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SafeLethalRegen
A lightweight, multiplayer-safe health regeneration mod. Heals players at a configurable rate without breaking vanilla hosts.
| Last updated | 2 hours ago |
| Total downloads | 22 |
| Total rating | 0 |
| Categories | Mods BepInEx Client-side AI Generated |
| Dependency string | UnraisedStreak-SafeLethalRegen-1.0.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Safe Lethal Regen
A lightweight, multiplayer‑safe health regeneration mod for Lethal Company.
Automatically restores player health over time, updates the HUD correctly, and removes the “critically injured” state once healed.
Features
- Automatic health regeneration over time
- Configurable regen rate and regen delay
- HUD health bar updates correctly
- Removes “critically injured” state once healed above 10 HP
- Multiplayer‑safe and client‑side friendly
- Lightweight and efficient
Configuration
You can edit the following values:
RegenRate
- Default: 5
- Description: How many HP per second the player regenerates.
RegenDelay
- Default: 2
- Description: How many seconds between each regeneration tick.
Changes take effect the next time you start the game.
Compatibility
- Works in singleplayer and multiplayer
- Safe for hosts and clients
- Compatible with all mods that do not directly override player health logic
- No known conflicts
Changelog
1.0.1
- Added full configuration support for RegenRate and RegenDelay
- Updated regen logic to use config values
- Cleaned up patch structure and improved stability
1.0.0
- Initial release
- Automatic health regeneration
- HUD update support
- Critically injured fix
- Multiplayer‑safe regen logic
Author
Created by UnraisedStreak