using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using LCMODConstantScan.Patches;
using UnityEngine;
using UnityEngine.InputSystem;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("LCMODConstantScan")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("LCMODConstantScan")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("89acc5e4-1df0-43be-ab70-a24ae9f14b22")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace LCMODConstantScan
{
[BepInPlugin("UnscriptedLogic.ConstantScanMpd", "Constant Scan Mod", "1.0.0.0")]
public class ConstantScanModBase : BaseUnityPlugin
{
private const string modGUID = "UnscriptedLogic.ConstantScanMpd";
private const string modName = "Constant Scan Mod";
private const string modVersion = "1.0.0.0";
private readonly Harmony harmony = new Harmony("UnscriptedLogic.ConstantScanMpd");
public static ConstantScanModBase Instance;
internal ManualLogSource mls;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
mls = Logger.CreateLogSource("UnscriptedLogic.ConstantScanMpd");
mls.LogInfo((object)"Patching Constant Scan Mod...");
harmony.PatchAll(typeof(ConstantScanModBase));
harmony.PatchAll(typeof(ConstantScanPatch));
mls.LogInfo((object)"Constant Scan Mod Patch Complete");
}
}
}
namespace LCMODConstantScan.Patches
{
internal class ConstantScanPatch
{
private static CallbackContext pingContext;
private static bool toggleScanning;
[HarmonyPatch(typeof(HUDManager), "Update")]
[HarmonyPostfix]
private static void UpdatePatch(HUDManager __instance)
{
//IL_0063: Unknown result type (might be due to invalid IL or missing references)
if (IngamePlayerSettings.Instance.playerInput.actions.FindAction("PingScan", false).IsPressed())
{
toggleScanning = !toggleScanning;
}
if (toggleScanning)
{
AccessTools.Method(typeof(HUDManager), "PingScan_performed", (Type[])null, (Type[])null)?.Invoke(__instance, new object[1] { pingContext });
}
}
[HarmonyPatch(typeof(HUDManager), "PingScan_performed")]
[HarmonyPrefix]
private static void OnScanPrefix(HUDManager __instance, CallbackContext context)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
pingContext = context;
}
[HarmonyPatch(typeof(HUDManager), "PingScan_performed")]
[HarmonyPostfix]
private static void OnScanPostFix(HUDManager __instance, CallbackContext context, ref float ___playerPingingScan)
{
if (!((Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)null))
{
MethodInfo methodInfo = AccessTools.Method(typeof(HUDManager), "CanPlayerScan", (Type[])null, (Type[])null);
if (toggleScanning && (bool)methodInfo?.Invoke(__instance, new object[0]) && ___playerPingingScan <= -1f)
{
___playerPingingScan = 0.3f;
}
}
}
}
}