Decompiled source of Toggle Scan v1.0.0

LCMODConstantScan.dll

Decompiled 6 months ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using LCMODConstantScan.Patches;
using UnityEngine;
using UnityEngine.InputSystem;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("LCMODConstantScan")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("LCMODConstantScan")]
[assembly: AssemblyCopyright("Copyright ©  2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("89acc5e4-1df0-43be-ab70-a24ae9f14b22")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace LCMODConstantScan
{
	[BepInPlugin("UnscriptedLogic.ConstantScanMpd", "Constant Scan Mod", "1.0.0.0")]
	public class ConstantScanModBase : BaseUnityPlugin
	{
		private const string modGUID = "UnscriptedLogic.ConstantScanMpd";

		private const string modName = "Constant Scan Mod";

		private const string modVersion = "1.0.0.0";

		private readonly Harmony harmony = new Harmony("UnscriptedLogic.ConstantScanMpd");

		public static ConstantScanModBase Instance;

		internal ManualLogSource mls;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			mls = Logger.CreateLogSource("UnscriptedLogic.ConstantScanMpd");
			mls.LogInfo((object)"Patching Constant Scan Mod...");
			harmony.PatchAll(typeof(ConstantScanModBase));
			harmony.PatchAll(typeof(ConstantScanPatch));
			mls.LogInfo((object)"Constant Scan Mod Patch Complete");
		}
	}
}
namespace LCMODConstantScan.Patches
{
	internal class ConstantScanPatch
	{
		private static CallbackContext pingContext;

		private static bool toggleScanning;

		[HarmonyPatch(typeof(HUDManager), "Update")]
		[HarmonyPostfix]
		private static void UpdatePatch(HUDManager __instance)
		{
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			if (IngamePlayerSettings.Instance.playerInput.actions.FindAction("PingScan", false).IsPressed())
			{
				toggleScanning = !toggleScanning;
			}
			if (toggleScanning)
			{
				AccessTools.Method(typeof(HUDManager), "PingScan_performed", (Type[])null, (Type[])null)?.Invoke(__instance, new object[1] { pingContext });
			}
		}

		[HarmonyPatch(typeof(HUDManager), "PingScan_performed")]
		[HarmonyPrefix]
		private static void OnScanPrefix(HUDManager __instance, CallbackContext context)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			pingContext = context;
		}

		[HarmonyPatch(typeof(HUDManager), "PingScan_performed")]
		[HarmonyPostfix]
		private static void OnScanPostFix(HUDManager __instance, CallbackContext context, ref float ___playerPingingScan)
		{
			if (!((Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)null))
			{
				MethodInfo methodInfo = AccessTools.Method(typeof(HUDManager), "CanPlayerScan", (Type[])null, (Type[])null);
				if (toggleScanning && (bool)methodInfo?.Invoke(__instance, new object[0]) && ___playerPingingScan <= -1f)
				{
					___playerPingingScan = 0.3f;
				}
			}
		}
	}
}