using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using LCMODRadialScan.Patches;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("LCMODRadialScan")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("LCMODRadialScan")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("4a848c62-0e58-45ff-b811-371764e8aa92")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace LCMODConstantScan
{
[BepInPlugin("UnscriptedLogic.RadialScanMod", "Radial Scan Mod", "1.0.0.0")]
public class RadialScanModBase : BaseUnityPlugin
{
private const string modGUID = "UnscriptedLogic.RadialScanMod";
private const string modName = "Radial Scan Mod";
private const string modVersion = "1.0.0.0";
private readonly Harmony harmony = new Harmony("UnscriptedLogic.RadialScanMod");
public static RadialScanModBase Instance;
internal ManualLogSource mls;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
mls = Logger.CreateLogSource("UnscriptedLogic.RadialScanMod");
mls.LogInfo((object)"Patching Radial Scan Mod...");
harmony.PatchAll(typeof(RadialScanModBase));
harmony.PatchAll(typeof(RadialScanMod));
mls.LogInfo((object)"Radial Mod Patch Complete!");
}
}
}
namespace LCMODRadialScan.Patches
{
internal class RadialScanMod
{
[HarmonyPatch(typeof(HUDManager), "AssignNewNodes")]
[HarmonyPrefix]
private static bool AssignNewNodesOverride(HUDManager __instance, PlayerControllerB playerScript, ref RectTransform[] ___scanElements, ref List<ScanNodeProperties> ___nodesOnScreen, ref int ___scannedScrapNum, ref RaycastHit[] ___scanNodesHit)
{
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Unknown result type (might be due to invalid IL or missing references)
//IL_0021: Unknown result type (might be due to invalid IL or missing references)
//IL_0031: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
int num = Physics.SphereCastNonAlloc(new Ray(((Component)playerScript.gameplayCamera).transform.position + ((Component)playerScript.gameplayCamera).transform.forward, ((Component)playerScript.gameplayCamera).transform.forward), 100f, ___scanNodesHit, 1000f, 4194304);
if (num > ___scanElements.Length)
{
num = ___scanElements.Length;
}
___nodesOnScreen.Clear();
___scannedScrapNum = 0;
MethodInfo methodInfo = AccessTools.Method(typeof(HUDManager), "AttemptScanNode", (Type[])null, (Type[])null);
if (num > ___scanElements.Length)
{
for (int i = 0; i < num; i++)
{
ScanNodeProperties component = ((Component)((RaycastHit)(ref ___scanNodesHit[i])).transform).gameObject.GetComponent<ScanNodeProperties>();
if (component.nodeType == 1 || component.nodeType == 2)
{
methodInfo?.Invoke(__instance, new object[3] { component, i, playerScript });
}
}
}
if (___nodesOnScreen.Count < ___scanElements.Length)
{
for (int j = 0; j < num; j++)
{
ScanNodeProperties component2 = ((Component)((RaycastHit)(ref ___scanNodesHit[j])).transform).gameObject.GetComponent<ScanNodeProperties>();
methodInfo?.Invoke(__instance, new object[3] { component2, j, playerScript });
}
}
return false;
}
}
}