ImmersiveEditedSound
A sound mod that tries to make the game more immersive and a better ambient feel.
By VDK
| Last updated | 2 years ago | 
| Total downloads | 12907 | 
| Total rating | 1 | 
| Categories | Mods Audio | 
| Dependency string | VDK-ImmersiveEditedSound-1.0.7 | 
| Dependants | 15 other packages depend on this package | 
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100no00ob-LCSoundTool
Let's you easily load audio files, replace in game audio, send audio over the network and log any audio playback into console.
Preferred version: 1.4.0Clementinise-CustomSounds
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Preferred version: 2.2.0README
Immersive Edited Sound

| Mods used | What i changed | Requirements | 
|---|
Mods used
Requirements
What I added
might be outdated because I won't be keeping this up to date
Ambience
- Forest
 - Rain
 - StormyRain
 - Thunder2
 - WaterAmbience
 
Character
- BodyCollision1
 - BodyCollision2
 - BodyCollision3
 - FallingAir
 - FallInWater
 - HitPlayerSFX
 - MoveThroughWater
 - StartJump
 - TalkingUnderwaterBubbles
 
CoilHead
- AllPlayersDead
 - BareFootstep1
 - BareFootstep2
 - BareFootstep3
 - BareFootstep4
 - KillPlayerSpring
 - Spring1
 - Spring2
 - Spring3
 - SpringWobble1
 - SpringWobble2
 
Death
- BloodGore
 - CrackNeck
 - DieFromFallDamageSFX1
 - KillPlayer.mp3
 - KillPlayer_0.mp3
 - KillPlayerSpring
 
Earth Leviathan
- BurrowingGrowl1
 - BurrowingRumble1
 - BurrowingRumble2
 - BurrowingRumble3
 - BurrowingRumbleLoud1
 - EmergeFromGround1
 - SandWormRoar
 - SandWormRoar2
 
Facility
- DoorClose1
 - DoorClose2
 - DoorSlam1
 - DoorSlam2
 - DoorUnlock
 - DoorUnlock2
 - LightFlicker
 - MetalClank1
 - MetalDoorShut1
 - MetalDoorShut11
 - MetalDoorShut2
 - TurretDeactivate
 
Giant
- GiantStomp1
 - GiantStomp2
 - GiantStomp3
 - GiantStomp4
 
Jester
- Scream1
 - Stomp
 
Masked
- MaskComedyAttach
 - MaskCry1
 - MaskCry2
 - MaskCry3
 - MaskCry4
 - MaskLaugh1
 - MaskLaugh2
 - MaskLaugh3
 
Menu & HUD
- BootUp
 - BootUp2
 - Button2
 - Button3
 - Button4
 - ButtonPress1
 - ButtonPress1-1
 - ButtonPress2
 - DaysLeftSFX
 - FinalDayBeforeDeadline
 - HoverButton1
 - HoverButton1-1
 - Menu1
 
Puffer
- Angry
 - Angry1
 - Frighten1
 - Frighten3
 - PuffSFX
 
Ship
- ChangeSuit
 - CollectScrapSmall
 - InsideShipCreak1
 - InsideShipCreak2
 - PurchaseSFX
 - ReachedQuotaSFX
 - ShipAmbiance1
 - ShipAmbianceLightSqueak
 - ShipAmbianceTurbulence1
 - ShipArriveAtPlanet
 - ShipEngineOutside
 - ShipFlyToPlanet
 - ShipTeleporterBeam
 - ShipTeleporterBeamPlayerBody
 - ShipTeleporterSpin
 - ShipTeleporterSpinInverse
 - ShipThrusterAmbiance
 
Steps
- Aluminum1
 - Aluminum2
 - Aluminum3
 - Aluminum4
 - Carpet1
 - Carpet2
 - Carpet3
 - Carpet4
 - Concrete1
 - Concrete2
 - Concrete3
 - Concrete4
 - Grass1
 - Grass2
 - Grass3
 - Grass4
 - Gravel1
 - Gravel1Wet
 - Gravel2
 - Gravel2Wet
 - Gravel3
 - Gravel3Wet
 - Gravel4
 - Gravel4Wet
 - MetalWalk
 - MetalWalk2
 - MetalWalk3
 - MetalWalk4
 - Tile1
 - Tile2
 - Tile3
 - Tile4
 - Tile5
 - WoodB1
 - WoodB2
 - WoodB3
 - WoodB4
 - WoodB5
 - WoodB6
 - WoodB7
 - WoodStep1
 - WoodStep2
 - WoodStep3
 - WoodStep4
 
Terminal
- EnterTerminal
 - ExitTerminal
 - SignalTranslatorBegin
 - SingalTranslatorFinish
 - SingalTranslatorLocalSFX
 - TerminalAlarm
 - TerminalLoadImage
 - TipsHUD
 - TipsHUD2
 
Thumper
- BitePlayer
 - CrawlerDie
 - HitCrawler
 - HitCrawler2
 - LongRoar1
 - LongRoar2
 - LongRoar3
 - Stomp1
 - Stomp2
 - Stomp3
 - StunCrawler
 
Tools
- FlashlightClick
 - FlashlightClickMini
 - FlashlightClickMini2
 - ShotgunBlast
 - ShotgunBlast2
 - ShotgunReloadNutcracker
 - ShovelPickUp
 - ShovelReelUp
 - ShovelSwing
 - WalkieTalkieOff
 - WalkieTalkieOn