ImmersiveEditedSound
A sound mod that tries to make the game more immersive and a better ambient feel.
By VDK
Last updated | 10 months ago |
Total downloads | 10479 |
Total rating | 1 |
Categories | Mods Audio |
Dependency string | VDK-ImmersiveEditedSound-1.0.7 |
Dependants | 14 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100no00ob-LCSoundTool
Let's you easily load audio files, replace in game audio, send audio over the network and log any audio playback into console.
Preferred version: 1.4.0Clementinise-CustomSounds
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Preferred version: 2.2.0README
Immersive Edited Sound
Mods used | What i changed | Requirements |
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Mods used
Requirements
What I added
might be outdated because I won't be keeping this up to date
Ambience
- Forest
- Rain
- StormyRain
- Thunder2
- WaterAmbience
Character
- BodyCollision1
- BodyCollision2
- BodyCollision3
- FallingAir
- FallInWater
- HitPlayerSFX
- MoveThroughWater
- StartJump
- TalkingUnderwaterBubbles
CoilHead
- AllPlayersDead
- BareFootstep1
- BareFootstep2
- BareFootstep3
- BareFootstep4
- KillPlayerSpring
- Spring1
- Spring2
- Spring3
- SpringWobble1
- SpringWobble2
Death
- BloodGore
- CrackNeck
- DieFromFallDamageSFX1
- KillPlayer.mp3
- KillPlayer_0.mp3
- KillPlayerSpring
Earth Leviathan
- BurrowingGrowl1
- BurrowingRumble1
- BurrowingRumble2
- BurrowingRumble3
- BurrowingRumbleLoud1
- EmergeFromGround1
- SandWormRoar
- SandWormRoar2
Facility
- DoorClose1
- DoorClose2
- DoorSlam1
- DoorSlam2
- DoorUnlock
- DoorUnlock2
- LightFlicker
- MetalClank1
- MetalDoorShut1
- MetalDoorShut11
- MetalDoorShut2
- TurretDeactivate
Giant
- GiantStomp1
- GiantStomp2
- GiantStomp3
- GiantStomp4
Jester
- Scream1
- Stomp
Masked
- MaskComedyAttach
- MaskCry1
- MaskCry2
- MaskCry3
- MaskCry4
- MaskLaugh1
- MaskLaugh2
- MaskLaugh3
Menu & HUD
- BootUp
- BootUp2
- Button2
- Button3
- Button4
- ButtonPress1
- ButtonPress1-1
- ButtonPress2
- DaysLeftSFX
- FinalDayBeforeDeadline
- HoverButton1
- HoverButton1-1
- Menu1
Puffer
- Angry
- Angry1
- Frighten1
- Frighten3
- PuffSFX
Ship
- ChangeSuit
- CollectScrapSmall
- InsideShipCreak1
- InsideShipCreak2
- PurchaseSFX
- ReachedQuotaSFX
- ShipAmbiance1
- ShipAmbianceLightSqueak
- ShipAmbianceTurbulence1
- ShipArriveAtPlanet
- ShipEngineOutside
- ShipFlyToPlanet
- ShipTeleporterBeam
- ShipTeleporterBeamPlayerBody
- ShipTeleporterSpin
- ShipTeleporterSpinInverse
- ShipThrusterAmbiance
Steps
- Aluminum1
- Aluminum2
- Aluminum3
- Aluminum4
- Carpet1
- Carpet2
- Carpet3
- Carpet4
- Concrete1
- Concrete2
- Concrete3
- Concrete4
- Grass1
- Grass2
- Grass3
- Grass4
- Gravel1
- Gravel1Wet
- Gravel2
- Gravel2Wet
- Gravel3
- Gravel3Wet
- Gravel4
- Gravel4Wet
- MetalWalk
- MetalWalk2
- MetalWalk3
- MetalWalk4
- Tile1
- Tile2
- Tile3
- Tile4
- Tile5
- WoodB1
- WoodB2
- WoodB3
- WoodB4
- WoodB5
- WoodB6
- WoodB7
- WoodStep1
- WoodStep2
- WoodStep3
- WoodStep4
Terminal
- EnterTerminal
- ExitTerminal
- SignalTranslatorBegin
- SingalTranslatorFinish
- SingalTranslatorLocalSFX
- TerminalAlarm
- TerminalLoadImage
- TipsHUD
- TipsHUD2
Thumper
- BitePlayer
- CrawlerDie
- HitCrawler
- HitCrawler2
- LongRoar1
- LongRoar2
- LongRoar3
- Stomp1
- Stomp2
- Stomp3
- StunCrawler
Tools
- FlashlightClick
- FlashlightClickMini
- FlashlightClickMini2
- ShotgunBlast
- ShotgunBlast2
- ShotgunReloadNutcracker
- ShovelPickUp
- ShovelReelUp
- ShovelSwing
- WalkieTalkieOff
- WalkieTalkieOn