using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using PersonalBoombox;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("VaguelyEurobeatTouhou")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("VaguelyEurobeatTouhou")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("bb5ab68f-25a2-4306-ae6f-53334634668a")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace VaguelyEurobeatTouhou;
[BepInPlugin("L.VaguelyEurobeatTouhou", "Vaguely Eurobeat Touhou", "1.0")]
[BepInProcess("Lethal Company.exe")]
[BepInDependency("ImoutoSama.PersonalBoombox", "1.1.0")]
public class VaguelyEurobeatTouhouPlugin : BaseUnityPlugin
{
private const string modGUID = "L.VaguelyEurobeatTouhou";
private const string modName = "Vaguely Eurobeat Touhou";
private const string modVersion = "1.0";
private readonly Harmony harmony = new Harmony("L.VaguelyEurobeatTouhou");
internal ManualLogSource logger;
public ConfigEntry<bool> overridePriceFlagConfig;
public ConfigEntry<int> overridePriceValueConfig;
private void Awake()
{
logger = Logger.CreateLogSource("L.VaguelyEurobeatTouhou");
logger.LogInfo((object)"Plugin Vaguely Eurobeat Touhou has been added!");
overridePriceFlagConfig = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Override Price Flag", false, "If you want to override price of the boomboxes, you MUST set this to true.");
overridePriceValueConfig = ConfigBindClamp("General", "Override Price Value", 30, "Overrides the price of the boomboxes by this value. Clamped from 0 to 1000.", 0, 1000);
RequestData val = PersonalBoomboxPlugin.AddFromAssemblyDll(Assembly.GetExecutingAssembly().Location);
val.overridePriceFlag = overridePriceFlagConfig.Value;
val.overridePriceValue = overridePriceValueConfig.Value;
}
public ConfigEntry<int> ConfigBindClamp(string section, string key, int defaultValue, string description, int min, int max)
{
ConfigEntry<int> val = ((BaseUnityPlugin)this).Config.Bind<int>(section, key, defaultValue, description);
val.Value = Mathf.Clamp(val.Value, min, max);
return val;
}
}