Decompiled source of LAN Fix v1.0.1

LCLANFix.dll

Decompiled 8 months ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using LCLANFix.Patches;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using Unity.Netcode.Transports.UTP;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("LethalCompanyTemplate")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("A template for Lethal Company")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("LethalCompanyTemplate")]
[assembly: AssemblyTitle("LethalCompanyTemplate")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace LCLANFix
{
	internal static class Log
	{
		private static ManualLogSource _logSource;

		internal static void Init(ManualLogSource logSource)
		{
			_logSource = logSource;
		}

		internal static void Debug(object data)
		{
			_logSource.LogDebug(data);
		}

		internal static void Error(object data)
		{
			_logSource.LogError(data);
		}

		internal static void Fatal(object data)
		{
			_logSource.LogFatal(data);
		}

		internal static void Info(object data)
		{
			_logSource.LogInfo(data);
		}

		internal static void Message(object data)
		{
			_logSource.LogMessage(data);
		}

		internal static void Warning(object data)
		{
			_logSource.LogWarning(data);
		}
	}
	[BepInPlugin("Vaugtro.LCLANFix", "LAN Fix", "1.0.0")]
	public class LANFixBase : BaseUnityPlugin
	{
		public const string PLUGIN_GUID = "Vaugtro.LCLANFix";

		private const string PLUGIN_NAME = "LAN Fix";

		private const string PLUGIN_VERSION = "1.0.0";

		private readonly Harmony harmony = new Harmony("Vaugtro.LCLANFix");

		private static LANFixBase instance;

		internal static ConfigFile CustomConfigFile { get; set; }

		private void Awake()
		{
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Expected O, but got Unknown
			if ((Object)(object)instance == (Object)null)
			{
				instance = this;
			}
			Log.Init(((BaseUnityPlugin)this).Logger);
			CustomConfigFile = new ConfigFile(Paths.ConfigPath + "\\LCLANFix.cfg", true);
			CustomConfigFile.Bind<string>("CONFIG", "IP_ADDRESS", "127.0.0.1", (ConfigDescription)null);
			harmony.PatchAll(typeof(LANFixBase));
			harmony.PatchAll(typeof(LANPatch));
		}
	}
}
namespace LCLANFix.Patches
{
	[HarmonyPatch(typeof(MenuManager))]
	[HarmonyPatch("StartAClient")]
	internal class LANPatch
	{
		public static void Prefix()
		{
			ConfigEntry<string> val = default(ConfigEntry<string>);
			LANFixBase.CustomConfigFile.TryGetEntry<string>("CONFIG", "IP_ADDRESS", ref val);
			try
			{
				((Component)NetworkManager.Singleton).GetComponent<UnityTransport>().SetConnectionData(val.Value, (ushort)7777, (string)null);
			}
			catch
			{
			}
		}
	}
}