
HullBreaker Company
Making it more challenging to work for the companyHULLBREAKER COMPANY
Making it more challenging to work for the company π.
The design was drawn by lilboi__
INSTRUCTION
This mod can only be installed on the host client.
Unpack the venterok-hullbreaker_company-X.X.X.zip archive into your game folder. Make sure to install BepInEx before.
After the first landing on the moon, a config \BepInEx\config\HullBreakerCompany.cfg file will be created where you can configure the chances of events appearing, value 0 β disabled the event.
And number of events can be chosen in the config file
How to create a custom event you can read here GitHub instruction
FEATURES
Difficulty changes
-
Increased enemy spawn rate and difficulty.
-
Increasing quota per completed profit.
Notes about moon, mechanics mod
-
Upon landing on a moon, a few random events are selected and printed in the chat. This is referred to as
"Notes about moon"π. -
The notes contain information about the challenge, inhabitants of the planet, and cautionary messages.
-
Different event modes: Increase event amount per day / Const events for moon can be changed in config
HullBreaker event list
- If you donβt like any of the events, you can always disable it in the config by setting the weight to 0
| Config event names | Config description |
|---|---|
| Arachnophobia | Increased chance of spider spawning |
| Grandma's cellar | Only jars of pickles spawn on the moon |
| Devochka Pizdec | Increased chance of phantom girl spawn |
| Enemy Bounty | Company pays money for killing the enemies / 60 per enemy |
| FlowerMan | Increased chance of flowerman spawn |
| Hacked Turrets | Turrets don't work on the moon |
| Hell | Increased chance of spawning Jester and more enemies |
| Hoarder Bug | Increased chance of hoarder bug spawn |
| LandMine | Increased chance of landmines spawning |
| Lizards | Increased chance of puffers spawn |
| Nothing | Nothing happens |
| On A Powder Keg | Landmines can detonate at any time |
| One For All | The ship will fly into orbit in an hour if one of the workers dies |
| Open The Noor | All big doors are locked in the level |
| Out Side Enemy Day | Increased amount of enemies on the surface during the daytime |
| Slime | Increased chance of slime spawn |
| SpringMan | Increased chance of spring man spawning (coil-head) |
| Turret | Increased chance of turrets spawning |
| Bee | Increased chance of bee hives spawning |
| HullBreak | Getting money for visiting this moon |
Creating custom events! GitHub's instruction.
Notes about moon [ Events ]
Flexible configurable
CHANGELOG
* v1.2.0 Custom events for everyone & more
[Send suggestion or issue here]
- added two new events
- now supports creating custom events
- company building now won't generate events
- added event mode, when events amount increases per day [Suggestion]
- added event description in hullbreaker config [Suggestion]
- added config value for Landmine and Turret event [Suggestion]
- added config value for increasing the number of enemies [Suggestion]
- added option in settings to replace event messages with new short variants, it creates a surprise effect and adds more difficulty
- migrate from enum to hullEvent at the code level, but the game remained unchanged
- adjusted events weights
[ If you have troubles, delete cfg pls ] - automatic config manager for new and custom events
* v1.2.5 Major config changes
[Send suggestion or issue here]
- almost all game values can now be changed in cfg (scrap, enemies, quota) [Suggestion]
- can turn off Hullbreaker settings and use default
- changed thunderstore page
- fixed outside enemies spawn
* v1.3.0 Quality of life
[Send suggestion or issue here]
- fixed when flying to the same moon, the values are now reset, the effect of an endless snowball when it is impossible to play after a couple of hours has been [Issue]
- returned event
"OutSideEnemyDay" - creating plugin instance now in Awake(),
HideManagerGameObject = true, now work - settings like
maxScrapand e.t.c now have default value based on game defaults - added support for creating events with outside enemies like Eyeless Dog [Suggestion]
- event
"Turrets"are temporarily disabled
* v1.3.5 Quality of life
[Send suggestion or issue here]
- added one new event
- added event list for Thunderstore page
- adjust event weights
- changed the order of settings in the config
- code reformat for convenient future updates
- custom events are now displayed in white text
- fixed issue with custom events, OutSideEnemies don't work [Issue]
- fixed wrong named of ForestGiant [Issue]
- fixed LevelUnits (Turrets and Landmine) [Issue]
* v1.3.6
- small fix, no need to update
* v1.3.7
- fixed short messages
- fixed namespaces in code