Decompiled source of TerminalUtils v1.0.1

TerminalUtils.dll

Decompiled a year ago
using System;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using LethalOS.API;
using LethalOS.API.Terminal;
using Microsoft.CodeAnalysis;
using TerminalUtils.Modules.Enemy;
using TerminalUtils.Modules.Moon;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("TerminalUtils")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+b1fe766ae680218f4abbc9edd1fea68b8204ed47")]
[assembly: AssemblyProduct("TerminalUtils")]
[assembly: AssemblyTitle("TerminalUtils")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
}
namespace TerminalUtils
{
	[BepInPlugin("verity.terminalutils", "Terminal Utils", "1.0.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	internal class Plugin : BaseUnityPlugin
	{
		private static ManualLogSource? LogSource;

		private void Awake()
		{
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Expected O, but got Unknown
			LogSource = ((BaseUnityPlugin)this).Logger;
			LogSource.LogInfo((object)"Terminal Utils Loaded!");
			GameObject val = new GameObject("TerminalUtils");
			val.AddComponent<PluginLoader>();
			((Object)val).hideFlags = (HideFlags)61;
			Object.DontDestroyOnLoad((Object)val);
		}
	}
	public class PluginLoader : MonoBehaviour
	{
		private void Start()
		{
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Expected O, but got Unknown
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Expected O, but got Unknown
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			Menu val = new Menu("TerminalUtils", "Some terminal utilities.", "terminalutils", "Verity");
			Category val2 = new Category("Moon", "Utilities for the moons.", "Moon");
			val2.AddModule((ModuleBase)(object)new NoWeather());
			Category val3 = new Category("Enemy", "Utilities for the enemies.", "Enemy");
			val3.AddModule((ModuleBase)(object)new EnemyScan());
			val.AddCategory(val2);
			val.AddCategory(val3);
			val.Finished();
		}
	}
}
namespace TerminalUtils.Modules.Moon
{
	public class NoWeather : ModuleBase
	{
		public NoWeather()
			: base("NoWeather", "Disables all weather for moons, do this before landing.", "noweather", true, false)
		{
		}

		public override void OnUpdate()
		{
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			Terminal val = Object.FindObjectOfType<Terminal>();
			if (val != null)
			{
				SelectableLevel[] moonsCatalogueList = val.moonsCatalogueList;
				for (int i = 0; i < moonsCatalogueList.Length; i++)
				{
					moonsCatalogueList[i].currentWeather = (LevelWeatherType)(-1);
				}
			}
		}
	}
}
namespace TerminalUtils.Modules.Enemy
{
	public class EnemyScan : ModuleBase
	{
		public EnemyScan()
			: base("EnemyScan", "Scan for alive enemies.", "enemyscan", false, true)
		{
		}

		protected override void OnEnabled()
		{
			EnemyAI[] array = Object.FindObjectsOfType<EnemyAI>();
			int num = array.Length;
			int num2 = array.Count((EnemyAI ai) => ai.enemyType.isOutsideEnemy);
			((ModuleBase)this).ChangeScreenText($"There are currently {num} enemies alive! {num2} of which are outside!", true);
		}
	}
}