
DynamicMoonRatings
Standardised Moon Ratings system with customisation options for those who prefer that. Also has configuration to set scrap generation based off moon rating.
Last updated | 8 hours ago |
Total downloads | 27 |
Total rating | 0 |
Categories | Tweaks & Quality Of Life |
Dependency string | VirusTLNR-DynamicMoonRatings-1.0.0 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function

BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100
IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v69 Compatible)
Preferred version: 1.4.11README
Dynamic Moon Ratings
Dynamic Moon Ratings aims to be the mod that gives moon ratings an actual point. All clients need this mod installed.
Features
-
Two Usage Modes: Risk -> Ratings calculation including scrap value. No moon scrap modification. Difficulty -> Ratings calculation excluding scrap value. Does modify moon scrap based off the rating provided.
-
Three display Modes: 'A' -> shows just a letter like vanilla moons (when speedrunning mode is enabled, this will be forced into A### mode) 'A###' -> shows the rating, with the first number replaced with a vanilla style letter. '####' -> shows the rating only as a number. this is the only mode that shows the true rating value.
Note: 'A' and 'A###' will show F- and S+ for ratings outside of the 0 to 7000 range.
-
Version config selection for both ratings and scrap spawning (if in difficulty mode) so even when the mod updates, you can still revert to the settings you prefer, or use newer versions. Buggy versions of calculations maybe removed, or modified, which will be noted in the changelog.
-
Configuration of base scrap generated level for a 0 rated moon (50/100 -> 1500/3000 for min/max allowing you to have extreme low scrap games, extreme high scrap games, as well as normal games (default value should be balanced for a vanilla game))
-
[Coming Soon] Speedrunning Mode: Once released, speedrunning mode will force you into 'A###' or '####' display mode and will display all your settings for the mod on screen as "speed running" verification, including versions used and the moon rating for purposes of speedrunning.
Ratings Calculation Details
-
CUSTOM -> Configure your own ratings and tiers
-
LLL -> Uses the original LLL moon rating calculation, applied to all moons. The displayed value is the LLL rating multiplied by 3.5 to fit it into the same scale as V1, the rating order and gap will be identical to how LLL rates them, without interference from moon creators.
-
V1 -> Rating = ((((enemies + price + cruiser) - scrap) * weather) / time) .., Difficulty Mode uses a fixed value of 1000 for SCRAP. Note: displayed rating is the above rating divided by 10. This is so the moons can fit in a more suitable scale. (0-7000 in V1)
Scrap Generation Details (Difficulty Mode Only)
- V1 -> ScrapGenMod = ((100 + (ratingNumber + quotaNumber + dayNumber)) / 100) ratingNumber = (rating / 200) // 1% per 200 rating. quotaNumber = (quota / 50) // 1% per 50 quota dayNumber = (current day) // 1% per 1 days spent Note: this is made for a custom rating range of 0-7000.