MaskedFixes
[V69]Currently only fixes 1 bug.. masked being invisible when the player it is mimicking is dead..may add more to this late if other masked bugs appear.. may also have to improve/fix this fix! may only be a temporary fix until someone else picks it up :)
By VirusTLNR
Last updated | a day ago |
Total downloads | 117 |
Total rating | 0 |
Categories | Bug Fixes |
Dependency string | VirusTLNR-MaskedFixes-0.0.1 |
Dependants | 1 other package depends on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
MaskedFixes
Bugs Fixed in this mod
- [MaskedInvisibilityFix] - when a player died, Masked would often go invisible due to a bug in the vanilla method "MaskedPlayerEnemy.SetVisibilityOfMasked". I have modified this method and the invisibility on player death issue no longer occurs.
If you wish to use these fixes in your own mod (or improve upon them, or update them because i likely wont)
go for it!, just please let people know your patch is the same as mine (or an improvement) and reference this mod so they know not to use mine.
Other bugs need fixing?
feel free to let me know on the following places:
Discord: https://discord.com/channels/1168655651455639582/1240985198485573743
Make sure to let me know you are talking to me about MaskedFixes!