Decompiled source of Voids modpack v1.0.1

AccurateStaminaDisplay.dll

Decompiled 11 months ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("AccurateStaminaDisplay")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Fixes the stamina meter display on the HUD, so it more accurately represents your current stamina percentage.")]
[assembly: AssemblyFileVersion("1.1.2.0")]
[assembly: AssemblyInformationalVersion("1.1.2")]
[assembly: AssemblyProduct("AccurateStaminaDisplay")]
[assembly: AssemblyTitle("AccurateStaminaDisplay")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.1.2.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace AccurateStaminaDisplay
{
	[BepInPlugin("butterystancakes.lethalcompany.accuratestaminadisplay", "Accurate Stamina Display", "1.1.2")]
	public class Plugin : BaseUnityPlugin
	{
		private const string PLUGIN_GUID = "butterystancakes.lethalcompany.accuratestaminadisplay";

		private const string PLUGIN_NAME = "Accurate Stamina Display";

		private const string PLUGIN_VERSION = "1.1.2";

		public static ConfigEntry<bool> configExhaustedRed;

		public static ConfigEntry<bool> configInhalantInfo;

		public static ConfigEntry<bool> configEmptyEarly;

		private void Awake()
		{
			//IL_0065: Unknown result type (might be due to invalid IL or missing references)
			configExhaustedRed = ((BaseUnityPlugin)this).Config.Bind<bool>("Extra", "ExhaustedRed", true, "Turns the stamina meter red when you are exhausted (unable to sprint).");
			configInhalantInfo = ((BaseUnityPlugin)this).Config.Bind<bool>("Extra", "InhalantInfo", false, "Adjusts the color of the stamina meter to reflect the amount of TZP inhaled.");
			configEmptyEarly = ((BaseUnityPlugin)this).Config.Bind<bool>("Miscellaneous", "EmptyEarly", false, "This partly re-enables the vanilla game's behavior, where the last 20% of the stamina bar is displayed as empty. This may make it easier to tell when releasing the sprint button will lead to early exhaustion, but will make it more difficult to tell how much longer exhaustion will last.\nThis setting is still compatible with InhalantInfo, but ExhaustedRed will not apply if this setting is enabled.");
			new Harmony("butterystancakes.lethalcompany.accuratestaminadisplay").PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Accurate Stamina Display v1.1.2 loaded");
		}
	}
	internal class StaminaColor : MonoBehaviour
	{
		private PlayerControllerB player;

		private bool exhausted;

		private Color normColor = new Color(1f, 0.4626f, 0f);

		private Color exColor = new Color(0.9f, 0.1f, 0f);

		private Gradient tzpGrad = new Gradient();

		private void Awake()
		{
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			//IL_0079: Unknown result type (might be due to invalid IL or missing references)
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Unknown result type (might be due to invalid IL or missing references)
			//IL_008b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0095: Unknown result type (might be due to invalid IL or missing references)
			//IL_009a: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
			Color val = default(Color);
			((Color)(ref val))..ctor(0.4f, 1f, 0f);
			tzpGrad.SetKeys((GradientColorKey[])(object)new GradientColorKey[6]
			{
				new GradientColorKey(normColor, 0f),
				new GradientColorKey(Color.yellow, 0.1f),
				new GradientColorKey(Color.yellow, 0.2f),
				new GradientColorKey(val, 0.65f),
				new GradientColorKey(val, 0.77f),
				new GradientColorKey(Color.white, 1f)
			}, (GradientAlphaKey[])(object)new GradientAlphaKey[2]
			{
				new GradientAlphaKey(1f, 0f),
				new GradientAlphaKey(1f, 1f)
			});
		}

		private void LateUpdate()
		{
			//IL_0104: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)player == (Object)null)
			{
				player = GameNetworkManager.Instance.localPlayerController;
			}
			else if (exhausted)
			{
				if (player.isSprinting || player.sprintMeter >= 0.3f)
				{
					exhausted = false;
				}
			}
			else if (Plugin.configExhaustedRed.Value && !Plugin.configEmptyEarly.Value && ((!player.isSprinting && player.sprintMeter < 0.3f) || player.isExhausted))
			{
				exhausted = true;
				((Graphic)player.sprintMeterUI).color = exColor;
			}
			else if (Plugin.configInhalantInfo.Value && player.drunkness > 0f)
			{
				((Graphic)player.sprintMeterUI).color = tzpGrad.Evaluate(player.drunkness);
			}
			else
			{
				((Graphic)player.sprintMeterUI).color = normColor;
			}
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "AccurateStaminaDisplay";

		public const string PLUGIN_NAME = "AccurateStaminaDisplay";

		public const string PLUGIN_VERSION = "1.1.2";
	}
}
namespace AccurateStaminaDisplay.Patches
{
	[HarmonyPatch]
	internal class AccurateStaminaDisplayPatches
	{
		[HarmonyPatch(typeof(PlayerControllerB), "Awake")]
		[HarmonyPostfix]
		public static void Awake(PlayerControllerB __instance)
		{
			if (((Plugin.configExhaustedRed.Value && !Plugin.configEmptyEarly.Value) || Plugin.configInhalantInfo.Value) && !Object.op_Implicit((Object)(object)((Component)__instance.sprintMeterUI).GetComponent<StaminaColor>()))
			{
				((Component)__instance.sprintMeterUI).gameObject.AddComponent<StaminaColor>();
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "LateUpdate")]
		[HarmonyPostfix]
		public static void LateUpdate(PlayerControllerB __instance)
		{
			float num = (Plugin.configEmptyEarly.Value ? 0.3f : 0.1f);
			if (__instance.sprintMeter > num && __instance.sprintMeter < 1f)
			{
				__instance.sprintMeterUI.fillAmount = Mathf.Lerp(0.298f, 0.91f, (__instance.sprintMeter - num) / (1f - num));
			}
		}
	}
}

AirHornSounds.dll

Decompiled 11 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using AirHornSounds.HelpfulBits;
using AirHornSounds.Patches;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.Networking;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("AirHornSounds")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("My first plugin")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("AirHornSounds")]
[assembly: AssemblyTitle("AirHornSounds")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace AirHornSounds
{
	public class AudioLoader
	{
		public static List<AudioClip> HornSounds = new List<AudioClip>();

		public static List<AudioClip> HornSoundsFar = new List<AudioClip>();

		private static string HornRoot = Path.Combine(Paths.PluginPath, "AirHornSounds");

		private static string HornFar = Path.Combine(Paths.PluginPath, "AirHornSounds", "Far");

		private static bool FirstRun = true;

		public static void Load()
		{
			if (!FirstRun)
			{
				return;
			}
			FirstRun = false;
			if (!Directory.Exists(HornRoot))
			{
				Plugin.LogWarning(HornRoot + " directory not found, changing to modmanager directory.");
				HornRoot = Path.Combine(Paths.PluginPath, "Oni_Hazza-Silly_Airhorn", "AirHornSounds");
				HornFar = Path.Combine(HornRoot, "Far");
			}
			string[] files = Directory.GetFiles(HornRoot);
			if (files.Length == 0 || files.Length == 1)
			{
				files = Directory.GetFiles(HornRoot);
				if (files.Length == 0 || files.Length == 1)
				{
					Plugin.LogError("No files have been found.");
					return;
				}
			}
			try
			{
				int num = 0;
				string[] array = files;
				foreach (string filePath in array)
				{
					SharedCoroutineStarter.StartCoroutine(LoadAudioClip(filePath, num, close: true));
					num++;
				}
				string[] files2 = Directory.GetFiles(HornFar);
				string[] array2 = files2;
				foreach (string filePath2 in array2)
				{
					SharedCoroutineStarter.StartCoroutine(LoadAudioClip(filePath2, num, close: false));
				}
			}
			catch (Exception ex)
			{
				Plugin.LogError(ex);
				Plugin.LogError("error in load method");
			}
		}

		private static IEnumerator LoadAudioClip(string filePath, int index, bool close)
		{
			Plugin.LogInfo("Loading " + filePath);
			UnityWebRequest loader = UnityWebRequestMultimedia.GetAudioClip(filePath, (AudioType)20);
			loader.SendWebRequest();
			while (!loader.isDone)
			{
				yield return null;
			}
			if (loader.error != null)
			{
				Plugin.LogError("Error Loading " + filePath + "\n" + loader.error);
				yield break;
			}
			AudioClip clip = DownloadHandlerAudioClip.GetContent(loader);
			if (Object.op_Implicit((Object)(object)clip) && (int)clip.loadState == 2)
			{
				((Object)clip).name = Path.GetFileName(filePath);
				if (close)
				{
					HornSounds.Add(clip);
				}
				else
				{
					HornSoundsFar.Add(clip);
				}
			}
		}
	}
	[BepInPlugin("OniHazza.AirHornHomeMade", "Silly_Airhorn", "1.0.0")]
	[BepInProcess("Lethal Company.exe")]
	public class Plugin : BaseUnityPlugin
	{
		private const string modGUID = "OniHazza.AirHornHomeMade";

		private const string modName = "Silly_Airhorn";

		private const string modVersion = "1.0.0";

		private readonly Harmony harmony = new Harmony("OniHazza.AirHornHomeMade");

		private static Plugin Instance;

		private ConfigEntry<bool> IsEnabled;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			IsEnabled = ((BaseUnityPlugin)this).Config.Bind<bool>("General.Toggles", "Enabled", true, (ConfigDescription)null);
			if (IsEnabled.Value)
			{
				LogInfo("Plugin is loaded!");
				harmony.PatchAll(typeof(StartOfRoundPatch));
				harmony.PatchAll(typeof(AirHornPatch));
			}
			else
			{
				LogInfo("Plugin is disabled.");
			}
		}

		public static void LogInfo(string message)
		{
			((BaseUnityPlugin)Instance).Logger.Log((LogLevel)16, (object)message);
		}

		public static void LogWarning(string message)
		{
			((BaseUnityPlugin)Instance).Logger.Log((LogLevel)4, (object)message);
		}

		public static void LogError(string message)
		{
			((BaseUnityPlugin)Instance).Logger.Log((LogLevel)2, (object)message);
		}

		public static void LogError(Exception ex)
		{
			((BaseUnityPlugin)Instance).Logger.Log((LogLevel)2, (object)ex);
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "AirHornSounds";

		public const string PLUGIN_NAME = "AirHornSounds";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace AirHornSounds.Patches
{
	[HarmonyPatch(typeof(NoisemakerProp))]
	public class AirHornPatch
	{
		private static Random Rand = new Random();

		[HarmonyPatch("ItemActivate")]
		[HarmonyPrefix]
		private static void Prefix(NoisemakerProp __instance, bool used, bool buttonDown = true)
		{
			if (((GrabbableObject)__instance).itemProperties.itemName.ToLower() == "airhorn")
			{
				int index = Rand.Next(AudioLoader.HornSounds.Count);
				try
				{
					__instance.noiseSFX[0] = AudioLoader.HornSounds.ElementAt(index);
					__instance.noiseSFXFar[0] = AudioLoader.HornSoundsFar.ElementAt(index);
				}
				catch (Exception ex)
				{
					Plugin.LogError(ex);
				}
			}
		}
	}
	[HarmonyPatch(typeof(StartOfRound))]
	public class StartOfRoundPatch
	{
		[HarmonyPatch("Start")]
		[HarmonyPrefix]
		private static void Prefix()
		{
			AudioLoader.Load();
		}
	}
}
namespace AirHornSounds.HelpfulBits
{
	internal class SharedCoroutineStarter : MonoBehaviour
	{
		private static SharedCoroutineStarter _instance;

		public static Coroutine StartCoroutine(IEnumerator routine)
		{
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)_instance == (Object)null)
			{
				_instance = new GameObject("Shared Coroutine Starter").AddComponent<SharedCoroutineStarter>();
				Object.DontDestroyOnLoad((Object)(object)_instance);
			}
			return ((MonoBehaviour)_instance).StartCoroutine(routine);
		}
	}
}

BepInEx.MonoMod.HookGenPatcher.dll

Decompiled 11 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Security.Cryptography;
using BepInEx.Configuration;
using BepInEx.Logging;
using Mono.Cecil;
using MonoMod;
using MonoMod.RuntimeDetour.HookGen;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("Bepinex.Monomod.HookGenPatcher")]
[assembly: AssemblyDescription("Runtime HookGen for BepInEx")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("HarbingerOfMe")]
[assembly: AssemblyProduct("Bepinex.Monomod.HookGenPatcher")]
[assembly: AssemblyCopyright("HarbingerOfMe-2022")]
[assembly: AssemblyTrademark("MIT")]
[assembly: ComVisible(false)]
[assembly: Guid("12032e45-9577-4195-8f4f-a729911b2f08")]
[assembly: AssemblyFileVersion("1.2.1.0")]
[assembly: NeutralResourcesLanguage("en")]
[assembly: AssemblyVersion("1.2.1.0")]
namespace BepInEx.MonoMod.HookGenPatcher;

public static class HookGenPatcher
{
	internal static ManualLogSource Logger = Logger.CreateLogSource("HookGenPatcher");

	private const string CONFIG_FILE_NAME = "HookGenPatcher.cfg";

	private static readonly ConfigFile Config = new ConfigFile(Path.Combine(Paths.ConfigPath, "HookGenPatcher.cfg"), true);

	private const char EntrySeparator = ',';

	private static readonly ConfigEntry<string> AssemblyNamesToHookGenPatch = Config.Bind<string>("General", "MMHOOKAssemblyNames", "Assembly-CSharp.dll", $"Assembly names to make mmhooks for, separate entries with : {','} ");

	private static readonly ConfigEntry<bool> preciseHash = Config.Bind<bool>("General", "Preciser filehashing", false, "Hash file using contents instead of size. Minor perfomance impact.");

	private static bool skipHashing => !preciseHash.Value;

	public static IEnumerable<string> TargetDLLs { get; } = new string[0];


	public static void Initialize()
	{
		//IL_01b1: Unknown result type (might be due to invalid IL or missing references)
		//IL_01b6: Unknown result type (might be due to invalid IL or missing references)
		//IL_01be: Unknown result type (might be due to invalid IL or missing references)
		//IL_01c6: Unknown result type (might be due to invalid IL or missing references)
		//IL_01c8: Unknown result type (might be due to invalid IL or missing references)
		//IL_01cf: Expected O, but got Unknown
		//IL_0237: Unknown result type (might be due to invalid IL or missing references)
		//IL_023e: Expected O, but got Unknown
		//IL_0278: Unknown result type (might be due to invalid IL or missing references)
		//IL_0282: Expected O, but got Unknown
		//IL_02c4: Unknown result type (might be due to invalid IL or missing references)
		//IL_02ce: Expected O, but got Unknown
		string[] array = AssemblyNamesToHookGenPatch.Value.Split(new char[1] { ',' });
		string text = Path.Combine(Paths.PluginPath, "MMHOOK");
		string[] array2 = array;
		foreach (string text2 in array2)
		{
			string text3 = "MMHOOK_" + text2;
			string text4 = Path.Combine(Paths.ManagedPath, text2);
			string text5 = Path.Combine(text, text3);
			bool flag = true;
			string[] files = Directory.GetFiles(Paths.PluginPath, text3, SearchOption.AllDirectories);
			foreach (string text6 in files)
			{
				if (Path.GetFileName(text6).Equals(text3))
				{
					text5 = text6;
					Logger.LogInfo((object)"Previous MMHOOK location found. Using that location to save instead.");
					flag = false;
					break;
				}
			}
			if (flag)
			{
				Directory.CreateDirectory(text);
			}
			FileInfo fileInfo = new FileInfo(text4);
			long length = fileInfo.Length;
			long num = 0L;
			if (File.Exists(text5))
			{
				try
				{
					AssemblyDefinition val = AssemblyDefinition.ReadAssembly(text5);
					try
					{
						if (val.MainModule.GetType("BepHookGen.size" + length) != null)
						{
							if (skipHashing)
							{
								Logger.LogInfo((object)"Already ran for this version, reusing that file.");
								continue;
							}
							num = fileInfo.makeHash();
							if (val.MainModule.GetType("BepHookGen.content" + num) != null)
							{
								Logger.LogInfo((object)"Already ran for this version, reusing that file.");
								continue;
							}
						}
					}
					finally
					{
						((IDisposable)val)?.Dispose();
					}
				}
				catch (BadImageFormatException)
				{
					Logger.LogWarning((object)("Failed to read " + Path.GetFileName(text5) + ", probably corrupted, remaking one."));
				}
			}
			Environment.SetEnvironmentVariable("MONOMOD_HOOKGEN_PRIVATE", "1");
			Environment.SetEnvironmentVariable("MONOMOD_DEPENDENCY_MISSING_THROW", "0");
			MonoModder val2 = new MonoModder
			{
				InputPath = text4,
				OutputPath = text5,
				ReadingMode = (ReadingMode)2
			};
			try
			{
				IAssemblyResolver assemblyResolver = val2.AssemblyResolver;
				IAssemblyResolver obj = ((assemblyResolver is BaseAssemblyResolver) ? assemblyResolver : null);
				if (obj != null)
				{
					((BaseAssemblyResolver)obj).AddSearchDirectory(Paths.BepInExAssemblyDirectory);
				}
				val2.Read();
				val2.MapDependencies();
				if (File.Exists(text5))
				{
					Logger.LogDebug((object)("Clearing " + text5));
					File.Delete(text5);
				}
				Logger.LogInfo((object)"Starting HookGenerator");
				HookGenerator val3 = new HookGenerator(val2, Path.GetFileName(text5));
				ModuleDefinition outputModule = val3.OutputModule;
				try
				{
					val3.Generate();
					outputModule.Types.Add(new TypeDefinition("BepHookGen", "size" + length, (TypeAttributes)1, outputModule.TypeSystem.Object));
					if (!skipHashing)
					{
						outputModule.Types.Add(new TypeDefinition("BepHookGen", "content" + ((num == 0L) ? fileInfo.makeHash() : num), (TypeAttributes)1, outputModule.TypeSystem.Object));
					}
					outputModule.Write(text5);
				}
				finally
				{
					((IDisposable)outputModule)?.Dispose();
				}
				Logger.LogInfo((object)"Done.");
			}
			finally
			{
				((IDisposable)val2)?.Dispose();
			}
		}
	}

	public static void Patch(AssemblyDefinition _)
	{
	}

	private static long makeHash(this FileInfo fileInfo)
	{
		FileStream inputStream = fileInfo.OpenRead();
		byte[] value = null;
		using (MD5 mD = new MD5CryptoServiceProvider())
		{
			value = mD.ComputeHash(inputStream);
		}
		long num = BitConverter.ToInt64(value, 0);
		if (num == 0L)
		{
			return 1L;
		}
		return num;
	}
}

BetterSprint.dll

Decompiled 11 months ago
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using BetterSprint.Patches;
using GameNetcodeStuff;
using HarmonyLib;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("BetterSprint")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("BetterSprint")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("a032fdf5-89c9-4430-a30e-218b1ff018e0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace BetterSprint
{
	[BepInPlugin("SamBjork.BetterSprint", "BetterSprint", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		private const string modGUID = "SamBjork.BetterSprint";

		private const string modName = "BetterSprint";

		private const string modVersion = "1.0.0";

		private readonly Harmony harmony = new Harmony("SamBjork.BetterSprint");

		private static Plugin Instance;

		internal ManualLogSource mls;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			mls = Logger.CreateLogSource("SamBjork.BetterSprint");
			mls.LogInfo((object)"ITS ALIVE!");
			harmony.PatchAll(typeof(Plugin));
			harmony.PatchAll(typeof(PlayerControllerBPatch));
		}
	}
}
namespace BetterSprint.Patches
{
	[HarmonyPatch(typeof(PlayerControllerB))]
	internal class PlayerControllerBPatch
	{
		[HarmonyPatch("Update")]
		[HarmonyPostfix]
		private static void ModifiedSprintPatch(ref float ___sprintMeter, ref float ___sprintTime, ref bool ___isSprinting)
		{
			float num = 1f;
			float num2 = 0.071f;
			___sprintTime = 31f;
			if (___isSprinting)
			{
				___sprintMeter = Mathf.Clamp(___sprintMeter - Time.deltaTime / ___sprintTime, 0f, num);
			}
			else
			{
				___sprintMeter = Mathf.Clamp(___sprintMeter + Time.deltaTime * num2, 0f, num);
			}
		}
	}
}

core/0Harmony.dll

Decompiled 11 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Linq.Expressions;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Runtime.Serialization.Formatters.Binary;
using System.Security;
using System.Security.Cryptography;
using System.Security.Permissions;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading;
using HarmonyLib.Internal.Patching;
using HarmonyLib.Internal.RuntimeFixes;
using HarmonyLib.Internal.Util;
using HarmonyLib.Public.Patching;
using HarmonyLib.Tools;
using JetBrains.Annotations;
using Mono.Cecil;
using Mono.Cecil.Cil;
using Mono.Collections.Generic;
using MonoMod.Cil;
using MonoMod.RuntimeDetour;
using MonoMod.Utils;
using MonoMod.Utils.Cil;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: ComVisible(false)]
[assembly: InternalsVisibleTo("HarmonyTests")]
[assembly: InternalsVisibleTo("MonoMod.Utils.Cil.ILGeneratorProxy")]
[assembly: Guid("69aee16a-b6e7-4642-8081-3928b32455df")]
[assembly: AssemblyCompany("BepInEx")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyCopyright("Copyright © BepInEx 2022")]
[assembly: AssemblyDescription("A library for patching, replacing and decorating .NET and Mono methods during runtime powered by MonoMod.")]
[assembly: AssemblyFileVersion("2.9.0.0")]
[assembly: AssemblyInformationalVersion("2.9.0")]
[assembly: AssemblyProduct("HarmonyX")]
[assembly: AssemblyTitle("0Harmony")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("2.9.0.0")]
[module: UnverifiableCode]
namespace System
{
	internal struct ValueTuple<T1, T2>
	{
		public T1 Item1;

		public T2 Item2;

		public ValueTuple(T1 first, T2 second)
		{
			Item1 = first;
			Item2 = second;
		}
	}
	internal struct ValueTuple<T1, T2, T3>
	{
		public T1 Item1;

		public T2 Item2;

		public T3 Item3;

		public ValueTuple(T1 first, T2 second, T3 third)
		{
			Item1 = first;
			Item2 = second;
			Item3 = third;
		}
	}
}
namespace JetBrains.Annotations
{
	[AttributeUsage(AttributeTargets.All)]
	internal sealed class UsedImplicitlyAttribute : Attribute
	{
		public ImplicitUseKindFlags UseKindFlags { get; }

		public ImplicitUseTargetFlags TargetFlags { get; }

		public UsedImplicitlyAttribute()
			: this(ImplicitUseKindFlags.Default, ImplicitUseTargetFlags.Default)
		{
		}

		public UsedImplicitlyAttribute(ImplicitUseKindFlags useKindFlags)
			: this(useKindFlags, ImplicitUseTargetFlags.Default)
		{
		}

		public UsedImplicitlyAttribute(ImplicitUseTargetFlags targetFlags)
			: this(ImplicitUseKindFlags.Default, targetFlags)
		{
		}

		public UsedImplicitlyAttribute(ImplicitUseKindFlags useKindFlags, ImplicitUseTargetFlags targetFlags)
		{
			UseKindFlags = useKindFlags;
			TargetFlags = targetFlags;
		}
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Parameter | AttributeTargets.GenericParameter)]
	internal sealed class MeansImplicitUseAttribute : Attribute
	{
		[UsedImplicitly]
		public ImplicitUseKindFlags UseKindFlags { get; }

		[UsedImplicitly]
		public ImplicitUseTargetFlags TargetFlags { get; }

		public MeansImplicitUseAttribute()
			: this(ImplicitUseKindFlags.Default, ImplicitUseTargetFlags.Default)
		{
		}

		public MeansImplicitUseAttribute(ImplicitUseKindFlags useKindFlags)
			: this(useKindFlags, ImplicitUseTargetFlags.Default)
		{
		}

		public MeansImplicitUseAttribute(ImplicitUseTargetFlags targetFlags)
			: this(ImplicitUseKindFlags.Default, targetFlags)
		{
		}

		public MeansImplicitUseAttribute(ImplicitUseKindFlags useKindFlags, ImplicitUseTargetFlags targetFlags)
		{
			UseKindFlags = useKindFlags;
			TargetFlags = targetFlags;
		}
	}
	[Flags]
	internal enum ImplicitUseKindFlags
	{
		Default = 7,
		Access = 1,
		Assign = 2,
		InstantiatedWithFixedConstructorSignature = 4,
		InstantiatedNoFixedConstructorSignature = 8
	}
	[Flags]
	internal enum ImplicitUseTargetFlags
	{
		Default = 1,
		Itself = 1,
		Members = 2,
		WithInheritors = 4,
		WithMembers = 3
	}
}
namespace HarmonyLib
{
	public class DelegateTypeFactory
	{
		private class DelegateEntry
		{
			public CallingConvention? callingConvention;

			public Type delegateType;
		}

		private static int counter;

		private static readonly Dictionary<MethodInfo, List<DelegateEntry>> TypeCache = new Dictionary<MethodInfo, List<DelegateEntry>>();

		private static readonly MethodBase CallingConvAttr = AccessTools.Constructor(typeof(UnmanagedFunctionPointerAttribute), new Type[1] { typeof(CallingConvention) });

		public static readonly DelegateTypeFactory instance = new DelegateTypeFactory();

		public Type CreateDelegateType(Type returnType, Type[] argTypes)
		{
			return CreateDelegateType(returnType, argTypes, null);
		}

		public Type CreateDelegateType(Type returnType, Type[] argTypes, CallingConvention? convention)
		{
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Expected O, but got Unknown
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0098: Expected O, but got Unknown
			//IL_0127: Unknown result type (might be due to invalid IL or missing references)
			//IL_012c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0134: Expected O, but got Unknown
			//IL_0157: Unknown result type (might be due to invalid IL or missing references)
			//IL_015d: Expected O, but got Unknown
			//IL_0174: Unknown result type (might be due to invalid IL or missing references)
			//IL_017a: Expected O, but got Unknown
			//IL_01a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_01af: Expected O, but got Unknown
			//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c9: Expected O, but got Unknown
			//IL_00f1: Unknown result type (might be due to invalid IL or missing references)
			counter++;
			AssemblyDefinition val = AssemblyDefinition.CreateAssembly(new AssemblyNameDefinition($"HarmonyDTFAssembly{counter}", new Version(1, 0)), $"HarmonyDTFModule{counter}", (ModuleKind)0);
			ModuleDefinition module = val.MainModule;
			TypeDefinition val2 = new TypeDefinition("", $"HarmonyDTFType{counter}", (TypeAttributes)257)
			{
				BaseType = module.ImportReference(typeof(MulticastDelegate))
			};
			module.Types.Add(val2);
			if (convention.HasValue)
			{
				CustomAttribute val3 = new CustomAttribute(module.ImportReference(CallingConvAttr));
				val3.ConstructorArguments.Add(new CustomAttributeArgument(module.ImportReference(typeof(CallingConvention)), (object)convention.Value));
				val2.CustomAttributes.Add(val3);
			}
			MethodDefinition val4 = new MethodDefinition(".ctor", (MethodAttributes)4230, module.ImportReference(typeof(void)))
			{
				ImplAttributes = (MethodImplAttributes)3
			};
			Extensions.AddRange<ParameterDefinition>(((MethodReference)val4).Parameters, (IEnumerable<ParameterDefinition>)(object)new ParameterDefinition[2]
			{
				new ParameterDefinition(module.ImportReference(typeof(object))),
				new ParameterDefinition(module.ImportReference(typeof(IntPtr)))
			});
			val2.Methods.Add(val4);
			MethodDefinition val5 = new MethodDefinition("Invoke", (MethodAttributes)198, module.ImportReference(returnType))
			{
				ImplAttributes = (MethodImplAttributes)3
			};
			Extensions.AddRange<ParameterDefinition>(((MethodReference)val5).Parameters, ((IEnumerable<Type>)argTypes).Select((Func<Type, ParameterDefinition>)((Type t) => new ParameterDefinition(module.ImportReference(t)))));
			val2.Methods.Add(val5);
			return ReflectionHelper.Load(val.MainModule).GetType($"HarmonyDTFType{counter}");
		}

		public Type CreateDelegateType(MethodInfo method)
		{
			return CreateDelegateType(method, null);
		}

		public Type CreateDelegateType(MethodInfo method, CallingConvention? convention)
		{
			DelegateEntry delegateEntry;
			if (TypeCache.TryGetValue(method, out var value) && (delegateEntry = value.FirstOrDefault((DelegateEntry e) => e.callingConvention == convention)) != null)
			{
				return delegateEntry.delegateType;
			}
			if (value == null)
			{
				value = (TypeCache[method] = new List<DelegateEntry>());
			}
			delegateEntry = new DelegateEntry
			{
				delegateType = CreateDelegateType(method.ReturnType, method.GetParameters().Types().ToArray(), convention),
				callingConvention = convention
			};
			value.Add(delegateEntry);
			return delegateEntry.delegateType;
		}
	}
	[Obsolete("Use AccessTools.FieldRefAccess<T, S> for fields and AccessTools.MethodDelegate<Func<T, S>> for property getters")]
	public delegate S GetterHandler<in T, out S>(T source);
	[Obsolete("Use AccessTools.FieldRefAccess<T, S> for fields and AccessTools.MethodDelegate<Action<T, S>> for property setters")]
	public delegate void SetterHandler<in T, in S>(T source, S value);
	public delegate T InstantiationHandler<out T>();
	public static class FastAccess
	{
		public static InstantiationHandler<T> CreateInstantiationHandler<T>()
		{
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			ConstructorInfo constructor = typeof(T).GetConstructor(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic, null, new Type[0], null);
			if ((object)constructor == null)
			{
				throw new ApplicationException($"The type {typeof(T)} must declare an empty constructor (the constructor may be private, internal, protected, protected internal, or public).");
			}
			DynamicMethodDefinition val = new DynamicMethodDefinition("InstantiateObject_" + typeof(T).Name, typeof(T), (Type[])null);
			ILGenerator iLGenerator = val.GetILGenerator();
			iLGenerator.Emit(OpCodes.Newobj, constructor);
			iLGenerator.Emit(OpCodes.Ret);
			return (InstantiationHandler<T>)Extensions.CreateDelegate((MethodBase)val.Generate(), typeof(InstantiationHandler<T>));
		}

		[Obsolete("Use AccessTools.MethodDelegate<Func<T, S>>(PropertyInfo.GetGetMethod(true))")]
		public static GetterHandler<T, S> CreateGetterHandler<T, S>(PropertyInfo propertyInfo)
		{
			MethodInfo getMethod = propertyInfo.GetGetMethod(nonPublic: true);
			DynamicMethodDefinition obj = CreateGetDynamicMethod<T, S>(propertyInfo.DeclaringType);
			ILGenerator iLGenerator = obj.GetILGenerator();
			iLGenerator.Emit(OpCodes.Ldarg_0);
			iLGenerator.Emit(OpCodes.Call, getMethod);
			iLGenerator.Emit(OpCodes.Ret);
			return (GetterHandler<T, S>)Extensions.CreateDelegate((MethodBase)obj.Generate(), typeof(GetterHandler<T, S>));
		}

		[Obsolete("Use AccessTools.FieldRefAccess<T, S>(fieldInfo)")]
		public static GetterHandler<T, S> CreateGetterHandler<T, S>(FieldInfo fieldInfo)
		{
			DynamicMethodDefinition obj = CreateGetDynamicMethod<T, S>(fieldInfo.DeclaringType);
			ILGenerator iLGenerator = obj.GetILGenerator();
			iLGenerator.Emit(OpCodes.Ldarg_0);
			iLGenerator.Emit(OpCodes.Ldfld, fieldInfo);
			iLGenerator.Emit(OpCodes.Ret);
			return (GetterHandler<T, S>)Extensions.CreateDelegate((MethodBase)obj.Generate(), typeof(GetterHandler<T, S>));
		}

		[Obsolete("Use AccessTools.FieldRefAccess<T, S>(name) for fields and AccessTools.MethodDelegate<Func<T, S>>(AccessTools.PropertyGetter(typeof(T), name)) for properties")]
		public static GetterHandler<T, S> CreateFieldGetter<T, S>(params string[] names)
		{
			foreach (string name in names)
			{
				FieldInfo field = typeof(T).GetField(name, AccessTools.all);
				if ((object)field != null)
				{
					return CreateGetterHandler<T, S>(field);
				}
				PropertyInfo property = typeof(T).GetProperty(name, AccessTools.all);
				if ((object)property != null)
				{
					return CreateGetterHandler<T, S>(property);
				}
			}
			return null;
		}

		[Obsolete("Use AccessTools.MethodDelegate<Action<T, S>>(PropertyInfo.GetSetMethod(true))")]
		public static SetterHandler<T, S> CreateSetterHandler<T, S>(PropertyInfo propertyInfo)
		{
			MethodInfo setMethod = propertyInfo.GetSetMethod(nonPublic: true);
			DynamicMethodDefinition obj = CreateSetDynamicMethod<T, S>(propertyInfo.DeclaringType);
			ILGenerator iLGenerator = obj.GetILGenerator();
			iLGenerator.Emit(OpCodes.Ldarg_0);
			iLGenerator.Emit(OpCodes.Ldarg_1);
			iLGenerator.Emit(OpCodes.Call, setMethod);
			iLGenerator.Emit(OpCodes.Ret);
			return (SetterHandler<T, S>)Extensions.CreateDelegate((MethodBase)obj.Generate(), typeof(SetterHandler<T, S>));
		}

		[Obsolete("Use AccessTools.FieldRefAccess<T, S>(fieldInfo)")]
		public static SetterHandler<T, S> CreateSetterHandler<T, S>(FieldInfo fieldInfo)
		{
			DynamicMethodDefinition obj = CreateSetDynamicMethod<T, S>(fieldInfo.DeclaringType);
			ILGenerator iLGenerator = obj.GetILGenerator();
			iLGenerator.Emit(OpCodes.Ldarg_0);
			iLGenerator.Emit(OpCodes.Ldarg_1);
			iLGenerator.Emit(OpCodes.Stfld, fieldInfo);
			iLGenerator.Emit(OpCodes.Ret);
			return (SetterHandler<T, S>)Extensions.CreateDelegate((MethodBase)obj.Generate(), typeof(SetterHandler<T, S>));
		}

		private static DynamicMethodDefinition CreateGetDynamicMethod<T, S>(Type type)
		{
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Expected O, but got Unknown
			return new DynamicMethodDefinition("DynamicGet_" + type.Name, typeof(S), new Type[1] { typeof(T) });
		}

		private static DynamicMethodDefinition CreateSetDynamicMethod<T, S>(Type type)
		{
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0040: Expected O, but got Unknown
			return new DynamicMethodDefinition("DynamicSet_" + type.Name, typeof(void), new Type[2]
			{
				typeof(T),
				typeof(S)
			});
		}
	}
	public delegate object FastInvokeHandler(object target, params object[] parameters);
	public static class MethodInvoker
	{
		public static FastInvokeHandler GetHandler(MethodInfo methodInfo, bool directBoxValueAccess = false)
		{
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Expected O, but got Unknown
			DynamicMethodDefinition val = new DynamicMethodDefinition("FastInvoke_" + methodInfo.Name + "_" + (directBoxValueAccess ? "direct" : "indirect"), typeof(object), new Type[2]
			{
				typeof(object),
				typeof(object[])
			});
			ILGenerator iLGenerator = val.GetILGenerator();
			if (!methodInfo.IsStatic)
			{
				Emit(iLGenerator, OpCodes.Ldarg_0);
				EmitUnboxIfNeeded(iLGenerator, methodInfo.DeclaringType);
			}
			bool flag = true;
			ParameterInfo[] parameters = methodInfo.GetParameters();
			for (int i = 0; i < parameters.Length; i++)
			{
				Type type = parameters[i].ParameterType;
				bool isByRef = type.IsByRef;
				if (isByRef)
				{
					type = type.GetElementType();
				}
				bool isValueType = type.IsValueType;
				if (isByRef && isValueType && !directBoxValueAccess)
				{
					Emit(iLGenerator, OpCodes.Ldarg_1);
					EmitFastInt(iLGenerator, i);
				}
				Emit(iLGenerator, OpCodes.Ldarg_1);
				EmitFastInt(iLGenerator, i);
				if (isByRef && !isValueType)
				{
					Emit(iLGenerator, OpCodes.Ldelema, typeof(object));
					continue;
				}
				Emit(iLGenerator, OpCodes.Ldelem_Ref);
				if (!isValueType)
				{
					continue;
				}
				if (!isByRef || !directBoxValueAccess)
				{
					Emit(iLGenerator, OpCodes.Unbox_Any, type);
					if (isByRef)
					{
						Emit(iLGenerator, OpCodes.Box, type);
						Emit(iLGenerator, OpCodes.Dup);
						if (flag)
						{
							flag = false;
							iLGenerator.DeclareLocal(typeof(object), pinned: false);
						}
						Emit(iLGenerator, OpCodes.Stloc_0);
						Emit(iLGenerator, OpCodes.Stelem_Ref);
						Emit(iLGenerator, OpCodes.Ldloc_0);
						Emit(iLGenerator, OpCodes.Unbox, type);
					}
				}
				else
				{
					Emit(iLGenerator, OpCodes.Unbox, type);
				}
			}
			if (methodInfo.IsStatic)
			{
				EmitCall(iLGenerator, OpCodes.Call, methodInfo);
			}
			else
			{
				EmitCall(iLGenerator, OpCodes.Callvirt, methodInfo);
			}
			if ((object)methodInfo.ReturnType == typeof(void))
			{
				Emit(iLGenerator, OpCodes.Ldnull);
			}
			else
			{
				EmitBoxIfNeeded(iLGenerator, methodInfo.ReturnType);
			}
			Emit(iLGenerator, OpCodes.Ret);
			return (FastInvokeHandler)Extensions.CreateDelegate((MethodBase)val.Generate(), typeof(FastInvokeHandler));
		}

		internal static void Emit(ILGenerator il, OpCode opcode)
		{
			il.Emit(opcode);
		}

		internal static void Emit(ILGenerator il, OpCode opcode, Type type)
		{
			il.Emit(opcode, type);
		}

		internal static void EmitCall(ILGenerator il, OpCode opcode, MethodInfo methodInfo)
		{
			il.EmitCall(opcode, methodInfo, null);
		}

		private static void EmitUnboxIfNeeded(ILGenerator il, Type type)
		{
			if (type.IsValueType)
			{
				Emit(il, OpCodes.Unbox_Any, type);
			}
		}

		private static void EmitBoxIfNeeded(ILGenerator il, Type type)
		{
			if (type.IsValueType)
			{
				Emit(il, OpCodes.Box, type);
			}
		}

		internal static void EmitFastInt(ILGenerator il, int value)
		{
			switch (value)
			{
			case -1:
				il.Emit(OpCodes.Ldc_I4_M1);
				return;
			case 0:
				il.Emit(OpCodes.Ldc_I4_0);
				return;
			case 1:
				il.Emit(OpCodes.Ldc_I4_1);
				return;
			case 2:
				il.Emit(OpCodes.Ldc_I4_2);
				return;
			case 3:
				il.Emit(OpCodes.Ldc_I4_3);
				return;
			case 4:
				il.Emit(OpCodes.Ldc_I4_4);
				return;
			case 5:
				il.Emit(OpCodes.Ldc_I4_5);
				return;
			case 6:
				il.Emit(OpCodes.Ldc_I4_6);
				return;
			case 7:
				il.Emit(OpCodes.Ldc_I4_7);
				return;
			case 8:
				il.Emit(OpCodes.Ldc_I4_8);
				return;
			}
			if (value > -129 && value < 128)
			{
				il.Emit(OpCodes.Ldc_I4_S, (sbyte)value);
			}
			else
			{
				il.Emit(OpCodes.Ldc_I4, value);
			}
		}
	}
	internal class AccessCache
	{
		internal enum MemberType
		{
			Any,
			Static,
			Instance
		}

		private const BindingFlags BasicFlags = BindingFlags.DeclaredOnly | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.GetField | BindingFlags.SetField | BindingFlags.GetProperty | BindingFlags.SetProperty;

		private static readonly Dictionary<MemberType, BindingFlags> declaredOnlyBindingFlags = new Dictionary<MemberType, BindingFlags>
		{
			{
				MemberType.Any,
				BindingFlags.DeclaredOnly | BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.GetField | BindingFlags.SetField | BindingFlags.GetProperty | BindingFlags.SetProperty
			},
			{
				MemberType.Instance,
				BindingFlags.DeclaredOnly | BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.GetField | BindingFlags.SetField | BindingFlags.GetProperty | BindingFlags.SetProperty
			},
			{
				MemberType.Static,
				BindingFlags.DeclaredOnly | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.GetField | BindingFlags.SetField | BindingFlags.GetProperty | BindingFlags.SetProperty
			}
		};

		private readonly Dictionary<Type, Dictionary<string, FieldInfo>> declaredFields = new Dictionary<Type, Dictionary<string, FieldInfo>>();

		private readonly Dictionary<Type, Dictionary<string, PropertyInfo>> declaredProperties = new Dictionary<Type, Dictionary<string, PropertyInfo>>();

		private readonly Dictionary<Type, Dictionary<string, Dictionary<int, MethodBase>>> declaredMethods = new Dictionary<Type, Dictionary<string, Dictionary<int, MethodBase>>>();

		private readonly Dictionary<Type, Dictionary<string, FieldInfo>> inheritedFields = new Dictionary<Type, Dictionary<string, FieldInfo>>();

		private readonly Dictionary<Type, Dictionary<string, PropertyInfo>> inheritedProperties = new Dictionary<Type, Dictionary<string, PropertyInfo>>();

		private readonly Dictionary<Type, Dictionary<string, Dictionary<int, MethodBase>>> inheritedMethods = new Dictionary<Type, Dictionary<string, Dictionary<int, MethodBase>>>();

		private static T Get<T>(Dictionary<Type, Dictionary<string, T>> dict, Type type, string name, Func<T> fetcher)
		{
			lock (dict)
			{
				if (!dict.TryGetValue(type, out var value))
				{
					value = (dict[type] = new Dictionary<string, T>());
				}
				if (!value.TryGetValue(name, out var value2))
				{
					value2 = (value[name] = fetcher());
				}
				return value2;
			}
		}

		private static T Get<T>(Dictionary<Type, Dictionary<string, Dictionary<int, T>>> dict, Type type, string name, Type[] arguments, Func<T> fetcher)
		{
			lock (dict)
			{
				if (!dict.TryGetValue(type, out var value))
				{
					value = (dict[type] = new Dictionary<string, Dictionary<int, T>>());
				}
				if (!value.TryGetValue(name, out var value2))
				{
					value2 = (value[name] = new Dictionary<int, T>());
				}
				int key = AccessTools.CombinedHashCode(arguments);
				if (!value2.TryGetValue(key, out var value3))
				{
					value3 = (value2[key] = fetcher());
				}
				return value3;
			}
		}

		internal FieldInfo GetFieldInfo(Type type, string name, MemberType memberType = MemberType.Any, bool declaredOnly = false)
		{
			FieldInfo fieldInfo = Get(declaredFields, type, name, () => type.GetField(name, declaredOnlyBindingFlags[memberType]));
			if ((object)fieldInfo == null && !declaredOnly)
			{
				fieldInfo = Get(inheritedFields, type, name, () => AccessTools.FindIncludingBaseTypes(type, (Type t) => t.GetField(name, AccessTools.all)));
			}
			return fieldInfo;
		}

		internal PropertyInfo GetPropertyInfo(Type type, string name, MemberType memberType = MemberType.Any, bool declaredOnly = false)
		{
			PropertyInfo propertyInfo = Get(declaredProperties, type, name, () => type.GetProperty(name, declaredOnlyBindingFlags[memberType]));
			if ((object)propertyInfo == null && !declaredOnly)
			{
				propertyInfo = Get(inheritedProperties, type, name, () => AccessTools.FindIncludingBaseTypes(type, (Type t) => t.GetProperty(name, AccessTools.all)));
			}
			return propertyInfo;
		}

		internal MethodBase GetMethodInfo(Type type, string name, Type[] arguments, MemberType memberType = MemberType.Any, bool declaredOnly = false)
		{
			MethodBase methodBase = Get(declaredMethods, type, name, arguments, () => type.GetMethod(name, declaredOnlyBindingFlags[memberType], null, arguments, null));
			if ((object)methodBase == null && !declaredOnly)
			{
				methodBase = Get(inheritedMethods, type, name, arguments, () => AccessTools.Method(type, name, arguments));
			}
			return methodBase;
		}
	}
	internal static class PatchArgumentExtensions
	{
		private static HarmonyArgument[] AllHarmonyArguments(object[] attributes)
		{
			return (from attr in attributes
				select (attr.GetType().Name != "HarmonyArgument") ? null : AccessTools.MakeDeepCopy<HarmonyArgument>(attr) into harg
				where harg != null
				select harg).ToArray();
		}

		private static HarmonyArgument GetArgumentAttribute(this ParameterInfo parameter)
		{
			return AllHarmonyArguments(parameter.GetCustomAttributes(inherit: false)).FirstOrDefault();
		}

		private static HarmonyArgument[] GetArgumentAttributes(this MethodInfo method)
		{
			if ((object)method == null || method is DynamicMethod)
			{
				return null;
			}
			return AllHarmonyArguments(method.GetCustomAttributes(inherit: false));
		}

		private static HarmonyArgument[] GetArgumentAttributes(this Type type)
		{
			return AllHarmonyArguments(type.GetCustomAttributes(inherit: false));
		}

		private static string GetOriginalArgumentName(this ParameterInfo parameter, string[] originalParameterNames)
		{
			HarmonyArgument argumentAttribute = parameter.GetArgumentAttribute();
			if (argumentAttribute == null)
			{
				return null;
			}
			if (!string.IsNullOrEmpty(argumentAttribute.OriginalName))
			{
				return argumentAttribute.OriginalName;
			}
			if (argumentAttribute.Index >= 0 && argumentAttribute.Index < originalParameterNames.Length)
			{
				return originalParameterNames[argumentAttribute.Index];
			}
			return null;
		}

		private static string GetOriginalArgumentName(HarmonyArgument[] attributes, string name, string[] originalParameterNames)
		{
			if (((attributes != null && attributes.Length != 0) ? 1 : 0) <= (false ? 1 : 0))
			{
				return null;
			}
			HarmonyArgument harmonyArgument = attributes.SingleOrDefault((HarmonyArgument p) => p.NewName == name);
			if (harmonyArgument == null)
			{
				return null;
			}
			if (!string.IsNullOrEmpty(harmonyArgument.OriginalName))
			{
				return harmonyArgument.OriginalName;
			}
			if (originalParameterNames != null && harmonyArgument.Index >= 0 && harmonyArgument.Index < originalParameterNames.Length)
			{
				return originalParameterNames[harmonyArgument.Index];
			}
			return null;
		}

		private static string GetOriginalArgumentName(this MethodInfo method, string[] originalParameterNames, string name)
		{
			string originalArgumentName = GetOriginalArgumentName(((object)method != null) ? method.GetArgumentAttributes() : null, name, originalParameterNames);
			if (originalArgumentName != null)
			{
				return originalArgumentName;
			}
			object attributes;
			if ((object)method == null)
			{
				attributes = null;
			}
			else
			{
				Type? declaringType = method.DeclaringType;
				attributes = (((object)declaringType != null) ? declaringType.GetArgumentAttributes() : null);
			}
			originalArgumentName = GetOriginalArgumentName((HarmonyArgument[])attributes, name, originalParameterNames);
			if (originalArgumentName != null)
			{
				return originalArgumentName;
			}
			return name;
		}

		internal static int GetArgumentIndex(this MethodInfo patch, string[] originalParameterNames, ParameterInfo patchParam)
		{
			if (patch is DynamicMethod)
			{
				return Array.IndexOf<string>(originalParameterNames, patchParam.Name);
			}
			string originalArgumentName = patchParam.GetOriginalArgumentName(originalParameterNames);
			if (originalArgumentName != null)
			{
				return Array.IndexOf(originalParameterNames, originalArgumentName);
			}
			originalArgumentName = patch.GetOriginalArgumentName(originalParameterNames, patchParam.Name);
			if (originalArgumentName != null)
			{
				return Array.IndexOf(originalParameterNames, originalArgumentName);
			}
			return -1;
		}
	}
	internal static class PatchFunctions
	{
		internal static List<MethodInfo> GetSortedPatchMethods(MethodBase original, Patch[] patches, bool debug)
		{
			return new PatchSorter(patches, debug).Sort(original);
		}

		internal static Patch[] GetSortedPatchMethodsAsPatches(MethodBase original, Patch[] patches, bool debug)
		{
			return new PatchSorter(patches, debug).SortAsPatches(original);
		}

		internal static MethodInfo UpdateWrapper(MethodBase original, PatchInfo patchInfo)
		{
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Expected O, but got Unknown
			MethodPatcher methodPatcher = original.GetMethodPatcher();
			DynamicMethodDefinition val = methodPatcher.PrepareOriginal();
			if (val != null)
			{
				ILContext ctx = new ILContext(val.Definition);
				HarmonyManipulator.Manipulate(original, patchInfo, ctx);
			}
			try
			{
				return methodPatcher.DetourTo((val != null) ? val.Generate() : null) as MethodInfo;
			}
			catch (Exception ex)
			{
				object body;
				if (val == null)
				{
					body = null;
				}
				else
				{
					MethodDefinition definition = val.Definition;
					body = ((definition != null) ? definition.Body : null);
				}
				throw HarmonyException.Create(ex, (MethodBody)body);
			}
		}

		internal static MethodInfo ReversePatch(HarmonyMethod standin, MethodBase original, MethodInfo postTranspiler, MethodInfo postManipulator)
		{
			//IL_0140: Unknown result type (might be due to invalid IL or missing references)
			//IL_0147: Unknown result type (might be due to invalid IL or missing references)
			//IL_0155: Unknown result type (might be due to invalid IL or missing references)
			//IL_015c: Expected O, but got Unknown
			//IL_0157: Unknown result type (might be due to invalid IL or missing references)
			//IL_015d: Expected O, but got Unknown
			if (standin == null)
			{
				throw new ArgumentNullException("standin");
			}
			if ((object)standin.method == null)
			{
				throw new ArgumentNullException("standin", "standin.method is NULL");
			}
			bool debug = standin.debug.GetValueOrDefault();
			List<MethodInfo> transpilers = new List<MethodInfo>();
			List<MethodInfo> ilmanipulators = new List<MethodInfo>();
			if (standin.reversePatchType == HarmonyReversePatchType.Snapshot)
			{
				Patches patchInfo = Harmony.GetPatchInfo(original);
				transpilers.AddRange(GetSortedPatchMethods(original, patchInfo.Transpilers.ToArray(), debug));
				ilmanipulators.AddRange(GetSortedPatchMethods(original, patchInfo.ILManipulators.ToArray(), debug));
			}
			if ((object)postTranspiler != null)
			{
				transpilers.Add(postTranspiler);
			}
			if ((object)postManipulator != null)
			{
				ilmanipulators.Add(postManipulator);
			}
			Logger.Log(Logger.LogChannel.Info, delegate
			{
				StringBuilder stringBuilder = new StringBuilder();
				stringBuilder.AppendLine("Reverse patching " + standin.method.FullDescription() + " with " + original.FullDescription());
				PrintInfo(stringBuilder, transpilers, "Transpiler");
				PrintInfo(stringBuilder, ilmanipulators, "Manipulators");
				return stringBuilder.ToString();
			}, debug);
			MethodBody patchBody = null;
			ILHook val = new ILHook((MethodBase)standin.method, (Manipulator)delegate(ILContext ctx)
			{
				//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
				//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
				//IL_00f1: Unknown result type (might be due to invalid IL or missing references)
				//IL_00fb: Expected O, but got Unknown
				//IL_01e1: Unknown result type (might be due to invalid IL or missing references)
				//IL_01d4: Unknown result type (might be due to invalid IL or missing references)
				if (original is MethodInfo methodInfo2)
				{
					patchBody = ctx.Body;
					MethodPatcher methodPatcher = methodInfo2.GetMethodPatcher();
					DynamicMethodDefinition val2 = methodPatcher.CopyOriginal();
					if (val2 == null)
					{
						throw new NullReferenceException("Cannot reverse patch " + methodInfo2.FullDescription() + ": method patcher (" + methodPatcher.GetType().FullDescription() + ") can't copy original method body");
					}
					ILManipulator iLManipulator = new ILManipulator(val2.Definition.Body, debug);
					ctx.Body.Variables.Clear();
					Enumerator<VariableDefinition> enumerator2 = iLManipulator.Body.Variables.GetEnumerator();
					try
					{
						while (enumerator2.MoveNext())
						{
							VariableDefinition current2 = enumerator2.Current;
							ctx.Body.Variables.Add(new VariableDefinition(ctx.Module.ImportReference(((VariableReference)current2).VariableType)));
						}
					}
					finally
					{
						((IDisposable)enumerator2).Dispose();
					}
					foreach (MethodInfo item in transpilers)
					{
						iLManipulator.AddTranspiler(item);
					}
					iLManipulator.WriteTo(ctx.Body, standin.method);
					HarmonyManipulator.ApplyManipulators(ctx, original, ilmanipulators, null);
					Instruction val3 = null;
					foreach (Instruction item2 in ((IEnumerable<Instruction>)ctx.Instrs).Where((Instruction i) => i.OpCode == OpCodes.Ret))
					{
						if (val3 == null)
						{
							val3 = ctx.IL.Create(OpCodes.Ret);
						}
						item2.OpCode = OpCodes.Br;
						item2.Operand = val3;
					}
					if (val3 != null)
					{
						ctx.IL.Append(val3);
					}
					Logger.Log(Logger.LogChannel.IL, () => "Generated reverse patcher (" + ((MemberReference)ctx.Method).FullName + "):\n" + ctx.Body.ToILDasmString(), debug);
				}
			}, new ILHookConfig
			{
				ManualApply = true
			});
			try
			{
				val.Apply();
			}
			catch (Exception ex)
			{
				throw HarmonyException.Create(ex, patchBody);
			}
			MethodInfo methodInfo = val.GetCurrentTarget() as MethodInfo;
			PatchTools.RememberObject(standin.method, methodInfo);
			return methodInfo;
			static void PrintInfo(StringBuilder sb, ICollection<MethodInfo> methods, string name)
			{
				if (methods.Count <= 0)
				{
					return;
				}
				sb.AppendLine(name + ":");
				foreach (MethodInfo method in methods)
				{
					sb.AppendLine("  * " + method.FullDescription());
				}
			}
		}

		internal static IEnumerable<CodeInstruction> ApplyTranspilers(MethodBase methodBase, ILGenerator generator, int maxTranspilers = 0)
		{
			MethodPatcher methodPatcher = methodBase.GetMethodPatcher();
			DynamicMethodDefinition val = methodPatcher.CopyOriginal();
			if (val == null)
			{
				throw new NullReferenceException("Cannot reverse patch " + methodBase.FullDescription() + ": method patcher (" + methodPatcher.GetType().FullDescription() + ") can't copy original method body");
			}
			ILManipulator iLManipulator = new ILManipulator(val.Definition.Body, debug: false);
			PatchInfo patchInfo = methodBase.GetPatchInfo();
			if (patchInfo != null)
			{
				List<MethodInfo> sortedPatchMethods = GetSortedPatchMethods(methodBase, patchInfo.transpilers, debug: false);
				for (int i = 0; i < maxTranspilers && i < sortedPatchMethods.Count; i++)
				{
					iLManipulator.AddTranspiler(sortedPatchMethods[i]);
				}
			}
			return iLManipulator.GetInstructions(generator, methodBase);
		}

		internal static void UnpatchConditional(Func<Patch, bool> executionCondition)
		{
			foreach (MethodBase item in PatchProcessor.GetAllPatchedMethods().ToList())
			{
				bool num = item.HasMethodBody();
				Patches patchInfo2 = PatchProcessor.GetPatchInfo(item);
				PatchProcessor patchProcessor = new PatchProcessor(null, item);
				if (num)
				{
					patchInfo2.Postfixes.DoIf(executionCondition, delegate(Patch patchInfo)
					{
						patchProcessor.Unpatch(patchInfo.PatchMethod);
					});
					patchInfo2.Prefixes.DoIf(executionCondition, delegate(Patch patchInfo)
					{
						patchProcessor.Unpatch(patchInfo.PatchMethod);
					});
				}
				patchInfo2.ILManipulators.DoIf(executionCondition, delegate(Patch patchInfo)
				{
					patchProcessor.Unpatch(patchInfo.PatchMethod);
				});
				patchInfo2.Transpilers.DoIf(executionCondition, delegate(Patch patchInfo)
				{
					patchProcessor.Unpatch(patchInfo.PatchMethod);
				});
				if (num)
				{
					patchInfo2.Finalizers.DoIf(executionCondition, delegate(Patch patchInfo)
					{
						patchProcessor.Unpatch(patchInfo.PatchMethod);
					});
				}
			}
		}
	}
	internal class PatchJobs<T>
	{
		internal class Job
		{
			internal MethodBase original;

			internal T replacement;

			internal List<HarmonyMethod> prefixes = new List<HarmonyMethod>();

			internal List<HarmonyMethod> postfixes = new List<HarmonyMethod>();

			internal List<HarmonyMethod> transpilers = new List<HarmonyMethod>();

			internal List<HarmonyMethod> finalizers = new List<HarmonyMethod>();

			internal List<HarmonyMethod> ilmanipulators = new List<HarmonyMethod>();

			internal void AddPatch(AttributePatch patch)
			{
				HarmonyPatchType? type = patch.type;
				if (type.HasValue)
				{
					switch (type.GetValueOrDefault())
					{
					case HarmonyPatchType.Prefix:
						prefixes.Add(patch.info);
						break;
					case HarmonyPatchType.Postfix:
						postfixes.Add(patch.info);
						break;
					case HarmonyPatchType.Transpiler:
						transpilers.Add(patch.info);
						break;
					case HarmonyPatchType.Finalizer:
						finalizers.Add(patch.info);
						break;
					case HarmonyPatchType.ILManipulator:
						ilmanipulators.Add(patch.info);
						break;
					case HarmonyPatchType.ReversePatch:
						break;
					}
				}
			}
		}

		internal Dictionary<MethodBase, Job> state = new Dictionary<MethodBase, Job>();

		internal Job GetJob(MethodBase method)
		{
			if ((object)method == null)
			{
				return null;
			}
			if (!state.TryGetValue(method, out var value))
			{
				value = new Job
				{
					original = method
				};
				state[method] = value;
			}
			return value;
		}

		internal List<Job> GetJobs()
		{
			return state.Values.Where((Job job) => job.prefixes.Count + job.postfixes.Count + job.transpilers.Count + job.finalizers.Count + job.ilmanipulators.Count > 0).ToList();
		}

		internal List<T> GetReplacements()
		{
			return state.Values.Select((Job job) => job.replacement).ToList();
		}
	}
	internal class AttributePatch
	{
		private static readonly HarmonyPatchType[] allPatchTypes = new HarmonyPatchType[6]
		{
			HarmonyPatchType.Prefix,
			HarmonyPatchType.Postfix,
			HarmonyPatchType.Transpiler,
			HarmonyPatchType.Finalizer,
			HarmonyPatchType.ReversePatch,
			HarmonyPatchType.ILManipulator
		};

		internal HarmonyMethod info;

		internal HarmonyPatchType? type;

		private static readonly string harmonyAttributeName = typeof(HarmonyAttribute).FullName;

		internal static IEnumerable<AttributePatch> Create(MethodInfo patch, bool collectIncomplete = false)
		{
			if ((object)patch == null)
			{
				throw new NullReferenceException("Patch method cannot be null");
			}
			object[] customAttributes = patch.GetCustomAttributes(inherit: true);
			string name = patch.Name;
			HarmonyPatchType? type = GetPatchType(name, customAttributes);
			if (!type.HasValue)
			{
				return Enumerable.Empty<AttributePatch>();
			}
			if (type != HarmonyPatchType.ReversePatch && !patch.IsStatic)
			{
				throw new ArgumentException("Patch method " + patch.FullDescription() + " must be static");
			}
			List<HarmonyMethod> list = (from attr in customAttributes
				where attr.GetType().BaseType.FullName == harmonyAttributeName
				select AccessTools.Field(attr.GetType(), "info").GetValue(attr) into harmonyInfo
				select AccessTools.MakeDeepCopy<HarmonyMethod>(harmonyInfo)).ToList();
			List<HarmonyMethod> list2 = new List<HarmonyMethod>();
			ILookup<bool, HarmonyMethod> lookup = list.ToLookup((HarmonyMethod m) => IsComplete(m, collectIncomplete));
			List<HarmonyMethod> incomplete = lookup[false].ToList();
			HarmonyMethod info = HarmonyMethod.Merge(incomplete);
			List<HarmonyMethod> list3 = lookup[true].Where((HarmonyMethod m) => !Same(m, info)).ToList();
			if (list3.Count > 1)
			{
				list2.AddRange(list3.Select((HarmonyMethod m) => HarmonyMethod.Merge(incomplete.AddItem(m))));
			}
			else
			{
				list2.Add(HarmonyMethod.Merge(list));
			}
			foreach (HarmonyMethod item in list2)
			{
				item.method = patch;
			}
			return list2.Select((HarmonyMethod i) => new AttributePatch
			{
				info = i,
				type = type
			}).ToList();
			static bool IsComplete(HarmonyMethod m, bool collectIncomplete)
			{
				if (collectIncomplete || (object)m.GetDeclaringType() != null)
				{
					return m.methodName != null;
				}
				return false;
			}
			static bool Same(HarmonyMethod m1, HarmonyMethod m2)
			{
				if ((object)m1.GetDeclaringType() == m2.GetDeclaringType() && m1.methodName == m2.methodName)
				{
					return m1.GetArgumentList().SequenceEqual(m2.GetArgumentList());
				}
				return false;
			}
		}

		private static HarmonyPatchType? GetPatchType(string methodName, object[] allAttributes)
		{
			HashSet<string> hashSet = new HashSet<string>(from attr in allAttributes
				select attr.GetType().FullName into name
				where name.StartsWith("Harmony")
				select name);
			HarmonyPatchType? result = null;
			HarmonyPatchType[] array = allPatchTypes;
			for (int i = 0; i < array.Length; i++)
			{
				HarmonyPatchType value = array[i];
				string text = value.ToString();
				if (text == methodName || hashSet.Contains("HarmonyLib.Harmony" + text))
				{
					result = value;
					break;
				}
			}
			return result;
		}
	}
	internal class PatchSorter
	{
		private class PatchSortingWrapper : IComparable
		{
			internal readonly HashSet<PatchSortingWrapper> after;

			internal readonly HashSet<PatchSortingWrapper> before;

			internal readonly Patch innerPatch;

			internal PatchSortingWrapper(Patch patch)
			{
				innerPatch = patch;
				before = new HashSet<PatchSortingWrapper>();
				after = new HashSet<PatchSortingWrapper>();
			}

			public int CompareTo(object obj)
			{
				return PatchInfoSerialization.PriorityComparer((obj as PatchSortingWrapper)?.innerPatch, innerPatch.index, innerPatch.priority);
			}

			public override bool Equals(object obj)
			{
				if (obj is PatchSortingWrapper patchSortingWrapper)
				{
					return (object)innerPatch.PatchMethod == patchSortingWrapper.innerPatch.PatchMethod;
				}
				return false;
			}

			public override int GetHashCode()
			{
				return innerPatch.PatchMethod.GetHashCode();
			}

			internal void AddBeforeDependency(IEnumerable<PatchSortingWrapper> dependencies)
			{
				foreach (PatchSortingWrapper dependency in dependencies)
				{
					before.Add(dependency);
					dependency.after.Add(this);
				}
			}

			internal void AddAfterDependency(IEnumerable<PatchSortingWrapper> dependencies)
			{
				foreach (PatchSortingWrapper dependency in dependencies)
				{
					after.Add(dependency);
					dependency.before.Add(this);
				}
			}

			internal void RemoveAfterDependency(PatchSortingWrapper afterNode)
			{
				after.Remove(afterNode);
				afterNode.before.Remove(this);
			}

			internal void RemoveBeforeDependency(PatchSortingWrapper beforeNode)
			{
				before.Remove(beforeNode);
				beforeNode.after.Remove(this);
			}
		}

		internal class PatchDetailedComparer : IEqualityComparer<Patch>
		{
			public bool Equals(Patch x, Patch y)
			{
				if (y != null && x != null && x.owner == y.owner && (object)x.PatchMethod == y.PatchMethod && x.index == y.index && x.priority == y.priority && x.before.Length == y.before.Length && x.after.Length == y.after.Length && x.before.All(((IEnumerable<string>)y.before).Contains<string>))
				{
					return x.after.All(((IEnumerable<string>)y.after).Contains<string>);
				}
				return false;
			}

			public int GetHashCode(Patch obj)
			{
				return obj.GetHashCode();
			}
		}

		private List<PatchSortingWrapper> patches;

		private HashSet<PatchSortingWrapper> handledPatches;

		private List<PatchSortingWrapper> result;

		private List<PatchSortingWrapper> waitingList;

		internal Patch[] sortedPatchArray;

		private readonly bool debug;

		internal PatchSorter(Patch[] patches, bool debug = false)
		{
			this.patches = patches.Select((Patch x) => new PatchSortingWrapper(x)).ToList();
			this.debug = debug;
			foreach (PatchSortingWrapper node in this.patches)
			{
				node.AddBeforeDependency(this.patches.Where((PatchSortingWrapper x) => node.innerPatch.before.Contains(x.innerPatch.owner)));
				node.AddAfterDependency(this.patches.Where((PatchSortingWrapper x) => node.innerPatch.after.Contains(x.innerPatch.owner)));
			}
			this.patches.Sort();
		}

		internal List<MethodInfo> Sort(MethodBase original)
		{
			return (from x in SortAsPatches(original)
				select x.GetMethod(original)).ToList();
		}

		internal Patch[] SortAsPatches(MethodBase original)
		{
			if (sortedPatchArray != null)
			{
				return sortedPatchArray;
			}
			handledPatches = new HashSet<PatchSortingWrapper>();
			waitingList = new List<PatchSortingWrapper>();
			result = new List<PatchSortingWrapper>(patches.Count);
			Queue<PatchSortingWrapper> queue = new Queue<PatchSortingWrapper>(patches);
			while (queue.Count != 0)
			{
				foreach (PatchSortingWrapper item in queue)
				{
					if (item.after.All((PatchSortingWrapper x) => handledPatches.Contains(x)))
					{
						AddNodeToResult(item);
						if (item.before.Count != 0)
						{
							ProcessWaitingList();
						}
					}
					else
					{
						waitingList.Add(item);
					}
				}
				CullDependency();
				queue = new Queue<PatchSortingWrapper>(waitingList);
				waitingList.Clear();
			}
			sortedPatchArray = result.Select((PatchSortingWrapper x) => x.innerPatch).ToArray();
			handledPatches = null;
			waitingList = null;
			patches = null;
			return sortedPatchArray;
		}

		internal bool ComparePatchLists(Patch[] patches)
		{
			if (sortedPatchArray == null)
			{
				Sort(null);
			}
			if (patches != null && sortedPatchArray.Length == patches.Length)
			{
				return sortedPatchArray.All((Patch x) => patches.Contains(x, new PatchDetailedComparer()));
			}
			return false;
		}

		private void CullDependency()
		{
			for (int i = waitingList.Count - 1; i >= 0; i--)
			{
				foreach (PatchSortingWrapper afterNode in waitingList[i].after)
				{
					if (!handledPatches.Contains(afterNode))
					{
						waitingList[i].RemoveAfterDependency(afterNode);
						Logger.Log(Logger.LogChannel.Debug, delegate
						{
							string text = afterNode.innerPatch.PatchMethod.FullDescription();
							string text2 = waitingList[i].innerPatch.PatchMethod.FullDescription();
							return "Breaking dependence between " + text + " and " + text2;
						}, debug);
						return;
					}
				}
			}
		}

		private void ProcessWaitingList()
		{
			int num = waitingList.Count;
			int num2 = 0;
			while (num2 < num)
			{
				PatchSortingWrapper patchSortingWrapper = waitingList[num2];
				if (patchSortingWrapper.after.All(handledPatches.Contains))
				{
					waitingList.Remove(patchSortingWrapper);
					AddNodeToResult(patchSortingWrapper);
					num--;
					num2 = 0;
				}
				else
				{
					num2++;
				}
			}
		}

		private void AddNodeToResult(PatchSortingWrapper node)
		{
			result.Add(node);
			handledPatches.Add(node);
		}
	}
	internal static class PatchTools
	{
		[ThreadStatic]
		private static Dictionary<object, object> objectReferences;

		internal static void RememberObject(object key, object value)
		{
			if (objectReferences == null)
			{
				objectReferences = new Dictionary<object, object>();
			}
			objectReferences[key] = value;
		}

		internal static MethodInfo GetPatchMethod(Type patchType, string attributeName)
		{
			MethodInfo methodInfo = patchType.GetMethods(AccessTools.all).FirstOrDefault((MethodInfo m) => m.GetCustomAttributes(inherit: true).Any((object a) => a.GetType().FullName == attributeName));
			if ((object)methodInfo == null)
			{
				string name = attributeName.Replace("HarmonyLib.Harmony", "");
				methodInfo = patchType.GetMethod(name, AccessTools.all);
			}
			return methodInfo;
		}

		internal static AssemblyBuilder DefineDynamicAssembly(string name)
		{
			AssemblyName assemblyName = new AssemblyName(name);
			return AppDomain.CurrentDomain.DefineDynamicAssembly(assemblyName, AssemblyBuilderAccess.Run);
		}

		internal static List<AttributePatch> GetPatchMethods(Type type, bool collectIncomplete = false)
		{
			return (from attributePatch in AccessTools.GetDeclaredMethods(type).SelectMany((MethodInfo m) => AttributePatch.Create(m, collectIncomplete))
				where attributePatch != null
				select attributePatch).ToList();
		}

		internal static MethodBase GetOriginalMethod(this HarmonyMethod attr)
		{
			try
			{
				MethodType? methodType = attr.methodType;
				if (methodType.HasValue)
				{
					switch (methodType.GetValueOrDefault())
					{
					case MethodType.Normal:
						if (attr.methodName == null)
						{
							return null;
						}
						return AccessTools.DeclaredMethod(attr.GetDeclaringType(), attr.methodName, attr.argumentTypes);
					case MethodType.Getter:
						if (attr.methodName == null)
						{
							return null;
						}
						return AccessTools.DeclaredProperty(attr.GetDeclaringType(), attr.methodName).GetGetMethod(nonPublic: true);
					case MethodType.Setter:
						if (attr.methodName == null)
						{
							return null;
						}
						return AccessTools.DeclaredProperty(attr.GetDeclaringType(), attr.methodName).GetSetMethod(nonPublic: true);
					case MethodType.Constructor:
						return AccessTools.DeclaredConstructor(attr.GetDeclaringType(), attr.argumentTypes);
					case MethodType.StaticConstructor:
						return AccessTools.GetDeclaredConstructors(attr.GetDeclaringType()).FirstOrDefault((ConstructorInfo c) => c.IsStatic);
					case MethodType.Enumerator:
						if (attr.methodName == null)
						{
							return null;
						}
						return AccessTools.EnumeratorMoveNext(AccessTools.DeclaredMethod(attr.GetDeclaringType(), attr.methodName, attr.argumentTypes));
					}
				}
			}
			catch (AmbiguousMatchException ex)
			{
				throw new HarmonyException("Ambiguous match for HarmonyMethod[" + attr.Description() + "]", ex.InnerException ?? ex);
			}
			return null;
		}
	}
	public enum MethodType
	{
		Normal,
		Getter,
		Setter,
		Constructor,
		StaticConstructor,
		Enumerator
	}
	public enum ArgumentType
	{
		Normal,
		Ref,
		Out,
		Pointer
	}
	public enum HarmonyPatchType
	{
		All,
		Prefix,
		Postfix,
		Transpiler,
		Finalizer,
		ReversePatch,
		ILManipulator
	}
	public enum HarmonyReversePatchType
	{
		Original,
		Snapshot
	}
	public enum MethodDispatchType
	{
		VirtualCall,
		Call
	}
	[MeansImplicitUse]
	public class HarmonyAttribute : Attribute
	{
		public HarmonyMethod info = new HarmonyMethod();
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Method | AttributeTargets.Delegate, AllowMultiple = true)]
	public class HarmonyPatch : HarmonyAttribute
	{
		public HarmonyPatch()
		{
		}

		public HarmonyPatch(Type declaringType)
		{
			info.declaringType = declaringType;
		}

		public HarmonyPatch(Type declaringType, Type[] argumentTypes)
		{
			info.declaringType = declaringType;
			info.argumentTypes = argumentTypes;
		}

		public HarmonyPatch(Type declaringType, string methodName)
		{
			info.declaringType = declaringType;
			info.methodName = methodName;
		}

		public HarmonyPatch(Type declaringType, string methodName, params Type[] argumentTypes)
		{
			info.declaringType = declaringType;
			info.methodName = methodName;
			info.argumentTypes = argumentTypes;
		}

		public HarmonyPatch(Type declaringType, string methodName, Type[] argumentTypes, ArgumentType[] argumentVariations)
		{
			info.declaringType = declaringType;
			info.methodName = methodName;
			ParseSpecialArguments(argumentTypes, argumentVariations);
		}

		public HarmonyPatch(string assemblyQualifiedDeclaringType, string methodName)
		{
			info.assemblyQualifiedDeclaringTypeName = assemblyQualifiedDeclaringType;
			info.methodName = methodName;
		}

		public HarmonyPatch(string assemblyQualifiedDeclaringType, string methodName, MethodType methodType, Type[] argumentTypes = null, ArgumentType[] argumentVariations = null)
		{
			info.assemblyQualifiedDeclaringTypeName = assemblyQualifiedDeclaringType;
			info.methodName = methodName;
			info.methodType = methodType;
			if (argumentTypes != null)
			{
				ParseSpecialArguments(argumentTypes, argumentVariations);
			}
		}

		public HarmonyPatch(Type declaringType, MethodType methodType)
		{
			info.declaringType = declaringType;
			info.methodType = methodType;
		}

		public HarmonyPatch(Type declaringType, MethodType methodType, params Type[] argumentTypes)
		{
			info.declaringType = declaringType;
			info.methodType = methodType;
			info.argumentTypes = argumentTypes;
		}

		public HarmonyPatch(Type declaringType, MethodType methodType, Type[] argumentTypes, ArgumentType[] argumentVariations)
		{
			info.declaringType = declaringType;
			info.methodType = methodType;
			ParseSpecialArguments(argumentTypes, argumentVariations);
		}

		public HarmonyPatch(Type declaringType, string methodName, MethodType methodType)
		{
			info.declaringType = declaringType;
			info.methodName = methodName;
			info.methodType = methodType;
		}

		public HarmonyPatch(string methodName)
		{
			info.methodName = methodName;
		}

		public HarmonyPatch(string methodName, params Type[] argumentTypes)
		{
			info.methodName = methodName;
			info.argumentTypes = argumentTypes;
		}

		public HarmonyPatch(string methodName, Type[] argumentTypes, ArgumentType[] argumentVariations)
		{
			info.methodName = methodName;
			ParseSpecialArguments(argumentTypes, argumentVariations);
		}

		public HarmonyPatch(string methodName, MethodType methodType)
		{
			info.methodName = methodName;
			info.methodType = methodType;
		}

		public HarmonyPatch(MethodType methodType)
		{
			info.methodType = methodType;
		}

		public HarmonyPatch(MethodType methodType, params Type[] argumentTypes)
		{
			info.methodType = methodType;
			info.argumentTypes = argumentTypes;
		}

		public HarmonyPatch(MethodType methodType, Type[] argumentTypes, ArgumentType[] argumentVariations)
		{
			info.methodType = methodType;
			ParseSpecialArguments(argumentTypes, argumentVariations);
		}

		public HarmonyPatch(Type[] argumentTypes)
		{
			info.argumentTypes = argumentTypes;
		}

		public HarmonyPatch(Type[] argumentTypes, ArgumentType[] argumentVariations)
		{
			ParseSpecialArguments(argumentTypes, argumentVariations);
		}

		private void ParseSpecialArguments(Type[] argumentTypes, ArgumentType[] argumentVariations)
		{
			if (argumentVariations == null || argumentVariations.Length == 0)
			{
				info.argumentTypes = argumentTypes;
				return;
			}
			if (argumentTypes.Length < argumentVariations.Length)
			{
				throw new ArgumentException("argumentVariations contains more elements than argumentTypes", "argumentVariations");
			}
			List<Type> list = new List<Type>();
			for (int i = 0; i < argumentTypes.Length; i++)
			{
				Type type = argumentTypes[i];
				switch (argumentVariations[i])
				{
				case ArgumentType.Ref:
				case ArgumentType.Out:
					type = type.MakeByRefType();
					break;
				case ArgumentType.Pointer:
					type = type.MakePointerType();
					break;
				}
				list.Add(type);
			}
			info.argumentTypes = list.ToArray();
		}
	}
	[AttributeUsage(AttributeTargets.Delegate, AllowMultiple = true)]
	public class HarmonyDelegate : HarmonyPatch
	{
		public HarmonyDelegate(Type declaringType)
			: base(declaringType)
		{
		}

		public HarmonyDelegate(Type declaringType, Type[] argumentTypes)
			: base(declaringType, argumentTypes)
		{
		}

		public HarmonyDelegate(Type declaringType, string methodName)
			: base(declaringType, methodName)
		{
		}

		public HarmonyDelegate(Type declaringType, string methodName, params Type[] argumentTypes)
			: base(declaringType, methodName, argumentTypes)
		{
		}

		public HarmonyDelegate(Type declaringType, string methodName, Type[] argumentTypes, ArgumentType[] argumentVariations)
			: base(declaringType, methodName, argumentTypes, argumentVariations)
		{
		}

		public HarmonyDelegate(Type declaringType, MethodDispatchType methodDispatchType)
			: base(declaringType, MethodType.Normal)
		{
			info.nonVirtualDelegate = methodDispatchType == MethodDispatchType.Call;
		}

		public HarmonyDelegate(Type declaringType, MethodDispatchType methodDispatchType, params Type[] argumentTypes)
			: base(declaringType, MethodType.Normal, argumentTypes)
		{
			info.nonVirtualDelegate = methodDispatchType == MethodDispatchType.Call;
		}

		public HarmonyDelegate(Type declaringType, MethodDispatchType methodDispatchType, Type[] argumentTypes, ArgumentType[] argumentVariations)
			: base(declaringType, MethodType.Normal, argumentTypes, argumentVariations)
		{
			info.nonVirtualDelegate = methodDispatchType == MethodDispatchType.Call;
		}

		public HarmonyDelegate(Type declaringType, string methodName, MethodDispatchType methodDispatchType)
			: base(declaringType, methodName, MethodType.Normal)
		{
			info.nonVirtualDelegate = methodDispatchType == MethodDispatchType.Call;
		}

		public HarmonyDelegate(string methodName)
			: base(methodName)
		{
		}

		public HarmonyDelegate(string methodName, params Type[] argumentTypes)
			: base(methodName, argumentTypes)
		{
		}

		public HarmonyDelegate(string methodName, Type[] argumentTypes, ArgumentType[] argumentVariations)
			: base(methodName, argumentTypes, argumentVariations)
		{
		}

		public HarmonyDelegate(string methodName, MethodDispatchType methodDispatchType)
			: base(methodName, MethodType.Normal)
		{
			info.nonVirtualDelegate = methodDispatchType == MethodDispatchType.Call;
		}

		public HarmonyDelegate(MethodDispatchType methodDispatchType)
		{
			info.nonVirtualDelegate = methodDispatchType == MethodDispatchType.Call;
		}

		public HarmonyDelegate(MethodDispatchType methodDispatchType, params Type[] argumentTypes)
			: base(MethodType.Normal, argumentTypes)
		{
			info.nonVirtualDelegate = methodDispatchType == MethodDispatchType.Call;
		}

		public HarmonyDelegate(MethodDispatchType methodDispatchType, Type[] argumentTypes, ArgumentType[] argumentVariations)
			: base(MethodType.Normal, argumentTypes, argumentVariations)
		{
			info.nonVirtualDelegate = methodDispatchType == MethodDispatchType.Call;
		}

		public HarmonyDelegate(Type[] argumentTypes)
			: base(argumentTypes)
		{
		}

		public HarmonyDelegate(Type[] argumentTypes, ArgumentType[] argumentVariations)
			: base(argumentTypes, argumentVariations)
		{
		}
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Method, AllowMultiple = true)]
	public class HarmonyReversePatch : HarmonyAttribute
	{
		public HarmonyReversePatch(HarmonyReversePatchType type = HarmonyReversePatchType.Original)
		{
			info.reversePatchType = type;
		}
	}
	[AttributeUsage(AttributeTargets.Class)]
	public class HarmonyPatchAll : HarmonyAttribute
	{
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Method)]
	public class HarmonyPriority : HarmonyAttribute
	{
		public HarmonyPriority(int priority)
		{
			info.priority = priority;
		}
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Method)]
	public class HarmonyBefore : HarmonyAttribute
	{
		public HarmonyBefore(params string[] before)
		{
			info.before = before;
		}
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Method)]
	public class HarmonyAfter : HarmonyAttribute
	{
		public HarmonyAfter(params string[] after)
		{
			info.after = after;
		}
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Method)]
	public class HarmonyDebug : HarmonyAttribute
	{
		public HarmonyDebug()
		{
			info.debug = true;
		}
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Method)]
	public class HarmonyEmitIL : HarmonyAttribute
	{
		public HarmonyEmitIL()
		{
			info.debugEmitPath = "./";
		}

		public HarmonyEmitIL(string dir)
		{
			info.debugEmitPath = dir;
		}
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Method)]
	public class HarmonyWrapSafe : HarmonyAttribute
	{
		public HarmonyWrapSafe()
		{
			info.wrapTryCatch = true;
		}
	}
	[AttributeUsage(AttributeTargets.Method)]
	public class HarmonyPrepare : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Method)]
	public class HarmonyCleanup : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Method)]
	public class HarmonyTargetMethod : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Method)]
	public class HarmonyTargetMethods : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Method)]
	public class HarmonyPrefix : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Method)]
	public class HarmonyPostfix : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Method)]
	public class HarmonyTranspiler : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Method)]
	public class HarmonyILManipulator : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Method)]
	public class HarmonyFinalizer : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Method | AttributeTargets.Parameter, AllowMultiple = true)]
	public class HarmonyArgument : Attribute
	{
		public string OriginalName { get; private set; }

		public int Index { get; private set; }

		public string NewName { get; private set; }

		public HarmonyArgument(string originalName)
			: this(originalName, null)
		{
		}

		public HarmonyArgument(int index)
			: this(index, null)
		{
		}

		public HarmonyArgument(string originalName, string newName)
		{
			OriginalName = originalName;
			Index = -1;
			NewName = newName;
		}

		public HarmonyArgument(int index, string name)
		{
			OriginalName = null;
			Index = index;
			NewName = name;
		}
	}
	public class CodeInstruction
	{
		public OpCode opcode;

		public object operand;

		public List<Label> labels = new List<Label>();

		public List<ExceptionBlock> blocks = new List<ExceptionBlock>();

		internal CodeInstruction()
		{
		}

		public CodeInstruction(OpCode opcode, object operand = null)
		{
			this.opcode = opcode;
			this.operand = operand;
		}

		public CodeInstruction(CodeInstruction instruction)
		{
			opcode = instruction.opcode;
			operand = instruction.operand;
			labels = instruction.labels.ToList();
			blocks = instruction.blocks.ToList();
		}

		public CodeInstruction Clone()
		{
			return new CodeInstruction(this)
			{
				labels = new List<Label>(),
				blocks = new List<ExceptionBlock>()
			};
		}

		public CodeInstruction Clone(OpCode opcode)
		{
			CodeInstruction codeInstruction = Clone();
			codeInstruction.opcode = opcode;
			return codeInstruction;
		}

		public CodeInstruction Clone(object operand)
		{
			CodeInstruction codeInstruction = Clone();
			codeInstruction.operand = operand;
			return codeInstruction;
		}

		public static CodeInstruction Call(Type type, string name, Type[] parameters = null, Type[] generics = null)
		{
			MethodInfo methodInfo = AccessTools.Method(type, name, parameters, generics);
			if ((object)methodInfo == null)
			{
				throw new ArgumentException($"No method found for type={type}, name={name}, parameters={parameters.Description()}, generics={generics.Description()}");
			}
			return new CodeInstruction(OpCodes.Call, methodInfo);
		}

		public static CodeInstruction Call(string typeColonMethodname, Type[] parameters = null, Type[] generics = null)
		{
			MethodInfo methodInfo = AccessTools.Method(typeColonMethodname, parameters, generics);
			if ((object)methodInfo == null)
			{
				throw new ArgumentException("No method found for " + typeColonMethodname + ", parameters=" + parameters.Description() + ", generics=" + generics.Description());
			}
			return new CodeInstruction(OpCodes.Call, methodInfo);
		}

		public static CodeInstruction Call(Expression<Action> expression)
		{
			return new CodeInstruction(OpCodes.Call, SymbolExtensions.GetMethodInfo(expression));
		}

		public static CodeInstruction Call<T>(Expression<Action<T>> expression)
		{
			return new CodeInstruction(OpCodes.Call, SymbolExtensions.GetMethodInfo(expression));
		}

		public static CodeInstruction Call<T, TResult>(Expression<Func<T, TResult>> expression)
		{
			return new CodeInstruction(OpCodes.Call, SymbolExtensions.GetMethodInfo(expression));
		}

		public static CodeInstruction Call(LambdaExpression expression)
		{
			return new CodeInstruction(OpCodes.Call, SymbolExtensions.GetMethodInfo(expression));
		}

		public static CodeInstruction CallClosure<T>(T closure) where T : Delegate
		{
			return Transpilers.EmitDelegate(closure);
		}

		public static CodeInstruction LoadField(Type type, string name, bool useAddress = false)
		{
			FieldInfo fieldInfo = AccessTools.Field(type, name);
			if ((object)fieldInfo == null)
			{
				throw new ArgumentException($"No field found for {type} and {name}");
			}
			return new CodeInstruction((!useAddress) ? (fieldInfo.IsStatic ? OpCodes.Ldsfld : OpCodes.Ldfld) : (fieldInfo.IsStatic ? OpCodes.Ldsflda : OpCodes.Ldflda), fieldInfo);
		}

		public static CodeInstruction StoreField(Type type, string name)
		{
			FieldInfo fieldInfo = AccessTools.Field(type, name);
			if ((object)fieldInfo == null)
			{
				throw new ArgumentException($"No field found for {type} and {name}");
			}
			return new CodeInstruction(fieldInfo.IsStatic ? OpCodes.Stsfld : OpCodes.Stfld, fieldInfo);
		}

		public override string ToString()
		{
			List<string> list = new List<string>();
			foreach (Label label in labels)
			{
				list.Add($"Label{label.GetHashCode()}");
			}
			foreach (ExceptionBlock block in blocks)
			{
				list.Add("EX_" + block.blockType.ToString().Replace("Block", ""));
			}
			string text = ((list.Count > 0) ? (" [" + string.Join(", ", list.ToArray()) + "]") : "");
			string text2 = FormatArgument(operand);
			if (text2.Length > 0)
			{
				text2 = " " + text2;
			}
			OpCode opCode = opcode;
			return opCode.ToString() + text2 + text;
		}

		internal static string FormatArgument(object argument, string extra = null)
		{
			if (argument == null)
			{
				return "NULL";
			}
			Type type = argument.GetType();
			if (argument is MethodBase member)
			{
				return member.FullDescription() + ((extra != null) ? (" " + extra) : "");
			}
			if (argument is FieldInfo fieldInfo)
			{
				return fieldInfo.FieldType.FullDescription() + " " + fieldInfo.DeclaringType.FullDescription() + "::" + fieldInfo.Name;
			}
			if ((object)type == typeof(Label))
			{
				return $"Label{((Label)argument).GetHashCode()}";
			}
			if ((object)type == typeof(Label[]))
			{
				return "Labels" + string.Join(",", ((Label[])argument).Select((Label l) => l.GetHashCode().ToString()).ToArray());
			}
			if ((object)type == typeof(LocalBuilder))
			{
				return $"{((LocalBuilder)argument).LocalIndex} ({((LocalBuilder)argument).LocalType})";
			}
			if ((object)type == typeof(string))
			{
				return argument.ToString().ToLiteral();
			}
			return argument.ToString().Trim();
		}
	}
	public enum ExceptionBlockType
	{
		BeginExceptionBlock,
		BeginCatchBlock,
		BeginExceptFilterBlock,
		BeginFaultBlock,
		BeginFinallyBlock,
		EndExceptionBlock
	}
	public class ExceptionBlock
	{
		public ExceptionBlockType blockType;

		public Type catchType;

		public ExceptionBlock(ExceptionBlockType blockType, Type catchType = null)
		{
			this.blockType = blockType;
			this.catchType = catchType ?? typeof(object);
		}
	}
	public class InvalidHarmonyPatchArgumentException : Exception
	{
		public MethodBase Original { get; }

		public MethodInfo Patch { get; }

		public override string Message => "(" + Patch.FullDescription() + "): " + base.Message;

		public InvalidHarmonyPatchArgumentException(string message, MethodBase original, MethodInfo patch)
			: base(message)
		{
			Original = original;
			Patch = patch;
		}
	}
	public class MemberNotFoundException : Exception
	{
		public MemberNotFoundException(string message)
			: base(message)
		{
		}
	}
	public class Harmony : IDisposable
	{
		[Obsolete("Use HarmonyFileLog.Enabled instead")]
		public static bool DEBUG;

		public string Id { get; }

		static Harmony()
		{
			StackTraceFixes.Install();
		}

		public Harmony(string id)
		{
			if (string.IsNullOrEmpty(id))
			{
				throw new ArgumentException("id cannot be null or empty");
			}
			try
			{
				string environmentVariable = Environment.GetEnvironmentVariable("HARMONY_DEBUG");
				if (environmentVariable != null && environmentVariable.Length > 0)
				{
					environmentVariable = environmentVariable.Trim();
					DEBUG = environmentVariable == "1" || bool.Parse(environmentVariable);
				}
			}
			catch
			{
			}
			if (DEBUG)
			{
				HarmonyFileLog.Enabled = true;
			}
			MethodBase callingMethod = (Logger.IsEnabledFor(Logger.LogChannel.Info) ? AccessTools.GetOutsideCaller() : null);
			Logger.Log(Logger.LogChannel.Info, delegate
			{
				//IL_0070: Unknown result type (might be due to invalid IL or missing references)
				//IL_0075: Unknown result type (might be due to invalid IL or missing references)
				//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
				StringBuilder stringBuilder = new StringBuilder();
				Assembly assembly = typeof(Harmony).Assembly;
				Version version = assembly.GetName().Version;
				string text = assembly.Location;
				string text2 = Environment.Version.ToString();
				string text3 = Environment.OSVersion.Platform.ToString();
				if (string.IsNullOrEmpty(text))
				{
					text = new Uri(assembly.CodeBase).LocalPath;
				}
				int size = IntPtr.Size;
				Platform current = PlatformHelper.Current;
				stringBuilder.AppendLine($"### Harmony id={id}, version={version}, location={text}, env/clr={text2}, platform={text3}, ptrsize:runtime/env={size}/{current}");
				if ((object)callingMethod?.DeclaringType != null)
				{
					Assembly assembly2 = callingMethod.DeclaringType.Assembly;
					text = assembly2.Location;
					if (string.IsNullOrEmpty(text))
					{
						text = new Uri(assembly2.CodeBase).LocalPath;
					}
					stringBuilder.AppendLine("### Started from " + callingMethod.FullDescription() + ", location " + text);
					stringBuilder.Append($"### At {DateTime.Now:yyyy-MM-dd hh.mm.ss}");
				}
				return stringBuilder.ToString();
			});
			Id = id;
		}

		public void PatchAll()
		{
			Assembly assembly = new StackTrace().GetFrame(1).GetMethod().ReflectedType.Assembly;
			PatchAll(assembly);
		}

		public PatchProcessor CreateProcessor(MethodBase original)
		{
			return new PatchProcessor(this, original);
		}

		public PatchClassProcessor CreateClassProcessor(Type type)
		{
			return new PatchClassProcessor(this, type);
		}

		public PatchClassProcessor CreateClassProcessor(Type type, bool allowUnannotatedType)
		{
			return new PatchClassProcessor(this, type, allowUnannotatedType);
		}

		public ReversePatcher CreateReversePatcher(MethodBase original, HarmonyMethod standin)
		{
			return new ReversePatcher(this, original, standin);
		}

		public void PatchAll(Assembly assembly)
		{
			AccessTools.GetTypesFromAssembly(assembly).Do(delegate(Type type)
			{
				CreateClassProcessor(type).Patch();
			});
		}

		public void PatchAll(Type type)
		{
			CreateClassProcessor(type, allowUnannotatedType: true).Patch();
		}

		public MethodInfo Patch(MethodBase original, HarmonyMethod prefix = null, HarmonyMethod postfix = null, HarmonyMethod transpiler = null, HarmonyMethod finalizer = null, HarmonyMethod ilmanipulator = null)
		{
			PatchProcessor patchProcessor = CreateProcessor(original);
			patchProcessor.AddPrefix(prefix);
			patchProcessor.AddPostfix(postfix);
			patchProcessor.AddTranspiler(transpiler);
			patchProcessor.AddFinalizer(finalizer);
			patchProcessor.AddILManipulator(ilmanipulator);
			return patchProcessor.Patch();
		}

		[Obsolete("Use newer Patch() instead", true)]
		public MethodInfo Patch(MethodBase original, HarmonyMethod prefix, HarmonyMethod postfix, HarmonyMethod transpiler, HarmonyMethod finalizer)
		{
			return Patch(original, prefix, postfix, transpiler, finalizer, null);
		}

		public static MethodInfo ReversePatch(MethodBase original, HarmonyMethod standin, MethodInfo transpiler = null, MethodInfo ilmanipulator = null)
		{
			return PatchFunctions.ReversePatch(standin, original, transpiler, ilmanipulator);
		}

		[Obsolete("Use newer ReversePatch() instead", true)]
		public static MethodInfo ReversePatch(MethodBase original, HarmonyMethod standin, MethodInfo transpiler)
		{
			return PatchFunctions.ReversePatch(standin, original, transpiler, null);
		}

		public static void UnpatchID(string harmonyID)
		{
			if (string.IsNullOrEmpty(harmonyID))
			{
				throw new ArgumentNullException("harmonyID", "UnpatchID was called with a null or empty harmonyID.");
			}
			PatchFunctions.UnpatchConditional((Patch patchInfo) => patchInfo.owner == harmonyID);
		}

		void IDisposable.Dispose()
		{
			UnpatchSelf();
		}

		public void UnpatchSelf()
		{
			UnpatchID(Id);
		}

		public static void UnpatchAll()
		{
			Logger.Log(Logger.LogChannel.Warn, () => "UnpatchAll has been called - This will remove ALL HARMONY PATCHES.");
			PatchFunctions.UnpatchConditional((Patch _) => true);
		}

		[Obsolete("Use UnpatchSelf() to unpatch the current instance. The functionality to unpatch either other ids or EVERYTHING has been moved the static methods UnpatchID() and UnpatchAll() respectively", true)]
		public void UnpatchAll(string harmonyID = null)
		{
			if (harmonyID == null)
			{
				if (HarmonyGlobalSettings.DisallowLegacyGlobalUnpatchAll)
				{
					Logger.Log(Logger.LogChannel.Warn, () => "Legacy UnpatchAll has been called AND DisallowLegacyGlobalUnpatchAll=true. Skipping execution of UnpatchAll");
				}
				else
				{
					UnpatchAll();
				}
			}
			else if (harmonyID.Length == 0)
			{
				Logger.Log(Logger.LogChannel.Warn, () => "Legacy UnpatchAll was called with harmonyID=\"\" which is an invalid id. Skipping execution of UnpatchAll");
			}
			else
			{
				UnpatchID(harmonyID);
			}
		}

		public void Unpatch(MethodBase original, HarmonyPatchType type, string harmonyID = null)
		{
			CreateProcessor(original).Unpatch(type, harmonyID);
		}

		public void Unpatch(MethodBase original, MethodInfo patch)
		{
			CreateProcessor(original).Unpatch(patch);
		}

		public static bool HasAnyPatches(string harmonyID)
		{
			return (from original in GetAllPatchedMethods()
				select GetPatchInfo(original)).Any((Patches info) => info.Owners.Contains(harmonyID));
		}

		public static Patches GetPatchInfo(MethodBase method)
		{
			return PatchProcessor.GetPatchInfo(method);
		}

		public IEnumerable<MethodBase> GetPatchedMethods()
		{
			return from original in GetAllPatchedMethods()
				where GetPatchInfo(original).Owners.Contains(Id)
				select original;
		}

		public static IEnumerable<MethodBase> GetAllPatchedMethods()
		{
			return PatchProcessor.GetAllPatchedMethods();
		}

		public static MethodBase GetOriginalMethod(MethodInfo replacement)
		{
			if ((object)replacement == null)
			{
				throw new ArgumentNullException("replacement");
			}
			return PatchManager.GetOriginal(replacement);
		}

		public static MethodBase GetMethodFromStackframe(StackFrame frame)
		{
			if (frame == null)
			{
				throw new ArgumentNullException("frame");
			}
			return PatchManager.FindReplacement(frame) ?? frame.GetMethod();
		}

		public static Dictionary<string, Version> VersionInfo(out Version currentVersion)
		{
			return PatchProcessor.VersionInfo(out currentVersion);
		}

		public static Harmony CreateAndPatchAll(Type type, string harmonyInstanceId = null)
		{
			Harmony harmony = new Harmony(harmonyInstanceId ?? $"harmony-auto-{Guid.NewGuid()}");
			harmony.PatchAll(type);
			return harmony;
		}

		public static Harmony CreateAndPatchAll(Assembly assembly, string harmonyInstanceId = null)
		{
			Harmony harmony = new Harmony(harmonyInstanceId ?? $"harmony-auto-{Guid.NewGuid()}");
			harmony.PatchAll(assembly);
			return harmony;
		}
	}
	[Serializable]
	public class HarmonyException : Exception
	{
		private Dictionary<int, CodeInstruction> instructions;

		private int errorOffset;

		internal HarmonyException()
		{
		}

		internal HarmonyException(string message)
			: base(message)
		{
		}

		internal HarmonyException(string message, Exception innerException)
			: base(message, innerException)
		{
		}

		protected HarmonyException(SerializationInfo serializationInfo, StreamingContext streamingContext)
		{
			throw new NotImplementedException();
		}

		internal HarmonyException(Exception innerException, Dictionary<int, CodeInstruction> instructions, int errorOffset)
			: base("IL Compile Error", innerException)
		{
			this.instructions = instructions;
			this.errorOffset = errorOffset;
		}

		internal static Exception Create(Exception ex, MethodBody body)
		{
			Match match = Regex.Match(ex.Message.TrimEnd(new char[0]), "Reason: Invalid IL code in.+: IL_(\\d{4}): (.+)$");
			if (!match.Success)
			{
				return new HarmonyException("IL Compile Error (unknown location)", ex);
			}
			Dictionary<int, CodeInstruction> dictionary = ILManipulator.GetInstructions(body) ?? new Dictionary<int, CodeInstruction>();
			int num = int.Parse(match.Groups[1].Value, NumberStyles.HexNumber);
			Regex.Replace(match.Groups[2].Value, " {2,}", " ");
			if (ex is HarmonyException ex2)
			{
				if (dictionary.Count != 0)
				{
					ex2.instructions = dictionary;
					ex2.errorOffset = num;
				}
				return ex2;
			}
			return new HarmonyException(ex, dictionary, num);
		}

		public List<KeyValuePair<int, CodeInstruction>> GetInstructionsWithOffsets()
		{
			return instructions.OrderBy((KeyValuePair<int, CodeInstruction> ins) => ins.Key).ToList();
		}

		public List<CodeInstruction> GetInstructions()
		{
			return (from ins in instructions
				orderby ins.Key
				select ins.Value).ToList();
		}

		public int GetErrorOffset()
		{
			return errorOffset;
		}

		public int GetErrorIndex()
		{
			if (instructions.TryGetValue(errorOffset, out var value))
			{
				return GetInstructions().IndexOf(value);
			}
			return -1;
		}
	}
	public static class HarmonyGlobalSettings
	{
		public static bool DisallowLegacyGlobalUnpatchAll { get; set; }
	}
	public class HarmonyMethod
	{
		public MethodInfo method;

		public Type declaringType;

		public string methodName;

		public MethodType? methodType;

		public Type[] argumentTypes;

		public int priority = -1;

		public string[] before;

		public string[] after;

		public HarmonyReversePatchType? reversePatchType;

		public bool? debug;

		public string debugEmitPath;

		public bool nonVirtualDelegate;

		public bool? wrapTryCatch;

		internal string assemblyQualifiedDeclaringTypeName;

		public HarmonyMethod()
		{
		}

		private void ImportMethod(MethodInfo theMethod)
		{
			method = theMethod;
			if ((object)method != null)
			{
				List<HarmonyMethod> fromMethod = HarmonyMethodExtensions.GetFromMethod(method);
				if (fromMethod != null)
				{
					Merge(fromMethod).CopyTo(this);
				}
			}
		}

		public HarmonyMethod(MethodInfo method)
		{
			if ((object)method == null)
			{
				throw new ArgumentNullException("method");
			}
			ImportMethod(method);
		}

		public HarmonyMethod(MethodInfo method, int priority = -1, string[] before = null, string[] after = null, bool? debug = null)
		{
			if ((object)method == null)
			{
				throw new ArgumentNullException("method");
			}
			ImportMethod(method);
			this.priority = priority;
			this.before = before;
			this.after = after;
			this.debug = debug;
		}

		public HarmonyMethod(Type methodType, string methodName, Type[] argumentTypes = null)
		{
			MethodInfo methodInfo = AccessTools.Method(methodType, methodName, argumentTypes);
			if ((object)methodInfo == null)
			{
				throw new ArgumentException($"Cannot not find method for type {methodType} and name {methodName} and parameters {argumentTypes?.Description()}");
			}
			ImportMethod(methodInfo);
		}

		public static List<string> HarmonyFields()
		{
			return (from s in AccessTools.GetFieldNames(typeof(HarmonyMethod))
				where s != "method"
				select s).ToList();
		}

		public static HarmonyMethod Merge(List<HarmonyMethod> attributes)
		{
			return Merge((IEnumerable<HarmonyMethod>)attributes);
		}

		internal static HarmonyMethod Merge(IEnumerable<HarmonyMethod> attributes)
		{
			HarmonyMethod harmonyMethod = new HarmonyMethod();
			if (attributes == null)
			{
				return harmonyMethod;
			}
			Traverse resultTrv = Traverse.Create(harmonyMethod);
			attributes.Do(delegate(HarmonyMethod attribute)
			{
				Traverse trv = Traverse.Create(attribute);
				HarmonyFields().ForEach(delegate(string f)
				{
					object value = trv.Field(f).GetValue();
					if (value != null && (f != "priority" || (int)value != -1))
					{
						HarmonyMethodExtensions.SetValue(resultTrv, f, value);
					}
				});
			});
			return harmonyMethod;
		}

		public override string ToString()
		{
			string result = "";
			Traverse trv = Traverse.Create(this);
			HarmonyFields().ForEach(delegate(string f)
			{
				if (result.Length > 0)
				{
					result += ", ";
				}
				result += $"{f}={trv.Field(f).GetValue()}";
			});
			return "HarmonyMethod[" + result + "]";
		}

		internal string Description()
		{
			string text = (((object)declaringType != null) ? declaringType.FullName : ((assemblyQualifiedDeclaringTypeName != null) ? assemblyQualifiedDeclaringTypeName : "undefined"));
			string text2 = methodName ?? "undefined";
			string text3 = (methodType.HasValue ? methodType.Value.ToString() : "undefined");
			string text4 = ((argumentTypes != null) ? argumentTypes.Description() : "undefined");
			return "(class=" + text + ", methodname=" + text2 + ", type=" + text3 + ", args=" + text4 + ")";
		}

		internal Type GetDeclaringType()
		{
			if ((object)declaringType == null && assemblyQualifiedDeclaringTypeName != null)
			{
				declaringType = Type.GetType(assemblyQualifiedDeclaringTypeName, throwOnError: true);
			}
			return declaringType;
		}

		internal Type[] GetArgumentList()
		{
			return argumentTypes ?? EmptyType.NoArgs;
		}
	}
	internal static class EmptyType
	{
		internal static readonly Type[] NoArgs = new Type[0];
	}
	public static class HarmonyMethodExtensions
	{
		internal static void SetValue(Traverse trv, string name, object val)
		{
			if (val != null)
			{
				Traverse traverse = trv.Field(name);
				if (name == "methodType" || name == "reversePatchType")
				{
					val = Enum.ToObject(Nullable.GetUnderlyingType(traverse.GetValueType()), (int)val);
				}
				traverse.SetValue(val);
			}
		}

		public static void CopyTo(this HarmonyMethod from, HarmonyMethod to)
		{
			if (to == null)
			{
				return;
			}
			Traverse fromTrv = Traverse.Create(from);
			Traverse toTrv = Traverse.Create(to);
			HarmonyMethod.HarmonyFields().ForEach(delegate(string f)
			{
				object value = fromTrv.Field(f).GetValue();
				if (value != null)
				{
					SetValue(toTrv, f, value);
				}
			});
		}

		public static HarmonyMethod Clone(this HarmonyMethod original)
		{
			HarmonyMethod harmonyMethod = new HarmonyMethod();
			original.CopyTo(harmonyMethod);
			return harmonyMethod;
		}

		public static HarmonyMethod Merge(this HarmonyMethod master, HarmonyMethod detail)
		{
			if (detail == null)
			{
				return master;
			}
			HarmonyMethod harmonyMethod = new HarmonyMethod();
			Traverse resultTrv = Traverse.Create(harmonyMethod);
			Traverse masterTrv = Traverse.Create(master);
			Traverse detailTrv = Traverse.Create(detail);
			HarmonyMethod.HarmonyFields().ForEach(delegate(string f)
			{
				object value = masterTrv.Field(f).GetValue();
				object value2 = detailTrv.Field(f).GetValue();
				if (f != "priority" || (int)value2 != -1)
				{
					SetValue(resultTrv, f, value2 ?? value);
				}
			});
			return harmonyMethod;
		}

		private static HarmonyMethod GetHarmonyMethodInfo(object attribute)
		{
			FieldInfo field = attribute.GetType().GetField("info", AccessTools.all);
			if ((object)field == null)
			{
				return null;
			}
			if (field.FieldType.FullName != typeof(HarmonyMethod).FullName)
			{
				return null;
			}
			return AccessTools.MakeDeepCopy<HarmonyMethod>(field.GetValue(attribute));
		}

		public static List<HarmonyMethod> GetFromType(Type type)
		{
			return (from attr in type.GetCustomAttributes(inherit: true)
				select GetHarmonyMethodInfo(attr) into info
				where info != null
				select info).ToList();
		}

		public static HarmonyMethod GetMergedFromType(Type type)
		{
			return HarmonyMethod.Merge(GetFromType(type));
		}

		public static List<HarmonyMethod> GetFromMethod(MethodBase method)
		{
			return (from attr in method.GetCustomAttributes(inherit: true)
				select GetHarmonyMethodInfo(attr) into info
				where info != null
				select info).ToList();
		}

		public static HarmonyMethod GetMergedFromMethod(MethodBase method)
		{
			return HarmonyMethod.Merge(GetFromMethod(method));
		}
	}
	public class InlineSignature : ICallSiteGenerator
	{
		public class ModifierType
		{
			public bool IsOptional;

			public Type Modifier;

			public object Type;

			public override string ToString()
			{
				return ((Type is Type type) ? type.FullDescription() : Type?.ToString()) + " mod" + (IsOptional ? "opt" : "req") + "(" + Modifier?.FullDescription() + ")";
			}

			internal TypeReference ToTypeReference(ModuleDefinition module)
			{
				//IL_003e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0044: Expected O, but got Unknown
				//IL_0020: Unknown result type (might be due to invalid IL or missing references)
				//IL_0026: Expected O, but got Unknown
				if (!IsOptional)
				{
					return (TypeReference)new RequiredModifierType(module.ImportReference(Modifier), GetTypeReference(module, Type));
				}
				return (TypeReference)new OptionalModifierType(module.ImportReference(Modifier), GetTypeReference(module, Type));
			}
		}

		public bool HasThis { get; set; }

		public bool ExplicitThis { get; set; }

		public CallingConvention CallingConvention { get; set; } = CallingConvention.Winapi;


		public List<object> Parameters { get; set; } = new List<object>();


		public object ReturnType { get; set; } = typeof(void);


		public override string ToString()
		{
			return ((ReturnType is Type type) ? type.FullDescription() : ReturnType?.ToString()) + " (" + Parameters.Join((object p) => (!(p is Type type2)) ? p?.ToString() : type2.FullDescription()) + ")";
		}

		internal static TypeReference GetTypeReference(ModuleDefinition module, object param)
		{
			if (!(param is Type type))
			{
				if (!(param is InlineSignature inlineSignature))
				{
					if (param is ModifierType modifierType)
					{
						return modifierType.ToTypeReference(module);
					}
					throw new NotSupportedException($"Unsupported inline signature parameter type: {param} ({param?.GetType().FullDescription()})");
				}
				return (TypeReference)(object)inlineSignature.ToFunctionPointer(module);
			}
			return module.ImportReference(type);
		}

		CallSite ICallSiteGenerator.ToCallSite(ModuleDefinition module)
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Expected O, but got Unknown
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0067: Expected O, but got Unknown
			CallSite val = new CallSite(GetTypeReference(module, ReturnType))
			{
				HasThis = HasThis,
				ExplicitThis = ExplicitThis,
				CallingConvention = (MethodCallingConvention)(byte)((byte)CallingConvention - 1)
			};
			foreach (object parameter in Parameters)
			{
				val.Parameters.Add(new ParameterDefinition(GetTypeReference(module, parameter)));
			}
			return val;
		}

		private FunctionPointerType ToFunctionPointer(ModuleDefinition module)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0040: Expected O, but got Unknown
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Expected O, but got Unknown
			FunctionPointerType val = new FunctionPointerType
			{
				ReturnType = GetTypeReference(module, ReturnType),
				HasThis = HasThis,
				ExplicitThis = ExplicitThis,
				CallingConvention = (MethodCallingConvention)(byte)((byte)CallingConvention - 1)
			};
			foreach (object parameter in Parameters)
			{
				val.Parameters.Add(new ParameterDefinition(GetTypeReference(module, parameter)));
			}
			return val;
		}
	}
	internal static class PatchInfoSerialization
	{
		private class Binder : SerializationBinder
		{
			public override Type BindToType(string assemblyName, string typeName)
			{
				Type[] array = new Type[3]
				{
					typeof(PatchInfo),
					typeof(Patch[]),
					typeof(Patch)
				};
				foreach (Type type in array)
				{
					if (typeName == type.FullName)
					{
						return type;
					}
				}
				return Type.GetType($"{typeName}, {assemblyName}");
			}
		}

		internal static byte[] Serialize(this PatchInfo patchInfo)
		{
			using MemoryStream memoryStream = new MemoryStream();
			new BinaryFormatter().Serialize(memoryStream, patchInfo);
			return memoryStream.GetBuffer();
		}

		internal static PatchInfo Deserialize(byte[] bytes)
		{
			BinaryFormatter obj = new BinaryFormatter
			{
				Binder = new Binder()
			};
			MemoryStream serializationStream = new MemoryStream(bytes);
			return (PatchInfo)obj.Deserialize(serializationStream);
		}

		internal static int PriorityComparer(object obj, int index, int priority)
		{
			Traverse traverse = Traverse.Create(obj);
			int value = traverse.Field("priority").GetValue<int>();
			int value2 = traverse.Field("index").GetValue<int>();
			if (priority != value)
			{
				return -priority.CompareTo(value);
			}
			return index.CompareTo(value2);
		}
	}
	[Serializable]
	public class PatchInfo
	{
		public Patch[] prefixes = new Patch[0];

		public Patch[] postfixes = new Patch[0];

		public Patch[] transpilers = new Patch[0];

		public Patch[] finalizers = new Patch[0];

		public Patch[] ilmanipulators = new Patch[0];

		public bool Debugging
		{
			get
			{
				if (!prefixes.Any((Patch p) => p.debug) && !postfixes.Any((Patch p) => p.debug) && !transpilers.Any((Patch p) => p.debug) && !finalizers.Any((Patch p) => p.debug))
				{
					return ilmanipulators.Any((Patch p) => p.debug);
				}
				return true;
			}
		}

		public string[] DebugEmitPaths => (from p in prefixes.Concat(postfixes).Concat(transpilers).Concat(finalizers)
				.Concat(ilmanipulators)
			select p.debugEmitPath into p
			where p != null
			select p).ToArray();

		internal void AddPrefixes(string owner, params HarmonyMethod[] methods)
		{
			prefixes = Add(owner, methods, prefixes);
		}

		[Obsolete("This method only exists for backwards compatibility since the class is public.")]
		public void AddPrefix(MethodInfo patch, string owner, int priority, string[] before, string[] after, bool debug)
		{
			AddPrefixes(owner, new HarmonyMethod(patch, priority, before, after, debug));
		}

		public void RemovePrefix(string owner)
		{
			prefixes = Remove(owner, prefixes);
		}

		internal void AddPostfixes(string owner, params HarmonyMethod[] methods)
		{
			postfixes = Add(owner, methods, postfixes);
		}

		[Obsolete("This method only exists for backwards compatibility since the class is public.")]
		public void AddPostfix(MethodInfo patch, string owner, int priority, string[] before, string[] after, bool debug)
		{
			AddPostfixes(owner, new HarmonyMethod(patch, priority, before, after, debug));
		}

		public void RemovePostfix(string owner)
		{
			postfixes = Remove(owner, postfixes);
		}

		internal void AddTranspilers(string owner, params HarmonyMethod[] methods)
		{
			transpilers = Add(owner, methods, transpilers);
		}

		[Obsolete("This method only exists for backwards compatibility since the class is public.")]
		public void AddTranspiler(MethodInfo patch, string owner, int priority, string[] before, string[] after, bool debug)
		{
			AddTranspilers(owner, new HarmonyMethod(patch, priority, before, after, debug));
		}

		public void RemoveTranspiler(string owner)
		{
			transpilers = Remove(owner, transpilers);
		}

		internal void AddFinalizers(string owner, params HarmonyMethod[] methods)
		{
			finalizers = Add(owner, methods, finalizers);
		}

		[Obsolete("This method only exists for backwards compatibility since the class is public.")]
		public void AddFinalizer(MethodInfo patch, string owner, int priority, string[] before, string[] after, bool debug)
		{
			AddFinalizers(owner, new HarmonyMethod(patch, priority, before, after, debug));
		}

		public void RemoveFinalizer(string owner)
		{
			finalizers = Remove(owner, finalizers);
		}

		internal void AddILManipulators(string owner, params HarmonyMethod[] methods)
		{
			ilmanipulators = Add(owner, methods, ilmanipulators);
		}

		public void RemoveILManipulator(string owner)
		{
			ilmanipulators = Remove(owner, ilmanipulators);
		}

		public void RemovePatch(MethodInfo patch)
		{
			prefixes = prefixes.Where((Patch p) => (object)p.PatchMethod != patch).ToArray();
			postfixes = postfixes.Where((Patch p) => (object)p.PatchMethod != patch).ToArray();
			transpilers = transpilers.Where((Patch p) => (object)p.PatchMethod != patch).ToArray();
			finalizers = finalizers.Where((Patch p) => (object)p.PatchMethod != patch).ToArray();
			ilmanipulators = ilmanipulators.Where((Patch p) => (object)p.PatchMethod != patch).ToArray();
		}

		private static Patch[] Add(string owner, HarmonyMethod[] add, Patch[] current)
		{
			if (add.Length == 0)
			{
				return current;
			}
			int initialIndex = current.Length;
			return current.Concat(add.Where((HarmonyMethod method) => method != null).Select((HarmonyMethod method, int i) => new Patch(method, i + initialIndex, owner))).ToArray();
		}

		private static Patch[] Remove(string owner, Patch[] current)
		{
			if (!(owner == "*"))
			{
				return current.Where((Patch patch) => patch.owner != owner).ToArray();
			}
			return new Patch[0];
		}
	}
	[Serializable]
	public class Patch : IComparable
	{
		public readonly int index;

		public readonly string owner;

		public readonly int priority;

		public readonly string[] before;

		public readonly string[] after;

		public readonly bool debug;

		public readonly string debugEmitPath;

		public readonly bool wrapTryCatch;

		[NonSerialized]
		private MethodInfo patchMethod;

		private int methodToken;

		private string moduleGUID;

		public MethodInfo PatchMethod
		{
			get
			{
				if ((object)patchMethod == null)
				{
					Module module = (from a in AppDomain.CurrentDomain.GetAssemblies()
						where !a.FullName.StartsWith("Microsoft.VisualStudio")
						select a).SelectMany((Assembly a) => a.GetLoadedModules()).First((Module m) => m.ModuleVersionId.ToString() == moduleGUID);
					patchMethod = (MethodInfo)module.ResolveMethod(methodToken);
				}
				return patchMethod;
			}
			set
			{
				patchMethod = value;
				methodToken = patchMethod.MetadataToken;
				moduleGUID = patchMethod.Module.ModuleVersionId.ToString();
			}
		}

		public Patch(MethodInfo patch, int index, string owner, int priority, string[] before, string[] after, bool debug)
		{
			if (patch is DynamicMethod)
			{
				throw new Exception("Cannot directly reference dynamic method \"" + patch.FullDescription() + "\" in Harmony. Use a factory method instead that will return the dynamic method.");
			}
			this.index = index;
			this.owner = owner;
			this.priority = ((priority == -1) ? 400 : priority);
			this.before = before ?? new string[0];
			this.after = after ?? new string[0];
			this.debug = debug;
			PatchMethod = patch;
		}

		public Patch(MethodInfo patch, int index, string owner, int priority, string[] before, string[] after, bool debug, bool wrapTryCatch)
		{
			if (patch is DynamicMethod)
			{
				throw new Exception("Cannot directly reference dynamic method \"" + patch.FullDescription() + "\" in Harmony. Use a factory method instead that will return the dynamic method.");
			}
			this.index = index;
			this.owner = owner;
			this.priority = ((priority == -1) ? 400 : priority);
			this.before = before ?? new string[0];
			this.after = after ?? new string[0];
			this.debug = debug;
			this.wrapTryCatch = wrapTryCatch;
			PatchMethod = patch;
		}

		public Patch(MethodInfo patch, int index, string owner, int priority, string[] before, string[] after, bool debug, bool wrapTryCatch, string debugEmitPath)
		{
			if (patch is DynamicMethod)
			{
				throw new Exception("Cannot directly reference dynamic method \"" + patch.FullDescription() + "\" in Harmony. Use a factory method instead that will return the dynamic method.");
			}
			this.index = index;
			this.owner = owner;
			this.priority = ((priority == -1) ? 400 : priority);
			this.before = before ?? new string[0];
			this.after = after ?? new string[0];
			this.debug = debug;
			this.debugEmitPath = debugEmitPath;
			this.wrapTryCatch = wrapTryCatch;
			PatchMethod = patch;
		}

		public Patch(HarmonyMethod method, int index, string owner)
			: this(method.method, index, owner, method.priority, method.before, method.after, method.debug.GetValueOrDefault(), method.wrapTryCatch.GetValueOrDefault(), method.debugEmitPath)
		{
		}

		public MethodInfo GetMethod(MethodBase original)
		{
			MethodInfo methodInfo = PatchMethod;
			if ((object)methodInfo.ReturnType != typeof(DynamicMethod) && (object)methodInfo.ReturnType != typeof(MethodInfo))
			{
				return methodInfo;
			}
			if (!methodInfo.IsStatic)
			{
				return methodInfo;
			}
			ParameterInfo[] parameters = methodInfo.GetParameters();
			if (parameters.Length != 1)
			{
				return methodInfo;
			}
			if ((object)parameters[0].ParameterType != typeof(MethodBase))
			{
				return methodInfo;
			}
			return methodInfo.Invoke(null, new object[1] { original }) as MethodInfo;
		}

		public override bool Equals(object obj)
		{
			if (obj != null && obj is Patch)
			{
				return (object)PatchMethod == ((Patch)obj).PatchMethod;
			}
			return false;
		}

		public int CompareTo(object obj)
		{
			return PatchInfoSerialization.PriorityComparer(obj, index, priority);
		}

		public override int GetHashCode()
		{
			return PatchMethod.GetHashCode();
		}
	}
	public class PatchClassProcessor
	{
		private readonly Harmony instance;

		private readonly Type containerType;

		private readonly HarmonyMethod containerAttributes;

		private readonly Dictionary<Type, MethodInfo> auxilaryMethods;

		private readonly List<AttributePatch> patchMethods;

		private static readonly List<Type> auxilaryTypes = new List<Type>
		{
			typeof(HarmonyPrepare),
			typeof(HarmonyCleanup),
			typeof(HarmonyTargetMethod),
			typeof(HarmonyTargetMethods)
		};

		public PatchClassProcessor(Harmony instance, Type type)
			: this(instance, type, allowUnannotatedType: false)
		{
		}

		public PatchClassProcessor(Harmony instance, Type type, bool allowUnannotatedType)
		{
			if (instance == null)
			{
				throw new ArgumentNullException("instance");
			}
			if ((object)type == null)
			{
				throw new ArgumentNullException("type");
			}
			this.instance = instance;
			containerType = type;
			List<HarmonyMethod> fromType = HarmonyMethodExtensions.GetFromType(type);
			if (!allowUnannotatedType && (fromType == null || fromType.Count == 0))
			{
				return;
			}
			containerAttributes = HarmonyMethod.Merge(fromType);
			MethodType? methodType = containerAttributes.methodType;
			if (!methodType.HasValue)
			{
				containerAttributes.methodType = MethodType.Normal;
			}
			auxilaryMethods = new Dictionary<Type, MethodInfo>();
			foreach (Type auxilaryType in auxilaryTypes)
			{
				MethodInfo patchMethod = PatchTools.GetPatchMethod(containerType, auxilaryType.FullName);
				if ((object)patchMethod != null)
				{
					auxilaryMethods[auxilaryType] = patchMethod;
				}
			}
			patchMethods = PatchTools.GetPatchMethods(containerType, (object)containerAttributes.GetDeclaringType() != null);
			foreach (AttributePatch patchMethod2 in patchMethods)
			{
				MethodInfo method = patchMethod2.info.method;
				patchMethod2.info = containerAttributes.Merge(patchMethod2.info);
				patchMethod2.info.method = method;
			}
		}

		public List<MethodInfo> Patch()
		{
			if (containerAttributes == null)
			{
				return null;
			}
			Exception exception = null;
			if (!RunMethod<HarmonyPrepare, bool>(defaultIfNotExisting: true, defaultIfFailing: false, null, new object[0]))
			{
				RunMethod<HarmonyCleanup>(ref exception, new object[0]);
				ReportException(exception, null);
				return new List<MethodInfo>();
			}
			List<MethodInfo> result = new List<MethodInfo>();
			MethodBase lastOriginal = null;
			try
			{
				List<MethodBase> bulkMethods = GetBulkMethods();
				if (bulkMethods.Count == 1)
				{
					lastOriginal = bulkMethods[0];
				}
				ReversePatch(ref lastOriginal);
				result = ((bulkMethods.Count > 0) ? BulkPatch(bulkMethods, ref lastOriginal) : PatchWithAttributes(ref lastOriginal));
			}
			catch (Exception ex)
			{
				exception = ex;
			}
			RunMethod<HarmonyCleanup>(ref exception, new object[1] { exception });
			ReportException(exception, lastOriginal);
			return result;
		}

		private void ReversePatch(ref MethodBase lastOriginal)
		{
			for (int i = 0; i < patchMethods.Count; i++)
			{
				AttributePatch attributePatch = patchMethods[i];
				if (attributePatch.type == HarmonyPatchType.ReversePatch)
				{
					MethodBase originalMethod = attributePatch.info.GetOriginalMethod();
					if ((object)originalMethod != null)
					{
						lastOriginal = originalMethod;
					}
					ReversePatcher reversePatcher = instance.CreateReversePatcher(lastOriginal, attributePatch.info);
					lock (PatchProcessor.locker)
					{
						reversePatcher.Patch();
					}
				}
			}
		}

		private List<MethodInfo> BulkPatch(List<MethodBase> originals, ref MethodBase lastOriginal)
		{
			PatchJobs<MethodInfo> patchJobs = new PatchJobs<MethodInfo>();
			for (int i = 0; i < originals.Count; i++)
			{
				lastOriginal = originals[i];
				PatchJobs<MethodInfo>.Job job = patchJobs.GetJob(lastOriginal);
				foreach (AttributePatch patchMethod in patchMethods)
				{
					string text = "You cannot combine TargetMethod, TargetMethods or [HarmonyPatchAll] with individual annotations";
					HarmonyMethod info = patchMethod.info;
					if (info.methodName != null)
					{
						throw new ArgumentException(text + " [" + info.methodName + "]");
					}
					if (info.methodType.HasValue && info.methodType.Value != 0)
					{
						throw new ArgumentException($"{text} [{info.methodType}]");
					}
					if (info.argumentTypes != null)
					{
						throw new ArgumentException(text + " [" + info.argumentTypes.Description() + "]");
					}
					job.AddPatch(patchMethod);
				}
			}
			foreach (PatchJobs<MethodInfo>.Job job2 in patchJobs.GetJobs())
			{
				lastOriginal = job2.original;
				ProcessPatchJob(job2);
			}
			return patchJobs.GetReplacements();
		}

		private List<MethodInfo> PatchWithAttributes(ref MethodBase lastOriginal)
		{
			PatchJobs<MethodInfo> patchJobs = new PatchJobs<MethodInfo>();
			foreach (AttributePatch patchMethod in patchMethods)
			{
				lastOriginal = patchMethod.info.GetOriginalMethod();
				if ((object)lastOriginal == null)
				{
					throw new ArgumentException("Undefined target method for patch method " + patchMethod.info.method.FullDescription());
				}
				patchJobs.GetJob(lastOriginal).AddPatch(patchMethod);
			}
			foreach (PatchJob

core/0Harmony20.dll

Decompiled 11 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Linq.Expressions;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Security;
using System.Security.Cryptography;
using System.Security.Permissions;
using System.Text;
using HarmonyLib.Internal;
using HarmonyLib.Internal.Patching;
using HarmonyLib.Internal.Util;
using HarmonyLib.Tools;
using HarmonyXInterop;
using JetBrains.Annotations;
using Mono.Cecil;
using Mono.Cecil.Cil;
using Mono.Collections.Generic;
using MonoMod.Cil;
using MonoMod.RuntimeDetour;
using MonoMod.Utils;
using MonoMod.Utils.Cil;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("HarmonyX2Interop")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("HarmonyX2Interop")]
[assembly: AssemblyCopyright("Copyright ©  2020")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("69F6541D-A0F5-419D-B0EE-F5017F1D34F3")]
[assembly: AssemblyFileVersion("2.0.0.0")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("2.0.0.0")]
[module: UnverifiableCode]
namespace JetBrains.Annotations
{
	[AttributeUsage(AttributeTargets.All)]
	internal sealed class UsedImplicitlyAttribute : Attribute
	{
		public ImplicitUseKindFlags UseKindFlags { get; }

		public ImplicitUseTargetFlags TargetFlags { get; }

		public UsedImplicitlyAttribute()
			: this(ImplicitUseKindFlags.Default, ImplicitUseTargetFlags.Default)
		{
		}

		public UsedImplicitlyAttribute(ImplicitUseKindFlags useKindFlags)
			: this(useKindFlags, ImplicitUseTargetFlags.Default)
		{
		}

		public UsedImplicitlyAttribute(ImplicitUseTargetFlags targetFlags)
			: this(ImplicitUseKindFlags.Default, targetFlags)
		{
		}

		public UsedImplicitlyAttribute(ImplicitUseKindFlags useKindFlags, ImplicitUseTargetFlags targetFlags)
		{
			UseKindFlags = useKindFlags;
			TargetFlags = targetFlags;
		}
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Parameter | AttributeTargets.GenericParameter)]
	internal sealed class MeansImplicitUseAttribute : Attribute
	{
		[UsedImplicitly]
		public ImplicitUseKindFlags UseKindFlags { get; }

		[UsedImplicitly]
		public ImplicitUseTargetFlags TargetFlags { get; }

		public MeansImplicitUseAttribute()
			: this(ImplicitUseKindFlags.Default, ImplicitUseTargetFlags.Default)
		{
		}

		public MeansImplicitUseAttribute(ImplicitUseKindFlags useKindFlags)
			: this(useKindFlags, ImplicitUseTargetFlags.Default)
		{
		}

		public MeansImplicitUseAttribute(ImplicitUseTargetFlags targetFlags)
			: this(ImplicitUseKindFlags.Default, targetFlags)
		{
		}

		public MeansImplicitUseAttribute(ImplicitUseKindFlags useKindFlags, ImplicitUseTargetFlags targetFlags)
		{
			UseKindFlags = useKindFlags;
			TargetFlags = targetFlags;
		}
	}
	[Flags]
	internal enum ImplicitUseKindFlags
	{
		Default = 7,
		Access = 1,
		Assign = 2,
		InstantiatedWithFixedConstructorSignature = 4,
		InstantiatedNoFixedConstructorSignature = 8
	}
	[Flags]
	internal enum ImplicitUseTargetFlags
	{
		Default = 1,
		Itself = 1,
		Members = 2,
		WithInheritors = 4,
		WithMembers = 3
	}
}
namespace HarmonyLib
{
	public static class Priority
	{
		public const int Last = 0;

		public const int VeryLow = 100;

		public const int Low = 200;

		public const int LowerThanNormal = 300;

		public const int Normal = 400;

		public const int HigherThanNormal = 500;

		public const int High = 600;

		public const int VeryHigh = 700;

		public const int First = 800;
	}
	public enum MethodType
	{
		Normal,
		Getter,
		Setter,
		Constructor,
		StaticConstructor
	}
	public enum ArgumentType
	{
		Normal,
		Ref,
		Out,
		Pointer
	}
	public enum HarmonyPatchType
	{
		All,
		Prefix,
		Postfix,
		Transpiler,
		Finalizer,
		ReversePatch
	}
	public enum HarmonyReversePatchType
	{
		Original,
		Snapshot
	}
	[MeansImplicitUse]
	public class HarmonyAttribute : Attribute
	{
		public HarmonyMethod info = new HarmonyMethod();
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Method, AllowMultiple = true)]
	public class HarmonyPatch : HarmonyAttribute
	{
		public HarmonyPatch()
		{
		}

		public HarmonyPatch(Type declaringType)
		{
			info.declaringType = declaringType;
		}

		public HarmonyPatch(Type declaringType, Type[] argumentTypes)
		{
			info.declaringType = declaringType;
			info.argumentTypes = argumentTypes;
		}

		public HarmonyPatch(Type declaringType, string methodName)
		{
			info.declaringType = declaringType;
			info.methodName = methodName;
		}

		public HarmonyPatch(Type declaringType, string methodName, params Type[] argumentTypes)
		{
			info.declaringType = declaringType;
			info.methodName = methodName;
			info.argumentTypes = argumentTypes;
		}

		public HarmonyPatch(Type declaringType, string methodName, Type[] argumentTypes, ArgumentType[] argumentVariations)
		{
			info.declaringType = declaringType;
			info.methodName = methodName;
			ParseSpecialArguments(argumentTypes, argumentVariations);
		}

		public HarmonyPatch(Type declaringType, MethodType methodType)
		{
			info.declaringType = declaringType;
			info.methodType = methodType;
		}

		public HarmonyPatch(Type declaringType, MethodType methodType, params Type[] argumentTypes)
		{
			info.declaringType = declaringType;
			info.methodType = methodType;
			info.argumentTypes = argumentTypes;
		}

		public HarmonyPatch(Type declaringType, MethodType methodType, Type[] argumentTypes, ArgumentType[] argumentVariations)
		{
			info.declaringType = declaringType;
			info.methodType = methodType;
			ParseSpecialArguments(argumentTypes, argumentVariations);
		}

		public HarmonyPatch(Type declaringType, string methodName, MethodType methodType)
		{
			info.declaringType = declaringType;
			info.methodName = methodName;
			info.methodType = methodType;
		}

		public HarmonyPatch(string methodName)
		{
			info.methodName = methodName;
		}

		public HarmonyPatch(string methodName, params Type[] argumentTypes)
		{
			info.methodName = methodName;
			info.argumentTypes = argumentTypes;
		}

		public HarmonyPatch(string methodName, Type[] argumentTypes, ArgumentType[] argumentVariations)
		{
			info.methodName = methodName;
			ParseSpecialArguments(argumentTypes, argumentVariations);
		}

		public HarmonyPatch(string methodName, MethodType methodType)
		{
			info.methodName = methodName;
			info.methodType = methodType;
		}

		public HarmonyPatch(MethodType methodType)
		{
			info.methodType = methodType;
		}

		public HarmonyPatch(MethodType methodType, params Type[] argumentTypes)
		{
			info.methodType = methodType;
			info.argumentTypes = argumentTypes;
		}

		public HarmonyPatch(MethodType methodType, Type[] argumentTypes, ArgumentType[] argumentVariations)
		{
			info.methodType = methodType;
			ParseSpecialArguments(argumentTypes, argumentVariations);
		}

		public HarmonyPatch(Type[] argumentTypes)
		{
			info.argumentTypes = argumentTypes;
		}

		public HarmonyPatch(Type[] argumentTypes, ArgumentType[] argumentVariations)
		{
			ParseSpecialArguments(argumentTypes, argumentVariations);
		}

		private void ParseSpecialArguments(Type[] argumentTypes, ArgumentType[] argumentVariations)
		{
			if (argumentVariations == null || argumentVariations.Length == 0)
			{
				info.argumentTypes = argumentTypes;
				return;
			}
			if (argumentTypes.Length < argumentVariations.Length)
			{
				throw new ArgumentException("argumentVariations contains more elements than argumentTypes", "argumentVariations");
			}
			List<Type> list = new List<Type>();
			for (int i = 0; i < argumentTypes.Length; i++)
			{
				Type type = argumentTypes[i];
				switch (argumentVariations[i])
				{
				case ArgumentType.Ref:
				case ArgumentType.Out:
					type = type.MakeByRefType();
					break;
				case ArgumentType.Pointer:
					type = type.MakePointerType();
					break;
				}
				list.Add(type);
			}
			info.argumentTypes = list.ToArray();
		}
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Method, AllowMultiple = true)]
	public class HarmonyReversePatch : HarmonyAttribute
	{
		public HarmonyReversePatch(HarmonyReversePatchType type = HarmonyReversePatchType.Original)
		{
			info.reversePatchType = type;
		}
	}
	[AttributeUsage(AttributeTargets.Class)]
	public class HarmonyPatchAll : HarmonyAttribute
	{
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Method)]
	public class HarmonyPriority : HarmonyAttribute
	{
		public HarmonyPriority(int priority)
		{
			info.priority = priority;
		}
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Method)]
	public class HarmonyBefore : HarmonyAttribute
	{
		public HarmonyBefore(params string[] before)
		{
			info.before = before;
		}
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Method)]
	public class HarmonyAfter : HarmonyAttribute
	{
		public HarmonyAfter(params string[] after)
		{
			info.after = after;
		}
	}
	[AttributeUsage(AttributeTargets.Method)]
	public class HarmonyPrepare : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Method)]
	public class HarmonyCleanup : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Method)]
	public class HarmonyTargetMethod : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Method)]
	public class HarmonyTargetMethods : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Method)]
	public class HarmonyPrefix : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Method)]
	public class HarmonyPostfix : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Method)]
	public class HarmonyTranspiler : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Method)]
	public class HarmonyFinalizer : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Method | AttributeTargets.Parameter, AllowMultiple = true)]
	public class HarmonyArgument : Attribute
	{
		public string OriginalName { get; private set; }

		public int Index { get; private set; }

		public string NewName { get; private set; }

		public HarmonyArgument(string originalName)
			: this(originalName, null)
		{
		}

		public HarmonyArgument(int index)
			: this(index, null)
		{
		}

		public HarmonyArgument(string originalName, string newName)
		{
			OriginalName = originalName;
			Index = -1;
			NewName = newName;
		}

		public HarmonyArgument(int index, string name)
		{
			OriginalName = null;
			Index = index;
			NewName = name;
		}
	}
	[AttributeUsage(AttributeTargets.Method)]
	public class ParameterByRefAttribute : Attribute
	{
		public int[] ParameterIndices { get; }

		public ParameterByRefAttribute(params int[] parameterIndices)
		{
			ParameterIndices = parameterIndices;
		}
	}
	public class InvalidHarmonyPatchArgumentException : Exception
	{
		public MethodBase Original { get; }

		public MethodInfo Patch { get; }

		public override string Message => "(" + Extensions.GetID((MethodBase)Patch, (string)null, (string)null, true, false, false) + "): " + base.Message;

		public InvalidHarmonyPatchArgumentException(string message, MethodBase original, MethodInfo patch)
			: base(message)
		{
			Original = original;
			Patch = patch;
		}
	}
	public class MemberNotFoundException : Exception
	{
		public MemberNotFoundException(string message)
			: base(message)
		{
		}
	}
	public class Harmony
	{
		[Obsolete("No longer used, subscribe to Logger.LogChannel.Info")]
		public static bool DEBUG;

		[Obsolete("Not supported by HarmonyX", true)]
		public static bool SELF_PATCHING;

		public string Id { get; private set; }

		public Harmony(string id)
		{
			if (string.IsNullOrEmpty(id))
			{
				throw new ArgumentException("id cannot be null or empty");
			}
			Logger.Log(Logger.LogChannel.Info, delegate
			{
				Assembly assembly = typeof(Harmony).Assembly;
				Version version = assembly.GetName().Version;
				string text = assembly.Location;
				if (string.IsNullOrEmpty(text))
				{
					text = new Uri(assembly.CodeBase).LocalPath;
				}
				MethodBase outsideCaller = AccessTools.GetOutsideCaller();
				Assembly assembly2 = outsideCaller.DeclaringType?.Assembly;
				string text2 = assembly2?.Location;
				if (string.IsNullOrEmpty(text2))
				{
					text2 = (((object)assembly2 != null) ? new Uri(assembly2.CodeBase).LocalPath : string.Empty);
				}
				return $"Created Harmony instance id={id}, version={version}, location={text} - Started from {Extensions.GetID(outsideCaller, (string)null, (string)null, true, false, false)} location={text2}";
			});
			Id = id;
		}

		public void PatchAll()
		{
			Assembly assembly = new StackTrace().GetFrame(1).GetMethod().ReflectedType.Assembly;
			PatchAll(assembly);
		}

		public PatchProcessor ProcessorForAnnotatedClass(Type type)
		{
			List<HarmonyMethod> fromType = HarmonyMethodExtensions.GetFromType(type);
			if (fromType != null && fromType.Any())
			{
				HarmonyMethod attributes = HarmonyMethod.Merge(fromType);
				return new PatchProcessor(this, type, attributes);
			}
			return null;
		}

		public void PatchAll(Assembly assembly)
		{
			if ((object)assembly == null)
			{
				throw new ArgumentNullException("assembly");
			}
			List<PatchProcessor> list = (from x in assembly.GetTypes().Select(ProcessorForAnnotatedClass)
				where x != null
				select x).ToList();
			foreach (PatchProcessor item in list)
			{
				item.Patch();
			}
			if (list.Count == 0)
			{
				Logger.Log(Logger.LogChannel.Warn, () => "Could not find any valid Harmony patches inside of assembly " + assembly.FullName);
			}
		}

		public DynamicMethod Patch(MethodBase original, HarmonyMethod prefix = null, HarmonyMethod postfix = null, HarmonyMethod transpiler = null, HarmonyMethod finalizer = null)
		{
			PatchProcessor patchProcessor = new PatchProcessor(this, original);
			patchProcessor.AddPrefix(prefix);
			patchProcessor.AddPostfix(postfix);
			patchProcessor.AddTranspiler(transpiler);
			patchProcessor.AddFinalizer(finalizer);
			return patchProcessor.Patch().FirstOrDefault();
		}

		public MethodInfo ReversePatch(MethodBase original, HarmonyMethod standin, MethodInfo transpiler = null)
		{
			return null;
		}

		public ReversePatcher CreateReversePatcher(MethodBase original, MethodInfo standin)
		{
			return new ReversePatcher(this, original, standin);
		}

		public void UnpatchAll(string harmonyID = null)
		{
			foreach (MethodBase item in GetAllPatchedMethods().ToList())
			{
				Patches patchInfo = GetPatchInfo(item);
				UnpatchAllId(item, patchInfo.Prefixes);
				UnpatchAllId(item, patchInfo.Postfixes);
				UnpatchAllId(item, patchInfo.Transpilers);
				UnpatchAllId(item, patchInfo.Finalizers);
			}
			void UnpatchAllId(MethodBase original, IEnumerable<Patch> patches)
			{
				foreach (Patch patch in patches)
				{
					if (harmonyID == null || patch.owner == harmonyID)
					{
						Unpatch(original, patch.patch);
					}
				}
			}
		}

		public void Unpatch(MethodBase original, HarmonyPatchType type, string harmonyID = null)
		{
			new PatchProcessor(this, original).Unpatch(type, harmonyID);
		}

		public void Unpatch(MethodBase original, MethodInfo patch)
		{
			new PatchProcessor(this, original).Unpatch(patch);
		}

		public static bool HasAnyPatches(string harmonyID)
		{
			return GetAllPatchedMethods().Select(GetPatchInfo).Any((Patches info) => info.Owners.Contains(harmonyID));
		}

		public static Patches GetPatchInfo(MethodBase method)
		{
			return PatchProcessor.GetPatchInfo(method);
		}

		public IEnumerable<MethodBase> GetPatchedMethods()
		{
			return from original in GetAllPatchedMethods()
				where GetPatchInfo(original).Owners.Contains(Id)
				select original;
		}

		public static IEnumerable<MethodBase> GetAllPatchedMethods()
		{
			return GlobalPatchState.GetPatchedMethods();
		}

		public static Dictionary<string, Version> VersionInfo(out Version currentVersion)
		{
			return PatchProcessor.VersionInfo(out currentVersion);
		}

		public void PatchAll(Type type)
		{
			if ((object)type == null)
			{
				throw new ArgumentNullException("type");
			}
			MethodInfo[] methods = type.GetMethods(BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic);
			foreach (MethodInfo methodInfo in methods)
			{
				List<HarmonyMethod> fromMethod = HarmonyMethodExtensions.GetFromMethod(methodInfo);
				if (fromMethod != null && fromMethod.Any())
				{
					object[] customAttributes = methodInfo.GetCustomAttributes(inherit: true);
					HarmonyMethod combinedInfo = HarmonyMethod.Merge(fromMethod);
					List<HarmonyMethod> list = fromMethod.Where(IsMethodComplete).ToList();
					if (fromMethod.All((HarmonyMethod x) => (object)x.declaringType != combinedInfo.declaringType && x.methodName != combinedInfo.methodName))
					{
						list.Add(combinedInfo);
					}
					List<MethodBase> list2 = new List<MethodBase>();
					foreach (HarmonyMethod item in list)
					{
						foreach (int item2 in customAttributes.OfType<ParameterByRefAttribute>().SelectMany((ParameterByRefAttribute x) => x.ParameterIndices))
						{
							if (!item.argumentTypes[item2].IsByRef)
							{
								item.argumentTypes[item2] = item.argumentTypes[item2].MakeByRefType();
							}
						}
						if (!item.methodType.HasValue)
						{
							item.methodType = MethodType.Normal;
						}
						if ((object)item.method == null)
						{
							item.method = methodInfo;
						}
						MethodBase originalMethod = PatchProcessor.GetOriginalMethod(item);
						if ((object)originalMethod != null)
						{
							list2.Add(originalMethod);
						}
					}
					PatchProcessor patchProcessor = new PatchProcessor(this);
					foreach (MethodBase item3 in list2)
					{
						patchProcessor.AddOriginal(item3);
					}
					if (customAttributes.Any((object x) => x is HarmonyPrefix))
					{
						patchProcessor.AddPrefix(new HarmonyMethod(methodInfo));
					}
					if (customAttributes.Any((object x) => x is HarmonyTranspiler))
					{
						patchProcessor.AddTranspiler(new HarmonyMethod(methodInfo));
					}
					if (customAttributes.Any((object x) => x is HarmonyPostfix))
					{
						patchProcessor.AddPostfix(new HarmonyMethod(methodInfo));
					}
					if (customAttributes.Any((object x) => x is HarmonyFinalizer))
					{
						patchProcessor.AddFinalizer(new HarmonyMethod(methodInfo));
					}
					patchProcessor.Patch();
				}
				else if ((Logger.ChannelFilter & Logger.LogChannel.Warn) != 0 && methodInfo.GetCustomAttributes(typeof(HarmonyAttribute), inherit: true).Any())
				{
					Logger.LogText(Logger.LogChannel.Warn, "Method " + methodInfo.FullDescription() + " has an invalid combination of Harmony attributes and will be ignored");
				}
			}
			static bool IsMethodComplete(HarmonyMethod m)
			{
				if ((object)m.declaringType != null)
				{
					if (m.methodName == null && m.methodType != MethodType.Constructor)
					{
						return m.methodType == MethodType.StaticConstructor;
					}
					return true;
				}
				return false;
			}
		}

		public static Harmony CreateAndPatchAll(Type type, string harmonyInstanceId = null)
		{
			Harmony harmony = new Harmony(harmonyInstanceId ?? $"harmony-auto-{Guid.NewGuid()}");
			harmony.PatchAll(type);
			return harmony;
		}

		public static Harmony CreateAndPatchAll(Assembly assembly, string harmonyInstanceId = null)
		{
			Harmony harmony = new Harmony(harmonyInstanceId ?? $"harmony-auto-{Guid.NewGuid()}");
			harmony.PatchAll(assembly);
			return harmony;
		}
	}
	public class HarmonyMethod
	{
		public MethodInfo method;

		public Type declaringType;

		public string methodName;

		public MethodType? methodType;

		public Type[] argumentTypes;

		public int priority = -1;

		public string[] before;

		public string[] after;

		public HarmonyReversePatchType? reversePatchType;

		public HarmonyMethod()
		{
		}

		private void ImportMethod(MethodInfo theMethod)
		{
			method = theMethod;
			if ((object)method != null)
			{
				List<HarmonyMethod> fromMethod = HarmonyMethodExtensions.GetFromMethod(method);
				if (fromMethod != null)
				{
					Merge(fromMethod).CopyTo(this);
				}
			}
		}

		public HarmonyMethod(MethodInfo method)
		{
			if ((object)method == null)
			{
				throw new ArgumentNullException("method");
			}
			ImportMethod(method);
		}

		public HarmonyMethod(Type type, string name, Type[] parameters = null)
		{
			MethodInfo methodInfo = AccessTools.Method(type, name, parameters);
			if ((object)methodInfo == null)
			{
				throw new ArgumentException($"Cannot not find method for type {type} and name {name} and parameters {parameters?.Description()}");
			}
			ImportMethod(methodInfo);
		}

		public static List<string> HarmonyFields()
		{
			return (from s in AccessTools.GetFieldNames(typeof(HarmonyMethod))
				where s != "method"
				select s).ToList();
		}

		public static HarmonyMethod Merge(List<HarmonyMethod> attributes)
		{
			HarmonyMethod harmonyMethod = new HarmonyMethod();
			if (attributes == null)
			{
				return harmonyMethod;
			}
			Traverse resultTrv = Traverse.Create(harmonyMethod);
			attributes.ForEach(delegate(HarmonyMethod attribute)
			{
				Traverse trv = Traverse.Create(attribute);
				HarmonyFields().ForEach(delegate(string f)
				{
					object value = trv.Field(f).GetValue();
					if (value != null)
					{
						HarmonyMethodExtensions.SetValue(resultTrv, f, value);
					}
				});
			});
			return harmonyMethod;
		}

		public override string ToString()
		{
			string result = "HarmonyMethod[";
			Traverse trv = Traverse.Create(this);
			HarmonyFields().ForEach(delegate(string f)
			{
				result += $"{f}{'='}{trv.Field(f).GetValue()}";
			});
			return result + "]";
		}
	}
	public static class HarmonyMethodExtensions
	{
		internal static void SetValue(Traverse trv, string name, object val)
		{
			if (val != null)
			{
				Traverse traverse = trv.Field(name);
				if (name == "methodType" || name == "reversePatchType")
				{
					val = Enum.ToObject(Nullable.GetUnderlyingType(traverse.GetValueType()), (int)val);
				}
				traverse.SetValue(val);
			}
		}

		public static void CopyTo(this HarmonyMethod from, HarmonyMethod to)
		{
			if (to == null)
			{
				return;
			}
			Traverse fromTrv = Traverse.Create(from);
			Traverse toTrv = Traverse.Create(to);
			HarmonyMethod.HarmonyFields().ForEach(delegate(string f)
			{
				object value = fromTrv.Field(f).GetValue();
				if (value != null)
				{
					SetValue(toTrv, f, value);
				}
			});
		}

		public static HarmonyMethod Clone(this HarmonyMethod original)
		{
			HarmonyMethod harmonyMethod = new HarmonyMethod();
			original.CopyTo(harmonyMethod);
			return harmonyMethod;
		}

		public static HarmonyMethod Merge(this HarmonyMethod master, HarmonyMethod detail)
		{
			if (detail == null)
			{
				return master;
			}
			HarmonyMethod harmonyMethod = new HarmonyMethod();
			Traverse resultTrv = Traverse.Create(harmonyMethod);
			Traverse masterTrv = Traverse.Create(master);
			Traverse detailTrv = Traverse.Create(detail);
			HarmonyMethod.HarmonyFields().ForEach(delegate(string f)
			{
				object value = masterTrv.Field(f).GetValue();
				object value2 = detailTrv.Field(f).GetValue();
				SetValue(resultTrv, f, value2 ?? value);
			});
			return harmonyMethod;
		}

		private static HarmonyMethod GetHarmonyMethodInfo(object attribute)
		{
			FieldInfo field = attribute.GetType().GetField("info", AccessTools.all);
			if ((object)field == null)
			{
				return null;
			}
			if (field.FieldType.Name != "HarmonyMethod")
			{
				return null;
			}
			return AccessTools.MakeDeepCopy<HarmonyMethod>(field.GetValue(attribute));
		}

		public static List<HarmonyMethod> GetFromType(Type type)
		{
			if ((object)type == null)
			{
				throw new ArgumentNullException("type");
			}
			return (from attr in type.GetCustomAttributes(inherit: true)
				select GetHarmonyMethodInfo(attr) into info
				where info != null
				select info).ToList();
		}

		public static HarmonyMethod GetMergedFromType(Type type)
		{
			return HarmonyMethod.Merge(GetFromType(type));
		}

		public static HarmonyMethod GetMergedFromMethod(MethodBase method)
		{
			return HarmonyMethod.Merge(GetFromMethod(method));
		}

		public static List<HarmonyMethod> GetFromMethod(MethodBase method)
		{
			return (from attr in method.GetCustomAttributes(inherit: true)
				select GetHarmonyMethodInfo(attr) into info
				where info != null
				select info).ToList();
		}
	}
	[Obsolete("Exists for legacy support", true)]
	internal static class HarmonySharedState
	{
		[Obsolete("Exists for legacy support", true)]
		public static PatchInfo GetPatchInfo(MethodBase method)
		{
			return method.ToPatchInfo();
		}

		[Obsolete("Exists for legacy support", true)]
		public static IEnumerable<MethodBase> GetPatchedMethods()
		{
			return GlobalPatchState.GetPatchedMethods();
		}

		[Obsolete("Exists for legacy support", true)]
		public static void UpdatePatchInfo(MethodBase methodBase, PatchInfo patchInfo)
		{
		}
	}
	[Obsolete("Exists for legacy support", true)]
	internal static class PatchFunctions
	{
		[Obsolete("Exists for legacy support", true)]
		public static DynamicMethod UpdateWrapper(MethodBase original, PatchInfo info, string id)
		{
			original.GetMethodPatcher().Apply();
			return null;
		}
	}
	public class PatchInfo
	{
		public Patch[] prefixes;

		public Patch[] postfixes;

		public Patch[] transpilers;

		public Patch[] finalizers;

		public PatchInfo()
		{
			prefixes = new Patch[0];
			postfixes = new Patch[0];
			transpilers = new Patch[0];
			finalizers = new Patch[0];
		}

		private void AddPatch(ref Patch[] list, string owner, HarmonyMethod info)
		{
			if ((object)info?.method != null)
			{
				int priority = ((info.priority == -1) ? 400 : info.priority);
				string[] before = info.before ?? new string[0];
				string[] after = info.after ?? new string[0];
				AddPatch(ref list, info.method, owner, priority, before, after);
			}
		}

		private void AddPatch(ref Patch[] list, MethodInfo patch, string owner, int priority, string[] before, string[] after)
		{
			List<Patch> list2 = list.ToList();
			list2.Add(new Patch(patch, prefixes.Count() + 1, owner, priority, before, after));
			list = list2.ToArray();
		}

		private void RemovePatch(ref Patch[] list, string owner)
		{
			if (owner == "*")
			{
				list = new Patch[0];
				return;
			}
			list = list.Where((Patch patch) => patch.owner != owner).ToArray();
		}

		public void AddPrefix(MethodInfo patch, string owner, int priority, string[] before, string[] after)
		{
			AddPatch(ref prefixes, patch, owner, priority, before, after);
		}

		public void AddPrefix(string owner, HarmonyMethod info)
		{
			AddPatch(ref prefixes, owner, info);
		}

		public void RemovePrefix(string owner)
		{
			RemovePatch(ref prefixes, owner);
		}

		public void AddPostfix(MethodInfo patch, string owner, int priority, string[] before, string[] after)
		{
			AddPatch(ref postfixes, patch, owner, priority, before, after);
		}

		public void AddPostfix(string owner, HarmonyMethod info)
		{
			AddPatch(ref postfixes, owner, info);
		}

		public void RemovePostfix(string owner)
		{
			RemovePatch(ref postfixes, owner);
		}

		public void AddTranspiler(MethodInfo patch, string owner, int priority, string[] before, string[] after)
		{
			AddPatch(ref transpilers, patch, owner, priority, before, after);
		}

		public void AddTranspiler(string owner, HarmonyMethod info)
		{
			AddPatch(ref transpilers, owner, info);
		}

		public void RemoveTranspiler(string owner)
		{
			RemovePatch(ref transpilers, owner);
		}

		public void AddFinalizer(MethodInfo patch, string owner, int priority, string[] before, string[] after)
		{
			AddPatch(ref finalizers, patch, owner, priority, before, after);
		}

		public void AddFinalizer(string owner, HarmonyMethod info)
		{
			AddPatch(ref finalizers, owner, info);
		}

		public void RemoveFinalizer(string owner)
		{
			RemovePatch(ref finalizers, owner);
		}

		public void RemovePatch(MethodInfo patch)
		{
			lock (this)
			{
				prefixes = prefixes.Where((Patch p) => (object)p.patch != patch).ToArray();
				postfixes = postfixes.Where((Patch p) => (object)p.patch != patch).ToArray();
				transpilers = transpilers.Where((Patch p) => (object)p.patch != patch).ToArray();
				finalizers = finalizers.Where((Patch p) => (object)p.patch != patch).ToArray();
			}
		}
	}
	public class Patch : IComparable
	{
		public readonly int index;

		public readonly string owner;

		public readonly int priority;

		public readonly string[] before;

		public readonly string[] after;

		public MethodInfo patch;

		public MethodInfo PatchMethod
		{
			get
			{
				return patch;
			}
			set
			{
				patch = value;
			}
		}

		public Patch(MethodInfo patch, int index, string owner, int priority, string[] before, string[] after)
		{
			if (patch is DynamicMethod)
			{
				throw new ArgumentException("Cannot directly reference dynamic method \"" + Extensions.GetID((MethodBase)patch, (string)null, (string)null, true, false, false) + "\" in Harmony. Use a factory method instead that will return the dynamic method.", "patch");
			}
			this.index = index;
			this.owner = owner;
			this.priority = priority;
			this.before = before;
			this.after = after;
			this.patch = patch;
		}

		public MethodInfo GetMethod(MethodBase original)
		{
			if ((object)patch.ReturnType != typeof(DynamicMethod) && (object)patch.ReturnType != typeof(MethodInfo))
			{
				return patch;
			}
			if (!patch.IsStatic)
			{
				return patch;
			}
			ParameterInfo[] parameters = patch.GetParameters();
			if (parameters.Count() != 1)
			{
				return patch;
			}
			if ((object)parameters[0].ParameterType != typeof(MethodBase))
			{
				return patch;
			}
			return patch.Invoke(null, new object[1] { original }) as MethodInfo;
		}

		public override bool Equals(object obj)
		{
			if (obj is Patch patch)
			{
				return (object)this.patch == patch.patch;
			}
			return false;
		}

		public int CompareTo(object obj)
		{
			if (!(obj is Patch patch))
			{
				return 0;
			}
			int num;
			if (patch.priority != priority)
			{
				num = priority;
				return -num.CompareTo(patch.priority);
			}
			num = index;
			return num.CompareTo(patch.index);
		}

		public override int GetHashCode()
		{
			return patch.GetHashCode();
		}
	}
	public class Patches
	{
		public readonly ReadOnlyCollection<Patch> Prefixes;

		public readonly ReadOnlyCollection<Patch> Postfixes;

		public readonly ReadOnlyCollection<Patch> Transpilers;

		public readonly ReadOnlyCollection<Patch> Finalizers;

		public ReadOnlyCollection<string> Owners
		{
			get
			{
				HashSet<string> hashSet = new HashSet<string>();
				hashSet.UnionWith(Prefixes.Select((Patch p) => p.owner));
				hashSet.UnionWith(Postfixes.Select((Patch p) => p.owner));
				hashSet.UnionWith(Transpilers.Select((Patch p) => p.owner));
				hashSet.UnionWith(Finalizers.Select((Patch p) => p.owner));
				return hashSet.ToList().AsReadOnly();
			}
		}

		public Patches(Patch[] prefixes, Patch[] postfixes, Patch[] transpilers, Patch[] finalizers)
		{
			if (prefixes == null)
			{
				prefixes = new Patch[0];
			}
			if (postfixes == null)
			{
				postfixes = new Patch[0];
			}
			if (transpilers == null)
			{
				transpilers = new Patch[0];
			}
			if (finalizers == null)
			{
				finalizers = new Patch[0];
			}
			Prefixes = prefixes.ToList().AsReadOnly();
			Postfixes = postfixes.ToList().AsReadOnly();
			Transpilers = transpilers.ToList().AsReadOnly();
			Finalizers = finalizers.ToList().AsReadOnly();
		}
	}
	public class PatchProcessor
	{
		private readonly Harmony instance;

		private readonly Type container;

		private readonly HarmonyMethod containerAttributes;

		private readonly List<MethodBase> originals = new List<MethodBase>();

		private HarmonyMethod prefix;

		private HarmonyMethod postfix;

		private HarmonyMethod transpiler;

		private HarmonyMethod finalizer;

		public PatchProcessor(Harmony instance, MethodBase original = null)
		{
			this.instance = instance;
			if ((object)original != null)
			{
				originals.Add(original);
			}
		}

		public PatchProcessor(Harmony instance, Type type, HarmonyMethod attributes)
		{
			this.instance = instance;
			container = type;
			containerAttributes = attributes ?? new HarmonyMethod();
			prefix = containerAttributes.Clone();
			postfix = containerAttributes.Clone();
			transpiler = containerAttributes.Clone();
			finalizer = containerAttributes.Clone();
			PrepareType();
		}

		[Obsolete("Use other constructors and Add* methods")]
		public PatchProcessor(Harmony instance, List<MethodBase> originals, HarmonyMethod prefix = null, HarmonyMethod postfix = null, HarmonyMethod transpiler = null, HarmonyMethod finalizer = null)
		{
			this.instance = instance;
			this.originals = originals;
			this.prefix = prefix;
			this.postfix = postfix;
			this.transpiler = transpiler;
			this.finalizer = finalizer;
		}

		public PatchProcessor AddOriginal(MethodBase original)
		{
			if (!originals.Contains(original))
			{
				originals.Add(original);
			}
			return this;
		}

		public PatchProcessor SetOriginals(List<MethodBase> originals)
		{
			this.originals.Clear();
			this.originals.AddRange(originals);
			return this;
		}

		public PatchProcessor AddPrefix(HarmonyMethod prefix)
		{
			this.prefix = prefix;
			return this;
		}

		public PatchProcessor AddPrefix(MethodInfo fixMethod)
		{
			prefix = new HarmonyMethod(fixMethod);
			return this;
		}

		public PatchProcessor AddPostfix(HarmonyMethod postfix)
		{
			this.postfix = postfix;
			return this;
		}

		public PatchProcessor AddPostfix(MethodInfo fixMethod)
		{
			postfix = new HarmonyMethod(fixMethod);
			return this;
		}

		public PatchProcessor AddTranspiler(HarmonyMethod transpiler)
		{
			this.transpiler = transpiler;
			return this;
		}

		public PatchProcessor AddTranspiler(MethodInfo fixMethod)
		{
			transpiler = new HarmonyMethod(fixMethod);
			return this;
		}

		public PatchProcessor AddFinalizer(HarmonyMethod finalizer)
		{
			this.finalizer = finalizer;
			return this;
		}

		public PatchProcessor AddFinalizer(MethodInfo fixMethod)
		{
			finalizer = new HarmonyMethod(fixMethod);
			return this;
		}

		public static Patches GetPatchInfo(MethodBase method)
		{
			PatchInfo patchInfo = method.GetPatchInfo();
			if (patchInfo == null)
			{
				return null;
			}
			lock (patchInfo)
			{
				return new Patches(patchInfo.prefixes, patchInfo.postfixes, patchInfo.transpilers, patchInfo.finalizers);
			}
		}

		public static Dictionary<string, Version> VersionInfo(out Version currentVersion)
		{
			currentVersion = typeof(Harmony).Assembly.GetName().Version;
			Dictionary<string, Assembly> assemblies = new Dictionary<string, Assembly>();
			foreach (MethodBase allPatchedMethod in GetAllPatchedMethods())
			{
				Patches patchInfo = GetPatchInfo(allPatchedMethod);
				AddAssemblies(patchInfo.Prefixes);
				AddAssemblies(patchInfo.Postfixes);
				AddAssemblies(patchInfo.Transpilers);
				AddAssemblies(patchInfo.Finalizers);
			}
			Dictionary<string, Version> dictionary = new Dictionary<string, Version>();
			foreach (KeyValuePair<string, Assembly> item in assemblies)
			{
				AssemblyName assemblyName = item.Value.GetReferencedAssemblies().FirstOrDefault((AssemblyName a) => a.FullName.StartsWith("0Harmony, Version", StringComparison.Ordinal));
				if (assemblyName != null)
				{
					dictionary[item.Key] = assemblyName.Version;
				}
			}
			return dictionary;
			void AddAssemblies(IEnumerable<Patch> patches)
			{
				foreach (Patch patch in patches)
				{
					assemblies[patch.owner] = patch.patch.DeclaringType?.Assembly;
				}
			}
		}

		public static List<CodeInstruction> GetOriginalInstructions(MethodBase original, ILGenerator generator = null)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Expected O, but got Unknown
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			DynamicMethodDefinition val = new DynamicMethodDefinition(original);
			ILManipulator iLManipulator = new ILManipulator(val.Definition.Body);
			ILGenerator il = generator ?? ((ILGeneratorShim)new CecilILGenerator(val.GetILProcessor())).GetProxy();
			return iLManipulator.GetInstructions(il);
		}

		public static List<CodeInstruction> GetOriginalInstructions(MethodBase original, out ILGenerator generator)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Expected O, but got Unknown
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			DynamicMethodDefinition val = new DynamicMethodDefinition(original);
			ILManipulator iLManipulator = new ILManipulator(val.Definition.Body);
			generator = ((ILGeneratorShim)new CecilILGenerator(val.GetILProcessor())).GetProxy();
			return iLManipulator.GetInstructions(generator);
		}

		[Obsolete("Use GetAllPatchedMethods instead")]
		public static IEnumerable<MethodBase> AllPatchedMethods()
		{
			return GlobalPatchState.GetPatchedMethods();
		}

		public static IEnumerable<MethodBase> GetAllPatchedMethods()
		{
			return GlobalPatchState.GetPatchedMethods();
		}

		public List<DynamicMethod> Patch()
		{
			Stopwatch sw = null;
			Logger.Log(Logger.LogChannel.Info, delegate
			{
				sw = Stopwatch.StartNew();
				return "Patching " + instance.Id + "...";
			});
			List<DynamicMethod> result = new List<DynamicMethod>();
			foreach (MethodBase original in originals)
			{
				if ((object)original == null)
				{
					throw new NullReferenceException("Null method for " + instance.Id);
				}
				Logger.Log(Logger.LogChannel.Info, () => "Patching " + Extensions.GetID(original, (string)null, (string)null, true, false, false));
				bool individualPrepareResult = RunMethod<HarmonyPrepare, bool>(defaultIfNotExisting: true, new object[1] { original });
				Logger.Log(Logger.LogChannel.Info, () => $"HarmonyPrepare result: {individualPrepareResult}");
				if (individualPrepareResult)
				{
					PatchInfo patchInfo = original.ToPatchInfo();
					lock (patchInfo)
					{
						patchInfo.AddPrefix(instance.Id, prefix);
						patchInfo.AddPostfix(instance.Id, postfix);
						patchInfo.AddTranspiler(instance.Id, transpiler);
						patchInfo.AddFinalizer(instance.Id, finalizer);
					}
					original.GetMethodPatcher().Apply();
					RunMethod<HarmonyCleanup>(new object[1] { original });
				}
			}
			Logger.Log(Logger.LogChannel.Info, () => $"Patching {instance.Id} took {sw.ElapsedMilliseconds}ms");
			return result;
		}

		public PatchProcessor Unpatch(HarmonyPatchType type, string harmonyID)
		{
			foreach (MethodBase original in originals)
			{
				PatchInfo patchInfo = original.ToPatchInfo();
				lock (patchInfo)
				{
					if (type == HarmonyPatchType.All || type == HarmonyPatchType.Prefix)
					{
						patchInfo.RemovePrefix(harmonyID);
					}
					if (type == HarmonyPatchType.All || type == HarmonyPatchType.Postfix)
					{
						patchInfo.RemovePostfix(harmonyID);
					}
					if (type == HarmonyPatchType.All || type == HarmonyPatchType.Transpiler)
					{
						patchInfo.RemoveTranspiler(harmonyID);
					}
					if (type == HarmonyPatchType.All || type == HarmonyPatchType.Finalizer)
					{
						patchInfo.RemoveFinalizer(harmonyID);
					}
				}
				original.GetMethodPatcher().Apply();
			}
			return this;
		}

		public PatchProcessor Unpatch(MethodInfo patch)
		{
			foreach (MethodBase original in originals)
			{
				original.ToPatchInfo().RemovePatch(patch);
				original.GetMethodPatcher().Apply();
			}
			return this;
		}

		private void PrepareType()
		{
			if (!RunMethod<HarmonyPrepare, bool>(defaultIfNotExisting: true, new object[0]))
			{
				return;
			}
			MethodType? methodType = containerAttributes.methodType;
			if (!containerAttributes.methodType.HasValue)
			{
				containerAttributes.methodType = MethodType.Normal;
			}
			string reversePatchAttr = typeof(HarmonyReversePatch).FullName;
			foreach (MethodInfo item in (from m in container.GetMethods(AccessTools.all)
				where m.GetCustomAttributes(inherit: true).Any((object a) => a.GetType().FullName == reversePatchAttr)
				select m).ToList())
			{
				MethodBase originalMethod = GetOriginalMethod(containerAttributes.Merge(new HarmonyMethod(item)));
				instance.CreateReversePatcher(originalMethod, item).Patch();
			}
			IEnumerable<MethodBase> enumerable = RunMethod<HarmonyTargetMethods, IEnumerable<MethodBase>>(null, new object[0]);
			if (enumerable != null)
			{
				originals.Clear();
				originals.AddRange(enumerable);
			}
			else if (container.GetCustomAttributes(inherit: true).Any((object a) => a.GetType().FullName == typeof(HarmonyPatchAll).FullName))
			{
				Type declaringType = containerAttributes.declaringType;
				originals.AddRange(AccessTools.GetDeclaredConstructors(declaringType).Cast<MethodBase>());
				originals.AddRange(AccessTools.GetDeclaredMethods(declaringType).Cast<MethodBase>());
				List<PropertyInfo> declaredProperties = AccessTools.GetDeclaredProperties(declaringType);
				originals.AddRange((from prop in declaredProperties
					select prop.GetGetMethod(nonPublic: true) into method
					where (object)method != null
					select method).Cast<MethodBase>());
				originals.AddRange((from prop in declaredProperties
					select prop.GetSetMethod(nonPublic: true) into method
					where (object)method != null
					select method).Cast<MethodBase>());
			}
			else
			{
				MethodBase methodBase = RunMethod<HarmonyTargetMethod, MethodBase>(null, new object[0]) ?? GetOriginalMethod(containerAttributes);
				if ((object)methodBase == null)
				{
					string text = "(";
					text += $"declaringType={containerAttributes.declaringType}, ";
					text = text + "methodName =" + containerAttributes.methodName + ", ";
					text += $"methodType={methodType}, ";
					text = text + "argumentTypes=" + containerAttributes.argumentTypes.Description();
					text += ")";
					throw new ArgumentException("No target method specified for class " + container.FullName + " " + text);
				}
				originals.Add(methodBase);
			}
			GetPatches(container, out var methodInfo, out var methodInfo2, out var methodInfo3, out var methodInfo4);
			if (prefix != null)
			{
				prefix.method = methodInfo;
			}
			if (postfix != null)
			{
				postfix.method = methodInfo2;
			}
			if (transpiler != null)
			{
				transpiler.method = methodInfo3;
			}
			if (finalizer != null)
			{
				finalizer.method = methodInfo4;
			}
			if ((object)methodInfo != null)
			{
				if (!methodInfo.IsStatic)
				{
					throw new ArgumentException("Patch method " + Extensions.GetID((MethodBase)methodInfo, (string)null, (string)null, true, false, false) + " must be static");
				}
				List<HarmonyMethod> fromMethod = HarmonyMethodExtensions.GetFromMethod(methodInfo);
				containerAttributes.Merge(HarmonyMethod.Merge(fromMethod)).CopyTo(prefix);
			}
			if ((object)methodInfo2 != null)
			{
				if (!methodInfo2.IsStatic)
				{
					throw new ArgumentException("Patch method " + Extensions.GetID((MethodBase)methodInfo2, (string)null, (string)null, true, false, false) + " must be static");
				}
				List<HarmonyMethod> fromMethod2 = HarmonyMethodExtensions.GetFromMethod(methodInfo2);
				containerAttributes.Merge(HarmonyMethod.Merge(fromMethod2)).CopyTo(postfix);
			}
			if ((object)methodInfo3 != null)
			{
				if (!methodInfo3.IsStatic)
				{
					throw new ArgumentException("Patch method " + Extensions.GetID((MethodBase)methodInfo3, (string)null, (string)null, true, false, false) + " must be static");
				}
				List<HarmonyMethod> fromMethod3 = HarmonyMethodExtensions.GetFromMethod(methodInfo3);
				containerAttributes.Merge(HarmonyMethod.Merge(fromMethod3)).CopyTo(transpiler);
			}
			if ((object)methodInfo4 != null)
			{
				if (!methodInfo4.IsStatic)
				{
					throw new ArgumentException("Patch method " + Extensions.GetID((MethodBase)methodInfo4, (string)null, (string)null, true, false, false) + " must be static");
				}
				List<HarmonyMethod> fromMethod4 = HarmonyMethodExtensions.GetFromMethod(methodInfo4);
				containerAttributes.Merge(HarmonyMethod.Merge(fromMethod4)).CopyTo(finalizer);
			}
		}

		internal static MethodBase GetOriginalMethod(HarmonyMethod attribute)
		{
			if (attribute == null)
			{
				throw new ArgumentNullException("attribute");
			}
			if ((object)attribute.declaringType == null)
			{
				return MakeFailure("declaringType cannot be null");
			}
			switch (attribute.methodType)
			{
			case MethodType.Normal:
			{
				if (string.IsNullOrEmpty(attribute.methodName))
				{
					return MakeFailure("methodName can't be empty");
				}
				if (attribute.methodName == ".ctor")
				{
					Logger.LogText(Logger.LogChannel.Warn, GetPatchName() + " - MethodType.Constructor should be used instead of setting methodName to .ctor");
					goto case MethodType.Constructor;
				}
				if (attribute.methodName == ".cctor")
				{
					Logger.LogText(Logger.LogChannel.Warn, GetPatchName() + " - MethodType.StaticConstructor should be used instead of setting methodName to .cctor");
					goto case MethodType.StaticConstructor;
				}
				if (attribute.methodName.StartsWith("get_") || attribute.methodName.StartsWith("set_"))
				{
					Logger.LogText(Logger.LogChannel.Warn, GetPatchName() + " - MethodType.Getter and MethodType.Setter should be used instead adding get_ and set_ to property names");
				}
				MethodInfo methodInfo = AccessTools.DeclaredMethod(attribute.declaringType, attribute.methodName, attribute.argumentTypes);
				if ((object)methodInfo != null)
				{
					return methodInfo;
				}
				methodInfo = AccessTools.Method(attribute.declaringType, attribute.methodName, attribute.argumentTypes);
				if ((object)methodInfo != null)
				{
					string text = GetPatchName();
					object[] obj = new object[4] { attribute.methodName, null, null, null };
					Type[] argumentTypes = attribute.argumentTypes;
					obj[1] = ((argumentTypes != null) ? argumentTypes.Length : 0);
					obj[2] = attribute.declaringType.FullDescription();
					obj[3] = methodInfo.DeclaringType.FullDescription();
					Logger.LogText(Logger.LogChannel.Warn, text + string.Format(" - Could not find method {0} with {1} parameters in type {2}, but it was found in base class of this type {3}", obj));
					return methodInfo;
				}
				return MakeFailure("Could not find method " + attribute.methodName + " with " + attribute.argumentTypes.Description() + " parameters in type " + attribute.declaringType.FullDescription());
			}
			case MethodType.Getter:
			{
				if (string.IsNullOrEmpty(attribute.methodName))
				{
					return MakeFailure("methodName can't be empty");
				}
				PropertyInfo propertyInfo2 = AccessTools.DeclaredProperty(attribute.declaringType, attribute.methodName);
				if ((object)propertyInfo2 != null)
				{
					MethodInfo getMethod = propertyInfo2.GetGetMethod(nonPublic: true);
					if ((object)getMethod == null)
					{
						return MakeFailure("Property " + attribute.methodName + " does not have a Getter");
					}
					return getMethod;
				}
				propertyInfo2 = AccessTools.Property(attribute.declaringType, attribute.methodName);
				if ((object)propertyInfo2 != null)
				{
					Logger.LogText(Logger.LogChannel.Warn, GetPatchName() + " - Could not find property " + attribute.methodName + " in type " + attribute.declaringType.FullDescription() + ", but it was found in base class of this type: " + propertyInfo2.DeclaringType.FullDescription());
					MethodInfo getMethod2 = propertyInfo2.GetGetMethod(nonPublic: true);
					if ((object)getMethod2 == null)
					{
						return MakeFailure("Property " + attribute.methodName + " does not have a Getter");
					}
					return getMethod2;
				}
				return MakeFailure("Could not find property " + attribute.methodName + " in type " + attribute.declaringType.FullDescription());
			}
			case MethodType.Setter:
			{
				if (string.IsNullOrEmpty(attribute.methodName))
				{
					return MakeFailure("methodName can't be empty");
				}
				PropertyInfo propertyInfo = AccessTools.DeclaredProperty(attribute.declaringType, attribute.methodName);
				if ((object)propertyInfo != null)
				{
					MethodInfo setMethod = propertyInfo.GetSetMethod(nonPublic: true);
					if ((object)setMethod == null)
					{
						return MakeFailure("Property " + attribute.methodName + " does not have a Setter");
					}
					return setMethod;
				}
				propertyInfo = AccessTools.Property(attribute.declaringType, attribute.methodName);
				if ((object)propertyInfo != null)
				{
					Logger.LogText(Logger.LogChannel.Warn, GetPatchName() + " - Could not find property " + attribute.methodName + " in type " + attribute.declaringType.FullDescription() + ", but it was found in base class of this type: " + propertyInfo.DeclaringType.FullDescription());
					MethodInfo setMethod2 = propertyInfo.GetSetMethod(nonPublic: true);
					if ((object)setMethod2 == null)
					{
						return MakeFailure("Property " + attribute.methodName + " does not have a Setter");
					}
					return setMethod2;
				}
				return MakeFailure("Could not find property " + attribute.methodName + " in type " + attribute.declaringType.FullDescription());
			}
			case MethodType.Constructor:
			{
				ConstructorInfo constructorInfo2 = AccessTools.DeclaredConstructor(attribute.declaringType, attribute.argumentTypes);
				if ((object)constructorInfo2 != null)
				{
					return constructorInfo2;
				}
				return MakeFailure("Could not find constructor with " + attribute.argumentTypes.Description() + " parameters in type " + attribute.declaringType.FullDescription());
			}
			case MethodType.StaticConstructor:
			{
				ConstructorInfo constructorInfo = AccessTools.GetDeclaredConstructors(attribute.declaringType).FirstOrDefault((ConstructorInfo c) => c.IsStatic);
				if ((object)constructorInfo != null)
				{
					return constructorInfo;
				}
				return MakeFailure("Could not find static constructor in type " + attribute.declaringType.FullDescription());
			}
			default:
				throw new ArgumentOutOfRangeException("methodType", attribute.methodType, "Unknown method type");
			}
			string GetPatchName()
			{
				return attribute.method?.FullDescription() ?? "Unknown patch";
			}
			MethodBase MakeFailure(string reason)
			{
				Logger.Log(Logger.LogChannel.Error, () => "Failed to process patch " + GetPatchName() + " - " + reason);
				return null;
			}
		}

		private T RunMethod<S, T>(T defaultIfNotExisting, params object[] parameters)
		{
			if ((object)container == null)
			{
				return defaultIfNotExisting;
			}
			string name = typeof(S).Name.Replace("Harmony", "");
			MethodInfo patchMethod = GetPatchMethod<S>(container, name);
			if ((object)patchMethod != null)
			{
				if (typeof(T).IsAssignableFrom(patchMethod.ReturnType))
				{
					object[] emptyTypes = Type.EmptyTypes;
					return (T)patchMethod.Invoke(null, emptyTypes);
				}
				object[] inputs = (parameters ?? new object[0]).Union(new object[1] { instance }).ToArray();
				object[] parameters2 = AccessTools.ActualParameters(patchMethod, inputs);
				patchMethod.Invoke(null, parameters2);
				return defaultIfNotExisting;
			}
			return defaultIfNotExisting;
		}

		private void RunMethod<S>(params object[] parameters)
		{
			if ((object)container != null)
			{
				string name = typeof(S).Name.Replace("Harmony", "");
				MethodInfo patchMethod = GetPatchMethod<S>(container, name);
				if ((object)patchMethod != null)
				{
					object[] inputs = (parameters ?? new object[0]).Union(new object[1] { instance }).ToArray();
					object[] parameters2 = AccessTools.ActualParameters(patchMethod, inputs);
					patchMethod.Invoke(null, parameters2);
				}
			}
		}

		private MethodInfo GetPatchMethod<T>(Type patchType, string name)
		{
			string attributeType = typeof(T).FullName;
			MethodInfo methodInfo = patchType.GetMethods(AccessTools.all).FirstOrDefault((MethodInfo m) => m.GetCustomAttributes(inherit: true).Any((object a) => a.GetType().FullName == attributeType));
			if ((object)methodInfo == null)
			{
				methodInfo = patchType.GetMethod(name, AccessTools.all);
			}
			return methodInfo;
		}

		private void GetPatches(Type patchType, out MethodInfo prefix, out MethodInfo postfix, out MethodInfo transpiler, out MethodInfo finalizer)
		{
			prefix = GetPatchMethod<HarmonyPrefix>(patchType, "Prefix");
			postfix = GetPatchMethod<HarmonyPostfix>(patchType, "Postfix");
			transpiler = GetPatchMethod<HarmonyTranspiler>(patchType, "Transpiler");
			finalizer = GetPatchMethod<HarmonyFinalizer>(patchType, "Finalizer");
		}
	}
	public class ReversePatcher
	{
		private readonly Harmony instance;

		private readonly MethodBase original;

		private readonly MethodInfo standin;

		private readonly ILHook ilHook;

		public ReversePatcher(Harmony instance, MethodBase original, MethodInfo standin)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Expected O, but got Unknown
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Expected O, but got Unknown
			this.instance = instance;
			this.original = original;
			this.standin = standin;
			ilHook = new ILHook((MethodBase)standin, new Manipulator(ApplyReversePatch), new ILHookConfig
			{
				ManualApply = true
			});
		}

		private void ApplyReversePatch(ILContext ctx)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Expected O, but got Unknown
			//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
			DynamicMethodDefinition val = new DynamicMethodDefinition(original);
			ILManipulator iLManipulator = new ILManipulator(val.Definition.Body);
			ctx.Body.Variables.Clear();
			Enumerator<VariableDefinition> enumerator = val.Definition.Body.Variables.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					VariableDefinition current = enumerator.Current;
					ctx.Body.Variables.Add(new VariableDefinition(ctx.Module.ImportReference(((VariableReference)current).VariableType)));
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			MethodInfo transpiler = GetTranspiler(standin);
			if ((object)transpiler != null)
			{
				iLManipulator.AddTranspiler(transpiler);
			}
			iLManipulator.WriteTo(ctx.Body, standin);
			ctx.IL.Emit(OpCodes.Ret);
		}

		public void Patch(HarmonyReversePatchType type = HarmonyReversePatchType.Original)
		{
			if ((object)original == null)
			{
				throw new NullReferenceException("Null method for " + instance.Id);
			}
			ilHook.Apply();
		}

		private MethodInfo GetTranspiler(MethodInfo method)
		{
			string methodName = method.Name;
			List<MethodInfo> declaredMethods = AccessTools.GetDeclaredMethods(method.DeclaringType);
			Type ici = typeof(IEnumerable<CodeInstruction>);
			return declaredMethods.FirstOrDefault((MethodInfo m) => (object)m.ReturnType == ici && m.Name.StartsWith("<" + methodName + ">"));
		}
	}
	public class CodeMatch
	{
		public string name;

		public List<OpCode> opcodes = new List<OpCode>();

		public List<object> operands = new List<object>();

		public List<Label> labels = new List<Label>();

		public List<ExceptionBlock> blocks = new List<ExceptionBlock>();

		public List<int> jumpsFrom = new List<int>();

		public List<int> jumpsTo = new List<int>();

		public Func<CodeInstruction, bool> predicate;

		public CodeMatch(OpCode? opcode = null, object operand = null, string name = null)
		{
			if (opcode.HasValue)
			{
				OpCode valueOrDefault = opcode.GetValueOrDefault();
				opcodes.Add(valueOrDefault);
			}
			if (operand != null)
			{
				operands.Add(operand);
			}
			this.name = name;
		}

		public CodeMatch(CodeInstruction instruction, string name = null)
			: this(instruction.opcode, instruction.operand, name)
		{
		}

		public CodeMatch(Func<CodeInstruction, bool> predicate, string name = null)
		{
			this.predicate = predicate;
			this.name = name;
		}

		internal bool Matches(List<CodeInstruction> codes, CodeInstruction instruction)
		{
			if (predicate != null)
			{
				return predicate(instruction);
			}
			if (opcodes.Count > 0 && !opcodes.Contains(instruction.opcode))
			{
				return false;
			}
			if (operands.Count > 0 && !operands.Contains(instruction.operand))
			{
				return false;
			}
			if (labels.Count > 0 && !labels.Intersect(instruction.labels).Any())
			{
				return false;
			}
			if (blocks.Count > 0 && !blocks.Intersect(instruction.blocks).Any())
			{
				return false;
			}
			if (jumpsFrom.Count > 0 && !jumpsFrom.Select((int index) => codes[index].operand).OfType<Label>().Intersect(instruction.labels)
				.Any())
			{
				return false;
			}
			if (jumpsTo.Count > 0)
			{
				object operand = instruction.operand;
				if (operand == null || (object)operand.GetType() != typeof(Label))
				{
					return false;
				}
				Label label = (Label)operand;
				IEnumerable<int> second = from idx in Enumerable.Range(0, codes.Count)
					where codes[idx].labels.Contains(label)
					select idx;
				if (!jumpsTo.Intersect(second).Any())
				{
					return false;
				}
			}
			return true;
		}

		public override string ToString()
		{
			string text = "[";
			if (name != null)
			{
				text = text + name + ": ";
			}
			if (opcodes.Count > 0)
			{
				text = text + "opcodes=" + opcodes.Join() + " ";
			}
			if (operands.Count > 0)
			{
				text = text + "operands=" + operands.Join() + " ";
			}
			if (labels.Count > 0)
			{
				text = text + "labels=" + labels.Join() + " ";
			}
			if (blocks.Count > 0)
			{
				text = text + "blocks=" + blocks.Join() + " ";
			}
			if (jumpsFrom.Count > 0)
			{
				text = text + "jumpsFrom=" + jumpsFrom.Join() + " ";
			}
			if (jumpsTo.Count > 0)
			{
				text = text + "jumpsTo=" + jumpsTo.Join() + " ";
			}
			if (predicate != null)
			{
				text += "predicate=yes ";
			}
			return text.TrimEnd(new char[0]) + "]";
		}
	}
	public class CodeMatcher
	{
		private readonly ILGenerator generator;

		private readonly List<CodeInstruction> codes = new List<CodeInstruction>();

		private Dictionary<string, CodeInstruction> lastMatches = new Dictionary<string, CodeInstruction>();

		private string lastError;

		private bool lastUseEnd;

		private CodeMatch[] lastCodeMatches;

		public int Pos { get; private set; } = -1;


		public int Length => codes.Count;

		public bool IsValid
		{
			get
			{
				if (Pos >= 0)
				{
					return Pos < Length;
				}
				return false;
			}
		}

		public bool IsInvalid
		{
			get
			{
				if (Pos >= 0)
				{
					return Pos >= Length;
				}
				return true;
			}
		}

		public int Remaining => Length - Math.Max(0, Pos);

		public ref OpCode Opcode => ref codes[Pos].opcode;

		public ref object Operand => ref codes[Pos].operand;

		public ref List<Label> Labels => ref codes[Pos].labels;

		public ref List<ExceptionBlock> Blocks => ref codes[Pos].blocks;

		public CodeInstruction Instruction => codes[Pos];

		private void FixStart()
		{
			Pos = Math.Max(0, Pos);
		}

		private void SetOutOfBounds(int direction)
		{
			Pos = ((direction > 0) ? Length : (-1));
		}

		public CodeMatcher()
		{
		}

		public CodeMatcher(IEnumerable<CodeInstruction> instructions, ILGenerator generator = null)
		{
			this.generator = generator;
			codes = instructions.Select((CodeInstruction c) => new CodeInstruction(c)).ToList();
		}

		public CodeMatcher Clone()
		{
			return new CodeMatcher(codes, generator)
			{
				Pos = Pos,
				lastMatches = lastMatches,
				lastError = lastError,
				lastUseEnd = lastUseEnd,
				lastCodeMatches = lastCodeMatches
			};
		}

		public CodeInstruction InstructionAt(int offset)
		{
			return codes[Pos + offset];
		}

		public List<CodeInstruction> Instructions()
		{
			return codes;
		}

		public IEnumerable<CodeInstruction> InstructionEnumeration()
		{
			return codes.AsEnumerable();
		}

		public List<CodeInstruction> Instructions(int count)
		{
			return (from c in codes.GetRange(Pos, count)
				select new CodeInstruction(c)).ToList();
		}

		public List<CodeInstruction> InstructionsInRange(int start, int end)
		{
			List<CodeInstruction> list = codes;
			if (start > end)
			{
				int num = start;
				start = end;
				end = num;
			}
			return (from c in list.GetRange(start, end - start + 1)
				select new CodeInstruction(c)).ToList();
		}

		public List<CodeInstruction> InstructionsWithOffsets(int startOffset, int endOffset)
		{
			return InstructionsInRange(Pos + startOffset, Pos + endOffset);
		}

		public List<Label> DistinctLabels(IEnumerable<CodeInstruction> instructions)
		{
			return instructions.SelectMany((CodeInstruction instruction) => instruction.labels).Distinct().ToList();
		}

		public bool ReportFailure(MethodBase method, Action<string> logger)
		{
			if (IsValid)
			{
				return false;
			}
			string arg = lastError ?? "Unexpected code";
			logger($"{arg} in {method}");
			return true;
		}

		public CodeMatcher SetInstruction(CodeInstruction instruction)
		{
			codes[Pos] = instruction;
			return this;
		}

		public CodeMatcher SetInstructionAndAdvance(CodeInstruction instruction)
		{
			SetInstruction(instruction);
			Pos++;
			return this;
		}

		public CodeMatcher Set(OpCode opcode, object operand)
		{
			Opcode = opcode;
			Operand = operand;
			return this;
		}

		public CodeMatcher SetAndAdvance(OpCode opcode, object operand)
		{
			Set(opcode, operand);
			Pos++;
			return this;
		}

		public CodeMatcher SetOpcodeAndAdvance(OpCode opcode)
		{
			Opcode = opcode;
			Pos++;
			return this;
		}

		public CodeMatcher SetOperandAndAdvance(object operand)
		{
			Operand = operand;
			Pos++;
			return this;
		}

		public CodeMatcher CreateLabel(out Label label)
		{
			label = generator.DefineLabel();
			Labels.Add(label);
			return this;
		}

		public CodeMatcher CreateLabelAt(int position, out Label label)
		{
			label = generator.DefineLabel();
			AddLabelsAt(position, new Label[1] { label });
			return this;
		}

		public CodeMatcher AddLabels(IEnumerable<Label> labels)
		{
			Labels.AddRange(labels);
			return this;
		}

		public CodeMatcher AddLabelsAt(int position, IEnumerable<Label> labels)
		{
			codes[position].labels.AddRange(labels);
			return this;
		}

		public CodeMatcher SetJumpTo(OpCode opcode, int destination, out Label label)
		{
			CreateLabelAt(destination, out label);
			Set(opcode, label);
			return this;
		}

		public CodeMatcher Insert(params CodeInstruction[] instructions)
		{
			codes.InsertRange(Pos, instructions);
			return this;
		}

		public CodeMatcher Insert(IEnumerable<CodeInstruction> instructions)
		{
			codes.InsertRange(Pos, instructions);
			return this;
		}

		public CodeMatcher InsertBranch(OpCode opcode, int destination)
		{
			CreateLabelAt(destination, out var label);
			codes.Insert(Pos, new CodeInstruction(opcode, label));
			return this;
		}

		public CodeMatcher InsertAndAdvance(params CodeInstruction[] instructions)
		{
			foreach (CodeInstruction codeInstruction in instructions)
			{
				Insert(codeInstruction);
				Pos++;
			}
			return this;
		}

		public CodeMatcher InsertAndAdvance(IEnumerable<CodeInstruction> instructions)
		{
			foreach (CodeInstruction instruction in instructions)
			{
				InsertAndAdvance(instruction);
			}
			return this;
		}

		public CodeMatcher InsertBranchAndAdvance(OpCode opcode, int destination)
		{
			InsertBranch(opcode, destination);
			Pos++;
			return this;
		}

		public CodeMatcher RemoveInstruction()
		{
			codes.RemoveAt(Pos);
			return this;
		}

		public CodeMatcher RemoveInstructions(int count)
		{
			codes.RemoveRange(Pos, count);
			return this;
		}

		public CodeMatcher RemoveInstructionsInRange(int start, int end)
		{
			if (start > end)
			{
				int num = start;
				start = end;
				end = num;
			}
			codes.RemoveRange(start, end - start + 1);
			return this;
		}

		public CodeMatcher RemoveInstructionsWithOffsets(int startOffset, int endOffset)
		{
			RemoveInstructionsInRange(Pos + startOffset, Pos + endOffset);
			return this;
		}

		public CodeMatcher Advance(int offset)
		{
			Pos += offset;
			if (!IsValid)
			{
				SetOutOfBounds(offset);
			}
			return this;
		}

		public CodeMatcher Start()
		{
			Pos = 0;
			return this;
		}

		public CodeMatcher End()
		{
			Pos = Length - 1;
			return this;
		}

		public CodeMatcher SearchForward(Func<CodeInstruction, bool> predicate)
		{
			return Search(predicate, 1);
		}

		public CodeMatcher SearchBack(Func<CodeInstruction, bool> predicate)
		{
			return Search(predicate, -1);
		}

		private CodeMatcher Search(Func<CodeInstruction, bool> predicate, int direction)
		{
			FixStart();
			while (IsValid && !predicate(Instruction))
			{
				Pos += direction;
			}
			lastError = (IsInvalid ? $"Cannot find {predicate}" : null);
			return this;
		}

		public CodeMatcher MatchForward(bool useEnd, params CodeMatch[] matches)
		{
			return Match(matches, 1, useEnd);
		}

		public CodeMatcher MatchBack(bool useEnd, params CodeMatch[] matches)
		{
			return Match(matches, -1, useEnd);
		}

		private CodeMatcher Match(CodeMatch[] matches, int direction, bool useEnd)
		{
			FixStart();
			while (IsValid)
			{
				lastUseEnd = useEnd;
				lastCodeMatches = matches;
				if (MatchSequence(Pos, matches))
				{
					if (useEnd)
					{
						Pos += matches.Count() - 1;
					}
					break;
				}
				Pos += direction;
			}
			lastError = (IsInvalid ? ("Cannot find " + matches.Join()) : null);
			return this;
		}

		public CodeMatcher Repeat(Action<CodeMatcher> matchAction, Action<string> notFoundAction = null)
		{
			int num = 0;
			if (lastCodeMatches == null)
			{
				throw new InvalidOperationException("No previous Match operation - cannot repeat");
			}
			while (IsValid)
			{
				matchAction(this);
				MatchForward(lastUseEnd, lastCodeMatches);
				num++;
			}
			lastCodeMatches = null;
			if (num == 0)
			{
				notFoundAction?.Invoke(lastError);
			}
			return this;
		}

		public CodeInstruction NamedMatch(string name)
		{
			return lastMatches[name];
		}

		private bool MatchSequence(int start, CodeMatch[] matches)
		{
			if (start < 0)
			{
				return false;
			}
			lastMatches = new Dictionary<string, CodeInstruction>();
			foreach (CodeMatch codeMatch in matches)
			{
				if (start >= Length || !codeMatch.Matches(codes, codes[start]))
				{
					return false;
				}
				if (codeMatch.name != null)
				{
					lastMatches.Add(codeMatch.name, codes[start]);
				}
				start++;
			}
			return true;
		}
	}
	public static class CodeInstructionExtensions
	{
		private static readonly HashSet<OpCode> LoadVarCodes = new HashSet<OpCode>
		{
			OpCodes.Ldloc_0,
			OpCodes.Ldloc_1,
			OpCodes.Ldloc_2,
			OpCodes.Ldloc_3,
			OpCodes.Ldloc,
			OpCodes.Ldloca,
			OpCodes.Ldloc_S,
			OpCodes.Ldloca_S
		};

		private static readonly HashSet<OpCode> StoreVarCodes = new HashSet<OpCode>
		{
			OpCodes.Stloc_0,
			OpCodes.Stloc_1,
			OpCodes.Stloc_2,
			OpCodes.Stloc_3,
			OpCodes.Stloc,
			OpCodes.Stloc_S
		};

		private static readonly HashSet<OpCode> BranchCodes = new HashSet<OpCode>
		{
			OpCodes.Br_S,
			OpCodes.Brfalse_S,
			OpCodes.Brtrue_S,
			OpCodes.Beq_S,
			OpCodes.Bge_S,
			OpCodes.Bgt_S,
			OpCodes.Ble_S,
			OpCodes.Blt_S,
			OpCodes.Bne_Un_S,
			OpCodes.Bge_Un_S,
			OpCodes.Bgt_Un_S,
			OpCodes.Ble_Un_S,
			OpCodes.Blt_Un_S,
			OpCodes.Br,
			OpCodes.Brfalse,
			OpCodes.Brtrue,
			OpCodes.Beq,
			OpCodes.Bge,
			OpCodes.Bgt,
			OpCodes.Ble,
			OpCodes.Blt,
			OpCodes.Bne_Un,
			OpCodes.Bge_Un,
			OpCodes.Bgt_Un,
			OpCodes.Ble_Un,
			OpCodes.Blt_Un
		};

		private static readonly HashSet<OpCode> ConstantLoadingCodes = new HashSet<OpCode>
		{
			OpCodes.Ldc_I4_M1,
			OpCodes.Ldc_I4_0,
			OpCodes.Ldc_I4_1,
			OpCodes.Ldc_I4_2,
			OpCodes.Ldc_I4_3,
			OpCodes.Ldc_I4_4,
			OpCodes.Ldc_I4_5,
			OpCodes.Ldc_I4_6,
			OpCodes.Ldc_I4_7,
			OpCodes.Ldc_I4_8,
			OpCodes.Ldc_I4,
			OpCodes.Ldc_I4_S,
			OpCodes.Ldc_I8,
			OpCodes.Ldc_R4,
			OpCodes.Ldc_R8
		};

		public static bool OperandIs(this CodeInstruction code, object value)
		{
			if (value == null)
			{
				throw new ArgumentNullException("value");
			}
			if (code.operand == null)
			{
				return false;
			}
			Type type = value.GetType();
			Type type2 = code.operand.GetType();
			if (AccessTools.IsInteger(type) && AccessTools.IsNumber(type2))
			{
				return Convert.ToInt64(code.operand) == Convert.ToInt64(value);
			}
			if (AccessTools.IsFloatingPoint(type) && AccessTools.IsNumber(type2))
			{
				return Convert.ToDouble(code.operand) == Convert.ToDouble(value);
			}
			return object.Equals(code.operand, value);
		}

		public static bool Is(this CodeInstruction code, OpCode opcode, object operand)
		{
			if (code.opcode == opcode)
			{
				return code.OperandIs(operand);
			}
			return false;
		}

		public static bool IsLdarg(this CodeInstruction code, int? n = null)
		{
			if ((!n.HasValue || n.Value == 0) && code.opcode == OpCodes.Ldarg_0)
			{
				return true;
			}
			if ((!n.HasValue || n.Value == 1) && code.opcode == OpCodes.Ldarg_1)
			{
				return true;
			}
			if ((!n.HasValue || n.Value == 2) && code.opcode == OpCodes.Ldarg_2)
			{
				return true;
			}
			if ((!n.HasValue || n.Value == 3) && code.opcode == OpCodes.Ldarg_3)
			{
				return true;
			}
			if (code.opcode == OpCodes.Ldarg && (!n.HasValue || n.Value == Convert.ToInt32(code.operand)))
			{
				return true;
			}
			if (code.opcode == OpCodes.Ldarg_S && (!n.HasValue || n.Value == Convert.ToInt32(code.operand)))
			{
				return true;
			}
			return false;
		}

		public static bool IsLdarga(this CodeInstruction code, int? n = null)
		{
			if (code.opcode != OpCodes.Ldarga && code.opcode != OpCodes.Ldarga_S)
			{
				return false;
			}
			if (n.HasValue)
			{
				return n.Value == Convert.ToInt32(code.operand);
			}
			return true;
		}

		public static bool IsStarg(this CodeInstruction code, int? n = null)
		{
			if (code.opcode != OpCodes.Starg && code.opcode != OpCodes.Starg_S)
			{
				return false;
			}
			if (n.HasValue)
			{
				return n.Value == Convert.ToInt32(code.operand);
			}
			return true;
		}

		public static bool IsLdloc(this CodeInstruction code, LocalBuilder variable = null)
		{
			if (!LoadVarCodes.Contains(code.opcode))
			{
				return false;
			}
			if (variable != null)
			{
				return object.Equals(variable, code.operand);
			}
			return true;
		}

		public static bool IsStloc(this CodeInstruction code, LocalBuilder variable = null)
		{
			if (!StoreVarCodes.Contains(code.opcode))
			{
				return false;
			}
			if (variable != null)
			{
				return object.Equals(variable, code.operand);
			}
			return true;
		}

		public static bool Branches(this CodeInstruction code, out Label? label)
		{
			if (BranchCodes.Contains(code.opcode))
			{
				label = (Label)code.operand;
				return true;
			}
			label = null;
			return false;
		}

		public static bool Calls(this CodeInstruction code, MethodInfo method)
		{
			if ((object)method == null)
			{
				throw new ArgumentNullException("method");
			}
			if (code.opcode != OpCodes.Call && code.opcode != OpCodes.Callvirt)
			{
				return false;
			}
			return object.Equals(code.operand, method);
		}

		public static bool LoadsConstant(this CodeInstruction code)
		{
			return ConstantLoadingCodes.Contains(code.opcode);
		}

		public static bool LoadsConstant(this CodeInstruction code, long number)
		{
			OpCode opcode = code.opcode;
			if (number == -1 && opcode == OpCodes.Ldc_I4_M1)
			{
				return true;
			}
			if (number == 0L && opcode == OpCodes.Ldc_I4_0)
			{
				return true;
			}
			if (number == 1 && opcode == OpCodes.Ldc_I4_1)
			{
				return true;
			}
			if (number == 2 && opcode == OpCodes.Ldc_I4_2)
			{
				return true;
			}
			if (number == 3 && opcode == OpCodes.Ldc_I4_3)
			{
				return true;
			}
			if (number == 4 && opcode == OpCodes.Ldc_I4_4)
			{
				return true;
			}
			if (number == 5 && opcode == OpCodes.Ldc_I4_5)
			{
				return true;
			}
			if (number == 6 && opcode == OpCodes.Ldc_I4_6)
			{
				return true;
			}
			if (number == 7 && opcode == OpCodes.Ldc_I4_7)
			{
				return true;
			}
			if (number == 8 && opcode == OpCodes.Ldc_I4_8)
			{
				return true;
			}
			if (opcode != OpCodes.Ldc_I4 && opcode != OpCodes.Ldc_I4_S && opcode != OpCodes.Ldc_I8)
			{
				return false;
			}
			return Convert.ToInt64(code.operand) == number;
		}

		public static bool LoadsConstant(this CodeInstruction code, double number)
		{
			if (code.opcode != OpCodes.Ldc_R4 && code.opcode != OpCodes.Ldc_R8)
			{
				return false;
			}
			return Convert.ToDouble(code.operand) == number;
		}

		public static bool LoadsConstant(this CodeInstruction code, Enum e)
		{
			return code.LoadsConstant(Convert.ToInt64(e));
		}

		public static bool LoadsField(this CodeInstruction code, FieldInfo field, bool byAddress = false)
		{
			if ((object)field == null)
			{
				throw new ArgumentNullException("field");
			}
			OpCode opCode = (field.IsStatic ? OpCodes.Ldsfld : OpCodes.Ldfld);
			if (!byAddress && code.opcode == opCode && object.Equals(code.operand, field))
			{
				return true;
			}
			OpCode opCode2 = (field.IsStatic ? OpCodes.Ldsflda : OpCodes.Ldflda);
			if (byAddress && code.opcode == opCode2 && object.Equals(code.operand, field))
			{
				return true;
			}
			return false;
		}

		public static bool StoresField(this CodeInstruction code, FieldInfo field)
		{
			if ((object)field == null)
			{
				throw new ArgumentNullException("field");
			}
			OpCode opCode = (field.IsStatic ? OpCodes.Stsfld : OpCodes.Stfld);
			if (code.opcode == opCode)
			{
				return object.Equals(code.operand, field);
			}
			return false;
		}

		public static CodeInstruction WithLabels(this CodeInstruction code, params Label[] labels)
		{
			code.labels.AddRange(labels);
			return code;
		}

		public static CodeInstruction WithLabels(this CodeInstruction code, IEnumerable<Label> labels)
		{
			code.labels.AddRange(labels);
			return code;
		}

		public static List<Label> ExtractLabels(this CodeInstruction code)
		{
			List<Label> result = new List<Label>(code.labels);
			code.labels.Clear();
			return result;
		}

		public static CodeInstruction MoveLabelsTo(this CodeInstruction code, CodeInstruction other)
		{
			other.WithLabels(code.ExtractLabels());
			return code;
		}

		public static CodeInstruction MoveLabelsFrom(this CodeInstruction code, CodeInstruction other)
		{
			return code.WithLabels(other.ExtractLabels());
		}

		public static CodeInstruction WithBlocks(this CodeInstruction code, params ExceptionBlock[] blocks)
		{
			code.blocks.AddRange(blocks);
			return code;
		}

		public static CodeInstruction WithBlocks(this CodeInstruction code, IEnumerable<ExceptionBlock> blocks)
		{
			code.blocks.AddRange(blocks);
			return code;
		}

		public static List<ExceptionBlock> ExtractBlocks(this CodeInstruction code)
		{
			List<ExceptionBlock> result = new List<ExceptionBlock>(code.blocks);
			code.blocks.Clear();
			return result;
		}

		public static CodeInstruction MoveBlocksTo(this CodeInstruction code, CodeInstruction other)
		{
			other.WithBlocks(code.ExtractBlocks());
			return code;
		}

		public static CodeInstruction MoveBlocksFrom(this CodeInstruction code, CodeInstruction other)
		{
			return code.WithBlocks(other.ExtractBlocks());
		}
	}
	public static class CollectionExtensions
	{
		public static void Do<T>(this IEnumerable<T> sequence, Action<T> action)
		{
			if (sequence != null)
			{
				IEnumerator<T> enumerator = sequence.GetEnumerator();
				while (enumerator.MoveNext())
				{
					action(enumerator.Current);
				}
			}
		}

		public static void DoIf<T>(this IEnumerable<T> sequence, Func<T, bool> condition, Action<T> action)
		{
			sequence.Where(condition).Do(action);
		}

		public static IEnumerable<T> AddItem<T>(this IEnumerable<T> sequence, T item)
		{
			return (sequence ?? Enumerable.Empty<T>()).Concat(new T[1] { item });
		}

		public static T[] AddToArray<T>(this T[] sequence, T item)
		{
			return sequence.AddItem(item).ToArray();
		}

		public static T[] AddRangeToArray<T>(this T[] sequence, T[] items)
		{
			return (sequence ?? Enumerable.Empty<T>()).Concat(items).ToArray();
		}
	}
	public static class GeneralExtensions
	{
		public static string Join<T>(this IEnumerable<T> enumeration, Func<T, string> converter = null, string delimiter = ", ")
		{
			if (converter == null)
			{
				converter = (T t) => t.ToString();
			}
			return enumeration.Aggregate("", (string prev, T curr) => prev + ((prev != "") ? delimiter : "") + converter(curr));
		}

		public static string Description(this Type[] parameters)
		{
			if (parameters == null)
			{
				return "NULL";
			}
			return "(" + parameters.Join((Type p) => p.FullDescription()) + ")";
		}

		public static string FullDescription(this Type type)
		{
			if ((object)type == null)
			{
				return "null";
			}
			string text = type.Namespace;
			if (!string.IsNullOrEmpty(text))
			{
				text += ".";
			}
			string text2 = text + type.Name;
			if (type.IsGenericType)
			{
				text2 += "<";
				Type[] genericArguments = type.GetGenericArguments();
				for (int i = 0; i < genericArguments.Length; i++)
				{
					if (!text2.EndsWith("<", StringComparison.Ordinal))
					{
						text2 += ", ";
					}
					text2 += genericArguments[i].FullDescription();
				}
				text2 += ">";
			}
			return text2;
		}

		public static string FullDescription(this MethodBase method)
		{
			if ((object)method == null)
			{
				return "null";
			}
			Type[] parameters = (from p in method.GetParameters()
				select p.ParameterType).ToArray();
			Type returnedType = AccessTools.GetReturnedType(method);
			return returnedType.FullDescription() + " " + method.DeclaringType.FullDescription() + "." + method.Name + parameters.Description();
		}

		public static Type[] Types(this ParameterInfo[] pinfo)
		{
			return pinfo.Select((ParameterInfo pi) => pi.ParameterType).ToArray();
		}

		public static T GetValueSafe<S, T>(this Dictionary<S, T> dictionary, S key)
		{
			if (dictionary.TryGetValue(key, out var value))
			{
				return value;
			}
			return default(T);
		}

		public static T GetTypedValue<T>(this Dictionary<string, object> dictionary, string key)
		{
			if (dictionary.TryGetValue(key, out var value) && value is T)
			{
				return (T)value;
			}
			return default(T);
		}
	}
	public static class SymbolExtensions
	{
		public static MethodInfo GetMethodInfo(Expression<Action> expression)
		{
			return GetMethodInfo((LambdaExpression)expression);
		}

		public static MethodInfo GetMethodInfo<T>(Expression<Action<T>> expression)
		{
			return GetMethodInfo((LambdaExpression)expression);
		}

		public static MethodInfo GetMethodInfo<T, TResult>(Expression<Func<T, TResult>> expression)
		{
			return GetMethodInfo((LambdaExpression)expression);
		}

		public static MethodInfo GetMethodInfo(LambdaExpression expression)
		{
			return ((expression.Body as MethodCallExpression) ?? throw new ArgumentException("Invalid Expression. Expression should consist of a Method call only.")).Method ?? throw new MemberNotFoundException($"Cannot find method for expression {expression}");
		}
	}
	[Obsolete("Use HarmonyFileLog instead", true)]
	public static class FileLog
	{
		public static string logPath;

		public static char indentChar;

		public static int indentLevel;

		private static List<string> buffer;

		static FileLog()
		{
			indentChar = '\t';
			buffer = new List<string>();
			logPath = $"{Environment.GetFolderPath(Environment.SpecialFolder.Desktop)}{Path.DirectorySeparatorChar}harmony.log.txt";
		}

		private static string IndentString()
		{
			return new string(indentChar, indentLevel);
		}

		public static void ChangeIndent(int delta)
		{
			indentLevel = Math.Max(0, indentLevel + delta);
		}

		public static void LogBuffered(string str)
		{
			lock (logPath)
			{
				buffer.Add(IndentString() + str);
			}
		}

		public static void LogBuffered(List<string> strings)
		{
			lock (logPath)
			{
				buffer.AddRange(strings);
			}
		}

		public static List<string> GetBuffer(bool clear)
		{
			lock (logPath)
			{
				List<string> result = buffer;
				if (clear)
				{
					buffer = new List<string>();
				}
				return result;
			}
		}

		public static void SetBuffer(List<string> buffer)
		{
			lock (logPath)
			{
				FileLog.buffer = buffer;
			}
		}

		public static void FlushBuffer()
		{
			lock (logPath)
			{
				if (buffer.Count <= 0)
				{
					return;
				}
				using (StreamWriter streamWriter = File.AppendText(logPath))
				{
					foreach (string item in buffer)
					{
						streamWriter.WriteLine(item);
					}
				}
				buffer.Clear();
			}
		}

		public static void Log(string str)
		{
			lock (logPath)
			{
				using StreamWriter streamWriter = File.AppendText(logPath);
				streamWriter.WriteLine(IndentString() + str);
			}
		}

		public static void Reset()
		{
			lock (logPath)
			{
				File.Delete($"{Environment.GetFolderPath(Environment.SpecialFolder.Desktop)}{Path.DirectorySeparatorChar}harmony.log.txt");
			}
		}

		public unsafe static void LogBytes(long ptr, int len)
		{
			lock (logPath)
			{
				byte* ptr2 = (byte*)ptr;
				string text = "";
				for (int i = 1; i <= len; i++)
				{
					if (text == "")
					{
						text = "#  ";
					}
					text = $"{text}{*ptr2:X2} ";
					if (i > 1 || len == 1)
					{
						if (i % 8 == 0 || i == len)
						{
							Log(text);
							text = "";
						}
						else if (i % 4 == 0)
						{
							text += " ";
						}
					}
					ptr2++;
				}
				byte[] destination = new byte[len];
				Marshal.Copy((IntPtr)ptr, destination, 0, len);
				byte[] array = MD5.Create().ComputeHash(destination);
				StringBuilder stringBuilder = new StringBuilder();
				for (int j = 0; j < array.Length; j++)
				{
					stringBuilder.Append(array[j].ToString("X2"));
				}
				Log($"HASH: {stringBuilder}");
			}
		}
	}
	public static class AccessTools
	{
		public delegate ref U FieldRef<T, U>(T obj = default(T));

		public delegate ref F FieldRef<F>();

		public static BindingFlags all = BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.GetField | BindingFlags.SetField | BindingFlags.GetProperty | BindingFlags.SetProperty;

		public static BindingFlags allDeclared = all | BindingFlags.DeclaredOnly;

		private static readonly MethodInfo m_PrepForRemoting = Method(typeof(Exception), "PrepForRemoting") ?? Method(typeof(Exception), "FixRemotingException");

		private static readonly FastInvokeHandler PrepForRemoting = MethodInvoker.GetHandler(m_PrepForRemoting);

		public static bool IsMonoRuntime { get; } = (object)Type.GetType("Mono.Runtime") != null;


		public static Type TypeByName(string name)
		{
			if (name == null)
			{
				throw new ArgumentNullException("name");
			}
			Type type = Type.GetType(name, throwOnError: false);
			if ((object)type == null)
			{
				type = (from assembly in AppDomain.CurrentDomain.GetAssemblies()
					select assembly.GetType(name)).FirstOrDefault((Type t) => (object)t != null);
			}
			if ((object)type == null)
			{
				type = AppDomain.CurrentDomain.GetAssemblies().SelectMany((Assembly x) => x.GetTypes()).FirstOrDefault((Type x) => x.Name == name);
			}
			if ((object)type == null)
			{
				Logger.Log(Logger.LogChannel.Warn, () => "AccessTools.TypeByName: Could not find type named " + name);
			}
			return type;
		}

		public static T FindIncludingBaseTypes<T>(Type type, Func<Type, T> func) where T : class
		{
			while (true)
			{
				T val = func(type);
				if (val != null)
				{
					return val;
				}
				if ((object)type == typeof(object))
				{
					break;
				}
				type = type.BaseType;
			}
			return null;
		}

		public static T FindIncludingInnerTypes<T>(Type type, Func<Type, T> func) where T : class
		{
			T val = func(type);
			if (val != null)
			{
				return val;
			}
			Type[] nestedTypes = type.GetNestedTypes(all);
			for (int i = 0; i < nestedTypes.Length; i++)
			{
				val = FindIncludingInnerTypes(nestedTypes[i], func);
				if (val != null)
				{
					break;
				}
			}
			return val;
		}

		public static FieldInfo DeclaredField(Type type, string name)
		{
			if ((object)type == null)
			{
				throw new ArgumentNullException("type");
			}
			if (name == null)
			{
				throw new ArgumentNullException("name");
			}
			FieldInfo? field = type.GetField(name, allDeclared);
			if ((object)field == null)
			{
				Logger.Log(Logger.LogChannel.Warn, () => $"AccessTools.DeclaredField: Could not find field for type {type} and name {name}");
			}
			return field;
		}

		public static FieldInfo Field(Type type, string name)
		{
			if ((object)type == null)
			{
				throw new ArgumentNullException("type");
			}
			if (name == null)
			{
				throw new ArgumentNullException("name");
			}
			FieldInfo? fieldInfo = FindIncludingBaseTypes(type, (Type t) => t.GetField(name, all));
			if ((object)fieldInfo == null)
			{
				Logger.Log(Logger.LogChannel.Warn, () => $"AccessTools.Field: Could not find field for type {type} and name {name}");
			}
			return fieldInfo;
		}

		public static FieldInfo DeclaredField(Type type, int idx)
		{
			if ((object)type == null)
			{
				throw new ArgumentNullException("type");
			}
			FieldInfo? fieldInfo = GetDeclaredFields(type).ElementAtOrDefault(idx);
			if ((object)fieldInfo == null)
			{
				Logger.Log(Logger.LogChannel.Warn, () => $"AccessTools.DeclaredField: Could not find field for type {type} and idx {idx}");
			}
			return fieldInfo;
		}

		public static PropertyInfo DeclaredProperty(Type type, string name)
		{
			if ((object)type == null)
			{
				throw new ArgumentNullException("type");
			}
			if (name == null)
			{
				throw new ArgumentNullException("name");
			}
			try
			{
				PropertyInfo? property = type.GetProperty(name, allDeclared);
				if ((object)property == null)
				{
					Logger.Log(Logger.LogChannel.Warn, () => $"AccessTools.DeclaredProperty: Could not find property for type {type} and name {name}");
				}
				return property;
			}
			catch (AmbiguousMatchException inner)
			{
				throw new AmbiguousMatchException($"Ambiguous match for property {type}::{name}", inner);
			}
		}

		public static MethodInfo DeclaredPropertyGetter(Type type, string name)
		{
			return DeclaredProperty(type, name)?.GetGetMethod(nonPublic: true);
		}

		public static MethodInfo DeclaredPropertySetter(Type type, string name)
		{
			return DeclaredProperty(type, name)?.GetSetMethod(nonPublic: true);
		}

		public static PropertyInfo Property(Type type, string name)
		{
			if ((object)type == null)
			{
				throw new ArgumentNullException("type");
			}
			if (name == null)
			{
				throw new ArgumentNullException("name");
			}
			PropertyInfo? propertyInfo = FindIncludingBaseTypes(type, (Type t) => t.GetProperty(name, all));
			if ((object)propertyInfo == null)
			{
				Logger.Log(Logger.LogChannel.Warn, () => $"AccessTools.Property: Could not find property for type {type} and name {name}");
			}
			return propertyInfo;
		}

		public static MethodInfo PropertyGetter(Type type, string name)
		{
			return Property(type, name)?.GetGetMethod(nonPublic: true);
		}

		public static MethodInfo PropertySetter(Type type, string name)
		{
			return Property(type, name)?.GetSetMethod(nonPublic: true);
		}

		public static MethodInfo DeclaredMethod(Type type, string name, Type[] parameters = null, Type[] generics = null)
		{
			if ((object)type == null)
			{
				throw new ArgumentNullException("type");
			}
			if (name == null)
			{
				throw new ArgumentNullException("name");
			}
			ParameterModifier[] modifiers = new ParameterModifier[0];
			try
			{
				MethodInfo methodInfo = ((parameters != null) ? type.GetMethod(name, allDeclared, null, parameters, modifiers) : type.GetMethod(name, allDeclared));
				if ((object)methodInfo == null)
				{
					Logger.Log(Logger.LogChannel.Warn, () => $"AccessTools.DeclaredMethod: Could not find method for type {type} and name {name} and parameters {parameters?.Description()}");
					return null;
				}
				if (generics != null)
				{
					methodInfo = methodInfo.MakeGenericMethod(generics);
				}
				return methodInfo;
			}
			catch (AmbiguousMatchException inner)
			{
				string text = "";
				if (generics != null)
				{
					text = "<" + string.Join(", ", generics.Select((Type g) => g.FullName).ToArray()) + ">";
				}
				string text2 = "";
				if (parameters != null)
				{
					text2 = string.Join(", ", parameters.Select((Type p) => p.FullName).ToArray());
				}
				throw new AmbiguousMatchException($"Ambiguous match for {type}::{name}{text}(${text2})", inner);
			}
		}

		public static MethodInfo Method(Type type, string name, Type[] parameters = null, Type[] generics = null)
		{
			if ((object)type == null)
			{
				throw new ArgumentNullException("type");
			}
			if (name == null)
			{
				throw new ArgumentNullException("name");
			}
			try
			{
				ParameterModifier[] modifiers = new ParameterModifier[0];
				MethodInfo methodInfo;
				if (parameters == null)
				{
					try
					{
						methodInfo = FindIncludingBaseTypes(type, (Type t) => t.GetMethod(name, all));
					}
					catch (AmbiguousMatchException inner)
					{
						methodInfo = FindIncludingBaseTypes(type, (Type t) => t.GetMethod(name, all, null, new Type[0], modifiers));
						if ((object)methodInfo == null)
						{
							throw new AmbiguousMatchException($"Ambiguous match for {type}:{name}", inner);
						}
					}
				}
				else
				{
					methodInfo = FindIncludingBaseTypes(type, (Type t) => t.GetMethod(name, all, null, parameters, modifiers));
				}
				if ((object)methodInfo == null)
				{
					Logger.Log(Logger.LogChannel.Warn, () => $"AccessTools.Method: Could not find method for type {type} and name {name} and parameters {parameters?.Description()}");
					return null;
				}
				if (generics != null)
				{
					methodInfo = methodInfo.MakeGenericMethod(generics);
				}
				return methodInfo;
			}
			catch (AmbiguousMatchException inner2)
			{
				string text = "";
				if (generics != null)
				{
					text = "<" + string.Join(", ", generics.Select((Type g) => g.FullName).ToArray()) + ">";
				}
				string text2 = "";
				if (parameters != null)
				{
					text2 = string.Join(", ", parameters.Select((Type p) => p.FullName).ToArray());
				}
				throw new AmbiguousMatchException($"Ambiguous match for {type}::{name}{text}(${text2})", inner2);
			}
		}

		public static MethodInfo Method(string typeColonMethodname, Type[] parameters = null, Type[] generics = null)
		{
			if (typeColonMethodname == null)
			{
				throw new ArgumentNullException("typeColonMethodname");
			}
			string[] array = typeColonMethodname.Split(new char[1] { ':' });
			if (array.Length != 2)
			{
				throw new ArgumentException("Method must be specified as 'Namespace.Type1.Type2:MethodName", "typeColonMethodname");
			}
			return Method(TypeByName(array[0]), array[1], parameters, generics);
		}

		public static List<string> GetMethodNames(Type type)
		{
			if ((object)type == null)
			{
				throw new ArgumentNullException("type");
			}
			return (from m in GetDeclaredMethods(type)
				select m.Name).ToList();
		}

		public static List<string> GetMethodNames(object instance)
		{
			if (instance == null)
			{
				throw new ArgumentNullException("instance");
			}
			return GetMethodNames(instance.GetType());
		}

		public static List<string> GetFieldNames(Type type)
		{
			if ((object)type == null)
			{
				throw new ArgumentNullException("type");
			}
			return (from f in GetDeclaredFields(type)
				select f.Name).ToList();
		}

		public static List<string> GetFieldNames(object instance)
		{
			if (instance == null)
			{
				throw new ArgumentNullException("instance");
			}
			return GetFieldNames(instance.GetType());
		}

		public static List<string> GetPropertyNames(Type type)
		{
			if ((object)type == null)
			{
				throw new ArgumentNullException("type");
			}
			return (from f in GetDeclaredProperties(type)
				select f.Name).ToList();
		}

		public static List<string> GetPropertyNames(object instance)
		{
			if (instance == null)
			{
				throw new ArgumentNullException("instance");
			}
			return GetPropertyNames(instance.GetType());
		}

		public static Type GetUnderlyingType(this MemberInfo member)
		{
			if ((object)member == null)
			{
				throw new ArgumentNullException("member");
			}
			return member.MemberType switch
			{
				MemberTypes.Event => ((EventInfo)member).EventHandlerType, 
				MemberTypes.Field => ((FieldInfo)member).FieldType, 
				MemberTypes.Method => ((MethodInfo)member).ReturnType, 
				MemberTypes.Property => ((PropertyInfo)member).PropertyType, 
				_ => throw new ArgumentException("Member must be of type EventInfo, FieldInfo, MethodInfo, or PropertyInfo"), 
			};
		}

		public static ConstructorInfo DeclaredConstructor(Type type, Type[] parameters = null)
		{
			if ((object)type == null)
			{
				throw new ArgumentNullException("type");
			}
			if (parameters == null)
			{
				parameters = new Type[0];
			}
			return type.GetConstructor(allDeclared, null, parameters, new ParameterModifier[0]);
		}

		public static ConstructorInfo DeclaredConstructor(Type type, Type[] parameters, bool searchForStatic)
		{
			if ((object)type == null)
			{
				throw new ArgumentNullException("type");
			}
			if (parameters == null)
			{
				parameters = new Type[0];
			}
			BindingFlags bindingFlags = (searchForStatic ? BindingFlags.Instance : BindingFlags.Static);
			return type.GetConstructor(allDeclared & ~bindingFlags, null, parameters, new ParameterModifier[0]);
		}

		public static ConstructorInfo Constructor(Type type, Type[] parameters = null)
		{
			if ((object)type == null)
			{
				throw new ArgumentNullException("type");
			}
			if (parameters == null)
			{
				parameters = new Type[0];
			}
			return FindIncludingBaseTypes(type, (Type t) => t.GetConstructor(all, null, parameters, new ParameterModifier[0]));
		}

		public static ConstructorInfo Constructor(Type type, Type[] parameters, bool searchForStatic)
		{
			if ((object)type == null)
			{
				throw new ArgumentNullException("type");
			}
			if (parameters == null)
			{
				parameters = new Type[0];
			}
			BindingFlags exclude = (searchForStatic ? BindingFlags.Instance : BindingFlags.Static);
			return FindIncludingBaseTypes(type, (Type t) => t.GetConstructor(all & ~exclude, null, parameters, new ParameterModifier[0]));
		}

		public static List<ConstructorInfo> GetDeclaredConstructors(Type type)
		{
			if ((object)type == null)
			{
				throw new ArgumentNullException("type");
			}
			return (from method in type.GetConstructors(allDeclared)
				where (object)method.DeclaringType == type
				select method).ToList();
		}

		public static List<ConstructorInfo> GetDeclaredConstructors(Type type, bool? searchForStatic)
		{
			if ((object)type == null)
			{
				throw new ArgumentNullException("type");
			}
			BindingFlags bindingFlags = BindingFlags.Default;
			if (searchForStatic.HasValue)
			{
				bindingFlags = (searchForStatic.Value ? BindingFlags.Instance : BindingFlags.Static);
			}
			return (from method in type.GetConstructors(allDeclared & ~bindingFlags)
				where (object)method.DeclaringType == type
				select method).ToList();
		}

		public static List<MethodInfo> GetDeclaredMethods(Type type)
		{
			if ((object)type == null)
			{
				throw new ArgumentNullException("type");
			}
			return type.GetMethods(allDeclared).ToList();
		}

		public static List<PropertyInfo> GetDeclaredProperties(Type type)
		{
			if ((object)type == null)
			{
				throw new ArgumentNullException("type");
			}
			return type.GetProperties(allDeclared).ToList();
		}

		public static List<FieldInfo> GetDeclaredFields(Type type)
		{
			if ((object)type == null)
			{
				throw new ArgumentNullException("type");
			}
			return type.GetFields(allDeclared).ToList();
		}

		public static Type GetReturnedType(MethodBase methodOrConstructor)
		{
			if ((object)methodOrConstructor == null)
			{
				throw new ArgumentNullException("methodOrConstructor");
			}
			if (methodOrConstructor is ConstructorInfo)
			{
				return typeof(void);
			}
			return ((MethodInfo)methodOrConstructor).ReturnType;
		}

		public static Type Inner(Type type, string name)
		{
			if ((object)type == null)
			{
				throw new ArgumentNullException("type");
			}
			if (name == null)
			{
				throw new ArgumentNullException("name");
			}
			return FindIncludingBaseTypes(type, (Type t) => t.GetNestedType(name, all));
		}

		public static Type FirstInner(Type type, Func<Type, bool> predicate)
		{
			if ((object)type == null)
			{
				throw new ArgumentNullException("type");
			}
			if (predicate == null)
			{
				throw new ArgumentNullException("predicate");
			}
			return type.GetNestedTypes(all).FirstOrDefault(predicate);
		}

		public static MethodInfo FirstMethod(Type type, Func<MethodInfo, bool> predicate)
		{
			if ((object)type == null)
			{
				throw new ArgumentNullException("type");
			}
			if (predicate == null)
			{
				throw new ArgumentNullException("predicate");
			}
			return type.GetMethods(allDeclared).FirstOrDefault(predicate);
		}

		public static ConstructorInfo FirstConstructor(Type type, Func<ConstructorInfo, bool> predicate)
		{
			if ((object)type == null)
			{
				throw new ArgumentNullException("type");
			}
			if (predicate == null)
			{
				throw new ArgumentNullException("predicate");
			}
			return type.GetConstructors(allDeclared).FirstOrDefault(predicate);
		}

		public static PropertyInfo FirstProperty(Type type, Func<PropertyInfo, bool> predicate)
		{
			if ((object)type == null)
			{
				throw new ArgumentNullException("type");
			}
			if (predicate == null)
			{
				throw new ArgumentNullException("predicate");
			}
			return type.GetProperties(allDeclared).FirstOrDefault(predicate);
		}

		public static Type[] GetTypes(object[] parameters)
		{
			if (parameters == null)
			{
				return new Type[0];
			}
			return parameters.Select((object p) => (p != null) ? p.GetType() : typeof(object)).ToArray();
		}

		public static object[] ActualParameters(MethodBase method, object[] inputs)
		{
			if ((object)method == null)
			{
				throw new ArgumentNullException("method");
			}
			if (inputs == null)
			{
				throw new ArgumentNullException("inputs");
			}
			List<Type> inputTypes = inputs.Select((object obj) => obj?.GetType()).ToList();
			return (from p in method.GetParameters()
				select p.ParameterType).Select(delegate(Type pType)
			{
				int num = inputTypes.FindIndex((Type inType) => inputTypes != null && pType.IsAssignableFrom(inType));
				return (num >= 0) ? inputs[num] : GetDefaultValue(pType);
			}).ToArray();
		}

		public static FieldRef<T, U> FieldRefAccess<T, U>(string fieldName)
		{
			return FieldRefAccess<T, U>(typeof(T).GetField(fieldName, BindingFlags.DeclaredOnly | BindingFlags.Instance | BindingFlags.NonPublic));
		}

		public static FieldRef<T, U> FieldRefAccess<T, U>(FieldInfo fieldInfo)
		{
			//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
			if ((object)fieldInfo == null)
			{
				throw new ArgumentNullException("fieldInfo");
			}
			if (!typeof(U).IsAssignableFrom(fieldInfo.FieldType))
			{
				throw new ArgumentException("FieldInfo type does not match FieldRefAccess return type.");
			}
			if ((object)typeof(T) != typeof(object) && ((object)fieldInfo.DeclaringType == null || !fieldInfo.DeclaringType.IsAssignableFrom(typeof(T))))
			{
				throw new MissingFieldException(typeof(T).Name, fieldInfo.Name);
			}
			DynamicMethodDefinition val = new DynamicMethodDefinition("__refget_" + typeof(T).Name + "_fi_" + fieldInfo.Name, typeof(U).MakeByRefType(), new Type[1] { typeof(T) });
			ILGenerator iLGenerator = val.GetILGenerator();
			iLGenerator.Emit(OpCodes.Ldarg_0);
			iLGenerator.Emit(OpCodes.Ldflda, fieldInfo);
			iLGenerator.Emit(OpCodes.Ret);
			return Extensions.CreateDelegate<FieldRef<T, U>>((MethodBase)val.Generate());
		}

		public static ref U FieldRefAccess<T, U>(T instance, string fieldName)
		{
			return ref FieldRefAccess<T, U>(fieldName)(instance);
		}

		public static FieldRef<object, F> FieldRefAccess<F>(Type type, string fieldName)
		{
			return FieldRefAccess<object, F>(Field(type, fieldName));
		}

		public static ref F StaticFieldRefAccess<T, F>(string fieldName)
		{
			return ref StaticFieldRefAccess<F>(typeof(T), fieldName);
		}

		public static ref F StaticFieldRefAccess<T, F>(FieldInfo fieldInfo)
		{
			return ref StaticFieldRefAccess<F>(fieldInfo)();
		}

		public static FieldRef<F> StaticFieldRefAccess<F>(FieldInfo fieldInfo)
		{
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			if ((object)fieldInfo == null)
			{
				throw new ArgumentNullException("fieldInfo");
			}
			Type declaringType = fieldInfo.DeclaringType;
			DynamicMethodDefinition val = new DynamicMethodDefinition("__refget_" + declaringType.Name + "_static_fi_" + fieldInfo.Name, typeof(F).MakeByRefType(), new Type[0]);
			ILGenerator iLGenerator = val.GetILGenerator();
			iLGenerator.Emit(OpCodes.Ldsflda, fieldInfo);
			iLGenerator.Emit(OpCodes.Ret);
			return Extensions.CreateDelegate<FieldRef<F>>((MethodBase)val.Generate());
		}

		public static ref F StaticFieldRefAccess<F>(Type type, string fieldName)
		{
			return ref StaticFieldRefAccess<F>(type.GetField(fieldName, BindingFlags.DeclaredOnly | BindingFlags.Static | BindingFlags.NonPublic))();
		}

		public static MethodBase GetOutsideCaller()
		{
			StackFrame[] frames = new StackTrace(fNeedFileInfo: true).GetFrames();
			for (int i = 0; i < frames.Length; i++)
			{
				Met

core/BepInEx.dll

Decompiled 11 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Security;
using System.Security.Permissions;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.ConsoleUtil;
using BepInEx.Logging;
using BepInEx.Unix;
using HarmonyLib;
using HarmonyLib.Tools;
using Microsoft.Win32.SafeHandles;
using Mono.Cecil;
using MonoMod.Utils;
using UnityEngine;
using UnityInjector.ConsoleUtil;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("BepInEx")]
[assembly: AssemblyDescription("Unity plugin injection framework")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("BepInEx")]
[assembly: AssemblyCopyright("Copyright © Bepis 2018")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("4ffba620-f5ed-47f9-b90c-dad1316fd9b9")]
[assembly: InternalsVisibleTo("BepInEx.Preloader")]
[assembly: InternalsVisibleTo("BepInExTests")]
[assembly: AssemblyFileVersion("5.4.21.0")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("5.4.21.0")]
[module: UnverifiableCode]
namespace UnityEngine
{
	internal sealed class UnityLogWriter
	{
		[MethodImpl(MethodImplOptions.InternalCall)]
		public static extern void WriteStringToUnityLogImpl(string s);

		[MethodImpl(MethodImplOptions.InternalCall)]
		public static extern void WriteStringToUnityLog(string s);
	}
}
namespace UnityInjector.ConsoleUtil
{
	internal class ConsoleEncoding : Encoding
	{
		private byte[] _byteBuffer = new byte[256];

		private char[] _charBuffer = new char[256];

		private byte[] _zeroByte = new byte[0];

		private char[] _zeroChar = new char[0];

		private readonly uint _codePage;

		public override int CodePage => (int)_codePage;

		public static Encoding OutputEncoding => new ConsoleEncoding(ConsoleCodePage);

		public static uint ConsoleCodePage
		{
			get
			{
				return GetConsoleOutputCP();
			}
			set
			{
				SetConsoleOutputCP(value);
			}
		}

		private void ExpandByteBuffer(int count)
		{
			if (_byteBuffer.Length < count)
			{
				_byteBuffer = new byte[count];
			}
		}

		private void ExpandCharBuffer(int count)
		{
			if (_charBuffer.Length < count)
			{
				_charBuffer = new char[count];
			}
		}

		private void ReadByteBuffer(byte[] bytes, int index, int count)
		{
			for (int i = 0; i < count; i++)
			{
				bytes[index + i] = _byteBuffer[i];
			}
		}

		private void ReadCharBuffer(char[] chars, int index, int count)
		{
			for (int i = 0; i < count; i++)
			{
				chars[index + i] = _charBuffer[i];
			}
		}

		private void WriteByteBuffer(byte[] bytes, int index, int count)
		{
			ExpandByteBuffer(count);
			for (int i = 0; i < count; i++)
			{
				_byteBuffer[i] = bytes[index + i];
			}
		}

		private void WriteCharBuffer(char[] chars, int index, int count)
		{
			ExpandCharBuffer(count);
			for (int i = 0; i < count; i++)
			{
				_charBuffer[i] = chars[index + i];
			}
		}

		public static uint GetActiveCodePage()
		{
			return GetACP();
		}

		private ConsoleEncoding(uint codePage)
		{
			_codePage = codePage;
		}

		public static ConsoleEncoding GetEncoding(uint codePage)
		{
			return new ConsoleEncoding(codePage);
		}

		public override int GetByteCount(char[] chars, int index, int count)
		{
			WriteCharBuffer(chars, index, count);
			return WideCharToMultiByte(_codePage, 0u, _charBuffer, count, _zeroByte, 0, IntPtr.Zero, IntPtr.Zero);
		}

		public override int GetBytes(char[] chars, int charIndex, int charCount, byte[] bytes, int byteIndex)
		{
			int byteCount = GetByteCount(chars, charIndex, charCount);
			WriteCharBuffer(chars, charIndex, charCount);
			ExpandByteBuffer(byteCount);
			int result = WideCharToMultiByte(_codePage, 0u, chars, charCount, _byteBuffer, byteCount, IntPtr.Zero, IntPtr.Zero);
			ReadByteBuffer(bytes, byteIndex, byteCount);
			return result;
		}

		public override int GetCharCount(byte[] bytes, int index, int count)
		{
			WriteByteBuffer(bytes, index, count);
			return MultiByteToWideChar(_codePage, 0u, bytes, count, _zeroChar, 0);
		}

		public override int GetChars(byte[] bytes, int byteIndex, int byteCount, char[] chars, int charIndex)
		{
			int charCount = GetCharCount(bytes, byteIndex, byteCount);
			WriteByteBuffer(bytes, byteIndex, byteCount);
			ExpandCharBuffer(charCount);
			int result = MultiByteToWideChar(_codePage, 0u, bytes, byteCount, _charBuffer, charCount);
			ReadCharBuffer(chars, charIndex, charCount);
			return result;
		}

		public override int GetMaxByteCount(int charCount)
		{
			return charCount * 2;
		}

		public override int GetMaxCharCount(int byteCount)
		{
			return byteCount;
		}

		[DllImport("kernel32.dll")]
		private static extern uint GetConsoleOutputCP();

		[DllImport("kernel32.dll")]
		private static extern uint GetACP();

		[DllImport("kernel32.dll", SetLastError = true)]
		private static extern int MultiByteToWideChar(uint codePage, uint dwFlags, [In][MarshalAs(UnmanagedType.LPArray)] byte[] lpMultiByteStr, int cbMultiByte, [Out][MarshalAs(UnmanagedType.LPWStr)] char[] lpWideCharStr, int cchWideChar);

		[DllImport("kernel32.dll")]
		private static extern IntPtr SetConsoleOutputCP(uint codepage);

		[DllImport("kernel32.dll", SetLastError = true)]
		private static extern int WideCharToMultiByte(uint codePage, uint dwFlags, [In][MarshalAs(UnmanagedType.LPWStr)] char[] lpWideCharStr, int cchWideChar, [Out][MarshalAs(UnmanagedType.LPArray)] byte[] lpMultiByteStr, int cbMultiByte, IntPtr lpDefaultChar, IntPtr lpUsedDefaultChar);
	}
	internal class ConsoleWindow
	{
		[UnmanagedFunctionPointer(CallingConvention.Winapi)]
		[return: MarshalAs(UnmanagedType.Bool)]
		private delegate bool SetForegroundWindowDelegate(IntPtr hWnd);

		[UnmanagedFunctionPointer(CallingConvention.Winapi)]
		private delegate IntPtr GetForegroundWindowDelegate();

		[UnmanagedFunctionPointer(CallingConvention.Winapi)]
		private delegate IntPtr GetSystemMenuDelegate(IntPtr hwnd, bool bRevert);

		[UnmanagedFunctionPointer(CallingConvention.Winapi)]
		private delegate bool DeleteMenuDelegate(IntPtr hMenu, uint uPosition, uint uFlags);

		private const uint SC_CLOSE = 61536u;

		private const uint MF_BYCOMMAND = 0u;

		private const uint LOAD_LIBRARY_SEARCH_SYSTEM32 = 2048u;

		public static IntPtr ConsoleOutHandle;

		public static IntPtr OriginalStdoutHandle;

		private static bool methodsInited;

		private static SetForegroundWindowDelegate setForeground;

		private static GetForegroundWindowDelegate getForeground;

		private static GetSystemMenuDelegate getSystemMenu;

		private static DeleteMenuDelegate deleteMenu;

		public static bool IsAttached { get; private set; }

		public static string Title
		{
			set
			{
				if (IsAttached)
				{
					if (value == null)
					{
						throw new ArgumentNullException("value");
					}
					if (value.Length > 24500)
					{
						throw new InvalidOperationException("Console title too long");
					}
					if (!SetConsoleTitle(value))
					{
						throw new InvalidOperationException("Console title invalid");
					}
				}
			}
		}

		public static void Attach()
		{
			if (!IsAttached)
			{
				Initialize();
				if (OriginalStdoutHandle == IntPtr.Zero)
				{
					OriginalStdoutHandle = GetStdHandle(-11);
				}
				IntPtr hWnd = getForeground();
				GetConsoleWindow();
				if (GetConsoleWindow() == IntPtr.Zero && !AllocConsole())
				{
					throw new Exception("AllocConsole() failed");
				}
				setForeground(hWnd);
				ConsoleOutHandle = CreateFile("CONOUT$", 3221225472u, 2, IntPtr.Zero, 3, 0, IntPtr.Zero);
				Kon.conOut = ConsoleOutHandle;
				if (!SetStdHandle(-11, ConsoleOutHandle))
				{
					throw new Exception("SetStdHandle() failed");
				}
				if (OriginalStdoutHandle != IntPtr.Zero && ConsoleManager.ConfigConsoleOutRedirectType.Value == ConsoleManager.ConsoleOutRedirectType.ConsoleOut)
				{
					CloseHandle(OriginalStdoutHandle);
				}
				IsAttached = true;
			}
		}

		public static void PreventClose()
		{
			if (IsAttached)
			{
				Initialize();
				IntPtr consoleWindow = GetConsoleWindow();
				IntPtr intPtr = getSystemMenu(consoleWindow, bRevert: false);
				if (intPtr != IntPtr.Zero)
				{
					deleteMenu(intPtr, 61536u, 0u);
				}
			}
		}

		public static void Detach()
		{
			if (IsAttached)
			{
				if (!CloseHandle(ConsoleOutHandle))
				{
					throw new Exception("CloseHandle() failed");
				}
				ConsoleOutHandle = IntPtr.Zero;
				if (!FreeConsole())
				{
					throw new Exception("FreeConsole() failed");
				}
				if (!SetStdHandle(-11, OriginalStdoutHandle))
				{
					throw new Exception("SetStdHandle() failed");
				}
				IsAttached = false;
			}
		}

		private static void Initialize()
		{
			if (!methodsInited)
			{
				methodsInited = true;
				IntPtr hModule = LoadLibraryEx("user32.dll", IntPtr.Zero, 2048u);
				setForeground = DynDll.AsDelegate<SetForegroundWindowDelegate>(GetProcAddress(hModule, "SetForegroundWindow"));
				getForeground = DynDll.AsDelegate<GetForegroundWindowDelegate>(GetProcAddress(hModule, "GetForegroundWindow"));
				getSystemMenu = DynDll.AsDelegate<GetSystemMenuDelegate>(GetProcAddress(hModule, "GetSystemMenu"));
				deleteMenu = DynDll.AsDelegate<DeleteMenuDelegate>(GetProcAddress(hModule, "DeleteMenu"));
			}
		}

		[DllImport("kernel32.dll", SetLastError = true)]
		private static extern IntPtr GetProcAddress(IntPtr hModule, string procName);

		[DllImport("kernel32.dll", SetLastError = true)]
		private static extern bool AllocConsole();

		[DllImport("kernel32.dll")]
		private static extern IntPtr GetConsoleWindow();

		[DllImport("kernel32.dll", ExactSpelling = true, SetLastError = true)]
		private static extern bool CloseHandle(IntPtr handle);

		[DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)]
		private static extern IntPtr CreateFile(string fileName, uint desiredAccess, int shareMode, IntPtr securityAttributes, int creationDisposition, int flagsAndAttributes, IntPtr templateFile);

		[DllImport("kernel32.dll")]
		private static extern bool FreeConsole();

		[DllImport("kernel32.dll", SetLastError = true)]
		private static extern IntPtr GetStdHandle(int nStdHandle);

		[DllImport("kernel32.dll", SetLastError = true)]
		private static extern bool SetStdHandle(int nStdHandle, IntPtr hConsoleOutput);

		[DllImport("kernel32.dll", BestFitMapping = true, CharSet = CharSet.Auto, SetLastError = true)]
		private static extern bool SetConsoleTitle(string title);

		[DllImport("kernel32.dll", SetLastError = true)]
		private static extern IntPtr LoadLibraryEx(string lpLibFileName, IntPtr hFile, uint dwFlags);
	}
	internal static class SafeConsole
	{
		private delegate ConsoleColor GetColorDelegate();

		private delegate void SetColorDelegate(ConsoleColor value);

		private delegate string GetStringDelegate();

		private delegate void SetStringDelegate(string value);

		private static GetColorDelegate _getBackgroundColor;

		private static SetColorDelegate _setBackgroundColor;

		private static GetColorDelegate _getForegroundColor;

		private static SetColorDelegate _setForegroundColor;

		private static GetStringDelegate _getTitle;

		private static SetStringDelegate _setTitle;

		public static bool BackgroundColorExists { get; private set; }

		public static ConsoleColor BackgroundColor
		{
			get
			{
				return _getBackgroundColor();
			}
			set
			{
				_setBackgroundColor(value);
			}
		}

		public static bool ForegroundColorExists { get; private set; }

		public static ConsoleColor ForegroundColor
		{
			get
			{
				return _getForegroundColor();
			}
			set
			{
				_setForegroundColor(value);
			}
		}

		public static bool TitleExists { get; private set; }

		public static string Title
		{
			get
			{
				return _getTitle();
			}
			set
			{
				_setTitle(value);
			}
		}

		static SafeConsole()
		{
			InitColors(typeof(Console));
		}

		private static void InitColors(Type tConsole)
		{
			MethodInfo method = tConsole.GetMethod("get_ForegroundColor", BindingFlags.Static | BindingFlags.Public);
			MethodInfo method2 = tConsole.GetMethod("set_ForegroundColor", BindingFlags.Static | BindingFlags.Public);
			MethodInfo method3 = tConsole.GetMethod("get_BackgroundColor", BindingFlags.Static | BindingFlags.Public);
			MethodInfo method4 = tConsole.GetMethod("set_BackgroundColor", BindingFlags.Static | BindingFlags.Public);
			MethodInfo method5 = tConsole.GetMethod("get_Title", BindingFlags.Static | BindingFlags.Public);
			MethodInfo method6 = tConsole.GetMethod("set_Title", BindingFlags.Static | BindingFlags.Public);
			_setForegroundColor = (((object)method2 != null) ? ((SetColorDelegate)Delegate.CreateDelegate(typeof(SetColorDelegate), method2)) : ((SetColorDelegate)delegate
			{
			}));
			_setBackgroundColor = (((object)method4 != null) ? ((SetColorDelegate)Delegate.CreateDelegate(typeof(SetColorDelegate), method4)) : ((SetColorDelegate)delegate
			{
			}));
			_getForegroundColor = (((object)method != null) ? ((GetColorDelegate)Delegate.CreateDelegate(typeof(GetColorDelegate), method)) : ((GetColorDelegate)(() => ConsoleColor.Gray)));
			_getBackgroundColor = (((object)method3 != null) ? ((GetColorDelegate)Delegate.CreateDelegate(typeof(GetColorDelegate), method3)) : ((GetColorDelegate)(() => ConsoleColor.Black)));
			_getTitle = (((object)method5 != null) ? ((GetStringDelegate)Delegate.CreateDelegate(typeof(GetStringDelegate), method5)) : ((GetStringDelegate)(() => string.Empty)));
			_setTitle = (((object)method6 != null) ? ((SetStringDelegate)Delegate.CreateDelegate(typeof(SetStringDelegate), method6)) : ((SetStringDelegate)delegate
			{
			}));
			BackgroundColorExists = _setBackgroundColor != null && _getBackgroundColor != null;
			ForegroundColorExists = _setForegroundColor != null && _getForegroundColor != null;
			TitleExists = _setTitle != null && _getTitle != null;
		}
	}
}
namespace BepInEx
{
	public static class UnityInput
	{
		private static IInputSystem _current;

		public static IInputSystem Current
		{
			get
			{
				if (_current != null)
				{
					return _current;
				}
				try
				{
					try
					{
						Input.GetKeyDown((KeyCode)97);
						_current = new LegacyInputSystem();
						Logger.LogDebug("[UnityInput] Using LegacyInputSystem");
					}
					catch (InvalidOperationException)
					{
						_current = new NewInputSystem();
						Logger.LogDebug("[UnityInput] Using NewInputSystem");
					}
				}
				catch (Exception arg)
				{
					Logger.LogWarning($"[UnityInput] Failed to detect available input systems - {arg}");
					_current = new NullInputSystem();
				}
				return _current;
			}
		}

		public static bool LegacyInputSystemAvailable => Current is LegacyInputSystem;
	}
	public interface IInputSystem
	{
		Vector3 mousePosition { get; }

		Vector2 mouseScrollDelta { get; }

		bool mousePresent { get; }

		bool anyKey { get; }

		bool anyKeyDown { get; }

		IEnumerable<KeyCode> SupportedKeyCodes { get; }

		bool GetKey(string name);

		bool GetKey(KeyCode key);

		bool GetKeyDown(string name);

		bool GetKeyDown(KeyCode key);

		bool GetKeyUp(string name);

		bool GetKeyUp(KeyCode key);

		bool GetMouseButton(int button);

		bool GetMouseButtonDown(int button);

		bool GetMouseButtonUp(int button);

		void ResetInputAxes();
	}
	internal class NewInputSystem : IInputSystem
	{
		private delegate bool GetButtonDelegate(KeyCode key);

		private delegate Vector2 GetMouseVectorDelegate();

		private delegate bool GetMouseStateDelegate();

		private static bool initialized;

		private static readonly Dictionary<KeyCode, int> keyCodeToIndex = new Dictionary<KeyCode, int>();

		private static readonly Dictionary<string, string> keyToKeyCodeNameRemap = new Dictionary<string, string>
		{
			["LeftCtrl"] = "LeftControl",
			["RightCtrl"] = "RightControl",
			["LeftMeta"] = "LeftApple",
			["RightMeta"] = "RightApple",
			["ContextMenu"] = "Menu",
			["PrintScreen"] = "Print",
			["Enter"] = "Return"
		};

		private static GetButtonDelegate _getKey;

		private static GetButtonDelegate _getKeyDown;

		private static GetButtonDelegate _getKeyUp;

		private static GetButtonDelegate _getMouseButton;

		private static GetButtonDelegate _getMouseButtonDown;

		private static GetButtonDelegate _getMouseButtonUp;

		private static GetMouseVectorDelegate _getMousePosition;

		private static GetMouseVectorDelegate _getMouseScrollDelta;

		private static GetMouseStateDelegate _getMousePresent;

		private static GetMouseStateDelegate _getKeyboardAnyKeyIsPressed;

		private static GetMouseStateDelegate _getKeyboardAnyKeyWasPressedThisFrame;

		public Vector3 mousePosition => Vector2.op_Implicit(_getMousePosition());

		public Vector2 mouseScrollDelta => _getMouseScrollDelta();

		public bool mousePresent => _getMousePresent();

		public bool anyKey
		{
			get
			{
				if (_getKeyboardAnyKeyIsPressed())
				{
					return true;
				}
				if (!GetMouseButton(0) && !GetMouseButton(1) && !GetMouseButton(2) && !GetMouseButton(3))
				{
					return GetMouseButton(4);
				}
				return true;
			}
		}

		public bool anyKeyDown
		{
			get
			{
				if (_getKeyboardAnyKeyWasPressedThisFrame())
				{
					return true;
				}
				if (!GetMouseButtonDown(0) && !GetMouseButtonDown(1) && !GetMouseButtonDown(2) && !GetMouseButtonDown(3))
				{
					return GetMouseButtonDown(4);
				}
				return true;
			}
		}

		public IEnumerable<KeyCode> SupportedKeyCodes => keyCodeToIndex.Keys.ToArray();

		public NewInputSystem()
		{
			Init();
		}

		private static void Init()
		{
			//IL_02ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
			if (initialized)
			{
				return;
			}
			Assembly assembly = Assembly.Load("Unity.InputSystem");
			Type type = assembly.GetType("UnityEngine.InputSystem.Key");
			foreach (object value3 in Enum.GetValues(type))
			{
				string text = value3.ToString();
				int value = (int)value3;
				string value2;
				if (text.StartsWith("Numpad"))
				{
					text = text.Replace("Numpad", "Keypad");
				}
				else if (text.StartsWith("Digit"))
				{
					text = text.Replace("Digit", "Alpha");
				}
				else if (keyToKeyCodeNameRemap.TryGetValue(text, out value2))
				{
					text = value2;
				}
				if (TryEnumParse<KeyCode>(text, out var val))
				{
					keyCodeToIndex[val] = value;
				}
				else
				{
					Logger.LogDebug("[UnityInput] Unknown key name: " + text + ", skipping remapping");
				}
			}
			FieldInfo keyCodeToIndexField = AccessTools.Field(typeof(NewInputSystem), "keyCodeToIndex");
			MethodInfo tryGetValueMethod = AccessTools.Method(typeof(Dictionary<KeyCode, int>), "TryGetValue", (Type[])null, (Type[])null);
			Type type2 = assembly.GetType("UnityEngine.InputSystem.Keyboard");
			MethodInfo currentProperty = AccessTools.PropertyGetter(type2, "current");
			MethodInfo indexer = AccessTools.Method(type2, "get_Item", new Type[1] { type }, (Type[])null);
			Type buttonControlType = assembly.GetType("UnityEngine.InputSystem.Controls.ButtonControl");
			_getKey = GenerateKeyGetter("InputSystemGetKey", "isPressed");
			_getKeyDown = GenerateKeyGetter("InputSystemGetKeyDown", "wasPressedThisFrame");
			_getKeyUp = GenerateKeyGetter("InputSystemGetKeyUp", "wasReleasedThisFrame");
			Type mouseType = assembly.GetType("UnityEngine.InputSystem.Mouse");
			MethodInfo mouseCurrentProperty = AccessTools.PropertyGetter(mouseType, "current");
			string[] source = new string[5] { "leftButton", "rightButton", "middleButton", "backButton", "forwardButton" };
			MethodInfo[] buttonPropertyGetters = source.Select((string p) => AccessTools.PropertyGetter(mouseType, p)).ToArray();
			_getMouseButton = GenerateMouseGetter("InputSystemGetMouseButton", "isPressed");
			_getMouseButtonDown = GenerateMouseGetter("InputSystemGetMouseButtonDown", "wasPressedThisFrame");
			_getMouseButtonUp = GenerateMouseGetter("InputSystemGetMouseButtonUp", "wasReleasedThisFrame");
			_getMousePosition = GetPositionDelegate("InputSystemGetMousePosition", "position");
			_getMouseScrollDelta = GetPositionDelegate("InputSystemGetMouseScrollDelta", "scroll");
			DynamicMethodDefinition val2 = new DynamicMethodDefinition("InputSystemGetMouseEnabled", typeof(bool), Type.EmptyTypes);
			ILGenerator iLGenerator = val2.GetILGenerator();
			iLGenerator.Emit(OpCodes.Call, mouseCurrentProperty);
			iLGenerator.Emit(OpCodes.Callvirt, AccessTools.PropertyGetter(mouseType, "enabled"));
			iLGenerator.Emit(OpCodes.Ret);
			_getMousePresent = Extensions.CreateDelegate<GetMouseStateDelegate>((MethodBase)val2.Generate());
			MethodInfo anyKeyProperty = AccessTools.PropertyGetter(type2, "anyKey");
			_getKeyboardAnyKeyIsPressed = GetAnyKeyDelegate("InputSystemGetKeyboardAnyKeyIsPressed", "isPressed");
			_getKeyboardAnyKeyWasPressedThisFrame = GetAnyKeyDelegate("InputSystemGetKeyboardAnyKeyWasPressedThisFrame", "wasPressedThisFrame");
			initialized = true;
			GetButtonDelegate GenerateKeyGetter(string name, string property)
			{
				//IL_002b: Unknown result type (might be due to invalid IL or missing references)
				//IL_0030: Unknown result type (might be due to invalid IL or missing references)
				MethodInfo meth4 = AccessTools.PropertyGetter(buttonControlType, property);
				DynamicMethodDefinition val6 = new DynamicMethodDefinition(name, typeof(bool), new Type[1] { typeof(KeyCode) });
				ILGenerator iLGenerator4 = val6.GetILGenerator();
				LocalBuilder local = iLGenerator4.DeclareLocal(typeof(int));
				Label label2 = iLGenerator4.DefineLabel();
				iLGenerator4.Emit(OpCodes.Ldsfld, keyCodeToIndexField);
				iLGenerator4.Emit(OpCodes.Ldarg_0);
				iLGenerator4.Emit(OpCodes.Ldloca, local);
				iLGenerator4.Emit(OpCodes.Callvirt, tryGetValueMethod);
				iLGenerator4.Emit(OpCodes.Brfalse, label2);
				iLGenerator4.Emit(OpCodes.Call, currentProperty);
				iLGenerator4.Emit(OpCodes.Ldloc, local);
				iLGenerator4.Emit(OpCodes.Callvirt, indexer);
				iLGenerator4.Emit(OpCodes.Callvirt, meth4);
				iLGenerator4.Emit(OpCodes.Ret);
				iLGenerator4.MarkLabel(label2);
				iLGenerator4.Emit(OpCodes.Ldc_I4_0);
				iLGenerator4.Emit(OpCodes.Ret);
				return Extensions.CreateDelegate<GetButtonDelegate>((MethodBase)val6.Generate());
			}
			GetButtonDelegate GenerateMouseGetter(string name, string property)
			{
				//IL_0031: Unknown result type (might be due to invalid IL or missing references)
				//IL_0037: Expected O, but got Unknown
				MethodInfo meth3 = AccessTools.PropertyGetter(buttonControlType, property);
				DynamicMethodDefinition val5 = new DynamicMethodDefinition(name, typeof(bool), new Type[1] { typeof(KeyCode) });
				ILGenerator il = val5.GetILGenerator();
				il.Emit(OpCodes.Ldarg_0);
				il.Emit(OpCodes.Ldc_I4, 323);
				il.Emit(OpCodes.Sub);
				Label[] array = buttonPropertyGetters.Select((MethodInfo _) => il.DefineLabel()).ToArray();
				Label label = il.DefineLabel();
				il.Emit(OpCodes.Switch, array);
				il.Emit(OpCodes.Br, label);
				for (int i = 0; i < array.Length; i++)
				{
					il.MarkLabel(array[i]);
					il.Emit(OpCodes.Call, mouseCurrentProperty);
					il.Emit(OpCodes.Callvirt, buttonPropertyGetters[i]);
					il.Emit(OpCodes.Callvirt, meth3);
					il.Emit(OpCodes.Ret);
				}
				il.MarkLabel(label);
				il.Emit(OpCodes.Ldc_I4_0);
				il.Emit(OpCodes.Ret);
				return Extensions.CreateDelegate<GetButtonDelegate>((MethodBase)val5.Generate());
			}
			GetMouseStateDelegate GetAnyKeyDelegate(string name, string property)
			{
				//IL_001d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0022: Unknown result type (might be due to invalid IL or missing references)
				MethodInfo meth = AccessTools.PropertyGetter(buttonControlType, property);
				DynamicMethodDefinition val3 = new DynamicMethodDefinition(name, typeof(bool), Type.EmptyTypes);
				ILGenerator iLGenerator2 = val3.GetILGenerator();
				iLGenerator2.Emit(OpCodes.Call, currentProperty);
				iLGenerator2.Emit(OpCodes.Callvirt, anyKeyProperty);
				iLGenerator2.Emit(OpCodes.Callvirt, meth);
				iLGenerator2.Emit(OpCodes.Ret);
				return Extensions.CreateDelegate<GetMouseStateDelegate>((MethodBase)val3.Generate());
			}
			GetMouseVectorDelegate GetPositionDelegate(string name, string property)
			{
				//IL_0030: Unknown result type (might be due to invalid IL or missing references)
				//IL_0035: Unknown result type (might be due to invalid IL or missing references)
				MethodInfo methodInfo = AccessTools.PropertyGetter(mouseType, property);
				MethodInfo meth2 = AccessTools.Method(methodInfo.ReturnType, "ReadValue", (Type[])null, (Type[])null);
				DynamicMethodDefinition val4 = new DynamicMethodDefinition(name, typeof(Vector2), Type.EmptyTypes);
				ILGenerator iLGenerator3 = val4.GetILGenerator();
				iLGenerator3.Emit(OpCodes.Call, mouseCurrentProperty);
				iLGenerator3.Emit(OpCodes.Callvirt, methodInfo);
				iLGenerator3.Emit(OpCodes.Callvirt, meth2);
				iLGenerator3.Emit(OpCodes.Ret);
				return Extensions.CreateDelegate<GetMouseVectorDelegate>((MethodBase)val4.Generate());
			}
		}

		public bool GetKey(string name)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			return _getKey(GetKeyCode(name));
		}

		public bool GetKey(KeyCode key)
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			return _getKey(key);
		}

		public bool GetKeyDown(string name)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			return _getKeyDown(GetKeyCode(name));
		}

		public bool GetKeyDown(KeyCode key)
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			return _getKeyDown(key);
		}

		public bool GetKeyUp(string name)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			return _getKeyUp(GetKeyCode(name));
		}

		public bool GetKeyUp(KeyCode key)
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			return _getKeyUp(key);
		}

		public bool GetMouseButton(int button)
		{
			return _getMouseButton((KeyCode)(323 + button));
		}

		public bool GetMouseButtonDown(int button)
		{
			return _getMouseButtonDown((KeyCode)(323 + button));
		}

		public bool GetMouseButtonUp(int button)
		{
			return _getMouseButtonUp((KeyCode)(323 + button));
		}

		public void ResetInputAxes()
		{
		}

		private static KeyCode GetKeyCode(string name)
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			return (KeyCode)Enum.Parse(typeof(KeyCode), name, ignoreCase: true);
		}

		private static bool TryEnumParse<T>(string name, out T val)
		{
			try
			{
				val = (T)Enum.Parse(typeof(T), name, ignoreCase: true);
				return true;
			}
			catch (Exception)
			{
				val = default(T);
				return false;
			}
		}
	}
	internal class LegacyInputSystem : IInputSystem
	{
		public Vector3 mousePosition => Input.mousePosition;

		public Vector2 mouseScrollDelta => Input.mouseScrollDelta;

		public bool mousePresent => Input.mousePresent;

		public bool anyKey => Input.anyKey;

		public bool anyKeyDown => Input.anyKeyDown;

		public IEnumerable<KeyCode> SupportedKeyCodes { get; } = (KeyCode[])Enum.GetValues(typeof(KeyCode));


		public bool GetKey(string name)
		{
			return Input.GetKey(name);
		}

		public bool GetKey(KeyCode key)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			return Input.GetKey(key);
		}

		public bool GetKeyDown(string name)
		{
			return Input.GetKeyDown(name);
		}

		public bool GetKeyDown(KeyCode key)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			return Input.GetKeyDown(key);
		}

		public bool GetKeyUp(string name)
		{
			return Input.GetKeyUp(name);
		}

		public bool GetKeyUp(KeyCode key)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			return Input.GetKeyUp(key);
		}

		public bool GetMouseButton(int button)
		{
			return Input.GetMouseButton(button);
		}

		public bool GetMouseButtonDown(int button)
		{
			return Input.GetMouseButtonDown(button);
		}

		public bool GetMouseButtonUp(int button)
		{
			return Input.GetMouseButtonUp(button);
		}

		public void ResetInputAxes()
		{
			Input.ResetInputAxes();
		}
	}
	internal class NullInputSystem : IInputSystem
	{
		private static readonly KeyCode[] NoKeys = (KeyCode[])(object)new KeyCode[0];

		public Vector3 mousePosition => Vector3.zero;

		public Vector2 mouseScrollDelta => Vector2.zero;

		public bool mousePresent => false;

		public bool anyKey => false;

		public bool anyKeyDown => false;

		public IEnumerable<KeyCode> SupportedKeyCodes => NoKeys;

		public bool GetKey(string name)
		{
			return false;
		}

		public bool GetKey(KeyCode key)
		{
			return false;
		}

		public bool GetKeyDown(string name)
		{
			return false;
		}

		public bool GetKeyDown(KeyCode key)
		{
			return false;
		}

		public bool GetKeyUp(string name)
		{
			return false;
		}

		public bool GetKeyUp(KeyCode key)
		{
			return false;
		}

		public bool GetMouseButton(int button)
		{
			return false;
		}

		public bool GetMouseButtonDown(int button)
		{
			return false;
		}

		public bool GetMouseButtonUp(int button)
		{
			return false;
		}

		public void ResetInputAxes()
		{
		}
	}
	internal static class ConsoleManager
	{
		public enum ConsoleOutRedirectType
		{
			[Description("Auto")]
			Auto,
			[Description("Console Out")]
			ConsoleOut,
			[Description("Standard Out")]
			StandardOut
		}

		private const uint SHIFT_JIS_CP = 932u;

		private static readonly bool? EnableConsoleArgOverride;

		private const string ENABLE_CONSOLE_ARG = "--enable-console";

		public static readonly ConfigEntry<bool> ConfigConsoleEnabled;

		public static readonly ConfigEntry<bool> ConfigPreventClose;

		public static readonly ConfigEntry<bool> ConfigConsoleShiftJis;

		public static readonly ConfigEntry<ConsoleOutRedirectType> ConfigConsoleOutRedirectType;

		internal static IConsoleDriver Driver { get; set; }

		public static bool ConsoleActive => Driver?.ConsoleActive ?? false;

		public static TextWriter StandardOutStream => Driver?.StandardOut;

		public static TextWriter ConsoleStream => Driver?.ConsoleOut;

		public static bool ConsoleEnabled => EnableConsoleArgOverride ?? ConfigConsoleEnabled.Value;

		static ConsoleManager()
		{
			ConfigConsoleEnabled = ConfigFile.CoreConfig.Bind("Logging.Console", "Enabled", defaultValue: false, "Enables showing a console for log output.");
			ConfigPreventClose = ConfigFile.CoreConfig.Bind("Logging.Console", "PreventClose", defaultValue: false, "If enabled, will prevent closing the console (either by deleting the close button or in other platform-specific way).");
			ConfigConsoleShiftJis = ConfigFile.CoreConfig.Bind("Logging.Console", "ShiftJisEncoding", defaultValue: false, "If true, console is set to the Shift-JIS encoding, otherwise UTF-8 encoding.");
			ConfigConsoleOutRedirectType = ConfigFile.CoreConfig.Bind("Logging.Console", "StandardOutType", ConsoleOutRedirectType.Auto, new StringBuilder().AppendLine("Hints console manager on what handle to assign as StandardOut. Possible values:").AppendLine("Auto - lets BepInEx decide how to redirect console output").AppendLine("ConsoleOut - prefer redirecting to console output; if possible, closes original standard output")
				.AppendLine("StandardOut - prefer redirecting to standard output; if possible, closes console out")
				.ToString());
			try
			{
				string[] commandLineArgs = Environment.GetCommandLineArgs();
				for (int i = 0; i < commandLineArgs.Length; i++)
				{
					if (commandLineArgs[i] == "--enable-console" && i + 1 < commandLineArgs.Length && bool.TryParse(commandLineArgs[i + 1], out var result))
					{
						EnableConsoleArgOverride = result;
					}
				}
			}
			catch (Exception)
			{
			}
		}

		public static void Initialize(bool alreadyActive)
		{
			if (PlatformHelper.Is((Platform)8))
			{
				Driver = new LinuxConsoleDriver();
			}
			else if (PlatformHelper.Is((Platform)37))
			{
				Driver = new WindowsConsoleDriver();
			}
			Driver.Initialize(alreadyActive);
		}

		private static void DriverCheck()
		{
			if (Driver == null)
			{
				throw new InvalidOperationException("Driver has not been initialized");
			}
		}

		public static void CreateConsole()
		{
			if (!ConsoleActive)
			{
				DriverCheck();
				uint codepage = (ConfigConsoleShiftJis.Value ? 932u : ((uint)Encoding.UTF8.CodePage));
				Driver.CreateConsole(codepage);
				if (ConfigPreventClose.Value)
				{
					Driver.PreventClose();
				}
			}
		}

		public static void DetachConsole()
		{
			if (ConsoleActive)
			{
				DriverCheck();
				Driver.DetachConsole();
			}
		}

		public static void SetConsoleTitle(string title)
		{
			DriverCheck();
			Driver.SetConsoleTitle(title);
		}

		public static void SetConsoleColor(ConsoleColor color)
		{
			DriverCheck();
			Driver.SetConsoleColor(color);
		}
	}
	internal interface IConsoleDriver
	{
		TextWriter StandardOut { get; }

		TextWriter ConsoleOut { get; }

		bool ConsoleActive { get; }

		bool ConsoleIsExternal { get; }

		void PreventClose();

		void Initialize(bool alreadyActive);

		void CreateConsole(uint codepage);

		void DetachConsole();

		void SetConsoleColor(ConsoleColor color);

		void SetConsoleTitle(string title);
	}
	internal class WindowsConsoleDriver : IConsoleDriver
	{
		private static readonly ConstructorInfo FileStreamCtor = new ConstructorInfo[2]
		{
			AccessTools.Constructor(typeof(FileStream), new Type[2]
			{
				typeof(SafeFileHandle),
				typeof(FileAccess)
			}, false),
			AccessTools.Constructor(typeof(FileStream), new Type[2]
			{
				typeof(IntPtr),
				typeof(FileAccess)
			}, false)
		}.FirstOrDefault((ConstructorInfo m) => (object)m != null);

		public TextWriter StandardOut { get; private set; }

		public TextWriter ConsoleOut { get; private set; }

		public bool ConsoleActive { get; private set; }

		public bool ConsoleIsExternal => true;

		public void PreventClose()
		{
			ConsoleWindow.PreventClose();
		}

		public void Initialize(bool alreadyActive)
		{
			ConsoleActive = alreadyActive;
			StandardOut = Console.Out;
		}

		private static FileStream OpenFileStream(IntPtr handle)
		{
			SafeFileHandle safeFileHandle = new SafeFileHandle(handle, ownsHandle: false);
			object[] args = AccessTools.ActualParameters((MethodBase)FileStreamCtor, new object[3]
			{
				safeFileHandle,
				safeFileHandle.DangerousGetHandle(),
				FileAccess.Write
			});
			return (FileStream)Activator.CreateInstance(typeof(FileStream), args);
		}

		public void CreateConsole(uint codepage)
		{
			ConsoleWindow.Attach();
			ConsoleEncoding.ConsoleCodePage = codepage;
			IntPtr outHandle = GetOutHandle();
			if (outHandle == IntPtr.Zero)
			{
				StandardOut = TextWriter.Null;
				ConsoleOut = TextWriter.Null;
				return;
			}
			FileStream stream = OpenFileStream(outHandle);
			StandardOut = new StreamWriter(stream, Utility.UTF8NoBom)
			{
				AutoFlush = true
			};
			FileStream stream2 = OpenFileStream(ConsoleWindow.ConsoleOutHandle);
			ConsoleOut = new StreamWriter(stream2, ConsoleEncoding.OutputEncoding)
			{
				AutoFlush = true
			};
			ConsoleActive = true;
		}

		private IntPtr GetOutHandle()
		{
			switch (ConsoleManager.ConfigConsoleOutRedirectType.Value)
			{
			case ConsoleManager.ConsoleOutRedirectType.ConsoleOut:
				return ConsoleWindow.ConsoleOutHandle;
			case ConsoleManager.ConsoleOutRedirectType.StandardOut:
				return ConsoleWindow.OriginalStdoutHandle;
			default:
				if (!(ConsoleWindow.OriginalStdoutHandle != IntPtr.Zero))
				{
					return ConsoleWindow.ConsoleOutHandle;
				}
				return ConsoleWindow.OriginalStdoutHandle;
			}
		}

		public void DetachConsole()
		{
			ConsoleWindow.Detach();
			ConsoleOut.Close();
			ConsoleOut = null;
			ConsoleActive = false;
		}

		public void SetConsoleColor(ConsoleColor color)
		{
			SafeConsole.ForegroundColor = color;
			Kon.ForegroundColor = color;
		}

		public void SetConsoleTitle(string title)
		{
			ConsoleWindow.Title = title;
		}
	}
	public class PluginInfo : ICacheable
	{
		public BepInPlugin Metadata { get; internal set; }

		public IEnumerable<BepInProcess> Processes { get; internal set; }

		public IEnumerable<BepInDependency> Dependencies { get; internal set; }

		public IEnumerable<BepInIncompatibility> Incompatibilities { get; internal set; }

		public string Location { get; internal set; }

		public BaseUnityPlugin Instance { get; internal set; }

		internal string TypeName { get; set; }

		internal Version TargettedBepInExVersion { get; set; }

		void ICacheable.Save(BinaryWriter bw)
		{
			bw.Write(TypeName);
			bw.Write(Metadata.GUID);
			bw.Write(Metadata.Name);
			bw.Write(Metadata.Version.ToString());
			List<BepInProcess> list = Processes.ToList();
			bw.Write(list.Count);
			foreach (BepInProcess item in list)
			{
				bw.Write(item.ProcessName);
			}
			List<BepInDependency> list2 = Dependencies.ToList();
			bw.Write(list2.Count);
			foreach (BepInDependency item2 in list2)
			{
				((ICacheable)item2).Save(bw);
			}
			List<BepInIncompatibility> list3 = Incompatibilities.ToList();
			bw.Write(list3.Count);
			foreach (BepInIncompatibility item3 in list3)
			{
				((ICacheable)item3).Save(bw);
			}
			bw.Write(TargettedBepInExVersion.ToString(4));
		}

		void ICacheable.Load(BinaryReader br)
		{
			TypeName = br.ReadString();
			Metadata = new BepInPlugin(br.ReadString(), br.ReadString(), br.ReadString());
			int num = br.ReadInt32();
			List<BepInProcess> list = new List<BepInProcess>(num);
			for (int i = 0; i < num; i++)
			{
				list.Add(new BepInProcess(br.ReadString()));
			}
			Processes = list;
			int num2 = br.ReadInt32();
			List<BepInDependency> list2 = new List<BepInDependency>(num2);
			for (int j = 0; j < num2; j++)
			{
				BepInDependency bepInDependency = new BepInDependency("");
				((ICacheable)bepInDependency).Load(br);
				list2.Add(bepInDependency);
			}
			Dependencies = list2;
			int num3 = br.ReadInt32();
			List<BepInIncompatibility> list3 = new List<BepInIncompatibility>(num3);
			for (int k = 0; k < num3; k++)
			{
				BepInIncompatibility bepInIncompatibility = new BepInIncompatibility("");
				((ICacheable)bepInIncompatibility).Load(br);
				list3.Add(bepInIncompatibility);
			}
			Incompatibilities = list3;
			TargettedBepInExVersion = new Version(br.ReadString());
		}

		public override string ToString()
		{
			return $"{Metadata?.Name} {Metadata?.Version}";
		}
	}
	[AttributeUsage(AttributeTargets.Class, AllowMultiple = false)]
	public class BepInPlugin : Attribute
	{
		public string GUID { get; protected set; }

		public string Name { get; protected set; }

		public Version Version { get; protected set; }

		public BepInPlugin(string GUID, string Name, string Version)
		{
			this.GUID = GUID;
			this.Name = Name;
			try
			{
				this.Version = new Version(Version);
			}
			catch
			{
				this.Version = null;
			}
		}

		internal static BepInPlugin FromCecilType(TypeDefinition td)
		{
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			CustomAttribute val = MetadataHelper.GetCustomAttributes<BepInPlugin>(td, inherit: false).FirstOrDefault();
			if (val == null)
			{
				return null;
			}
			CustomAttributeArgument val2 = val.ConstructorArguments[0];
			string gUID = (string)((CustomAttributeArgument)(ref val2)).Value;
			val2 = val.ConstructorArguments[1];
			string name = (string)((CustomAttributeArgument)(ref val2)).Value;
			val2 = val.ConstructorArguments[2];
			return new BepInPlugin(gUID, name, (string)((CustomAttributeArgument)(ref val2)).Value);
		}
	}
	[AttributeUsage(AttributeTargets.Class, AllowMultiple = true)]
	public class BepInDependency : Attribute, ICacheable
	{
		[Flags]
		public enum DependencyFlags
		{
			HardDependency = 1,
			SoftDependency = 2
		}

		public string DependencyGUID { get; protected set; }

		public DependencyFlags Flags { get; protected set; }

		public Version MinimumVersion { get; protected set; }

		public BepInDependency(string DependencyGUID, DependencyFlags Flags = DependencyFlags.HardDependency)
		{
			this.DependencyGUID = DependencyGUID;
			this.Flags = Flags;
			MinimumVersion = new Version();
		}

		public BepInDependency(string DependencyGUID, string MinimumDependencyVersion)
			: this(DependencyGUID)
		{
			MinimumVersion = new Version(MinimumDependencyVersion);
		}

		internal static IEnumerable<BepInDependency> FromCecilType(TypeDefinition td)
		{
			return MetadataHelper.GetCustomAttributes<BepInDependency>(td, inherit: true).Select(delegate(CustomAttribute customAttribute)
			{
				//IL_0007: Unknown result type (might be due to invalid IL or missing references)
				//IL_000c: Unknown result type (might be due to invalid IL or missing references)
				//IL_0021: Unknown result type (might be due to invalid IL or missing references)
				//IL_0026: Unknown result type (might be due to invalid IL or missing references)
				CustomAttributeArgument val = customAttribute.ConstructorArguments[0];
				string dependencyGUID = (string)((CustomAttributeArgument)(ref val)).Value;
				val = customAttribute.ConstructorArguments[1];
				object value = ((CustomAttributeArgument)(ref val)).Value;
				return (value is string minimumDependencyVersion) ? new BepInDependency(dependencyGUID, minimumDependencyVersion) : new BepInDependency(dependencyGUID, (DependencyFlags)value);
			}).ToList();
		}

		void ICacheable.Save(BinaryWriter bw)
		{
			bw.Write(DependencyGUID);
			bw.Write((int)Flags);
			bw.Write(MinimumVersion.ToString());
		}

		void ICacheable.Load(BinaryReader br)
		{
			DependencyGUID = br.ReadString();
			Flags = (DependencyFlags)br.ReadInt32();
			MinimumVersion = new Version(br.ReadString());
		}
	}
	[AttributeUsage(AttributeTargets.Class, AllowMultiple = true)]
	public class BepInIncompatibility : Attribute, ICacheable
	{
		public string IncompatibilityGUID { get; protected set; }

		public BepInIncompatibility(string IncompatibilityGUID)
		{
			this.IncompatibilityGUID = IncompatibilityGUID;
		}

		internal static IEnumerable<BepInIncompatibility> FromCecilType(TypeDefinition td)
		{
			return MetadataHelper.GetCustomAttributes<BepInIncompatibility>(td, inherit: true).Select(delegate(CustomAttribute customAttribute)
			{
				//IL_0007: Unknown result type (might be due to invalid IL or missing references)
				//IL_000c: Unknown result type (might be due to invalid IL or missing references)
				CustomAttributeArgument val = customAttribute.ConstructorArguments[0];
				return new BepInIncompatibility((string)((CustomAttributeArgument)(ref val)).Value);
			}).ToList();
		}

		void ICacheable.Save(BinaryWriter bw)
		{
			bw.Write(IncompatibilityGUID);
		}

		void ICacheable.Load(BinaryReader br)
		{
			IncompatibilityGUID = br.ReadString();
		}
	}
	[AttributeUsage(AttributeTargets.Class, AllowMultiple = true)]
	public class BepInProcess : Attribute
	{
		public string ProcessName { get; protected set; }

		public BepInProcess(string ProcessName)
		{
			this.ProcessName = ProcessName;
		}

		internal static List<BepInProcess> FromCecilType(TypeDefinition td)
		{
			return MetadataHelper.GetCustomAttributes<BepInProcess>(td, inherit: true).Select(delegate(CustomAttribute customAttribute)
			{
				//IL_0007: Unknown result type (might be due to invalid IL or missing references)
				//IL_000c: Unknown result type (might be due to invalid IL or missing references)
				CustomAttributeArgument val = customAttribute.ConstructorArguments[0];
				return new BepInProcess((string)((CustomAttributeArgument)(ref val)).Value);
			}).ToList();
		}
	}
	public static class MetadataHelper
	{
		internal static IEnumerable<CustomAttribute> GetCustomAttributes<T>(TypeDefinition td, bool inherit) where T : Attribute
		{
			List<CustomAttribute> list = new List<CustomAttribute>();
			Type type = typeof(T);
			TypeDefinition val = td;
			do
			{
				list.AddRange(((IEnumerable<CustomAttribute>)val.CustomAttributes).Where((CustomAttribute ca) => ((MemberReference)ca.AttributeType).FullName == type.FullName));
				TypeReference baseType = val.BaseType;
				val = ((baseType != null) ? baseType.Resolve() : null);
			}
			while (inherit && ((val != null) ? ((MemberReference)val).FullName : null) != "System.Object");
			return list;
		}

		public static BepInPlugin GetMetadata(Type pluginType)
		{
			object[] customAttributes = pluginType.GetCustomAttributes(typeof(BepInPlugin), inherit: false);
			if (customAttributes.Length == 0)
			{
				return null;
			}
			return (BepInPlugin)customAttributes[0];
		}

		public static BepInPlugin GetMetadata(object plugin)
		{
			return GetMetadata(plugin.GetType());
		}

		public static T[] GetAttributes<T>(Type pluginType) where T : Attribute
		{
			return (T[])pluginType.GetCustomAttributes(typeof(T), inherit: true);
		}

		public static IEnumerable<T> GetAttributes<T>(object plugin) where T : Attribute
		{
			return GetAttributes<T>(plugin.GetType());
		}

		public static IEnumerable<BepInDependency> GetDependencies(Type plugin)
		{
			return plugin.GetCustomAttributes(typeof(BepInDependency), inherit: true).Cast<BepInDependency>();
		}
	}
	internal class BuildInfoAttribute : Attribute
	{
		public string Info { get; }

		public BuildInfoAttribute(string info)
		{
			Info = info;
		}
	}
	public abstract class BaseUnityPlugin : MonoBehaviour
	{
		public PluginInfo Info { get; }

		protected ManualLogSource Logger { get; }

		public ConfigFile Config { get; }

		protected BaseUnityPlugin()
		{
			BepInPlugin metadata = MetadataHelper.GetMetadata(this);
			if (metadata == null)
			{
				throw new InvalidOperationException("Can't create an instance of " + ((object)this).GetType().FullName + " because it inherits from BaseUnityPlugin and the BepInPlugin attribute is missing.");
			}
			if (!Chainloader.IsEditor && Chainloader.PluginInfos.TryGetValue(metadata.GUID, out var value))
			{
				Info = value;
			}
			else
			{
				Info = new PluginInfo
				{
					Metadata = metadata,
					Instance = this,
					Dependencies = MetadataHelper.GetDependencies(((object)this).GetType()),
					Processes = MetadataHelper.GetAttributes<BepInProcess>(((object)this).GetType()),
					Location = ((object)this).GetType().Assembly.Location
				};
			}
			Logger = BepInEx.Logging.Logger.CreateLogSource(metadata.Name);
			string text = (Chainloader.IsEditor ? "." : Paths.ConfigPath);
			Config = new ConfigFile(Utility.CombinePaths(text, metadata.GUID + ".cfg"), saveOnInit: false, metadata);
		}
	}
	public static class Paths
	{
		public static string[] DllSearchPaths { get; private set; }

		public static string BepInExAssemblyDirectory { get; private set; }

		public static string BepInExAssemblyPath { get; private set; }

		public static string BepInExRootPath { get; private set; }

		public static string ExecutablePath { get; private set; }

		public static string GameRootPath { get; private set; }

		public static string ManagedPath { get; private set; }

		public static string ConfigPath { get; private set; }

		public static string BepInExConfigPath { get; private set; }

		public static string CachePath { get; private set; }

		public static string PatcherPluginPath { get; private set; }

		public static string PluginPath { get; private set; }

		public static string ProcessName { get; private set; }

		internal static void SetExecutablePath(string executablePath, string bepinRootPath = null, string managedPath = null, string[] dllSearchPath = null)
		{
			ExecutablePath = executablePath;
			ProcessName = Path.GetFileNameWithoutExtension(executablePath);
			GameRootPath = (PlatformHelper.Is((Platform)73) ? Utility.ParentDirectory(executablePath, 4) : Path.GetDirectoryName(executablePath));
			ManagedPath = managedPath ?? Utility.CombinePaths(GameRootPath, ProcessName + "_Data", "Managed");
			BepInExRootPath = bepinRootPath ?? Path.Combine(GameRootPath, "BepInEx");
			ConfigPath = Path.Combine(BepInExRootPath, "config");
			BepInExConfigPath = Path.Combine(ConfigPath, "BepInEx.cfg");
			PluginPath = Path.Combine(BepInExRootPath, "plugins");
			PatcherPluginPath = Path.Combine(BepInExRootPath, "patchers");
			BepInExAssemblyDirectory = Path.Combine(BepInExRootPath, "core");
			BepInExAssemblyPath = Path.Combine(BepInExAssemblyDirectory, Assembly.GetExecutingAssembly().GetName().Name + ".dll");
			CachePath = Path.Combine(BepInExRootPath, "cache");
			DllSearchPaths = (dllSearchPath ?? new string[0]).Concat(new string[1] { ManagedPath }).Distinct().ToArray();
		}

		internal static void SetManagedPath(string managedPath)
		{
			if (managedPath != null)
			{
				ManagedPath = managedPath;
			}
		}

		internal static void SetPluginPath(string pluginPath)
		{
			PluginPath = Utility.CombinePaths(BepInExRootPath, pluginPath);
		}
	}
	public sealed class ThreadingHelper : MonoBehaviour, ISynchronizeInvoke
	{
		private sealed class InvokeResult : IAsyncResult
		{
			internal bool ExceptionThrown;

			public bool IsCompleted { get; private set; }

			public WaitHandle AsyncWaitHandle { get; }

			public object AsyncState { get; private set; }

			public bool CompletedSynchronously { get; private set; }

			public InvokeResult()
			{
				AsyncWaitHandle = new EventWaitHandle(initialState: false, EventResetMode.ManualReset);
			}

			public void Finish(object result, bool completedSynchronously)
			{
				AsyncState = result;
				CompletedSynchronously = completedSynchronously;
				IsCompleted = true;
				((EventWaitHandle)AsyncWaitHandle).Set();
			}
		}

		private readonly object _invokeLock = new object();

		private Action _invokeList;

		private Thread _mainThread;

		public static ThreadingHelper Instance { get; private set; }

		public static ISynchronizeInvoke SynchronizingObject => Instance;

		public bool InvokeRequired
		{
			get
			{
				if (_mainThread != null)
				{
					return _mainThread != Thread.CurrentThread;
				}
				return true;
			}
		}

		internal static void Initialize()
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Expected O, but got Unknown
			GameObject val = new GameObject("BepInEx_ThreadingHelper");
			if (Chainloader.ConfigHideBepInExGOs.Value)
			{
				((Object)val).hideFlags = (HideFlags)61;
			}
			Object.DontDestroyOnLoad((Object)(object)val);
			Instance = val.AddComponent<ThreadingHelper>();
		}

		public void StartSyncInvoke(Action action)
		{
			if (action == null)
			{
				throw new ArgumentNullException("action");
			}
			lock (_invokeLock)
			{
				_invokeList = (Action)Delegate.Combine(_invokeList, action);
			}
		}

		private void Update()
		{
			if (_mainThread == null)
			{
				_mainThread = Thread.CurrentThread;
			}
			if (_invokeList == null)
			{
				return;
			}
			Action invokeList;
			lock (_invokeLock)
			{
				invokeList = _invokeList;
				_invokeList = null;
			}
			foreach (Action item in invokeList.GetInvocationList().Cast<Action>())
			{
				try
				{
					item();
				}
				catch (Exception ex)
				{
					LogInvocationException(ex);
				}
			}
		}

		public void StartAsyncInvoke(Func<Action> action)
		{
			if (!ThreadPool.QueueUserWorkItem(DoWork))
			{
				throw new NotSupportedException("Failed to queue the action on ThreadPool");
			}
			void DoWork(object _)
			{
				try
				{
					Action action2 = action();
					if (action2 != null)
					{
						StartSyncInvoke(action2);
					}
				}
				catch (Exception ex)
				{
					LogInvocationException(ex);
				}
			}
		}

		private static void LogInvocationException(Exception ex)
		{
			Logger.Log(LogLevel.Error, ex);
			if (ex.InnerException != null)
			{
				Logger.Log(LogLevel.Error, "INNER: " + ex.InnerException);
			}
		}

		IAsyncResult ISynchronizeInvoke.BeginInvoke(Delegate method, object[] args)
		{
			InvokeResult result = new InvokeResult();
			if (!InvokeRequired)
			{
				result.Finish(Invoke(), completedSynchronously: true);
			}
			else
			{
				StartSyncInvoke(delegate
				{
					result.Finish(Invoke(), completedSynchronously: false);
				});
			}
			return result;
			object Invoke()
			{
				try
				{
					return method.DynamicInvoke(args);
				}
				catch (Exception result2)
				{
					result.ExceptionThrown = true;
					return result2;
				}
			}
		}

		object ISynchronizeInvoke.EndInvoke(IAsyncResult result)
		{
			InvokeResult invokeResult = (InvokeResult)result;
			invokeResult.AsyncWaitHandle.WaitOne();
			if (invokeResult.ExceptionThrown)
			{
				throw (Exception)invokeResult.AsyncState;
			}
			return invokeResult.AsyncState;
		}

		object ISynchronizeInvoke.Invoke(Delegate method, object[] args)
		{
			IAsyncResult result = ((ISynchronizeInvoke)this).BeginInvoke(method, args);
			return ((ISynchronizeInvoke)this).EndInvoke(result);
		}
	}
	public static class ThreadingExtensions
	{
		public static IEnumerable<TOut> RunParallel<TIn, TOut>(this IEnumerable<TIn> data, Func<TIn, TOut> work, int workerCount = -1)
		{
			foreach (TOut item in data.ToList().RunParallel(work))
			{
				yield return item;
			}
		}

		public static IEnumerable<TOut> RunParallel<TIn, TOut>(this IList<TIn> data, Func<TIn, TOut> work, int workerCount = -1)
		{
			if (workerCount < 0)
			{
				workerCount = Mathf.Max(2, Environment.ProcessorCount);
			}
			else if (workerCount == 0)
			{
				throw new ArgumentException("Need at least 1 worker", "workerCount");
			}
			int perThreadCount = Mathf.CeilToInt((float)data.Count / (float)workerCount);
			int doneCount = 0;
			object lockObj = new object();
			ManualResetEvent are = new ManualResetEvent(initialState: false);
			IEnumerable<TOut> doneItems = null;
			Exception exceptionThrown = null;
			for (int i = 0; i < workerCount; i++)
			{
				int first = i * perThreadCount;
				int last = Mathf.Min(first + perThreadCount, data.Count);
				ThreadPool.QueueUserWorkItem(delegate
				{
					List<TOut> list = new List<TOut>(perThreadCount);
					try
					{
						for (int j = first; j < last; j++)
						{
							if (exceptionThrown != null)
							{
								break;
							}
							list.Add(work(data[j]));
						}
					}
					catch (Exception ex)
					{
						exceptionThrown = ex;
					}
					lock (lockObj)
					{
						IEnumerable<TOut> enumerable2;
						if (doneItems != null)
						{
							enumerable2 = list.Concat(doneItems);
						}
						else
						{
							IEnumerable<TOut> enumerable3 = list;
							enumerable2 = enumerable3;
						}
						doneItems = enumerable2;
						int num = doneCount;
						doneCount = num + 1;
						are.Set();
					}
				});
			}
			bool isDone;
			do
			{
				are.WaitOne();
				IEnumerable<TOut> enumerable;
				lock (lockObj)
				{
					enumerable = doneItems;
					doneItems = null;
					isDone = doneCount == workerCount;
				}
				if (enumerable == null)
				{
					continue;
				}
				foreach (TOut item in enumerable)
				{
					yield return item;
				}
			}
			while (!isDone);
			if (exceptionThrown != null)
			{
				throw new TargetInvocationException("An exception was thrown inside one of the threads", exceptionThrown);
			}
		}
	}
	public static class Utility
	{
		private static bool? sreEnabled;

		public static bool CLRSupportsDynamicAssemblies => CheckSRE();

		public static Encoding UTF8NoBom { get; } = new UTF8Encoding(encoderShouldEmitUTF8Identifier: false);


		private static bool CheckSRE()
		{
			if (sreEnabled.HasValue)
			{
				return sreEnabled.Value;
			}
			try
			{
				new CustomAttributeBuilder(null, new object[0]);
			}
			catch (PlatformNotSupportedException)
			{
				sreEnabled = false;
				return sreEnabled.Value;
			}
			catch (ArgumentNullException)
			{
			}
			sreEnabled = true;
			return sreEnabled.Value;
		}

		public static bool TryDo(Action action, out Exception exception)
		{
			exception = null;
			try
			{
				action();
				return true;
			}
			catch (Exception ex)
			{
				exception = ex;
				return false;
			}
		}

		public static string CombinePaths(params string[] parts)
		{
			return parts.Aggregate(Path.Combine);
		}

		public static string ParentDirectory(string path, int levels = 1)
		{
			for (int i = 0; i < levels; i++)
			{
				path = Path.GetDirectoryName(path);
			}
			return path;
		}

		public static bool SafeParseBool(string input, bool defaultValue = false)
		{
			if (!bool.TryParse(input, out var result))
			{
				return defaultValue;
			}
			return result;
		}

		public static string ConvertToWWWFormat(string path)
		{
			return "file://" + path.Replace('\\', '/');
		}

		public static bool IsNullOrWhiteSpace(this string self)
		{
			return self?.All(char.IsWhiteSpace) ?? true;
		}

		public static IEnumerable<TNode> TopologicalSort<TNode>(IEnumerable<TNode> nodes, Func<TNode, IEnumerable<TNode>> dependencySelector)
		{
			List<TNode> sorted_list = new List<TNode>();
			HashSet<TNode> visited = new HashSet<TNode>();
			HashSet<TNode> sorted = new HashSet<TNode>();
			foreach (TNode node in nodes)
			{
				Stack<TNode> stack2 = new Stack<TNode>();
				if (!Visit(node, stack2))
				{
					throw new Exception("Cyclic Dependency:\r\n" + stack2.Select((TNode x) => $" - {x}").Aggregate((string a, string b) => a + "\r\n" + b));
				}
			}
			return sorted_list;
			bool Visit(TNode node, Stack<TNode> stack)
			{
				if (visited.Contains(node))
				{
					if (!sorted.Contains(node))
					{
						return false;
					}
				}
				else
				{
					visited.Add(node);
					stack.Push(node);
					foreach (TNode item in dependencySelector(node))
					{
						if (!Visit(item, stack))
						{
							return false;
						}
					}
					sorted.Add(node);
					sorted_list.Add(node);
					stack.Pop();
				}
				return true;
			}
		}

		private static bool TryResolveDllAssembly<T>(AssemblyName assemblyName, string directory, Func<string, T> loader, out T assembly) where T : class
		{
			assembly = null;
			List<string> list = new List<string>();
			list.Add(directory);
			list.AddRange(Directory.GetDirectories(directory, "*", SearchOption.AllDirectories));
			foreach (string item in list)
			{
				string text = Path.Combine(item, assemblyName.Name + ".dll");
				if (File.Exists(text))
				{
					try
					{
						assembly = loader(text);
					}
					catch (Exception)
					{
						continue;
					}
					return true;
				}
			}
			return false;
		}

		public static bool IsSubtypeOf(this TypeDefinition self, Type td)
		{
			if (((MemberReference)self).FullName == td.FullName)
			{
				return true;
			}
			if (((MemberReference)self).FullName != "System.Object")
			{
				TypeReference baseType = self.BaseType;
				return ((baseType == null) ? null : baseType.Resolve()?.IsSubtypeOf(td)).GetValueOrDefault();
			}
			return false;
		}

		public static bool TryResolveDllAssembly(AssemblyName assemblyName, string directory, out Assembly assembly)
		{
			return TryResolveDllAssembly(assemblyName, directory, (Func<string, Assembly>)Assembly.LoadFile, out assembly);
		}

		public static bool TryResolveDllAssembly(AssemblyName assemblyName, string directory, ReaderParameters readerParameters, out AssemblyDefinition assembly)
		{
			return TryResolveDllAssembly(assemblyName, directory, (Func<string, AssemblyDefinition>)((string s) => AssemblyDefinition.ReadAssembly(s, readerParameters)), out assembly);
		}

		public static bool TryOpenFileStream(string path, FileMode mode, out FileStream fileStream, FileAccess access = FileAccess.ReadWrite, FileShare share = FileShare.Read)
		{
			try
			{
				fileStream = new FileStream(path, mode, access, share);
				return true;
			}
			catch (IOException)
			{
				fileStream = null;
				return false;
			}
		}

		public static bool TryParseAssemblyName(string fullName, out AssemblyName assemblyName)
		{
			try
			{
				assemblyName = new AssemblyName(fullName);
				return true;
			}
			catch (Exception)
			{
				assemblyName = null;
				return false;
			}
		}

		public static IEnumerable<string> GetUniqueFilesInDirectories(IEnumerable<string> directories, string pattern = "*")
		{
			Dictionary<string, string> dictionary = new Dictionary<string, string>(StringComparer.InvariantCultureIgnoreCase);
			foreach (string directory in directories)
			{
				string[] files = Directory.GetFiles(directory, pattern);
				foreach (string text in files)
				{
					string fileName = Path.GetFileName(text);
					if (!dictionary.ContainsKey(fileName))
					{
						dictionary[fileName] = text;
					}
				}
			}
			return dictionary.Values;
		}
	}
}
namespace BepInEx.Logging
{
	public class DiskLogListener : ILogListener, IDisposable
	{
		public LogLevel DisplayedLogLevel { get; set; }

		public TextWriter LogWriter { get; protected set; }

		public Timer FlushTimer { get; protected set; }

		public bool WriteFromUnityLog { get; set; }

		public DiskLogListener(string localPath, LogLevel displayedLogLevel = LogLevel.Info, bool appendLog = false, bool includeUnityLog = false)
		{
			WriteFromUnityLog = includeUnityLog;
			DisplayedLogLevel = displayedLogLevel;
			int num = 1;
			FileStream fileStream;
			while (!Utility.TryOpenFileStream(Path.Combine(Paths.BepInExRootPath, localPath), appendLog ? FileMode.Append : FileMode.Create, out fileStream, FileAccess.Write))
			{
				if (num == 5)
				{
					Logger.LogError("Couldn't open a log file for writing. Skipping log file creation");
					return;
				}
				Logger.LogWarning("Couldn't open log file '" + localPath + "' for writing, trying another...");
				localPath = $"LogOutput.log.{num++}";
			}
			LogWriter = TextWriter.Synchronized(new StreamWriter(fileStream, Utility.UTF8NoBom));
			FlushTimer = new Timer(delegate
			{
				LogWriter?.Flush();
			}, null, 2000, 2000);
		}

		public void LogEvent(object sender, LogEventArgs eventArgs)
		{
			if ((WriteFromUnityLog || !(eventArgs.Source is UnityLogSource)) && (eventArgs.Level & DisplayedLogLevel) != 0)
			{
				LogWriter.WriteLine(eventArgs.ToString());
			}
		}

		public void Dispose()
		{
			FlushTimer?.Dispose();
			LogWriter?.Flush();
			LogWriter?.Dispose();
		}

		~DiskLogListener()
		{
			Dispose();
		}
	}
	internal class HarmonyLogSource : ILogSource, IDisposable
	{
		private static readonly ConfigEntry<LogChannel> LogChannels = ConfigFile.CoreConfig.Bind<LogChannel>("Harmony.Logger", "LogChannels", (LogChannel)24, "Specifies which Harmony log channels to listen to.\nNOTE: IL channel dumps the whole patch methods, use only when needed!");

		private static readonly Dictionary<LogChannel, LogLevel> LevelMap = new Dictionary<LogChannel, LogLevel>
		{
			[(LogChannel)2] = LogLevel.Info,
			[(LogChannel)8] = LogLevel.Warning,
			[(LogChannel)16] = LogLevel.Error,
			[(LogChannel)4] = LogLevel.Debug
		};

		public string SourceName { get; } = "HarmonyX";


		public event EventHandler<LogEventArgs> LogEvent;

		public HarmonyLogSource()
		{
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			Logger.ChannelFilter = LogChannels.Value;
			Logger.MessageReceived += HandleHarmonyMessage;
		}

		private void HandleHarmonyMessage(object sender, LogEventArgs e)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			if (LevelMap.TryGetValue(e.LogChannel, out var value))
			{
				this.LogEvent?.Invoke(this, new LogEventArgs(e.Message, value, this));
			}
		}

		public void Dispose()
		{
			Logger.MessageReceived -= HandleHarmonyMessage;
		}
	}
	public class LogEventArgs : EventArgs
	{
		public object Data { get; protected set; }

		public LogLevel Level { get; protected set; }

		public ILogSource Source { get; protected set; }

		public LogEventArgs(object data, LogLevel level, ILogSource source)
		{
			Data = data;
			Level = level;
			Source = source;
		}

		public override string ToString()
		{
			return $"[{Level,-7}:{Source.SourceName,10}] {Data}";
		}

		public string ToStringLine()
		{
			return ToString() + Environment.NewLine;
		}
	}
	public static class Logger
	{
		private class LogSourceCollection : List<ILogSource>, ICollection<ILogSource>, IEnumerable<ILogSource>, IEnumerable
		{
			void ICollection<ILogSource>.Add(ILogSource item)
			{
				if (item == null)
				{
					throw new ArgumentNullException("item", "Log sources cannot be null when added to the source list.");
				}
				item.LogEvent += InternalLogEvent;
				Add(item);
			}

			void ICollection<ILogSource>.Clear()
			{
				ILogSource[] array = ToArray();
				foreach (ILogSource item in array)
				{
					((ICollection<ILogSource>)this).Remove(item);
				}
			}

			bool ICollection<ILogSource>.Remove(ILogSource item)
			{
				if (item == null)
				{
					return false;
				}
				if (!Contains(item))
				{
					return false;
				}
				item.LogEvent -= InternalLogEvent;
				Remove(item);
				return true;
			}
		}

		private static readonly ManualLogSource InternalLogSource = CreateLogSource("BepInEx");

		private static bool internalLogsInitialized;

		public static ICollection<ILogListener> Listeners { get; } = new List<ILogListener>();


		public static ICollection<ILogSource> Sources { get; } = new LogSourceCollection();


		internal static void InitializeInternalLoggers()
		{
			if (!internalLogsInitialized)
			{
				Sources.Add(new HarmonyLogSource());
				internalLogsInitialized = true;
			}
		}

		internal static void InternalLogEvent(object sender, LogEventArgs eventArgs)
		{
			foreach (ILogListener listener in Listeners)
			{
				listener?.LogEvent(sender, eventArgs);
			}
		}

		internal static void Log(LogLevel level, object data)
		{
			InternalLogSource.Log(level, data);
		}

		internal static void LogFatal(object data)
		{
			Log(LogLevel.Fatal, data);
		}

		internal static void LogError(object data)
		{
			Log(LogLevel.Error, data);
		}

		internal static void LogWarning(object data)
		{
			Log(LogLevel.Warning, data);
		}

		internal static void LogMessage(object data)
		{
			Log(LogLevel.Message, data);
		}

		internal static void LogInfo(object data)
		{
			Log(LogLevel.Info, data);
		}

		internal static void LogDebug(object data)
		{
			Log(LogLevel.Debug, data);
		}

		public static ManualLogSource CreateLogSource(string sourceName)
		{
			ManualLogSource manualLogSource = new ManualLogSource(sourceName);
			Sources.Add(manualLogSource);
			return manualLogSource;
		}
	}
	[Flags]
	public enum LogLevel
	{
		None = 0,
		Fatal = 1,
		Error = 2,
		Warning = 4,
		Message = 8,
		Info = 0x10,
		Debug = 0x20,
		All = 0x3F
	}
	public static class LogLevelExtensions
	{
		public static LogLevel GetHighestLevel(this LogLevel levels)
		{
			Array values = Enum.GetValues(typeof(LogLevel));
			Array.Sort(values);
			foreach (LogLevel item in values)
			{
				if ((levels & item) != 0)
				{
					return item;
				}
			}
			return LogLevel.None;
		}

		public static ConsoleColor GetConsoleColor(this LogLevel level)
		{
			level = level.GetHighestLevel();
			return level switch
			{
				LogLevel.Fatal => ConsoleColor.Red, 
				LogLevel.Error => ConsoleColor.DarkRed, 
				LogLevel.Warning => ConsoleColor.Yellow, 
				LogLevel.Message => ConsoleColor.White, 
				LogLevel.Debug => ConsoleColor.DarkGray, 
				_ => ConsoleColor.Gray, 
			};
		}
	}
	public interface ILogListener : IDisposable
	{
		void LogEvent(object sender, LogEventArgs eventArgs);
	}
	public interface ILogSource : IDisposable
	{
		string SourceName { get; }

		event EventHandler<LogEventArgs> LogEvent;
	}
	public class ManualLogSource : ILogSource, IDisposable
	{
		public string SourceName { get; }

		public event EventHandler<LogEventArgs> LogEvent;

		public ManualLogSource(string sourceName)
		{
			SourceName = sourceName;
		}

		public void Log(LogLevel level, object data)
		{
			this.LogEvent?.Invoke(this, new LogEventArgs(data, level, this));
		}

		public void LogFatal(object data)
		{
			Log(LogLevel.Fatal, data);
		}

		public void LogError(object data)
		{
			Log(LogLevel.Error, data);
		}

		public void LogWarning(object data)
		{
			Log(LogLevel.Warning, data);
		}

		public void LogMessage(object data)
		{
			Log(LogLevel.Message, data);
		}

		public void LogInfo(object data)
		{
			Log(LogLevel.Info, data);
		}

		public void LogDebug(object data)
		{
			Log(LogLevel.Debug, data);
		}

		public void Dispose()
		{
		}
	}
	public class TraceLogSource : TraceListener
	{
		private static TraceLogSource traceListener;

		public static bool IsListening { get; protected set; }

		protected ManualLogSource LogSource { get; }

		public static ILogSource CreateSource()
		{
			if (traceListener == null)
			{
				traceListener = new TraceLogSource();
				Trace.Listeners.Add(traceListener);
				IsListening = true;
			}
			return traceListener.LogSource;
		}

		protected TraceLogSource()
		{
			LogSource = new ManualLogSource("Trace");
		}

		public override void Write(string message)
		{
			LogSource.LogInfo(message);
		}

		public override void WriteLine(string message)
		{
			LogSource.LogInfo(message);
		}

		public override void TraceEvent(TraceEventCache eventCache, string source, TraceEventType eventType, int id, string format, params object[] args)
		{
			TraceEvent(eventCache, source, eventType, id, string.Format(format, args));
		}

		public override void TraceEvent(TraceEventCache eventCache, string source, TraceEventType eventType, int id, string message)
		{
			LogSource.Log(eventType switch
			{
				TraceEventType.Critical => LogLevel.Fatal, 
				TraceEventType.Error => LogLevel.Error, 
				TraceEventType.Warning => LogLevel.Warning, 
				TraceEventType.Information => LogLevel.Info, 
				_ => LogLevel.Debug, 
			}, (message ?? "").Trim());
		}
	}
	public class ConsoleLogListener : ILogListener, IDisposable
	{
		private static readonly ConfigEntry<LogLevel> ConfigConsoleDisplayedLevel = ConfigFile.CoreConfig.Bind("Logging.Console", "LogLevels", LogLevel.Fatal | LogLevel.Error | LogLevel.Warning | LogLevel.Message | LogLevel.Info, "Which log levels to show in the console output.");

		internal bool WriteUnityLogs { get; set; } = true;


		public void LogEvent(object sender, LogEventArgs eventArgs)
		{
			if ((WriteUnityLogs || !(sender is UnityLogSource)) && (eventArgs.Level & ConfigConsoleDisplayedLevel.Value) != 0)
			{
				ConsoleManager.SetConsoleColor(eventArgs.Level.GetConsoleColor());
				ConsoleManager.ConsoleStream?.Write(eventArgs.ToStringLine());
				ConsoleManager.SetConsoleColor(ConsoleColor.Gray);
			}
		}

		public void Dispose()
		{
		}
	}
	public class UnityLogListener : ILogListener, IDisposable
	{
		internal static readonly Action<string> WriteStringToUnityLog;

		private ConfigEntry<bool> LogConsoleToUnity = ConfigFile.CoreConfig.Bind("Logging", "LogConsoleToUnityLog", defaultValue: false, new StringBuilder().AppendLine("If enabled, writes Standard Output messages to Unity log").AppendLine("NOTE: By default, Unity does so automatically. Only use this option if no console messages are visible in Unity log").ToString());

		static UnityLogListener()
		{
			MethodInfo[] methods = typeof(UnityLogWriter).GetMethods(BindingFlags.Static | BindingFlags.Public);
			foreach (MethodInfo methodInfo in methods)
			{
				try
				{
					methodInfo.Invoke(null, new object[1] { "" });
				}
				catch
				{
					continue;
				}
				WriteStringToUnityLog = (Action<string>)Delegate.CreateDelegate(typeof(Action<string>), methodInfo);
				break;
			}
			if (WriteStringToUnityLog == null)
			{
				Logger.LogError("Unable to start Unity log writer");
			}
		}

		public void LogEvent(object sender, LogEventArgs eventArgs)
		{
			if (!(eventArgs.Source is UnityLogSource) && (LogConsoleToUnity.Value || eventArgs.Source.SourceName != "Console"))
			{
				WriteStringToUnityLog?.Invoke(eventArgs.ToStringLine());
			}
		}

		public void Dispose()
		{
		}
	}
	public class UnityLogSource : ILogSource, IDisposable
	{
		private bool disposed;

		public string SourceName { get; } = "Unity Log";


		public event EventHandler<LogEventArgs> LogEvent;

		private static event EventHandler<LogEventArgs> InternalUnityLogMessage;

		public UnityLogSource()
		{
			InternalUnityLogMessage += UnityLogMessageHandler;
		}

		private void UnityLogMessageHandler(object sender, LogEventArgs eventArgs)
		{
			LogEventArgs e = new LogEventArgs(eventArgs.Data, eventArgs.Level, this);
			this.LogEvent?.Invoke(this, e);
		}

		public void Dispose()
		{
			if (!disposed)
			{
				InternalUnityLogMessage -= UnityLogMessageHandler;
				disposed = true;
			}
		}

		static UnityLogSource()
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Expected O, but got Unknown
			LogCallback val = new LogCallback(OnUnityLogMessageReceived);
			EventInfo @event = typeof(Application).GetEvent("logMessageReceived", BindingFlags.Static | BindingFlags.Public);
			if ((object)@event != null)
			{
				@event.AddEventHandler(null, (Delegate?)(object)val);
				return;
			}
			typeof(Application).GetMethod("RegisterLogCallback", BindingFlags.Static | BindingFlags.Public).Invoke(null, new object[1] { val });
		}

		private static void OnUnityLogMessageReceived(string message, string stackTrace, LogType type)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Expected I4, but got Unknown
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Invalid comparison between Unknown and I4
			LogLevel level;
			switch ((int)type)
			{
			case 0:
			case 1:
			case 4:
				level = LogLevel.Error;
				break;
			case 2:
				level = LogLevel.Warning;
				break;
			default:
				level = LogLevel.Info;
				break;
			}
			if ((int)type == 4)
			{
				message = message + "\nStack trace:\n" + stackTrace;
			}
			UnityLogSource.InternalUnityLogMessage?.Invoke(null, new LogEventArgs(message, level, null));
		}
	}
}
namespace BepInEx.Bootstrap
{
	public static class Chainloader
	{
		private static readonly List<BaseUnityPlugin> _plugins = new List<BaseUnityPlugin>();

		private static bool? isEditor;

		private static bool _loaded = false;

		private static bool _initialized = false;

		private static readonly string CurrentAssemblyName = Assembly.GetExecutingAssembly().GetName().Name;

		private static readonly Version CurrentAssemblyVersion = Assembly.GetExecutingAssembly().GetName().Version;

		internal static readonly ConfigEntry<bool> ConfigHideBepInExGOs = ConfigFile.CoreConfig.Bind("Chainloader", "HideManagerGameObject", defaultValue: false, new StringBuilder().AppendLine("If enabled, hides BepInEx Manager GameObject from Unity.").AppendLine("This can fix loading issues in some games that attempt to prevent BepInEx from being loaded.").AppendLine("Use this only if you know what this option means, as it can affect functionality of some older plugins.")
			.ToString());

		private static readonly ConfigEntry<bool> ConfigUnityLogging = ConfigFile.CoreConfig.Bind("Logging", "UnityLogListening", defaultValue: true, "Enables showing unity log messages in the BepInEx logging system.");

		private static readonly ConfigEntry<bool> ConfigDiskWriteUnityLog = ConfigFile.CoreConfig.Bind("Logging.Disk", "WriteUnityLog", defaultValue: false, "Include unity log messages in log file output.");

		private static readonly ConfigEntry<bool> ConfigDiskAppend = ConfigFile.CoreConfig.Bind("Logging.Disk", "AppendLog", defaultValue: false, "Appends to the log file instead of overwriting, on game startup.");

		private static readonly ConfigEntry<bool> ConfigDiskLogging = ConfigFile.CoreConfig.Bind("Logging.Disk", "Enabled", defaultValue: true, "Enables writing log messages to disk.");

		private static readonly ConfigEntry<LogLevel> ConfigDiskConsoleDisplayedLevel = ConfigFile.CoreConfig.Bind("Logging.Disk", "LogLevels", LogLevel.Fatal | LogLevel.Error | LogLevel.Warning | LogLevel.Message | LogLevel.Info, "Which log leves are saved to the disk log output.");

		public static Dictionary<string, PluginInfo> PluginInfos { get; } = new Dictionary<string, PluginInfo>();


		private static string UnityVersion
		{
			[MethodImpl(MethodImplOptions.NoInlining)]
			get
			{
				return Application.unityVersion;
			}
		}

		private static bool IsHeadless
		{
			get
			{
				MethodInfo methodInfo = AccessTools.PropertyGetter(typeof(Application), "isBatchMode");
				if ((object)methodInfo != null)
				{
					return (bool)methodInfo.Invoke(null, null);
				}
				return SystemInfo.graphicsDeviceID == 0;
			}
		}

		internal static bool IsEditor
		{
			[MethodImpl(MethodImplOptions.NoInlining)]
			get
			{
				bool? flag = isEditor;
				if (!flag.HasValue)
				{
					bool? flag2 = (isEditor = Application.isEditor);
					return flag2.GetValueOrDefault();
				}
				return flag.GetValueOrDefault();
			}
		}

		[Obsolete("Use PluginInfos instead")]
		public static List<BaseUnityPlugin> Plugins
		{
			get
			{
				lock (_plugins)
				{
					_plugins.RemoveAll((BaseUnityPlugin x) => (Object)(object)x == (Object)null);
					return _plugins.ToList();
				}
			}
		}

		public static List<string> DependencyErrors { get; } = new List<string>();


		public static GameObject ManagerObject { get; private set; }

		private static Regex allowedGuidRegex { get; } = new Regex("^[a-zA-Z0-9\\._\\-]+$");


		public static void Initialize(string gameExePath, bool startConsole = true, ICollection<LogEventArgs> preloaderLogEvents = null)
		{
			if (!_initialized)
			{
				ThreadingHelper.Initialize();
				if (gameExePath != null)
				{
					Paths.SetExecutablePath(gameExePath);
				}
				if (ConsoleManager.ConsoleEnabled && startConsole)
				{
					ConsoleManager.CreateConsole();
					Logger.Listeners.Add(new ConsoleLogListener());
				}
				Logger.InitializeInternalLoggers();
				if (ConfigDiskLogging.Value)
				{
					Logger.Listeners.Add(new DiskLogListener("LogOutput.log", ConfigDiskConsoleDisplayedLevel.Value, ConfigDiskAppend.Value, ConfigDiskWriteUnityLog.Value));
				}
				if (!TraceLogSource.IsListening)
				{
					Logger.Sources.Add(TraceLogSource.CreateSource());
				}
				ReplayPreloaderLogs(preloaderLogEvents);
				if (ConfigUnityLogging.Value)
				{
					Logger.Sources.Add(new UnityLogSource());
				}
				if (!IsHeadless)
				{
					Logger.Listeners.Add(new UnityLogListener());
				}
				else if (Logger.Listeners.FirstOrDefault((ILogListener l) => l is ConsoleLogListener) is ConsoleLogListener consoleLogListener)
				{
					consoleLogListener.WriteUnityLogs = false;
				}
				if (PlatformHelper.Is((Platform)8))
				{
					Logger.LogInfo("Detected Unity version: v" + UnityVersion);
				}
				Logger.LogMessage("Chainloader ready");
				_initialized = true;
			}
		}

		private static void ReplayPreloaderLogs(ICollection<LogEventArgs> preloaderLogEvents)
		{
			if (preloaderLogEvents == null)
			{
				return;
			}
			UnityLogListener item = new UnityLogListener();
			Logger.Listeners.Add(item);
			ILogListener logListener = Logger.Listeners.FirstOrDefault((ILogListener logger) => logger is ConsoleLogListener);
			if (logListener != null)
			{
				Logger.Listeners.Remove(logListener);
			}
			ManualLogSource manualLogSource = Logger.CreateLogSource("Preloader");
			foreach (LogEventArgs preloaderLogEvent in preloaderLogEvents)
			{
				Logger.InternalLogEvent(manualLogSource, preloaderLogEvent);
			}
			Logger.Sources.Remove(manualLogSource);
			Logger.Listeners.Remove(item);
			if (logListener != null)
			{
				Logger.Listeners.Add(logListener);
			}
		}

		public static PluginInfo ToPluginInfo(TypeDefinition type)
		{
			if (type.IsInterface || type.IsAbstract)
			{
				return null;
			}
			try
			{
				if (!type.IsSubtypeOf(typeof(BaseUnityPlugin)))
				{
					return null;
				}
			}
			catch (AssemblyResolutionException)
			{
				return null;
			}
			BepInPlugin bepInPlugin = BepInPlugin.FromCecilType(type);
			if (bepInPlugin == null)
			{
				Logger.LogWarning("Skipping over type [" + ((MemberReference)type).FullName + "] as no metadata attribute is specified");
				return null;
			}
			if (string.IsNullOrEmpty(bepInPlugin.GUID) || !allowedGuidRegex.IsMatch(bepInPlugin.GUID))
			{
				Logger.LogWarning("Skipping type [" + ((MemberReference)type).FullName + "] because its GUID [" + bepInPlugin.GUID + "] is of an illegal format.");
				return null;
			}
			if (bepInPlugin.Version == null)
			{
				Logger.LogWarning("Skipping type [" + ((MemberReference)type).FullName + "] because its version is invalid.");
				return null;
			}
			if (bepInPlugin.Name == null)
			{
				Logger.LogWarning("Skipping type [" + ((MemberReference)type).FullName + "] because its name is null.");
				return null;
			}
			List<BepInProcess> processes = BepInProcess.FromCecilType(type);
			IEnumerable<BepInDependency> dependencies = BepInDependency.FromCecilType(type);
			IEnumerable<BepInIncompatibility> incompatibilities = BepInIncompatibility.FromCecilType(type);
			AssemblyNameReference? obj = ((IEnumerable<AssemblyNameReference>)((MemberReference)type).Module.AssemblyReferences).FirstOrDefault((Func<AssemblyNameReference, bool>)((AssemblyNameReference reference) => reference.Name == "BepInEx"));
			Version targettedBepInExVersion = ((obj != null) ? obj.Version : null) ?? new Version();
			return new PluginInfo
			{
				Metadata = bepInPlugin,
				Processes = processes,
				Dependencies = dependencies,
				Incompatibilities = incompatibilities,
				TypeName = ((MemberReference)type).FullName,
				TargettedBepInExVersion = targettedBepInExVersion
			};
		}

		private static bool HasBepinPlugins(AssemblyDefinition ass)
		{
			if (((IEnumerable<AssemblyNameReference>)ass.MainModule.AssemblyReferences).All((AssemblyNameReference r) => r.Name != CurrentAssemblyName))
			{
				return false;
			}
			if (ass.MainModule.GetTypeReferences().All((TypeReference r) => ((MemberReference)r).FullName != typeof(BepInPlugin).FullName))
			{
				return false;
			}
			return true;
		}

		private static bool PluginTargetsWrongBepin(PluginInfo pluginInfo)
		{
			Version targettedBepInExVersion = pluginInfo.TargettedBepInExVersion;
			if (targettedBepInExVersion.Major != CurrentAssemblyVersion.Major)
			{
				return true;
			}
			if (targettedBepInExVersion.Minor > CurrentAssemblyVersion.Minor)
			{
				return true;
			}
			if (targettedBepInExVersion.Minor < CurrentAssemblyVersion.Minor)
			{
				return false;
			}
			return targettedBepInExVersion.Build > CurrentAssemblyVersion.Build;
		}

		public static void Start()
		{
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b6: Expected O, but got Unknown
			if (_loaded)
			{
				return;
			}
			if (!_initialized)
			{
				throw new InvalidOperationException("BepInEx has not been initialized. Please call Chainloader.Initialize prior to starting the chainloader instance.");
			}
			if (!Directory.Exists(Paths.PluginPath))
			{
				Directory.CreateDirectory(Paths.PluginPath);
			}
			if (!Directory.Exists(Paths.PatcherPluginPath))
			{
				Directory.CreateDirectory(Paths.PatcherPluginPath);
			}
			try
			{
				PropertyInfo property = typeof(Application).GetProperty("productName", BindingFlags.Static | BindingFlags.Public);
				if (ConsoleManager.ConsoleActive)
				{
					ConsoleManager.SetConsoleTitle($"{CurrentAssemblyName} {CurrentAssemblyVersion} - {property?.GetValue(null, null) ?? Paths.ProcessName}");
				}
				Logger.LogMessage("Chainloader started");
				ManagerObject = new GameObject("BepInEx_Manager");
				if (ConfigHideBepInExGOs.Value)
				{
					((Object)ManagerObject).hideFlags = (HideFlags)61;
				}
				Object.DontDestroyOnLoad((Object)(object)ManagerObject);
				Dictionary<string, List<PluginInfo>> dictionary = TypeLoader.FindPluginTypes(Paths.PluginPath, ToPluginInfo, HasBepinPlugins, "chainloader");
				foreach (KeyValuePair<string, List<PluginInfo>> item in dictionary)
				{
					foreach (PluginInfo item2 in item.Value)
					{
						item2.Location = item.Key;
					}
				}
				List<PluginInfo> list = dictionary.SelectMany((KeyValuePair<string, List<PluginInfo>> p) => p.Value).ToList();
				Dictionary<string, Assembly> dictionary2 = new Dictionary<string, Assembly>();
				Logger.LogInfo(string.Format("{0} plugin{1} to load", list.Count, (PluginInfos.Count == 1) ? "" : "s"));
				SortedDictionary<string, IEnumerable<string>> dependencyDict = new SortedDictionary<string, IEnumerable<string>>(StringComparer.InvariantCultureIgnoreCase);
				Dictionary<string, PluginInfo> pluginsByGUID = new Dictionary<string, PluginInfo>();
				foreach (IGrouping<string, PluginInfo> item3 in from info in list
					group info by info.Metadata.GUID)
				{
					PluginInfo pluginInfo = null;
					foreach (PluginInfo item4 in item3.OrderByDescending((PluginInfo x) => x.Metadata.Version))
					{
						if (pluginInfo != null)
						{
							Logger.LogWarning($"Skipping [{item4}] because a newer version exists ({pluginInfo})");
							continue;
						}
						List<BepInProcess> list2 = item4.Processes.ToList();
						if (list2.Count != 0 && list2.All((BepInProcess x) => !string.Equals(x.ProcessName.Replace(".exe", ""), Paths.ProcessName, StringComparison.InvariantCultureIgnoreCase)))
						{
							Logger.LogWarning(string.Format("Skipping [{0}] because of process filters ({1})", item4, string.Join(", ", item4.Processes.Select((BepInProcess p) => p.ProcessName).ToArray())));
							continue;
						}
						pluginInfo = item4;
						dependencyDict[item4.Metadata.GUID] = item4.Dependencies.Select((BepInDependency d) => d.DependencyGUID);
						pluginsByGUID[item4.Metadata.GUID] = item4;
					}
				}
				foreach (PluginInfo item5 in pluginsByGUID.Values.ToList())
				{
					if (item5.Incompatibilities.Any((BepInIncompatibility incompatibility) => pluginsByGUID.ContainsKey(incompatibility.IncompatibilityGUID)))
					{
						pluginsByGUID.Remove(item5.Metadata.GUID);
						dependencyDict.Remove(item5.Metadata.GUID);
						string[] value = (from x in item5.Incompatibilities
							select x.IncompatibilityGUID into x
							where pluginsByGUID.ContainsKey(x)
							select x).ToArray();
						string text = string.Format("Could not load [{0}] because it is incompatible with: {1}", item5, string.Join(", ", value));
						DependencyErrors.Add(text);
						Logger.LogError(text);
					}
					else if (PluginTargetsWrongBepin(item5))
					{
						string text2 = $"Plugin [{item5}] targets a wrong version of BepInEx ({item5.TargettedBepInExVersion}) and might not work until you update";
						DependencyErrors.Add(text2);
						Logger.LogWarning(text2);
					}
				}
				string[] emptyDependencies = new string[0];
				IEnumerable<string> value5;
				List<string> list3 = Utility.TopologicalSort(dependencyDict.Keys, (string x) => (!dependencyDict.TryGetValue(x, out value5)) ? emptyDependencies : value5).ToList();
				HashSet<string> hashSet = new HashSet<string>();
				Dictionary<string, Version> dictionary3 = new Dictionary<string, Version>();
				foreach (string item6 in list3)
				{
					if (!pluginsByGUID.TryGetValue(item6, out var value2))
					{
						continue;
					}
					bool flag = false;
					List<BepInDependency> list4 = new List<BepInDependency>();
					foreach (BepInDependency dependency in value2.Dependencies)
					{
						if (!dictionary3.TryGetValue(dependency.DependencyGUID, out var value3) || value3 < dependency.MinimumVersion)
						{
							if (IsHardDependency(dependency))
							{
								list4.Add(dependency);
							}
						}
						else if (hashSet.Contains(dependency.DependencyGUID) && IsHardDependency(dependency))
						{
							flag = true;
							break;
						}
					}
					dictionary3.Add(item6, value2.Metadata.Version);
					if (flag)
					{
						string text3 = $"Skipping [{value2}] because it has a dependency that was not loaded. See previous errors for details.";
						DependencyErrors.Add(text3);
						Logger.LogWarning(text3);
						continue;
					}
					if (list4.Count != 0)
					{
						string text4 = string.Format("Could not load [{0}] because it has missing dependencies: {1}", value2, string.Join(", ", list4.Select((BepInDependency s) => (!IsEmptyVersion(s.MinimumVersion)) ? $"{s.DependencyGUID} (v{s.MinimumVersion} or newer)" : s.DependencyGUID).ToArray()));
						DependencyErrors.Add(text4);
						Logger.LogError(text4);
						hashSet.Add(item6);
						continue;
					}
					try
					{
						Logger.LogInfo($"Loading [{value2}]");
						if (!dictionary2.TryGetValue(value2.Location, out var value4))
						{
							value4 = (dictionary2[value2.Location] = Assembly.LoadFile(value2.Location));
						}
						PluginInfos[item6] = value2;
						value2.Instance = (BaseUnityPlugin)(object)ManagerObject.AddComponent(value4.GetType(value2.TypeName));
						_plugins.Add(value2.Instance);
					}
					catch (Exception ex)
					{
						hashSet.Add(item6);
						PluginInfos.Remove(item6);
						Logger.LogError($"Error loading [{value2}] : {ex.Message}");
						if (ex is ReflectionTypeLoadException ex2)
						{
							Logger.LogDebug(TypeLoader.TypeLoadExceptionToString(ex2));
						}
						else
						{
							Logger.LogDebug(ex);
						}
					}
				}
			}
			catch (Exception ex3)
			{
				try
				{
					ConsoleManager.CreateConsole();
				}
				catch
				{
				}
				Logger.LogFatal("Error occurred starting the game");
				Logger.LogFatal(ex3.ToString());
			}
			Logger.LogMessage("Chainloader startup complete");
			_loaded = true;
			static bool IsEmptyVersion(Version v)
			{
				if (v.Major == 0 && v.Minor == 0 && v.Build <= 0)
				{
					return v.Revision <= 0;
				}
				return false;
			}
			static bool IsHardDependency(BepInDependency dep)
			{
				return (dep.Flags & BepInDependency.DependencyFlags.HardDependency) != 0;
			}
		}
	}
	public interface ICacheable
	{
		void Save(BinaryWriter bw);

		void Load(BinaryReader br);
	}
	public class CachedAssembly<T> where T : ICacheable
	{
		public List<T> CacheItems { get; set; }

		public long Timestamp { get; set; }
	}
	public static class TypeLoader
	{
		public static readonly DefaultAssemblyResolver Resolver;

		public static readonly ReaderParameters ReaderParameters;

		[CompilerGenerated]
		private static AssemblyResolveEventHandler m_AssemblyResolve;

		private static readonly ConfigEntry<bool> EnableAssemblyCache;

		public static event AssemblyResolveEventHandler AssemblyResolve
		{
			[CompilerGenerated]
			add
			{
				//IL_000f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0015: Expected O, but got Unknown
				AssemblyResolveEventHandler val = TypeLoader.m_AssemblyResolve;
				AssemblyResolveEventHandler val2;
				do
				{
					val2 = val;
					AssemblyResolveEventHandler value2 = (AssemblyResolveEventHandler)Delegate.Combine((Delegate?)(object)val2, (Delegate?)(object)value);
					val = Interlocked.CompareExchange(ref TypeLoader.m_AssemblyResolve, value2, val2);
				}
				while (val != val2);
			}
			[CompilerGenerated]
			remove
			{
				//IL_000f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0015: Expected O, but got Unknown
				AssemblyResolveEventHandler val = TypeLoader.m_AssemblyResolve;
				AssemblyResolveEventHandler val2;
				do
				{
					val2 = val;
					AssemblyResolveEventHandler value2 = (AssemblyResolveEventHandler)Delegate.Remove((Delegate?)(object)val2, (Delegate?)(object)value);
					val = Interlocked.CompareExchange(ref TypeLoader.m_AssemblyResolve, value2, val2);
				}
				while (val != val2);
			}
		}

		static TypeLoader()
		{
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Expected O, but got Unknown
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Expected O, but got Unknown
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Expected O, but got Unknown
			EnableAssemblyCache = ConfigFile.CoreConfig.Bind("Caching", "EnableAssemblyCache", defaultValue: true, "Enable/disable assembly metadata cache\nEnabling this will speed up discovery of plugins and patchers by caching the metadata of all types BepInEx discovers.");
			Resolver = new DefaultAssemblyResolver();
			ReaderParameters = new ReaderParameters
			{
				AssemblyResolver = (IAssemblyResolver)(object)Resolver
			};
			((BaseAssemblyResolver)Resolver).ResolveFailure += (AssemblyResolveEventHandler)delegate(object sender, AssemblyNameReference reference)
			{
				if (!Utility.TryParseAssemblyName(reference.FullName, out var assemblyName))
				{
					AssemblyResolveEventHandler assemblyResolve = TypeLoader.AssemblyResolve;
					if (assemblyResolve == null)
					{
						return null;
					}
					return assemblyResolve.Invoke(sender, reference);
				}
				foreach (string item in new string[3]
				{
					Paths.BepInExAssemblyDirectory,
					Paths.PluginPath,
					Paths.PatcherPluginPath
				}.Concat(Paths.DllSearchPaths))
				{
					if (Utility.TryResolveDllAssembly(assemblyName, item, ReaderParameters, out var assembly))
					{
						return assembly;
					}
				}
				AssemblyResolveEventHandler assemblyResolve2 = TypeLoader.AssemblyResolve;
				return (assemblyResolve2 == null) ? null : assemblyResolve2.Invoke(sender, reference);
			};
		}

		public static Dictionary<string, List<T>> FindPluginTypes<T>(string directory, Func<TypeDefinition, T> typeSelector, Func<AssemblyDefinition, bool> assemblyFilter = null, string cacheName = null) where T : ICacheable, new()
		{
			Dictionary<string, List<T>> dictionary = new Dictionary<string, List<T>>();
			Dictionary<string, CachedAssembly<T>> dictionary2 = null;
			if (cacheName != null)
			{
				dictionary2 = LoadAssemblyCache<T>(cacheName);
			}
			string[] files = Directory.GetFiles(Path.GetFullPath(directory), "*.dll", SearchOption.AllDirectories);
			foreach (string text in files)
			{
				try
				{
					if (dictionary2 != null && dictionary2.TryGetValue(text, out var value) && File.GetLastWriteTimeUtc(text).Ticks == value.Timestamp)
					{
						dictionary[text] = value.CacheItems;
						continue;
					}
					AssemblyDefinition val = AssemblyDefinition.ReadAssembly(text, ReaderParameters);
					if (assemblyFilter != null && !assemblyFilter(val))
					{
						dictionary[text] = new List<T>();
						val.Dispose();
						continue;
					}
					List<T> value2 = (from t in ((IEnumerable<TypeDefinition>)val.MainModule.Types).Select(typeSelector)
						where t != null
						select t).ToList();
					dictionary[text] = value2;
					val.Dispose();
				}
				catch (BadImageFormatException ex)
				{
					Logger.LogDebug("Skipping loading " + text + " because it's not a valid .NET assembly. Full error: " + ex.Message);
				}
				catch (Exception ex2)
				{
					Logger.LogError(ex2.ToString());
				}
			}
			if (cacheName != null)
			{
				SaveAssemblyCache(cacheName, dictionary);
			}
			return dictionary;
		}

		public static Dictionary<string, CachedAssembly<T>> LoadAssemblyCache<T>(string cacheName) where T : ICacheable, new()
		{
			if (!EnableAssemblyCache.Value)
			{
				return null;
			}
			Dictionary<string, CachedAssembly<T>> dictionary = new Dictionary<string, CachedAssembly<T>>();
			try
			{
				string path = Path.Combine(Paths.CachePath, cacheName + "_typeloader.dat");
				if (!File.Exists(path))
				{
					return null;
				}
				using BinaryReader binaryReader = new BinaryReader(File.OpenRead(path));
				int num = binaryReader.ReadInt32();
				for (int i = 0; i < num; i++)
				{
					string key = binaryReader.ReadString();
					long timestamp = binaryReader.ReadInt64();
					int num2 = binaryReader.ReadInt32();
					List<T> list = new List<T>();
					for (int j = 0; j < num2; j++)
					{
						T item = new T();
						item.Load(binaryReader);
						list.Add(item);
					}
					dictionary[key] = new CachedAssembly<T>
					{
						Timestamp = timestamp,
						CacheItems = list
					};
				}
			}
			catch (Exception ex)
			{
				Logger.LogWarning("Failed to load cache \"" + cacheName + "\"; skipping loading cache. Reason: " + ex.Message + ".");
			}
			return dictionary;
		}

		public static void SaveAssemblyCache<T>(string cacheName, Dictionary<string, List<T>> entries) where T : ICacheable
		{
			if (!EnableAssemblyCache.Value)
			{
				return;
			}
			try
			{
				if (!Directory.Exists(Paths.CachePath))
				{
					Directory.CreateDirectory(Paths.CachePath);
				}
				using BinaryWriter binaryWriter = new BinaryWriter(File.OpenWrite(Path.Combine(Paths.CachePath, cacheName + "_typeloader.dat")));
				binaryWriter.Write(entries.Count);
				foreach (KeyValuePair<string, List<T>> entry in entries)
				{
					binaryWriter.Write(entry.Key);
					binaryWriter.Write(File.GetLastWriteTimeUtc(entry.Key).Ticks);
					binaryWriter.Write(entry.Value.Count);
					foreach (T item in entry.Value)
					{
						item.Save(binaryWriter);
					}
				}
			}
			catch (Exception ex)
			{
				Logger.LogWarning("Failed to save cache \"" + cacheName + "\"; skipping saving cache. Reason: " + ex.Message + ".");
			}
		}

		public static string TypeLoadExceptionToString(ReflectionTypeLoadException ex)
		{
			StringBuilder stringBuilder = new StringBuilder();
			Exception[] loaderExceptions = ex.LoaderExceptions;
			foreach (Exception ex2 in loaderExceptions)
			{
				stringBuilder.AppendLine(ex2.Message);
				if (ex2 is FileNotFoundException ex3)
				{
					if (!string.IsNullOrEmpty(ex3.FusionLog))
					{
						stringBuilder.AppendLine("Fusion Log:");
						stringBuilder.AppendLine(ex3.FusionLog);
					}
				}
				else if (ex2 is FileLoadException ex4 && !string.IsNullOrEmpty(ex4.FusionLog))
				{
					stringBuilder.AppendLine("Fusion Log:");
					stringBuilder.AppendLine(ex4.FusionLog);
				}
				stringBuilder.AppendLine();
			}
			return stringBuilder.ToString();
		}
	}
}
namespace BepInEx.ConsoleUtil
{
	internal class Kon
	{
		private struct CONSOLE_SCREEN_BUFFER_INFO
		{
			internal COORD dwSize;

			internal COORD dwCursorPosition;

			internal short wAttributes;

			internal SMALL_RECT srWindow;

			internal COORD dwMaximumWindowSize;
		}

		private struct COORD
		{
			internal short X;

			internal short Y;
		}

		private struct SMALL_RECT
		{
			internal short Left;

			internal short Top;

			internal short Right;

			internal short Bottom;
		}

		private static readonly IntPtr INVALID_HANDLE_VALUE = new IntPtr(-1);

		internal static IntPtr conOut = IntPtr.Zero;

		public static ConsoleColor ForegroundColor
		{
			get
			{
				return GetConsoleColor(isBackground: false);
			}
			set
			{
				SetConsoleColor(isBackground: false, value);
			}
		}

		public static ConsoleColor BackgroundColor
		{
			get
			{
				return GetConsoleColor(isBackground: true);
			}
			set
			{
				SetConsoleColor(isBackground: true, value);
			}
		}

		[DllImport("kernel32.dll", SetLastError = true)]
		private static extern bool GetConsoleScreenBufferInfo(IntPtr hConsoleOutput, out CONSOLE_SCREEN_BUFFER_INFO lpConsoleScreenBufferInfo);

		[DllImport("kernel32.dll", SetLastError = true)]
		private static extern bool SetConsoleTextAttribute(IntPtr hConsoleOutput, short attributes);

		[DllImport("kernel32.dll", SetLastError = true)]
		private static extern IntPtr GetStdHandle(int nStdHandle);

		private static short ConsoleColorToColorAttribute(short color, bool isBackground)
		{
			if (((uint)color & 0xFFFFFFF0u) != 0)
			{
				throw new ArgumentException("Arg_InvalidConsoleColor");
			}
			if (isBackground)
			{
				color <<= 4;
			}
			return color;
		}

		private static CONSOLE_SCREEN_BUFFER_INFO GetBufferInfo(bool throwOnNoConsole, out bool succeeded)
		{
			succeeded = false;
			if (!(conOut == INVALID_HANDLE_VALUE))
			{
				if (!GetConsoleScreenBufferInfo(conOut, out var lpConsoleScreenBufferInfo))
				{
					bool consoleScreenBufferInfo = GetConsoleScreenBufferInfo(GetStdHandle(-12), out lpConsoleScreenBufferInfo);
					if (!consoleScreenBufferInfo)
					{
						consoleScreenBufferInfo = GetConsoleScreenBufferInfo(GetStdHandle(-10), out lpConsoleScreenBufferInfo);
					}
					if (!consoleScreenBufferInfo && Marshal.GetLastWin32Error() == 6 && !throwOnNoConsole)
					{
						return default(CONSOLE_SCREEN_BUFFER_INFO);
					}
				}
				succeeded = true;
				return lpConsoleScreenBufferInfo;
			}
			if (!throwOnNoConsole)
			{
				return default(CONSOLE_SCREEN_BUFFER_INFO);
			}
			throw new Exception("IO.IO_NoConsole");
		}

		private static void SetConsoleColor(bool isBackground, ConsoleColor c)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			((CodeAccessPermission)new UIPermission((UIPermissionWindow)2)).Demand();
			short num = ConsoleColorToColorAttribute((short)c, isBackground);
			bool succeeded;
			CONSOLE_SCREEN_BUFFER_INFO bufferInfo = GetBufferInfo(throwOnNoConsole: false, out succeeded);
			if (succeeded)
			{
				short wAttributes = bufferInfo.wAttributes;
				wAttributes &= (short)(isBackground ? (-241) : (-16));
				wAttributes = (short)((ushort)wAttributes | (ushort)num);
				SetConsoleTextAttribute(conOut, wAttributes);
			}
		}

		private static ConsoleColor GetConsoleColor(bool isBackground)
		{
			bool succeeded;
			CONSOLE_SCREEN_BUFFER_INFO bufferInfo = GetBufferInfo(throwOnNoConsole: false, out succeeded);
			if (!succeeded)
			{
				if (!isBackground)
				{
					return ConsoleColor.Gray;
				}
				return ConsoleColor.Black;
			}
			return ColorAttributeToConsoleCo

core/BepInEx.Harmony.dll

Decompiled 11 months ago
using System;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using HarmonyLib;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("BepInEx.Harmony")]
[assembly: AssemblyDescription("Harmony wrapper for BepInEx")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("BepInEx.Harmony")]
[assembly: AssemblyCopyright("Copyright © Bepis 2019")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("54161cfe-ff42-4dde-b161-3a49545db5cd")]
[assembly: AssemblyFileVersion("2.0.0.0")]
[assembly: AssemblyVersion("2.0.0.0")]
namespace BepInEx.Harmony;

[AttributeUsage(AttributeTargets.Method)]
[Obsolete("Use HarmonyLib.ParameterByRefAttribute directly", true)]
public class ParameterByRefAttribute : ParameterByRefAttribute
{
	public int[] ParameterIndices => ((ParameterByRefAttribute)this).ParameterIndices;

	public ParameterByRefAttribute(params int[] parameterIndices)
		: base(parameterIndices)
	{
	}
}
public static class HarmonyExtensions
{
	[Obsolete("Use HarmonyLib.Harmony.PatchAll directly", true)]
	public static void PatchAll(this Harmony harmonyInstance, Type type)
	{
		HarmonyWrapper.PatchAll(type, harmonyInstance);
	}
}
public class HarmonyWrapper
{
	[Obsolete("Use HarmonyLib.Harmony.CreateAndPatchAll or HarmonyLib.Harmony.PatchAll", true)]
	public static Harmony PatchAll(Type type, Harmony harmonyInstance = null)
	{
		if (harmonyInstance == null)
		{
			return Harmony.CreateAndPatchAll(type, (string)null);
		}
		harmonyInstance.PatchAll(type);
		return harmonyInstance;
	}

	[Obsolete("Use HarmonyLib.Harmony.CreateAndPatchAll", true)]
	public static Harmony PatchAll(Type type, string harmonyInstanceId)
	{
		return Harmony.CreateAndPatchAll(type, harmonyInstanceId);
	}

	[Obsolete("Use HarmonyLib.Harmony.CreateAndPatchAll or HarmonyLib.Harmony.PatchAll", true)]
	public static Harmony PatchAll(Assembly assembly, Harmony harmonyInstance = null)
	{
		return assembly.GetTypes().Aggregate(harmonyInstance, (Harmony current, Type type) => PatchAll(type, current));
	}

	[Obsolete("Use HarmonyLib.Harmony.CreateAndPatchAll", true)]
	public static Harmony PatchAll(Assembly assembly, string harmonyInstanceId)
	{
		return Harmony.CreateAndPatchAll(assembly, harmonyInstanceId);
	}

	[Obsolete("Use HarmonyLib.Harmony.PatchAll with no arguments", true)]
	public static Harmony PatchAll(Harmony harmonyInstance = null)
	{
		return PatchAll(Assembly.GetCallingAssembly(), harmonyInstance);
	}

	[Obsolete("Use HarmonyLib.Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), ...)", true)]
	public static Harmony PatchAll(string harmonyInstanceId)
	{
		return PatchAll(Assembly.GetCallingAssembly(), harmonyInstanceId);
	}

	[Obsolete("Use HarmonyLib.Transpilers.EmitDelegate instead", true)]
	public static CodeInstruction EmitDelegate<T>(T action) where T : Delegate
	{
		return Transpilers.EmitDelegate<T>(action);
	}
}

core/BepInEx.Preloader.dll

Decompiled 11 months ago
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Text;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using BepInEx.Preloader.Patching;
using BepInEx.Preloader.RuntimeFixes;
using HarmonyLib;
using HarmonyXInterop;
using Mono.Cecil;
using Mono.Cecil.Cil;
using MonoMod.RuntimeDetour;
using MonoMod.RuntimeDetour.Platforms;
using MonoMod.Utils;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("BepInEx.Preloader")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("BepInEx.Preloader")]
[assembly: AssemblyCopyright("Copyright ©  2019")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("f7abbe07-c02f-4f7c-bf6e-c6656bf588ca")]
[assembly: AssemblyFileVersion("5.4.21.0")]
[assembly: AssemblyVersion("5.4.21.0")]
namespace BepInEx.Preloader
{
	public static class EnvVars
	{
		public static string DOORSTOP_INVOKE_DLL_PATH { get; private set; }

		public static string DOORSTOP_MANAGED_FOLDER_DIR { get; private set; }

		public static string DOORSTOP_PROCESS_PATH { get; private set; }

		public static string[] DOORSTOP_DLL_SEARCH_DIRS { get; private set; }

		internal static void LoadVars()
		{
			DOORSTOP_INVOKE_DLL_PATH = Environment.GetEnvironmentVariable("DOORSTOP_INVOKE_DLL_PATH");
			DOORSTOP_MANAGED_FOLDER_DIR = Environment.GetEnvironmentVariable("DOORSTOP_MANAGED_FOLDER_DIR");
			DOORSTOP_PROCESS_PATH = Environment.GetEnvironmentVariable("DOORSTOP_PROCESS_PATH");
			DOORSTOP_DLL_SEARCH_DIRS = Environment.GetEnvironmentVariable("DOORSTOP_DLL_SEARCH_DIRS")?.Split(new char[1] { Path.PathSeparator }) ?? new string[0];
		}
	}
	internal static class PreloaderRunner
	{
		private static readonly string[] CriticalAssemblies = new string[7] { "Mono.Cecil.dll", "Mono.Cecil.Mdb.dll", "Mono.Cecil.Pdb.dll", "Mono.Cecil.Rocks.dll", "MonoMod.Utils.dll", "MonoMod.RuntimeDetour.dll", "0Harmony.dll" };

		private static void LoadCriticalAssemblies()
		{
			string[] criticalAssemblies = CriticalAssemblies;
			foreach (string path in criticalAssemblies)
			{
				try
				{
					Assembly.LoadFile(Path.Combine(Paths.BepInExAssemblyDirectory, path));
				}
				catch (Exception)
				{
				}
			}
		}

		public static void PreloaderPreMain()
		{
			PlatformUtils.SetPlatform();
			string text = Utility.ParentDirectory(Path.GetFullPath(EnvVars.DOORSTOP_INVOKE_DLL_PATH), 2);
			Paths.SetExecutablePath(EnvVars.DOORSTOP_PROCESS_PATH, text, EnvVars.DOORSTOP_MANAGED_FOLDER_DIR, EnvVars.DOORSTOP_DLL_SEARCH_DIRS);
			LoadCriticalAssemblies();
			AppDomain.CurrentDomain.AssemblyResolve += LocalResolve;
			AppDomain.CurrentDomain.AssemblyResolve -= Entrypoint.ResolveCurrentDirectory;
			PreloaderMain();
		}

		private static void PreloaderMain()
		{
			if (Preloader.ConfigApplyRuntimePatches.Value)
			{
				XTermFix.Apply();
				ConsoleSetOutFix.Apply();
			}
			Preloader.Run();
		}

		private static Assembly LocalResolve(object sender, ResolveEventArgs args)
		{
			AssemblyName assemblyName = default(AssemblyName);
			if (!Utility.TryParseAssemblyName(args.Name, ref assemblyName))
			{
				return null;
			}
			AssemblyName assemblyName2 = default(AssemblyName);
			var source = (from a in AppDomain.CurrentDomain.GetAssemblies()
				select new
				{
					assembly = a,
					name = (Utility.TryParseAssemblyName(a.FullName, ref assemblyName2) ? assemblyName2 : null)
				} into a
				where a.name != null && a.name.Name == assemblyName.Name
				orderby a.name.Version descending
				select a).ToList();
			Assembly assembly = (source.FirstOrDefault(a => a.name.Version == assemblyName.Version) ?? source.FirstOrDefault())?.assembly;
			if ((object)assembly != null)
			{
				return assembly;
			}
			if (Utility.TryResolveDllAssembly(assemblyName, Paths.BepInExAssemblyDirectory, ref assembly) || Utility.TryResolveDllAssembly(assemblyName, Paths.PatcherPluginPath, ref assembly) || Utility.TryResolveDllAssembly(assemblyName, Paths.PluginPath, ref assembly))
			{
				return assembly;
			}
			return null;
		}
	}
	internal static class Entrypoint
	{
		private static string preloaderPath;

		public static void Main()
		{
			string text = $"preloader_{DateTime.Now:yyyyMMdd_HHmmss_fff}.log";
			try
			{
				EnvVars.LoadVars();
				text = Path.Combine(Path.GetDirectoryName(EnvVars.DOORSTOP_PROCESS_PATH) ?? ".", text);
				preloaderPath = Path.GetDirectoryName(Path.GetFullPath(EnvVars.DOORSTOP_INVOKE_DLL_PATH));
				AppDomain.CurrentDomain.AssemblyResolve += ResolveCurrentDirectory;
				typeof(Entrypoint).Assembly.GetType("BepInEx.Preloader.PreloaderRunner")?.GetMethod("PreloaderPreMain")?.Invoke(null, null);
			}
			catch (Exception ex)
			{
				File.WriteAllText(text, ex.ToString());
			}
			finally
			{
				AppDomain.CurrentDomain.AssemblyResolve -= ResolveCurrentDirectory;
			}
		}

		internal static Assembly ResolveCurrentDirectory(object sender, ResolveEventArgs args)
		{
			AssemblyName assemblyName = new AssemblyName(args.Name);
			try
			{
				return Assembly.LoadFile(Path.Combine(preloaderPath, assemblyName.Name + ".dll"));
			}
			catch (Exception)
			{
				return null;
			}
		}
	}
	internal static class PlatformUtils
	{
		[StructLayout(LayoutKind.Sequential, Pack = 1)]
		public struct utsname_osx
		{
			private const int osx_utslen = 256;

			[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 256)]
			public string sysname;

			[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 256)]
			public string nodename;

			[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 256)]
			public string release;

			[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 256)]
			public string version;

			[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 256)]
			public string machine;
		}

		[StructLayout(LayoutKind.Sequential, Pack = 1)]
		public struct utsname_linux
		{
			private const int linux_utslen = 65;

			[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 65)]
			public string sysname;

			[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 65)]
			public string nodename;

			[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 65)]
			public string release;

			[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 65)]
			public string version;

			[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 65)]
			public string machine;

			[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 65)]
			public string domainname;
		}

		[DllImport("libc.so.6", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi, EntryPoint = "uname")]
		private static extern IntPtr uname_linux(ref utsname_linux utsname);

		[DllImport("/usr/lib/libSystem.dylib", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi, EntryPoint = "uname")]
		private static extern IntPtr uname_osx(ref utsname_osx utsname);

		public static void SetPlatform()
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00eb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_012d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0110: Unknown result type (might be due to invalid IL or missing references)
			//IL_013a: Unknown result type (might be due to invalid IL or missing references)
			//IL_013b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0129: Unknown result type (might be due to invalid IL or missing references)
			//IL_012a: Unknown result type (might be due to invalid IL or missing references)
			//IL_013c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0146: Unknown result type (might be due to invalid IL or missing references)
			//IL_0162: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ff: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f7: Unknown result type (might be due to invalid IL or missing references)
			//IL_01fd: Unknown result type (might be due to invalid IL or missing references)
			//IL_01fe: Unknown result type (might be due to invalid IL or missing references)
			//IL_01cc: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d3: Unknown result type (might be due to invalid IL or missing references)
			Platform val = (Platform)17;
			PropertyInfo property = typeof(Environment).GetProperty("Platform", BindingFlags.Static | BindingFlags.NonPublic);
			string text = (((object)property == null) ? Environment.OSVersion.Platform.ToString() : property.GetValue(null, new object[0]).ToString());
			text = text.ToLowerInvariant();
			if (text.Contains("win"))
			{
				val = (Platform)37;
			}
			else if (text.Contains("mac") || text.Contains("osx"))
			{
				val = (Platform)73;
			}
			else if (text.Contains("lin") || text.Contains("unix"))
			{
				val = (Platform)137;
			}
			if (Is(val, (Platform)137) && Directory.Exists("/data") && File.Exists("/system/build.prop"))
			{
				val = (Platform)393;
			}
			else if (Is(val, (Platform)8) && Directory.Exists("/System/Library/AccessibilityBundles"))
			{
				val = (Platform)585;
			}
			MethodInfo methodInfo = typeof(Environment).GetProperty("Is64BitOperatingSystem")?.GetGetMethod();
			val = (Platform)(((object)methodInfo == null) ? (val | ((IntPtr.Size >= 8) ? 2 : 0)) : (val | (((bool)methodInfo.Invoke(null, new object[0])) ? 2 : 0)));
			if ((Is(val, (Platform)73) || Is(val, (Platform)137)) && (object)Type.GetType("Mono.Runtime") != null)
			{
				IntPtr intPtr;
				string machine;
				if (Is(val, (Platform)73))
				{
					utsname_osx utsname = default(utsname_osx);
					intPtr = uname_osx(ref utsname);
					machine = utsname.machine;
				}
				else
				{
					utsname_linux utsname2 = default(utsname_linux);
					intPtr = uname_linux(ref utsname2);
					machine = utsname2.machine;
				}
				if (intPtr == IntPtr.Zero && (machine.StartsWith("aarch") || machine.StartsWith("arm")))
				{
					val = (Platform)(val | 0x10000);
				}
			}
			else
			{
				typeof(object).Module.GetPEKind(out var _, out var machine2);
				if (machine2 == ImageFileMachine.ARM)
				{
					val = (Platform)(val | 0x10000);
				}
			}
			PlatformHelper.Current = val;
		}

		private static bool Is(Platform current, Platform expected)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0003: Unknown result type (might be due to invalid IL or missing references)
			return (Platform)(current & expected) == expected;
		}
	}
	internal static class Preloader
	{
		private enum MonoModBackend
		{
			[Description("Auto")]
			auto,
			[Description("DynamicMethod")]
			dynamicmethod,
			[Description("MethodBuilder")]
			methodbuilder,
			[Description("Cecil")]
			cecil
		}

		private static readonly ConfigEntry<string> ConfigEntrypointAssembly = ConfigFile.CoreConfig.Bind<string>("Preloader.Entrypoint", "Assembly", IsPostUnity2017 ? "UnityEngine.CoreModule.dll" : "UnityEngine.dll", "The local filename of the assembly to target.");

		private static readonly ConfigEntry<string> ConfigEntrypointType = ConfigFile.CoreConfig.Bind<string>("Preloader.Entrypoint", "Type", "Application", "The name of the type in the entrypoint assembly to search for the entrypoint method.");

		private static readonly ConfigEntry<string> ConfigEntrypointMethod = ConfigFile.CoreConfig.Bind<string>("Preloader.Entrypoint", "Method", ".cctor", "The name of the method in the specified entrypoint assembly and type to hook and load Chainloader from.");

		internal static readonly ConfigEntry<bool> ConfigApplyRuntimePatches = ConfigFile.CoreConfig.Bind<bool>("Preloader", "ApplyRuntimePatches", true, "Enables or disables runtime patches.\nThis should always be true, unless you cannot start the game due to a Harmony related issue (such as running .NET Standard runtime) or you know what you're doing.");

		private static readonly ConfigEntry<MonoModBackend> HarmonyBackend = ConfigFile.CoreConfig.Bind<MonoModBackend>("Preloader", "HarmonyBackend", MonoModBackend.auto, "Specifies which MonoMod backend to use for Harmony patches. Auto uses the best available backend.\nThis setting should only be used for development purposes (e.g. debugging in dnSpy). Other code might override this setting.");

		private static PreloaderConsoleListener PreloaderLog { get; set; }

		public static bool IsPostUnity2017 { get; } = File.Exists(Path.Combine(Paths.ManagedPath, "UnityEngine.CoreModule.dll"));


		public static void Run()
		{
			//IL_013c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e7: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				InitializeHarmony();
				HarmonyInteropFix.Apply();
				ConsoleManager.Initialize(false);
				AllocateConsole();
				Exception ex = default(Exception);
				Utility.TryDo((Action)delegate
				{
					if (ConfigApplyRuntimePatches.Value)
					{
						UnityPatches.Apply();
					}
				}, ref ex);
				Logger.InitializeInternalLoggers();
				Logger.Sources.Add(TraceLogSource.CreateSource());
				PreloaderLog = new PreloaderConsoleListener();
				Logger.Listeners.Add((ILogListener)(object)PreloaderLog);
				Version version = typeof(Paths).Assembly.GetName().Version;
				string text = $"BepInEx {version} - {Paths.ProcessName}";
				if (ConsoleManager.ConsoleActive)
				{
					ConsoleManager.SetConsoleTitle(text);
				}
				Logger.LogMessage((object)$"{text} ({File.GetLastWriteTime(Paths.ExecutablePath)})");
				object[] customAttributes = typeof(BuildInfoAttribute).Assembly.GetCustomAttributes(typeof(BuildInfoAttribute), inherit: false);
				if (customAttributes.Length != 0)
				{
					Logger.LogMessage((object)((BuildInfoAttribute)customAttributes[0]).Info);
				}
				Logger.LogInfo((object)("Running under Unity v" + GetUnityVersion()));
				Logger.LogInfo((object)$"CLR runtime version: {Environment.Version}");
				Logger.LogInfo((object)$"Supports SRE: {Utility.CLRSupportsDynamicAssemblies}");
				Logger.LogInfo((object)$"System platform: {PlatformHelper.Current}");
				if (ex != null)
				{
					Logger.LogWarning((object)("Failed to apply runtime patches for Mono. See more info in the output log. Error message: " + ex.Message));
				}
				Logger.LogMessage((object)"Preloader started");
				AssemblyPatcher.AddPatcher(new PatcherPlugin
				{
					TargetDLLs = () => new string[1] { ConfigEntrypointAssembly.Value },
					Patcher = PatchEntrypoint,
					TypeName = "BepInEx.Chainloader"
				});
				Logger.Log((LogLevel)16, (object)$"Loaded 1 patcher method from [BepInEx.Preloader {version}]");
				AssemblyPatcher.AddPatchersFromDirectory(Paths.PatcherPluginPath);
				Logger.LogInfo((object)string.Format("{0} patcher plugin{1} loaded", AssemblyPatcher.PatcherPlugins.Count, (AssemblyPatcher.PatcherPlugins.Count == 1) ? "" : "s"));
				AssemblyPatcher.PatchAndLoad(Paths.DllSearchPaths);
				AssemblyPatcher.DisposePatchers();
				Logger.LogMessage((object)"Preloader finished");
				Logger.Listeners.Remove((ILogListener)(object)PreloaderLog);
				PreloaderLog.Dispose();
			}
			catch (Exception ex2)
			{
				try
				{
					Logger.LogFatal((object)"Could not run preloader!");
					Logger.LogFatal((object)ex2);
					if (!ConsoleManager.ConsoleActive)
					{
						AllocateConsole();
						Console.Write(PreloaderLog);
					}
				}
				catch
				{
				}
				string text2 = string.Empty;
				try
				{
					text2 = string.Join("\r\n", PreloaderConsoleListener.LogEvents.Select((LogEventArgs x) => ((object)x).ToString()).ToArray());
					text2 += "\r\n";
					PreloaderLog?.Dispose();
					PreloaderLog = null;
				}
				catch
				{
				}
				File.WriteAllText(Path.Combine(Paths.GameRootPath, $"preloader_{DateTime.Now:yyyyMMdd_HHmmss_fff}.log"), text2 + ex2);
			}
		}

		public static void PatchEntrypoint(ref AssemblyDefinition assembly)
		{
			//IL_01ec: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f3: Expected O, but got Unknown
			//IL_020d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0293: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_02bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_02f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_0309: Unknown result type (might be due to invalid IL or missing references)
			if (((IEnumerable<AssemblyNameReference>)assembly.MainModule.AssemblyReferences).Any((AssemblyNameReference x) => x.Name.Contains("BepInEx")))
			{
				throw new Exception("BepInEx has been detected to be patched! Please unpatch before using a patchless variant!");
			}
			string entrypointType = ConfigEntrypointType.Value;
			string entrypointMethod = ConfigEntrypointMethod.Value;
			bool flag = Utility.IsNullOrWhiteSpace(entrypointMethod) || entrypointMethod == ".cctor";
			TypeDefinition val = ((IEnumerable<TypeDefinition>)assembly.MainModule.Types).FirstOrDefault((Func<TypeDefinition, bool>)((TypeDefinition x) => ((MemberReference)x).Name == entrypointType));
			if (val == null)
			{
				throw new Exception("The entrypoint type is invalid! Please check your config/BepInEx.cfg file");
			}
			AssemblyDefinition val2 = AssemblyDefinition.ReadAssembly(Paths.BepInExAssemblyPath);
			try
			{
				MethodDefinition val3 = ((IEnumerable<MethodDefinition>)((IEnumerable<TypeDefinition>)val2.MainModule.Types).First((TypeDefinition x) => ((MemberReference)x).Name == "Chainloader").Methods).First((MethodDefinition x) => ((MemberReference)x).Name == "Initialize");
				MethodDefinition val4 = ((IEnumerable<MethodDefinition>)((IEnumerable<TypeDefinition>)val2.MainModule.Types).First((TypeDefinition x) => ((MemberReference)x).Name == "Chainloader").Methods).First((MethodDefinition x) => ((MemberReference)x).Name == "Start");
				MethodReference val5 = assembly.MainModule.ImportReference((MethodReference)(object)val3);
				MethodReference val6 = assembly.MainModule.ImportReference((MethodReference)(object)val4);
				List<MethodDefinition> list = new List<MethodDefinition>();
				if (flag)
				{
					MethodDefinition val7 = ((IEnumerable<MethodDefinition>)val.Methods).FirstOrDefault((Func<MethodDefinition, bool>)((MethodDefinition m) => m.IsConstructor && m.IsStatic));
					if (val7 == null)
					{
						val7 = new MethodDefinition(".cctor", (MethodAttributes)6289, assembly.MainModule.ImportReference(typeof(void)));
						val.Methods.Add(val7);
						ILProcessor iLProcessor = val7.Body.GetILProcessor();
						iLProcessor.Append(iLProcessor.Create(OpCodes.Ret));
					}
					list.Add(val7);
				}
				else
				{
					list.AddRange(((IEnumerable<MethodDefinition>)val.Methods).Where((MethodDefinition x) => ((MemberReference)x).Name == entrypointMethod));
				}
				if (!list.Any())
				{
					throw new Exception("The entrypoint method is invalid! Please check your config.ini");
				}
				foreach (MethodDefinition item in list)
				{
					ILProcessor iLProcessor2 = item.Body.GetILProcessor();
					Instruction val8 = ((IEnumerable<Instruction>)iLProcessor2.Body.Instructions).First();
					iLProcessor2.InsertBefore(val8, iLProcessor2.Create(OpCodes.Ldnull));
					iLProcessor2.InsertBefore(val8, iLProcessor2.Create(OpCodes.Ldc_I4_0));
					iLProcessor2.InsertBefore(val8, iLProcessor2.Create(OpCodes.Call, assembly.MainModule.ImportReference((MethodBase)AccessTools.PropertyGetter(typeof(PreloaderConsoleListener), "LogEvents"))));
					iLProcessor2.InsertBefore(val8, iLProcessor2.Create(OpCodes.Call, val5));
					iLProcessor2.InsertBefore(val8, iLProcessor2.Create(OpCodes.Call, val6));
				}
			}
			finally
			{
				((IDisposable)val2)?.Dispose();
			}
		}

		public static void AllocateConsole()
		{
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Expected O, but got Unknown
			if (!ConsoleManager.ConsoleEnabled)
			{
				return;
			}
			try
			{
				ConsoleManager.CreateConsole();
				Logger.Listeners.Add((ILogListener)new ConsoleLogListener());
			}
			catch (Exception ex)
			{
				Logger.LogError((object)"Failed to allocate console!");
				Logger.LogError((object)ex);
			}
		}

		public static string GetUnityVersion()
		{
			if (PlatformHelper.Is((Platform)37))
			{
				return FileVersionInfo.GetVersionInfo(Paths.ExecutablePath).FileVersion;
			}
			return "Unknown (" + (IsPostUnity2017 ? "post" : "pre") + "-2017)";
		}

		private static void InitializeHarmony()
		{
			switch (HarmonyBackend.Value)
			{
			case MonoModBackend.dynamicmethod:
			case MonoModBackend.methodbuilder:
			case MonoModBackend.cecil:
				Environment.SetEnvironmentVariable("MONOMOD_DMD_TYPE", HarmonyBackend.Value.ToString());
				break;
			default:
				throw new ArgumentOutOfRangeException("HarmonyBackend", HarmonyBackend.Value, "Unknown backend");
			case MonoModBackend.auto:
				break;
			}
		}
	}
	public class PreloaderConsoleListener : ILogListener, IDisposable
	{
		private static readonly ConfigEntry<LogLevel> ConfigConsoleDisplayedLevel = ConfigFile.CoreConfig.Bind<LogLevel>("Logging.Console", "LogLevels", (LogLevel)31, "Which log levels to show in the console output.");

		public static List<LogEventArgs> LogEvents { get; } = new List<LogEventArgs>();


		public void LogEvent(object sender, LogEventArgs eventArgs)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			if ((eventArgs.Level & ConfigConsoleDisplayedLevel.Value) != 0)
			{
				LogEvents.Add(eventArgs);
			}
		}

		public void Dispose()
		{
		}
	}
}
namespace BepInEx.Preloader.RuntimeFixes
{
	internal static class ConsoleSetOutFix
	{
		private static LoggedTextWriter loggedTextWriter;

		internal static ManualLogSource ConsoleLogSource = Logger.CreateLogSource("Console");

		public static void Apply()
		{
			loggedTextWriter = new LoggedTextWriter
			{
				Parent = Console.Out
			};
			Console.SetOut(loggedTextWriter);
			Harmony.CreateAndPatchAll(typeof(ConsoleSetOutFix), (string)null);
		}

		[HarmonyPatch(typeof(Console), "SetOut")]
		[HarmonyPrefix]
		private static bool OnSetOut(TextWriter newOut)
		{
			loggedTextWriter.Parent = newOut;
			return false;
		}
	}
	internal class LoggedTextWriter : TextWriter
	{
		public override Encoding Encoding { get; } = Encoding.UTF8;


		public TextWriter Parent { get; set; }

		public override void Flush()
		{
			Parent.Flush();
		}

		public override void Write(string value)
		{
			ConsoleSetOutFix.ConsoleLogSource.LogInfo((object)value);
			Parent.Write(value);
		}

		public override void WriteLine(string value)
		{
			ConsoleSetOutFix.ConsoleLogSource.LogInfo((object)value);
			Parent.WriteLine(value);
		}
	}
	internal static class HarmonyInteropFix
	{
		public static void Apply()
		{
			HarmonyInterop.Initialize(Paths.CachePath);
			Harmony.CreateAndPatchAll(typeof(HarmonyInteropFix), "org.bepinex.fixes.harmonyinterop");
		}

		[HarmonyReversePatch(/*Could not decode attribute arguments.*/)]
		[HarmonyPatch(typeof(Assembly), "LoadFile", new Type[] { typeof(string) })]
		private static Assembly LoadFile(string path)
		{
			return null;
		}

		[HarmonyPatch(typeof(Assembly), "LoadFile", new Type[] { typeof(string) })]
		[HarmonyPatch(typeof(Assembly), "LoadFrom", new Type[] { typeof(string) })]
		[HarmonyPrefix]
		private static bool OnAssemblyLoad(ref Assembly __result, string __0)
		{
			HarmonyInterop.TryShim(__0, Paths.GameRootPath, (Action<string>)Logger.LogWarning, TypeLoader.ReaderParameters);
			__result = LoadFile(__0);
			return true;
		}
	}
	internal static class TraceFix
	{
		private static Type TraceImplType;

		private static object ListenersSyncRoot;

		private static TraceListenerCollection Listeners;

		private static PropertyInfo prop_AutoFlush;

		private static bool AutoFlush => (bool)prop_AutoFlush.GetValue(null, null);

		public static void ApplyFix()
		{
			//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f7: Expected O, but got Unknown
			TraceImplType = AppDomain.CurrentDomain.GetAssemblies().First((Assembly x) => x.GetName().Name == "System").GetTypes()
				.FirstOrDefault((Type x) => x.Name == "TraceImpl");
			if ((object)TraceImplType != null)
			{
				ListenersSyncRoot = AccessTools.Property(TraceImplType, "ListenersSyncRoot").GetValue(null, null);
				Listeners = (TraceListenerCollection)AccessTools.Property(TraceImplType, "Listeners").GetValue(null, null);
				prop_AutoFlush = AccessTools.Property(TraceImplType, "AutoFlush");
				new Harmony("com.bepis.bepinex.tracefix").Patch((MethodBase)typeof(Trace).GetMethod("DoTrace", BindingFlags.Static | BindingFlags.NonPublic), new HarmonyMethod(typeof(TraceFix).GetMethod("DoTraceReplacement", BindingFlags.Static | BindingFlags.NonPublic)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			}
		}

		private static bool DoTraceReplacement(string kind, Assembly report, string message)
		{
			string source = string.Empty;
			try
			{
				source = report.GetName().Name;
			}
			catch (MethodAccessException)
			{
			}
			TraceEventType eventType = (TraceEventType)Enum.Parse(typeof(TraceEventType), kind);
			lock (ListenersSyncRoot)
			{
				foreach (TraceListener listener in Listeners)
				{
					listener.TraceEvent(new TraceEventCache(), source, eventType, 0, message);
					if (AutoFlush)
					{
						listener.Flush();
					}
				}
			}
			return false;
		}
	}
	internal static class UnityPatches
	{
		private static Harmony HarmonyInstance { get; set; }

		public static Dictionary<string, string> AssemblyLocations { get; } = new Dictionary<string, string>(StringComparer.InvariantCultureIgnoreCase);


		public static void Apply()
		{
			HarmonyInstance = Harmony.CreateAndPatchAll(typeof(UnityPatches), (string)null);
			try
			{
				TraceFix.ApplyFix();
			}
			catch
			{
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(/*Could not decode attribute arguments.*/)]
		public static void GetLocation(ref string __result, Assembly __instance)
		{
			if (AssemblyLocations.TryGetValue(__instance.FullName, out var value))
			{
				__result = value;
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(/*Could not decode attribute arguments.*/)]
		public static void GetCodeBase(ref string __result, Assembly __instance)
		{
			if (AssemblyLocations.TryGetValue(__instance.FullName, out var value))
			{
				__result = "file://" + value.Replace('\\', '/');
			}
		}
	}
	internal static class XTermFix
	{
		public static int intOffset;

		public static void Apply()
		{
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Expected O, but got Unknown
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Expected O, but got Unknown
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			//IL_0075: Expected O, but got Unknown
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Expected O, but got Unknown
			//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f1: Expected O, but got Unknown
			//IL_0123: Unknown result type (might be due to invalid IL or missing references)
			//IL_012f: Expected O, but got Unknown
			if (!PlatformHelper.Is((Platform)37) && (object)typeof(Console).Assembly.GetType("System.ConsoleDriver") != null && (object)AccessTools.Method("System.TermInfoReader:DetermineVersion", (Type[])null, (Type[])null) == null)
			{
				DetourHelper.Native = (IDetourNativePlatform)new DetourNativeX86Platform();
				Harmony val = new Harmony("com.bepinex.xtermfix");
				val.Patch((MethodBase)AccessTools.Method("System.TermInfoReader:ReadHeader", (Type[])null, (Type[])null), new HarmonyMethod(typeof(XTermFix), "ReadHeaderPrefix", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
				val.Patch((MethodBase)AccessTools.Method("System.TermInfoReader:Get", new Type[1] { AccessTools.TypeByName("System.TermInfoNumbers") }, (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, new HarmonyMethod(typeof(XTermFix), "GetTermInfoNumbersTranspiler", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null);
				val.Patch((MethodBase)AccessTools.Method("System.TermInfoReader:Get", new Type[1] { AccessTools.TypeByName("System.TermInfoStrings") }, (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, new HarmonyMethod(typeof(XTermFix), "GetTermInfoStringsTranspiler", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null);
				val.Patch((MethodBase)AccessTools.Method("System.TermInfoReader:GetStringBytes", new Type[1] { AccessTools.TypeByName("System.TermInfoStrings") }, (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, new HarmonyMethod(typeof(XTermFix), "GetTermInfoStringsTranspiler", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null);
				DetourHelper.Native = null;
			}
		}

		public static int GetInt32(byte[] buffer, int offset)
		{
			byte num = buffer[offset];
			int num2 = buffer[offset + 1];
			int num3 = buffer[offset + 2];
			int num4 = buffer[offset + 3];
			return num | (num2 << 8) | (num3 << 16) | (num4 << 24);
		}

		public static short GetInt16(byte[] buffer, int offset)
		{
			byte num = buffer[offset];
			int num2 = buffer[offset + 1];
			return (short)(num | (num2 << 8));
		}

		public static int GetInteger(byte[] buffer, int offset)
		{
			if (intOffset != 2)
			{
				return GetInt32(buffer, offset);
			}
			return GetInt16(buffer, offset);
		}

		public static void DetermineVersion(short magic)
		{
			switch (magic)
			{
			case 282:
				intOffset = 2;
				break;
			case 542:
				intOffset = 4;
				break;
			default:
				throw new Exception($"Unknown xterm header format: {magic}");
			}
		}

		public static bool ReadHeaderPrefix(byte[] buffer, ref int position, ref short ___boolSize, ref short ___numSize, ref short ___strOffsets)
		{
			short @int = GetInt16(buffer, position);
			position += 2;
			DetermineVersion(@int);
			position += 2;
			___boolSize = GetInt16(buffer, position);
			position += 2;
			___numSize = GetInt16(buffer, position);
			position += 2;
			___strOffsets = GetInt16(buffer, position);
			position += 2;
			position += 2;
			return false;
		}

		public static IEnumerable<CodeInstruction> GetTermInfoNumbersTranspiler(IEnumerable<CodeInstruction> instructions)
		{
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Expected O, but got Unknown
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Expected O, but got Unknown
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0067: Expected O, but got Unknown
			List<CodeInstruction> list = instructions.ToList();
			list[31] = new CodeInstruction(OpCodes.Ldsfld, (object)AccessTools.Field(typeof(XTermFix), "intOffset"));
			list[36] = new CodeInstruction(OpCodes.Nop, (object)null);
			list[39] = new CodeInstruction(OpCodes.Call, (object)AccessTools.Method(typeof(XTermFix), "GetInteger", (Type[])null, (Type[])null));
			return list;
		}

		public static IEnumerable<CodeInstruction> GetTermInfoStringsTranspiler(IEnumerable<CodeInstruction> instructions)
		{
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Expected O, but got Unknown
			List<CodeInstruction> list = instructions.ToList();
			list[32] = new CodeInstruction(OpCodes.Ldsfld, (object)AccessTools.Field(typeof(XTermFix), "intOffset"));
			return list;
		}
	}
}
namespace BepInEx.Preloader.Patching
{
	public delegate void AssemblyPatcherDelegate(ref AssemblyDefinition assembly);
	public static class AssemblyPatcher
	{
		private const BindingFlags ALL = BindingFlags.IgnoreCase | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic;

		private static readonly string DumpedAssembliesPath = Utility.CombinePaths(new string[3]
		{
			Paths.BepInExRootPath,
			"DumpedAssemblies",
			Paths.ProcessName
		});

		private static readonly Dictionary<string, string> DumpedAssemblyPaths = new Dictionary<string, string>();

		private static readonly ConfigEntry<bool> ConfigDumpAssemblies = ConfigFile.CoreConfig.Bind<bool>("Preloader", "DumpAssemblies", false, "If enabled, BepInEx will save patched assemblies into BepInEx/DumpedAssemblies.\nThis can be used by developers to inspect and debug preloader patchers.");

		private static readonly ConfigEntry<bool> ConfigLoadDumpedAssemblies = ConfigFile.CoreConfig.Bind<bool>("Preloader", "LoadDumpedAssemblies", false, "If enabled, BepInEx will load patched assemblies from BepInEx/DumpedAssemblies instead of memory.\nThis can be used to be able to load patched assemblies into debuggers like dnSpy.\nIf set to true, will override DumpAssemblies.");

		private static readonly ConfigEntry<bool> ConfigBreakBeforeLoadAssemblies = ConfigFile.CoreConfig.Bind<bool>("Preloader", "BreakBeforeLoadAssemblies", false, "If enabled, BepInEx will call Debugger.Break() once before loading patched assemblies.\nThis can be used with debuggers like dnSpy to install breakpoints into patched assemblies before they are loaded.");

		public static List<PatcherPlugin> PatcherPlugins { get; } = new List<PatcherPlugin>();


		private static IEnumerable<PatcherPlugin> PatcherPluginsSafe => PatcherPlugins.ToList();

		public static void AddPatcher(PatcherPlugin patcher)
		{
			PatcherPlugins.Add(patcher);
		}

		private static T CreateDelegate<T>(MethodInfo method) where T : class
		{
			if ((object)method == null)
			{
				return null;
			}
			return Delegate.CreateDelegate(typeof(T), method) as T;
		}

		private static PatcherPlugin ToPatcherPlugin(TypeDefinition type)
		{
			if (type.IsInterface || (type.IsAbstract && !type.IsSealed))
			{
				return null;
			}
			MethodDefinition val = ((IEnumerable<MethodDefinition>)type.Methods).FirstOrDefault((Func<MethodDefinition, bool>)((MethodDefinition m) => ((MemberReference)m).Name.Equals("get_TargetDLLs", StringComparison.InvariantCultureIgnoreCase) && m.IsPublic && m.IsStatic));
			if (val == null || ((MemberReference)((MethodReference)val).ReturnType).FullName != "System.Collections.Generic.IEnumerable`1<System.String>")
			{
				return null;
			}
			if (((IEnumerable<MethodDefinition>)type.Methods).FirstOrDefault((Func<MethodDefinition, bool>)((MethodDefinition m) => ((MemberReference)m).Name.Equals("Patch") && m.IsPublic && m.IsStatic && ((MemberReference)((MethodReference)m).ReturnType).FullName == "System.Void" && ((MethodReference)m).Parameters.Count == 1 && (((MemberReference)((ParameterReference)((MethodReference)m).Parameters[0]).ParameterType).FullName == "Mono.Cecil.AssemblyDefinition&" || ((MemberReference)((ParameterReference)((MethodReference)m).Parameters[0]).ParameterType).FullName == "Mono.Cecil.AssemblyDefinition"))) == null)
			{
				return null;
			}
			return new PatcherPlugin
			{
				TypeName = ((MemberReference)type).FullName
			};
		}

		public static void AddPatchersFromDirectory(string directory)
		{
			if (!Directory.Exists(directory))
			{
				return;
			}
			SortedDictionary<string, PatcherPlugin> sortedDictionary = new SortedDictionary<string, PatcherPlugin>();
			foreach (KeyValuePair<string, List<PatcherPlugin>> item in TypeLoader.FindPluginTypes<PatcherPlugin>(directory, (Func<TypeDefinition, PatcherPlugin>)ToPatcherPlugin, (Func<AssemblyDefinition, bool>)null, (string)null))
			{
				string key = item.Key;
				List<PatcherPlugin> value = item.Value;
				if (value.Count == 0)
				{
					continue;
				}
				Assembly assembly = Assembly.LoadFile(key);
				foreach (PatcherPlugin item2 in value)
				{
					try
					{
						Type type = assembly.GetType(item2.TypeName);
						MethodInfo[] methods = type.GetMethods(BindingFlags.IgnoreCase | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic);
						item2.Initializer = CreateDelegate<Action>(methods.FirstOrDefault((MethodInfo m) => m.Name.Equals("Initialize", StringComparison.InvariantCultureIgnoreCase) && m.GetParameters().Length == 0 && (object)m.ReturnType == typeof(void)));
						item2.Finalizer = CreateDelegate<Action>(methods.FirstOrDefault((MethodInfo m) => m.Name.Equals("Finish", StringComparison.InvariantCultureIgnoreCase) && m.GetParameters().Length == 0 && (object)m.ReturnType == typeof(void)));
						item2.TargetDLLs = CreateDelegate<Func<IEnumerable<string>>>(type.GetProperty("TargetDLLs", BindingFlags.IgnoreCase | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic).GetGetMethod());
						MethodInfo patcher = methods.FirstOrDefault((MethodInfo m) => m.Name.Equals("Patch", StringComparison.CurrentCultureIgnoreCase) && (object)m.ReturnType == typeof(void) && m.GetParameters().Length == 1 && ((object)m.GetParameters()[0].ParameterType == typeof(AssemblyDefinition) || (object)m.GetParameters()[0].ParameterType == typeof(AssemblyDefinition).MakeByRefType()));
						item2.Patcher = delegate(ref AssemblyDefinition pAss)
						{
							//IL_001e: Unknown result type (might be due to invalid IL or missing references)
							//IL_0024: Expected O, but got Unknown
							object[] array = new object[1] { pAss };
							patcher.Invoke(null, array);
							pAss = (AssemblyDefinition)array[0];
						};
						sortedDictionary.Add(assembly.GetName().Name + "/" + type.FullName, item2);
					}
					catch (Exception ex)
					{
						Logger.LogError((object)("Failed to load patcher [" + item2.TypeName + "]: " + ex.Message));
						if (ex is ReflectionTypeLoadException ex2)
						{
							Logger.LogDebug((object)TypeLoader.TypeLoadExceptionToString(ex2));
						}
						else
						{
							Logger.LogDebug((object)ex.ToString());
						}
					}
				}
				AssemblyName name = assembly.GetName();
				Logger.Log((LogLevel)(value.Any() ? 16 : 32), (object)string.Format("Loaded {0} patcher method{1} from [{2} {3}]", value.Count, (value.Count == 1) ? "" : "s", name.Name, name.Version));
			}
			foreach (KeyValuePair<string, PatcherPlugin> item3 in sortedDictionary)
			{
				AddPatcher(item3.Value);
			}
		}

		private static void InitializePatchers()
		{
			foreach (PatcherPlugin item in PatcherPluginsSafe)
			{
				try
				{
					item.Initializer?.Invoke();
				}
				catch (Exception arg)
				{
					Logger.LogError((object)$"Failed to run Initializer of {item.TypeName}: {arg}");
				}
			}
		}

		private static void FinalizePatching()
		{
			foreach (PatcherPlugin item in PatcherPluginsSafe)
			{
				try
				{
					item.Finalizer?.Invoke();
				}
				catch (Exception arg)
				{
					Logger.LogError((object)$"Failed to run Finalizer of {item.TypeName}: {arg}");
				}
			}
		}

		public static void DisposePatchers()
		{
			PatcherPlugins.Clear();
		}

		private static string GetAssemblyName(string fullName)
		{
			AssemblyName assemblyName = default(AssemblyName);
			if (!Utility.TryParseAssemblyName(fullName, ref assemblyName))
			{
				return fullName;
			}
			return assemblyName.Name;
		}

		public static void PatchAndLoad(params string[] directories)
		{
			Dictionary<string, AssemblyDefinition> dictionary = new Dictionary<string, AssemblyDefinition>(StringComparer.InvariantCultureIgnoreCase);
			foreach (string uniqueFilesInDirectory in Utility.GetUniqueFilesInDirectories((IEnumerable<string>)directories, "*.dll"))
			{
				AssemblyDefinition val;
				try
				{
					val = AssemblyDefinition.ReadAssembly(uniqueFilesInDirectory);
				}
				catch (BadImageFormatException)
				{
					continue;
				}
				if (((AssemblyNameReference)val.Name).Name == "System" || ((AssemblyNameReference)val.Name).Name == "mscorlib")
				{
					val.Dispose();
					continue;
				}
				if (UnityPatches.AssemblyLocations.ContainsKey(val.FullName))
				{
					Logger.LogWarning((object)("Tried to load duplicate assembly " + Path.GetFileName(uniqueFilesInDirectory) + " from Managed folder! Skipping..."));
					continue;
				}
				dictionary.Add(Path.GetFileName(uniqueFilesInDirectory), val);
				UnityPatches.AssemblyLocations.Add(val.FullName, Path.GetFullPath(uniqueFilesInDirectory));
			}
			InitializePatchers();
			HashSet<string> patchedAssemblies = new HashSet<string>(StringComparer.InvariantCultureIgnoreCase);
			Dictionary<string, string> dictionary2 = new Dictionary<string, string>();
			HashSet<string> hashSet = new HashSet<string>(StringComparer.InvariantCultureIgnoreCase);
			foreach (PatcherPlugin item in PatcherPluginsSafe)
			{
				foreach (string item2 in item.TargetDLLs())
				{
					if (!dictionary.TryGetValue(item2, out var value) || hashSet.Contains(item2))
					{
						continue;
					}
					Logger.LogInfo((object)("Patching [" + ((AssemblyNameReference)value.Name).Name + "] with [" + item.TypeName + "]"));
					try
					{
						item.Patcher?.Invoke(ref value);
					}
					catch (Exception arg)
					{
						Logger.LogError((object)$"Failed to run [{item.TypeName}] when patching [{((AssemblyNameReference)value.Name).Name}]. This assembly will not be patched. Error: {arg}");
						patchedAssemblies.Remove(item2);
						hashSet.Add(item2);
						continue;
					}
					dictionary[item2] = value;
					patchedAssemblies.Add(item2);
					Assembly[] assemblies = AppDomain.CurrentDomain.GetAssemblies();
					for (int i = 0; i < assemblies.Length; i++)
					{
						string assemblyName = GetAssemblyName(assemblies[i].FullName);
						if (!dictionary2.ContainsKey(assemblyName))
						{
							dictionary2[assemblyName] = item.TypeName;
						}
					}
				}
			}
			HashSet<string> patchedAssemblyNames = new HashSet<string>(from kv in dictionary
				where patchedAssemblies.Contains(kv.Key)
				select ((AssemblyNameReference)kv.Value.Name).Name, StringComparer.InvariantCultureIgnoreCase);
			List<KeyValuePair<string, string>> list = dictionary2.Where((KeyValuePair<string, string> kv) => patchedAssemblyNames.Contains(kv.Key)).ToList();
			if (list.Count != 0)
			{
				Logger.LogWarning((object)new StringBuilder().AppendLine("The following assemblies have been loaded too early and will not be patched by preloader:").AppendLine(string.Join(Environment.NewLine, list.Select((KeyValuePair<string, string> kv) => "* [" + kv.Key + "] (first loaded by [" + kv.Value + "])").ToArray())).AppendLine("Expect unexpected behavior and issues with plugins and patchers not being loaded.")
					.ToString());
			}
			DumpedAssemblyPaths.Clear();
			if (ConfigDumpAssemblies.Value || ConfigLoadDumpedAssemblies.Value)
			{
				if (!Directory.Exists(DumpedAssembliesPath))
				{
					Directory.CreateDirectory(DumpedAssembliesPath);
				}
				FileStream fileStream = default(FileStream);
				foreach (KeyValuePair<string, AssemblyDefinition> item3 in dictionary)
				{
					string key = item3.Key;
					string fileNameWithoutExtension = Path.GetFileNameWithoutExtension(key);
					string extension = Path.GetExtension(key);
					AssemblyDefinition value2 = item3.Value;
					if (!patchedAssemblies.Contains(key))
					{
						continue;
					}
					int num = 0;
					string text2;
					while (true)
					{
						string text = ((num > 0) ? $"_{num}" : "");
						text2 = Path.Combine(DumpedAssembliesPath, fileNameWithoutExtension + text + extension);
						if (Utility.TryOpenFileStream(text2, FileMode.Create, ref fileStream, FileAccess.ReadWrite, FileShare.Read))
						{
							break;
						}
						num++;
					}
					value2.Write((Stream)fileStream);
					fileStream.Dispose();
					DumpedAssemblyPaths[key] = text2;
				}
			}
			if (ConfigBreakBeforeLoadAssemblies.Value)
			{
				Logger.LogInfo((object)("BepInEx is about load the following assemblies:\n" + string.Join("\n", patchedAssemblies.ToArray())));
				Logger.LogInfo((object)("The assemblies were dumped into " + DumpedAssembliesPath));
				Logger.LogInfo((object)"Load any assemblies into the debugger, set breakpoints and continue execution.");
				Debugger.Break();
			}
			foreach (KeyValuePair<string, AssemblyDefinition> item4 in dictionary)
			{
				string key2 = item4.Key;
				AssemblyDefinition value3 = item4.Value;
				if (patchedAssemblies.Contains(key2))
				{
					Load(value3, key2);
				}
				value3.Dispose();
			}
			FinalizePatching();
		}

		public static void Load(AssemblyDefinition assembly, string filename)
		{
			if (ConfigLoadDumpedAssemblies.Value && DumpedAssemblyPaths.TryGetValue(filename, out var value))
			{
				Assembly.LoadFile(value);
				return;
			}
			using MemoryStream memoryStream = new MemoryStream();
			assembly.Write((Stream)memoryStream);
			Assembly.Load(memoryStream.ToArray());
		}
	}
	public class PatcherPlugin : ICacheable
	{
		public Func<IEnumerable<string>> TargetDLLs { get; set; }

		public Action Initializer { get; set; }

		public Action Finalizer { get; set; }

		public AssemblyPatcherDelegate Patcher { get; set; }

		public string TypeName { get; set; } = string.Empty;


		public void Save(BinaryWriter bw)
		{
			bw.Write(TypeName);
		}

		public void Load(BinaryReader br)
		{
			TypeName = br.ReadString();
		}
	}
}

core/HarmonyXInterop.dll

Decompiled 11 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using HarmonyLib;
using HarmonyLib.Public.Patching;
using HarmonyLib.Tools;
using Mono.Cecil;
using MonoMod.Utils;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("HarmonyXInterop")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("HarmonyXInterop")]
[assembly: AssemblyCopyright("Copyright ©  2020")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("160F7FE0-288D-435C-9E7E-497D3E0DE3A6")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace HarmonyXInterop;

internal static class DMDUtil
{
	public static MethodInfo GenerateWith<T>(this DynamicMethodDefinition dmd, object context = null) where T : DMDGenerator<T>, new()
	{
		return DMDGenerator<T>.Generate(dmd, context);
	}
}
public static class HarmonyInterop
{
	private const string BACKUP_PATH = "BepInEx_Shim_Backup";

	private static Version maxAvailableShimVersion;

	private static readonly SortedDictionary<Version, string> Assemblies = new SortedDictionary<Version, string>();

	private static readonly HashSet<string> InteropAssemblyNames = new HashSet<string>();

	private static readonly Func<MethodBase, PatchInfo, MethodInfo> UpdateWrapper = AccessTools.MethodDelegate<Func<MethodBase, PatchInfo, MethodInfo>>(AccessTools.Method(typeof(HarmonyManipulator).Assembly.GetType("HarmonyLib.PatchFunctions"), "UpdateWrapper", (Type[])null, (Type[])null), (object)null, true);

	private static readonly Action<LogChannel, Func<string>, bool> HarmonyLog = AccessTools.MethodDelegate<Action<LogChannel, Func<string>, bool>>(AccessTools.Method(typeof(Logger), "Log", (Type[])null, (Type[])null), (object)null, true);

	private static readonly Action<LogChannel, string, bool> HarmonyLogText = AccessTools.MethodDelegate<Action<LogChannel, string, bool>>(AccessTools.Method(typeof(Logger), "LogText", (Type[])null, (Type[])null), (object)null, true);

	private static readonly Dictionary<string, long> shimCache = new Dictionary<string, long>();

	private static BinaryWriter cacheWriter;

	public static void Log(int channel, Func<string> message)
	{
		HarmonyLog((LogChannel)channel, message, arg3: false);
	}

	public static void LogText(int channel, string message)
	{
		HarmonyLogText((LogChannel)channel, message, arg3: false);
	}

	public static void Initialize(string cachePath)
	{
		Directory.CreateDirectory(cachePath);
		string path = Path.Combine(cachePath, "harmony_interop_cache.dat");
		string[] files = Directory.GetFiles(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "0Harmony*.dll", SearchOption.AllDirectories);
		for (int i = 0; i < files.Length; i++)
		{
			AssemblyDefinition val = AssemblyDefinition.ReadAssembly(files[i]);
			try
			{
				if (((AssemblyNameReference)val.Name).Name != "0Harmony")
				{
					Assemblies.Add(((AssemblyNameReference)val.Name).Version, ((AssemblyNameReference)val.Name).Name);
					InteropAssemblyNames.Add(((AssemblyNameReference)val.Name).Name);
				}
			}
			finally
			{
				((IDisposable)val)?.Dispose();
			}
		}
		maxAvailableShimVersion = Assemblies.LastOrDefault().Key;
		if (File.Exists(path))
		{
			try
			{
				using BinaryReader binaryReader = new BinaryReader(File.OpenRead(path));
				while (true)
				{
					string key = binaryReader.ReadString();
					long value = binaryReader.ReadInt64();
					shimCache[key] = value;
				}
			}
			catch (Exception)
			{
			}
		}
		try
		{
			cacheWriter = new BinaryWriter(File.Create(path));
			foreach (KeyValuePair<string, long> item in shimCache)
			{
				cacheWriter.Write(item.Key);
				cacheWriter.Write(item.Value);
			}
			cacheWriter.Flush();
		}
		catch (IOException)
		{
		}
	}

	public static byte[] TryShim(string path, string gameRootDirectory, Action<string> logMessage = null, ReaderParameters readerParameters = null)
	{
		HashSet<string> hashSet = new HashSet<string>(StringComparer.InvariantCultureIgnoreCase);
		List<string> deps;
		byte[] result = TryShimInternal(path, gameRootDirectory, logMessage, readerParameters, out deps);
		foreach (string item in deps)
		{
			hashSet.Add(item);
		}
		while (hashSet.Count != 0)
		{
			string text = hashSet.First();
			TryShimInternal(text, gameRootDirectory, logMessage, readerParameters, out deps);
			foreach (string item2 in deps)
			{
				hashSet.Add(item2);
			}
			hashSet.Remove(text);
		}
		return result;
	}

	private static bool NeedsShimming(string path, out long lastWriteTime, Action<string> logMessage = null)
	{
		lastWriteTime = 0L;
		try
		{
			if (!File.Exists(path))
			{
				return false;
			}
		}
		catch (Exception arg)
		{
			logMessage?.Invoke($"Failed to read path {path}: {arg}");
			return false;
		}
		lastWriteTime = File.GetLastWriteTimeUtc(path).Ticks;
		if (shimCache.TryGetValue(path, out var value))
		{
			return value != lastWriteTime;
		}
		return true;
	}

	private static byte[] TryShimInternal(string path, string gameRootDirectory, Action<string> logMessage, ReaderParameters readerParameters, out List<string> deps)
	{
		//IL_005e: Unknown result type (might be due to invalid IL or missing references)
		deps = new List<string>();
		if (!NeedsShimming(path, out var lastWriteTime, logMessage))
		{
			return null;
		}
		byte[] result = null;
		try
		{
			string dir = Path.GetDirectoryName(path);
			byte[] array;
			try
			{
				array = File.ReadAllBytes(path);
			}
			catch (Exception)
			{
				return null;
			}
			using MemoryStream memoryStream = new MemoryStream(array);
			AssemblyDefinition val = AssemblyDefinition.ReadAssembly((Stream)memoryStream, (ReaderParameters)(((object)readerParameters) ?? ((object)new ReaderParameters())));
			try
			{
				deps.AddRange(from a in (IEnumerable<AssemblyNameReference>)val.MainModule.AssemblyReferences
					select Path.Combine(dir, a.Name + ".dll") into p
					where NeedsShimming(p, out var _, logMessage)
					select p);
				AssemblyNameReference harmonyRef = ((IEnumerable<AssemblyNameReference>)val.MainModule.AssemblyReferences).FirstOrDefault((Func<AssemblyNameReference, bool>)((AssemblyNameReference a) => a.Name.StartsWith("0Harmony") && !InteropAssemblyNames.Contains(a.Name)));
				if (harmonyRef != null)
				{
					KeyValuePair<Version, string> keyValuePair = Assemblies.LastOrDefault((KeyValuePair<Version, string> kv) => VersionMatches(kv.Key, harmonyRef.Version));
					if (keyValuePair.Value != null)
					{
						logMessage?.Invoke("Shimming " + path + " to use older version of Harmony (" + keyValuePair.Value + "). Please update the plugin if possible.");
						harmonyRef.Name = keyValuePair.Value;
						using MemoryStream memoryStream2 = new MemoryStream();
						val.Write((Stream)memoryStream2);
						try
						{
							string path2 = Path.Combine(gameRootDirectory, "BepInEx_Shim_Backup");
							string directoryName = Path.GetDirectoryName(Path.GetFullPath(path).Substring(gameRootDirectory.Length + 1));
							string text = Path.Combine(path2, directoryName);
							Directory.CreateDirectory(text);
							File.WriteAllBytes(Path.Combine(text, Path.GetFileName(path)), array);
							File.WriteAllBytes(path, memoryStream2.ToArray());
							lastWriteTime = File.GetLastWriteTimeUtc(path).Ticks;
						}
						catch (IOException)
						{
							lastWriteTime = 0L;
						}
						result = memoryStream2.ToArray();
					}
				}
				shimCache[path] = lastWriteTime;
				if (cacheWriter != null)
				{
					cacheWriter.Write(path);
					cacheWriter.Write(lastWriteTime);
					cacheWriter.Flush();
				}
			}
			finally
			{
				((IDisposable)val)?.Dispose();
			}
		}
		catch (Exception arg)
		{
			logMessage?.Invoke($"Failed to shim {path}: {arg}");
		}
		return result;
		static bool VersionMatches(Version cmpV, Version refV)
		{
			if (maxAvailableShimVersion != null && refV <= maxAvailableShimVersion && cmpV.Major == refV.Major && cmpV.Minor == refV.Minor)
			{
				return cmpV <= refV;
			}
			return false;
		}
	}

	public static void ApplyPatch(MethodBase target, PatchInfoWrapper add, PatchInfoWrapper remove)
	{
		PatchInfo val = PatchManager.ToPatchInfo(target);
		lock (val)
		{
			val.prefixes = Sync(add.prefixes, remove.prefixes, val.prefixes);
			val.postfixes = Sync(add.postfixes, remove.postfixes, val.postfixes);
			val.transpilers = Sync(WrapTranspilers(add.transpilers), WrapTranspilers(remove.transpilers), val.transpilers);
			val.finalizers = Sync(add.finalizers, remove.finalizers, val.finalizers);
		}
		UpdateWrapper(target, val);
		static PatchMethod[] WrapTranspilers(PatchMethod[] transpilers)
		{
			return transpilers.Select((PatchMethod p) => new PatchMethod
			{
				after = p.after,
				before = p.before,
				method = TranspilerInterop.WrapInterop(p.method),
				owner = p.owner,
				priority = p.priority
			}).ToArray();
		}
	}

	private static Patch[] Sync(PatchMethod[] add, PatchMethod[] remove, Patch[] current)
	{
		if (add.Length == 0 && remove.Length == 0)
		{
			return current;
		}
		current = current.Where((Patch p) => !remove.Any((PatchMethod r) => (object)r.method == p.PatchMethod && r.owner == p.owner)).ToArray();
		int initialIndex = current.Length;
		return current.Concat(add.Where((PatchMethod method) => method != null).Select((Func<PatchMethod, int, Patch>)((PatchMethod method, int i) => new Patch(method.ToHarmonyMethod(), i + initialIndex, method.owner)))).ToArray();
	}
}
public class PatchInfoWrapper
{
	public PatchMethod[] finalizers;

	public PatchMethod[] postfixes;

	public PatchMethod[] prefixes;

	public PatchMethod[] transpilers;
}
public class PatchMethod
{
	public string[] after;

	public string[] before;

	public MethodInfo method;

	public string owner;

	public int priority = -1;

	public HarmonyMethod ToHarmonyMethod()
	{
		//IL_0000: Unknown result type (might be due to invalid IL or missing references)
		//IL_0005: Unknown result type (might be due to invalid IL or missing references)
		//IL_0011: Unknown result type (might be due to invalid IL or missing references)
		//IL_001d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0029: Unknown result type (might be due to invalid IL or missing references)
		//IL_0036: Expected O, but got Unknown
		return new HarmonyMethod
		{
			after = after,
			before = before,
			method = method,
			priority = priority
		};
	}
}
public class PatchMethodComparer : IEqualityComparer<PatchMethod>
{
	public static PatchMethodComparer Instance { get; } = new PatchMethodComparer();


	public bool Equals(PatchMethod x, PatchMethod y)
	{
		if (x == y)
		{
			return true;
		}
		if (x == null)
		{
			return false;
		}
		if (y == null)
		{
			return false;
		}
		if ((object)x.GetType() != y.GetType())
		{
			return false;
		}
		if (object.Equals(x.method, y.method))
		{
			return x.owner == y.owner;
		}
		return false;
	}

	public int GetHashCode(PatchMethod obj)
	{
		return ((((object)obj.method != null) ? obj.method.GetHashCode() : 0) * 397) ^ ((obj.owner != null) ? obj.owner.GetHashCode() : 0);
	}
}
internal static class TranspilerInterop
{
	private static readonly Dictionary<OpCode, OpCode> AllJumpCodes = new Dictionary<OpCode, OpCode>
	{
		{
			OpCodes.Beq_S,
			OpCodes.Beq
		},
		{
			OpCodes.Bge_S,
			OpCodes.Bge
		},
		{
			OpCodes.Bge_Un_S,
			OpCodes.Bge_Un
		},
		{
			OpCodes.Bgt_S,
			OpCodes.Bgt
		},
		{
			OpCodes.Bgt_Un_S,
			OpCodes.Bgt_Un
		},
		{
			OpCodes.Ble_S,
			OpCodes.Ble
		},
		{
			OpCodes.Ble_Un_S,
			OpCodes.Ble_Un
		},
		{
			OpCodes.Blt_S,
			OpCodes.Blt
		},
		{
			OpCodes.Blt_Un_S,
			OpCodes.Blt_Un
		},
		{
			OpCodes.Bne_Un_S,
			OpCodes.Bne_Un
		},
		{
			OpCodes.Brfalse_S,
			OpCodes.Brfalse
		},
		{
			OpCodes.Brtrue_S,
			OpCodes.Brtrue
		},
		{
			OpCodes.Br_S,
			OpCodes.Br
		},
		{
			OpCodes.Leave_S,
			OpCodes.Leave
		}
	};

	private static readonly Dictionary<MethodInfo, MethodInfo> Wrappers = new Dictionary<MethodInfo, MethodInfo>();

	private static readonly MethodInfo ResolveToken = AccessTools.Method(typeof(MethodBase), "GetMethodFromHandle", new Type[1] { typeof(RuntimeMethodHandle) }, (Type[])null);

	private static readonly MethodInfo ApplyTranspilerMethod = AccessTools.Method(typeof(TranspilerInterop), "ApplyTranspiler", (Type[])null, (Type[])null);

	public static MethodInfo WrapInterop(MethodInfo transpiler)
	{
		//IL_007c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0082: Expected O, but got Unknown
		lock (Wrappers)
		{
			if (Wrappers.TryGetValue(transpiler, out var value))
			{
				return value;
			}
		}
		DynamicMethodDefinition val = new DynamicMethodDefinition("TranspilerWrapper<" + Extensions.GetID((MethodBase)transpiler, (string)null, (string)null, true, false, true) + ">", typeof(IEnumerable<CodeInstruction>), new Type[3]
		{
			typeof(IEnumerable<CodeInstruction>),
			typeof(ILGenerator),
			typeof(MethodBase)
		});
		try
		{
			ILGenerator iLGenerator = val.GetILGenerator();
			iLGenerator.Emit(OpCodes.Ldtoken, transpiler);
			iLGenerator.Emit(OpCodes.Call, ResolveToken);
			iLGenerator.Emit(OpCodes.Castclass, typeof(MethodInfo));
			iLGenerator.Emit(OpCodes.Ldarg_0);
			iLGenerator.Emit(OpCodes.Ldarg_1);
			iLGenerator.Emit(OpCodes.Ldarg_2);
			iLGenerator.Emit(OpCodes.Call, ApplyTranspilerMethod);
			iLGenerator.Emit(OpCodes.Ret);
			MethodInfo methodInfo = val.GenerateWith<DMDCecilGenerator>((object)null);
			lock (Wrappers)
			{
				Wrappers[transpiler] = methodInfo;
			}
			return methodInfo;
		}
		finally
		{
			((IDisposable)val)?.Dispose();
		}
	}

	private static IEnumerable<CodeInstruction> ApplyTranspiler(MethodInfo transpiler, IEnumerable<CodeInstruction> instructions, ILGenerator generator, MethodBase method)
	{
		Dictionary<object, Dictionary<string, object>> unassignedValues;
		IEnumerable enumerable = ConvertToGeneralInstructions(transpiler, instructions, out unassignedValues);
		List<object> originalInstructions = null;
		if (unassignedValues != null)
		{
			originalInstructions = instructions.Cast<object>().ToList();
		}
		List<object> transpilerCallParameters = GetTranspilerCallParameters(generator, transpiler, method, enumerable);
		if (transpiler.Invoke(null, transpilerCallParameters.ToArray()) is IEnumerable enumerable2)
		{
			enumerable = enumerable2;
		}
		if (unassignedValues != null)
		{
			enumerable = ConvertToOurInstructions(enumerable, typeof(CodeInstruction), originalInstructions, unassignedValues);
		}
		return (enumerable as List<CodeInstruction>) ?? enumerable.Cast<CodeInstruction>().ToList();
	}

	private static OpCode ReplaceShortJumps(OpCode opcode)
	{
		using (IEnumerator<KeyValuePair<OpCode, OpCode>> enumerator = AllJumpCodes.Where((KeyValuePair<OpCode, OpCode> pair) => opcode == pair.Key).GetEnumerator())
		{
			if (enumerator.MoveNext())
			{
				return enumerator.Current.Value;
			}
		}
		return opcode;
	}

	private static object ConvertInstruction(Type type, object instruction, out Dictionary<string, object> unassigned)
	{
		Dictionary<string, object> nonExisting = new Dictionary<string, object>();
		object result = AccessTools.MakeDeepCopy(instruction, type, (Func<string, Traverse, Traverse, object>)delegate(string namePath, Traverse trvSrc, Traverse trvDest)
		{
			object value = trvSrc.GetValue();
			if (trvDest.FieldExists())
			{
				if (!(namePath == "opcode"))
				{
					return value;
				}
				return ReplaceShortJumps((OpCode)value);
			}
			nonExisting[namePath] = value;
			return null;
		}, "");
		unassigned = nonExisting;
		return result;
	}

	private static bool ShouldAddExceptionInfo(object op, int opIndex, List<object> originalInstructions, List<object> newInstructions, Dictionary<object, Dictionary<string, object>> unassignedValues)
	{
		int num = originalInstructions.IndexOf(op);
		if (num == -1)
		{
			return false;
		}
		if (!unassignedValues.TryGetValue(op, out var unassigned))
		{
			return false;
		}
		if (!unassigned.TryGetValue("blocks", out var blocksObject))
		{
			return false;
		}
		List<ExceptionBlock> blocks = blocksObject as List<ExceptionBlock>;
		if (newInstructions.Count((object instr) => instr == op) <= 1)
		{
			return true;
		}
		ExceptionBlock val = ((IEnumerable<ExceptionBlock>)blocks).FirstOrDefault((Func<ExceptionBlock, bool>)((ExceptionBlock block) => (int)block.blockType != 5));
		ExceptionBlock val2 = ((IEnumerable<ExceptionBlock>)blocks).FirstOrDefault((Func<ExceptionBlock, bool>)((ExceptionBlock block) => (int)block.blockType == 5));
		if (val != null && val2 == null)
		{
			object obj = originalInstructions.Skip(num + 1).FirstOrDefault(delegate(object instr)
			{
				if (!unassignedValues.TryGetValue(instr, out unassigned))
				{
					return false;
				}
				if (!unassigned.TryGetValue("blocks", out blocksObject))
				{
					return false;
				}
				blocks = blocksObject as List<ExceptionBlock>;
				return blocks.Any();
			});
			if (obj != null)
			{
				int num2 = num + 1;
				int num3 = num2 + originalInstructions.Skip(num2).ToList().IndexOf(obj) - 1;
				IEnumerable<object> first = originalInstructions.GetRange(num2, num3 - num2).Intersect(newInstructions);
				obj = newInstructions.Skip(opIndex + 1).FirstOrDefault(delegate(object instr)
				{
					if (!unassignedValues.TryGetValue(instr, out unassigned))
					{
						return false;
					}
					if (!unassigned.TryGetValue("blocks", out blocksObject))
					{
						return false;
					}
					blocks = blocksObject as List<ExceptionBlock>;
					return blocks.Any();
				});
				if (obj != null)
				{
					num2 = opIndex + 1;
					num3 = num2 + newInstructions.Skip(opIndex + 1).ToList().IndexOf(obj) - 1;
					List<object> range = newInstructions.GetRange(num2, num3 - num2);
					return !first.Except(range).ToList().Any();
				}
			}
		}
		if (val == null && val2 != null)
		{
			object obj2 = originalInstructions.GetRange(0, num).LastOrDefault(delegate(object instr)
			{
				if (!unassignedValues.TryGetValue(instr, out unassigned))
				{
					return false;
				}
				if (!unassigned.TryGetValue("blocks", out blocksObject))
				{
					return false;
				}
				blocks = blocksObject as List<ExceptionBlock>;
				return blocks.Any();
			});
			if (obj2 == null)
			{
				return true;
			}
			int num4 = originalInstructions.GetRange(0, num).LastIndexOf(obj2);
			int num5 = num;
			IEnumerable<object> first2 = originalInstructions.GetRange(num4, num5 - num4).Intersect(newInstructions);
			obj2 = newInstructions.GetRange(0, opIndex).LastOrDefault(delegate(object instr)
			{
				if (!unassignedValues.TryGetValue(instr, out unassigned))
				{
					return false;
				}
				if (!unassigned.TryGetValue("blocks", out blocksObject))
				{
					return false;
				}
				blocks = blocksObject as List<ExceptionBlock>;
				return blocks.Any();
			});
			if (obj2 == null)
			{
				return true;
			}
			num4 = newInstructions.GetRange(0, opIndex).LastIndexOf(obj2);
			num5 = opIndex;
			List<object> range2 = newInstructions.GetRange(num4, num5 - num4);
			return !first2.Except(range2).Any();
		}
		return true;
	}

	private static IEnumerable ConvertInstructionsAndUnassignedValues(Type type, IEnumerable enumerable, out Dictionary<object, Dictionary<string, object>> unassignedValues)
	{
		Assembly assembly = type.GetGenericTypeDefinition().Assembly;
		Type? type2 = assembly.GetType(typeof(List<>).FullName);
		Type type3 = type.GetGenericArguments()[0];
		Type type4 = type2.MakeGenericType(type3);
		object obj = Activator.CreateInstance(assembly.GetType(type4.FullName));
		MethodInfo method = obj.GetType().GetMethod("Add");
		unassignedValues = new Dictionary<object, Dictionary<string, object>>();
		foreach (object item in enumerable)
		{
			Dictionary<string, object> unassigned;
			object obj2 = ConvertInstruction(type3, item, out unassigned);
			unassignedValues.Add(obj2, unassigned);
			method.Invoke(obj, new object[1] { obj2 });
		}
		return obj as IEnumerable;
	}

	private static IEnumerable ConvertToOurInstructions(IEnumerable instructions, Type codeInstructionType, List<object> originalInstructions, Dictionary<object, Dictionary<string, object>> unassignedValues)
	{
		List<object> newInstructions = instructions.Cast<object>().ToList();
		int index = -1;
		foreach (object item in newInstructions)
		{
			index++;
			object obj = AccessTools.MakeDeepCopy(item, codeInstructionType, (Func<string, Traverse, Traverse, object>)null, "");
			if (unassignedValues.TryGetValue(item, out var value))
			{
				bool addExceptionInfo = ShouldAddExceptionInfo(item, index, originalInstructions, newInstructions, unassignedValues);
				Traverse val = Traverse.Create(obj);
				foreach (KeyValuePair<string, object> item2 in value.Where((KeyValuePair<string, object> field) => addExceptionInfo || field.Key != "blocks"))
				{
					val.Field(item2.Key).SetValue(item2.Value);
				}
			}
			yield return obj;
		}
	}

	private static bool IsCodeInstructionsParameter(Type type)
	{
		if (type.IsGenericType)
		{
			return type.GetGenericTypeDefinition().Name.StartsWith("IEnumerable", StringComparison.Ordinal);
		}
		return false;
	}

	private static IEnumerable ConvertToGeneralInstructions(MethodInfo transpiler, IEnumerable enumerable, out Dictionary<object, Dictionary<string, object>> unassignedValues)
	{
		Type type = (from p in transpiler.GetParameters()
			select p.ParameterType).FirstOrDefault((Type t) => IsCodeInstructionsParameter(t));
		if ((object)type == null)
		{
			unassignedValues = new Dictionary<object, Dictionary<string, object>>();
			return enumerable;
		}
		if ((object)type != typeof(IEnumerable<CodeInstruction>))
		{
			return ConvertInstructionsAndUnassignedValues(type, enumerable, out unassignedValues);
		}
		unassignedValues = null;
		return (enumerable as IList<CodeInstruction>) ?? ((enumerable as IEnumerable<CodeInstruction>) ?? enumerable.Cast<CodeInstruction>()).ToList();
	}

	private static List<object> GetTranspilerCallParameters(ILGenerator generator, MethodInfo transpiler, MethodBase method, IEnumerable instructions)
	{
		List<object> parameter = new List<object>();
		CollectionExtensions.Do<Type>(from param in transpiler.GetParameters()
			select param.ParameterType, (Action<Type>)delegate(Type type)
		{
			if (type.IsAssignableFrom(typeof(ILGenerator)))
			{
				parameter.Add(generator);
			}
			else if (type.IsAssignableFrom(typeof(MethodBase)))
			{
				parameter.Add(method);
			}
			else if (IsCodeInstructionsParameter(type))
			{
				parameter.Add(instructions);
			}
		});
		return parameter;
	}
}

core/Mono.Cecil.dll

Decompiled 11 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.IO.Compression;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Security.Cryptography;
using System.Text;
using System.Threading;
using Mono.Cecil;
using Mono.Cecil.Cil;
using Mono.Cecil.Metadata;
using Mono.Cecil.PE;
using Mono.Collections.Generic;
using Mono.Security.Cryptography;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyProduct("Mono.Cecil")]
[assembly: AssemblyCopyright("Copyright © 2008 - 2018 Jb Evain")]
[assembly: ComVisible(false)]
[assembly: AssemblyFileVersion("0.10.4.0")]
[assembly: AssemblyInformationalVersion("0.10.4.0")]
[assembly: AssemblyTitle("Mono.Cecil")]
[assembly: Guid("fd225bb4-fa53-44b2-a6db-85f5e48dcb54")]
[assembly: InternalsVisibleTo("Mono.Cecil.Pdb, PublicKey=00240000048000009400000006020000002400005253413100040000010001002b5c9f7f04346c324a3176f8d3ee823bbf2d60efdbc35f86fd9e65ea3e6cd11bcdcba3a353e55133c8ac5c4caaba581b2c6dfff2cc2d0edc43959ddb86b973300a479a82419ef489c3225f1fe429a708507bd515835160e10bc743d20ca33ab9570cfd68d479fcf0bc797a763bec5d1000f0159ef619e709d915975e87beebaf")]
[assembly: InternalsVisibleTo("Mono.Cecil.Mdb, PublicKey=00240000048000009400000006020000002400005253413100040000010001002b5c9f7f04346c324a3176f8d3ee823bbf2d60efdbc35f86fd9e65ea3e6cd11bcdcba3a353e55133c8ac5c4caaba581b2c6dfff2cc2d0edc43959ddb86b973300a479a82419ef489c3225f1fe429a708507bd515835160e10bc743d20ca33ab9570cfd68d479fcf0bc797a763bec5d1000f0159ef619e709d915975e87beebaf")]
[assembly: InternalsVisibleTo("Mono.Cecil.Rocks, PublicKey=00240000048000009400000006020000002400005253413100040000010001002b5c9f7f04346c324a3176f8d3ee823bbf2d60efdbc35f86fd9e65ea3e6cd11bcdcba3a353e55133c8ac5c4caaba581b2c6dfff2cc2d0edc43959ddb86b973300a479a82419ef489c3225f1fe429a708507bd515835160e10bc743d20ca33ab9570cfd68d479fcf0bc797a763bec5d1000f0159ef619e709d915975e87beebaf")]
[assembly: InternalsVisibleTo("Mono.Cecil.Tests, PublicKey=00240000048000009400000006020000002400005253413100040000010001002b5c9f7f04346c324a3176f8d3ee823bbf2d60efdbc35f86fd9e65ea3e6cd11bcdcba3a353e55133c8ac5c4caaba581b2c6dfff2cc2d0edc43959ddb86b973300a479a82419ef489c3225f1fe429a708507bd515835160e10bc743d20ca33ab9570cfd68d479fcf0bc797a763bec5d1000f0159ef619e709d915975e87beebaf")]
[assembly: AssemblyVersion("0.10.4.0")]
internal static class Consts
{
	public const string AssemblyName = "Mono.Cecil";

	public const string PublicKey = "00240000048000009400000006020000002400005253413100040000010001002b5c9f7f04346c324a3176f8d3ee823bbf2d60efdbc35f86fd9e65ea3e6cd11bcdcba3a353e55133c8ac5c4caaba581b2c6dfff2cc2d0edc43959ddb86b973300a479a82419ef489c3225f1fe429a708507bd515835160e10bc743d20ca33ab9570cfd68d479fcf0bc797a763bec5d1000f0159ef619e709d915975e87beebaf";
}
namespace Mono
{
	internal static class Disposable
	{
		public static Disposable<T> Owned<T>(T value) where T : class, IDisposable
		{
			return new Disposable<T>(value, owned: true);
		}

		public static Disposable<T> NotOwned<T>(T value) where T : class, IDisposable
		{
			return new Disposable<T>(value, owned: false);
		}
	}
	internal struct Disposable<T> : IDisposable where T : class, IDisposable
	{
		internal readonly T value;

		private readonly bool owned;

		public Disposable(T value, bool owned)
		{
			this.value = value;
			this.owned = owned;
		}

		public void Dispose()
		{
			if (value != null && owned)
			{
				value.Dispose();
			}
		}
	}
	internal static class Empty<T>
	{
		public static readonly T[] Array = new T[0];
	}
	internal class ArgumentNullOrEmptyException : ArgumentException
	{
		public ArgumentNullOrEmptyException(string paramName)
			: base("Argument null or empty", paramName)
		{
		}
	}
	internal class MergeSort<T>
	{
		private readonly T[] elements;

		private readonly T[] buffer;

		private readonly IComparer<T> comparer;

		private MergeSort(T[] elements, IComparer<T> comparer)
		{
			this.elements = elements;
			buffer = new T[elements.Length];
			Array.Copy(this.elements, buffer, elements.Length);
			this.comparer = comparer;
		}

		public static void Sort(T[] source, IComparer<T> comparer)
		{
			Sort(source, 0, source.Length, comparer);
		}

		public static void Sort(T[] source, int start, int length, IComparer<T> comparer)
		{
			new MergeSort<T>(source, comparer).Sort(start, length);
		}

		private void Sort(int start, int length)
		{
			TopDownSplitMerge(buffer, elements, start, length);
		}

		private void TopDownSplitMerge(T[] a, T[] b, int start, int end)
		{
			if (end - start >= 2)
			{
				int num = (end + start) / 2;
				TopDownSplitMerge(b, a, start, num);
				TopDownSplitMerge(b, a, num, end);
				TopDownMerge(a, b, start, num, end);
			}
		}

		private void TopDownMerge(T[] a, T[] b, int start, int middle, int end)
		{
			int num = start;
			int num2 = middle;
			for (int i = start; i < end; i++)
			{
				if (num < middle && (num2 >= end || comparer.Compare(a[num], a[num2]) <= 0))
				{
					b[i] = a[num++];
				}
				else
				{
					b[i] = a[num2++];
				}
			}
		}
	}
	internal static class TypeExtensions
	{
		public static TypeCode GetTypeCode(this Type type)
		{
			return Type.GetTypeCode(type);
		}

		public static Assembly Assembly(this Type type)
		{
			return type.Assembly;
		}

		public static MethodBase DeclaringMethod(this Type type)
		{
			return type.DeclaringMethod;
		}

		public static Type[] GetGenericArguments(this Type type)
		{
			return type.GetGenericArguments();
		}

		public static bool IsGenericType(this Type type)
		{
			return type.IsGenericType;
		}

		public static bool IsGenericTypeDefinition(this Type type)
		{
			return type.IsGenericTypeDefinition;
		}

		public static bool IsValueType(this Type type)
		{
			return type.IsValueType;
		}
	}
}
namespace Mono.Security.Cryptography
{
	internal static class CryptoConvert
	{
		private static int ToInt32LE(byte[] bytes, int offset)
		{
			return (bytes[offset + 3] << 24) | (bytes[offset + 2] << 16) | (bytes[offset + 1] << 8) | bytes[offset];
		}

		private static uint ToUInt32LE(byte[] bytes, int offset)
		{
			return (uint)((bytes[offset + 3] << 24) | (bytes[offset + 2] << 16) | (bytes[offset + 1] << 8) | bytes[offset]);
		}

		private static byte[] Trim(byte[] array)
		{
			for (int i = 0; i < array.Length; i++)
			{
				if (array[i] != 0)
				{
					byte[] array2 = new byte[array.Length - i];
					Buffer.BlockCopy(array, i, array2, 0, array2.Length);
					return array2;
				}
			}
			return null;
		}

		private static RSA FromCapiPrivateKeyBlob(byte[] blob, int offset)
		{
			RSAParameters parameters = default(RSAParameters);
			try
			{
				if (blob[offset] != 7 || blob[offset + 1] != 2 || blob[offset + 2] != 0 || blob[offset + 3] != 0 || ToUInt32LE(blob, offset + 8) != 843141970)
				{
					throw new CryptographicException("Invalid blob header");
				}
				int num = ToInt32LE(blob, offset + 12);
				byte[] array = new byte[4];
				Buffer.BlockCopy(blob, offset + 16, array, 0, 4);
				Array.Reverse((Array)array);
				parameters.Exponent = Trim(array);
				int num2 = offset + 20;
				int num3 = num >> 3;
				parameters.Modulus = new byte[num3];
				Buffer.BlockCopy(blob, num2, parameters.Modulus, 0, num3);
				Array.Reverse((Array)parameters.Modulus);
				num2 += num3;
				int num4 = num3 >> 1;
				parameters.P = new byte[num4];
				Buffer.BlockCopy(blob, num2, parameters.P, 0, num4);
				Array.Reverse((Array)parameters.P);
				num2 += num4;
				parameters.Q = new byte[num4];
				Buffer.BlockCopy(blob, num2, parameters.Q, 0, num4);
				Array.Reverse((Array)parameters.Q);
				num2 += num4;
				parameters.DP = new byte[num4];
				Buffer.BlockCopy(blob, num2, parameters.DP, 0, num4);
				Array.Reverse((Array)parameters.DP);
				num2 += num4;
				parameters.DQ = new byte[num4];
				Buffer.BlockCopy(blob, num2, parameters.DQ, 0, num4);
				Array.Reverse((Array)parameters.DQ);
				num2 += num4;
				parameters.InverseQ = new byte[num4];
				Buffer.BlockCopy(blob, num2, parameters.InverseQ, 0, num4);
				Array.Reverse((Array)parameters.InverseQ);
				num2 += num4;
				parameters.D = new byte[num3];
				if (num2 + num3 + offset <= blob.Length)
				{
					Buffer.BlockCopy(blob, num2, parameters.D, 0, num3);
					Array.Reverse((Array)parameters.D);
				}
			}
			catch (Exception inner)
			{
				throw new CryptographicException("Invalid blob.", inner);
			}
			RSA rSA = null;
			try
			{
				rSA = RSA.Create();
				rSA.ImportParameters(parameters);
			}
			catch (CryptographicException)
			{
				bool flag = false;
				try
				{
					rSA = new RSACryptoServiceProvider(new CspParameters
					{
						Flags = CspProviderFlags.UseMachineKeyStore
					});
					rSA.ImportParameters(parameters);
				}
				catch
				{
					flag = true;
				}
				if (flag)
				{
					throw;
				}
			}
			return rSA;
		}

		private static RSA FromCapiPublicKeyBlob(byte[] blob, int offset)
		{
			try
			{
				if (blob[offset] != 6 || blob[offset + 1] != 2 || blob[offset + 2] != 0 || blob[offset + 3] != 0 || ToUInt32LE(blob, offset + 8) != 826364754)
				{
					throw new CryptographicException("Invalid blob header");
				}
				int num = ToInt32LE(blob, offset + 12);
				RSAParameters parameters = new RSAParameters
				{
					Exponent = new byte[3]
				};
				parameters.Exponent[0] = blob[offset + 18];
				parameters.Exponent[1] = blob[offset + 17];
				parameters.Exponent[2] = blob[offset + 16];
				int srcOffset = offset + 20;
				int num2 = num >> 3;
				parameters.Modulus = new byte[num2];
				Buffer.BlockCopy(blob, srcOffset, parameters.Modulus, 0, num2);
				Array.Reverse((Array)parameters.Modulus);
				RSA rSA = null;
				try
				{
					rSA = RSA.Create();
					rSA.ImportParameters(parameters);
				}
				catch (CryptographicException)
				{
					rSA = new RSACryptoServiceProvider(new CspParameters
					{
						Flags = CspProviderFlags.UseMachineKeyStore
					});
					rSA.ImportParameters(parameters);
				}
				return rSA;
			}
			catch (Exception inner)
			{
				throw new CryptographicException("Invalid blob.", inner);
			}
		}

		public static RSA FromCapiKeyBlob(byte[] blob)
		{
			return FromCapiKeyBlob(blob, 0);
		}

		public static RSA FromCapiKeyBlob(byte[] blob, int offset)
		{
			if (blob == null)
			{
				throw new ArgumentNullException("blob");
			}
			if (offset >= blob.Length)
			{
				throw new ArgumentException("blob is too small.");
			}
			switch (blob[offset])
			{
			case 0:
				if (blob[offset + 12] == 6)
				{
					return FromCapiPublicKeyBlob(blob, offset + 12);
				}
				break;
			case 6:
				return FromCapiPublicKeyBlob(blob, offset);
			case 7:
				return FromCapiPrivateKeyBlob(blob, offset);
			}
			throw new CryptographicException("Unknown blob format.");
		}
	}
}
namespace Mono.Collections.Generic
{
	public class Collection<T> : IList<T>, ICollection<T>, IEnumerable<T>, IEnumerable, IList, ICollection
	{
		public struct Enumerator : IEnumerator<T>, IDisposable, IEnumerator
		{
			private Collection<T> collection;

			private T current;

			private int next;

			private readonly int version;

			public T Current => current;

			object IEnumerator.Current
			{
				get
				{
					CheckState();
					if (next <= 0)
					{
						throw new InvalidOperationException();
					}
					return current;
				}
			}

			internal Enumerator(Collection<T> collection)
			{
				this = default(Enumerator);
				this.collection = collection;
				version = collection.version;
			}

			public bool MoveNext()
			{
				CheckState();
				if (next < 0)
				{
					return false;
				}
				if (next < collection.size)
				{
					current = collection.items[next++];
					return true;
				}
				next = -1;
				return false;
			}

			public void Reset()
			{
				CheckState();
				next = 0;
			}

			private void CheckState()
			{
				if (collection == null)
				{
					throw new ObjectDisposedException(GetType().FullName);
				}
				if (version != collection.version)
				{
					throw new InvalidOperationException();
				}
			}

			public void Dispose()
			{
				collection = null;
			}
		}

		internal T[] items;

		internal int size;

		private int version;

		public int Count => size;

		public T this[int index]
		{
			get
			{
				if (index >= size)
				{
					throw new ArgumentOutOfRangeException();
				}
				return items[index];
			}
			set
			{
				CheckIndex(index);
				if (index == size)
				{
					throw new ArgumentOutOfRangeException();
				}
				OnSet(value, index);
				items[index] = value;
			}
		}

		public int Capacity
		{
			get
			{
				return items.Length;
			}
			set
			{
				if (value < 0 || value < size)
				{
					throw new ArgumentOutOfRangeException();
				}
				Resize(value);
			}
		}

		bool ICollection<T>.IsReadOnly => false;

		bool IList.IsFixedSize => false;

		bool IList.IsReadOnly => false;

		object IList.this[int index]
		{
			get
			{
				return this[index];
			}
			set
			{
				CheckIndex(index);
				try
				{
					this[index] = (T)value;
					return;
				}
				catch (InvalidCastException)
				{
				}
				catch (NullReferenceException)
				{
				}
				throw new ArgumentException();
			}
		}

		int ICollection.Count => Count;

		bool ICollection.IsSynchronized => false;

		object ICollection.SyncRoot => this;

		public Collection()
		{
			items = Empty<T>.Array;
		}

		public Collection(int capacity)
		{
			if (capacity < 0)
			{
				throw new ArgumentOutOfRangeException();
			}
			items = new T[capacity];
		}

		public Collection(ICollection<T> items)
		{
			if (items == null)
			{
				throw new ArgumentNullException("items");
			}
			this.items = new T[items.Count];
			items.CopyTo(this.items, 0);
			size = this.items.Length;
		}

		public void Add(T item)
		{
			if (size == items.Length)
			{
				Grow(1);
			}
			OnAdd(item, size);
			items[size++] = item;
			version++;
		}

		public bool Contains(T item)
		{
			return IndexOf(item) != -1;
		}

		public int IndexOf(T item)
		{
			return Array.IndexOf(items, item, 0, size);
		}

		public void Insert(int index, T item)
		{
			CheckIndex(index);
			if (size == items.Length)
			{
				Grow(1);
			}
			OnInsert(item, index);
			Shift(index, 1);
			items[index] = item;
			version++;
		}

		public void RemoveAt(int index)
		{
			if (index < 0 || index >= size)
			{
				throw new ArgumentOutOfRangeException();
			}
			T item = items[index];
			OnRemove(item, index);
			Shift(index, -1);
			version++;
		}

		public bool Remove(T item)
		{
			int num = IndexOf(item);
			if (num == -1)
			{
				return false;
			}
			OnRemove(item, num);
			Shift(num, -1);
			version++;
			return true;
		}

		public void Clear()
		{
			OnClear();
			Array.Clear(items, 0, size);
			size = 0;
			version++;
		}

		public void CopyTo(T[] array, int arrayIndex)
		{
			Array.Copy(items, 0, array, arrayIndex, size);
		}

		public T[] ToArray()
		{
			T[] array = new T[size];
			Array.Copy(items, 0, array, 0, size);
			return array;
		}

		private void CheckIndex(int index)
		{
			if (index < 0 || index > size)
			{
				throw new ArgumentOutOfRangeException();
			}
		}

		private void Shift(int start, int delta)
		{
			if (delta < 0)
			{
				start -= delta;
			}
			if (start < size)
			{
				Array.Copy(items, start, items, start + delta, size - start);
			}
			size += delta;
			if (delta < 0)
			{
				Array.Clear(items, size, -delta);
			}
		}

		protected virtual void OnAdd(T item, int index)
		{
		}

		protected virtual void OnInsert(T item, int index)
		{
		}

		protected virtual void OnSet(T item, int index)
		{
		}

		protected virtual void OnRemove(T item, int index)
		{
		}

		protected virtual void OnClear()
		{
		}

		internal virtual void Grow(int desired)
		{
			int num = size + desired;
			if (num > items.Length)
			{
				num = Math.Max(Math.Max(items.Length * 2, 4), num);
				Resize(num);
			}
		}

		protected void Resize(int new_size)
		{
			if (new_size != size)
			{
				if (new_size < size)
				{
					throw new ArgumentOutOfRangeException();
				}
				items = items.Resize(new_size);
			}
		}

		int IList.Add(object value)
		{
			try
			{
				Add((T)value);
				return size - 1;
			}
			catch (InvalidCastException)
			{
			}
			catch (NullReferenceException)
			{
			}
			throw new ArgumentException();
		}

		void IList.Clear()
		{
			Clear();
		}

		bool IList.Contains(object value)
		{
			return ((IList)this).IndexOf(value) > -1;
		}

		int IList.IndexOf(object value)
		{
			try
			{
				return IndexOf((T)value);
			}
			catch (InvalidCastException)
			{
			}
			catch (NullReferenceException)
			{
			}
			return -1;
		}

		void IList.Insert(int index, object value)
		{
			CheckIndex(index);
			try
			{
				Insert(index, (T)value);
				return;
			}
			catch (InvalidCastException)
			{
			}
			catch (NullReferenceException)
			{
			}
			throw new ArgumentException();
		}

		void IList.Remove(object value)
		{
			try
			{
				Remove((T)value);
			}
			catch (InvalidCastException)
			{
			}
			catch (NullReferenceException)
			{
			}
		}

		void IList.RemoveAt(int index)
		{
			RemoveAt(index);
		}

		void ICollection.CopyTo(Array array, int index)
		{
			Array.Copy(items, 0, array, index, size);
		}

		public Enumerator GetEnumerator()
		{
			return new Enumerator(this);
		}

		IEnumerator IEnumerable.GetEnumerator()
		{
			return new Enumerator(this);
		}

		IEnumerator<T> IEnumerable<T>.GetEnumerator()
		{
			return new Enumerator(this);
		}
	}
	public sealed class ReadOnlyCollection<T> : Collection<T>, ICollection<T>, IEnumerable<T>, IEnumerable, IList, ICollection
	{
		private static ReadOnlyCollection<T> empty;

		public static ReadOnlyCollection<T> Empty => empty ?? (empty = new ReadOnlyCollection<T>());

		bool ICollection<T>.IsReadOnly => true;

		bool IList.IsFixedSize => true;

		bool IList.IsReadOnly => true;

		private ReadOnlyCollection()
		{
		}

		public ReadOnlyCollection(T[] array)
		{
			if (array == null)
			{
				throw new ArgumentNullException();
			}
			Initialize(array, array.Length);
		}

		public ReadOnlyCollection(Collection<T> collection)
		{
			if (collection == null)
			{
				throw new ArgumentNullException();
			}
			Initialize(collection.items, collection.size);
		}

		private void Initialize(T[] items, int size)
		{
			base.items = new T[size];
			Array.Copy(items, 0, base.items, 0, size);
			base.size = size;
		}

		internal override void Grow(int desired)
		{
			throw new InvalidOperationException();
		}

		protected override void OnAdd(T item, int index)
		{
			throw new InvalidOperationException();
		}

		protected override void OnClear()
		{
			throw new InvalidOperationException();
		}

		protected override void OnInsert(T item, int index)
		{
			throw new InvalidOperationException();
		}

		protected override void OnRemove(T item, int index)
		{
			throw new InvalidOperationException();
		}

		protected override void OnSet(T item, int index)
		{
			throw new InvalidOperationException();
		}
	}
}
namespace Mono.Cecil
{
	internal static class Mixin
	{
		public enum Argument
		{
			name,
			fileName,
			fullName,
			stream,
			type,
			method,
			field,
			parameters,
			module,
			modifierType,
			eventType,
			fieldType,
			declaringType,
			returnType,
			propertyType,
			interfaceType
		}

		public static Version ZeroVersion = new Version(0, 0, 0, 0);

		public const int NotResolvedMarker = -2;

		public const int NoDataMarker = -1;

		internal static object NoValue = new object();

		internal static object NotResolved = new object();

		public const string mscorlib = "mscorlib";

		public const string system_runtime = "System.Runtime";

		public const string system_private_corelib = "System.Private.CoreLib";

		public const string netstandard = "netstandard";

		public const int TableCount = 58;

		public const int CodedIndexCount = 14;

		public static bool IsNullOrEmpty<T>(this T[] self)
		{
			if (self != null)
			{
				return self.Length == 0;
			}
			return true;
		}

		public static bool IsNullOrEmpty<T>(this Collection<T> self)
		{
			if (self != null)
			{
				return self.size == 0;
			}
			return true;
		}

		public static T[] Resize<T>(this T[] self, int length)
		{
			Array.Resize(ref self, length);
			return self;
		}

		public static T[] Add<T>(this T[] self, T item)
		{
			if (self == null)
			{
				self = new T[1] { item };
				return self;
			}
			self = self.Resize(self.Length + 1);
			self[^1] = item;
			return self;
		}

		public static Version CheckVersion(Version version)
		{
			if (version == null)
			{
				return ZeroVersion;
			}
			if (version.Build == -1)
			{
				return new Version(version.Major, version.Minor, 0, 0);
			}
			if (version.Revision == -1)
			{
				return new Version(version.Major, version.Minor, version.Build, 0);
			}
			return version;
		}

		public static bool TryGetUniqueDocument(this MethodDebugInformation info, out Document document)
		{
			document = info.SequencePoints[0].Document;
			for (int i = 1; i < info.SequencePoints.Count; i++)
			{
				if (info.SequencePoints[i].Document != document)
				{
					return false;
				}
			}
			return true;
		}

		public static void ResolveConstant(this IConstantProvider self, ref object constant, ModuleDefinition module)
		{
			if (module == null)
			{
				constant = NoValue;
				return;
			}
			lock (module.SyncRoot)
			{
				if (constant != NotResolved)
				{
					return;
				}
				if (module.HasImage())
				{
					constant = module.Read(self, (IConstantProvider provider, MetadataReader reader) => reader.ReadConstant(provider));
				}
				else
				{
					constant = NoValue;
				}
			}
		}

		public static bool GetHasCustomAttributes(this ICustomAttributeProvider self, ModuleDefinition module)
		{
			if (module.HasImage())
			{
				return module.Read(self, (ICustomAttributeProvider provider, MetadataReader reader) => reader.HasCustomAttributes(provider));
			}
			return false;
		}

		public static Collection<CustomAttribute> GetCustomAttributes(this ICustomAttributeProvider self, ref Collection<CustomAttribute> variable, ModuleDefinition module)
		{
			if (!module.HasImage())
			{
				return variable = new Collection<CustomAttribute>();
			}
			return module.Read(ref variable, self, (ICustomAttributeProvider provider, MetadataReader reader) => reader.ReadCustomAttributes(provider));
		}

		public static bool ContainsGenericParameter(this IGenericInstance self)
		{
			Collection<TypeReference> genericArguments = self.GenericArguments;
			for (int i = 0; i < genericArguments.Count; i++)
			{
				if (genericArguments[i].ContainsGenericParameter)
				{
					return true;
				}
			}
			return false;
		}

		public static void GenericInstanceFullName(this IGenericInstance self, StringBuilder builder)
		{
			builder.Append("<");
			Collection<TypeReference> genericArguments = self.GenericArguments;
			for (int i = 0; i < genericArguments.Count; i++)
			{
				if (i > 0)
				{
					builder.Append(",");
				}
				builder.Append(genericArguments[i].FullName);
			}
			builder.Append(">");
		}

		public static bool GetHasGenericParameters(this IGenericParameterProvider self, ModuleDefinition module)
		{
			if (module.HasImage())
			{
				return module.Read(self, (IGenericParameterProvider provider, MetadataReader reader) => reader.HasGenericParameters(provider));
			}
			return false;
		}

		public static Collection<GenericParameter> GetGenericParameters(this IGenericParameterProvider self, ref Collection<GenericParameter> collection, ModuleDefinition module)
		{
			if (!module.HasImage())
			{
				return collection = new GenericParameterCollection(self);
			}
			return module.Read(ref collection, self, (IGenericParameterProvider provider, MetadataReader reader) => reader.ReadGenericParameters(provider));
		}

		public static bool GetHasMarshalInfo(this IMarshalInfoProvider self, ModuleDefinition module)
		{
			if (module.HasImage())
			{
				return module.Read(self, (IMarshalInfoProvider provider, MetadataReader reader) => reader.HasMarshalInfo(provider));
			}
			return false;
		}

		public static MarshalInfo GetMarshalInfo(this IMarshalInfoProvider self, ref MarshalInfo variable, ModuleDefinition module)
		{
			if (!module.HasImage())
			{
				return null;
			}
			return module.Read(ref variable, self, (IMarshalInfoProvider provider, MetadataReader reader) => reader.ReadMarshalInfo(provider));
		}

		public static bool GetAttributes(this uint self, uint attributes)
		{
			return (self & attributes) != 0;
		}

		public static uint SetAttributes(this uint self, uint attributes, bool value)
		{
			if (value)
			{
				return self | attributes;
			}
			return self & ~attributes;
		}

		public static bool GetMaskedAttributes(this uint self, uint mask, uint attributes)
		{
			return (self & mask) == attributes;
		}

		public static uint SetMaskedAttributes(this uint self, uint mask, uint attributes, bool value)
		{
			if (value)
			{
				self &= ~mask;
				return self | attributes;
			}
			return self & ~(mask & attributes);
		}

		public static bool GetAttributes(this ushort self, ushort attributes)
		{
			return (self & attributes) != 0;
		}

		public static ushort SetAttributes(this ushort self, ushort attributes, bool value)
		{
			if (value)
			{
				return (ushort)(self | attributes);
			}
			return (ushort)(self & ~attributes);
		}

		public static bool GetMaskedAttributes(this ushort self, ushort mask, uint attributes)
		{
			return (self & mask) == attributes;
		}

		public static ushort SetMaskedAttributes(this ushort self, ushort mask, uint attributes, bool value)
		{
			if (value)
			{
				self = (ushort)(self & ~mask);
				return (ushort)(self | attributes);
			}
			return (ushort)(self & ~(mask & attributes));
		}

		public static bool HasImplicitThis(this IMethodSignature self)
		{
			if (self.HasThis)
			{
				return !self.ExplicitThis;
			}
			return false;
		}

		public static void MethodSignatureFullName(this IMethodSignature self, StringBuilder builder)
		{
			builder.Append("(");
			if (self.HasParameters)
			{
				Collection<ParameterDefinition> parameters = self.Parameters;
				for (int i = 0; i < parameters.Count; i++)
				{
					ParameterDefinition parameterDefinition = parameters[i];
					if (i > 0)
					{
						builder.Append(",");
					}
					if (parameterDefinition.ParameterType.IsSentinel)
					{
						builder.Append("...,");
					}
					builder.Append(parameterDefinition.ParameterType.FullName);
				}
			}
			builder.Append(")");
		}

		public static void CheckModule(ModuleDefinition module)
		{
			if (module == null)
			{
				throw new ArgumentNullException(Argument.module.ToString());
			}
		}

		public static bool TryGetAssemblyNameReference(this ModuleDefinition module, AssemblyNameReference name_reference, out AssemblyNameReference assembly_reference)
		{
			Collection<AssemblyNameReference> assemblyReferences = module.AssemblyReferences;
			for (int i = 0; i < assemblyReferences.Count; i++)
			{
				AssemblyNameReference assemblyNameReference = assemblyReferences[i];
				if (Equals(name_reference, assemblyNameReference))
				{
					assembly_reference = assemblyNameReference;
					return true;
				}
			}
			assembly_reference = null;
			return false;
		}

		private static bool Equals(byte[] a, byte[] b)
		{
			if (a == b)
			{
				return true;
			}
			if (a == null)
			{
				return false;
			}
			if (a.Length != b.Length)
			{
				return false;
			}
			for (int i = 0; i < a.Length; i++)
			{
				if (a[i] != b[i])
				{
					return false;
				}
			}
			return true;
		}

		private static bool Equals<T>(T a, T b) where T : class, IEquatable<T>
		{
			if (a == b)
			{
				return true;
			}
			return a?.Equals(b) ?? false;
		}

		private static bool Equals(AssemblyNameReference a, AssemblyNameReference b)
		{
			if (a == b)
			{
				return true;
			}
			if (a.Name != b.Name)
			{
				return false;
			}
			if (!Equals(a.Version, b.Version))
			{
				return false;
			}
			if (a.Culture != b.Culture)
			{
				return false;
			}
			if (!Equals(a.PublicKeyToken, b.PublicKeyToken))
			{
				return false;
			}
			return true;
		}

		public static ParameterDefinition GetParameter(this Mono.Cecil.Cil.MethodBody self, int index)
		{
			MethodDefinition method = self.method;
			if (method.HasThis)
			{
				if (index == 0)
				{
					return self.ThisParameter;
				}
				index--;
			}
			Collection<ParameterDefinition> parameters = method.Parameters;
			if (index < 0 || index >= parameters.size)
			{
				return null;
			}
			return parameters[index];
		}

		public static VariableDefinition GetVariable(this Mono.Cecil.Cil.MethodBody self, int index)
		{
			Collection<VariableDefinition> variables = self.Variables;
			if (index < 0 || index >= variables.size)
			{
				return null;
			}
			return variables[index];
		}

		public static bool GetSemantics(this MethodDefinition self, MethodSemanticsAttributes semantics)
		{
			return (self.SemanticsAttributes & semantics) != 0;
		}

		public static void SetSemantics(this MethodDefinition self, MethodSemanticsAttributes semantics, bool value)
		{
			if (value)
			{
				self.SemanticsAttributes |= semantics;
			}
			else
			{
				self.SemanticsAttributes &= (MethodSemanticsAttributes)(ushort)(~(int)semantics);
			}
		}

		public static bool IsVarArg(this IMethodSignature self)
		{
			return self.CallingConvention == MethodCallingConvention.VarArg;
		}

		public static int GetSentinelPosition(this IMethodSignature self)
		{
			if (!self.HasParameters)
			{
				return -1;
			}
			Collection<ParameterDefinition> parameters = self.Parameters;
			for (int i = 0; i < parameters.Count; i++)
			{
				if (parameters[i].ParameterType.IsSentinel)
				{
					return i;
				}
			}
			return -1;
		}

		public static void CheckName(object name)
		{
			if (name == null)
			{
				throw new ArgumentNullException(Argument.name.ToString());
			}
		}

		public static void CheckName(string name)
		{
			if (string.IsNullOrEmpty(name))
			{
				throw new ArgumentNullOrEmptyException(Argument.name.ToString());
			}
		}

		public static void CheckFileName(string fileName)
		{
			if (string.IsNullOrEmpty(fileName))
			{
				throw new ArgumentNullOrEmptyException(Argument.fileName.ToString());
			}
		}

		public static void CheckFullName(string fullName)
		{
			if (string.IsNullOrEmpty(fullName))
			{
				throw new ArgumentNullOrEmptyException(Argument.fullName.ToString());
			}
		}

		public static void CheckStream(object stream)
		{
			if (stream == null)
			{
				throw new ArgumentNullException(Argument.stream.ToString());
			}
		}

		public static void CheckWriteSeek(Stream stream)
		{
			if (!stream.CanWrite || !stream.CanSeek)
			{
				throw new ArgumentException("Stream must be writable and seekable.");
			}
		}

		public static void CheckReadSeek(Stream stream)
		{
			if (!stream.CanRead || !stream.CanSeek)
			{
				throw new ArgumentException("Stream must be readable and seekable.");
			}
		}

		public static void CheckType(object type)
		{
			if (type == null)
			{
				throw new ArgumentNullException(Argument.type.ToString());
			}
		}

		public static void CheckType(object type, Argument argument)
		{
			if (type == null)
			{
				throw new ArgumentNullException(argument.ToString());
			}
		}

		public static void CheckField(object field)
		{
			if (field == null)
			{
				throw new ArgumentNullException(Argument.field.ToString());
			}
		}

		public static void CheckMethod(object method)
		{
			if (method == null)
			{
				throw new ArgumentNullException(Argument.method.ToString());
			}
		}

		public static void CheckParameters(object parameters)
		{
			if (parameters == null)
			{
				throw new ArgumentNullException(Argument.parameters.ToString());
			}
		}

		public static uint GetTimestamp()
		{
			return (uint)DateTime.UtcNow.Subtract(new DateTime(1970, 1, 1)).TotalSeconds;
		}

		public static bool HasImage(this ModuleDefinition self)
		{
			return self?.HasImage ?? false;
		}

		public static string GetFileName(this Stream self)
		{
			if (!(self is FileStream fileStream))
			{
				return string.Empty;
			}
			return Path.GetFullPath(fileStream.Name);
		}

		public static void CopyTo(this Stream self, Stream target)
		{
			byte[] array = new byte[8192];
			int count;
			while ((count = self.Read(array, 0, array.Length)) > 0)
			{
				target.Write(array, 0, count);
			}
		}

		public static TargetRuntime ParseRuntime(this string self)
		{
			if (string.IsNullOrEmpty(self))
			{
				return TargetRuntime.Net_4_0;
			}
			switch (self[1])
			{
			case '1':
				if (self[3] != '0')
				{
					return TargetRuntime.Net_1_1;
				}
				return TargetRuntime.Net_1_0;
			case '2':
				return TargetRuntime.Net_2_0;
			default:
				return TargetRuntime.Net_4_0;
			}
		}

		public static string RuntimeVersionString(this TargetRuntime runtime)
		{
			return runtime switch
			{
				TargetRuntime.Net_1_0 => "v1.0.3705", 
				TargetRuntime.Net_1_1 => "v1.1.4322", 
				TargetRuntime.Net_2_0 => "v2.0.50727", 
				_ => "v4.0.30319", 
			};
		}

		public static bool IsWindowsMetadata(this ModuleDefinition module)
		{
			return module.MetadataKind != MetadataKind.Ecma335;
		}

		public static byte[] ReadAll(this Stream self)
		{
			MemoryStream memoryStream = new MemoryStream((int)self.Length);
			byte[] array = new byte[1024];
			int count;
			while ((count = self.Read(array, 0, array.Length)) != 0)
			{
				memoryStream.Write(array, 0, count);
			}
			return memoryStream.ToArray();
		}

		public static void Read(object o)
		{
		}

		public static bool GetHasSecurityDeclarations(this ISecurityDeclarationProvider self, ModuleDefinition module)
		{
			if (module.HasImage())
			{
				return module.Read(self, (ISecurityDeclarationProvider provider, MetadataReader reader) => reader.HasSecurityDeclarations(provider));
			}
			return false;
		}

		public static Collection<SecurityDeclaration> GetSecurityDeclarations(this ISecurityDeclarationProvider self, ref Collection<SecurityDeclaration> variable, ModuleDefinition module)
		{
			if (!module.HasImage())
			{
				return variable = new Collection<SecurityDeclaration>();
			}
			return module.Read(ref variable, self, (ISecurityDeclarationProvider provider, MetadataReader reader) => reader.ReadSecurityDeclarations(provider));
		}

		public static TypeReference GetEnumUnderlyingType(this TypeDefinition self)
		{
			Collection<FieldDefinition> fields = self.Fields;
			for (int i = 0; i < fields.Count; i++)
			{
				FieldDefinition fieldDefinition = fields[i];
				if (!fieldDefinition.IsStatic)
				{
					return fieldDefinition.FieldType;
				}
			}
			throw new ArgumentException();
		}

		public static TypeDefinition GetNestedType(this TypeDefinition self, string fullname)
		{
			if (!self.HasNestedTypes)
			{
				return null;
			}
			Collection<TypeDefinition> nestedTypes = self.NestedTypes;
			for (int i = 0; i < nestedTypes.Count; i++)
			{
				TypeDefinition typeDefinition = nestedTypes[i];
				if (typeDefinition.TypeFullName() == fullname)
				{
					return typeDefinition;
				}
			}
			return null;
		}

		public static bool IsPrimitive(this ElementType self)
		{
			switch (self)
			{
			case ElementType.Boolean:
			case ElementType.Char:
			case ElementType.I1:
			case ElementType.U1:
			case ElementType.I2:
			case ElementType.U2:
			case ElementType.I4:
			case ElementType.U4:
			case ElementType.I8:
			case ElementType.U8:
			case ElementType.R4:
			case ElementType.R8:
			case ElementType.I:
			case ElementType.U:
				return true;
			default:
				return false;
			}
		}

		public static string TypeFullName(this TypeReference self)
		{
			if (!string.IsNullOrEmpty(self.Namespace))
			{
				return self.Namespace + "." + self.Name;
			}
			return self.Name;
		}

		public static bool IsTypeOf(this TypeReference self, string @namespace, string name)
		{
			if (self.Name == name)
			{
				return self.Namespace == @namespace;
			}
			return false;
		}

		public static bool IsTypeSpecification(this TypeReference type)
		{
			switch (type.etype)
			{
			case ElementType.Ptr:
			case ElementType.ByRef:
			case ElementType.Var:
			case ElementType.Array:
			case ElementType.GenericInst:
			case ElementType.FnPtr:
			case ElementType.SzArray:
			case ElementType.MVar:
			case ElementType.CModReqD:
			case ElementType.CModOpt:
			case ElementType.Sentinel:
			case ElementType.Pinned:
				return true;
			default:
				return false;
			}
		}

		public static TypeDefinition CheckedResolve(this TypeReference self)
		{
			return self.Resolve() ?? throw new ResolutionException(self);
		}

		public static bool TryGetCoreLibraryReference(this ModuleDefinition module, out AssemblyNameReference reference)
		{
			Collection<AssemblyNameReference> assemblyReferences = module.AssemblyReferences;
			for (int i = 0; i < assemblyReferences.Count; i++)
			{
				reference = assemblyReferences[i];
				if (IsCoreLibrary(reference))
				{
					return true;
				}
			}
			reference = null;
			return false;
		}

		public static bool IsCoreLibrary(this ModuleDefinition module)
		{
			if (module.Assembly == null)
			{
				return false;
			}
			if (!IsCoreLibrary(module.Assembly.Name))
			{
				return false;
			}
			if (module.HasImage && module.Read(module, (ModuleDefinition m, MetadataReader reader) => reader.image.GetTableLength(Table.AssemblyRef) > 0))
			{
				return false;
			}
			return true;
		}

		public static void KnownValueType(this TypeReference type)
		{
			if (!type.IsDefinition)
			{
				type.IsValueType = true;
			}
		}

		private static bool IsCoreLibrary(AssemblyNameReference reference)
		{
			string name = reference.Name;
			switch (name)
			{
			default:
				return name == "netstandard";
			case "mscorlib":
			case "System.Runtime":
			case "System.Private.CoreLib":
				return true;
			}
		}

		public static ImageDebugHeaderEntry GetCodeViewEntry(this ImageDebugHeader header)
		{
			return header.GetEntry(ImageDebugType.CodeView);
		}

		public static ImageDebugHeaderEntry GetDeterministicEntry(this ImageDebugHeader header)
		{
			return header.GetEntry(ImageDebugType.Deterministic);
		}

		public static ImageDebugHeader AddDeterministicEntry(this ImageDebugHeader header)
		{
			ImageDebugDirectory directory = default(ImageDebugDirectory);
			directory.Type = ImageDebugType.Deterministic;
			ImageDebugHeaderEntry imageDebugHeaderEntry = new ImageDebugHeaderEntry(directory, Empty<byte>.Array);
			if (header == null)
			{
				return new ImageDebugHeader(imageDebugHeaderEntry);
			}
			ImageDebugHeaderEntry[] array = new ImageDebugHeaderEntry[header.Entries.Length + 1];
			Array.Copy(header.Entries, array, header.Entries.Length);
			array[^1] = imageDebugHeaderEntry;
			return new ImageDebugHeader(array);
		}

		public static ImageDebugHeaderEntry GetEmbeddedPortablePdbEntry(this ImageDebugHeader header)
		{
			return header.GetEntry(ImageDebugType.EmbeddedPortablePdb);
		}

		private static ImageDebugHeaderEntry GetEntry(this ImageDebugHeader header, ImageDebugType type)
		{
			if (!header.HasEntries)
			{
				return null;
			}
			for (int i = 0; i < header.Entries.Length; i++)
			{
				ImageDebugHeaderEntry imageDebugHeaderEntry = header.Entries[i];
				if (imageDebugHeaderEntry.Directory.Type == type)
				{
					return imageDebugHeaderEntry;
				}
			}
			return null;
		}

		public static string GetPdbFileName(string assemblyFileName)
		{
			return Path.ChangeExtension(assemblyFileName, ".pdb");
		}

		public static string GetMdbFileName(string assemblyFileName)
		{
			return assemblyFileName + ".mdb";
		}

		public static bool IsPortablePdb(string fileName)
		{
			using FileStream stream = new FileStream(fileName, FileMode.Open, FileAccess.Read, FileShare.ReadWrite);
			return IsPortablePdb(stream);
		}

		public static bool IsPortablePdb(Stream stream)
		{
			if (stream.Length < 4)
			{
				return false;
			}
			long position = stream.Position;
			try
			{
				return new BinaryReader(stream).ReadUInt32() == 1112167234;
			}
			finally
			{
				stream.Position = position;
			}
		}

		public static uint ReadCompressedUInt32(this byte[] data, ref int position)
		{
			uint result;
			if ((data[position] & 0x80) == 0)
			{
				result = data[position];
				position++;
			}
			else if ((data[position] & 0x40) == 0)
			{
				result = (uint)((data[position] & -129) << 8);
				result |= data[position + 1];
				position += 2;
			}
			else
			{
				result = (uint)((data[position] & -193) << 24);
				result |= (uint)(data[position + 1] << 16);
				result |= (uint)(data[position + 2] << 8);
				result |= data[position + 3];
				position += 4;
			}
			return result;
		}

		public static MetadataToken GetMetadataToken(this CodedIndex self, uint data)
		{
			uint rid;
			TokenType type;
			switch (self)
			{
			case CodedIndex.TypeDefOrRef:
				rid = data >> 2;
				switch (data & 3)
				{
				case 0u:
					break;
				case 1u:
					goto IL_006d;
				case 2u:
					goto IL_0078;
				default:
					goto end_IL_0001;
				}
				type = TokenType.TypeDef;
				goto IL_05b3;
			case CodedIndex.HasConstant:
				rid = data >> 2;
				switch (data & 3)
				{
				case 0u:
					break;
				case 1u:
					goto IL_00ad;
				case 2u:
					goto IL_00b8;
				default:
					goto end_IL_0001;
				}
				type = TokenType.Field;
				goto IL_05b3;
			case CodedIndex.HasCustomAttribute:
				rid = data >> 5;
				switch (data & 0x1F)
				{
				case 0u:
					break;
				case 1u:
					goto IL_013a;
				case 2u:
					goto IL_0145;
				case 3u:
					goto IL_0150;
				case 4u:
					goto IL_015b;
				case 5u:
					goto IL_0166;
				case 6u:
					goto IL_0171;
				case 7u:
					goto IL_017c;
				case 8u:
					goto IL_0183;
				case 9u:
					goto IL_018e;
				case 10u:
					goto IL_0199;
				case 11u:
					goto IL_01a4;
				case 12u:
					goto IL_01af;
				case 13u:
					goto IL_01ba;
				case 14u:
					goto IL_01c5;
				case 15u:
					goto IL_01d0;
				case 16u:
					goto IL_01db;
				case 17u:
					goto IL_01e6;
				case 18u:
					goto IL_01f1;
				case 19u:
					goto IL_01fc;
				case 20u:
					goto IL_0207;
				case 21u:
					goto IL_0212;
				default:
					goto end_IL_0001;
				}
				type = TokenType.Method;
				goto IL_05b3;
			case CodedIndex.HasFieldMarshal:
			{
				rid = data >> 1;
				uint num = data & 1u;
				if (num != 0)
				{
					if (num != 1)
					{
						break;
					}
					type = TokenType.Param;
				}
				else
				{
					type = TokenType.Field;
				}
				goto IL_05b3;
			}
			case CodedIndex.HasDeclSecurity:
				rid = data >> 2;
				switch (data & 3)
				{
				case 0u:
					break;
				case 1u:
					goto IL_0271;
				case 2u:
					goto IL_027c;
				default:
					goto end_IL_0001;
				}
				type = TokenType.TypeDef;
				goto IL_05b3;
			case CodedIndex.MemberRefParent:
				rid = data >> 3;
				switch (data & 7)
				{
				case 0u:
					break;
				case 1u:
					goto IL_02b9;
				case 2u:
					goto IL_02c4;
				case 3u:
					goto IL_02cf;
				case 4u:
					goto IL_02da;
				default:
					goto end_IL_0001;
				}
				type = TokenType.TypeDef;
				goto IL_05b3;
			case CodedIndex.HasSemantics:
			{
				rid = data >> 1;
				uint num = data & 1u;
				if (num != 0)
				{
					if (num != 1)
					{
						break;
					}
					type = TokenType.Property;
				}
				else
				{
					type = TokenType.Event;
				}
				goto IL_05b3;
			}
			case CodedIndex.MethodDefOrRef:
			{
				rid = data >> 1;
				uint num = data & 1u;
				if (num != 0)
				{
					if (num != 1)
					{
						break;
					}
					type = TokenType.MemberRef;
				}
				else
				{
					type = TokenType.Method;
				}
				goto IL_05b3;
			}
			case CodedIndex.MemberForwarded:
			{
				rid = data >> 1;
				uint num = data & 1u;
				if (num != 0)
				{
					if (num != 1)
					{
						break;
					}
					type = TokenType.Method;
				}
				else
				{
					type = TokenType.Field;
				}
				goto IL_05b3;
			}
			case CodedIndex.Implementation:
				rid = data >> 2;
				switch (data & 3)
				{
				case 0u:
					break;
				case 1u:
					goto IL_038d;
				case 2u:
					goto IL_0398;
				default:
					goto end_IL_0001;
				}
				type = TokenType.File;
				goto IL_05b3;
			case CodedIndex.CustomAttributeType:
			{
				rid = data >> 3;
				uint num = data & 7u;
				if (num != 2)
				{
					if (num != 3)
					{
						break;
					}
					type = TokenType.MemberRef;
				}
				else
				{
					type = TokenType.Method;
				}
				goto IL_05b3;
			}
			case CodedIndex.ResolutionScope:
				rid = data >> 2;
				switch (data & 3)
				{
				case 0u:
					break;
				case 1u:
					goto IL_03f8;
				case 2u:
					goto IL_0403;
				case 3u:
					goto IL_040e;
				default:
					goto end_IL_0001;
				}
				type = TokenType.Module;
				goto IL_05b3;
			case CodedIndex.TypeOrMethodDef:
			{
				rid = data >> 1;
				uint num = data & 1u;
				if (num != 0)
				{
					if (num != 1)
					{
						break;
					}
					type = TokenType.Method;
				}
				else
				{
					type = TokenType.TypeDef;
				}
				goto IL_05b3;
			}
			case CodedIndex.HasCustomDebugInformation:
				{
					rid = data >> 5;
					switch (data & 0x1F)
					{
					case 0u:
						break;
					case 1u:
						goto IL_04ce;
					case 2u:
						goto IL_04d9;
					case 3u:
						goto IL_04e4;
					case 4u:
						goto IL_04ef;
					case 5u:
						goto IL_04fa;
					case 6u:
						goto IL_0505;
					case 7u:
						goto IL_0510;
					case 8u:
						goto IL_0517;
					case 9u:
						goto IL_0522;
					case 10u:
						goto IL_052d;
					case 11u:
						goto IL_0535;
					case 12u:
						goto IL_053d;
					case 13u:
						goto IL_0545;
					case 14u:
						goto IL_054d;
					case 15u:
						goto IL_0555;
					case 16u:
						goto IL_055d;
					case 17u:
						goto IL_0565;
					case 18u:
						goto IL_056d;
					case 19u:
						goto IL_0575;
					case 20u:
						goto IL_057d;
					case 21u:
						goto IL_0585;
					case 22u:
						goto IL_058d;
					case 23u:
						goto IL_0595;
					case 24u:
						goto IL_059d;
					case 25u:
						goto IL_05a5;
					case 26u:
						goto IL_05ad;
					default:
						goto end_IL_0001;
					}
					type = TokenType.Method;
					goto IL_05b3;
				}
				IL_05ad:
				type = TokenType.ImportScope;
				goto IL_05b3;
				IL_05a5:
				type = TokenType.LocalConstant;
				goto IL_05b3;
				IL_059d:
				type = TokenType.LocalVariable;
				goto IL_05b3;
				IL_0595:
				type = TokenType.LocalScope;
				goto IL_05b3;
				IL_058d:
				type = TokenType.Document;
				goto IL_05b3;
				IL_0585:
				type = TokenType.MethodSpec;
				goto IL_05b3;
				IL_057d:
				type = TokenType.GenericParamConstraint;
				goto IL_05b3;
				IL_0575:
				type = TokenType.GenericParam;
				goto IL_05b3;
				IL_056d:
				type = TokenType.ManifestResource;
				goto IL_05b3;
				IL_0565:
				type = TokenType.ExportedType;
				goto IL_05b3;
				IL_055d:
				type = TokenType.File;
				goto IL_05b3;
				IL_0555:
				type = TokenType.AssemblyRef;
				goto IL_05b3;
				IL_054d:
				type = TokenType.Assembly;
				goto IL_05b3;
				IL_0545:
				type = TokenType.TypeSpec;
				goto IL_05b3;
				IL_053d:
				type = TokenType.ModuleRef;
				goto IL_05b3;
				IL_0535:
				type = TokenType.Signature;
				goto IL_05b3;
				IL_052d:
				type = TokenType.Event;
				goto IL_05b3;
				IL_0522:
				type = TokenType.Property;
				goto IL_05b3;
				IL_0517:
				type = TokenType.Permission;
				goto IL_05b3;
				IL_0510:
				type = TokenType.Module;
				goto IL_05b3;
				IL_0505:
				type = TokenType.MemberRef;
				goto IL_05b3;
				IL_04fa:
				type = TokenType.InterfaceImpl;
				goto IL_05b3;
				IL_04ef:
				type = TokenType.Param;
				goto IL_05b3;
				IL_04e4:
				type = TokenType.TypeDef;
				goto IL_05b3;
				IL_04d9:
				type = TokenType.TypeRef;
				goto IL_05b3;
				IL_04ce:
				type = TokenType.Field;
				goto IL_05b3;
				IL_01db:
				type = TokenType.File;
				goto IL_05b3;
				IL_01d0:
				type = TokenType.AssemblyRef;
				goto IL_05b3;
				IL_01ba:
				type = TokenType.TypeSpec;
				goto IL_05b3;
				IL_01c5:
				type = TokenType.Assembly;
				goto IL_05b3;
				IL_040e:
				type = TokenType.TypeRef;
				goto IL_05b3;
				IL_0403:
				type = TokenType.AssemblyRef;
				goto IL_05b3;
				IL_03f8:
				type = TokenType.ModuleRef;
				goto IL_05b3;
				IL_01af:
				type = TokenType.ModuleRef;
				goto IL_05b3;
				IL_01a4:
				type = TokenType.Signature;
				goto IL_05b3;
				IL_018e:
				type = TokenType.Property;
				goto IL_05b3;
				IL_0199:
				type = TokenType.Event;
				goto IL_05b3;
				IL_0398:
				type = TokenType.ExportedType;
				goto IL_05b3;
				IL_038d:
				type = TokenType.AssemblyRef;
				goto IL_05b3;
				IL_0183:
				type = TokenType.Permission;
				goto IL_05b3;
				IL_017c:
				type = TokenType.Module;
				goto IL_05b3;
				IL_0166:
				type = TokenType.InterfaceImpl;
				goto IL_05b3;
				IL_0171:
				type = TokenType.MemberRef;
				goto IL_05b3;
				IL_015b:
				type = TokenType.Param;
				goto IL_05b3;
				IL_0145:
				type = TokenType.TypeRef;
				goto IL_05b3;
				IL_0150:
				type = TokenType.TypeDef;
				goto IL_05b3;
				IL_013a:
				type = TokenType.Field;
				goto IL_05b3;
				IL_006d:
				type = TokenType.TypeRef;
				goto IL_05b3;
				IL_02da:
				type = TokenType.TypeSpec;
				goto IL_05b3;
				IL_02cf:
				type = TokenType.Method;
				goto IL_05b3;
				IL_02c4:
				type = TokenType.ModuleRef;
				goto IL_05b3;
				IL_02b9:
				type = TokenType.TypeRef;
				goto IL_05b3;
				IL_00b8:
				type = TokenType.Property;
				goto IL_05b3;
				IL_027c:
				type = TokenType.Assembly;
				goto IL_05b3;
				IL_0271:
				type = TokenType.Method;
				goto IL_05b3;
				IL_00ad:
				type = TokenType.Param;
				goto IL_05b3;
				IL_05b3:
				return new MetadataToken(type, rid);
				IL_0078:
				type = TokenType.TypeSpec;
				goto IL_05b3;
				IL_0212:
				type = TokenType.MethodSpec;
				goto IL_05b3;
				IL_0207:
				type = TokenType.GenericParamConstraint;
				goto IL_05b3;
				IL_01fc:
				type = TokenType.GenericParam;
				goto IL_05b3;
				IL_01f1:
				type = TokenType.ManifestResource;
				goto IL_05b3;
				IL_01e6:
				type = TokenType.ExportedType;
				goto IL_05b3;
				end_IL_0001:
				break;
			}
			return MetadataToken.Zero;
		}

		public static uint CompressMetadataToken(this CodedIndex self, MetadataToken token)
		{
			uint result = 0u;
			if (token.RID == 0)
			{
				return result;
			}
			switch (self)
			{
			case CodedIndex.TypeDefOrRef:
				result = token.RID << 2;
				switch (token.TokenType)
				{
				case TokenType.TypeDef:
					return result | 0u;
				case TokenType.TypeRef:
					return result | 1u;
				case TokenType.TypeSpec:
					return result | 2u;
				}
				break;
			case CodedIndex.HasConstant:
				result = token.RID << 2;
				switch (token.TokenType)
				{
				case TokenType.Field:
					return result | 0u;
				case TokenType.Param:
					return result | 1u;
				case TokenType.Property:
					return result | 2u;
				}
				break;
			case CodedIndex.HasCustomAttribute:
				result = token.RID << 5;
				switch (token.TokenType)
				{
				case TokenType.Method:
					return result | 0u;
				case TokenType.Field:
					return result | 1u;
				case TokenType.TypeRef:
					return result | 2u;
				case TokenType.TypeDef:
					return result | 3u;
				case TokenType.Param:
					return result | 4u;
				case TokenType.InterfaceImpl:
					return result | 5u;
				case TokenType.MemberRef:
					return result | 6u;
				case TokenType.Module:
					return result | 7u;
				case TokenType.Permission:
					return result | 8u;
				case TokenType.Property:
					return result | 9u;
				case TokenType.Event:
					return result | 0xAu;
				case TokenType.Signature:
					return result | 0xBu;
				case TokenType.ModuleRef:
					return result | 0xCu;
				case TokenType.TypeSpec:
					return result | 0xDu;
				case TokenType.Assembly:
					return result | 0xEu;
				case TokenType.AssemblyRef:
					return result | 0xFu;
				case TokenType.File:
					return result | 0x10u;
				case TokenType.ExportedType:
					return result | 0x11u;
				case TokenType.ManifestResource:
					return result | 0x12u;
				case TokenType.GenericParam:
					return result | 0x13u;
				case TokenType.GenericParamConstraint:
					return result | 0x14u;
				case TokenType.MethodSpec:
					return result | 0x15u;
				}
				break;
			case CodedIndex.HasFieldMarshal:
				result = token.RID << 1;
				switch (token.TokenType)
				{
				case TokenType.Field:
					return result | 0u;
				case TokenType.Param:
					return result | 1u;
				}
				break;
			case CodedIndex.HasDeclSecurity:
				result = token.RID << 2;
				switch (token.TokenType)
				{
				case TokenType.TypeDef:
					return result | 0u;
				case TokenType.Method:
					return result | 1u;
				case TokenType.Assembly:
					return result | 2u;
				}
				break;
			case CodedIndex.MemberRefParent:
				result = token.RID << 3;
				switch (token.TokenType)
				{
				case TokenType.TypeDef:
					return result | 0u;
				case TokenType.TypeRef:
					return result | 1u;
				case TokenType.ModuleRef:
					return result | 2u;
				case TokenType.Method:
					return result | 3u;
				case TokenType.TypeSpec:
					return result | 4u;
				}
				break;
			case CodedIndex.HasSemantics:
				result = token.RID << 1;
				switch (token.TokenType)
				{
				case TokenType.Event:
					return result | 0u;
				case TokenType.Property:
					return result | 1u;
				}
				break;
			case CodedIndex.MethodDefOrRef:
				result = token.RID << 1;
				switch (token.TokenType)
				{
				case TokenType.Method:
					return result | 0u;
				case TokenType.MemberRef:
					return result | 1u;
				}
				break;
			case CodedIndex.MemberForwarded:
				result = token.RID << 1;
				switch (token.TokenType)
				{
				case TokenType.Field:
					return result | 0u;
				case TokenType.Method:
					return result | 1u;
				}
				break;
			case CodedIndex.Implementation:
				result = token.RID << 2;
				switch (token.TokenType)
				{
				case TokenType.File:
					return result | 0u;
				case TokenType.AssemblyRef:
					return result | 1u;
				case TokenType.ExportedType:
					return result | 2u;
				}
				break;
			case CodedIndex.CustomAttributeType:
				result = token.RID << 3;
				switch (token.TokenType)
				{
				case TokenType.Method:
					return result | 2u;
				case TokenType.MemberRef:
					return result | 3u;
				}
				break;
			case CodedIndex.ResolutionScope:
				result = token.RID << 2;
				switch (token.TokenType)
				{
				case TokenType.Module:
					return result | 0u;
				case TokenType.ModuleRef:
					return result | 1u;
				case TokenType.AssemblyRef:
					return result | 2u;
				case TokenType.TypeRef:
					return result | 3u;
				}
				break;
			case CodedIndex.TypeOrMethodDef:
				result = token.RID << 1;
				switch (token.TokenType)
				{
				case TokenType.TypeDef:
					return result | 0u;
				case TokenType.Method:
					return result | 1u;
				}
				break;
			case CodedIndex.HasCustomDebugInformation:
				result = token.RID << 5;
				switch (token.TokenType)
				{
				case TokenType.Method:
					return result | 0u;
				case TokenType.Field:
					return result | 1u;
				case TokenType.TypeRef:
					return result | 2u;
				case TokenType.TypeDef:
					return result | 3u;
				case TokenType.Param:
					return result | 4u;
				case TokenType.InterfaceImpl:
					return result | 5u;
				case TokenType.MemberRef:
					return result | 6u;
				case TokenType.Module:
					return result | 7u;
				case TokenType.Permission:
					return result | 8u;
				case TokenType.Property:
					return result | 9u;
				case TokenType.Event:
					return result | 0xAu;
				case TokenType.Signature:
					return result | 0xBu;
				case TokenType.ModuleRef:
					return result | 0xCu;
				case TokenType.TypeSpec:
					return result | 0xDu;
				case TokenType.Assembly:
					return result | 0xEu;
				case TokenType.AssemblyRef:
					return result | 0xFu;
				case TokenType.File:
					return result | 0x10u;
				case TokenType.ExportedType:
					return result | 0x11u;
				case TokenType.ManifestResource:
					return result | 0x12u;
				case TokenType.GenericParam:
					return result | 0x13u;
				case TokenType.GenericParamConstraint:
					return result | 0x14u;
				case TokenType.MethodSpec:
					return result | 0x15u;
				case TokenType.Document:
					return result | 0x16u;
				case TokenType.LocalScope:
					return result | 0x17u;
				case TokenType.LocalVariable:
					return result | 0x18u;
				case TokenType.LocalConstant:
					return result | 0x19u;
				case TokenType.ImportScope:
					return result | 0x1Au;
				}
				break;
			}
			throw new ArgumentException();
		}

		public static int GetSize(this CodedIndex self, Func<Table, int> counter)
		{
			int num;
			Table[] array;
			switch (self)
			{
			case CodedIndex.TypeDefOrRef:
				num = 2;
				array = new Table[3]
				{
					Table.TypeDef,
					Table.TypeRef,
					Table.TypeSpec
				};
				break;
			case CodedIndex.HasConstant:
				num = 2;
				array = new Table[3]
				{
					Table.Field,
					Table.Param,
					Table.Property
				};
				break;
			case CodedIndex.HasCustomAttribute:
				num = 5;
				array = new Table[22]
				{
					Table.Method,
					Table.Field,
					Table.TypeRef,
					Table.TypeDef,
					Table.Param,
					Table.InterfaceImpl,
					Table.MemberRef,
					Table.Module,
					Table.DeclSecurity,
					Table.Property,
					Table.Event,
					Table.StandAloneSig,
					Table.ModuleRef,
					Table.TypeSpec,
					Table.Assembly,
					Table.AssemblyRef,
					Table.File,
					Table.ExportedType,
					Table.ManifestResource,
					Table.GenericParam,
					Table.GenericParamConstraint,
					Table.MethodSpec
				};
				break;
			case CodedIndex.HasFieldMarshal:
				num = 1;
				array = new Table[2]
				{
					Table.Field,
					Table.Param
				};
				break;
			case CodedIndex.HasDeclSecurity:
				num = 2;
				array = new Table[3]
				{
					Table.TypeDef,
					Table.Method,
					Table.Assembly
				};
				break;
			case CodedIndex.MemberRefParent:
				num = 3;
				array = new Table[5]
				{
					Table.TypeDef,
					Table.TypeRef,
					Table.ModuleRef,
					Table.Method,
					Table.TypeSpec
				};
				break;
			case CodedIndex.HasSemantics:
				num = 1;
				array = new Table[2]
				{
					Table.Event,
					Table.Property
				};
				break;
			case CodedIndex.MethodDefOrRef:
				num = 1;
				array = new Table[2]
				{
					Table.Method,
					Table.MemberRef
				};
				break;
			case CodedIndex.MemberForwarded:
				num = 1;
				array = new Table[2]
				{
					Table.Field,
					Table.Method
				};
				break;
			case CodedIndex.Implementation:
				num = 2;
				array = new Table[3]
				{
					Table.File,
					Table.AssemblyRef,
					Table.ExportedType
				};
				break;
			case CodedIndex.CustomAttributeType:
				num = 3;
				array = new Table[2]
				{
					Table.Method,
					Table.MemberRef
				};
				break;
			case CodedIndex.ResolutionScope:
				num = 2;
				array = new Table[4]
				{
					Table.Module,
					Table.ModuleRef,
					Table.AssemblyRef,
					Table.TypeRef
				};
				break;
			case CodedIndex.TypeOrMethodDef:
				num = 1;
				array = new Table[2]
				{
					Table.TypeDef,
					Table.Method
				};
				break;
			case CodedIndex.HasCustomDebugInformation:
				num = 5;
				array = new Table[27]
				{
					Table.Method,
					Table.Field,
					Table.TypeRef,
					Table.TypeDef,
					Table.Param,
					Table.InterfaceImpl,
					Table.MemberRef,
					Table.Module,
					Table.DeclSecurity,
					Table.Property,
					Table.Event,
					Table.StandAloneSig,
					Table.ModuleRef,
					Table.TypeSpec,
					Table.Assembly,
					Table.AssemblyRef,
					Table.File,
					Table.ExportedType,
					Table.ManifestResource,
					Table.GenericParam,
					Table.GenericParamConstraint,
					Table.MethodSpec,
					Table.Document,
					Table.LocalScope,
					Table.LocalVariable,
					Table.LocalConstant,
					Table.ImportScope
				};
				break;
			default:
				throw new ArgumentException();
			}
			int num2 = 0;
			for (int i = 0; i < array.Length; i++)
			{
				num2 = Math.Max(counter(array[i]), num2);
			}
			if (num2 >= 1 << 16 - num)
			{
				return 4;
			}
			return 2;
		}

		public static RSA CreateRSA(this StrongNameKeyPair key_pair)
		{
			if (!TryGetKeyContainer(key_pair, out var key, out var key_container))
			{
				return CryptoConvert.FromCapiKeyBlob(key);
			}
			return new RSACryptoServiceProvider(new CspParameters
			{
				Flags = CspProviderFlags.UseMachineKeyStore,
				KeyContainerName = key_container,
				KeyNumber = 2
			});
		}

		private static bool TryGetKeyContainer(ISerializable key_pair, out byte[] key, out string key_container)
		{
			SerializationInfo serializationInfo = new SerializationInfo(typeof(StrongNameKeyPair), new FormatterConverter());
			key_pair.GetObjectData(serializationInfo, default(StreamingContext));
			key = (byte[])serializationInfo.GetValue("_keyPairArray", typeof(byte[]));
			key_container = serializationInfo.GetString("_keyPairContainer");
			return key_container != null;
		}
	}
	public struct ArrayDimension
	{
		private int? lower_bound;

		private int? upper_bound;

		public int? LowerBound
		{
			get
			{
				return lower_bound;
			}
			set
			{
				lower_bound = value;
			}
		}

		public int? UpperBound
		{
			get
			{
				return upper_bound;
			}
			set
			{
				upper_bound = value;
			}
		}

		public bool IsSized
		{
			get
			{
				if (!lower_bound.HasValue)
				{
					return upper_bound.HasValue;
				}
				return true;
			}
		}

		public ArrayDimension(int? lowerBound, int? upperBound)
		{
			lower_bound = lowerBound;
			upper_bound = upperBound;
		}

		public override string ToString()
		{
			if (IsSized)
			{
				return lower_bound + "..." + upper_bound;
			}
			return string.Empty;
		}
	}
	public sealed class ArrayType : TypeSpecification
	{
		private Collection<ArrayDimension> dimensions;

		public Collection<ArrayDimension> Dimensions
		{
			get
			{
				if (dimensions != null)
				{
					return dimensions;
				}
				dimensions = new Collection<ArrayDimension>();
				dimensions.Add(default(ArrayDimension));
				return dimensions;
			}
		}

		public int Rank
		{
			get
			{
				if (dimensions != null)
				{
					return dimensions.Count;
				}
				return 1;
			}
		}

		public bool IsVector
		{
			get
			{
				if (dimensions == null)
				{
					return true;
				}
				if (dimensions.Count > 1)
				{
					return false;
				}
				return !dimensions[0].IsSized;
			}
		}

		public override bool IsValueType
		{
			get
			{
				return false;
			}
			set
			{
				throw new InvalidOperationException();
			}
		}

		public override string Name => base.Name + Suffix;

		public override string FullName => base.FullName + Suffix;

		private string Suffix
		{
			get
			{
				if (IsVector)
				{
					return "[]";
				}
				StringBuilder stringBuilder = new StringBuilder();
				stringBuilder.Append("[");
				for (int i = 0; i < dimensions.Count; i++)
				{
					if (i > 0)
					{
						stringBuilder.Append(",");
					}
					stringBuilder.Append(dimensions[i].ToString());
				}
				stringBuilder.Append("]");
				return stringBuilder.ToString();
			}
		}

		public override bool IsArray => true;

		public ArrayType(TypeReference type)
			: base(type)
		{
			Mixin.CheckType(type);
			etype = Mono.Cecil.Metadata.ElementType.Array;
		}

		public ArrayType(TypeReference type, int rank)
			: this(type)
		{
			Mixin.CheckType(type);
			if (rank != 1)
			{
				dimensions = new Collection<ArrayDimension>(rank);
				for (int i = 0; i < rank; i++)
				{
					dimensions.Add(default(ArrayDimension));
				}
				etype = Mono.Cecil.Metadata.ElementType.Array;
			}
		}
	}
	public sealed class AssemblyDefinition : ICustomAttributeProvider, IMetadataTokenProvider, ISecurityDeclarationProvider, IDisposable
	{
		private AssemblyNameDefinition name;

		internal ModuleDefinition main_module;

		private Collection<ModuleDefinition> modules;

		private Collection<CustomAttribute> custom_attributes;

		private Collection<SecurityDeclaration> security_declarations;

		public AssemblyNameDefinition Name
		{
			get
			{
				return name;
			}
			set
			{
				name = value;
			}
		}

		public string FullName
		{
			get
			{
				if (name == null)
				{
					return string.Empty;
				}
				return name.FullName;
			}
		}

		public MetadataToken MetadataToken
		{
			get
			{
				return new MetadataToken(TokenType.Assembly, 1);
			}
			set
			{
			}
		}

		public Collection<ModuleDefinition> Modules
		{
			get
			{
				if (modules != null)
				{
					return modules;
				}
				if (main_module.HasImage)
				{
					return main_module.Read(ref modules, this, (AssemblyDefinition _, MetadataReader reader) => reader.ReadModules());
				}
				return modules = new Collection<ModuleDefinition>(1) { main_module };
			}
		}

		public ModuleDefinition MainModule => main_module;

		public MethodDefinition EntryPoint
		{
			get
			{
				return main_module.EntryPoint;
			}
			set
			{
				main_module.EntryPoint = value;
			}
		}

		public bool HasCustomAttributes
		{
			get
			{
				if (custom_attributes != null)
				{
					return custom_attributes.Count > 0;
				}
				return this.GetHasCustomAttributes(main_module);
			}
		}

		public Collection<CustomAttribute> CustomAttributes => custom_attributes ?? this.GetCustomAttributes(ref custom_attributes, main_module);

		public bool HasSecurityDeclarations
		{
			get
			{
				if (security_declarations != null)
				{
					return security_declarations.Count > 0;
				}
				return this.GetHasSecurityDeclarations(main_module);
			}
		}

		public Collection<SecurityDeclaration> SecurityDeclarations => security_declarations ?? this.GetSecurityDeclarations(ref security_declarations, main_module);

		internal AssemblyDefinition()
		{
		}

		public void Dispose()
		{
			if (modules == null)
			{
				main_module.Dispose();
				return;
			}
			Collection<ModuleDefinition> collection = Modules;
			for (int i = 0; i < collection.Count; i++)
			{
				collection[i].Dispose();
			}
		}

		public static AssemblyDefinition CreateAssembly(AssemblyNameDefinition assemblyName, string moduleName, ModuleKind kind)
		{
			return CreateAssembly(assemblyName, moduleName, new ModuleParameters
			{
				Kind = kind
			});
		}

		public static AssemblyDefinition CreateAssembly(AssemblyNameDefinition assemblyName, string moduleName, ModuleParameters parameters)
		{
			if (assemblyName == null)
			{
				throw new ArgumentNullException("assemblyName");
			}
			if (moduleName == null)
			{
				throw new ArgumentNullException("moduleName");
			}
			Mixin.CheckParameters(parameters);
			if (parameters.Kind == ModuleKind.NetModule)
			{
				throw new ArgumentException("kind");
			}
			AssemblyDefinition assembly = ModuleDefinition.CreateModule(moduleName, parameters).Assembly;
			assembly.Name = assemblyName;
			return assembly;
		}

		public static AssemblyDefinition ReadAssembly(string fileName)
		{
			return ReadAssembly(ModuleDefinition.ReadModule(fileName));
		}

		public static AssemblyDefinition ReadAssembly(string fileName, ReaderParameters parameters)
		{
			return ReadAssembly(ModuleDefinition.ReadModule(fileName, parameters));
		}

		public static AssemblyDefinition ReadAssembly(Stream stream)
		{
			return ReadAssembly(ModuleDefinition.ReadModule(stream));
		}

		public static AssemblyDefinition ReadAssembly(Stream stream, ReaderParameters parameters)
		{
			return ReadAssembly(ModuleDefinition.ReadModule(stream, parameters));
		}

		private static AssemblyDefinition ReadAssembly(ModuleDefinition module)
		{
			return module.Assembly ?? throw new ArgumentException();
		}

		public void Write(string fileName)
		{
			Write(fileName, new WriterParameters());
		}

		public void Write(string fileName, WriterParameters parameters)
		{
			main_module.Write(fileName, parameters);
		}

		public void Write()
		{
			main_module.Write();
		}

		public void Write(WriterParameters parameters)
		{
			main_module.Write(parameters);
		}

		public void Write(Stream stream)
		{
			Write(stream, new WriterParameters());
		}

		public void Write(Stream stream, WriterParameters parameters)
		{
			main_module.Write(stream, parameters);
		}

		public override string ToString()
		{
			return FullName;
		}
	}
	[Flags]
	public enum AssemblyAttributes : uint
	{
		PublicKey = 1u,
		SideBySideCompatible = 0u,
		Retargetable = 0x100u,
		WindowsRuntime = 0x200u,
		DisableJITCompileOptimizer = 0x4000u,
		EnableJITCompileTracking = 0x8000u
	}
	public enum AssemblyHashAlgorithm : uint
	{
		None = 0u,
		Reserved = 32771u,
		SHA1 = 32772u
	}
	public sealed class AssemblyLinkedResource : Resource
	{
		private AssemblyNameReference reference;

		public AssemblyNameReference Assembly
		{
			get
			{
				return reference;
			}
			set
			{
				reference = value;
			}
		}

		public override ResourceType ResourceType => ResourceType.AssemblyLinked;

		public AssemblyLinkedResource(string name, ManifestResourceAttributes flags)
			: base(name, flags)
		{
		}

		public AssemblyLinkedResource(string name, ManifestResourceAttributes flags, AssemblyNameReference reference)
			: base(name, flags)
		{
			this.reference = reference;
		}
	}
	public sealed class AssemblyNameDefinition : AssemblyNameReference
	{
		public override byte[] Hash => Empty<byte>.Array;

		internal AssemblyNameDefinition()
		{
			token = new MetadataToken(TokenType.Assembly, 1);
		}

		public AssemblyNameDefinition(string name, Version version)
			: base(name, version)
		{
			token = new MetadataToken(TokenType.Assembly, 1);
		}
	}
	public class AssemblyNameReference : IMetadataScope, IMetadataTokenProvider
	{
		private string name;

		private string culture;

		private Version version;

		private uint attributes;

		private byte[] public_key;

		private byte[] public_key_token;

		private AssemblyHashAlgorithm hash_algorithm;

		private byte[] hash;

		internal MetadataToken token;

		private string full_name;

		public string Name
		{
			get
			{
				return name;
			}
			set
			{
				name = value;
				full_name = null;
			}
		}

		public string Culture
		{
			get
			{
				return culture;
			}
			set
			{
				culture = value;
				full_name = null;
			}
		}

		public Version Version
		{
			get
			{
				return version;
			}
			set
			{
				version = Mixin.CheckVersion(value);
				full_name = null;
			}
		}

		public AssemblyAttributes Attributes
		{
			get
			{
				return (AssemblyAttributes)attributes;
			}
			set
			{
				attributes = (uint)value;
			}
		}

		public bool HasPublicKey
		{
			get
			{
				return attributes.GetAttributes(1u);
			}
			set
			{
				attributes = attributes.SetAttributes(1u, value);
			}
		}

		public bool IsSideBySideCompatible
		{
			get
			{
				return attributes.GetAttributes(0u);
			}
			set
			{
				attributes = attributes.SetAttributes(0u, value);
			}
		}

		public bool IsRetargetable
		{
			get
			{
				return attributes.GetAttributes(256u);
			}
			set
			{
				attributes = attributes.SetAttributes(256u, value);
			}
		}

		public bool IsWindowsRuntime
		{
			get
			{
				return attributes.GetAttributes(512u);
			}
			set
			{
				attributes = attributes.SetAttributes(512u, value);
			}
		}

		public byte[] PublicKey
		{
			get
			{
				return public_key ?? Empty<byte>.Array;
			}
			set
			{
				public_key = value;
				HasPublicKey = !public_key.IsNullOrEmpty();
				public_key_token = Empty<byte>.Array;
				full_name = null;
			}
		}

		public byte[] PublicKeyToken
		{
			get
			{
				if (public_key_token.IsNullOrEmpty() && !public_key.IsNullOrEmpty())
				{
					byte[] array = HashPublicKey();
					byte[] array2 = new byte[8];
					Array.Copy(array, array.Length - 8, array2, 0, 8);
					Array.Reverse((Array)array2, 0, 8);
					public_key_token = array2;
				}
				return public_key_token ?? Empty<byte>.Array;
			}
			set
			{
				public_key_token = value;
				full_name = null;
			}
		}

		public virtual MetadataScopeType MetadataScopeType => MetadataScopeType.AssemblyNameReference;

		public string FullName
		{
			get
			{
				if (full_name != null)
				{
					return full_name;
				}
				StringBuilder stringBuilder = new StringBuilder();
				stringBuilder.Append(name);
				stringBuilder.Append(", ");
				stringBuilder.Append("Version=");
				stringBuilder.Append(version.ToString(4));
				stringBuilder.Append(", ");
				stringBuilder.Append("Culture=");
				stringBuilder.Append(string.IsNullOrEmpty(culture) ? "neutral" : culture);
				stringBuilder.Append(", ");
				stringBuilder.Append("PublicKeyToken=");
				byte[] publicKeyToken = PublicKeyToken;
				if (!publicKeyToken.IsNullOrEmpty() && publicKeyToken.Length != 0)
				{
					for (int i = 0; i < publicKeyToken.Length; i++)
					{
						stringBuilder.Append(publicKeyToken[i].ToString("x2"));
					}
				}
				else
				{
					stringBuilder.Append("null");
				}
				if (IsRetargetable)
				{
					stringBuilder.Append(", ");
					stringBuilder.Append("Retargetable=Yes");
				}
				return full_name = stringBuilder.ToString();
			}
		}

		public AssemblyHashAlgorithm HashAlgorithm
		{
			get
			{
				return hash_algorithm;
			}
			set
			{
				hash_algorithm = value;
			}
		}

		public virtual byte[] Hash
		{
			get
			{
				return hash;
			}
			set
			{
				hash = value;
			}
		}

		public MetadataToken MetadataToken
		{
			get
			{
				return token;
			}
			set
			{
				token = value;
			}
		}

		private byte[] HashPublicKey()
		{
			AssemblyHashAlgorithm assemblyHashAlgorithm = hash_algorithm;
			HashAlgorithm hashAlgorithm = ((assemblyHashAlgorithm != AssemblyHashAlgorithm.Reserved) ? ((HashAlgorithm)SHA1.Create()) : ((HashAlgorithm)MD5.Create()));
			using (hashAlgorithm)
			{
				return hashAlgorithm.ComputeHash(public_key);
			}
		}

		public static AssemblyNameReference Parse(string fullName)
		{
			if (fullName == null)
			{
				throw new ArgumentNullException("fullName");
			}
			if (fullName.Length == 0)
			{
				throw new ArgumentException("Name can not be empty");
			}
			AssemblyNameReference assemblyNameReference = new AssemblyNameReference();
			string[] array = fullName.Split(new char[1] { ',' });
			for (int i = 0; i < array.Length; i++)
			{
				string text = array[i].Trim();
				if (i == 0)
				{
					assemblyNameReference.Name = text;
					continue;
				}
				string[] array2 = text.Split(new char[1] { '=' });
				if (array2.Length != 2)
				{
					throw new ArgumentException("Malformed name");
				}
				switch (array2[0].ToLowerInvariant())
				{
				case "version":
					assemblyNameReference.Version = new Version(array2[1]);
					break;
				case "culture":
					assemblyNameReference.Culture = ((array2[1] == "neutral") ? "" : array2[1]);
					break;
				case "publickeytoken":
				{
					string text2 = array2[1];
					if (!(text2 == "null"))
					{
						assemblyNameReference.PublicKeyToken = new byte[text2.Length / 2];
						for (int j = 0; j < assemblyNameReference.PublicKeyToken.Length; j++)
						{
							assemblyNameReference.PublicKeyToken[j] = byte.Parse(text2.Substring(j * 2, 2), NumberStyles.HexNumber);
						}
					}
					break;
				}
				}
			}
			return assemblyNameReference;
		}

		internal AssemblyNameReference()
		{
			version = Mixin.ZeroVersion;
			token = new MetadataToken(TokenType.AssemblyRef);
		}

		public AssemblyNameReference(string name, Version version)
		{
			Mixin.CheckName(name);
			this.name = name;
			this.version = Mixin.CheckVersion(version);
			hash_algorithm = AssemblyHashAlgorithm.None;
			token = new MetadataToken(TokenType.AssemblyRef);
		}

		public override string ToString()
		{
			return FullName;
		}
	}
	internal abstract class ModuleReader
	{
		protected readonly ModuleDefinition module;

		protected ModuleReader(Image image, ReadingMode mode)
		{
			module = new ModuleDefinition(image);
			module.ReadingMode = mode;
		}

		protected abstract void ReadModule();

		public abstract void ReadSymbols(ModuleDefinition module);

		protected void ReadModuleManifest(MetadataReader reader)
		{
			reader.Populate(module);
			ReadAssembly(reader);
		}

		private void ReadAssembly(MetadataReader reader)
		{
			AssemblyNameDefinition assemblyNameDefinition = reader.ReadAssemblyNameDefinition();
			if (assemblyNameDefinition == null)
			{
				module.kind = ModuleKind.NetModule;
				return;
			}
			AssemblyDefinition assemblyDefinition = new AssemblyDefinition();
			assemblyDefinition.Name = assemblyNameDefinition;
			module.assembly = assemblyDefinition;
			assemblyDefinition.main_module = module;
		}

		public static ModuleDefinition CreateModule(Image image, ReaderParameters parameters)
		{
			ModuleReader moduleReader = CreateModuleReader(image, parameters.ReadingMode);
			ModuleDefinition moduleDefinition = moduleReader.module;
			if (parameters.assembly_resolver != null)
			{
				moduleDefinition.assembly_resolver = Disposable.NotOwned(parameters.assembly_resolver);
			}
			if (parameters.metadata_resolver != null)
			{
				moduleDefinition.metadata_resolver = parameters.metadata_resolver;
			}
			if (parameters.metadata_importer_provider != null)
			{
				moduleDefinition.metadata_importer = parameters.metadata_importer_provider.GetMetadataImporter(moduleDefinition);
			}
			if (parameters.reflection_importer_provider != null)
			{
				moduleDefinition.reflection_importer = parameters.reflection_importer_provider.GetReflectionImporter(moduleDefinition);
			}
			GetMetadataKind(moduleDefinition, parameters);
			moduleReader.ReadModule();
			ReadSymbols(moduleDefinition, parameters);
			moduleReader.ReadSymbols(moduleDefinition);
			if (parameters.ReadingMode == ReadingMode.Immediate)
			{
				moduleDefinition.MetadataSystem.Clear();
			}
			return moduleDefinition;
		}

		private static void ReadSymbols(ModuleDefinition module, ReaderParameters parameters)
		{
			ISymbolReaderProvider symbolReaderProvider = parameters.SymbolReaderProvider;
			if (symbolReaderProvider == null && parameters.ReadSymbols)
			{
				symbolReaderProvider = new DefaultSymbolReaderProvider();
			}
			if (symbolReaderProvider != null)
			{
				module.SymbolReaderProvider = symbolReaderProvider;
				ISymbolReader symbolReader = ((parameters.SymbolStream != null) ? symbolReaderProvider.GetSymbolReader(module, parameters.SymbolStream) : symbolReaderProvider.GetSymbolReader(module, module.FileName));
				if (symbolReader != null)
				{
					try
					{
						module.ReadSymbols(symbolReader, parameters.ThrowIfSymbolsAreNotMatching);
					}
					catch (Exception)
					{
						symbolReader.Dispose();
						throw;
					}
				}
			}
			if (module.Image.HasDebugTables())
			{
				module.ReadSymbols(new PortablePdbReader(module.Image, module));
			}
		}

		private static void GetMetadataKind(ModuleDefinition module, ReaderParameters parameters)
		{
			if (!parameters.ApplyWindowsRuntimeProjections)
			{
				module.MetadataKind = MetadataKind.Ecma335;
				return;
			}
			string runtimeVersion = module.RuntimeVersion;
			if (!runtimeVersion.Contains("WindowsRuntime"))
			{
				module.MetadataKind = MetadataKind.Ecma335;
			}
			else if (runtimeVersion.Contains("CLR"))
			{
				module.MetadataKind = MetadataKind.ManagedWindowsMetadata;
			}
			else
			{
				module.MetadataKind = MetadataKind.WindowsMetadata;
			}
		}

		private static ModuleReader CreateModuleReader(Image image, ReadingMode mode)
		{
			return mode switch
			{
				ReadingMode.Immediate => new ImmediateModuleReader(image), 
				ReadingMode.Deferred => new DeferredModuleReader(image), 
				_ => throw new ArgumentException(), 
			};
		}
	}
	internal sealed class ImmediateModuleReader : ModuleReader
	{
		private bool resolve_attributes;

		public ImmediateModuleReader(Image image)
			: base(image, ReadingMode.Immediate)
		{
		}

		protected override void ReadModule()
		{
			module.Read(module, delegate(ModuleDefinition module, MetadataReader reader)
			{
				ReadModuleManifest(reader);
				ReadModule(module, resolve_attributes: true);
			});
		}

		public void ReadModule(ModuleDefinition module, bool resolve_attributes)
		{
			this.resolve_attributes = resolve_attributes;
			if (module.HasAssemblyReferences)
			{
				Mixin.Read(module.AssemblyReferences);
			}
			if (module.HasResources)
			{
				Mixin.Read(module.Resources);
			}
			if (module.HasModuleReferences)
			{
				Mixin.Read(module.ModuleReferences);
			}
			if (module.HasTypes)
			{
				ReadTypes(module.Types);
			}
			if (module.HasExportedTypes)
			{
				Mixin.Read(module.ExportedTypes);
			}
			ReadCustomAttributes(module);
			AssemblyDefinition assembly = module.Assembly;
			if (assembly != null)
			{
				ReadCustomAttributes(assembly);
				ReadSecurityDeclarations(assembly);
			}
		}

		private void ReadTypes(Collection<TypeDefinition> types)
		{
			for (int i = 0; i < types.Count; i++)
			{
				ReadType(types[i]);
			}
		}

		private void ReadType(TypeDefinition type)
		{
			ReadGenericParameters(type);
			if (type.HasInterfaces)
			{
				ReadInterfaces(type);
			}
			if (type.HasNestedTypes)
			{
				ReadTypes(type.NestedTypes);
			}
			if (type.HasLayoutInfo)
			{
				Mixin.Read(type.ClassSize);
			}
			if (type.HasFields)
			{
				ReadFields(type);
			}
			if (type.HasMethods)
			{
				ReadMethods(type);
			}
			if (type.HasProperties)
			{
				ReadProperties(type);
			}
			if (type.HasEvents)
			{
				ReadEvents(type);
			}
			ReadSecurityDeclarations(type);
			ReadCustomAttributes(type);
		}

		private void ReadInterfaces(TypeDefinition type)
		{
			Collection<InterfaceImplementation> interfaces = type.Interfaces;
			for (int i = 0; i < interfaces.Count; i++)
			{
				ReadCustomAttributes(interfaces[i]);
			}
		}

		private void ReadGenericParameters(IGenericParameterProvider provider)
		{
			if (!provider.HasGenericParameters)
			{
				return;
			}
			Collection<GenericParameter> genericParameters = provider.GenericParameters;
			for (int i = 0; i < genericParameters.Count; i++)
			{
				GenericParameter genericParameter = genericParameters[i];
				if (genericParameter.HasConstraints)
				{
					Mixin.Read(genericParameter.Constraints);
				}
				ReadCustomAttributes(genericParameter);
			}
		}

		private void ReadSecurityDeclarations(ISecurityDeclarationProvider provider)
		{
			if (!provider.HasSecurityDeclarations)
			{
				return;
			}
			Collection<SecurityDeclaration> securityDeclarations = provider.SecurityDeclarations;
			if (resolve_attributes)
			{
				for (int i = 0; i < securityDeclarations.Count; i++)
				{
					Mixin.Read(securityDeclarations[i].SecurityAttributes);
				}
			}
		}

		private void ReadCustomAttributes(ICustomAttributeProvider provider)
		{
			if (!provider.HasCustomAttributes)
			{
				return;
			}
			Collection<CustomAttribute> customAttributes = provider.CustomAttributes;
			if (resolve_attributes)
			{
				for (int i = 0; i < customAttributes.Count; i++)
				{
					Mixin.Read(customAttributes[i].ConstructorArguments);
				}
			}
		}

		private void ReadFields(TypeDefinition type)
		{
			Collection<FieldDefinition> fields = type.Fields;
			for (int i = 0; i < fields.Count; i++)
			{
				FieldDefinition fieldDefinition = fields[i];
				if (fieldDefinition.HasConstant)
				{
					Mixin.Read(fieldDefinition.Constant);
				}
				if (fieldDefinition.HasLayoutInfo)
				{
					Mixin.Read(fieldDefinition.Offset);
				}
				if (fieldDefinition.RVA > 0)
				{
					Mixin.Read(fieldDefinition.InitialValue);
				}
				if (fieldDefinition.HasMarshalInfo)
				{
					Mixin.Read(fieldDefinition.MarshalInfo);
				}
				ReadCustomAttributes(fieldDefinition);
			}
		}

		private void ReadMethods(TypeDefinition type)
		{
			Collection<MethodDefinition> methods = type.Methods;
			for (int i = 0; i < methods.Count; i++)
			{
				MethodDefinition methodDefinition = methods[i];
				ReadGenericParameters(methodDefinition);
				if (methodDefinition.HasParameters)
				{
					ReadParameters(methodDefinition);
				}
				if (methodDefinition.HasOverrides)
				{
					Mixin.Read(methodDefinition.Overrides);
				}
				if (methodDefinition.IsPInvokeImpl)
				{
					Mixin.Read(methodDefinition.PInvokeInfo);
				}
				ReadSecurityDeclarations(methodDefinition);
				ReadCustomAttributes(methodDefinition);
				MethodReturnType methodReturnType = methodDefinition.MethodReturnType;
				if (methodReturnType.HasConstant)
				{
					Mixin.Read(methodReturnType.Constant);
				}
				if (methodReturnType.HasMarshalInfo)
				{
					Mixin.Read(methodReturnType.MarshalInfo);
				}
				ReadCustomAttributes(methodReturnType);
			}
		}

		private void ReadParameters(MethodDefinition method)
		{
			Collection<ParameterDefinition> parameters = method.Parameters;
			for (int i = 0; i < parameters.Count; i++)
			{
				ParameterDefinition parameterDefinition = parameters[i];
				if (parameterDefinition.HasConstant)
				{
					Mixin.Read(parameterDefinition.Constant);
				}
				if (parameterDefinition.HasMarshalInfo)
				{
					Mixin.Read(parameterDefinition.MarshalInfo);
				}
				ReadCustomAttributes(parameterDefinition);
			}
		}

		private void ReadProperties(TypeDefinition type)
		{
			Collection<PropertyDefinition> properties = type.Properties;
			for (int i = 0; i < properties.Count; i++)
			{
				PropertyDefinition propertyDefinition = properties[i];
				Mixin.Read(propertyDefinition.GetMethod);
				if (propertyDefinition.HasConstant)
				{
					Mixin.Read(propertyDefinition.Constant);
				}
				ReadCustomAttributes(propertyDefinition);
			}
		}

		private void ReadEvents(TypeDefinition type)
		{
			Collection<EventDefinition> events = type.Events;
			for (int i = 0; i < events.Count; i++)
			{
				EventDefinition eventDefinition = events[i];
				Mixin.Read(eventDefinition.AddMethod);
				ReadCustomAttributes(eventDefinition);
			}
		}

		public override void ReadSymbols(ModuleDefinition module)
		{
			if (module.symbol_reader != null)
			{
				ReadTypesSymbols(module.Types, module.symbol_reader);
			}
		}

		private void ReadTypesSymbols(Collection<TypeDefinition> types, ISymbolReader symbol_reader)
		{
			for (int i = 0; i < types.Count; i++)
			{
				TypeDefinition typeDefinition = types[i];
				if (typeDefinition.HasNestedTypes)
				{
					ReadTypesSymbols(typeDefinition.NestedTypes, symbol_reader);
				}
				if (typeDefinition.HasMethods)
				{
					ReadMethodsSymbols(typeDefinition, symbol_reader);
				}
			}
		}

		private void ReadMethodsSymbols(TypeDefinition type, ISymbolReader symbol_reader)
		{
			Collection<MethodDefinition> methods = type.Methods;
			for (int i = 0; i < methods.Count; i++)
			{
				MethodDefinition methodDefinition = methods[i];
				if (methodDefinition.HasBody && methodDefinition.token.RID != 0 && methodDefinition.debug_info == null)
				{
					methodDefinition.debug_info = symbol_reader.Read(methodDefinition);
				}
			}
		}
	}
	internal sealed class DeferredModuleReader : ModuleReader
	{
		public DeferredModuleReader(Image image)
			: base(image, ReadingMode.Deferred)
		{
		}

		protected override void ReadModule()
		{
			module.Read(module, delegate(ModuleDefinition _, MetadataReader reader)
			{
				ReadModuleManifest(reader);
			});
		}

		public override void ReadSymbols(ModuleDefinition module)
		{
		}
	}
	internal sealed class MetadataReader : ByteBuffer
	{
		internal readonly Image image;

		internal readonly ModuleDefinition module;

		internal readonly MetadataSystem metadata;

		internal CodeReader code;

		internal IGenericContext context;

		private readonly MetadataReader metadata_reader;

		public MetadataReader(ModuleDefinition module)
			: base(module.Image.TableHeap.data)
		{
			image = module.Image;
			this.module = module;
			metadata = module.MetadataSystem;
			code = new CodeReader(this);
		}

		public MetadataReader(Image image, ModuleDefinition module, MetadataReader metadata_reader)
			: base(image.TableHeap.data)
		{
			this.image = image;
			this.module = module;
			metadata = module.MetadataSystem;
			this.metadata_reader = metadata_reader;
		}

		private int GetCodedIndexSize(CodedIndex index)
		{
			return image.GetCodedIndexSize(index);
		}

		private uint ReadByIndexSize(int size)
		{
			if (size == 4)
			{
				return ReadUInt32();
			}
			return ReadUInt16();
		}

		private byte[] ReadBlob()
		{
			BlobHeap blobHeap = image.BlobHeap;
			if (blobHeap == null)
			{
				position += 2;
				return Empty<byte>.Array;
			}
			return blobHeap.Read(ReadBlobIndex());
		}

		private byte[] ReadBlob(uint signature)
		{
			BlobHeap blobHeap = image.BlobHeap;
			if (blobHeap == null)
			{
				return Empty<byte>.Array;
			}
			return blobHeap.Read(signature);
		}

		private uint ReadBlobIndex()
		{
			return ReadByIndexSize(image.BlobHeap?.IndexSize ?? 2);
		}

		private void GetBlobView(uint signature, out byte[] blob, out int index, out int count)
		{
			BlobHeap blobHeap = image.BlobHeap;
			if (blobHeap == null)
			{
				blob = null;
				index = (count = 0);
			}
			else
			{
				blobHeap.GetView(signature, out blob, out index, out count);
			}
		}

		private string ReadString()
		{
			return image.StringHeap.Read(ReadByIndexSize(image.StringHeap.IndexSize));
		}

		private uint ReadStringIndex()
		{
			return ReadByIndexSize(image.StringHeap.IndexSize);
		}

		private Guid ReadGuid()
		{
			return image.GuidHeap.Read(ReadByIndexSize(image.GuidHeap.IndexSize));
		}

		private uint ReadTableIndex(Table table)
		{
			return ReadByIndexSize(image.GetTableIndexSize(table));
		}

		private MetadataToken ReadMetadataToken(CodedIndex index)
		{
			return index.GetMetadataToken(ReadByIndexSize(GetCodedIndexSize(index)));
		}

		private int MoveTo(Table table)
		{
			TableInformation tableInformation = image.TableHeap[table];
			if (tableInformation.Length != 0)
			{
				position = (int)tableInformation.Offset;
			}
			return (int)tableInformation.Length;
		}

		private bool MoveTo(Table table, uint row)
		{
			TableInformation tableInformation = image.TableHeap[table];
			uint num = tableInformation.Length;
			if (num == 0 || row > num)
			{
				return false;
			}
			position = (int)(tableInformation.Offset + tableInformation.RowSize * (row - 1));
			return true;
		}

		public AssemblyNameDefinition ReadAssemblyNameDefinition()
		{
			if (MoveTo(Table.Assembly) == 0)
			{
				return null;
			}
			AssemblyNameDefinition assemblyNameDefinition = new AssemblyNameDefinition();
			assemblyNameDefinition.HashAlgorithm = (AssemblyHashAlgorithm)ReadUInt32();
			PopulateVersionAndFlags(assemblyNameDefinition);
			assemblyNameDefinition.PublicKey = ReadBlob();
			PopulateNameAndCulture(assemblyNameDefinition);
			return assemblyNameDefinition;
		}

		public ModuleDefinition Populate(ModuleDefinition module)
		{
			if (MoveTo(Table.Module) == 0)
			{
				return module;
			}
			Advance(2);
			module.Name = ReadString();
			module.Mvid = ReadGuid();
			return module;
		}

		private void InitializeAssemblyReferences()
		{
			if (metadata.AssemblyReferences != null)
			{
				return;
			}
			int num = MoveTo(Table.AssemblyRef);
			AssemblyNameReference[] array = (metadata.AssemblyReferences = new AssemblyNameReference[num]);
			for (uint num2 = 0u; num2 < num; num2++)
			{
				AssemblyNameReference assemblyNameReference = new AssemblyNameReference();
				assemblyNameReference.token = new MetadataToken(TokenType.AssemblyRef, num2 + 1);
				PopulateVersionAndFlags(assemblyNameReference);
				byte[] array2 = ReadBlob();
				if (assemblyNameReference.HasPublicKey)
				{
					assemblyNameReference.PublicKey = array2;
				}
				else
				{
					assemblyNameReference.PublicKeyToken = array2;
				}
				PopulateNameAndCulture(assemblyNameReference);
				assemblyNameReference.Hash = ReadBlob();
				array[num2] = assemblyNameReference;
			}
		}

		public Collection<AssemblyNameReference> ReadAssemblyReferences()
		{
			InitializeAssemblyReferences();
			Collection<AssemblyNameReference> collection = new Collection<AssemblyNameReference>(metadata.AssemblyReferences);
			if (module.IsWindowsMetadata())
			{
				module.Projections.AddVirtualReferences(collection);
			}
			return collection;
		}

		public MethodDefinition ReadEntryPoint()
		{
			if (module.Image.EntryPointToken == 0)
			{
				return null;
			}
			return GetMethodDefinition(new MetadataToken(module.Image.EntryPointToken).RID);
		}

		public Collection<ModuleDefinition> ReadModules()
		{
			Collection<ModuleDefinition> collection = new Collection<ModuleDefinition>(1);
			collection.Add(module);
			int num = MoveTo(Table.File);
			for (uint num2 = 1u; num2 <= num; num2++)
			{
				uint num3 = ReadUInt32();
				string name = ReadString();
				ReadBlobIndex();
				if (num3 == 0)
				{
					ReaderParameters parameters = new ReaderParameters
					{
						ReadingMode = module.ReadingMode,
						SymbolReaderProvider = module.SymbolReaderProvider,
						AssemblyResolver = module.AssemblyResolver
					};
					collection.Add(ModuleDefinition.ReadModule(GetModuleFileName(name), parameters));
				}
			}
			return collection;
		}

		private string GetModuleFileName(string name)
		{
			if (module.FileName == null)
			{
				throw new NotSupportedException();
			}
			return Path.Combine(Path.GetDirectoryName(module.FileName), name);
		}

		private void InitializeModuleReferences()
		{
			if (metadata.ModuleReferences == null)
			{
				int num = MoveTo(Table.ModuleRef);
				ModuleReference[] array = (metadata.ModuleReferences = new ModuleReference[num]);
				for (uint num2 = 0u; num2 < num; num2++)
				{
					ModuleReference moduleReference = new ModuleReference(ReadString());
					moduleReference.token = new MetadataToken(TokenType.ModuleRef, num2 + 1);
					array[num2] = moduleReference;
				}
			}
		}

		public Collection<ModuleReference> ReadModuleReferences()
		{
			InitializeModuleReferences();
			return new Collection<ModuleReference>(metadata.ModuleReferences);
		}

		public bool HasFileResource()
		{
			int num = MoveTo(Table.File);
			if (num == 0)
			{
				return false;
			}
			for (uint num2 = 1u; num2 <= num; num2++)
			{
				if (ReadFileRecord(num2).Col1 == FileAttributes.ContainsNoMetaData)
				{
					return true;
				}
			}
			return false;
		}

		public Collection<Resource> ReadResources()
		{
			int num = MoveTo(Table.ManifestResource);
			Collection<Resource> collection = new Collection<Resource>(num);
			for (int i = 1; i <= num; i++)
			{
				uint offset = ReadUInt32();
				ManifestResourceAttributes manifestResourceAttributes = (ManifestResourceAttributes)ReadUInt32();
				string name = ReadString();
				MetadataToken scope = ReadMetadataToken(CodedIndex.Implementation);
				Resource item;
				if (scope.RID == 0)
				{
					item = new EmbeddedResource(name, manifestResourceAttributes, offset, this);
				}
				else if (scope.TokenType == TokenType.AssemblyRef)
				{
					item = new AssemblyLinkedResource(name, manifestResourceAttributes)
					{
						Assembly = (AssemblyNameReference)GetTypeReferenceScope(scope)
					};
				}
				else
				{
					if (scope.TokenType != TokenType.File)
					{
						continue;
					}
					Row<FileAttributes, string, uint> row = ReadFileRecord(scope.RID);
					item = new LinkedResource(name, manifestResourceAttributes)
					{
						File = row.Col2,
						hash = ReadBlob(row.Col3)
					};
				}
				collection.Add(item);
			}
			return collection;
		}

		private Row<FileAttributes, string, uint> ReadFileRecord(uint rid)
		{
			int num = position;
			if (!MoveTo(Table.File, rid))
			{
				throw new ArgumentException();
			}
			Row<FileAttributes, string, uint> result = new Row<FileAttributes, string, uint>((FileAttributes)ReadUInt32(), ReadString(), ReadBlobIndex());
			position = num;
			return result;
		}

		public byte[] GetManagedResource(uint offset)
		{
			return image.GetReaderAt(image.Resources.VirtualAddress, offset, delegate(uint o, BinaryStreamReader reader)
			{
				reader.Advance((int)o);
				return reader.ReadBytes(reader.ReadInt32());
			}) ?? Empty<byte>.Array;
		}

		private void PopulateVersionAndFlags(AssemblyNameReference name)
		{
			name.Version = new Version(ReadUInt16(), ReadUInt16(), ReadUInt16(), ReadUInt16());
			name.Attributes = (AssemblyAttributes)ReadUInt32();
		}

		private void PopulateNameAndCulture(AssemblyNameReference name)
		{
			name.Name = ReadString();
			name.Culture = ReadString();
		}

		public TypeDefinitionCollection ReadTypes()
		{
			InitializeTypeDefinitions();
			TypeDefinition[] types = metadata.Types;
			int capacity = types.Length - metadata.NestedTypes.Count;
			TypeDefinitionCollection typeDefinitionCollection = new TypeDefinitionCollection(module, capacity);
			foreach (TypeDefinition typeDefinition in types)
			{
				if (!IsNested(typeDefinition.Attributes))
				{
					typeDefinitionCollection.Add(typeDefinition);
				}
			}
			if (image.HasTable(Table.MethodPtr) || image.HasTable(Table.FieldPtr))
			{
				CompleteTypes();
			}
			return typeDefinitionCollection;
		}

		private void CompleteTypes()
		{
			TypeDefinition[] types = metadata.Types;
			foreach (TypeDefinition obj in types)
			{
				Mixin.Read(obj.Fields);
				Mixin.Read(obj.Methods);
			}
		}

		private void InitializeTypeDefinitions()
		{
			if (metadata.Types != null)
			{
				return;
			}
			InitializeNestedTypes();
			InitializeFields();
			InitializeMethods();
			int num = MoveTo(Table.TypeDef);
			TypeDefinition[] array = (metadata.Types = new TypeDefinition[num]);
			for (uint num2 = 0u; num2 < num; num2++)
			{
				if (array[num2] == null)
				{
					array[num2] = ReadType(num2 + 1);
				}
			}
			if (module.IsWindowsMetadata())
			{
				for (uint num3 = 0u; num3 < num; num3++)
				{
					WindowsRuntimeProjections.Project(array[num3]);
				}
			}
		}

		private static bool IsNested(TypeAttributes attributes)
		{
			switch (attributes & TypeAttributes.VisibilityMask)
			{
			case TypeAttributes.NestedPublic:
			case TypeAttributes.NestedPrivate:
			case TypeAttributes.NestedFamily:
			case TypeAttributes.NestedAssembly:
			case TypeAttributes.NestedFamANDAssem:
			case TypeAttributes.VisibilityMask:
				return true;
			default:
				return false;
			}
		}

		public bool HasNestedTypes(TypeDefinition type)
		{
			InitializeNestedTypes();
			if (!metadata.TryGetNestedTypeMapping(type, out var mapping))
			{
				return false;
			}
			return mapping.Count > 0;
		}

		public Collection<TypeDefinition> ReadNestedTypes(TypeDefinition type)
		{
			InitializeNestedTypes();
			if (!metadata.TryGetNestedTypeMapping(type, out var mapping))
			{
				return new MemberDefinitionCollection<TypeDefinition>(type);
			}
			MemberDefinitionCollection<TypeDefinition> memberDefinitionCollection = new MemberDefinitionCollection<TypeDefinition>(type, mapping.Count);
			for (int i = 0; i < mapping.Count; i++)
			{
				TypeDefinition typeDefinition = GetTypeDefinition(mapping[i]);
				if (typeDefinition != null)
				{
					memberDefinitionCollection.Add(typeDefinition);
				}
			}
			metadata.RemoveNestedTypeMapping(type);
			return memberDefinitionCollection;
		}

		private void InitializeNestedTypes()
		{
			if (metadata.NestedTypes != null)
			{
				return;
			}
			int num = MoveTo(Table.NestedClass);
			metadata.NestedTypes = new Dictionary<uint, Collection<uint>>(num);
			metadata.ReverseNestedTypes = new Dictionary<uint, uint>(num);
			if (num != 0)
			{
				for (int i = 1; i <= num; i++)
				{
					uint nested = ReadTableIndex(Table.TypeDef);
					uint declaring = ReadTableIndex(Table.TypeDef);
					AddNestedMapping(declaring, nested);
				}
			}
		}

		private void AddNestedMapping(uint declaring, uint nested)
		{
			metadata.SetNestedTypeMapping(declaring, AddMapping(metadata.NestedTypes, declaring, nested));
			metadata.SetReverseNestedTypeMapping(nested, declaring);
		}

		private static Collection<TValue> AddMapping<TKey, TValue>(Dictionary<TKey, Collection<TValue>> cache, TKey key, TValue value)
		{
			if (!cache.TryGetValue(key, out var value2))
			{
				value2 = new Collection<TValue>();
			}
			value2.Add(value);
			return value2;
		}

		private TypeDefinition ReadType(uint rid)
		{
			if (!MoveTo(Table.TypeDef, rid))
			{
				return null;
			}
			TypeAttributes attributes = (TypeAttributes)ReadUInt32();
			string name = ReadString();
			TypeDefinition typeDefinition = new TypeDefinition(ReadString(), name, attributes);
			typeDefinition.token = new MetadataToken(TokenType.TypeDef, rid);
			typeDefinition.scope = module;
			typeDefinition.module = module;
			metadata.AddTypeDefinition(typeDefinition);
			context = typeDefinition;
			typeDefinition.BaseType = GetTypeDefOrRef(ReadMetadataToken(CodedIndex.TypeDefOrRef));
			typeDefinition.fields_range = ReadListRange(rid, Table.TypeDef, Table.Field);
			typeDefinition.methods_range = ReadListRange(rid, Table.TypeDef, Table.Method);
			if (IsNested(attributes))
			{
				typeDefinition.DeclaringType = GetNestedTypeDeclaringType(typeDefinition);
			}
			return typeDefinition;
		}

		private TypeDefinition GetNestedTypeDeclaringType(TypeDefinition type)
		{
			if (!metadata.TryGetReverseNestedTypeMapping(type, out var declaring))
			{
				return null;
			}
			metadata.RemoveReverseNestedTypeMapping(type);
			return GetTypeDefinition(declaring);
		}

		private Range ReadListRange(uint current_index, Table current, Table target)
		{
			Range result = default(Range);
			uint num = ReadTableIndex(target);
			if (num == 0)
			{
				return result;
			}
			TableInformation tableInformation = image.TableHeap[current];
			uint num2;
			if (current_index == tableInformation.Length)
			{
				num2 = image.TableHeap[target].Length + 1;
			}
			else
			{
				int num3 = position;
				position += (int)(tableInformation.RowSize - image.GetTableIndexSize(target));
				num2 = ReadTableIndex(target);
				position = num3;
			}
			result.Start = num;
			result.Length = num2 - num;
			return result;
		}

		public Row<short, int> ReadTypeLayout(TypeDefinition type)
		{
			InitializeTypeLayouts();
			uint rID = type.token.RID;
			if (!metadata.ClassLayouts.TryGetValue(rID, out var value))
			{
				return new Row<short, int>(-1, -1);
			}
			type.PackingSize = (short)value.Col1;
			type.ClassSize = (int)value.Col2;
			metadata.ClassLayouts.Remove(rID);
			return new Row<short, int>((short)value.Col1, (int)value.Col2);
		}

		private void InitializeTypeLayouts()
		{
			if (metadata.ClassLayouts == null)
			{
				int num = MoveTo(Table.ClassLayout);
				Dictionary<uint, Row<ushort, uint>> dictionary = (metadata.ClassLayouts = new Dictionary<uint, Row<ushort, uint>>(num));
				for (uint num2 = 0u; 

core/Mono.Cecil.Mdb.dll

Decompiled 11 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Diagnostics.SymbolStore;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Security.Cryptography;
using System.Text;
using Mono.Cecil.Cil;
using Mono.Collections.Generic;
using Mono.CompilerServices.SymbolWriter;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyProduct("Mono.Cecil")]
[assembly: AssemblyCopyright("Copyright © 2008 - 2018 Jb Evain")]
[assembly: ComVisible(false)]
[assembly: AssemblyFileVersion("0.10.4.0")]
[assembly: AssemblyInformationalVersion("0.10.4.0")]
[assembly: AssemblyTitle("Mono.Cecil.Mdb")]
[assembly: CLSCompliant(false)]
[assembly: AssemblyVersion("0.10.4.0")]
namespace Mono.CompilerServices.SymbolWriter
{
	public class MonoSymbolFileException : Exception
	{
		public MonoSymbolFileException()
		{
		}

		public MonoSymbolFileException(string message, params object[] args)
			: base(string.Format(message, args))
		{
		}

		public MonoSymbolFileException(string message, Exception innerException)
			: base(message, innerException)
		{
		}
	}
	internal sealed class MyBinaryWriter : BinaryWriter
	{
		public MyBinaryWriter(Stream stream)
			: base(stream)
		{
		}

		public void WriteLeb128(int value)
		{
			Write7BitEncodedInt(value);
		}
	}
	internal class MyBinaryReader : BinaryReader
	{
		public MyBinaryReader(Stream stream)
			: base(stream)
		{
		}

		public int ReadLeb128()
		{
			return Read7BitEncodedInt();
		}

		public string ReadString(int offset)
		{
			long position = BaseStream.Position;
			BaseStream.Position = offset;
			string result = ReadString();
			BaseStream.Position = position;
			return result;
		}
	}
	public interface ISourceFile
	{
		SourceFileEntry Entry { get; }
	}
	public interface ICompileUnit
	{
		CompileUnitEntry Entry { get; }
	}
	public interface IMethodDef
	{
		string Name { get; }

		int Token { get; }
	}
	public class MonoSymbolFile : IDisposable
	{
		private List<MethodEntry> methods = new List<MethodEntry>();

		private List<SourceFileEntry> sources = new List<SourceFileEntry>();

		private List<CompileUnitEntry> comp_units = new List<CompileUnitEntry>();

		private Dictionary<int, AnonymousScopeEntry> anonymous_scopes;

		private OffsetTable ot;

		private int last_type_index;

		private int last_method_index;

		private int last_namespace_index;

		public readonly int MajorVersion = 50;

		public readonly int MinorVersion;

		public int NumLineNumbers;

		private MyBinaryReader reader;

		private Dictionary<int, SourceFileEntry> source_file_hash;

		private Dictionary<int, CompileUnitEntry> compile_unit_hash;

		private List<MethodEntry> method_list;

		private Dictionary<int, MethodEntry> method_token_hash;

		private Dictionary<string, int> source_name_hash;

		private Guid guid;

		internal int LineNumberCount;

		internal int LocalCount;

		internal int StringSize;

		internal int LineNumberSize;

		internal int ExtendedLineNumberSize;

		public int CompileUnitCount => ot.CompileUnitCount;

		public int SourceCount => ot.SourceCount;

		public int MethodCount => ot.MethodCount;

		public int TypeCount => ot.TypeCount;

		public int AnonymousScopeCount => ot.AnonymousScopeCount;

		public int NamespaceCount => last_namespace_index;

		public Guid Guid => guid;

		public OffsetTable OffsetTable => ot;

		public SourceFileEntry[] Sources
		{
			get
			{
				if (reader == null)
				{
					throw new InvalidOperationException();
				}
				SourceFileEntry[] array = new SourceFileEntry[SourceCount];
				for (int i = 0; i < SourceCount; i++)
				{
					array[i] = GetSourceFile(i + 1);
				}
				return array;
			}
		}

		public CompileUnitEntry[] CompileUnits
		{
			get
			{
				if (reader == null)
				{
					throw new InvalidOperationException();
				}
				CompileUnitEntry[] array = new CompileUnitEntry[CompileUnitCount];
				for (int i = 0; i < CompileUnitCount; i++)
				{
					array[i] = GetCompileUnit(i + 1);
				}
				return array;
			}
		}

		public MethodEntry[] Methods
		{
			get
			{
				if (reader == null)
				{
					throw new InvalidOperationException();
				}
				lock (this)
				{
					read_methods();
					MethodEntry[] array = new MethodEntry[MethodCount];
					method_list.CopyTo(array, 0);
					return array;
				}
			}
		}

		internal MyBinaryReader BinaryReader
		{
			get
			{
				if (reader == null)
				{
					throw new InvalidOperationException();
				}
				return reader;
			}
		}

		public MonoSymbolFile()
		{
			ot = new OffsetTable();
		}

		public int AddSource(SourceFileEntry source)
		{
			sources.Add(source);
			return sources.Count;
		}

		public int AddCompileUnit(CompileUnitEntry entry)
		{
			comp_units.Add(entry);
			return comp_units.Count;
		}

		public void AddMethod(MethodEntry entry)
		{
			methods.Add(entry);
		}

		public MethodEntry DefineMethod(CompileUnitEntry comp_unit, int token, ScopeVariable[] scope_vars, LocalVariableEntry[] locals, LineNumberEntry[] lines, CodeBlockEntry[] code_blocks, string real_name, MethodEntry.Flags flags, int namespace_id)
		{
			if (reader != null)
			{
				throw new InvalidOperationException();
			}
			MethodEntry methodEntry = new MethodEntry(this, comp_unit, token, scope_vars, locals, lines, code_blocks, real_name, flags, namespace_id);
			AddMethod(methodEntry);
			return methodEntry;
		}

		internal void DefineAnonymousScope(int id)
		{
			if (reader != null)
			{
				throw new InvalidOperationException();
			}
			if (anonymous_scopes == null)
			{
				anonymous_scopes = new Dictionary<int, AnonymousScopeEntry>();
			}
			anonymous_scopes.Add(id, new AnonymousScopeEntry(id));
		}

		internal void DefineCapturedVariable(int scope_id, string name, string captured_name, CapturedVariable.CapturedKind kind)
		{
			if (reader != null)
			{
				throw new InvalidOperationException();
			}
			anonymous_scopes[scope_id].AddCapturedVariable(name, captured_name, kind);
		}

		internal void DefineCapturedScope(int scope_id, int id, string captured_name)
		{
			if (reader != null)
			{
				throw new InvalidOperationException();
			}
			anonymous_scopes[scope_id].AddCapturedScope(id, captured_name);
		}

		internal int GetNextTypeIndex()
		{
			return ++last_type_index;
		}

		internal int GetNextMethodIndex()
		{
			return ++last_method_index;
		}

		internal int GetNextNamespaceIndex()
		{
			return ++last_namespace_index;
		}

		private void Write(MyBinaryWriter bw, Guid guid)
		{
			bw.Write(5037318119232611860L);
			bw.Write(MajorVersion);
			bw.Write(MinorVersion);
			bw.Write(guid.ToByteArray());
			long position = bw.BaseStream.Position;
			ot.Write(bw, MajorVersion, MinorVersion);
			methods.Sort();
			for (int i = 0; i < methods.Count; i++)
			{
				methods[i].Index = i + 1;
			}
			ot.DataSectionOffset = (int)bw.BaseStream.Position;
			foreach (SourceFileEntry source in sources)
			{
				source.WriteData(bw);
			}
			foreach (CompileUnitEntry comp_unit in comp_units)
			{
				comp_unit.WriteData(bw);
			}
			foreach (MethodEntry method in methods)
			{
				method.WriteData(this, bw);
			}
			ot.DataSectionSize = (int)bw.BaseStream.Position - ot.DataSectionOffset;
			ot.MethodTableOffset = (int)bw.BaseStream.Position;
			for (int j = 0; j < methods.Count; j++)
			{
				methods[j].Write(bw);
			}
			ot.MethodTableSize = (int)bw.BaseStream.Position - ot.MethodTableOffset;
			ot.SourceTableOffset = (int)bw.BaseStream.Position;
			for (int k = 0; k < sources.Count; k++)
			{
				sources[k].Write(bw);
			}
			ot.SourceTableSize = (int)bw.BaseStream.Position - ot.SourceTableOffset;
			ot.CompileUnitTableOffset = (int)bw.BaseStream.Position;
			for (int l = 0; l < comp_units.Count; l++)
			{
				comp_units[l].Write(bw);
			}
			ot.CompileUnitTableSize = (int)bw.BaseStream.Position - ot.CompileUnitTableOffset;
			ot.AnonymousScopeCount = ((anonymous_scopes != null) ? anonymous_scopes.Count : 0);
			ot.AnonymousScopeTableOffset = (int)bw.BaseStream.Position;
			if (anonymous_scopes != null)
			{
				foreach (AnonymousScopeEntry value in anonymous_scopes.Values)
				{
					value.Write(bw);
				}
			}
			ot.AnonymousScopeTableSize = (int)bw.BaseStream.Position - ot.AnonymousScopeTableOffset;
			ot.TypeCount = last_type_index;
			ot.MethodCount = methods.Count;
			ot.SourceCount = sources.Count;
			ot.CompileUnitCount = comp_units.Count;
			ot.TotalFileSize = (int)bw.BaseStream.Position;
			bw.Seek((int)position, SeekOrigin.Begin);
			ot.Write(bw, MajorVersion, MinorVersion);
			bw.Seek(0, SeekOrigin.End);
		}

		public void CreateSymbolFile(Guid guid, FileStream fs)
		{
			if (reader != null)
			{
				throw new InvalidOperationException();
			}
			Write(new MyBinaryWriter(fs), guid);
		}

		private MonoSymbolFile(Stream stream)
		{
			reader = new MyBinaryReader(stream);
			try
			{
				long num = reader.ReadInt64();
				int num2 = reader.ReadInt32();
				int num3 = reader.ReadInt32();
				if (num != 5037318119232611860L)
				{
					throw new MonoSymbolFileException("Symbol file is not a valid");
				}
				if (num2 != 50)
				{
					throw new MonoSymbolFileException("Symbol file has version {0} but expected {1}", num2, 50);
				}
				if (num3 != 0)
				{
					throw new MonoSymbolFileException("Symbol file has version {0}.{1} but expected {2}.{3}", num2, num3, 50, 0);
				}
				MajorVersion = num2;
				MinorVersion = num3;
				guid = new Guid(reader.ReadBytes(16));
				ot = new OffsetTable(reader, num2, num3);
			}
			catch (Exception innerException)
			{
				throw new MonoSymbolFileException("Cannot read symbol file", innerException);
			}
			source_file_hash = new Dictionary<int, SourceFileEntry>();
			compile_unit_hash = new Dictionary<int, CompileUnitEntry>();
		}

		public static MonoSymbolFile ReadSymbolFile(Assembly assembly)
		{
			string mdbFilename = assembly.Location + ".mdb";
			Guid moduleVersionId = assembly.GetModules()[0].ModuleVersionId;
			return ReadSymbolFile(mdbFilename, moduleVersionId);
		}

		public static MonoSymbolFile ReadSymbolFile(string mdbFilename)
		{
			return ReadSymbolFile(new FileStream(mdbFilename, FileMode.Open, FileAccess.Read));
		}

		public static MonoSymbolFile ReadSymbolFile(string mdbFilename, Guid assemblyGuid)
		{
			MonoSymbolFile monoSymbolFile = ReadSymbolFile(mdbFilename);
			if (assemblyGuid != monoSymbolFile.guid)
			{
				throw new MonoSymbolFileException("Symbol file `{0}' does not match assembly", mdbFilename);
			}
			return monoSymbolFile;
		}

		public static MonoSymbolFile ReadSymbolFile(Stream stream)
		{
			return new MonoSymbolFile(stream);
		}

		public SourceFileEntry GetSourceFile(int index)
		{
			if (index < 1 || index > ot.SourceCount)
			{
				throw new ArgumentException();
			}
			if (reader == null)
			{
				throw new InvalidOperationException();
			}
			lock (this)
			{
				if (source_file_hash.TryGetValue(index, out var value))
				{
					return value;
				}
				long position = reader.BaseStream.Position;
				reader.BaseStream.Position = ot.SourceTableOffset + SourceFileEntry.Size * (index - 1);
				value = new SourceFileEntry(this, reader);
				source_file_hash.Add(index, value);
				reader.BaseStream.Position = position;
				return value;
			}
		}

		public CompileUnitEntry GetCompileUnit(int index)
		{
			if (index < 1 || index > ot.CompileUnitCount)
			{
				throw new ArgumentException();
			}
			if (reader == null)
			{
				throw new InvalidOperationException();
			}
			lock (this)
			{
				if (compile_unit_hash.TryGetValue(index, out var value))
				{
					return value;
				}
				long position = reader.BaseStream.Position;
				reader.BaseStream.Position = ot.CompileUnitTableOffset + CompileUnitEntry.Size * (index - 1);
				value = new CompileUnitEntry(this, reader);
				compile_unit_hash.Add(index, value);
				reader.BaseStream.Position = position;
				return value;
			}
		}

		private void read_methods()
		{
			lock (this)
			{
				if (method_token_hash == null)
				{
					method_token_hash = new Dictionary<int, MethodEntry>();
					method_list = new List<MethodEntry>();
					long position = reader.BaseStream.Position;
					reader.BaseStream.Position = ot.MethodTableOffset;
					for (int i = 0; i < MethodCount; i++)
					{
						MethodEntry methodEntry = new MethodEntry(this, reader, i + 1);
						method_token_hash.Add(methodEntry.Token, methodEntry);
						method_list.Add(methodEntry);
					}
					reader.BaseStream.Position = position;
				}
			}
		}

		public MethodEntry GetMethodByToken(int token)
		{
			if (reader == null)
			{
				throw new InvalidOperationException();
			}
			lock (this)
			{
				read_methods();
				method_token_hash.TryGetValue(token, out var value);
				return value;
			}
		}

		public MethodEntry GetMethod(int index)
		{
			if (index < 1 || index > ot.MethodCount)
			{
				throw new ArgumentException();
			}
			if (reader == null)
			{
				throw new InvalidOperationException();
			}
			lock (this)
			{
				read_methods();
				return method_list[index - 1];
			}
		}

		public int FindSource(string file_name)
		{
			if (reader == null)
			{
				throw new InvalidOperationException();
			}
			lock (this)
			{
				if (source_name_hash == null)
				{
					source_name_hash = new Dictionary<string, int>();
					for (int i = 0; i < ot.SourceCount; i++)
					{
						SourceFileEntry sourceFile = GetSourceFile(i + 1);
						source_name_hash.Add(sourceFile.FileName, i);
					}
				}
				if (!source_name_hash.TryGetValue(file_name, out var value))
				{
					return -1;
				}
				return value;
			}
		}

		public AnonymousScopeEntry GetAnonymousScope(int id)
		{
			if (reader == null)
			{
				throw new InvalidOperationException();
			}
			lock (this)
			{
				if (anonymous_scopes != null)
				{
					anonymous_scopes.TryGetValue(id, out var value);
					return value;
				}
				anonymous_scopes = new Dictionary<int, AnonymousScopeEntry>();
				reader.BaseStream.Position = ot.AnonymousScopeTableOffset;
				for (int i = 0; i < ot.AnonymousScopeCount; i++)
				{
					AnonymousScopeEntry value = new AnonymousScopeEntry(reader);
					anonymous_scopes.Add(value.ID, value);
				}
				return anonymous_scopes[id];
			}
		}

		public void Dispose()
		{
			Dispose(disposing: true);
		}

		protected virtual void Dispose(bool disposing)
		{
			if (disposing && reader != null)
			{
				reader.Close();
				reader = null;
			}
		}
	}
	public class OffsetTable
	{
		[Flags]
		public enum Flags
		{
			IsAspxSource = 1,
			WindowsFileNames = 2
		}

		public const int MajorVersion = 50;

		public const int MinorVersion = 0;

		public const long Magic = 5037318119232611860L;

		public int TotalFileSize;

		public int DataSectionOffset;

		public int DataSectionSize;

		public int CompileUnitCount;

		public int CompileUnitTableOffset;

		public int CompileUnitTableSize;

		public int SourceCount;

		public int SourceTableOffset;

		public int SourceTableSize;

		public int MethodCount;

		public int MethodTableOffset;

		public int MethodTableSize;

		public int TypeCount;

		public int AnonymousScopeCount;

		public int AnonymousScopeTableOffset;

		public int AnonymousScopeTableSize;

		public Flags FileFlags;

		public int LineNumberTable_LineBase = -1;

		public int LineNumberTable_LineRange = 8;

		public int LineNumberTable_OpcodeBase = 9;

		internal OffsetTable()
		{
			int platform = (int)Environment.OSVersion.Platform;
			if (platform != 4 && platform != 128)
			{
				FileFlags |= Flags.WindowsFileNames;
			}
		}

		internal OffsetTable(BinaryReader reader, int major_version, int minor_version)
		{
			TotalFileSize = reader.ReadInt32();
			DataSectionOffset = reader.ReadInt32();
			DataSectionSize = reader.ReadInt32();
			CompileUnitCount = reader.ReadInt32();
			CompileUnitTableOffset = reader.ReadInt32();
			CompileUnitTableSize = reader.ReadInt32();
			SourceCount = reader.ReadInt32();
			SourceTableOffset = reader.ReadInt32();
			SourceTableSize = reader.ReadInt32();
			MethodCount = reader.ReadInt32();
			MethodTableOffset = reader.ReadInt32();
			MethodTableSize = reader.ReadInt32();
			TypeCount = reader.ReadInt32();
			AnonymousScopeCount = reader.ReadInt32();
			AnonymousScopeTableOffset = reader.ReadInt32();
			AnonymousScopeTableSize = reader.ReadInt32();
			LineNumberTable_LineBase = reader.ReadInt32();
			LineNumberTable_LineRange = reader.ReadInt32();
			LineNumberTable_OpcodeBase = reader.ReadInt32();
			FileFlags = (Flags)reader.ReadInt32();
		}

		internal void Write(BinaryWriter bw, int major_version, int minor_version)
		{
			bw.Write(TotalFileSize);
			bw.Write(DataSectionOffset);
			bw.Write(DataSectionSize);
			bw.Write(CompileUnitCount);
			bw.Write(CompileUnitTableOffset);
			bw.Write(CompileUnitTableSize);
			bw.Write(SourceCount);
			bw.Write(SourceTableOffset);
			bw.Write(SourceTableSize);
			bw.Write(MethodCount);
			bw.Write(MethodTableOffset);
			bw.Write(MethodTableSize);
			bw.Write(TypeCount);
			bw.Write(AnonymousScopeCount);
			bw.Write(AnonymousScopeTableOffset);
			bw.Write(AnonymousScopeTableSize);
			bw.Write(LineNumberTable_LineBase);
			bw.Write(LineNumberTable_LineRange);
			bw.Write(LineNumberTable_OpcodeBase);
			bw.Write((int)FileFlags);
		}

		public override string ToString()
		{
			return $"OffsetTable [{TotalFileSize} - {DataSectionOffset}:{DataSectionSize} - {SourceCount}:{SourceTableOffset}:{SourceTableSize} - {MethodCount}:{MethodTableOffset}:{MethodTableSize} - {TypeCount}]";
		}
	}
	public class LineNumberEntry
	{
		public sealed class LocationComparer : IComparer<LineNumberEntry>
		{
			public static readonly LocationComparer Default = new LocationComparer();

			public int Compare(LineNumberEntry l1, LineNumberEntry l2)
			{
				if (l1.Row != l2.Row)
				{
					int row = l1.Row;
					return row.CompareTo(l2.Row);
				}
				return l1.Column.CompareTo(l2.Column);
			}
		}

		public readonly int Row;

		public int Column;

		public int EndRow;

		public int EndColumn;

		public readonly int File;

		public readonly int Offset;

		public readonly bool IsHidden;

		public static readonly LineNumberEntry Null = new LineNumberEntry(0, 0, 0, 0);

		public LineNumberEntry(int file, int row, int column, int offset)
			: this(file, row, column, offset, is_hidden: false)
		{
		}

		public LineNumberEntry(int file, int row, int offset)
			: this(file, row, -1, offset, is_hidden: false)
		{
		}

		public LineNumberEntry(int file, int row, int column, int offset, bool is_hidden)
			: this(file, row, column, -1, -1, offset, is_hidden)
		{
		}

		public LineNumberEntry(int file, int row, int column, int end_row, int end_column, int offset, bool is_hidden)
		{
			File = file;
			Row = row;
			Column = column;
			EndRow = end_row;
			EndColumn = end_column;
			Offset = offset;
			IsHidden = is_hidden;
		}

		public override string ToString()
		{
			return $"[Line {File}:{Row},{Column}-{EndRow},{EndColumn}:{Offset}]";
		}
	}
	public class CodeBlockEntry
	{
		public enum Type
		{
			Lexical = 1,
			CompilerGenerated,
			IteratorBody,
			IteratorDispatcher
		}

		public int Index;

		public int Parent;

		public Type BlockType;

		public int StartOffset;

		public int EndOffset;

		public CodeBlockEntry(int index, int parent, Type type, int start_offset)
		{
			Index = index;
			Parent = parent;
			BlockType = type;
			StartOffset = start_offset;
		}

		internal CodeBlockEntry(int index, MyBinaryReader reader)
		{
			Index = index;
			int num = reader.ReadLeb128();
			BlockType = (Type)(num & 0x3F);
			Parent = reader.ReadLeb128();
			StartOffset = reader.ReadLeb128();
			EndOffset = reader.ReadLeb128();
			if (((uint)num & 0x40u) != 0)
			{
				int num2 = reader.ReadInt16();
				reader.BaseStream.Position += num2;
			}
		}

		public void Close(int end_offset)
		{
			EndOffset = end_offset;
		}

		internal void Write(MyBinaryWriter bw)
		{
			bw.WriteLeb128((int)BlockType);
			bw.WriteLeb128(Parent);
			bw.WriteLeb128(StartOffset);
			bw.WriteLeb128(EndOffset);
		}

		public override string ToString()
		{
			return $"[CodeBlock {Index}:{Parent}:{BlockType}:{StartOffset}:{EndOffset}]";
		}
	}
	public struct LocalVariableEntry
	{
		public readonly int Index;

		public readonly string Name;

		public readonly int BlockIndex;

		public LocalVariableEntry(int index, string name, int block)
		{
			Index = index;
			Name = name;
			BlockIndex = block;
		}

		internal LocalVariableEntry(MonoSymbolFile file, MyBinaryReader reader)
		{
			Index = reader.ReadLeb128();
			Name = reader.ReadString();
			BlockIndex = reader.ReadLeb128();
		}

		internal void Write(MonoSymbolFile file, MyBinaryWriter bw)
		{
			bw.WriteLeb128(Index);
			bw.Write(Name);
			bw.WriteLeb128(BlockIndex);
		}

		public override string ToString()
		{
			return $"[LocalVariable {Name}:{Index}:{BlockIndex - 1}]";
		}
	}
	public struct CapturedVariable
	{
		public enum CapturedKind : byte
		{
			Local,
			Parameter,
			This
		}

		public readonly string Name;

		public readonly string CapturedName;

		public readonly CapturedKind Kind;

		public CapturedVariable(string name, string captured_name, CapturedKind kind)
		{
			Name = name;
			CapturedName = captured_name;
			Kind = kind;
		}

		internal CapturedVariable(MyBinaryReader reader)
		{
			Name = reader.ReadString();
			CapturedName = reader.ReadString();
			Kind = (CapturedKind)reader.ReadByte();
		}

		internal void Write(MyBinaryWriter bw)
		{
			bw.Write(Name);
			bw.Write(CapturedName);
			bw.Write((byte)Kind);
		}

		public override string ToString()
		{
			return $"[CapturedVariable {Name}:{CapturedName}:{Kind}]";
		}
	}
	public struct CapturedScope
	{
		public readonly int Scope;

		public readonly string CapturedName;

		public CapturedScope(int scope, string captured_name)
		{
			Scope = scope;
			CapturedName = captured_name;
		}

		internal CapturedScope(MyBinaryReader reader)
		{
			Scope = reader.ReadLeb128();
			CapturedName = reader.ReadString();
		}

		internal void Write(MyBinaryWriter bw)
		{
			bw.WriteLeb128(Scope);
			bw.Write(CapturedName);
		}

		public override string ToString()
		{
			return $"[CapturedScope {Scope}:{CapturedName}]";
		}
	}
	public struct ScopeVariable
	{
		public readonly int Scope;

		public readonly int Index;

		public ScopeVariable(int scope, int index)
		{
			Scope = scope;
			Index = index;
		}

		internal ScopeVariable(MyBinaryReader reader)
		{
			Scope = reader.ReadLeb128();
			Index = reader.ReadLeb128();
		}

		internal void Write(MyBinaryWriter bw)
		{
			bw.WriteLeb128(Scope);
			bw.WriteLeb128(Index);
		}

		public override string ToString()
		{
			return $"[ScopeVariable {Scope}:{Index}]";
		}
	}
	public class AnonymousScopeEntry
	{
		public readonly int ID;

		private List<CapturedVariable> captured_vars = new List<CapturedVariable>();

		private List<CapturedScope> captured_scopes = new List<CapturedScope>();

		public CapturedVariable[] CapturedVariables
		{
			get
			{
				CapturedVariable[] array = new CapturedVariable[captured_vars.Count];
				captured_vars.CopyTo(array, 0);
				return array;
			}
		}

		public CapturedScope[] CapturedScopes
		{
			get
			{
				CapturedScope[] array = new CapturedScope[captured_scopes.Count];
				captured_scopes.CopyTo(array, 0);
				return array;
			}
		}

		public AnonymousScopeEntry(int id)
		{
			ID = id;
		}

		internal AnonymousScopeEntry(MyBinaryReader reader)
		{
			ID = reader.ReadLeb128();
			int num = reader.ReadLeb128();
			for (int i = 0; i < num; i++)
			{
				captured_vars.Add(new CapturedVariable(reader));
			}
			int num2 = reader.ReadLeb128();
			for (int j = 0; j < num2; j++)
			{
				captured_scopes.Add(new CapturedScope(reader));
			}
		}

		internal void AddCapturedVariable(string name, string captured_name, CapturedVariable.CapturedKind kind)
		{
			captured_vars.Add(new CapturedVariable(name, captured_name, kind));
		}

		internal void AddCapturedScope(int scope, string captured_name)
		{
			captured_scopes.Add(new CapturedScope(scope, captured_name));
		}

		internal void Write(MyBinaryWriter bw)
		{
			bw.WriteLeb128(ID);
			bw.WriteLeb128(captured_vars.Count);
			foreach (CapturedVariable captured_var in captured_vars)
			{
				captured_var.Write(bw);
			}
			bw.WriteLeb128(captured_scopes.Count);
			foreach (CapturedScope captured_scope in captured_scopes)
			{
				captured_scope.Write(bw);
			}
		}

		public override string ToString()
		{
			return $"[AnonymousScope {ID}]";
		}
	}
	public class CompileUnitEntry : ICompileUnit
	{
		public readonly int Index;

		private int DataOffset;

		private MonoSymbolFile file;

		private SourceFileEntry source;

		private List<SourceFileEntry> include_files;

		private List<NamespaceEntry> namespaces;

		private bool creating;

		public static int Size => 8;

		CompileUnitEntry ICompileUnit.Entry => this;

		public SourceFileEntry SourceFile
		{
			get
			{
				if (creating)
				{
					return source;
				}
				ReadData();
				return source;
			}
		}

		public NamespaceEntry[] Namespaces
		{
			get
			{
				ReadData();
				NamespaceEntry[] array = new NamespaceEntry[namespaces.Count];
				namespaces.CopyTo(array, 0);
				return array;
			}
		}

		public SourceFileEntry[] IncludeFiles
		{
			get
			{
				ReadData();
				if (include_files == null)
				{
					return new SourceFileEntry[0];
				}
				SourceFileEntry[] array = new SourceFileEntry[include_files.Count];
				include_files.CopyTo(array, 0);
				return array;
			}
		}

		public CompileUnitEntry(MonoSymbolFile file, SourceFileEntry source)
		{
			this.file = file;
			this.source = source;
			Index = file.AddCompileUnit(this);
			creating = true;
			namespaces = new List<NamespaceEntry>();
		}

		public void AddFile(SourceFileEntry file)
		{
			if (!creating)
			{
				throw new InvalidOperationException();
			}
			if (include_files == null)
			{
				include_files = new List<SourceFileEntry>();
			}
			include_files.Add(file);
		}

		public int DefineNamespace(string name, string[] using_clauses, int parent)
		{
			if (!creating)
			{
				throw new InvalidOperationException();
			}
			int nextNamespaceIndex = file.GetNextNamespaceIndex();
			NamespaceEntry item = new NamespaceEntry(name, nextNamespaceIndex, using_clauses, parent);
			namespaces.Add(item);
			return nextNamespaceIndex;
		}

		internal void WriteData(MyBinaryWriter bw)
		{
			DataOffset = (int)bw.BaseStream.Position;
			bw.WriteLeb128(source.Index);
			int value = ((include_files != null) ? include_files.Count : 0);
			bw.WriteLeb128(value);
			if (include_files != null)
			{
				foreach (SourceFileEntry include_file in include_files)
				{
					bw.WriteLeb128(include_file.Index);
				}
			}
			bw.WriteLeb128(namespaces.Count);
			foreach (NamespaceEntry @namespace in namespaces)
			{
				@namespace.Write(file, bw);
			}
		}

		internal void Write(BinaryWriter bw)
		{
			bw.Write(Index);
			bw.Write(DataOffset);
		}

		internal CompileUnitEntry(MonoSymbolFile file, MyBinaryReader reader)
		{
			this.file = file;
			Index = reader.ReadInt32();
			DataOffset = reader.ReadInt32();
		}

		public void ReadAll()
		{
			ReadData();
		}

		private void ReadData()
		{
			if (creating)
			{
				throw new InvalidOperationException();
			}
			lock (file)
			{
				if (namespaces != null)
				{
					return;
				}
				MyBinaryReader binaryReader = file.BinaryReader;
				int num = (int)binaryReader.BaseStream.Position;
				binaryReader.BaseStream.Position = DataOffset;
				int index = binaryReader.ReadLeb128();
				source = file.GetSourceFile(index);
				int num2 = binaryReader.ReadLeb128();
				if (num2 > 0)
				{
					include_files = new List<SourceFileEntry>();
					for (int i = 0; i < num2; i++)
					{
						include_files.Add(file.GetSourceFile(binaryReader.ReadLeb128()));
					}
				}
				int num3 = binaryReader.ReadLeb128();
				namespaces = new List<NamespaceEntry>();
				for (int j = 0; j < num3; j++)
				{
					namespaces.Add(new NamespaceEntry(file, binaryReader));
				}
				binaryReader.BaseStream.Position = num;
			}
		}
	}
	public class SourceFileEntry
	{
		public readonly int Index;

		private int DataOffset;

		private MonoSymbolFile file;

		private string file_name;

		private byte[] guid;

		private byte[] hash;

		private bool creating;

		private bool auto_generated;

		private readonly string sourceFile;

		public static int Size => 8;

		public byte[] Checksum => hash;

		public string FileName
		{
			get
			{
				return file_name;
			}
			set
			{
				file_name = value;
			}
		}

		public bool AutoGenerated => auto_generated;

		public SourceFileEntry(MonoSymbolFile file, string file_name)
		{
			this.file = file;
			this.file_name = file_name;
			Index = file.AddSource(this);
			creating = true;
		}

		public SourceFileEntry(MonoSymbolFile file, string sourceFile, byte[] guid, byte[] checksum)
			: this(file, sourceFile, sourceFile, guid, checksum)
		{
		}

		public SourceFileEntry(MonoSymbolFile file, string fileName, string sourceFile, byte[] guid, byte[] checksum)
			: this(file, fileName)
		{
			this.guid = guid;
			hash = checksum;
			this.sourceFile = sourceFile;
		}

		internal void WriteData(MyBinaryWriter bw)
		{
			DataOffset = (int)bw.BaseStream.Position;
			bw.Write(file_name);
			if (guid == null)
			{
				guid = new byte[16];
			}
			if (hash == null)
			{
				try
				{
					using FileStream inputStream = new FileStream(sourceFile, FileMode.Open, FileAccess.Read);
					MD5 mD = MD5.Create();
					hash = mD.ComputeHash(inputStream);
				}
				catch
				{
					hash = new byte[16];
				}
			}
			bw.Write(guid);
			bw.Write(hash);
			bw.Write((byte)(auto_generated ? 1u : 0u));
		}

		internal void Write(BinaryWriter bw)
		{
			bw.Write(Index);
			bw.Write(DataOffset);
		}

		internal SourceFileEntry(MonoSymbolFile file, MyBinaryReader reader)
		{
			this.file = file;
			Index = reader.ReadInt32();
			DataOffset = reader.ReadInt32();
			int num = (int)reader.BaseStream.Position;
			reader.BaseStream.Position = DataOffset;
			sourceFile = (file_name = reader.ReadString());
			guid = reader.ReadBytes(16);
			hash = reader.ReadBytes(16);
			auto_generated = reader.ReadByte() == 1;
			reader.BaseStream.Position = num;
		}

		public void SetAutoGenerated()
		{
			if (!creating)
			{
				throw new InvalidOperationException();
			}
			auto_generated = true;
			file.OffsetTable.FileFlags |= OffsetTable.Flags.IsAspxSource;
		}

		public bool CheckChecksum()
		{
			try
			{
				using FileStream inputStream = new FileStream(sourceFile, FileMode.Open);
				byte[] array = MD5.Create().ComputeHash(inputStream);
				for (int i = 0; i < 16; i++)
				{
					if (array[i] != hash[i])
					{
						return false;
					}
				}
				return true;
			}
			catch
			{
				return false;
			}
		}

		public override string ToString()
		{
			return $"SourceFileEntry ({Index}:{DataOffset})";
		}
	}
	public class LineNumberTable
	{
		protected LineNumberEntry[] _line_numbers;

		public readonly int LineBase;

		public readonly int LineRange;

		public readonly byte OpcodeBase;

		public readonly int MaxAddressIncrement;

		public const int Default_LineBase = -1;

		public const int Default_LineRange = 8;

		public const byte Default_OpcodeBase = 9;

		public const byte DW_LNS_copy = 1;

		public const byte DW_LNS_advance_pc = 2;

		public const byte DW_LNS_advance_line = 3;

		public const byte DW_LNS_set_file = 4;

		public const byte DW_LNS_const_add_pc = 8;

		public const byte DW_LNE_end_sequence = 1;

		public const byte DW_LNE_MONO_negate_is_hidden = 64;

		internal const byte DW_LNE_MONO__extensions_start = 64;

		internal const byte DW_LNE_MONO__extensions_end = 127;

		public LineNumberEntry[] LineNumbers => _line_numbers;

		protected LineNumberTable(MonoSymbolFile file)
		{
			LineBase = file.OffsetTable.LineNumberTable_LineBase;
			LineRange = file.OffsetTable.LineNumberTable_LineRange;
			OpcodeBase = (byte)file.OffsetTable.LineNumberTable_OpcodeBase;
			MaxAddressIncrement = (255 - OpcodeBase) / LineRange;
		}

		internal LineNumberTable(MonoSymbolFile file, LineNumberEntry[] lines)
			: this(file)
		{
			_line_numbers = lines;
		}

		internal void Write(MonoSymbolFile file, MyBinaryWriter bw, bool hasColumnsInfo, bool hasEndInfo)
		{
			int num = (int)bw.BaseStream.Position;
			bool flag = false;
			int num2 = 1;
			int num3 = 0;
			int num4 = 1;
			for (int i = 0; i < LineNumbers.Length; i++)
			{
				int num5 = LineNumbers[i].Row - num2;
				int num6 = LineNumbers[i].Offset - num3;
				if (LineNumbers[i].File != num4)
				{
					bw.Write((byte)4);
					bw.WriteLeb128(LineNumbers[i].File);
					num4 = LineNumbers[i].File;
				}
				if (LineNumbers[i].IsHidden != flag)
				{
					bw.Write((byte)0);
					bw.Write((byte)1);
					bw.Write((byte)64);
					flag = LineNumbers[i].IsHidden;
				}
				if (num6 >= MaxAddressIncrement)
				{
					if (num6 < 2 * MaxAddressIncrement)
					{
						bw.Write((byte)8);
						num6 -= MaxAddressIncrement;
					}
					else
					{
						bw.Write((byte)2);
						bw.WriteLeb128(num6);
						num6 = 0;
					}
				}
				if (num5 < LineBase || num5 >= LineBase + LineRange)
				{
					bw.Write((byte)3);
					bw.WriteLeb128(num5);
					if (num6 != 0)
					{
						bw.Write((byte)2);
						bw.WriteLeb128(num6);
					}
					bw.Write((byte)1);
				}
				else
				{
					byte value = (byte)(num5 - LineBase + LineRange * num6 + OpcodeBase);
					bw.Write(value);
				}
				num2 = LineNumbers[i].Row;
				num3 = LineNumbers[i].Offset;
			}
			bw.Write((byte)0);
			bw.Write((byte)1);
			bw.Write((byte)1);
			if (hasColumnsInfo)
			{
				for (int j = 0; j < LineNumbers.Length; j++)
				{
					LineNumberEntry lineNumberEntry = LineNumbers[j];
					if (lineNumberEntry.Row >= 0)
					{
						bw.WriteLeb128(lineNumberEntry.Column);
					}
				}
			}
			if (hasEndInfo)
			{
				for (int k = 0; k < LineNumbers.Length; k++)
				{
					LineNumberEntry lineNumberEntry2 = LineNumbers[k];
					if (lineNumberEntry2.EndRow == -1 || lineNumberEntry2.EndColumn == -1 || lineNumberEntry2.Row > lineNumberEntry2.EndRow)
					{
						bw.WriteLeb128(16777215);
						continue;
					}
					bw.WriteLeb128(lineNumberEntry2.EndRow - lineNumberEntry2.Row);
					bw.WriteLeb128(lineNumberEntry2.EndColumn);
				}
			}
			file.ExtendedLineNumberSize += (int)bw.BaseStream.Position - num;
		}

		internal static LineNumberTable Read(MonoSymbolFile file, MyBinaryReader br, bool readColumnsInfo, bool readEndInfo)
		{
			LineNumberTable lineNumberTable = new LineNumberTable(file);
			lineNumberTable.DoRead(file, br, readColumnsInfo, readEndInfo);
			return lineNumberTable;
		}

		private void DoRead(MonoSymbolFile file, MyBinaryReader br, bool includesColumns, bool includesEnds)
		{
			List<LineNumberEntry> list = new List<LineNumberEntry>();
			bool flag = false;
			bool flag2 = false;
			int num = 1;
			int num2 = 0;
			int file2 = 1;
			while (true)
			{
				byte b = br.ReadByte();
				if (b == 0)
				{
					byte b2 = br.ReadByte();
					long position = br.BaseStream.Position + b2;
					b = br.ReadByte();
					switch (b)
					{
					case 1:
					{
						if (flag2)
						{
							list.Add(new LineNumberEntry(file2, num, -1, num2, flag));
						}
						_line_numbers = list.ToArray();
						if (includesColumns)
						{
							for (int i = 0; i < _line_numbers.Length; i++)
							{
								LineNumberEntry lineNumberEntry = _line_numbers[i];
								if (lineNumberEntry.Row >= 0)
								{
									lineNumberEntry.Column = br.ReadLeb128();
								}
							}
						}
						if (!includesEnds)
						{
							return;
						}
						for (int j = 0; j < _line_numbers.Length; j++)
						{
							LineNumberEntry lineNumberEntry2 = _line_numbers[j];
							int num3 = br.ReadLeb128();
							if (num3 == 16777215)
							{
								lineNumberEntry2.EndRow = -1;
								lineNumberEntry2.EndColumn = -1;
							}
							else
							{
								lineNumberEntry2.EndRow = lineNumberEntry2.Row + num3;
								lineNumberEntry2.EndColumn = br.ReadLeb128();
							}
						}
						return;
					}
					case 64:
						flag = !flag;
						flag2 = true;
						break;
					default:
						throw new MonoSymbolFileException("Unknown extended opcode {0:x}", b);
					case 65:
					case 66:
					case 67:
					case 68:
					case 69:
					case 70:
					case 71:
					case 72:
					case 73:
					case 74:
					case 75:
					case 76:
					case 77:
					case 78:
					case 79:
					case 80:
					case 81:
					case 82:
					case 83:
					case 84:
					case 85:
					case 86:
					case 87:
					case 88:
					case 89:
					case 90:
					case 91:
					case 92:
					case 93:
					case 94:
					case 95:
					case 96:
					case 97:
					case 98:
					case 99:
					case 100:
					case 101:
					case 102:
					case 103:
					case 104:
					case 105:
					case 106:
					case 107:
					case 108:
					case 109:
					case 110:
					case 111:
					case 112:
					case 113:
					case 114:
					case 115:
					case 116:
					case 117:
					case 118:
					case 119:
					case 120:
					case 121:
					case 122:
					case 123:
					case 124:
					case 125:
					case 126:
					case 127:
						break;
					}
					br.BaseStream.Position = position;
				}
				else if (b < OpcodeBase)
				{
					switch (b)
					{
					case 1:
						list.Add(new LineNumberEntry(file2, num, -1, num2, flag));
						flag2 = false;
						break;
					case 2:
						num2 += br.ReadLeb128();
						flag2 = true;
						break;
					case 3:
						num += br.ReadLeb128();
						flag2 = true;
						break;
					case 4:
						file2 = br.ReadLeb128();
						flag2 = true;
						break;
					case 8:
						num2 += MaxAddressIncrement;
						flag2 = true;
						break;
					default:
						throw new MonoSymbolFileException("Unknown standard opcode {0:x} in LNT", b);
					}
				}
				else
				{
					b -= OpcodeBase;
					num2 += b / LineRange;
					num += LineBase + b % LineRange;
					list.Add(new LineNumberEntry(file2, num, -1, num2, flag));
					flag2 = false;
				}
			}
		}

		public bool GetMethodBounds(out LineNumberEntry start, out LineNumberEntry end)
		{
			if (_line_numbers.Length > 1)
			{
				start = _line_numbers[0];
				end = _line_numbers[_line_numbers.Length - 1];
				return true;
			}
			start = LineNumberEntry.Null;
			end = LineNumberEntry.Null;
			return false;
		}
	}
	public class MethodEntry : IComparable
	{
		[Flags]
		public enum Flags
		{
			LocalNamesAmbiguous = 1,
			ColumnsInfoIncluded = 2,
			EndInfoIncluded = 4
		}

		public readonly int CompileUnitIndex;

		public readonly int Token;

		public readonly int NamespaceID;

		private int DataOffset;

		private int LocalVariableTableOffset;

		private int LineNumberTableOffset;

		private int CodeBlockTableOffset;

		private int ScopeVariableTableOffset;

		private int RealNameOffset;

		private Flags flags;

		private int index;

		public readonly CompileUnitEntry CompileUnit;

		private LocalVariableEntry[] locals;

		private CodeBlockEntry[] code_blocks;

		private ScopeVariable[] scope_vars;

		private LineNumberTable lnt;

		private string real_name;

		public readonly MonoSymbolFile SymbolFile;

		public const int Size = 12;

		public Flags MethodFlags => flags;

		public int Index
		{
			get
			{
				return index;
			}
			set
			{
				index = value;
			}
		}

		internal MethodEntry(MonoSymbolFile file, MyBinaryReader reader, int index)
		{
			SymbolFile = file;
			this.index = index;
			Token = reader.ReadInt32();
			DataOffset = reader.ReadInt32();
			LineNumberTableOffset = reader.ReadInt32();
			long position = reader.BaseStream.Position;
			reader.BaseStream.Position = DataOffset;
			CompileUnitIndex = reader.ReadLeb128();
			LocalVariableTableOffset = reader.ReadLeb128();
			NamespaceID = reader.ReadLeb128();
			CodeBlockTableOffset = reader.ReadLeb128();
			ScopeVariableTableOffset = reader.ReadLeb128();
			RealNameOffset = reader.ReadLeb128();
			flags = (Flags)reader.ReadLeb128();
			reader.BaseStream.Position = position;
			CompileUnit = file.GetCompileUnit(CompileUnitIndex);
		}

		internal MethodEntry(MonoSymbolFile file, CompileUnitEntry comp_unit, int token, ScopeVariable[] scope_vars, LocalVariableEntry[] locals, LineNumberEntry[] lines, CodeBlockEntry[] code_blocks, string real_name, Flags flags, int namespace_id)
		{
			SymbolFile = file;
			this.real_name = real_name;
			this.locals = locals;
			this.code_blocks = code_blocks;
			this.scope_vars = scope_vars;
			this.flags = flags;
			index = -1;
			Token = token;
			CompileUnitIndex = comp_unit.Index;
			CompileUnit = comp_unit;
			NamespaceID = namespace_id;
			CheckLineNumberTable(lines);
			lnt = new LineNumberTable(file, lines);
			file.NumLineNumbers += lines.Length;
			int num = ((locals != null) ? locals.Length : 0);
			if (num <= 32)
			{
				for (int i = 0; i < num; i++)
				{
					string name = locals[i].Name;
					for (int j = i + 1; j < num; j++)
					{
						if (locals[j].Name == name)
						{
							flags |= Flags.LocalNamesAmbiguous;
							return;
						}
					}
				}
				return;
			}
			Dictionary<string, LocalVariableEntry> dictionary = new Dictionary<string, LocalVariableEntry>();
			for (int k = 0; k < locals.Length; k++)
			{
				LocalVariableEntry value = locals[k];
				if (dictionary.ContainsKey(value.Name))
				{
					flags |= Flags.LocalNamesAmbiguous;
					break;
				}
				dictionary.Add(value.Name, value);
			}
		}

		private static void CheckLineNumberTable(LineNumberEntry[] line_numbers)
		{
			int num = -1;
			int num2 = -1;
			if (line_numbers == null)
			{
				return;
			}
			foreach (LineNumberEntry lineNumberEntry in line_numbers)
			{
				if (lineNumberEntry.Equals(LineNumberEntry.Null))
				{
					throw new MonoSymbolFileException();
				}
				if (lineNumberEntry.Offset < num)
				{
					throw new MonoSymbolFileException();
				}
				if (lineNumberEntry.Offset > num)
				{
					num2 = lineNumberEntry.Row;
					num = lineNumberEntry.Offset;
				}
				else if (lineNumberEntry.Row > num2)
				{
					num2 = lineNumberEntry.Row;
				}
			}
		}

		internal void Write(MyBinaryWriter bw)
		{
			if (index <= 0 || DataOffset == 0)
			{
				throw new InvalidOperationException();
			}
			bw.Write(Token);
			bw.Write(DataOffset);
			bw.Write(LineNumberTableOffset);
		}

		internal void WriteData(MonoSymbolFile file, MyBinaryWriter bw)
		{
			if (index <= 0)
			{
				throw new InvalidOperationException();
			}
			LocalVariableTableOffset = (int)bw.BaseStream.Position;
			int num = ((locals != null) ? locals.Length : 0);
			bw.WriteLeb128(num);
			for (int i = 0; i < num; i++)
			{
				locals[i].Write(file, bw);
			}
			file.LocalCount += num;
			CodeBlockTableOffset = (int)bw.BaseStream.Position;
			int num2 = ((code_blocks != null) ? code_blocks.Length : 0);
			bw.WriteLeb128(num2);
			for (int j = 0; j < num2; j++)
			{
				code_blocks[j].Write(bw);
			}
			ScopeVariableTableOffset = (int)bw.BaseStream.Position;
			int num3 = ((scope_vars != null) ? scope_vars.Length : 0);
			bw.WriteLeb128(num3);
			for (int k = 0; k < num3; k++)
			{
				scope_vars[k].Write(bw);
			}
			if (real_name != null)
			{
				RealNameOffset = (int)bw.BaseStream.Position;
				bw.Write(real_name);
			}
			LineNumberEntry[] lineNumbers = lnt.LineNumbers;
			foreach (LineNumberEntry lineNumberEntry in lineNumbers)
			{
				if (lineNumberEntry.EndRow != -1 || lineNumberEntry.EndColumn != -1)
				{
					flags |= Flags.EndInfoIncluded;
				}
			}
			LineNumberTableOffset = (int)bw.BaseStream.Position;
			lnt.Write(file, bw, (flags & Flags.ColumnsInfoIncluded) != 0, (flags & Flags.EndInfoIncluded) != 0);
			DataOffset = (int)bw.BaseStream.Position;
			bw.WriteLeb128(CompileUnitIndex);
			bw.WriteLeb128(LocalVariableTableOffset);
			bw.WriteLeb128(NamespaceID);
			bw.WriteLeb128(CodeBlockTableOffset);
			bw.WriteLeb128(ScopeVariableTableOffset);
			bw.WriteLeb128(RealNameOffset);
			bw.WriteLeb128((int)flags);
		}

		public void ReadAll()
		{
			GetLineNumberTable();
			GetLocals();
			GetCodeBlocks();
			GetScopeVariables();
			GetRealName();
		}

		public LineNumberTable GetLineNumberTable()
		{
			lock (SymbolFile)
			{
				if (lnt != null)
				{
					return lnt;
				}
				if (LineNumberTableOffset == 0)
				{
					return null;
				}
				MyBinaryReader binaryReader = SymbolFile.BinaryReader;
				long position = binaryReader.BaseStream.Position;
				binaryReader.BaseStream.Position = LineNumberTableOffset;
				lnt = LineNumberTable.Read(SymbolFile, binaryReader, (flags & Flags.ColumnsInfoIncluded) != 0, (flags & Flags.EndInfoIncluded) != 0);
				binaryReader.BaseStream.Position = position;
				return lnt;
			}
		}

		public LocalVariableEntry[] GetLocals()
		{
			lock (SymbolFile)
			{
				if (locals != null)
				{
					return locals;
				}
				if (LocalVariableTableOffset == 0)
				{
					return null;
				}
				MyBinaryReader binaryReader = SymbolFile.BinaryReader;
				long position = binaryReader.BaseStream.Position;
				binaryReader.BaseStream.Position = LocalVariableTableOffset;
				int num = binaryReader.ReadLeb128();
				locals = new LocalVariableEntry[num];
				for (int i = 0; i < num; i++)
				{
					locals[i] = new LocalVariableEntry(SymbolFile, binaryReader);
				}
				binaryReader.BaseStream.Position = position;
				return locals;
			}
		}

		public CodeBlockEntry[] GetCodeBlocks()
		{
			lock (SymbolFile)
			{
				if (code_blocks != null)
				{
					return code_blocks;
				}
				if (CodeBlockTableOffset == 0)
				{
					return null;
				}
				MyBinaryReader binaryReader = SymbolFile.BinaryReader;
				long position = binaryReader.BaseStream.Position;
				binaryReader.BaseStream.Position = CodeBlockTableOffset;
				int num = binaryReader.ReadLeb128();
				code_blocks = new CodeBlockEntry[num];
				for (int i = 0; i < num; i++)
				{
					code_blocks[i] = new CodeBlockEntry(i, binaryReader);
				}
				binaryReader.BaseStream.Position = position;
				return code_blocks;
			}
		}

		public ScopeVariable[] GetScopeVariables()
		{
			lock (SymbolFile)
			{
				if (scope_vars != null)
				{
					return scope_vars;
				}
				if (ScopeVariableTableOffset == 0)
				{
					return null;
				}
				MyBinaryReader binaryReader = SymbolFile.BinaryReader;
				long position = binaryReader.BaseStream.Position;
				binaryReader.BaseStream.Position = ScopeVariableTableOffset;
				int num = binaryReader.ReadLeb128();
				scope_vars = new ScopeVariable[num];
				for (int i = 0; i < num; i++)
				{
					scope_vars[i] = new ScopeVariable(binaryReader);
				}
				binaryReader.BaseStream.Position = position;
				return scope_vars;
			}
		}

		public string GetRealName()
		{
			lock (SymbolFile)
			{
				if (real_name != null)
				{
					return real_name;
				}
				if (RealNameOffset == 0)
				{
					return null;
				}
				real_name = SymbolFile.BinaryReader.ReadString(RealNameOffset);
				return real_name;
			}
		}

		public int CompareTo(object obj)
		{
			MethodEntry methodEntry = (MethodEntry)obj;
			if (methodEntry.Token < Token)
			{
				return 1;
			}
			if (methodEntry.Token > Token)
			{
				return -1;
			}
			return 0;
		}

		public override string ToString()
		{
			return $"[Method {index}:{Token:x}:{CompileUnitIndex}:{CompileUnit}]";
		}
	}
	public struct NamespaceEntry
	{
		public readonly string Name;

		public readonly int Index;

		public readonly int Parent;

		public readonly string[] UsingClauses;

		public NamespaceEntry(string name, int index, string[] using_clauses, int parent)
		{
			Name = name;
			Index = index;
			Parent = parent;
			UsingClauses = ((using_clauses != null) ? using_clauses : new string[0]);
		}

		internal NamespaceEntry(MonoSymbolFile file, MyBinaryReader reader)
		{
			Name = reader.ReadString();
			Index = reader.ReadLeb128();
			Parent = reader.ReadLeb128();
			int num = reader.ReadLeb128();
			UsingClauses = new string[num];
			for (int i = 0; i < num; i++)
			{
				UsingClauses[i] = reader.ReadString();
			}
		}

		internal void Write(MonoSymbolFile file, MyBinaryWriter bw)
		{
			bw.Write(Name);
			bw.WriteLeb128(Index);
			bw.WriteLeb128(Parent);
			bw.WriteLeb128(UsingClauses.Length);
			string[] usingClauses = UsingClauses;
			foreach (string value in usingClauses)
			{
				bw.Write(value);
			}
		}

		public override string ToString()
		{
			return $"[Namespace {Name}:{Index}:{Parent}]";
		}
	}
	public class MonoSymbolWriter
	{
		private List<SourceMethodBuilder> methods;

		private List<SourceFileEntry> sources;

		private List<CompileUnitEntry> comp_units;

		protected readonly MonoSymbolFile file;

		private string filename;

		private SourceMethodBuilder current_method;

		private Stack<SourceMethodBuilder> current_method_stack = new Stack<SourceMethodBuilder>();

		public MonoSymbolFile SymbolFile => file;

		public MonoSymbolWriter(string filename)
		{
			methods = new List<SourceMethodBuilder>();
			sources = new List<SourceFileEntry>();
			comp_units = new List<CompileUnitEntry>();
			file = new MonoSymbolFile();
			this.filename = filename + ".mdb";
		}

		public void CloseNamespace()
		{
		}

		public void DefineLocalVariable(int index, string name)
		{
			if (current_method != null)
			{
				current_method.AddLocal(index, name);
			}
		}

		public void DefineCapturedLocal(int scope_id, string name, string captured_name)
		{
			file.DefineCapturedVariable(scope_id, name, captured_name, CapturedVariable.CapturedKind.Local);
		}

		public void DefineCapturedParameter(int scope_id, string name, string captured_name)
		{
			file.DefineCapturedVariable(scope_id, name, captured_name, CapturedVariable.CapturedKind.Parameter);
		}

		public void DefineCapturedThis(int scope_id, string captured_name)
		{
			file.DefineCapturedVariable(scope_id, "this", captured_name, CapturedVariable.CapturedKind.This);
		}

		public void DefineCapturedScope(int scope_id, int id, string captured_name)
		{
			file.DefineCapturedScope(scope_id, id, captured_name);
		}

		public void DefineScopeVariable(int scope, int index)
		{
			if (current_method != null)
			{
				current_method.AddScopeVariable(scope, index);
			}
		}

		public void MarkSequencePoint(int offset, SourceFileEntry file, int line, int column, bool is_hidden)
		{
			if (current_method != null)
			{
				current_method.MarkSequencePoint(offset, file, line, column, is_hidden);
			}
		}

		public SourceMethodBuilder OpenMethod(ICompileUnit file, int ns_id, IMethodDef method)
		{
			SourceMethodBuilder result = new SourceMethodBuilder(file, ns_id, method);
			current_method_stack.Push(current_method);
			current_method = result;
			methods.Add(current_method);
			return result;
		}

		public void CloseMethod()
		{
			current_method = current_method_stack.Pop();
		}

		public SourceFileEntry DefineDocument(string url)
		{
			SourceFileEntry sourceFileEntry = new SourceFileEntry(file, url);
			sources.Add(sourceFileEntry);
			return sourceFileEntry;
		}

		public SourceFileEntry DefineDocument(string url, byte[] guid, byte[] checksum)
		{
			SourceFileEntry sourceFileEntry = new SourceFileEntry(file, url, guid, checksum);
			sources.Add(sourceFileEntry);
			return sourceFileEntry;
		}

		public CompileUnitEntry DefineCompilationUnit(SourceFileEntry source)
		{
			CompileUnitEntry compileUnitEntry = new CompileUnitEntry(file, source);
			comp_units.Add(compileUnitEntry);
			return compileUnitEntry;
		}

		public int DefineNamespace(string name, CompileUnitEntry unit, string[] using_clauses, int parent)
		{
			if (unit == null || using_clauses == null)
			{
				throw new NullReferenceException();
			}
			return unit.DefineNamespace(name, using_clauses, parent);
		}

		public int OpenScope(int start_offset)
		{
			if (current_method == null)
			{
				return 0;
			}
			current_method.StartBlock(CodeBlockEntry.Type.Lexical, start_offset);
			return 0;
		}

		public void CloseScope(int end_offset)
		{
			if (current_method != null)
			{
				current_method.EndBlock(end_offset);
			}
		}

		public void OpenCompilerGeneratedBlock(int start_offset)
		{
			if (current_method != null)
			{
				current_method.StartBlock(CodeBlockEntry.Type.CompilerGenerated, start_offset);
			}
		}

		public void CloseCompilerGeneratedBlock(int end_offset)
		{
			if (current_method != null)
			{
				current_method.EndBlock(end_offset);
			}
		}

		public void StartIteratorBody(int start_offset)
		{
			current_method.StartBlock(CodeBlockEntry.Type.IteratorBody, start_offset);
		}

		public void EndIteratorBody(int end_offset)
		{
			current_method.EndBlock(end_offset);
		}

		public void StartIteratorDispatcher(int start_offset)
		{
			current_method.StartBlock(CodeBlockEntry.Type.IteratorDispatcher, start_offset);
		}

		public void EndIteratorDispatcher(int end_offset)
		{
			current_method.EndBlock(end_offset);
		}

		public void DefineAnonymousScope(int id)
		{
			file.DefineAnonymousScope(id);
		}

		public void WriteSymbolFile(Guid guid)
		{
			foreach (SourceMethodBuilder method in methods)
			{
				method.DefineMethod(file);
			}
			try
			{
				File.Delete(filename);
			}
			catch
			{
			}
			using FileStream fs = new FileStream(filename, FileMode.Create, FileAccess.Write);
			file.CreateSymbolFile(guid, fs);
		}
	}
	public class SourceMethodBuilder
	{
		private List<LocalVariableEntry> _locals;

		private List<CodeBlockEntry> _blocks;

		private List<ScopeVariable> _scope_vars;

		private Stack<CodeBlockEntry> _block_stack;

		private readonly List<LineNumberEntry> method_lines;

		private readonly ICompileUnit _comp_unit;

		private readonly int ns_id;

		private readonly IMethodDef method;

		public CodeBlockEntry[] Blocks
		{
			get
			{
				if (_blocks == null)
				{
					return new CodeBlockEntry[0];
				}
				CodeBlockEntry[] array = new CodeBlockEntry[_blocks.Count];
				_blocks.CopyTo(array, 0);
				return array;
			}
		}

		public CodeBlockEntry CurrentBlock
		{
			get
			{
				if (_block_stack != null && _block_stack.Count > 0)
				{
					return _block_stack.Peek();
				}
				return null;
			}
		}

		public LocalVariableEntry[] Locals
		{
			get
			{
				if (_locals == null)
				{
					return new LocalVariableEntry[0];
				}
				return _locals.ToArray();
			}
		}

		public ICompileUnit SourceFile => _comp_unit;

		public ScopeVariable[] ScopeVariables
		{
			get
			{
				if (_scope_vars == null)
				{
					return new ScopeVariable[0];
				}
				return _scope_vars.ToArray();
			}
		}

		public SourceMethodBuilder(ICompileUnit comp_unit)
		{
			_comp_unit = comp_unit;
			method_lines = new List<LineNumberEntry>();
		}

		public SourceMethodBuilder(ICompileUnit comp_unit, int ns_id, IMethodDef method)
			: this(comp_unit)
		{
			this.ns_id = ns_id;
			this.method = method;
		}

		public void MarkSequencePoint(int offset, SourceFileEntry file, int line, int column, bool is_hidden)
		{
			MarkSequencePoint(offset, file, line, column, -1, -1, is_hidden);
		}

		public void MarkSequencePoint(int offset, SourceFileEntry file, int line, int column, int end_line, int end_column, bool is_hidden)
		{
			LineNumberEntry lineNumberEntry = new LineNumberEntry(file?.Index ?? 0, line, column, end_line, end_column, offset, is_hidden);
			if (method_lines.Count > 0)
			{
				LineNumberEntry lineNumberEntry2 = method_lines[method_lines.Count - 1];
				if (lineNumberEntry2.Offset == offset)
				{
					if (LineNumberEntry.LocationComparer.Default.Compare(lineNumberEntry, lineNumberEntry2) > 0)
					{
						method_lines[method_lines.Count - 1] = lineNumberEntry;
					}
					return;
				}
			}
			method_lines.Add(lineNumberEntry);
		}

		public void StartBlock(CodeBlockEntry.Type type, int start_offset)
		{
			StartBlock(type, start_offset, (_blocks == null) ? 1 : (_blocks.Count + 1));
		}

		public void StartBlock(CodeBlockEntry.Type type, int start_offset, int scopeIndex)
		{
			if (_block_stack == null)
			{
				_block_stack = new Stack<CodeBlockEntry>();
			}
			if (_blocks == null)
			{
				_blocks = new List<CodeBlockEntry>();
			}
			int parent = ((CurrentBlock != null) ? CurrentBlock.Index : (-1));
			CodeBlockEntry item = new CodeBlockEntry(scopeIndex, parent, type, start_offset);
			_block_stack.Push(item);
			_blocks.Add(item);
		}

		public void EndBlock(int end_offset)
		{
			_block_stack.Pop().Close(end_offset);
		}

		public void AddLocal(int index, string name)
		{
			if (_locals == null)
			{
				_locals = new List<LocalVariableEntry>();
			}
			int block = ((CurrentBlock != null) ? CurrentBlock.Index : 0);
			_locals.Add(new LocalVariableEntry(index, name, block));
		}

		public void AddScopeVariable(int scope, int index)
		{
			if (_scope_vars == null)
			{
				_scope_vars = new List<ScopeVariable>();
			}
			_scope_vars.Add(new ScopeVariable(scope, index));
		}

		public void DefineMethod(MonoSymbolFile file)
		{
			DefineMethod(file, method.Token);
		}

		public void DefineMethod(MonoSymbolFile file, int token)
		{
			CodeBlockEntry[] array = Blocks;
			if (array.Length != 0)
			{
				List<CodeBlockEntry> list = new List<CodeBlockEntry>(array.Length);
				int num = 0;
				for (int i = 0; i < array.Length; i++)
				{
					num = Math.Max(num, array[i].Index);
				}
				for (int j = 0; j < num; j++)
				{
					int num2 = j + 1;
					if (j < array.Length && array[j].Index == num2)
					{
						list.Add(array[j]);
						continue;
					}
					bool flag = false;
					for (int k = 0; k < array.Length; k++)
					{
						if (array[k].Index == num2)
						{
							list.Add(array[k]);
							flag = true;
							break;
						}
					}
					if (!flag)
					{
						list.Add(new CodeBlockEntry(num2, -1, CodeBlockEntry.Type.CompilerGenerated, 0));
					}
				}
				array = list.ToArray();
			}
			MethodEntry entry = new MethodEntry(file, _comp_unit.Entry, token, ScopeVariables, Locals, method_lines.ToArray(), array, null, MethodEntry.Flags.ColumnsInfoIncluded, ns_id);
			file.AddMethod(entry);
		}
	}
	public class SymbolWriterImpl : ISymbolWriter
	{
		private MonoSymbolWriter msw;

		private int nextLocalIndex;

		private int currentToken;

		private string methodName;

		private Stack namespaceStack = new Stack();

		private bool methodOpened;

		private Hashtable documents = new Hashtable();

		private Guid guid;

		public SymbolWriterImpl(Guid guid)
		{
			this.guid = guid;
		}

		public void Close()
		{
			msw.WriteSymbolFile(guid);
		}

		public void CloseMethod()
		{
			if (methodOpened)
			{
				methodOpened = false;
				nextLocalIndex = 0;
				msw.CloseMethod();
			}
		}

		public void CloseNamespace()
		{
			namespaceStack.Pop();
			msw.CloseNamespace();
		}

		public void CloseScope(int endOffset)
		{
			msw.CloseScope(endOffset);
		}

		public ISymbolDocumentWriter DefineDocument(string url, Guid language, Guid languageVendor, Guid documentType)
		{
			SymbolDocumentWriterImpl symbolDocumentWriterImpl = (SymbolDocumentWriterImpl)documents[url];
			if (symbolDocumentWriterImpl == null)
			{
				SourceFileEntry source = msw.DefineDocument(url);
				symbolDocumentWriterImpl = new SymbolDocumentWriterImpl(msw.DefineCompilationUnit(source));
				documents[url] = symbolDocumentWriterImpl;
			}
			return symbolDocumentWriterImpl;
		}

		public void DefineField(SymbolToken parent, string name, FieldAttributes attributes, byte[] signature, SymAddressKind addrKind, int addr1, int addr2, int addr3)
		{
		}

		public void DefineGlobalVariable(string name, FieldAttributes attributes, byte[] signature, SymAddressKind addrKind, int addr1, int addr2, int addr3)
		{
		}

		public void DefineLocalVariable(string name, FieldAttributes attributes, byte[] signature, SymAddressKind addrKind, int addr1, int addr2, int addr3, int startOffset, int endOffset)
		{
			msw.DefineLocalVariable(nextLocalIndex++, name);
		}

		public void DefineParameter(string name, ParameterAttributes attributes, int sequence, SymAddressKind addrKind, int addr1, int addr2, int addr3)
		{
		}

		public void DefineSequencePoints(ISymbolDocumentWriter document, int[] offsets, int[] lines, int[] columns, int[] endLines, int[] endColumns)
		{
			SourceFileEntry file = ((SymbolDocumentWriterImpl)document)?.Entry.SourceFile;
			for (int i = 0; i < offsets.Length; i++)
			{
				if (i <= 0 || offsets[i] != offsets[i - 1] || lines[i] != lines[i - 1] || columns[i] != columns[i - 1])
				{
					msw.MarkSequencePoint(offsets[i], file, lines[i], columns[i], is_hidden: false);
				}
			}
		}

		public void Initialize(IntPtr emitter, string filename, bool fFullBuild)
		{
			msw = new MonoSymbolWriter(filename);
		}

		public void OpenMethod(SymbolToken method)
		{
			currentToken = method.GetToken();
		}

		public void OpenNamespace(string name)
		{
			NamespaceInfo namespaceInfo = new NamespaceInfo();
			namespaceInfo.NamespaceID = -1;
			namespaceInfo.Name = name;
			namespaceStack.Push(namespaceInfo);
		}

		public int OpenScope(int startOffset)
		{
			return msw.OpenScope(startOffset);
		}

		public void SetMethodSourceRange(ISymbolDocumentWriter startDoc, int startLine, int startColumn, ISymbolDocumentWriter endDoc, int endLine, int endColumn)
		{
			int currentNamespace = GetCurrentNamespace(startDoc);
			SourceMethodImpl method = new SourceMethodImpl(methodName, currentToken, currentNamespace);
			msw.OpenMethod(((ICompileUnit)startDoc).Entry, currentNamespace, method);
			methodOpened = true;
		}

		public void SetScopeRange(int scopeID, int startOffset, int endOffset)
		{
		}

		public void SetSymAttribute(SymbolToken parent, string name, byte[] data)
		{
			if (name == "__name")
			{
				methodName = Encoding.UTF8.GetString(data);
			}
		}

		public void SetUnderlyingWriter(IntPtr underlyingWriter)
		{
		}

		public void SetUserEntryPoint(SymbolToken entryMethod)
		{
		}

		public void UsingNamespace(string fullName)
		{
			if (namespaceStack.Count == 0)
			{
				OpenNamespace("");
			}
			NamespaceInfo namespaceInfo = (NamespaceInfo)namespaceStack.Peek();
			if (namespaceInfo.NamespaceID != -1)
			{
				NamespaceInfo namespaceInfo2 = namespaceInfo;
				CloseNamespace();
				OpenNamespace(namespaceInfo2.Name);
				namespaceInfo = (NamespaceInfo)namespaceStack.Peek();
				namespaceInfo.UsingClauses = namespaceInfo2.UsingClauses;
			}
			namespaceInfo.UsingClauses.Add(fullName);
		}

		private int GetCurrentNamespace(ISymbolDocumentWriter doc)
		{
			if (namespaceStack.Count == 0)
			{
				OpenNamespace("");
			}
			NamespaceInfo namespaceInfo = (NamespaceInfo)namespaceStack.Peek();
			if (namespaceInfo.NamespaceID == -1)
			{
				string[] using_clauses = (string[])namespaceInfo.UsingClauses.ToArray(typeof(string));
				int parent = 0;
				if (namespaceStack.Count > 1)
				{
					namespaceStack.Pop();
					parent = ((NamespaceInfo)namespaceStack.Peek()).NamespaceID;
					namespaceStack.Push(namespaceInfo);
				}
				namespaceInfo.NamespaceID = msw.DefineNamespace(namespaceInfo.Name, ((ICompileUnit)doc).Entry, using_clauses, parent);
			}
			return namespaceInfo.NamespaceID;
		}
	}
	internal class SymbolDocumentWriterImpl : ISymbolDocumentWriter, ISourceFile, ICompileUnit
	{
		private CompileUnitEntry comp_unit;

		SourceFileEntry ISourceFile.Entry => comp_unit.SourceFile;

		public CompileUnitEntry Entry => comp_unit;

		public SymbolDocumentWriterImpl(CompileUnitEntry comp_unit)
		{
			this.comp_unit = comp_unit;
		}

		public void SetCheckSum(Guid algorithmId, byte[] checkSum)
		{
		}

		public void SetSource(byte[] source)
		{
		}
	}
	internal class SourceMethodImpl : IMethodDef
	{
		private string name;

		private int token;

		private int namespaceID;

		public string Name => name;

		public int NamespaceID => namespaceID;

		public int Token => token;

		public SourceMethodImpl(string name, int token, int namespaceID)
		{
			this.name = name;
			this.token = token;
			this.namespaceID = namespaceID;
		}
	}
	internal class NamespaceInfo
	{
		public string Name;

		public int NamespaceID;

		public ArrayList UsingClauses = new ArrayList();
	}
}
namespace Mono.Cecil.Mdb
{
	public sealed class MdbReaderProvider : ISymbolReaderProvider
	{
		public ISymbolReader GetSymbolReader(ModuleDefinition module, string fileName)
		{
			Mixin.CheckModule(module);
			Mixin.CheckFileName(fileName);
			return (ISymbolReader)(object)new MdbReader(module, MonoSymbolFile.ReadSymbolFile(Mixin.GetMdbFileName(fileName)));
		}

		public ISymbolReader GetSymbolReader(ModuleDefinition module, Stream symbolStream)
		{
			Mixin.CheckModule(module);
			Mixin.CheckStream((object)symbolStream);
			return (ISymbolReader)(object)new MdbReader(module, MonoSymbolFile.ReadSymbolFile(symbolStream));
		}
	}
	public sealed class MdbReader : ISymbolReader, IDisposable
	{
		private readonly ModuleDefinition module;

		private readonly MonoSymbolFile symbol_file;

		private readonly Dictionary<string, Document> documents;

		public MdbReader(ModuleDefinition module, MonoSymbolFile symFile)
		{
			this.module = module;
			symbol_file = symFile;
			documents = new Dictionary<string, Document>();
		}

		public ISymbolWriterProvider GetWriterProvider()
		{
			return (ISymbolWriterProvider)(object)new MdbWriterProvider();
		}

		public bool ProcessDebugHeader(ImageDebugHeader header)
		{
			return symbol_file.Guid == module.Mvid;
		}

		public MethodDebugInformation Read(MethodDefinition method)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Expected O, but got Unknown
			MetadataToken metadataToken = ((MemberReference)method).MetadataToken;
			MethodEntry methodByToken = symbol_file.GetMethodByToken(((MetadataToken)(ref metadataToken)).ToInt32());
			if (methodByToken == null)
			{
				return null;
			}
			MethodDebugInformation val = new MethodDebugInformation(method);
			val.code_size = ReadCodeSize(method);
			ScopeDebugInformation[] scopes = ReadScopes(methodByToken, val);
			ReadLineNumbers(methodByToken, val);
			ReadLocalVariables(methodByToken, scopes);
			return val;
		}

		private static int ReadCodeSize(MethodDefinition method)
		{
			return ((MemberReference)method).Module.Read<MethodDefinition, int>(method, (Func<MethodDefinition, MetadataReader, int>)((MethodDefinition m, MetadataReader reader) => reader.ReadCodeSize(m)));
		}

		private static void ReadLocalVariables(MethodEntry entry, ScopeDebugInformation[] scopes)
		{
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Expected O, but got Unknown
			LocalVariableEntry[] locals = entry.GetLocals();
			for (int i = 0; i < locals.Length; i++)
			{
				LocalVariableEntry localVariableEntry = locals[i];
				VariableDebugInformation val = new VariableDebugInformation(localVariableEntry.Index, localVariableEntry.Name);
				int blockIndex = localVariableEntry.BlockIndex;
				if (blockIndex >= 0 && blockIndex < scopes.Length)
				{
					ScopeDebugInformation val2 = scopes[blockIndex];
					if (val2 != null)
					{
						val2.Variables.Add(val);
					}
				}
			}
		}

		private void ReadLineNumbers(MethodEntry entry, MethodDebugInformation info)
		{
			LineNumberTable lineNumberTable = entry.GetLineNumberTable();
			info.sequence_points = new Collection<SequencePoint>(lineNumberTable.LineNumbers.Length);
			for (int i = 0; i < lineNumberTable.LineNumbers.Length; i++)
			{
				LineNumberEntry lineNumberEntry = lineNumberTable.LineNumbers[i];
				if (i <= 0 || lineNumberTable.LineNumbers[i - 1].Offset != lineNumberEntry.Offset)
				{
					info.sequence_points.Add(LineToSequencePoint(lineNumberEntry));
				}
			}
		}

		private Document GetDocument(SourceFileEntry file)
		{
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Expected O, but got Unknown
			string fileName = file.FileName;
			if (documents.TryGetValue(fileName, out var value))
			{
				return value;
			}
			value = new Document(fileName)
			{
				Hash = file.Checksum
			};
			documents.Add(fileName, value);
			return value;
		}

		private static ScopeDebugInformation[] ReadScopes(MethodEntry entry, MethodDebugInformation info)
		{
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Expected O, but got Unknown
			//IL_0039: Expected O, but got Unknown
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Expected O, but got Unknown
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			CodeBlockEntry[] codeBlocks = entry.GetCodeBlocks();
			ScopeDebugInformation[] array = (ScopeDebugInformation[])(object)new ScopeDebugInformation[codeBlocks.Length + 1];
			ScopeDebugInformation val = new ScopeDebugInformation
			{
				Start = new InstructionOffset(0),
				End = new InstructionOffset(info.code_size)
			};
			ScopeDebugInformation scope = val;
			array[0] = val;
			info.scope = scope;
			CodeBlockEntry[] array2 = codeBlocks;
			foreach (CodeBlockEntry codeBlockEntry in array2)
			{
				if (codeBlockEntry.BlockType == CodeBlockEntry.Type.Lexical || codeBlockEntry.BlockType == CodeBlockEntry.Type.CompilerGenerated)
				{
					ScopeDebugInformation val2 = new ScopeDebugInformation();
					val2.Start = new InstructionOffset(codeBlockEntry.StartOffset);
					val2.End = new InstructionOffset(codeBlockEntry.EndOffset);
					array[codeBlockEntry.Index + 1] = val2;
					if (!AddScope(info.scope.Scopes, val2))
					{
						info.scope.Scopes.Add(val2);
					}
				}
			}
			return array;
		}

		private static bool AddScope(Collection<ScopeDebugInformation> scopes, ScopeDebugInformation scope)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			Enumerator<ScopeDebugInformation> enumerator = scopes.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					ScopeDebugInformation current = enumerator.Current;
					if (current.HasScopes && AddScope(current.Scopes, scope))
					{
						return true;
					}
					InstructionOffset val = scope.Start;
					int offset = ((InstructionOffset)(ref val)).Offset;
					val = current.Start;
					if (offset >= ((InstructionOffset)(ref val)).Offset)
					{
						val = scope.End;
						int offset2 = ((InstructionOffset)(ref val)).Offset;
						val = current.End;
						if (offset2 <= ((InstructionOffset)(ref val)).Offset)
						{
							current.Scopes.Add(scope);
							return true;
						}
					}
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			return false;
		}

		private SequencePoint LineToSequencePoint(LineNumberEntry line)
		{
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Expected O, but got Unknown
			SourceFileEntry sourceFile = symbol_file.GetSourceFile(line.File);
			return new SequencePoint(line.Offset, GetDocument(sourceFile))
			{
				StartLine = line.Row,
				EndLine = line.EndRow,
				StartColumn = line.Column,
				EndColumn = line.EndColumn
			};
		}

		public void Dispose()
		{
			symbol_file.Dispose();
		}
	}
	internal static class MethodEntryExtensions
	{
		public static bool HasColumnInfo(this MethodEntry entry)
		{
			return (entry.MethodFlags & MethodEntry.Flags.ColumnsInfoIncluded) != 0;
		}

		public static bool HasEndInfo(this MethodEntry entry)
		{
			return (entry.MethodFlags & MethodEntry.Flags.EndInfoIncluded) != 0;
		}
	}
	public sealed class MdbWriterProvider : ISymbolWriterProvider
	{
		public ISymbolWriter GetSymbolWriter(ModuleDefinition module, string fileName)
		{
			Mixin.CheckModule(module);
			Mixin.CheckFileName(fileName);
			return (ISymbolWriter)(object)new MdbWriter(module.Mvid, fileName);
		}

		public ISymbolWriter GetSymbolWriter(ModuleDefinition module, Stream symbolStream)
		{
			throw new NotImplementedException();
		}
	}
	public sealed class MdbWriter : ISymbolWriter, IDisposable
	{
		private class SourceFile : ISourceFile
		{
			private readonly CompileUnitEntry compilation_unit;

			private readonly SourceFileEntry entry;

			public SourceFileEntry Entry => entry;

			public CompileUnitEntry CompilationUnit => compilation_unit;

			public SourceFile(CompileUnitEntry comp_unit, SourceFileEntry entry)
			{
				compilation_unit = comp_unit;
				this.entry = entry;
			}
		}

		private class SourceMethod : IMethodDef
		{
			private readonly MethodDefinition method;

			public string Name => ((MemberReference)method).Name;

			public int Token
			{
				get
				{
					//IL_0006: Unknown result type (might be due to invalid IL or missing references)
					//IL_000b: Unknown result type (might be due to invalid IL or missing references)
					MetadataToken metadataToken = ((MemberReference)method).MetadataToken;
					return ((MetadataToken)(ref metadataToken)).ToInt32();
				}
			}

			public SourceMethod(MethodDefinition method)
			{
				this.method = method;
			}
		}

		private readonly Guid mvid;

		private readonly MonoSymbolWriter writer;

		private readonly Dictionary<string, SourceFile> source_files;

		public MdbWriter(Guid mvid, string assembly)
		{
			this.mvid = mvid;
			writer = new MonoSymbolWriter(assembly);
			source_files = new Dictionary<string, SourceFile>();
		}

		public ISymbolReaderProvider GetReaderProvider()
		{
			return (ISymbolReaderProvider)(object)new MdbReaderProvider();
		}

		private SourceFile GetSourceFile(Document document)
		{
			string url = document.Url;
			if (source_files.TryGetValue(url, out var value))
			{
				return value;
			}
			SourceFileEntry sourceFileEntry = writer.DefineDocument(url, null, (document.Hash != null && document.Hash.Length == 16) ? document.Hash : null);
			value = new SourceFile(writer.DefineCompilationUnit(sourceFileEntry), sourceFileEntry);
			source_files.Add(url, value);
			return value;
		}

		private void Populate(Collection<SequencePoint> sequencePoints, int[] offsets, int[] startRows, int[] endRows, int[] startCols, int[] endCols, out SourceFile file)
		{
			SourceFile sourceFile = null;
			for (int i = 0; i < sequencePoints.Count; i++)
			{
				SequencePoint val = sequencePoints[i];
				offsets[i] = val.Offset;
				if (sourceFile == null)
				{
					sourceFile = GetSourceFile(val.Document);
				}
				startRows[i] = val.StartLine;
				endRows[i] = val.EndLine;
				startCols[i] = val.StartColumn;
				endCols[i] = val.EndColumn;
			}
			file = sourceFile;
		}

		public void Write(MethodDebugInformation info)
		{
			SourceMethod method = new SourceMethod(info.method);
			Collection<SequencePoint> sequencePoints = info.SequencePoints;
			int count = sequencePoints.Count;
			if (count != 0)
			{
				int[] array = new int[count];
				int[] array2 = new int[count];
				int[] array3 = new int[count];
				int[] array4 = new int[count];
				int[] array5 = new int[count];
				Populate(sequencePoints, array, array2, array3, array4, array5, out var file);
				SourceMethodBuilder sourceMethodBuilder = writer.OpenMethod(file.CompilationUnit, 0, method);
				for (int i = 0; i < count; i++)
				{
					sourceMethodBuilder.MarkSequencePoint(array[i], file.CompilationUnit.SourceFile, array2[i], array4[i], array3[i], array5[i], is_hidden: false);
				}
				if (info.scope != null)
				{
					WriteRootScope(info.scope, info);
				}
				writer.CloseMethod();
			}
		}

		private void WriteRootScope(ScopeDebugInformation scope, MethodDebugInformation info)
		{
			WriteScopeVariables(scope);
			if (scope.HasScopes)
			{
				WriteScopes(scope.Scopes, info);
			}
		}

		private void WriteScope(ScopeDebugInformation scope, MethodDebugInformation info)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0052: Unknown result type (might be due to invalid IL or missing references)
			MonoSymbolWriter monoSymbolWriter = writer;
			InstructionOffset val = scope.Start;
			monoSymbolWriter.OpenScope(((InstructionOffset)(ref val)).Offset);
			WriteScopeVariables(scope);
			if (scope.HasScopes)
			{
				WriteScopes(scope.Scopes, info);
			}
			MonoSymbolWriter monoSymbolWriter2 = writer;
			val = scope.End;
			int end_offset;
			if (!((InstructionOffset)(ref val)).IsEndOfMethod)
			{
				val = scope.End;
				end_offset = ((InstructionOffset)(ref val)).Offset;
			}
			else
			{
				end_offset = info.code_size;
			}
			monoSymbolWriter2.CloseScope(end_offset);
		}

		private void WriteScopes(Collection<ScopeDebugInformation> scopes, MethodDebugInformation info)
		{
			for (int i = 0; i < scopes.Count; i++)
			{
				WriteScope(scopes[i], info);
			}
		}

		private void WriteScopeVariables(ScopeDebugInformation scope)
		{
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			if (!scope.HasVariables)
			{
				return;
			}
			Enumerator<VariableDebugInformation> enumerator = scope.variables.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					VariableDebugInformation current = enumerator.Current;
					if (!string.IsNullOrEmpty(current.Name))
					{
						writer.DefineLocalVariable(current.Index, current.Name);
					}
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
		}

		public ImageDebugHeader GetDebugHeader()
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Expected O, but got Unknown
			return new ImageDebugHeader();
		}

		public void Dispose()
		{
			writer.WriteSymbolFile(mvid);
		}
	}
}

core/Mono.Cecil.Pdb.dll

Decompiled 11 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.InteropServices.ComTypes;
using System.Text;
using Microsoft.Cci;
using Microsoft.Cci.Pdb;
using Mono.Cecil.Cil;
using Mono.Cecil.PE;
using Mono.Collections.Generic;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyProduct("Mono.Cecil")]
[assembly: AssemblyCopyright("Copyright © 2008 - 2018 Jb Evain")]
[assembly: ComVisible(false)]
[assembly: AssemblyFileVersion("0.10.4.0")]
[assembly: AssemblyInformationalVersion("0.10.4.0")]
[assembly: AssemblyTitle("Mono.Cecil.Pdb")]
[assembly: CLSCompliant(false)]
[assembly: AssemblyVersion("0.10.4.0")]
namespace Mono.Cecil.Pdb
{
	[ComImport]
	[Guid("B01FAFEB-C450-3A4D-BEEC-B4CEEC01E006")]
	[InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
	internal interface ISymUnmanagedDocumentWriter
	{
	}
	[ComImport]
	[Guid("0B97726E-9E6D-4f05-9A26-424022093CAA")]
	[InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
	internal interface ISymUnmanagedWriter2
	{
		void DefineDocument([In][MarshalAs(UnmanagedType.LPWStr)] string url, [In] ref Guid langauge, [In] ref Guid languageVendor, [In] ref Guid documentType, [MarshalAs(UnmanagedType.Interface)] out ISymUnmanagedDocumentWriter pRetVal);

		void SetUserEntryPoint([In] int methodToken);

		void OpenMethod([In] int methodToken);

		void CloseMethod();

		void OpenScope([In] int startOffset, out int pRetVal);

		void CloseScope([In] int endOffset);

		void SetScopeRange_Placeholder();

		void DefineLocalVariable_Placeholder();

		void DefineParameter_Placeholder();

		void DefineField_Placeholder();

		void DefineGlobalVariable_Placeholder();

		void Close();

		void SetSymAttribute(uint parent, string name, uint data, IntPtr signature);

		void OpenNamespace([In][MarshalAs(UnmanagedType.LPWStr)] string name);

		void CloseNamespace();

		void UsingNamespace([In][MarshalAs(UnmanagedType.LPWStr)] string fullName);

		void SetMethodSourceRange_Placeholder();

		void Initialize([In][MarshalAs(UnmanagedType.IUnknown)] object emitter, [In][MarshalAs(UnmanagedType.LPWStr)] string filename, [In] IStream pIStream, [In] bool fFullBuild);

		void GetDebugInfo(out ImageDebugDirectory pIDD, [In] int cData, out int pcData, [In][Out][MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 1)] byte[] data);

		void DefineSequencePoints([In][MarshalAs(UnmanagedType.Interface)] ISymUnmanagedDocumentWriter document, [In] int spCount, [In][MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 1)] int[] offsets, [In][MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 1)] int[] lines, [In][MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 1)] int[] columns, [In][MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 1)] int[] endLines, [In][MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 1)] int[] endColumns);

		void RemapToken_Placeholder();

		void Initialize2_Placeholder();

		void DefineConstant_Placeholder();

		void Abort_Placeholder();

		void DefineLocalVariable2([In][MarshalAs(UnmanagedType.LPWStr)] string name, [In] int attributes, [In] int sigToken, [In] int addrKind, [In] int addr1, [In] int addr2, [In] int addr3, [In] int startOffset, [In] int endOffset);

		void DefineGlobalVariable2_Placeholder();

		void DefineConstant2([In][MarshalAs(UnmanagedType.LPWStr)] string name, [In][MarshalAs(UnmanagedType.Struct)] object variant, [In] int sigToken);
	}
	[ComImport]
	[InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
	[Guid("BA3FEE4C-ECB9-4e41-83B7-183FA41CD859")]
	internal interface IMetaDataEmit
	{
		void SetModuleProps(string szName);

		void Save(string szFile, uint dwSaveFlags);

		void SaveToStream(IntPtr pIStream, uint dwSaveFlags);

		uint GetSaveSize(uint fSave);

		uint DefineTypeDef(IntPtr szTypeDef, uint dwTypeDefFlags, uint tkExtends, IntPtr rtkImplements);

		uint DefineNestedType(IntPtr szTypeDef, uint dwTypeDefFlags, uint tkExtends, IntPtr rtkImplements, uint tdEncloser);

		void SetHandler([In][MarshalAs(UnmanagedType.IUnknown)] object pUnk);

		uint DefineMethod(uint td, IntPtr zName, uint dwMethodFlags, IntPtr pvSigBlob, uint cbSigBlob, uint ulCodeRVA, uint dwImplFlags);

		void DefineMethodImpl(uint td, uint tkBody, uint tkDecl);

		uint DefineTypeRefByName(uint tkResolutionScope, IntPtr szName);

		uint DefineImportType(IntPtr pAssemImport, IntPtr pbHashValue, uint cbHashValue, IMetaDataImport pImport, uint tdImport, IntPtr pAssemEmit);

		uint DefineMemberRef(uint tkImport, string szName, IntPtr pvSigBlob, uint cbSigBlob);

		uint DefineImportMember(IntPtr pAssemImport, IntPtr pbHashValue, uint cbHashValue, IMetaDataImport pImport, uint mbMember, IntPtr pAssemEmit, uint tkParent);

		uint DefineEvent(uint td, string szEvent, uint dwEventFlags, uint tkEventType, uint mdAddOn, uint mdRemoveOn, uint mdFire, IntPtr rmdOtherMethods);

		void SetClassLayout(uint td, uint dwPackSize, IntPtr rFieldOffsets, uint ulClassSize);

		void DeleteClassLayout(uint td);

		void SetFieldMarshal(uint tk, IntPtr pvNativeType, uint cbNativeType);

		void DeleteFieldMarshal(uint tk);

		uint DefinePermissionSet(uint tk, uint dwAction, IntPtr pvPermission, uint cbPermission);

		void SetRVA(uint md, uint ulRVA);

		uint GetTokenFromSig(IntPtr pvSig, uint cbSig);

		uint DefineModuleRef(string szName);

		void SetParent(uint mr, uint tk);

		uint GetTokenFromTypeSpec(IntPtr pvSig, uint cbSig);

		void SaveToMemory(IntPtr pbData, uint cbData);

		uint DefineUserString(string szString, uint cchString);

		void DeleteToken(uint tkObj);

		void SetMethodProps(uint md, uint dwMethodFlags, uint ulCodeRVA, uint dwImplFlags);

		void SetTypeDefProps(uint td, uint dwTypeDefFlags, uint tkExtends, IntPtr rtkImplements);

		void SetEventProps(uint ev, uint dwEventFlags, uint tkEventType, uint mdAddOn, uint mdRemoveOn, uint mdFire, IntPtr rmdOtherMethods);

		uint SetPermissionSetProps(uint tk, uint dwAction, IntPtr pvPermission, uint cbPermission);

		void DefinePinvokeMap(uint tk, uint dwMappingFlags, string szImportName, uint mrImportDLL);

		void SetPinvokeMap(uint tk, uint dwMappingFlags, string szImportName, uint mrImportDLL);

		void DeletePinvokeMap(uint tk);

		uint DefineCustomAttribute(uint tkObj, uint tkType, IntPtr pCustomAttribute, uint cbCustomAttribute);

		void SetCustomAttributeValue(uint pcv, IntPtr pCustomAttribute, uint cbCustomAttribute);

		uint DefineField(uint td, string szName, uint dwFieldFlags, IntPtr pvSigBlob, uint cbSigBlob, uint dwCPlusTypeFlag, IntPtr pValue, uint cchValue);

		uint DefineProperty(uint td, string szProperty, uint dwPropFlags, IntPtr pvSig, uint cbSig, uint dwCPlusTypeFlag, IntPtr pValue, uint cchValue, uint mdSetter, uint mdGetter, IntPtr rmdOtherMethods);

		uint DefineParam(uint md, uint ulParamSeq, string szName, uint dwParamFlags, uint dwCPlusTypeFlag, IntPtr pValue, uint cchValue);

		void SetFieldProps(uint fd, uint dwFieldFlags, uint dwCPlusTypeFlag, IntPtr pValue, uint cchValue);

		void SetPropertyProps(uint pr, uint dwPropFlags, uint dwCPlusTypeFlag, IntPtr pValue, uint cchValue, uint mdSetter, uint mdGetter, IntPtr rmdOtherMethods);

		void SetParamProps(uint pd, string szName, uint dwParamFlags, uint dwCPlusTypeFlag, IntPtr pValue, uint cchValue);

		uint DefineSecurityAttributeSet(uint tkObj, IntPtr rSecAttrs, uint cSecAttrs);

		void ApplyEditAndContinue([MarshalAs(UnmanagedType.IUnknown)] object pImport);

		uint TranslateSigWithScope(IntPtr pAssemImport, IntPtr pbHashValue, uint cbHashValue, IMetaDataImport import, IntPtr pbSigBlob, uint cbSigBlob, IntPtr pAssemEmit, IMetaDataEmit emit, IntPtr pvTranslatedSig, uint cbTranslatedSigMax);

		void SetMethodImplFlags(uint md, uint dwImplFlags);

		void SetFieldRVA(uint fd, uint ulRVA);

		void Merge(IMetaDataImport pImport, IntPtr pHostMapToken, [MarshalAs(UnmanagedType.IUnknown)] object pHandler);

		void MergeEnd();
	}
	[ComImport]
	[InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
	[Guid("7DAC8207-D3AE-4c75-9B67-92801A497D44")]
	internal interface IMetaDataImport
	{
		[PreserveSig]
		void CloseEnum(uint hEnum);

		uint CountEnum(uint hEnum);

		void ResetEnum(uint hEnum, uint ulPos);

		uint EnumTypeDefs(ref uint phEnum, [MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 2)] uint[] rTypeDefs, uint cMax);

		uint EnumInterfaceImpls(ref uint phEnum, uint td, [MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 3)] uint[] rImpls, uint cMax);

		uint EnumTypeRefs(ref uint phEnum, [MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 2)] uint[] rTypeRefs, uint cMax);

		uint FindTypeDefByName(string szTypeDef, uint tkEnclosingClass);

		Guid GetScopeProps(StringBuilder szName, uint cchName, out uint pchName);

		uint GetModuleFromScope();

		uint GetTypeDefProps(uint td, IntPtr szTypeDef, uint cchTypeDef, out uint pchTypeDef, IntPtr pdwTypeDefFlags);

		uint GetInterfaceImplProps(uint iiImpl, out uint pClass);

		uint GetTypeRefProps(uint tr, out uint ptkResolutionScope, StringBuilder szName, uint cchName);

		uint ResolveTypeRef(uint tr, [In] ref Guid riid, [MarshalAs(UnmanagedType.Interface)] out object ppIScope);

		uint EnumMembers(ref uint phEnum, uint cl, [MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 3)] uint[] rMembers, uint cMax);

		uint EnumMembersWithName(ref uint phEnum, uint cl, string szName, [MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 4)] uint[] rMembers, uint cMax);

		uint EnumMethods(ref uint phEnum, uint cl, IntPtr rMethods, uint cMax);

		uint EnumMethodsWithName(ref uint phEnum, uint cl, string szName, [MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 4)] uint[] rMethods, uint cMax);

		uint EnumFields(ref uint phEnum, uint cl, IntPtr rFields, uint cMax);

		uint EnumFieldsWithName(ref uint phEnum, uint cl, string szName, [MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 4)] uint[] rFields, uint cMax);

		uint EnumParams(ref uint phEnum, uint mb, [MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 3)] uint[] rParams, uint cMax);

		uint EnumMemberRefs(ref uint phEnum, uint tkParent, [MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 3)] uint[] rMemberRefs, uint cMax);

		uint EnumMethodImpls(ref uint phEnum, uint td, [MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 4)] uint[] rMethodBody, [MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 4)] uint[] rMethodDecl, uint cMax);

		uint EnumPermissionSets(ref uint phEnum, uint tk, uint dwActions, [MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 4)] uint[] rPermission, uint cMax);

		uint FindMember(uint td, string szName, [MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 3)] byte[] pvSigBlob, uint cbSigBlob);

		uint FindMethod(uint td, string szName, [MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 3)] byte[] pvSigBlob, uint cbSigBlob);

		uint FindField(uint td, string szName, [MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 3)] byte[] pvSigBlob, uint cbSigBlob);

		uint FindMemberRef(uint td, string szName, [MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 3)] byte[] pvSigBlob, uint cbSigBlob);

		uint GetMethodProps(uint mb, out uint pClass, IntPtr szMethod, uint cchMethod, out uint pchMethod, IntPtr pdwAttr, IntPtr ppvSigBlob, IntPtr pcbSigBlob, IntPtr pulCodeRVA);

		uint GetMemberRefProps(uint mr, ref uint ptk, StringBuilder szMember, uint cchMember, out uint pchMember, out IntPtr ppvSigBlob);

		uint EnumProperties(ref uint phEnum, uint td, IntPtr rProperties, uint cMax);

		uint EnumEvents(ref uint phEnum, uint td, IntPtr rEvents, uint cMax);

		uint GetEventProps(uint ev, out uint pClass, StringBuilder szEvent, uint cchEvent, out uint pchEvent, out uint pdwEventFlags, out uint ptkEventType, out uint pmdAddOn, out uint pmdRemoveOn, out uint pmdFire, [MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 11)] uint[] rmdOtherMethod, uint cMax);

		uint EnumMethodSemantics(ref uint phEnum, uint mb, [MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 3)] uint[] rEventProp, uint cMax);

		uint GetMethodSemantics(uint mb, uint tkEventProp);

		uint GetClassLayout(uint td, out uint pdwPackSize, [MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 3)] IntPtr rFieldOffset, uint cMax, out uint pcFieldOffset);

		uint GetFieldMarshal(uint tk, out IntPtr ppvNativeType);

		uint GetRVA(uint tk, out uint pulCodeRVA);

		uint GetPermissionSetProps(uint pm, out uint pdwAction, out IntPtr ppvPermission);

		uint GetSigFromToken(uint mdSig, out IntPtr ppvSig);

		uint GetModuleRefProps(uint mur, StringBuilder szName, uint cchName);

		uint EnumModuleRefs(ref uint phEnum, [MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 2)] uint[] rModuleRefs, uint cmax);

		uint GetTypeSpecFromToken(uint typespec, out IntPtr ppvSig);

		uint GetNameFromToken(uint tk);

		uint EnumUnresolvedMethods(ref uint phEnum, [MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 2)] uint[] rMethods, uint cMax);

		uint GetUserString(uint stk, StringBuilder szString, uint cchString);

		uint GetPinvokeMap(uint tk, out uint pdwMappingFlags, StringBuilder szImportName, uint cchImportName, out uint pchImportName);

		uint EnumSignatures(ref uint phEnum, [MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 2)] uint[] rSignatures, uint cmax);

		uint EnumTypeSpecs(ref uint phEnum, [MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 2)] uint[] rTypeSpecs, uint cmax);

		uint EnumUserStrings(ref uint phEnum, [MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 2)] uint[] rStrings, uint cmax);

		[PreserveSig]
		int GetParamForMethodIndex(uint md, uint ulParamSeq, out uint pParam);

		uint EnumCustomAttributes(ref uint phEnum, uint tk, uint tkType, [MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 4)] uint[] rCustomAttributes, uint cMax);

		uint GetCustomAttributeProps(uint cv, out uint ptkObj, out uint ptkType, out IntPtr ppBlob);

		uint FindTypeRef(uint tkResolutionScope, string szName);

		uint GetMemberProps(uint mb, out uint pClass, StringBuilder szMember, uint cchMember, out uint pchMember, out uint pdwAttr, out IntPtr ppvSigBlob, out uint pcbSigBlob, out uint pulCodeRVA, out uint pdwImplFlags, out uint pdwCPlusTypeFlag, out IntPtr ppValue);

		uint GetFieldProps(uint mb, out uint pClass, StringBuilder szField, uint cchField, out uint pchField, out uint pdwAttr, out IntPtr ppvSigBlob, out uint pcbSigBlob, out uint pdwCPlusTypeFlag, out IntPtr ppValue);

		uint GetPropertyProps(uint prop, out uint pClass, StringBuilder szProperty, uint cchProperty, out uint pchProperty, out uint pdwPropFlags, out IntPtr ppvSig, out uint pbSig, out uint pdwCPlusTypeFlag, out IntPtr ppDefaultValue, out uint pcchDefaultValue, out uint pmdSetter, out uint pmdGetter, [MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 14)] uint[] rmdOtherMethod, uint cMax);

		uint GetParamProps(uint tk, out uint pmd, out uint pulSequence, StringBuilder szName, uint cchName, out uint pchName, out uint pdwAttr, out uint pdwCPlusTypeFlag, out IntPtr ppValue);

		uint GetCustomAttributeByName(uint tkObj, string szName, out IntPtr ppData);

		[PreserveSig]
		[return: MarshalAs(UnmanagedType.Bool)]
		bool IsValidToken(uint tk);

		uint GetNestedClassProps(uint tdNestedClass);

		uint GetNativeCallConvFromSig(IntPtr pvSig, uint cbSig);

		int IsGlobal(uint pd);
	}
	internal class ModuleMetadata : IMetaDataEmit, IMetaDataImport
	{
		private readonly ModuleDefinition module;

		private Dictionary<uint, TypeDefinition> types;

		private Dictionary<uint, MethodDefinition> methods;

		public ModuleMetadata(ModuleDefinition module)
		{
			this.module = module;
		}

		private bool TryGetType(uint token, out TypeDefinition type)
		{
			if (types == null)
			{
				InitializeMetadata(module);
			}
			return types.TryGetValue(token, out type);
		}

		private bool TryGetMethod(uint token, out MethodDefinition method)
		{
			if (methods == null)
			{
				InitializeMetadata(module);
			}
			return methods.TryGetValue(token, out method);
		}

		private void InitializeMetadata(ModuleDefinition module)
		{
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			types = new Dictionary<uint, TypeDefinition>();
			methods = new Dictionary<uint, MethodDefinition>();
			foreach (TypeDefinition type in module.GetTypes())
			{
				Dictionary<uint, TypeDefinition> dictionary = types;
				MetadataToken metadataToken = ((MemberReference)type).MetadataToken;
				dictionary.Add(((MetadataToken)(ref metadataToken)).ToUInt32(), type);
				InitializeMethods(type);
			}
		}

		private void InitializeMethods(TypeDefinition type)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			Enumerator<MethodDefinition> enumerator = type.Methods.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					MethodDefinition current = enumerator.Current;
					Dictionary<uint, MethodDefinition> dictionary = methods;
					MetadataToken metadataToken = ((MemberReference)current).MetadataToken;
					dictionary.Add(((MetadataToken)(ref metadataToken)).ToUInt32(), current);
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
		}

		public void SetModuleProps(string szName)
		{
			throw new NotImplementedException();
		}

		public void Save(string szFile, uint dwSaveFlags)
		{
			throw new NotImplementedException();
		}

		public void SaveToStream(IntPtr pIStream, uint dwSaveFlags)
		{
			throw new NotImplementedException();
		}

		public uint GetSaveSize(uint fSave)
		{
			throw new NotImplementedException();
		}

		public uint DefineTypeDef(IntPtr szTypeDef, uint dwTypeDefFlags, uint tkExtends, IntPtr rtkImplements)
		{
			throw new NotImplementedException();
		}

		public uint DefineNestedType(IntPtr szTypeDef, uint dwTypeDefFlags, uint tkExtends, IntPtr rtkImplements, uint tdEncloser)
		{
			throw new NotImplementedException();
		}

		public void SetHandler(object pUnk)
		{
			throw new NotImplementedException();
		}

		public uint DefineMethod(uint td, IntPtr zName, uint dwMethodFlags, IntPtr pvSigBlob, uint cbSigBlob, uint ulCodeRVA, uint dwImplFlags)
		{
			throw new NotImplementedException();
		}

		public void DefineMethodImpl(uint td, uint tkBody, uint tkDecl)
		{
			throw new NotImplementedException();
		}

		public uint DefineTypeRefByName(uint tkResolutionScope, IntPtr szName)
		{
			throw new NotImplementedException();
		}

		public uint DefineImportType(IntPtr pAssemImport, IntPtr pbHashValue, uint cbHashValue, IMetaDataImport pImport, uint tdImport, IntPtr pAssemEmit)
		{
			throw new NotImplementedException();
		}

		public uint DefineMemberRef(uint tkImport, string szName, IntPtr pvSigBlob, uint cbSigBlob)
		{
			throw new NotImplementedException();
		}

		public uint DefineImportMember(IntPtr pAssemImport, IntPtr pbHashValue, uint cbHashValue, IMetaDataImport pImport, uint mbMember, IntPtr pAssemEmit, uint tkParent)
		{
			throw new NotImplementedException();
		}

		public uint DefineEvent(uint td, string szEvent, uint dwEventFlags, uint tkEventType, uint mdAddOn, uint mdRemoveOn, uint mdFire, IntPtr rmdOtherMethods)
		{
			throw new NotImplementedException();
		}

		public void SetClassLayout(uint td, uint dwPackSize, IntPtr rFieldOffsets, uint ulClassSize)
		{
			throw new NotImplementedException();
		}

		public void DeleteClassLayout(uint td)
		{
			throw new NotImplementedException();
		}

		public void SetFieldMarshal(uint tk, IntPtr pvNativeType, uint cbNativeType)
		{
			throw new NotImplementedException();
		}

		public void DeleteFieldMarshal(uint tk)
		{
			throw new NotImplementedException();
		}

		public uint DefinePermissionSet(uint tk, uint dwAction, IntPtr pvPermission, uint cbPermission)
		{
			throw new NotImplementedException();
		}

		public void SetRVA(uint md, uint ulRVA)
		{
			throw new NotImplementedException();
		}

		public uint GetTokenFromSig(IntPtr pvSig, uint cbSig)
		{
			throw new NotImplementedException();
		}

		public uint DefineModuleRef(string szName)
		{
			throw new NotImplementedException();
		}

		public void SetParent(uint mr, uint tk)
		{
			throw new NotImplementedException();
		}

		public uint GetTokenFromTypeSpec(IntPtr pvSig, uint cbSig)
		{
			throw new NotImplementedException();
		}

		public void SaveToMemory(IntPtr pbData, uint cbData)
		{
			throw new NotImplementedException();
		}

		public uint DefineUserString(string szString, uint cchString)
		{
			throw new NotImplementedException();
		}

		public void DeleteToken(uint tkObj)
		{
			throw new NotImplementedException();
		}

		public void SetMethodProps(uint md, uint dwMethodFlags, uint ulCodeRVA, uint dwImplFlags)
		{
			throw new NotImplementedException();
		}

		public void SetTypeDefProps(uint td, uint dwTypeDefFlags, uint tkExtends, IntPtr rtkImplements)
		{
			throw new NotImplementedException();
		}

		public void SetEventProps(uint ev, uint dwEventFlags, uint tkEventType, uint mdAddOn, uint mdRemoveOn, uint mdFire, IntPtr rmdOtherMethods)
		{
			throw new NotImplementedException();
		}

		public uint SetPermissionSetProps(uint tk, uint dwAction, IntPtr pvPermission, uint cbPermission)
		{
			throw new NotImplementedException();
		}

		public void DefinePinvokeMap(uint tk, uint dwMappingFlags, string szImportName, uint mrImportDLL)
		{
			throw new NotImplementedException();
		}

		public void SetPinvokeMap(uint tk, uint dwMappingFlags, string szImportName, uint mrImportDLL)
		{
			throw new NotImplementedException();
		}

		public void DeletePinvokeMap(uint tk)
		{
			throw new NotImplementedException();
		}

		public uint DefineCustomAttribute(uint tkObj, uint tkType, IntPtr pCustomAttribute, uint cbCustomAttribute)
		{
			throw new NotImplementedException();
		}

		public void SetCustomAttributeValue(uint pcv, IntPtr pCustomAttribute, uint cbCustomAttribute)
		{
			throw new NotImplementedException();
		}

		public uint DefineField(uint td, string szName, uint dwFieldFlags, IntPtr pvSigBlob, uint cbSigBlob, uint dwCPlusTypeFlag, IntPtr pValue, uint cchValue)
		{
			throw new NotImplementedException();
		}

		public uint DefineProperty(uint td, string szProperty, uint dwPropFlags, IntPtr pvSig, uint cbSig, uint dwCPlusTypeFlag, IntPtr pValue, uint cchValue, uint mdSetter, uint mdGetter, IntPtr rmdOtherMethods)
		{
			throw new NotImplementedException();
		}

		public uint DefineParam(uint md, uint ulParamSeq, string szName, uint dwParamFlags, uint dwCPlusTypeFlag, IntPtr pValue, uint cchValue)
		{
			throw new NotImplementedException();
		}

		public void SetFieldProps(uint fd, uint dwFieldFlags, uint dwCPlusTypeFlag, IntPtr pValue, uint cchValue)
		{
			throw new NotImplementedException();
		}

		public void SetPropertyProps(uint pr, uint dwPropFlags, uint dwCPlusTypeFlag, IntPtr pValue, uint cchValue, uint mdSetter, uint mdGetter, IntPtr rmdOtherMethods)
		{
			throw new NotImplementedException();
		}

		public void SetParamProps(uint pd, string szName, uint dwParamFlags, uint dwCPlusTypeFlag, IntPtr pValue, uint cchValue)
		{
			throw new NotImplementedException();
		}

		public uint DefineSecurityAttributeSet(uint tkObj, IntPtr rSecAttrs, uint cSecAttrs)
		{
			throw new NotImplementedException();
		}

		public void ApplyEditAndContinue(object pImport)
		{
			throw new NotImplementedException();
		}

		public uint TranslateSigWithScope(IntPtr pAssemImport, IntPtr pbHashValue, uint cbHashValue, IMetaDataImport import, IntPtr pbSigBlob, uint cbSigBlob, IntPtr pAssemEmit, IMetaDataEmit emit, IntPtr pvTranslatedSig, uint cbTranslatedSigMax)
		{
			throw new NotImplementedException();
		}

		public void SetMethodImplFlags(uint md, uint dwImplFlags)
		{
			throw new NotImplementedException();
		}

		public void SetFieldRVA(uint fd, uint ulRVA)
		{
			throw new NotImplementedException();
		}

		public void Merge(IMetaDataImport pImport, IntPtr pHostMapToken, object pHandler)
		{
			throw new NotImplementedException();
		}

		public void MergeEnd()
		{
			throw new NotImplementedException();
		}

		public void CloseEnum(uint hEnum)
		{
			throw new NotImplementedException();
		}

		public uint CountEnum(uint hEnum)
		{
			throw new NotImplementedException();
		}

		public void ResetEnum(uint hEnum, uint ulPos)
		{
			throw new NotImplementedException();
		}

		public uint EnumTypeDefs(ref uint phEnum, uint[] rTypeDefs, uint cMax)
		{
			throw new NotImplementedException();
		}

		public uint EnumInterfaceImpls(ref uint phEnum, uint td, uint[] rImpls, uint cMax)
		{
			throw new NotImplementedException();
		}

		public uint EnumTypeRefs(ref uint phEnum, uint[] rTypeRefs, uint cMax)
		{
			throw new NotImplementedException();
		}

		public uint FindTypeDefByName(string szTypeDef, uint tkEnclosingClass)
		{
			throw new NotImplementedException();
		}

		public Guid GetScopeProps(StringBuilder szName, uint cchName, out uint pchName)
		{
			throw new NotImplementedException();
		}

		public uint GetModuleFromScope()
		{
			throw new NotImplementedException();
		}

		public uint GetTypeDefProps(uint td, IntPtr szTypeDef, uint cchTypeDef, out uint pchTypeDef, IntPtr pdwTypeDefFlags)
		{
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Expected I4, but got Unknown
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			if (!TryGetType(td, out var type))
			{
				Marshal.WriteInt16(szTypeDef, 0);
				pchTypeDef = 1u;
				return 0u;
			}
			WriteString(((TypeReference)type).IsNested ? ((MemberReference)type).Name : ((MemberReference)type).FullName, szTypeDef, cchTypeDef, out pchTypeDef);
			WriteIntPtr(pdwTypeDefFlags, (uint)(int)type.Attributes);
			if (type.BaseType == null)
			{
				return 0u;
			}
			MetadataToken metadataToken = ((MemberReference)type.BaseType).MetadataToken;
			return ((MetadataToken)(ref metadataToken)).ToUInt32();
		}

		private static void WriteIntPtr(IntPtr ptr, uint value)
		{
			if (!(ptr == IntPtr.Zero))
			{
				Marshal.WriteInt32(ptr, (int)value);
			}
		}

		private static void WriteString(string str, IntPtr buffer, uint bufferSize, out uint chars)
		{
			uint num = ((str.Length + 1 >= bufferSize) ? (bufferSize - 1) : ((uint)str.Length));
			chars = num + 1;
			int num2 = 0;
			for (int i = 0; i < num; i++)
			{
				Marshal.WriteInt16(buffer, num2, str[i]);
				num2 += 2;
			}
			Marshal.WriteInt16(buffer, num2, 0);
		}

		public uint GetInterfaceImplProps(uint iiImpl, out uint pClass)
		{
			throw new NotImplementedException();
		}

		public uint GetTypeRefProps(uint tr, out uint ptkResolutionScope, StringBuilder szName, uint cchName)
		{
			throw new NotImplementedException();
		}

		public uint ResolveTypeRef(uint tr, ref Guid riid, out object ppIScope)
		{
			throw new NotImplementedException();
		}

		public uint EnumMembers(ref uint phEnum, uint cl, uint[] rMembers, uint cMax)
		{
			throw new NotImplementedException();
		}

		public uint EnumMembersWithName(ref uint phEnum, uint cl, string szName, uint[] rMembers, uint cMax)
		{
			throw new NotImplementedException();
		}

		public uint EnumMethods(ref uint phEnum, uint cl, IntPtr rMethods, uint cMax)
		{
			throw new NotImplementedException();
		}

		public uint EnumMethodsWithName(ref uint phEnum, uint cl, string szName, uint[] rMethods, uint cMax)
		{
			throw new NotImplementedException();
		}

		public uint EnumFields(ref uint phEnum, uint cl, IntPtr rFields, uint cMax)
		{
			throw new NotImplementedException();
		}

		public uint EnumFieldsWithName(ref uint phEnum, uint cl, string szName, uint[] rFields, uint cMax)
		{
			throw new NotImplementedException();
		}

		public uint EnumParams(ref uint phEnum, uint mb, uint[] rParams, uint cMax)
		{
			throw new NotImplementedException();
		}

		public uint EnumMemberRefs(ref uint phEnum, uint tkParent, uint[] rMemberRefs, uint cMax)
		{
			throw new NotImplementedException();
		}

		public uint EnumMethodImpls(ref uint phEnum, uint td, uint[] rMethodBody, uint[] rMethodDecl, uint cMax)
		{
			throw new NotImplementedException();
		}

		public uint EnumPermissionSets(ref uint phEnum, uint tk, uint dwActions, uint[] rPermission, uint cMax)
		{
			throw new NotImplementedException();
		}

		public uint FindMember(uint td, string szName, byte[] pvSigBlob, uint cbSigBlob)
		{
			throw new NotImplementedException();
		}

		public uint FindMethod(uint td, string szName, byte[] pvSigBlob, uint cbSigBlob)
		{
			throw new NotImplementedException();
		}

		public uint FindField(uint td, string szName, byte[] pvSigBlob, uint cbSigBlob)
		{
			throw new NotImplementedException();
		}

		public uint FindMemberRef(uint td, string szName, byte[] pvSigBlob, uint cbSigBlob)
		{
			throw new NotImplementedException();
		}

		public uint GetMethodProps(uint mb, out uint pClass, IntPtr szMethod, uint cchMethod, out uint pchMethod, IntPtr pdwAttr, IntPtr ppvSigBlob, IntPtr pcbSigBlob, IntPtr pulCodeRVA)
		{
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Expected I4, but got Unknown
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Expected I4, but got Unknown
			if (!TryGetMethod(mb, out var method))
			{
				Marshal.WriteInt16(szMethod, 0);
				pchMethod = 1u;
				pClass = 0u;
				return 0u;
			}
			MetadataToken metadataToken = ((MemberReference)method.DeclaringType).MetadataToken;
			pClass = ((MetadataToken)(ref metadataToken)).ToUInt32();
			WriteString(((MemberReference)method).Name, szMethod, cchMethod, out pchMethod);
			WriteIntPtr(pdwAttr, (uint)(int)method.Attributes);
			WriteIntPtr(pulCodeRVA, (uint)method.RVA);
			return (uint)(int)method.ImplAttributes;
		}

		public uint GetMemberRefProps(uint mr, ref uint ptk, StringBuilder szMember, uint cchMember, out uint pchMember, out IntPtr ppvSigBlob)
		{
			throw new NotImplementedException();
		}

		public uint EnumProperties(ref uint phEnum, uint td, IntPtr rProperties, uint cMax)
		{
			throw new NotImplementedException();
		}

		public uint EnumEvents(ref uint phEnum, uint td, IntPtr rEvents, uint cMax)
		{
			throw new NotImplementedException();
		}

		public uint GetEventProps(uint ev, out uint pClass, StringBuilder szEvent, uint cchEvent, out uint pchEvent, out uint pdwEventFlags, out uint ptkEventType, out uint pmdAddOn, out uint pmdRemoveOn, out uint pmdFire, uint[] rmdOtherMethod, uint cMax)
		{
			throw new NotImplementedException();
		}

		public uint EnumMethodSemantics(ref uint phEnum, uint mb, uint[] rEventProp, uint cMax)
		{
			throw new NotImplementedException();
		}

		public uint GetMethodSemantics(uint mb, uint tkEventProp)
		{
			throw new NotImplementedException();
		}

		public uint GetClassLayout(uint td, out uint pdwPackSize, IntPtr rFieldOffset, uint cMax, out uint pcFieldOffset)
		{
			throw new NotImplementedException();
		}

		public uint GetFieldMarshal(uint tk, out IntPtr ppvNativeType)
		{
			throw new NotImplementedException();
		}

		public uint GetRVA(uint tk, out uint pulCodeRVA)
		{
			throw new NotImplementedException();
		}

		public uint GetPermissionSetProps(uint pm, out uint pdwAction, out IntPtr ppvPermission)
		{
			throw new NotImplementedException();
		}

		public uint GetSigFromToken(uint mdSig, out IntPtr ppvSig)
		{
			throw new NotImplementedException();
		}

		public uint GetModuleRefProps(uint mur, StringBuilder szName, uint cchName)
		{
			throw new NotImplementedException();
		}

		public uint EnumModuleRefs(ref uint phEnum, uint[] rModuleRefs, uint cmax)
		{
			throw new NotImplementedException();
		}

		public uint GetTypeSpecFromToken(uint typespec, out IntPtr ppvSig)
		{
			throw new NotImplementedException();
		}

		public uint GetNameFromToken(uint tk)
		{
			throw new NotImplementedException();
		}

		public uint EnumUnresolvedMethods(ref uint phEnum, uint[] rMethods, uint cMax)
		{
			throw new NotImplementedException();
		}

		public uint GetUserString(uint stk, StringBuilder szString, uint cchString)
		{
			throw new NotImplementedException();
		}

		public uint GetPinvokeMap(uint tk, out uint pdwMappingFlags, StringBuilder szImportName, uint cchImportName, out uint pchImportName)
		{
			throw new NotImplementedException();
		}

		public uint EnumSignatures(ref uint phEnum, uint[] rSignatures, uint cmax)
		{
			throw new NotImplementedException();
		}

		public uint EnumTypeSpecs(ref uint phEnum, uint[] rTypeSpecs, uint cmax)
		{
			throw new NotImplementedException();
		}

		public uint EnumUserStrings(ref uint phEnum, uint[] rStrings, uint cmax)
		{
			throw new NotImplementedException();
		}

		public int GetParamForMethodIndex(uint md, uint ulParamSeq, out uint pParam)
		{
			throw new NotImplementedException();
		}

		public uint EnumCustomAttributes(ref uint phEnum, uint tk, uint tkType, uint[] rCustomAttributes, uint cMax)
		{
			throw new NotImplementedException();
		}

		public uint GetCustomAttributeProps(uint cv, out uint ptkObj, out uint ptkType, out IntPtr ppBlob)
		{
			throw new NotImplementedException();
		}

		public uint FindTypeRef(uint tkResolutionScope, string szName)
		{
			throw new NotImplementedException();
		}

		public uint GetMemberProps(uint mb, out uint pClass, StringBuilder szMember, uint cchMember, out uint pchMember, out uint pdwAttr, out IntPtr ppvSigBlob, out uint pcbSigBlob, out uint pulCodeRVA, out uint pdwImplFlags, out uint pdwCPlusTypeFlag, out IntPtr ppValue)
		{
			throw new NotImplementedException();
		}

		public uint GetFieldProps(uint mb, out uint pClass, StringBuilder szField, uint cchField, out uint pchField, out uint pdwAttr, out IntPtr ppvSigBlob, out uint pcbSigBlob, out uint pdwCPlusTypeFlag, out IntPtr ppValue)
		{
			throw new NotImplementedException();
		}

		public uint GetPropertyProps(uint prop, out uint pClass, StringBuilder szProperty, uint cchProperty, out uint pchProperty, out uint pdwPropFlags, out IntPtr ppvSig, out uint pbSig, out uint pdwCPlusTypeFlag, out IntPtr ppDefaultValue, out uint pcchDefaultValue, out uint pmdSetter, out uint pmdGetter, uint[] rmdOtherMethod, uint cMax)
		{
			throw new NotImplementedException();
		}

		public uint GetParamProps(uint tk, out uint pmd, out uint pulSequence, StringBuilder szName, uint cchName, out uint pchName, out uint pdwAttr, out uint pdwCPlusTypeFlag, out IntPtr ppValue)
		{
			throw new NotImplementedException();
		}

		public uint GetCustomAttributeByName(uint tkObj, string szName, out IntPtr ppData)
		{
			throw new NotImplementedException();
		}

		public bool IsValidToken(uint tk)
		{
			throw new NotImplementedException();
		}

		public uint GetNestedClassProps(uint tdNestedClass)
		{
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			if (!TryGetType(tdNestedClass, out var type))
			{
				return 0u;
			}
			if (!((TypeReference)type).IsNested)
			{
				return 0u;
			}
			MetadataToken metadataToken = ((MemberReference)type.DeclaringType).MetadataToken;
			return ((MetadataToken)(ref metadataToken)).ToUInt32();
		}

		public uint GetNativeCallConvFromSig(IntPtr pvSig, uint cbSig)
		{
			throw new NotImplementedException();
		}

		public int IsGlobal(uint pd)
		{
			throw new NotImplementedException();
		}
	}
	public class NativePdbReader : ISymbolReader, IDisposable
	{
		private int age;

		private Guid guid;

		private readonly Disposable<Stream> pdb_file;

		private readonly Dictionary<string, Document> documents = new Dictionary<string, Document>();

		private readonly Dictionary<uint, PdbFunction> functions = new Dictionary<uint, PdbFunction>();

		private readonly Dictionary<PdbScope, ImportDebugInformation> imports = new Dictionary<PdbScope, ImportDebugInformation>();

		internal NativePdbReader(Disposable<Stream> file)
		{
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			pdb_file = file;
		}

		public ISymbolWriterProvider GetWriterProvider()
		{
			return (ISymbolWriterProvider)(object)new NativePdbWriterProvider();
		}

		public bool ProcessDebugHeader(ImageDebugHeader header)
		{
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Invalid comparison between Unknown and I4
			if (!header.HasEntries)
			{
				return false;
			}
			ImageDebugHeaderEntry codeViewEntry = Mixin.GetCodeViewEntry(header);
			if (codeViewEntry == null)
			{
				return false;
			}
			if ((int)codeViewEntry.Directory.Type != 2)
			{
				return false;
			}
			byte[] data = codeViewEntry.Data;
			if (data.Length < 24)
			{
				return false;
			}
			if (ReadInt32(data, 0) != 1396986706)
			{
				return false;
			}
			byte[] array = new byte[16];
			Buffer.BlockCopy(data, 4, array, 0, 16);
			guid = new Guid(array);
			age = ReadInt32(data, 20);
			return PopulateFunctions();
		}

		private static int ReadInt32(byte[] bytes, int start)
		{
			return bytes[start] | (bytes[start + 1] << 8) | (bytes[start + 2] << 16) | (bytes[start + 3] << 24);
		}

		private bool PopulateFunctions()
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			Disposable<Stream> val = pdb_file;
			try
			{
				Dictionary<uint, PdbTokenLine> tokenToSourceMapping;
				string sourceServerData;
				int num;
				Guid guid;
				PdbFunction[] array = PdbFile.LoadFunctions(pdb_file.value, out tokenToSourceMapping, out sourceServerData, out num, out guid);
				if (this.guid != guid)
				{
					return false;
				}
				PdbFunction[] array2 = array;
				foreach (PdbFunction pdbFunction in array2)
				{
					functions.Add(pdbFunction.token, pdbFunction);
				}
			}
			finally
			{
				((IDisposable)val).Dispose();
			}
			return true;
		}

		public MethodDebugInformation Read(MethodDefinition method)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Expected O, but got Unknown
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			//IL_0111: Unknown result type (might be due to invalid IL or missing references)
			//IL_0118: Expected O, but got Unknown
			//IL_0195: Unknown result type (might be due to invalid IL or missing references)
			//IL_019c: Expected O, but got Unknown
			//IL_01c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_01db: Unknown result type (might be due to invalid IL or missing references)
			//IL_0224: Unknown result type (might be due to invalid IL or missing references)
			//IL_022e: Expected O, but got Unknown
			//IL_014f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0159: Expected O, but got Unknown
			MetadataToken metadataToken = ((MemberReference)method).MetadataToken;
			if (!functions.TryGetValue(((MetadataToken)(ref metadataToken)).ToUInt32(), out var value))
			{
				return null;
			}
			MethodDebugInformation val = new MethodDebugInformation(method);
			ReadSequencePoints(value, val);
			val.scope = (ScopeDebugInformation)((!Mixin.IsNullOrEmpty<PdbScope>(value.scopes)) ? ((object)ReadScopeAndLocals(value.scopes[0], val)) : ((object)new ScopeDebugInformation
			{
				Start = new InstructionOffset(0),
				End = new InstructionOffset((int)value.length)
			}));
			uint tokenOfMethodWhoseUsingInfoAppliesToThisMethod = value.tokenOfMethodWhoseUsingInfoAppliesToThisMethod;
			MetadataToken metadataToken2 = ((MemberReference)method).MetadataToken;
			if (tokenOfMethodWhoseUsingInfoAppliesToThisMethod != ((MetadataToken)(ref metadataToken2)).ToUInt32() && value.tokenOfMethodWhoseUsingInfoAppliesToThisMethod != 0)
			{
				val.scope.import = GetImport(value.tokenOfMethodWhoseUsingInfoAppliesToThisMethod, ((MemberReference)method).Module);
			}
			if (value.scopes.Length > 1)
			{
				for (int i = 1; i < value.scopes.Length; i++)
				{
					ScopeDebugInformation val2 = ReadScopeAndLocals(value.scopes[i], val);
					if (!AddScope(val.scope.Scopes, val2))
					{
						val.scope.Scopes.Add(val2);
					}
				}
			}
			if (value.iteratorScopes != null)
			{
				StateMachineScopeDebugInformation val3 = new StateMachineScopeDebugInformation();
				foreach (ILocalScope iteratorScope in value.iteratorScopes)
				{
					val3.Scopes.Add(new StateMachineScope((int)iteratorScope.Offset, (int)(iteratorScope.Offset + iteratorScope.Length + 1)));
				}
				((DebugInformation)val).CustomDebugInformations.Add((CustomDebugInformation)(object)val3);
			}
			if (value.synchronizationInformation != null)
			{
				AsyncMethodBodyDebugInformation val4 = new AsyncMethodBodyDebugInformation((int)value.synchronizationInformation.GeneratedCatchHandlerOffset);
				PdbSynchronizationPoint[] synchronizationPoints = value.synchronizationInformation.synchronizationPoints;
				foreach (PdbSynchronizationPoint pdbSynchronizationPoint in synchronizationPoints)
				{
					val4.Yields.Add(new InstructionOffset((int)pdbSynchronizationPoint.SynchronizeOffset));
					val4.Resumes.Add(new InstructionOffset((int)pdbSynchronizationPoint.ContinuationOffset));
					val4.ResumeMethods.Add(method);
				}
				((DebugInformation)val).CustomDebugInformations.Add((CustomDebugInformation)(object)val4);
				val.StateMachineKickOffMethod = (MethodDefinition)((MemberReference)method).Module.LookupToken((int)value.synchronizationInformation.kickoffMethodToken);
			}
			return val;
		}

		private Collection<ScopeDebugInformation> ReadScopeAndLocals(PdbScope[] scopes, MethodDebugInformation info)
		{
			Collection<ScopeDebugInformation> val = new Collection<ScopeDebugInformation>(scopes.Length);
			foreach (PdbScope pdbScope in scopes)
			{
				if (pdbScope != null)
				{
					val.Add(ReadScopeAndLocals(pdbScope, info));
				}
			}
			return val;
		}

		private ScopeDebugInformation ReadScopeAndLocals(PdbScope scope, MethodDebugInformation info)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Expected O, but got Unknown
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Expected O, but got Unknown
			//IL_014b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0155: Expected O, but got Unknown
			ScopeDebugInformation val = new ScopeDebugInformation();
			val.Start = new InstructionOffset((int)scope.offset);
			val.End = new InstructionOffset((int)(scope.offset + scope.length));
			if (!Mixin.IsNullOrEmpty<PdbSlot>(scope.slots))
			{
				val.variables = new Collection<VariableDebugInformation>(scope.slots.Length);
				PdbSlot[] slots = scope.slots;
				foreach (PdbSlot pdbSlot in slots)
				{
					if ((pdbSlot.flags & 1) == 0)
					{
						VariableDebugInformation val2 = new VariableDebugInformation((int)pdbSlot.slot, pdbSlot.name);
						if ((pdbSlot.flags & 4u) != 0)
						{
							val2.IsDebuggerHidden = true;
						}
						val.variables.Add(val2);
					}
				}
			}
			if (!Mixin.IsNullOrEmpty<PdbConstant>(scope.constants))
			{
				val.constants = new Collection<ConstantDebugInformation>(scope.constants.Length);
				PdbConstant[] constants = scope.constants;
				foreach (PdbConstant pdbConstant in constants)
				{
					TypeReference val3 = ((MemberReference)info.Method).Module.Read<PdbConstant, TypeReference>(pdbConstant, (Func<PdbConstant, MetadataReader, TypeReference>)((PdbConstant c, MetadataReader r) => r.ReadConstantSignature(new MetadataToken(c.token))));
					object obj = pdbConstant.value;
					if (val3 != null && !val3.IsValueType && obj is int && (int)obj == 0)
					{
						obj = null;
					}
					val.constants.Add(new ConstantDebugInformation(pdbConstant.name, val3, obj));
				}
			}
			if (!Mixin.IsNullOrEmpty<string>(scope.usedNamespaces))
			{
				if (imports.TryGetValue(scope, out var value))
				{
					val.import = value;
				}
				else
				{
					value = GetImport(scope, ((MemberReference)info.Method).Module);
					imports.Add(scope, value);
					val.import = value;
				}
			}
			val.scopes = ReadScopeAndLocals(scope.scopes, info);
			return val;
		}

		private static bool AddScope(Collection<ScopeDebugInformation> scopes, ScopeDebugInformation scope)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			Enumerator<ScopeDebugInformation> enumerator = scopes.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					ScopeDebugInformation current = enumerator.Current;
					if (current.HasScopes && AddScope(current.Scopes, scope))
					{
						return true;
					}
					InstructionOffset val = scope.Start;
					int offset = ((InstructionOffset)(ref val)).Offset;
					val = current.Start;
					if (offset >= ((InstructionOffset)(ref val)).Offset)
					{
						val = scope.End;
						int offset2 = ((InstructionOffset)(ref val)).Offset;
						val = current.End;
						if (offset2 <= ((InstructionOffset)(ref val)).Offset)
						{
							current.Scopes.Add(scope);
							return true;
						}
					}
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			return false;
		}

		private ImportDebugInformation GetImport(uint token, ModuleDefinition module)
		{
			if (!functions.TryGetValue(token, out var value))
			{
				return null;
			}
			if (value.scopes.Length != 1)
			{
				return null;
			}
			PdbScope pdbScope = value.scopes[0];
			if (imports.TryGetValue(pdbScope, out var value2))
			{
				return value2;
			}
			value2 = GetImport(pdbScope, module);
			imports.Add(pdbScope, value2);
			return value2;
		}

		private static ImportDebugInformation GetImport(PdbScope scope, ModuleDefinition module)
		{
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Expected O, but got Unknown
			//IL_014e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0153: Unknown result type (might be due to invalid IL or missing references)
			//IL_015d: Expected O, but got Unknown
			//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d3: Expected O, but got Unknown
			//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b0: Expected O, but got Unknown
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Expected O, but got Unknown
			//IL_016e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0173: Unknown result type (might be due to invalid IL or missing references)
			//IL_0183: Expected O, but got Unknown
			//IL_0134: Unknown result type (might be due to invalid IL or missing references)
			//IL_0139: Unknown result type (might be due to invalid IL or missing references)
			//IL_0141: Unknown result type (might be due to invalid IL or missing references)
			//IL_014b: Expected O, but got Unknown
			//IL_010a: Unknown result type (might be due to invalid IL or missing references)
			//IL_010f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0117: Unknown result type (might be due to invalid IL or missing references)
			//IL_0121: Expected O, but got Unknown
			if (Mixin.IsNullOrEmpty<string>(scope.usedNamespaces))
			{
				return null;
			}
			ImportDebugInformation val = new ImportDebugInformation();
			string[] usedNamespaces = scope.usedNamespaces;
			foreach (string text in usedNamespaces)
			{
				if (string.IsNullOrEmpty(text))
				{
					continue;
				}
				ImportTarget val2 = null;
				string text2 = text.Substring(1);
				switch (text[0])
				{
				case 'U':
					val2 = new ImportTarget((ImportTargetKind)1)
					{
						@namespace = text2
					};
					break;
				case 'T':
				{
					TypeReference val4 = TypeParser.ParseType(module, text2, false);
					if (val4 != null)
					{
						val2 = new ImportTarget((ImportTargetKind)3)
						{
							type = val4
						};
					}
					break;
				}
				case 'A':
				{
					int num = text.IndexOf(' ');
					if (num < 0)
					{
						val2 = new ImportTarget((ImportTargetKind)1)
						{
							@namespace = text
						};
						break;
					}
					string alias = text.Substring(1, num - 1);
					string text3 = text.Substring(num + 2);
					switch (text[num + 1])
					{
					case 'U':
						val2 = new ImportTarget((ImportTargetKind)7)
						{
							alias = alias,
							@namespace = text3
						};
						break;
					case 'T':
					{
						TypeReference val3 = TypeParser.ParseType(module, text3, false);
						if (val3 != null)
						{
							val2 = new ImportTarget((ImportTargetKind)9)
							{
								alias = alias,
								type = val3
							};
						}
						break;
					}
					}
					break;
				}
				case '*':
					val2 = new ImportTarget((ImportTargetKind)1)
					{
						@namespace = text2
					};
					break;
				case '@':
					if (!text2.StartsWith("P:"))
					{
						continue;
					}
					val2 = new ImportTarget((ImportTargetKind)1)
					{
						@namespace = text2.Substring(2)
					};
					break;
				}
				if (val2 != null)
				{
					val.Targets.Add(val2);
				}
			}
			return val;
		}

		private void ReadSequencePoints(PdbFunction function, MethodDebugInformation info)
		{
			if (function.lines != null)
			{
				info.sequence_points = new Collection<SequencePoint>();
				PdbLines[] lines = function.lines;
				foreach (PdbLines lines2 in lines)
				{
					ReadLines(lines2, info);
				}
			}
		}

		private void ReadLines(PdbLines lines, MethodDebugInformation info)
		{
			Document document = GetDocument(lines.file);
			PdbLine[] lines2 = lines.lines;
			for (int i = 0; i < lines2.Length; i++)
			{
				ReadLine(lines2[i], document, info);
			}
		}

		private static void ReadLine(PdbLine line, Document document, MethodDebugInformation info)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Expected O, but got Unknown
			SequencePoint val = new SequencePoint((int)line.offset, document);
			val.StartLine = (int)line.lineBegin;
			val.StartColumn = line.colBegin;
			val.EndLine = (int)line.lineEnd;
			val.EndColumn = line.colEnd;
			info.sequence_points.Add(val);
		}

		private Document GetDocument(PdbSource source)
		{
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Expected O, but got Unknown
			string name = source.name;
			if (documents.TryGetValue(name, out var value))
			{
				return value;
			}
			value = new Document(name)
			{
				Language = PdbGuidMapping.ToLanguage(source.language),
				LanguageVendor = PdbGuidMapping.ToVendor(source.vendor),
				Type = PdbGuidMapping.ToType(source.doctype)
			};
			documents.Add(name, value);
			return value;
		}

		public void Dispose()
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			pdb_file.Dispose();
		}
	}
	public class NativePdbWriter : ISymbolWriter, IDisposable
	{
		private readonly ModuleDefinition module;

		private readonly MetadataBuilder metadata;

		private readonly SymWriter writer;

		private readonly Dictionary<string, SymDocumentWriter> documents;

		private readonly Dictionary<ImportDebugInformation, MetadataToken> import_info_to_parent;

		internal NativePdbWriter(ModuleDefinition module, SymWriter writer)
		{
			this.module = module;
			metadata = module.metadata_builder;
			this.writer = writer;
			documents = new Dictionary<string, SymDocumentWriter>();
			import_info_to_parent = new Dictionary<ImportDebugInformation, MetadataToken>();
		}

		public ISymbolReaderProvider GetReaderProvider()
		{
			return (ISymbolReaderProvider)(object)new NativePdbReaderProvider();
		}

		public ImageDebugHeader GetDebugHeader()
		{
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Expected O, but got Unknown
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Expected O, but got Unknown
			ImageDebugDirectory idd;
			byte[] debugInfo = writer.GetDebugInfo(out idd);
			idd.TimeDateStamp = (int)module.timestamp;
			return new ImageDebugHeader(new ImageDebugHeaderEntry(idd, debugInfo));
		}

		public void Write(MethodDebugInformation info)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			MetadataToken metadataToken = ((MemberReference)info.method).MetadataToken;
			int methodToken = ((MetadataToken)(ref metadataToken)).ToInt32();
			if (info.HasSequencePoints || info.scope != null || ((DebugInformation)info).HasCustomDebugInformations || info.StateMachineKickOffMethod != null)
			{
				writer.OpenMethod(methodToken);
				if (!Mixin.IsNullOrEmpty<SequencePoint>(info.sequence_points))
				{
					DefineSequencePoints(info.sequence_points);
				}
				MetadataToken import_parent = default(MetadataToken);
				if (info.scope != null)
				{
					DefineScope(info.scope, info, out import_parent);
				}
				DefineCustomMetadata(info, import_parent);
				writer.CloseMethod();
			}
		}

		private void DefineCustomMetadata(MethodDebugInformation info, MetadataToken import_parent)
		{
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
			CustomMetadataWriter customMetadataWriter = new CustomMetadataWriter(writer);
			if (((MetadataToken)(ref import_parent)).RID != 0)
			{
				customMetadataWriter.WriteForwardInfo(import_parent);
			}
			else if (info.scope != null && info.scope.Import != null && info.scope.Import.HasTargets)
			{
				customMetadataWriter.WriteUsingInfo(info.scope.Import);
			}
			if (info.Method.HasCustomAttributes)
			{
				Enumerator<CustomAttribute> enumerator = info.Method.CustomAttributes.GetEnumerator();
				try
				{
					while (enumerator.MoveNext())
					{
						CustomAttribute current = enumerator.Current;
						TypeReference attributeType = current.AttributeType;
						if (Mixin.IsTypeOf(attributeType, "System.Runtime.CompilerServices", "IteratorStateMachineAttribute") || Mixin.IsTypeOf(attributeType, "System.Runtime.CompilerServices", "AsyncStateMachineAttribute"))
						{
							CustomAttributeArgument val = current.ConstructorArguments[0];
							object value = ((CustomAttributeArgument)(ref val)).Value;
							TypeReference val2 = (TypeReference)((value is TypeReference) ? value : null);
							if (val2 != null)
							{
								customMetadataWriter.WriteForwardIterator(val2);
							}
						}
					}
				}
				finally
				{
					((IDisposable)enumerator).Dispose();
				}
			}
			if (((DebugInformation)info).HasCustomDebugInformations)
			{
				CustomDebugInformation? obj = ((IEnumerable<CustomDebugInformation>)((DebugInformation)info).CustomDebugInformations).FirstOrDefault((Func<CustomDebugInformation, bool>)((CustomDebugInformation cdi) => (int)cdi.Kind == 1));
				StateMachineScopeDebugInformation val3 = (StateMachineScopeDebugInformation)(object)((obj is StateMachineScopeDebugInformation) ? obj : null);
				if (val3 != null)
				{
					customMetadataWriter.WriteIteratorScopes(val3, info);
				}
			}
			customMetadataWriter.WriteCustomMetadata();
			DefineAsyncCustomMetadata(info);
		}

		private void DefineAsyncCustomMetadata(MethodDebugInformation info)
		{
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Expected O, but got Unknown
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
			if (!((DebugInformation)info).HasCustomDebugInformations)
			{
				return;
			}
			Enumerator<CustomDebugInformation> enumerator = ((DebugInformation)info).CustomDebugInformations.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					CustomDebugInformation current = enumerator.Current;
					AsyncMethodBodyDebugInformation val = (AsyncMethodBodyDebugInformation)(object)((current is AsyncMethodBodyDebugInformation) ? current : null);
					if (val == null)
					{
						continue;
					}
					using MemoryStream memoryStream = new MemoryStream();
					BinaryStreamWriter val2 = new BinaryStreamWriter((Stream)memoryStream);
					int num;
					MetadataToken metadataToken;
					if (info.StateMachineKickOffMethod == null)
					{
						num = 0;
					}
					else
					{
						metadataToken = ((MemberReference)info.StateMachineKickOffMethod).MetadataToken;
						num = (int)((MetadataToken)(ref metadataToken)).ToUInt32();
					}
					val2.WriteUInt32((uint)num);
					InstructionOffset val3 = val.CatchHandler;
					val2.WriteUInt32((uint)((InstructionOffset)(ref val3)).Offset);
					val2.WriteUInt32((uint)val.Resumes.Count);
					for (int i = 0; i < val.Resumes.Count; i++)
					{
						val3 = val.Yields[i];
						val2.WriteUInt32((uint)((InstructionOffset)(ref val3)).Offset);
						metadataToken = ((MemberReference)val.resume_methods[i]).MetadataToken;
						val2.WriteUInt32(((MetadataToken)(ref metadataToken)).ToUInt32());
						val3 = val.Resumes[i];
						val2.WriteUInt32((uint)((InstructionOffset)(ref val3)).Offset);
					}
					writer.DefineCustomMetadata("asyncMethodInfo", memoryStream.ToArray());
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
		}

		private void DefineScope(ScopeDebugInformation scope, MethodDebugInformation info, out MetadataToken import_parent)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_00af: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b2: Invalid comparison between Unknown and I4
			//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c6: Invalid comparison between Unknown and I4
			//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b7: Invalid comparison between Unknown and I4
			//IL_01a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cc: Invalid comparison between Unknown and I4
			//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bc: Invalid comparison between Unknown and I4
			InstructionOffset val = scope.Start;
			int offset = ((InstructionOffset)(ref val)).Offset;
			val = scope.End;
			int num;
			if (!((InstructionOffset)(ref val)).IsEndOfMethod)
			{
				val = scope.End;
				num = ((InstructionOffset)(ref val)).Offset;
			}
			else
			{
				num = info.code_size;
			}
			int num2 = num;
			import_parent = new MetadataToken(0u);
			writer.OpenScope(offset);
			if (scope.Import != null && scope.Import.HasTargets && !import_info_to_parent.TryGetValue(info.scope.Import, out import_parent))
			{
				Enumerator<ImportTarget> enumerator = scope.Import.Targets.GetEnumerator();
				try
				{
					while (enumerator.MoveNext())
					{
						ImportTarget current = enumerator.Current;
						ImportTargetKind kind = current.Kind;
						if ((int)kind <= 3)
						{
							if ((int)kind != 1)
							{
								if ((int)kind == 3)
								{
									writer.UsingNamespace("T" + TypeParser.ToParseable(current.type, true));
								}
							}
							else
							{
								writer.UsingNamespace("U" + current.@namespace);
							}
						}
						else if ((int)kind != 7)
						{
							if ((int)kind == 9)
							{
								writer.UsingNamespace("A" + current.Alias + " T" + TypeParser.ToParseable(current.type, true));
							}
						}
						else
						{
							writer.UsingNamespace("A" + current.Alias + " U" + current.@namespace);
						}
					}
				}
				finally
				{
					((IDisposable)enumerator).Dispose();
				}
				import_info_to_parent.Add(info.scope.Import, ((MemberReference)info.method).MetadataToken);
			}
			int local_var_token = ((MetadataToken)(ref info.local_var_token)).ToInt32();
			if (!Mixin.IsNullOrEmpty<VariableDebugInformation>(scope.variables))
			{
				for (int i = 0; i < scope.variables.Count; i++)
				{
					VariableDebugInformation variable = scope.variables[i];
					DefineLocalVariable(variable, local_var_token, offset, num2);
				}
			}
			if (!Mixin.IsNullOrEmpty<ConstantDebugInformation>(scope.constants))
			{
				for (int j = 0; j < scope.constants.Count; j++)
				{
					ConstantDebugInformation constant = scope.constants[j];
					DefineConstant(constant);
				}
			}
			if (!Mixin.IsNullOrEmpty<ScopeDebugInformation>(scope.scopes))
			{
				for (int k = 0; k < scope.scopes.Count; k++)
				{
					DefineScope(scope.scopes[k], info, out var _);
				}
			}
			writer.CloseScope(num2);
		}

		private void DefineSequencePoints(Collection<SequencePoint> sequence_points)
		{
			for (int i = 0; i < sequence_points.Count; i++)
			{
				SequencePoint val = sequence_points[i];
				writer.DefineSequencePoints(GetDocument(val.Document), new int[1] { val.Offset }, new int[1] { val.StartLine }, new int[1] { val.StartColumn }, new int[1] { val.EndLine }, new int[1] { val.EndColumn });
			}
		}

		private void DefineLocalVariable(VariableDebugInformation variable, int local_var_token, int start_offset, int end_offset)
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			writer.DefineLocalVariable2(variable.Name, variable.Attributes, local_var_token, variable.Index, 0, 0, start_offset, end_offset);
		}

		private void DefineConstant(ConstantDebugInformation constant)
		{
			uint num = metadata.AddStandAloneSignature(metadata.GetConstantTypeBlobIndex(constant.ConstantType));
			MetadataToken val = default(MetadataToken);
			((MetadataToken)(ref val))..ctor((TokenType)285212672, num);
			writer.DefineConstant2(constant.Name, constant.Value, ((MetadataToken)(ref val)).ToInt32());
		}

		private SymDocumentWriter GetDocument(Document document)
		{
			if (document == null)
			{
				return null;
			}
			if (documents.TryGetValue(document.Url, out var value))
			{
				return value;
			}
			value = writer.DefineDocument(document.Url, document.LanguageGuid, document.LanguageVendorGuid, document.TypeGuid);
			documents[document.Url] = value;
			return value;
		}

		public void Dispose()
		{
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			MethodDefinition entryPoint = module.EntryPoint;
			if (entryPoint != null)
			{
				SymWriter symWriter = writer;
				MetadataToken metadataToken = ((MemberReference)entryPoint).MetadataToken;
				symWriter.SetUserEntryPoint(((MetadataToken)(ref metadataToken)).ToInt32());
			}
			writer.Close();
		}
	}
	internal enum CustomMetadataType : byte
	{
		UsingInfo = 0,
		ForwardInfo = 1,
		IteratorScopes = 3,
		ForwardIterator = 4
	}
	internal class CustomMetadataWriter : IDisposable
	{
		private readonly SymWriter sym_writer;

		private readonly MemoryStream stream;

		private readonly BinaryStreamWriter writer;

		private int count;

		private const byte version = 4;

		public CustomMetadataWriter(SymWriter sym_writer)
		{
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Expected O, but got Unknown
			this.sym_writer = sym_writer;
			stream = new MemoryStream();
			writer = new BinaryStreamWriter((Stream)stream);
			writer.WriteByte((byte)4);
			writer.WriteByte((byte)0);
			writer.Align(4);
		}

		public void WriteUsingInfo(ImportDebugInformation import_info)
		{
			Write(CustomMetadataType.UsingInfo, delegate
			{
				writer.WriteUInt16((ushort)1);
				writer.WriteUInt16((ushort)import_info.Targets.Count);
			});
		}

		public void WriteForwardInfo(MetadataToken import_parent)
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			Write(CustomMetadataType.ForwardInfo, delegate
			{
				writer.WriteUInt32(((MetadataToken)(ref import_parent)).ToUInt32());
			});
		}

		public void WriteIteratorScopes(StateMachineScopeDebugInformation state_machine, MethodDebugInformation debug_info)
		{
			Write(CustomMetadataType.IteratorScopes, delegate
			{
				//IL_0023: Unknown result type (might be due to invalid IL or missing references)
				//IL_0028: Unknown result type (might be due to invalid IL or missing references)
				//IL_0034: Unknown result type (might be due to invalid IL or missing references)
				//IL_0039: Unknown result type (might be due to invalid IL or missing references)
				//IL_0044: Unknown result type (might be due to invalid IL or missing references)
				//IL_0049: Unknown result type (might be due to invalid IL or missing references)
				//IL_0055: Unknown result type (might be due to invalid IL or missing references)
				//IL_005a: Unknown result type (might be due to invalid IL or missing references)
				Collection<StateMachineScope> scopes = state_machine.Scopes;
				writer.WriteInt32(scopes.Count);
				Enumerator<StateMachineScope> enumerator = scopes.GetEnumerator();
				try
				{
					while (enumerator.MoveNext())
					{
						StateMachineScope current = enumerator.Current;
						InstructionOffset val = current.Start;
						int offset = ((InstructionOffset)(ref val)).Offset;
						val = current.End;
						int num;
						if (!((InstructionOffset)(ref val)).IsEndOfMethod)
						{
							val = current.End;
							num = ((InstructionOffset)(ref val)).Offset;
						}
						else
						{
							num = debug_info.code_size;
						}
						int num2 = num;
						writer.WriteInt32(offset);
						writer.WriteInt32(num2 - 1);
					}
				}
				finally
				{
					((IDisposable)enumerator).Dispose();
				}
			});
		}

		public void WriteForwardIterator(TypeReference type)
		{
			Write(CustomMetadataType.ForwardIterator, delegate
			{
				writer.WriteBytes(Encoding.Unicode.GetBytes(((MemberReference)type).Name));
			});
		}

		private void Write(CustomMetadataType type, Action write)
		{
			count++;
			writer.WriteByte((byte)4);
			writer.WriteByte((byte)type);
			writer.Align(4);
			int position = writer.Position;
			writer.WriteUInt32(0u);
			write();
			writer.Align(4);
			int position2 = writer.Position;
			int num = position2 - position + 4;
			writer.Position = position;
			writer.WriteInt32(num);
			writer.Position = position2;
		}

		public void WriteCustomMetadata()
		{
			if (count != 0)
			{
				((BinaryWriter)(object)writer).BaseStream.Position = 1L;
				writer.WriteByte((byte)count);
				((BinaryWriter)(object)writer).Flush();
				sym_writer.DefineCustomMetadata("MD2", stream.ToArray());
			}
		}

		public void Dispose()
		{
			stream.Dispose();
		}
	}
	public sealed class NativePdbReaderProvider : ISymbolReaderProvider
	{
		public ISymbolReader GetSymbolReader(ModuleDefinition module, string fileName)
		{
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			Mixin.CheckModule(module);
			Mixin.CheckFileName(fileName);
			return (ISymbolReader)(object)new NativePdbReader(Disposable.Owned<Stream>((Stream)File.OpenRead(Mixin.GetPdbFileName(fileName))));
		}

		public ISymbolReader GetSymbolReader(ModuleDefinition module, Stream symbolStream)
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			Mixin.CheckModule(module);
			Mixin.CheckStream((object)symbolStream);
			return (ISymbolReader)(object)new NativePdbReader(Disposable.NotOwned<Stream>(symbolStream));
		}
	}
	public sealed class PdbReaderProvider : ISymbolReaderProvider
	{
		public ISymbolReader GetSymbolReader(ModuleDefinition module, string fileName)
		{
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			Mixin.CheckModule(module);
			Mixin.CheckFileName(fileName);
			if (module.HasDebugHeader && Mixin.GetEmbeddedPortablePdbEntry(module.GetDebugHeader()) != null)
			{
				return new EmbeddedPortablePdbReaderProvider().GetSymbolReader(module, fileName);
			}
			if (!Mixin.IsPortablePdb(Mixin.GetPdbFileName(fileName)))
			{
				return new NativePdbReaderProvider().GetSymbolReader(module, fileName);
			}
			return new PortablePdbReaderProvider().GetSymbolReader(module, fileName);
		}

		public ISymbolReader GetSymbolReader(ModuleDefinition module, Stream symbolStream)
		{
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			Mixin.CheckModule(module);
			Mixin.CheckStream((object)symbolStream);
			Mixin.CheckReadSeek(symbolStream);
			if (!Mixin.IsPortablePdb(symbolStream))
			{
				return new NativePdbReaderProvider().GetSymbolReader(module, symbolStream);
			}
			return new PortablePdbReaderProvider().GetSymbolReader(module, symbolStream);
		}
	}
	public sealed class NativePdbWriterProvider : ISymbolWriterProvider
	{
		public ISymbolWriter GetSymbolWriter(ModuleDefinition module, string fileName)
		{
			Mixin.CheckModule(module);
			Mixin.CheckFileName(fileName);
			return (ISymbolWriter)(object)new NativePdbWriter(module, CreateWriter(module, Mixin.GetPdbFileName(fileName)));
		}

		private static SymWriter CreateWriter(ModuleDefinition module, string pdb)
		{
			SymWriter symWriter = new SymWriter();
			if (File.Exists(pdb))
			{
				File.Delete(pdb);
			}
			symWriter.Initialize(new ModuleMetadata(module), pdb, fFullBuild: true);
			return symWriter;
		}

		public ISymbolWriter GetSymbolWriter(ModuleDefinition module, Stream symbolStream)
		{
			throw new NotImplementedException();
		}
	}
	public sealed class PdbWriterProvider : ISymbolWriterProvider
	{
		public ISymbolWriter GetSymbolWriter(ModuleDefinition module, string fileName)
		{
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			Mixin.CheckModule(module);
			Mixin.CheckFileName(fileName);
			if (HasPortablePdbSymbols(module))
			{
				return new PortablePdbWriterProvider().GetSymbolWriter(module, fileName);
			}
			return new NativePdbWriterProvider().GetSymbolWriter(module, fileName);
		}

		private static bool HasPortablePdbSymbols(ModuleDefinition module)
		{
			if (module.symbol_reader != null)
			{
				return module.symbol_reader is PortablePdbReader;
			}
			return false;
		}

		public ISymbolWriter GetSymbolWriter(ModuleDefinition module, Stream symbolStream)
		{
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			Mixin.CheckModule(module);
			Mixin.CheckStream((object)symbolStream);
			Mixin.CheckReadSeek(symbolStream);
			if (HasPortablePdbSymbols(module))
			{
				return new PortablePdbWriterProvider().GetSymbolWriter(module, symbolStream);
			}
			return new NativePdbWriterProvider().GetSymbolWriter(module, symbolStream);
		}
	}
	internal class SymDocumentWriter
	{
		private readonly ISymUnmanagedDocumentWriter m_unmanagedDocumentWriter;

		public SymDocumentWriter(ISymUnmanagedDocumentWriter unmanagedDocumentWriter)
		{
			m_unmanagedDocumentWriter = unmanagedDocumentWriter;
		}

		public ISymUnmanagedDocumentWriter GetUnmanaged()
		{
			return m_unmanagedDocumentWriter;
		}
	}
	internal class SymWriter
	{
		private static Guid s_symUnmangedWriterIID = new Guid("0b97726e-9e6d-4f05-9a26-424022093caa");

		private static Guid s_CorSymWriter_SxS_ClassID = new Guid("108296c1-281e-11d3-bd22-0000f80849bd");

		private readonly ISymUnmanagedWriter2 m_writer;

		private readonly Collection<ISymUnmanagedDocumentWriter> documents;

		[DllImport("ole32.dll")]
		private static extern int CoCreateInstance([In] ref Guid rclsid, [In][MarshalAs(UnmanagedType.IUnknown)] object pUnkOuter, [In] uint dwClsContext, [In] ref Guid riid, [MarshalAs(UnmanagedType.Interface)] out object ppv);

		public SymWriter()
		{
			CoCreateInstance(ref s_CorSymWriter_SxS_ClassID, null, 1u, ref s_symUnmangedWriterIID, out var ppv);
			m_writer = (ISymUnmanagedWriter2)ppv;
			documents = new Collection<ISymUnmanagedDocumentWriter>();
		}

		public byte[] GetDebugInfo(out ImageDebugDirectory idd)
		{
			m_writer.GetDebugInfo(out idd, 0, out var pcData, null);
			byte[] array = new byte[pcData];
			m_writer.GetDebugInfo(out idd, pcData, out pcData, array);
			return array;
		}

		public void DefineLocalVariable2(string name, VariableAttributes attributes, int sigToken, int addr1, int addr2, int addr3, int startOffset, int endOffset)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Expected I4, but got Unknown
			m_writer.DefineLocalVariable2(name, (int)attributes, sigToken, 1, addr1, addr2, addr3, startOffset, endOffset);
		}

		public void DefineConstant2(string name, object value, int sigToken)
		{
			if (value == null)
			{
				m_writer.DefineConstant2(name, 0, sigToken);
			}
			else
			{
				m_writer.DefineConstant2(name, value, sigToken);
			}
		}

		public void Close()
		{
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			m_writer.Close();
			Marshal.ReleaseComObject(m_writer);
			Enumerator<ISymUnmanagedDocumentWriter> enumerator = documents.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					Marshal.ReleaseComObject(enumerator.Current);
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
		}

		public void CloseMethod()
		{
			m_writer.CloseMethod();
		}

		public void CloseNamespace()
		{
			m_writer.CloseNamespace();
		}

		public void CloseScope(int endOffset)
		{
			m_writer.CloseScope(endOffset);
		}

		public SymDocumentWriter DefineDocument(string url, Guid language, Guid languageVendor, Guid documentType)
		{
			m_writer.DefineDocument(url, ref language, ref languageVendor, ref documentType, out var pRetVal);
			documents.Add(pRetVal);
			return new SymDocumentWriter(pRetVal);
		}

		public void DefineSequencePoints(SymDocumentWriter document, int[] offsets, int[] lines, int[] columns, int[] endLines, int[] endColumns)
		{
			m_writer.DefineSequencePoints(document.GetUnmanaged(), offsets.Length, offsets, lines, columns, endLines, endColumns);
		}

		public void Initialize(object emitter, string filename, bool fFullBuild)
		{
			m_writer.Initialize(emitter, filename, null, fFullBuild);
		}

		public void SetUserEntryPoint(int methodToken)
		{
			m_writer.SetUserEntryPoint(methodToken);
		}

		public void OpenMethod(int methodToken)
		{
			m_writer.OpenMethod(methodToken);
		}

		public void OpenNamespace(string name)
		{
			m_writer.OpenNamespace(name);
		}

		public int OpenScope(int startOffset)
		{
			m_writer.OpenScope(startOffset, out var pRetVal);
			return pRetVal;
		}

		public void UsingNamespace(string fullName)
		{
			m_writer.UsingNamespace(fullName);
		}

		public void DefineCustomMetadata(string name, byte[] metadata)
		{
			GCHandle gCHandle = GCHandle.Alloc(metadata, GCHandleType.Pinned);
			m_writer.SetSymAttribute(0u, name, (uint)metadata.Length, gCHandle.AddrOfPinnedObject());
			gCHandle.Free();
		}
	}
}
namespace Microsoft.Cci
{
	public interface ILocalScope
	{
		uint Offset { get; }

		uint Length { get; }
	}
	public interface INamespaceScope
	{
		IEnumerable<IUsedNamespace> UsedNamespaces { get; }
	}
	public interface IUsedNamespace
	{
		IName Alias { get; }

		IName NamespaceName { get; }
	}
	public interface IName
	{
		int UniqueKey { get; }

		int UniqueKeyIgnoringCase { get; }

		string Value { get; }
	}
	internal sealed class PdbIteratorScope : ILocalScope
	{
		private uint offset;

		private uint length;

		public uint Offset => offset;

		public uint Length => length;

		internal PdbIteratorScope(uint offset, uint length)
		{
			this.offset = offset;
			this.length = length;
		}
	}
}
namespace Microsoft.Cci.Pdb
{
	internal class BitAccess
	{
		private byte[] buffer;

		private int offset;

		internal byte[] Buffer => buffer;

		internal int Position
		{
			get
			{
				return offset;
			}
			set
			{
				offset = value;
			}
		}

		internal BitAccess(int capacity)
		{
			buffer = new byte[capacity];
		}

		internal void FillBuffer(Stream stream, int capacity)
		{
			MinCapacity(capacity);
			stream.Read(buffer, 0, capacity);
			offset = 0;
		}

		internal void Append(Stream stream, int count)
		{
			int num = offset + count;
			if (buffer.Length < num)
			{
				byte[] destinationArray = new byte[num];
				Array.Copy(buffer, destinationArray, buffer.Length);
				buffer = destinationArray;
			}
			stream.Read(buffer, offset, count);
			offset += count;
		}

		internal void MinCapacity(int capacity)
		{
			if (buffer.Length < capacity)
			{
				buffer = new byte[capacity];
			}
			offset = 0;
		}

		internal void Align(int alignment)
		{
			while (offset % alignment != 0)
			{
				offset++;
			}
		}

		internal void ReadInt16(out short value)
		{
			value = (short)((buffer[offset] & 0xFF) | (buffer[offset + 1] << 8));
			offset += 2;
		}

		internal void ReadInt8(out sbyte value)
		{
			value = (sbyte)buffer[offset];
			offset++;
		}

		internal void ReadInt32(out int value)
		{
			value = (buffer[offset] & 0xFF) | (buffer[offset + 1] << 8) | (buffer[offset + 2] << 16) | (buffer[offset + 3] << 24);
			offset += 4;
		}

		internal void ReadInt64(out long value)
		{
			value = ((long)buffer[offset] & 0xFFL) | (long)((ulong)buffer[offset + 1] << 8) | (long)((ulong)buffer[offset + 2] << 16) | (long)((ulong)buffer[offset + 3] << 24) | (long)((ulong)buffer[offset + 4] << 32) | (long)((ulong)buffer[offset + 5] << 40) | (long)((ulong)buffer[offset + 6] << 48) | (long)((ulong)buffer[offset + 7] << 56);
			offset += 8;
		}

		internal void ReadUInt16(out ushort value)
		{
			value = (ushort)((buffer[offset] & 0xFFu) | (uint)(buffer[offset + 1] << 8));
			offset += 2;
		}

		internal void ReadUInt8(out byte value)
		{
			value = (byte)(buffer[offset] & 0xFFu);
			offset++;
		}

		internal void ReadUInt32(out uint value)
		{
			value = (buffer[offset] & 0xFFu) | (uint)(buffer[offset + 1] << 8) | (uint)(buffer[offset + 2] << 16) | (uint)(buffer[offset + 3] << 24);
			offset += 4;
		}

		internal void ReadUInt64(out ulong value)
		{
			value = ((ulong)buffer[offset] & 0xFFuL) | ((ulong)buffer[offset + 1] << 8) | ((ulong)buffer[offset + 2] << 16) | ((ulong)buffer[offset + 3] << 24) | ((ulong)buffer[offset + 4] << 32) | ((ulong)buffer[offset + 5] << 40) | ((ulong)buffer[offset + 6] << 48) | ((ulong)buffer[offset + 7] << 56);
			offset += 8;
		}

		internal void ReadInt32(int[] values)
		{
			for (int i = 0; i < values.Length; i++)
			{
				ReadInt32(out values[i]);
			}
		}

		internal void ReadUInt32(uint[] values)
		{
			for (int i = 0; i < values.Length; i++)
			{
				ReadUInt32(out values[i]);
			}
		}

		internal void ReadBytes(byte[] bytes)
		{
			for (int i = 0; i < bytes.Length; i++)
			{
				bytes[i] = buffer[offset++];
			}
		}

		internal float ReadFloat()
		{
			float result = BitConverter.ToSingle(buffer, offset);
			offset += 4;
			return result;
		}

		internal double ReadDouble()
		{
			double result = BitConverter.ToDouble(buffer, offset);
			offset += 8;
			return result;
		}

		internal decimal ReadDecimal()
		{
			int[] array = new int[4];
			ReadInt32(array);
			return new decimal(array[2], array[3], array[1], array[0] < 0, (byte)((array[0] & 0xFF0000) >> 16));
		}

		internal void ReadBString(out string value)
		{
			ReadUInt16(out var value2);
			value = Encoding.UTF8.GetString(buffer, offset, value2);
			offset += value2;
		}

		internal string ReadBString(int len)
		{
			string @string = Encoding.UTF8.GetString(buffer, offset, len);
			offset += len;
			return @string;
		}

		internal void ReadCString(out string value)
		{
			int i;
			for (i = 0; offset + i < buffer.Length && buffer[offset + i] != 0; i++)
			{
			}
			value = Encoding.UTF8.GetString(buffer, offset, i);
			offset += i + 1;
		}

		internal void SkipCString(out string value)
		{
			int i;
			for (i = 0; offset + i < buffer.Length && buffer[offset + i] != 0; i++)
			{
			}
			offset += i + 1;
			value = null;
		}

		internal void ReadGuid(out Guid guid)
		{
			ReadUInt32(out var value);
			ReadUInt16(out var value2);
			ReadUInt16(out var value3);
			ReadUInt8(out var value4);
			ReadUInt8(out var value5);
			ReadUInt8(out var value6);
			ReadUInt8(out var value7);
			ReadUInt8(out var value8);
			ReadUInt8(out var value9);
			ReadUInt8(out var value10);
			ReadUInt8(out var value11);
			guid = new Guid(value, value2, value3, value4, value5, value6, value7, value8, value9, value10, value11);
		}

		internal string ReadString()
		{
			int i;
			for (i = 0; offset + i < buffer.Length && buffer[offset + i] != 0; i += 2)
			{
			}
			string @string = Encoding.Unicode.GetString(buffer, offset, i);
			offset += i + 2;
			return @string;
		}
	}
	internal struct BitSet
	{
		private int size;

		private uint[] words;

		internal bool IsEmpty => size == 0;

		internal BitSet(BitAccess bits)
		{
			bits.ReadInt32(out size);
			words = new uint[size];
			bits.ReadUInt32(words);
		}

		internal bool IsSet(int index)
		{
			int num = index / 32;
			if (num >= size)
			{
				return false;
			}
			return (words[num] & GetBit(index)) != 0;
		}

		private static uint GetBit(int index)
		{
			return (uint)(1 << index % 32);
		}
	}
	internal struct FLOAT10
	{
		internal byte Data_0;

		internal byte Data_1;

		internal byte Data_2;

		internal byte Data_3;

		internal byte Data_4;

		internal byte Data_5;

		internal byte Data_6;

		internal byte Data_7;

		internal byte Data_8;

		internal byte Data_9;
	}
	internal enum CV_SIGNATURE
	{
		C6 = 0,
		C7 = 1,
		C11 = 2,
		C13 = 4,
		RESERVERD = 5
	}
	internal enum CV_prmode
	{
		CV_TM_DIRECT = 0,
		CV_TM_NPTR32 = 4,
		CV_TM_NPTR64 = 6,
		CV_TM_NPTR128 = 7
	}
	internal enum CV_type
	{
		CV_SPECIAL = 0,
		CV_SIGNED = 1,
		CV_UNSIGNED = 2,
		CV_BOOLEAN = 3,
		CV_REAL = 4,
		CV_COMPLEX = 5,
		CV_SPECIAL2 = 6,
		CV_INT = 7,
		CV_CVRESERVED = 15
	}
	internal enum CV_special
	{
		CV_SP_NOTYPE,
		CV_SP_ABS,
		CV_SP_SEGMENT,
		CV_SP_VOID,
		CV_SP_CURRENCY,
		CV_SP_NBASICSTR,
		CV_SP_FBASICSTR,
		CV_SP_NOTTRANS,
		CV_SP_HRESULT
	}
	internal enum CV_special2
	{
		CV_S2_BIT,
		CV_S2_PASCHAR
	}
	internal enum CV_integral
	{
		CV_IN_1BYTE,
		CV_IN_2BYTE,
		CV_IN_4BYTE,
		CV_IN_8BYTE,
		CV_IN_16BYTE
	}
	internal enum CV_real
	{
		CV_RC_REAL32,
		CV_RC_REAL64,
		CV_RC_REAL80,
		CV_RC_REAL128
	}
	internal enum CV_int
	{
		CV_RI_CHAR = 0,
		CV_RI_INT1 = 0,
		CV_RI_WCHAR = 1,
		CV_RI_UINT1 = 1,
		CV_RI_INT2 = 2,
		CV_RI_UINT2 = 3,
		CV_RI_INT4 = 4,
		CV_RI_UINT4 = 5,
		CV_RI_INT8 = 6,
		CV_RI_UINT8 = 7,
		CV_RI_INT16 = 8,
		CV_RI_UINT16 = 9
	}
	[StructLayout(LayoutKind.Sequential, Size = 1)]
	internal struct CV_PRIMITIVE_TYPE
	{
		private const uint CV_MMASK = 1792u;

		private const uint CV_TMASK = 240u;

		private const uint CV_SMASK = 15u;

		private const int CV_MSHIFT = 8;

		private const int CV_TSHIFT = 4;

		private const int CV_SSHIFT = 0;

		private const uint CV_FIRST_NONPRIM = 4096u;
	}
	internal enum TYPE_ENUM
	{
		T_NOTYPE = 0,
		T_ABS = 1,
		T_SEGMENT = 2,
		T_VOID = 3,
		T_HRESULT = 8,
		T_32PHRESULT = 1032,
		T_64PHRESULT = 1544,
		T_PVOID = 259,
		T_PFVOID = 515,
		T_PHVOID = 771,
		T_32PVOID = 1027,
		T_64PVOID = 1539,
		T_CURRENCY = 4,
		T_NOTTRANS = 7,
		T_BIT = 96,
		T_PASCHAR = 97,
		T_CHAR = 16,
		T_32PCHAR = 1040,
		T_64PCHAR = 1552,
		T_UCHAR = 32,
		T_32PUCHAR = 1056,
		T_64PUCHAR = 1568,
		T_RCHAR = 112,
		T_32PRCHAR = 1136,
		T_64PRCHAR = 1648,
		T_WCHAR = 113,
		T_32PWCHAR = 1137,
		T_64PWCHAR = 1649,
		T_INT1 = 104,
		T_32PINT1 = 1128,
		T_64PINT1 = 1640,
		T_UINT1 = 105,
		T_32PUINT1 = 1129,
		T_64PUINT1 = 1641,
		T_SHORT = 17,
		T_32PSHORT = 1041,
		T_64PSHORT = 1553,
		T_USHORT = 33,
		T_32PUSHORT = 1057,
		T_64PUSHORT = 1569,
		T_INT2 = 114,
		T_32PINT2 = 1138,
		T_64PINT2 = 1650,
		T_UINT2 = 115,
		T_32PUINT2 = 1139,
		T_64PUINT2 = 1651,
		T_LONG = 18,
		T_ULONG = 34,
		T_32PLONG = 1042,
		T_32PULONG = 1058,
		T_64PLONG = 1554,
		T_64PULONG = 1570,
		T_INT4 = 116,
		T_32PINT4 = 1140,
		T_64PINT4 = 1652,
		T_UINT4 = 117,
		T_32PUINT4 = 1141,
		T_64PUINT4 = 1653,
		T_QUAD = 19,
		T_32PQUAD = 1043,
		T_64PQUAD = 1555,
		T_UQUAD = 35,
		T_32PUQUAD = 1059,
		T_64PUQUAD = 1571,
		T_INT8 = 118,
		T_32PINT8 = 1142,
		T_64PINT8 = 1654,
		T_UINT8 = 119,
		T_32PUINT8 = 1143,
		T_64PUINT8 = 1655,
		T_OCT = 20,
		T_32POCT = 1044,
		T_64POCT = 1556,
		T_UOCT = 36,
		T_32PUOCT = 1060,
		T_64PUOCT = 1572,
		T_INT16 = 120,
		T_32PINT16 = 1144,
		T_64PINT16 = 1656,
		T_UINT16 = 121,
		T_32PUINT16 = 1145,
		T_64PUINT16 = 1657,
		T_REAL32 = 64,
		T_32PREAL32 = 1088,
		T_64PREAL32 = 1600,
		T_REAL64 = 65,
		T_32PREAL64 = 1089,
		T_64PREAL64 = 1601,
		T_REAL80 = 66,
		T_32PREAL80 = 1090,
		T_64PREAL80 = 1602,
		T_REAL128 = 67,
		T_32PREAL128 = 1091,
		T_64PREAL128 = 1603,
		T_CPLX32 = 80,
		T_32PCPLX32 = 1104,
		T_64PCPLX32 = 1616,
		T_CPLX64 = 81,
		T_32PCPLX64 = 1105,
		T_64PCPLX64 = 1617,
		T_CPLX80 = 82,
		T_32PCPLX80 = 1106,
		T_64PCPLX80 = 1618,
		T_CPLX128 = 83,
		T_32PCPLX128 = 1107,
		T_64PCPLX128 = 1619,
		T_BOOL08 = 48,
		T_32PBOOL08 = 1072,
		T_64PBOOL08 = 1584,
		T_BOOL16 = 49,
		T_32PBOOL16 = 1073,
		T_64PBOOL16 = 1585,
		T_BOOL32 = 50,
		T_32PBOOL32 = 1074,
		T_64PBOOL32 = 1586,
		T_BOOL64 = 51,
		T_32PBOOL64 = 1075,
		T_64PBOOL64 = 1587
	}
	internal enum LEAF
	{
		LF_VTSHAPE = 10,
		LF_COBOL1 = 12,
		LF_LABEL = 14,
		LF_NULL = 15,
		LF_NOTTRAN = 16,
		LF_ENDPRECOMP = 20,
		LF_TYPESERVER_ST = 22,
		LF_LIST = 515,
		LF_REFSYM = 524,
		LF_ENUMERATE_ST = 1027,
		LF_TI16_MAX = 4096,
		LF_MODIFIER = 4097,
		LF_POINTER = 4098,
		LF_ARRAY_ST = 4099,
		LF_CLASS_ST = 4100,
		LF_STRUCTURE_ST = 4101,
		LF_UNION_ST = 4102,
		LF_ENUM_ST = 4103,
		LF_PROCEDURE = 4104,
		LF_MFUNCTION = 4105,
		LF_COBOL0 = 4106,
		LF_BARRAY = 4107,
		LF_DIMARRAY_ST = 4108,
		LF_VFTPATH = 4109,
		LF_PRECOMP_ST = 4110,
		LF_OEM = 4111,
		LF_ALIAS_ST = 4112,
		LF_OEM2 = 4113,
		LF_SKIP = 4608,
		LF_ARGLIST = 4609,
		LF_DEFARG_ST = 4610,
		LF_FIELDLIST = 4611,
		LF_DERIVED = 4612,
		LF_BITFIELD = 4613,
		LF_METHODLIST = 4614,
		LF_DIMCONU = 4615,
		LF_DIMCONLU = 4616,
		LF_DIMVARU = 4617,
		LF_DIMVARLU = 4618,
		LF_BCLASS = 5120,
		LF_VBCLASS = 5121,
		LF_IVBCLASS = 5122,
		LF_FRIENDFCN_ST = 5123,
		LF_INDEX = 5124,
		LF_MEMBER_ST = 5125,
		LF_STMEMBER_ST = 5126,
		LF_METHOD_ST = 5127,
		LF_NESTTYPE_ST = 5128,
		LF_VFUNCTAB = 5129,
		LF_FRIENDCLS = 5130,
		LF_ONEMETHOD_ST = 5131,
		LF_VFUNCOFF = 5132,
		LF_NESTTYPEEX_ST = 5133,
		LF_MEMBERMODIFY_ST = 5134,
		LF_MANAGED_ST = 5135,
		LF_ST_MAX = 5376,
		LF_TYPESERVER = 5377,
		LF_ENUMERATE = 5378,
		LF_ARRAY = 5379,
		LF_CLASS = 5380,
		LF_STRUCTURE = 5381,
		LF_UNION = 5382,
		LF_ENUM = 5383,
		LF_DIMARRAY = 5384,
		LF_PRECOMP = 5385,
		LF_ALIAS = 5386,
		LF_DEFARG = 5387,
		LF_FRIENDFCN = 5388,
		LF_MEMBER = 5389,
		LF_STMEMBER = 5390,
		LF_METHOD = 5391,
		LF_NESTTYPE = 5392,
		LF_ONEMETHOD = 5393,
		LF_NESTTYPEEX = 5394,
		LF_MEMBERMODIFY = 5395,
		LF_MANAGED = 5396,
		LF_TYPESERVER2 = 5397,
		LF_NUMERIC = 32768,
		LF_CHAR = 32768,
		LF_SHORT = 32769,
		LF_USHORT = 32770,
		LF_LONG = 32771,
		LF_ULONG = 32772,
		LF_REAL32 = 32773,
		LF_REAL64 = 32774,
		LF_REAL80 = 32775,
		LF_REAL128 = 32776,
		LF_QUADWORD = 32777,
		LF_UQUADWORD = 32778,
		LF_COMPLEX32 = 32780,
		LF_COMPLEX64 = 32781,
		LF_COMPLEX80 = 32782,
		LF_COMPLEX128 = 32783,
		LF_VARSTRING = 32784,
		LF_OCTWORD = 32791,
		LF_UOCTWORD = 32792,
		LF_DECIMAL = 32793,
		LF_DATE = 32794,
		LF_UTF8STRING = 32795,
		LF_PAD0 = 240,
		LF_PAD1 = 241,
		LF_PAD2 = 242,
		LF_PAD3 = 243,
		LF_PAD4 = 244,
		LF_PAD5 = 245,
		LF_PAD6 = 246,
		LF_PAD7 = 247,
		LF_PAD8 = 248,
		LF_PAD9 = 249,
		LF_PAD10 = 250,
		LF_PAD11 = 251,
		LF_PAD12 = 252,
		LF_PAD13 = 253,
		LF_PAD14 = 254,
		LF_PAD15 = 255
	}
	internal enum CV_ptrtype
	{
		CV_PTR_BASE_SEG = 3,
		CV_PTR_BASE_VAL = 4,
		CV_PTR_BASE_SEGVAL = 5,
		CV_PTR_BASE_ADDR = 6,
		CV_PTR_BASE_SEGADDR = 7,
		CV_PTR_BASE_TYPE = 8,
		CV_PTR_BASE_SELF = 9,
		CV_PTR_NEAR32 = 10,
		CV_PTR_64 = 12,
		CV_PTR_UNUSEDPTR = 13
	}
	internal enum CV_ptrmode
	{
		CV_PTR_MODE_PTR,
		CV_PTR_MODE_REF,
		CV_PTR_MODE_PMEM,
		CV_PTR_MODE_PMFUNC,
		CV_PTR_MODE_RESERVED
	}
	internal enum CV_pmtype
	{
		CV_PMTYPE_Undef,
		CV_PMTYPE_D_Single,
		CV_PMTYPE_D_Multiple,
		CV_PMTYPE_D_Virtual,
		CV_PMTYPE_D_General,
		CV_PMTYPE_F_Single,
		CV_PMTYPE_F_Multiple,
		CV_PMTYPE_F_Virtual,
		CV_PMTYPE_F_General
	}
	internal enum CV_methodprop
	{
		CV_MTvanilla,
		CV_MTvirtual,
		CV_MTstatic,
		CV_MTfriend,
		CV_MTintro,
		CV_MTpurevirt,
		CV_MTpureintro
	}
	internal enum CV_VTS_desc
	{
		CV_VTS_near,
		CV_VTS_far,
		CV_VTS_thin,
		CV_VTS_outer,
		CV_VTS_meta,
		CV_VTS_near32,
		CV_VTS_far32,
		CV_VTS_unused
	}
	internal enum CV_LABEL_TYPE
	{
		CV_LABEL_NEAR = 0,
		CV_LABEL_FAR = 4
	}
	[Flags]
	internal enum CV_modifier : ushort
	{
		MOD_const = 1,
		MOD_volatile = 2,
		MOD_unaligned = 4
	}
	[Flags]
	internal enum CV_prop : ushort
	{
		packed = 1,
		ctor = 2,
		ovlops = 4,
		isnested = 8,
		cnested = 0x10,
		opassign = 0x20,
		opcast = 0x40,
		fwdref = 0x80,
		scoped = 0x100
	}
	[Flags]
	internal enum CV_fldattr
	{
		access = 3,
		mprop = 0x1C,
		pseudo = 0x20,
		noinherit = 0x40,
		noconstruct = 0x80,
		compgenx = 0x100
	}
	internal struct TYPTYPE
	{
		internal ushort len;

		internal ushort leaf;
	}
	internal struct CV_PDMR32_NVVFCN
	{
		internal int mdisp;
	}
	internal struct CV_PDMR32_VBASE
	{
		internal int mdisp;

		internal int pdisp;

		internal int vdisp;
	}
	internal struct CV_PMFR32_NVSA
	{
		internal uint off;
	}
	internal struct CV_PMFR32_NVMA
	{
		internal uint off;

		internal int disp;
	}
	internal struct CV_PMFR32_VBASE
	{
		internal uint off;

		internal int mdisp;

		internal int pdisp;

		internal int vdisp;
	}
	internal struct LeafModifier
	{
		internal uint type;

		internal CV_modifier attr;
	}
	[Flags]
	internal enum LeafPointerAttr : uint
	{
		ptrtype = 0x1Fu,
		ptrmode = 0xE0u,
		isflat32 = 0x100u,
		isvolatile = 0x200u,
		isconst = 0x400u,
		isunaligned = 0x800u,
		isrestrict = 0x1000u
	}
	[StructLayout(LayoutKind.Sequential, Size = 1)]
	internal struct LeafPointer
	{
		internal struct LeafPointerBody
		{
			internal uint utype;

			internal LeafPointerAttr attr;
		}
	}
	internal struct LeafArray
	{
		internal uint elemtype;

		internal uint idxtype;

		internal byte[] data;

		internal string name;
	}
	internal struct LeafClass
	{
		internal ushort count;

		internal ushort property;

		internal uint field;

		internal uint derived;

		internal uint vshape;

		internal byte[] data;

		internal string name;
	}
	internal struct LeafUnion
	{
		internal ushort count;

		internal ushort property;

		internal uint field;

		internal byte[] data;

		internal string name;
	}
	internal struct LeafAlias
	{
		internal uint utype;

		internal string name;
	}
	internal struct LeafManaged
	{
		internal string name;
	}
	internal struct LeafEnum
	{
		internal ushort count;

		internal ushort property;

		internal uint utype;

		internal uint field;

		internal string name;
	}
	internal struct LeafProc
	{
		internal uint rvtype;

		internal byte calltype;

		internal byte reserved;

		internal ushort parmcount;

		internal uint arglist;
	}
	internal struct LeafMFunc
	{
		internal uint rvtype;

		internal uint classtype;

		internal uint thistype;

		internal byte calltype;

		internal byte reserved;

		internal ushort parmcount;

		internal uint arglist;

		internal int thisadjust;
	}
	internal struct LeafVTShape
	{
		internal ushort count;

		internal byte[] desc;
	}
	internal struct LeafCobol0
	{
		internal uint type;

		internal byte[] data;
	}
	internal struct LeafCobol1
	{
		internal byte[] data;
	}
	internal struct LeafBArray
	{
		internal uint utype;
	}
	internal struct LeafLabel
	{
		internal ushort mode;
	}
	internal struct LeafDimArray
	{
		internal uint utype;

		internal uint diminfo;

		internal string name;
	}
	internal struct LeafVFTPath
	{
		internal uint count;

		internal uint[] bases;
	}
	internal struct LeafPreComp
	{
		internal uint start;

		internal uint count;

		internal uint signature;

		internal string name;
	}
	internal struct LeafEndPreComp
	{
		internal uint signature;
	}
	internal struct LeafOEM
	{
		internal ushort cvOEM;

		internal ushort recOEM;

		internal uint count;

		internal uint[] index;
	}
	internal enum OEM_ID
	{
		OEM_MS_FORTRAN90 = 61584,
		OEM_ODI = 16,
		OEM_THOMSON_SOFTWARE = 21587,
		OEM_ODI_REC_BASELIST = 0
	}
	internal struct LeafOEM2
	{
		internal Guid idOem;

		internal uint count;

		internal uint[] index;
	}
	internal struct LeafTypeServer
	{
		internal uint signature;

		internal uint age;

		internal string name;
	}
	internal struct LeafTypeServer2
	{
		internal Guid sig70;

		internal uint age;

		internal string name;
	}
	internal struct LeafSkip
	{
		internal uint type;

		internal byte[] data;
	}
	internal struct LeafArgList
	{
		internal uint count;

		internal uint[] arg;
	}
	internal struct LeafDerived
	{
		internal uint count;

		internal uint[] drvdcls;
	}
	internal struct LeafDefArg
	{
		internal uint type;

		internal byte[] expr;
	}
	internal struct LeafList
	{
		internal byte[] data;
	}
	internal struct LeafFieldList
	{
		internal char[] data;
	}
	internal struct mlMethod
	{
		internal ushort attr;

		internal ushort pad0;

		internal uint index;

		internal uint[] vbaseoff;
	}
	internal struct LeafMethodList
	{
		internal byte[] mList;
	}
	internal struct LeafBitfield
	{
		internal uint type;

		internal byte length;

		internal byte position;
	}
	internal struct LeafDimCon
	{
		internal uint typ;

		internal ushort rank;

		internal byte[] dim;
	}
	internal struct LeafDimVar
	{
		internal uint rank;

		internal uint typ;

		internal uint[] dim;
	}
	internal struct LeafRefSym
	{
		internal byte[] Sym;
	}
	internal struct LeafChar
	{
		internal sbyte val;
	}
	internal struct LeafShort
	{
		internal short val;
	}
	internal struct LeafUShort
	{
		internal ushort val;
	}
	internal struct LeafLong
	{
		internal int val;
	}
	internal struct LeafULong
	{
		internal uint val;
	}
	internal struct LeafQuad
	{
		internal long val;
	}
	internal struct LeafUQuad
	{
		internal ulong val;
	}
	internal struct LeafOct
	{
		internal ulong val0;

		internal ulong val1;
	}
	internal struct LeafUOct
	{
		internal ulong val0;

		internal ulong val1;
	}
	internal struct LeafReal32
	{
		internal float val;
	}
	internal struct LeafReal64
	{
		internal double val;
	}
	internal struct LeafReal80
	{
		internal FLOAT10 val;
	}
	internal struct LeafReal128
	{
		internal ulong val0;

		internal ulong val1;
	}
	internal struct LeafCmplx32
	{
		internal float val_real;

		internal float val_imag;
	}
	internal struct LeafCmplx64
	{
		internal double val_real;

		internal double val_imag;
	}
	internal struct LeafCmplx80
	{
		internal FLOAT10 val_real;

		internal FLOAT10 val_imag;
	}
	internal struct LeafCmplx128
	{
		internal ulong val0_real;

		internal ulong val1_real;

		internal ulong val0_imag;

		internal ulong val1_imag;
	}
	internal struct LeafVarString
	{
		internal ushort len;

		internal byte[] value;
	}
	internal struct LeafIndex
	{
		internal ushort pad0;

		internal uint index;
	}
	internal struct LeafBClass
	{
		internal ushort attr;

		internal uint index;

		internal byte[] offset;
	}
	internal struct LeafVBClass
	{
		internal ushort attr;

		internal uint index;

		internal uint vbptr;

		internal byte[] vbpoff;
	}
	internal struct LeafFriendCls
	{
		internal ushort pad0;

		internal uint index;
	}
	internal struct LeafFriendFcn
	{
		internal ushort pad0;

		internal uint index;

		internal string name;
	}
	internal struct LeafMember
	{
		internal ushort attr;

		internal uint index;

		internal byte[] offset;

		internal string name;
	}
	internal struct LeafSTMember
	{
		internal ushort attr;

		internal uint index;

		internal string name;
	}
	internal struct LeafVFuncTab
	{
		internal ushort pad0;

		internal uint type;
	}
	internal struct LeafVFuncOff
	{
		internal ushort pad0;

		internal uint type;

		internal int offset;
	}
	internal struct LeafMethod
	{
		internal ushort count;

		internal uint mList;

		internal string name;
	}
	internal struct LeafOneMethod
	{
		internal ushort attr;

		internal uint index;

		internal uint[] vbaseoff;

		internal string name;
	}
	internal struct LeafEnumerate
	{
		internal ushort attr;

		internal byte[] value;

		internal string name;
	}
	internal struct LeafNestType
	{
		internal ushort pad0;

		internal uint index;

		internal string name;
	}
	internal struct LeafNestTypeEx
	{
		internal ushort attr;

		internal uint index;

		internal string name;
	}
	internal struct LeafMemberModify
	{
		internal ushort

core/Mono.Cecil.Rocks.dll

Decompiled 11 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Security;
using System.Security.Permissions;
using System.Text;
using Mono.Cecil.Cil;
using Mono.Cecil.PE;
using Mono.Collections.Generic;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyProduct("Mono.Cecil")]
[assembly: AssemblyCopyright("Copyright © 2008 - 2018 Jb Evain")]
[assembly: ComVisible(false)]
[assembly: AssemblyFileVersion("0.10.4.0")]
[assembly: AssemblyInformationalVersion("0.10.4.0")]
[assembly: AssemblyTitle("Mono.Cecil.Rocks")]
[assembly: CLSCompliant(false)]
[assembly: AssemblyVersion("0.10.4.0")]
namespace Mono.Cecil.Rocks;

public class DocCommentId
{
	private StringBuilder id;

	private DocCommentId()
	{
		id = new StringBuilder();
	}

	private void WriteField(FieldDefinition field)
	{
		WriteDefinition('F', (IMemberDefinition)(object)field);
	}

	private void WriteEvent(EventDefinition @event)
	{
		WriteDefinition('E', (IMemberDefinition)(object)@event);
	}

	private void WriteType(TypeDefinition type)
	{
		id.Append('T').Append(':');
		WriteTypeFullName((TypeReference)(object)type);
	}

	private void WriteMethod(MethodDefinition method)
	{
		WriteDefinition('M', (IMemberDefinition)(object)method);
		if (((MethodReference)method).HasGenericParameters)
		{
			id.Append('`').Append('`');
			id.Append(((MethodReference)method).GenericParameters.Count);
		}
		if (((MethodReference)method).HasParameters)
		{
			WriteParameters((IList<ParameterDefinition>)((MethodReference)method).Parameters);
		}
		if (IsConversionOperator(method))
		{
			WriteReturnType(method);
		}
	}

	private static bool IsConversionOperator(MethodDefinition self)
	{
		if (self == null)
		{
			throw new ArgumentNullException("self");
		}
		if (self.IsSpecialName)
		{
			if (!(((MemberReference)self).Name == "op_Explicit"))
			{
				return ((MemberReference)self).Name == "op_Implicit";
			}
			return true;
		}
		return false;
	}

	private void WriteReturnType(MethodDefinition method)
	{
		id.Append('~');
		WriteTypeSignature(((MethodReference)method).ReturnType);
	}

	private void WriteProperty(PropertyDefinition property)
	{
		WriteDefinition('P', (IMemberDefinition)(object)property);
		if (property.HasParameters)
		{
			WriteParameters((IList<ParameterDefinition>)((PropertyReference)property).Parameters);
		}
	}

	private void WriteParameters(IList<ParameterDefinition> parameters)
	{
		id.Append('(');
		WriteList(parameters, delegate(ParameterDefinition p)
		{
			WriteTypeSignature(((ParameterReference)p).ParameterType);
		});
		id.Append(')');
	}

	private void WriteTypeSignature(TypeReference type)
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0006: Unknown result type (might be due to invalid IL or missing references)
		//IL_0007: Unknown result type (might be due to invalid IL or missing references)
		//IL_000a: Unknown result type (might be due to invalid IL or missing references)
		//IL_002c: Expected I4, but got Unknown
		//IL_010c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0061: Unknown result type (might be due to invalid IL or missing references)
		//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
		//IL_0054: Unknown result type (might be due to invalid IL or missing references)
		//IL_005e: Expected O, but got Unknown
		//IL_008e: Unknown result type (might be due to invalid IL or missing references)
		//IL_0098: Expected O, but got Unknown
		//IL_002c: Unknown result type (might be due to invalid IL or missing references)
		//IL_002f: Unknown result type (might be due to invalid IL or missing references)
		//IL_004d: Expected I4, but got Unknown
		//IL_0081: Unknown result type (might be due to invalid IL or missing references)
		//IL_008b: Expected O, but got Unknown
		//IL_00db: Unknown result type (might be due to invalid IL or missing references)
		//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
		//IL_0109: Expected O, but got Unknown
		//IL_00ee: Unknown result type (might be due to invalid IL or missing references)
		//IL_00fa: Expected O, but got Unknown
		MetadataType metadataType = type.MetadataType;
		switch (metadataType - 15)
		{
		default:
			switch (metadataType - 27)
			{
			case 0:
				WriteFunctionPointerTypeSignature((FunctionPointerType)type);
				return;
			case 3:
				id.Append('`').Append('`');
				id.Append(((GenericParameter)type).Position);
				return;
			case 5:
				WriteModiferTypeSignature((IModifierType)(OptionalModifierType)type, '!');
				return;
			case 4:
				WriteModiferTypeSignature((IModifierType)(RequiredModifierType)type, '|');
				return;
			}
			break;
		case 5:
			WriteArrayTypeSignature((ArrayType)type);
			return;
		case 1:
			WriteTypeSignature(((TypeSpecification)(ByReferenceType)type).ElementType);
			id.Append('@');
			return;
		case 6:
			WriteGenericInstanceTypeSignature((GenericInstanceType)type);
			return;
		case 4:
			id.Append('`');
			id.Append(((GenericParameter)type).Position);
			return;
		case 0:
			WriteTypeSignature(((TypeSpecification)(PointerType)type).ElementType);
			id.Append('*');
			return;
		case 2:
		case 3:
			break;
		}
		WriteTypeFullName(type);
	}

	private void WriteGenericInstanceTypeSignature(GenericInstanceType type)
	{
		if (Mixin.IsTypeSpecification(((TypeSpecification)type).ElementType))
		{
			throw new NotSupportedException();
		}
		WriteTypeFullName(((TypeSpecification)type).ElementType, stripGenericArity: true);
		id.Append('{');
		WriteList((IList<TypeReference>)type.GenericArguments, WriteTypeSignature);
		id.Append('}');
	}

	private void WriteList<T>(IList<T> list, Action<T> action)
	{
		for (int i = 0; i < list.Count; i++)
		{
			if (i > 0)
			{
				id.Append(',');
			}
			action(list[i]);
		}
	}

	private void WriteModiferTypeSignature(IModifierType type, char id)
	{
		WriteTypeSignature(type.ElementType);
		this.id.Append(id);
		WriteTypeSignature(type.ModifierType);
	}

	private void WriteFunctionPointerTypeSignature(FunctionPointerType type)
	{
		id.Append("=FUNC:");
		WriteTypeSignature(type.ReturnType);
		if (type.HasParameters)
		{
			WriteParameters((IList<ParameterDefinition>)type.Parameters);
		}
	}

	private void WriteArrayTypeSignature(ArrayType type)
	{
		WriteTypeSignature(((TypeSpecification)type).ElementType);
		if (type.IsVector)
		{
			id.Append("[]");
			return;
		}
		id.Append("[");
		WriteList((IList<ArrayDimension>)type.Dimensions, delegate(ArrayDimension dimension)
		{
			if (((ArrayDimension)(ref dimension)).LowerBound.HasValue)
			{
				id.Append(((ArrayDimension)(ref dimension)).LowerBound.Value);
			}
			id.Append(':');
			if (((ArrayDimension)(ref dimension)).UpperBound.HasValue)
			{
				id.Append(((ArrayDimension)(ref dimension)).UpperBound.Value - (((ArrayDimension)(ref dimension)).LowerBound.GetValueOrDefault() + 1));
			}
		});
		id.Append("]");
	}

	private void WriteDefinition(char id, IMemberDefinition member)
	{
		this.id.Append(id).Append(':');
		WriteTypeFullName((TypeReference)(object)member.DeclaringType);
		this.id.Append('.');
		WriteItemName(member.Name);
	}

	private void WriteTypeFullName(TypeReference type, bool stripGenericArity = false)
	{
		if (((MemberReference)type).DeclaringType != null)
		{
			WriteTypeFullName(((MemberReference)type).DeclaringType);
			id.Append('.');
		}
		if (!string.IsNullOrEmpty(type.Namespace))
		{
			id.Append(type.Namespace);
			id.Append('.');
		}
		string text = ((MemberReference)type).Name;
		if (stripGenericArity)
		{
			int num = text.LastIndexOf('`');
			if (num > 0)
			{
				text = text.Substring(0, num);
			}
		}
		id.Append(text);
	}

	private void WriteItemName(string name)
	{
		id.Append(name.Replace('.', '#').Replace('<', '{').Replace('>', '}'));
	}

	public override string ToString()
	{
		return id.ToString();
	}

	public static string GetDocCommentId(IMemberDefinition member)
	{
		//IL_0015: Unknown result type (might be due to invalid IL or missing references)
		//IL_001a: Unknown result type (might be due to invalid IL or missing references)
		//IL_001d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0022: Unknown result type (might be due to invalid IL or missing references)
		//IL_0023: Unknown result type (might be due to invalid IL or missing references)
		//IL_0029: Invalid comparison between Unknown and I4
		//IL_003d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0043: Invalid comparison between Unknown and I4
		//IL_002b: Unknown result type (might be due to invalid IL or missing references)
		//IL_0031: Invalid comparison between Unknown and I4
		//IL_0067: Unknown result type (might be due to invalid IL or missing references)
		//IL_0071: Expected O, but got Unknown
		//IL_0045: Unknown result type (might be due to invalid IL or missing references)
		//IL_004b: Invalid comparison between Unknown and I4
		//IL_0075: Unknown result type (might be due to invalid IL or missing references)
		//IL_007f: Expected O, but got Unknown
		//IL_0033: Unknown result type (might be due to invalid IL or missing references)
		//IL_0039: Invalid comparison between Unknown and I4
		//IL_0083: Unknown result type (might be due to invalid IL or missing references)
		//IL_008d: Expected O, but got Unknown
		//IL_004d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0053: Invalid comparison between Unknown and I4
		//IL_0059: Unknown result type (might be due to invalid IL or missing references)
		//IL_0063: Expected O, but got Unknown
		//IL_0091: Unknown result type (might be due to invalid IL or missing references)
		//IL_009b: Expected O, but got Unknown
		if (member == null)
		{
			throw new ArgumentNullException("member");
		}
		DocCommentId docCommentId = new DocCommentId();
		MetadataToken metadataToken = ((IMetadataTokenProvider)member).MetadataToken;
		TokenType tokenType = ((MetadataToken)(ref metadataToken)).TokenType;
		if ((int)tokenType <= 67108864)
		{
			if ((int)tokenType != 33554432)
			{
				if ((int)tokenType != 67108864)
				{
					goto IL_009d;
				}
				docCommentId.WriteField((FieldDefinition)member);
			}
			else
			{
				docCommentId.WriteType((TypeDefinition)member);
			}
		}
		else if ((int)tokenType != 100663296)
		{
			if ((int)tokenType != 335544320)
			{
				if ((int)tokenType != 385875968)
				{
					goto IL_009d;
				}
				docCommentId.WriteProperty((PropertyDefinition)member);
			}
			else
			{
				docCommentId.WriteEvent((EventDefinition)member);
			}
		}
		else
		{
			docCommentId.WriteMethod((MethodDefinition)member);
		}
		return docCommentId.ToString();
		IL_009d:
		throw new NotSupportedException(member.FullName);
	}
}
internal static class Functional
{
	public static Func<A, R> Y<A, R>(Func<Func<A, R>, Func<A, R>> f)
	{
		Func<A, R> g = null;
		g = f((A a) => g(a));
		return g;
	}

	public static IEnumerable<TSource> Prepend<TSource>(this IEnumerable<TSource> source, TSource element)
	{
		if (source == null)
		{
			throw new ArgumentNullException("source");
		}
		return PrependIterator(source, element);
	}

	private static IEnumerable<TSource> PrependIterator<TSource>(IEnumerable<TSource> source, TSource element)
	{
		yield return element;
		foreach (TSource item in source)
		{
			yield return item;
		}
	}
}
public interface IILVisitor
{
	void OnInlineNone(OpCode opcode);

	void OnInlineSByte(OpCode opcode, sbyte value);

	void OnInlineByte(OpCode opcode, byte value);

	void OnInlineInt32(OpCode opcode, int value);

	void OnInlineInt64(OpCode opcode, long value);

	void OnInlineSingle(OpCode opcode, float value);

	void OnInlineDouble(OpCode opcode, double value);

	void OnInlineString(OpCode opcode, string value);

	void OnInlineBranch(OpCode opcode, int offset);

	void OnInlineSwitch(OpCode opcode, int[] offsets);

	void OnInlineVariable(OpCode opcode, VariableDefinition variable);

	void OnInlineArgument(OpCode opcode, ParameterDefinition parameter);

	void OnInlineSignature(OpCode opcode, CallSite callSite);

	void OnInlineType(OpCode opcode, TypeReference type);

	void OnInlineField(OpCode opcode, FieldReference field);

	void OnInlineMethod(OpCode opcode, MethodReference method);
}
public static class ILParser
{
	private class ParseContext
	{
		public CodeReader Code { get; set; }

		public int Position { get; set; }

		public MetadataReader Metadata { get; set; }

		public Collection<VariableDefinition> Variables { get; set; }

		public IILVisitor Visitor { get; set; }
	}

	public static void Parse(MethodDefinition method, IILVisitor visitor)
	{
		if (method == null)
		{
			throw new ArgumentNullException("method");
		}
		if (visitor == null)
		{
			throw new ArgumentNullException("visitor");
		}
		if (!method.HasBody || !((MemberReference)method).HasImage)
		{
			throw new ArgumentException();
		}
		((MemberReference)method).Module.Read<MethodDefinition, bool>(method, (Func<MethodDefinition, MetadataReader, bool>)delegate(MethodDefinition m, MetadataReader _)
		{
			ParseMethod(m, visitor);
			return true;
		});
	}

	private static void ParseMethod(MethodDefinition method, IILVisitor visitor)
	{
		ParseContext parseContext = CreateContext(method, visitor);
		CodeReader code = parseContext.Code;
		byte b = ((BinaryReader)(object)code).ReadByte();
		switch (b & 3)
		{
		case 2:
			ParseCode(b >> 2, parseContext);
			break;
		case 3:
			((BinaryStreamReader)code).Advance(-1);
			ParseFatMethod(parseContext);
			break;
		default:
			throw new NotSupportedException();
		}
		code.MoveBackTo(parseContext.Position);
	}

	private static ParseContext CreateContext(MethodDefinition method, IILVisitor visitor)
	{
		CodeReader val = ((MemberReference)method).Module.Read<MethodDefinition, CodeReader>(method, (Func<MethodDefinition, MetadataReader, CodeReader>)((MethodDefinition _, MetadataReader reader) => reader.code));
		int position = val.MoveTo(method);
		return new ParseContext
		{
			Code = val,
			Position = position,
			Metadata = val.reader,
			Visitor = visitor
		};
	}

	private static void ParseFatMethod(ParseContext context)
	{
		//IL_0015: Unknown result type (might be due to invalid IL or missing references)
		//IL_001a: Unknown result type (might be due to invalid IL or missing references)
		//IL_001b: Unknown result type (might be due to invalid IL or missing references)
		//IL_001c: Unknown result type (might be due to invalid IL or missing references)
		//IL_002a: Unknown result type (might be due to invalid IL or missing references)
		CodeReader code = context.Code;
		((BinaryStreamReader)code).Advance(4);
		int code_size = ((BinaryReader)(object)code).ReadInt32();
		MetadataToken val = code.ReadToken();
		if (val != MetadataToken.Zero)
		{
			context.Variables = (Collection<VariableDefinition>)(object)code.ReadVariables(val);
		}
		ParseCode(code_size, context);
	}

	private static void ParseCode(int code_size, ParseContext context)
	{
		//IL_004d: Unknown result type (might be due to invalid IL or missing references)
		//IL_003f: Unknown result type (might be due to invalid IL or missing references)
		//IL_0052: Unknown result type (might be due to invalid IL or missing references)
		//IL_0056: Unknown result type (might be due to invalid IL or missing references)
		//IL_005b: Unknown result type (might be due to invalid IL or missing references)
		//IL_005d: Unknown result type (might be due to invalid IL or missing references)
		//IL_00b4: Expected I4, but got Unknown
		//IL_0116: Unknown result type (might be due to invalid IL or missing references)
		//IL_0240: Unknown result type (might be due to invalid IL or missing references)
		//IL_024e: Unknown result type (might be due to invalid IL or missing references)
		//IL_0253: Unknown result type (might be due to invalid IL or missing references)
		//IL_0257: Unknown result type (might be due to invalid IL or missing references)
		//IL_025c: Unknown result type (might be due to invalid IL or missing references)
		//IL_025e: Unknown result type (might be due to invalid IL or missing references)
		//IL_0265: Invalid comparison between Unknown and I4
		//IL_015d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0170: Unknown result type (might be due to invalid IL or missing references)
		//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
		//IL_0196: Unknown result type (might be due to invalid IL or missing references)
		//IL_01a9: Unknown result type (might be due to invalid IL or missing references)
		//IL_01ad: Unknown result type (might be due to invalid IL or missing references)
		//IL_01c2: Unknown result type (might be due to invalid IL or missing references)
		//IL_01c6: Unknown result type (might be due to invalid IL or missing references)
		//IL_0226: Unknown result type (might be due to invalid IL or missing references)
		//IL_01f4: Unknown result type (might be due to invalid IL or missing references)
		//IL_0103: Unknown result type (might be due to invalid IL or missing references)
		//IL_0128: Unknown result type (might be due to invalid IL or missing references)
		//IL_012a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0183: Unknown result type (might be due to invalid IL or missing references)
		//IL_020d: Unknown result type (might be due to invalid IL or missing references)
		//IL_01db: Unknown result type (might be due to invalid IL or missing references)
		//IL_0287: Unknown result type (might be due to invalid IL or missing references)
		//IL_028e: Invalid comparison between Unknown and I4
		//IL_0267: Unknown result type (might be due to invalid IL or missing references)
		//IL_026e: Invalid comparison between Unknown and I4
		//IL_014a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0137: Unknown result type (might be due to invalid IL or missing references)
		//IL_02a4: Unknown result type (might be due to invalid IL or missing references)
		//IL_02ab: Invalid comparison between Unknown and I4
		//IL_0290: Unknown result type (might be due to invalid IL or missing references)
		//IL_0297: Invalid comparison between Unknown and I4
		//IL_02b9: Unknown result type (might be due to invalid IL or missing references)
		//IL_02bd: Unknown result type (might be due to invalid IL or missing references)
		//IL_02c7: Expected O, but got Unknown
		//IL_0270: Unknown result type (might be due to invalid IL or missing references)
		//IL_0277: Invalid comparison between Unknown and I4
		//IL_00f4: Unknown result type (might be due to invalid IL or missing references)
		//IL_02ad: Unknown result type (might be due to invalid IL or missing references)
		//IL_02b4: Invalid comparison between Unknown and I4
		//IL_02ca: Unknown result type (might be due to invalid IL or missing references)
		//IL_02ce: Unknown result type (might be due to invalid IL or missing references)
		//IL_02d8: Expected O, but got Unknown
		//IL_0299: Unknown result type (might be due to invalid IL or missing references)
		//IL_02a0: Invalid comparison between Unknown and I4
		//IL_0279: Unknown result type (might be due to invalid IL or missing references)
		//IL_0280: Invalid comparison between Unknown and I4
		//IL_02db: Unknown result type (might be due to invalid IL or missing references)
		//IL_02df: Unknown result type (might be due to invalid IL or missing references)
		//IL_02e9: Expected O, but got Unknown
		//IL_02f9: Unknown result type (might be due to invalid IL or missing references)
		//IL_0312: Unknown result type (might be due to invalid IL or missing references)
		CodeReader code = context.Code;
		MetadataReader metadata = context.Metadata;
		IILVisitor visitor = context.Visitor;
		int num = ((BinaryStreamReader)code).Position + code_size;
		while (((BinaryStreamReader)code).Position < num)
		{
			byte b = ((BinaryReader)(object)code).ReadByte();
			OpCode val = ((b != 254) ? OpCodes.OneByteOpCode[b] : OpCodes.TwoBytesOpCode[((BinaryReader)(object)code).ReadByte()]);
			OperandType operandType = ((OpCode)(ref val)).OperandType;
			IMetadataTokenProvider val2;
			switch ((int)operandType)
			{
			case 5:
				visitor.OnInlineNone(val);
				break;
			case 10:
			{
				int num2 = ((BinaryReader)(object)code).ReadInt32();
				int[] array = new int[num2];
				for (int i = 0; i < num2; i++)
				{
					array[i] = ((BinaryReader)(object)code).ReadInt32();
				}
				visitor.OnInlineSwitch(val, array);
				break;
			}
			case 15:
				visitor.OnInlineBranch(val, ((BinaryReader)(object)code).ReadSByte());
				break;
			case 0:
				visitor.OnInlineBranch(val, ((BinaryReader)(object)code).ReadInt32());
				break;
			case 16:
				if (val == OpCodes.Ldc_I4_S)
				{
					visitor.OnInlineSByte(val, ((BinaryReader)(object)code).ReadSByte());
				}
				else
				{
					visitor.OnInlineByte(val, ((BinaryReader)(object)code).ReadByte());
				}
				break;
			case 2:
				visitor.OnInlineInt32(val, ((BinaryReader)(object)code).ReadInt32());
				break;
			case 3:
				visitor.OnInlineInt64(val, ((BinaryReader)(object)code).ReadInt64());
				break;
			case 17:
				visitor.OnInlineSingle(val, ((BinaryReader)(object)code).ReadSingle());
				break;
			case 7:
				visitor.OnInlineDouble(val, ((BinaryReader)(object)code).ReadDouble());
				break;
			case 8:
				visitor.OnInlineSignature(val, code.GetCallSite(code.ReadToken()));
				break;
			case 9:
				visitor.OnInlineString(val, code.GetString(code.ReadToken()));
				break;
			case 19:
				visitor.OnInlineArgument(val, code.GetParameter((int)((BinaryReader)(object)code).ReadByte()));
				break;
			case 14:
				visitor.OnInlineArgument(val, code.GetParameter((int)((BinaryReader)(object)code).ReadInt16()));
				break;
			case 18:
				visitor.OnInlineVariable(val, GetVariable(context, ((BinaryReader)(object)code).ReadByte()));
				break;
			case 13:
				visitor.OnInlineVariable(val, GetVariable(context, ((BinaryReader)(object)code).ReadInt16()));
				break;
			case 1:
			case 4:
			case 11:
			case 12:
				{
					val2 = metadata.LookupToken(code.ReadToken());
					MetadataToken metadataToken = val2.MetadataToken;
					TokenType tokenType = ((MetadataToken)(ref metadataToken)).TokenType;
					if ((int)tokenType <= 67108864)
					{
						if ((int)tokenType != 16777216 && (int)tokenType != 33554432)
						{
							if ((int)tokenType == 67108864)
							{
								visitor.OnInlineField(val, (FieldReference)val2);
							}
							break;
						}
						goto IL_02b8;
					}
					if ((int)tokenType <= 167772160)
					{
						if ((int)tokenType != 100663296)
						{
							if ((int)tokenType != 167772160)
							{
								break;
							}
							FieldReference val3 = (FieldReference)(object)((val2 is FieldReference) ? val2 : null);
							if (val3 != null)
							{
								visitor.OnInlineField(val, val3);
								break;
							}
							MethodReference val4 = (MethodReference)(object)((val2 is MethodReference) ? val2 : null);
							if (val4 != null)
							{
								visitor.OnInlineMethod(val, val4);
								break;
							}
							throw new InvalidOperationException();
						}
					}
					else
					{
						if ((int)tokenType == 452984832)
						{
							goto IL_02b8;
						}
						if ((int)tokenType != 721420288)
						{
							break;
						}
					}
					visitor.OnInlineMethod(val, (MethodReference)val2);
					break;
				}
				IL_02b8:
				visitor.OnInlineType(val, (TypeReference)val2);
				break;
			}
		}
	}

	private static VariableDefinition GetVariable(ParseContext context, int index)
	{
		return context.Variables[index];
	}
}
public static class MethodBodyRocks
{
	public static void SimplifyMacros(this MethodBody self)
	{
		//IL_0014: Unknown result type (might be due to invalid IL or missing references)
		//IL_0019: Unknown result type (might be due to invalid IL or missing references)
		//IL_0028: Unknown result type (might be due to invalid IL or missing references)
		//IL_002d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0030: Unknown result type (might be due to invalid IL or missing references)
		//IL_0036: Invalid comparison between Unknown and I4
		//IL_003c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0041: Unknown result type (might be due to invalid IL or missing references)
		//IL_0044: Unknown result type (might be due to invalid IL or missing references)
		//IL_0049: Unknown result type (might be due to invalid IL or missing references)
		//IL_004a: Unknown result type (might be due to invalid IL or missing references)
		//IL_004c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0126: Expected I4, but got Unknown
		//IL_0137: Unknown result type (might be due to invalid IL or missing references)
		//IL_014e: Unknown result type (might be due to invalid IL or missing references)
		//IL_0165: Unknown result type (might be due to invalid IL or missing references)
		//IL_017c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0193: Unknown result type (might be due to invalid IL or missing references)
		//IL_01af: Unknown result type (might be due to invalid IL or missing references)
		//IL_01cb: Unknown result type (might be due to invalid IL or missing references)
		//IL_01e7: Unknown result type (might be due to invalid IL or missing references)
		//IL_0203: Unknown result type (might be due to invalid IL or missing references)
		//IL_021f: Unknown result type (might be due to invalid IL or missing references)
		//IL_023b: Unknown result type (might be due to invalid IL or missing references)
		//IL_0257: Unknown result type (might be due to invalid IL or missing references)
		//IL_0273: Unknown result type (might be due to invalid IL or missing references)
		//IL_0283: Unknown result type (might be due to invalid IL or missing references)
		//IL_0293: Unknown result type (might be due to invalid IL or missing references)
		//IL_02a3: Unknown result type (might be due to invalid IL or missing references)
		//IL_02b3: Unknown result type (might be due to invalid IL or missing references)
		//IL_02c3: Unknown result type (might be due to invalid IL or missing references)
		//IL_02d3: Unknown result type (might be due to invalid IL or missing references)
		//IL_02e9: Unknown result type (might be due to invalid IL or missing references)
		//IL_02ff: Unknown result type (might be due to invalid IL or missing references)
		//IL_0315: Unknown result type (might be due to invalid IL or missing references)
		//IL_032b: Unknown result type (might be due to invalid IL or missing references)
		//IL_0341: Unknown result type (might be due to invalid IL or missing references)
		//IL_0357: Unknown result type (might be due to invalid IL or missing references)
		//IL_036d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0383: Unknown result type (might be due to invalid IL or missing references)
		//IL_0399: Unknown result type (might be due to invalid IL or missing references)
		//IL_03af: Unknown result type (might be due to invalid IL or missing references)
		//IL_03cf: Unknown result type (might be due to invalid IL or missing references)
		//IL_03df: Unknown result type (might be due to invalid IL or missing references)
		//IL_03ef: Unknown result type (might be due to invalid IL or missing references)
		//IL_03ff: Unknown result type (might be due to invalid IL or missing references)
		//IL_040f: Unknown result type (might be due to invalid IL or missing references)
		//IL_041c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0429: Unknown result type (might be due to invalid IL or missing references)
		//IL_0436: Unknown result type (might be due to invalid IL or missing references)
		//IL_0443: Unknown result type (might be due to invalid IL or missing references)
		//IL_0450: Unknown result type (might be due to invalid IL or missing references)
		//IL_045d: Unknown result type (might be due to invalid IL or missing references)
		//IL_046a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0477: Unknown result type (might be due to invalid IL or missing references)
		//IL_0126: Unknown result type (might be due to invalid IL or missing references)
		//IL_012c: Invalid comparison between Unknown and I4
		//IL_0484: Unknown result type (might be due to invalid IL or missing references)
		if (self == null)
		{
			throw new ArgumentNullException("self");
		}
		Enumerator<Instruction> enumerator = self.Instructions.GetEnumerator();
		try
		{
			while (enumerator.MoveNext())
			{
				Instruction current = enumerator.Current;
				OpCode opCode = current.OpCode;
				if ((int)((OpCode)(ref opCode)).OpCodeType != 1)
				{
					continue;
				}
				opCode = current.OpCode;
				Code code = ((OpCode)(ref opCode)).Code;
				switch (code - 2)
				{
				case 0:
					ExpandMacro(current, OpCodes.Ldarg, Mixin.GetParameter(self, 0));
					continue;
				case 1:
					ExpandMacro(current, OpCodes.Ldarg, Mixin.GetParameter(self, 1));
					continue;
				case 2:
					ExpandMacro(current, OpCodes.Ldarg, Mixin.GetParameter(self, 2));
					continue;
				case 3:
					ExpandMacro(current, OpCodes.Ldarg, Mixin.GetParameter(self, 3));
					continue;
				case 4:
					ExpandMacro(current, OpCodes.Ldloc, self.Variables[0]);
					continue;
				case 5:
					ExpandMacro(current, OpCodes.Ldloc, self.Variables[1]);
					continue;
				case 6:
					ExpandMacro(current, OpCodes.Ldloc, self.Variables[2]);
					continue;
				case 7:
					ExpandMacro(current, OpCodes.Ldloc, self.Variables[3]);
					continue;
				case 8:
					ExpandMacro(current, OpCodes.Stloc, self.Variables[0]);
					continue;
				case 9:
					ExpandMacro(current, OpCodes.Stloc, self.Variables[1]);
					continue;
				case 10:
					ExpandMacro(current, OpCodes.Stloc, self.Variables[2]);
					continue;
				case 11:
					ExpandMacro(current, OpCodes.Stloc, self.Variables[3]);
					continue;
				case 12:
					current.OpCode = OpCodes.Ldarg;
					continue;
				case 13:
					current.OpCode = OpCodes.Ldarga;
					continue;
				case 14:
					current.OpCode = OpCodes.Starg;
					continue;
				case 15:
					current.OpCode = OpCodes.Ldloc;
					continue;
				case 16:
					current.OpCode = OpCodes.Ldloca;
					continue;
				case 17:
					current.OpCode = OpCodes.Stloc;
					continue;
				case 19:
					ExpandMacro(current, OpCodes.Ldc_I4, -1);
					continue;
				case 20:
					ExpandMacro(current, OpCodes.Ldc_I4, 0);
					continue;
				case 21:
					ExpandMacro(current, OpCodes.Ldc_I4, 1);
					continue;
				case 22:
					ExpandMacro(current, OpCodes.Ldc_I4, 2);
					continue;
				case 23:
					ExpandMacro(current, OpCodes.Ldc_I4, 3);
					continue;
				case 24:
					ExpandMacro(current, OpCodes.Ldc_I4, 4);
					continue;
				case 25:
					ExpandMacro(current, OpCodes.Ldc_I4, 5);
					continue;
				case 26:
					ExpandMacro(current, OpCodes.Ldc_I4, 6);
					continue;
				case 27:
					ExpandMacro(current, OpCodes.Ldc_I4, 7);
					continue;
				case 28:
					ExpandMacro(current, OpCodes.Ldc_I4, 8);
					continue;
				case 29:
					ExpandMacro(current, OpCodes.Ldc_I4, (int)(sbyte)current.Operand);
					continue;
				case 40:
					current.OpCode = OpCodes.Br;
					continue;
				case 41:
					current.OpCode = OpCodes.Brfalse;
					continue;
				case 42:
					current.OpCode = OpCodes.Brtrue;
					continue;
				case 43:
					current.OpCode = OpCodes.Beq;
					continue;
				case 44:
					current.OpCode = OpCodes.Bge;
					continue;
				case 45:
					current.OpCode = OpCodes.Bgt;
					continue;
				case 46:
					current.OpCode = OpCodes.Ble;
					continue;
				case 47:
					current.OpCode = OpCodes.Blt;
					continue;
				case 48:
					current.OpCode = OpCodes.Bne_Un;
					continue;
				case 49:
					current.OpCode = OpCodes.Bge_Un;
					continue;
				case 50:
					current.OpCode = OpCodes.Bgt_Un;
					continue;
				case 51:
					current.OpCode = OpCodes.Ble_Un;
					continue;
				case 52:
					current.OpCode = OpCodes.Blt_Un;
					continue;
				case 18:
				case 30:
				case 31:
				case 32:
				case 33:
				case 34:
				case 35:
				case 36:
				case 37:
				case 38:
				case 39:
					continue;
				}
				if ((int)code == 188)
				{
					current.OpCode = OpCodes.Leave;
				}
			}
		}
		finally
		{
			((IDisposable)enumerator).Dispose();
		}
	}

	private static void ExpandMacro(Instruction instruction, OpCode opcode, object operand)
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		instruction.OpCode = opcode;
		instruction.Operand = operand;
	}

	private static void MakeMacro(Instruction instruction, OpCode opcode)
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		instruction.OpCode = opcode;
		instruction.Operand = null;
	}

	public static void Optimize(this MethodBody self)
	{
		if (self == null)
		{
			throw new ArgumentNullException("self");
		}
		self.OptimizeLongs();
		self.OptimizeMacros();
	}

	private static void OptimizeLongs(this MethodBody self)
	{
		//IL_0012: Unknown result type (might be due to invalid IL or missing references)
		//IL_0017: Unknown result type (might be due to invalid IL or missing references)
		//IL_001a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0021: Invalid comparison between Unknown and I4
		//IL_0042: Unknown result type (might be due to invalid IL or missing references)
		//IL_005e: Unknown result type (might be due to invalid IL or missing references)
		for (int i = 0; i < self.Instructions.Count; i++)
		{
			Instruction val = self.Instructions[i];
			OpCode opCode = val.OpCode;
			if ((int)((OpCode)(ref opCode)).Code == 33)
			{
				long num = (long)val.Operand;
				if (num < int.MaxValue && num > int.MinValue)
				{
					ExpandMacro(val, OpCodes.Ldc_I4, (int)num);
					self.Instructions.Insert(++i, Instruction.Create(OpCodes.Conv_I8));
				}
			}
		}
	}

	public static void OptimizeMacros(this MethodBody self)
	{
		//IL_001b: Unknown result type (might be due to invalid IL or missing references)
		//IL_0020: Unknown result type (might be due to invalid IL or missing references)
		//IL_002f: Unknown result type (might be due to invalid IL or missing references)
		//IL_0034: Unknown result type (might be due to invalid IL or missing references)
		//IL_0038: Unknown result type (might be due to invalid IL or missing references)
		//IL_003d: Unknown result type (might be due to invalid IL or missing references)
		//IL_003f: Unknown result type (might be due to invalid IL or missing references)
		//IL_0043: Invalid comparison between Unknown and I4
		//IL_0048: Unknown result type (might be due to invalid IL or missing references)
		//IL_004f: Unknown result type (might be due to invalid IL or missing references)
		//IL_006d: Expected I4, but got Unknown
		//IL_02fa: Unknown result type (might be due to invalid IL or missing references)
		//IL_030a: Unknown result type (might be due to invalid IL or missing references)
		//IL_031a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0327: Unknown result type (might be due to invalid IL or missing references)
		//IL_0334: Unknown result type (might be due to invalid IL or missing references)
		//IL_0341: Unknown result type (might be due to invalid IL or missing references)
		//IL_034e: Unknown result type (might be due to invalid IL or missing references)
		//IL_035b: Unknown result type (might be due to invalid IL or missing references)
		//IL_0368: Unknown result type (might be due to invalid IL or missing references)
		//IL_0375: Unknown result type (might be due to invalid IL or missing references)
		//IL_0078: Unknown result type (might be due to invalid IL or missing references)
		//IL_0238: Unknown result type (might be due to invalid IL or missing references)
		//IL_0124: Unknown result type (might be due to invalid IL or missing references)
		//IL_028c: Unknown result type (might be due to invalid IL or missing references)
		//IL_01ae: Unknown result type (might be due to invalid IL or missing references)
		//IL_0148: Unknown result type (might be due to invalid IL or missing references)
		//IL_0158: Unknown result type (might be due to invalid IL or missing references)
		//IL_0168: Unknown result type (might be due to invalid IL or missing references)
		//IL_0178: Unknown result type (might be due to invalid IL or missing references)
		//IL_02a1: Unknown result type (might be due to invalid IL or missing references)
		//IL_01d2: Unknown result type (might be due to invalid IL or missing references)
		//IL_01e2: Unknown result type (might be due to invalid IL or missing references)
		//IL_01f2: Unknown result type (might be due to invalid IL or missing references)
		//IL_0202: Unknown result type (might be due to invalid IL or missing references)
		//IL_0391: Unknown result type (might be due to invalid IL or missing references)
		//IL_00be: Unknown result type (might be due to invalid IL or missing references)
		//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
		//IL_00de: Unknown result type (might be due to invalid IL or missing references)
		//IL_00ee: Unknown result type (might be due to invalid IL or missing references)
		//IL_0271: Unknown result type (might be due to invalid IL or missing references)
		//IL_0193: Unknown result type (might be due to invalid IL or missing references)
		//IL_021d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0109: Unknown result type (might be due to invalid IL or missing references)
		if (self == null)
		{
			throw new ArgumentNullException("self");
		}
		MethodDefinition method = self.Method;
		Enumerator<Instruction> enumerator = self.Instructions.GetEnumerator();
		try
		{
			while (enumerator.MoveNext())
			{
				Instruction current = enumerator.Current;
				OpCode opCode = current.OpCode;
				Code code = ((OpCode)(ref opCode)).Code;
				if ((int)code != 32)
				{
					switch (code - 199)
					{
					case 0:
					{
						int index = ((ParameterReference)(ParameterDefinition)current.Operand).Index;
						if (index == -1 && current.Operand == self.ThisParameter)
						{
							index = 0;
						}
						else if (((MethodReference)method).HasThis)
						{
							index++;
						}
						switch (index)
						{
						case 0:
							MakeMacro(current, OpCodes.Ldarg_0);
							break;
						case 1:
							MakeMacro(current, OpCodes.Ldarg_1);
							break;
						case 2:
							MakeMacro(current, OpCodes.Ldarg_2);
							break;
						case 3:
							MakeMacro(current, OpCodes.Ldarg_3);
							break;
						default:
							if (index < 256)
							{
								ExpandMacro(current, OpCodes.Ldarg_S, current.Operand);
							}
							break;
						}
						break;
					}
					case 3:
					{
						int index = ((VariableReference)(VariableDefinition)current.Operand).Index;
						switch (index)
						{
						case 0:
							MakeMacro(current, OpCodes.Ldloc_0);
							break;
						case 1:
							MakeMacro(current, OpCodes.Ldloc_1);
							break;
						case 2:
							MakeMacro(current, OpCodes.Ldloc_2);
							break;
						case 3:
							MakeMacro(current, OpCodes.Ldloc_3);
							break;
						default:
							if (index < 256)
							{
								ExpandMacro(current, OpCodes.Ldloc_S, current.Operand);
							}
							break;
						}
						break;
					}
					case 5:
					{
						int index = ((VariableReference)(VariableDefinition)current.Operand).Index;
						switch (index)
						{
						case 0:
							MakeMacro(current, OpCodes.Stloc_0);
							break;
						case 1:
							MakeMacro(current, OpCodes.Stloc_1);
							break;
						case 2:
							MakeMacro(current, OpCodes.Stloc_2);
							break;
						case 3:
							MakeMacro(current, OpCodes.Stloc_3);
							break;
						default:
							if (index < 256)
							{
								ExpandMacro(current, OpCodes.Stloc_S, current.Operand);
							}
							break;
						}
						break;
					}
					case 1:
					{
						int index = ((ParameterReference)(ParameterDefinition)current.Operand).Index;
						if (index == -1 && current.Operand == self.ThisParameter)
						{
							index = 0;
						}
						else if (((MethodReference)method).HasThis)
						{
							index++;
						}
						if (index < 256)
						{
							ExpandMacro(current, OpCodes.Ldarga_S, current.Operand);
						}
						break;
					}
					case 4:
						if (((VariableReference)(VariableDefinition)current.Operand).Index < 256)
						{
							ExpandMacro(current, OpCodes.Ldloca_S, current.Operand);
						}
						break;
					}
					continue;
				}
				int num = (int)current.Operand;
				switch (num)
				{
				case -1:
					MakeMacro(current, OpCodes.Ldc_I4_M1);
					continue;
				case 0:
					MakeMacro(current, OpCodes.Ldc_I4_0);
					continue;
				case 1:
					MakeMacro(current, OpCodes.Ldc_I4_1);
					continue;
				case 2:
					MakeMacro(current, OpCodes.Ldc_I4_2);
					continue;
				case 3:
					MakeMacro(current, OpCodes.Ldc_I4_3);
					continue;
				case 4:
					MakeMacro(current, OpCodes.Ldc_I4_4);
					continue;
				case 5:
					MakeMacro(current, OpCodes.Ldc_I4_5);
					continue;
				case 6:
					MakeMacro(current, OpCodes.Ldc_I4_6);
					continue;
				case 7:
					MakeMacro(current, OpCodes.Ldc_I4_7);
					continue;
				case 8:
					MakeMacro(current, OpCodes.Ldc_I4_8);
					continue;
				}
				if (num >= -128 && num < 128)
				{
					ExpandMacro(current, OpCodes.Ldc_I4_S, (sbyte)num);
				}
			}
		}
		finally
		{
			((IDisposable)enumerator).Dispose();
		}
		OptimizeBranches(self);
	}

	private static void OptimizeBranches(MethodBody body)
	{
		//IL_000c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0011: Unknown result type (might be due to invalid IL or missing references)
		//IL_001d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0022: Unknown result type (might be due to invalid IL or missing references)
		//IL_0025: Unknown result type (might be due to invalid IL or missing references)
		ComputeOffsets(body);
		Enumerator<Instruction> enumerator = body.Instructions.GetEnumerator();
		try
		{
			while (enumerator.MoveNext())
			{
				Instruction current = enumerator.Current;
				OpCode opCode = current.OpCode;
				if ((int)((OpCode)(ref opCode)).OperandType == 0 && OptimizeBranch(current))
				{
					ComputeOffsets(body);
				}
			}
		}
		finally
		{
			((IDisposable)enumerator).Dispose();
		}
	}

	private static bool OptimizeBranch(Instruction instruction)
	{
		//IL_0006: Unknown result type (might be due to invalid IL or missing references)
		//IL_0017: Unknown result type (might be due to invalid IL or missing references)
		//IL_001c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0036: Unknown result type (might be due to invalid IL or missing references)
		//IL_003b: Unknown result type (might be due to invalid IL or missing references)
		//IL_003e: Unknown result type (might be due to invalid IL or missing references)
		//IL_0043: Unknown result type (might be due to invalid IL or missing references)
		//IL_0044: Unknown result type (might be due to invalid IL or missing references)
		//IL_0047: Unknown result type (might be due to invalid IL or missing references)
		//IL_0081: Expected I4, but got Unknown
		//IL_0092: Unknown result type (might be due to invalid IL or missing references)
		//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
		//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
		//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
		//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
		//IL_00df: Unknown result type (might be due to invalid IL or missing references)
		//IL_00ec: Unknown result type (might be due to invalid IL or missing references)
		//IL_00f9: Unknown result type (might be due to invalid IL or missing references)
		//IL_0106: Unknown result type (might be due to invalid IL or missing references)
		//IL_0113: Unknown result type (might be due to invalid IL or missing references)
		//IL_0120: Unknown result type (might be due to invalid IL or missing references)
		//IL_012d: Unknown result type (might be due to invalid IL or missing references)
		//IL_013a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0081: Unknown result type (might be due to invalid IL or missing references)
		//IL_0087: Invalid comparison between Unknown and I4
		//IL_0147: Unknown result type (might be due to invalid IL or missing references)
		int offset = ((Instruction)instruction.Operand).Offset;
		int offset2 = instruction.Offset;
		OpCode opCode = instruction.OpCode;
		int num = offset - (offset2 + ((OpCode)(ref opCode)).Size + 4);
		if (num < -128 || num > 127)
		{
			return false;
		}
		opCode = instruction.OpCode;
		Code code = ((OpCode)(ref opCode)).Code;
		switch (code - 55)
		{
		default:
			if ((int)code == 187)
			{
				instruction.OpCode = OpCodes.Leave_S;
			}
			break;
		case 0:
			instruction.OpCode = OpCodes.Br_S;
			break;
		case 1:
			instruction.OpCode = OpCodes.Brfalse_S;
			break;
		case 2:
			instruction.OpCode = OpCodes.Brtrue_S;
			break;
		case 3:
			instruction.OpCode = OpCodes.Beq_S;
			break;
		case 4:
			instruction.OpCode = OpCodes.Bge_S;
			break;
		case 5:
			instruction.OpCode = OpCodes.Bgt_S;
			break;
		case 6:
			instruction.OpCode = OpCodes.Ble_S;
			break;
		case 7:
			instruction.OpCode = OpCodes.Blt_S;
			break;
		case 8:
			instruction.OpCode = OpCodes.Bne_Un_S;
			break;
		case 9:
			instruction.OpCode = OpCodes.Bge_Un_S;
			break;
		case 10:
			instruction.OpCode = OpCodes.Bgt_Un_S;
			break;
		case 11:
			instruction.OpCode = OpCodes.Ble_Un_S;
			break;
		case 12:
			instruction.OpCode = OpCodes.Blt_Un_S;
			break;
		}
		return true;
	}

	private static void ComputeOffsets(MethodBody body)
	{
		//IL_0008: Unknown result type (might be due to invalid IL or missing references)
		//IL_000d: Unknown result type (might be due to invalid IL or missing references)
		int num = 0;
		Enumerator<Instruction> enumerator = body.Instructions.GetEnumerator();
		try
		{
			while (enumerator.MoveNext())
			{
				Instruction current = enumerator.Current;
				current.Offset = num;
				num += current.GetSize();
			}
		}
		finally
		{
			((IDisposable)enumerator).Dispose();
		}
	}
}
public static class MethodDefinitionRocks
{
	public static MethodDefinition GetBaseMethod(this MethodDefinition self)
	{
		if (self == null)
		{
			throw new ArgumentNullException("self");
		}
		if (!self.IsVirtual)
		{
			return self;
		}
		if (self.IsNewSlot)
		{
			return self;
		}
		for (TypeDefinition val = ResolveBaseType(self.DeclaringType); val != null; val = ResolveBaseType(val))
		{
			MethodDefinition matchingMethod = GetMatchingMethod(val, self);
			if (matchingMethod != null)
			{
				return matchingMethod;
			}
		}
		return self;
	}

	public static MethodDefinition GetOriginalBaseMethod(this MethodDefinition self)
	{
		if (self == null)
		{
			throw new ArgumentNullException("self");
		}
		while (true)
		{
			MethodDefinition baseMethod = self.GetBaseMethod();
			if (baseMethod == self)
			{
				break;
			}
			self = baseMethod;
		}
		return self;
	}

	private static TypeDefinition ResolveBaseType(TypeDefinition type)
	{
		if (type == null)
		{
			return null;
		}
		TypeReference baseType = type.BaseType;
		if (baseType == null)
		{
			return null;
		}
		return baseType.Resolve();
	}

	private static MethodDefinition GetMatchingMethod(TypeDefinition type, MethodDefinition method)
	{
		return MetadataResolver.GetMethod(type.Methods, (MethodReference)(object)method);
	}
}
public static class ModuleDefinitionRocks
{
	public static IEnumerable<TypeDefinition> GetAllTypes(this ModuleDefinition self)
	{
		if (self == null)
		{
			throw new ArgumentNullException("self");
		}
		return ((IEnumerable<TypeDefinition>)self.Types).SelectMany(Functional.Y((Func<TypeDefinition, IEnumerable<TypeDefinition>> f) => (TypeDefinition type) => ((IEnumerable<TypeDefinition>)type.NestedTypes).SelectMany(f).Prepend(type)));
	}
}
public static class ParameterReferenceRocks
{
	public static int GetSequence(this ParameterReference self)
	{
		return self.Index + 1;
	}
}
public static class SecurityDeclarationRocks
{
	public static PermissionSet ToPermissionSet(this SecurityDeclaration self)
	{
		if (self == null)
		{
			throw new ArgumentNullException("self");
		}
		if (TryProcessPermissionSetAttribute(self, out var set))
		{
			return set;
		}
		return CreatePermissionSet(self);
	}

	private static bool TryProcessPermissionSetAttribute(SecurityDeclaration declaration, out PermissionSet set)
	{
		//IL_0042: Unknown result type (might be due to invalid IL or missing references)
		//IL_004c: Expected I4, but got Unknown
		//IL_0047: Unknown result type (might be due to invalid IL or missing references)
		//IL_004d: Expected O, but got Unknown
		//IL_0054: Unknown result type (might be due to invalid IL or missing references)
		//IL_0059: Unknown result type (might be due to invalid IL or missing references)
		//IL_005c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0061: Unknown result type (might be due to invalid IL or missing references)
		set = null;
		if (!declaration.HasSecurityAttributes && declaration.SecurityAttributes.Count != 1)
		{
			return false;
		}
		SecurityAttribute val = declaration.SecurityAttributes[0];
		if (!Mixin.IsTypeOf(val.AttributeType, "System.Security.Permissions", "PermissionSetAttribute"))
		{
			return false;
		}
		PermissionSetAttribute val2 = new PermissionSetAttribute((SecurityAction)declaration.Action);
		CustomAttributeNamedArgument val3 = val.Properties[0];
		CustomAttributeArgument argument = ((CustomAttributeNamedArgument)(ref val3)).Argument;
		string text = (string)((CustomAttributeArgument)(ref argument)).Value;
		string name = ((CustomAttributeNamedArgument)(ref val3)).Name;
		if (!(name == "XML"))
		{
			if (!(name == "Name"))
			{
				throw new NotImplementedException(((CustomAttributeNamedArgument)(ref val3)).Name);
			}
			val2.Name = text;
		}
		else
		{
			val2.XML = text;
		}
		set = val2.CreatePermissionSet();
		return true;
	}

	private static PermissionSet CreatePermissionSet(SecurityDeclaration declaration)
	{
		//IL_000d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0012: Unknown result type (might be due to invalid IL or missing references)
		PermissionSet permissionSet = new PermissionSet(PermissionState.None);
		Enumerator<SecurityAttribute> enumerator = declaration.SecurityAttributes.GetEnumerator();
		try
		{
			while (enumerator.MoveNext())
			{
				SecurityAttribute current = enumerator.Current;
				IPermission perm = CreatePermission(declaration, current);
				permissionSet.AddPermission(perm);
			}
			return permissionSet;
		}
		finally
		{
			((IDisposable)enumerator).Dispose();
		}
	}

	private static IPermission CreatePermission(SecurityDeclaration declaration, SecurityAttribute attribute)
	{
		SecurityAttribute obj = CreateSecurityAttribute(Type.GetType(((MemberReference)attribute.AttributeType).FullName) ?? throw new ArgumentException("attribute"), declaration) ?? throw new InvalidOperationException();
		CompleteSecurityAttribute(obj, attribute);
		return obj.CreatePermission();
	}

	private static void CompleteSecurityAttribute(SecurityAttribute security_attribute, SecurityAttribute attribute)
	{
		if (attribute.HasFields)
		{
			CompleteSecurityAttributeFields(security_attribute, attribute);
		}
		if (attribute.HasProperties)
		{
			CompleteSecurityAttributeProperties(security_attribute, attribute);
		}
	}

	private static void CompleteSecurityAttributeFields(SecurityAttribute security_attribute, SecurityAttribute attribute)
	{
		//IL_000d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0012: Unknown result type (might be due to invalid IL or missing references)
		//IL_0017: Unknown result type (might be due to invalid IL or missing references)
		//IL_001c: Unknown result type (might be due to invalid IL or missing references)
		//IL_002d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0032: Unknown result type (might be due to invalid IL or missing references)
		Type type = security_attribute.GetType();
		Enumerator<CustomAttributeNamedArgument> enumerator = attribute.Fields.GetEnumerator();
		try
		{
			while (enumerator.MoveNext())
			{
				CustomAttributeNamedArgument current = enumerator.Current;
				FieldInfo? field = type.GetField(((CustomAttributeNamedArgument)(ref current)).Name);
				CustomAttributeArgument argument = ((CustomAttributeNamedArgument)(ref current)).Argument;
				field.SetValue(security_attribute, ((CustomAttributeArgument)(ref argument)).Value);
			}
		}
		finally
		{
			((IDisposable)enumerator).Dispose();
		}
	}

	private static void CompleteSecurityAttributeProperties(SecurityAttribute security_attribute, SecurityAttribute attribute)
	{
		//IL_000d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0012: Unknown result type (might be due to invalid IL or missing references)
		//IL_0017: Unknown result type (might be due to invalid IL or missing references)
		//IL_001c: Unknown result type (might be due to invalid IL or missing references)
		//IL_002d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0032: Unknown result type (might be due to invalid IL or missing references)
		Type type = security_attribute.GetType();
		Enumerator<CustomAttributeNamedArgument> enumerator = attribute.Properties.GetEnumerator();
		try
		{
			while (enumerator.MoveNext())
			{
				CustomAttributeNamedArgument current = enumerator.Current;
				PropertyInfo? property = type.GetProperty(((CustomAttributeNamedArgument)(ref current)).Name);
				CustomAttributeArgument argument = ((CustomAttributeNamedArgument)(ref current)).Argument;
				property.SetValue(security_attribute, ((CustomAttributeArgument)(ref argument)).Value, null);
			}
		}
		finally
		{
			((IDisposable)enumerator).Dispose();
		}
	}

	private static SecurityAttribute CreateSecurityAttribute(Type attribute_type, SecurityDeclaration declaration)
	{
		//IL_000a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0014: Expected I4, but got Unknown
		try
		{
			return (SecurityAttribute)Activator.CreateInstance(attribute_type, (SecurityAction)declaration.Action);
		}
		catch (MissingMethodException)
		{
			return (SecurityAttribute)Activator.CreateInstance(attribute_type, new object[0]);
		}
	}

	public static SecurityDeclaration ToSecurityDeclaration(this PermissionSet self, SecurityAction action, ModuleDefinition module)
	{
		//IL_001c: Unknown result type (might be due to invalid IL or missing references)
		//IL_001d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0037: Unknown result type (might be due to invalid IL or missing references)
		//IL_003d: Expected O, but got Unknown
		//IL_005e: Unknown result type (might be due to invalid IL or missing references)
		//IL_0063: Unknown result type (might be due to invalid IL or missing references)
		//IL_006d: Unknown result type (might be due to invalid IL or missing references)
		//IL_007a: Expected O, but got Unknown
		if (self == null)
		{
			throw new ArgumentNullException("self");
		}
		if (module == null)
		{
			throw new ArgumentNullException("module");
		}
		SecurityDeclaration val = new SecurityDeclaration(action);
		SecurityAttribute val2 = new SecurityAttribute(module.TypeSystem.LookupType("System.Security.Permissions", "PermissionSetAttribute"));
		val2.Properties.Add(new CustomAttributeNamedArgument("XML", new CustomAttributeArgument(module.TypeSystem.String, (object)self.ToXml().ToString())));
		val.SecurityAttributes.Add(val2);
		return val;
	}
}
public static class TypeDefinitionRocks
{
	public static IEnumerable<MethodDefinition> GetConstructors(this TypeDefinition self)
	{
		if (self == null)
		{
			throw new ArgumentNullException("self");
		}
		if (!self.HasMethods)
		{
			return Empty<MethodDefinition>.Array;
		}
		return ((IEnumerable<MethodDefinition>)self.Methods).Where((MethodDefinition method) => method.IsConstructor);
	}

	public static MethodDefinition GetStaticConstructor(this TypeDefinition self)
	{
		if (self == null)
		{
			throw new ArgumentNullException("self");
		}
		if (!self.HasMethods)
		{
			return null;
		}
		return self.GetConstructors().FirstOrDefault((Func<MethodDefinition, bool>)((MethodDefinition ctor) => ctor.IsStatic));
	}

	public static IEnumerable<MethodDefinition> GetMethods(this TypeDefinition self)
	{
		if (self == null)
		{
			throw new ArgumentNullException("self");
		}
		if (!self.HasMethods)
		{
			return Empty<MethodDefinition>.Array;
		}
		return ((IEnumerable<MethodDefinition>)self.Methods).Where((MethodDefinition method) => !method.IsConstructor);
	}

	public static TypeReference GetEnumUnderlyingType(this TypeDefinition self)
	{
		if (self == null)
		{
			throw new ArgumentNullException("self");
		}
		if (!self.IsEnum)
		{
			throw new ArgumentException();
		}
		return Mixin.GetEnumUnderlyingType(self);
	}
}
public static class TypeReferenceRocks
{
	public static ArrayType MakeArrayType(this TypeReference self)
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0007: Expected O, but got Unknown
		return new ArrayType(self);
	}

	public static ArrayType MakeArrayType(this TypeReference self, int rank)
	{
		//IL_000f: Unknown result type (might be due to invalid IL or missing references)
		//IL_0015: Expected O, but got Unknown
		//IL_0021: Unknown result type (might be due to invalid IL or missing references)
		//IL_0027: Unknown result type (might be due to invalid IL or missing references)
		if (rank == 0)
		{
			throw new ArgumentOutOfRangeException("rank");
		}
		ArrayType val = new ArrayType(self);
		for (int i = 1; i < rank; i++)
		{
			val.Dimensions.Add(default(ArrayDimension));
		}
		return val;
	}

	public static PointerType MakePointerType(this TypeReference self)
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0007: Expected O, but got Unknown
		return new PointerType(self);
	}

	public static ByReferenceType MakeByReferenceType(this TypeReference self)
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0007: Expected O, but got Unknown
		return new ByReferenceType(self);
	}

	public static OptionalModifierType MakeOptionalModifierType(this TypeReference self, TypeReference modifierType)
	{
		//IL_0002: Unknown result type (might be due to invalid IL or missing references)
		//IL_0008: Expected O, but got Unknown
		return new OptionalModifierType(modifierType, self);
	}

	public static RequiredModifierType MakeRequiredModifierType(this TypeReference self, TypeReference modifierType)
	{
		//IL_0002: Unknown result type (might be due to invalid IL or missing references)
		//IL_0008: Expected O, but got Unknown
		return new RequiredModifierType(modifierType, self);
	}

	public static GenericInstanceType MakeGenericInstanceType(this TypeReference self, params TypeReference[] arguments)
	{
		//IL_003d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0043: Expected O, but got Unknown
		if (self == null)
		{
			throw new ArgumentNullException("self");
		}
		if (arguments == null)
		{
			throw new ArgumentNullException("arguments");
		}
		if (arguments.Length == 0)
		{
			throw new ArgumentException();
		}
		if (self.GenericParameters.Count != arguments.Length)
		{
			throw new ArgumentException();
		}
		GenericInstanceType val = new GenericInstanceType(self);
		foreach (TypeReference val2 in arguments)
		{
			val.GenericArguments.Add(val2);
		}
		return val;
	}

	public static PinnedType MakePinnedType(this TypeReference self)
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0007: Expected O, but got Unknown
		return new PinnedType(self);
	}

	public static SentinelType MakeSentinelType(this TypeReference self)
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0007: Expected O, but got Unknown
		return new SentinelType(self);
	}
}

core/MonoMod.RuntimeDetour.dll

Decompiled 11 months ago
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Linq.Expressions;
using System.Net;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Security;
using System.Security.Permissions;
using System.Text;
using System.Threading;
using Microsoft.CodeAnalysis;
using Mono.Cecil;
using Mono.Cecil.Cil;
using Mono.Collections.Generic;
using MonoMod.Cil;
using MonoMod.RuntimeDetour.HookGen;
using MonoMod.RuntimeDetour.Platforms;
using MonoMod.Utils;
using MonoMod.Utils.Cil;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyCompany("0x0ade")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyCopyright("Copyright 2022 0x0ade")]
[assembly: AssemblyDescription("Flexible and easily extensible runtime detouring library. Wrap, replace and manipulate (Mono.Cecil) methods at runtime.")]
[assembly: AssemblyFileVersion("22.1.29.1")]
[assembly: AssemblyInformationalVersion("22.01.29.01")]
[assembly: AssemblyProduct("MonoMod.RuntimeDetour")]
[assembly: AssemblyTitle("MonoMod.RuntimeDetour")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("22.1.29.1")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class IsReadOnlyAttribute : Attribute
	{
	}
}
internal static class MultiTargetShims
{
	private static readonly object[] _NoArgs = new object[0];

	public static string Replace(this string self, string oldValue, string newValue, StringComparison comparison)
	{
		return self.Replace(oldValue, newValue);
	}

	public static bool Contains(this string self, string value, StringComparison comparison)
	{
		return self.Contains(value);
	}

	public static int GetHashCode(this string self, StringComparison comparison)
	{
		return self.GetHashCode();
	}

	public static int IndexOf(this string self, char value, StringComparison comparison)
	{
		return self.IndexOf(value);
	}

	public static int IndexOf(this string self, string value, StringComparison comparison)
	{
		return self.IndexOf(value);
	}

	public static TypeReference GetConstraintType(this TypeReference type)
	{
		return type;
	}
}
namespace MonoMod
{
	internal static class MMDbgLog
	{
		public static readonly string Tag;

		public static TextWriter Writer;

		public static bool Debugging;

		static MMDbgLog()
		{
			Tag = typeof(MMDbgLog).Assembly.GetName().Name;
			if (!(Environment.GetEnvironmentVariable("MONOMOD_DBGLOG") == "1"))
			{
				string? environmentVariable = Environment.GetEnvironmentVariable("MONOMOD_DBGLOG");
				bool? obj;
				if (environmentVariable == null)
				{
					obj = null;
				}
				else
				{
					string text = environmentVariable.ToLower(CultureInfo.InvariantCulture);
					obj = ((text != null) ? new bool?(MultiTargetShims.Contains(text, Tag.ToLower(CultureInfo.InvariantCulture), StringComparison.Ordinal)) : null);
				}
				bool? flag = obj;
				if (!flag.GetValueOrDefault())
				{
					return;
				}
			}
			Start();
		}

		public static void WaitForDebugger()
		{
			if (!Debugging)
			{
				Debugging = true;
				Debugger.Launch();
				Thread.Sleep(6000);
				Debugger.Break();
			}
		}

		public static void Start()
		{
			if (Writer != null)
			{
				return;
			}
			string text = Environment.GetEnvironmentVariable("MONOMOD_DBGLOG_PATH");
			if (text == "-")
			{
				Writer = Console.Out;
				return;
			}
			if (string.IsNullOrEmpty(text))
			{
				text = "mmdbglog.txt";
			}
			text = Path.GetFullPath(Path.GetFileNameWithoutExtension(text) + "-" + Tag + Path.GetExtension(text));
			try
			{
				if (File.Exists(text))
				{
					File.Delete(text);
				}
			}
			catch
			{
			}
			try
			{
				string directoryName = Path.GetDirectoryName(text);
				if (!Directory.Exists(directoryName))
				{
					Directory.CreateDirectory(directoryName);
				}
				Writer = new StreamWriter(new FileStream(text, FileMode.OpenOrCreate, FileAccess.Write, FileShare.ReadWrite | FileShare.Delete), Encoding.UTF8);
			}
			catch
			{
			}
		}

		public static void Log(string str)
		{
			TextWriter writer = Writer;
			if (writer != null)
			{
				writer.WriteLine(str);
				writer.Flush();
			}
		}

		public static T Log<T>(string str, T value)
		{
			TextWriter writer = Writer;
			if (writer == null)
			{
				return value;
			}
			writer.WriteLine(string.Format(CultureInfo.InvariantCulture, str, new object[1] { value }));
			writer.Flush();
			return value;
		}
	}
}
namespace MonoMod.RuntimeDetour
{
	public struct DetourConfig
	{
		public bool ManualApply;

		public int Priority;

		public string ID;

		public IEnumerable<string> Before;

		public IEnumerable<string> After;
	}
	public class Detour : ISortableDetour, IDetour, IDisposable
	{
		private static Dictionary<MethodBase, List<Detour>> _DetourMap = new Dictionary<MethodBase, List<Detour>>((IEqualityComparer<MethodBase>?)new GenericMethodInstantiationComparer());

		private static Dictionary<MethodBase, MethodInfo> _BackupMethods = new Dictionary<MethodBase, MethodInfo>();

		private static uint _GlobalIndexNext = 0u;

		public static Func<Detour, MethodBase, MethodBase, bool> OnDetour;

		public static Func<Detour, bool> OnUndo;

		public static Func<Detour, MethodBase, MethodBase> OnGenerateTrampoline;

		private readonly uint _GlobalIndex;

		private int _Priority;

		private string _ID;

		private List<string> _Before = new List<string>();

		private ReadOnlyCollection<string> _BeforeRO;

		private List<string> _After = new List<string>();

		private ReadOnlyCollection<string> _AfterRO;

		public readonly MethodBase Method;

		public readonly MethodBase Target;

		public readonly MethodBase TargetReal;

		private NativeDetour _TopDetour;

		private MethodInfo _ChainedTrampoline;

		private static int compileMethodSubscribed = 0;

		private List<Detour> _DetourChain
		{
			get
			{
				if (!_DetourMap.TryGetValue(Method, out var value))
				{
					return null;
				}
				return value;
			}
		}

		public bool IsValid => Index != -1;

		public bool IsApplied { get; private set; }

		private bool IsTop => _TopDetour != null;

		public int Index => _DetourChain?.IndexOf(this) ?? (-1);

		public int MaxIndex => _DetourChain?.Count ?? (-1);

		public uint GlobalIndex => _GlobalIndex;

		public int Priority
		{
			get
			{
				return _Priority;
			}
			set
			{
				if (_Priority != value)
				{
					_Priority = value;
					_RefreshChain(Method);
				}
			}
		}

		public string ID
		{
			get
			{
				return _ID;
			}
			set
			{
				if (string.IsNullOrEmpty(value))
				{
					value = Extensions.GetID(Target, (string)null, (string)null, true, false, true);
				}
				if (!(_ID == value))
				{
					_ID = value;
					_RefreshChain(Method);
				}
			}
		}

		public IEnumerable<string> Before
		{
			get
			{
				return _BeforeRO ?? (_BeforeRO = _Before.AsReadOnly());
			}
			set
			{
				lock (_Before)
				{
					_Before.Clear();
					if (value != null)
					{
						foreach (string item in value)
						{
							_Before.Add(item);
						}
					}
					_RefreshChain(Method);
				}
			}
		}

		public IEnumerable<string> After
		{
			get
			{
				return _AfterRO ?? (_AfterRO = _After.AsReadOnly());
			}
			set
			{
				lock (_After)
				{
					_After.Clear();
					if (value != null)
					{
						foreach (string item in value)
						{
							_After.Add(item);
						}
					}
					_RefreshChain(Method);
				}
			}
		}

		public Detour(MethodBase from, MethodBase to, ref DetourConfig config)
		{
			//IL_024f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0256: Expected O, but got Unknown
			from = from.GetIdentifiable();
			if (from.Equals(to))
			{
				throw new ArgumentException("Cannot detour a method to itself!");
			}
			MMDbgLog.Log("detour from " + Extensions.GetID(from, (string)null, (string)null, true, false, false) + " to " + Extensions.GetID(to, (string)null, (string)null, true, false, false));
			Method = from;
			Target = to.Pin();
			TargetReal = DetourHelper.Runtime.GetDetourTarget(from, to);
			_GlobalIndex = _GlobalIndexNext++;
			_Priority = config.Priority;
			_ID = config.ID;
			if (config.Before != null)
			{
				foreach (string item in config.Before)
				{
					_Before.Add(item);
				}
			}
			if (config.After != null)
			{
				foreach (string item2 in config.After)
				{
					_After.Add(item2);
				}
			}
			lock (_BackupMethods)
			{
				if ((!_BackupMethods.TryGetValue(Method, out var value) || (object)value == null) && (object)(value = Method.CreateILCopy()) != null)
				{
					_BackupMethods[Method] = value.Pin();
				}
			}
			ParameterInfo[] parameters = Method.GetParameters();
			Type[] array;
			if (!Method.IsStatic)
			{
				array = new Type[parameters.Length + 1];
				array[0] = Extensions.GetThisParamType(Method);
				for (int i = 0; i < parameters.Length; i++)
				{
					array[i + 1] = parameters[i].ParameterType;
				}
			}
			else
			{
				array = new Type[parameters.Length];
				for (int j = 0; j < parameters.Length; j++)
				{
					array[j] = parameters[j].ParameterType;
				}
			}
			DynamicMethodDefinition val = new DynamicMethodDefinition($"Chain<{Extensions.GetID(Method, (string)null, (string)null, true, false, true)}>?{GetHashCode()}", (Method as MethodInfo)?.ReturnType ?? typeof(void), array);
			try
			{
				_ChainedTrampoline = val.StubCriticalDetour().Generate().Pin();
			}
			finally
			{
				((IDisposable)val)?.Dispose();
			}
			List<Detour> value2;
			lock (_DetourMap)
			{
				if (!_DetourMap.TryGetValue(Method, out value2))
				{
					value2 = (_DetourMap[Method] = new List<Detour>());
				}
			}
			lock (value2)
			{
				value2.Add(this);
			}
			if (!config.ManualApply)
			{
				Apply();
			}
		}

		public Detour(MethodBase from, MethodBase to, DetourConfig config)
			: this(from, to, ref config)
		{
		}

		public Detour(MethodBase from, MethodBase to)
			: this(from, to, DetourContext.Current?.DetourConfig ?? default(DetourConfig))
		{
		}

		public Detour(MethodBase method, IntPtr to, ref DetourConfig config)
			: this(method, DetourHelper.GenerateNativeProxy(to, method), ref config)
		{
		}

		public Detour(MethodBase method, IntPtr to, DetourConfig config)
			: this(method, DetourHelper.GenerateNativeProxy(to, method), ref config)
		{
		}

		public Detour(MethodBase method, IntPtr to)
			: this(method, DetourHelper.GenerateNativeProxy(to, method))
		{
		}

		public Detour(Delegate from, IntPtr to, ref DetourConfig config)
			: this(from.Method, to, ref config)
		{
		}

		public Detour(Delegate from, IntPtr to, DetourConfig config)
			: this(from.Method, to, ref config)
		{
		}

		public Detour(Delegate from, IntPtr to)
			: this(from.Method, to)
		{
		}

		public Detour(Delegate from, Delegate to, ref DetourConfig config)
			: this(from.Method, to.Method, ref config)
		{
		}

		public Detour(Delegate from, Delegate to, DetourConfig config)
			: this(from.Method, to.Method, ref config)
		{
		}

		public Detour(Delegate from, Delegate to)
			: this(from.Method, to.Method)
		{
		}

		public Detour(Expression from, IntPtr to, ref DetourConfig config)
			: this(((MethodCallExpression)from).Method, to, ref config)
		{
		}

		public Detour(Expression from, IntPtr to, DetourConfig config)
			: this(((MethodCallExpression)from).Method, to, ref config)
		{
		}

		public Detour(Expression from, IntPtr to)
			: this(((MethodCallExpression)from).Method, to)
		{
		}

		public Detour(Expression from, Expression to, ref DetourConfig config)
			: this(((MethodCallExpression)from).Method, ((MethodCallExpression)to).Method, ref config)
		{
		}

		public Detour(Expression from, Expression to, DetourConfig config)
			: this(((MethodCallExpression)from).Method, ((MethodCallExpression)to).Method, ref config)
		{
		}

		public Detour(Expression from, Expression to)
			: this(((MethodCallExpression)from).Method, ((MethodCallExpression)to).Method)
		{
		}

		public Detour(Expression<Action> from, IntPtr to, ref DetourConfig config)
			: this(from.Body, to, ref config)
		{
		}

		public Detour(Expression<Action> from, IntPtr to, DetourConfig config)
			: this(from.Body, to, ref config)
		{
		}

		public Detour(Expression<Action> from, IntPtr to)
			: this(from.Body, to)
		{
		}

		public Detour(Expression<Action> from, Expression<Action> to, ref DetourConfig config)
			: this(from.Body, to.Body, ref config)
		{
		}

		public Detour(Expression<Action> from, Expression<Action> to, DetourConfig config)
			: this(from.Body, to.Body, ref config)
		{
		}

		public Detour(Expression<Action> from, Expression<Action> to)
			: this(from.Body, to.Body)
		{
		}

		public void Apply()
		{
			if (!IsValid)
			{
				throw new ObjectDisposedException("Detour");
			}
			if (!IsApplied)
			{
				Func<Detour, MethodBase, MethodBase, bool> onDetour = OnDetour;
				if (onDetour == null || Extensions.InvokeWhileTrue((MulticastDelegate)onDetour, new object[3] { this, Method, Target }))
				{
					IsApplied = true;
					_RefreshChain(Method);
				}
			}
		}

		public void Undo()
		{
			if (!IsValid)
			{
				throw new ObjectDisposedException("Detour");
			}
			if (IsApplied)
			{
				Func<Detour, bool> onUndo = OnUndo;
				if (onUndo == null || Extensions.InvokeWhileTrue((MulticastDelegate)onUndo, new object[1] { this }))
				{
					IsApplied = false;
					_RefreshChain(Method);
				}
			}
		}

		public void Free()
		{
			if (!IsValid)
			{
				return;
			}
			Undo();
			List<Detour> detourChain = _DetourChain;
			lock (detourChain)
			{
				detourChain.Remove(this);
				if (detourChain.Count == 0)
				{
					lock (_BackupMethods)
					{
						if (_BackupMethods.TryGetValue(Method, out var value))
						{
							value.Unpin();
							_BackupMethods.Remove(Method);
						}
					}
					lock (_DetourMap)
					{
						_DetourMap.Remove(Method);
					}
				}
			}
			_ChainedTrampoline.Unpin();
			Target.Unpin();
		}

		public void Dispose()
		{
			if (IsValid)
			{
				Undo();
				Free();
			}
		}

		public MethodBase GenerateTrampoline(MethodBase signature = null)
		{
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Expected O, but got Unknown
			//IL_00be: Unknown result type (might be due to invalid IL or missing references)
			//IL_00db: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f6: Unknown result type (might be due to invalid IL or missing references)
			//IL_0108: Unknown result type (might be due to invalid IL or missing references)
			Func<Detour, MethodBase, MethodBase> onGenerateTrampoline = OnGenerateTrampoline;
			MethodBase methodBase = ((onGenerateTrampoline != null) ? Extensions.InvokeWhileNull<MethodBase>((MulticastDelegate)onGenerateTrampoline, new object[2] { this, signature }) : null);
			if ((object)methodBase != null)
			{
				return methodBase;
			}
			if ((object)signature == null)
			{
				signature = Target;
			}
			Type type = (signature as MethodInfo)?.ReturnType ?? typeof(void);
			ParameterInfo[] parameters = signature.GetParameters();
			Type[] array = new Type[parameters.Length];
			for (int i = 0; i < parameters.Length; i++)
			{
				array[i] = parameters[i].ParameterType;
			}
			DynamicMethodDefinition val = new DynamicMethodDefinition($"Trampoline<{Extensions.GetID(Method, (string)null, (string)null, true, false, true)}>?{GetHashCode()}", type, array);
			try
			{
				ILProcessor iLProcessor = val.GetILProcessor();
				for (int j = 0; j < 32; j++)
				{
					iLProcessor.Emit(OpCodes.Nop);
				}
				for (int k = 0; k < array.Length; k++)
				{
					iLProcessor.Emit(OpCodes.Ldarg, k);
				}
				Extensions.Emit(iLProcessor, OpCodes.Call, (MethodBase)_ChainedTrampoline);
				iLProcessor.Emit(OpCodes.Ret);
				return val.Generate();
			}
			finally
			{
				((IDisposable)val)?.Dispose();
			}
		}

		public T GenerateTrampoline<T>() where T : Delegate
		{
			if (!typeof(Delegate).IsAssignableFrom(typeof(T)))
			{
				throw new InvalidOperationException($"Type {typeof(T)} not a delegate type.");
			}
			return Extensions.CreateDelegate(GenerateTrampoline(typeof(T).GetMethod("Invoke")), typeof(T)) as T;
		}

		private void _TopUndo()
		{
			if (_TopDetour != null)
			{
				_TopDetour.Undo();
				_TopDetour.Free();
				_TopDetour = null;
				Method.Unpin();
				TargetReal.Unpin();
			}
		}

		private void _TopApply()
		{
			if (_TopDetour == null)
			{
				_TopDetour = new NativeDetour(Method.Pin().GetNativeStart(), TargetReal.Pin().GetNativeStart());
			}
		}

		private static void _OnCompileMethod(MethodBase method, IntPtr codeStart, ulong codeLen)
		{
			if ((object)method == null)
			{
				return;
			}
			MMDbgLog.Log("compiling: " + Extensions.GetID(method, (string)null, (string)null, true, false, false));
			if (_DetourMap.TryGetValue(method, out var value))
			{
				value.FindLast((Detour d) => d.IsTop)?._TopDetour?.ChangeSource(codeStart);
			}
		}

		private static void _RefreshChain(MethodBase method)
		{
			if (Interlocked.CompareExchange(ref compileMethodSubscribed, 1, 0) == 0)
			{
				DetourHelper.Runtime.OnMethodCompiled += _OnCompileMethod;
			}
			MMDbgLog.Log("detours applying for " + Extensions.GetID(method, (string)null, (string)null, true, false, false));
			List<Detour> list = _DetourMap[method];
			lock (list)
			{
				DetourSorter<Detour>.Sort(list);
				Detour detour = list.FindLast((Detour d) => d.IsTop);
				Detour detour2 = list.FindLast((Detour d) => d.IsApplied);
				if (detour != detour2)
				{
					detour?._TopUndo();
				}
				if (list.Count == 0)
				{
					return;
				}
				MethodBase method2 = _BackupMethods[method];
				foreach (Detour item in list)
				{
					if (item.IsApplied)
					{
						_ = item._ChainedTrampoline;
						using (NativeDetour nativeDetour = new NativeDetour(item._ChainedTrampoline.GetNativeStart(), method2.GetNativeStart()))
						{
							nativeDetour.Free();
						}
						method2 = item.Target;
					}
				}
				if (detour != detour2)
				{
					detour2?._TopApply();
				}
			}
		}
	}
	public class Detour<T> : Detour where T : Delegate
	{
		public Detour(T from, IntPtr to, ref DetourConfig config)
			: base(from, to, ref config)
		{
		}

		public Detour(T from, IntPtr to, DetourConfig config)
			: base(from, to, ref config)
		{
		}

		public Detour(T from, IntPtr to)
			: base(from, to)
		{
		}

		public Detour(T from, T to, ref DetourConfig config)
			: base(from, to, ref config)
		{
		}

		public Detour(T from, T to, DetourConfig config)
			: base(from, to, ref config)
		{
		}

		public Detour(T from, T to)
			: base(from, to)
		{
		}
	}
	public sealed class DetourContext : IDisposable
	{
		[ThreadStatic]
		private static List<DetourContext> _Contexts;

		[ThreadStatic]
		private static DetourContext Last;

		private MethodBase Creator;

		public int Priority;

		private readonly string _FallbackID;

		private string _ID;

		public List<string> Before = new List<string>();

		public List<string> After = new List<string>();

		private bool IsDisposed;

		private static List<DetourContext> Contexts => _Contexts ?? (_Contexts = new List<DetourContext>());

		internal static DetourContext Current
		{
			get
			{
				DetourContext last = Last;
				if (last != null && last.IsValid)
				{
					return Last;
				}
				List<DetourContext> contexts = Contexts;
				int num = contexts.Count - 1;
				while (num > -1)
				{
					DetourContext detourContext = contexts[num];
					if (!detourContext.IsValid)
					{
						contexts.RemoveAt(num);
						num--;
						continue;
					}
					return Last = detourContext;
				}
				return null;
			}
		}

		public string ID
		{
			get
			{
				return _ID ?? _FallbackID;
			}
			set
			{
				_ID = (string.IsNullOrEmpty(value) ? null : value);
			}
		}

		public DetourConfig DetourConfig
		{
			get
			{
				DetourConfig result = default(DetourConfig);
				result.Priority = Priority;
				result.ID = ID;
				result.Before = Before;
				result.After = After;
				return result;
			}
		}

		public HookConfig HookConfig
		{
			get
			{
				HookConfig result = default(HookConfig);
				result.Priority = Priority;
				result.ID = ID;
				result.Before = Before;
				result.After = After;
				return result;
			}
		}

		public ILHookConfig ILHookConfig
		{
			get
			{
				ILHookConfig result = default(ILHookConfig);
				result.Priority = Priority;
				result.ID = ID;
				result.Before = Before;
				result.After = After;
				return result;
			}
		}

		internal bool IsValid
		{
			get
			{
				if (IsDisposed)
				{
					return false;
				}
				if ((object)Creator == null)
				{
					return true;
				}
				StackTrace stackTrace = new StackTrace();
				int frameCount = stackTrace.FrameCount;
				for (int i = 0; i < frameCount; i++)
				{
					if ((object)stackTrace.GetFrame(i).GetMethod() == Creator)
					{
						return true;
					}
				}
				return false;
			}
		}

		public DetourContext(int priority, string id)
		{
			StackTrace stackTrace = new StackTrace();
			int frameCount = stackTrace.FrameCount;
			for (int i = 0; i < frameCount; i++)
			{
				MethodBase method = stackTrace.GetFrame(i).GetMethod();
				if ((object)method?.DeclaringType != typeof(DetourContext))
				{
					Creator = method;
					break;
				}
			}
			object obj = Creator?.DeclaringType?.Assembly?.GetName().Name;
			if (obj == null)
			{
				MethodBase creator = Creator;
				obj = (((object)creator != null) ? Extensions.GetID(creator, (string)null, (string)null, true, false, true) : null);
			}
			_FallbackID = (string)obj;
			Last = this;
			Contexts.Add(this);
			Priority = priority;
			ID = id;
		}

		public DetourContext(string id)
			: this(0, id)
		{
		}

		public DetourContext(int priority)
			: this(priority, null)
		{
		}

		public DetourContext()
			: this(0, null)
		{
		}

		public void Dispose()
		{
			if (IsDisposed)
			{
				IsDisposed = true;
				Last = null;
				Contexts.Remove(this);
			}
		}
	}
	public sealed class DetourModManager : IDisposable
	{
		private readonly Dictionary<IDetour, Assembly> DetourOwners = new Dictionary<IDetour, Assembly>();

		private readonly Dictionary<Assembly, List<IDetour>> OwnedDetourLists = new Dictionary<Assembly, List<IDetour>>();

		public HashSet<Assembly> Ignored = new HashSet<Assembly>();

		private bool Disposed;

		private static readonly string[] HookTypeNames = new string[4] { "MonoMod.RuntimeDetour.NativeDetour", "MonoMod.RuntimeDetour.Detour", "MonoMod.RuntimeDetour.Hook", "MonoMod.RuntimeDetour.ILHook" };

		public event Action<Assembly, MethodBase, Manipulator> OnILHook;

		public event Action<Assembly, MethodBase, MethodBase, object> OnHook;

		public event Action<Assembly, MethodBase, MethodBase> OnDetour;

		public event Action<Assembly, MethodBase, IntPtr, IntPtr> OnNativeDetour;

		public DetourModManager()
		{
			Ignored.Add(typeof(DetourModManager).Assembly);
			ILHook.OnDetour = (Func<ILHook, MethodBase, Manipulator, bool>)Delegate.Combine(ILHook.OnDetour, new Func<ILHook, MethodBase, Manipulator, bool>(RegisterILHook));
			ILHook.OnUndo = (Func<ILHook, bool>)Delegate.Combine(ILHook.OnUndo, new Func<ILHook, bool>(UnregisterDetour));
			Hook.OnDetour = (Func<Hook, MethodBase, MethodBase, object, bool>)Delegate.Combine(Hook.OnDetour, new Func<Hook, MethodBase, MethodBase, object, bool>(RegisterHook));
			Hook.OnUndo = (Func<Hook, bool>)Delegate.Combine(Hook.OnUndo, new Func<Hook, bool>(UnregisterDetour));
			Detour.OnDetour = (Func<Detour, MethodBase, MethodBase, bool>)Delegate.Combine(Detour.OnDetour, new Func<Detour, MethodBase, MethodBase, bool>(RegisterDetour));
			Detour.OnUndo = (Func<Detour, bool>)Delegate.Combine(Detour.OnUndo, new Func<Detour, bool>(UnregisterDetour));
			NativeDetour.OnDetour = (Func<NativeDetour, MethodBase, IntPtr, IntPtr, bool>)Delegate.Combine(NativeDetour.OnDetour, new Func<NativeDetour, MethodBase, IntPtr, IntPtr, bool>(RegisterNativeDetour));
			NativeDetour.OnUndo = (Func<NativeDetour, bool>)Delegate.Combine(NativeDetour.OnUndo, new Func<NativeDetour, bool>(UnregisterDetour));
		}

		public void Dispose()
		{
			if (!Disposed)
			{
				Disposed = true;
				OwnedDetourLists.Clear();
				ILHook.OnDetour = (Func<ILHook, MethodBase, Manipulator, bool>)Delegate.Remove(ILHook.OnDetour, new Func<ILHook, MethodBase, Manipulator, bool>(RegisterILHook));
				ILHook.OnUndo = (Func<ILHook, bool>)Delegate.Remove(ILHook.OnUndo, new Func<ILHook, bool>(UnregisterDetour));
				Hook.OnDetour = (Func<Hook, MethodBase, MethodBase, object, bool>)Delegate.Remove(Hook.OnDetour, new Func<Hook, MethodBase, MethodBase, object, bool>(RegisterHook));
				Hook.OnUndo = (Func<Hook, bool>)Delegate.Remove(Hook.OnUndo, new Func<Hook, bool>(UnregisterDetour));
				Detour.OnDetour = (Func<Detour, MethodBase, MethodBase, bool>)Delegate.Remove(Detour.OnDetour, new Func<Detour, MethodBase, MethodBase, bool>(RegisterDetour));
				Detour.OnUndo = (Func<Detour, bool>)Delegate.Remove(Detour.OnUndo, new Func<Detour, bool>(UnregisterDetour));
				NativeDetour.OnDetour = (Func<NativeDetour, MethodBase, IntPtr, IntPtr, bool>)Delegate.Remove(NativeDetour.OnDetour, new Func<NativeDetour, MethodBase, IntPtr, IntPtr, bool>(RegisterNativeDetour));
				NativeDetour.OnUndo = (Func<NativeDetour, bool>)Delegate.Remove(NativeDetour.OnUndo, new Func<NativeDetour, bool>(UnregisterDetour));
			}
		}

		public void Unload(Assembly asm)
		{
			if ((object)asm == null || Ignored.Contains(asm))
			{
				return;
			}
			HookEndpointManager.RemoveAllOwnedBy(asm);
			if (OwnedDetourLists.TryGetValue(asm, out var value))
			{
				IDetour[] array = value.ToArray();
				for (int i = 0; i < array.Length; i++)
				{
					array[i].Dispose();
				}
				if (value.Count > 0)
				{
					throw new Exception("Some detours failed to unregister in " + asm.FullName);
				}
				OwnedDetourLists.Remove(asm);
			}
		}

		internal Assembly GetHookOwner(StackTrace stack = null)
		{
			if (stack == null)
			{
				stack = new StackTrace();
			}
			Assembly assembly = null;
			int frameCount = stack.FrameCount;
			string text = null;
			for (int i = 0; i < frameCount; i++)
			{
				MethodBase method = stack.GetFrame(i).GetMethod();
				if ((object)method?.DeclaringType == null)
				{
					continue;
				}
				string fullName = method.DeclaringType.FullName;
				if (text == null)
				{
					if (HookTypeNames.Contains(fullName))
					{
						text = method.DeclaringType.FullName;
					}
				}
				else if (!(fullName == text))
				{
					assembly = method?.DeclaringType.Assembly;
					break;
				}
			}
			if (Ignored.Contains(assembly))
			{
				return null;
			}
			return assembly;
		}

		internal void TrackDetour(Assembly owner, IDetour detour)
		{
			if (!OwnedDetourLists.TryGetValue(owner, out var value))
			{
				value = (OwnedDetourLists[owner] = new List<IDetour>());
			}
			value.Add(detour);
			DetourOwners[detour] = owner;
		}

		internal bool RegisterILHook(ILHook _detour, MethodBase from, Manipulator manipulator)
		{
			Assembly hookOwner = GetHookOwner();
			if ((object)hookOwner == null)
			{
				return true;
			}
			this.OnILHook?.Invoke(hookOwner, from, manipulator);
			TrackDetour(hookOwner, _detour);
			return true;
		}

		internal bool RegisterHook(Hook _detour, MethodBase from, MethodBase to, object target)
		{
			Assembly hookOwner = GetHookOwner();
			if ((object)hookOwner == null)
			{
				return true;
			}
			this.OnHook?.Invoke(hookOwner, from, to, target);
			TrackDetour(hookOwner, _detour);
			return true;
		}

		internal bool RegisterDetour(Detour _detour, MethodBase from, MethodBase to)
		{
			Assembly hookOwner = GetHookOwner();
			if ((object)hookOwner == null)
			{
				return true;
			}
			this.OnDetour?.Invoke(hookOwner, from, to);
			TrackDetour(hookOwner, _detour);
			return true;
		}

		internal bool RegisterNativeDetour(NativeDetour _detour, MethodBase method, IntPtr from, IntPtr to)
		{
			Assembly hookOwner = GetHookOwner();
			if ((object)hookOwner == null)
			{
				return true;
			}
			this.OnNativeDetour?.Invoke(hookOwner, method, from, to);
			TrackDetour(hookOwner, _detour);
			return true;
		}

		internal bool UnregisterDetour(IDetour _detour)
		{
			if (DetourOwners.TryGetValue(_detour, out var value))
			{
				DetourOwners.Remove(_detour);
				OwnedDetourLists[value].Remove(_detour);
			}
			return true;
		}
	}
	public static class HarmonyDetourBridge
	{
		public enum Type
		{
			Auto,
			Basic,
			AsOriginal,
			Override
		}

		private class DetourToRDAttribute : Attribute
		{
			public string Type { get; }

			public int SkipParams { get; }

			public string Name { get; }

			public DetourToRDAttribute(string type, int skipParams = 0, string name = null)
			{
				Type = type;
				SkipParams = skipParams;
				Name = name;
			}
		}

		private class DetourToHAttribute : Attribute
		{
			public string Type { get; }

			public int SkipParams { get; }

			public string Name { get; }

			public DetourToHAttribute(string type, int skipParams = 0, string name = null)
			{
				Type = type;
				SkipParams = skipParams;
				Name = name;
			}
		}

		private class TranspileAttribute : Attribute
		{
			public string Type { get; }

			public string Name { get; }

			public TranspileAttribute(string type, string name = null)
			{
				Type = type;
				Name = name;
			}
		}

		private class CriticalAttribute : Attribute
		{
		}

		private static Type CurrentType;

		private static Assembly _HarmonyASM;

		private static readonly HashSet<IDisposable> _Detours;

		private static readonly Dictionary<System.Type, MethodInfo> _Emitters;

		[ThreadStatic]
		private static DynamicMethodDefinition _LastWrapperDMD;

		private static Assembly _SharedStateASM;

		private static DetourConfig _DetourConfig;

		public static bool Initialized { get; private set; }

		static HarmonyDetourBridge()
		{
			_Detours = new HashSet<IDisposable>();
			_Emitters = new Dictionary<System.Type, MethodInfo>();
			System.Type typeFromHandle = typeof(OpCode);
			System.Type proxyType = ILGeneratorShim.GetProxyType<CecilILGenerator>();
			MethodInfo[] methods = proxyType.GetMethods();
			foreach (MethodInfo methodInfo in methods)
			{
				if (methodInfo.Name != "Emit")
				{
					continue;
				}
				ParameterInfo[] parameters = methodInfo.GetParameters();
				if (parameters.Length == 2 && (object)parameters[0].ParameterType == typeFromHandle)
				{
					System.Type parameterType = parameters[1].ParameterType;
					if (!_Emitters.ContainsKey(parameterType) || (object)methodInfo.DeclaringType == proxyType)
					{
						_Emitters[parameterType] = methodInfo;
					}
				}
			}
		}

		public static bool Init(bool forceLoad = true, Type type = Type.Auto)
		{
			//IL_0227: Unknown result type (might be due to invalid IL or missing references)
			//IL_022e: Expected O, but got Unknown
			//IL_0238: Unknown result type (might be due to invalid IL or missing references)
			//IL_023d: Unknown result type (might be due to invalid IL or missing references)
			//IL_024a: Expected O, but got Unknown
			if ((object)_HarmonyASM == null)
			{
				_HarmonyASM = _FindHarmony();
			}
			if ((object)_HarmonyASM == null && forceLoad)
			{
				_HarmonyASM = Assembly.Load(new AssemblyName
				{
					Name = "0Harmony"
				});
			}
			if ((object)_HarmonyASM == null)
			{
				return false;
			}
			if (Initialized)
			{
				return true;
			}
			Initialized = true;
			if (type == Type.Auto)
			{
				type = Type.AsOriginal;
			}
			DetourConfig detourConfig = default(DetourConfig);
			detourConfig.Priority = type switch
			{
				Type.Override => 536870911, 
				Type.AsOriginal => -536870912, 
				_ => 0, 
			};
			_DetourConfig = detourConfig;
			CurrentType = type;
			try
			{
				MethodInfo[] methods = typeof(HarmonyDetourBridge).GetMethods(BindingFlags.Static | BindingFlags.NonPublic);
				foreach (MethodInfo methodInfo in methods)
				{
					bool flag = methodInfo.GetCustomAttributes(typeof(CriticalAttribute), inherit: false).Any();
					object[] customAttributes = methodInfo.GetCustomAttributes(typeof(DetourToRDAttribute), inherit: false);
					for (int j = 0; j < customAttributes.Length; j++)
					{
						DetourToRDAttribute detourToRDAttribute = (DetourToRDAttribute)customAttributes[j];
						foreach (MethodInfo item in GetHarmonyMethod(methodInfo, detourToRDAttribute.Type, detourToRDAttribute.SkipParams, detourToRDAttribute.Name))
						{
							flag = false;
							_Detours.Add(new Hook(item, methodInfo));
						}
					}
					customAttributes = methodInfo.GetCustomAttributes(typeof(DetourToHAttribute), inherit: false);
					for (int j = 0; j < customAttributes.Length; j++)
					{
						DetourToHAttribute detourToHAttribute = (DetourToHAttribute)customAttributes[j];
						foreach (MethodInfo item2 in GetHarmonyMethod(methodInfo, detourToHAttribute.Type, detourToHAttribute.SkipParams, detourToHAttribute.Name))
						{
							flag = false;
							_Detours.Add(new Detour(methodInfo, item2));
						}
					}
					customAttributes = methodInfo.GetCustomAttributes(typeof(TranspileAttribute), inherit: false);
					for (int j = 0; j < customAttributes.Length; j++)
					{
						TranspileAttribute transpileAttribute = (TranspileAttribute)customAttributes[j];
						foreach (MethodInfo item3 in GetHarmonyMethod(methodInfo, transpileAttribute.Type, -1, transpileAttribute.Name))
						{
							DynamicMethodDefinition val = new DynamicMethodDefinition((MethodBase)item3);
							try
							{
								flag = false;
								ILContext val2 = new ILContext(val.Definition)
								{
									ReferenceBag = (IILReferenceBag)(object)RuntimeILReferenceBag.Instance
								};
								_Detours.Add((IDisposable)val2);
								val2.Invoke(Extensions.CreateDelegate<Manipulator>((MethodBase)methodInfo));
								if (val2.IsReadOnly)
								{
									val2.Dispose();
									_Detours.Remove((IDisposable)val2);
								}
								else
								{
									_Detours.Add(new Detour(item3, val.Generate()));
								}
							}
							finally
							{
								((IDisposable)val)?.Dispose();
							}
						}
					}
					if (flag)
					{
						throw new Exception("Cannot apply HarmonyDetourBridge rule " + methodInfo.Name);
					}
				}
			}
			catch
			{
				_EarlyReset();
				throw;
			}
			return true;
		}

		private static bool _EarlyReset()
		{
			foreach (IDisposable detour in _Detours)
			{
				detour.Dispose();
			}
			_Detours.Clear();
			return false;
		}

		public static void Reset()
		{
			if (Initialized)
			{
				Initialized = false;
				_EarlyReset();
			}
		}

		private static System.Type GetHarmonyType(string typeName)
		{
			return _HarmonyASM.GetType(typeName) ?? _HarmonyASM.GetType("HarmonyLib." + typeName) ?? _HarmonyASM.GetType("Harmony." + typeName) ?? _HarmonyASM.GetType("Harmony.ILCopying." + typeName);
		}

		private static IEnumerable<MethodInfo> GetHarmonyMethod(MethodInfo ctx, string typeName, int skipParams, string name)
		{
			System.Type harmonyType = GetHarmonyType(typeName);
			if ((object)harmonyType == null)
			{
				return null;
			}
			if (string.IsNullOrEmpty(name))
			{
				name = ctx.Name;
			}
			if (skipParams < 0)
			{
				return from method in harmonyType.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic)
					where method.Name == name
					select method;
			}
			return new MethodInfo[1] { harmonyType.GetMethod(name, BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic, null, (from p in ctx.GetParameters().Skip(skipParams)
				select p.ParameterType).ToArray(), null) };
		}

		private static DynamicMethodDefinition CreateDMD(MethodBase original, string suffix)
		{
			//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Expected O, but got Unknown
			if ((object)original == null)
			{
				throw new ArgumentNullException("original");
			}
			ParameterInfo[] parameters = original.GetParameters();
			System.Type[] array;
			if (!original.IsStatic)
			{
				array = new System.Type[parameters.Length + 1];
				array[0] = Extensions.GetThisParamType(original);
				for (int i = 0; i < parameters.Length; i++)
				{
					array[i + 1] = parameters[i].ParameterType;
				}
			}
			else
			{
				array = new System.Type[parameters.Length];
				for (int j = 0; j < parameters.Length; j++)
				{
					array[j] = parameters[j].ParameterType;
				}
			}
			return new DynamicMethodDefinition(MultiTargetShims.Replace(original.Name + suffix, "<>", "", StringComparison.Ordinal), (original as MethodInfo)?.ReturnType ?? typeof(void), array);
		}

		[DetourToRD("Memory", 0, null)]
		private static long GetMethodStart(MethodBase method, out Exception exception)
		{
			exception = null;
			try
			{
				_Detours.Add((IDisposable)new LazyDisposable<MethodBase>(method, (Action<MethodBase>)delegate(MethodBase m)
				{
					m.Unpin();
				}));
				return (long)method.Pin().GetNativeStart();
			}
			catch (Exception ex)
			{
				exception = ex;
				return 0L;
			}
		}

		[DetourToRD("Memory", 0, null)]
		[Critical]
		private static string WriteJump(long memory, long destination)
		{
			_Detours.Add(new NativeDetour((IntPtr)memory, (IntPtr)destination));
			return null;
		}

		[DetourToRD("Memory", 0, null)]
		[Critical]
		private static string DetourMethod(MethodBase original, MethodBase replacement)
		{
			if ((object)replacement == null)
			{
				replacement = _LastWrapperDMD.Generate();
				_LastWrapperDMD.Dispose();
				_LastWrapperDMD = null;
			}
			_Detours.Add(new Detour(original, replacement, ref _DetourConfig));
			return null;
		}

		[DetourToRD("MethodBodyReader", 1, null)]
		private static MethodInfo EmitMethodForType(object self, System.Type type)
		{
			foreach (KeyValuePair<System.Type, MethodInfo> emitter in _Emitters)
			{
				if ((object)emitter.Key == type)
				{
					return emitter.Value;
				}
			}
			foreach (KeyValuePair<System.Type, MethodInfo> emitter2 in _Emitters)
			{
				if (emitter2.Key.IsAssignableFrom(type))
				{
					return emitter2.Value;
				}
			}
			return null;
		}

		[DetourToRD("PatchProcessor", 2, null)]
		[Critical]
		private static List<DynamicMethod> Patch(Func<object, List<DynamicMethod>> orig, object self)
		{
			orig(self);
			return new List<DynamicMethod>();
		}

		[Transpile("PatchFunctions", null)]
		[Critical]
		private static void UpdateWrapper(ILContext il)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Expected O, but got Unknown
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			ILCursor val = new ILCursor(il);
			val.GotoNext(new Func<Instruction, bool>[1]
			{
				(Instruction i) => ILPatternMatchingExt.MatchThrow(i)
			});
			val.Next.OpCode = OpCodes.Pop;
		}

		[Transpile("MethodPatcher", null)]
		[Critical]
		private static void CreatePatchedMethod(ILContext il)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Expected O, but got Unknown
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fb: Unknown result type (might be due to invalid IL or missing references)
			//IL_014e: Unknown result type (might be due to invalid IL or missing references)
			ILCursor val = new ILCursor(il);
			System.Type t_DynamicTools = GetHarmonyType("DynamicTools");
			if (!val.TryGotoNext(new Func<Instruction, bool>[1]
			{
				(Instruction i) => ILPatternMatchingExt.MatchCall(i, t_DynamicTools, "CreateDynamicMethod")
			}))
			{
				il.MakeReadOnly();
				return;
			}
			val.Next.OpCode = OpCodes.Call;
			val.Next.Operand = il.Import((MethodBase)typeof(HarmonyDetourBridge).GetMethod("CreateDMD", BindingFlags.Static | BindingFlags.NonPublic));
			int varDMDi = -1;
			val.GotoNext(new Func<Instruction, bool>[1]
			{
				(Instruction i) => ILPatternMatchingExt.MatchStloc(i, ref varDMDi)
			});
			((VariableReference)il.Body.Variables[varDMDi]).VariableType = il.Import(typeof(DynamicMethodDefinition));
			val.GotoNext(new Func<Instruction, bool>[1]
			{
				(Instruction i) => ILPatternMatchingExt.MatchCallvirt<DynamicMethod>(i, "GetILGenerator")
			});
			val.Next.OpCode = OpCodes.Call;
			val.Next.Operand = il.Import((MethodBase)typeof(DynamicMethodDefinition).GetMethod("GetILGenerator", BindingFlags.Instance | BindingFlags.Public));
			val.GotoNext(new Func<Instruction, bool>[1]
			{
				(Instruction i) => ILPatternMatchingExt.MatchCall(i, t_DynamicTools, "PrepareDynamicMethod")
			});
			val.Next.OpCode = OpCodes.Pop;
			val.Next.Operand = null;
			val.GotoNext(new Func<Instruction, bool>[1]
			{
				(Instruction i) => ILPatternMatchingExt.MatchLdloc(i, varDMDi)
			});
			int index = val.Index;
			val.Index = index + 1;
			val.EmitDelegate<Func<DynamicMethodDefinition, DynamicMethod>>((Func<DynamicMethodDefinition, DynamicMethod>)delegate(DynamicMethodDefinition dmd)
			{
				_LastWrapperDMD = dmd;
				return null;
			});
		}

		[DetourToRD("HarmonySharedState", 1, null)]
		private static Assembly SharedStateAssembly(Func<Assembly> orig)
		{
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0052: Unknown result type (might be due to invalid IL or missing references)
			//IL_0062: Expected O, but got Unknown
			//IL_006e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_0085: Expected O, but got Unknown
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b8: Expected O, but got Unknown
			//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00df: Expected O, but got Unknown
			Assembly assembly = orig();
			if ((object)assembly != null)
			{
				return assembly;
			}
			if ((object)_SharedStateASM != null)
			{
				return _SharedStateASM;
			}
			string text = (string)GetHarmonyType("HarmonySharedState").GetField("name", BindingFlags.Static | BindingFlags.NonPublic).GetValue(null);
			ModuleDefinition val = ModuleDefinition.CreateModule("MonoMod.RuntimeDetour." + text, new ModuleParameters
			{
				Kind = (ModuleKind)0,
				ReflectionImporterProvider = MMReflectionImporter.Provider
			});
			try
			{
				TypeDefinition val2 = new TypeDefinition("", text, (TypeAttributes)385)
				{
					BaseType = val.TypeSystem.Object
				};
				val.Types.Add(val2);
				val2.Fields.Add(new FieldDefinition("state", (FieldAttributes)22, val.ImportReference(typeof(Dictionary<MethodBase, byte[]>))));
				val2.Fields.Add(new FieldDefinition("version", (FieldAttributes)22, val.ImportReference(typeof(int))));
				return _SharedStateASM = ReflectionHelper.Load(val);
			}
			finally
			{
				((IDisposable)val)?.Dispose();
			}
		}

		private static Assembly _FindHarmony()
		{
			Assembly[] assemblies = AppDomain.CurrentDomain.GetAssemblies();
			foreach (Assembly assembly in assemblies)
			{
				if (assembly.GetName().Name == "0Harmony" || assembly.GetName().Name == "Harmony" || (object)assembly.GetType("Harmony.HarmonyInstance") != null || (object)assembly.GetType("HarmonyLib.Harmony") != null)
				{
					return assembly;
				}
			}
			object obj = System.Type.GetType("Harmony.HarmonyInstance", throwOnError: false, ignoreCase: false)?.Assembly;
			if (obj == null)
			{
				System.Type? type = System.Type.GetType("HarmonyLib.Harmony", throwOnError: false, ignoreCase: false);
				if ((object)type == null)
				{
					return null;
				}
				obj = type.Assembly;
			}
			return (Assembly)obj;
		}
	}
	public struct HookConfig
	{
		public bool ManualApply;

		public int Priority;

		public string ID;

		public IEnumerable<string> Before;

		public IEnumerable<string> After;
	}
	public class Hook : IDetour, IDisposable
	{
		public static Func<Hook, MethodBase, MethodBase, object, bool> OnDetour;

		public static Func<Hook, bool> OnUndo;

		public static Func<Hook, MethodBase, MethodBase> OnGenerateTrampoline;

		public readonly MethodBase Method;

		public readonly MethodBase Target;

		public readonly MethodBase TargetReal;

		public readonly object DelegateTarget;

		private Detour _Detour;

		private readonly Type _OrigDelegateType;

		private readonly MethodInfo _OrigDelegateInvoke;

		private int? _RefTarget;

		private int? _RefTrampoline;

		private int? _RefTrampolineTmp;

		public bool IsValid => _Detour.IsValid;

		public bool IsApplied => _Detour.IsApplied;

		public Detour Detour => _Detour;

		public Hook(MethodBase from, MethodInfo to, object target, ref HookConfig config)
		{
			//IL_0251: Unknown result type (might be due to invalid IL or missing references)
			//IL_0256: Unknown result type (might be due to invalid IL or missing references)
			//IL_0259: Expected O, but got Unknown
			//IL_025b: Expected O, but got Unknown
			//IL_0298: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_02c5: Unknown result type (might be due to invalid IL or missing references)
			//IL_036f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0374: Unknown result type (might be due to invalid IL or missing references)
			//IL_0377: Expected O, but got Unknown
			//IL_0379: Expected O, but got Unknown
			//IL_0397: Unknown result type (might be due to invalid IL or missing references)
			//IL_03cd: Unknown result type (might be due to invalid IL or missing references)
			//IL_03e8: Unknown result type (might be due to invalid IL or missing references)
			//IL_03f6: Unknown result type (might be due to invalid IL or missing references)
			from = from.GetIdentifiable();
			Method = from;
			Target = to;
			DelegateTarget = target;
			Type type = (from as MethodInfo)?.ReturnType ?? typeof(void);
			if ((object)to.ReturnType != type && !Extensions.IsCompatible(to.ReturnType, type))
			{
				throw new InvalidOperationException($"Return type of hook for {from} doesn't match, must be {((from as MethodInfo)?.ReturnType ?? typeof(void)).FullName}");
			}
			if (target == null && !to.IsStatic)
			{
				throw new InvalidOperationException($"Hook for method {from} must be static, or you must pass a target instance.");
			}
			ParameterInfo[] parameters = Target.GetParameters();
			ParameterInfo[] parameters2 = Method.GetParameters();
			Type[] array;
			if (!Method.IsStatic)
			{
				array = new Type[parameters2.Length + 1];
				array[0] = Extensions.GetThisParamType(Method);
				for (int i = 0; i < parameters2.Length; i++)
				{
					array[i + 1] = parameters2[i].ParameterType;
				}
			}
			else
			{
				array = new Type[parameters2.Length];
				for (int j = 0; j < parameters2.Length; j++)
				{
					array[j] = parameters2[j].ParameterType;
				}
			}
			Type type2 = null;
			if (parameters.Length == array.Length + 1 && typeof(Delegate).IsAssignableFrom(parameters[0].ParameterType))
			{
				type2 = (_OrigDelegateType = parameters[0].ParameterType);
			}
			else if (parameters.Length != array.Length)
			{
				throw new InvalidOperationException($"Parameter count of hook for {from} doesn't match, must be {array.Length}");
			}
			for (int k = 0; k < array.Length; k++)
			{
				Type type3 = array[k];
				Type parameterType = parameters[k + (((object)type2 != null) ? 1 : 0)].ParameterType;
				if (!Extensions.IsCompatible(type3, parameterType))
				{
					throw new InvalidOperationException($"Parameter #{k} of hook for {from} doesn't match, must be {type3.FullName} or related");
				}
			}
			MethodInfo methodInfo = (_OrigDelegateInvoke = type2?.GetMethod("Invoke"));
			DynamicMethodDefinition val = new DynamicMethodDefinition($"Hook<{Extensions.GetID(Method, (string)null, (string)null, true, false, true)}>?{GetHashCode()}", (Method as MethodInfo)?.ReturnType ?? typeof(void), array);
			DynamicMethodDefinition val2 = val;
			DynamicMethodDefinition val3 = val;
			try
			{
				ILProcessor iLProcessor = val2.GetILProcessor();
				if (target != null)
				{
					_RefTarget = DynamicMethodHelper.EmitReference<object>(iLProcessor, target);
				}
				if ((object)type2 != null)
				{
					_RefTrampoline = DynamicMethodHelper.EmitReference<Delegate>(iLProcessor, (Delegate)null);
				}
				for (int l = 0; l < array.Length; l++)
				{
					iLProcessor.Emit(OpCodes.Ldarg, l);
				}
				Extensions.Emit(iLProcessor, OpCodes.Call, Target);
				iLProcessor.Emit(OpCodes.Ret);
				TargetReal = val2.Generate().Pin();
			}
			finally
			{
				((IDisposable)val3)?.Dispose();
			}
			if ((object)type2 != null)
			{
				ParameterInfo[] parameters3 = methodInfo.GetParameters();
				Type[] array2 = new Type[parameters3.Length];
				for (int m = 0; m < parameters3.Length; m++)
				{
					array2[m] = parameters3[m].ParameterType;
				}
				DynamicMethodDefinition val4 = new DynamicMethodDefinition($"Chain:TMP<{Extensions.GetID(Method, (string)null, (string)null, true, false, true)}>?{GetHashCode()}", methodInfo?.ReturnType ?? typeof(void), array2);
				val2 = val4;
				val3 = val4;
				try
				{
					ILProcessor iLProcessor = val2.GetILProcessor();
					_RefTrampolineTmp = DynamicMethodHelper.EmitReference<Delegate>(iLProcessor, (Delegate)null);
					iLProcessor.Emit(OpCodes.Brfalse, iLProcessor.Body.Instructions[0]);
					DynamicMethodHelper.EmitGetReference<Delegate>(iLProcessor, _RefTrampolineTmp.Value);
					for (int n = 0; n < array.Length; n++)
					{
						iLProcessor.Emit(OpCodes.Ldarg, n);
					}
					Extensions.Emit(iLProcessor, OpCodes.Callvirt, (MethodBase)methodInfo);
					iLProcessor.Emit(OpCodes.Ret);
					DynamicMethodHelper.SetReference(_RefTrampoline.Value, (object)Extensions.CreateDelegate((MethodBase)val2.Generate(), type2));
				}
				finally
				{
					((IDisposable)val3)?.Dispose();
				}
			}
			_Detour = new Detour(Method, TargetReal, new DetourConfig
			{
				ManualApply = true,
				Priority = config.Priority,
				ID = config.ID,
				Before = config.Before,
				After = config.After
			});
			_UpdateOrig(null);
			if (!config.ManualApply)
			{
				Apply();
			}
		}

		public Hook(MethodBase from, MethodInfo to, object target, HookConfig config)
			: this(from, to, target, ref config)
		{
		}

		public Hook(MethodBase from, MethodInfo to, object target)
			: this(from, to, target, DetourContext.Current?.HookConfig ?? default(HookConfig))
		{
		}

		public Hook(MethodBase from, MethodInfo to, ref HookConfig config)
			: this(from, to, null, ref config)
		{
		}

		public Hook(MethodBase from, MethodInfo to, HookConfig config)
			: this(from, to, null, ref config)
		{
		}

		public Hook(MethodBase from, MethodInfo to)
			: this(from, to, null)
		{
		}

		public Hook(MethodBase method, IntPtr to, ref HookConfig config)
			: this(method, DetourHelper.GenerateNativeProxy(to, method), null, ref config)
		{
		}

		public Hook(MethodBase method, IntPtr to, HookConfig config)
			: this(method, DetourHelper.GenerateNativeProxy(to, method), null, ref config)
		{
		}

		public Hook(MethodBase method, IntPtr to)
			: this(method, DetourHelper.GenerateNativeProxy(to, method), null)
		{
		}

		public Hook(MethodBase method, Delegate to, ref HookConfig config)
			: this(method, to.Method, to.Target, ref config)
		{
		}

		public Hook(MethodBase method, Delegate to, HookConfig config)
			: this(method, to.Method, to.Target, ref config)
		{
		}

		public Hook(MethodBase method, Delegate to)
			: this(method, to.Method, to.Target)
		{
		}

		public Hook(Delegate from, IntPtr to, ref HookConfig config)
			: this(from.Method, to, ref config)
		{
		}

		public Hook(Delegate from, IntPtr to, HookConfig config)
			: this(from.Method, to, ref config)
		{
		}

		public Hook(Delegate from, IntPtr to)
			: this(from.Method, to)
		{
		}

		public Hook(Delegate from, Delegate to, ref HookConfig config)
			: this(from.Method, to, ref config)
		{
		}

		public Hook(Delegate from, Delegate to, HookConfig config)
			: this(from.Method, to, ref config)
		{
		}

		public Hook(Delegate from, Delegate to)
			: this(from.Method, to)
		{
		}

		public Hook(Expression from, IntPtr to, ref HookConfig config)
			: this(((MethodCallExpression)from).Method, to, ref config)
		{
		}

		public Hook(Expression from, IntPtr to, HookConfig config)
			: this(((MethodCallExpression)from).Method, to, ref config)
		{
		}

		public Hook(Expression from, IntPtr to)
			: this(((MethodCallExpression)from).Method, to)
		{
		}

		public Hook(Expression from, Delegate to, ref HookConfig config)
			: this(((MethodCallExpression)from).Method, to, ref config)
		{
		}

		public Hook(Expression from, Delegate to, HookConfig config)
			: this(((MethodCallExpression)from).Method, to, ref config)
		{
		}

		public Hook(Expression from, Delegate to)
			: this(((MethodCallExpression)from).Method, to)
		{
		}

		public Hook(Expression<Action> from, IntPtr to, ref HookConfig config)
			: this(from.Body, to, ref config)
		{
		}

		public Hook(Expression<Action> from, IntPtr to, HookConfig config)
			: this(from.Body, to, ref config)
		{
		}

		public Hook(Expression<Action> from, IntPtr to)
			: this(from.Body, to)
		{
		}

		public Hook(Expression<Action> from, Delegate to, ref HookConfig config)
			: this(from.Body, to, ref config)
		{
		}

		public Hook(Expression<Action> from, Delegate to, HookConfig config)
			: this(from.Body, to, ref config)
		{
		}

		public Hook(Expression<Action> from, Delegate to)
			: this(from.Body, to)
		{
		}

		public void Apply()
		{
			if (!IsValid)
			{
				throw new ObjectDisposedException("Hook");
			}
			if (!IsApplied)
			{
				Func<Hook, MethodBase, MethodBase, object, bool> onDetour = OnDetour;
				if (onDetour != null && !Extensions.InvokeWhileTrue((MulticastDelegate)onDetour, new object[4] { this, Method, Target, DelegateTarget }))
				{
					return;
				}
			}
			_Detour.Apply();
		}

		public void Undo()
		{
			if (!IsValid)
			{
				throw new ObjectDisposedException("Hook");
			}
			if (IsApplied)
			{
				Func<Hook, bool> onUndo = OnUndo;
				if (onUndo != null && !Extensions.InvokeWhileTrue((MulticastDelegate)onUndo, new object[1] { this }))
				{
					return;
				}
			}
			_Detour.Undo();
			if (!IsValid)
			{
				_Free();
			}
		}

		public void Free()
		{
			if (IsValid)
			{
				_Detour.Free();
				_Free();
			}
		}

		public void Dispose()
		{
			if (IsValid)
			{
				Undo();
				Free();
			}
		}

		private void _Free()
		{
			if (_RefTarget.HasValue)
			{
				DynamicMethodHelper.FreeReference(_RefTarget.Value);
			}
			if (_RefTrampoline.HasValue)
			{
				DynamicMethodHelper.FreeReference(_RefTrampoline.Value);
			}
			if (_RefTrampolineTmp.HasValue)
			{
				DynamicMethodHelper.FreeReference(_RefTrampolineTmp.Value);
			}
			TargetReal.Unpin();
		}

		public MethodBase GenerateTrampoline(MethodBase signature = null)
		{
			Func<Hook, MethodBase, MethodBase> onGenerateTrampoline = OnGenerateTrampoline;
			MethodBase methodBase = ((onGenerateTrampoline != null) ? Extensions.InvokeWhileNull<MethodBase>((MulticastDelegate)onGenerateTrampoline, new object[2] { this, signature }) : null);
			if ((object)methodBase != null)
			{
				return methodBase;
			}
			return _Detour.GenerateTrampoline(signature);
		}

		public T GenerateTrampoline<T>() where T : Delegate
		{
			if (!typeof(Delegate).IsAssignableFrom(typeof(T)))
			{
				throw new InvalidOperationException($"Type {typeof(T)} not a delegate type.");
			}
			return Extensions.CreateDelegate(GenerateTrampoline(typeof(T).GetMethod("Invoke")), typeof(T)) as T;
		}

		internal void _UpdateOrig(MethodBase invoke)
		{
			if ((object)_OrigDelegateType != null)
			{
				Delegate @delegate = Extensions.CreateDelegate(invoke ?? GenerateTrampoline(_OrigDelegateInvoke), _OrigDelegateType);
				DynamicMethodHelper.SetReference(_RefTrampoline.Value, (object)@delegate);
				DynamicMethodHelper.SetReference(_RefTrampolineTmp.Value, (object)@delegate);
			}
		}
	}
	public class Hook<T> : Hook
	{
		public Hook(Expression<Action> from, T to, ref HookConfig config)
			: base(from.Body, to as Delegate, ref config)
		{
		}

		public Hook(Expression<Action> from, T to, HookConfig config)
			: base(from.Body, to as Delegate, ref config)
		{
		}

		public Hook(Expression<Action> from, T to)
			: base(from.Body, to as Delegate)
		{
		}

		public Hook(Expression<Func<T>> from, IntPtr to, ref HookConfig config)
			: base(from.Body, to, ref config)
		{
		}

		public Hook(Expression<Func<T>> from, IntPtr to, HookConfig config)
			: base(from.Body, to, ref config)
		{
		}

		public Hook(Expression<Func<T>> from, IntPtr to)
			: base(from.Body, to)
		{
		}

		public Hook(Expression<Func<T>> from, Delegate to, ref HookConfig config)
			: base(from.Body, to, ref config)
		{
		}

		public Hook(Expression<Func<T>> from, Delegate to, HookConfig config)
			: base(from.Body, to, ref config)
		{
		}

		public Hook(Expression<Func<T>> from, Delegate to)
			: base(from.Body, to)
		{
		}

		public Hook(T from, IntPtr to, ref HookConfig config)
			: base(from as Delegate, to, ref config)
		{
		}

		public Hook(T from, IntPtr to, HookConfig config)
			: base(from as Delegate, to, ref config)
		{
		}

		public Hook(T from, IntPtr to)
			: base(from as Delegate, to)
		{
		}

		public Hook(T from, T to, ref HookConfig config)
			: base(from as Delegate, to as Delegate, ref config)
		{
		}

		public Hook(T from, T to, HookConfig config)
			: base(from as Delegate, to as Delegate, ref config)
		{
		}

		public Hook(T from, T to)
			: base(from as Delegate, to as Delegate)
		{
		}
	}
	public class Hook<TFrom, TTo> : Hook
	{
		public Hook(Expression<Func<TFrom>> from, TTo to, ref HookConfig config)
			: base(from.Body, to as Delegate)
		{
		}

		public Hook(Expression<Func<TFrom>> from, TTo to, HookConfig config)
			: base(from.Body, to as Delegate)
		{
		}

		public Hook(Expression<Func<TFrom>> from, TTo to)
			: base(from.Body, to as Delegate)
		{
		}

		public Hook(TFrom from, TTo to, ref HookConfig config)
			: base(from as Delegate, to as Delegate)
		{
		}

		public Hook(TFrom from, TTo to, HookConfig config)
			: base(from as Delegate, to as Delegate)
		{
		}

		public Hook(TFrom from, TTo to)
			: base(from as Delegate, to as Delegate)
		{
		}
	}
	public interface IDetour : IDisposable
	{
		bool IsValid { get; }

		bool IsApplied { get; }

		void Apply();

		void Undo();

		void Free();

		MethodBase GenerateTrampoline(MethodBase signature = null);

		T GenerateTrampoline<T>() where T : Delegate;
	}
	public interface ISortableDetour : IDetour, IDisposable
	{
		uint GlobalIndex { get; }

		int Priority { get; set; }

		string ID { get; set; }

		IEnumerable<string> Before { get; set; }

		IEnumerable<string> After { get; set; }
	}
	public struct ILHookConfig
	{
		public bool ManualApply;

		public int Priority;

		public string ID;

		public IEnumerable<string> Before;

		public IEnumerable<string> After;
	}
	public class ILHook : ISortableDetour, IDetour, IDisposable
	{
		private class Context
		{
			public List<ILHook> Chain = new List<ILHook>();

			public HashSet<ILContext> Active = new HashSet<ILContext>();

			public MethodBase Method;

			public Detour Detour;

			public Context(MethodBase method)
			{
				Method = method;
			}

			public void Add(ILHook hook)
			{
				List<ILHook> chain = Chain;
				lock (chain)
				{
					chain.Add(hook);
				}
			}

			public void Remove(ILHook hook)
			{
				List<ILHook> chain = Chain;
				lock (chain)
				{
					chain.Remove(hook);
					if (chain.Count == 0)
					{
						Refresh();
						lock (_Map)
						{
							_Map.Remove(Method);
							return;
						}
					}
				}
			}

			public void Refresh()
			{
				//IL_00be: Unknown result type (might be due to invalid IL or missing references)
				//IL_00c5: Expected O, but got Unknown
				List<ILHook> chain = Chain;
				lock (chain)
				{
					foreach (ILContext item in Active)
					{
						item.Dispose();
					}
					Active.Clear();
					Detour?.Dispose();
					Detour = null;
					if (chain.Count == 0)
					{
						return;
					}
					bool flag = false;
					foreach (ILHook item2 in chain)
					{
						if (item2.IsApplied)
						{
							flag = true;
							break;
						}
					}
					if (!flag)
					{
						return;
					}
					DetourSorter<ILHook>.Sort(chain);
					DynamicMethodDefinition val = new DynamicMethodDefinition(Method);
					MethodBase to;
					try
					{
						MethodDefinition definition = val.Definition;
						foreach (ILHook item3 in chain)
						{
							if (item3.IsApplied)
							{
								InvokeManipulator(definition, item3.Manipulator);
							}
						}
						to = val.Generate();
					}
					finally
					{
						((IDisposable)val)?.Dispose();
					}
					Detour = new Detour(Method, to, ref ILDetourConfig);
				}
			}

			private void InvokeManipulator(MethodDefinition def, Manipulator cb)
			{
				//IL_0001: Unknown result type (might be due to invalid IL or missing references)
				//IL_0007: Expected O, but got Unknown
				ILContext val = new ILContext(def);
				val.ReferenceBag = (IILReferenceBag)(object)RuntimeILReferenceBag.Instance;
				val.Invoke(cb);
				if (val.IsReadOnly)
				{
					val.Dispose();
					return;
				}
				val.MakeReadOnly();
				Active.Add(val);
			}
		}

		public static Func<ILHook, MethodBase, Manipulator, bool> OnDetour;

		public static Func<ILHook, bool> OnUndo;

		private static DetourConfig ILDetourConfig = new DetourConfig
		{
			Priority = -268435456,
			Before = new string[1] { "*" }
		};

		private static Dictionary<MethodBase, Context> _Map = new Dictionary<MethodBase, Context>();

		private static uint _GlobalIndexNext = 0u;

		private readonly uint _GlobalIndex;

		private int _Priority;

		private string _ID;

		private List<string> _Before = new List<string>();

		private ReadOnlyCollection<string> _BeforeRO;

		private List<string> _After = new List<string>();

		private ReadOnlyCollection<string> _AfterRO;

		public readonly MethodBase Method;

		public readonly Manipulator Manipulator;

		private Context _Ctx
		{
			get
			{
				if (!_Map.TryGetValue(Method, out var value))
				{
					return null;
				}
				return value;
			}
		}

		public bool IsValid => Index != -1;

		public bool IsApplied { get; private set; }

		public int Index => _Ctx?.Chain.IndexOf(this) ?? (-1);

		public int MaxIndex => _Ctx?.Chain.Count ?? (-1);

		public uint GlobalIndex => _GlobalIndex;

		public int Priority
		{
			get
			{
				return _Priority;
			}
			set
			{
				if (_Priority != value)
				{
					_Priority = value;
					_Ctx.Refresh();
				}
			}
		}

		public string ID
		{
			get
			{
				return _ID;
			}
			set
			{
				if (string.IsNullOrEmpty(value))
				{
					MethodInfo method = ((Delegate)(object)Manipulator).Method;
					value = (((object)method != null) ? Extensions.GetID((MethodBase)method, (string)null, (string)null, true, false, true) : null) ?? GetHashCode().ToString(CultureInfo.InvariantCulture);
				}
				if (!(_ID == value))
				{
					_ID = value;
					_Ctx.Refresh();
				}
			}
		}

		public IEnumerable<string> Before
		{
			get
			{
				return _BeforeRO ?? (_BeforeRO = _Before.AsReadOnly());
			}
			set
			{
				lock (_Before)
				{
					_Before.Clear();
					if (value != null)
					{
						foreach (string item in value)
						{
							_Before.Add(item);
						}
					}
					_Ctx.Refresh();
				}
			}
		}

		public IEnumerable<string> After
		{
			get
			{
				return _AfterRO ?? (_AfterRO = _After.AsReadOnly());
			}
			set
			{
				lock (_After)
				{
					_After.Clear();
					if (value != null)
					{
						foreach (string item in value)
						{
							_After.Add(item);
						}
					}
					_Ctx.Refresh();
				}
			}
		}

		public ILHook(MethodBase from, Manipulator manipulator, ref ILHookConfig config)
		{
			from = from.GetIdentifiable();
			Method = from.Pin();
			Manipulator = manipulator;
			_GlobalIndex = _GlobalIndexNext++;
			_Priority = config.Priority;
			_ID = config.ID;
			if (config.Before != null)
			{
				foreach (string item in config.Before)
				{
					_Before.Add(item);
				}
			}
			if (config.After != null)
			{
				foreach (string item2 in config.After)
				{
					_After.Add(item2);
				}
			}
			Context value;
			lock (_Map)
			{
				if (!_Map.TryGetValue(Method, out value))
				{
					value = (_Map[Method] = new Context(Method));
				}
			}
			lock (value)
			{
				value.Add(this);
			}
			if (!config.ManualApply)
			{
				Apply();
			}
		}

		public ILHook(MethodBase from, Manipulator manipulator, ILHookConfig config)
			: this(from, manipulator, ref config)
		{
		}

		public ILHook(MethodBase from, Manipulator manipulator)
			: this(from, manipulator, DetourContext.Current?.ILHookConfig ?? default(ILHookConfig))
		{
		}

		public void Apply()
		{
			if (!IsValid)
			{
				throw new ObjectDisposedException("ILHook");
			}
			if (!IsApplied)
			{
				Func<ILHook, MethodBase, Manipulator, bool> onDetour = OnDetour;
				if (onDetour == null || Extensions.InvokeWhileTrue((MulticastDelegate)onDetour, new object[3] { this, Method, Manipulator }))
				{
					IsApplied = true;
					_Ctx.Refresh();
				}
			}
		}

		public void Undo()
		{
			if (!IsValid)
			{
				throw new ObjectDisposedException("ILHook");
			}
			if (IsApplied)
			{
				Func<ILHook, bool> onUndo = OnUndo;
				if (onUndo == null || Extensions.InvokeWhileTrue((MulticastDelegate)onUndo, new object[1] { this }))
				{
					IsApplied = false;
					_Ctx.Refresh();
				}
			}
		}

		public void Free()
		{
			if (IsValid)
			{
				Undo();
				_Ctx.Remove(this);
				Method.Unpin();
			}
		}

		public void Dispose()
		{
			if (IsValid)
			{
				Undo();
				Free();
			}
		}

		public MethodBase GenerateTrampoline(MethodBase signature = null)
		{
			throw new NotSupportedException();
		}

		public T GenerateTrampoline<T>() where T : Delegate
		{
			throw new NotSupportedException();
		}
	}
	public struct NativeDetourConfig
	{
		public bool ManualApply;

		public bool SkipILCopy;
	}
	public class NativeDetour : IDetour, IDisposable
	{
		public static Func<NativeDetour, MethodBase, IntPtr, IntPtr, bool> OnDetour;

		public static Func<NativeDetour, bool> OnUndo;

		public static Func<NativeDetour, MethodBase, MethodBase> OnGenerateTrampoline;

		private NativeDetourData _Data;

		public readonly MethodBase Method;

		private readonly MethodInfo _BackupMethod;

		private readonly IntPtr _BackupNative;

		private HashSet<MethodBase> _Pinned = new HashSet<MethodBase>();

		public bool IsValid { get; private set; }

		public bool IsApplied { get; private set; }

		public NativeDetourData Data => _Data;

		public NativeDetour(MethodBase method, IntPtr from, IntPtr to, ref NativeDetourConfig config)
		{
			if (from == to)
			{
				throw new InvalidOperationException($"Cannot detour from a location to itself! (from: {from:X16} to: {to:X16} method: {method})");
			}
			method = method?.GetIdentifiable();
			Method = method;
			Func<NativeDetour, MethodBase, IntPtr, IntPtr, bool> onDetour = OnDetour;
			if (onDetour == null || Extensions.InvokeWhileTrue((MulticastDelegate)onDetour, new object[4] { this, method, from, to }))
			{
				IsValid = true;
				_Data = DetourHelper.Native.Create(from, to);
				if (!config.SkipILCopy)
				{
					method?.TryCreateILCopy(out _BackupMethod);
				}
				_BackupNative = DetourHelper.Native.MemAlloc(_Data.Size);
				if (!config.ManualApply)
				{
					Apply();
				}
			}
		}

		public NativeDetour(MethodBase method, IntPtr from, IntPtr to, NativeDetourConfig config)
			: this(method, from, to, ref config)
		{
		}

		public NativeDetour(MethodBase method, IntPtr from, IntPtr to)
			: this(method, from, to, default(NativeDetourConfig))
		{
		}

		public NativeDetour(IntPtr from, IntPtr to, ref NativeDetourConfig config)
			: this(null, from, to, ref config)
		{
		}

		public NativeDetour(IntPtr from, IntPtr to, NativeDetourConfig config)
			: this(null, from, to, ref config)
		{
		}

		public NativeDetour(IntPtr from, IntPtr to)
			: this(null, from, to)
		{
		}

		public NativeDetour(MethodBase from, IntPtr to, ref NativeDetourConfig config)
			: this(from, from.Pin().GetNativeStart(), to, ref config)
		{
			_Pinned.Add(from);
		}

		public NativeDetour(MethodBase from, IntPtr to, NativeDetourConfig config)
			: this(from, from.Pin().GetNativeStart(), to, ref config)
		{
			_Pinned.Add(from);
		}

		public NativeDetour(MethodBase from, IntPtr to)
			: this(from, from.Pin().GetNativeStart(), to)
		{
			_Pinned.Add(from);
		}

		public NativeDetour(IntPtr from, MethodBase to, ref NativeDetourConfig config)
			: this(from, to.Pin().GetNativeStart(), ref config)
		{
			_Pinned.Add(to);
		}

		public NativeDetour(IntPtr from, MethodBase to, NativeDetourConfig config)
			: this(from, to.Pin().GetNativeStart(), ref config)
		{
			_Pinned.Add(to);
		}

		public NativeDetour(IntPtr from, MethodBase to)
			: this(from, to.Pin().GetNativeStart())
		{
			_Pinned.Add(to);
		}

		public NativeDetour(MethodBase from, MethodBase to, ref NativeDetourConfig config)
			: this(from.Pin().GetNativeStart(), DetourHelper.Runtime.GetDetourTarget(from, to), ref config)
		{
			_Pinned.Add(from);
		}

		public NativeDetour(MethodBase from, MethodBase to, NativeDetourConfig config)
			: this(from.Pin().GetNativeStart(), DetourHelper.Runtime.GetDetourTarget(from, to), ref config)
		{
			_Pinned.Add(from);
		}

		public NativeDetour(MethodBase from, MethodBase to)
			: this(from.Pin().GetNativeStart(), DetourHelper.Runtime.GetDetourTarget(from, to))
		{
			_Pinned.Add(from);
		}

		public NativeDetour(Delegate from, IntPtr to, ref NativeDetourConfig config)
			: this(from.Method, to, ref config)
		{
		}

		public NativeDetour(Delegate from, IntPtr to, NativeDetourConfig config)
			: this(from.Method, to, ref config)
		{
		}

		public NativeDetour(Delegate from, IntPtr to)
			: this(from.Method, to)
		{
		}

		public NativeDetour(IntPtr from, Delegate to, ref NativeDetourConfig config)
			: this(from, to.Method, ref config)
		{
		}

		public NativeDetour(IntPtr from, Delegate to, NativeDetourConfig config)
			: this(from, to.Method, ref config)
		{
		}

		public NativeDetour(IntPtr from, Delegate to)
			: this(from, to.Method)
		{
		}

		public NativeDetour(Delegate from, Delegate to, ref NativeDetourConfig config)
			: this(from.Method, to.Method, ref config)
		{
		}

		public NativeDetour(Delegate from, Delegate to, NativeDetourConfig config)
			: this(from.Method, to.Method, ref config)
		{
		}

		public NativeDetour(Delegate from, Delegate to)
			: this(from.Method, to.Method)
		{
		}

		public void Apply()
		{
			if (!IsValid)
			{
				throw new ObjectDisposedException("NativeDetour");
			}
			if (!IsApplied)
			{
				IsApplied = true;
				DetourHelper.Native.Copy(_Data.Method, _BackupNative, _Data.Type);
				DetourHelper.Native.MakeWritable(_Data);
				DetourHelper.Native.Apply(_Data);
				DetourHelper.Native.MakeExecutable(_Data);
				DetourHelper.Native.FlushICache(_Data);
			}
		}

		public void Undo()
		{
			if (!IsValid)
			{
				throw new ObjectDisposedException("NativeDetour");
			}
			Func<NativeDetour, bool> onUndo = OnUndo;
			if ((onUndo == null || Extensions.InvokeWhileTrue((MulticastDelegate)onUndo, new object[1] { this })) && IsApplied)
			{
				IsApplied = false;
				DetourHelper.Native.MakeWritable(_Data);
				DetourHelper.Native.Copy(_BackupNative, _Data.Method, _Data.Type);
				DetourHelper.Native.MakeExecutable(_Data);
				DetourHelper.Native.FlushICache(_Data);
			}
		}

		public void ChangeSource(IntPtr newSource)
		{
			if (!IsValid)
			{
				throw new ObjectDisposedException("NativeDetour");
			}
			NativeDetourData data = _Data;
			_Data = DetourHelper.Native.Create(newSource, _Data.Target);
			IsApplied = false;
			Apply();
			DetourHelper.Native.Free(data);
		}

		public void ChangeTarget(IntPtr newTarget)
		{
			if (!IsValid)
			{
				throw new ObjectDisposedException("NativeDetour");
			}
			NativeDetourData data = _Data;
			_Data = DetourHelper.Native.Create(_Data.Method, newTarget);
			IsApplied = false;
			Apply();
			DetourHelper.Native.Free(data);
		}

		public void Free()
		{
			if (!IsValid)
			{
				return;
			}
			IsValid = false;
			DetourHelper.Native.MemFree(_BackupNative);
			DetourHelper.Native.Free(_Data);
			if (IsApplied)
			{
				return;
			}
			foreach (MethodBase item in _Pinned)
			{
				item.Unpin();
			}
			_Pinned.Clear();
		}

		public void Dispose()
		{
			if (IsValid)
			{
				Undo();
				Free();
			}
		}

		public MethodBase GenerateTrampoline(MethodBase signature = null)
		{
			//IL_0119: Unknown result type (might be due to invalid IL or missing references)
			//IL_0120: Expected O, but got Unknown
			//IL_012a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0131: Expected O, but got Unknown
			//IL_018b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0190: Unknown result type (might be due to invalid IL or missing references)
			//IL_0193: Expected O, but got Unknown
			//IL_0198: Expected O, but got Unknown
			//IL_01b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d6: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_0238: Unknown result type (might be due to invalid IL or missing references)
			//IL_022a: Unknown result type (might be due to invalid IL or missing references)
			//IL_02e9: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b5: Unknown result type (might be due to invalid IL or missing references)
			Func<NativeDetour, MethodBase, MethodBase> onGenerateTrampoline = OnGenerateTrampoline;
			MethodBase methodBase = ((onGenerateTrampoline != null) ? Extensions.InvokeWhileNull<MethodBase>((MulticastDelegate)onGenerateTrampoline, new object[2] { this, signature }) : null);
			if ((object)methodBase != null)
			{
				return methodBase;
			}
			if (!IsValid)
			{
				throw new ObjectDisposedException("NativeDetour");
			}
			if ((object)_BackupMethod != null)
			{
				return _BackupMethod;
			}
			if ((object)signature == null)
			{
				throw new ArgumentNullException("A signature must be given if the NativeDetour doesn't hold a reference to a managed method.");
			}
			MethodBase methodBase2 = Method;
			if ((object)methodBase2 == null)
			{
				methodBase2 = DetourHelper.GenerateNativeProxy(_Data.Method, signature);
			}
			Type type = (signature as MethodInfo)?.ReturnType ?? typeof(void);
			ParameterInfo[] parameters = signature.GetParameters();
			Type[] array = new Type[parameters.Length];
			for (int i = 0; i < parameters.Length; i++)
			{
				array[i] = parameters[i].ParameterType;
			}
			MethodBase method = Method;
			DynamicMethodDefinition val = new DynamicMethodDefinition(string.Format("Trampoline:Native<{0}>?{1}", (((object)method != null) ? Extensions.GetID(method, (string)null, (string)null, true, false, true) : null) ?? ((long)_Data.Method).ToString("X16", CultureInfo.InvariantCulture), GetHashCode()), type, array);
			try
			{
				ILProcessor iLProcessor = val.GetILProcessor();
				ExceptionHandler val2 = new ExceptionHandler((ExceptionHandlerType)2);
				iLProcessor.Body.ExceptionHandlers.Add(val2);
				iLProcessor.EmitDetourCopy(_BackupNative, _Data.Method, _Data.Type);
				VariableDefinition val3 = null;
				if ((object)type != typeof(void))
				{
					Collection<VariableDefinition> variables = iLProcessor.Body.Variables;
					VariableDefinition val4 = new VariableDefinition(Extensions.Import(iLProcessor, type));
					val3 = val4;
					variables.Add(val4);
				}
				int count = iLProcessor.Body.Instructions.Count;
				for (int j = 0; j < array.Length; j++)
				{
					iLProcessor.Emit(OpCodes.Ldarg, j);
				}
				if (methodBase2 is MethodInfo)
				{
					Extensions.Emit(iLProcessor, OpCodes.Call, (MethodBase)(MethodInfo)methodBase2);
				}
				else
				{
					if (!(methodBase2 is ConstructorInfo))
					{
						throw new NotSupportedException("Method type " + methodBase2.GetType().FullName + " not supported.");
					}
					Extensions.Emit(iLProcessor, OpCodes.Call, (MethodBase)(ConstructorInfo)methodBase2);
				}
				if (val3 != null)
				{
					iLProcessor.Emit(OpCodes.Stloc, val3);
				}
				Extensions.Emit(iLProcessor, OpCodes.Leave, (object)null);
				Instruction obj = iLProcessor.Body.Instructions[iLProcessor.Body.Instructions.Count - 1];
				int count2 = iLProcessor.Body.Instructions.Count;
				_ = iLProcessor.Body.Instructions.Count;
				iLProcessor.EmitDetourApply(_Data);
				int count3 = iLProcessor.Body.Instructions.Count;
				Instruction val5 = null;
				if (val3 != null)
				{
					iLProcessor.Emit(OpCodes.Ldloc, val3);
					val5 = iLProcessor.Body.Instructions[iLProcessor.Body.Instructions.Count - 1];
				}
				iLProcessor.Emit(OpCodes.Ret);
				val5 = val5 ?? iLProcessor.Body.Instructions[iLProcessor.Body.Instructions.Count - 1];
				obj.Operand = val5;
				val2.TryStart = iLProcessor.Body.Instructions[count];
				val2.TryEnd = iLProcessor.Body.Instructions[count2];
				val2.HandlerStart = iLProcessor.Body.Instructions[count2];
				val2.HandlerEnd = iLProcessor.Body.Instructions[count3];
				return val.Generate();
			}
			finally
			{
				((IDisposable)val)?.Dispose();
			}
		}

		public T GenerateTrampoline<T>() where T : Delegate
		{
			if (!typeof(Delegate).IsAssignableFrom(typeof(T)))
			{
				throw new InvalidOperationException($"Type {typeof(T)} not a delegate type.");
			}
			return Extensions.CreateDelegate(GenerateTrampoline(typeof(T).GetMethod("Invoke")), typeof(T)) as T;
		}
	}
	internal static class DetourSorter<T> where T : ISortableDetour
	{
		private sealed class Group
		{
			public readonly string StepName;

			public List<T> Items = new List<T>();

			public List<Group> Children = new List<Group>();

			public List<Group> NonMatching = new List<Group>();

			public Group(string stepName)
			{
				StepName = stepName;
			}

			public Group(string stepName, List<T> items)
				: this(stepName)
			{
				Items.AddRange(items);
			}

			public void Step(Step step)
			{
				if (Children.Count != 0)
				{
					foreach (Group child in Children)
					{
						child.Step(step);
					}
					return;
				}
				if (Items.Count <= 1)
				{
					return;
				}
				if ((Items.Count == 2 && !((!step.IsFlat) ?? false)) || step.IsFlat.GetValueOrDefault())
				{
					Items.Sort(step);
					return;
				}
				string name = step.GetType().Name;
				Group group = new Group(name, new List<T> { Items[0] });
				Children.Add(group);
				for (int i = 1; i < Items.Count; i++)
				{
					T val = Items[i];
					if (step.Any(group.Items, val))
					{
						Group group2 = group;
						group = null;
						if (Children.Count > 1)
						{
							foreach (Group child2 in Children)
							{
								if (child2 != group2 && !step.Any(child2.Items, val) && !step.Any(child2.NonMatching, val))
								{
									group = child2;
									break;
								}
							}
						}
						if (group == null)
						{
							group = new Group(name);
							Children.Add(group);
							group.NonMatching.Add(group2);
							group2.NonMatching.Add(group);
						}
					}
					group.Items.Add(val);
				}
				if (Children.Count == 1)
				{
					Children.Clear();
				}
				else
				{
					Children.Sort(step.ForGroup);
				}
			}

			public void Flatten()
			{
				if (Children.Count != 0)
				{
					Items.Clear();
					Flatten(Items);
				}
			}

			public void Flatten(List<T> total)
			{
				if (Children.Count == 0)
				{
					total.AddRange(Items);
					return;
				}
				foreach (Group child in Children)
				{
					child.Flatten(total);
				}
			}
		}

		private abstract class Step : IComparer<T>
		{
			public abstract GroupComparer ForGroup { get; }

			public virtual bool? IsFlat => null;

			public abstract int Compare(T x, T y);

			public bool Any(List<T> xlist, T y)
			{
				foreach (T item in xlist)
				{
					if (Compare(item, y) != 0)
					{
						return true;
					}
				}
				return false;
			}

			public bool Any(List<Group> groups, T y)
			{
				foreach (Group group in groups)
				{
					if (Any(group.Items, y))
					{
						return true;
					}
				}
				return false;
			}
		}

		private sealed class GroupComparer : IComparer<Group>
		{
			public Step Step;

			public GroupComparer(Step step)
			{
				Step = step;
			}

			public int Compare(Group xg, Group yg)
			{
				foreach (T item in xg.Items)
				{
					foreach (T item2 in yg.Items)
					{
						int result;
						if ((result = Step.Compare(item, item2)) != 0)
						{
							return result;
						}
					}
				}
				return 0;
			}
		}

		private sealed class BeforeAfterAll : Step
		{
			public static readonly BeforeAfterAll _ = new BeforeAfterAll();

			public static readonly GroupComparer Group = new GroupComparer(_);

			public override GroupComparer ForGroup => Group;

			public override bool? IsFlat => false;

			public override int Compare(T a, T b)
			{
				if (a.Before.Contains("*") && !b.Before.Contains("*"))
				{
					return -1;
				}
				if (!a.Before.Contains("*") && b.Before.Contains("*"))
				{
					return 1;
				}
				if (a.After.Contains("*") && !b.After.Contains("*"))
				{
					return 1;
				}
				if (!a.After.Contains("*") && b.After.Contains("*"))
				{
					return -1;
				}
				return 0;
			}
		}

		private sealed class BeforeAfter : Step
		{
			public static readonly BeforeAfter _ = new BeforeAfter();

			public static readonly GroupComparer Group = new GroupComparer(_);

			public override GroupComparer ForGroup => Group;

			public override int Compare(T a, T b)
			{
				if (a.Before.Contains(b.ID))
				{
					return -1;
				}
				if (a.After.Contains(b.ID))
				{
					return 1;
				}
				if (b.Before.Contains(a.ID))
				{
					return 1;
				}
				if (b.After.Contains(a.ID))
				{
					return -1;
				}
				return 0;
			}
		}

		private sealed class Priority : Step
		{
			public static readonly Priority _ = new Priority();

			public static readonly GroupComparer Group = new GroupComparer(_);

			public override GroupComparer ForGroup => Group;

			public override int Compare(T a, T b)
			{
				int num = a.Priority - b.Priority;
				if (num != 0)
				{
					return num;
				}
				return 0;
			}
		}

		private sealed class GlobalIndex : Step
		{
			public static readonly GlobalIndex _ = new GlobalIndex();

			public static readonly GroupComparer Group = new GroupComparer(_);

			public override GroupComparer ForGroup => Group;

			public override int Compare(T a, T b)
			{
				return a.GlobalIndex.CompareTo(b.GlobalIndex);
			}
		}

		public static void Sort(List<T> detours)
		{
			lock (detours)
			{
				if (detours.Count > 1)
				{
					detours.Sort(GlobalIndex._);
					Group group = new Group("Init", detours);
					group.Step(BeforeAfterAll._);
					group.Step(BeforeAfter._);
					group.Step(Priority._);
					group.Step(GlobalIndex._);
					detours.Clear();
					group.Flatten(detours);
				}
			}
		}
	}
	public static class DetourHelper
	{
		private static readonly object _RuntimeLock = new object();

		private static bool _RuntimeInit = false;

		private static IDetourRuntimePlatform _Runtime;

		private static readonly object _NativeLock = new object();

		private static bool _NativeInit = false;

		private static IDetourNativePlatform _Native;

		private static readonly FieldInfo _f_Native = typeof(DetourHelper).GetField("_Native", BindingFlags.Static | BindingFlags.NonPublic);

		private static readonly MethodInfo _m_ToNativeDetourData = typeof(DetourHelper).GetMethod("ToNativeDetourData", BindingFlags.Static | BindingFlags.NonPublic);

		private static readonly MethodInfo _m_Copy = typeof(IDetourNativePlatform).GetMethod("Copy");

		private static readonly MethodInfo _m_Apply = typeof(IDetourNativePlatform).GetMethod("Apply");

		private static readonly ConstructorInfo _ctor_Exception = typeof(Exception).GetConstructor(new Type[1] { typeof(string) });

		public static IDetourRuntimePlatform Runtime
		{
			get
			{
				if (_Runtime != null)
				{
					return _Runtime;
				}
				lock (_RuntimeLock)
				{
					if (_Runtime != null)
					{
						return _Runtime;
					}
					if (_RuntimeInit)
					{
						return null;
					}
					_RuntimeInit = true;
					if ((object)Type.GetType("Mono.Runtime") != null)
					{
						_Runtime = new DetourRuntimeMonoPlatform();
					}
					else if (typeof(object).Assembly.GetName().Name == "System.Private.CoreLib")
					{
						_Runtime = DetourRuntimeNETCorePlatform.Create();
					}
					else
					{
						_Runtime = new DetourRuntimeNETPlatform();
					}
					return _Runtime;
				}
			}
			set
			{
				_Runtime = value;
			}
		}

		public static IDetourNativePlatform Native
		{
			get
			{
				if (_Native != null)
				{
					return _Native;
				}
				lock (_NativeLock)
				{
					if (_Native != null)
					{
						return _Native;
					}
					if (_NativeInit)
					{
						return null;
					}
					_NativeInit = true;
					IDetourNativePlatform detourNativePlatform = ((!PlatformHelper.Is((Platform)65536)) ? ((IDetourNativePlatform)new DetourNativeX86Platform()) : ((IDetourNativePlatform)new DetourNativeARMPlatform()));
					if (PlatformHelper.Is((Platform)37))
					{
						return _Native = new DetourNativeWindowsPlatform(detourNativePlatform);
					}
					if ((object)Type.GetType("Mono.Runtime") != null)
					{
						try
						{
							return _Native = new DetourNativeMonoPlatform(detourNativePlatform, "libmonosgen-2.0." + PlatformHelper.LibrarySuffix);
						}
						catch
						{
						}
					}
					string environmentVariable = Environment.GetEnvironmentVariable("MONOMOD_RUNTIMEDETOUR_MONOPOSIXHELPER");
					if (((object)Type.GetType("Mono.Runtime") != null && environmentVariable != "0") || environmentVariable == "1")
					{
						try
						{
							return _Native = new DetourNativeMonoPosixPlatform(detourNativePlatform);
						}
						catch
						{
						}
					}
					try
					{
						return _Native = new DetourNativeLibcPlatform(detourNativePlatform);
					}
					catch
					{
					}
					return detourNativePlatform;
				}
			}
			set
			{
				_Native = value;
			}
		}

		public static void MakeWritable(this IDetourNativePlatform plat, NativeDetourData detour)
		{
			plat.MakeWritable(detour.Method, detour.Size);
		}

		public static void MakeExecutable(this IDetourNativePlatform plat, NativeDetourData detour)
		{
			plat.MakeExecutable(detour.Method, detour.Size);
		}

		public static void FlushICache(this IDetourNativePlatform plat, NativeDetourData detour)
		{
			plat.FlushICache(detour.Method, detour.Size);
		}

		public unsafe static void Write(this IntPtr to, ref int offs, byte value)
		{
			*(byte*)((long)to + offs) = value;
			offs++;
		}

		public unsafe static void Write(this IntPtr to, ref int offs, ushort value)
		{
			*(ushort*)((long)to + offs) = value;
			offs += 2;
		}

		public unsafe static void Write(this IntPtr to, ref int offs, uint value)
		{
			*(uint*)((long)to + offs) = value;
			offs += 4;
		}

		public unsafe static void Write(this IntPtr to, ref int offs, ulong value)
		{
			*(ulong*)((long)to + offs) = value;
			offs += 8;
		}

		public static MethodBase GetIdentifiable(this MethodBase method)
		{
			return Runtime.GetIdentifiable(method);
		}

		public static IntPtr GetNativeStart(this MethodBase method)
		{
			return Runtime.GetNativeStart(method);
		}

		public static IntPtr GetNativeStart(this Delegate method)
		{
			return method.Method.GetNativeStart();
		}

		public static IntPtr GetNativeStart(this Expression method)
		{
			return ((MethodCallExpression)method).Method.GetNativeStart();
		}

		public static MethodInfo CreateILCopy(this MethodBase method)
		{
			return Runtime.CreateCopy(method);
		}

		public static bool TryCreateILCopy(this MethodBase method, out MethodInfo dm)
		{
			return Runtime.TryCreateCopy(method, out dm);
		}

		public static T Pin<T>(this T method) where T : MethodBase
		{
			Runtime.Pin(method);
			return method;
		}

		public static T Unpin<T>(this T method) where T : MethodBase
		{
			Runtime.Unpin(method);
			return method;
		}

		public static MethodInfo GenerateNativeProxy(IntPtr target, MethodBase signature)
		{
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Expected O, but got Unknown
			Type type = (signature as MethodInfo)?.ReturnType ?? typeof(void);
			ParameterInfo[] parameters = signature.GetParameters();
			Type[] array = new Type[parameters.Length];
			for (int i = 0; i < parameters.Length; i++)
			{
				array[i] = parameters[i].ParameterType;
			}
			DynamicMethodDefinition val = new DynamicMethodDefinition("Native<" + ((long)target).ToString("X16", CultureInfo.InvariantCulture) + ">", type, array);
			MethodInfo methodInfo;
			try
			{
				methodInfo = val.StubCriticalDetour().Generate().Pin();
			}
			finally
			{
				((IDisposable)val)?.Dispose();
			}
			NativeDetourData detour = Native.Create(methodInfo.GetNativeStart(), target);
			Native.MakeWritable(detour);
			Native.Apply(detour);
			Native.MakeExecutable(detour);
			Native.FlushICache(detour);
			Native.Free(detour);
			return methodInfo;
		}

		private static NativeDetourData ToNativeDetourData(IntPtr method, IntPtr target, uint size, byte type, IntPtr extra)
		{
			NativeDetourData result = default(NativeDetourData);
			result.Method = method;
			result.Target = target;
			result.Size = size;
			result.Type = type;
			result.Extra = extra;
			return result;
		}

		public static DynamicMethodDefinition StubCriticalDetour(this DynamicMethodDefinition dm)
		{
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			ILProcessor iLProcessor = dm.GetILProcessor();
			ModuleDefinition module = ((MemberReference)iLProcessor.Body.Method).Module;
			for (int i = 0; i < 32; i++)
			{
				iLProcessor.Emit(OpCodes.Nop);
			}
			iLProcessor.Emit(OpCodes.Ldstr, ((MemberReference)dm.Definition).Name + " should've been detoured!");
			iLProcessor.Emit(OpCodes.Newobj, module.ImportReference((MethodBase)_ctor_Exception));
			iLProcessor.Emit(OpCodes.Throw);
			return dm;
		}

		public static void EmitDetourCopy(this ILProcessor il, IntPtr src, IntPtr dst, byte type)
		{
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			ModuleDefinition module = ((MemberReference)il.Body.Method).Module;
			il.Emit(OpCodes.Ldsfld, module.ImportReference(_f_Native));
			il.Emit(OpCodes.Ldc_I8, (long)src);
			il.Emit(OpCodes.Conv_I);
			il.Emit(OpCodes.Ldc_I8, (long)dst);
			il.Emit(OpCodes.Conv_I);
			il.Emit(OpCodes.Ldc_I4, (int)type);
			il.Emit(OpCodes.Conv_U1);
			il.Emit(OpCodes.Callvirt, module.ImportReference((MethodBase)_m_Copy));
		}

		public static void EmitDetourApply(this ILProcessor il, NativeDetourData data)
		{
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_006a: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
			ModuleDefinition module = ((MemberReference)il.Body.Method).Module;
			il.Emit(OpCodes.Ldsfld, module.ImportReference(_f_Native));
			il.Emit(OpCodes.Ldc_I8, (long)data.Method);
			il.Emit(OpCodes.Conv_I);
			il.Emit(OpCodes.Ldc_I8, (long)data.Target);
			il.Emit(OpCodes.Conv_I);
			il.Emit(OpCodes.Ldc_I4, (int)data.Size);
			il.Emit(OpCodes.Ldc_I4, (int)data.Type);
			il.Emit(OpCodes.Conv_U1);
			il.Emit(OpCodes.Ldc_I8, (long)data.Extra);
			il.Emit(OpCodes.Conv_I);
			il.Emit(OpCodes.Call, module.ImportReference((MethodBase)_m_ToNativeDetourData));
			il.Emit(OpCodes.Callvirt, module.ImportReference((MethodBase)_m_Apply));
		}
	}
	public interface IDetourNativePlatform
	{
		NativeDetourData Create(IntPtr from, IntPtr to, byte? type = null);

		void Free(NativeDetourData detour);

		void Apply(NativeDetourData detour);

		void Copy(IntPtr src, IntPtr dst, byte type);

		void MakeWritable(IntPtr src, uint size);

		void MakeExecutable(IntPtr src, uint size);

		void MakeReadWriteExecutable(IntPtr src, uint size);

		void FlushICache(IntPtr src, uint size);

		IntPtr MemAlloc(uint size);

		void MemFree(IntPtr ptr);
	}
	public interface IDetourRuntimePlatform
	{
		bool OnMethodCompiledWillBeCalled { get; }

		event OnMethodCompiledEvent OnMethodCompiled;

		MethodBase GetIdentifiable(MethodBase method);

		IntPtr GetNativeStart(MethodBase method);

		MethodInfo CreateCopy(MethodBase method);

		bool TryCreateCopy(MethodBase method, out MethodInfo dm);

		void Pin(MethodBase method);

		void Unpin(MethodBase method);

		MethodBase GetDetourTarget(MethodBase from, MethodBase to);

		uint TryMemAllocScratchCloseTo(IntPtr target, out IntPtr ptr, int size);
	}
	public delegate void OnMethodCompiledEvent(MethodBase method, IntPtr codeStart, ulong codeSize);
	public struct NativeDetourData
	{
		public IntPtr Method;

		public IntPtr Target;

		public byte Type;

		public uint Size;

		public IntPtr Extra;
	}
}
namespace MonoMod.RuntimeDetour.Platforms
{
	public class DetourNativeARMPlatform : IDetourNativePlatform
	{
		public enum DetourType : byte
		{
			Thumb,
			ThumbBX,
			AArch32,
			AArch32BX,
			AArch64
		}

		[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
		private delegate int d_flushicache(IntPtr code, ulong size);

		private static readonly uint[] DetourSizes = new uint[5] { 8u, 12u, 8u, 12u, 16u };

		public bool ShouldFlushICache = true;

		private readonly byte[] _FlushCache32 = new byte[44]
		{
			128, 64, 45, 233, 0, 48, 160, 225, 1, 192,
			128, 224, 20, 224, 159, 229, 3, 0, 160, 225,
			12, 16, 160, 225, 14, 112, 160, 225, 0, 32,
			160, 227, 0, 0, 0, 239, 128, 128, 189, 232,
			2, 0, 15, 0
		};

		private readonly byte[] _FlushCache64 = new byte[76]
		{
			1, 0, 1, 139, 0, 244, 126, 146, 63, 0,
			0, 235, 201, 0, 0, 84, 226, 3, 0, 170,
			34, 126, 11, 213, 66, 16, 0, 145, 63, 0,
			2, 235, 168, 255, 255, 84, 159, 59, 3, 213,
			63, 0, 0, 235, 169, 0, 0, 84, 32, 117,
			11, 213, 0, 16, 0, 145, 63, 0, 0, 235,
			168, 255, 255, 84, 159, 59, 3, 213, 223, 63,
			3, 213, 192, 3, 95, 214
		};

		private static DetourType GetDetourType(IntPtr from, IntPtr to)
		{
			if (IntPtr.Size >= 8)
			{
				return DetourType.AArch64;
			}
			bool num = ((long)from & 1) == 1;
			bool flag = ((long)to & 1) == 1;
			if (num)
			{
				if (flag)
				{
					return DetourType.Thumb;
				}
				return DetourType.ThumbBX;
			}
			if (flag)
			{
				return DetourType.AArch32BX;
			}
			return DetourType.AArch32;
		}

		public NativeDetourData Create(IntPtr from, IntPtr to, byte? type)
		{
			NativeDetourData nativeDetourData = default(NativeDetourData);
			nativeDetourData.Method = (IntPtr)((long)from & -2);
			nativeDetourData.Target = (IntPtr)((long)to & -2);
			NativeDetourData result = nativeDetourData;
			uint[] detourSizes = DetourSizes;
			int num = ((int?)type) ?? ((int)GetDetourType(from, to));
			byte b = (byte)num;
			result.Type = (byte)num;
			result.Size = detourSizes[b];
			return result;
		}

		public void Free(NativeDetourData detour)
		{
		}

		public void Apply(NativeDetourData detour)
		{
			int offs = 0;
			switch ((DetourType)detour.Type)
			{
			case DetourType.Thumb:
				detour.Method.Write(ref offs, 223);
				detour.Method.Write(ref offs, 248);
				detour.Method.Write(ref offs, 0);
				detour.Method.Write(ref offs, 240);
				detour.Method.Write(ref offs, (uint)(int)detour.Target | 1u);
				break;
			case DetourType.ThumbBX:
				detour.Method.Write(ref offs, 223);
				detour.Method.Write(ref offs, 248);
				detour.Method.Write(ref offs, 4);
				detour.Method.Write(ref offs, 160);
				detour.Method.Write(ref offs, 80);
				detour.Method.Write(ref offs, 71);
				detour.Method.Write(ref offs, 0);
				detour.Method.Write(ref offs, 191);
				detour.Method.Write(ref offs, (uint)(int)detour.Target | 0u);
				break;
			case DetourType.AArch32:
				detour.Method.Write(ref offs, 4);
				detour.Method.Write(ref offs, 240);
				detour.Method.Write(ref offs, 31);
				detour.Method.Write(ref offs, 229);
				detour.Method.Write(ref offs, (uint)(int)detour.Target | 0u);
				break;
			case DetourType.AArch32BX:
				detour.Method.Write(ref offs, 0);
				detour.Method.Write(ref offs, 128);
				detour.Method.Write(ref offs, 159);
				detour.Method.Write(ref offs, 229);
				detour.Method.Write(ref offs, 24);
				detour.Method.Write(ref offs, byte.MaxValue);
				detour.Method.Write(ref offs, 47);
				detour.Method.Write(ref offs, 225);
				detour.Method.Write(ref offs, (uint)(int)detour.Target | 1u);
				break;
			case DetourType.AArch64:
				detour.Method.Write(ref offs, 79);
				detour.Method.Write(ref offs, 0);
				detour.Method.Write(ref offs, 0);
				detour.Method.Write(ref offs, 88);
				detour.Method.Write(ref offs, 224);
				detour.Method.Write(ref offs, 1);
				detour.Method.Write(ref offs, 31);
				detour.Method.Write(ref offs, 214);
				detour.Method.Write(ref offs, (ulong)(long)detour.Target);
				break;
			default:
				throw new NotSupportedException($"Unknown detour type {detour.Type}");
			}
		}

		public unsafe void Copy(IntPtr src, IntPtr dst, byte type)
		{
			switch ((DetourType)type)
			{
			case DetourType.Thumb:
				*(int*)(long)dst = *(int*)(long)src;
				*(int*)((long)dst + 4) = *(int*)((long)src + 4);
				break;
			case DetourType.ThumbBX:
				*(int*)(long)dst = *(int*)(long)src;
				*(short*)((long)dst + 4) = *(short*)((long)src + 4);
				*(short*)((long)dst + 6) = *(short*)((long)src + 6);
				*(int*)((long)dst + 8) = *(int*)((long)src + 8);
				break;
			case DetourType.AArch32:
				*(int*)(long)dst = *(int*)(long)src;
				*(int*)((long)dst + 4) = *(int*)((long)src + 4);
				break;
			case DetourType.AArch32BX:
				*(int*)(long)dst = *(int*)(long)src;
				*(int*)((long)dst + 4) = *(int*)((long)src + 4);
				*(int*)((long)dst + 8) = *(int*)((long)src + 8);
				break;
			case DetourType.AArch64:
				*(int*)(long)dst = *(int*)(long)src;
				*(int*)((long)dst + 4) = *(int*)((long)src + 4);
				*(long*)((long)dst + 8) = *(long*)((long)src + 8);
				break;
			default:
				throw new NotSupportedException($"Unknown detour type {type}");
			}
		}

		public void MakeWritable(IntPtr src, uint size)
		{
		}

		public void MakeExecutable(IntPtr src, uint size)
		{
		}

		public void MakeReadWriteExecutable(IntPtr src, uint size)
		{
		}

		public unsafe void FlushICache(IntPtr src, uint size)
		{
			if (ShouldFlushICache)
			{
				byte[] array = ((IntPtr.Size >= 8) ? _FlushCache64 : _FlushCache32);
				fixed (byte* ptr = array)
				{
					DetourHelper.Native.MakeExecutable((IntPtr)ptr, (uint)array.Length);
					(Marshal.GetDelegateForFunctionPointer((IntPtr)ptr, typeof(d_flushicache)) as d_flushicache)(src, size);
				}
			}
		}

		public IntPtr MemAlloc(uint size)
		{
			return Marshal.AllocHGlobal((int)size);
		}

		public void MemFree(IntPtr ptr)
		{
			Marshal.FreeHGlobal(ptr);
		}
	}
	public class DetourNativeLibcPlatform : IDetourNativePlatform
	{
		[Flags]
		private enum MmapProts
		{
			PROT_READ = 1,
			PROT_WRITE = 2,
			PROT_EXEC = 4,
			PROT_NONE = 0,
			PROT_GROWSDOWN = 0x1000000,
			PROT_GROWSUP = 0x2000000
		}

		private readonly IDetourNativePlatform Inner;

		private readonly long _Pagesize;

		public DetourNativeLibcPlatform(IDetourNativePlatform inner)
		{
			Inner = inner;
			PropertyInfo property = typeof(Environment).GetProperty("SystemPageSize");
			if ((object)property == null)
			{
				throw new NotSupportedException("Unsupported runtime");
			}
			_Pagesize = (int)property.GetValue(null, new object[0]);
		}

		private void SetMemPerms(IntPtr start, ulong len, MmapProts prot)
		{
			long pagesize = _Pagesize;
			long num = (long)start & ~(pagesize - 1);
			long num2 = ((long)start + (long)len + pagesize - 1) & ~(pagesize - 1);
			if (mprotect((IntPtr)num, (IntPtr)(num2 - num), prot) != 0)
			{
				throw new Win32Exception();
			}
		}

		public void MakeWritable(IntPtr src, uint size)
		{
			SetMemPerms(src, size, MmapProts.PROT_READ | MmapProts.PROT_WRITE | MmapProts.PROT_EXEC);
		}

		public void MakeExecutable(IntPtr src, uint size)
		{
			SetMemPerms(src, size, MmapProts.PROT_READ | MmapProts.PROT_WRITE | MmapProts.PROT_EXEC);
		}

		public void MakeReadWriteExecutable(IntPtr

core/MonoMod.Utils.dll

Decompiled 11 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.SymbolStore;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Security;
using System.Security.Permissions;
using System.Text;
using System.Threading;
using Mono.Cecil;
using Mono.Cecil.Cil;
using Mono.Collections.Generic;
using MonoMod.Utils;
using MonoMod.Utils.Cil;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: InternalsVisibleTo("MonoMod.Utils.Cil.ILGeneratorProxy")]
[assembly: AssemblyCompany("0x0ade")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyCopyright("Copyright 2022 0x0ade")]
[assembly: AssemblyDescription("Utilities and smaller MonoMod \"components\" (f.e. ModInterop, DynDll, DynData). Can be used for your own mods. Required by all other MonoMod components.")]
[assembly: AssemblyFileVersion("22.1.29.1")]
[assembly: AssemblyInformationalVersion("22.01.29.01")]
[assembly: AssemblyProduct("MonoMod.Utils")]
[assembly: AssemblyTitle("MonoMod.Utils")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("22.1.29.1")]
[module: UnverifiableCode]
internal static class MultiTargetShims
{
	private static readonly object[] _NoArgs = new object[0];

	public static string Replace(this string self, string oldValue, string newValue, StringComparison comparison)
	{
		return self.Replace(oldValue, newValue);
	}

	public static bool Contains(this string self, string value, StringComparison comparison)
	{
		return self.Contains(value);
	}

	public static int GetHashCode(this string self, StringComparison comparison)
	{
		return self.GetHashCode();
	}

	public static int IndexOf(this string self, char value, StringComparison comparison)
	{
		return self.IndexOf(value);
	}

	public static int IndexOf(this string self, string value, StringComparison comparison)
	{
		return self.IndexOf(value);
	}

	public static TypeReference GetConstraintType(this TypeReference type)
	{
		return type;
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	public class IgnoresAccessChecksToAttribute : Attribute
	{
		public string AssemblyName { get; }

		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
			AssemblyName = assemblyName;
		}
	}
}
namespace MonoMod
{
	internal static class MMDbgLog
	{
		public static readonly string Tag;

		public static TextWriter Writer;

		public static bool Debugging;

		static MMDbgLog()
		{
			Tag = typeof(MMDbgLog).Assembly.GetName().Name;
			if (!(Environment.GetEnvironmentVariable("MONOMOD_DBGLOG") == "1"))
			{
				string? environmentVariable = Environment.GetEnvironmentVariable("MONOMOD_DBGLOG");
				bool? obj;
				if (environmentVariable == null)
				{
					obj = null;
				}
				else
				{
					string text = environmentVariable.ToLower(CultureInfo.InvariantCulture);
					obj = ((text != null) ? new bool?(MultiTargetShims.Contains(text, Tag.ToLower(CultureInfo.InvariantCulture), StringComparison.Ordinal)) : null);
				}
				bool? flag = obj;
				if (!flag.GetValueOrDefault())
				{
					return;
				}
			}
			Start();
		}

		public static void WaitForDebugger()
		{
			if (!Debugging)
			{
				Debugging = true;
				Debugger.Launch();
				Thread.Sleep(6000);
				Debugger.Break();
			}
		}

		public static void Start()
		{
			if (Writer != null)
			{
				return;
			}
			string text = Environment.GetEnvironmentVariable("MONOMOD_DBGLOG_PATH");
			if (text == "-")
			{
				Writer = Console.Out;
				return;
			}
			if (string.IsNullOrEmpty(text))
			{
				text = "mmdbglog.txt";
			}
			text = Path.GetFullPath(Path.GetFileNameWithoutExtension(text) + "-" + Tag + Path.GetExtension(text));
			try
			{
				if (File.Exists(text))
				{
					File.Delete(text);
				}
			}
			catch
			{
			}
			try
			{
				string directoryName = Path.GetDirectoryName(text);
				if (!Directory.Exists(directoryName))
				{
					Directory.CreateDirectory(directoryName);
				}
				Writer = new StreamWriter(new FileStream(text, FileMode.OpenOrCreate, FileAccess.Write, FileShare.ReadWrite | FileShare.Delete), Encoding.UTF8);
			}
			catch
			{
			}
		}

		public static void Log(string str)
		{
			TextWriter writer = Writer;
			if (writer != null)
			{
				writer.WriteLine(str);
				writer.Flush();
			}
		}

		public static T Log<T>(string str, T value)
		{
			TextWriter writer = Writer;
			if (writer == null)
			{
				return value;
			}
			writer.WriteLine(string.Format(CultureInfo.InvariantCulture, str, new object[1] { value }));
			writer.Flush();
			return value;
		}
	}
}
namespace MonoMod.ModInterop
{
	[AttributeUsage(AttributeTargets.Class)]
	public sealed class ModExportNameAttribute : Attribute
	{
		public string Name;

		public ModExportNameAttribute(string name)
		{
			Name = name;
		}
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Field)]
	public sealed class ModImportNameAttribute : Attribute
	{
		public string Name;

		public ModImportNameAttribute(string name)
		{
			Name = name;
		}
	}
	public static class ModInteropManager
	{
		private static HashSet<Type> Registered = new HashSet<Type>();

		private static Dictionary<string, List<MethodInfo>> Methods = new Dictionary<string, List<MethodInfo>>();

		private static List<FieldInfo> Fields = new List<FieldInfo>();

		public static void ModInterop(this Type type)
		{
			if (Registered.Contains(type))
			{
				return;
			}
			Registered.Add(type);
			string name = type.Assembly.GetName().Name;
			object[] customAttributes = type.GetCustomAttributes(typeof(ModExportNameAttribute), inherit: false);
			for (int i = 0; i < customAttributes.Length; i++)
			{
				name = ((ModExportNameAttribute)customAttributes[i]).Name;
			}
			FieldInfo[] fields = type.GetFields(BindingFlags.Static | BindingFlags.Public);
			foreach (FieldInfo fieldInfo in fields)
			{
				if (typeof(Delegate).IsAssignableFrom(fieldInfo.FieldType))
				{
					Fields.Add(fieldInfo);
				}
			}
			MethodInfo[] methods = type.GetMethods(BindingFlags.Static | BindingFlags.Public);
			foreach (MethodInfo method in methods)
			{
				method.RegisterModExport();
				method.RegisterModExport(name);
			}
			foreach (FieldInfo field in Fields)
			{
				if (!Methods.TryGetValue(field.GetModImportName(), out var value))
				{
					field.SetValue(null, null);
					continue;
				}
				bool flag = false;
				foreach (MethodInfo item in value)
				{
					try
					{
						field.SetValue(null, Delegate.CreateDelegate(field.FieldType, null, item));
						flag = true;
					}
					catch
					{
						continue;
					}
					break;
				}
				if (!flag)
				{
					field.SetValue(null, null);
				}
			}
		}

		public static void RegisterModExport(this MethodInfo method, string prefix = null)
		{
			if (!method.IsPublic || !method.IsStatic)
			{
				throw new MemberAccessException("Utility must be public static");
			}
			string text = method.Name;
			if (!string.IsNullOrEmpty(prefix))
			{
				text = prefix + "." + text;
			}
			if (!Methods.TryGetValue(text, out var value))
			{
				value = (Methods[text] = new List<MethodInfo>());
			}
			if (!value.Contains(method))
			{
				value.Add(method);
			}
		}

		private static string GetModImportName(this FieldInfo field)
		{
			object[] customAttributes = field.GetCustomAttributes(typeof(ModImportNameAttribute), inherit: false);
			int num = 0;
			if (num < customAttributes.Length)
			{
				return ((ModImportNameAttribute)customAttributes[num]).Name;
			}
			customAttributes = field.DeclaringType.GetCustomAttributes(typeof(ModImportNameAttribute), inherit: false);
			num = 0;
			if (num < customAttributes.Length)
			{
				return ((ModImportNameAttribute)customAttributes[num]).Name + "." + field.Name;
			}
			return field.Name;
		}
	}
}
namespace MonoMod.Utils
{
	public sealed class DynData<TTarget> : IDisposable where TTarget : class
	{
		private class _Data_ : IDisposable
		{
			public readonly Dictionary<string, Func<TTarget, object>> Getters = new Dictionary<string, Func<TTarget, object>>();

			public readonly Dictionary<string, Action<TTarget, object>> Setters = new Dictionary<string, Action<TTarget, object>>();

			public readonly Dictionary<string, object> Data = new Dictionary<string, object>();

			public readonly HashSet<string> Disposable = new HashSet<string>();

			~_Data_()
			{
				Dispose();
			}

			public void Dispose()
			{
				lock (Data)
				{
					if (Data.Count == 0)
					{
						return;
					}
					foreach (string item in Disposable)
					{
						if (Data.TryGetValue(item, out var value) && value is IDisposable disposable)
						{
							disposable.Dispose();
						}
					}
					Disposable.Clear();
					Data.Clear();
				}
			}
		}

		private static int CreationsInProgress;

		private static readonly object[] _NoArgs;

		private static readonly _Data_ _DataStatic;

		private static readonly Dictionary<WeakReference, _Data_> _DataMap;

		private static readonly HashSet<WeakReference> _DataMapDead;

		private static readonly Dictionary<string, Func<TTarget, object>> _SpecialGetters;

		private static readonly Dictionary<string, Action<TTarget, object>> _SpecialSetters;

		private readonly WeakReference Weak;

		private TTarget KeepAlive;

		private readonly _Data_ _Data;

		public Dictionary<string, Func<TTarget, object>> Getters => _Data.Getters;

		public Dictionary<string, Action<TTarget, object>> Setters => _Data.Setters;

		public Dictionary<string, object> Data => _Data.Data;

		public bool IsAlive
		{
			get
			{
				if (Weak != null)
				{
					return Weak.SafeGetIsAlive();
				}
				return true;
			}
		}

		public TTarget Target => Weak?.SafeGetTarget() as TTarget;

		public object this[string name]
		{
			get
			{
				if (_SpecialGetters.TryGetValue(name, out var value) || Getters.TryGetValue(name, out value))
				{
					return value(Weak?.SafeGetTarget() as TTarget);
				}
				if (Data.TryGetValue(name, out var value2))
				{
					return value2;
				}
				return null;
			}
			set
			{
				if (_SpecialSetters.TryGetValue(name, out var value2) || Setters.TryGetValue(name, out value2))
				{
					value2(Weak?.SafeGetTarget() as TTarget, value);
					return;
				}
				object obj;
				if (_Data.Disposable.Contains(name) && (obj = this[name]) != null && obj is IDisposable disposable)
				{
					disposable.Dispose();
				}
				Data[name] = value;
			}
		}

		public static event Action<DynData<TTarget>, TTarget> OnInitialize;

		static DynData()
		{
			CreationsInProgress = 0;
			_NoArgs = new object[0];
			_DataStatic = new _Data_();
			_DataMap = new Dictionary<WeakReference, _Data_>(new WeakReferenceComparer());
			_DataMapDead = new HashSet<WeakReference>();
			_SpecialGetters = new Dictionary<string, Func<TTarget, object>>();
			_SpecialSetters = new Dictionary<string, Action<TTarget, object>>();
			GCListener.OnCollect += delegate
			{
				if (CreationsInProgress != 0)
				{
					return;
				}
				lock (_DataMap)
				{
					foreach (KeyValuePair<WeakReference, _Data_> item in _DataMap)
					{
						if (!item.Key.SafeGetIsAlive())
						{
							_DataMapDead.Add(item.Key);
							item.Value.Dispose();
						}
					}
					foreach (WeakReference item2 in _DataMapDead)
					{
						_DataMap.Remove(item2);
					}
					_DataMapDead.Clear();
				}
			};
			FieldInfo[] fields = typeof(TTarget).GetFields(BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic);
			foreach (FieldInfo field in fields)
			{
				string name = field.Name;
				_SpecialGetters[name] = (TTarget obj) => field.GetValue(obj);
				_SpecialSetters[name] = delegate(TTarget obj, object value)
				{
					field.SetValue(obj, value);
				};
			}
			PropertyInfo[] properties = typeof(TTarget).GetProperties(BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic);
			foreach (PropertyInfo propertyInfo in properties)
			{
				string name2 = propertyInfo.Name;
				MethodInfo get = propertyInfo.GetGetMethod(nonPublic: true);
				if ((object)get != null)
				{
					_SpecialGetters[name2] = (TTarget obj) => get.Invoke(obj, _NoArgs);
				}
				MethodInfo set = propertyInfo.GetSetMethod(nonPublic: true);
				if ((object)set != null)
				{
					_SpecialSetters[name2] = delegate(TTarget obj, object value)
					{
						set.Invoke(obj, new object[1] { value });
					};
				}
			}
		}

		public DynData()
			: this((TTarget)null, keepAlive: false)
		{
		}

		public DynData(TTarget obj)
			: this(obj, keepAlive: true)
		{
		}

		public DynData(TTarget obj, bool keepAlive)
		{
			if (obj != null)
			{
				WeakReference weakReference = new WeakReference(obj);
				WeakReference key = weakReference;
				CreationsInProgress++;
				lock (_DataMap)
				{
					if (!_DataMap.TryGetValue(key, out _Data))
					{
						_Data = new _Data_();
						_DataMap.Add(key, _Data);
					}
				}
				CreationsInProgress--;
				Weak = weakReference;
				if (keepAlive)
				{
					KeepAlive = obj;
				}
			}
			else
			{
				_Data = _DataStatic;
			}
			DynData<TTarget>.OnInitialize?.Invoke(this, obj);
		}

		public T Get<T>(string name)
		{
			return (T)this[name];
		}

		public void Set<T>(string name, T value)
		{
			this[name] = value;
		}

		public void RegisterProperty(string name, Func<TTarget, object> getter, Action<TTarget, object> setter)
		{
			Getters[name] = getter;
			Setters[name] = setter;
		}

		public void UnregisterProperty(string name)
		{
			Getters.Remove(name);
			Setters.Remove(name);
		}

		private void Dispose(bool disposing)
		{
			KeepAlive = null;
		}

		~DynData()
		{
			Dispose(disposing: false);
		}

		public void Dispose()
		{
			Dispose(disposing: true);
			GC.SuppressFinalize(this);
		}
	}
	public static class Extensions
	{
		private static readonly Type t_StateMachineAttribute = typeof(object).Assembly.GetType("System.Runtime.CompilerServices.StateMachineAttribute");

		private static readonly PropertyInfo p_StateMachineType = t_StateMachineAttribute?.GetProperty("StateMachineType");

		private static readonly Type t_Code = typeof(Code);

		private static readonly Type t_OpCodes = typeof(OpCodes);

		private static readonly Dictionary<int, OpCode> _ToLongOp = new Dictionary<int, OpCode>();

		private static readonly Dictionary<int, OpCode> _ToShortOp = new Dictionary<int, OpCode>();

		private static readonly object[] _NoArgs = new object[0];

		private static readonly Dictionary<Type, FieldInfo> fmap_mono_assembly = new Dictionary<Type, FieldInfo>();

		private static readonly bool _MonoAssemblyNameHasArch = new AssemblyName("Dummy, ProcessorArchitecture=MSIL").ProcessorArchitecture == ProcessorArchitecture.MSIL;

		private static readonly Type _RTDynamicMethod = typeof(DynamicMethod).GetNestedType("RTDynamicMethod", BindingFlags.Public | BindingFlags.NonPublic);

		private static readonly Type t_ParamArrayAttribute = typeof(ParamArrayAttribute);

		private static readonly FieldInfo f_GenericParameter_position = typeof(GenericParameter).GetField("position", BindingFlags.Instance | BindingFlags.NonPublic);

		private static readonly FieldInfo f_GenericParameter_type = typeof(GenericParameter).GetField("type", BindingFlags.Instance | BindingFlags.NonPublic);

		private static readonly Dictionary<Type, int> _GetManagedSizeCache = new Dictionary<Type, int> { 
		{
			typeof(void),
			0
		} };

		private static MethodInfo _GetManagedSizeHelper;

		private static readonly Dictionary<MethodBase, Func<IntPtr>> _GetLdftnPointerCache = new Dictionary<MethodBase, Func<IntPtr>>();

		public static string ToHexadecimalString(this byte[] data)
		{
			return MultiTargetShims.Replace(BitConverter.ToString(data), "-", string.Empty, StringComparison.Ordinal);
		}

		public static T InvokePassing<T>(this MulticastDelegate md, T val, params object[] args)
		{
			if ((object)md == null)
			{
				return val;
			}
			object[] array = new object[args.Length + 1];
			array[0] = val;
			Array.Copy(args, 0, array, 1, args.Length);
			Delegate[] invocationList = md.GetInvocationList();
			for (int i = 0; i < invocationList.Length; i++)
			{
				array[0] = invocationList[i].DynamicInvoke(array);
			}
			return (T)array[0];
		}

		public static bool InvokeWhileTrue(this MulticastDelegate md, params object[] args)
		{
			if ((object)md == null)
			{
				return true;
			}
			Delegate[] invocationList = md.GetInvocationList();
			for (int i = 0; i < invocationList.Length; i++)
			{
				if (!(bool)invocationList[i].DynamicInvoke(args))
				{
					return false;
				}
			}
			return true;
		}

		public static bool InvokeWhileFalse(this MulticastDelegate md, params object[] args)
		{
			if ((object)md == null)
			{
				return false;
			}
			Delegate[] invocationList = md.GetInvocationList();
			for (int i = 0; i < invocationList.Length; i++)
			{
				if ((bool)invocationList[i].DynamicInvoke(args))
				{
					return true;
				}
			}
			return false;
		}

		public static T InvokeWhileNull<T>(this MulticastDelegate md, params object[] args) where T : class
		{
			if ((object)md == null)
			{
				return null;
			}
			Delegate[] invocationList = md.GetInvocationList();
			for (int i = 0; i < invocationList.Length; i++)
			{
				T val = (T)invocationList[i].DynamicInvoke(args);
				if (val != null)
				{
					return val;
				}
			}
			return null;
		}

		public static string SpacedPascalCase(this string input)
		{
			StringBuilder stringBuilder = new StringBuilder();
			for (int i = 0; i < input.Length; i++)
			{
				char c = input[i];
				if (i > 0 && char.IsUpper(c))
				{
					stringBuilder.Append(' ');
				}
				stringBuilder.Append(c);
			}
			return stringBuilder.ToString();
		}

		public static string ReadNullTerminatedString(this BinaryReader stream)
		{
			string text = "";
			char c;
			while ((c = stream.ReadChar()) != 0)
			{
				text += c;
			}
			return text;
		}

		public static void WriteNullTerminatedString(this BinaryWriter stream, string text)
		{
			if (text != null)
			{
				foreach (char ch in text)
				{
					stream.Write(ch);
				}
			}
			stream.Write('\0');
		}

		public static T CastDelegate<T>(this Delegate source) where T : class
		{
			return source.CastDelegate(typeof(T)) as T;
		}

		public static Delegate CastDelegate(this Delegate source, Type type)
		{
			if ((object)source == null)
			{
				return null;
			}
			Delegate[] invocationList = source.GetInvocationList();
			if (invocationList.Length == 1)
			{
				return CreateDelegate(invocationList[0].Method, type, invocationList[0].Target);
			}
			Delegate[] array = new Delegate[invocationList.Length];
			for (int i = 0; i < invocationList.Length; i++)
			{
				array[i] = invocationList[i].CastDelegate(type);
			}
			return Delegate.Combine(array);
		}

		public static bool TryCastDelegate<T>(this Delegate source, out T result) where T : class
		{
			if (source is T val)
			{
				result = val;
				return true;
			}
			Delegate result2;
			bool result3 = source.TryCastDelegate(typeof(T), out result2);
			result = result2 as T;
			return result3;
		}

		public static bool TryCastDelegate(this Delegate source, Type type, out Delegate result)
		{
			result = null;
			if ((object)source == null)
			{
				return false;
			}
			try
			{
				Delegate[] invocationList = source.GetInvocationList();
				if (invocationList.Length == 1)
				{
					result = CreateDelegate(invocationList[0].Method, type, invocationList[0].Target);
					return true;
				}
				Delegate[] array = new Delegate[invocationList.Length];
				for (int i = 0; i < invocationList.Length; i++)
				{
					array[i] = invocationList[i].CastDelegate(type);
				}
				result = Delegate.Combine(array);
				return true;
			}
			catch
			{
				return false;
			}
		}

		public static void LogDetailed(this Exception e, string tag = null)
		{
			if (tag == null)
			{
				Console.WriteLine("--------------------------------");
				Console.WriteLine("Detailed exception log:");
			}
			for (Exception ex = e; ex != null; ex = ex.InnerException)
			{
				Console.WriteLine("--------------------------------");
				Console.WriteLine(ex.GetType().FullName + ": " + ex.Message + "\n" + ex.StackTrace);
				if (ex is ReflectionTypeLoadException ex2)
				{
					for (int i = 0; i < ex2.Types.Length; i++)
					{
						Console.WriteLine("ReflectionTypeLoadException.Types[" + i + "]: " + ex2.Types[i]);
					}
					for (int j = 0; j < ex2.LoaderExceptions.Length; j++)
					{
						ex2.LoaderExceptions[j].LogDetailed(tag + ((tag == null) ? "" : ", ") + "rtle:" + j);
					}
				}
				if (ex is TypeLoadException)
				{
					Console.WriteLine("TypeLoadException.TypeName: " + ((TypeLoadException)ex).TypeName);
				}
				if (ex is BadImageFormatException)
				{
					Console.WriteLine("BadImageFormatException.FileName: " + ((BadImageFormatException)ex).FileName);
				}
			}
		}

		public static MethodInfo GetStateMachineTarget(this MethodInfo method)
		{
			if ((object)p_StateMachineType == null)
			{
				return null;
			}
			object[] customAttributes = method.GetCustomAttributes(inherit: false);
			for (int i = 0; i < customAttributes.Length; i++)
			{
				Attribute attribute = (Attribute)customAttributes[i];
				if (t_StateMachineAttribute.IsCompatible(attribute.GetType()))
				{
					return (p_StateMachineType.GetValue(attribute, null) as Type)?.GetMethod("MoveNext", BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
				}
			}
			return null;
		}

		public static MethodBase GetActualGenericMethodDefinition(this MethodInfo method)
		{
			return (method.IsGenericMethod ? method.GetGenericMethodDefinition() : method).GetUnfilledMethodOnGenericType();
		}

		public static MethodBase GetUnfilledMethodOnGenericType(this MethodBase method)
		{
			if ((object)method.DeclaringType != null && method.DeclaringType.IsGenericType)
			{
				Type genericTypeDefinition = method.DeclaringType.GetGenericTypeDefinition();
				method = MethodBase.GetMethodFromHandle(method.MethodHandle, genericTypeDefinition.TypeHandle);
			}
			return method;
		}

		public static bool Is(this MemberReference member, string fullName)
		{
			if (member == null)
			{
				return false;
			}
			return MultiTargetShims.Replace(member.FullName, "+", "/", StringComparison.Ordinal) == MultiTargetShims.Replace(fullName, "+", "/", StringComparison.Ordinal);
		}

		public static bool Is(this MemberReference member, string typeFullName, string name)
		{
			if (member == null)
			{
				return false;
			}
			if (MultiTargetShims.Replace(((MemberReference)member.DeclaringType).FullName, "+", "/", StringComparison.Ordinal) == MultiTargetShims.Replace(typeFullName, "+", "/", StringComparison.Ordinal))
			{
				return member.Name == name;
			}
			return false;
		}

		public static bool Is(this MemberReference member, Type type, string name)
		{
			if (member == null)
			{
				return false;
			}
			if (MultiTargetShims.Replace(((MemberReference)member.DeclaringType).FullName, "+", "/", StringComparison.Ordinal) == MultiTargetShims.Replace(type.FullName, "+", "/", StringComparison.Ordinal))
			{
				return member.Name == name;
			}
			return false;
		}

		public static bool Is(this MethodReference method, string fullName)
		{
			if (method == null)
			{
				return false;
			}
			if (MultiTargetShims.Contains(fullName, " ", StringComparison.Ordinal))
			{
				if (MultiTargetShims.Replace(method.GetID(null, null, withType: true, simple: true), "+", "/", StringComparison.Ordinal) == MultiTargetShims.Replace(fullName, "+", "/", StringComparison.Ordinal))
				{
					return true;
				}
				if (MultiTargetShims.Replace(method.GetID(), "+", "/", StringComparison.Ordinal) == MultiTargetShims.Replace(fullName, "+", "/", StringComparison.Ordinal))
				{
					return true;
				}
			}
			return MultiTargetShims.Replace(((MemberReference)method).FullName, "+", "/", StringComparison.Ordinal) == MultiTargetShims.Replace(fullName, "+", "/", StringComparison.Ordinal);
		}

		public static bool Is(this MethodReference method, string typeFullName, string name)
		{
			if (method == null)
			{
				return false;
			}
			if (MultiTargetShims.Contains(name, " ", StringComparison.Ordinal) && MultiTargetShims.Replace(((MemberReference)((MemberReference)method).DeclaringType).FullName, "+", "/", StringComparison.Ordinal) == MultiTargetShims.Replace(typeFullName, "+", "/", StringComparison.Ordinal) && MultiTargetShims.Replace(method.GetID(null, null, withType: false), "+", "/", StringComparison.Ordinal) == MultiTargetShims.Replace(name, "+", "/", StringComparison.Ordinal))
			{
				return true;
			}
			if (MultiTargetShims.Replace(((MemberReference)((MemberReference)method).DeclaringType).FullName, "+", "/", StringComparison.Ordinal) == MultiTargetShims.Replace(typeFullName, "+", "/", StringComparison.Ordinal))
			{
				return ((MemberReference)method).Name == name;
			}
			return false;
		}

		public static bool Is(this MethodReference method, Type type, string name)
		{
			if (method == null)
			{
				return false;
			}
			if (MultiTargetShims.Contains(name, " ", StringComparison.Ordinal) && MultiTargetShims.Replace(((MemberReference)((MemberReference)method).DeclaringType).FullName, "+", "/", StringComparison.Ordinal) == MultiTargetShims.Replace(type.FullName, "+", "/", StringComparison.Ordinal) && MultiTargetShims.Replace(method.GetID(null, null, withType: false), "+", "/", StringComparison.Ordinal) == MultiTargetShims.Replace(name, "+", "/", StringComparison.Ordinal))
			{
				return true;
			}
			if (MultiTargetShims.Replace(((MemberReference)((MemberReference)method).DeclaringType).FullName, "+", "/", StringComparison.Ordinal) == MultiTargetShims.Replace(type.FullName, "+", "/", StringComparison.Ordinal))
			{
				return ((MemberReference)method).Name == name;
			}
			return false;
		}

		public static void ReplaceOperands(this ILProcessor il, object from, object to)
		{
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			Enumerator<Instruction> enumerator = il.Body.Instructions.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					Instruction current = enumerator.Current;
					if (current.Operand?.Equals(from) ?? (from == null))
					{
						current.Operand = to;
					}
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
		}

		public static FieldReference Import(this ILProcessor il, FieldInfo field)
		{
			return ((MemberReference)il.Body.Method).Module.ImportReference(field);
		}

		public static MethodReference Import(this ILProcessor il, MethodBase method)
		{
			return ((MemberReference)il.Body.Method).Module.ImportReference(method);
		}

		public static TypeReference Import(this ILProcessor il, Type type)
		{
			return ((MemberReference)il.Body.Method).Module.ImportReference(type);
		}

		public static MemberReference Import(this ILProcessor il, MemberInfo member)
		{
			if ((object)member == null)
			{
				throw new ArgumentNullException("member");
			}
			if (!(member is FieldInfo field))
			{
				if (!(member is MethodBase method))
				{
					if (member is Type type)
					{
						return (MemberReference)(object)il.Import(type);
					}
					throw new NotSupportedException("Unsupported member type " + member.GetType().FullName);
				}
				return (MemberReference)(object)il.Import(method);
			}
			return (MemberReference)(object)il.Import(field);
		}

		public static Instruction Create(this ILProcessor il, OpCode opcode, FieldInfo field)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			return il.Create(opcode, il.Import(field));
		}

		public static Instruction Create(this ILProcessor il, OpCode opcode, MethodBase method)
		{
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			if (method is DynamicMethod)
			{
				return il.Create(opcode, (object)method);
			}
			return il.Create(opcode, il.Import(method));
		}

		public static Instruction Create(this ILProcessor il, OpCode opcode, Type type)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			return il.Create(opcode, il.Import(type));
		}

		public static Instruction Create(this ILProcessor il, OpCode opcode, object operand)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			Instruction obj = il.Create(OpCodes.Nop);
			obj.OpCode = opcode;
			obj.Operand = operand;
			return obj;
		}

		public static Instruction Create(this ILProcessor il, OpCode opcode, MemberInfo member)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			if ((object)member == null)
			{
				throw new ArgumentNullException("member");
			}
			if (!(member is FieldInfo field))
			{
				if (!(member is MethodBase method))
				{
					if (member is Type type)
					{
						return il.Create(opcode, type);
					}
					throw new NotSupportedException("Unsupported member type " + member.GetType().FullName);
				}
				return il.Create(opcode, method);
			}
			return il.Create(opcode, field);
		}

		public static void Emit(this ILProcessor il, OpCode opcode, FieldInfo field)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			il.Emit(opcode, il.Import(field));
		}

		public static void Emit(this ILProcessor il, OpCode opcode, MethodBase method)
		{
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			if (method is DynamicMethod)
			{
				il.Emit(opcode, (object)method);
			}
			else
			{
				il.Emit(opcode, il.Import(method));
			}
		}

		public static void Emit(this ILProcessor il, OpCode opcode, Type type)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			il.Emit(opcode, il.Import(type));
		}

		public static void Emit(this ILProcessor il, OpCode opcode, MemberInfo member)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			if ((object)member == null)
			{
				throw new ArgumentNullException("member");
			}
			if (!(member is FieldInfo field))
			{
				if (!(member is MethodBase method))
				{
					if (!(member is Type type))
					{
						throw new NotSupportedException("Unsupported member type " + member.GetType().FullName);
					}
					il.Emit(opcode, type);
				}
				else
				{
					il.Emit(opcode, method);
				}
			}
			else
			{
				il.Emit(opcode, field);
			}
		}

		public static void Emit(this ILProcessor il, OpCode opcode, object operand)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			il.Append(il.Create(opcode, operand));
		}

		public static TypeDefinition SafeResolve(this TypeReference r)
		{
			try
			{
				return r.Resolve();
			}
			catch
			{
				return null;
			}
		}

		public static FieldDefinition SafeResolve(this FieldReference r)
		{
			try
			{
				return r.Resolve();
			}
			catch
			{
				return null;
			}
		}

		public static MethodDefinition SafeResolve(this MethodReference r)
		{
			try
			{
				return r.Resolve();
			}
			catch
			{
				return null;
			}
		}

		public static PropertyDefinition SafeResolve(this PropertyReference r)
		{
			try
			{
				return r.Resolve();
			}
			catch
			{
				return null;
			}
		}

		public static CustomAttribute GetCustomAttribute(this ICustomAttributeProvider cap, string attribute)
		{
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			if (cap == null || !cap.HasCustomAttributes)
			{
				return null;
			}
			Enumerator<CustomAttribute> enumerator = cap.CustomAttributes.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					CustomAttribute current = enumerator.Current;
					if (((MemberReference)current.AttributeType).FullName == attribute)
					{
						return current;
					}
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			return null;
		}

		public static bool HasCustomAttribute(this ICustomAttributeProvider cap, string attribute)
		{
			return cap.GetCustomAttribute(attribute) != null;
		}

		public static int GetInt(this Instruction instr)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_0052: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_0070: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_008f: Unknown result type (might be due to invalid IL or missing references)
			//IL_009d: Unknown result type (might be due to invalid IL or missing references)
			//IL_009e: Unknown result type (might be due to invalid IL or missing references)
			OpCode opCode = instr.OpCode;
			if (opCode == OpCodes.Ldc_I4_M1)
			{
				return -1;
			}
			if (opCode == OpCodes.Ldc_I4_0)
			{
				return 0;
			}
			if (opCode == OpCodes.Ldc_I4_1)
			{
				return 1;
			}
			if (opCode == OpCodes.Ldc_I4_2)
			{
				return 2;
			}
			if (opCode == OpCodes.Ldc_I4_3)
			{
				return 3;
			}
			if (opCode == OpCodes.Ldc_I4_4)
			{
				return 4;
			}
			if (opCode == OpCodes.Ldc_I4_5)
			{
				return 5;
			}
			if (opCode == OpCodes.Ldc_I4_6)
			{
				return 6;
			}
			if (opCode == OpCodes.Ldc_I4_7)
			{
				return 7;
			}
			if (opCode == OpCodes.Ldc_I4_8)
			{
				return 8;
			}
			if (opCode == OpCodes.Ldc_I4_S)
			{
				return (sbyte)instr.Operand;
			}
			return (int)instr.Operand;
		}

		public static int? GetIntOrNull(this Instruction instr)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			//IL_0094: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ee: Unknown result type (might be due to invalid IL or missing references)
			OpCode opCode = instr.OpCode;
			if (opCode == OpCodes.Ldc_I4_M1)
			{
				return -1;
			}
			if (opCode == OpCodes.Ldc_I4_0)
			{
				return 0;
			}
			if (opCode == OpCodes.Ldc_I4_1)
			{
				return 1;
			}
			if (opCode == OpCodes.Ldc_I4_2)
			{
				return 2;
			}
			if (opCode == OpCodes.Ldc_I4_3)
			{
				return 3;
			}
			if (opCode == OpCodes.Ldc_I4_4)
			{
				return 4;
			}
			if (opCode == OpCodes.Ldc_I4_5)
			{
				return 5;
			}
			if (opCode == OpCodes.Ldc_I4_6)
			{
				return 6;
			}
			if (opCode == OpCodes.Ldc_I4_7)
			{
				return 7;
			}
			if (opCode == OpCodes.Ldc_I4_8)
			{
				return 8;
			}
			if (opCode == OpCodes.Ldc_I4_S)
			{
				return (sbyte)instr.Operand;
			}
			if (opCode == OpCodes.Ldc_I4)
			{
				return (int)instr.Operand;
			}
			return null;
		}

		public static bool IsBaseMethodCall(this MethodBody body, MethodReference called)
		{
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			MethodDefinition method = body.Method;
			if (called == null)
			{
				return false;
			}
			TypeReference val = ((MemberReference)called).DeclaringType;
			while (val is TypeSpecification)
			{
				val = ((TypeSpecification)val).ElementType;
			}
			string patchFullName = ((MemberReference)(object)val).GetPatchFullName();
			bool flag = false;
			try
			{
				TypeDefinition val2 = method.DeclaringType;
				while ((val2 = val2.BaseType?.SafeResolve()) != null)
				{
					if (((MemberReference)(object)val2).GetPatchFullName() == patchFullName)
					{
						flag = true;
						break;
					}
				}
			}
			catch
			{
				flag = ((MemberReference)(object)method.DeclaringType).GetPatchFullName() == patchFullName;
			}
			if (!flag)
			{
				return false;
			}
			return true;
		}

		public static bool IsCallvirt(this MethodReference method)
		{
			if (!method.HasThis)
			{
				return false;
			}
			if (((MemberReference)method).DeclaringType.IsValueType)
			{
				return false;
			}
			return true;
		}

		public static bool IsStruct(this TypeReference type)
		{
			if (!type.IsValueType)
			{
				return false;
			}
			if (type.IsPrimitive)
			{
				return false;
			}
			return true;
		}

		public static OpCode ToLongOp(this OpCode op)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Expected I4, but got Unknown
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a0: Expected I4, but got Unknown
			//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
			string name = Enum.GetName(t_Code, ((OpCode)(ref op)).Code);
			if (!name.EndsWith("_S", StringComparison.Ordinal))
			{
				return op;
			}
			lock (_ToLongOp)
			{
				if (_ToLongOp.TryGetValue((int)((OpCode)(ref op)).Code, out var value))
				{
					return value;
				}
				return _ToLongOp[(int)((OpCode)(ref op)).Code] = (OpCode)(((??)(OpCode?)t_OpCodes.GetField(name.Substring(0, name.Length - 2))?.GetValue(null)) ?? op);
			}
		}

		public static OpCode ToShortOp(this OpCode op)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Expected I4, but got Unknown
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_008f: Unknown result type (might be due to invalid IL or missing references)
			//IL_008a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0094: Unknown result type (might be due to invalid IL or missing references)
			//IL_0095: Unknown result type (might be due to invalid IL or missing references)
			//IL_009c: Expected I4, but got Unknown
			//IL_009c: Unknown result type (might be due to invalid IL or missing references)
			//IL_009e: Unknown result type (might be due to invalid IL or missing references)
			string name = Enum.GetName(t_Code, ((OpCode)(ref op)).Code);
			if (name.EndsWith("_S", StringComparison.Ordinal))
			{
				return op;
			}
			lock (_ToShortOp)
			{
				if (_ToShortOp.TryGetValue((int)((OpCode)(ref op)).Code, out var value))
				{
					return value;
				}
				return _ToShortOp[(int)((OpCode)(ref op)).Code] = (OpCode)(((??)(OpCode?)t_OpCodes.GetField(name + "_S")?.GetValue(null)) ?? op);
			}
		}

		public static void RecalculateILOffsets(this MethodDefinition method)
		{
			if (method.HasBody)
			{
				int num = 0;
				for (int i = 0; i < method.Body.Instructions.Count; i++)
				{
					Instruction val = method.Body.Instructions[i];
					val.Offset = num;
					num += val.GetSize();
				}
			}
		}

		public static void FixShortLongOps(this MethodDefinition method)
		{
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
			if (!method.HasBody)
			{
				return;
			}
			for (int i = 0; i < method.Body.Instructions.Count; i++)
			{
				Instruction val = method.Body.Instructions[i];
				if (val.Operand is Instruction)
				{
					val.OpCode = val.OpCode.ToLongOp();
				}
			}
			method.RecalculateILOffsets();
			bool flag;
			do
			{
				flag = false;
				for (int j = 0; j < method.Body.Instructions.Count; j++)
				{
					Instruction val2 = method.Body.Instructions[j];
					object operand = val2.Operand;
					Instruction val3 = (Instruction)((operand is Instruction) ? operand : null);
					if (val3 != null)
					{
						int num = val3.Offset - (val2.Offset + val2.GetSize());
						if (num == (sbyte)num)
						{
							OpCode opCode = val2.OpCode;
							val2.OpCode = val2.OpCode.ToShortOp();
							flag = opCode != val2.OpCode;
						}
					}
				}
			}
			while (flag);
		}

		public static bool Is(this MemberInfo minfo, MemberReference mref)
		{
			return mref.Is(minfo);
		}

		public static bool Is(this MemberReference mref, MemberInfo minfo)
		{
			if (mref == null)
			{
				return false;
			}
			TypeReference val = mref.DeclaringType;
			if (((val != null) ? ((MemberReference)val).FullName : null) == "<Module>")
			{
				val = null;
			}
			GenericParameter val2 = (GenericParameter)(object)((mref is GenericParameter) ? mref : null);
			if (val2 != null)
			{
				if (!(minfo is Type type))
				{
					return false;
				}
				if (!type.IsGenericParameter)
				{
					IGenericParameterProvider owner = val2.Owner;
					IGenericInstance val3 = (IGenericInstance)(object)((owner is IGenericInstance) ? owner : null);
					if (val3 != null)
					{
						return ((MemberReference)(object)val3.GenericArguments[val2.Position]).Is(type);
					}
					return false;
				}
				return val2.Position == type.GenericParameterPosition;
			}
			if ((object)minfo.DeclaringType != null)
			{
				if (val == null)
				{
					return false;
				}
				Type type2 = minfo.DeclaringType;
				if (minfo is Type && type2.IsGenericType && !type2.IsGenericTypeDefinition)
				{
					type2 = type2.GetGenericTypeDefinition();
				}
				if (!((MemberReference)(object)val).Is(type2))
				{
					return false;
				}
			}
			else if (val != null)
			{
				return false;
			}
			if (!(mref is TypeSpecification) && mref.Name != minfo.Name)
			{
				return false;
			}
			TypeReference val4 = (TypeReference)(object)((mref is TypeReference) ? mref : null);
			if (val4 != null)
			{
				if (!(minfo is Type type3))
				{
					return false;
				}
				if (type3.IsGenericParameter)
				{
					return false;
				}
				GenericInstanceType val5 = (GenericInstanceType)(object)((mref is GenericInstanceType) ? mref : null);
				if (val5 != null)
				{
					if (!type3.IsGenericType)
					{
						return false;
					}
					Collection<TypeReference> genericArguments = val5.GenericArguments;
					Type[] genericArguments2 = type3.GetGenericArguments();
					if (genericArguments.Count != genericArguments2.Length)
					{
						return false;
					}
					for (int i = 0; i < genericArguments.Count; i++)
					{
						if (!((MemberReference)(object)genericArguments[i]).Is(genericArguments2[i]))
						{
							return false;
						}
					}
					return ((MemberReference)(object)((TypeSpecification)val5).ElementType).Is(type3.GetGenericTypeDefinition());
				}
				if (val4.HasGenericParameters)
				{
					if (!type3.IsGenericType)
					{
						return false;
					}
					Collection<GenericParameter> genericParameters = val4.GenericParameters;
					Type[] genericArguments3 = type3.GetGenericArguments();
					if (genericParameters.Count != genericArguments3.Length)
					{
						return false;
					}
					for (int j = 0; j < genericParameters.Count; j++)
					{
						if (!((MemberReference)(object)genericParameters[j]).Is(genericArguments3[j]))
						{
							return false;
						}
					}
				}
				else if (type3.IsGenericType)
				{
					return false;
				}
				ArrayType val6 = (ArrayType)(object)((mref is ArrayType) ? mref : null);
				if (val6 != null)
				{
					if (!type3.IsArray)
					{
						return false;
					}
					if (val6.Dimensions.Count == type3.GetArrayRank())
					{
						return ((MemberReference)(object)((TypeSpecification)val6).ElementType).Is(type3.GetElementType());
					}
					return false;
				}
				ByReferenceType val7 = (ByReferenceType)(object)((mref is ByReferenceType) ? mref : null);
				if (val7 != null)
				{
					if (!type3.IsByRef)
					{
						return false;
					}
					return ((MemberReference)(object)((TypeSpecification)val7).ElementType).Is(type3.GetElementType());
				}
				PointerType val8 = (PointerType)(object)((mref is PointerType) ? mref : null);
				if (val8 != null)
				{
					if (!type3.IsPointer)
					{
						return false;
					}
					return ((MemberReference)(object)((TypeSpecification)val8).ElementType).Is(type3.GetElementType());
				}
				TypeSpecification val9 = (TypeSpecification)(object)((mref is TypeSpecification) ? mref : null);
				if (val9 != null)
				{
					return ((MemberReference)(object)val9.ElementType).Is(type3.HasElementType ? type3.GetElementType() : type3);
				}
				if (val != null)
				{
					return mref.Name == type3.Name;
				}
				return mref.FullName == MultiTargetShims.Replace(type3.FullName, "+", "/", StringComparison.Ordinal);
			}
			if (minfo is Type)
			{
				return false;
			}
			MethodReference methodRef = (MethodReference)(object)((mref is MethodReference) ? mref : null);
			if (methodRef != null)
			{
				if (!(minfo is MethodBase methodBase))
				{
					return false;
				}
				Collection<ParameterDefinition> parameters = methodRef.Parameters;
				ParameterInfo[] parameters2 = methodBase.GetParameters();
				if (parameters.Count != parameters2.Length)
				{
					return false;
				}
				GenericInstanceMethod val10 = (GenericInstanceMethod)(object)((mref is GenericInstanceMethod) ? mref : null);
				if (val10 != null)
				{
					if (!methodBase.IsGenericMethod)
					{
						return false;
					}
					Collection<TypeReference> genericArguments4 = val10.GenericArguments;
					Type[] genericArguments5 = methodBase.GetGenericArguments();
					if (genericArguments4.Count != genericArguments5.Length)
					{
						return false;
					}
					for (int k = 0; k < genericArguments4.Count; k++)
					{
						if (!((MemberReference)(object)genericArguments4[k]).Is(genericArguments5[k]))
						{
							return false;
						}
					}
					return ((MemberReference)(object)((MethodSpecification)val10).ElementMethod).Is((methodBase as MethodInfo)?.GetGenericMethodDefinition() ?? methodBase);
				}
				if (methodRef.HasGenericParameters)
				{
					if (!methodBase.IsGenericMethod)
					{
						return false;
					}
					Collection<GenericParameter> genericParameters2 = methodRef.GenericParameters;
					Type[] genericArguments6 = methodBase.GetGenericArguments();
					if (genericParameters2.Count != genericArguments6.Length)
					{
						return false;
					}
					for (int l = 0; l < genericParameters2.Count; l++)
					{
						if (!((MemberReference)(object)genericParameters2[l]).Is(genericArguments6[l]))
						{
							return false;
						}
					}
				}
				else if (methodBase.IsGenericMethod)
				{
					return false;
				}
				Relinker relinker = null;
				relinker = delegate(IMetadataTokenProvider paramMemberRef, IGenericParameterProvider ctx)
				{
					TypeReference val15 = (TypeReference)(object)((paramMemberRef is TypeReference) ? paramMemberRef : null);
					return (IMetadataTokenProvider)((val15 == null) ? ((object)paramMemberRef) : ((object)ResolveParameter(val15)));
				};
				if (!((MemberReference)(object)methodRef.ReturnType.Relink(relinker, null)).Is((methodBase as MethodInfo)?.ReturnType ?? typeof(void)) && !((MemberReference)(object)methodRef.ReturnType).Is((methodBase as MethodInfo)?.ReturnType ?? typeof(void)))
				{
					return false;
				}
				for (int m = 0; m < parameters.Count; m++)
				{
					if (!((MemberReference)(object)((ParameterReference)parameters[m]).ParameterType.Relink(relinker, null)).Is(parameters2[m].ParameterType) && !((MemberReference)(object)((ParameterReference)parameters[m]).ParameterType).Is(parameters2[m].ParameterType))
					{
						return false;
					}
				}
				return true;
			}
			if (minfo is MethodInfo)
			{
				return false;
			}
			if (mref is FieldReference != minfo is FieldInfo)
			{
				return false;
			}
			if (mref is PropertyReference != minfo is PropertyInfo)
			{
				return false;
			}
			if (mref is EventReference != minfo is EventInfo)
			{
				return false;
			}
			return true;
			TypeReference ResolveParameter(TypeReference paramTypeRef)
			{
				GenericParameter val11 = (GenericParameter)(object)((paramTypeRef is GenericParameter) ? paramTypeRef : null);
				if (val11 != null)
				{
					if (val11.Owner is MethodReference)
					{
						MethodReference obj = methodRef;
						GenericInstanceMethod val12 = (GenericInstanceMethod)(object)((obj is GenericInstanceMethod) ? obj : null);
						if (val12 != null)
						{
							return val12.GenericArguments[val11.Position];
						}
					}
					IGenericParameterProvider owner2 = val11.Owner;
					TypeReference val13 = (TypeReference)(object)((owner2 is TypeReference) ? owner2 : null);
					if (val13 != null)
					{
						TypeReference declaringType = ((MemberReference)methodRef).DeclaringType;
						GenericInstanceType val14 = (GenericInstanceType)(object)((declaringType is GenericInstanceType) ? declaringType : null);
						if (val14 != null && ((MemberReference)val13).FullName == ((MemberReference)((TypeSpecification)val14).ElementType).FullName)
						{
							return val14.GenericArguments[val11.Position];
						}
					}
					return paramTypeRef;
				}
				if (paramTypeRef == ((MemberReference)methodRef).DeclaringType.GetElementType())
				{
					return ((MemberReference)methodRef).DeclaringType;
				}
				return paramTypeRef;
			}
		}

		public static IMetadataTokenProvider ImportReference(this ModuleDefinition mod, IMetadataTokenProvider mtp)
		{
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Expected O, but got Unknown
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Expected O, but got Unknown
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Expected O, but got Unknown
			if (mtp is TypeReference)
			{
				return (IMetadataTokenProvider)(object)mod.ImportReference((TypeReference)mtp);
			}
			if (mtp is FieldReference)
			{
				return (IMetadataTokenProvider)(object)mod.ImportReference((FieldReference)mtp);
			}
			if (mtp is MethodReference)
			{
				return (IMetadataTokenProvider)(object)mod.ImportReference((MethodReference)mtp);
			}
			return mtp;
		}

		public static void AddRange<T>(this Collection<T> list, IEnumerable<T> other)
		{
			foreach (T item in other)
			{
				list.Add(item);
			}
		}

		public static void AddRange(this IDictionary dict, IDictionary other)
		{
			foreach (DictionaryEntry item in other)
			{
				dict.Add(item.Key, item.Value);
			}
		}

		public static void AddRange<K, V>(this IDictionary<K, V> dict, IDictionary<K, V> other)
		{
			foreach (KeyValuePair<K, V> item in other)
			{
				dict.Add(item.Key, item.Value);
			}
		}

		public static void AddRange<K, V>(this Dictionary<K, V> dict, Dictionary<K, V> other)
		{
			foreach (KeyValuePair<K, V> item in other)
			{
				dict.Add(item.Key, item.Value);
			}
		}

		public static void InsertRange<T>(this Collection<T> list, int index, IEnumerable<T> other)
		{
			foreach (T item in other)
			{
				list.Insert(index++, item);
			}
		}

		public static bool IsCompatible(this Type type, Type other)
		{
			if (!type._IsCompatible(other))
			{
				return other._IsCompatible(type);
			}
			return true;
		}

		private static bool _IsCompatible(this Type type, Type other)
		{
			if ((object)type == other)
			{
				return true;
			}
			if (type.IsAssignableFrom(other))
			{
				return true;
			}
			if (other.IsEnum && type.IsCompatible(Enum.GetUnderlyingType(other)))
			{
				return true;
			}
			if ((other.IsPointer || other.IsByRef) && (object)type == typeof(IntPtr))
			{
				return true;
			}
			return false;
		}

		public static T GetDeclaredMember<T>(this T member) where T : MemberInfo
		{
			if ((object)member.DeclaringType == member.ReflectedType)
			{
				return member;
			}
			int metadataToken = member.MetadataToken;
			MemberInfo[] members = member.DeclaringType.GetMembers((BindingFlags)(-1));
			foreach (MemberInfo memberInfo in members)
			{
				if (memberInfo.MetadataToken == metadataToken)
				{
					return (T)memberInfo;
				}
			}
			return member;
		}

		public unsafe static void SetMonoCorlibInternal(this Assembly asm, bool value)
		{
			if ((object)Type.GetType("Mono.Runtime") == null)
			{
				return;
			}
			Type type = asm?.GetType();
			if ((object)type == null)
			{
				return;
			}
			FieldInfo value2;
			lock (fmap_mono_assembly)
			{
				if (!fmap_mono_assembly.TryGetValue(type, out value2))
				{
					value2 = type.GetField("_mono_assembly", BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic) ?? type.GetField("dynamic_assembly", BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
					fmap_mono_assembly[type] = value2;
				}
			}
			if ((object)value2 == null)
			{
				return;
			}
			AssemblyName assemblyName = new AssemblyName(asm.FullName);
			lock (ReflectionHelper.AssemblyCache)
			{
				WeakReference value3 = new WeakReference(asm);
				ReflectionHelper.AssemblyCache[asm.GetRuntimeHashedFullName()] = value3;
				ReflectionHelper.AssemblyCache[assemblyName.FullName] = value3;
				ReflectionHelper.AssemblyCache[assemblyName.Name] = value3;
			}
			long num = 0L;
			object value4 = value2.GetValue(asm);
			if (!(value4 is IntPtr intPtr))
			{
				if (value4 is UIntPtr uIntPtr)
				{
					num = (long)(ulong)uIntPtr;
				}
			}
			else
			{
				num = (long)intPtr;
			}
			int num2 = IntPtr.Size + IntPtr.Size + IntPtr.Size + IntPtr.Size + IntPtr.Size + IntPtr.Size + 20 + 4 + 4 + 4 + (_MonoAssemblyNameHasArch ? ((!(typeof(object).Assembly.GetName().Name == "System.Private.CoreLib")) ? ((IntPtr.Size == 4) ? 12 : 16) : ((IntPtr.Size == 4) ? 20 : 24)) : ((typeof(object).Assembly.GetName().Name == "System.Private.CoreLib") ? 16 : 8)) + IntPtr.Size + IntPtr.Size + 1 + 1 + 1;
			byte* ptr = (byte*)(num + num2);
			*ptr = (byte)(value ? 1 : 0);
		}

		public static bool IsDynamicMethod(this MethodBase method)
		{
			if ((object)_RTDynamicMethod != null)
			{
				if (!(method is DynamicMethod))
				{
					return (object)method.GetType() == _RTDynamicMethod;
				}
				return true;
			}
			if (method is DynamicMethod)
			{
				return true;
			}
			if (method.MetadataToken != 0 || !method.IsStatic || !method.IsPublic || (method.Attributes & MethodAttributes.PrivateScope) != 0)
			{
				return false;
			}
			MethodInfo[] methods = method.DeclaringType.GetMethods(BindingFlags.Static | BindingFlags.Public);
			foreach (MethodInfo methodInfo in methods)
			{
				if ((object)method == methodInfo)
				{
					return false;
				}
			}
			return true;
		}

		public static object SafeGetTarget(this WeakReference weak)
		{
			try
			{
				return weak.Target;
			}
			catch (InvalidOperationException)
			{
				return null;
			}
		}

		public static bool SafeGetIsAlive(this WeakReference weak)
		{
			try
			{
				return weak.IsAlive;
			}
			catch (InvalidOperationException)
			{
				return false;
			}
		}

		public static T CreateDelegate<T>(this MethodBase method) where T : Delegate
		{
			return (T)method.CreateDelegate(typeof(T), null);
		}

		public static T CreateDelegate<T>(this MethodBase method, object target) where T : Delegate
		{
			return (T)method.CreateDelegate(typeof(T), target);
		}

		public static Delegate CreateDelegate(this MethodBase method, Type delegateType)
		{
			return method.CreateDelegate(delegateType, null);
		}

		public static Delegate CreateDelegate(this MethodBase method, Type delegateType, object target)
		{
			if (!typeof(Delegate).IsAssignableFrom(delegateType))
			{
				throw new ArgumentException("Type argument must be a delegate type!");
			}
			if (method is DynamicMethod dynamicMethod)
			{
				return dynamicMethod.CreateDelegate(delegateType, target);
			}
			RuntimeMethodHandle methodHandle = method.MethodHandle;
			RuntimeHelpers.PrepareMethod(methodHandle);
			IntPtr functionPointer = methodHandle.GetFunctionPointer();
			return (Delegate)Activator.CreateInstance(delegateType, target, functionPointer);
		}

		public static MethodDefinition FindMethod(this TypeDefinition type, string id, bool simple = true)
		{
			//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fa: Unknown result type (might be due to invalid IL or missing references)
			//IL_0065: Unknown result type (might be due to invalid IL or missing references)
			//IL_006a: Unknown result type (might be due to invalid IL or missing references)
			Enumerator<MethodDefinition> enumerator;
			if (simple && !MultiTargetShims.Contains(id, " ", StringComparison.Ordinal))
			{
				enumerator = type.Methods.GetEnumerator();
				try
				{
					while (enumerator.MoveNext())
					{
						MethodDefinition current = enumerator.Current;
						if (((MethodReference)(object)current).GetID(null, null, withType: true, simple: true) == id)
						{
							return current;
						}
					}
				}
				finally
				{
					((IDisposable)enumerator).Dispose();
				}
				enumerator = type.Methods.GetEnumerator();
				try
				{
					while (enumerator.MoveNext())
					{
						MethodDefinition current2 = enumerator.Current;
						if (((MethodReference)(object)current2).GetID(null, null, withType: false, simple: true) == id)
						{
							return current2;
						}
					}
				}
				finally
				{
					((IDisposable)enumerator).Dispose();
				}
			}
			enumerator = type.Methods.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					MethodDefinition current3 = enumerator.Current;
					if (((MethodReference)(object)current3).GetID() == id)
					{
						return current3;
					}
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			enumerator = type.Methods.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					MethodDefinition current4 = enumerator.Current;
					if (((MethodReference)(object)current4).GetID(null, null, withType: false) == id)
					{
						return current4;
					}
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			return null;
		}

		public static MethodDefinition FindMethodDeep(this TypeDefinition type, string id, bool simple = true)
		{
			MethodDefinition obj = type.FindMethod(id, simple);
			if (obj == null)
			{
				TypeReference baseType = type.BaseType;
				if (baseType == null)
				{
					return null;
				}
				TypeDefinition obj2 = baseType.Resolve();
				if (obj2 == null)
				{
					return null;
				}
				obj = obj2.FindMethodDeep(id, simple);
			}
			return obj;
		}

		public static MethodInfo FindMethod(this Type type, string id, bool simple = true)
		{
			MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic);
			MethodInfo[] array;
			if (simple && !MultiTargetShims.Contains(id, " ", StringComparison.Ordinal))
			{
				array = methods;
				foreach (MethodInfo methodInfo in array)
				{
					if (methodInfo.GetID(null, null, withType: true, proxyMethod: false, simple: true) == id)
					{
						return methodInfo;
					}
				}
				array = methods;
				foreach (MethodInfo methodInfo2 in array)
				{
					if (methodInfo2.GetID(null, null, withType: false, proxyMethod: false, simple: true) == id)
					{
						return methodInfo2;
					}
				}
			}
			array = methods;
			foreach (MethodInfo methodInfo3 in array)
			{
				if (methodInfo3.GetID(null, null, withType: true, proxyMethod: false, simple: false) == id)
				{
					return methodInfo3;
				}
			}
			array = methods;
			foreach (MethodInfo methodInfo4 in array)
			{
				if (methodInfo4.GetID(null, null, withType: false, proxyMethod: false, simple: false) == id)
				{
					return methodInfo4;
				}
			}
			return null;
		}

		public static MethodInfo FindMethodDeep(this Type type, string id, bool simple = true)
		{
			MethodInfo methodInfo = type.FindMethod(id, simple);
			if ((object)methodInfo == null)
			{
				Type? baseType = type.BaseType;
				if ((object)baseType == null)
				{
					return null;
				}
				methodInfo = baseType.FindMethodDeep(id, simple);
			}
			return methodInfo;
		}

		public static PropertyDefinition FindProperty(this TypeDefinition type, string name)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			Enumerator<PropertyDefinition> enumerator = type.Properties.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					PropertyDefinition current = enumerator.Current;
					if (((MemberReference)current).Name == name)
					{
						return current;
					}
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			return null;
		}

		public static PropertyDefinition FindPropertyDeep(this TypeDefinition type, string name)
		{
			PropertyDefinition obj = type.FindProperty(name);
			if (obj == null)
			{
				TypeReference baseType = type.BaseType;
				if (baseType == null)
				{
					return null;
				}
				TypeDefinition obj2 = baseType.Resolve();
				if (obj2 == null)
				{
					return null;
				}
				obj = obj2.FindPropertyDeep(name);
			}
			return obj;
		}

		public static FieldDefinition FindField(this TypeDefinition type, string name)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			Enumerator<FieldDefinition> enumerator = type.Fields.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					FieldDefinition current = enumerator.Current;
					if (((MemberReference)current).Name == name)
					{
						return current;
					}
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			return null;
		}

		public static FieldDefinition FindFieldDeep(this TypeDefinition type, string name)
		{
			FieldDefinition obj = type.FindField(name);
			if (obj == null)
			{
				TypeReference baseType = type.BaseType;
				if (baseType == null)
				{
					return null;
				}
				TypeDefinition obj2 = baseType.Resolve();
				if (obj2 == null)
				{
					return null;
				}
				obj = obj2.FindFieldDeep(name);
			}
			return obj;
		}

		public static EventDefinition FindEvent(this TypeDefinition type, string name)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			Enumerator<EventDefinition> enumerator = type.Events.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					EventDefinition current = enumerator.Current;
					if (((MemberReference)current).Name == name)
					{
						return current;
					}
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			return null;
		}

		public static EventDefinition FindEventDeep(this TypeDefinition type, string name)
		{
			EventDefinition obj = type.FindEvent(name);
			if (obj == null)
			{
				TypeReference baseType = type.BaseType;
				if (baseType == null)
				{
					return null;
				}
				TypeDefinition obj2 = baseType.Resolve();
				if (obj2 == null)
				{
					return null;
				}
				obj = obj2.FindEventDeep(name);
			}
			return obj;
		}

		public static string GetID(this MethodReference method, string name = null, string type = null, bool withType = true, bool simple = false)
		{
			StringBuilder stringBuilder = new StringBuilder();
			if (simple)
			{
				if (withType && (type != null || ((MemberReference)method).DeclaringType != null))
				{
					stringBuilder.Append(type ?? ((MemberReference)(object)((MemberReference)method).DeclaringType).GetPatchFullName()).Append("::");
				}
				stringBuilder.Append(name ?? ((MemberReference)method).Name);
				return stringBuilder.ToString();
			}
			stringBuilder.Append(((MemberReference)(object)method.ReturnType).GetPatchFullName()).Append(" ");
			if (withType && (type != null || ((MemberReference)method).DeclaringType != null))
			{
				stringBuilder.Append(type ?? ((MemberReference)(object)((MemberReference)method).DeclaringType).GetPatchFullName()).Append("::");
			}
			stringBuilder.Append(name ?? ((MemberReference)method).Name);
			GenericInstanceMethod val = (GenericInstanceMethod)(object)((method is GenericInstanceMethod) ? method : null);
			if (val != null && val.GenericArguments.Count != 0)
			{
				stringBuilder.Append("<");
				Collection<TypeReference> genericArguments = val.GenericArguments;
				for (int i = 0; i < genericArguments.Count; i++)
				{
					if (i > 0)
					{
						stringBuilder.Append(",");
					}
					stringBuilder.Append(((MemberReference)(object)genericArguments[i]).GetPatchFullName());
				}
				stringBuilder.Append(">");
			}
			else if (method.GenericParameters.Count != 0)
			{
				stringBuilder.Append("<");
				Collection<GenericParameter> genericParameters = method.GenericParameters;
				for (int j = 0; j < genericParameters.Count; j++)
				{
					if (j > 0)
					{
						stringBuilder.Append(",");
					}
					stringBuilder.Append(((MemberReference)genericParameters[j]).Name);
				}
				stringBuilder.Append(">");
			}
			stringBuilder.Append("(");
			if (method.HasParameters)
			{
				Collection<ParameterDefinition> parameters = method.Parameters;
				for (int k = 0; k < parameters.Count; k++)
				{
					ParameterDefinition val2 = parameters[k];
					if (k > 0)
					{
						stringBuilder.Append(",");
					}
					if (((ParameterReference)val2).ParameterType.IsSentinel)
					{
						stringBuilder.Append("...,");
					}
					stringBuilder.Append(((MemberReference)(object)((ParameterReference)val2).ParameterType).GetPatchFullName());
				}
			}
			stringBuilder.Append(")");
			return stringBuilder.ToString();
		}

		public static string GetID(this CallSite method)
		{
			StringBuilder stringBuilder = new StringBuilder();
			stringBuilder.Append(((MemberReference)(object)method.ReturnType).GetPatchFullName()).Append(" ");
			stringBuilder.Append("(");
			if (method.HasParameters)
			{
				Collection<ParameterDefinition> parameters = method.Parameters;
				for (int i = 0; i < parameters.Count; i++)
				{
					ParameterDefinition val = parameters[i];
					if (i > 0)
					{
						stringBuilder.Append(",");
					}
					if (((ParameterReference)val).ParameterType.IsSentinel)
					{
						stringBuilder.Append("...,");
					}
					stringBuilder.Append(((MemberReference)(object)((ParameterReference)val).ParameterType).GetPatchFullName());
				}
			}
			stringBuilder.Append(")");
			return stringBuilder.ToString();
		}

		public static string GetID(this MethodBase method, string name = null, string type = null, bool withType = true, bool proxyMethod = false, bool simple = false)
		{
			while (method is MethodInfo && method.IsGenericMethod && !method.IsGenericMethodDefinition)
			{
				method = ((MethodInfo)method).GetGenericMethodDefinition();
			}
			StringBuilder stringBuilder = new StringBuilder();
			if (simple)
			{
				if (withType && (type != null || (object)method.DeclaringType != null))
				{
					stringBuilder.Append(type ?? method.DeclaringType.FullName).Append("::");
				}
				stringBuilder.Append(name ?? method.Name);
				return stringBuilder.ToString();
			}
			stringBuilder.Append((method as MethodInfo)?.ReturnType?.FullName ?? "System.Void").Append(" ");
			if (withType && (type != null || (object)method.DeclaringType != null))
			{
				stringBuilder.Append(type ?? MultiTargetShims.Replace(method.DeclaringType.FullName, "+", "/", StringComparison.Ordinal)).Append("::");
			}
			stringBuilder.Append(name ?? method.Name);
			if (method.ContainsGenericParameters)
			{
				stringBuilder.Append("<");
				Type[] genericArguments = method.GetGenericArguments();
				for (int i = 0; i < genericArguments.Length; i++)
				{
					if (i > 0)
					{
						stringBuilder.Append(",");
					}
					stringBuilder.Append(genericArguments[i].Name);
				}
				stringBuilder.Append(">");
			}
			stringBuilder.Append("(");
			ParameterInfo[] parameters = method.GetParameters();
			for (int j = (proxyMethod ? 1 : 0); j < parameters.Length; j++)
			{
				ParameterInfo parameterInfo = parameters[j];
				if (j > (proxyMethod ? 1 : 0))
				{
					stringBuilder.Append(",");
				}
				bool flag;
				try
				{
					flag = parameterInfo.GetCustomAttributes(t_ParamArrayAttribute, inherit: false).Length != 0;
				}
				catch (NotSupportedException)
				{
					flag = false;
				}
				if (flag)
				{
					stringBuilder.Append("...,");
				}
				stringBuilder.Append(parameterInfo.ParameterType.FullName);
			}
			stringBuilder.Append(")");
			return stringBuilder.ToString();
		}

		public static string GetPatchName(this MemberReference mr)
		{
			MemberReference obj = ((mr is ICustomAttributeProvider) ? mr : null);
			return ((obj != null) ? ((ICustomAttributeProvider)(object)obj).GetPatchName() : null) ?? mr.Name;
		}

		public static string GetPatchFullName(this MemberReference mr)
		{
			MemberReference obj = ((mr is ICustomAttributeProvider) ? mr : null);
			return ((obj != null) ? ((ICustomAttributeProvider)(object)obj).GetPatchFullName(mr) : null) ?? mr.FullName;
		}

		private static string GetPatchName(this ICustomAttributeProvider cap)
		{
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			CustomAttribute customAttribute = cap.GetCustomAttribute("MonoMod.MonoModPatch");
			string text;
			if (customAttribute != null)
			{
				CustomAttributeArgument val = customAttribute.ConstructorArguments[0];
				text = (string)((CustomAttributeArgument)(ref val)).Value;
				int num = text.LastIndexOf('.');
				if (num != -1 && num != text.Length - 1)
				{
					text = text.Substring(num + 1);
				}
				return text;
			}
			text = ((MemberReference)cap).Name;
			if (!text.StartsWith("patch_", StringComparison.Ordinal))
			{
				return text;
			}
			return text.Substring(6);
		}

		private static string GetPatchFullName(this ICustomAttributeProvider cap, MemberReference mr)
		{
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ec: Expected O, but got Unknown
			//IL_019d: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a4: Expected O, but got Unknown
			//IL_0247: Unknown result type (might be due to invalid IL or missing references)
			//IL_027d: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ae: Expected O, but got Unknown
			//IL_0323: Unknown result type (might be due to invalid IL or missing references)
			//IL_032a: Expected O, but got Unknown
			//IL_01ee: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f3: Unknown result type (might be due to invalid IL or missing references)
			TypeReference val = (TypeReference)(object)((cap is TypeReference) ? cap : null);
			if (val != null)
			{
				CustomAttribute customAttribute = cap.GetCustomAttribute("MonoMod.MonoModPatch");
				string text;
				if (customAttribute != null)
				{
					CustomAttributeArgument val2 = customAttribute.ConstructorArguments[0];
					text = (string)((CustomAttributeArgument)(ref val2)).Value;
				}
				else
				{
					text = ((MemberReference)cap).Name;
					text = (text.StartsWith("patch_", StringComparison.Ordinal) ? text.Substring(6) : text);
				}
				if (text.StartsWith("global::", StringComparison.Ordinal))
				{
					text = text.Substring(8);
				}
				else if (!MultiTargetShims.Contains(text, ".", StringComparison.Ordinal) && !MultiTargetShims.Contains(text, "/", StringComparison.Ordinal))
				{
					if (!string.IsNullOrEmpty(val.Namespace))
					{
						text = val.Namespace + "." + text;
					}
					else if (val.IsNested)
					{
						text = ((MemberReference)(object)((MemberReference)val).DeclaringType).GetPatchFullName() + "/" + text;
					}
				}
				if (mr is TypeSpecification)
				{
					List<TypeSpecification> list = new List<TypeSpecification>();
					TypeSpecification val3 = (TypeSpecification)mr;
					TypeReference elementType;
					do
					{
						list.Add(val3);
						elementType = val3.ElementType;
					}
					while ((val3 = (TypeSpecification)(object)((elementType is TypeSpecification) ? elementType : null)) != null);
					StringBuilder stringBuilder = new StringBuilder(text.Length + list.Count * 4);
					stringBuilder.Append(text);
					for (int num = list.Count - 1; num > -1; num--)
					{
						val3 = list[num];
						if (((TypeReference)val3).IsByReference)
						{
							stringBuilder.Append("&");
						}
						else if (((TypeReference)val3).IsPointer)
						{
							stringBuilder.Append("*");
						}
						else if (!((TypeReference)val3).IsPinned && !((TypeReference)val3).IsSentinel)
						{
							if (((TypeReference)val3).IsArray)
							{
								ArrayType val4 = (ArrayType)val3;
								if (val4.IsVector)
								{
									stringBuilder.Append("[]");
								}
								else
								{
									stringBuilder.Append("[");
									for (int i = 0; i < val4.Dimensions.Count; i++)
									{
										if (i > 0)
										{
											stringBuilder.Append(",");
										}
										ArrayDimension val5 = val4.Dimensions[i];
										stringBuilder.Append(((object)(ArrayDimension)(ref val5)).ToString());
									}
									stringBuilder.Append("]");
								}
							}
							else if (((TypeReference)val3).IsRequiredModifier)
							{
								stringBuilder.Append("modreq(").Append(((RequiredModifierType)val3).ModifierType).Append(")");
							}
							else if (((TypeReference)val3).IsOptionalModifier)
							{
								stringBuilder.Append("modopt(").Append(((OptionalModifierType)val3).ModifierType).Append(")");
							}
							else if (((TypeReference)val3).IsGenericInstance)
							{
								GenericInstanceType val6 = (GenericInstanceType)val3;
								stringBuilder.Append("<");
								for (int j = 0; j < val6.GenericArguments.Count; j++)
								{
									if (j > 0)
									{
										stringBuilder.Append(",");
									}
									stringBuilder.Append(((MemberReference)(object)val6.GenericArguments[j]).GetPatchFullName());
								}
								stringBuilder.Append(">");
							}
							else
							{
								if (!((TypeReference)val3).IsFunctionPointer)
								{
									throw new NotSupportedException($"MonoMod can't handle TypeSpecification: {((MemberReference)val).FullName} ({((object)val).GetType()})");
								}
								FunctionPointerType val7 = (FunctionPointerType)val3;
								stringBuilder.Append(" ").Append(((MemberReference)(object)val7.ReturnType).GetPatchFullName()).Append(" *(");
								if (val7.HasParameters)
								{
									for (int k = 0; k < val7.Parameters.Count; k++)
									{
										ParameterDefinition val8 = val7.Parameters[k];
										if (k > 0)
										{
											stringBuilder.Append(",");
										}
										if (((ParameterReference)val8).ParameterType.IsSentinel)
										{
											stringBuilder.Append("...,");
										}
										stringBuilder.Append(((MemberReference)((ParameterReference)val8).ParameterType).FullName);
									}
								}
								stringBuilder.Append(")");
							}
						}
					}
					text = stringBuilder.ToString();
				}
				return text;
			}
			FieldReference val9 = (FieldReference)(object)((cap is FieldReference) ? cap : null);
			if (val9 != null)
			{
				return ((MemberReference)(object)val9.FieldType).GetPatchFullName() + " " + ((MemberReference)(object)((MemberReference)val9).DeclaringType).GetPatchFullName() + "::" + cap.GetPatchName();
			}
			if (cap is MethodReference)
			{
				throw new InvalidOperationException("GetPatchFullName not supported on MethodReferences - use GetID instead");
			}
			throw new InvalidOperationException($"GetPatchFullName not supported on type {((object)cap).GetType()}");
		}

		public static MethodDefinition Clone(this MethodDefinition o, MethodDefinition c = null)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Expected O, but got Unknown
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
			//IL_0138: Unknown result type (might be due to invalid IL or missing references)
			//IL_013d: Unknown result type (might be due to invalid IL or missing references)
			//IL_017b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0180: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c9: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ce: Unknown result type (might be due to invalid IL or missing references)
			if (o == null)
			{
				return null;
			}
			if (c == null)
			{
				c = new MethodDefinition(((MemberReference)o).Name, o.Attributes, ((MethodReference)o).ReturnType);
			}
			((MemberReference)c).Name = ((MemberReference)o).Name;
			c.Attributes = o.Attributes;
			((MethodReference)c).ReturnType = ((MethodReference)o).ReturnType;
			c.DeclaringType = o.DeclaringType;
			((MemberReference)c).MetadataToken = ((MemberReference)c).MetadataToken;
			c.Body = o.Body?.Clone(c);
			c.Attributes = o.Attributes;
			c.ImplAttributes = o.ImplAttributes;
			c.PInvokeInfo = o.PInvokeInfo;
			c.IsPreserveSig = o.IsPreserveSig;
			c.IsPInvokeImpl = o.IsPInvokeImpl;
			Enumerator<GenericParameter> enumerator = ((MethodReference)o).GenericParameters.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					GenericParameter current = enumerator.Current;
					((MethodReference)c).GenericParameters.Add(current.Clone());
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			Enumerator<ParameterDefinition> enumerator2 = ((MethodReference)o).Parameters.GetEnumerator();
			try
			{
				while (enumerator2.MoveNext())
				{
					ParameterDefinition current2 = enumerator2.Current;
					((MethodReference)c).Parameters.Add(current2.Clone());
				}
			}
			finally
			{
				((IDisposable)enumerator2).Dispose();
			}
			Enumerator<CustomAttribute> enumerator3 = o.CustomAttributes.GetEnumerator();
			try
			{
				while (enumerator3.MoveNext())
				{
					CustomAttribute current3 = enumerator3.Current;
					c.CustomAttributes.Add(current3.Clone());
				}
			}
			finally
			{
				((IDisposable)enumerator3).Dispose();
			}
			Enumerator<MethodReference> enumerator4 = o.Overrides.GetEnumerator();
			try
			{
				while (enumerator4.MoveNext())
				{
					MethodReference current4 = enumerator4.Current;
					c.Overrides.Add(current4);
				}
			}
			finally
			{
				((IDisposable)enumerator4).Dispose();
			}
			if (c.Body != null)
			{
				Enumerator<Instruction> enumerator5 = c.Body.Instructions.GetEnumerator();
				try
				{
					while (enumerator5.MoveNext())
					{
						Instruction current5 = enumerator5.Current;
						object operand = current5.Operand;
						GenericParameter val = (GenericParameter)((operand is GenericParameter) ? operand : null);
						int num;
						if (val != null && (num = ((MethodReference)o).GenericParameters.IndexOf(val)) != -1)
						{
							current5.Operand = ((MethodReference)c).GenericParameters[num];
							continue;
						}
						object operand2 = current5.Operand;
						ParameterDefinition val2 = (ParameterDefinition)((operand2 is ParameterDefinition) ? operand2 : null);
						if (val2 != null && (num = ((MethodReference)o).Parameters.IndexOf(val2)) != -1)
						{
							current5.Operand = ((MethodReference)c).Parameters[num];
						}
					}
				}
				finally
				{
					((IDisposable)enumerator5).Dispose();
				}
			}
			return c;
		}

		public static MethodBody Clone(this MethodBody bo, MethodDefinition m)
		{
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Expected O, but got Unknown
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_00af: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
			if (bo == null)
			{
				return null;
			}
			MethodBody bc = new MethodBody(m);
			bc.MaxStackSize = bo.MaxStackSize;
			bc.InitLocals = bo.InitLocals;
			bc.LocalVarToken = bo.LocalVarToken;
			bc.Instructions.AddRange(((IEnumerable<Instruction>)bo.Instructions).Select(delegate(Instruction o)
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				//IL_000c: Unknown result type (might be due to invalid IL or missing references)
				Instruction obj = Instruction.Create(OpCodes.Nop);
				obj.OpCode = o.OpCode;
				obj.Operand = o.Operand;
				obj.Offset = o.Offset;
				return obj;
			}));
			Enumerator<Instruction> enumerator = bc.Instructions.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					Instruction current = enumerator.Current;
					object operand = current.Operand;
					Instruction val = (Instruction)((operand is Instruction) ? operand : null);
					if (val != null)
					{
						current.Operand = bc.Instructions[bo.Instructions.IndexOf(val)];
					}
					else if (current.Operand is Instruction[] source)
					{
						current.Operand = source.Select((Instruction i) => bc.Instructions[bo.Instructions.IndexOf(i)]).ToArray();
					}
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			bc.ExceptionHandlers.AddRange(((IEnumerable<ExceptionHandler>)bo.ExceptionHandlers).Select((Func<ExceptionHandler, ExceptionHandler>)((ExceptionHandler o) => new ExceptionHandler(o.HandlerType)
			{
				TryStart = ((o.TryStart == null) ? null : bc.Instructions[bo.Instructions.IndexOf(o.TryStart)]),
				TryEnd = ((o.TryEnd == null) ? null : bc.Instructions[bo.Instructions.IndexOf(o.TryEnd)]),
				FilterStart = ((o.FilterStart == null) ? null : bc.Instructions[bo.Instructions.IndexOf(o.FilterStart)]),
				HandlerStart = ((o.HandlerStart == null) ? null : bc.Instructions[bo.Instructions.IndexOf(o.HandlerStart)]),
				HandlerEnd = ((o.HandlerEnd == null) ? null : bc.Instructions[bo.Instructions.IndexOf(o.HandlerEnd)]),
				CatchType = o.CatchType
			})));
			bc.Variables.AddRange(((IEnumerable<VariableDefinition>)bo.Variables).Select((Func<VariableDefinition, VariableDefinition>)((VariableDefinition o) => new VariableDefinition(((VariableReference)o).VariableType))));
			m.CustomDebugInformations.AddRange((IEnumerable<CustomDebugInformation>)bo.Method.CustomDebugInformations);
			m.DebugInformation.SequencePoints.AddRange(((IEnumerable<SequencePoint>)bo.Method.DebugInformation.SequencePoints).Select((Func<SequencePoint, SequencePoint>)((SequencePoint o) => new SequencePoint(((IEnumerable<Instruction>)bc.Instructions).FirstOrDefault((Func<Instruction, bool>)((Instruction i) => i.Offset == o.Offset)), o.Document)
			{
				StartLine = o.StartLine,
				StartColumn = o.StartColumn,
				EndLine = o.EndLine,
				EndColumn = o.EndColumn
			})));
			return bc;
		}

		public static GenericParameter Update(this GenericParameter param, int position, GenericParameterType type)
		{
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			f_GenericParameter_position.SetValue(param, position);
			f_GenericParameter_type.SetValue(param, type);
			return param;
		}

		public static GenericParameter ResolveGenericParameter(this IGenericParameterProvider provider, GenericParameter orig)
		{
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Expected O, but got Unknown
			if (provider is GenericParameter && ((MemberReference)(GenericParameter)provider).Name == ((MemberReference)orig).Name)
			{
				return (GenericParameter)provider;
			}
			Enumerator<GenericParameter> enumerator = provider.GenericParameters.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					GenericParameter current = enumerator.Current;
					if (((MemberReference)current).Name == ((MemberReference)orig).Name)
					{
						return current;
					}
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			int position = orig.Position;
			if (provider is MethodReference && orig.DeclaringMethod != null)
			{
				if (position < provider.GenericParameters.Count)
				{
					return provider.GenericParameters[position];
				}
				return orig.Clone().Update(position, (GenericParameterType)1);
			}
			if (provider is TypeReference && ((MemberReference)orig).DeclaringType != null)
			{
				if (position < provider.GenericParameters.Count)
				{
					return provider.GenericParameters[position];
				}
				return orig.Clone().Update(position, (GenericParameterType)0);
			}
			IGenericParameterProvider obj = ((provider is TypeSpecification) ? provider : null);
			object obj2 = ((obj != null) ? ((IGenericParameterProvider)(object)((TypeSpecification)obj).ElementType).ResolveGenericParameter(orig) : null);
			if (obj2 == null)
			{
				IGenericParameterProvider obj3 = ((provider is MemberReference) ? provider : null);
				if (obj3 == null)
				{
					return null;
				}
				TypeReference declaringType = ((MemberReference)obj3).DeclaringType;
				if (declaringType == null)
				{
					return null;
				}
				obj2 = ((IGenericParameterProvider)(object)declaringType).ResolveGenericParameter(orig);
			}
			return (GenericParameter)obj2;
		}

		public static IMetadataTokenProvider Relink(this IMetadataTokenProvider mtp, Relinker relinker, IGenericParameterProvider context)
		{
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Expected O, but got Unknown
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Expected O, but got Unknown
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Expected O, but got Unknown
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Expected O, but got Unknown
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Expected O, but got Unknown
			if (mtp is TypeReference)
			{
				return (IMetadataTokenProvider)(object)Extensions.Relink((TypeReference)mtp, relinker, context);
			}
			if (mtp is MethodReference)
			{
				return Extensions.Relink((MethodReference)mtp, relinker, context);
			}
			if (mtp is FieldReference)
			{
				return Extensions.Relink((FieldReference)mtp, relinker, context);
			}
			if (mtp is ParameterDefinition)
			{
				return (IMetadataTokenProvider)(object)Extensions.Relink((ParameterDefinition)mtp, relinker, context);
			}
			if (mtp is CallSite)
			{
				return (IMetadataTokenProvider)(object)Extensions.Relink((CallSite)mtp, relinker, context);
			}
			throw new InvalidOperationException($"MonoMod can't handle metadata token providers of the type {((object)mtp).GetType()}");
		}

		public static TypeReference Relink(this TypeReference type, Relinker relinker, IGenericParameterProvider context)
		{
			//IL_027d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0283: Expected O, but got Unknown
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Expected O, but got Unknown
			//IL_01ec: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f6: Expected O, but got Unknown
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Expected O, but got Unknown
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Expected O, but got Unknown
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Expected O, but got Unknown
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_0070: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Expected O, but got Unknown
			//IL_00af: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c7: Expected O, but got Unknown
			//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e8: Expected O, but got Unknown
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_008d: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f8: Expected O, but got Unknown
			//IL_00f9: Unknown result type (might be due to invalid IL or missing references)
			//IL_0103: Unknown result type (might be due to invalid IL or missing references)
			//IL_0108: Unknown result type (might be due to invalid IL or missing references)
			//IL_0156: Unknown result type (might be due to invalid IL or missing references)
			//IL_015d: Expected O, but got Unknown
			if (type == null)
			{
				return null;
			}
			TypeSpecification val = (TypeSpecification)(object)((type is TypeSpecification) ? type : null);
			if (val != null)
			{
				TypeReference val2 = val.ElementType.Relink(relinker, context);
				if (type.IsSentinel)
				{
					return (TypeReference)new SentinelType(val2);
				}
				if (type.IsByReference)
				{
					return (TypeReference)new ByReferenceType(val2);
				}
				if (type.IsPointer)
				{
					return (TypeReference)new PointerType(val2);
				}
				if (type.IsPinned)
				{
					return (TypeReference)new PinnedType(val2);
				}
				if (type.IsArray)
				{
					ArrayType val3 = new ArrayType(val2, ((ArrayType)type).Rank);
					for (int i = 0; i < val3.Rank; i++)
					{
						val3.Dimensions[i] = ((ArrayType)type).Dimensions[i];
					}
					return (TypeReference)(object)val3;
				}
				if (type.IsRequiredModifier)
				{
					return (TypeReference)new RequiredModifierType(((RequiredModifierType)type).ModifierType.Relink(relinker, context), val2);
				}
				if (type.IsOptionalModifier)
				{
					return (TypeReference)new OptionalModifierType(((OptionalModifierType)type).ModifierType.Relink(relinker, context), val2);
				}
				if (type.IsGenericInstance)
				{
					GenericInstanceType val4 = new GenericInstanceType(val2);
					Enumerator<TypeReference> enumerator = ((GenericInstanceType)type).GenericArguments.GetEnumerator();
					try
					{
						while (enumerator.MoveNext())
						{
							TypeReference current = enumerator.Current;
							val4.GenericArguments.Add(current?.Relink(relinker, context));
						}
						return (TypeReference)(object)val4;
					}
					finally
					{
						((IDisposable)enumerator).Dispose();
					}
				}
				if (type.IsFunctionPointer)
				{
					FunctionPointerType val5 = (FunctionPointerType)type;
					val5.ReturnType = val5.ReturnType.Relink(relinker, context);
					for (int j = 0; j < val5.Parameters.Count; j++)
					{
						((ParameterReference)val5.Parameters[j]).ParameterType = ((ParameterReference)val5.Parameters[j]).ParameterType.Relink(relinker, context);
					}
					return (TypeReference)(object)val5;
				}
				throw new NotSupportedException($"MonoMod can't handle TypeSpecification: {((MemberReference)type).FullName} ({((object)type).GetType()})");
			}
			if (!type.IsGenericParameter || context == null)
			{
				return (TypeReference)relinker((IMetadataTokenProvider)(object)type, context);
			}
			GenericParameter val6 = context.ResolveGenericParameter((GenericParameter)type);
			if (val6 == null)
			{
				throw new RelinkTargetNotFoundException(string.Format("{0} {1} (context: {2})", "MonoMod relinker failed finding", ((MemberReference)type).FullName, context), (IMetadataTokenProvider)(object)type, (IMetadataTokenProvider)(object)context);
			}
			for (int k = 0; k < val6.Constraints.Count; k++)
			{
				if (!val6.Constraints[k].GetConstraintType().IsGenericInstance)
				{
					val6.Constraints[k] = val6.Constraints[k].Relink(relinker, context);
				}
			}
			return (TypeReference)(object)val6;
		}

		public static IMetadataTokenProvider Relink(this MethodReference method, Relinker relinker, IGenericParameterProvider context)
		{
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0094: Expected O, but got Unknown
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			//IL_00be: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Expected O, but got Unknown
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Expected O, but got Unknown
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0075: Expected O, but got Unknown
			//IL_011d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0122: Unknown result type (might be due to invalid IL or missing references)
			//IL_0172: Unknown result type (might be due to invalid IL or missing references)
			//IL_0178: Expected O, but got Unknown
			if (method.IsGenericInstance)
			{
				GenericInstanceMethod val = (GenericInstanceMethod)method;
				GenericInstanceMethod val2 = new GenericInstanceMethod((MethodReference)((MethodSpecification)val).ElementMethod.Relink(relinker, context));
				Enumerator<TypeReference> enumerator = val.GenericArguments.GetEnumerator();
				try
				{
					while (enumerator.MoveNext())
					{
						TypeReference current = enumerator.Current;
						val2.GenericArguments.Add(current.Relink(relinker, context));
					}
				}
				finally
				{
					((IDisposable)enumerator).Dispose();
				}
				return (IMetadataTokenProvider)(MethodReference)relinker((IMetadataTokenProvider)(object)val2, context);
			}
			MethodReference val3 = new MethodReference(((MemberReference)method).Name, method.ReturnType, ((MemberReference)method).DeclaringType.Relink(relinker, context));
			val3.CallingConvention = method.CallingConvention;
			val3.ExplicitThis = method.ExplicitThis;
			val3.HasThis = method.HasThis;
			Enumerator<GenericParameter> enumerator2 = method.GenericParameters.GetEnumerator();
			try
			{
				while (enumerator2.MoveNext())
				{
					GenericParameter current2 = enumerator2.Current;
					val3.GenericParameters.Add(current2.Relink(relinker, context));
				}
			}
			finally
			{
				((IDisposable)enumerator2).Dispose();
			}
			val3.ReturnType = val3.ReturnType?.Relink(relinker, (IGenericParameterProvider)(object)val3);
			Enumerator<ParameterDefinition> enumerator3 = method.Parameters.GetEnumerator();
			try
			{
				while (enumerator3.MoveNext())
				{
					ParameterDefinition current3 = enumerator3.Current;
					((ParameterReference)current3).ParameterType = ((ParameterReference)current3).ParameterType.Relink(relinker, (IGenericParameterProvider)(object)method);
					val3.Parameters.Add(current3);
				}
			}
			finally
			{
				((IDisposable)enumerator3).Dispose();
			}
			retur

CustomSounds.dll

Decompiled 11 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Text;
using BepInEx;
using BepInEx.Logging;
using CustomSounds.Networking;
using CustomSounds.Patches;
using HarmonyLib;
using LCSoundTool;
using TMPro;
using Unity.Netcode;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("CustomSounds")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("CustomSounds")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("9e086160-a7fd-4721-ba09-3e8534cb7011")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
internal class <Module>
{
	static <Module>()
	{
	}
}
namespace CustomSounds
{
	[BepInPlugin("CustomSounds", "Custom Sounds", "2.3.2")]
	public class Plugin : BaseUnityPlugin
	{
		public struct SoundData
		{
			public string SoundName;

			public float? RandomPercentage;

			public string CustomName;

			public string FilePath;

			public string FileExtension;

			public string PackName;

			public string AudioSource;

			public string DirectoryPath;

			public string RelativeDirectoryPath;
		}

		public class FolderTree
		{
			public Dictionary<string, FolderTree> SubFolders { get; set; }

			public List<SoundData> Files { get; set; }

			public FolderTree()
			{
				SubFolders = new Dictionary<string, FolderTree>();
				Files = new List<SoundData>();
			}
		}

		public static class SoundDataProcessor
		{
			public static FolderTree BuildFolderTree(List<SoundData> soundDataList)
			{
				FolderTree folderTree = new FolderTree();
				foreach (SoundData soundData in soundDataList)
				{
					string relativeDirectoryPath = soundData.RelativeDirectoryPath;
					string[] array = relativeDirectoryPath.Split(Path.DirectorySeparatorChar, '\u0001');
					FolderTree folderTree2 = folderTree;
					string[] array2 = array;
					foreach (string key in array2)
					{
						if (!folderTree2.SubFolders.ContainsKey(key))
						{
							folderTree2.SubFolders[key] = new FolderTree();
						}
						folderTree2 = folderTree2.SubFolders[key];
					}
					folderTree2.Files.Add(soundData);
				}
				return folderTree;
			}

			public static string DisplayTree(bool isListing, FolderTree tree, int indent = 0, bool isRoot = true, int soundCount = 0)
			{
				StringBuilder stringBuilder = new StringBuilder();
				if (isRoot)
				{
					soundCount = CountSounds(tree);
					string text = (isListing ? "Listing all currently loaded custom sounds:" : "Customsounds reloaded.");
					stringBuilder.AppendLine(text + $" ({soundCount} sounds)");
				}
				foreach (KeyValuePair<string, FolderTree> subFolder in tree.SubFolders)
				{
					if (isRoot)
					{
						stringBuilder.Append("\n");
					}
					string text2 = subFolder.Key;
					if (text2.EndsWith("-AS"))
					{
						text2 = subFolder.Key.Substring(0, subFolder.Key.Length - 3) + " (AudioSource)";
					}
					stringBuilder.AppendLine(new string(' ', indent * 2) + ((indent > 0) ? "∟ " : "") + text2 + " :");
					stringBuilder.Append(DisplayTree(isListing, subFolder.Value, indent + 1, isRoot: false));
				}
				foreach (SoundData file in tree.Files)
				{
					string text3 = ((!file.RandomPercentage.HasValue) ? "" : $" (Random: {file.RandomPercentage * 100f}%)");
					string text4 = ((file.CustomName == "") ? "" : (" [" + file.CustomName + "]"));
					stringBuilder.AppendLine(new string(' ', indent * 2) + "- " + file.SoundName + text3 + text4 + " [" + file.FileExtension.ToUpper() + "]");
				}
				return stringBuilder.ToString();
			}

			private static int CountSounds(FolderTree tree)
			{
				int num = tree.Files.Count;
				foreach (KeyValuePair<string, FolderTree> subFolder in tree.SubFolders)
				{
					num += CountSounds(subFolder.Value);
				}
				return num;
			}
		}

		private const string PLUGIN_GUID = "CustomSounds";

		private const string PLUGIN_NAME = "Custom Sounds";

		private const string PLUGIN_VERSION = "2.3.2";

		public static Plugin Instance;

		internal ManualLogSource logger;

		private Harmony harmony;

		public HashSet<string> currentSounds = new HashSet<string>();

		public HashSet<string> oldSounds = new HashSet<string>();

		public HashSet<string> modifiedSounds = new HashSet<string>();

		public Dictionary<string, string> soundHashes = new Dictionary<string, string>();

		public Dictionary<string, string> soundPacks = new Dictionary<string, string>();

		public static bool hasAcceptedSync = false;

		public static List<SoundData> soundDataList = new List<SoundData>();

		public static bool Initialized { get; private set; }

		private void Awake()
		{
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Expected O, but got Unknown
			if (!((Object)(object)Instance == (Object)null))
			{
				return;
			}
			Instance = this;
			logger = Logger.CreateLogSource("CustomSounds");
			harmony = new Harmony("CustomSounds");
			harmony.PatchAll(typeof(TerminalParsePlayerSentencePatch));
			modifiedSounds = new HashSet<string>();
			string customSoundsFolderPath = GetCustomSoundsFolderPath();
			if (!Directory.Exists(customSoundsFolderPath))
			{
				logger.LogInfo((object)"\"CustomSounds\" folder not found. Creating it now.");
				string path = Path.Combine(customSoundsFolderPath, "YourOwnSoundPack");
				Directory.CreateDirectory(path);
				string contents = "If you're interested in creating your own sound pack, please refer to the 'For Sound Packs Creator' section on the CustomSounds Thunderstore page. If you simply wish to replace a few sounds on your own, you can drop the desired sounds into the 'YourOwnSoundPack' folder.";
				File.WriteAllText(Path.Combine(customSoundsFolderPath, "READ-ME-PLEASE.txt"), contents);
			}
			string path2 = Path.Combine(Paths.BepInExConfigPath);
			try
			{
				List<string> list = File.ReadAllLines(path2).ToList();
				int num = list.FindIndex((string line) => line.StartsWith("HideManagerGameObject"));
				if (num != -1 && list[num].Contains("false"))
				{
					logger.LogInfo((object)"\"HideManagerGameObject\" value not correctly set. Fixing it now.");
					list[num] = "HideManagerGameObject = true";
					File.WriteAllLines(path2, list);
					harmony.PatchAll(typeof(MenuPatcher));
				}
				else if (num != -1)
				{
					logger.LogInfo((object)"\"HideManagerGameObject\" is correctly set to true.");
				}
			}
			catch (Exception ex)
			{
				logger.LogError((object)("Error modifying config file: " + ex.Message));
			}
			Type[] types = Assembly.GetExecutingAssembly().GetTypes();
			Type[] array = types;
			foreach (Type type in array)
			{
				MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
				MethodInfo[] array2 = methods;
				foreach (MethodInfo methodInfo in array2)
				{
					object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
					if (customAttributes.Length != 0)
					{
						methodInfo.Invoke(null, null);
					}
				}
			}
			logger.LogInfo((object)"Plugin CustomSounds is loaded!");
		}

		internal void Start()
		{
			Initialize();
		}

		internal void OnDestroy()
		{
			Initialize();
		}

		internal void Initialize()
		{
			if (!Initialized)
			{
				Initialized = true;
				ReloadSounds();
			}
		}

		private void OnApplicationQuit()
		{
		}

		public GameObject LoadNetworkPrefabFromEmbeddedResource()
		{
			Assembly executingAssembly = Assembly.GetExecutingAssembly();
			string name = "CustomSounds.Bundle.audionetworkhandler";
			using Stream stream = executingAssembly.GetManifestResourceStream(name);
			if (stream == null)
			{
				Debug.LogError((object)"Asset bundle not found in embedded resources.");
				return null;
			}
			byte[] array = new byte[stream.Length];
			stream.Read(array, 0, array.Length);
			AssetBundle val = AssetBundle.LoadFromMemory(array);
			if ((Object)(object)val == (Object)null)
			{
				Debug.LogError((object)"Failed to load AssetBundle from memory.");
				return null;
			}
			return val.LoadAsset<GameObject>("audionetworkhandler");
		}

		public string GetCustomSoundsFolderPath()
		{
			return Path.Combine(Paths.PluginPath, "CustomSounds");
		}

		public void RevertSounds()
		{
			if (currentSounds == null || currentSounds.Count == 0)
			{
				logger.LogInfo((object)"No sounds to revert.");
				return;
			}
			HashSet<string> hashSet = new HashSet<string>();
			foreach (string currentSound in currentSounds)
			{
				string text = currentSound;
				if (currentSound.Contains("-"))
				{
					text = currentSound.Substring(0, currentSound.IndexOf("-"));
				}
				if (!hashSet.Contains(text))
				{
					logger.LogInfo((object)(text + " restored."));
					SoundTool.RestoreAudioClip(text);
					hashSet.Add(text);
				}
			}
			logger.LogInfo((object)"Original game sounds restored.");
		}

		public void ReloadSounds()
		{
			oldSounds = new HashSet<string>(currentSounds);
			currentSounds.Clear();
			modifiedSounds.Clear();
			soundDataList.Clear();
			string directoryName = Path.GetDirectoryName(Paths.PluginPath);
			ProcessDirectory(directoryName);
		}

		private string GetRelativePathToCustomSounds(string filePath)
		{
			Debug.Log((object)("FilePath: " + filePath));
			string[] array = filePath.Split(new char[1] { Path.DirectorySeparatorChar });
			int num = Array.IndexOf(array, "CustomSounds");
			if (num == -1 || num == array.Length - 1)
			{
				return "";
			}
			string[] paths = array.Skip(num + 1).ToArray();
			return Path.Combine(paths);
		}

		private void ProcessDirectory(string directoryPath)
		{
			string[] directories = Directory.GetDirectories(directoryPath, "*", SearchOption.AllDirectories);
			foreach (string text in directories)
			{
				string fileName = Path.GetFileName(text);
				ProcessSoundFiles(text, fileName);
			}
		}

		private void ProcessSoundFiles(string directoryPath, string packName)
		{
			string[] array = new string[3] { "*.wav", "*.ogg", "*.mp3" };
			string[] array2 = array;
			foreach (string searchPattern in array2)
			{
				string[] files = Directory.GetFiles(directoryPath, searchPattern);
				foreach (string text in files)
				{
					if (text.Contains("CustomSounds"))
					{
						ProcessSingleFile(text, packName);
					}
				}
			}
		}

		private void ProcessSingleFile(string file, string packName)
		{
			string fileNameWithoutExtension = Path.GetFileNameWithoutExtension(file);
			(string soundName, float? percentage, string customName) tuple = ParseSoundFileName(fileNameWithoutExtension);
			string item = tuple.soundName;
			float? item2 = tuple.percentage;
			string item3 = tuple.customName;
			string fileExtension = Path.GetExtension(file).TrimStart(new char[1] { '.' }).ToLower();
			string relativePathToCustomSounds = GetRelativePathToCustomSounds(file);
			string fileName = Path.GetFileName(Path.GetDirectoryName(file));
			string text = (fileName.EndsWith("-AS") ? fileName.Substring(0, fileName.Length - 3) : null);
			SoundData soundData = default(SoundData);
			soundData.SoundName = item;
			soundData.RandomPercentage = item2;
			soundData.CustomName = item3;
			soundData.FilePath = file;
			soundData.FileExtension = fileExtension;
			soundData.PackName = packName;
			soundData.AudioSource = text;
			soundData.DirectoryPath = Path.GetDirectoryName(file);
			soundData.RelativeDirectoryPath = Path.GetDirectoryName(relativePathToCustomSounds);
			SoundData item4 = soundData;
			soundDataList.Add(item4);
			string text2 = "Sound replaced: " + item;
			if (item4.RandomPercentage.HasValue)
			{
				text2 += $" (Percentage = {item4.RandomPercentage.Value * 100f}%)";
			}
			if (!string.IsNullOrEmpty(item4.CustomName))
			{
				text2 = text2 + " (Custom Name = " + item4.CustomName + ")";
			}
			text2 = text2 + " (File Extension = " + item4.FileExtension + ")";
			Debug.Log((object)text2);
			AudioClip audioClip = SoundTool.GetAudioClip(Path.GetDirectoryName(file), file);
			((Object)audioClip).name = fileNameWithoutExtension;
			currentSounds.Add(item4.SoundName);
			if (item4.RandomPercentage.HasValue)
			{
				if (item4.AudioSource != null)
				{
					SoundTool.ReplaceAudioClip(item4.SoundName, audioClip, item4.RandomPercentage.Value, item4.AudioSource);
				}
				else
				{
					SoundTool.ReplaceAudioClip(item4.SoundName, audioClip, item4.RandomPercentage.Value);
				}
			}
			else if (text != null)
			{
				SoundTool.ReplaceAudioClip(item4.SoundName, audioClip, item4.AudioSource);
			}
			else
			{
				SoundTool.ReplaceAudioClip(item4.SoundName, audioClip);
			}
		}

		private (string soundName, float? percentage, string customName) ParseSoundFileName(string fullSoundName)
		{
			string fileNameWithoutExtension = Path.GetFileNameWithoutExtension(fullSoundName);
			string[] array = fileNameWithoutExtension.Split(new char[1] { '-' });
			string s = array[^1];
			if (int.TryParse(s, out var result))
			{
				string item = array[0];
				string item2 = string.Join(" ", array.Skip(1).Take(array.Length - 2));
				float value = (float)result / 100f;
				return (item, value, item2);
			}
			return (array[0], null, string.Join(" ", array.Skip(1)));
		}
	}
}
namespace CustomSounds.Patches
{
	[HarmonyPatch]
	public class NetworkObjectManager
	{
		private static GameObject networkPrefab;

		private static GameObject networkHandlerHost;

		[HarmonyPatch(typeof(GameNetworkManager), "Start")]
		[HarmonyPrefix]
		public static void Init()
		{
			if (!((Object)(object)networkPrefab != (Object)null))
			{
				networkPrefab = Plugin.Instance.LoadNetworkPrefabFromEmbeddedResource();
				networkPrefab.AddComponent<AudioNetworkHandler>();
				NetworkManager.Singleton.AddNetworkPrefab(networkPrefab);
				Plugin.Instance.logger.LogInfo((object)"Created AudioNetworkHandler prefab");
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(StartOfRound), "Awake")]
		private static void SpawnNetworkHandler()
		{
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				if (NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer)
				{
					Plugin.Instance.logger.LogInfo((object)"Spawning network handler");
					networkHandlerHost = Object.Instantiate<GameObject>(networkPrefab, Vector3.zero, Quaternion.identity);
					if (networkHandlerHost.GetComponent<NetworkObject>().IsSpawned)
					{
						Debug.Log((object)"NetworkObject is spawned and active.");
					}
					else
					{
						Debug.Log((object)"Failed to spawn NetworkObject.");
					}
					networkHandlerHost.GetComponent<NetworkObject>().Spawn(true);
					if ((Object)(object)AudioNetworkHandler.Instance != (Object)null)
					{
						Debug.Log((object)"Successfully accessed AudioNetworkHandler instance.");
					}
					else
					{
						Debug.Log((object)"AudioNetworkHandler instance is null.");
					}
				}
			}
			catch
			{
				Plugin.Instance.logger.LogError((object)"Failed to spawned network handler");
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(GameNetworkManager), "StartDisconnect")]
		private static void DestroyNetworkHandler()
		{
			try
			{
				if (NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer)
				{
					Plugin.Instance.logger.LogInfo((object)"Destroying network handler");
					Object.Destroy((Object)(object)networkHandlerHost);
					networkHandlerHost = null;
				}
			}
			catch
			{
				Plugin.Instance.logger.LogError((object)"Failed to destroy network handler");
			}
		}
	}
	[HarmonyPatch(typeof(MenuManager))]
	internal class MenuPatcher
	{
		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		public static void StartPostFix(MenuManager __instance)
		{
			((MonoBehaviour)__instance).StartCoroutine(DelayedMainMenuModification());
		}

		private static IEnumerator DelayedMainMenuModification()
		{
			yield return (object)new WaitForSeconds(0f);
			ChangeHostButtonFromMainMenu();
		}

		private static void ChangeHostButtonFromMainMenu()
		{
			Debug.Log((object)"Attempting to add a description to the Host button...");
			GameObject val = GameObject.Find("MenuContainer");
			Transform val2 = ((val != null) ? val.transform.Find("MainButtons") : null);
			object obj;
			if (val2 == null)
			{
				obj = null;
			}
			else
			{
				Transform obj2 = val2.Find("HostButton");
				obj = ((obj2 != null) ? ((Component)obj2).gameObject : null);
			}
			GameObject val3 = (GameObject)obj;
			if (!((Object)(object)val == (Object)null) && !((Object)(object)val2 == (Object)null) && !((Object)(object)val3 == (Object)null))
			{
				string text = ((TMP_Text)val3.GetComponentInChildren<TextMeshProUGUI>()).text;
				((TMP_Text)val3.GetComponentInChildren<TextMeshProUGUI>()).text = "<line-height=0.28em>" + text + "\n<size=8><color=#B0B0B0>     Please restart the game for <color=#E6B800>CustomSounds</color> to work properly!</color></size></line-height>";
			}
		}
	}
	[HarmonyPatch(typeof(Terminal), "ParsePlayerSentence")]
	public static class TerminalParsePlayerSentencePatch
	{
		public static bool Prefix(Terminal __instance, ref TerminalNode __result)
		{
			string[] array = __instance.screenText.text.Split(new char[1] { '\n' });
			if (array.Length == 0)
			{
				return true;
			}
			string[] array2 = array.Last().Trim().ToLower()
				.Split(new char[1] { ' ' });
			if (array2.Length == 0 || (array2[0] != "customsounds" && array2[0] != "cs"))
			{
				return true;
			}
			Plugin.Instance.logger.LogInfo((object)("Received terminal command: " + string.Join(" ", array2)));
			if (array2.Length > 1 && (array2[0] == "customsounds" || array2[0] == "cs"))
			{
				switch (array2[1])
				{
				case "reload":
				case "rl":
					Plugin.Instance.RevertSounds();
					Plugin.Instance.ReloadSounds();
					__result = CreateTerminalNode(Plugin.SoundDataProcessor.DisplayTree(isListing: false, Plugin.SoundDataProcessor.BuildFolderTree(Plugin.soundDataList)));
					return false;
				case "revert":
				case "rv":
					Plugin.Instance.RevertSounds();
					__result = CreateTerminalNode("Game sounds reverted to original.\n\n");
					return false;
				case "list":
				case "l":
					__result = CreateTerminalNode(Plugin.SoundDataProcessor.DisplayTree(isListing: true, Plugin.SoundDataProcessor.BuildFolderTree(Plugin.soundDataList)));
					return false;
				case "help":
				case "h":
					if (NetworkManager.Singleton.IsHost)
					{
						__result = CreateTerminalNode("CustomSounds commands \n(Can also be used with 'CS' as an alias).\n\n>CUSTOMSOUNDS LIST/L\nTo display all currently loaded sounds\n\n>CUSTOMSOUNDS RELOAD/RL\nTo reload and apply sounds from the 'CustomSounds' folder and its subfolders.\n\n>CUSTOMSOUNDS REVERT/RV\nTo unload all custom sounds and restore original game sounds\n\n");
					}
					else
					{
						__result = CreateTerminalNode("CustomSounds commands \n(Can also be used with 'CS' as an alias).\n\n>CUSTOMSOUNDS LIST/L\nTo display all currently loaded sounds\n\n>CUSTOMSOUNDS RELOAD/RL\nTo reload and apply sounds from the 'CustomSounds' folder and its subfolders.\n\n>CUSTOMSOUNDS REVERT/RV\nTo unload all custom sounds and restore original game sounds\n\n");
					}
					return false;
				case "sync":
				case "s":
					__result = CreateTerminalNode("/!\\ ERROR /!\\ \nThis command is not supported in this version of CustomSounds\n\n");
					return false;
				case "unsync":
				case "u":
					__result = CreateTerminalNode("/!\\ ERROR /!\\ \nThis command is not supported in this version of CustomSounds\n\n");
					return false;
				case "fu":
				case "force-unsync":
					__result = CreateTerminalNode("/!\\ ERROR /!\\ \nThis command is not supported in this version of CustomSounds\n\n");
					return false;
				default:
					__result = CreateTerminalNode("Unknown customsounds command.\n\n");
					return false;
				}
			}
			return true;
		}

		private static TerminalNode CreateTerminalNode(string message)
		{
			TerminalNode val = ScriptableObject.CreateInstance<TerminalNode>();
			val.displayText = message;
			val.clearPreviousText = true;
			return val;
		}
	}
}
namespace CustomSounds.Networking
{
	public class AudioNetworkHandler : NetworkBehaviour
	{
		public static AudioNetworkHandler Instance { get; private set; }

		protected override void __initializeVariables()
		{
			((NetworkBehaviour)this).__initializeVariables();
		}

		protected internal override string __getTypeName()
		{
			return "AudioNetworkHandler";
		}
	}
}

FacilityMeltdown.dll

Decompiled 11 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using FacilityMeltdown.API;
using FacilityMeltdown.Behaviours;
using FacilityMeltdown.Effects;
using FacilityMeltdown.NetcodePatcher;
using FacilityMeltdown.Networking;
using FacilityMeltdown.Patches;
using FacilityMeltdown.Util;
using GameNetcodeStuff;
using HarmonyLib;
using LethalConfig;
using LethalConfig.ConfigItems;
using LethalConfig.ConfigItems.Options;
using LethalLib.Modules;
using LethalSettings.UI;
using LethalSettings.UI.Components;
using Microsoft.CodeAnalysis;
using TerminalApi;
using TerminalApi.Classes;
using Unity.Collections;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.AI;
using UnityEngine.Rendering.HighDefinition;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("ReactorCoreMeltdown")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ReactorCoreMeltdown")]
[assembly: AssemblyCopyright("Copyright ©  2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("1f6f7cb6-1a09-42c7-a7a1-d3abe809aa7b")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: NetcodePatchedAssembly]
internal class <Module>
{
	static <Module>()
	{
	}
}
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace FacilityMeltdown
{
	internal class TerminalHandler
	{
		internal class ReactorHealthReport
		{
			public float reactorInstability;

			public float timeRemaining;

			public float generatedAt = Time.time;

			public string GetFlavourText()
			{
				if (timeRemaining > 90f)
				{
					return "The reactor is beginning to fail. It is recommened to finish up and get ready to leave.";
				}
				if (timeRemaining > 60f)
				{
					return "The reactor is becoming more unstable, it is about to fail. Do not leave the ship or you risk company property. Any crew memebers still outside the ship are advised to return before the reactor completly fails.";
				}
				if (timeRemaining > 40f)
				{
					return "The reactor is failing. You have very little time remaining before a catastrophic nuclear event happens.";
				}
				if (timeRemaining > 20f)
				{
					return "The reactor is about to cause a catastrophic nuclear event. This is your last chance. Any remaining crew members have very little time before a massive reactor fail. If there are still in the facility they most likely are not making it out, on their own.";
				}
				return "";
			}

			public string GetTeminalOutput()
			{
				return $"Reactor instability at {reactorInstability}%\nApproximately {timeRemaining} seconds left until catastrophic nuclear event.\n\n{GetFlavourText()}\n\n";
			}
		}

		internal static float lastHealthCheck;

		internal static ReactorHealthReport lastReport;

		internal static AudioSource source;

		internal static bool ReactorHealthCheckReady()
		{
			return Time.time >= lastHealthCheck + SyncedInstance<MeltdownConfig>.Instance.SHIP_SCANNER_COOLDOWN;
		}

		internal static ReactorHealthReport GetNewReactorHealthReport()
		{
			float num = ((float)SyncedInstance<MeltdownConfig>.Instance.MELTDOWN_TIME - MeltdownHandler.Instance.meltdownTimer) / (float)SyncedInstance<MeltdownConfig>.Instance.MELTDOWN_TIME * 100f;
			num = Mathf.Round(num / SyncedInstance<MeltdownConfig>.Instance.SHIP_SCANNER_ACCURACY) * SyncedInstance<MeltdownConfig>.Instance.SHIP_SCANNER_ACCURACY;
			float timeRemaining = (1f - num / 100f) * (float)SyncedInstance<MeltdownConfig>.Instance.MELTDOWN_TIME;
			return new ReactorHealthReport
			{
				reactorInstability = num,
				timeRemaining = timeRemaining
			};
		}

		internal static void Init()
		{
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Expected O, but got Unknown
			TerminalNode val = TerminalApi.CreateTerminalNode("use >reactor health to check the current health of the reactor\n", true, "");
			TerminalKeyword val2 = TerminalApi.CreateTerminalKeyword("health", true, (TerminalNode)null);
			TerminalKeyword val3 = TerminalApi.CreateTerminalKeyword("reactor", false, (TerminalNode)null);
			TerminalApi.AddTerminalKeyword(val3.defaultVerb = TerminalExtenstionMethods.AddCompatibleNoun(val2, val3, val));
			TerminalApi.AddTerminalKeyword(val3, new CommandInfo
			{
				TriggerNode = val,
				DisplayTextSupplier = delegate
				{
					if (Object.op_Implicit((Object)(object)MeltdownHandler.Instance))
					{
						string text = "USING LAST CACHED REPORT!\nThe ship's scanner needs to cooldown before you can scan the reactors health again!\n\n";
						if (ReactorHealthCheckReady())
						{
							lastHealthCheck = Time.time;
							lastReport = GetNewReactorHealthReport();
							text = $"Generated a new reactor report, saving to cache. {SyncedInstance<MeltdownConfig>.Instance.SHIP_SCANNER_COOLDOWN} seconds until scanners are ready to generate another one.\n\n";
						}
						return text + lastReport.GetTeminalOutput();
					}
					return "Reactor instability at 0%\nThe reactor is in good health. No caution is necessary.\n\n";
				},
				Category = "Other",
				Description = "do actions with the reactor"
			});
		}
	}
	internal class Assets
	{
		internal static AssetBundle assetBundle;

		internal static AudioClip[] warnings;

		internal static AudioClip music;

		internal static AudioClip shockwave;

		internal static AudioClip scannerStart;

		internal static GameObject facilityExplosionPrefab;

		internal static GameObject meltdownHandlerPrefab;

		internal static GameObject shockwavePrefab;

		internal static GameObject geigerCounterItem;

		internal static GameObject[] facilityEffects;

		internal static Item geigerCounterItemDef;

		internal static TerminalNode geigerCounterNode;

		public static void Init()
		{
			assetBundle = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "facilitymeltdown"));
			warnings = (AudioClip[])(object)new AudioClip[4]
			{
				assetBundle.LoadAsset<AudioClip>("warning1.mp3"),
				assetBundle.LoadAsset<AudioClip>("warning2.mp3"),
				assetBundle.LoadAsset<AudioClip>("warning3.mp3"),
				assetBundle.LoadAsset<AudioClip>("warning4.mp3")
			};
			music = assetBundle.LoadAsset<AudioClip>("music.mp3");
			shockwave = assetBundle.LoadAsset<AudioClip>("shockwave.mp3");
			scannerStart = assetBundle.LoadAsset<AudioClip>("scannerStart.mp3");
			facilityExplosionPrefab = assetBundle.LoadAsset<GameObject>("FacilityExplosion.prefab");
			meltdownHandlerPrefab = assetBundle.LoadAsset<GameObject>("MeltdownHandler.prefab");
			shockwavePrefab = assetBundle.LoadAsset<GameObject>("Shockwave.prefab");
			geigerCounterItem = assetBundle.LoadAsset<GameObject>("GeigerCounterItem.prefab");
			geigerCounterItemDef = assetBundle.LoadAsset<Item>("GeigerCounterItemDef.asset");
			geigerCounterNode = assetBundle.LoadAsset<TerminalNode>("GeigerCounterNode.asset");
			facilityEffects = (GameObject[])(object)new GameObject[2]
			{
				assetBundle.LoadAsset<GameObject>("Dust.prefab"),
				assetBundle.LoadAsset<GameObject>("Waterstream.prefab")
			};
		}
	}
	internal static class ExtensionMethods
	{
		private static Random rng = new Random();

		public static void Shuffle<T>(this IList<T> list)
		{
			int num = list.Count;
			while (num > 1)
			{
				num--;
				int index = rng.Next(num + 1);
				T value = list[index];
				list[index] = list[num];
				list[num] = value;
			}
		}

		public static float Remap(this float value, float from1, float to1, float from2, float to2)
		{
			return (value - from1) / (to1 - from1) * (to2 - from2) + from2;
		}

		public static void SpawnEnemy(this EnemyVent vent, SpawnableEnemyWithRarity enemy)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			Vector3 position = vent.floorNode.position;
			float y = vent.floorNode.eulerAngles.y;
			RoundManager.Instance.SpawnEnemyOnServer(position, y, RoundManager.Instance.currentLevel.Enemies.IndexOf(enemy));
			MeltdownPlugin.logger.LogInfo((object)("Verifing... " + RoundManager.Instance.currentLevel.Enemies[RoundManager.Instance.currentLevel.Enemies.IndexOf(enemy)].enemyType.enemyName));
			vent.OpenVentClientRpc();
			vent.occupied = false;
		}
	}
	public class MeltdownHandler : NetworkBehaviour
	{
		private AudioSource musicSource;

		internal static MeltdownHandler Instance;

		internal float meltdownTimer;

		private GameObject explosion;

		private List<MeltdownSequenceEffect> activeEffects = new List<MeltdownSequenceEffect>();

		private Vector3 effectOrigin;

		private static readonly DialogueSegment[] shipTakeOffDialogue = (DialogueSegment[])(object)new DialogueSegment[2]
		{
			new DialogueSegment
			{
				bodyText = "The company has deemed the current levels of radiation too high."
			},
			new DialogueSegment
			{
				bodyText = "The company can not risk damaging its equipment."
			}
		};

		private static readonly DialogueSegment[] introDialogue = (DialogueSegment[])(object)new DialogueSegment[3]
		{
			new DialogueSegment
			{
				bodyText = "... FAILED TO CONNECT TO INTERNAL FACILITY COMPUTER ... IDENTIFIYING ROOT CAUSE ..."
			},
			new DialogueSegment
			{
				bodyText = "UNSTABLE NUCLEAR REACTOR ... PREDICTING TIME UNTIL CATASTROPHIC EVENT ...",
				waitTime = 6f
			},
			new DialogueSegment
			{
				bodyText = "<color=\"red\">2 MINUTES</color> UNTIL CATASTROPHIC NUCLEAR REACTOR EVENT"
			}
		};

		private static PlayerControllerB Player => GameNetworkManager.Instance.localPlayerController;

		private void Start()
		{
			//IL_0283: Unknown result type (might be due to invalid IL or missing references)
			//IL_0288: Unknown result type (might be due to invalid IL or missing references)
			//IL_028e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0293: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)Instance != (Object)null)
			{
				Object.Destroy((Object)(object)((Component)this).gameObject);
				return;
			}
			Instance = this;
			meltdownTimer = SyncedInstance<MeltdownConfig>.Instance.MELTDOWN_TIME;
			MeltdownPlugin.logger.LogInfo((object)"Beginning Meltdown Sequence! I'd run if I was you!");
			musicSource = ((Component)this).gameObject.AddComponent<AudioSource>();
			musicSource.clip = Assets.music;
			musicSource.spatialBlend = 0f;
			musicSource.loop = false;
			musicSource.Play();
			foreach (MeltdownSequenceEffect effect in MeltdownSequenceEffect.effects)
			{
				((MonoBehaviour)this).StartCoroutine(PlayMeltdownSequenceEffect(effect));
			}
			if (((NetworkBehaviour)GameNetworkManager.Instance.localPlayerController).IsServer)
			{
				List<string> disallowedEnemies = SyncedInstance<MeltdownConfig>.Instance.GetDisallowedEnemies();
				List<SpawnableEnemyWithRarity> list = new List<SpawnableEnemyWithRarity>();
				foreach (SpawnableEnemyWithRarity enemy in RoundManager.Instance.currentLevel.Enemies)
				{
					if (!disallowedEnemies.Contains(enemy.enemyType.enemyName))
					{
						list.Add(enemy);
					}
				}
				List<int> list2 = new List<int>();
				foreach (SpawnableEnemyWithRarity item in list)
				{
					list2.Add(item.rarity);
				}
				List<EnemyVent> list3 = new List<EnemyVent>();
				for (int i = 0; i < RoundManager.Instance.allEnemyVents.Length; i++)
				{
					if (!RoundManager.Instance.allEnemyVents[i].occupied)
					{
						list3.Add(RoundManager.Instance.allEnemyVents[i]);
					}
				}
				list3.Shuffle();
				for (int j = 0; j < Mathf.Min(SyncedInstance<MeltdownConfig>.Instance.MONSTER_SPAWN_AMOUNT, list3.Count); j++)
				{
					EnemyVent vent = list3[j];
					int randomWeightedIndex = RoundManager.Instance.GetRandomWeightedIndex(list2.ToArray(), RoundManager.Instance.EnemySpawnRandom);
					RoundManager instance = RoundManager.Instance;
					instance.currentEnemyPower += list[randomWeightedIndex].enemyType.PowerLevel;
					MeltdownPlugin.logger.LogInfo((object)("Spawning a " + list[randomWeightedIndex].enemyType.enemyName + " during the meltdown sequence"));
					vent.SpawnEnemy(list[randomWeightedIndex]);
				}
			}
			effectOrigin = RoundManager.FindMainEntrancePosition(false, true);
			if (effectOrigin == Vector3.zero)
			{
				MeltdownPlugin.logger.LogError((object)"Effect Origin is Vector3.Zero! We couldn't find the effect origin");
				HUDManager.Instance.DisplayGlobalNotification("Failed to find effect origin... Things will look broken.");
			}
			HUDManager.Instance.ReadDialogue(introDialogue);
			if (SyncedInstance<MeltdownConfig>.Default.CFG_SCREEN_SHAKE.Value)
			{
				HUDManager.Instance.ShakeCamera((ScreenShakeType)3);
				HUDManager.Instance.ShakeCamera((ScreenShakeType)2);
			}
		}

		private void OnDisable()
		{
			Instance = null;
			if ((Object)(object)explosion != (Object)null)
			{
				Object.Destroy((Object)(object)explosion);
			}
			foreach (MeltdownSequenceEffect activeEffect in activeEffects)
			{
				try
				{
					activeEffect.Cleanup();
				}
				catch (Exception ex)
				{
					MeltdownPlugin.logger.LogError((object)(activeEffect.FullName + " produced a " + ex.GetType().Name + " during Cleanup(). Some objects may still be visible between moons.\n" + ex));
				}
			}
		}

		private IEnumerator PlayMeltdownSequenceEffect(MeltdownSequenceEffect effect)
		{
			yield return null;
			if (!effect.IsEnabledOnThisMoon(StartOfRound.Instance.currentLevel))
			{
				MeltdownPlugin.logger.LogInfo((object)(effect.Name + " will not be playing on this moon."));
				yield break;
			}
			try
			{
				effect.Setup();
			}
			catch (Exception ex)
			{
				MeltdownPlugin.logger.LogError((object)(effect.FullName + " produced a " + ex.GetType().Name + " during Setup(). This error is fatal and the effect will not continue.\n" + ex));
				yield break;
			}
			if (!effect.IsOneShot && !effect.Playing)
			{
				MeltdownPlugin.logger.LogWarning((object)(effect.FullName + " is not playing and is not marked as one shot. By default it will play once. If you are not the dev please report this.If you are the dev, did you intend this effect to play once? Or play continously?If you meant to have it play once. Please overwrite .IsOneShot to be true.If you meant to have it play continously. Please call base.Setup() in your Setup function."));
			}
			if (effect.IsOneShot || !effect.Playing)
			{
				yield return ((MonoBehaviour)this).StartCoroutine(effect.Play(meltdownTimer));
			}
			else
			{
				while (!HasExplosionOccured() && effect.Playing)
				{
					yield return ((MonoBehaviour)this).StartCoroutine(effect.Play(meltdownTimer));
				}
			}
			yield return ((MonoBehaviour)this).StartCoroutine(effect.Stop());
		}

		private void Update()
		{
			//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
			if (!HasExplosionOccured())
			{
				StartOfRound instance = StartOfRound.Instance;
				musicSource.volume = SyncedInstance<MeltdownConfig>.Default.CFG_MUSIC_VOLUME.Value / 100f;
				if (!Player.isInsideFactory && !SyncedInstance<MeltdownConfig>.Default.CFG_MUSIC_PLAYS_OUTSIDE.Value)
				{
					musicSource.volume = 0f;
				}
				meltdownTimer -= Time.deltaTime;
				if (meltdownTimer <= 3f && !instance.shipIsLeaving)
				{
					((MonoBehaviour)this).StartCoroutine(ShipTakeOff());
				}
				if (meltdownTimer <= 0f)
				{
					musicSource.Stop();
					explosion = Object.Instantiate<GameObject>(Assets.facilityExplosionPrefab);
					explosion.transform.position = effectOrigin;
					explosion.AddComponent<FacilityExplosionHandler>();
				}
			}
		}

		private IEnumerator ShipTakeOff()
		{
			StartOfRound shipManager = StartOfRound.Instance;
			shipManager.shipLeftAutomatically = true;
			shipManager.shipIsLeaving = true;
			HUDManager.Instance.ReadDialogue(shipTakeOffDialogue);
			yield return (object)new WaitForSeconds(3f);
			yield return (object)new WaitForSeconds(3f);
			((Behaviour)HUDManager.Instance.shipLeavingEarlyIcon).enabled = false;
			StartMatchLever val = Object.FindObjectOfType<StartMatchLever>();
			val.triggerScript.animationString = "SA_PushLeverBack";
			val.leverHasBeenPulled = false;
			val.triggerScript.interactable = false;
			val.leverAnimatorObject.SetBool("pullLever", false);
			shipManager.ShipLeave();
			yield return (object)new WaitForSeconds(1.5f);
			shipManager.SetSpectateCameraToGameOverMode(true, (PlayerControllerB)null);
			if (GameNetworkManager.Instance.localPlayerController.isPlayerDead)
			{
				GameNetworkManager.Instance.localPlayerController.SetSpectatedPlayerEffects(true);
			}
			yield return (object)new WaitForSeconds(1f);
			Debug.Log((object)$"Is in elevator D?: {GameNetworkManager.Instance.localPlayerController.isInElevator}");
			yield return (object)new WaitForSeconds(9.5f);
		}

		public bool HasExplosionOccured()
		{
			return (Object)(object)explosion != (Object)null;
		}

		protected override void __initializeVariables()
		{
			((NetworkBehaviour)this).__initializeVariables();
		}

		protected internal override string __getTypeName()
		{
			return "MeltdownHandler";
		}
	}
	[BepInPlugin("me.loaforc.facilitymeltdown", "FacilityMeltdown", "2.0.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class MeltdownPlugin : BaseUnityPlugin
	{
		internal const string modGUID = "me.loaforc.facilitymeltdown";

		internal const string modName = "FacilityMeltdown";

		internal const string modVersion = "2.0.0";

		private readonly Harmony harmony = new Harmony("me.loaforc.facilitymeltdown");

		internal static MeltdownPlugin instance;

		internal static ManualLogSource logger;

		internal static MeltdownConfig meltdownConfig;

		private void Awake()
		{
			if ((Object)(object)instance == (Object)null)
			{
				instance = this;
				logger = Logger.CreateLogSource("me.loaforc.facilitymeltdown");
				logger.LogInfo((object)"Initalising assets...");
				Assets.Init();
				RegisterNetworking();
				logger.LogInfo((object)"Setting up config...");
				meltdownConfig = new MeltdownConfig(((BaseUnityPlugin)this).Config);
				RegisterPatches();
				RegisterEffects();
				logger.LogInfo((object)"Creating commands");
				TerminalHandler.Init();
				RegisterItems();
				logger.LogInfo((object)"FacilityMeltdown:2.0.0 has succesfully loaded!");
			}
		}

		private void RegisterItems()
		{
			logger.LogInfo((object)"Registering Items");
			Items.RegisterShopItem(Assets.geigerCounterItemDef, (TerminalNode)null, (TerminalNode)null, Assets.geigerCounterNode, 90);
		}

		private void RegisterNetworking()
		{
			logger.LogInfo((object)"Doing networky stuff");
			Type[] types = Assembly.GetExecutingAssembly().GetTypes();
			try
			{
				Type[] array = types;
				foreach (Type type in array)
				{
					logger.LogInfo((object)type.Assembly.FullName);
					MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
					MethodInfo[] array2 = methods;
					foreach (MethodInfo methodInfo in array2)
					{
						object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
						if (customAttributes.Length != 0)
						{
							methodInfo.Invoke(null, null);
						}
					}
				}
			}
			catch (Exception ex)
			{
				logger.LogWarning((object)("Caught exception: " + ex));
				logger.LogWarning((object)"why does this not work");
			}
			logger.LogInfo((object)"= Registering Network Prefabs");
			NetworkPrefabs.RegisterNetworkPrefab(Assets.meltdownHandlerPrefab);
			NetworkPrefabs.RegisterNetworkPrefab(Assets.geigerCounterItem);
		}

		private void RegisterPatches()
		{
			logger.LogInfo((object)"Applying patches.");
			harmony.PatchAll(typeof(ApparaticePatch));
			harmony.PatchAll(typeof(EntranceTeleportPatch));
			harmony.PatchAll(typeof(StartOfRoundPatches));
			harmony.PatchAll(typeof(MeltdownConfig));
			harmony.PatchAll(typeof(BlobAIPatch));
			harmony.PatchAll(typeof(TerminalHandler));
		}

		private void RegisterEffects()
		{
			logger.LogInfo((object)"Using own API to register sequence effects.");
			new EmergencyLightsEffect();
			new InsideFacilityParticleEffects();
			new ShockwaveSpawner();
			new WarningAnnouncerEffect();
			new RadiationIncreasingEffect();
		}
	}
}
namespace FacilityMeltdown.Util
{
	[Serializable]
	internal class MeltdownConfig : SyncedInstance<MeltdownConfig>
	{
		[NonSerialized]
		private ConfigEntry<int> CFG_MONSTER_SPAWN_AMOUNT;

		[NonSerialized]
		private ConfigEntry<int> CFG_APPARATUS_VALUE;

		[NonSerialized]
		private ConfigEntry<int> CFG_MELTDOWN_TIME;

		[NonSerialized]
		private ConfigEntry<bool> CFG_OVERRIDE_APPARATUS_VALUE;

		[NonSerialized]
		private ConfigEntry<bool> CFG_EMERGENCY_LIGHTS;

		[NonSerialized]
		internal ConfigEntry<float> CFG_SCAN_COOLDOWN;

		[NonSerialized]
		internal ConfigEntry<float> CFG_SCAN_ACCURACY;

		[NonSerialized]
		internal ConfigEntry<string> CFG_DISALLOWED_ENEMIES;

		[NonSerialized]
		internal ConfigEntry<float> CFG_MUSIC_VOLUME;

		[NonSerialized]
		internal ConfigEntry<bool> CFG_SCREEN_SHAKE;

		[NonSerialized]
		internal ConfigEntry<bool> CFG_MUSIC_PLAYS_OUTSIDE;

		[NonSerialized]
		internal ConfigEntry<bool> CFG_PARTICLE_EFFECTS;

		[DataMember]
		private string MOD_VERSION = "2.0.0";

		[DataMember]
		internal int MONSTER_SPAWN_AMOUNT;

		[DataMember]
		internal int APPARATUS_VALUE;

		[DataMember]
		internal int MELTDOWN_TIME;

		[DataMember]
		internal bool OVERRIDE_APPARATUS_VALUE;

		[DataMember]
		internal bool EMERGENCY_LIGHTS;

		[DataMember]
		internal float SHIP_SCANNER_COOLDOWN;

		[DataMember]
		internal float SHIP_SCANNER_ACCURACY;

		[DataMember]
		internal string DISALLOWED_ENEMIES;

		internal List<string> GetDisallowedEnemies()
		{
			return DISALLOWED_ENEMIES.Split(new char[1] { ',' }).ToList();
		}

		internal MeltdownConfig(ConfigFile file)
		{
			InitInstance(this);
			CFG_OVERRIDE_APPARATUS_VALUE = file.Bind<bool>("GameBalance", "OverrideAppartusValue", true, "Whether or not FacilityMeltdown should override appartus value. Only use for compatibility reasons");
			OVERRIDE_APPARATUS_VALUE = CFG_OVERRIDE_APPARATUS_VALUE.Value;
			CFG_APPARATUS_VALUE = file.Bind<int>("GameBalance", "AppartusValue", 240, "What the value of the appartus should be set as IF override appartus value is `true`");
			APPARATUS_VALUE = CFG_APPARATUS_VALUE.Value;
			CFG_MONSTER_SPAWN_AMOUNT = file.Bind<int>("GameBalance", "MonsterSpawnAmount", 5, "How many monsters should spawn during the meltdown sequence? Set to 0 to disable.");
			MONSTER_SPAWN_AMOUNT = CFG_MONSTER_SPAWN_AMOUNT.Value;
			CFG_EMERGENCY_LIGHTS = file.Bind<bool>("GameBalance", "EmergencyLights", true, "Should the lights turn on periodically? Disabling this option makes them permanently off. (Matches Vanilla Behaviour)");
			EMERGENCY_LIGHTS = CFG_EMERGENCY_LIGHTS.Value;
			CFG_DISALLOWED_ENEMIES = file.Bind<string>("GameBalance", "DisallowedEnemies", "Centipede,Hoarding bug", "What enemies to exclude from spawning in the meltdown sequence. Comma seperated list. \"Should\" support modded entities");
			DISALLOWED_ENEMIES = CFG_DISALLOWED_ENEMIES.Value;
			CFG_MELTDOWN_TIME = file.Bind<int>("GameBalance", "MeltdownTime", 120, "ABSOLUETLY NOT SUPPORTED OR RECOMMENDED! Change the length of the meltdown sequence. If this breaks I am not fixing it, you have been warned.");
			MELTDOWN_TIME = CFG_MELTDOWN_TIME.Value;
			CFG_SCAN_COOLDOWN = file.Bind<float>("GameBalance", "ShipScannerCooldown", 15f, "How long until the ship's scanner can scan the reactor. (Doesn't affect the vanilla `scan` command)");
			SHIP_SCANNER_COOLDOWN = CFG_SCAN_COOLDOWN.Value;
			CFG_SCAN_ACCURACY = file.Bind<float>("GameBalance", "ShipScannerAccuracy", 10f, "How accurate is the ship's scanner when scanning the reactor. Higher values mean it is more uncertain, and lower values is more accurate. (Doesn't affect the vanilla `scan` command)");
			SHIP_SCANNER_ACCURACY = CFG_SCAN_ACCURACY.Value;
			CFG_MUSIC_VOLUME = file.Bind<float>("Audio", "MusicVolume", 100f, "What volume the music plays at. Should be between 0 and 100");
			CFG_MUSIC_PLAYS_OUTSIDE = file.Bind<bool>("Audio", "MusicPlaysOutside", true, "Does the music play outside the facility?");
			CFG_SCREEN_SHAKE = file.Bind<bool>("Visuals", "ScreenShake", true, "Whether or not to shake the screen during the meltdown sequence.");
			CFG_PARTICLE_EFFECTS = file.Bind<bool>("Visuals", "ParticleEffects", true, "Should meltdown sequence contain particle effects? Doesn't include particle effects on the fireball.");
			MeltdownPlugin.logger.LogInfo((object)"Checking for any mod settings managers...");
			if (Chainloader.PluginInfos.ContainsKey("ainavt.lc.lethalconfig"))
			{
				InitLethalConfig();
			}
			if (Chainloader.PluginInfos.ContainsKey("com.willis.lc.lethalsettings"))
			{
				InitLethalSettings();
			}
		}

		public static void RequestSync()
		{
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			if (SyncedInstance<MeltdownConfig>.IsClient)
			{
				FastBufferWriter val = default(FastBufferWriter);
				((FastBufferWriter)(ref val))..ctor(SyncedInstance<MeltdownConfig>.IntSize, (Allocator)2, -1);
				SyncedInstance<MeltdownConfig>.MessageManager.SendNamedMessage("FacilityMeltdown_OnRequestConfigSync", 0uL, val, (NetworkDelivery)3);
			}
		}

		public static void OnRequestSync(ulong clientId, FastBufferReader _)
		{
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			if (!SyncedInstance<MeltdownConfig>.IsHost)
			{
				return;
			}
			MeltdownPlugin.logger.LogInfo((object)$"Config sync request received from client: {clientId}");
			byte[] array = SyncedInstance<MeltdownConfig>.SerializeToBytes(SyncedInstance<MeltdownConfig>.Instance);
			int num = array.Length;
			FastBufferWriter val = default(FastBufferWriter);
			((FastBufferWriter)(ref val))..ctor(num + SyncedInstance<MeltdownConfig>.IntSize, (Allocator)2, -1);
			try
			{
				((FastBufferWriter)(ref val)).WriteValueSafe<int>(ref num, default(ForPrimitives));
				((FastBufferWriter)(ref val)).WriteBytesSafe(array, -1, 0);
				SyncedInstance<MeltdownConfig>.MessageManager.SendNamedMessage("FacilityMeltdown_OnReceiveConfigSync", clientId, val, (NetworkDelivery)3);
			}
			catch (Exception arg)
			{
				MeltdownPlugin.logger.LogInfo((object)$"Error occurred syncing config with client: {clientId}\n{arg}");
			}
		}

		public static void OnReceiveSync(ulong _, FastBufferReader reader)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			if (!((FastBufferReader)(ref reader)).TryBeginRead(SyncedInstance<MeltdownConfig>.IntSize))
			{
				MeltdownPlugin.logger.LogError((object)"Config sync error: Could not begin reading buffer.");
				return;
			}
			int num = default(int);
			((FastBufferReader)(ref reader)).ReadValueSafe<int>(ref num, default(ForPrimitives));
			if (!((FastBufferReader)(ref reader)).TryBeginRead(num))
			{
				MeltdownPlugin.logger.LogError((object)"Config sync error: Host could not sync.");
				return;
			}
			byte[] data = new byte[num];
			((FastBufferReader)(ref reader)).ReadBytesSafe(ref data, num, 0);
			SyncedInstance<MeltdownConfig>.SyncInstance(data);
			if ("2.0.0" != SyncedInstance<MeltdownConfig>.Instance.MOD_VERSION)
			{
				HUDManager.Instance.AddTextToChatOnServer("FacilityMeltdown versions do not match! Please make sure all clients are running the latest version. The ability to play together on mismatched versions will be removed in later versions of FacilityMeltdown!", -1);
			}
			else
			{
				MeltdownPlugin.logger.LogInfo((object)"Successfully synced config with host.");
			}
		}

		[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
		internal void InitLethalConfig()
		{
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Expected O, but got Unknown
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Expected O, but got Unknown
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0059: Expected O, but got Unknown
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Unknown result type (might be due to invalid IL or missing references)
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_007f: Expected O, but got Unknown
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Expected O, but got Unknown
			//IL_008b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0095: Expected O, but got Unknown
			//IL_009b: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c2: Expected O, but got Unknown
			//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c7: Expected O, but got Unknown
			//IL_00cd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ff: Expected O, but got Unknown
			//IL_00fa: Unknown result type (might be due to invalid IL or missing references)
			//IL_0104: Expected O, but got Unknown
			//IL_010a: Unknown result type (might be due to invalid IL or missing references)
			//IL_010f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0116: Unknown result type (might be due to invalid IL or missing references)
			//IL_0121: Unknown result type (might be due to invalid IL or missing references)
			//IL_012d: Expected O, but got Unknown
			//IL_0128: Unknown result type (might be due to invalid IL or missing references)
			//IL_0132: Expected O, but got Unknown
			//IL_0138: Unknown result type (might be due to invalid IL or missing references)
			//IL_013d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0148: Unknown result type (might be due to invalid IL or missing references)
			//IL_0153: Unknown result type (might be due to invalid IL or missing references)
			//IL_015e: Unknown result type (might be due to invalid IL or missing references)
			//IL_016a: Expected O, but got Unknown
			//IL_0165: Unknown result type (might be due to invalid IL or missing references)
			//IL_016f: Expected O, but got Unknown
			//IL_0176: Unknown result type (might be due to invalid IL or missing references)
			//IL_0180: Expected O, but got Unknown
			//IL_0187: Unknown result type (might be due to invalid IL or missing references)
			//IL_0191: Expected O, but got Unknown
			//IL_0198: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a2: Expected O, but got Unknown
			MeltdownPlugin.logger.LogInfo((object)"Setting up LethalConfig settings");
			LethalConfigManager.SetModDescription("Maybe taking the appartus isn't such a great idea...");
			LethalConfigManager.AddConfigItem((BaseConfigItem)new BoolCheckBoxConfigItem(CFG_OVERRIDE_APPARATUS_VALUE, true));
			LethalConfigManager.AddConfigItem((BaseConfigItem)new IntSliderConfigItem(CFG_APPARATUS_VALUE, new IntSliderOptions
			{
				Min = 80,
				Max = 500,
				RequiresRestart = true
			}));
			LethalConfigManager.AddConfigItem((BaseConfigItem)new IntSliderConfigItem(CFG_MONSTER_SPAWN_AMOUNT, new IntSliderOptions
			{
				Min = 0,
				Max = 10,
				RequiresRestart = true
			}));
			LethalConfigManager.AddConfigItem((BaseConfigItem)new BoolCheckBoxConfigItem(CFG_EMERGENCY_LIGHTS, true));
			LethalConfigManager.AddConfigItem((BaseConfigItem)new FloatSliderConfigItem(CFG_SCAN_COOLDOWN, new FloatSliderOptions
			{
				Min = 0f,
				Max = 30f,
				RequiresRestart = true
			}));
			LethalConfigManager.AddConfigItem((BaseConfigItem)new FloatStepSliderConfigItem(CFG_SCAN_ACCURACY, new FloatStepSliderOptions
			{
				Min = 0f,
				Step = 1f,
				Max = 50f,
				RequiresRestart = true
			}));
			LethalConfigManager.AddConfigItem((BaseConfigItem)new IntSliderConfigItem(CFG_MELTDOWN_TIME, new IntSliderOptions
			{
				Min = 0,
				Max = 300,
				RequiresRestart = true
			}));
			LethalConfigManager.AddConfigItem((BaseConfigItem)new FloatStepSliderConfigItem(CFG_MUSIC_VOLUME, new FloatStepSliderOptions
			{
				Min = 0f,
				Max = 100f,
				Step = 1f,
				RequiresRestart = false
			}));
			LethalConfigManager.AddConfigItem((BaseConfigItem)new BoolCheckBoxConfigItem(CFG_MUSIC_PLAYS_OUTSIDE, false));
			LethalConfigManager.AddConfigItem((BaseConfigItem)new BoolCheckBoxConfigItem(CFG_SCREEN_SHAKE, false));
			LethalConfigManager.AddConfigItem((BaseConfigItem)new BoolCheckBoxConfigItem(CFG_PARTICLE_EFFECTS, false));
		}

		[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
		internal void InitLethalSettings()
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0075: Expected O, but got Unknown
			//IL_0075: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Expected O, but got Unknown
			//IL_0084: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_0095: Expected O, but got Unknown
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			//IL_009c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e8: Expected O, but got Unknown
			//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ef: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fa: Unknown result type (might be due to invalid IL or missing references)
			//IL_010b: Unknown result type (might be due to invalid IL or missing references)
			//IL_011e: Expected O, but got Unknown
			//IL_0120: Unknown result type (might be due to invalid IL or missing references)
			//IL_0125: Unknown result type (might be due to invalid IL or missing references)
			//IL_0131: Expected O, but got Unknown
			//IL_0133: Unknown result type (might be due to invalid IL or missing references)
			//IL_0138: Unknown result type (might be due to invalid IL or missing references)
			//IL_0143: Unknown result type (might be due to invalid IL or missing references)
			//IL_0154: Unknown result type (might be due to invalid IL or missing references)
			//IL_0167: Expected O, but got Unknown
			//IL_0169: Unknown result type (might be due to invalid IL or missing references)
			//IL_016e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0179: Unknown result type (might be due to invalid IL or missing references)
			//IL_018a: Unknown result type (might be due to invalid IL or missing references)
			//IL_019d: Expected O, but got Unknown
			//IL_01a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_01aa: Expected O, but got Unknown
			//IL_01df: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e4: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f0: Expected O, but got Unknown
			//IL_01f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f7: Unknown result type (might be due to invalid IL or missing references)
			//IL_0202: Unknown result type (might be due to invalid IL or missing references)
			//IL_0213: Unknown result type (might be due to invalid IL or missing references)
			//IL_0226: Expected O, but got Unknown
			//IL_0231: Unknown result type (might be due to invalid IL or missing references)
			//IL_0236: Unknown result type (might be due to invalid IL or missing references)
			//IL_0248: Unknown result type (might be due to invalid IL or missing references)
			//IL_0253: Unknown result type (might be due to invalid IL or missing references)
			//IL_025e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0265: Unknown result type (might be due to invalid IL or missing references)
			//IL_0270: Unknown result type (might be due to invalid IL or missing references)
			//IL_0283: Expected O, but got Unknown
			//IL_0285: Unknown result type (might be due to invalid IL or missing references)
			//IL_028a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0295: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b9: Expected O, but got Unknown
			//IL_02bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_02c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_02d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_02dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_02e8: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ef: Unknown result type (might be due to invalid IL or missing references)
			//IL_02fa: Unknown result type (might be due to invalid IL or missing references)
			//IL_030b: Unknown result type (might be due to invalid IL or missing references)
			//IL_031e: Expected O, but got Unknown
			//IL_0320: Unknown result type (might be due to invalid IL or missing references)
			//IL_0325: Unknown result type (might be due to invalid IL or missing references)
			//IL_0331: Expected O, but got Unknown
			//IL_0340: Unknown result type (might be due to invalid IL or missing references)
			//IL_0346: Expected O, but got Unknown
			SliderComponent appratusValueSlider = new SliderComponent
			{
				Value = CFG_APPARATUS_VALUE.Value,
				MinValue = 80f,
				MaxValue = 500f,
				WholeNumbers = true,
				Text = "Appartus Value",
				Enabled = CFG_OVERRIDE_APPARATUS_VALUE.Value,
				OnValueChanged = delegate(SliderComponent self, float value)
				{
					CFG_APPARATUS_VALUE.Value = (int)value;
					SyncedInstance<MeltdownConfig>.Default.APPARATUS_VALUE = (int)value;
				}
			};
			VerticalComponent val = new VerticalComponent();
			val.Children = (MenuComponent[])(object)new MenuComponent[6]
			{
				(MenuComponent)new LabelComponent
				{
					Text = "Audio Settings [Client Side]"
				},
				(MenuComponent)new SliderComponent
				{
					Value = CFG_MUSIC_VOLUME.Value,
					MinValue = 0f,
					MaxValue = 100f,
					WholeNumbers = true,
					Text = "Music Volume",
					OnValueChanged = delegate(SliderComponent self, float value)
					{
						CFG_MUSIC_VOLUME.Value = (int)value;
					}
				},
				(MenuComponent)new ToggleComponent
				{
					Text = "Play Music Outside?",
					Value = CFG_MUSIC_PLAYS_OUTSIDE.Value,
					OnValueChanged = delegate(ToggleComponent self, bool value)
					{
						CFG_MUSIC_PLAYS_OUTSIDE.Value = value;
					}
				},
				(MenuComponent)new LabelComponent
				{
					Text = "Visual Settings [Client Side]"
				},
				(MenuComponent)new ToggleComponent
				{
					Text = "Screen Shake",
					Value = CFG_SCREEN_SHAKE.Value,
					OnValueChanged = delegate(ToggleComponent self, bool value)
					{
						CFG_SCREEN_SHAKE.Value = value;
					}
				},
				(MenuComponent)new ToggleComponent
				{
					Text = "Particle Effects",
					Value = CFG_PARTICLE_EFFECTS.Value,
					OnValueChanged = delegate(ToggleComponent self, bool value)
					{
						CFG_PARTICLE_EFFECTS.Value = value;
					}
				}
			};
			VerticalComponent val2 = val;
			ModSettingsConfig val3 = new ModSettingsConfig();
			val3.Name = "FacilityMeltdown";
			val3.Id = "me.loaforc.facilitymeltdown";
			val3.Version = "2.0.0";
			val3.Description = "Maybe taking the appartus isn't such a great idea...";
			val3.MenuComponents = (MenuComponent[])(object)new MenuComponent[8]
			{
				(MenuComponent)new LabelComponent
				{
					Text = "Game Balance Settings [Synced]"
				},
				(MenuComponent)new ToggleComponent
				{
					Text = "Override Appartus Value?",
					Value = CFG_OVERRIDE_APPARATUS_VALUE.Value,
					OnValueChanged = delegate(ToggleComponent self, bool value)
					{
						CFG_OVERRIDE_APPARATUS_VALUE.Value = value;
						OVERRIDE_APPARATUS_VALUE = value;
						appratusValueSlider.Enabled = value;
					}
				},
				(MenuComponent)appratusValueSlider,
				(MenuComponent)new SliderComponent
				{
					Value = CFG_MONSTER_SPAWN_AMOUNT.Value,
					MinValue = 0f,
					MaxValue = 10f,
					WholeNumbers = true,
					Text = "Monster Spawn Amount",
					OnValueChanged = delegate(SliderComponent self, float value)
					{
						CFG_MONSTER_SPAWN_AMOUNT.Value = (int)value;
						SyncedInstance<MeltdownConfig>.Default.MONSTER_SPAWN_AMOUNT = (int)value;
					}
				},
				(MenuComponent)new ToggleComponent
				{
					Text = "Facility has Emergency Lights?",
					Value = CFG_EMERGENCY_LIGHTS.Value,
					OnValueChanged = delegate(ToggleComponent self, bool value)
					{
						CFG_EMERGENCY_LIGHTS.Value = value;
						EMERGENCY_LIGHTS = value;
					}
				},
				(MenuComponent)new SliderComponent
				{
					Value = CFG_APPARATUS_VALUE.Value,
					MinValue = 0f,
					MaxValue = 600f,
					WholeNumbers = true,
					Text = "Meltdown Sequence Time [NOT SUPPORTED, EDIT AT YOUR OWN RISK, NOT RECOMMENDED]",
					Enabled = CFG_OVERRIDE_APPARATUS_VALUE.Value,
					OnValueChanged = delegate(SliderComponent self, float value)
					{
						CFG_MELTDOWN_TIME.Value = (int)value;
						SyncedInstance<MeltdownConfig>.Default.MELTDOWN_TIME = (int)value;
					}
				},
				(MenuComponent)new LabelComponent
				{
					Text = "Edit what enemies can spawn in the config file."
				},
				(MenuComponent)val2
			};
			ModMenu.RegisterMod(val3);
			val3 = new ModSettingsConfig();
			val3.Name = "FacilityMeltdown";
			val3.Id = "me.loaforc.facilitymeltdown";
			val3.Version = "2.0.0";
			val3.Description = "Maybe taking the appartus isn't such a great idea... (GameSettings are hidden in game)";
			val3.MenuComponents = (MenuComponent[])(object)new MenuComponent[1] { (MenuComponent)val2 };
			ModMenu.RegisterMod(val3, false, true);
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")]
		public static void InitializeLocalPlayer()
		{
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Expected O, but got Unknown
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Expected O, but got Unknown
			if (SyncedInstance<MeltdownConfig>.IsHost)
			{
				SyncedInstance<MeltdownConfig>.MessageManager.RegisterNamedMessageHandler("FacilityMeltdown_OnRequestConfigSync", new HandleNamedMessageDelegate(OnRequestSync));
				SyncedInstance<MeltdownConfig>.Synced = true;
			}
			else
			{
				SyncedInstance<MeltdownConfig>.Synced = false;
				SyncedInstance<MeltdownConfig>.MessageManager.RegisterNamedMessageHandler("FacilityMeltdown_OnReceiveConfigSync", new HandleNamedMessageDelegate(OnReceiveSync));
				RequestSync();
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(GameNetworkManager), "StartDisconnect")]
		public static void PlayerLeave()
		{
			SyncedInstance<MeltdownConfig>.RevertSync();
		}
	}
}
namespace FacilityMeltdown.Patches
{
	[HarmonyPatch(typeof(BlobAI))]
	internal class BlobAIPatch
	{
		[HarmonyPrefix]
		[HarmonyPatch("Start")]
		internal static void AddRadiationSource(BlobAI __instance)
		{
			RadiationSource radiationSource = ((Component)__instance).gameObject.AddComponent<RadiationSource>();
			radiationSource.radiationAmount = 10f;
			radiationSource.radiationDistance = 15f;
		}
	}
	[HarmonyPatch(typeof(LungProp))]
	internal class ApparaticePatch
	{
		[HarmonyPrefix]
		[HarmonyPatch("EquipItem")]
		internal static void BeginMeltdownSequence(LungProp __instance, ref bool ___isLungDocked)
		{
			if (!((NetworkBehaviour)__instance).IsHost || !___isLungDocked)
			{
				return;
			}
			try
			{
				if (SyncedInstance<MeltdownConfig>.Instance.OVERRIDE_APPARATUS_VALUE)
				{
					((GrabbableObject)__instance).scrapValue = SyncedInstance<MeltdownConfig>.Instance.APPARATUS_VALUE;
				}
				GameObject val = Object.Instantiate<GameObject>(Assets.meltdownHandlerPrefab);
				val.GetComponent<NetworkObject>().Spawn(false);
			}
			catch (Exception ex)
			{
				MeltdownPlugin.logger.LogError((object)ex);
			}
		}

		[HarmonyPrefix]
		[HarmonyPatch("Start")]
		internal static void AddRadiationSource(LungProp __instance)
		{
			RadiationSource radiationSource = ((Component)__instance).gameObject.AddComponent<RadiationSource>();
			radiationSource.radiationAmount = 40f;
			radiationSource.radiationDistance = 40f;
			if (SyncedInstance<MeltdownConfig>.Instance.OVERRIDE_APPARATUS_VALUE)
			{
				((GrabbableObject)__instance).scrapValue = SyncedInstance<MeltdownConfig>.Instance.APPARATUS_VALUE;
			}
		}
	}
	[HarmonyPatch(typeof(EntranceTeleport))]
	internal static class EntranceTeleportPatch
	{
		[HarmonyPrefix]
		[HarmonyPatch("FindExitPoint")]
		private static bool dontAllowReneter(ref bool __result)
		{
			if ((Object)(object)MeltdownHandler.Instance != (Object)null && MeltdownHandler.Instance.HasExplosionOccured())
			{
				__result = false;
				return false;
			}
			return true;
		}
	}
	[HarmonyPatch(typeof(StartOfRound))]
	internal static class StartOfRoundPatches
	{
		[HarmonyPrefix]
		[HarmonyPatch("EndOfGame")]
		internal static void UnloadMeltdownHandler()
		{
			if (Object.op_Implicit((Object)(object)MeltdownHandler.Instance))
			{
				Object.Destroy((Object)(object)((Component)MeltdownHandler.Instance).gameObject);
			}
		}
	}
}
namespace FacilityMeltdown.Networking
{
	public abstract class SaveableNetworkBehaviour : NetworkBehaviour
	{
		public int uniqueId;

		public abstract void SaveObjectData();

		public abstract void LoadObjectData();

		protected override void __initializeVariables()
		{
			((NetworkBehaviour)this).__initializeVariables();
		}

		protected internal override string __getTypeName()
		{
			return "SaveableNetworkBehaviour";
		}
	}
	[Serializable]
	public class SyncedInstance<T>
	{
		[NonSerialized]
		protected static int IntSize = 4;

		[NonSerialized]
		private static readonly DataContractSerializer serializer = new DataContractSerializer(typeof(T));

		internal static bool Synced;

		public static CustomMessagingManager MessageManager => NetworkManager.Singleton.CustomMessagingManager;

		public static bool IsClient => NetworkManager.Singleton.IsClient;

		public static bool IsHost => NetworkManager.Singleton.IsHost;

		internal static T Default { get; private set; }

		internal static T Instance { get; private set; }

		protected void InitInstance(T instance)
		{
			Default = instance;
			Instance = instance;
			IntSize = 4;
		}

		internal static void SyncInstance(byte[] data)
		{
			Instance = DeserializeFromBytes(data);
			Synced = true;
		}

		internal static void RevertSync()
		{
			Instance = Default;
			Synced = false;
		}

		public static byte[] SerializeToBytes(T val)
		{
			MemoryStream memoryStream = new MemoryStream();
			try
			{
				((XmlObjectSerializer)serializer).WriteObject((Stream)memoryStream, (object)val);
				return memoryStream.ToArray();
			}
			catch (Exception arg)
			{
				MeltdownPlugin.logger.LogError((object)$"Error serializing instance: {arg}");
				return null;
			}
		}

		public static T DeserializeFromBytes(byte[] data)
		{
			MemoryStream memoryStream = new MemoryStream(data);
			try
			{
				return (T)((XmlObjectSerializer)serializer).ReadObject((Stream)memoryStream);
			}
			catch (Exception arg)
			{
				MeltdownPlugin.logger.LogError((object)$"Error deserializing instance: {arg}");
				return default(T);
			}
		}

		internal static void SendMessage(string label, ulong clientId, FastBufferWriter stream)
		{
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			bool flag = ((FastBufferWriter)(ref stream)).Capacity >= ((FastBufferWriter)(ref stream)).MaxCapacity;
			NetworkDelivery val = (NetworkDelivery)(flag ? 4 : 2);
			if (flag)
			{
				MeltdownPlugin.logger.LogDebug((object)($"Size of stream ({((FastBufferWriter)(ref stream)).Capacity}) was past the max buffer size.\n" + "Config instance will be sent in fragments to avoid overflowing the buffer."));
			}
			MessageManager.SendNamedMessage(label, clientId, stream, val);
		}
	}
}
namespace FacilityMeltdown.Effects
{
	internal class InsideFacilityParticleEffects : MeltdownSequenceEffect
	{
		public InsideFacilityParticleEffects()
			: base("me.loaforc.facilitymeltdown", "InsideFacilityEffects")
		{
		}

		public override IEnumerator Play(float timeLeftUntilMeltdown)
		{
			if (SyncedInstance<MeltdownConfig>.Default.CFG_SCREEN_SHAKE.Value)
			{
				RaycastHit val2 = default(RaycastHit);
				for (int i = 0; i < Random.Range(5, 15); i++)
				{
					Vector3 val = GetRandomPositionInsideFacility() + Vector3.up;
					if (Physics.Raycast(new Ray(val, Vector3.up), ref val2, 20f, 256))
					{
						GameObject val3 = Assets.facilityEffects[Random.Range(0, Assets.facilityEffects.Length)];
						GameObject val4 = Object.Instantiate<GameObject>(val3);
						val3.transform.position = ((RaycastHit)(ref val2)).point;
						val4.transform.parent = base.gameObject.transform;
					}
					MeltdownPlugin.logger.LogWarning((object)"Failed to spawn effect, raycast failed.");
				}
			}
			if (base.player.isInsideFactory)
			{
				Object.Instantiate<GameObject>(StartOfRound.Instance.explosionPrefab, GetRandomPositionNearPlayer(), Quaternion.Euler(-90f, 0f, 0f), RoundManager.Instance.mapPropsContainer.transform);
			}
			if (SyncedInstance<MeltdownConfig>.Default.CFG_SCREEN_SHAKE.Value)
			{
				if (timeLeftUntilMeltdown > 60f)
				{
					HUDManager.Instance.ShakeCamera((ScreenShakeType)1);
				}
				else
				{
					HUDManager.Instance.ShakeCamera((ScreenShakeType)3);
				}
			}
			float meltdownProgress = GetMeltdownProgress(timeLeftUntilMeltdown);
			if ((double)meltdownProgress > 0.75)
			{
				yield return (object)new WaitForSeconds(Random.Range(10f, 14f));
			}
			else if ((double)meltdownProgress > 0.5)
			{
				yield return (object)new WaitForSeconds(Random.Range(6f, 10f));
			}
			else if ((double)meltdownProgress > 0.25)
			{
				yield return (object)new WaitForSeconds(Random.Range(5f, 6.5f));
			}
			else
			{
				yield return (object)new WaitForSeconds(Random.Range(3f, 4f));
			}
		}

		public override void Cleanup()
		{
			for (int num = base.gameObject.transform.childCount - 1; num >= 0; num--)
			{
				Object.Destroy((Object)(object)((Component)base.gameObject.transform.GetChild(num)).gameObject);
			}
			base.Cleanup();
		}
	}
	internal class EmergencyLightsEffect : MeltdownSequenceEffect
	{
		public EmergencyLightsEffect()
			: base("me.loaforc.facilitymeltdown", "EmergencyLights")
		{
		}

		public override void Setup()
		{
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			base.Setup();
			for (int i = 0; i < RoundManager.Instance.allPoweredLights.Count; i++)
			{
				RoundManager.Instance.allPoweredLights[i].color = Color.red;
			}
		}

		public override IEnumerator Play(float timeLeftUntilMeltdown)
		{
			for (int i = 0; i < RoundManager.Instance.allPoweredLightsAnimators.Count; i++)
			{
				RoundManager.Instance.allPoweredLightsAnimators[i].SetBool("on", true);
			}
			yield return (object)new WaitForSeconds(2f);
			for (int j = 0; j < RoundManager.Instance.allPoweredLightsAnimators.Count; j++)
			{
				RoundManager.Instance.allPoweredLightsAnimators[j].SetBool("on", false);
			}
			yield return (object)new WaitForSeconds(5f);
		}

		public override bool IsEnabledOnThisMoon(SelectableLevel level)
		{
			return SyncedInstance<MeltdownConfig>.Instance.EMERGENCY_LIGHTS;
		}
	}
	internal class RadiationIncreasingEffect : MeltdownSequenceEffect
	{
		private bool radiationHudWarning;

		private RadiationSource source;

		public RadiationIncreasingEffect()
			: base("me.loaforc.facilitymeltdown", "RadiationIncreasing")
		{
		}

		public override void Setup()
		{
			base.Setup();
			radiationHudWarning = false;
			source = base.gameObject.AddComponent<RadiationSource>();
			source.isGlobal = true;
			source.radiationAmount = 0f;
		}

		public override IEnumerator Play(float timeLeftUntilMeltdown)
		{
			if ((double)GetMeltdownProgress(timeLeftUntilMeltdown) <= 0.5 && !radiationHudWarning)
			{
				HUDManager.Instance.RadiationWarningHUD();
				radiationHudWarning = true;
			}
			source.radiationAmount = GetMeltdownProgress(timeLeftUntilMeltdown) * 100f;
			yield return (object)new WaitForSeconds(1f);
		}
	}
	internal class ShockwaveSpawner : MeltdownSequenceEffect
	{
		private GameObject shockwave;

		public ShockwaveSpawner()
			: base("me.loaforc.facilitymeltdown", "ShockwaveSpawner")
		{
		}

		public override IEnumerator Play(float timeLeftUntilMeltdown)
		{
			if ((Object)(object)shockwave != (Object)null)
			{
				Object.Destroy((Object)(object)shockwave);
			}
			shockwave = Object.Instantiate<GameObject>(Assets.shockwavePrefab);
			shockwave.transform.position = base.mainEntrancePosition;
			shockwave.AddComponent<Shockwave>();
			yield return (object)new WaitForSeconds(Random.Range(20f, 30f));
		}

		public override void Cleanup()
		{
			base.Cleanup();
			Object.Destroy((Object)(object)shockwave);
		}
	}
	internal class WarningAnnouncerEffect : MeltdownSequenceEffect
	{
		private AudioSource warningAudioSource;

		public WarningAnnouncerEffect()
			: base("me.loaforc.facilitymeltdown", "WarningAnnouncer")
		{
		}

		public override void Setup()
		{
			base.Setup();
			warningAudioSource = base.gameObject.AddComponent<AudioSource>();
			warningAudioSource.loop = false;
			warningAudioSource.spatialBlend = 0f;
		}

		public override IEnumerator Play(float timeLeftUntilMeltdown)
		{
			yield return (object)new WaitForSeconds(Random.Range(2f, 4f));
			warningAudioSource.volume = SyncedInstance<MeltdownConfig>.Default.CFG_MUSIC_VOLUME.Value;
			AudioClip clip = Assets.warnings[Random.Range(0, Assets.warnings.Length)];
			warningAudioSource.clip = clip;
			warningAudioSource.Play();
			yield return (object)new WaitForSeconds(warningAudioSource.clip.length);
			float meltdownProgress = GetMeltdownProgress(timeLeftUntilMeltdown);
			if ((double)meltdownProgress > 0.75)
			{
				yield return (object)new WaitForSeconds(Random.Range(5f, 10f));
			}
			else if ((double)meltdownProgress > 0.5)
			{
				yield return (object)new WaitForSeconds(Random.Range(4f, 8f));
			}
			else if ((double)meltdownProgress > 0.25)
			{
				yield return (object)new WaitForSeconds(Random.Range(3f, 6f));
			}
			else
			{
				yield return (object)new WaitForSeconds(Random.Range(2f, 4f));
			}
		}

		public override IEnumerator Stop()
		{
			warningAudioSource.Stop();
			yield return null;
		}
	}
}
namespace FacilityMeltdown.Behaviours
{
	internal class FacilityExplosionHandler : MonoBehaviour
	{
		private PlayerControllerB player;

		private float size;

		private float time;

		private LocalVolumetricFog internalFog;

		private void Awake()
		{
			player = GameNetworkManager.Instance.localPlayerController;
			internalFog = ((Component)this).GetComponent<LocalVolumetricFog>();
			if ((Object)(object)internalFog == (Object)null)
			{
				MeltdownPlugin.logger.LogError((object)"Failed to get volumetric fog!");
			}
			if (SyncedInstance<MeltdownConfig>.Default.CFG_SCREEN_SHAKE.Value)
			{
				HUDManager.Instance.ShakeCamera((ScreenShakeType)0);
				HUDManager.Instance.ShakeCamera((ScreenShakeType)1);
				HUDManager.Instance.ShakeCamera((ScreenShakeType)2);
				HUDManager.Instance.ShakeCamera((ScreenShakeType)3);
			}
			if (!player.isPlayerDead && player.isInsideFactory)
			{
				if (player.isInElevator)
				{
					MeltdownPlugin.logger.LogWarning((object)"Player is inside ship and facility at the same time!! Did you teleport out? Aborting kill");
				}
				else
				{
					KillPlayer();
				}
			}
		}

		private void Update()
		{
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			time += Time.deltaTime * 10f;
			size = TimeToSize(time);
			((Component)this).transform.localScale = Vector3.one * size;
			if ((Object)(object)internalFog != (Object)null)
			{
				internalFog.parameters.size = Vector3.one * size * 1.25f;
			}
			if (!ShouldIgnorePlayer() && PlayerIsInsideFireball())
			{
				player.KillPlayer(Vector3.zero, false, (CauseOfDeath)3, 0);
			}
		}

		private void KillPlayer()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			player.KillPlayer(Vector3.zero, false, (CauseOfDeath)3, 0);
		}

		private bool PlayerIsInsideFireball()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			return Vector3.Distance(((Component)this).transform.position, ((Component)player).transform.position) < size;
		}

		private bool ShouldIgnorePlayer()
		{
			if (!player.isPlayerDead)
			{
				if (player.isInElevator)
				{
					return StartOfRound.Instance.shipIsLeaving;
				}
				return false;
			}
			return true;
		}

		private float TimeToSize(float time)
		{
			return Mathf.Log(time) + 3f + 2f * time;
		}
	}
	public class GeigerCounterItem : SaveableObject
	{
		[Space(15f)]
		[Header("Audio")]
		public AudioSource generalAudioSource;

		public AudioSource lowRadiation;

		public AudioSource mediumRadiation;

		public AudioSource highRadiation;

		public AudioClip toggle;

		public AudioClip outOfBattery;

		public GameObject needle;

		public float maxRotation = 25f;

		public float maxDetection = 50f;

		public override void LoadObjectData()
		{
		}

		public override void SaveObjectData()
		{
		}

		public override void ItemActivate(bool used, bool buttonDown = true)
		{
			MeltdownPlugin.logger.LogInfo((object)"ACTIVATED GEIGER COUNTER");
			SwitchPoweredState(used);
			generalAudioSource.clip = toggle;
			generalAudioSource.Play();
		}

		public override void UseUpBatteries()
		{
			((GrabbableObject)this).UseUpBatteries();
			SwitchPoweredState(on: false);
			generalAudioSource.clip = outOfBattery;
			generalAudioSource.Play();
		}

		public void SwitchPoweredState(bool on)
		{
			((GrabbableObject)this).isBeingUsed = !((GrabbableObject)this).isBeingUsed;
			MeltdownPlugin.logger.LogInfo((object)$"me when the on value is {on}. :rofl::rofl::rofl:");
			if (((GrabbableObject)this).isBeingUsed)
			{
				lowRadiation.Play();
				mediumRadiation.Play();
				highRadiation.Play();
			}
			else
			{
				lowRadiation.Stop();
				mediumRadiation.Stop();
				highRadiation.Stop();
			}
		}

		public override void Update()
		{
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
			((GrabbableObject)this).Update();
			if (((GrabbableObject)this).isBeingUsed)
			{
				float num = RadiationSource.CollectRadiationFromPoint(((Component)this).transform.position);
				lowRadiation.volume = 0f;
				mediumRadiation.volume = 0f;
				highRadiation.volume = 0f;
				if (num > maxDetection)
				{
					highRadiation.volume = 1f;
				}
				else if (num > maxDetection / 2f)
				{
					mediumRadiation.volume = 1f;
				}
				else
				{
					lowRadiation.volume = 1f;
				}
				float num2 = Mathf.Clamp01(num / maxDetection) * (maxRotation * 2f);
				num2 -= maxRotation;
				num2 *= -1f;
				needle.transform.localEulerAngles = new Vector3(0f, num2, 0f);
			}
		}

		protected override void __initializeVariables()
		{
			base.__initializeVariables();
		}

		protected internal override string __getTypeName()
		{
			return "GeigerCounterItem";
		}
	}
	public class RadiationSource : MonoBehaviour
	{
		[HideInInspector]
		public static List<RadiationSource> radiators = new List<RadiationSource>();

		[Range(0f, 100f)]
		public float radiationAmount = 70f;

		public bool isGlobal;

		[Range(0f, 100f)]
		public float radiationDistance = 50f;

		[Header("Decay Settings")]
		public bool doesDecay;

		[Range(0f, 120f)]
		public float decayTime = 120f;

		public AnimationCurve radiationOutputVsDecay = new AnimationCurve((Keyframe[])(object)new Keyframe[2]
		{
			new Keyframe(0f, 1f),
			new Keyframe(0f, 1f)
		});

		private float existingTime;

		public static float CollectRadiationFromPoint(Vector3 point)
		{
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			float num = 0f;
			foreach (RadiationSource radiator in radiators)
			{
				num += radiator.GetRadiationFromPoint(point);
			}
			return num;
		}

		public float GetRadiationAtDistance(float distance)
		{
			if (distance > radiationDistance)
			{
				return 0f;
			}
			float num = Mathf.Clamp01((radiationDistance - distance) / radiationDistance);
			if (isGlobal)
			{
				num = 1f;
			}
			return num * radiationAmount * GetDecayReduction();
		}

		public float GetDecayProgress()
		{
			if (!doesDecay)
			{
				return 0f;
			}
			return Mathf.Clamp01(existingTime / decayTime);
		}

		public float GetDecayReduction()
		{
			if (!doesDecay)
			{
				return 1f;
			}
			return radiationOutputVsDecay.Evaluate(GetDecayProgress());
		}

		public float GetRadiationFromPoint(Vector3 point)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			return GetRadiationAtDistance(Vector3.Distance(((Component)this).transform.position, point));
		}

		private void OnEnable()
		{
			radiators.Add(this);
			MeltdownPlugin.logger.LogInfo((object)$"A new RadiationSource was created, there is now: {radiators.Count} radiators.");
		}

		private void OnDisable()
		{
			radiators.Remove(this);
		}

		private void Update()
		{
			existingTime += Time.deltaTime;
		}
	}
	public abstract class SaveableObject : GrabbableObject
	{
		public int uniqueId;

		public override void LoadItemSaveData(int saveData)
		{
			((GrabbableObject)this).LoadItemSaveData(saveData);
			uniqueId = saveData;
		}

		public override int GetItemDataToSave()
		{
			return uniqueId;
		}

		public virtual void Awake()
		{
			if (((NetworkBehaviour)this).IsHost)
			{
				uniqueId = Random.Range(0, 1000000);
				SaveableNetworkBehaviour[] componentsInChildren = ((Component)((Component)this).transform).GetComponentsInChildren<SaveableNetworkBehaviour>();
				SaveableNetworkBehaviour[] array = componentsInChildren;
				foreach (SaveableNetworkBehaviour saveableNetworkBehaviour in array)
				{
					saveableNetworkBehaviour.uniqueId = uniqueId;
				}
			}
		}

		public abstract void SaveObjectData();

		public abstract void LoadObjectData();

		protected override void __initializeVariables()
		{
			((GrabbableObject)this).__initializeVariables();
		}

		protected internal override string __getTypeName()
		{
			return "SaveableObject";
		}
	}
	public class Shockwave : MonoBehaviour
	{
		private bool localPlayerCameraShake;

		private float size;

		private AudioSource sound;

		private Renderer renderer;

		private void Awake()
		{
			sound = ((Component)this).gameObject.AddComponent<AudioSource>();
			sound.clip = Assets.shockwave;
			sound.spatialBlend = 0f;
			sound.loop = false;
			renderer = ((Component)this).GetComponent<Renderer>();
		}

		private void Update()
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			PlayerControllerB localPlayerController = GameNetworkManager.Instance.localPlayerController;
			size += Time.deltaTime * 50f;
			((Component)this).transform.localScale = Vector3.one * size;
			if (localPlayerController.isInsideFactory)
			{
				renderer.enabled = false;
				return;
			}
			renderer.enabled = true;
			if (PlayerIsInsideShockwave() && !localPlayerCameraShake && SyncedInstance<MeltdownConfig>.Default.CFG_SCREEN_SHAKE.Value)
			{
				if (SyncedInstance<MeltdownConfig>.Default.CFG_SCREEN_SHAKE.Value)
				{
					ScreenShake();
				}
				localPlayerCameraShake = true;
				sound.Play();
			}
		}

		private void ScreenShake()
		{
			HUDManager.Instance.ShakeCamera((ScreenShakeType)1);
		}

		internal bool PlayerIsInsideShockwave()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			return Vector3.Distance(((Component)this).transform.position, ((Component)GameNetworkManager.Instance.localPlayerController).transform.position) <= size;
		}
	}
}
namespace FacilityMeltdown.API
{
	public abstract class MeltdownSequenceEffect
	{
		public static List<MeltdownSequenceEffect> effects = new List<MeltdownSequenceEffect>();

		protected PlayerControllerB player => GameNetworkManager.Instance.localPlayerController;

		protected Vector3 mainEntrancePosition { get; private set; }

		public bool Playing { get; protected set; }

		public bool IsOneShot { get; protected set; }

		public string Name { get; private set; }

		public string ModGUID { get; private set; }

		public string FullName { get; private set; }

		public GameObject gameObject { get; private set; }

		public MeltdownSequenceEffect(string modGUID, string name)
		{
			Name = name;
			ModGUID = modGUID;
			FullName = modGUID + "." + name;
			effects.Add(this);
		}

		public virtual void Setup()
		{
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Expected O, but got Unknown
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			Playing = true;
			gameObject = new GameObject(Name + "Handler");
			mainEntrancePosition = RoundManager.FindMainEntrancePosition(false, true);
		}

		public virtual IEnumerator Play(float timeLeftUntilMeltdown)
		{
			yield return null;
		}

		public virtual IEnumerator Stop()
		{
			yield return null;
		}

		public virtual void Cleanup()
		{
			Object.Destroy((Object)(object)gameObject);
		}

		public virtual bool IsEnabledOnThisMoon(SelectableLevel level)
		{
			return true;
		}

		protected float GetMeltdownProgress(float time)
		{
			return 1f - time / (float)SyncedInstance<MeltdownConfig>.Instance.MELTDOWN_TIME;
		}

		protected Vector3 PlacePositionInsideFacility(Vector3 position, float radius = 10f)
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			RoundManager instance = RoundManager.Instance;
			Random random = new Random();
			return instance.GetRandomNavMeshPositionInBoxPredictable(position, 10f, default(NavMeshHit), random, -1);
		}

		protected Vector3 GetRandomPositionNearPlayer(float radius = 15f)
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			return PlacePositionInsideFacility(((Component)player).transform.position + Random.insideUnitSphere * radius);
		}

		protected Vector3 GetRandomPositionInsideFacility()
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			return PlacePositionInsideFacility(RoundManager.Instance.insideAINodes[Random.Range(0, RoundManager.Instance.insideAINodes.Length)].transform.position);
		}
	}
}
namespace FacilityMeltdown.NetcodePatcher
{
	[AttributeUsage(AttributeTargets.Module)]
	internal class NetcodePatchedAssemblyAttribute : Attribute
	{
	}
}

GhostMode.dll

Decompiled 11 months ago
using System;
using System.Collections;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using OPJosMod.GhostMode.Patches;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.InputSystem.Controls;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("OPJosMod")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("OPJosMod")]
[assembly: AssemblyCopyright("Copyright ©  2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("70095872-b952-4e27-bbc4-3d70d0238f39")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace OPJosMod.GhostMode
{
	[BepInPlugin("OpJosMod.GhostMode", "GhostMode", "1.0.0.0")]
	public class OpJosMod : BaseUnityPlugin
	{
		private const string modGUID = "OpJosMod.GhostMode";

		private const string modName = "GhostMode";

		private const string modVersion = "1.0.0.0";

		private readonly Harmony harmony = new Harmony("OpJosMod.GhostMode");

		private static OpJosMod Instance;

		internal ManualLogSource mls;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			mls = Logger.CreateLogSource("OpJosMod.GhostMode");
			mls.LogInfo((object)"mod has started");
			PlayerControllerBPatch.SetLogSource(mls);
			StartOfRoundPatch.SetLogSource(mls);
			EnemyAIPatch.SetLogSource(mls);
			harmony.PatchAll(typeof(PlayerControllerBPatch));
			harmony.PatchAll(typeof(StartOfRoundPatch));
			harmony.PatchAll(typeof(EnemyAIPatch));
		}
	}
}
namespace OPJosMod.GhostMode.Patches
{
	[HarmonyPatch(typeof(EnemyAI))]
	internal class EnemyAIPatch
	{
		private static ManualLogSource mls;

		public static void SetLogSource(ManualLogSource logSource)
		{
			mls = logSource;
		}

		[HarmonyPatch("OnCollideWithPlayer")]
		[HarmonyPrefix]
		private static void onCollideWithPlayerPatch(EnemyAI __instance)
		{
			mls.LogMessage((object)"enemy collide with player patch hit");
			if (PlayerControllerBPatch.isGhostMode)
			{
				throw new Exception("player is a ghost don't try to kill again");
			}
		}
	}
	[HarmonyPatch(typeof(StartOfRound))]
	internal class StartOfRoundPatch
	{
		private static ManualLogSource mls;

		public static void SetLogSource(ManualLogSource logSource)
		{
			mls = logSource;
		}

		[HarmonyPatch("ReviveDeadPlayers")]
		[HarmonyPrefix]
		private static void reviveDeadPlayersPatch(StartOfRound __instance)
		{
			mls.LogMessage((object)"revive dead players patch hit in start of round class");
			PlayerControllerBPatch.resetGhostModeVars(PlayerControllerBPatch.currentPlayer);
		}

		[HarmonyPatch("OnPlayerConnectedClientRpc")]
		[HarmonyPostfix]
		private static void onPlayerConnectedClientRpcPatch(StartOfRound __instance)
		{
			mls.LogMessage((object)"player connected patch hit in start of round class");
			PlayerControllerBPatch.resetGhostModeVars(PlayerControllerBPatch.currentPlayer);
		}
	}
	[HarmonyPatch(typeof(PlayerControllerB))]
	internal class PlayerControllerBPatch
	{
		private static ManualLogSource mls;

		private static bool allowKill = true;

		public static bool isGhostMode = false;

		private static Coroutine jumpCoroutine;

		private static Vector3 deathLocation;

		private static Vector3 lastSafeLocation = Vector3.zero;

		private static int consecutiveDeathExceptions = 0;

		private static int maxConsecutiveDeathExceptions = 3;

		private static float exceptionCooldownTime = 2f;

		private static float lastExceptionTime = 0f;

		private static Ray interactRay;

		private static bool nightVisionFlag = false;

		public static PlayerControllerB currentPlayer = null;

		public static void SetLogSource(ManualLogSource logSource)
		{
			mls = logSource;
		}

		public static void resetGhostModeVars(PlayerControllerB __instance)
		{
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			mls.LogMessage((object)"hit reset ghost vars function");
			allowKill = true;
			isGhostMode = false;
			((MonoBehaviour)__instance).StopAllCoroutines();
			((Component)__instance.nightVision).gameObject.SetActive(false);
			nightVisionFlag = false;
			consecutiveDeathExceptions = 0;
			lastSafeLocation = Vector3.zero;
			FieldInfo field = typeof(PlayerControllerB).GetField("isJumping", BindingFlags.Instance | BindingFlags.NonPublic);
			FieldInfo field2 = typeof(PlayerControllerB).GetField("playerSlidingTimer", BindingFlags.Instance | BindingFlags.NonPublic);
			FieldInfo field3 = typeof(PlayerControllerB).GetField("isFallingFromJump", BindingFlags.Instance | BindingFlags.NonPublic);
			if (field != null && field2 != null && field3 != null)
			{
				field2.SetValue(__instance, 0f);
				field.SetValue(__instance, false);
				field3.SetValue(__instance, false);
				__instance.fallValue = 0f;
				__instance.fallValueUncapped = 0f;
				jumpCoroutine = null;
			}
			else
			{
				mls.LogError((object)"private fields not found");
			}
			StartOfRound.Instance.SwitchCamera(StartOfRound.Instance.activeCamera);
			HUDManager.Instance.HideHUD(false);
		}

		private static Vector3 getTeleportLocation(PlayerControllerB __instance)
		{
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			Vector3 position = default(Vector3);
			((Vector3)(ref position))..ctor(0f, 0f, 0f);
			if ((Object)(object)__instance.deadBody != (Object)null)
			{
				position = ((Component)__instance.deadBody).transform.position;
				return position;
			}
			position = deathLocation;
			return position;
		}

		[HarmonyPatch("KillPlayer")]
		[HarmonyPrefix]
		private static void patchKillPlayer(PlayerControllerB __instance)
		{
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
			float time = Time.time;
			if (allowKill)
			{
				allowKill = false;
				deathLocation = ((Component)__instance).transform.position;
				consecutiveDeathExceptions = 0;
				mls.LogMessage((object)"called kill player");
				return;
			}
			if (time - lastExceptionTime > exceptionCooldownTime)
			{
				consecutiveDeathExceptions = 0;
				lastSafeLocation = ((Component)__instance).transform.position;
			}
			consecutiveDeathExceptions++;
			lastExceptionTime = time;
			if (consecutiveDeathExceptions >= maxConsecutiveDeathExceptions)
			{
				mls.LogMessage((object)"Too many consecutive death exceptions. Stuck in death loop.");
				((Component)__instance).transform.position = lastSafeLocation;
			}
			mls.LogMessage((object)"Didn't allow kill, player should be dead on server already");
			throw new Exception("Don't kill player again");
		}

		[HarmonyPatch("Update")]
		[HarmonyPostfix]
		private static void updatePatch(PlayerControllerB __instance, ref Light ___nightVision)
		{
			//IL_0172: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_022f: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)currentPlayer == (Object)null)
			{
				currentPlayer = __instance;
			}
			if (allowKill)
			{
				return;
			}
			__instance.sprintMeter = 1f;
			if (__instance.isSprinting)
			{
				FieldInfo field = typeof(PlayerControllerB).GetField("sprintMultiplier", BindingFlags.Instance | BindingFlags.NonPublic);
				if (field != null)
				{
					object value = field.GetValue(__instance);
					if (value is float)
					{
						float num = (float)value * 1.01f;
						field.SetValue(__instance, num);
					}
					else
					{
						mls.LogError((object)"current spritnMultiplier isn't a float?");
					}
				}
				else
				{
					mls.LogError((object)"private field not found");
				}
			}
			if (!isGhostMode)
			{
				if (((ButtonControl)Keyboard.current[(Key)20]).wasPressedThisFrame && ((NetworkBehaviour)__instance).IsOwner && __instance.isPlayerDead && (!((NetworkBehaviour)__instance).IsServer || __instance.isHostPlayerObject))
				{
					mls.LogMessage((object)"attempting to revive");
					ReviveDeadPlayer(__instance);
				}
			}
			else
			{
				if (((ButtonControl)Keyboard.current[(Key)20]).wasPressedThisFrame)
				{
					mls.LogMessage((object)"attempt to tp to dead body");
					((Component)__instance).transform.position = ((Component)__instance.deadBody).transform.position;
				}
				if (((ButtonControl)Keyboard.current[(Key)32]).wasPressedThisFrame)
				{
					mls.LogMessage((object)"attempt to tp to front door");
					((Component)__instance).transform.position = RoundManager.FindMainEntrancePosition(true, true);
				}
			}
			if (__instance.playersManager.livingPlayers == 0 || StartOfRound.Instance.shipIsLeaving)
			{
				resetGhostModeVars(__instance);
				if (isGhostMode)
				{
					__instance.DropAllHeldItemsServerRpc();
					__instance.DisableJetpackControlsLocally();
					__instance.isPlayerDead = true;
					__instance.isPlayerControlled = false;
					((Renderer)__instance.thisPlayerModelArms).enabled = false;
					__instance.localVisor.position = __instance.playersManager.notSpawnedPosition.position;
					__instance.DisablePlayerModel(((Component)__instance).gameObject, false, false);
					__instance.isInsideFactory = false;
					__instance.IsInspectingItem = false;
					__instance.inTerminalMenu = false;
					__instance.twoHanded = false;
					__instance.carryWeight = 1f;
					__instance.fallValue = 0f;
					__instance.fallValueUncapped = 0f;
					__instance.takingFallDamage = false;
					__instance.isSinking = false;
					__instance.isUnderwater = false;
					StartOfRound.Instance.drowningTimer = 1f;
					HUDManager.Instance.setUnderwaterFilter = false;
					__instance.sourcesCausingSinking = 0;
					__instance.sinkingValue = 0f;
					__instance.hinderedMultiplier = 1f;
					__instance.isMovementHindered = 0;
					__instance.inAnimationWithEnemy = null;
					HUDManager.Instance.SetNearDepthOfFieldEnabled(true);
					HUDManager.Instance.HUDAnimator.SetBool("biohazardDamage", false);
					StartOfRound.Instance.SwitchCamera(StartOfRound.Instance.spectateCamera);
				}
			}
			if (__instance.criticallyInjured)
			{
				__instance.criticallyInjured = false;
				__instance.bleedingHeavily = false;
				HUDManager.Instance.UpdateHealthUI(100, false);
			}
			if (((ButtonControl)Keyboard.current[(Key)16]).wasPressedThisFrame)
			{
				mls.LogMessage((object)"clicked B, trying to toggle night vision");
				if (((Component)___nightVision).gameObject.activeSelf)
				{
					nightVisionFlag = false;
				}
				if (!((Component)___nightVision).gameObject.activeSelf)
				{
					nightVisionFlag = true;
				}
			}
			if (!nightVisionFlag)
			{
				((Component)___nightVision).gameObject.SetActive(false);
			}
			if (nightVisionFlag)
			{
				((Component)___nightVision).gameObject.SetActive(true);
			}
		}

		private static bool IsPlayerNearGround(PlayerControllerB __instance)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			interactRay = new Ray(((Component)__instance).transform.position, Vector3.down);
			return Physics.Raycast(interactRay, 0.15f, StartOfRound.Instance.allPlayersCollideWithMask, (QueryTriggerInteraction)1);
		}

		private static void PlayerHitGroundEffects(PlayerControllerB __instance)
		{
			//IL_01bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_0114: Unknown result type (might be due to invalid IL or missing references)
			//IL_011a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0143: Unknown result type (might be due to invalid IL or missing references)
			//IL_0149: Unknown result type (might be due to invalid IL or missing references)
			//IL_018e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0194: Unknown result type (might be due to invalid IL or missing references)
			//IL_0172: Unknown result type (might be due to invalid IL or missing references)
			//IL_0178: Unknown result type (might be due to invalid IL or missing references)
			__instance.GetCurrentMaterialStandingOn();
			if (__instance.fallValue < -9f)
			{
				if (__instance.fallValue < -16f)
				{
					__instance.movementAudio.PlayOneShot(StartOfRound.Instance.playerHitGroundHard, 1f);
					WalkieTalkie.TransmitOneShotAudio(__instance.movementAudio, StartOfRound.Instance.playerHitGroundHard, 1f);
				}
				else if (__instance.fallValue < -2f)
				{
					__instance.movementAudio.PlayOneShot(StartOfRound.Instance.playerHitGroundSoft, 1f);
				}
				__instance.LandFromJumpServerRpc(__instance.fallValue < -16f);
			}
			if (__instance.takingFallDamage && !__instance.jetpackControls && !__instance.disablingJetpackControls && !__instance.isSpeedCheating && allowKill)
			{
				Debug.Log((object)$"Fall damage: {__instance.fallValueUncapped}");
				if (__instance.fallValueUncapped < -48.5f)
				{
					__instance.DamagePlayer(100, true, true, (CauseOfDeath)2, 0, false, default(Vector3));
				}
				else if (__instance.fallValueUncapped < -45f)
				{
					__instance.DamagePlayer(80, true, true, (CauseOfDeath)2, 0, false, default(Vector3));
				}
				else if (__instance.fallValueUncapped < -40f)
				{
					__instance.DamagePlayer(50, true, true, (CauseOfDeath)2, 0, false, default(Vector3));
				}
				else
				{
					__instance.DamagePlayer(30, true, true, (CauseOfDeath)2, 0, false, default(Vector3));
				}
			}
			if (__instance.fallValue < -16f)
			{
				RoundManager.Instance.PlayAudibleNoise(((Component)__instance).transform.position, 7f, 0.5f, 0, false, 0);
			}
		}

		[HarmonyPatch("Jump_performed")]
		[HarmonyPrefix]
		private static void jump_performedPatch(PlayerControllerB __instance)
		{
			mls.LogMessage((object)$"jump performed, jumpForce:{__instance.jumpForce}, allowKill:{allowKill}");
			FieldInfo field = typeof(PlayerControllerB).GetField("isJumping", BindingFlags.Instance | BindingFlags.NonPublic);
			FieldInfo field2 = typeof(PlayerControllerB).GetField("playerSlidingTimer", BindingFlags.Instance | BindingFlags.NonPublic);
			FieldInfo field3 = typeof(PlayerControllerB).GetField("isFallingFromJump", BindingFlags.Instance | BindingFlags.NonPublic);
			if (field != null && field2 != null && field3 != null)
			{
				if (!__instance.quickMenuManager.isMenuOpen && ((((NetworkBehaviour)__instance).IsOwner && __instance.isPlayerControlled && (!((NetworkBehaviour)__instance).IsServer || __instance.isHostPlayerObject)) || __instance.isTestingPlayer) && !__instance.inSpecialInteractAnimation && !__instance.isTypingChat && (__instance.isMovementHindered <= 0 || __instance.isUnderwater) && !__instance.isExhausted && (!__instance.isPlayerSliding || (float)field2.GetValue(__instance) > 2.5f) && !__instance.isCrouching && (!allowKill || ((__instance.thisController.isGrounded || (!(bool)field.GetValue(__instance) && IsPlayerNearGround(__instance))) && !(bool)field.GetValue(__instance))))
				{
					field2.SetValue(__instance, 0f);
					field.SetValue(__instance, true);
					__instance.sprintMeter = Mathf.Clamp(__instance.sprintMeter - 0.08f, 0f, 1f);
					__instance.movementAudio.PlayOneShot(StartOfRound.Instance.playerJumpSFX);
					if (jumpCoroutine != null)
					{
						((MonoBehaviour)__instance).StopCoroutine(jumpCoroutine);
					}
					jumpCoroutine = ((MonoBehaviour)__instance).StartCoroutine(PlayerJump(__instance, field, field3));
				}
			}
			else
			{
				mls.LogError((object)"private field not found");
			}
		}

		private static IEnumerator PlayerJump(PlayerControllerB __instance, FieldInfo isJumpingField, FieldInfo isFallingFromJumpField)
		{
			if (allowKill)
			{
				__instance.jumpForce = 13f;
			}
			else
			{
				__instance.jumpForce = 25f;
			}
			__instance.playerBodyAnimator.SetBool("Jumping", true);
			yield return (object)new WaitForSeconds(0.15f);
			__instance.fallValue = __instance.jumpForce;
			__instance.fallValueUncapped = __instance.jumpForce;
			yield return (object)new WaitForSeconds(0.1f);
			isJumpingField.SetValue(__instance, false);
			isFallingFromJumpField.SetValue(__instance, true);
			if (!allowKill)
			{
				yield return (object)new WaitForSeconds(0.1f);
			}
			else
			{
				yield return (object)new WaitUntil((Func<bool>)(() => __instance.thisController.isGrounded));
			}
			__instance.playerBodyAnimator.SetBool("Jumping", false);
			isFallingFromJumpField.SetValue(__instance, false);
			PlayerHitGroundEffects(__instance);
			jumpCoroutine = null;
		}

		[HarmonyPatch("DamagePlayer")]
		[HarmonyPrefix]
		private static void damagePlayerPatch(PlayerControllerB __instance, ref int damageNumber)
		{
			if (!allowKill)
			{
				__instance.health = 100;
				__instance.criticallyInjured = false;
				__instance.bleedingHeavily = false;
				int num = 100 - damageNumber;
				__instance.DamagePlayerServerRpc(-num, __instance.health);
			}
		}

		[HarmonyPatch("DamagePlayer")]
		[HarmonyPostfix]
		private static void damagePlayerPostPatch(PlayerControllerB __instance, ref int damageNumber)
		{
			if (!allowKill)
			{
				HUDManager.Instance.UpdateHealthUI(100, false);
			}
		}

		private static void ReviveDeadPlayer(PlayerControllerB __instance)
		{
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ec: Unknown result type (might be due to invalid IL or missing references)
			mls.LogMessage((object)"add player back server");
			try
			{
				Vector3 teleportLocation = getTeleportLocation(__instance);
				PlayerControllerB[] allPlayerScripts = StartOfRound.Instance.allPlayerScripts;
				int num = (int)__instance.playerClientId;
				mls.LogMessage((object)$"Reviving player {num}");
				allPlayerScripts[num].isSprinting = false;
				allPlayerScripts[num].ResetPlayerBloodObjects(allPlayerScripts[num].isPlayerDead);
				allPlayerScripts[num].isClimbingLadder = false;
				allPlayerScripts[num].ResetZAndXRotation();
				((Collider)allPlayerScripts[num].thisController).enabled = true;
				allPlayerScripts[num].health = 100;
				allPlayerScripts[num].disableLookInput = false;
				if (allPlayerScripts[num].isPlayerDead)
				{
					allPlayerScripts[num].isPlayerDead = false;
					allPlayerScripts[num].isPlayerControlled = true;
					allPlayerScripts[num].isInElevator = true;
					allPlayerScripts[num].isInHangarShipRoom = true;
					allPlayerScripts[num].isInsideFactory = false;
					allPlayerScripts[num].wasInElevatorLastFrame = false;
					StartOfRound.Instance.SetPlayerObjectExtrapolate(false);
					allPlayerScripts[num].TeleportPlayer(teleportLocation, false, 0f, false, true);
					allPlayerScripts[num].setPositionOfDeadPlayer = false;
					allPlayerScripts[num].DisablePlayerModel(StartOfRound.Instance.allPlayerObjects[num], true, true);
					((Behaviour)allPlayerScripts[num].helmetLight).enabled = false;
					allPlayerScripts[num].Crouch(false);
					allPlayerScripts[num].criticallyInjured = false;
					if ((Object)(object)allPlayerScripts[num].playerBodyAnimator != (Object)null)
					{
						allPlayerScripts[num].playerBodyAnimator.SetBool("Limp", false);
					}
					allPlayerScripts[num].bleedingHeavily = false;
					allPlayerScripts[num].activatingItem = false;
					allPlayerScripts[num].twoHanded = false;
					allPlayerScripts[num].inSpecialInteractAnimation = false;
					allPlayerScripts[num].disableSyncInAnimation = false;
					allPlayerScripts[num].inAnimationWithEnemy = null;
					allPlayerScripts[num].holdingWalkieTalkie = false;
					allPlayerScripts[num].speakingToWalkieTalkie = false;
					allPlayerScripts[num].isSinking = false;
					allPlayerScripts[num].isUnderwater = false;
					allPlayerScripts[num].sinkingValue = 0f;
					allPlayerScripts[num].statusEffectAudio.Stop();
					allPlayerScripts[num].DisableJetpackControlsLocally();
					allPlayerScripts[num].health = 100;
					if (((NetworkBehaviour)allPlayerScripts[num]).IsOwner)
					{
						HUDManager.Instance.gasHelmetAnimator.SetBool("gasEmitting", false);
						allPlayerScripts[num].hasBegunSpectating = false;
						HUDManager.Instance.RemoveSpectateUI();
						HUDManager.Instance.gameOverAnimator.SetTrigger("revive");
						allPlayerScripts[num].hinderedMultiplier = 1f;
						allPlayerScripts[num].isMovementHindered = 0;
						allPlayerScripts[num].sourcesCausingSinking = 0;
						allPlayerScripts[num].reverbPreset = StartOfRound.Instance.shipReverb;
					}
				}
				SoundManager.Instance.earsRingingTimer = 0f;
				allPlayerScripts[num].voiceMuffledByEnemy = false;
				SoundManager.Instance.playerVoicePitchTargets[num] = 1f;
				SoundManager.Instance.SetPlayerPitch(1f, num);
				if ((Object)(object)allPlayerScripts[num].currentVoiceChatIngameSettings == (Object)null)
				{
					StartOfRound.Instance.RefreshPlayerVoicePlaybackObjects();
				}
				if ((Object)(object)allPlayerScripts[num].currentVoiceChatIngameSettings != (Object)null && (Object)(object)allPlayerScripts[num].currentVoiceChatIngameSettings.voiceAudio != (Object)null)
				{
					((Component)allPlayerScripts[num].currentVoiceChatIngameSettings.voiceAudio).GetComponent<OccludeAudio>().overridingLowPass = false;
				}
				PlayerControllerB localPlayerController = GameNetworkManager.Instance.localPlayerController;
				localPlayerController.bleedingHeavily = false;
				localPlayerController.criticallyInjured = false;
				localPlayerController.playerBodyAnimator.SetBool("Limp", false);
				localPlayerController.health = 100;
				HUDManager.Instance.UpdateHealthUI(100, false);
				localPlayerController.spectatedPlayerScript = null;
				((Behaviour)HUDManager.Instance.audioListenerLowPass).enabled = false;
				StartOfRound.Instance.SetSpectateCameraToGameOverMode(false, localPlayerController);
				StartOfRound.Instance.UpdatePlayerVoiceEffects();
				__instance.nightVision.type = (LightType)2;
				__instance.nightVision.intensity = 44444f;
				__instance.nightVision.range = 99999f;
				__instance.nightVision.shadowStrength = 0f;
				__instance.nightVision.bounceIntensity = 5555f;
				__instance.nightVision.innerSpotAngle = 999f;
				__instance.nightVision.spotAngle = 9999f;
				isGhostMode = true;
			}
			catch (Exception ex)
			{
				mls.LogError((object)ex);
			}
		}
	}
}

GokuBracken.dll

Decompiled 11 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GokuBracken.Core;
using GokuBracken.Patches;
using HarmonyLib;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.Video;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("GokuBracken")]
[assembly: AssemblyDescription("A mod for Lethal Company that replaces the bracken's model with a model of Goku from the Tenkaichi games")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Vulf")]
[assembly: AssemblyProduct("GokuBracken")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("50feedfa-5dd6-4358-936e-87945c1a8cae")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.5.0.0")]
namespace GokuBracken.Scripts
{
	internal class PowerLevelController : MonoBehaviour
	{
		private const int POWER_LEVEL_MIN = 5000;

		private const int POWER_LEVEL_MAX = 9001;

		private const int POWER_LEVEL_VARIANCE = 5;

		private const float UPDATE_RATE = 0.5f;

		private const int MAX_RATE_OF_CHANGE = 2000;

		private float powerLevel;

		private int targetPowerLevel;

		private float updateTimer;

		public FlowermanAI FlowermanAI { get; set; }

		public ScanNodeProperties ScanNode { get; set; }

		public int PowerLevel => (int)powerLevel;

		private void Start()
		{
			powerLevel = 5000f;
		}

		private void Update()
		{
			if (updateTimer > 0.5f)
			{
				int num = Random.Range(-5, 6);
				targetPowerLevel = (((EnemyAI)FlowermanAI).movingTowardsTargetPlayer ? 9001 : 5000) + num;
				ScanNode.subText = $"Power Level: {PowerLevel}";
				updateTimer = 0f;
			}
			int num2 = 1;
			if (powerLevel > (float)targetPowerLevel)
			{
				num2 *= -1;
			}
			powerLevel += (float)(Random.Range(0, 2000) * num2) * Time.deltaTime;
			powerLevel = Mathf.Clamp(powerLevel, 4950f, 9051f);
			updateTimer += Time.deltaTime;
		}
	}
}
namespace GokuBracken.Patches
{
	internal class DebuggingPatches
	{
		[HarmonyPatch(typeof(RoundManager), "GenerateNewLevelClientRpc")]
		[HarmonyPostfix]
		public static void GameStart(RoundManager __instance, int randomSeed, int levelID)
		{
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			if (((NetworkBehaviour)__instance).IsHost)
			{
				__instance.SpawnEnemyOnServer(new Vector3(-10f, -215f, 65f), 0f, 3);
			}
		}
	}
	[HarmonyPatch]
	internal class EnemyPatches
	{
		[HarmonyPatch(typeof(FlowermanAI), "Start")]
		[HarmonyPostfix]
		public static void CreateGokuModel(FlowermanAI __instance)
		{
			//IL_00dd: Unknown result type (might be due to invalid IL or missing references)
			Renderer[] componentsInChildren = ((Component)((Component)__instance).transform.Find("FlowermanModel")).GetComponentsInChildren<Renderer>();
			for (int i = 0; i < componentsInChildren.Length; i++)
			{
				componentsInChildren[i].enabled = false;
			}
			((Object)Object.Instantiate<GameObject>((GameObject)(SelectGokuVariant(StartOfRound.Instance.randomMapSeed + Mathf.RoundToInt(StartOfRound.Instance.timeSinceRoundStarted / 10f) * 10, new int[2] { 95, 5 }) switch
			{
				0 => Assets.GetAsset<GameObject>("baseGokuPrefab"), 
				1 => Assets.GetAsset<GameObject>("ssjGokuPrefab"), 
				_ => Assets.GetAsset<GameObject>("baseGokuPrefab"), 
			}), ((Component)__instance).gameObject.transform)).name = "GokuModel";
			GameObject obj = Object.Instantiate<GameObject>(Assets.GetAsset<GameObject>("gokuEyesPrefab"), ((Component)__instance).gameObject.transform);
			obj.transform.localPosition = new Vector3(0f, 2.7f, 0f);
			((Object)obj).name = "GokuEyes";
			if (ConfigManager.UseMusic.Value)
			{
				__instance.creatureAngerVoice.clip = Assets.GetAsset<AudioClip>("aggressiveSFX");
			}
			if (ConfigManager.UseVoicelines.Value)
			{
				__instance.crackNeckSFX = Assets.GetAsset<AudioClip>("baseGokuKillSFX");
				__instance.crackNeckAudio.clip = Assets.GetAsset<AudioClip>("baseGokuKillSFX");
			}
			((Component)((Component)__instance).transform.Find("ScanNode")).GetComponent<ScanNodeProperties>().headerText = "Son Goku";
			if (ConfigManager.DebugModeEnabled.Value)
			{
				Logger.LogInfo("Successfully spawned Goku!");
			}
		}

		[HarmonyPatch(typeof(FlowermanAI), "KillEnemy")]
		[HarmonyPostfix]
		public static void CleanUpGoku(FlowermanAI __instance)
		{
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			Object.Destroy((Object)(object)((Component)((Component)__instance).transform.Find("GokuEyes")).gameObject);
			Transform val = ((Component)__instance).transform.Find("GokuModel");
			Quaternion rotation = val.rotation;
			float y = ((Quaternion)(ref rotation)).eulerAngles.y;
			rotation = val.rotation;
			val.rotation = Quaternion.Euler(-90f, y, ((Quaternion)(ref rotation)).eulerAngles.z);
			if (ConfigManager.UseDeathSound.Value)
			{
				Object.Destroy((Object)(object)Object.Instantiate<GameObject>(Assets.GetAsset<GameObject>("soundContainerPrefab"), val), 40f);
			}
		}

		public static int SelectGokuVariant(int seed, int[] weights)
		{
			Random random = new Random(seed);
			if (weights.Length == 0)
			{
				return 0;
			}
			int num = 0;
			for (int i = 0; i < weights.Length; i++)
			{
				num += weights[i];
			}
			int num2 = random.Next(0, num);
			for (int j = 0; j < weights.Length; j++)
			{
				if (num2 < weights[j])
				{
					return j;
				}
				num2 -= weights[j];
			}
			return 0;
		}
	}
	[HarmonyPatch]
	internal class RoundManagementPatches
	{
		private static Transform CardObject { get; set; }

		[HarmonyPatch(typeof(RoundManager), "GenerateNewLevelClientRpc")]
		[HarmonyPostfix]
		public static void GameStart(RoundManager __instance, int randomSeed, int levelID)
		{
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			if (levelID == 0)
			{
				if ((Object)(object)CardObject == (Object)null)
				{
					CardObject = Object.Instantiate<GameObject>(Assets.GetAsset<GameObject>("cardsPrefab")).transform;
				}
				CardObject.position = new Vector3(-37f, 0.94f, -40.84f);
				CardObject.rotation = Quaternion.Euler(new Vector3(0f, 196f, 0f));
				CardObject.localScale = new Vector3(0.15f, 0.15f, 0.15f);
			}
		}

		[HarmonyPatch(typeof(StartOfRound), "EndOfGame")]
		[HarmonyPostfix]
		public static void GameEnd(StartOfRound __instance)
		{
			if ((Object)(object)CardObject != (Object)null)
			{
				Object.Destroy((Object)(object)((Component)CardObject).gameObject);
			}
		}
	}
	[HarmonyPatch]
	internal class TerminalPatches
	{
		[HarmonyPatch(typeof(Terminal), "Awake")]
		[HarmonyPostfix]
		public static void EditTerminal(Terminal __instance)
		{
			__instance.enemyFiles[1].creatureName = "Son Goku";
			__instance.enemyFiles[1].displayText = "Hey, you!\nI think it's about time I got a chance to fight.\n";
			__instance.enemyFiles[1].displayVideo = Assets.GetAsset<VideoClip>("gokuLogVideo");
			__instance.terminalNodes.allKeywords[36].word = "son goku";
		}
	}
}
namespace GokuBracken.Core
{
	internal static class Assets
	{
		public static AssetBundle AssetBundle { get; private set; }

		private static Dictionary<string, Object> AssetList { get; set; }

		private static string AssemblyName => Assembly.GetExecutingAssembly().FullName.Split(new char[1] { ',' })[0];

		public static void PopulateAssets()
		{
			if ((Object)(object)AssetBundle != (Object)null)
			{
				Logger.LogWarning("Attempted to load the asset bundle but the bundle was not null!");
				return;
			}
			string name = AssemblyName + ".Bundle.gokubracken";
			using (Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(name))
			{
				AssetBundle = AssetBundle.LoadFromStream(stream);
			}
			if ((Object)(object)AssetBundle == (Object)null)
			{
				Logger.LogError("Asset bundle at " + AssemblyName + ".gokubracken failed to load!");
			}
			AssetList = new Dictionary<string, Object>();
			Object[] array = AssetBundle.LoadAllAssets();
			foreach (Object val in array)
			{
				if (ConfigManager.DebugModeEnabled.Value)
				{
					Logger.LogInfo($"Loaded asset {val.name} (Value of {val})");
				}
				AssetList.Add(val.name, val);
			}
		}

		public static T GetAsset<T>(string name) where T : Object
		{
			if (!AssetList.TryGetValue(name, out var value))
			{
				Logger.LogError("Attempted to load asset of name " + name + " but no asset of that name exists!");
				return default(T);
			}
			T val = (T)(object)((value is T) ? value : null);
			if ((Object)(object)val == (Object)null)
			{
				Logger.LogError("Attempted to load an asset of type " + typeof(T).Name + " but asset of name " + name + " does not match this type!");
				return default(T);
			}
			return val;
		}
	}
	internal static class ConfigManager
	{
		public static ConfigEntry<bool> UseVoicelines { get; private set; }

		public static ConfigEntry<bool> UseMusic { get; private set; }

		public static ConfigEntry<bool> UseDeathSound { get; private set; }

		public static ConfigEntry<bool> DebugModeEnabled { get; private set; }

		private static ConfigFile Config => GokuBrackenBase.ModConfig;

		public static void InitializeConfig()
		{
			UseVoicelines = Config.Bind<bool>("Sound", "Use Goku Voicelines", true, "Controls whether or not to replace the bracken's kill sound with Goku voicelines");
			UseMusic = Config.Bind<bool>("Sound", "Use UI Music", true, "Controls whether or not to replace the bracken's agressive sound with the Ultra Instinct theme");
			UseDeathSound = Config.Bind<bool>("Sound", "Use Death Sound", true, "Controls whether or not to play a sound on the bracken's death");
			DebugModeEnabled = Config.Bind<bool>("Debugging", "Enable Debug Mode", false, "Controls whether debug mode is enabled or not. This mode can be used for testing bugs but is not designed for normal play or tested for multiplayer");
		}
	}
	internal static class Logger
	{
		public static void LogInfo(object message)
		{
			GokuBrackenBase.LogSource.LogInfo(message);
		}

		public static void LogWarning(object message)
		{
			GokuBrackenBase.LogSource.LogWarning(message);
		}

		public static void LogError(object message)
		{
			GokuBrackenBase.LogSource.LogError(message);
		}
	}
	[BepInPlugin("Vulf.GokuBracken", "Goku Bracken", "1.5.0")]
	public class GokuBrackenBase : BaseUnityPlugin
	{
		private static GokuBrackenBase _instance;

		private readonly Harmony Harmony = new Harmony("Vulf.GokuBracken");

		internal static GokuBrackenBase Instance
		{
			get
			{
				return _instance;
			}
			set
			{
				if ((Object)(object)_instance == (Object)null)
				{
					_instance = value;
				}
				else
				{
					Object.Destroy((Object)(object)value);
				}
			}
		}

		public static ManualLogSource LogSource => ((BaseUnityPlugin)Instance).Logger;

		public static ConfigFile ModConfig => ((BaseUnityPlugin)Instance).Config;

		private void Awake()
		{
			Instance = this;
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Initializing config...");
			ConfigManager.InitializeConfig();
			if (ConfigManager.DebugModeEnabled.Value)
			{
				((BaseUnityPlugin)this).Logger.LogWarning((object)"The GokuBracken mod is currently in Debug Mode! This mode is not designed for multiplayer gameplay and should only be used for testing purposes.");
			}
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Loading asset bundle...");
			Assets.PopulateAssets();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Hey it's me! Goku!");
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Your files look pretty strong! I'm gonna patch them!");
			Harmony.PatchAll(typeof(GokuBrackenBase));
			Harmony.PatchAll(typeof(EnemyPatches));
			Harmony.PatchAll(typeof(TerminalPatches));
			Harmony.PatchAll(typeof(RoundManagementPatches));
			if (ConfigManager.DebugModeEnabled.Value)
			{
				Harmony.PatchAll(typeof(DebuggingPatches));
			}
		}
	}
	internal static class PluginInfo
	{
		public const string GUID = "Vulf.GokuBracken";

		public const string NAME = "Goku Bracken";

		public const string VERSION = "1.5.0";

		public const string ASSET_BUNDLE_NAME = "gokubracken";
	}
}

HealthMetrics.dll

Decompiled 11 months ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using TMPro;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("HealthMetrics")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("HealthMetrics")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("eba7b111-51e5-4353-807d-1268e6290901")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace HealthMetrics
{
	[BepInPlugin("Matsuura.HealthMetrics", "HealthMetrics", "1.0.0")]
	public class HealthMetricsBase : BaseUnityPlugin
	{
		private const string modGUID = "Matsuura.HealthMetrics";

		private const string modName = "HealthMetrics";

		private const string modVersion = "1.0.0";

		private readonly Harmony _harmony = new Harmony("Matsuura.HealthMetrics");

		private static HealthMetricsBase _instance;

		private static ManualLogSource _logSource;

		internal void Awake()
		{
			if ((Object)(object)_instance == (Object)null)
			{
				_instance = this;
			}
			if (_logSource == null)
			{
				_logSource = Logger.CreateLogSource("Matsuura.HealthMetrics");
			}
			_harmony.PatchAll();
			_logSource.LogInfo((object)"HealthMetrics Awake");
		}

		internal static void Log(string message)
		{
			if (_logSource != null)
			{
				_logSource.LogInfo((object)message);
			}
		}

		internal static void LogD(string message)
		{
			if (_logSource != null)
			{
				_logSource.LogDebug((object)message);
			}
		}
	}
}
namespace HealthMetrics.Patches
{
	[HarmonyPatch(typeof(HUDManager))]
	internal class HealthHUDPatches
	{
		private static TextMeshProUGUI _healthText;

		private static readonly string DefaultValueHealthText = " ¤";

		public static int _oldValuehealthValueForUpdater = 0;

		public static int _healthValueForUpdater = 100;

		private static readonly Color _healthyColor = Color32.op_Implicit(new Color32((byte)0, byte.MaxValue, (byte)0, byte.MaxValue));

		private static readonly Color _criticalHealthColor = Color32.op_Implicit(new Color32(byte.MaxValue, (byte)0, (byte)0, byte.MaxValue));

		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		private static void Start(ref HUDManager __instance)
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Unknown result type (might be due to invalid IL or missing references)
			//IL_006e: Unknown result type (might be due to invalid IL or missing references)
			GameObject val = new GameObject("HealthHUDDisplay");
			val.AddComponent<RectTransform>();
			TextMeshProUGUI obj = val.AddComponent<TextMeshProUGUI>();
			RectTransform rectTransform = ((TMP_Text)obj).rectTransform;
			((Transform)rectTransform).SetParent(((Component)__instance.PTTIcon).transform, false);
			rectTransform.anchoredPosition = new Vector2(8f, -57f);
			((TMP_Text)obj).font = ((TMP_Text)__instance.controlTipLines[0]).font;
			((TMP_Text)obj).fontSize = 16f;
			((TMP_Text)obj).text = "100";
			((Graphic)obj).color = _healthyColor;
			((TMP_Text)obj).overflowMode = (TextOverflowModes)0;
			((Behaviour)obj).enabled = true;
			_healthText = obj;
		}

		[HarmonyPatch("Update")]
		[HarmonyPostfix]
		private static void Update()
		{
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)_healthText != (Object)null && _healthValueForUpdater != _oldValuehealthValueForUpdater)
			{
				_oldValuehealthValueForUpdater = _healthValueForUpdater;
				if (_healthValueForUpdater > 0)
				{
					((TMP_Text)_healthText).text = _healthValueForUpdater.ToString().PadLeft((_healthValueForUpdater < 10) ? 2 : 3, ' ');
				}
				else
				{
					((TMP_Text)_healthText).text = DefaultValueHealthText;
				}
				double percentage = (double)_healthValueForUpdater / 100.0;
				((Graphic)_healthText).color = ColorInterpolation(_criticalHealthColor, _healthyColor, percentage);
			}
		}

		public static int LinearInterpolation(int start, int end, double percentage)
		{
			return start + (int)Math.Round(percentage * (double)(end - start));
		}

		public static Color ColorInterpolation(Color start, Color end, double percentage)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_006a: Unknown result type (might be due to invalid IL or missing references)
			return new Color(hexToFloat(LinearInterpolation(floatToHex(start.r), floatToHex(end.r), percentage)), hexToFloat(LinearInterpolation(floatToHex(start.g), floatToHex(end.g), percentage)), hexToFloat(LinearInterpolation(floatToHex(start.b), floatToHex((int)end.b), percentage)), 1f);
		}

		public static float hexToFloat(int hex)
		{
			return (float)hex / 255f;
		}

		public static int floatToHex(float f)
		{
			return (int)f * 255;
		}
	}
	[HarmonyPatch(typeof(PlayerControllerB))]
	internal class PlayerPatches
	{
		[HarmonyPrefix]
		[HarmonyPatch("LateUpdate")]
		private static void LateUpdate_Prefix(PlayerControllerB __instance)
		{
			if (((NetworkBehaviour)__instance).IsOwner && (!((NetworkBehaviour)__instance).IsServer || __instance.isHostPlayerObject))
			{
				HealthHUDPatches._healthValueForUpdater = ((__instance.health >= 0) ? __instance.health : 0);
			}
		}
	}
}

LC_SoundTool.dll

Decompiled 11 months ago
using System;
using System.CodeDom.Compiler;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using LCSoundTool.Networking;
using LCSoundTool.Patches;
using LCSoundTool.Resources;
using LCSoundTool.Utilities;
using LCSoundToolMod.Properties;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.Networking;
using UnityEngine.SceneManagement;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("LC_SoundTool")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Various audio related functions. Mainly logs all sounds that are playing and what type of playback they're into the BepInEx console.")]
[assembly: AssemblyFileVersion("1.5.0.0")]
[assembly: AssemblyInformationalVersion("1.5.0")]
[assembly: AssemblyProduct("LC_SoundTool")]
[assembly: AssemblyTitle("LC_SoundTool")]
[assembly: AssemblyMetadata("RepositoryUrl", "https://github.com/no00ob/LCSoundTool")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.5.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
internal class <Module>
{
	static <Module>()
	{
	}
}
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace LCSoundToolMod
{
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "LC_SoundTool";

		public const string PLUGIN_NAME = "LC_SoundTool";

		public const string PLUGIN_VERSION = "1.5.0";
	}
}
namespace LCSoundToolMod.Properties
{
	[GeneratedCode("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
	[DebuggerNonUserCode]
	[CompilerGenerated]
	internal class Resources
	{
		private static ResourceManager resourceMan;

		private static CultureInfo resourceCulture;

		[EditorBrowsable(EditorBrowsableState.Advanced)]
		internal static ResourceManager ResourceManager
		{
			get
			{
				if (resourceMan == null)
				{
					ResourceManager resourceManager = new ResourceManager("LCSoundToolMod.Properties.Resources", typeof(Resources).Assembly);
					resourceMan = resourceManager;
				}
				return resourceMan;
			}
		}

		[EditorBrowsable(EditorBrowsableState.Advanced)]
		internal static CultureInfo Culture
		{
			get
			{
				return resourceCulture;
			}
			set
			{
				resourceCulture = value;
			}
		}

		internal static byte[] soundtool
		{
			get
			{
				object @object = ResourceManager.GetObject("soundtool", resourceCulture);
				return (byte[])@object;
			}
		}

		internal Resources()
		{
		}
	}
}
namespace LCSoundTool
{
	public class AudioSourceExtension : MonoBehaviour
	{
		public AudioSource audioSource;

		public bool playOnAwake = false;

		public bool loop = false;

		private bool updateHasBeenLogged = false;

		private bool hasPlayed = false;

		private void OnEnable()
		{
			if (!((Object)(object)audioSource == (Object)null) && !audioSource.isPlaying)
			{
				if (playOnAwake)
				{
					audioSource.Play();
				}
				if (SoundTool.infoDebugging)
				{
					SoundTool.Instance.logger.LogDebug((object)$"(AudioSourceExtension) Started playback of {audioSource} with clip {audioSource.clip} in OnEnable function!");
				}
				updateHasBeenLogged = false;
				hasPlayed = false;
			}
		}

		private void OnDisable()
		{
			if (!((Object)(object)audioSource == (Object)null) && audioSource.isPlaying)
			{
				if (playOnAwake)
				{
					audioSource.Stop();
				}
				if (SoundTool.infoDebugging)
				{
					SoundTool.Instance.logger.LogDebug((object)$"(AudioSourceExtension) Stopped playback of {audioSource} with clip {audioSource.clip} in OnDisable function!");
				}
				updateHasBeenLogged = false;
				hasPlayed = false;
			}
		}

		private void Update()
		{
			if ((Object)(object)audioSource == (Object)null)
			{
				return;
			}
			if ((Object)(object)audioSource.clip == (Object)null)
			{
				hasPlayed = false;
			}
			if (audioSource.isPlaying)
			{
				updateHasBeenLogged = false;
			}
			else if (!((Behaviour)audioSource).isActiveAndEnabled)
			{
				hasPlayed = false;
			}
			else
			{
				if (!playOnAwake)
				{
					return;
				}
				if ((Object)(object)audioSource.clip != (Object)null && !hasPlayed)
				{
					audioSource.Play();
					if (SoundTool.infoDebugging)
					{
						SoundTool.Instance.logger.LogDebug((object)$"(AudioSourceExtension) Started playback of {audioSource} with clip {audioSource.clip} in Update function!");
					}
					updateHasBeenLogged = false;
					hasPlayed = true;
				}
				else if (!updateHasBeenLogged)
				{
					updateHasBeenLogged = true;
					if (SoundTool.infoDebugging)
					{
						SoundTool.Instance.logger.LogDebug((object)$"(AudioSourceExtension) Can not start playback of {audioSource} with missing clip in Update function!");
					}
				}
			}
		}
	}
	public class RandomAudioClip
	{
		public AudioClip clip;

		[Range(0f, 1f)]
		public float chance = 1f;

		public RandomAudioClip(AudioClip clip, float chance)
		{
			this.clip = clip;
			this.chance = chance;
		}
	}
	public class ReplacementAudioClip
	{
		public List<RandomAudioClip> clips;

		public string source = string.Empty;

		public bool canPlay = true;

		private bool initialized = false;

		public ReplacementAudioClip(AudioClip clip, float chance, string source)
		{
			if (!initialized)
			{
				Initialize();
			}
			RandomAudioClip randomAudioClip = new RandomAudioClip(clip, chance);
			if (!clips.ContainsThisRandomAudioClip(randomAudioClip))
			{
				clips.Add(randomAudioClip);
				this.source = source;
			}
			else if (SoundTool.infoDebugging)
			{
				SoundTool.Instance.logger.LogDebug((object)$"RandomAudioClip {randomAudioClip.clip.GetName()} ({Mathf.RoundToInt(chance * 100f)}%) already exists withing this AudioClipContainer!");
				SoundTool.Instance.logger.LogDebug((object)"- This AudioClipContainer contains the following clip(s):");
				for (int i = 0; i < clips.Count; i++)
				{
					SoundTool.Instance.logger.LogDebug((object)$"-- Clip {i + 1} - {clips[i].clip.GetName()} with a chance of {Mathf.RoundToInt(clips[i].chance * 100f)}");
				}
			}
		}

		public ReplacementAudioClip(string source)
		{
			Initialize();
			this.source = source;
		}

		public ReplacementAudioClip()
		{
			Initialize();
			source = string.Empty;
		}

		public void AddClip(AudioClip clip, float chance)
		{
			if (!initialized)
			{
				Initialize();
			}
			RandomAudioClip randomAudioClip = new RandomAudioClip(clip, chance);
			if (!clips.ContainsThisRandomAudioClip(randomAudioClip))
			{
				clips.Add(randomAudioClip);
			}
			else if (SoundTool.infoDebugging)
			{
				SoundTool.Instance.logger.LogDebug((object)$"RandomAudioClip {randomAudioClip.clip.GetName()} ({Mathf.RoundToInt(chance * 100f)}%) already exists withing this AudioClipContainer!");
				SoundTool.Instance.logger.LogDebug((object)"- This AudioClipContainer contains the following clip(s):");
				for (int i = 0; i < clips.Count; i++)
				{
					SoundTool.Instance.logger.LogDebug((object)$"-- Clip {i + 1} - {clips[i].clip.GetName()} with a chance of {Mathf.RoundToInt(clips[i].chance * 100f)}");
				}
			}
		}

		public bool Full()
		{
			if (!initialized)
			{
				Initialize();
			}
			float num = 0f;
			for (int i = 0; i < clips.Count; i++)
			{
				num += clips[i].chance;
			}
			return num >= 1f;
		}

		public bool ContainsClip(AudioClip clip, float chance)
		{
			if (!initialized)
			{
				Initialize();
			}
			RandomAudioClip thisClip = new RandomAudioClip(clip, chance);
			return clips.ContainsThisRandomAudioClip(thisClip);
		}

		private void Initialize()
		{
			clips = new List<RandomAudioClip>();
			initialized = true;
		}
	}
	[BepInPlugin("LCSoundTool", "LC Sound Tool", "1.5.0")]
	public class SoundTool : BaseUnityPlugin
	{
		public enum AudioType
		{
			wav,
			ogg,
			mp3
		}

		private const string PLUGIN_GUID = "LCSoundTool";

		private const string PLUGIN_NAME = "LC Sound Tool";

		private ConfigEntry<bool> configUseNetworking;

		private ConfigEntry<bool> configSyncRandomSeed;

		private ConfigEntry<float> configPlayOnAwakePatchRepeatDelay;

		private ConfigEntry<bool> configPrintInfoByDefault;

		private readonly Harmony harmony = new Harmony("LCSoundTool");

		public static SoundTool Instance;

		internal ManualLogSource logger;

		public KeyboardShortcut toggleAudioSourceDebugLog;

		public KeyboardShortcut toggleIndepthDebugLog;

		public KeyboardShortcut toggleInformationalDebugLog;

		public KeyboardShortcut printAllSoundsDebugLog;

		public bool wasKeyDown;

		public bool wasKeyDown2;

		public bool wasKeyDown3;

		public bool wasKeyDown4;

		public static bool debugAudioSources;

		public static bool indepthDebugging;

		public static bool infoDebugging;

		public static bool networkingInitialized { get; private set; }

		public static bool networkingAvailable { get; private set; }

		public static Dictionary<string, ReplacementAudioClip> replacedClips { get; private set; }

		public static Dictionary<string, AudioClip> networkedClips => NetworkHandler.networkedAudioClips;

		public static Dictionary<string, AudioType> clipTypes { get; private set; }

		public static event Action ClientNetworkedAudioChanged
		{
			add
			{
				NetworkHandler.ClientNetworkedAudioChanged += value;
			}
			remove
			{
				NetworkHandler.ClientNetworkedAudioChanged -= value;
			}
		}

		public static event Action HostNetworkedAudioChanged
		{
			add
			{
				NetworkHandler.HostNetworkedAudioChanged += value;
			}
			remove
			{
				NetworkHandler.HostNetworkedAudioChanged -= value;
			}
		}

		public static bool IsDebuggingOn()
		{
			if (debugAudioSources || indepthDebugging || infoDebugging)
			{
				return true;
			}
			return false;
		}

		private void Awake()
		{
			//IL_014f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0154: Unknown result type (might be due to invalid IL or missing references)
			//IL_016d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0172: Unknown result type (might be due to invalid IL or missing references)
			//IL_018b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0190: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ae: Unknown result type (might be due to invalid IL or missing references)
			networkingAvailable = true;
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			configUseNetworking = ((BaseUnityPlugin)this).Config.Bind<bool>("Experimental", "EnableNetworking", false, "Whether or not to use the networking built into this plugin. If set to true everyone in the lobby needs LCSoundTool installed and networking enabled to join.");
			configSyncRandomSeed = ((BaseUnityPlugin)this).Config.Bind<bool>("Experimental", "SyncUnityRandomSeed", false, "Whether or not to sync the default Unity randomization seed with all clients. For this feature, networking has to be set to true. Will send the UnityEngine.Random.seed from the host to all clients automatically upon loading a networked scene.");
			configPlayOnAwakePatchRepeatDelay = ((BaseUnityPlugin)this).Config.Bind<float>("Experimental", "NewPlayOnAwakePatchRepeatDelay", 90f, "How long to wait between checks for new playOnAwake AudioSources. Runs the same patching that is done when each scene is loaded with this delay between each run. DO NOT set too low or high. Anything below 10 or above 600 can cause issues. This time is in seconds. Set to 0 to disable rerunning the patch, but be warned that this might break runtime initialized playOnAwake AudioSources.");
			configPrintInfoByDefault = ((BaseUnityPlugin)this).Config.Bind<bool>("Logging", "PrintInfoByDefault", false, "Whether or not to print additional information logs created by this mod by default. If set to false, informational logs may be toggled on any time with LeftAlt + F5.");
			Type[] types = Assembly.GetExecutingAssembly().GetTypes();
			Type[] array = types;
			foreach (Type type in array)
			{
				MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
				MethodInfo[] array2 = methods;
				foreach (MethodInfo methodInfo in array2)
				{
					object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
					if (customAttributes.Length != 0)
					{
						methodInfo.Invoke(null, null);
					}
				}
			}
			logger = Logger.CreateLogSource("LCSoundTool");
			logger.LogInfo((object)"Plugin LCSoundTool is loaded!");
			toggleAudioSourceDebugLog = new KeyboardShortcut((KeyCode)286, (KeyCode[])(object)new KeyCode[0]);
			toggleIndepthDebugLog = new KeyboardShortcut((KeyCode)286, (KeyCode[])(object)new KeyCode[1] { (KeyCode)308 });
			toggleInformationalDebugLog = new KeyboardShortcut((KeyCode)286, (KeyCode[])(object)new KeyCode[1] { (KeyCode)306 });
			printAllSoundsDebugLog = new KeyboardShortcut((KeyCode)286, (KeyCode[])(object)new KeyCode[1] { (KeyCode)304 });
			debugAudioSources = false;
			indepthDebugging = false;
			if (configPrintInfoByDefault.Value)
			{
				infoDebugging = true;
			}
			else
			{
				infoDebugging = false;
			}
			replacedClips = new Dictionary<string, ReplacementAudioClip>();
			clipTypes = new Dictionary<string, AudioType>();
		}

		private void Start()
		{
			if (!configUseNetworking.Value)
			{
				networkingAvailable = false;
				Instance.logger.LogWarning((object)"Networking disabled. Mod in fully client side mode, but no networked actions can take place! You can safely ignore this if you want the mod to run fully client side.");
			}
			else
			{
				networkingAvailable = true;
			}
			if (configUseNetworking.Value)
			{
				logger.LogDebug((object)"Loading SoundTool AssetBundle...");
				Assets.bundle = AssetBundle.LoadFromMemory(LCSoundToolMod.Properties.Resources.soundtool);
				if ((Object)(object)Assets.bundle == (Object)null)
				{
					logger.LogError((object)"Failed to load SoundTool AssetBundle!");
				}
				else
				{
					logger.LogDebug((object)"Finished loading SoundTool AssetBundle!");
				}
			}
			harmony.PatchAll(typeof(AudioSourcePatch));
			if (configUseNetworking.Value)
			{
				harmony.PatchAll(typeof(GameNetworkManagerPatch));
				harmony.PatchAll(typeof(StartOfRoundPatch));
			}
			SceneManager.sceneLoaded += OnSceneLoaded;
		}

		private void Update()
		{
			if (configUseNetworking.Value)
			{
				if (!networkingInitialized)
				{
					if ((Object)(object)NetworkHandler.Instance != (Object)null)
					{
						networkingInitialized = true;
					}
				}
				else if ((Object)(object)NetworkHandler.Instance == (Object)null)
				{
					networkingInitialized = false;
				}
			}
			else
			{
				networkingInitialized = false;
			}
			if (((KeyboardShortcut)(ref printAllSoundsDebugLog)).IsDown() && !wasKeyDown4)
			{
				wasKeyDown4 = true;
			}
			if (((KeyboardShortcut)(ref printAllSoundsDebugLog)).IsUp() && wasKeyDown4)
			{
				wasKeyDown4 = false;
				Instance.logger.LogDebug((object)"Printing all currently replaced sounds...");
				Instance.logger.LogDebug((object)" ");
				string[] array = replacedClips.Keys.ToArray();
				for (int i = 0; i < replacedClips.Count; i++)
				{
					ReplacementAudioClip replacementAudioClip = replacedClips[array[i]];
					Instance.logger.LogDebug((object)$"Clip named {array[i]} with {replacementAudioClip.clips.Count} replacement clip(s)");
					Instance.logger.LogDebug((object)$"- Clip can play? {replacementAudioClip.canPlay}");
					Instance.logger.LogDebug((object)("- Clip audio source(s)? " + replacementAudioClip.source));
					Instance.logger.LogDebug((object)$"- All {replacementAudioClip.clips.Count} clip(s):");
					for (int j = 0; j < replacementAudioClip.clips.Count; j++)
					{
						Instance.logger.LogDebug((object)$"-- Clip {j + 1} - {replacementAudioClip.clips[j].clip.GetName()} with chance of {Mathf.RoundToInt(replacementAudioClip.clips[j].chance * 100f)}%");
					}
				}
				Instance.logger.LogDebug((object)" ");
				Instance.logger.LogDebug((object)"Finished printing all currently replaced sounds!");
			}
			if (((KeyboardShortcut)(ref toggleInformationalDebugLog)).IsDown() && !wasKeyDown3)
			{
				wasKeyDown3 = true;
				wasKeyDown2 = false;
				wasKeyDown = false;
			}
			if (((KeyboardShortcut)(ref toggleInformationalDebugLog)).IsUp() && wasKeyDown3)
			{
				wasKeyDown3 = false;
				wasKeyDown2 = false;
				wasKeyDown = false;
				infoDebugging = !infoDebugging;
				Instance.logger.LogDebug((object)$"Toggling informational debug logs {infoDebugging}!");
				return;
			}
			if (((KeyboardShortcut)(ref toggleIndepthDebugLog)).IsDown() && !wasKeyDown2)
			{
				wasKeyDown2 = true;
				wasKeyDown = false;
			}
			if (((KeyboardShortcut)(ref toggleIndepthDebugLog)).IsUp() && wasKeyDown2)
			{
				wasKeyDown2 = false;
				wasKeyDown = false;
				debugAudioSources = !debugAudioSources;
				indepthDebugging = debugAudioSources;
				infoDebugging = debugAudioSources;
				Instance.logger.LogDebug((object)$"Toggling in-depth AudioSource debug logs {debugAudioSources}!");
				return;
			}
			if (!wasKeyDown2 && !((KeyboardShortcut)(ref toggleIndepthDebugLog)).IsDown() && ((KeyboardShortcut)(ref toggleAudioSourceDebugLog)).IsDown() && !wasKeyDown)
			{
				wasKeyDown = true;
				wasKeyDown2 = false;
			}
			if (((KeyboardShortcut)(ref toggleAudioSourceDebugLog)).IsUp() && wasKeyDown)
			{
				wasKeyDown = false;
				wasKeyDown2 = false;
				debugAudioSources = !debugAudioSources;
				if (indepthDebugging && !debugAudioSources)
				{
					indepthDebugging = false;
				}
				Instance.logger.LogDebug((object)$"Toggling AudioSource debug logs {debugAudioSources}!");
			}
		}

		private void OnDestroy()
		{
			SceneManager.sceneLoaded -= OnSceneLoaded;
		}

		private void OnSceneLoaded(Scene scene, LoadSceneMode mode)
		{
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)Instance == (Object)null))
			{
				PatchPlayOnAwakeAudio(scene);
				OnSceneLoadedNetworking();
				if (((Scene)(ref scene)).name.ToLower().Contains("level"))
				{
					((MonoBehaviour)this).StopAllCoroutines();
					((MonoBehaviour)this).StartCoroutine(PatchPlayOnAwakeDelayed(scene, 1f));
				}
			}
		}

		private IEnumerator PatchPlayOnAwakeDelayed(Scene scene, float wait)
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			if (infoDebugging)
			{
				logger.LogDebug((object)$"Started playOnAwake patch coroutine with delay of {wait} seconds");
			}
			yield return (object)new WaitForSecondsRealtime(wait);
			if (infoDebugging)
			{
				logger.LogDebug((object)"Running playOnAwake patch coroutine!");
			}
			PatchPlayOnAwakeAudio(scene);
			float repeatWait = configPlayOnAwakePatchRepeatDelay.Value;
			if (repeatWait != 0f)
			{
				if (repeatWait < 10f)
				{
					repeatWait = 10f;
				}
				if (repeatWait > 600f)
				{
					repeatWait = 600f;
				}
				((MonoBehaviour)this).StartCoroutine(PatchPlayOnAwakeDelayed(scene, repeatWait));
			}
		}

		private void PatchPlayOnAwakeAudio(Scene scene)
		{
			if (infoDebugging)
			{
				Instance.logger.LogDebug((object)("Grabbing all playOnAwake AudioSources for loaded scene " + ((Scene)(ref scene)).name));
			}
			AudioSource[] allPlayOnAwakeAudioSources = GetAllPlayOnAwakeAudioSources();
			if (infoDebugging)
			{
				Instance.logger.LogDebug((object)$"Found a total of {allPlayOnAwakeAudioSources.Length} playOnAwake AudioSource(s)!");
				Instance.logger.LogDebug((object)$"Starting setup on {allPlayOnAwakeAudioSources.Length} playOnAwake AudioSource(s)...");
			}
			AudioSource[] array = allPlayOnAwakeAudioSources;
			AudioSourceExtension audioSourceExtension = default(AudioSourceExtension);
			foreach (AudioSource val in array)
			{
				val.Stop();
				if (((Component)((Component)val).transform).TryGetComponent<AudioSourceExtension>(ref audioSourceExtension))
				{
					audioSourceExtension.audioSource = val;
					audioSourceExtension.playOnAwake = true;
					audioSourceExtension.loop = val.loop;
					val.playOnAwake = false;
					if (infoDebugging)
					{
						Instance.logger.LogDebug((object)$"-Set- {Array.IndexOf(allPlayOnAwakeAudioSources, val) + 1} {val} done!");
					}
					continue;
				}
				AudioSourceExtension audioSourceExtension2 = ((Component)val).gameObject.AddComponent<AudioSourceExtension>();
				audioSourceExtension2.audioSource = val;
				audioSourceExtension2.playOnAwake = true;
				audioSourceExtension2.loop = val.loop;
				val.playOnAwake = false;
				if (infoDebugging)
				{
					Instance.logger.LogDebug((object)$"-Add- {Array.IndexOf(allPlayOnAwakeAudioSources, val) + 1} {val} done!");
				}
			}
			if (infoDebugging)
			{
				Instance.logger.LogDebug((object)$"Done setting up {allPlayOnAwakeAudioSources.Length} playOnAwake AudioSources!");
			}
		}

		private void OnSceneLoadedNetworking()
		{
			if (networkingAvailable && networkingInitialized && configSyncRandomSeed.Value)
			{
				int num = (int)DateTime.Now.Ticks;
				Random.InitState(num);
				SendUnityRandomSeed(num);
			}
		}

		public AudioSource[] GetAllPlayOnAwakeAudioSources()
		{
			AudioSource[] array = Object.FindObjectsOfType<AudioSource>(true);
			List<AudioSource> list = new List<AudioSource>();
			for (int i = 0; i < array.Length; i++)
			{
				if (array[i].playOnAwake)
				{
					list.Add(array[i]);
				}
			}
			return list.ToArray();
		}

		public static void ReplaceAudioClip(string originalName, AudioClip newClip)
		{
			if (string.IsNullOrEmpty(originalName))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without original clip specified! This is not allowed.");
				return;
			}
			if ((Object)(object)newClip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without new clip specified! This is not allowed.");
				return;
			}
			string text = originalName;
			string name = newClip.GetName();
			string text2 = string.Empty;
			float num = 100f;
			if (name.Contains("-"))
			{
				string[] array = name.Split('-');
				if (array.Length > 1)
				{
					if (array.Length > 2)
					{
						string text3 = array[^2];
						if (!string.IsNullOrEmpty(text3) && text3.StartsWith("_"))
						{
							text2 = text3.Substring(1);
						}
					}
					string text4 = array[^1];
					if (int.TryParse(text4, out var result))
					{
						num = (float)result * 0.01f;
					}
					else if (!string.IsNullOrEmpty(text4) && text4.StartsWith("_"))
					{
						text2 = text4.Substring(1);
					}
					name = string.Join("-", array, 0, array.Length - 1);
				}
				else if (infoDebugging)
				{
					Instance.logger.LogDebug((object)("Clip " + name + " does not contain a '-' character for source name or chance"));
				}
			}
			if (!string.IsNullOrEmpty(text2))
			{
				text = originalName + "#" + text2;
			}
			if (replacedClips.ContainsKey(text) && num >= 100f)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip that already has been replaced with new clip that has 100% chance of playback! This is not allowed.");
				return;
			}
			num = Mathf.Clamp01(num);
			if (replacedClips.ContainsKey(text))
			{
				replacedClips[text].AddClip(newClip, num);
			}
			else
			{
				replacedClips.Add(text, new ReplacementAudioClip(newClip, num, text2));
			}
			float num2 = 0f;
			for (int i = 0; i < replacedClips[text].clips.Count(); i++)
			{
				num2 += replacedClips[text].clips[i].chance;
			}
			int num3 = Mathf.RoundToInt(num2 * 100f);
			if ((num3 < 100 || num3 > 100) && replacedClips[text].clips.Count() > 1)
			{
				if (infoDebugging)
				{
					Instance.logger.LogDebug((object)$"The current total combined chance for replaced {replacedClips[text].clips.Count()} random audio clips for audio clip {text} does not equal 100%. Currently {num3}% (at least yet?)");
				}
			}
			else if (num3 == 100 && replacedClips[text].clips.Count() > 1 && infoDebugging)
			{
				Instance.logger.LogDebug((object)$"The current total combined chance for replaced {replacedClips[text].clips.Count()} random audio clips for audio clip {text} is equal to 100%");
			}
		}

		public static void ReplaceAudioClip(AudioClip originalClip, AudioClip newClip)
		{
			if ((Object)(object)originalClip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without original clip specified! This is not allowed.");
			}
			else if ((Object)(object)newClip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without new clip specified! This is not allowed.");
			}
			else
			{
				ReplaceAudioClip(originalClip.GetName(), newClip);
			}
		}

		public static void ReplaceAudioClip(string originalName, AudioClip newClip, float chance)
		{
			if (string.IsNullOrEmpty(originalName))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without original clip specified! This is not allowed.");
				return;
			}
			if ((Object)(object)newClip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without new clip specified! This is not allowed.");
				return;
			}
			string text = originalName;
			string name = newClip.GetName();
			string text2 = string.Empty;
			if (name.Contains("-"))
			{
				string[] array = name.Split('-');
				if (array.Length > 1)
				{
					if (array.Length > 2)
					{
						string text3 = array[^2];
						if (!string.IsNullOrEmpty(text3) && text3.StartsWith("_"))
						{
							text2 = text3.Substring(1);
						}
					}
					string text4 = array[^1];
					if (int.TryParse(text4, out var result))
					{
						Instance.logger.LogDebug((object)$"Clip {name} contains random chance specified in it's name ({result}%) but you're using the manually function to assign it's chance. ({Mathf.RoundToInt(chance * 100f)}%) The file name will be ignored.");
					}
					else if (!string.IsNullOrEmpty(text4) && text4.StartsWith("_"))
					{
						text2 = text4.Substring(1);
					}
					name = string.Join("-", array, 0, array.Length - 1);
				}
				else if (infoDebugging)
				{
					Instance.logger.LogDebug((object)("Clip " + name + " does not contain a '-' character for source name or chance"));
				}
			}
			if (!string.IsNullOrEmpty(text2))
			{
				text = originalName + "#" + text2;
			}
			if (replacedClips.ContainsKey(text) && chance >= 100f)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip that already has been replaced with new clip that has 100% chance of playback! This is not allowed.");
				return;
			}
			chance = Mathf.Clamp01(chance);
			if (replacedClips.ContainsKey(text))
			{
				replacedClips[text].AddClip(newClip, chance);
			}
			else
			{
				replacedClips.Add(text, new ReplacementAudioClip(newClip, chance, text2));
			}
			float num = 0f;
			for (int i = 0; i < replacedClips[text].clips.Count(); i++)
			{
				num += replacedClips[text].clips[i].chance;
			}
			int num2 = Mathf.RoundToInt(num * 100f);
			if ((num2 < 100 || num2 > 100) && replacedClips[text].clips.Count() > 1)
			{
				Instance.logger.LogDebug((object)$"The current total combined chance for replaced {replacedClips[text].clips.Count()} random audio clips for audio clip {text} does not equal 100% (at least yet?)");
			}
			else if (num2 == 100 && replacedClips[text].clips.Count() > 1)
			{
				Instance.logger.LogDebug((object)$"The current total combined chance for replaced {replacedClips[text].clips.Count()} random audio clips for audio clip {text} is equal to 100%");
			}
		}

		public static void ReplaceAudioClip(AudioClip originalClip, AudioClip newClip, float chance)
		{
			if ((Object)(object)originalClip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without original clip specified! This is not allowed.");
			}
			else if ((Object)(object)newClip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without new clip specified! This is not allowed.");
			}
			else
			{
				ReplaceAudioClip(originalClip.GetName(), newClip, chance);
			}
		}

		public static void ReplaceAudioClip(string originalName, AudioClip newClip, string source)
		{
			if (string.IsNullOrEmpty(originalName))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without original clip specified! This is not allowed.");
				return;
			}
			if ((Object)(object)newClip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without new clip specified! This is not allowed.");
				return;
			}
			if (string.IsNullOrEmpty(source))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without allowed audio source specified! This is not allowed.");
				return;
			}
			string text = originalName;
			string name = newClip.GetName();
			float num = 100f;
			if (name.Contains("-"))
			{
				string[] array = name.Split('-');
				if (array.Length > 1)
				{
					if (array.Length > 2)
					{
						string text2 = array[^2];
						if (!string.IsNullOrEmpty(text2) && text2.StartsWith("_"))
						{
							Instance.logger.LogDebug((object)("Clip " + name + " contains source specified in it's name (" + text2.Substring(1) + ") but you're using the manual function to assign it's source. (" + source + ") The file name will be ignored."));
						}
					}
					string text3 = array[^1];
					if (int.TryParse(text3, out var result))
					{
						num = (float)result * 0.01f;
					}
					else if (!string.IsNullOrEmpty(text3) && text3.StartsWith("_"))
					{
						Instance.logger.LogDebug((object)("Clip " + name + " contains source specified in it's name (" + text3.Substring(1) + ") but you're using the manual function to assign it's source. (" + source + ") The file name will be ignored."));
					}
					name = string.Join("-", array, 0, array.Length - 1);
				}
				else if (infoDebugging)
				{
					Instance.logger.LogDebug((object)("Clip " + name + " does not contain a '-' character for source name or chance"));
				}
			}
			if (!string.IsNullOrEmpty(source))
			{
				text = originalName + "#" + source;
			}
			if (replacedClips.ContainsKey(text) && num >= 100f)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip that already has been replaced with new clip that has 100% chance of playback! This is not allowed.");
				return;
			}
			num = Mathf.Clamp01(num);
			if (replacedClips.ContainsKey(text))
			{
				replacedClips[text].AddClip(newClip, num);
			}
			else
			{
				replacedClips.Add(text, new ReplacementAudioClip(newClip, num, source));
			}
			float num2 = 0f;
			for (int i = 0; i < replacedClips[text].clips.Count(); i++)
			{
				num2 += replacedClips[text].clips[i].chance;
			}
			int num3 = Mathf.RoundToInt(num2 * 100f);
			if ((num3 < 100 || num3 > 100) && replacedClips[text].clips.Count() > 1)
			{
				if (infoDebugging)
				{
					Instance.logger.LogDebug((object)$"The current total combined chance for replaced {replacedClips[text].clips.Count()} random audio clips for audio clip {text} does not equal 100%. Currently {num3}% (at least yet?)");
				}
			}
			else if (num3 == 100 && replacedClips[text].clips.Count() > 1 && infoDebugging)
			{
				Instance.logger.LogDebug((object)$"The current total combined chance for replaced {replacedClips[text].clips.Count()} random audio clips for audio clip {text} is equal to 100%");
			}
		}

		public static void ReplaceAudioClip(AudioClip originalClip, AudioClip newClip, string source)
		{
			if ((Object)(object)originalClip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without original clip specified! This is not allowed.");
			}
			else if ((Object)(object)newClip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without new clip specified! This is not allowed.");
			}
			else
			{
				ReplaceAudioClip(originalClip.GetName(), newClip, source);
			}
		}

		public static void ReplaceAudioClip(string originalName, AudioClip newClip, string[] source)
		{
			string text = string.Empty;
			if (source != null && source.Length != 0)
			{
				for (int i = 0; i < source.Length; i++)
				{
					if (!string.IsNullOrEmpty(source[i]))
					{
						text = text + "," + source[i];
					}
				}
			}
			if (string.IsNullOrEmpty(originalName))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without original clip specified! This is not allowed.");
				return;
			}
			if ((Object)(object)newClip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without new clip specified! This is not allowed.");
				return;
			}
			if (string.IsNullOrEmpty(text))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without allowed audio source specified! This is not allowed.");
				return;
			}
			string text2 = originalName;
			string name = newClip.GetName();
			float num = 100f;
			if (name.Contains("-"))
			{
				string[] array = name.Split('-');
				if (array.Length > 1)
				{
					if (array.Length > 2)
					{
						string text3 = array[^2];
						if (!string.IsNullOrEmpty(text3) && text3.StartsWith("_"))
						{
							Instance.logger.LogDebug((object)("Clip " + name + " contains source specified in it's name (" + text3.Substring(1) + ") but you're using the manual function to assign it's source. (" + text + ") The file name will be ignored."));
						}
					}
					string text4 = array[^1];
					if (int.TryParse(text4, out var result))
					{
						num = (float)result * 0.01f;
					}
					else if (!string.IsNullOrEmpty(text4) && text4.StartsWith("_"))
					{
						Instance.logger.LogDebug((object)("Clip " + name + " contains source specified in it's name (" + text4.Substring(1) + ") but you're using the manual function to assign it's source. (" + text + ") The file name will be ignored."));
					}
					name = string.Join("-", array, 0, array.Length - 1);
				}
				else if (infoDebugging)
				{
					Instance.logger.LogDebug((object)("Clip " + name + " does not contain a '-' character for source name or chance"));
				}
			}
			if (!string.IsNullOrEmpty(text))
			{
				text2 = originalName + "#" + text;
			}
			if (replacedClips.ContainsKey(text2) && num >= 100f)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip that already has been replaced with new clip that has 100% chance of playback! This is not allowed.");
				return;
			}
			num = Mathf.Clamp01(num);
			if (replacedClips.ContainsKey(text2))
			{
				replacedClips[text2].AddClip(newClip, num);
			}
			else
			{
				replacedClips.Add(text2, new ReplacementAudioClip(newClip, num, text));
			}
			float num2 = 0f;
			for (int j = 0; j < replacedClips[text2].clips.Count(); j++)
			{
				num2 += replacedClips[text2].clips[j].chance;
			}
			int num3 = Mathf.RoundToInt(num2 * 100f);
			if ((num3 < 100 || num3 > 100) && replacedClips[text2].clips.Count() > 1)
			{
				if (infoDebugging)
				{
					Instance.logger.LogDebug((object)$"The current total combined chance for replaced {replacedClips[text2].clips.Count()} random audio clips for audio clip {text2} does not equal 100%. Currently {num3}% (at least yet?)");
				}
			}
			else if (num3 == 100 && replacedClips[text2].clips.Count() > 1 && infoDebugging)
			{
				Instance.logger.LogDebug((object)$"The current total combined chance for replaced {replacedClips[text2].clips.Count()} random audio clips for audio clip {text2} is equal to 100%");
			}
		}

		public static void ReplaceAudioClip(AudioClip originalClip, AudioClip newClip, string[] source)
		{
			if ((Object)(object)originalClip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without original clip specified! This is not allowed.");
			}
			else if ((Object)(object)newClip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without new clip specified! This is not allowed.");
			}
			else
			{
				ReplaceAudioClip(originalClip.GetName(), newClip, source);
			}
		}

		public static void ReplaceAudioClip(string originalName, AudioClip newClip, float chance, string source)
		{
			if (string.IsNullOrEmpty(originalName))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without original clip specified! This is not allowed.");
				return;
			}
			if ((Object)(object)newClip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without new clip specified! This is not allowed.");
				return;
			}
			if (string.IsNullOrEmpty(source))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without allowed audio source specified! This is not allowed.");
				return;
			}
			string text = originalName;
			string name = newClip.GetName();
			if (name.Contains("-"))
			{
				string[] array = name.Split('-');
				if (array.Length > 1)
				{
					if (array.Length > 2)
					{
						string text2 = array[^2];
						if (!string.IsNullOrEmpty(text2) && text2.StartsWith("_"))
						{
							Instance.logger.LogDebug((object)("Clip " + name + " contains source specified in it's name (" + text2.Substring(1) + ") but you're using the manual function to assign it's source. (" + source + ") The file name will be ignored."));
						}
					}
					string text3 = array[^1];
					if (int.TryParse(text3, out var result))
					{
						Instance.logger.LogDebug((object)$"Clip {name} contains random chance specified in it's name ({result}%) but you're using the manual function to assign it's chance. ({Mathf.RoundToInt(chance * 100f)}%) The file name will be ignored.");
					}
					else if (!string.IsNullOrEmpty(text3) && text3.StartsWith("_"))
					{
						Instance.logger.LogDebug((object)("Clip " + name + " contains source specified in it's name (" + text3.Substring(1) + ") but you're using the manual function to assign it's source. (" + source + ") The file name will be ignored."));
					}
					name = string.Join("-", array, 0, array.Length - 1);
				}
				else if (infoDebugging)
				{
					Instance.logger.LogDebug((object)("Clip " + name + " does not contain a '-' character for source name or chance"));
				}
			}
			if (!string.IsNullOrEmpty(source))
			{
				text = originalName + "#" + source;
			}
			if (replacedClips.ContainsKey(text) && chance >= 100f)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip that already has been replaced with new clip that has 100% chance of playback! This is not allowed.");
				return;
			}
			chance = Mathf.Clamp01(chance);
			if (replacedClips.ContainsKey(text))
			{
				replacedClips[text].AddClip(newClip, chance);
			}
			else
			{
				replacedClips.Add(text, new ReplacementAudioClip(newClip, chance, source));
			}
			float num = 0f;
			for (int i = 0; i < replacedClips[text].clips.Count(); i++)
			{
				num += replacedClips[text].clips[i].chance;
			}
			int num2 = Mathf.RoundToInt(num * 100f);
			if ((num2 < 100 || num2 > 100) && replacedClips[text].clips.Count() > 1)
			{
				if (infoDebugging)
				{
					Instance.logger.LogDebug((object)$"The current total combined chance for replaced {replacedClips[text].clips.Count()} random audio clips for audio clip {text} does not equal 100%. Currently {num2}% (at least yet?)");
				}
			}
			else if (num2 == 100 && replacedClips[text].clips.Count() > 1 && infoDebugging)
			{
				Instance.logger.LogDebug((object)$"The current total combined chance for replaced {replacedClips[text].clips.Count()} random audio clips for audio clip {text} is equal to 100%");
			}
		}

		public static void ReplaceAudioClip(AudioClip originalClip, AudioClip newClip, float chance, string source)
		{
			if ((Object)(object)originalClip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without original clip specified! This is not allowed.");
			}
			else if ((Object)(object)newClip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without new clip specified! This is not allowed.");
			}
			else
			{
				ReplaceAudioClip(originalClip.GetName(), newClip, chance, source);
			}
		}

		public static void ReplaceAudioClip(string originalName, AudioClip newClip, float chance, string[] source)
		{
			string text = string.Empty;
			if (source != null && source.Length != 0)
			{
				for (int i = 0; i < source.Length; i++)
				{
					if (!string.IsNullOrEmpty(source[i]))
					{
						text = text + "," + source[i];
					}
				}
			}
			if (string.IsNullOrEmpty(originalName))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without original clip specified! This is not allowed.");
				return;
			}
			if ((Object)(object)newClip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without new clip specified! This is not allowed.");
				return;
			}
			if (string.IsNullOrEmpty(text))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without allowed audio source specified! This is not allowed.");
				return;
			}
			string text2 = originalName;
			string name = newClip.GetName();
			if (name.Contains("-"))
			{
				string[] array = name.Split('-');
				if (array.Length > 1)
				{
					if (array.Length > 2)
					{
						string text3 = array[^2];
						if (!string.IsNullOrEmpty(text3) && text3.StartsWith("_"))
						{
							Instance.logger.LogDebug((object)("Clip " + name + " contains source specified in it's name (" + text3.Substring(1) + ") but you're using the manual function to assign it's source. (" + text + ") The file name will be ignored."));
						}
					}
					string text4 = array[^1];
					if (int.TryParse(text4, out var result))
					{
						Instance.logger.LogDebug((object)$"Clip {name} contains random chance specified in it's name ({result}%) but you're using the manual function to assign it's chance. ({Mathf.RoundToInt(chance * 100f)}%) The file name will be ignored.");
					}
					else if (!string.IsNullOrEmpty(text4) && text4.StartsWith("_"))
					{
						Instance.logger.LogDebug((object)("Clip " + name + " contains source specified in it's name (" + text4.Substring(1) + ") but you're using the manual function to assign it's source. (" + text + ") The file name will be ignored."));
					}
					name = string.Join("-", array, 0, array.Length - 1);
				}
				else if (infoDebugging)
				{
					Instance.logger.LogDebug((object)("Clip " + name + " does not contain a '-' character for source name or chance"));
				}
			}
			if (!string.IsNullOrEmpty(text))
			{
				text2 = originalName + "#" + text;
			}
			if (replacedClips.ContainsKey(text2) && chance >= 100f)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip that already has been replaced with new clip that has 100% chance of playback! This is not allowed.");
				return;
			}
			chance = Mathf.Clamp01(chance);
			if (replacedClips.ContainsKey(text2))
			{
				replacedClips[text2].AddClip(newClip, chance);
			}
			else
			{
				replacedClips.Add(text2, new ReplacementAudioClip(newClip, chance, text));
			}
			float num = 0f;
			for (int j = 0; j < replacedClips[text2].clips.Count(); j++)
			{
				num += replacedClips[text2].clips[j].chance;
			}
			int num2 = Mathf.RoundToInt(num * 100f);
			if ((num2 < 100 || num2 > 100) && replacedClips[text2].clips.Count() > 1)
			{
				if (infoDebugging)
				{
					Instance.logger.LogDebug((object)$"The current total combined chance for replaced {replacedClips[text2].clips.Count()} random audio clips for audio clip {text2} does not equal 100%. Currently {num2}% (at least yet?)");
				}
			}
			else if (num2 == 100 && replacedClips[text2].clips.Count() > 1 && infoDebugging)
			{
				Instance.logger.LogDebug((object)$"The current total combined chance for replaced {replacedClips[text2].clips.Count()} random audio clips for audio clip {text2} is equal to 100%");
			}
		}

		public static void ReplaceAudioClip(AudioClip originalClip, AudioClip newClip, float chance, string[] source)
		{
			if ((Object)(object)originalClip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without original clip specified! This is not allowed.");
			}
			else if ((Object)(object)newClip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without new clip specified! This is not allowed.");
			}
			else
			{
				ReplaceAudioClip(originalClip.GetName(), newClip, chance, source);
			}
		}

		public static void RemoveRandomAudioClip(string name, float chance)
		{
			if (string.IsNullOrEmpty(name))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to restore an audio clip without original clip specified! This is not allowed.");
			}
			else if (!replacedClips.ContainsKey(name))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to restore an audio clip that does not exist! This is not allowed.");
			}
			else
			{
				if (!(chance > 0f))
				{
					return;
				}
				for (int i = 0; i < replacedClips[name].clips.Count(); i++)
				{
					if (replacedClips[name].clips[i].chance == chance)
					{
						replacedClips[name].clips.RemoveAt(i);
						if (replacedClips[name].clips.Count <= 0)
						{
							Instance.logger.LogDebug((object)("Removed replaced AudioClip " + name + " completely as all of it's random clips have been removed."));
							replacedClips.Remove(name);
						}
						break;
					}
				}
			}
		}

		public static void RemoveRandomAudioClip(string name, string source, float chance)
		{
			string text = name;
			if (!string.IsNullOrEmpty(text))
			{
				text = name + "#" + source;
			}
			if (string.IsNullOrEmpty(text))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to restore an audio clip without original clip specified! This is not allowed.");
			}
			else if (!replacedClips.ContainsKey(text))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to restore an audio clip that does not exist! This is not allowed.");
			}
			else
			{
				if (!(chance > 0f))
				{
					return;
				}
				for (int i = 0; i < replacedClips[text].clips.Count(); i++)
				{
					if (replacedClips[text].clips[i].chance == chance)
					{
						replacedClips[text].clips.RemoveAt(i);
						if (replacedClips[text].clips.Count <= 0)
						{
							Instance.logger.LogDebug((object)("Removed replaced AudioClip " + text + " completely as all of it's random clips have been removed."));
							replacedClips.Remove(text);
						}
						break;
					}
				}
			}
		}

		public static void RemoveRandomAudioClip(string name, string[] source, float chance)
		{
			string text = name;
			string text2 = string.Empty;
			if (source != null && source.Length != 0)
			{
				for (int i = 0; i < source.Length; i++)
				{
					if (!string.IsNullOrEmpty(source[i]))
					{
						text2 = text2 + "," + source[i];
					}
				}
			}
			if (!string.IsNullOrEmpty(text2))
			{
				text = name + "#" + text2;
			}
			if (string.IsNullOrEmpty(text))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to restore an audio clip without original clip specified! This is not allowed.");
			}
			else if (!replacedClips.ContainsKey(text))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to restore an audio clip that does not exist! This is not allowed.");
			}
			else
			{
				if (!(chance > 0f))
				{
					return;
				}
				for (int j = 0; j < replacedClips[text].clips.Count(); j++)
				{
					if (replacedClips[text].clips[j].chance == chance)
					{
						replacedClips[text].clips.RemoveAt(j);
						if (replacedClips[text].clips.Count <= 0)
						{
							Instance.logger.LogDebug((object)("Removed replaced AudioClip " + text + " completely as all of it's random clips have been removed."));
							replacedClips.Remove(text);
						}
						break;
					}
				}
			}
		}

		public static void RestoreAudioClip(string name)
		{
			if (string.IsNullOrEmpty(name))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to restore an audio clip without original clip specified! This is not allowed.");
			}
			else if (!replacedClips.ContainsKey(name))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to restore an audio clip that does not exist! This is not allowed.");
			}
			else
			{
				replacedClips.Remove(name);
			}
		}

		public static void RestoreAudioClip(string name, string source)
		{
			string text = name;
			if (!string.IsNullOrEmpty(source))
			{
				text = name + "#" + source;
			}
			if (string.IsNullOrEmpty(text))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to restore an audio clip without original clip specified! This is not allowed.");
			}
			else if (!replacedClips.ContainsKey(text))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to restore an audio clip that does not exist! This is not allowed.");
			}
			else
			{
				replacedClips.Remove(text);
			}
		}

		public static void RestoreAudioClip(string name, string[] source)
		{
			string text = name;
			string text2 = string.Empty;
			if (source != null && source.Length != 0)
			{
				for (int i = 0; i < source.Length; i++)
				{
					if (!string.IsNullOrEmpty(source[i]))
					{
						text2 = text2 + "," + source[i];
					}
				}
			}
			if (!string.IsNullOrEmpty(text2))
			{
				text = name + "#" + text2;
			}
			if (string.IsNullOrEmpty(text))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to restore an audio clip without original clip specified! This is not allowed.");
			}
			else if (!replacedClips.ContainsKey(text))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to restore an audio clip that does not exist! This is not allowed.");
			}
			else
			{
				replacedClips.Remove(text);
			}
		}

		public static void RestoreAudioClip(AudioClip clip)
		{
			if ((Object)(object)clip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to restore an audio clip without vanilla clip name specified! This is not allowed.");
			}
			else
			{
				RestoreAudioClip(clip.GetName());
			}
		}

		public static void RestoreAudioClip(string name, AudioClip replacementClip)
		{
			if ((Object)(object)replacementClip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to restore an audio clip without replacement clip specified! This is not allowed.");
				return;
			}
			if (string.IsNullOrEmpty(name))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to restore an audio clip without vanilla clip name specified! This is not allowed.");
				return;
			}
			string name2 = replacementClip.GetName();
			string text = string.Empty;
			float num = 0f;
			if (name2.Contains("-"))
			{
				string[] array = name2.Split('-');
				if (array.Length > 1)
				{
					if (array.Length > 2)
					{
						string text2 = array[^2];
						if (!string.IsNullOrEmpty(text2) && text2.StartsWith("_"))
						{
							text = text2.Substring(1);
						}
					}
					string text3 = array[^1];
					if (int.TryParse(text3, out var result))
					{
						num = (float)result * 0.01f;
					}
					else if (!string.IsNullOrEmpty(text3) && text3.StartsWith("_"))
					{
						text = text3.Substring(1);
					}
					name2 = string.Join("-", array, 0, array.Length - 1);
				}
				else if (infoDebugging)
				{
					Instance.logger.LogDebug((object)("Clip " + name2 + " does not contain a '-' character for source name or chance"));
				}
			}
			string text4 = name + "#" + text;
			if (!replacedClips.ContainsKey(text4))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to restore an audio clip that does not exist! This is not allowed.");
			}
			else
			{
				RestoreAudioClip(text4);
			}
		}

		public static AudioClip GetAudioClip(string modFolder, string soundName)
		{
			return GetAudioClip(modFolder, string.Empty, soundName);
		}

		public static AudioClip GetAudioClip(string modFolder, string subFolder, string soundName)
		{
			AudioType audioType = AudioType.wav;
			bool flag = true;
			string text = " ";
			string text2 = Path.Combine(Paths.PluginPath, modFolder, subFolder, soundName);
			string text3 = Path.Combine(Paths.PluginPath, modFolder, soundName);
			string path = Path.Combine(Paths.PluginPath, modFolder, subFolder);
			string text4 = Path.Combine(Paths.PluginPath, subFolder, soundName);
			string path2 = Path.Combine(Paths.PluginPath, subFolder);
			if (!Directory.Exists(path))
			{
				if (!string.IsNullOrEmpty(subFolder))
				{
					Instance.logger.LogWarning((object)("Requested directory at BepInEx/Plugins/" + modFolder + "/" + subFolder + " does not exist!"));
				}
				else
				{
					Instance.logger.LogWarning((object)("Requested directory at BepInEx/Plugins/" + modFolder + " does not exist!"));
					if (!modFolder.Contains("-"))
					{
						Instance.logger.LogWarning((object)"This sound mod might not be compatable with mod managers. You should contact the sound mod's author.");
					}
				}
				flag = false;
			}
			if (!File.Exists(text2))
			{
				Instance.logger.LogWarning((object)("Requested audio file does not exist at path " + text2 + "!"));
				flag = false;
				Instance.logger.LogDebug((object)("Looking for audio file from mod root instead at " + text3 + "..."));
				if (File.Exists(text3))
				{
					Instance.logger.LogDebug((object)("Found audio file at path " + text3 + "!"));
					text2 = text3;
					flag = true;
				}
				else
				{
					Instance.logger.LogWarning((object)("Requested audio file does not exist at mod root path " + text3 + "!"));
				}
			}
			if (Directory.Exists(path2))
			{
				if (!string.IsNullOrEmpty(subFolder))
				{
					Instance.logger.LogWarning((object)("Legacy directory location at BepInEx/Plugins/" + subFolder + " found!"));
				}
				else if (!modFolder.Contains("-"))
				{
					Instance.logger.LogWarning((object)"Legacy directory location at BepInEx/Plugins found!");
				}
			}
			if (File.Exists(text4))
			{
				Instance.logger.LogWarning((object)("Legacy path contains the requested audio file at path " + text4 + "!"));
				text = " legacy ";
				text2 = text4;
				flag = true;
			}
			string[] array = soundName.Split('.');
			if (array[^1].ToLower().Contains("wav"))
			{
				audioType = AudioType.wav;
				if (infoDebugging)
				{
					Instance.logger.LogDebug((object)"File detected as a PCM WAVE file!");
				}
			}
			else if (array[^1].ToLower().Contains("ogg"))
			{
				audioType = AudioType.ogg;
				if (infoDebugging)
				{
					Instance.logger.LogDebug((object)"File detected as an Ogg Vorbis file!");
				}
			}
			else if (array[^1].ToLower().Contains("mp3"))
			{
				audioType = AudioType.mp3;
				if (infoDebugging)
				{
					Instance.logger.LogDebug((object)"File detected as a MPEG MP3 file!");
				}
			}
			else
			{
				Instance.logger.LogWarning((object)("Failed to detect file type of a sound file! This may cause issues with other mod functionality. Sound: " + soundName));
			}
			AudioClip val = null;
			if (flag)
			{
				Instance.logger.LogDebug((object)("Loading AudioClip " + soundName + " from" + text + "path: " + text2));
				switch (audioType)
				{
				case AudioType.wav:
					val = WavUtility.LoadFromDiskToAudioClip(text2);
					break;
				case AudioType.ogg:
					val = OggUtility.LoadFromDiskToAudioClip(text2);
					break;
				case AudioType.mp3:
					val = Mp3Utility.LoadFromDiskToAudioClip(text2);
					break;
				}
				Instance.logger.LogDebug((object)$"Finished loading AudioClip {soundName} with length of {val.length}!");
			}
			else
			{
				Instance.logger.LogWarning((object)("Failed to load AudioClip " + soundName + " from invalid" + text + "path at " + text2 + "!"));
			}
			if (string.IsNullOrEmpty(val.GetName()))
			{
				string empty = string.Empty;
				string[] array2 = new string[0];
				switch (audioType)
				{
				case AudioType.wav:
					empty = soundName.Replace(".wav", "");
					array2 = empty.Split('/');
					if (array2.Length <= 1)
					{
						array2 = empty.Split('\\');
					}
					empty = array2[^1];
					((Object)val).name = empty;
					break;
				case AudioType.ogg:
					empty = soundName.Replace(".ogg", "");
					array2 = empty.Split('/');
					if (array2.Length <= 1)
					{
						array2 = empty.Split('\\');
					}
					empty = array2[^1];
					((Object)val).name = empty;
					break;
				case AudioType.mp3:
					empty = soundName.Replace(".mp3", "");
					array2 = empty.Split('/');
					if (array2.Length <= 1)
					{
						array2 = empty.Split('\\');
					}
					empty = array2[^1];
					((Object)val).name = empty;
					break;
				}
			}
			if ((Object)(object)val != (Object)null)
			{
				string name = val.GetName();
				if (clipTypes.ContainsKey(name))
				{
					clipTypes[name] = audioType;
				}
				else
				{
					clipTypes.Add(name, audioType);
				}
			}
			return val;
		}

		public static AudioClip GetAudioClip(string modFolder, string soundName, AudioType audioType)
		{
			return GetAudioClip(modFolder, string.Empty, soundName, audioType);
		}

		public static AudioClip GetAudioClip(string modFolder, string subFolder, string soundName, AudioType audioType)
		{
			bool flag = true;
			string text = " ";
			string text2 = Path.Combine(Paths.PluginPath, modFolder, subFolder, soundName);
			string text3 = Path.Combine(Paths.PluginPath, modFolder, soundName);
			string path = Path.Combine(Paths.PluginPath, modFolder, subFolder);
			string text4 = Path.Combine(Paths.PluginPath, subFolder, soundName);
			string path2 = Path.Combine(Paths.PluginPath, subFolder);
			if (!Directory.Exists(path))
			{
				if (!string.IsNullOrEmpty(subFolder))
				{
					Instance.logger.LogWarning((object)("Requested directory at BepInEx/Plugins/" + modFolder + "/" + subFolder + " does not exist!"));
				}
				else
				{
					Instance.logger.LogWarning((object)("Requested directory at BepInEx/Plugins/" + modFolder + " does not exist!"));
					if (!modFolder.Contains("-"))
					{
						Instance.logger.LogWarning((object)"This sound mod might not be compatable with mod managers. You should contact the sound mod's author.");
					}
				}
				flag = false;
			}
			if (!File.Exists(text2))
			{
				Instance.logger.LogWarning((object)("Requested audio file does not exist at path " + text2 + "!"));
				flag = false;
				Instance.logger.LogDebug((object)("Looking for audio file from mod root instead at " + text3 + "..."));
				if (File.Exists(text3))
				{
					Instance.logger.LogDebug((object)("Found audio file at path " + text3 + "!"));
					text2 = text3;
					flag = true;
				}
				else
				{
					Instance.logger.LogWarning((object)("Requested audio file does not exist at mod root path " + text3 + "!"));
				}
			}
			if (Directory.Exists(path2))
			{
				if (!string.IsNullOrEmpty(subFolder))
				{
					Instance.logger.LogWarning((object)("Legacy directory location at BepInEx/Plugins/" + subFolder + " found!"));
				}
				else if (!modFolder.Contains("-"))
				{
					Instance.logger.LogWarning((object)"Legacy directory location at BepInEx/Plugins found!");
				}
			}
			if (File.Exists(text4))
			{
				Instance.logger.LogWarning((object)("Legacy path contains the requested audio file at path " + text4 + "!"));
				text = " legacy ";
				text2 = text4;
				flag = true;
			}
			switch (audioType)
			{
			case AudioType.wav:
				if (infoDebugging)
				{
					Instance.logger.LogDebug((object)"File defined as a WAV file!");
				}
				break;
			case AudioType.ogg:
				if (infoDebugging)
				{
					Instance.logger.LogDebug((object)"File defined as an Ogg Vorbis file!");
				}
				break;
			case AudioType.mp3:
				if (infoDebugging)
				{
					Instance.logger.LogDebug((object)"File defined as a MPEG MP3 file!");
				}
				break;
			}
			AudioClip val = null;
			if (flag)
			{
				Instance.logger.LogDebug((object)("Loading AudioClip " + soundName + " from" + text + "path: " + text2));
				switch (audioType)
				{
				case AudioType.wav:
					val = WavUtility.LoadFromDiskToAudioClip(text2);
					break;
				case AudioType.ogg:
					val = OggUtility.LoadFromDiskToAudioClip(text2);
					break;
				case AudioType.mp3:
					val = Mp3Utility.LoadFromDiskToAudioClip(text2);
					break;
				}
				Instance.logger.LogDebug((object)$"Finished loading AudioClip {soundName} with length of {val.length}!");
			}
			else
			{
				Instance.logger.LogWarning((object)("Failed to load AudioClip " + soundName + " from invalid" + text + "path at " + text2 + "!"));
			}
			if (string.IsNullOrEmpty(val.GetName()))
			{
				string empty = string.Empty;
				string[] array = new string[0];
				switch (audioType)
				{
				case AudioType.wav:
					empty = soundName.Replace(".wav", "");
					array = empty.Split('/');
					if (array.Length <= 1)
					{
						array = empty.Split('\\');
					}
					empty = array[^1];
					((Object)val).name = empty;
					break;
				case AudioType.ogg:
					empty = soundName.Replace(".ogg", "");
					array = empty.Split('/');
					if (array.Length <= 1)
					{
						array = empty.Split('\\');
					}
					empty = array[^1];
					((Object)val).name = empty;
					break;
				case AudioType.mp3:
					empty = soundName.Replace(".mp3", "");
					array = empty.Split('/');
					if (array.Length <= 1)
					{
						array = empty.Split('\\');
					}
					empty = array[^1];
					((Object)val).name = empty;
					break;
				}
			}
			if ((Object)(object)val != (Object)null)
			{
				string name = val.GetName();
				if (clipTypes.ContainsKey(name))
				{
					clipTypes[name] = audioType;
				}
				else
				{
					clipTypes.Add(name, audioType);
				}
			}
			return val;
		}

		public static void SendNetworkedAudioClip(AudioClip audioClip)
		{
			if (!Instance.configUseNetworking.Value)
			{
				Instance.logger.LogWarning((object)$"Networking disabled! Failed to send {audioClip}!");
				return;
			}
			if ((Object)(object)audioClip == (Object)null)
			{
				Instance.logger.LogWarning((object)$"audioClip variable of SendAudioClip not assigned! Failed to send {audioClip}!");
				return;
			}
			if ((Object)(object)Instance == (Object)null || (Object)(object)GameNetworkManagerPatch.networkHandlerHost == (Object)null || (Object)(object)NetworkHandler.Instance == (Object)null)
			{
				Instance.logger.LogWarning((object)$"Instance of SoundTool not found or networking has not finished initializing. Failed to send {audioClip}! If you're sending things in Awake or in a scene such as the main menu it might be too early, please try some of the other built-in Unity methods and make sure your networked audio runs only after the player setups a networked connection!");
				return;
			}
			string name = audioClip.GetName();
			if (clipTypes.ContainsKey(name))
			{
				if (clipTypes[name] == AudioType.ogg)
				{
					NetworkHandler.Instance.SendAudioClipServerRpc(name, OggUtility.AudioClipToByteArray(audioClip, out var _));
					return;
				}
				if (clipTypes[name] == AudioType.mp3)
				{
					NetworkHandler.Instance.SendAudioClipServerRpc(name, Mp3Utility.AudioClipToByteArray(audioClip, out var _));
					return;
				}
			}
			NetworkHandler.Instance.SendAudioClipServerRpc(name, WavUtility.AudioClipToByteArray(audioClip, out var _));
		}

		public static void RemoveNetworkedAudioClip(AudioClip audioClip)
		{
			RemoveNetworkedAudioClip(audioClip.GetName());
		}

		public static void RemoveNetworkedAudioClip(string audioClip)
		{
			if (!Instance.configUseNetworking.Value)
			{
				Instance.logger.LogWarning((object)("Networking disabled! Failed to remove " + audioClip + "!"));
			}
			else if (string.IsNullOrEmpty(audioClip))
			{
				Instance.logger.LogWarning((object)("audioClip variable of RemoveAudioClip not assigned! Failed to remove " + audioClip + "!"));
			}
			else if ((Object)(object)Instance == (Object)null || (Object)(object)GameNetworkManagerPatch.networkHandlerHost == (Object)null || (Object)(object)NetworkHandler.Instance == (Object)null)
			{
				Instance.logger.LogWarning((object)("Instance of SoundTool not found or networking has not finished initializing. Failed to remove " + audioClip + "! If you're removing things in Awake or in a scene such as the main menu it might be too early, please try some of the other built-in Unity methods and make sure your networked audio runs only after the player setups a networked connection!"));
			}
			else
			{
				NetworkHandler.Instance.RemoveAudioClipServerRpc(audioClip);
			}
		}

		public static void SyncNetworkedAudioClips()
		{
			if (!Instance.configUseNetworking.Value)
			{
				Instance.logger.LogWarning((object)"Networking disabled! Failed to sync audio clips!");
			}
			else if ((Object)(object)Instance == (Object)null || (Object)(object)GameNetworkManagerPatch.networkHandlerHost == (Object)null || (Object)(object)NetworkHandler.Instance == (Object)null)
			{
				Instance.logger.LogWarning((object)"Instance of SoundTool not found or networking has not finished initializing. Failed to sync networked audio! If you're syncing things in Awake or in a scene such as the main menu it might be too early, please try some of the other built-in Unity methods and make sure your networked audio runs only after the player setups a networked connection!");
			}
			else
			{
				NetworkHandler.Instance.SyncAudioClipsServerRpc();
			}
		}

		public static void SendUnityRandomSeed(int seed)
		{
			if (!Instance.configUseNetworking.Value)
			{
				Instance.logger.LogWarning((object)"Networking disabled! Failed to send Unity random seed!");
			}
			else if ((Object)(object)Instance == (Object)null || (Object)(object)GameNetworkManagerPatch.networkHandlerHost == (Object)null || (Object)(object)NetworkHandler.Instance == (Object)null)
			{
				Instance.logger.LogWarning((object)"Instance of SoundTool not found or networking has not finished initializing. Failed to send Unity Random seed! If you're sending the seed in Awake or in a scene such as the main menu it might be too early, please try some of the other built-in Unity methods and make sure your networked methods run only after the player setups a networked connection!");
			}
			else
			{
				NetworkHandler.Instance.SendSeedToClientsServerRpc(seed);
			}
		}
	}
}
namespace LCSoundTool.Utilities
{
	public static class Extensions
	{
		public static bool ContainsThisRandomAudioClip(this List<RandomAudioClip> list, RandomAudioClip thisClip)
		{
			for (int i = 0; i < list.Count; i++)
			{
				if (list[i].chance == thisClip.chance && list[i].clip.GetName() == thisClip.clip.GetName())
				{
					return true;
				}
			}
			return false;
		}
	}
	public static class Mp3Utility
	{
		public static byte[] AudioClipToByteArray(AudioClip audioClip, out float[] samples)
		{
			samples = new float[audioClip.samples * audioClip.channels];
			audioClip.GetData(samples, 0);
			byte[] array = new byte[samples.Length * 2];
			int num = 32767;
			for (int i = 0; i < samples.Length; i++)
			{
				short value = (short)(samples[i] * (float)num);
				BitConverter.GetBytes(value).CopyTo(array, i * 2);
			}
			return array;
		}

		public static AudioClip ByteArrayToAudioClip(byte[] byteArray, string clipName)
		{
			int num = 16;
			int num2 = num / 8;
			AudioClip val = AudioClip.Create(clipName, byteArray.Length / num2, 1, 44100, false);
			val.SetData(ConvertByteArrayToFloatArray(byteArray), 0);
			return val;
		}

		private static float[] ConvertByteArrayToFloatArray(byte[] byteArray)
		{
			float[] array = new float[byteArray.Length / 2];
			int num = 32767;
			for (int i = 0; i < array.Length; i++)
			{
				short num2 = BitConverter.ToInt16(byteArray, i * 2);
				array[i] = (float)num2 / (float)num;
			}
			return array;
		}

		public static AudioClip LoadFromDiskToAudioClip(string path)
		{
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Invalid comparison between Unknown and I4
			AudioClip result = null;
			UnityWebRequest audioClip = UnityWebRequestMultimedia.GetAudioClip(path, (AudioType)13);
			try
			{
				audioClip.SendWebRequest();
				try
				{
					while (!audioClip.isDone)
					{
					}
					if ((int)audioClip.result != 1)
					{
						SoundTool.Instance.logger.LogError((object)("Failed to load MP3 AudioClip from path: " + path + " Full error: " + audioClip.error));
					}
					else
					{
						result = DownloadHandlerAudioClip.GetContent(audioClip);
					}
				}
				catch (Exception ex)
				{
					SoundTool.Instance.logger.LogError((object)(ex.Message + ", " + ex.StackTrace));
				}
			}
			finally
			{
				((IDisposable)audioClip)?.Dispose();
			}
			return result;
		}
	}
	public static class OggUtility
	{
		public static byte[] AudioClipToByteArray(AudioClip audioClip, out float[] samples)
		{
			samples = new float[audioClip.samples * audioClip.channels];
			audioClip.GetData(samples, 0);
			byte[] array = new byte[samples.Length * 2];
			int num = 32767;
			for (int i = 0; i < samples.Length; i++)
			{
				short value = (short)(samples[i] * (float)num);
				BitConverter.GetBytes(value).CopyTo(array, i * 2);
			}
			return array;
		}

		public static AudioClip ByteArrayToAudioClip(byte[] byteArray, string clipName)
		{
			int num = 16;
			int num2 = num / 8;
			AudioClip val = AudioClip.Create(clipName, byteArray.Length / num2, 1, 44100, false);
			val.SetData(ConvertByteArrayToFloatArray(byteArray), 0);
			return val;
		}

		private static float[] ConvertByteArrayToFloatArray(byte[] byteArray)
		{
			float[] array = new float[byteArray.Length / 2];
			int num = 32767;
			for (int i = 0; i < array.Length; i++)
			{
				short num2 = BitConverter.ToInt16(byteArray, i * 2);
				array[i] = (float)num2 / (float)num;
			}
			return array;
		}

		public static AudioClip LoadFromDiskToAudioClip(string path)
		{
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Invalid comparison between Unknown and I4
			AudioClip result = null;
			UnityWebRequest audioClip = UnityWebRequestMultimedia.GetAudioClip(path, (AudioType)14);
			try
			{
				audioClip.SendWebRequest();
				try
				{
					while (!audioClip.isDone)
					{
					}
					if ((int)audioClip.result != 1)
					{
						SoundTool.Instance.logger.LogError((object)("Failed to load OGGVORBIS AudioClip from path: " + path + " Full error: " + audioClip.error));
					}
					else
					{
						result = DownloadHandlerAudioClip.GetContent(audioClip);
					}
				}
				catch (Exception ex)
				{
					SoundTool.Instance.logger.LogError((object)(ex.Message + ", " + ex.StackTrace));
				}
			}
			finally
			{
				((IDisposable)audioClip)?.Dispose();
			}
			return result;
		}
	}
	public static class WavUtility
	{
		public static byte[] AudioClipToByteArray(AudioClip audioClip, out float[] samples)
		{
			samples = new float[audioClip.samples * audioClip.channels];
			audioClip.GetData(samples, 0);
			byte[] array = new byte[samples.Length * 2];
			int num = 32767;
			for (int i = 0; i < samples.Length; i++)
			{
				short value = (short)(samples[i] * (float)num);
				BitConverter.GetBytes(value).CopyTo(array, i * 2);
			}
			return array;
		}

		public static AudioClip ByteArrayToAudioClip(byte[] byteArray, string clipName)
		{
			int num = 16;
			int num2 = num / 8;
			AudioClip val = AudioClip.Create(clipName, byteArray.Length / num2, 1, 44100, false);
			val.SetData(ConvertByteArrayToFloatArray(byteArray), 0);
			return val;
		}

		private static float[] ConvertByteArrayToFloatArray(byte[] byteArray)
		{
			float[] array = new float[byteArray.Length / 2];
			int num = 32767;
			for (int i = 0; i < array.Length; i++)
			{
				short num2 = BitConverter.ToInt16(byteArray, i * 2);
				array[i] = (float)num2 / (float)num;
			}
			return array;
		}

		public static AudioClip LoadFromDiskToAudioClip(string path)
		{
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Invalid comparison between Unknown and I4
			AudioClip result = null;
			UnityWebRequest audioClip = UnityWebRequestMultimedia.GetAudioClip(path, (AudioType)20);
			try
			{
				audioClip.SendWebRequest();
				try
				{
					while (!audioClip.isDone)
					{
					}
					if ((int)audioClip.result != 1)
					{
						SoundTool.Instance.logger.LogError((object)("Failed to load WAV AudioClip from path: " + path + " Full error: " + audioClip.error));
					}
					else
					{
						result = DownloadHandlerAudioClip.GetContent(audioClip);
					}
				}
				catch (Exception ex)
				{
					SoundTool.Instance.logger.LogError((object)(ex.Message + ", " + ex.StackTrace));
				}
			}
			finally
			{
				((IDisposable)audioClip)?.Dispose();
			}
			return result;
		}
	}
}
namespace LCSoundTool.Patches
{
	[HarmonyPatch(typeof(AudioSource))]
	internal class AudioSourcePatch
	{
		private static Dictionary<string, AudioClip> originalClips = new Dictionary<string, AudioClip>();

		[HarmonyPatch("Play", new Type[] { })]
		[HarmonyPrefix]
		public static void Play_Patch(AudioSource __instance)
		{
			RunDynamicClipReplacement(__instance);
			DebugPlayMethod(__instance);
		}

		[HarmonyPatch("Play", new Type[] { typeof(ulong) })]
		[HarmonyPrefix]
		public static void Play_UlongPatch(AudioSource __instance)
		{
			RunDynamicClipReplacement(__instance);
			DebugPlayMethod(__instance);
		}

		[HarmonyPatch("Play", new Type[] { typeof(double) })]
		[HarmonyPrefix]
		public static void Play_DoublePatch(AudioSource __instance)
		{
			RunDynamicClipReplacement(__instance);
			DebugPlayMethod(__instance);
		}

		[HarmonyPatch("PlayDelayed", new Type[] { typeof(float) })]
		[HarmonyPrefix]
		public static void PlayDelayed_Patch(AudioSource __instance)
		{
			RunDynamicClipReplacement(__instance);
			DebugPlayDelayedMethod(__instance);
		}

		[HarmonyPatch("PlayClipAtPoint", new Type[]
		{
			typeof(AudioClip),
			typeof(Vector3),
			typeof(float)
		})]
		[HarmonyPrefix]
		public static bool PlayClipAtPoint_Patch(AudioClip clip, Vector3 position, float volume)
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Expected O, but got Unknown
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			GameObject val = new GameObject($"ClipAtPoint_{clip}");
			val.transform.position = position;
			AudioSource val2 = val.AddComponent<AudioSource>();
			val2.clip = clip;
			val2.spatialBlend = 1f;
			val2.volume = volume;
			val2.Play();
			DebugPlayClipAtPointMethod(val2, position);
			Object.Destroy((Object)(object)val, clip.length * ((Time.timeScale < 0.01f) ? 0.01f : Time.timeScale));
			return false;
		}

		[HarmonyPatch("PlayOneShotHelper", new Type[]
		{
			typeof(AudioSource),
			typeof(AudioClip),
			typeof(float)
		})]
		[HarmonyPrefix]
		public static void PlayOneShotHelper_Patch(AudioSource source, ref AudioClip clip, float volumeScale)
		{
			clip = ReplaceClipWithNew(clip, source);
			DebugPlayOneShotMethod(source, clip);
		}

		private static void DebugPlayMethod(AudioSource instance)
		{
			if ((Object)(object)instance == (Object)null)
			{
				return;
			}
			if (SoundTool.debugAudioSources && !SoundTool.indepthDebugging && (Object)(object)instance != (Object)null)
			{
				SoundTool.Instance.logger.LogDebug((object)$"{instance} at {((Component)instance).transform.root} is playing {((Object)instance.clip).name}");
			}
			else if (SoundTool.indepthDebugging && (Object)(object)instance != (Object)null)
			{
				SoundTool.Instance.logger.LogDebug((object)$"{instance} is playing {((Object)instance.clip).name} at");
				Transform val = ((Component)instance).transform;
				while ((Object)(object)val.parent != (Object)null || (Object)(object)val != (Object)(object)((Component)instance).transform.root)
				{
					SoundTool.Instance.logger.LogDebug((object)$"--- {val.parent}");
					val = val.parent;
				}
				if ((Object)(object)val == (Object)(object)((Component)instance).transform.root)
				{
					SoundTool.Instance.logger.LogDebug((object)$"--- {((Component)instance).transform.root}");
				}
			}
		}

		private static void DebugPlayDelayedMethod(AudioSource instance)
		{
			if ((Object)(object)instance == (Object)null)
			{
				return;
			}
			if (SoundTool.debugAudioSources && !SoundTool.indepthDebugging && (Object)(object)instance != (Object)null)
			{
				SoundTool.Instance.logger.LogDebug((object)$"{instance} at {((Component)instance).transform.root} is playing {((Object)instance.clip).name} with delay");
			}
			else if (SoundTool.indepthDebugging && (Object)(object)instance != (Object)null)
			{
				SoundTool.Instance.logger.LogDebug((object)$"{instance} is playing {((Object)instance.clip).name} with delay at");
				Transform val = ((Component)instance).transform;
				while ((Object)(object)val.parent != (Object)null || (Object)(object)val != (Object)(object)((Component)instance).transform.root)
				{
					SoundTool.Instance.logger.LogDebug((object)$"--- {val.parent}");
					val = val.parent;
				}
				if ((Object)(object)val == (Object)(object)((Component)instance).transform.root)
				{
					SoundTool.Instance.logger.LogDebug((object)$"--- {((Component)instance).transform.root}");
				}
			}
		}

		private static void DebugPlayClipAtPointMethod(AudioSource audioSource, Vector3 position)
		{
			//IL_0065: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)audioSource == (Object)null)
			{
				return;
			}
			if (SoundTool.debugAudioSources && !SoundTool.indepthDebugging && (Object)(object)audioSource != (Object)null)
			{
				SoundTool.Instance.logger.LogDebug((object)$"{audioSource} at {((Component)audioSource).transform.root} is playing {((Object)audioSource.clip).name} at point {position}");
			}
			else if (SoundTool.indepthDebugging && (Object)(object)audioSource != (Object)null)
			{
				SoundTool.Instance.logger.LogDebug((object)$"{audioSource} is playing {((Object)audioSource.clip).name} located at point {position} within ");
				Transform val = ((Component)audioSource).transform;
				while ((Object)(object)val.parent != (Object)null || (Object)(object)val != (Object)(object)((Component)audioSource).transform.root)
				{
					SoundTool.Instance.logger.LogDebug((object)$"--- {val.parent}");
					val = val.parent;
				}
				if ((Object)(object)val == (Object)(object)((Component)audioSource).transform.root)
				{
					SoundTool.Instance.logger.LogDebug((object)$"--- {((Component)audioSource).transform.root}");
				}
			}
		}

		private static void DebugPlayOneShotMethod(AudioSource source, AudioClip clip)
		{
			if ((Object)(object)source == (Object)null || (Object)(object)clip == (Object)null)
			{
				return;
			}
			if (SoundTool.debugAudioSources && !SoundTool.indepthDebugging && (Object)(object)source != (Object)null)
			{
				SoundTool.Instance.logger.LogDebug((object)$"{source} at {((Component)source).transform.root} is playing one shot {((Object)clip).name}");
			}
			else if (SoundTool.indepthDebugging && (Object)(object)source != (Object)null)
			{
				SoundTool.Instance.logger.LogDebug((object)$"{source} is playing one shot {((Object)clip).name} at");
				Transform val = ((Component)source).transform;
				while ((Object)(object)val.parent != (Object)null || (Object)(object)val != (Object)(object)((Component)source).transform.root)
				{
					SoundTool.Instance.logger.LogDebug((object)$"--- {val.parent}");
					val = val.parent;
				}
				if ((Object)(object)val == (Object)(object)((Component)source).transform.root)
				{
					SoundTool.Instance.logger.LogDebug((object)$"--- {((Component)source).transform.root}");
				}
			}
		}

		private static void RunDynamicClipReplacement(AudioSource instance)
		{
			if ((Object)(object)instance == (Object)null || (Object)(object)instance.clip == (Object)null)
			{
				return;
			}
			string name = ((Object)((Component)instance).gameObject).name;
			bool flag = true;
			AudioClip value;
			string text = ((!originalClips.TryGetValue(name, out value)) ? instance.clip.GetName() : value.GetName());
			string key = text;
			if (SoundTool.replacedClips.Keys.Count > 0)
			{
				string[] array = SoundTool.replacedClips.Keys.ToArray();
				if (array.Length != 0)
				{
					for (int i = 0; i < array.Length; i++)
					{
						string[] array2 = array[i].Split("#");
						if (array2.Length == 2 && array2[1].Contains(((Object)((Component)instance).gameObject).name))
						{
							key = text + "#" + array2[1];
						}
					}
				}
			}
			if (SoundTool.replacedClips.ContainsKey(key))
			{
				if (!SoundTool.replacedClips[key].canPlay)
				{
					return;
				}
				if (!originalClips.ContainsKey(name))
				{
					originalClips.Add(name, instance.clip);
				}
				if (!string.IsNullOrEmpty(SoundTool.replacedClips[key].source))
				{
					flag = false;
					string[] array3 = SoundTool.replacedClips[key].source.Split(',');
					if ((Object)(object)instance != (Object)null && ((Object)((Component)instance).gameObject).name != null)
					{
						if (array3.Length > 1)
						{
							for (int j = 0; j < array3.Length; j++)
							{
								if (array3[j] == ((Object)((Component)instance).gameObject).name)
								{
									flag = true;
								}
							}
						}
						else if (array3[0] == ((Object)((Component)instance).gameObject).name)
						{
							flag = true;
						}
					}
				}
				List<RandomAudioClip> clips = SoundTool.replacedClips[key].clips;
				float num = 0f;
				foreach (RandomAudioClip item in clips)
				{
					num += item.chance;
				}
				float num2 = Random.Range(0f, num);
				{
					foreach (RandomAudioClip item2 in clips)
					{
						if (num2 <= item2.chance)
						{
							if (flag)
							{
								instance.clip = item2.clip;
							}
							else if (originalClips.ContainsKey(name))
							{
								instance.clip = originalClips[name];
								originalClips.Remove(name);
							}
							break;
						}
						num2 -= item2.chance;
					}
					return;
				}
			}
			if (originalClips.ContainsKey(name))
			{
				instance.clip = originalClips[name];
				originalClips.Remove(name);
			}
		}

		private static AudioClip ReplaceClipWithNew(AudioClip original, AudioSource source = null)
		{
			if ((Object)(object)original == (Object)null)
			{
				return original;
			}
			string name = original.GetName();
			bool flag = true;
			string key = name;
			if ((Object)(object)source != (Object)null && SoundTool.replacedClips.Keys.Count > 0)
			{
				string[] array = SoundTool.replacedClips.Keys.ToArray();
				if (array.Length != 0)
				{
					for (int i = 0; i < array.Length; i++)
					{
						string[] array2 = array[i].Split("#");
						if (array2.Length == 2 && array2[1].Contains(((Object)((Component)source).gameObject).name))
						{
							key = name + "#" + array2[1];
						}
					}
				}
			}
			if (SoundTool.replacedClips.ContainsKey(key))
			{
				if (!SoundTool.replacedClips[key].canPlay)
				{
					return original;
				}
				if (!originalClips.ContainsKey(key))
				{
					originalClips.Add(key, original);
				}
				if (!string.IsNullOrEmpty(SoundTool.replacedClips[key].source))
				{
					flag = false;
					string[] array3 = SoundTool.replacedClips[key].source.Split(',');
					if ((Object)(object)source != (Object)null && ((Object)((Component)source).gameObject).name != null)
					{
						if (array3.Length > 1)
						{
							for (int j = 0; j < array3.Length; j++)
							{
								if (array3[j] == ((Object)((Component)source).gameObject).name)
								{
									flag = true;
								}
							}
						}
						else if (array3[0] == ((Object)((Component)source).gameObject).name)
						{
							flag = true;
						}
					}
				}
				List<RandomAudioClip> clips = SoundTool.replacedClips[key].clips;
				float num = 0f;
				foreach (RandomAudioClip item in clips)
				{
					num += item.chance;
				}
				float num2 = Random.Range(0f, num);
				foreach (RandomAudioClip item2 in clips)
				{
					if (num2 <= item2.chance)
					{
						if (flag)
						{
							return item2.clip;
						}
						if (originalClips.ContainsKey(key))
						{
							AudioClip result = originalClips[key];
							originalClips.Remove(key);
							return result;
						}
						return original;
					}
					num2 -= item2.chance;
				}
			}
			else if (originalClips.ContainsKey(key))
			{
				AudioClip result2 = originalClips[key];
				originalClips.Remove(key);
				return result2;
			}
			return original;
		}
	}
	[HarmonyPatch(typeof(GameNetworkManager))]
	internal class GameNetworkManagerPatch
	{
		public static GameObject networkPrefab;

		public static GameObject networkHandlerHost;

		[HarmonyPatch("Start")]
		[HarmonyPrefix]
		public static void Start_Patch()
		{
			if (!((Object)(object)networkPrefab != (Object)null))
			{
				SoundTool.Instance.logger.LogDebug((object)"Loading NetworkHandler prefab...");
				networkPrefab = Assets.bundle.LoadAsset<GameObject>("SoundToolNetworkHandler.prefab");
				if ((Object)(object)networkPrefab == (Object)null)
				{
					SoundTool.Instance.logger.LogError((object)"Failed to load NetworkHandler prefab!");
				}
				if ((Object)(object)networkPrefab != (Object)null)
				{
					NetworkManager.Singleton.AddNetworkPrefab(networkPrefab);
					SoundTool.Instance.logger.LogDebug((object)"Registered NetworkHandler prefab!");
				}
				else
				{
					SoundTool.Instance.logger.LogWarning((object)"Failed to registered NetworkHandler prefab! No networking can take place.");
				}
			}
		}

		[HarmonyPatch("StartDisconnect")]
		[HarmonyPostfix]
		private static void StartDisconnect_Patch()
		{
			try
			{
				if (NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer)
				{
					SoundTool.Instance.logger.LogDebug((object)"Destroying NetworkHandler prefab!");
					Object.Destroy((Object)(object)networkHandlerHost);
					networkHandlerHost = null;
				}
			}
			catch
			{
				SoundTool.Instance.logger.LogError((object)"Failed to destroy NetworkHandler prefab!");
			}
		}
	}
	[HarmonyPatch(typeof(StartOfRound))]
	internal class StartOfRoundPatch
	{
		[HarmonyPatch("Awake")]
		[HarmonyPostfix]
		private static void SpawnNetworkHandler()
		{
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				if (NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer)
				{
					SoundTool.Instance.logger.LogDebug((object)"Spawning NetworkHandler prefab!");
					GameNetworkManagerPatch.networkHandlerHost = Object.Instantiate<GameObject>(GameNetworkManagerPatch.networkPrefab, Vector3.zero, Quaternion.identity);
					GameNetworkManagerPatch.networkHandlerHost.GetComponent<NetworkObject>().Spawn(true);
				}
			}
			catch
			{
				SoundTool.Instance.logger.LogError((object)"Failed to spawn NetworkHandler prefab!");
			}
		}
	}
}
namespace LCSoundTool.Networking
{
	public class NetworkHandler : NetworkBehaviour
	{
		public static NetworkHandler Instance { get; private set; }

		public static Dictionary<string, AudioClip> networkedAudioClips { get; private set; }

		public static event Action ClientNetworkedAudioChanged;

		public static event Action HostNetworkedAudioChanged;

		public override void OnNetworkSpawn()
		{
			Debug.Log((object)"LCSoundTool - NetworkHandler created!");
			NetworkHandler.ClientNetworkedAudioChanged = null;
			NetworkHandler.HostNetworkedAudioChanged = null;
			networkedAudioClips = new Dictionary<string, AudioClip>();
			Instance = this;
		}

		[ClientRpc]
		public void ReceiveAudioClipClientRpc(string clipName, byte[] audioData)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0115: Unknown result type (might be due to invalid IL or missing references)
			//IL_011f: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
			//IL_0105: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f0: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2736638642u, val, (RpcDelivery)0);
				bool flag = clipName != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(clipName, false);
				}
				bool flag2 = audioData != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag2, default(ForPrimitives));
				if (flag2)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe<byte>(audioData, default(ForPrimitives));
				}
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2736638642u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost))
			{
				return;
			}
			if (!networkedAudioClips.ContainsKey(clipName))
			{
				AudioClip val3 = null;
				if (SoundTool.clipTypes.ContainsKey(clipName))
				{
					if (SoundTool.clipTypes[clipName] == SoundTool.AudioType.ogg)
					{
						val3 = OggUtility.ByteArrayToAudioClip(audioData, clipName);
					}
					else if (SoundTool.clipTypes[clipName] == SoundTool.AudioType.mp3)
					{
						val3 = Mp3Utility.ByteArrayToAudioClip(audioData, clipName);
					}
				}
				if ((Object)(object)val3 == (Object)null)
				{
					val3 = WavUtility.ByteArrayToAudioClip(audioData, clipName);
				}
				networkedAudioClips.Add(clipName, val3);
				NetworkHandler.ClientNetworkedAudioChanged?.Invoke();
			}
			else
			{
				SoundTool.Instance.logger.LogDebug((object)("Sound " + clipName + " already exists for this client! Skipping addition of this sound for this client."));
			}
		}

		[ClientRpc]
		public void RemoveAudioClipClientRpc(string clipName)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d4: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1355469546u, val, (RpcDelivery)0);
				bool flag = clipName != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(clipName, false);
				}
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1355469546u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && networkedAudioClips.ContainsKey(clipName))
			{
				networkedAudioClips.Remove(clipName);
				NetworkHandler.ClientNetworkedAudioChanged?.Invoke();
			}
		}

		[ClientRpc]
		public void SyncAudioClipsClientRpc(Strings clipNames)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3300200130u, val, (RpcDelivery)0);
				((FastBufferWriter)(ref val2)).WriteValueSafe<Strings>(ref clipNames, default(ForNetworkSerializable));
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3300200130u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost))
			{
				return;
			}
			string[] myStrings = clipNames.MyStrings;
			for (int i = 0; i < myStrings.Length; i++)
			{
				if (!networkedAudioClips.ContainsKey(myStrings[i]))
				{
					SendExistingAudioClipServerRpc(myStrings[i]);
				}
			}
		}

		[ClientRpc]
		public void ReceiveSeedClientRpc(int seed)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1556253924u, val, (RpcDelivery)0);
					BytePacker.WriteValueBitPacked(val2, seed);
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1556253924u, val, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
				{
					Random.InitState(seed);
					SoundTool.Instance.logger.LogDebug((object)$"Client received a new Unity Random seed of {seed}!");
				}
			}
		}

		[ServerRpc(RequireOwnership = false)]
		public void SendAudioClipServerRpc(string clipName, byte[] audioData)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0115: Unknown result type (might be due to invalid IL or missing references)
			//IL_011f: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
			//IL_0105: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f0: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(867452943u, val, (RpcDelivery)0);
				bool flag = clipName != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(clipName, false);
				}
				bool flag2 = audioData != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag2, default(ForPrimitives));
				if (flag2)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe<byte>(audioData, default(ForPrimitives));
				}
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 867452943u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				ReceiveAudioClipClientRpc(clipName, audioData);
				NetworkHandler.HostNetworkedAudioChanged?.Invoke();
			}
		}

		[ServerRpc(RequireOwnership = false)]
		public void RemoveAudioClipServerRpc(string clipName)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d4: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3103497155u, val, (RpcDelivery)0);
				bool flag = clipName != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(clipName, false);
				}
				((Ne

LethalExpansion.dll

Decompiled 11 months ago
using System;
using System.Collections;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Net.Http;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text.RegularExpressions;
using System.Threading;
using System.Threading.Tasks;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using DunGen;
using DunGen.Adapters;
using DunGen.Graph;
using GameNetcodeStuff;
using HarmonyLib;
using LethalExpansion.Extenders;
using LethalExpansion.Patches;
using LethalExpansion.Patches.Monsters;
using LethalExpansion.Utils;
using LethalExpansion.Utils.HUD;
using LethalSDK.Component;
using LethalSDK.ScriptableObjects;
using LethalSDK.Utils;
using TMPro;
using Unity.AI.Navigation;
using Unity.Netcode;
using Unity.Netcode.Components;
using UnityEngine;
using UnityEngine.AI;
using UnityEngine.Audio;
using UnityEngine.EventSystems;
using UnityEngine.Events;
using UnityEngine.Rendering;
using UnityEngine.Rendering.HighDefinition;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
using UnityEngine.Video;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("AmazingAssets.TerrainToMesh")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp-firstpass")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: IgnoresAccessChecksTo("ClientNetworkTransform")]
[assembly: IgnoresAccessChecksTo("DissonanceVoip")]
[assembly: IgnoresAccessChecksTo("Facepunch Transport for Netcode for GameObjects")]
[assembly: IgnoresAccessChecksTo("Facepunch.Steamworks.Win64")]
[assembly: IgnoresAccessChecksTo("Mono.Security")]
[assembly: IgnoresAccessChecksTo("Newtonsoft.Json")]
[assembly: IgnoresAccessChecksTo("Unity.AI.Navigation")]
[assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging")]
[assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging.DocCodeExamples")]
[assembly: IgnoresAccessChecksTo("Unity.Burst")]
[assembly: IgnoresAccessChecksTo("Unity.Burst.Unsafe")]
[assembly: IgnoresAccessChecksTo("Unity.Collections")]
[assembly: IgnoresAccessChecksTo("Unity.Collections.LowLevel.ILSupport")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem.ForUI")]
[assembly: IgnoresAccessChecksTo("Unity.Jobs")]
[assembly: IgnoresAccessChecksTo("Unity.Mathematics")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.Common")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.MetricTypes")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStats")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Component")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Configuration")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Implementation")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsReporting")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkProfiler.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkSolutionInterface")]
[assembly: IgnoresAccessChecksTo("Unity.Netcode.Components")]
[assembly: IgnoresAccessChecksTo("Unity.Netcode.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.Networking.Transport")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Csg")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.KdTree")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Poly2Tri")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Stl")]
[assembly: IgnoresAccessChecksTo("Unity.Profiling.Core")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.ShaderLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Config.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Authentication")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Analytics")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Configuration")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Device")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments.Internal")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Internal")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Networking")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Registration")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Scheduler")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Telemetry")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Threading")]
[assembly: IgnoresAccessChecksTo("Unity.Services.QoS")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Relay")]
[assembly: IgnoresAccessChecksTo("Unity.TextMeshPro")]
[assembly: IgnoresAccessChecksTo("Unity.Timeline")]
[assembly: IgnoresAccessChecksTo("Unity.VisualEffectGraph.Runtime")]
[assembly: IgnoresAccessChecksTo("UnityEngine.AccessibilityModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.AIModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.AndroidJNIModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.AnimationModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.ARModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.AssetBundleModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.AudioModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.ClothModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.ClusterInputModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.ClusterRendererModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.ContentLoadModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.CoreModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.CrashReportingModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.DirectorModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine")]
[assembly: IgnoresAccessChecksTo("UnityEngine.DSPGraphModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.GameCenterModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.GIModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.GridModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.HotReloadModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.ImageConversionModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.IMGUIModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.InputLegacyModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.InputModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.JSONSerializeModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.LocalizationModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.NVIDIAModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.ParticleSystemModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.PerformanceReportingModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.Physics2DModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.PhysicsModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.ProfilerModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.PropertiesModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.ScreenCaptureModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.SharedInternalsModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.SpriteMaskModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.SpriteShapeModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.StreamingModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.SubstanceModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.SubsystemsModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.TerrainModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.TerrainPhysicsModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.TextCoreFontEngineModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.TextCoreTextEngineModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.TextRenderingModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.TilemapModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.TLSModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UI")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UIElementsModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UIModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UmbraModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UnityAnalyticsCommonModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UnityAnalyticsModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UnityConnectModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UnityCurlModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UnityTestProtocolModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UnityWebRequestAssetBundleModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UnityWebRequestAudioModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UnityWebRequestModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UnityWebRequestTextureModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UnityWebRequestWWWModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.VehiclesModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.VFXModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.VideoModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.VirtualTexturingModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.VRModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.WindModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.XRModule")]
[assembly: AssemblyCompany("LethalExpansion")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+6d25ed6204e3cd169601ec9c0f5974b954cffc33")]
[assembly: AssemblyProduct("LethalExpansion")]
[assembly: AssemblyTitle("LethalExpansion")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
public class AutoScrollText : MonoBehaviour
{
	public TextMeshProUGUI textMeshPro;

	public float scrollSpeed = 15f;

	private Vector2 startPosition;

	private float textHeight;

	private bool startScrolling = false;

	private bool isWaitingToReset = false;

	private float displayHeight;

	private float fontSize;

	private void Start()
	{
		textMeshPro = ((Component)this).GetComponent<TextMeshProUGUI>();
		InitializeScrolling();
	}

	private void InitializeScrolling()
	{
		//IL_001e: Unknown result type (might be due to invalid IL or missing references)
		//IL_0023: Unknown result type (might be due to invalid IL or missing references)
		//IL_0045: Unknown result type (might be due to invalid IL or missing references)
		if ((Object)(object)textMeshPro != (Object)null)
		{
			startPosition = ((TMP_Text)textMeshPro).rectTransform.anchoredPosition;
			textHeight = ((TMP_Text)textMeshPro).preferredHeight;
			displayHeight = ((TMP_Text)textMeshPro).rectTransform.sizeDelta.y;
			fontSize = ((TMP_Text)textMeshPro).fontSize;
		}
		((MonoBehaviour)this).StartCoroutine(WaitBeforeScrolling(5f));
	}

	private IEnumerator WaitBeforeScrolling(float waitTime)
	{
		yield return (object)new WaitForSeconds(waitTime);
		startScrolling = true;
	}

	private IEnumerator WaitBeforeResetting(float waitTime)
	{
		isWaitingToReset = true;
		yield return (object)new WaitForSeconds(waitTime);
		((TMP_Text)textMeshPro).rectTransform.anchoredPosition = startPosition;
		isWaitingToReset = false;
		((MonoBehaviour)this).StartCoroutine(WaitBeforeScrolling(5f));
	}

	private void Update()
	{
		//IL_0037: Unknown result type (might be due to invalid IL or missing references)
		//IL_004d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0052: Unknown result type (might be due to invalid IL or missing references)
		//IL_0068: Unknown result type (might be due to invalid IL or missing references)
		if ((Object)(object)textMeshPro != (Object)null && startScrolling && !isWaitingToReset)
		{
			RectTransform rectTransform = ((TMP_Text)textMeshPro).rectTransform;
			rectTransform.anchoredPosition += new Vector2(0f, scrollSpeed * Time.deltaTime);
			if (((TMP_Text)textMeshPro).rectTransform.anchoredPosition.y >= startPosition.y + textHeight - displayHeight - fontSize)
			{
				startScrolling = false;
				((MonoBehaviour)this).StartCoroutine(WaitBeforeResetting(5f));
			}
		}
	}

	public void ResetScrolling()
	{
		//IL_0025: Unknown result type (might be due to invalid IL or missing references)
		((MonoBehaviour)this).StopAllCoroutines();
		if ((Object)(object)textMeshPro != (Object)null)
		{
			((TMP_Text)textMeshPro).rectTransform.anchoredPosition = startPosition;
		}
		isWaitingToReset = false;
		InitializeScrolling();
	}
}
public class TooltipHandler : MonoBehaviour, IPointerEnterHandler, IEventSystemHandler, IPointerExitHandler
{
	private string description;

	private string netinfo;

	public static RectTransform ModSettingsToolTipPanel;

	public static TMP_Text ModSettingsToolTipPanelDescription;

	public static TMP_Text ModSettingsToolTipPanelNetInfo;

	public int index;

	private float delay = 0.5f;

	private bool isPointerOver = false;

	public void OnPointerEnter(PointerEventData eventData)
	{
		isPointerOver = true;
		((MonoBehaviour)this).StartCoroutine(ShowTooltipAfterDelay());
	}

	public void OnPointerExit(PointerEventData eventData)
	{
		isPointerOver = false;
		((Component)ModSettingsToolTipPanel).gameObject.SetActive(false);
	}

	private IEnumerator ShowTooltipAfterDelay()
	{
		yield return (object)new WaitForSeconds(delay);
		if (isPointerOver)
		{
			ModSettingsToolTipPanel.anchoredPosition = new Vector2(-30f, ((Component)this).GetComponent<RectTransform>().anchoredPosition.y + -80f);
			description = ConfigManager.Instance.FindDescription(index);
			(bool, bool) info = ConfigManager.Instance.FindNetInfo(index);
			netinfo = "Network synchronization: " + (info.Item1 ? "Yes" : "No") + "\nMod required by clients: " + (info.Item2 ? "No" : "Yes");
			ModSettingsToolTipPanelDescription.text = description;
			ModSettingsToolTipPanelNetInfo.text = netinfo;
			((Component)ModSettingsToolTipPanel).gameObject.SetActive(true);
		}
	}
}
public class ConfigItem
{
	public string Key { get; set; }

	public Type type { get; set; }

	public object Value { get; set; }

	public object DefaultValue { get; set; }

	public string Tab { get; set; }

	public string Description { get; set; }

	public object MinValue { get; set; }

	public object MaxValue { get; set; }

	public bool Sync { get; set; }

	public bool Hidden { get; set; }

	public bool Optional { get; set; }

	public bool RequireRestart { get; set; }

	public ConfigItem(string key, object defaultValue, string tab, string description, object minValue = null, object maxValue = null, bool sync = true, bool optional = false, bool hidden = false, bool requireRestart = false)
	{
		Key = key;
		DefaultValue = defaultValue;
		type = defaultValue.GetType();
		Tab = tab;
		Description = description;
		if (minValue != null && maxValue != null)
		{
			if (minValue.GetType() == type && maxValue.GetType() == type)
			{
				MinValue = minValue;
				MaxValue = maxValue;
			}
		}
		else
		{
			MinValue = null;
			MaxValue = null;
		}
		Sync = sync;
		Optional = optional;
		Hidden = hidden;
		Value = DefaultValue;
		RequireRestart = requireRestart;
	}
}
namespace LethalExpansion
{
	[BepInPlugin("LethalExpansion", "LethalExpansion", "1.3.25")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class LethalExpansion : BaseUnityPlugin
	{
		private enum compatibility
		{
			unknown,
			perfect,
			good,
			medium,
			bad,
			critical
		}

		[Serializable]
		[CompilerGenerated]
		private sealed class <>c
		{
			public static readonly <>c <>9 = new <>c();

			public static Func<PluginInfo, bool> <>9__31_1;

			public static UnityAction <>9__31_0;

			public static Func<PluginInfo, bool> <>9__31_2;

			public static Func<AudioMixerGroup, bool> <>9__32_0;

			public static Func<GameObject, bool> <>9__32_1;

			public static Func<AudioMixerGroup, bool> <>9__32_2;

			public static Func<AudioMixerGroup, bool> <>9__32_3;

			public static Func<AudioMixerGroup, bool> <>9__32_4;

			public static Func<PluginInfo, bool> <>9__35_0;

			public static Func<PluginInfo, bool> <>9__35_1;

			public static Func<PluginInfo, bool> <>9__35_2;

			public static Func<PluginInfo, bool> <>9__35_3;

			internal bool <OnSceneLoaded>b__31_1(PluginInfo p)
			{
				return p.Metadata.GUID == "CoomfyDungeon";
			}

			internal void <OnSceneLoaded>b__31_0()
			{
				ConfigManager.Instance.SetItemValue("CoomfyDungeonCompatibility", value: true);
				ConfigManager.Instance.SetEntryValue("CoomfyDungeonCompatibility", value: true);
			}

			internal bool <OnSceneLoaded>b__31_2(PluginInfo p)
			{
				return p.Metadata.GUID == "BiggerLobby";
			}

			internal bool <LoadCustomMoon>b__32_0(AudioMixerGroup a)
			{
				return ((Object)a).name == "Master";
			}

			internal bool <LoadCustomMoon>b__32_1(GameObject o)
			{
				//IL_0001: Unknown result type (might be due to invalid IL or missing references)
				//IL_0006: Unknown result type (might be due to invalid IL or missing references)
				Scene scene = o.scene;
				return ((Scene)(ref scene)).name != "InitSceneLaunchOptions";
			}

			internal bool <LoadCustomMoon>b__32_2(AudioMixerGroup a)
			{
				return ((Object)a).name == "Master";
			}

			internal bool <LoadCustomMoon>b__32_3(AudioMixerGroup a)
			{
				return ((Object)a).name == "Master";
			}

			internal bool <LoadCustomMoon>b__32_4(AudioMixerGroup a)
			{
				return ((Object)a).name == "Master";
			}

			internal bool <waitForSession>b__35_0(PluginInfo p)
			{
				return p.Metadata.GUID == "BrutalCompanyPlus";
			}

			internal bool <waitForSession>b__35_1(PluginInfo p)
			{
				return p.Metadata.GUID == "LethalAdjustments";
			}

			internal bool <waitForSession>b__35_2(PluginInfo p)
			{
				return p.Metadata.GUID == "CoomfyDungeon";
			}

			internal bool <waitForSession>b__35_3(PluginInfo p)
			{
				return p.Metadata.GUID == "299792458.MoreMoneyStart";
			}
		}

		private const string PluginGUID = "LethalExpansion";

		private const string PluginName = "LethalExpansion";

		private const string VersionString = "1.3.25";

		public static readonly Version ModVersion = new Version("1.3.25");

		public static readonly int[] CompatibleGameVersions = new int[4] { 45, 47, 48, 49 };

		private readonly Dictionary<string, compatibility> CompatibleMods = new Dictionary<string, compatibility>
		{
			{
				"com.sinai.unityexplorer",
				compatibility.medium
			},
			{
				"HDLethalCompany",
				compatibility.good
			},
			{
				"LC_API",
				compatibility.good
			},
			{
				"me.swipez.melonloader.morecompany",
				compatibility.medium
			},
			{
				"BrutalCompanyPlus",
				compatibility.medium
			},
			{
				"MoonOfTheDay",
				compatibility.good
			},
			{
				"Television_Controller",
				compatibility.bad
			},
			{
				"beeisyou.LandmineFix",
				compatibility.perfect
			},
			{
				"LethalAdjustments",
				compatibility.good
			},
			{
				"CoomfyDungeon",
				compatibility.bad
			},
			{
				"BiggerLobby",
				compatibility.critical
			},
			{
				"KoderTech.BoomboxController",
				compatibility.good
			},
			{
				"299792458.MoreMoneyStart",
				compatibility.good
			}
		};

		private List<PluginInfo> loadedPlugins = new List<PluginInfo>();

		public static bool sessionWaiting = true;

		public static bool hostDataWaiting = true;

		public static bool ishost = false;

		public static bool alreadypatched = false;

		public static bool weathersReadyToShare = false;

		public static bool isInGame = false;

		public static bool dungeonGeneratorReady = false;

		public static int delayedLevelChange = -1;

		public static string lastKickReason = string.Empty;

		private static readonly Harmony Harmony = new Harmony("LethalExpansion");

		public static ManualLogSource Log = new ManualLogSource("LethalExpansion");

		public static ConfigFile config;

		public GameObject SpaceLight;

		public GameObject terrainfixer;

		public static Transform currentWaterSurface;

		private int width = 256;

		private int height = 256;

		private int depth = 20;

		private float scale = 20f;

		private void Awake()
		{
			//IL_0c42: Unknown result type (might be due to invalid IL or missing references)
			//IL_0c48: Expected O, but got Unknown
			//IL_0c91: Unknown result type (might be due to invalid IL or missing references)
			//IL_0c9e: Expected O, but got Unknown
			//IL_0ca3: Unknown result type (might be due to invalid IL or missing references)
			//IL_0cb0: Expected O, but got Unknown
			//IL_0d17: Unknown result type (might be due to invalid IL or missing references)
			//IL_0d24: Expected O, but got Unknown
			//IL_0d2b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0d38: Expected O, but got Unknown
			//IL_0d56: Unknown result type (might be due to invalid IL or missing references)
			//IL_0d5b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0d67: Unknown result type (might be due to invalid IL or missing references)
			Log = ((BaseUnityPlugin)this).Logger;
			((BaseUnityPlugin)this).Logger.LogInfo((object)"PluginName: LethalExpansion, VersionString: 1.3.25 is loading...");
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Getting other plugins list");
			loadedPlugins = GetLoadedPlugins();
			foreach (PluginInfo loadedPlugin in loadedPlugins)
			{
				if (!(loadedPlugin.Metadata.GUID != "LethalExpansion"))
				{
					continue;
				}
				if (CompatibleMods.ContainsKey(loadedPlugin.Metadata.GUID))
				{
					switch (CompatibleMods[loadedPlugin.Metadata.GUID])
					{
					case compatibility.unknown:
						Console.BackgroundColor = ConsoleColor.Gray;
						((BaseUnityPlugin)this).Logger.LogInfo((object)"                              ");
						Console.ResetColor();
						((BaseUnityPlugin)this).Logger.LogInfo((object)$"Plugin: {loadedPlugin.Metadata.Name} - Version: {loadedPlugin.Metadata.Version} - Compatibility: {CompatibleMods[loadedPlugin.Metadata.GUID]}");
						break;
					case compatibility.perfect:
						Console.BackgroundColor = ConsoleColor.Blue;
						((BaseUnityPlugin)this).Logger.LogInfo((object)"                              ");
						Console.ResetColor();
						((BaseUnityPlugin)this).Logger.LogInfo((object)$"Plugin: {loadedPlugin.Metadata.Name} - Version: {loadedPlugin.Metadata.Version} - Compatibility: {CompatibleMods[loadedPlugin.Metadata.GUID]}");
						break;
					case compatibility.good:
						Console.BackgroundColor = ConsoleColor.Green;
						((BaseUnityPlugin)this).Logger.LogInfo((object)"                              ");
						Console.ResetColor();
						((BaseUnityPlugin)this).Logger.LogInfo((object)$"Plugin: {loadedPlugin.Metadata.Name} - Version: {loadedPlugin.Metadata.Version} - Compatibility: {CompatibleMods[loadedPlugin.Metadata.GUID]}");
						break;
					case compatibility.medium:
						Console.BackgroundColor = ConsoleColor.Yellow;
						((BaseUnityPlugin)this).Logger.LogInfo((object)"                              ");
						Console.ResetColor();
						((BaseUnityPlugin)this).Logger.LogWarning((object)$"Plugin: {loadedPlugin.Metadata.Name} - Version: {loadedPlugin.Metadata.Version} - Compatibility: {CompatibleMods[loadedPlugin.Metadata.GUID]}");
						break;
					case compatibility.bad:
						Console.BackgroundColor = ConsoleColor.Red;
						((BaseUnityPlugin)this).Logger.LogInfo((object)"                              ");
						Console.ResetColor();
						((BaseUnityPlugin)this).Logger.LogError((object)$"Plugin: {loadedPlugin.Metadata.Name} - Version: {loadedPlugin.Metadata.Version} - Compatibility: {CompatibleMods[loadedPlugin.Metadata.GUID]}");
						break;
					case compatibility.critical:
						Console.BackgroundColor = ConsoleColor.Magenta;
						((BaseUnityPlugin)this).Logger.LogInfo((object)"                              ");
						Console.ResetColor();
						((BaseUnityPlugin)this).Logger.LogFatal((object)$"Plugin: {loadedPlugin.Metadata.Name} - Version: {loadedPlugin.Metadata.Version} - Compatibility: {CompatibleMods[loadedPlugin.Metadata.GUID]}");
						break;
					default:
						Console.BackgroundColor = ConsoleColor.Gray;
						((BaseUnityPlugin)this).Logger.LogInfo((object)"                              ");
						Console.ResetColor();
						((BaseUnityPlugin)this).Logger.LogInfo((object)$"Plugin: {loadedPlugin.Metadata.Name} - Version: {loadedPlugin.Metadata.Version} - Compatibility: {CompatibleMods[loadedPlugin.Metadata.GUID]}");
						break;
					}
					((BaseUnityPlugin)this).Logger.LogInfo((object)"------------------------------");
				}
				else
				{
					Console.BackgroundColor = ConsoleColor.Gray;
					((BaseUnityPlugin)this).Logger.LogInfo((object)"                              ");
					Console.ResetColor();
					((BaseUnityPlugin)this).Logger.LogInfo((object)$"Plugin: {loadedPlugin.Metadata.Name} - Version: {loadedPlugin.Metadata.Version} - Compatibility: {compatibility.unknown}");
					((BaseUnityPlugin)this).Logger.LogInfo((object)"------------------------------");
				}
			}
			config = ((BaseUnityPlugin)this).Config;
			ConfigManager.Instance.AddItem(new ConfigItem("GlobalTimeSpeedMultiplier", 1.4f, "Time", "Change the global time speed", 0.1f, 3f));
			ConfigManager.Instance.AddItem(new ConfigItem("NumberOfHours", 18, "Time", "Max lenght of an Expedition in hours. (Begin at 6 AM | 18 = Midnight)", 6, 20));
			ConfigManager.Instance.AddItem(new ConfigItem("DeadlineDaysAmount", 3, "Expeditions", "Change amount of days for the Quota.", 1, 9));
			ConfigManager.Instance.AddItem(new ConfigItem("StartingCredits", 60, "Expeditions", "Change amount of starting Credit.", 0, 1000));
			ConfigManager.Instance.AddItem(new ConfigItem("MoonsRoutePricesMultiplier", 1f, "Moons", "Change the Cost of the Moon Routes.", 0f, 5f));
			ConfigManager.Instance.AddItem(new ConfigItem("StartingQuota", 130, "Expeditions", "Change the starting Quota.", 0, 1000, sync: true, optional: true));
			ConfigManager.Instance.AddItem(new ConfigItem("ScrapAmountMultiplier", 1f, "Dungeons", "Change the amount of Scraps in dungeons.", 0f, 10f));
			ConfigManager.Instance.AddItem(new ConfigItem("ScrapValueMultiplier", 0.4f, "Dungeons", "Change the value of Scraps.", 0f, 10f));
			ConfigManager.Instance.AddItem(new ConfigItem("MapSizeMultiplier", 1.5f, "Dungeons", "Change the size of the Dungeons. (Can crash when under 1.0)", 0.8f, 10f));
			ConfigManager.Instance.AddItem(new ConfigItem("PreventMineToExplodeWithItems", false, "Dungeons", "Prevent Landmines to explode by dropping items on them"));
			ConfigManager.Instance.AddItem(new ConfigItem("MineActivationWeight", 0.15f, "Dungeons", "Set the minimal weight to prevent Landmine's explosion (0.15 = 16 lb, Player = 2.0)", 0.01f, 5f));
			ConfigManager.Instance.AddItem(new ConfigItem("WeightUnit", 0, "HUD", "Change the carried Weight unit : 0 = Pounds (lb), 1 = Kilograms (kg) and 2 = Both", 0, 2, sync: false));
			ConfigManager.Instance.AddItem(new ConfigItem("ConvertPoundsToKilograms", true, "HUD", "Convert Pounds into Kilograms (16 lb = 7 kg) (Only effective if WeightUnit = 1)", null, null, sync: false));
			ConfigManager.Instance.AddItem(new ConfigItem("PreventScrapWipeWhenAllPlayersDie", false, "Expeditions", "Prevent the Scraps Wipe when all players die."));
			ConfigManager.Instance.AddItem(new ConfigItem("24HoursClock", false, "HUD", "Display a 24h clock instead of 12h.", null, null, sync: false));
			ConfigManager.Instance.AddItem(new ConfigItem("ClockAlwaysVisible", false, "HUD", "Display clock while inside of the Ship."));
			ConfigManager.Instance.AddItem(new ConfigItem("AutomaticDeadline", false, "Expeditions", "Automatically increase the Deadline depending of the required quota."));
			ConfigManager.Instance.AddItem(new ConfigItem("AutomaticDeadlineStage", 300, "Expeditions", "Increase the quota deadline of one day each time the quota exceeds this value.", 100, 3000));
			ConfigManager.Instance.AddItem(new ConfigItem("LoadModules", true, "Modules", "Load SDK Modules that add new content to the game. Disable it to play with Vanilla players. (RESTART REQUIRED)", null, null, sync: false, optional: false, hidden: false, requireRestart: true));
			ConfigManager.Instance.AddItem(new ConfigItem("MaxItemsInShip", 45, "Expeditions", "Change the Items cap can be kept in the ship.", 10, 500));
			ConfigManager.Instance.AddItem(new ConfigItem("ShowMoonWeatherInCatalogue", true, "HUD", "Display the current weather of Moons in the Terminal's Moon Catalogue."));
			ConfigManager.Instance.AddItem(new ConfigItem("ShowMoonRankInCatalogue", false, "HUD", "Display the rank of Moons in the Terminal's Moon Catalogue."));
			ConfigManager.Instance.AddItem(new ConfigItem("ShowMoonPriceInCatalogue", false, "HUD", "Display the route price of Moons in the Terminal's Moon Catalogue."));
			ConfigManager.Instance.AddItem(new ConfigItem("QuotaIncreaseSteepness", 16, "Expeditions", "Change the Quota Increase Steepness. (Highter = less steep exponential increase)", 0, 32));
			ConfigManager.Instance.AddItem(new ConfigItem("QuotaBaseIncrease", 100, "Expeditions", "Change the Quota Base Increase.", 0, 300));
			ConfigManager.Instance.AddItem(new ConfigItem("KickPlayerWithoutMod", false, "Lobby", "Kick the players without Lethal Expansion installer. (Will be kicked anyway if LoadModules is True)"));
			ConfigManager.Instance.AddItem(new ConfigItem("BrutalCompanyPlusCompatibility", false, "Compatibility", "Leave Brutal Company Plus control the Quota settings."));
			ConfigManager.Instance.AddItem(new ConfigItem("LethalAdjustmentsCompatibility", false, "Compatibility", "Leave Lethal Adjustments control the Dungeon settings."));
			ConfigManager.Instance.AddItem(new ConfigItem("CoomfyDungeonCompatibility", false, "Compatibility", "Let Coomfy Dungeons control the Dungeon size & scrap settings."));
			ConfigManager.Instance.AddItem(new ConfigItem("MoreMoneyStartCompatibility", false, "Compatibility", "Let MoreMoneyStart control the Starting credits amount."));
			ConfigManager.Instance.AddItem(new ConfigItem("SettingsDebug", false, "Debug", "Show an output of every settings in the Console. (The Console must listen Info messages)", null, null, sync: false));
			ConfigManager.Instance.AddItem(new ConfigItem("LegacyMoonLoading", false, "Modules", "Roll back to Synchronous moon loading. (Freeze the game longer and highter chance of crash)"));
			ConfigManager.Instance.ReadConfig();
			((BaseUnityPlugin)this).Config.SettingChanged += ConfigSettingChanged;
			AssetBundlesManager.Instance.LoadAllAssetBundles();
			SceneManager.sceneLoaded += OnSceneLoaded;
			SceneManager.sceneUnloaded += OnSceneUnloaded;
			Harmony.PatchAll(typeof(GameNetworkManager_Patch));
			Harmony.PatchAll(typeof(Terminal_Patch));
			Harmony.PatchAll(typeof(MenuManager_Patch));
			Harmony.PatchAll(typeof(GrabbableObject_Patch));
			Harmony.PatchAll(typeof(RoundManager_Patch));
			Harmony.PatchAll(typeof(TimeOfDay_Patch));
			Harmony.PatchAll(typeof(HUDManager_Patch));
			Harmony.PatchAll(typeof(StartOfRound_Patch));
			Harmony.PatchAll(typeof(EntranceTeleport_Patch));
			Harmony.PatchAll(typeof(Landmine_Patch));
			Harmony.PatchAll(typeof(AudioReverbTrigger_Patch));
			Harmony.PatchAll(typeof(InteractTrigger_Patch));
			Harmony.PatchAll(typeof(RuntimeDungeon));
			Harmony val = new Harmony("LethalExpansion");
			MethodInfo methodInfo = AccessTools.Method(typeof(BaboonBirdAI), "GrabScrap", (Type[])null, (Type[])null);
			MethodInfo methodInfo2 = AccessTools.Method(typeof(HoarderBugAI), "GrabItem", (Type[])null, (Type[])null);
			MethodInfo methodInfo3 = AccessTools.Method(typeof(MonsterGrabItem_Patch), "MonsterGrabItem", (Type[])null, (Type[])null);
			val.Patch((MethodBase)methodInfo, (HarmonyMethod)null, new HarmonyMethod(methodInfo3), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)methodInfo2, (HarmonyMethod)null, new HarmonyMethod(methodInfo3), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			MethodInfo methodInfo4 = AccessTools.Method(typeof(HoarderBugAI), "DropItem", (Type[])null, (Type[])null);
			MethodInfo methodInfo5 = AccessTools.Method(typeof(MonsterGrabItem_Patch), "MonsterDropItem_Patch", (Type[])null, (Type[])null);
			MethodInfo methodInfo6 = AccessTools.Method(typeof(HoarderBugAI), "KillEnemy", (Type[])null, (Type[])null);
			MethodInfo methodInfo7 = AccessTools.Method(typeof(MonsterGrabItem_Patch), "KillEnemy_Patch", (Type[])null, (Type[])null);
			val.Patch((MethodBase)methodInfo4, (HarmonyMethod)null, new HarmonyMethod(methodInfo5), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)methodInfo6, (HarmonyMethod)null, new HarmonyMethod(methodInfo7), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			RenderPipelineAsset currentRenderPipeline = GraphicsSettings.currentRenderPipeline;
			HDRenderPipelineAsset val2 = (HDRenderPipelineAsset)(object)((currentRenderPipeline is HDRenderPipelineAsset) ? currentRenderPipeline : null);
			if ((Object)(object)val2 != (Object)null)
			{
				RenderPipelineSettings currentPlatformRenderPipelineSettings = val2.currentPlatformRenderPipelineSettings;
				currentPlatformRenderPipelineSettings.supportWater = true;
				val2.currentPlatformRenderPipelineSettings = currentPlatformRenderPipelineSettings;
				((BaseUnityPlugin)this).Logger.LogInfo((object)"Water support applied to the HDRenderPipelineAsset.");
			}
			else
			{
				((BaseUnityPlugin)this).Logger.LogError((object)"HDRenderPipelineAsset not found.");
			}
			((BaseUnityPlugin)this).Logger.LogInfo((object)"PluginName: LethalExpansion, VersionString: 1.3.25 is loaded.");
		}

		private List<PluginInfo> GetLoadedPlugins()
		{
			return Chainloader.PluginInfos.Values.ToList();
		}

		private float[,] GenerateHeights()
		{
			float[,] array = new float[width, height];
			for (int i = 0; i < width; i++)
			{
				for (int j = 0; j < height; j++)
				{
					array[i, j] = CalculateHeight(i, j);
				}
			}
			return array;
		}

		private float CalculateHeight(int x, int y)
		{
			float num = (float)x / (float)width * scale;
			float num2 = (float)y / (float)height * scale;
			return Mathf.PerlinNoise(num, num2);
		}

		private void OnSceneLoaded(Scene scene, LoadSceneMode mode)
		{
			//IL_0269: Unknown result type (might be due to invalid IL or missing references)
			//IL_02e6: Unknown result type (might be due to invalid IL or missing references)
			//IL_03dc: Unknown result type (might be due to invalid IL or missing references)
			//IL_03e6: Expected O, but got Unknown
			//IL_0411: Unknown result type (might be due to invalid IL or missing references)
			//IL_0429: Unknown result type (might be due to invalid IL or missing references)
			//IL_0430: Expected O, but got Unknown
			//IL_0457: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
			//IL_0129: Unknown result type (might be due to invalid IL or missing references)
			//IL_0152: Unknown result type (might be due to invalid IL or missing references)
			//IL_0157: Unknown result type (might be due to invalid IL or missing references)
			//IL_015d: Expected O, but got Unknown
			//IL_01a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_0783: Unknown result type (might be due to invalid IL or missing references)
			//IL_0772: Unknown result type (might be due to invalid IL or missing references)
			((BaseUnityPlugin)this).Logger.LogInfo((object)("Loading scene: " + ((Scene)(ref scene)).name));
			if (((Scene)(ref scene)).name == "MainMenu")
			{
				sessionWaiting = true;
				hostDataWaiting = true;
				ishost = false;
				alreadypatched = false;
				dungeonGeneratorReady = false;
				delayedLevelChange = -1;
				isInGame = false;
				AssetGather.Instance.AddAudioMixer(GameObject.Find("Canvas/MenuManager").GetComponent<AudioSource>().outputAudioMixerGroup.audioMixer);
				SettingsMenu.Instance.InitSettingsMenu();
				if (lastKickReason != null && lastKickReason.Length > 0)
				{
					PopupManager.Instance.InstantiatePopup(scene, "Kicked from Lobby", "You have been kicked\r\nReason: " + lastKickReason, "Ok", "Ignore");
				}
				if (!ConfigManager.Instance.FindEntryValue<bool>("CoomfyDungeonCompatibility") && loadedPlugins.Any((PluginInfo p) => p.Metadata.GUID == "CoomfyDungeon"))
				{
					PopupManager instance = PopupManager.Instance;
					Scene sceneFocus = scene;
					object obj = <>c.<>9__31_0;
					if (obj == null)
					{
						UnityAction val = delegate
						{
							ConfigManager.Instance.SetItemValue("CoomfyDungeonCompatibility", value: true);
							ConfigManager.Instance.SetEntryValue("CoomfyDungeonCompatibility", value: true);
						};
						<>c.<>9__31_0 = val;
						obj = (object)val;
					}
					instance.InstantiatePopup(sceneFocus, "CoomfyDungeon mod found", "Warning: CoomfyDungeon is incompatible with LethalExpansion, Would you like to enable the compatibility mode? Otherwise dungeon generation Desync may occurs!", "Yes", "No", (UnityAction)obj, null, 20, 18);
				}
				if (loadedPlugins.Any((PluginInfo p) => p.Metadata.GUID == "BiggerLobby"))
				{
					PopupManager.Instance.InstantiatePopup(scene, "BiggerLobby mod found", "Warning: BiggerLobby is incompatible with LethalExpansion, host/client synchronization will break and dungeon generation Desync may occurs!", "Ok", "Ignore", null, null, 20, 18);
				}
			}
			if (((Scene)(ref scene)).name == "CompanyBuilding")
			{
				if ((Object)(object)SpaceLight != (Object)null)
				{
					SpaceLight.SetActive(false);
				}
				if ((Object)(object)terrainfixer != (Object)null)
				{
					terrainfixer.SetActive(false);
				}
				dungeonGeneratorReady = true;
			}
			if (((Scene)(ref scene)).name == "SampleSceneRelay")
			{
				SpaceLight = Object.Instantiate<GameObject>(AssetBundlesManager.Instance.mainAssetBundle.LoadAsset<GameObject>("Assets/Mods/LethalExpansion/Prefabs/SpaceLight.prefab"));
				SceneManager.MoveGameObjectToScene(SpaceLight, scene);
				Mesh mesh = AssetBundlesManager.Instance.mainAssetBundle.LoadAsset<GameObject>("Assets/Mods/LethalExpansion/Meshes/MonitorWall.fbx").GetComponent<MeshFilter>().mesh;
				GameObject val2 = GameObject.Find("Environment/HangarShip/ShipModels2b/MonitorWall/Cube");
				val2.GetComponent<MeshFilter>().mesh = mesh;
				MeshRenderer component = val2.GetComponent<MeshRenderer>();
				GameObject val3 = Object.Instantiate<GameObject>(GameObject.Find("Systems/GameSystems/TimeAndWeather/Flooding"));
				Object.Destroy((Object)(object)val3.GetComponent<FloodWeather>());
				((Object)val3).name = "WaterSurface";
				val3.transform.position = Vector3.zero;
				((Component)val3.transform.Find("Water")).GetComponent<MeshFilter>().sharedMesh = null;
				SpawnPrefab.Instance.waterSurface = val3;
				((Renderer)component).materials = (Material[])(object)new Material[9]
				{
					((Renderer)component).materials[0],
					((Renderer)component).materials[1],
					((Renderer)component).materials[1],
					((Renderer)component).materials[1],
					((Renderer)component).materials[1],
					((Renderer)component).materials[1],
					((Renderer)component).materials[1],
					((Renderer)component).materials[1],
					((Renderer)component).materials[2]
				};
				((Component)StartOfRound.Instance.screenLevelDescription).gameObject.AddComponent<AutoScrollText>();
				AssetGather.Instance.AddAudioMixer(GameObject.Find("Systems/Audios/DiageticBackground").GetComponent<AudioSource>().outputAudioMixerGroup.audioMixer);
				terrainfixer = new GameObject();
				((Object)terrainfixer).name = "terrainfixer";
				terrainfixer.transform.position = new Vector3(0f, -500f, 0f);
				Terrain val4 = terrainfixer.AddComponent<Terrain>();
				TerrainData val5 = new TerrainData();
				val5.heightmapResolution = width + 1;
				val5.size = new Vector3((float)width, (float)depth, (float)height);
				val5.SetHeights(0, 0, GenerateHeights());
				val4.terrainData = val5;
				Terminal_Patch.ResetFireExitAmounts();
				Object[] array = Resources.FindObjectsOfTypeAll(typeof(Volume));
				for (int i = 0; i < array.Length; i++)
				{
					Object obj2 = array[i];
					if ((Object)(object)((Volume)((obj2 is Volume) ? obj2 : null)).sharedProfile == (Object)null)
					{
						Object obj3 = array[i];
						((Volume)((obj3 is Volume) ? obj3 : null)).sharedProfile = AssetBundlesManager.Instance.mainAssetBundle.LoadAsset<VolumeProfile>("Assets/Mods/LethalExpansion/Sky and Fog Global Volume Profile.asset");
					}
				}
				waitForSession().GetAwaiter();
				isInGame = true;
			}
			if (((Scene)(ref scene)).name.StartsWith("Level"))
			{
				if ((Object)(object)SpaceLight != (Object)null)
				{
					SpaceLight.SetActive(false);
				}
				if ((Object)(object)terrainfixer != (Object)null)
				{
					terrainfixer.SetActive(false);
				}
				dungeonGeneratorReady = true;
				if (ConfigManager.Instance.FindItemValue<bool>("SettingsDebug"))
				{
					foreach (ConfigItem item in ConfigManager.Instance.GetAll())
					{
						Log.LogInfo((object)"==========");
						Log.LogInfo((object)item.Key);
						Log.LogInfo(item.Value);
						Log.LogInfo(item.DefaultValue);
						Log.LogInfo((object)item.Sync);
					}
				}
			}
			if (!(((Scene)(ref scene)).name == "InitSceneLaunchOptions") || !isInGame)
			{
				return;
			}
			if ((Object)(object)SpaceLight != (Object)null)
			{
				SpaceLight.SetActive(false);
			}
			if ((Object)(object)terrainfixer != (Object)null)
			{
				terrainfixer.SetActive(false);
			}
			GameObject[] rootGameObjects = ((Scene)(ref scene)).GetRootGameObjects();
			foreach (GameObject val6 in rootGameObjects)
			{
				val6.SetActive(false);
			}
			if (ConfigManager.Instance.FindItemValue<bool>("SettingsDebug"))
			{
				foreach (ConfigItem item2 in ConfigManager.Instance.GetAll())
				{
					Log.LogInfo((object)"==========");
					Log.LogInfo((object)item2.Key);
					Log.LogInfo(item2.Value);
					Log.LogInfo(item2.DefaultValue);
					Log.LogInfo((object)item2.Sync);
				}
			}
			if (ConfigManager.Instance.FindItemValue<bool>("LegacyMoonLoading"))
			{
				LoadCustomMoon(scene).RunSynchronously();
			}
			else
			{
				LoadCustomMoon(scene).GetAwaiter();
			}
		}

		private async Task LoadCustomMoon(Scene scene)
		{
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			await Task.Delay(400);
			try
			{
				if ((Object)(object)Terminal_Patch.newMoons[StartOfRound.Instance.currentLevelID].MainPrefab != (Object)null && (Object)(object)Terminal_Patch.newMoons[StartOfRound.Instance.currentLevelID].MainPrefab.transform != (Object)null)
				{
					CheckRiskyComponents(Terminal_Patch.newMoons[StartOfRound.Instance.currentLevelID].MainPrefab.transform, Terminal_Patch.newMoons[StartOfRound.Instance.currentLevelID].MoonName);
					GameObject mainPrefab = Object.Instantiate<GameObject>(Terminal_Patch.newMoons[StartOfRound.Instance.currentLevelID].MainPrefab);
					currentWaterSurface = mainPrefab.transform.Find("Environment/Water");
					if ((Object)(object)mainPrefab != (Object)null)
					{
						SceneManager.MoveGameObjectToScene(mainPrefab, scene);
						Transform DiageticBackground = mainPrefab.transform.Find("Systems/Audio/DiageticBackground");
						if ((Object)(object)DiageticBackground != (Object)null)
						{
							((Component)DiageticBackground).GetComponent<AudioSource>().outputAudioMixerGroup = (AssetGather.Instance.audioMixers.ContainsKey("Diagetic") ? AssetGather.Instance.audioMixers["Diagetic"].Item2.First((AudioMixerGroup a) => ((Object)a).name == "Master") : null);
						}
						Terrain[] Terrains = mainPrefab.GetComponentsInChildren<Terrain>();
						if (Terrains != null && Terrains.Length != 0)
						{
							Terrain[] array = Terrains;
							foreach (Terrain terrain in array)
							{
								terrain.drawInstanced = true;
							}
						}
					}
				}
				string[] _tmp = new string[5] { "MapPropsContainer", "OutsideAINode", "SpawnDenialPoint", "ItemShipLandingNode", "OutsideLevelNavMesh" };
				string[] array2 = _tmp;
				foreach (string s in array2)
				{
					if ((Object)(object)GameObject.FindGameObjectWithTag(s) == (Object)null || GameObject.FindGameObjectsWithTag(s).Any(delegate(GameObject o)
					{
						//IL_0001: Unknown result type (might be due to invalid IL or missing references)
						//IL_0006: Unknown result type (might be due to invalid IL or missing references)
						Scene scene2 = o.scene;
						return ((Scene)(ref scene2)).name != "InitSceneLaunchOptions";
					}))
					{
						GameObject obj = new GameObject();
						((Object)obj).name = s;
						obj.tag = s;
						obj.transform.position = new Vector3(0f, -200f, 0f);
						SceneManager.MoveGameObjectToScene(obj, scene);
					}
				}
				await Task.Delay(200);
				GameObject DropShip = GameObject.Find("ItemShipAnimContainer");
				if ((Object)(object)DropShip != (Object)null)
				{
					Transform ItemShip = DropShip.transform.Find("ItemShip");
					if ((Object)(object)ItemShip != (Object)null)
					{
						((Component)ItemShip).GetComponent<AudioSource>().outputAudioMixerGroup = (AssetGather.Instance.audioMixers.ContainsKey("Diagetic") ? AssetGather.Instance.audioMixers["Diagetic"].Item2.First((AudioMixerGroup a) => ((Object)a).name == "Master") : null);
					}
					Transform ItemShipMusicClose = DropShip.transform.Find("ItemShip/Music");
					if ((Object)(object)ItemShipMusicClose != (Object)null)
					{
						((Component)ItemShipMusicClose).GetComponent<AudioSource>().outputAudioMixerGroup = (AssetGather.Instance.audioMixers.ContainsKey("Diagetic") ? AssetGather.Instance.audioMixers["Diagetic"].Item2.First((AudioMixerGroup a) => ((Object)a).name == "Master") : null);
					}
					Transform ItemShipMusicFar = DropShip.transform.Find("ItemShip/Music/Music (1)");
					if ((Object)(object)ItemShipMusicFar != (Object)null)
					{
						((Component)ItemShipMusicFar).GetComponent<AudioSource>().outputAudioMixerGroup = (AssetGather.Instance.audioMixers.ContainsKey("Diagetic") ? AssetGather.Instance.audioMixers["Diagetic"].Item2.First((AudioMixerGroup a) => ((Object)a).name == "Master") : null);
					}
				}
				await Task.Delay(200);
				RuntimeDungeon runtimeDungeon2 = Object.FindObjectOfType<RuntimeDungeon>(false);
				if ((Object)(object)runtimeDungeon2 == (Object)null)
				{
					GameObject dungeonGenerator = new GameObject();
					((Object)dungeonGenerator).name = "DungeonGenerator";
					dungeonGenerator.tag = "DungeonGenerator";
					dungeonGenerator.transform.position = new Vector3(0f, -200f, 0f);
					runtimeDungeon2 = dungeonGenerator.AddComponent<RuntimeDungeon>();
					runtimeDungeon2.Generator.DungeonFlow = RoundManager.Instance.dungeonFlowTypes[0];
					runtimeDungeon2.Generator.LengthMultiplier = 0.8f;
					runtimeDungeon2.Generator.PauseBetweenRooms = 0.2f;
					runtimeDungeon2.GenerateOnStart = false;
					runtimeDungeon2.Root = dungeonGenerator;
					runtimeDungeon2.Generator.DungeonFlow = RoundManager.Instance.dungeonFlowTypes[0];
					UnityNavMeshAdapter dungeonNavMesh = dungeonGenerator.AddComponent<UnityNavMeshAdapter>();
					dungeonNavMesh.BakeMode = (RuntimeNavMeshBakeMode)3;
					dungeonNavMesh.LayerMask = LayerMask.op_Implicit(35072);
					SceneManager.MoveGameObjectToScene(dungeonGenerator, scene);
				}
				else if ((Object)(object)runtimeDungeon2.Generator.DungeonFlow == (Object)null)
				{
					runtimeDungeon2.Generator.DungeonFlow = RoundManager.Instance.dungeonFlowTypes[0];
				}
				dungeonGeneratorReady = true;
				GameObject OutOfBounds = GameObject.CreatePrimitive((PrimitiveType)3);
				((Object)OutOfBounds).name = "OutOfBounds";
				OutOfBounds.layer = 13;
				OutOfBounds.transform.position = new Vector3(0f, -300f, 0f);
				OutOfBounds.transform.localScale = new Vector3(1000f, 5f, 1000f);
				BoxCollider boxCollider = OutOfBounds.GetComponent<BoxCollider>();
				((Collider)boxCollider).isTrigger = true;
				OutOfBounds.AddComponent<OutOfBoundsTrigger>();
				Rigidbody rigidbody = OutOfBounds.AddComponent<Rigidbody>();
				rigidbody.useGravity = false;
				rigidbody.isKinematic = true;
				rigidbody.collisionDetectionMode = (CollisionDetectionMode)1;
				SceneManager.MoveGameObjectToScene(OutOfBounds, scene);
				await Task.Delay(200);
			}
			catch (Exception ex2)
			{
				Exception ex = ex2;
				Log.LogError((object)ex);
			}
		}

		private void CheckRiskyComponents(Transform root, string objname)
		{
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_0090: Expected O, but got Unknown
			try
			{
				Component[] components = ((Component)root).GetComponents<Component>();
				Component[] array = components;
				foreach (Component component in array)
				{
					if (!ComponentWhitelists.moonPrefabWhitelist.Any((Type whitelistType) => ((object)component).GetType() == whitelistType))
					{
						Log.LogWarning((object)(((object)component).GetType().Name + " component is not native of Unity or LethalSDK. It can contains malwares. From " + objname + "."));
					}
				}
				foreach (Transform item in root)
				{
					Transform root2 = item;
					CheckRiskyComponents(root2, objname);
				}
			}
			catch (Exception ex)
			{
				Log.LogError((object)ex.Message);
			}
		}

		private void OnSceneUnloaded(Scene scene)
		{
			if (((Scene)(ref scene)).name.Length > 0)
			{
				((BaseUnityPlugin)this).Logger.LogInfo((object)("Unloading scene: " + ((Scene)(ref scene)).name));
			}
			if (((Scene)(ref scene)).name.StartsWith("Level") || ((Scene)(ref scene)).name == "CompanyBuilding" || (((Scene)(ref scene)).name == "InitSceneLaunchOptions" && isInGame))
			{
				if ((Object)(object)SpaceLight != (Object)null)
				{
					SpaceLight.SetActive(true);
				}
				if ((Object)(object)currentWaterSurface != (Object)null)
				{
					currentWaterSurface = null;
				}
				dungeonGeneratorReady = false;
				Terminal_Patch.ResetFireExitAmounts();
			}
		}

		private async Task waitForSession()
		{
			while (sessionWaiting)
			{
				await Task.Delay(1000);
			}
			if (!ishost)
			{
				while (!sessionWaiting && hostDataWaiting)
				{
					NetworkPacketManager.Instance.sendPacket(NetworkPacketManager.packetType.request, "hostconfig", string.Empty, 0L);
					await Task.Delay(3000);
				}
			}
			else
			{
				for (int i = 0; i < ConfigManager.Instance.GetAll().Count; i++)
				{
					if (ConfigManager.Instance.MustBeSync(i))
					{
						ConfigManager.Instance.SetItemValue(i, ConfigManager.Instance.FindEntryValue(i));
					}
				}
			}
			bool patchGlobalTimeSpeedMultiplier = true;
			bool patchNumberOfHours = true;
			bool patchDeadlineDaysAmount = true;
			bool patchStartingQuota = true;
			bool patchStartingCredits = true;
			bool patchBaseIncrease = true;
			bool patchIncreaseSteepness = true;
			bool patchScrapValueMultiplier = true;
			bool patchScrapAmountMultiplier = true;
			bool patchMapSizeMultiplier = true;
			bool patchMaxShipItemCapacity = true;
			if (ConfigManager.Instance.FindItemValue<bool>("BrutalCompanyPlusCompatibility") && loadedPlugins.Any((PluginInfo p) => p.Metadata.GUID == "BrutalCompanyPlus"))
			{
				patchDeadlineDaysAmount = false;
				patchStartingQuota = false;
				patchStartingCredits = false;
				patchBaseIncrease = false;
				patchIncreaseSteepness = false;
			}
			if (ConfigManager.Instance.FindItemValue<bool>("LethalAdjustmentsCompatibility") && loadedPlugins.Any((PluginInfo p) => p.Metadata.GUID == "LethalAdjustments"))
			{
				patchScrapValueMultiplier = false;
				patchScrapAmountMultiplier = false;
				patchMapSizeMultiplier = false;
			}
			if (ConfigManager.Instance.FindItemValue<bool>("CoomfyDungeonCompatibility") && loadedPlugins.Any((PluginInfo p) => p.Metadata.GUID == "CoomfyDungeon"))
			{
				patchScrapAmountMultiplier = false;
				patchMapSizeMultiplier = false;
			}
			if (ConfigManager.Instance.FindItemValue<bool>("MoreMoneyStartCompatibility") && loadedPlugins.Any((PluginInfo p) => p.Metadata.GUID == "299792458.MoreMoneyStart"))
			{
				patchStartingCredits = false;
			}
			if (patchGlobalTimeSpeedMultiplier)
			{
				TimeOfDay.Instance.globalTimeSpeedMultiplier = ConfigManager.Instance.FindItemValue<float>("GlobalTimeSpeedMultiplier");
			}
			if (patchNumberOfHours)
			{
				TimeOfDay.Instance.numberOfHours = ConfigManager.Instance.FindItemValue<int>("NumberOfHours");
			}
			if (patchDeadlineDaysAmount)
			{
				TimeOfDay.Instance.quotaVariables.deadlineDaysAmount = ConfigManager.Instance.FindItemValue<int>("DeadlineDaysAmount");
			}
			if (patchStartingQuota)
			{
				TimeOfDay.Instance.quotaVariables.startingQuota = ConfigManager.Instance.FindItemValue<int>("StartingQuota");
			}
			if (patchStartingCredits)
			{
				TimeOfDay.Instance.quotaVariables.startingCredits = ConfigManager.Instance.FindItemValue<int>("StartingCredits");
			}
			if (patchBaseIncrease)
			{
				TimeOfDay.Instance.quotaVariables.baseIncrease = ConfigManager.Instance.FindItemValue<int>("QuotaBaseIncrease");
			}
			if (patchIncreaseSteepness)
			{
				TimeOfDay.Instance.quotaVariables.increaseSteepness = ConfigManager.Instance.FindItemValue<int>("QuotaIncreaseSteepness");
			}
			if (patchScrapValueMultiplier)
			{
				RoundManager.Instance.scrapValueMultiplier = ConfigManager.Instance.FindItemValue<float>("ScrapValueMultiplier");
			}
			if (patchScrapAmountMultiplier)
			{
				RoundManager.Instance.scrapAmountMultiplier = ConfigManager.Instance.FindItemValue<float>("ScrapAmountMultiplier");
			}
			if (patchMapSizeMultiplier)
			{
				RoundManager.Instance.mapSizeMultiplier = ConfigManager.Instance.FindItemValue<float>("MapSizeMultiplier");
			}
			if (patchMaxShipItemCapacity)
			{
				StartOfRound.Instance.maxShipItemCapacity = ConfigManager.Instance.FindItemValue<int>("MaxItemsInShip");
			}
			if (!alreadypatched)
			{
				Terminal_Patch.MainPatch(GameObject.Find("TerminalScript").GetComponent<Terminal>());
				alreadypatched = true;
			}
		}

		private void ConfigSettingChanged(object sender, EventArgs e)
		{
			SettingChangedEventArgs val = (SettingChangedEventArgs)(object)((e is SettingChangedEventArgs) ? e : null);
			if (val != null)
			{
				Log.LogInfo((object)$"{val.ChangedSetting.Definition.Key} Changed to {val.ChangedSetting.BoxedValue}");
			}
		}
	}
}
namespace LethalExpansion.Utils
{
	public class AssetBundlesManager
	{
		private static AssetBundlesManager _instance;

		public AssetBundle mainAssetBundle = AssetBundle.LoadFromFile(Assembly.GetExecutingAssembly().Location.Replace("LethalExpansion.dll", "lethalexpansion.lem"));

		public Dictionary<string, (AssetBundle, ModManifest)> assetBundles = new Dictionary<string, (AssetBundle, ModManifest)>();

		public readonly string[] forcedNative = new string[1] { "lethalexpansion" };

		public DirectoryInfo modPath = new DirectoryInfo(Assembly.GetExecutingAssembly().Location);

		public DirectoryInfo modDirectory;

		public DirectoryInfo pluginsDirectory;

		public static AssetBundlesManager Instance
		{
			get
			{
				if (_instance == null)
				{
					_instance = new AssetBundlesManager();
				}
				return _instance;
			}
		}

		public (AssetBundle, ModManifest) Load(string name)
		{
			return assetBundles[name.ToLower()];
		}

		public void LoadAllAssetBundles()
		{
			modDirectory = modPath.Parent;
			pluginsDirectory = modDirectory;
			while (pluginsDirectory != null && pluginsDirectory.Name != "plugins")
			{
				pluginsDirectory = pluginsDirectory.Parent;
			}
			if (pluginsDirectory != null)
			{
				LethalExpansion.Log.LogInfo((object)("Plugins folder found: " + pluginsDirectory.FullName));
				LethalExpansion.Log.LogInfo((object)("Mod path is: " + modDirectory.FullName));
				if (modDirectory.FullName == pluginsDirectory.FullName)
				{
					LethalExpansion.Log.LogWarning((object)("LethalExpansion is Rooting the Plugins folder, this is not recommended. " + modDirectory.FullName));
				}
				string[] files = Directory.GetFiles(pluginsDirectory.FullName, "*.lem", SearchOption.AllDirectories);
				foreach (string file in files)
				{
					LoadBundle(file);
				}
			}
			else
			{
				LethalExpansion.Log.LogWarning((object)"Mod is not in a plugins folder.");
			}
		}

		public void LoadBundle(string file)
		{
			if (forcedNative.Contains<string>(Path.GetFileNameWithoutExtension(file)) && !file.Contains(modDirectory.FullName))
			{
				LethalExpansion.Log.LogWarning((object)("Illegal usage of reserved Asset Bundle name: " + Path.GetFileNameWithoutExtension(file) + " at: " + file + "."));
			}
			else
			{
				if (!(Path.GetFileName(file) != "lethalexpansion.lem"))
				{
					return;
				}
				if (!assetBundles.ContainsKey(Path.GetFileNameWithoutExtension(file)))
				{
					Stopwatch stopwatch = new Stopwatch();
					AssetBundle val = null;
					try
					{
						stopwatch.Start();
						val = AssetBundle.LoadFromFile(file);
						stopwatch.Stop();
					}
					catch (Exception ex)
					{
						LethalExpansion.Log.LogError((object)ex);
					}
					if ((Object)(object)val != (Object)null)
					{
						string text = "Assets/Mods/" + Path.GetFileNameWithoutExtension(file) + "/ModManifest.asset";
						ModManifest modManifest = val.LoadAsset<ModManifest>(text);
						if ((Object)(object)modManifest != (Object)null)
						{
							if (forcedNative.Contains(modManifest.modName.ToLower()) && !file.Contains(modDirectory.FullName))
							{
								LethalExpansion.Log.LogWarning((object)("Illegal usage of reserved Mod name: " + modManifest.modName));
								val.Unload(true);
								LethalExpansion.Log.LogInfo((object)("AssetBundle unloaded: " + Path.GetFileName(file)));
							}
							else if (!assetBundles.Any((KeyValuePair<string, (AssetBundle, ModManifest)> b) => b.Value.Item2.modName == modManifest.modName))
							{
								LethalExpansion.Log.LogInfo((object)string.Format("Module found: {0} v{1} Loaded in {2}ms", modManifest.modName, (modManifest.GetVersion() != null) ? ((object)modManifest.GetVersion()).ToString() : "0.0.0.0", stopwatch.ElapsedMilliseconds));
								if (modManifest.GetVersion() == null || ((object)modManifest.GetVersion()).ToString() == "0.0.0.0")
								{
									LethalExpansion.Log.LogWarning((object)("Module " + modManifest.modName + " have no version number, this is unsafe!"));
								}
								assetBundles.Add(Path.GetFileNameWithoutExtension(file).ToLower(), (val, modManifest));
							}
							else
							{
								LethalExpansion.Log.LogWarning((object)("Another mod with same name is already loaded: " + modManifest.modName));
								val.Unload(true);
								LethalExpansion.Log.LogInfo((object)("AssetBundle unloaded: " + Path.GetFileName(file)));
							}
						}
						else
						{
							LethalExpansion.Log.LogWarning((object)("AssetBundle have no ModManifest: " + Path.GetFileName(file)));
							val.Unload(true);
							LethalExpansion.Log.LogInfo((object)("AssetBundle unloaded: " + Path.GetFileName(file)));
						}
					}
					else
					{
						LethalExpansion.Log.LogWarning((object)("File is not an AssetBundle: " + Path.GetFileName(file)));
					}
				}
				else
				{
					LethalExpansion.Log.LogWarning((object)("AssetBundle with same name already loaded: " + Path.GetFileName(file)));
				}
			}
		}

		public bool BundleLoaded(string bundleName)
		{
			return assetBundles.ContainsKey(bundleName.ToLower());
		}

		public bool BundlesLoaded(string[] bundleNames)
		{
			foreach (string text in bundleNames)
			{
				if (!assetBundles.ContainsKey(text.ToLower()))
				{
					return false;
				}
			}
			return true;
		}

		public bool IncompatibleBundlesLoaded(string[] bundleNames)
		{
			foreach (string text in bundleNames)
			{
				if (assetBundles.ContainsKey(text.ToLower()))
				{
					return true;
				}
			}
			return false;
		}
	}
	public class AssetGather
	{
		private static AssetGather _instance;

		public Dictionary<string, AudioClip> audioClips = new Dictionary<string, AudioClip>();

		public Dictionary<string, (AudioMixer, AudioMixerGroup[])> audioMixers = new Dictionary<string, (AudioMixer, AudioMixerGroup[])>();

		public Dictionary<string, GameObject> planetPrefabs = new Dictionary<string, GameObject>();

		public Dictionary<string, GameObject> mapObjects = new Dictionary<string, GameObject>();

		public Dictionary<string, SpawnableOutsideObject> outsideObjects = new Dictionary<string, SpawnableOutsideObject>();

		public Dictionary<string, Item> scraps = new Dictionary<string, Item>();

		public Dictionary<string, LevelAmbienceLibrary> levelAmbiances = new Dictionary<string, LevelAmbienceLibrary>();

		public Dictionary<string, EnemyType> enemies = new Dictionary<string, EnemyType>();

		public Dictionary<string, Sprite> sprites = new Dictionary<string, Sprite>();

		public static AssetGather Instance
		{
			get
			{
				if (_instance == null)
				{
					_instance = new AssetGather();
				}
				return _instance;
			}
		}

		public void GetList()
		{
			LethalExpansion.Log.LogInfo((object)"===Audio Clips===");
			foreach (KeyValuePair<string, AudioClip> audioClip in audioClips)
			{
				LethalExpansion.Log.LogInfo((object)audioClip.Key);
			}
			LethalExpansion.Log.LogInfo((object)"===Audio Mixers===");
			foreach (KeyValuePair<string, (AudioMixer, AudioMixerGroup[])> audioMixer in audioMixers)
			{
				LethalExpansion.Log.LogInfo((object)audioMixer.Key);
			}
			LethalExpansion.Log.LogInfo((object)"===Planet Prefabs===");
			foreach (KeyValuePair<string, GameObject> planetPrefab in planetPrefabs)
			{
				LethalExpansion.Log.LogInfo((object)planetPrefab.Key);
			}
			LethalExpansion.Log.LogInfo((object)"===Map Objects===");
			foreach (KeyValuePair<string, GameObject> mapObject in mapObjects)
			{
				LethalExpansion.Log.LogInfo((object)mapObject.Key);
			}
			LethalExpansion.Log.LogInfo((object)"===Outside Objects===");
			foreach (KeyValuePair<string, SpawnableOutsideObject> outsideObject in outsideObjects)
			{
				LethalExpansion.Log.LogInfo((object)outsideObject.Key);
			}
			LethalExpansion.Log.LogInfo((object)"===Scraps===");
			foreach (KeyValuePair<string, Item> scrap in scraps)
			{
				LethalExpansion.Log.LogInfo((object)scrap.Key);
			}
			LethalExpansion.Log.LogInfo((object)"===Level Ambiances===");
			foreach (KeyValuePair<string, LevelAmbienceLibrary> levelAmbiance in levelAmbiances)
			{
				LethalExpansion.Log.LogInfo((object)levelAmbiance.Key);
			}
			LethalExpansion.Log.LogInfo((object)"===Enemies===");
			foreach (KeyValuePair<string, EnemyType> enemy in enemies)
			{
				LethalExpansion.Log.LogInfo((object)enemy.Key);
			}
			LethalExpansion.Log.LogInfo((object)"===Sprites===");
			foreach (KeyValuePair<string, Sprite> sprite in sprites)
			{
				LethalExpansion.Log.LogInfo((object)sprite.Key);
			}
		}

		public void AddAudioClip(AudioClip clip)
		{
			if ((Object)(object)clip != (Object)null && !audioClips.ContainsKey(((Object)clip).name) && !audioClips.ContainsValue(clip))
			{
				audioClips.Add(((Object)clip).name, clip);
			}
		}

		public void AddAudioClip(string name, AudioClip clip)
		{
			if ((Object)(object)clip != (Object)null && !audioClips.ContainsKey(name) && !audioClips.ContainsValue(clip))
			{
				audioClips.Add(name, clip);
			}
		}

		public void AddAudioClip(AudioClip[] clips)
		{
			foreach (AudioClip val in clips)
			{
				if ((Object)(object)val != (Object)null && !audioClips.ContainsKey(((Object)val).name) && !audioClips.ContainsValue(val))
				{
					audioClips.Add(((Object)val).name, val);
				}
			}
		}

		public void AddAudioClip(string[] names, AudioClip[] clips)
		{
			for (int i = 0; i < clips.Length && i < names.Length; i++)
			{
				if ((Object)(object)clips[i] != (Object)null && !audioClips.ContainsKey(names[i]) && !audioClips.ContainsValue(clips[i]))
				{
					audioClips.Add(names[i], clips[i]);
				}
			}
		}

		public void AddAudioMixer(AudioMixer mixer)
		{
			if (!((Object)(object)mixer != (Object)null) || audioMixers.ContainsKey(((Object)mixer).name))
			{
				return;
			}
			List<AudioMixerGroup> list = new List<AudioMixerGroup>();
			AudioMixerGroup[] array = mixer.FindMatchingGroups(string.Empty);
			foreach (AudioMixerGroup val in array)
			{
				if ((Object)(object)val != (Object)null && !list.Contains(val))
				{
					list.Add(val);
				}
			}
			audioMixers.Add(((Object)mixer).name, (mixer, list.ToArray()));
		}

		public void AddPlanetPrefabs(GameObject prefab)
		{
			if ((Object)(object)prefab != (Object)null && !planetPrefabs.ContainsKey(((Object)prefab).name) && !planetPrefabs.ContainsValue(prefab))
			{
				planetPrefabs.Add(((Object)prefab).name, prefab);
			}
		}

		public void AddPlanetPrefabs(string name, GameObject prefab)
		{
			if ((Object)(object)prefab != (Object)null && !planetPrefabs.ContainsKey(name) && !planetPrefabs.ContainsValue(prefab))
			{
				planetPrefabs.Add(name, prefab);
			}
		}

		public void AddMapObjects(GameObject mapObject)
		{
			if ((Object)(object)mapObject != (Object)null && !mapObjects.ContainsKey(((Object)mapObject).name) && !mapObjects.ContainsValue(mapObject))
			{
				mapObjects.Add(((Object)mapObject).name, mapObject);
			}
		}

		public void AddOutsideObject(SpawnableOutsideObject outsideObject)
		{
			if ((Object)(object)outsideObject != (Object)null && !outsideObjects.ContainsKey(((Object)outsideObject).name) && !outsideObjects.ContainsValue(outsideObject))
			{
				outsideObjects.Add(((Object)outsideObject).name, outsideObject);
			}
		}

		public void AddScrap(Item scrap)
		{
			if ((Object)(object)scrap != (Object)null && !scraps.ContainsKey(((Object)scrap).name) && !scraps.ContainsValue(scrap))
			{
				scraps.Add(((Object)scrap).name, scrap);
			}
		}

		public void AddLevelAmbiances(LevelAmbienceLibrary levelAmbiance)
		{
			if ((Object)(object)levelAmbiance != (Object)null && !levelAmbiances.ContainsKey(((Object)levelAmbiance).name) && !levelAmbiances.ContainsValue(levelAmbiance))
			{
				levelAmbiances.Add(((Object)levelAmbiance).name, levelAmbiance);
			}
		}

		public void AddEnemies(EnemyType enemie)
		{
			if ((Object)(object)enemie != (Object)null && !enemies.ContainsKey(((Object)enemie).name) && !enemies.ContainsValue(enemie))
			{
				enemies.Add(((Object)enemie).name, enemie);
			}
		}

		public void AddSprites(Sprite sprite)
		{
			if ((Object)(object)sprite != (Object)null && !sprites.ContainsKey(((Object)sprite).name) && !sprites.ContainsValue(sprite))
			{
				sprites.Add(((Object)sprite).name, sprite);
			}
		}

		public void AddSprites(string name, Sprite sprite)
		{
			if ((Object)(object)sprite != (Object)null && !sprites.ContainsKey(name) && !sprites.ContainsValue(sprite))
			{
				sprites.Add(name, sprite);
			}
		}
	}
	public class ChatMessageProcessor
	{
		public static bool ProcessMessage(string message)
		{
			if (Regex.IsMatch(message, "^\\[sync\\].*\\[sync\\]$"))
			{
				try
				{
					string value = Regex.Match(message, "^\\[sync\\](.*)\\[sync\\]$").Groups[1].Value;
					string[] array = value.Split('|');
					if (array.Length == 3)
					{
						NetworkPacketManager.packetType packetType = (NetworkPacketManager.packetType)int.Parse(array[0]);
						string[] array2 = array[1].Split('>');
						ulong num = ulong.Parse(array2[0]);
						long num2 = long.Parse(array2[1]);
						string[] array3 = array[2].Split('=');
						string header = array3[0];
						string packet = array3[1];
						if (num2 == -1 || num2 == (long)((NetworkBehaviour)RoundManager.Instance).NetworkManager.LocalClientId)
						{
							if (num != 0)
							{
								NetworkPacketManager.Instance.CancelTimeout((long)num);
							}
							LethalExpansion.Log.LogInfo((object)message);
							switch (packetType)
							{
							case NetworkPacketManager.packetType.request:
								ProcessRequest(num, header, packet);
								break;
							case NetworkPacketManager.packetType.data:
								ProcessData(num, header, packet);
								break;
							case NetworkPacketManager.packetType.other:
								LethalExpansion.Log.LogInfo((object)"Unsupported type.");
								break;
							default:
								LethalExpansion.Log.LogInfo((object)"Unrecognized type.");
								break;
							}
						}
					}
					return true;
				}
				catch (Exception ex)
				{
					LethalExpansion.Log.LogError((object)ex);
					return false;
				}
			}
			return false;
		}

		private static void ProcessRequest(ulong sender, string header, string packet)
		{
			try
			{
				switch (header)
				{
				case "clientinfo":
				{
					if (LethalExpansion.ishost || sender != 0)
					{
						break;
					}
					string text2 = LethalExpansion.ModVersion.ToString() + "$";
					foreach (KeyValuePair<string, (AssetBundle, ModManifest)> assetBundle in AssetBundlesManager.Instance.assetBundles)
					{
						text2 = text2 + assetBundle.Key + "v" + ((object)assetBundle.Value.Item2.GetVersion()).ToString() + "&";
					}
					text2 = text2.Remove(text2.Length - 1);
					NetworkPacketManager.Instance.sendPacket(NetworkPacketManager.packetType.data, "clientinfo", text2, 0L);
					break;
				}
				case "hostconfig":
					if (LethalExpansion.ishost && sender != 0)
					{
						NetworkPacketManager.Instance.sendPacket(NetworkPacketManager.packetType.request, "clientinfo", string.Empty, (long)sender);
					}
					break;
				case "hostweathers":
					if (LethalExpansion.ishost && sender != 0L && LethalExpansion.weathersReadyToShare)
					{
						string text = string.Empty;
						int[] currentWeathers = StartOfRound_Patch.currentWeathers;
						foreach (int num in currentWeathers)
						{
							text = text + num + "&";
						}
						text = text.Remove(text.Length - 1);
						NetworkPacketManager.Instance.sendPacket(NetworkPacketManager.packetType.data, "hostweathers", text, (long)sender, waitForAnswer: false);
					}
					break;
				default:
					LethalExpansion.Log.LogInfo((object)"Unrecognized command.");
					break;
				}
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex);
			}
		}

		private static void ProcessData(ulong sender, string header, string packet)
		{
			//IL_04de: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				switch (header)
				{
				case "clientinfo":
				{
					if (!LethalExpansion.ishost || sender == 0)
					{
						break;
					}
					string[] array = ((!packet.Contains('$')) ? new string[1] { packet } : packet.Split('$'));
					string text = string.Empty;
					foreach (KeyValuePair<string, (AssetBundle, ModManifest)> assetBundle in AssetBundlesManager.Instance.assetBundles)
					{
						text = text + assetBundle.Key + "v" + ((object)assetBundle.Value.Item2.GetVersion()).ToString() + "&";
					}
					if (text.Length > 0)
					{
						text = text.Remove(text.Length - 1);
					}
					if (array[0] != LethalExpansion.ModVersion.ToString())
					{
						if (StartOfRound.Instance.ClientPlayerList.ContainsKey(sender))
						{
							LethalExpansion.Log.LogError((object)$"Kicking {sender} for wrong version.");
							NetworkPacketManager.Instance.sendPacket(NetworkPacketManager.packetType.data, "kickreason", "Wrong version.", (long)sender);
							StartOfRound.Instance.KickPlayer(StartOfRound.Instance.ClientPlayerList[sender]);
						}
						break;
					}
					if (array.Length > 1 && array[1] != text)
					{
						if (StartOfRound.Instance.ClientPlayerList.ContainsKey(sender))
						{
							LethalExpansion.Log.LogError((object)$"Kicking {sender} for wrong bundles.");
							NetworkPacketManager.Instance.sendPacket(NetworkPacketManager.packetType.data, "kickreason", "Wrong bundles.", (long)sender);
							StartOfRound.Instance.KickPlayer(StartOfRound.Instance.ClientPlayerList[sender]);
						}
						break;
					}
					string text2 = string.Empty;
					foreach (ConfigItem item in ConfigManager.Instance.GetAll())
					{
						switch (item.type.Name)
						{
						case "Int32":
							text2 = text2 + "i" + ((int)item.Value).ToString(CultureInfo.InvariantCulture);
							break;
						case "Single":
							text2 = text2 + "f" + ((float)item.Value).ToString(CultureInfo.InvariantCulture);
							break;
						case "Boolean":
							text2 = text2 + "b" + (bool)item.Value;
							break;
						case "String":
							text2 = text2 + "s" + item;
							break;
						}
						text2 += "&";
					}
					text2 = text2.Remove(text2.Length - 1);
					NetworkPacketManager.Instance.sendPacket(NetworkPacketManager.packetType.data, "hostconfig", text2, (long)sender);
					break;
				}
				case "hostconfig":
				{
					if (LethalExpansion.ishost || sender != 0)
					{
						break;
					}
					string[] array2 = packet.Split('&');
					LethalExpansion.Log.LogInfo((object)("Received host config: " + packet));
					for (int i = 0; i < array2.Length; i++)
					{
						if (i < ConfigManager.Instance.GetCount() && ConfigManager.Instance.MustBeSync(i))
						{
							ConfigManager.Instance.SetItemValue(i, array2[i].Substring(1), array2[i][0]);
						}
					}
					LethalExpansion.hostDataWaiting = false;
					LethalExpansion.Log.LogInfo((object)"Updated config");
					break;
				}
				case "hostweathers":
				{
					if (LethalExpansion.ishost || sender != 0)
					{
						break;
					}
					string[] array3 = packet.Split('&');
					LethalExpansion.Log.LogInfo((object)("Received host weathers: " + packet));
					StartOfRound_Patch.currentWeathers = new int[array3.Length];
					for (int j = 0; j < array3.Length; j++)
					{
						int result = 0;
						if (int.TryParse(array3[j], out result))
						{
							StartOfRound_Patch.currentWeathers[j] = result;
							StartOfRound.Instance.levels[j].currentWeather = (LevelWeatherType)result;
						}
					}
					break;
				}
				case "kickreason":
					if (!LethalExpansion.ishost && sender == 0)
					{
						LethalExpansion.lastKickReason = packet;
					}
					break;
				default:
					LethalExpansion.Log.LogInfo((object)"Unrecognized property.");
					break;
				}
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex);
			}
		}
	}
	public class ComponentWhitelists
	{
		public static List<Type> moonPrefabWhitelist = new List<Type>
		{
			typeof(Transform),
			typeof(MeshFilter),
			typeof(MeshRenderer),
			typeof(SkinnedMeshRenderer),
			typeof(MeshCollider),
			typeof(BoxCollider),
			typeof(SphereCollider),
			typeof(CapsuleCollider),
			typeof(SphereCollider),
			typeof(TerrainCollider),
			typeof(WheelCollider),
			typeof(ArticulationBody),
			typeof(ConstantForce),
			typeof(ConfigurableJoint),
			typeof(FixedJoint),
			typeof(HingeJoint),
			typeof(Cloth),
			typeof(Rigidbody),
			typeof(NetworkObject),
			typeof(NetworkRigidbody),
			typeof(NetworkTransform),
			typeof(NetworkAnimator),
			typeof(Animator),
			typeof(Animation),
			typeof(Terrain),
			typeof(Tree),
			typeof(WindZone),
			typeof(DecalProjector),
			typeof(LODGroup),
			typeof(Light),
			typeof(HDAdditionalLightData),
			typeof(LightProbeGroup),
			typeof(LightProbeProxyVolume),
			typeof(LocalVolumetricFog),
			typeof(OcclusionArea),
			typeof(OcclusionPortal),
			typeof(ReflectionProbe),
			typeof(PlanarReflectionProbe),
			typeof(HDAdditionalReflectionData),
			typeof(Skybox),
			typeof(SortingGroup),
			typeof(SpriteRenderer),
			typeof(Volume),
			typeof(AudioSource),
			typeof(AudioReverbZone),
			typeof(AudioReverbFilter),
			typeof(AudioChorusFilter),
			typeof(AudioDistortionFilter),
			typeof(AudioEchoFilter),
			typeof(AudioHighPassFilter),
			typeof(AudioLowPassFilter),
			typeof(AudioListener),
			typeof(LensFlare),
			typeof(TrailRenderer),
			typeof(LineRenderer),
			typeof(ParticleSystem),
			typeof(ParticleSystemRenderer),
			typeof(ParticleSystemForceField),
			typeof(Projector),
			typeof(VideoPlayer),
			typeof(NavMeshSurface),
			typeof(NavMeshModifier),
			typeof(NavMeshModifierVolume),
			typeof(NavMeshLink),
			typeof(NavMeshObstacle),
			typeof(OffMeshLink),
			typeof(SI_AudioReverbPresets),
			typeof(SI_AudioReverbTrigger),
			typeof(SI_DungeonGenerator),
			typeof(SI_MatchLocalPlayerPosition),
			typeof(SI_AnimatedSun),
			typeof(SI_EntranceTeleport),
			typeof(SI_ScanNode),
			typeof(SI_DoorLock),
			typeof(SI_WaterSurface),
			typeof(SI_Ladder),
			typeof(SI_ItemDropship),
			typeof(SI_NetworkPrefabInstancier),
			typeof(SI_InteractTrigger),
			typeof(SI_DamagePlayer),
			typeof(SI_SoundYDistance),
			typeof(SI_AudioOutputInterface),
			typeof(SI_NetworkDataInterfacing),
			typeof(PlayerShip)
		};

		public static List<Type> scrapWhitelist = new List<Type>
		{
			typeof(Transform),
			typeof(MeshFilter),
			typeof(MeshRenderer),
			typeof(SkinnedMeshRenderer),
			typeof(MeshCollider),
			typeof(BoxCollider),
			typeof(SphereCollider),
			typeof(CapsuleCollider),
			typeof(SphereCollider),
			typeof(TerrainCollider),
			typeof(WheelCollider),
			typeof(ArticulationBody),
			typeof(ConstantForce),
			typeof(ConfigurableJoint),
			typeof(FixedJoint),
			typeof(HingeJoint),
			typeof(Cloth),
			typeof(Rigidbody),
			typeof(NetworkObject),
			typeof(NetworkRigidbody),
			typeof(NetworkTransform),
			typeof(NetworkAnimator),
			typeof(Animator),
			typeof(Animation),
			typeof(DecalProjector),
			typeof(LODGroup),
			typeof(Light),
			typeof(HDAdditionalLightData),
			typeof(LightProbeGroup),
			typeof(LightProbeProxyVolume),
			typeof(LocalVolumetricFog),
			typeof(OcclusionArea),
			typeof(OcclusionPortal),
			typeof(ReflectionProbe),
			typeof(PlanarReflectionProbe),
			typeof(HDAdditionalReflectionData),
			typeof(SortingGroup),
			typeof(SpriteRenderer),
			typeof(AudioSource),
			typeof(AudioReverbZone),
			typeof(AudioReverbFilter),
			typeof(AudioChorusFilter),
			typeof(AudioDistortionFilter),
			typeof(AudioEchoFilter),
			typeof(AudioHighPassFilter),
			typeof(AudioLowPassFilter),
			typeof(AudioListener),
			typeof(LensFlare),
			typeof(TrailRenderer),
			typeof(LineRenderer),
			typeof(ParticleSystem),
			typeof(ParticleSystemRenderer),
			typeof(ParticleSystemForceField),
			typeof(VideoPlayer),
			typeof(SI_DamagePlayer),
			typeof(SI_AudioOutputInterface)
		};
	}
	public class ConfigManager
	{
		private static ConfigManager _instance;

		private List<ConfigItem> items = new List<ConfigItem>();

		private List<ConfigEntryBase> entries = new List<ConfigEntryBase>();

		public static ConfigManager Instance
		{
			get
			{
				if (_instance == null)
				{
					_instance = new ConfigManager();
				}
				return _instance;
			}
		}

		public void AddItem(ConfigItem item)
		{
			try
			{
				items.Add(item);
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
			}
		}

		public void ReadConfig()
		{
			//IL_01be: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c8: Expected O, but got Unknown
			//IL_024d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0257: Expected O, but got Unknown
			//IL_02ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b6: Expected O, but got Unknown
			//IL_0308: Unknown result type (might be due to invalid IL or missing references)
			//IL_0312: Expected O, but got Unknown
			items = (from item in items
				orderby item.Tab, item.Key
				select item).ToList();
			try
			{
				for (int i = 0; i < items.Count; i++)
				{
					if (!items[i].Hidden)
					{
						string description = items[i].Description;
						description = description + "\nNetwork synchronization: " + (items[i].Sync ? "Yes" : "No");
						description = description + "\nMod required by clients: " + (items[i].Optional ? "No" : "Yes");
						switch (items[i].type.Name)
						{
						case "Int32":
							entries.Add((ConfigEntryBase)(object)LethalExpansion.config.Bind<int>(items[i].Tab, items[i].Key, (int)items[i].DefaultValue, new ConfigDescription(description, (AcceptableValueBase)(object)new AcceptableValueRange<int>((int)items[i].MinValue, (int)items[i].MaxValue), Array.Empty<object>())));
							break;
						case "Single":
							entries.Add((ConfigEntryBase)(object)LethalExpansion.config.Bind<float>(items[i].Tab, items[i].Key, (float)items[i].DefaultValue, new ConfigDescription(description, (AcceptableValueBase)(object)new AcceptableValueRange<float>((float)items[i].MinValue, (float)items[i].MaxValue), Array.Empty<object>())));
							break;
						case "Boolean":
							entries.Add((ConfigEntryBase)(object)LethalExpansion.config.Bind<bool>(items[i].Tab, items[i].Key, (bool)items[i].DefaultValue, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>())));
							break;
						case "String":
							entries.Add((ConfigEntryBase)(object)LethalExpansion.config.Bind<string>(items[i].Tab, items[i].Key, (string)items[i].DefaultValue, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>())));
							break;
						}
						if (!items[i].Sync)
						{
							items[i].Value = entries.Last().BoxedValue;
						}
					}
					else
					{
						entries.Add(null);
					}
				}
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
			}
		}

		public object FindItemValue(string key)
		{
			try
			{
				return items.First((ConfigItem item) => item.Key == key).Value;
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return null;
			}
		}

		public object FindItemValue(int index)
		{
			try
			{
				return items[index].Value;
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return null;
			}
		}

		public object FindEntryValue(string key)
		{
			try
			{
				return entries.First((ConfigEntryBase item) => item.Definition.Key == key).BoxedValue;
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return null;
			}
		}

		public object FindEntryValue(int index)
		{
			try
			{
				return entries[index].BoxedValue;
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return null;
			}
		}

		public bool RequireRestart(string key)
		{
			try
			{
				return items.First((ConfigItem item) => item.Key == key).RequireRestart;
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return false;
			}
		}

		public bool RequireRestart(int index)
		{
			try
			{
				return items[index].RequireRestart;
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return false;
			}
		}

		public string FindDescription(string key)
		{
			try
			{
				return items.First((ConfigItem item) => item.Key == key).Description;
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return null;
			}
		}

		public string FindDescription(int index)
		{
			try
			{
				return items[index].Description;
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return null;
			}
		}

		public (bool, bool) FindNetInfo(string key)
		{
			try
			{
				ConfigItem configItem = items.First((ConfigItem item) => item.Key == key);
				return (configItem.Sync, configItem.Optional);
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return (false, false);
			}
		}

		public (bool, bool) FindNetInfo(int index)
		{
			try
			{
				return (items[index].Sync, items[index].Optional);
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return (false, false);
			}
		}

		public object FindDefaultValue(string key)
		{
			try
			{
				return items.First((ConfigItem item) => item.Key == key).DefaultValue;
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return null;
			}
		}

		public object FindDefaultValue(int index)
		{
			try
			{
				return items[index].DefaultValue;
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return null;
			}
		}

		public bool MustBeSync(string key)
		{
			try
			{
				return items.First((ConfigItem item) => item.Key == key).Sync;
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return true;
			}
		}

		public bool MustBeSync(int index)
		{
			try
			{
				return items[index].Sync;
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return true;
			}
		}

		public bool SetItemValue(string key, object value)
		{
			ConfigItem configItem = items.First((ConfigItem item) => item.Key == key);
			if (!items.First((ConfigItem item) => item.Key == key).RequireRestart)
			{
				try
				{
					configItem.Value = value;
					return true;
				}
				catch (Exception ex)
				{
					LethalExpansion.Log.LogError((object)ex.Message);
					return false;
				}
			}
			return false;
		}

		public bool SetEntryValue(string key, object value)
		{
			try
			{
				entries.First((ConfigEntryBase item) => item.Definition.Key == key).BoxedValue = value;
				return true;
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return false;
			}
		}

		public bool SetItemValue(int index, string value, char type)
		{
			if (!items[index].RequireRestart)
			{
				try
				{
					switch (type)
					{
					case 'i':
						items[index].Value = int.Parse(value, CultureInfo.InvariantCulture);
						break;
					case 'f':
						items[index].Value = float.Parse(value, CultureInfo.InvariantCulture);
						break;
					case 'b':
						items[index].Value = bool.Parse(value);
						break;
					case 's':
						items[index].Value = value;
						break;
					}
					return true;
				}
				catch (Exception ex)
				{
					LethalExpansion.Log.LogError((object)ex.Message);
					return false;
				}
			}
			return false;
		}

		public bool SetEntryValue(int index, string value, char type)
		{
			try
			{
				switch (type)
				{
				case 'i':
					entries[index].BoxedValue = int.Parse(value);
					break;
				case 'f':
					entries[index].BoxedValue = float.Parse(value);
					break;
				case 'b':
					entries[index].BoxedValue = bool.Parse(value);
					break;
				case 's':
					entries[index].BoxedValue = value;
					break;
				}
				return true;
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return false;
			}
		}

		public (object, int) FindValueAndIndex(string key)
		{
			try
			{
				return (items.First((ConfigItem item) => item.Key == key).Value, items.FindIndex((ConfigItem item) => item.Key == key));
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return (null, -1);
			}
		}

		public int FindIndex(string key)
		{
			try
			{
				return items.FindIndex((ConfigItem item) => item.Key == key);
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return -1;
			}
		}

		public T FindItemValue<T>(string key)
		{
			try
			{
				ConfigItem configItem = items.First((ConfigItem item) => item.Key == key);
				if (configItem != null && configItem.Value is T)
				{
					return (T)configItem.Value;
				}
				LethalExpansion.Log.LogError((object)"Key not found or value is of incorrect type");
				throw new InvalidOperationException("Key not found or value is of incorrect type");
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return default(T);
			}
		}

		public T FindItemValue<T>(int index)
		{
			try
			{
				ConfigItem configItem = items[index];
				if (configItem != null && configItem.Value is T)
				{
					return (T)configItem.Value;
				}
				LethalExpansion.Log.LogError((object)"Key not found or value is of incorrect type");
				throw new InvalidOperationException("Key not found or value is of incorrect type");
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return default(T);
			}
		}

		public T FindEntryValue<T>(string key)
		{
			try
			{
				ConfigEntryBase val = entries.First((ConfigEntryBase item) => item.Definition.Key == key);
				if (val != null && val.BoxedValue is T)
				{
					return (T)val.BoxedValue;
				}
				LethalExpansion.Log.LogError((object)"Key not found or value is of incorrect type");
				throw new InvalidOperationException("Key not found or value is of incorrect type");
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return default(T);
			}
		}

		public T FindEntryValue<T>(int index)
		{
			try
			{
				ConfigEntryBase val = entries[index];
				if (val != null && val.BoxedValue is T)
				{
					return (T)val.BoxedValue;
				}
				LethalExpansion.Log.LogError((object)"Key not found or value is of incorrect type");
				throw new InvalidOperationException("Key not found or value is of incorrect type");
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return default(T);
			}
		}

		public bool SetItemValue<T>(string key, T value)
		{
			ConfigItem configItem = items.First((ConfigItem item) => item.Key == key);
			if (!configItem.RequireRestart)
			{
				try
				{
					if (configItem == null || !(configItem.Value is T))
					{
						LethalExpansion.Log.LogError((object)"Key not found or value is of incorrect type");
						throw new InvalidOperationException("Key not found or value is of incorrect type");
					}
					configItem.Value = value;
					return true;
				}
				catch (Exception ex)
				{
					LethalExpansion.Log.LogError((object)ex.Message);
					return false;
				}
			}
			return false;
		}

		public bool SetEntryValue<T>(string key, T value)
		{
			try
			{
				ConfigEntryBase val = entries.First((ConfigEntryBase item) => item.Definition.Key == key);
				if (val != null && val.BoxedValue is T)
				{
					val.BoxedValue = value;
					return true;
				}
				LethalExpansion.Log.LogError((object)"Key not found or value is of incorrect type");
				throw new InvalidOperationException("Key not found or value is of incorrect type");
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return false;
			}
		}

		public bool SetItemValue<T>(int index, T value)
		{
			if (!items[index].RequireRestart)
			{
				try
				{
					items[index].Value = value;
					return true;
				}
				catch (Exception ex)
				{
					LethalExpansion.Log.LogError((object)ex.Message);
					return false;
				}
			}
			return false;
		}

		public bool SetEntryValue<T>(int index, T value)
		{
			try
			{
				entries[index].BoxedValue = value;
				return true;
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return false;
			}
		}

		public (T, int) FindValueAndIndex<T>(string key)
		{
			try
			{
				ConfigItem configItem = items.First((ConfigItem item) => item.Key == key);
				if (configItem != null && configItem.Value is T)
				{
					return ((T)configItem.Value, items.FindIndex((ConfigItem item) => item.Key == key));
				}
				LethalExpansion.Log.LogError((object)"Key not found or value is of incorrect type");
				throw new InvalidOperationException("Key not found or value is of incorrect type");
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return (default(T), -1);
			}
		}

		public List<ConfigItem> GetAll()
		{
			try
			{
				return items;
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return null;
			}
		}

		public int GetCount()
		{
			try
			{
				return items.Count;
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return -1;
			}
		}

		public int GetEntriesCount()
		{
			try
			{
				return entries.Count;
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return -1;
			}
		}

		public object ReadConfigValue(string key)
		{
			try
			{
				return entries[FindIndex(key)].BoxedValue;
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return null;
			}
		}

		public T ReadConfigValue<T>(string key)
		{
			try
			{
				return (T)entries[FindIndex(key)].BoxedValue;
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return default(T);
			}
		}

		public bool WriteConfigValue(string key, object value)
		{
			try
			{
				int index = FindIndex(key);
				SetItemValue(index, value);
				entries[index].BoxedValue = value;
				return true;
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return false;
			}
		}

		public bool WriteConfigValue<T>(string key, T value)
		{
			try
			{
				int index = FindIndex(key);
				SetItemValue(index, value);
				entries[index].BoxedValue = value;
				return true;
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return false;
			}
		}
	}
	public static class ModUtils
	{
		public static T[] RemoveElementFromArray<T>(T[] originalArray, int indexToRemove)
		{
			if (indexToRemove < 0 || indexToRemove >= originalArray.Length)
			{
				throw new ArgumentOutOfRangeException("indexToRemove");
			}
			T[] array = new T[originalArray.Length - 1];
			int i = 0;
			int num = 0;
			for (; i < originalArray.Length; i++)
			{
				if (i != indexToRemove)
				{
					array[num] = originalArray[i];
					num++;
				}
			}
			return array;
		}
	}
	public class NetworkPacketManager
	{
		public enum packetType
		{
			request = 0,
			data = 1,
			other = -1
		}

		private static NetworkPacketManager _instance;

		private ConcurrentDictionary<long, CancellationTokenSource> timeoutDictionary = new ConcurrentDictionary<long, CancellationTokenSource>();

		public static NetworkPacketManager Instance
		{
			get
			{
				if (_instance == null)
				{
					_instance = new NetworkPacketManager();
				}
				return _instance;
			}
		}

		private NetworkPacketManager()
		{
		}

		public void sendPacket(packetType type, string header, string packet, long destination = -1L, bool waitForAnswer = true)
		{
			HUDManager.Instance.AddTextToChatOnServer($"[sync]{(int)type}|{((NetworkBehaviour)RoundManager.Instance).NetworkManager.LocalClientId}>{destination}|{header}={packet}[sync]", -1);
			if ((waitForAnswer && ((NetworkBehaviour)RoundManager.Instance).NetworkManager.IsHost && ConfigManager.Instance.FindItemValue<bool>("LoadModules")) || ConfigManager.Instance.FindItemValue<bool>("KickPlayerWithoutMod"))
			{
				StartTimeout(destination);
			}
		}

		public void sendPacket(packetType type, string header, string packet, long[] destinations, bool waitForAnswer = true)
		{
			for (int i = 0; i < destinations.Length; i++)
			{
				int num = (int)destinations[i];
				if (num != -1)
				{
					HUDManager.Instance.AddTextToChatOnServer($"[sync]{(int)type}|{((NetworkBehaviour)RoundManager.Instance).NetworkManager.LocalClientId}>{num}|{header}={packet}[sync]", -1);
					if ((waitForAnswer && ((NetworkBehaviour)RoundManager.Instance).NetworkManager.IsHost && ConfigManager.Instance.FindItemValue<bool>("LoadModules")) || ConfigManager.Instance.FindItemValue<bool>("KickPlayerWithoutMod"))
					{
						StartTimeout(num);
					}
				}
			}
		}

		public void StartTimeout(long id)
		{
			CancellationTokenSource cancellationTokenSource = new CancellationTokenSource();
			if (!timeoutDictionary.TryAdd(id, cancellationTokenSource))
			{
				return;
			}
			Task.Run(async delegate
			{
				try
				{
					await PacketTimeout(id, cancellationTokenSource.Token);
				}
				catch (OperationCanceledException)
				{
				}
				finally
				{
					timeoutDictionary.TryRemove(id, out var _);
				}
			});
		}

		public void CancelTimeout(long id)
		{
			if (timeoutDictionary.TryRemove(id, out var value))
			{
				value.Cancel();
			}
		}

		private async Task PacketTimeout(long id, CancellationToken token)
		{
			await Task.Delay(5000, token);
			if (token.IsCancellationRequested)
			{
			}
		}
	}
	public class PopupManager
	{
		private static PopupManager _instance;

		private List<PopupObject> popups = new List<PopupObject>();

		public static PopupManager Instance
		{
			get
			{
				if (_instance == null)
				{
					_instance = new PopupManager();
				}
				return _instance;
			}
		}

		private PopupManager()
		{
		}

		public void InstantiatePopup(Scene sceneFocus, string title = "Popup", string content = "", string button1 = "Ok", string button2 = "Cancel", UnityAction button1Action = null, UnityAction button2Action = null, int titlesize = 24, int contentsize = 24, int button1size = 24, int button2size = 24)
		{
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Expected O, but got Unknown
			//IL_009e: Unknown result type (might be due to invalid IL or missing references)
			//IL_013b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0145: Expected O, but got Unknown
			//IL_01e3: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ed: Expected O, but got Unknown
			//IL_0219: Unknown result type (might be due to invalid IL or missing references)
			//IL_0223: Expected O, but got Unknown
			if (!((Scene)(ref sceneFocus)).isLoaded)
			{
				return;
			}
			GameObject[] rootGameObjects = ((Scene)(ref sceneFocus)).GetRootGameObjects();
			Canvas val = null;
			GameObject[] array = rootGameObjects;
			foreach (GameObject val2 in array)
			{
				val = val2.GetComponentInChildren<Canvas>();
				if ((Object)(object)val != (Object)null)
				{
					break;
				}
			}
			if ((Object)(object)val == (Object)null || ((Component)val).gameObject.scene != sceneFocus)
			{
				GameObject val3 = new GameObject();
				((Object)val3).name = "Canvas";
				val = val3.AddComponent<Canvas>();
				SceneManager.MoveGameObjectToScene(((Component)val).gameObject, sceneFocus);
			}
			GameObject _tmp = Object.Instantiate<GameObject>(AssetBundlesManager.Instance.mainAssetBundle.LoadAsset<GameObject>("Assets/Mods/LethalExpansion/Prefabs/HUD/Popup.prefab"), ((Component)val).transform);
			if ((Object)(object)_tmp != (Object)null)
			{
				((Component)_tmp.transform.Find("DragAndDropSurface")).gameObject.AddComponent<SettingMenu_DragAndDrop>().rectTransform = _tmp.GetComponent<RectTransform>();
				((UnityEvent)((Component)_tmp.transform.Find("CloseButton")).gameObject.GetComponent<Button>().onClick).AddListener((UnityAction)delegate
				{
					Object.Destroy((Object)(object)_tmp);
				});
				if (button1Action != null)
				{
					((UnityEvent)((Component)_tmp.transform.Find("Button1")).gameObject.GetComponent<Button>().onClick).AddListener(button1Action);
				}
				if (button2Action != null)
				{
					((UnityEvent)((Component)_tmp.transform.Find("Button2")).gameObject.GetComponent<Button>().onClick).AddListener(button2Action);
				}
				((UnityEvent)((Component)_tmp.transform.Find("Button1")).gameObject.GetComponent<Button>().onClick).AddListener((UnityAction)delegate
				{
					Object.Destroy((Object)(object)_tmp);
				});
				((UnityEvent)((Component)_tmp.transform.Find("Button2")).gameObject.GetComponent<Button>().onClick).AddListener((UnityAction)delegate
				{
					Object.Destroy((Object)(object)_tmp);
				});
				PopupObject popupObject = new PopupObject(_tmp, ((Component)_tmp.transform.Find("Title")).GetComponent<TMP_Text>(), ((Component)_tmp.transform.Find("Panel/MainContent")).GetComponent<TMP_Text>(), ((Component)_tmp.transform.Find("Button1/Text")).GetComponent<TMP_Text>(), ((Component)_tmp.transform.Find("Button2/Text")).GetComponent<TMP_Text>());
				popupObject.title.text = title;
				popupObject.title.fontSize = titlesize;
				popupObject.content.text = content;
				popupObject.content.fontSize = contentsize;
				popupObject.button1.text = button1;
				popupObject.button1.fontSize = button1size;
				popupObject.button2.text = button2;
				popupObject.button2.fontSize = button2size;
				popups.Add(popupObject);
			}
		}
	}
	public class PopupObject
	{
		public GameObject baseObject;

		public TMP_Text title;

		public TMP_Text content;

		public TMP_Text button1;

		public TMP_Text button2;

		public PopupObject(GameObject baseObject, TMP_Text title, TMP_Text content, TMP_Text button1, TMP_Text button2)
		{
			this.baseObject = baseObject;
			this.title = title;
			this.content = content;
			this.button1 = button1;
			this.button2 = button2;
		}
	}
	public class VersionChecker
	{
		[Serializable]
		[CompilerGenerated]
		private sealed class <>c
		{
			public static readonly <>c <>9 = new <>c();

			public static UnityAction <>9__1_0;

			internal void <CompareVersions>b__1_0()
			{
				Application.OpenURL("https://thunderstore.io/c/lethal-company/p/HolographicWings/LethalExpansion/");
			}
		}

		public static async Task CheckVersion()
		{
			using HttpClient httpClient = new HttpClient();
			try
			{
				CompareVersions(await httpClient.GetStringAsync("https://raw.githubusercontent.com/HolographicWings/LethalExpansion/main/last.txt"));
			}
			catch (HttpRequestException ex2)
			{
				HttpRequestException ex = ex2;
				LethalExpansion.Log.LogError((object)ex.Message);
			}
		}

		pri

LethalLib.dll

Decompiled 11 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Cryptography;
using System.Security.Permissions;
using System.Text;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using DunGen;
using DunGen.Graph;
using LethalLib.Extras;
using LethalLib.Modules;
using LethalLib.NetcodePatcher;
using Microsoft.CodeAnalysis;
using Mono.Cecil.Cil;
using MonoMod.Cil;
using MonoMod.RuntimeDetour;
using On;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.Audio;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("AmazingAssets.TerrainToMesh")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp-firstpass")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: IgnoresAccessChecksTo("ClientNetworkTransform")]
[assembly: IgnoresAccessChecksTo("DissonanceVoip")]
[assembly: IgnoresAccessChecksTo("Facepunch Transport for Netcode for GameObjects")]
[assembly: IgnoresAccessChecksTo("Facepunch.Steamworks.Win64")]
[assembly: IgnoresAccessChecksTo("Unity.AI.Navigation")]
[assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging")]
[assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging.DocCodeExamples")]
[assembly: IgnoresAccessChecksTo("Unity.Burst")]
[assembly: IgnoresAccessChecksTo("Unity.Burst.Unsafe")]
[assembly: IgnoresAccessChecksTo("Unity.Collections")]
[assembly: IgnoresAccessChecksTo("Unity.Collections.LowLevel.ILSupport")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem.ForUI")]
[assembly: IgnoresAccessChecksTo("Unity.Jobs")]
[assembly: IgnoresAccessChecksTo("Unity.Mathematics")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.Common")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.MetricTypes")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStats")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Component")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Configuration")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Implementation")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsReporting")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkProfiler.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkSolutionInterface")]
[assembly: IgnoresAccessChecksTo("Unity.Netcode.Components")]
[assembly: IgnoresAccessChecksTo("Unity.Netcode.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.Networking.Transport")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Csg")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.KdTree")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Poly2Tri")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Stl")]
[assembly: IgnoresAccessChecksTo("Unity.Profiling.Core")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.ShaderLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Config.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Authentication")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Analytics")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Configuration")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Device")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments.Internal")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Internal")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Networking")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Registration")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Scheduler")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Telemetry")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Threading")]
[assembly: IgnoresAccessChecksTo("Unity.Services.QoS")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Relay")]
[assembly: IgnoresAccessChecksTo("Unity.TextMeshPro")]
[assembly: IgnoresAccessChecksTo("Unity.Timeline")]
[assembly: IgnoresAccessChecksTo("Unity.VisualEffectGraph.Runtime")]
[assembly: IgnoresAccessChecksTo("UnityEngine.ARModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.NVIDIAModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UI")]
[assembly: AssemblyCompany("Evaisa")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Content-addition API for Lethal Company")]
[assembly: AssemblyFileVersion("0.13.2.0")]
[assembly: AssemblyInformationalVersion("0.13.2+8ac67e371acdf612b147e44f676c91232a884dad")]
[assembly: AssemblyProduct("LethalLib")]
[assembly: AssemblyTitle("LethalLib")]
[assembly: AssemblyMetadata("RepositoryUrl", "https://github.com/EvaisaDev/LethalLib")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
[module: NetcodePatchedAssembly]
internal class <Module>
{
	static <Module>()
	{
	}
}
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace LethalLib
{
	[BepInPlugin("evaisa.lethallib", "LethalLib", "0.13.2")]
	public class Plugin : BaseUnityPlugin
	{
		public const string ModGUID = "evaisa.lethallib";

		public const string ModName = "LethalLib";

		public const string ModVersion = "0.13.2";

		public static AssetBundle MainAssets;

		public static ManualLogSource logger;

		public static ConfigFile config;

		public static Plugin Instance;

		private void Awake()
		{
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Expected O, but got Unknown
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			Instance = this;
			config = ((BaseUnityPlugin)this).Config;
			logger = ((BaseUnityPlugin)this).Logger;
			((BaseUnityPlugin)this).Logger.LogInfo((object)"LethalLib loaded!!");
			MainAssets = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location), "lethallib"));
			new ILHook((MethodBase)typeof(StackTrace).GetMethod("AddFrames", BindingFlags.Instance | BindingFlags.NonPublic), new Manipulator(IlHook));
			Enemies.Init();
			Items.Init();
			Unlockables.Init();
			MapObjects.Init();
			Dungeon.Init();
			Weathers.Init();
			Player.Init();
			Utilities.Init();
			NetworkPrefabs.Init();
		}

		private void IlHook(ILContext il)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Expected O, but got Unknown
			ILCursor val = new ILCursor(il);
			val.GotoNext(new Func<Instruction, bool>[1]
			{
				(Instruction x) => ILPatternMatchingExt.MatchCallvirt(x, (MethodBase)typeof(StackFrame).GetMethod("GetFileLineNumber", BindingFlags.Instance | BindingFlags.Public))
			});
			val.RemoveRange(2);
			val.EmitDelegate<Func<StackFrame, string>>((Func<StackFrame, string>)GetLineOrIL);
		}

		private static string GetLineOrIL(StackFrame instance)
		{
			int fileLineNumber = instance.GetFileLineNumber();
			if (fileLineNumber == -1 || fileLineNumber == 0)
			{
				return "IL_" + instance.GetILOffset().ToString("X4");
			}
			return fileLineNumber.ToString();
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "LethalLib";

		public const string PLUGIN_NAME = "LethalLib";

		public const string PLUGIN_VERSION = "0.13.2";
	}
}
namespace LethalLib.Modules
{
	public class ContentLoader
	{
		public class CustomContent
		{
			private string id = "";

			public string ID => id;

			public CustomContent(string id)
			{
				this.id = id;
			}
		}

		public class CustomItem : CustomContent
		{
			public Action<Item> registryCallback = delegate
			{
			};

			public string contentPath = "";

			internal Item item;

			public Item Item => item;

			public CustomItem(string id, string contentPath, Action<Item> registryCallback = null)
				: base(id)
			{
				this.contentPath = contentPath;
				if (registryCallback != null)
				{
					this.registryCallback = registryCallback;
				}
			}
		}

		public class ShopItem : CustomItem
		{
			public int initPrice;

			public string buyNode1Path;

			public string buyNode2Path;

			public string itemInfoPath;

			public void RemoveFromShop()
			{
				Items.RemoveShopItem(base.Item);
			}

			public void SetPrice(int price)
			{
				Items.UpdateShopItemPrice(base.Item, price);
			}

			public ShopItem(string id, string contentPath, int price = 0, string buyNode1Path = null, string buyNode2Path = null, string itemInfoPath = null, Action<Item> registryCallback = null)
				: base(id, contentPath, registryCallback)
			{
				initPrice = price;
				this.buyNode1Path = buyNode1Path;
				this.buyNode2Path = buyNode2Path;
				this.itemInfoPath = itemInfoPath;
			}
		}

		public class ScrapItem : CustomItem
		{
			public Dictionary<Levels.LevelTypes, int> levelRarities = new Dictionary<Levels.LevelTypes, int>();

			public Dictionary<string, int> customLevelRarities = new Dictionary<string, int>();

			public int Rarity => 0;

			public void RemoveFromLevels(Levels.LevelTypes levelFlags)
			{
				Items.RemoveScrapFromLevels(base.Item, levelFlags);
			}

			public ScrapItem(string id, string contentPath, int rarity, Levels.LevelTypes levelFlags = Levels.LevelTypes.None, string[] levelOverrides = null, Action<Item> registryCallback = null)
				: base(id, contentPath, registryCallback)
			{
				if (levelFlags != Levels.LevelTypes.None)
				{
					levelRarities.Add(levelFlags, rarity);
				}
				else if (levelOverrides != null)
				{
					foreach (string key in levelOverrides)
					{
						customLevelRarities.Add(key, rarity);
					}
				}
			}

			public ScrapItem(string id, string contentPath, Dictionary<Levels.LevelTypes, int>? levelRarities = null, Dictionary<string, int>? customLevelRarities = null, Action<Item> registryCallback = null)
				: base(id, contentPath, registryCallback)
			{
				if (levelRarities != null)
				{
					this.levelRarities = levelRarities;
				}
				if (customLevelRarities != null)
				{
					this.customLevelRarities = customLevelRarities;
				}
			}
		}

		public class Unlockable : CustomContent
		{
			public Action<UnlockableItem> registryCallback = delegate
			{
			};

			internal UnlockableItem unlockable;

			public string contentPath = "";

			public int initPrice;

			public string buyNode1Path;

			public string buyNode2Path;

			public string itemInfoPath;

			public StoreType storeType;

			public UnlockableItem UnlockableItem => unlockable;

			public void RemoveFromShop()
			{
				Unlockables.DisableUnlockable(UnlockableItem);
			}

			public void SetPrice(int price)
			{
				Unlockables.UpdateUnlockablePrice(UnlockableItem, price);
			}

			public Unlockable(string id, string contentPath, int price = 0, string buyNode1Path = null, string buyNode2Path = null, string itemInfoPath = null, StoreType storeType = StoreType.None, Action<UnlockableItem> registryCallback = null)
				: base(id)
			{
				this.contentPath = contentPath;
				if (registryCallback != null)
				{
					this.registryCallback = registryCallback;
				}
				initPrice = price;
				this.buyNode1Path = buyNode1Path;
				this.buyNode2Path = buyNode2Path;
				this.itemInfoPath = itemInfoPath;
				this.storeType = storeType;
			}
		}

		public class CustomEnemy : CustomContent
		{
			public Action<EnemyType> registryCallback = delegate
			{
			};

			public string contentPath = "";

			internal EnemyType enemy;

			public string infoNodePath;

			public string infoKeywordPath;

			public int rarity;

			public Levels.LevelTypes LevelTypes = Levels.LevelTypes.None;

			public string[] levelOverrides;

			public Enemies.SpawnType spawnType = (Enemies.SpawnType)(-1);

			public EnemyType Enemy => enemy;

			public void RemoveFromLevels(Levels.LevelTypes levelFlags)
			{
				Enemies.RemoveEnemyFromLevels(Enemy, levelFlags);
			}

			public CustomEnemy(string id, string contentPath, int rarity = 0, Levels.LevelTypes levelFlags = Levels.LevelTypes.None, Enemies.SpawnType spawnType = (Enemies.SpawnType)(-1), string[] levelOverrides = null, string infoNodePath = null, string infoKeywordPath = null, Action<EnemyType> registryCallback = null)
				: base(id)
			{
				this.contentPath = contentPath;
				if (registryCallback != null)
				{
					this.registryCallback = registryCallback;
				}
				this.infoNodePath = infoNodePath;
				this.infoKeywordPath = infoKeywordPath;
				this.rarity = rarity;
				LevelTypes = levelFlags;
				this.levelOverrides = levelOverrides;
				this.spawnType = spawnType;
			}
		}

		public class MapHazard : CustomContent
		{
			public Action<SpawnableMapObjectDef> registryCallback = delegate
			{
			};

			public string contentPath = "";

			internal SpawnableMapObjectDef hazard;

			public Func<SelectableLevel, AnimationCurve> spawnRateFunction;

			public Levels.LevelTypes LevelTypes = Levels.LevelTypes.None;

			public string[] levelOverrides;

			public SpawnableMapObjectDef Hazard => hazard;

			public void RemoveFromLevels(Levels.LevelTypes levelFlags = Levels.LevelTypes.None, string[] levelOverrides = null)
			{
				MapObjects.RemoveMapObject(Hazard, levelFlags, levelOverrides);
			}

			public MapHazard(string id, string contentPath, Levels.LevelTypes levelFlags = Levels.LevelTypes.None, string[] levelOverrides = null, Func<SelectableLevel, AnimationCurve> spawnRateFunction = null, Action<SpawnableMapObjectDef> registryCallback = null)
				: base(id)
			{
				this.contentPath = contentPath;
				if (registryCallback != null)
				{
					this.registryCallback = registryCallback;
				}
				LevelTypes = levelFlags;
				this.levelOverrides = levelOverrides;
				this.spawnRateFunction = spawnRateFunction;
			}
		}

		public class OutsideObject : CustomContent
		{
			public Action<SpawnableOutsideObjectDef> registryCallback = delegate
			{
			};

			public string contentPath = "";

			internal SpawnableOutsideObjectDef mapObject;

			public Func<SelectableLevel, AnimationCurve> spawnRateFunction;

			public Levels.LevelTypes LevelTypes = Levels.LevelTypes.None;

			public string[] levelOverrides;

			public SpawnableOutsideObjectDef MapObject => mapObject;

			public void RemoveFromLevels(Levels.LevelTypes levelFlags = Levels.LevelTypes.None, string[] levelOverrides = null)
			{
				MapObjects.RemoveOutsideObject(MapObject, levelFlags, levelOverrides);
			}

			public OutsideObject(string id, string contentPath, Levels.LevelTypes levelFlags = Levels.LevelTypes.None, string[] levelOverrides = null, Func<SelectableLevel, AnimationCurve> spawnRateFunction = null, Action<SpawnableOutsideObjectDef> registryCallback = null)
				: base(id)
			{
				this.contentPath = contentPath;
				if (registryCallback != null)
				{
					this.registryCallback = registryCallback;
				}
				LevelTypes = levelFlags;
				this.levelOverrides = levelOverrides;
				this.spawnRateFunction = spawnRateFunction;
			}
		}

		public PluginInfo modInfo;

		private AssetBundle modBundle;

		public Action<CustomContent, GameObject> prefabCallback = delegate
		{
		};

		public Dictionary<string, CustomContent> LoadedContent { get; } = new Dictionary<string, CustomContent>();


		public string modName => modInfo.Metadata.Name;

		public string modVersion => modInfo.Metadata.Version.ToString();

		public string modGUID => modInfo.Metadata.GUID;

		public ContentLoader(PluginInfo modInfo, AssetBundle modBundle, Action<CustomContent, GameObject> prefabCallback = null)
		{
			this.modInfo = modInfo;
			this.modBundle = modBundle;
			if (prefabCallback != null)
			{
				this.prefabCallback = prefabCallback;
			}
		}

		public ContentLoader Create(PluginInfo modInfo, AssetBundle modBundle, Action<CustomContent, GameObject> prefabCallback = null)
		{
			return new ContentLoader(modInfo, modBundle, prefabCallback);
		}

		public void Register(CustomContent content)
		{
			if (LoadedContent.ContainsKey(content.ID))
			{
				Debug.LogError((object)("[LethalLib] " + modName + " tried to register content with ID " + content.ID + " but it already exists!"));
				return;
			}
			if (content is CustomItem customItem)
			{
				Item val = (customItem.item = modBundle.LoadAsset<Item>(customItem.contentPath));
				NetworkPrefabs.RegisterNetworkPrefab(val.spawnPrefab);
				Utilities.FixMixerGroups(val.spawnPrefab);
				prefabCallback(customItem, val.spawnPrefab);
				customItem.registryCallback(val);
				if (content is ShopItem shopItem)
				{
					TerminalNode buyNode = null;
					TerminalNode buyNode2 = null;
					TerminalNode itemInfo = null;
					if (shopItem.buyNode1Path != null)
					{
						buyNode = modBundle.LoadAsset<TerminalNode>(shopItem.buyNode1Path);
					}
					if (shopItem.buyNode2Path != null)
					{
						buyNode2 = modBundle.LoadAsset<TerminalNode>(shopItem.buyNode2Path);
					}
					if (shopItem.itemInfoPath != null)
					{
						itemInfo = modBundle.LoadAsset<TerminalNode>(shopItem.itemInfoPath);
					}
					Items.RegisterShopItem(val, buyNode, buyNode2, itemInfo, shopItem.initPrice);
				}
				else if (content is ScrapItem scrapItem)
				{
					Items.RegisterScrap(val, scrapItem.levelRarities, scrapItem.customLevelRarities);
				}
				else
				{
					Items.RegisterItem(val);
				}
			}
			else if (content is Unlockable unlockable)
			{
				UnlockableItemDef unlockableItemDef = modBundle.LoadAsset<UnlockableItemDef>(unlockable.contentPath);
				if ((Object)(object)unlockableItemDef.unlockable.prefabObject != (Object)null)
				{
					NetworkPrefabs.RegisterNetworkPrefab(unlockableItemDef.unlockable.prefabObject);
					prefabCallback(content, unlockableItemDef.unlockable.prefabObject);
					Utilities.FixMixerGroups(unlockableItemDef.unlockable.prefabObject);
				}
				unlockable.unlockable = unlockableItemDef.unlockable;
				unlockable.registryCallback(unlockableItemDef.unlockable);
				TerminalNode buyNode3 = null;
				TerminalNode buyNode4 = null;
				TerminalNode itemInfo2 = null;
				if (unlockable.buyNode1Path != null)
				{
					buyNode3 = modBundle.LoadAsset<TerminalNode>(unlockable.buyNode1Path);
				}
				if (unlockable.buyNode2Path != null)
				{
					buyNode4 = modBundle.LoadAsset<TerminalNode>(unlockable.buyNode2Path);
				}
				if (unlockable.itemInfoPath != null)
				{
					itemInfo2 = modBundle.LoadAsset<TerminalNode>(unlockable.itemInfoPath);
				}
				Unlockables.RegisterUnlockable(unlockableItemDef, unlockable.storeType, buyNode3, buyNode4, itemInfo2, unlockable.initPrice);
			}
			else if (content is CustomEnemy customEnemy)
			{
				EnemyType val2 = modBundle.LoadAsset<EnemyType>(customEnemy.contentPath);
				NetworkPrefabs.RegisterNetworkPrefab(val2.enemyPrefab);
				Utilities.FixMixerGroups(val2.enemyPrefab);
				customEnemy.enemy = val2;
				prefabCallback(content, val2.enemyPrefab);
				customEnemy.registryCallback(val2);
				TerminalNode infoNode = null;
				TerminalKeyword infoKeyword = null;
				if (customEnemy.infoNodePath != null)
				{
					infoNode = modBundle.LoadAsset<TerminalNode>(customEnemy.infoNodePath);
				}
				if (customEnemy.infoKeywordPath != null)
				{
					infoKeyword = modBundle.LoadAsset<TerminalKeyword>(customEnemy.infoKeywordPath);
				}
				if (customEnemy.spawnType == (Enemies.SpawnType)(-1))
				{
					Enemies.RegisterEnemy(val2, customEnemy.rarity, customEnemy.LevelTypes, customEnemy.levelOverrides, infoNode, infoKeyword);
				}
				else
				{
					Enemies.RegisterEnemy(val2, customEnemy.rarity, customEnemy.LevelTypes, customEnemy.spawnType, customEnemy.levelOverrides, infoNode, infoKeyword);
				}
			}
			else if (content is MapHazard mapHazard)
			{
				SpawnableMapObjectDef spawnableMapObjectDef = (mapHazard.hazard = modBundle.LoadAsset<SpawnableMapObjectDef>(mapHazard.contentPath));
				NetworkPrefabs.RegisterNetworkPrefab(spawnableMapObjectDef.spawnableMapObject.prefabToSpawn);
				Utilities.FixMixerGroups(spawnableMapObjectDef.spawnableMapObject.prefabToSpawn);
				prefabCallback(content, spawnableMapObjectDef.spawnableMapObject.prefabToSpawn);
				mapHazard.registryCallback(spawnableMapObjectDef);
				MapObjects.RegisterMapObject(spawnableMapObjectDef, mapHazard.LevelTypes, mapHazard.levelOverrides, mapHazard.spawnRateFunction);
			}
			else if (content is OutsideObject outsideObject)
			{
				SpawnableOutsideObjectDef spawnableOutsideObjectDef = (outsideObject.mapObject = modBundle.LoadAsset<SpawnableOutsideObjectDef>(outsideObject.contentPath));
				NetworkPrefabs.RegisterNetworkPrefab(spawnableOutsideObjectDef.spawnableMapObject.spawnableObject.prefabToSpawn);
				Utilities.FixMixerGroups(spawnableOutsideObjectDef.spawnableMapObject.spawnableObject.prefabToSpawn);
				prefabCallback(content, spawnableOutsideObjectDef.spawnableMapObject.spawnableObject.prefabToSpawn);
				outsideObject.registryCallback(spawnableOutsideObjectDef);
				MapObjects.RegisterOutsideObject(spawnableOutsideObjectDef, outsideObject.LevelTypes, outsideObject.levelOverrides, outsideObject.spawnRateFunction);
			}
			LoadedContent.Add(content.ID, content);
		}

		public void RegisterAll(CustomContent[] content)
		{
			Plugin.logger.LogInfo((object)$"[LethalLib] {modName} is registering {content.Length} content items!");
			foreach (CustomContent content2 in content)
			{
				Register(content2);
			}
		}

		public void RegisterAll(List<CustomContent> content)
		{
			Plugin.logger.LogInfo((object)$"[LethalLib] {modName} is registering {content.Count} content items!");
			foreach (CustomContent item in content)
			{
				Register(item);
			}
		}
	}
	public class Dungeon
	{
		public class CustomDungeonArchetype
		{
			public DungeonArchetype archeType;

			public Levels.LevelTypes LevelTypes;

			public int lineIndex = -1;
		}

		public class CustomGraphLine
		{
			public GraphLine graphLine;

			public Levels.LevelTypes LevelTypes;
		}

		public class CustomDungeon
		{
			public int rarity;

			public DungeonFlow dungeonFlow;

			public Levels.LevelTypes LevelTypes;

			public string[] levelOverrides;

			public int dungeonIndex = -1;

			public AudioClip firstTimeDungeonAudio;
		}

		[CompilerGenerated]
		private static class <>O
		{
			public static hook_GenerateNewFloor <0>__RoundManager_GenerateNewFloor;

			public static hook_Start <1>__RoundManager_Start;
		}

		public static List<CustomDungeonArchetype> customDungeonArchetypes = new List<CustomDungeonArchetype>();

		public static List<CustomGraphLine> customGraphLines = new List<CustomGraphLine>();

		public static Dictionary<string, TileSet> extraTileSets = new Dictionary<string, TileSet>();

		public static Dictionary<string, GameObjectChance> extraRooms = new Dictionary<string, GameObjectChance>();

		public static List<CustomDungeon> customDungeons = new List<CustomDungeon>();

		public static void Init()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Expected O, but got Unknown
			object obj = <>O.<0>__RoundManager_GenerateNewFloor;
			if (obj == null)
			{
				hook_GenerateNewFloor val = RoundManager_GenerateNewFloor;
				<>O.<0>__RoundManager_GenerateNewFloor = val;
				obj = (object)val;
			}
			RoundManager.GenerateNewFloor += (hook_GenerateNewFloor)obj;
			object obj2 = <>O.<1>__RoundManager_Start;
			if (obj2 == null)
			{
				hook_Start val2 = RoundManager_Start;
				<>O.<1>__RoundManager_Start = val2;
				obj2 = (object)val2;
			}
			RoundManager.Start += (hook_Start)obj2;
		}

		private static void RoundManager_Start(orig_Start orig, RoundManager self)
		{
			//IL_026c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0271: Unknown result type (might be due to invalid IL or missing references)
			//IL_0283: Unknown result type (might be due to invalid IL or missing references)
			//IL_029a: Expected O, but got Unknown
			foreach (CustomDungeon customDungeon in customDungeons)
			{
				if (self.dungeonFlowTypes.Contains(customDungeon.dungeonFlow))
				{
					continue;
				}
				List<DungeonFlow> list = self.dungeonFlowTypes.ToList();
				list.Add(customDungeon.dungeonFlow);
				self.dungeonFlowTypes = list.ToArray();
				int dungeonIndex = self.dungeonFlowTypes.Length - 1;
				customDungeon.dungeonIndex = dungeonIndex;
				List<AudioClip> list2 = self.firstTimeDungeonAudios.ToList();
				if (list2.Count != self.dungeonFlowTypes.Length - 1)
				{
					while (list2.Count < self.dungeonFlowTypes.Length - 1)
					{
						list2.Add(null);
					}
				}
				list2.Add(customDungeon.firstTimeDungeonAudio);
				self.firstTimeDungeonAudios = list2.ToArray();
			}
			StartOfRound instance = StartOfRound.Instance;
			foreach (CustomDungeon dungeon in customDungeons)
			{
				SelectableLevel[] levels = instance.levels;
				foreach (SelectableLevel val in levels)
				{
					string name = ((Object)val).name;
					bool flag = dungeon.LevelTypes.HasFlag(Levels.LevelTypes.All) || (dungeon.levelOverrides != null && dungeon.levelOverrides.Any((string item) => item.ToLowerInvariant() == name.ToLowerInvariant()));
					if (dungeon.LevelTypes.HasFlag(Levels.LevelTypes.Modded) && !Enum.IsDefined(typeof(Levels.LevelTypes), name))
					{
						flag = true;
					}
					if (Enum.IsDefined(typeof(Levels.LevelTypes), name) || flag)
					{
						Levels.LevelTypes levelTypes = (flag ? Levels.LevelTypes.All : ((Levels.LevelTypes)Enum.Parse(typeof(Levels.LevelTypes), name)));
						if ((flag || dungeon.LevelTypes.HasFlag(levelTypes)) && !val.dungeonFlowTypes.Any((IntWithRarity rarityInt) => rarityInt.id == dungeon.dungeonIndex))
						{
							List<IntWithRarity> list3 = val.dungeonFlowTypes.ToList();
							list3.Add(new IntWithRarity
							{
								id = dungeon.dungeonIndex,
								rarity = dungeon.rarity
							});
							val.dungeonFlowTypes = list3.ToArray();
						}
					}
				}
			}
			orig.Invoke(self);
		}

		private static void RoundManager_GenerateNewFloor(orig_GenerateNewFloor orig, RoundManager self)
		{
			string name = ((Object)self.currentLevel).name;
			if (Enum.IsDefined(typeof(Levels.LevelTypes), name))
			{
				Levels.LevelTypes levelEnum = (Levels.LevelTypes)Enum.Parse(typeof(Levels.LevelTypes), name);
				int index = 0;
				self.dungeonGenerator.Generator.DungeonFlow.Lines.ForEach(delegate(GraphLine line)
				{
					foreach (CustomDungeonArchetype customDungeonArchetype in customDungeonArchetypes)
					{
						if (customDungeonArchetype.LevelTypes.HasFlag(levelEnum) && !line.DungeonArchetypes.Contains(customDungeonArchetype.archeType) && (customDungeonArchetype.lineIndex == -1 || customDungeonArchetype.lineIndex == index))
						{
							line.DungeonArchetypes.Add(customDungeonArchetype.archeType);
							Plugin.logger.LogInfo((object)("Added " + ((Object)customDungeonArchetype.archeType).name + " to " + name));
						}
					}
					foreach (DungeonArchetype dungeonArchetype in line.DungeonArchetypes)
					{
						string name2 = ((Object)dungeonArchetype).name;
						if (extraTileSets.ContainsKey(name2))
						{
							TileSet val4 = extraTileSets[name2];
							if (!dungeonArchetype.TileSets.Contains(val4))
							{
								dungeonArchetype.TileSets.Add(val4);
								Plugin.logger.LogInfo((object)("Added " + ((Object)val4).name + " to " + name));
							}
						}
						foreach (TileSet tileSet in dungeonArchetype.TileSets)
						{
							string name3 = ((Object)tileSet).name;
							if (extraRooms.ContainsKey(name3))
							{
								GameObjectChance item = extraRooms[name3];
								if (!tileSet.TileWeights.Weights.Contains(item))
								{
									tileSet.TileWeights.Weights.Add(item);
								}
							}
						}
					}
					index++;
				});
				foreach (CustomGraphLine customGraphLine in customGraphLines)
				{
					if (customGraphLine.LevelTypes.HasFlag(levelEnum) && !self.dungeonGenerator.Generator.DungeonFlow.Lines.Contains(customGraphLine.graphLine))
					{
						self.dungeonGenerator.Generator.DungeonFlow.Lines.Add(customGraphLine.graphLine);
					}
				}
			}
			orig.Invoke(self);
			NetworkManager val = Object.FindObjectOfType<NetworkManager>();
			RandomMapObject[] array = Object.FindObjectsOfType<RandomMapObject>();
			foreach (RandomMapObject val2 in array)
			{
				for (int j = 0; j < val2.spawnablePrefabs.Count; j++)
				{
					string prefabName = ((Object)val2.spawnablePrefabs[j]).name;
					NetworkPrefab val3 = ((IEnumerable<NetworkPrefab>)val.NetworkConfig.Prefabs.m_Prefabs).FirstOrDefault((Func<NetworkPrefab, bool>)((NetworkPrefab x) => ((Object)x.Prefab).name == prefabName));
					if (val3 != null && (Object)(object)val3.Prefab != (Object)(object)val2.spawnablePrefabs[j])
					{
						val2.spawnablePrefabs[j] = val3.Prefab;
					}
					else if (val3 == null)
					{
						Plugin.logger.LogError((object)("DungeonGeneration - Could not find network prefab (" + prefabName + ")! Make sure your assigned prefab is registered with the network manager, or named identically to the vanilla prefab you are referencing."));
					}
				}
			}
		}

		public static void AddArchetype(DungeonArchetype archetype, Levels.LevelTypes levelFlags, int lineIndex = -1)
		{
			CustomDungeonArchetype customDungeonArchetype = new CustomDungeonArchetype();
			customDungeonArchetype.archeType = archetype;
			customDungeonArchetype.LevelTypes = levelFlags;
			customDungeonArchetype.lineIndex = lineIndex;
			customDungeonArchetypes.Add(customDungeonArchetype);
		}

		public static void AddLine(GraphLine line, Levels.LevelTypes levelFlags)
		{
			CustomGraphLine customGraphLine = new CustomGraphLine();
			customGraphLine.graphLine = line;
			customGraphLine.LevelTypes = levelFlags;
			customGraphLines.Add(customGraphLine);
		}

		public static void AddLine(DungeonGraphLineDef line, Levels.LevelTypes levelFlags)
		{
			AddLine(line.graphLine, levelFlags);
		}

		public static void AddTileSet(TileSet set, string archetypeName)
		{
			extraTileSets.Add(archetypeName, set);
		}

		public static void AddRoom(GameObjectChance room, string tileSetName)
		{
			extraRooms.Add(tileSetName, room);
		}

		public static void AddRoom(GameObjectChanceDef room, string tileSetName)
		{
			AddRoom(room.gameObjectChance, tileSetName);
		}

		public static void AddDungeon(DungeonDef dungeon, Levels.LevelTypes levelFlags)
		{
			AddDungeon(dungeon.dungeonFlow, dungeon.rarity, levelFlags, dungeon.firstTimeDungeonAudio);
		}

		public static void AddDungeon(DungeonDef dungeon, Levels.LevelTypes levelFlags, string[] levelOverrides)
		{
			AddDungeon(dungeon.dungeonFlow, dungeon.rarity, levelFlags, levelOverrides, dungeon.firstTimeDungeonAudio);
		}

		public static void AddDungeon(DungeonFlow dungeon, int rarity, Levels.LevelTypes levelFlags, AudioClip firstTimeDungeonAudio = null)
		{
			customDungeons.Add(new CustomDungeon
			{
				dungeonFlow = dungeon,
				rarity = rarity,
				LevelTypes = levelFlags,
				firstTimeDungeonAudio = firstTimeDungeonAudio
			});
		}

		public static void AddDungeon(DungeonFlow dungeon, int rarity, Levels.LevelTypes levelFlags, string[] levelOverrides = null, AudioClip firstTimeDungeonAudio = null)
		{
			customDungeons.Add(new CustomDungeon
			{
				dungeonFlow = dungeon,
				rarity = rarity,
				LevelTypes = levelFlags,
				firstTimeDungeonAudio = firstTimeDungeonAudio,
				levelOverrides = levelOverrides
			});
		}
	}
	public class Enemies
	{
		public struct EnemyAssetInfo
		{
			public EnemyType EnemyAsset;

			public TerminalKeyword keyword;
		}

		public enum SpawnType
		{
			Default,
			Daytime,
			Outside
		}

		public class SpawnableEnemy
		{
			public EnemyType enemy;

			public SpawnType spawnType;

			public TerminalNode terminalNode;

			public TerminalKeyword infoKeyword;

			public string modName;

			public int rarity;

			public Levels.LevelTypes spawnLevels;

			public string[] spawnLevelOverrides;

			public Dictionary<string, int> customLevelRarities = new Dictionary<string, int>();

			public Dictionary<Levels.LevelTypes, int> levelRarities = new Dictionary<Levels.LevelTypes, int>();

			public SpawnableEnemy(EnemyType enemy, int rarity, Levels.LevelTypes spawnLevels, SpawnType spawnType, string[] spawnLevelOverrides = null)
			{
				this.enemy = enemy;
				this.spawnLevels = spawnLevels;
				this.spawnType = spawnType;
				if (spawnLevelOverrides != null)
				{
					foreach (string key in spawnLevelOverrides)
					{
						customLevelRarities.Add(key, rarity);
					}
				}
				if (spawnLevels == Levels.LevelTypes.None)
				{
					return;
				}
				foreach (Levels.LevelTypes value in Enum.GetValues(typeof(Levels.LevelTypes)))
				{
					if (spawnLevels.HasFlag(value))
					{
						levelRarities.Add(value, rarity);
					}
				}
			}

			public SpawnableEnemy(EnemyType enemy, SpawnType spawnType, Dictionary<Levels.LevelTypes, int>? levelRarities = null, Dictionary<string, int>? customLevelRarities = null)
			{
				this.enemy = enemy;
				this.spawnType = spawnType;
				if (levelRarities != null)
				{
					this.levelRarities = levelRarities;
				}
				if (customLevelRarities != null)
				{
					this.customLevelRarities = customLevelRarities;
				}
			}
		}

		[CompilerGenerated]
		private static class <>O
		{
			public static hook_Awake <0>__RegisterLevelEnemies;

			public static hook_Start <1>__Terminal_Start;
		}

		public static Terminal terminal;

		public static List<EnemyAssetInfo> enemyAssetInfos = new List<EnemyAssetInfo>();

		public static List<SpawnableEnemy> spawnableEnemies = new List<SpawnableEnemy>();

		public static void Init()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Expected O, but got Unknown
			object obj = <>O.<0>__RegisterLevelEnemies;
			if (obj == null)
			{
				hook_Awake val = RegisterLevelEnemies;
				<>O.<0>__RegisterLevelEnemies = val;
				obj = (object)val;
			}
			StartOfRound.Awake += (hook_Awake)obj;
			object obj2 = <>O.<1>__Terminal_Start;
			if (obj2 == null)
			{
				hook_Start val2 = Terminal_Start;
				<>O.<1>__Terminal_Start = val2;
				obj2 = (object)val2;
			}
			Terminal.Start += (hook_Start)obj2;
		}

		private static void Terminal_Start(orig_Start orig, Terminal self)
		{
			//IL_0252: Unknown result type (might be due to invalid IL or missing references)
			//IL_0257: Unknown result type (might be due to invalid IL or missing references)
			//IL_0264: Unknown result type (might be due to invalid IL or missing references)
			//IL_027a: Expected O, but got Unknown
			terminal = self;
			TerminalKeyword val = self.terminalNodes.allKeywords.First((TerminalKeyword keyword) => keyword.word == "info");
			List<string> list = new List<string>();
			foreach (SpawnableEnemy spawnableEnemy in spawnableEnemies)
			{
				if (list.Contains(spawnableEnemy.enemy.enemyName))
				{
					Plugin.logger.LogInfo((object)("Skipping " + spawnableEnemy.enemy.enemyName + " because it was already added"));
					continue;
				}
				if ((Object)(object)spawnableEnemy.terminalNode == (Object)null)
				{
					spawnableEnemy.terminalNode = ScriptableObject.CreateInstance<TerminalNode>();
					spawnableEnemy.terminalNode.displayText = spawnableEnemy.enemy.enemyName + "\n\nDanger level: Unknown\n\n[No information about this creature was found.]\n\n";
					spawnableEnemy.terminalNode.clearPreviousText = true;
					spawnableEnemy.terminalNode.maxCharactersToType = 35;
					spawnableEnemy.terminalNode.creatureName = spawnableEnemy.enemy.enemyName;
				}
				if (self.enemyFiles.Any((TerminalNode x) => x.creatureName == spawnableEnemy.terminalNode.creatureName))
				{
					Plugin.logger.LogInfo((object)("Skipping " + spawnableEnemy.enemy.enemyName + " because it was already added"));
					continue;
				}
				TerminalKeyword keyword2 = (((Object)(object)spawnableEnemy.infoKeyword != (Object)null) ? spawnableEnemy.infoKeyword : TerminalUtils.CreateTerminalKeyword(spawnableEnemy.terminalNode.creatureName.ToLowerInvariant().Replace(" ", "-"), isVerb: false, null, null, val));
				keyword2.defaultVerb = val;
				List<TerminalKeyword> list2 = self.terminalNodes.allKeywords.ToList();
				if (!list2.Any((TerminalKeyword x) => x.word == keyword2.word))
				{
					list2.Add(keyword2);
					self.terminalNodes.allKeywords = list2.ToArray();
				}
				List<CompatibleNoun> list3 = val.compatibleNouns.ToList();
				if (!list3.Any((CompatibleNoun x) => x.noun.word == keyword2.word))
				{
					list3.Add(new CompatibleNoun
					{
						noun = keyword2,
						result = spawnableEnemy.terminalNode
					});
				}
				val.compatibleNouns = list3.ToArray();
				spawnableEnemy.terminalNode.creatureFileID = self.enemyFiles.Count;
				self.enemyFiles.Add(spawnableEnemy.terminalNode);
				spawnableEnemy.enemy.enemyPrefab.GetComponentInChildren<ScanNodeProperties>().creatureScanID = spawnableEnemy.terminalNode.creatureFileID;
				EnemyAssetInfo enemyAssetInfo = default(EnemyAssetInfo);
				enemyAssetInfo.EnemyAsset = spawnableEnemy.enemy;
				enemyAssetInfo.keyword = keyword2;
				EnemyAssetInfo item = enemyAssetInfo;
				enemyAssetInfos.Add(item);
			}
			orig.Invoke(self);
		}

		private static void RegisterLevelEnemies(orig_Awake orig, StartOfRound self)
		{
			//IL_01a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_01bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c7: Expected O, but got Unknown
			orig.Invoke(self);
			foreach (SpawnableEnemy spawnableEnemy in spawnableEnemies)
			{
				SelectableLevel[] levels = self.levels;
				foreach (SelectableLevel val in levels)
				{
					string name = ((Object)val).name;
					bool flag = spawnableEnemy.levelRarities.ContainsKey(Levels.LevelTypes.All) || (spawnableEnemy.customLevelRarities != null && spawnableEnemy.customLevelRarities.ContainsKey(name));
					if (spawnableEnemy.levelRarities.ContainsKey(Levels.LevelTypes.Modded) && !Enum.IsDefined(typeof(Levels.LevelTypes), name))
					{
						flag = true;
					}
					if (!(Enum.IsDefined(typeof(Levels.LevelTypes), name) || flag))
					{
						continue;
					}
					Levels.LevelTypes levelEnum = (flag ? Levels.LevelTypes.All : ((Levels.LevelTypes)Enum.Parse(typeof(Levels.LevelTypes), name)));
					if (!flag && !spawnableEnemy.spawnLevels.HasFlag(levelEnum))
					{
						continue;
					}
					int rarity = 0;
					if (spawnableEnemy.levelRarities.Keys.Any((Levels.LevelTypes key) => key.HasFlag(levelEnum)))
					{
						rarity = spawnableEnemy.levelRarities.First((KeyValuePair<Levels.LevelTypes, int> x) => x.Key.HasFlag(levelEnum)).Value;
					}
					else if (spawnableEnemy.customLevelRarities != null && spawnableEnemy.customLevelRarities.ContainsKey(name))
					{
						rarity = spawnableEnemy.customLevelRarities[name];
					}
					SpawnableEnemyWithRarity item = new SpawnableEnemyWithRarity
					{
						enemyType = spawnableEnemy.enemy,
						rarity = rarity
					};
					switch (spawnableEnemy.spawnType)
					{
					case SpawnType.Default:
						if (!val.Enemies.Any((SpawnableEnemyWithRarity x) => (Object)(object)x.enemyType == (Object)(object)spawnableEnemy.enemy))
						{
							val.Enemies.Add(item);
							Plugin.logger.LogInfo((object)("Added " + ((Object)spawnableEnemy.enemy).name + " to " + name + " with SpawnType [Default]"));
						}
						break;
					case SpawnType.Daytime:
						if (!val.DaytimeEnemies.Any((SpawnableEnemyWithRarity x) => (Object)(object)x.enemyType == (Object)(object)spawnableEnemy.enemy))
						{
							val.DaytimeEnemies.Add(item);
							Plugin.logger.LogInfo((object)("Added " + ((Object)spawnableEnemy.enemy).name + " to " + name + " with SpawnType [Daytime]"));
						}
						break;
					case SpawnType.Outside:
						if (!val.OutsideEnemies.Any((SpawnableEnemyWithRarity x) => (Object)(object)x.enemyType == (Object)(object)spawnableEnemy.enemy))
						{
							val.OutsideEnemies.Add(item);
							Plugin.logger.LogInfo((object)("Added " + ((Object)spawnableEnemy.enemy).name + " to " + name + " with SpawnType [Outside]"));
						}
						break;
					}
				}
			}
		}

		public static void RegisterEnemy(EnemyType enemy, int rarity, Levels.LevelTypes levelFlags, SpawnType spawnType, TerminalNode infoNode = null, TerminalKeyword infoKeyword = null)
		{
			RegisterEnemy(enemy, rarity, levelFlags, spawnType, null, infoNode, infoKeyword);
		}

		public static void RegisterEnemy(EnemyType enemy, int rarity, Levels.LevelTypes levelFlags, SpawnType spawnType, string[] spawnLevelOverrides = null, TerminalNode infoNode = null, TerminalKeyword infoKeyword = null)
		{
			EnemyType enemy2 = enemy;
			SpawnableEnemy spawnableEnemy = spawnableEnemies.FirstOrDefault((SpawnableEnemy x) => (Object)(object)x.enemy == (Object)(object)enemy2 && x.spawnType == spawnType);
			if (spawnableEnemy != null)
			{
				if (levelFlags != Levels.LevelTypes.None)
				{
					spawnableEnemy.levelRarities.Add(levelFlags, rarity);
				}
				if (spawnLevelOverrides != null)
				{
					foreach (string key in spawnLevelOverrides)
					{
						spawnableEnemy.customLevelRarities.Add(key, rarity);
					}
				}
			}
			else
			{
				spawnableEnemy = new SpawnableEnemy(enemy2, rarity, levelFlags, spawnType, spawnLevelOverrides);
				spawnableEnemy.terminalNode = infoNode;
				spawnableEnemy.infoKeyword = infoKeyword;
				string name = Assembly.GetCallingAssembly().GetName().Name;
				spawnableEnemy.modName = name;
				spawnableEnemies.Add(spawnableEnemy);
			}
		}

		public static void RegisterEnemy(EnemyType enemy, SpawnType spawnType, Dictionary<Levels.LevelTypes, int>? levelRarities = null, Dictionary<string, int>? customLevelRarities = null, TerminalNode infoNode = null, TerminalKeyword infoKeyword = null)
		{
			EnemyType enemy2 = enemy;
			SpawnableEnemy spawnableEnemy = spawnableEnemies.FirstOrDefault((SpawnableEnemy x) => (Object)(object)x.enemy == (Object)(object)enemy2 && x.spawnType == spawnType);
			if (spawnableEnemy != null)
			{
				if (levelRarities != null)
				{
					foreach (KeyValuePair<Levels.LevelTypes, int> levelRarity in levelRarities)
					{
						spawnableEnemy.levelRarities.Add(levelRarity.Key, levelRarity.Value);
					}
				}
				if (customLevelRarities == null)
				{
					return;
				}
				{
					foreach (KeyValuePair<string, int> customLevelRarity in customLevelRarities)
					{
						spawnableEnemy.customLevelRarities.Add(customLevelRarity.Key, customLevelRarity.Value);
					}
					return;
				}
			}
			spawnableEnemy = new SpawnableEnemy(enemy2, spawnType, levelRarities, customLevelRarities);
			spawnableEnemy.terminalNode = infoNode;
			spawnableEnemy.infoKeyword = infoKeyword;
			string name = Assembly.GetCallingAssembly().GetName().Name;
			spawnableEnemy.modName = name;
		}

		public static void RegisterEnemy(EnemyType enemy, int rarity, Levels.LevelTypes levelFlags, TerminalNode infoNode = null, TerminalKeyword infoKeyword = null)
		{
			SpawnType spawnType = (enemy.isDaytimeEnemy ? SpawnType.Daytime : (enemy.isOutsideEnemy ? SpawnType.Outside : SpawnType.Default));
			RegisterEnemy(enemy, rarity, levelFlags, spawnType, null, infoNode, infoKeyword);
		}

		public static void RegisterEnemy(EnemyType enemy, int rarity, Levels.LevelTypes levelFlags, string[] spawnLevelOverrides = null, TerminalNode infoNode = null, TerminalKeyword infoKeyword = null)
		{
			SpawnType spawnType = (enemy.isDaytimeEnemy ? SpawnType.Daytime : (enemy.isOutsideEnemy ? SpawnType.Outside : SpawnType.Default));
			RegisterEnemy(enemy, rarity, levelFlags, spawnType, spawnLevelOverrides, infoNode, infoKeyword);
		}

		public static void RegisterEnemy(EnemyType enemy, Dictionary<Levels.LevelTypes, int>? levelRarities = null, Dictionary<string, int>? customLevelRarities = null, TerminalNode infoNode = null, TerminalKeyword infoKeyword = null)
		{
			SpawnType spawnType = (enemy.isDaytimeEnemy ? SpawnType.Daytime : (enemy.isOutsideEnemy ? SpawnType.Outside : SpawnType.Default));
			RegisterEnemy(enemy, spawnType, levelRarities, customLevelRarities, infoNode, infoKeyword);
		}

		public static void RemoveEnemyFromLevels(EnemyType enemyType, Levels.LevelTypes levelFlags = Levels.LevelTypes.None, string[] levelOverrides = null)
		{
			EnemyType enemyType2 = enemyType;
			if (!((Object)(object)StartOfRound.Instance != (Object)null))
			{
				return;
			}
			SelectableLevel[] levels = StartOfRound.Instance.levels;
			foreach (SelectableLevel val in levels)
			{
				string name = ((Object)val).name;
				bool flag = levelFlags.HasFlag(Levels.LevelTypes.All) || (levelOverrides?.Any((string item) => item.ToLowerInvariant() == name.ToLowerInvariant()) ?? false);
				if (levelFlags.HasFlag(Levels.LevelTypes.Modded) && !Enum.IsDefined(typeof(Levels.LevelTypes), name))
				{
					flag = true;
				}
				if (!(Enum.IsDefined(typeof(Levels.LevelTypes), name) || flag))
				{
					continue;
				}
				Levels.LevelTypes levelTypes = (flag ? Levels.LevelTypes.All : ((Levels.LevelTypes)Enum.Parse(typeof(Levels.LevelTypes), name)));
				if (flag || levelFlags.HasFlag(levelTypes))
				{
					List<SpawnableEnemyWithRarity> enemies = val.Enemies;
					List<SpawnableEnemyWithRarity> daytimeEnemies = val.DaytimeEnemies;
					List<SpawnableEnemyWithRarity> outsideEnemies = val.OutsideEnemies;
					enemies.RemoveAll((SpawnableEnemyWithRarity x) => (Object)(object)x.enemyType == (Object)(object)enemyType2);
					daytimeEnemies.RemoveAll((SpawnableEnemyWithRarity x) => (Object)(object)x.enemyType == (Object)(object)enemyType2);
					outsideEnemies.RemoveAll((SpawnableEnemyWithRarity x) => (Object)(object)x.enemyType == (Object)(object)enemyType2);
				}
			}
		}
	}
	public class Items
	{
		public struct ItemSaveOrderData
		{
			public int itemId;

			public string itemName;

			public string assetName;
		}

		public struct BuyableItemAssetInfo
		{
			public Item itemAsset;

			public TerminalKeyword keyword;
		}

		public class ScrapItem
		{
			public Item item;

			public Item origItem;

			public int rarity;

			public Levels.LevelTypes spawnLevels;

			public string[] spawnLevelOverrides;

			public string modName = "Unknown";

			public Dictionary<string, int> customLevelRarities = new Dictionary<string, int>();

			public Dictionary<Levels.LevelTypes, int> levelRarities = new Dictionary<Levels.LevelTypes, int>();

			public ScrapItem(Item item, int rarity, Levels.LevelTypes spawnLevels = Levels.LevelTypes.None, string[] spawnLevelOverrides = null)
			{
				//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
				origItem = item;
				if (!item.isScrap)
				{
					item = item.Clone<Item>();
					item.isScrap = true;
					if (item.maxValue == 0 && item.minValue == 0)
					{
						item.minValue = 40;
						item.maxValue = 100;
					}
					else if (item.maxValue == 0)
					{
						item.maxValue = item.minValue * 2;
					}
					else if (item.minValue == 0)
					{
						item.minValue = item.maxValue / 2;
					}
					GameObject val = NetworkPrefabs.CloneNetworkPrefab(item.spawnPrefab);
					if ((Object)(object)val.GetComponent<GrabbableObject>() != (Object)null)
					{
						val.GetComponent<GrabbableObject>().itemProperties = item;
					}
					if ((Object)(object)val.GetComponentInChildren<ScanNodeProperties>() == (Object)null)
					{
						GameObject obj = Object.Instantiate<GameObject>(scanNodePrefab, val.transform);
						((Object)obj).name = "ScanNode";
						obj.transform.localPosition = new Vector3(0f, 0f, 0f);
						obj.GetComponent<ScanNodeProperties>().headerText = item.itemName;
					}
					item.spawnPrefab = val;
				}
				this.item = item;
				if (spawnLevelOverrides != null)
				{
					foreach (string key in spawnLevelOverrides)
					{
						customLevelRarities.Add(key, rarity);
					}
				}
				if (spawnLevels == Levels.LevelTypes.None)
				{
					return;
				}
				foreach (Levels.LevelTypes value in Enum.GetValues(typeof(Levels.LevelTypes)))
				{
					if (spawnLevels.HasFlag(value))
					{
						levelRarities.Add(value, rarity);
					}
				}
			}

			public ScrapItem(Item item, Dictionary<Levels.LevelTypes, int>? levelRarities = null, Dictionary<string, int>? customLevelRarities = null)
			{
				//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
				origItem = item;
				if (!item.isScrap)
				{
					item = item.Clone<Item>();
					item.isScrap = true;
					if (item.maxValue == 0 && item.minValue == 0)
					{
						item.minValue = 40;
						item.maxValue = 100;
					}
					else if (item.maxValue == 0)
					{
						item.maxValue = item.minValue * 2;
					}
					else if (item.minValue == 0)
					{
						item.minValue = item.maxValue / 2;
					}
					GameObject val = NetworkPrefabs.CloneNetworkPrefab(item.spawnPrefab);
					if ((Object)(object)val.GetComponent<GrabbableObject>() != (Object)null)
					{
						val.GetComponent<GrabbableObject>().itemProperties = item;
					}
					if ((Object)(object)val.GetComponentInChildren<ScanNodeProperties>() == (Object)null)
					{
						GameObject obj = Object.Instantiate<GameObject>(scanNodePrefab, val.transform);
						((Object)obj).name = "ScanNode";
						obj.transform.localPosition = new Vector3(0f, 0f, 0f);
						obj.GetComponent<ScanNodeProperties>().headerText = item.itemName;
					}
					item.spawnPrefab = val;
				}
				this.item = item;
				if (customLevelRarities != null)
				{
					this.customLevelRarities = customLevelRarities;
				}
				if (levelRarities != null)
				{
					this.levelRarities = levelRarities;
				}
			}
		}

		public class PlainItem
		{
			public Item item;

			public string modName;

			public PlainItem(Item item)
			{
				this.item = item;
			}
		}

		public class ShopItem
		{
			public Item item;

			public Item origItem;

			public TerminalNode buyNode1;

			public TerminalNode buyNode2;

			public TerminalNode itemInfo;

			public bool wasRemoved;

			public int price;

			public string modName;

			public ShopItem(Item item, TerminalNode buyNode1 = null, TerminalNode buyNode2 = null, TerminalNode itemInfo = null, int price = 0)
			{
				origItem = item;
				if (item.isScrap)
				{
					item = item.Clone<Item>();
					item.isScrap = false;
					GameObject val = NetworkPrefabs.CloneNetworkPrefab(item.spawnPrefab);
					if ((Object)(object)val.GetComponent<GrabbableObject>() != (Object)null)
					{
						val.GetComponent<GrabbableObject>().itemProperties = item;
					}
					if ((Object)(object)val.GetComponentInChildren<ScanNodeProperties>() != (Object)null)
					{
						Object.Destroy((Object)(object)((Component)val.GetComponentInChildren<ScanNodeProperties>()).gameObject);
					}
					item.spawnPrefab = val;
				}
				this.item = item;
				this.price = price;
				if ((Object)(object)buyNode1 != (Object)null)
				{
					this.buyNode1 = buyNode1;
				}
				if ((Object)(object)buyNode2 != (Object)null)
				{
					this.buyNode2 = buyNode2;
				}
				if ((Object)(object)itemInfo != (Object)null)
				{
					this.itemInfo = itemInfo;
				}
			}
		}

		[CompilerGenerated]
		private static class <>O
		{
			public static hook_Start <0>__StartOfRound_Start;

			public static hook_Awake <1>__Terminal_Awake;

			public static hook_TextPostProcess <2>__Terminal_TextPostProcess;
		}

		public static ConfigEntry<bool> useSavedataFix;

		public static GameObject scanNodePrefab;

		public static List<Item> LethalLibItemList = new List<Item>();

		public static List<BuyableItemAssetInfo> buyableItemAssetInfos = new List<BuyableItemAssetInfo>();

		public static Terminal terminal;

		public static List<ScrapItem> scrapItems = new List<ScrapItem>();

		public static List<ShopItem> shopItems = new List<ShopItem>();

		public static List<PlainItem> plainItems = new List<PlainItem>();

		public static void Init()
		{
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Expected O, but got Unknown
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006e: Expected O, but got Unknown
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Expected O, but got Unknown
			useSavedataFix = Plugin.config.Bind<bool>("Items", "EnableItemSaveFix", false, "Allow for LethalLib to store/reorder the item list, which should fix issues where items get reshuffled when loading an old save. This is experimental and may cause save corruptions occasionally.");
			scanNodePrefab = Plugin.MainAssets.LoadAsset<GameObject>("Assets/Custom/ItemScanNode.prefab");
			object obj = <>O.<0>__StartOfRound_Start;
			if (obj == null)
			{
				hook_Start val = StartOfRound_Start;
				<>O.<0>__StartOfRound_Start = val;
				obj = (object)val;
			}
			StartOfRound.Start += (hook_Start)obj;
			object obj2 = <>O.<1>__Terminal_Awake;
			if (obj2 == null)
			{
				hook_Awake val2 = Terminal_Awake;
				<>O.<1>__Terminal_Awake = val2;
				obj2 = (object)val2;
			}
			Terminal.Awake += (hook_Awake)obj2;
			object obj3 = <>O.<2>__Terminal_TextPostProcess;
			if (obj3 == null)
			{
				hook_TextPostProcess val3 = Terminal_TextPostProcess;
				<>O.<2>__Terminal_TextPostProcess = val3;
				obj3 = (object)val3;
			}
			Terminal.TextPostProcess += (hook_TextPostProcess)obj3;
		}

		private static void RoundManager_SpawnScrapInLevel(orig_SpawnScrapInLevel orig, RoundManager self)
		{
			orig.Invoke(self);
			Plugin.logger.LogInfo((object)("Spawnable scrap in level " + ((Object)self.currentLevel).name + ":"));
			foreach (SpawnableItemWithRarity item in self.currentLevel.spawnableScrap)
			{
				Plugin.logger.LogInfo((object)$"Item: {item.spawnableItem.itemName}, Rarity: {item.rarity}");
			}
		}

		private static string Terminal_TextPostProcess(orig_TextPostProcess orig, Terminal self, string modifiedDisplayText, TerminalNode node)
		{
			List<Item> list = self.buyableItemsList.ToList();
			List<Item> list2 = self.buyableItemsList.ToList();
			list2.RemoveAll((Item x) => shopItems.FirstOrDefault((ShopItem item) => (Object)(object)item.origItem == (Object)(object)x || (Object)(object)item.item == (Object)(object)x)?.wasRemoved ?? false);
			self.buyableItemsList = list2.ToArray();
			string result = orig.Invoke(self, modifiedDisplayText, node);
			self.buyableItemsList = list.ToArray();
			return result;
		}

		private static void StartOfRound_Start(orig_Start orig, StartOfRound self)
		{
			if (useSavedataFix.Value && ((NetworkBehaviour)self).IsHost)
			{
				Plugin.logger.LogInfo((object)"Fixing Item savedata!!");
				List<ItemSaveOrderData> itemList = new List<ItemSaveOrderData>();
				StartOfRound.Instance.allItemsList.itemsList.ForEach(delegate(Item item)
				{
					itemList.Add(new ItemSaveOrderData
					{
						itemId = item.itemId,
						itemName = item.itemName,
						assetName = ((Object)item).name
					});
				});
				if (ES3.KeyExists("LethalLibAllItemsList", GameNetworkManager.Instance.currentSaveFileName))
				{
					itemList = ES3.Load<List<ItemSaveOrderData>>("LethalLibAllItemsList", GameNetworkManager.Instance.currentSaveFileName);
				}
				List<Item> itemsList = StartOfRound.Instance.allItemsList.itemsList;
				List<Item> list = new List<Item>();
				foreach (ItemSaveOrderData item2 in itemList)
				{
					Item val = ((IEnumerable<Item>)itemsList).FirstOrDefault((Func<Item, bool>)((Item x) => x.itemId == item2.itemId && x.itemName == item2.itemName && item2.assetName == ((Object)x).name));
					if ((Object)(object)val != (Object)null)
					{
						list.Add(val);
					}
					else
					{
						list.Add(ScriptableObject.CreateInstance<Item>());
					}
				}
				foreach (Item item3 in itemsList)
				{
					if (!list.Contains(item3))
					{
						list.Add(item3);
					}
				}
				StartOfRound.Instance.allItemsList.itemsList = list;
				ES3.Save<List<ItemSaveOrderData>>("LethalLibAllItemsList", itemList, GameNetworkManager.Instance.currentSaveFileName);
			}
			orig.Invoke(self);
		}

		private static void Terminal_Awake(orig_Awake orig, Terminal self)
		{
			//IL_01b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_01bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_01cf: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d9: Expected O, but got Unknown
			//IL_08b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_08bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_08f0: Unknown result type (might be due to invalid IL or missing references)
			//IL_08f9: Expected O, but got Unknown
			//IL_08fb: Unknown result type (might be due to invalid IL or missing references)
			//IL_0900: Unknown result type (might be due to invalid IL or missing references)
			//IL_0935: Unknown result type (might be due to invalid IL or missing references)
			//IL_093d: Expected O, but got Unknown
			//IL_09bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_09c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_09c8: Unknown result type (might be due to invalid IL or missing references)
			//IL_09d5: Expected O, but got Unknown
			//IL_0a71: Unknown result type (might be due to invalid IL or missing references)
			//IL_0a76: Unknown result type (might be due to invalid IL or missing references)
			//IL_0a7e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0a8b: Expected O, but got Unknown
			StartOfRound instance = StartOfRound.Instance;
			foreach (ScrapItem scrapItem in scrapItems)
			{
				SelectableLevel[] levels = instance.levels;
				foreach (SelectableLevel val in levels)
				{
					string name = ((Object)val).name;
					bool flag = scrapItem.levelRarities.ContainsKey(Levels.LevelTypes.All) || (scrapItem.customLevelRarities != null && scrapItem.customLevelRarities.ContainsKey(name));
					if (scrapItem.levelRarities.ContainsKey(Levels.LevelTypes.Modded) && !Enum.IsDefined(typeof(Levels.LevelTypes), name))
					{
						flag = true;
					}
					if (!(Enum.IsDefined(typeof(Levels.LevelTypes), name) || flag))
					{
						continue;
					}
					Levels.LevelTypes levelEnum = (flag ? Levels.LevelTypes.All : ((Levels.LevelTypes)Enum.Parse(typeof(Levels.LevelTypes), name)));
					if (!flag && !scrapItem.levelRarities.Keys.Any((Levels.LevelTypes key) => key.HasFlag(levelEnum)))
					{
						continue;
					}
					int rarity = 0;
					if (scrapItem.levelRarities.Keys.Any((Levels.LevelTypes key) => key.HasFlag(levelEnum)))
					{
						rarity = scrapItem.levelRarities.First((KeyValuePair<Levels.LevelTypes, int> x) => x.Key.HasFlag(levelEnum)).Value;
					}
					else if (scrapItem.customLevelRarities != null && scrapItem.customLevelRarities.ContainsKey(name))
					{
						rarity = scrapItem.customLevelRarities[name];
					}
					SpawnableItemWithRarity item2 = new SpawnableItemWithRarity
					{
						spawnableItem = scrapItem.item,
						rarity = rarity
					};
					if (!val.spawnableScrap.Any((SpawnableItemWithRarity x) => (Object)(object)x.spawnableItem == (Object)(object)scrapItem.item))
					{
						val.spawnableScrap.Add(item2);
						Plugin.logger.LogInfo((object)("Added " + ((Object)scrapItem.item).name + " to " + name));
					}
				}
			}
			foreach (ScrapItem scrapItem2 in scrapItems)
			{
				if (!instance.allItemsList.itemsList.Contains(scrapItem2.item))
				{
					if (scrapItem2.modName != "LethalLib")
					{
						Plugin.logger.LogInfo((object)(scrapItem2.modName + " registered scrap item: " + scrapItem2.item.itemName));
					}
					else
					{
						Plugin.logger.LogInfo((object)("Registered scrap item: " + scrapItem2.item.itemName));
					}
					LethalLibItemList.Add(scrapItem2.item);
					instance.allItemsList.itemsList.Add(scrapItem2.item);
				}
			}
			foreach (ShopItem shopItem in shopItems)
			{
				if (!instance.allItemsList.itemsList.Contains(shopItem.item))
				{
					if (shopItem.modName != "LethalLib")
					{
						Plugin.logger.LogInfo((object)(shopItem.modName + " registered shop item: " + shopItem.item.itemName));
					}
					else
					{
						Plugin.logger.LogInfo((object)("Registered shop item: " + shopItem.item.itemName));
					}
					LethalLibItemList.Add(shopItem.item);
					instance.allItemsList.itemsList.Add(shopItem.item);
				}
			}
			foreach (PlainItem plainItem in plainItems)
			{
				if (!instance.allItemsList.itemsList.Contains(plainItem.item))
				{
					if (plainItem.modName != "LethalLib")
					{
						Plugin.logger.LogInfo((object)(plainItem.modName + " registered item: " + plainItem.item.itemName));
					}
					else
					{
						Plugin.logger.LogInfo((object)("Registered item: " + plainItem.item.itemName));
					}
					LethalLibItemList.Add(plainItem.item);
					instance.allItemsList.itemsList.Add(plainItem.item);
				}
			}
			terminal = self;
			List<Item> list = self.buyableItemsList.ToList();
			TerminalKeyword val2 = self.terminalNodes.allKeywords.First((TerminalKeyword keyword) => keyword.word == "buy");
			TerminalNode result = val2.compatibleNouns[0].result.terminalOptions[1].result;
			TerminalKeyword val3 = self.terminalNodes.allKeywords.First((TerminalKeyword keyword) => keyword.word == "info");
			Plugin.logger.LogInfo((object)$"Adding {shopItems.Count} items to terminal");
			foreach (ShopItem item in shopItems)
			{
				if (list.Any((Item x) => x.itemName == item.item.itemName) && !item.wasRemoved)
				{
					Plugin.logger.LogInfo((object)("Item " + item.item.itemName + " already exists in terminal, skipping"));
					continue;
				}
				item.wasRemoved = false;
				if (item.price == -1)
				{
					item.price = item.item.creditsWorth;
				}
				else
				{
					item.item.creditsWorth = item.price;
				}
				int num = -1;
				if (!list.Any((Item x) => (Object)(object)x == (Object)(object)item.item))
				{
					list.Add(item.item);
				}
				else
				{
					num = list.IndexOf(item.item);
				}
				int buyItemIndex = ((num == -1) ? (list.Count - 1) : num);
				string itemName = item.item.itemName;
				_ = itemName[itemName.Length - 1];
				string text = itemName;
				Plugin.logger.LogInfo((object)("Adding " + itemName + " to terminal"));
				TerminalNode val4 = item.buyNode2;
				if ((Object)(object)val4 == (Object)null)
				{
					val4 = ScriptableObject.CreateInstance<TerminalNode>();
					((Object)val4).name = itemName.Replace(" ", "-") + "BuyNode2";
					val4.displayText = "Ordered [variableAmount] " + text + ". Your new balance is [playerCredits].\n\nOur contractors enjoy fast, free shipping while on the job! Any purchased items will arrive hourly at your approximate location.\r\n\r\n";
					val4.clearPreviousText = true;
					val4.maxCharactersToType = 15;
					Plugin.logger.LogInfo((object)"Generating buynode2");
				}
				val4.buyItemIndex = buyItemIndex;
				val4.isConfirmationNode = false;
				val4.itemCost = item.price;
				val4.playSyncedClip = 0;
				Plugin.logger.LogInfo((object)$"Item price: {val4.itemCost}, Item index: {val4.buyItemIndex}");
				TerminalNode val5 = item.buyNode1;
				if ((Object)(object)val5 == (Object)null)
				{
					val5 = ScriptableObject.CreateInstance<TerminalNode>();
					((Object)val5).name = itemName.Replace(" ", "-") + "BuyNode1";
					val5.displayText = "You have requested to order " + text + ". Amount: [variableAmount].\nTotal cost of items: [totalCost].\n\nPlease CONFIRM or DENY.\r\n\r\n";
					val5.clearPreviousText = true;
					val5.maxCharactersToType = 35;
					Plugin.logger.LogInfo((object)"Generating buynode1");
				}
				val5.buyItemIndex = buyItemIndex;
				val5.isConfirmationNode = true;
				val5.overrideOptions = true;
				val5.itemCost = item.price;
				Plugin.logger.LogInfo((object)$"Item price: {val5.itemCost}, Item index: {val5.buyItemIndex}");
				val5.terminalOptions = (CompatibleNoun[])(object)new CompatibleNoun[2]
				{
					new CompatibleNoun
					{
						noun = self.terminalNodes.allKeywords.First((TerminalKeyword keyword2) => keyword2.word == "confirm"),
						result = val4
					},
					new CompatibleNoun
					{
						noun = self.terminalNodes.allKeywords.First((TerminalKeyword keyword2) => keyword2.word == "deny"),
						result = result
					}
				};
				TerminalKeyword val6 = TerminalUtils.CreateTerminalKeyword(itemName.ToLowerInvariant().Replace(" ", "-"), isVerb: false, null, null, val2);
				Plugin.logger.LogInfo((object)("Generated keyword: " + val6.word));
				List<TerminalKeyword> list2 = self.terminalNodes.allKeywords.ToList();
				list2.Add(val6);
				self.terminalNodes.allKeywords = list2.ToArray();
				List<CompatibleNoun> list3 = val2.compatibleNouns.ToList();
				list3.Add(new CompatibleNoun
				{
					noun = val6,
					result = val5
				});
				val2.compatibleNouns = list3.ToArray();
				TerminalNode val7 = item.itemInfo;
				if ((Object)(object)val7 == (Object)null)
				{
					val7 = ScriptableObject.CreateInstance<TerminalNode>();
					((Object)val7).name = itemName.Replace(" ", "-") + "InfoNode";
					val7.displayText = "[No information about this object was found.]\n\n";
					val7.clearPreviousText = true;
					val7.maxCharactersToType = 25;
					Plugin.logger.LogInfo((object)"Generated item info!!");
				}
				self.terminalNodes.allKeywords = list2.ToArray();
				List<CompatibleNoun> list4 = val3.compatibleNouns.ToList();
				list4.Add(new CompatibleNoun
				{
					noun = val6,
					result = val7
				});
				val3.compatibleNouns = list4.ToArray();
				BuyableItemAssetInfo buyableItemAssetInfo = default(BuyableItemAssetInfo);
				buyableItemAssetInfo.itemAsset = item.item;
				buyableItemAssetInfo.keyword = val6;
				BuyableItemAssetInfo item3 = buyableItemAssetInfo;
				buyableItemAssetInfos.Add(item3);
			}
			self.buyableItemsList = list.ToArray();
			orig.Invoke(self);
		}

		public static void RegisterScrap(Item spawnableItem, int rarity, Levels.LevelTypes levelFlags)
		{
			Item spawnableItem2 = spawnableItem;
			ScrapItem scrapItem = scrapItems.FirstOrDefault((ScrapItem x) => (Object)(object)x.origItem == (Object)(object)spawnableItem2 || (Object)(object)x.item == (Object)(object)spawnableItem2);
			if (scrapItem != null)
			{
				if (levelFlags != Levels.LevelTypes.None)
				{
					scrapItem.levelRarities.Add(levelFlags, rarity);
				}
			}
			else
			{
				scrapItem = new ScrapItem(spawnableItem2, rarity, levelFlags);
				string name = Assembly.GetCallingAssembly().GetName().Name;
				scrapItem.modName = name;
				scrapItems.Add(scrapItem);
			}
		}

		public static void RegisterScrap(Item spawnableItem, int rarity, Levels.LevelTypes levelFlags = Levels.LevelTypes.None, string[] levelOverrides = null)
		{
			Item spawnableItem2 = spawnableItem;
			ScrapItem scrapItem = scrapItems.FirstOrDefault((ScrapItem x) => (Object)(object)x.origItem == (Object)(object)spawnableItem2 || (Object)(object)x.item == (Object)(object)spawnableItem2);
			if (scrapItem != null)
			{
				if (levelFlags != Levels.LevelTypes.None)
				{
					scrapItem.levelRarities.Add(levelFlags, rarity);
				}
				if (levelOverrides != null)
				{
					foreach (string key in levelOverrides)
					{
						scrapItem.customLevelRarities.Add(key, rarity);
					}
				}
			}
			else
			{
				scrapItem = new ScrapItem(spawnableItem2, rarity, levelFlags, levelOverrides);
				string name = Assembly.GetCallingAssembly().GetName().Name;
				scrapItem.modName = name;
				scrapItems.Add(scrapItem);
			}
		}

		public static void RegisterScrap(Item spawnableItem, Dictionary<Levels.LevelTypes, int>? levelRarities = null, Dictionary<string, int>? customLevelRarities = null)
		{
			Item spawnableItem2 = spawnableItem;
			ScrapItem scrapItem = scrapItems.FirstOrDefault((ScrapItem x) => (Object)(object)x.origItem == (Object)(object)spawnableItem2 || (Object)(object)x.item == (Object)(object)spawnableItem2);
			if (scrapItem != null)
			{
				if (levelRarities != null)
				{
					foreach (KeyValuePair<Levels.LevelTypes, int> levelRarity in levelRarities)
					{
						scrapItem.levelRarities.Add(levelRarity.Key, levelRarity.Value);
					}
				}
				if (customLevelRarities == null)
				{
					return;
				}
				{
					foreach (KeyValuePair<string, int> customLevelRarity in customLevelRarities)
					{
						scrapItem.customLevelRarities.Add(customLevelRarity.Key, customLevelRarity.Value);
					}
					return;
				}
			}
			scrapItem = new ScrapItem(spawnableItem2, levelRarities, customLevelRarities);
			string name = Assembly.GetCallingAssembly().GetName().Name;
			scrapItem.modName = name;
			scrapItems.Add(scrapItem);
		}

		public static void RegisterShopItem(Item shopItem, TerminalNode buyNode1 = null, TerminalNode buyNode2 = null, TerminalNode itemInfo = null, int price = -1)
		{
			ShopItem shopItem2 = new ShopItem(shopItem, buyNode1, buyNode2, itemInfo, price);
			string name = Assembly.GetCallingAssembly().GetName().Name;
			shopItem2.modName = name;
			shopItems.Add(shopItem2);
		}

		public static void RegisterShopItem(Item shopItem, int price = -1)
		{
			ShopItem shopItem2 = new ShopItem(shopItem, null, null, null, price);
			string name = Assembly.GetCallingAssembly().GetName().Name;
			shopItem2.modName = name;
			shopItems.Add(shopItem2);
		}

		public static void RegisterItem(Item plainItem)
		{
			PlainItem plainItem2 = new PlainItem(plainItem);
			string name = Assembly.GetCallingAssembly().GetName().Name;
			plainItem2.modName = name;
			plainItems.Add(plainItem2);
		}

		public static void RemoveScrapFromLevels(Item scrapItem, Levels.LevelTypes levelFlags = Levels.LevelTypes.None, string[] levelOverrides = null)
		{
			Item scrapItem2 = scrapItem;
			if (!((Object)(object)StartOfRound.Instance != (Object)null))
			{
				return;
			}
			SelectableLevel[] levels = StartOfRound.Instance.levels;
			foreach (SelectableLevel val in levels)
			{
				string name = ((Object)val).name;
				bool flag = levelFlags.HasFlag(Levels.LevelTypes.All) || (levelOverrides?.Any((string item) => item.ToLowerInvariant() == name.ToLowerInvariant()) ?? false);
				if (levelFlags.HasFlag(Levels.LevelTypes.Modded) && !Enum.IsDefined(typeof(Levels.LevelTypes), name))
				{
					flag = true;
				}
				if (!(Enum.IsDefined(typeof(Levels.LevelTypes), name) || flag))
				{
					continue;
				}
				Levels.LevelTypes levelTypes = (flag ? Levels.LevelTypes.All : ((Levels.LevelTypes)Enum.Parse(typeof(Levels.LevelTypes), name)));
				if (flag || levelFlags.HasFlag(levelTypes))
				{
					ScrapItem actualItem = scrapItems.FirstOrDefault((ScrapItem x) => (Object)(object)x.origItem == (Object)(object)scrapItem2 || (Object)(object)x.item == (Object)(object)scrapItem2);
					SpawnableItemWithRarity val2 = ((IEnumerable<SpawnableItemWithRarity>)val.spawnableScrap).FirstOrDefault((Func<SpawnableItemWithRarity, bool>)((SpawnableItemWithRarity x) => (Object)(object)x.spawnableItem == (Object)(object)actualItem.item));
					if (val2 != null)
					{
						val.spawnableScrap.Remove(val2);
					}
				}
			}
		}

		public static void RemoveShopItem(Item shopItem)
		{
			Item shopItem2 = shopItem;
			if (!((Object)(object)StartOfRound.Instance != (Object)null))
			{
				return;
			}
			ShopItem actualItem = shopItems.FirstOrDefault((ShopItem x) => (Object)(object)x.origItem == (Object)(object)shopItem2 || (Object)(object)x.item == (Object)(object)shopItem2);
			actualItem.wasRemoved = true;
			List<TerminalKeyword> list = terminal.terminalNodes.allKeywords.ToList();
			TerminalKeyword obj = terminal.terminalNodes.allKeywords.First((TerminalKeyword keyword) => keyword.word == "info");
			TerminalKeyword val = terminal.terminalNodes.allKeywords.First((TerminalKeyword keyword) => keyword.word == "buy");
			List<CompatibleNoun> list2 = val.compatibleNouns.ToList();
			List<CompatibleNoun> list3 = obj.compatibleNouns.ToList();
			if (buyableItemAssetInfos.Any((BuyableItemAssetInfo x) => (Object)(object)x.itemAsset == (Object)(object)actualItem.item))
			{
				BuyableItemAssetInfo asset = buyableItemAssetInfos.First((BuyableItemAssetInfo x) => (Object)(object)x.itemAsset == (Object)(object)actualItem.item);
				list.Remove(asset.keyword);
				list2.RemoveAll((CompatibleNoun noun) => (Object)(object)noun.noun == (Object)(object)asset.keyword);
				list3.RemoveAll((CompatibleNoun noun) => (Object)(object)noun.noun == (Object)(object)asset.keyword);
			}
			terminal.terminalNodes.allKeywords = list.ToArray();
			val.compatibleNouns = list2.ToArray();
			obj.compatibleNouns = list3.ToArray();
		}

		public static void UpdateShopItemPrice(Item shopItem, int price)
		{
			Item shopItem2 = shopItem;
			if (!((Object)(object)StartOfRound.Instance != (Object)null))
			{
				return;
			}
			ShopItem actualItem = shopItems.FirstOrDefault((ShopItem x) => (Object)(object)x.origItem == (Object)(object)shopItem2 || (Object)(object)x.item == (Object)(object)shopItem2);
			actualItem.item.creditsWorth = price;
			TerminalKeyword obj = terminal.terminalNodes.allKeywords.First((TerminalKeyword keyword) => keyword.word == "buy");
			_ = obj.compatibleNouns[0].result.terminalOptions[1].result;
			List<CompatibleNoun> source = obj.compatibleNouns.ToList();
			if (!buyableItemAssetInfos.Any((BuyableItemAssetInfo x) => (Object)(object)x.itemAsset == (Object)(object)actualItem.item))
			{
				return;
			}
			BuyableItemAssetInfo asset = buyableItemAssetInfos.First((BuyableItemAssetInfo x) => (Object)(object)x.itemAsset == (Object)(object)actualItem.item);
			if (!source.Any((CompatibleNoun noun) => (Object)(object)noun.noun == (Object)(object)asset.keyword))
			{
				return;
			}
			TerminalNode result = source.First((CompatibleNoun noun) => (Object)(object)noun.noun == (Object)(object)asset.keyword).result;
			result.itemCost = price;
			if (result.terminalOptions.Length == 0)
			{
				return;
			}
			CompatibleNoun[] terminalOptions = result.terminalOptions;
			foreach (CompatibleNoun val in terminalOptions)
			{
				if ((Object)(object)val.result != (Object)null && val.result.buyItemIndex != -1)
				{
					val.result.itemCost = price;
				}
			}
		}
	}
	public class Levels
	{
		[Flags]
		public enum LevelTypes
		{
			None = 1,
			ExperimentationLevel = 4,
			AssuranceLevel = 8,
			VowLevel = 0x10,
			OffenseLevel = 0x20,
			MarchLevel = 0x40,
			RendLevel = 0x80,
			DineLevel = 0x100,
			TitanLevel = 0x200,
			Vanilla = 0x3FC,
			Modded = 0x400,
			All = -1
		}
	}
	public class MapObjects
	{
		public class RegisteredMapObject
		{
			public SpawnableMapObject mapObject;

			public SpawnableOutsideObjectWithRarity outsideObject;

			public Levels.LevelTypes levels;

			public string[] spawnLevelOverrides;

			public Func<SelectableLevel, AnimationCurve> spawnRateFunction;
		}

		[CompilerGenerated]
		private static class <>O
		{
			public static hook_Awake <0>__StartOfRound_Awake;

			public static hook_SpawnMapObjects <1>__RoundManager_SpawnMapObjects;
		}

		public static List<RegisteredMapObject> mapObjects = new List<RegisteredMapObject>();

		public static void Init()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Expected O, but got Unknown
			object obj = <>O.<0>__StartOfRound_Awake;
			if (obj == null)
			{
				hook_Awake val = StartOfRound_Awake;
				<>O.<0>__StartOfRound_Awake = val;
				obj = (object)val;
			}
			StartOfRound.Awake += (hook_Awake)obj;
			object obj2 = <>O.<1>__RoundManager_SpawnMapObjects;
			if (obj2 == null)
			{
				hook_SpawnMapObjects val2 = RoundManager_SpawnMapObjects;
				<>O.<1>__RoundManager_SpawnMapObjects = val2;
				obj2 = (object)val2;
			}
			RoundManager.SpawnMapObjects += (hook_SpawnMapObjects)obj2;
		}

		private static void RoundManager_SpawnMapObjects(orig_SpawnMapObjects orig, RoundManager self)
		{
			RandomMapObject[] array = Object.FindObjectsOfType<RandomMapObject>();
			foreach (RandomMapObject val in array)
			{
				foreach (RegisteredMapObject mapObject in mapObjects)
				{
					if (mapObject.mapObject != null && !val.spawnablePrefabs.Any((GameObject prefab) => (Object)(object)prefab == (Object)(object)mapObject.mapObject.prefabToSpawn))
					{
						val.spawnablePrefabs.Add(mapObject.mapObject.prefabToSpawn);
					}
				}
			}
			orig.Invoke(self);
		}

		private static void StartOfRound_Awake(orig_Awake orig, StartOfRound self)
		{
			orig.Invoke(self);
			foreach (RegisteredMapObject mapObject in mapObjects)
			{
				SelectableLevel[] levels = self.levels;
				foreach (SelectableLevel val in levels)
				{
					string name = ((Object)val).name;
					bool flag = mapObject.levels.HasFlag(Levels.LevelTypes.All) || (mapObject.spawnLevelOverrides != null && mapObject.spawnLevelOverrides.Any((string item) => item.ToLowerInvariant() == name.ToLowerInvariant()));
					if (mapObject.levels.HasFlag(Levels.LevelTypes.Modded) && !Enum.IsDefined(typeof(Levels.LevelTypes), name))
					{
						flag = true;
					}
					if (!(Enum.IsDefined(typeof(Levels.LevelTypes), name) || flag))
					{
						continue;
					}
					Levels.LevelTypes levelTypes = (flag ? Levels.LevelTypes.All : ((Levels.LevelTypes)Enum.Parse(typeof(Levels.LevelTypes), name)));
					if (!flag && !mapObject.levels.HasFlag(levelTypes))
					{
						continue;
					}
					if (mapObject.mapObject != null)
					{
						if (val.spawnableMapObjects.Any((SpawnableMapObject x) => (Object)(object)x.prefabToSpawn == (Object)(object)mapObject.mapObject.prefabToSpawn))
						{
							List<SpawnableMapObject> list = val.spawnableMapObjects.ToList();
							list.RemoveAll((SpawnableMapObject x) => (Object)(object)x.prefabToSpawn == (Object)(object)mapObject.mapObject.prefabToSpawn);
							val.spawnableMapObjects = list.ToArray();
						}
						SpawnableMapObject mapObject2 = mapObject.mapObject;
						if (mapObject.spawnRateFunction != null)
						{
							mapObject2.numberToSpawn = mapObject.spawnRateFunction(val);
						}
						List<SpawnableMapObject> list2 = val.spawnableMapObjects.ToList();
						list2.Add(mapObject2);
						val.spawnableMapObjects = list2.ToArray();
						Plugin.logger.LogInfo((object)("Added " + ((Object)mapObject2.prefabToSpawn).name + " to " + name));
					}
					else
					{
						if (mapObject.outsideObject == null)
						{
							continue;
						}
						if (val.spawnableOutsideObjects.Any((SpawnableOutsideObjectWithRarity x) => (Object)(object)x.spawnableObject.prefabToSpawn == (Object)(object)mapObject.outsideObject.spawnableObject.prefabToSpawn))
						{
							List<SpawnableOutsideObjectWithRarity> list3 = val.spawnableOutsideObjects.ToList();
							list3.RemoveAll((SpawnableOutsideObjectWithRarity x) => (Object)(object)x.spawnableObject.prefabToSpawn == (Object)(object)mapObject.outsideObject.spawnableObject.prefabToSpawn);
							val.spawnableOutsideObjects = list3.ToArray();
						}
						SpawnableOutsideObjectWithRarity outsideObject = mapObject.outsideObject;
						if (mapObject.spawnRateFunction != null)
						{
							outsideObject.randomAmount = mapObject.spawnRateFunction(val);
						}
						List<SpawnableOutsideObjectWithRarity> list4 = val.spawnableOutsideObjects.ToList();
						list4.Add(outsideObject);
						val.spawnableOutsideObjects = list4.ToArray();
						Plugin.logger.LogInfo((object)("Added " + ((Object)outsideObject.spawnableObject.prefabToSpawn).name + " to " + name));
					}
				}
			}
		}

		public static void RegisterMapObject(SpawnableMapObjectDef mapObject, Levels.LevelTypes levels, Func<SelectableLevel, AnimationCurve> spawnRateFunction = null)
		{
			RegisterMapObject(mapObject.spawnableMapObject, levels, spawnRateFunction);
		}

		public static void RegisterMapObject(SpawnableMapObjectDef mapObject, Levels.LevelTypes levels = Levels.LevelTypes.None, string[] levelOverrides = null, Func<SelectableLevel, AnimationCurve> spawnRateFunction = null)
		{
			RegisterMapObject(mapObject.spawnableMapObject, levels, levelOverrides, spawnRateFunction);
		}

		public static void RegisterMapObject(SpawnableMapObject mapObject, Levels.LevelTypes levels, Func<SelectableLevel, AnimationCurve> spawnRateFunction = null)
		{
			mapObjects.Add(new RegisteredMapObject
			{
				mapObject = mapObject,
				levels = levels,
				spawnRateFunction = spawnRateFunction
			});
		}

		public static void RegisterMapObject(SpawnableMapObject mapObject, Levels.LevelTypes levels = Levels.LevelTypes.None, string[] levelOverrides = null, Func<SelectableLevel, AnimationCurve> spawnRateFunction = null)
		{
			mapObjects.Add(new RegisteredMapObject
			{
				mapObject = mapObject,
				levels = levels,
				spawnRateFunction = spawnRateFunction,
				spawnLevelOverrides = levelOverrides
			});
		}

		public static void RegisterOutsideObject(SpawnableOutsideObjectDef mapObject, Levels.LevelTypes levels, Func<SelectableLevel, AnimationCurve> spawnRateFunction = null)
		{
			RegisterOutsideObject(mapObject.spawnableMapObject, levels, spawnRateFunction);
		}

		public static void RegisterOutsideObject(SpawnableOutsideObjectDef mapObject, Levels.LevelTypes levels = Levels.LevelTypes.None, string[] levelOverrides = null, Func<SelectableLevel, AnimationCurve> spawnRateFunction = null)
		{
			RegisterOutsideObject(mapObject.spawnableMapObject, levels, levelOverrides, spawnRateFunction);
		}

		public static void RegisterOutsideObject(SpawnableOutsideObjectWithRarity mapObject, Levels.LevelTypes levels, Func<SelectableLevel, AnimationCurve> spawnRateFunction = null)
		{
			mapObjects.Add(new RegisteredMapObject
			{
				outsideObject = mapObject,
				levels = levels,
				spawnRateFunction = spawnRateFunction
			});
		}

		public static void RegisterOutsideObject(SpawnableOutsideObjectWithRarity mapObject, Levels.LevelTypes levels = Levels.LevelTypes.None, string[] levelOverrides = null, Func<SelectableLevel, AnimationCurve> spawnRateFunction = null)
		{
			mapObjects.Add(new RegisteredMapObject
			{
				outsideObject = mapObject,
				levels = levels,
				spawnRateFunction = spawnRateFunction,
				spawnLevelOverrides = levelOverrides
			});
		}

		public static void RemoveMapObject(SpawnableMapObjectDef mapObject, Levels.LevelTypes levelFlags, string[] levelOverrides = null)
		{
			RemoveMapObject(mapObject.spawnableMapObject, levelFlags, levelOverrides);
		}

		public static void RemoveMapObject(SpawnableMapObject mapObject, Levels.LevelTypes levelFlags, string[] levelOverrides = null)
		{
			SpawnableMapObject mapObject2 = mapObject;
			if (!((Object)(object)StartOfRound.Instance != (Object)null))
			{
				return;
			}
			SelectableLevel[] levels = StartOfRound.Instance.levels;
			foreach (SelectableLevel val in levels)
			{
				string name = ((Object)val).name;
				bool flag = levelFlags.HasFlag(Levels.LevelTypes.All) || (levelOverrides?.Any((string item) => item.ToLowerInvariant() == name.ToLowerInvariant()) ?? false);
				if (levelFlags.HasFlag(Levels.LevelTypes.Modded) && !Enum.IsDefined(typeof(Levels.LevelTypes), name))
				{
					flag = true;
				}
				if (!(Enum.IsDefined(typeof(Levels.LevelTypes), name) || flag))
				{
					continue;
				}
				Levels.LevelTypes levelTypes = (flag ? Levels.LevelTypes.All : ((Levels.LevelTypes)Enum.Parse(typeof(Levels.LevelTypes), name)));
				if (flag || levelFlags.HasFlag(levelTypes))
				{
					val.spawnableMapObjects = val.spawnableMapObjects.Where((SpawnableMapObject x) => (Object)(object)x.prefabToSpawn != (Object)(object)mapObject2.prefabToSpawn).ToArray();
				}
			}
		}

		public static void RemoveOutsideObject(SpawnableOutsideObjectDef mapObject, Levels.LevelTypes levelFlags, string[] levelOverrides = null)
		{
			RemoveOutsideObject(mapObject.spawnableMapObject, levelFlags, levelOverrides);
		}

		public static void RemoveOutsideObject(SpawnableOutsideObjectWithRarity mapObject, Levels.LevelTypes levelFlags, string[] levelOverrides = null)
		{
			SpawnableOutsideObjectWithRarity mapObject2 = mapObject;
			if (!((Object)(object)StartOfRound.Instance != (Object)null))
			{
				return;
			}
			SelectableLevel[] levels = StartOfRound.Instance.levels;
			foreach (SelectableLevel val in levels)
			{
				string name = ((Object)val).name;
				bool flag = levelFlags.HasFlag(Levels.LevelTypes.All) || (levelOverrides?.Any((string item) => item.ToLowerInvariant() == name.ToLowerInvariant()) ?? false);
				if (levelFlags.HasFlag(Levels.LevelTypes.Modded) && !Enum.IsDefined(typeof(Levels.LevelTypes), name))
				{
					flag = true;
				}
				if (!(Enum.IsDefined(typeof(Levels.LevelTypes), name) || flag))
				{
					continue;
				}
				Levels.LevelTypes levelTypes = (flag ? Levels.LevelTypes.All : ((Levels.LevelTypes)Enum.Parse(typeof(Levels.LevelTypes), name)));
				if (flag || levelFlags.HasFlag(levelTypes))
				{
					val.spawnableOutsideObjects = val.spawnableOutsideObjects.Where((SpawnableOutsideObjectWithRarity x) => (Object)(object)x.spawnableObject.prefabToSpawn != (Object)(object)mapObject2.spawnableObject.prefabToSpawn).ToArray();
				}
			}
		}
	}
	public class NetworkPrefabs
	{
		[CompilerGenerated]
		private static class <>O
		{
			public static hook_Start <0>__GameNetworkManager_Start;
		}

		private static List<GameObject> _networkPrefabs = new List<GameObject>();

		internal static void Init()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			object obj = <>O.<0>__GameNetworkManager_Start;
			if (obj == null)
			{
				hook_Start val = GameNetworkManager_Start;
				<>O.<0>__GameNetworkManager_Start = val;
				obj = (object)val;
			}
			GameNetworkManager.Start += (hook_Start)obj;
		}

		public static void RegisterNetworkPrefab(GameObject prefab)
		{
			if (!_networkPrefabs.Contains(prefab))
			{
				_networkPrefabs.Add(prefab);
			}
		}

		public static GameObject CreateNetworkPrefab(string name)
		{
			GameObject obj = PrefabUtils.CreatePrefab(name);
			obj.AddComponent<NetworkObject>();
			byte[] value = MD5.Create().ComputeHash(Encoding.UTF8.GetBytes(Assembly.GetCallingAssembly().GetName().Name + name));
			obj.GetComponent<NetworkObject>().GlobalObjectIdHash = BitConverter.ToUInt32(value, 0);
			RegisterNetworkPrefab(obj);
			return obj;
		}

		public static GameObject CloneNetworkPrefab(GameObject prefabToClone, string newName = null)
		{
			GameObject val = PrefabUtils.ClonePrefab(prefabToClone, newName);
			byte[] value = MD5.Create().ComputeHash(Encoding.UTF8.GetBytes(Assembly.GetCallingAssembly().GetName().Name + ((Object)val).name));
			val.GetComponent<NetworkObject>().GlobalObjectIdHash = BitConverter.ToUInt32(value, 0);
			RegisterNetworkPrefab(val);
			return val;
		}

		private static void GameNetworkManager_Start(orig_Start orig, GameNetworkManager self)
		{
			orig.Invoke(self);
			foreach (GameObject networkPrefab in _networkPrefabs)
			{
				if (!NetworkManager.Singleton.NetworkConfig.Prefabs.Contains(networkPrefab))
				{
					NetworkManager.Singleton.AddNetworkPrefab(networkPrefab);
				}
			}
		}
	}
	public class Player
	{
		[CompilerGenerated]
		private static class <>O
		{
			public static hook_Awake <0>__StartOfRound_Awake;
		}

		public static Dictionary<string, GameObject> ragdollRefs = new Dictionary<string, GameObject>();

		public static Dictionary<string, int> ragdollIndexes = new Dictionary<string, int>();

		public static void Init()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			object obj = <>O.<0>__StartOfRound_Awake;
			if (obj == null)
			{
				hook_Awake val = StartOfRound_Awake;
				<>O.<0>__StartOfRound_Awake = val;
				obj = (object)val;
			}
			StartOfRound.Awake += (hook_Awake)obj;
		}

		private static void StartOfRound_Awake(orig_Awake orig, StartOfRound self)
		{
			orig.Invoke(self);
			foreach (KeyValuePair<string, GameObject> ragdollRef in ragdollRefs)
			{
				if (!self.playerRagdolls.Contains(ragdollRef.Value))
				{
					self.playerRagdolls.Add(ragdollRef.Value);
					int value = self.playerRagdolls.Count - 1;
					if (ragdollIndexes.ContainsKey(ragdollRef.Key))
					{
						ragdollIndexes[ragdollRef.Key] = value;
					}
					else
					{
						ragdollIndexes.Add(ragdollRef.Key, value);
					}
				}
			}
		}

		public static int GetRagdollIndex(string id)
		{
			return ragdollIndexes[id];
		}

		public static GameObject GetRagdoll(string id)
		{
			return ragdollRefs[id];
		}

		public static void RegisterPlayerRagdoll(string id, GameObject ragdoll)
		{
			Plugin.logger.LogInfo((object)("Registering player ragdoll " + id));
			ragdollRefs.Add(id, ragdoll);
		}
	}
	public class PrefabUtils
	{
		internal static Lazy<GameObject> _prefabParent;

		internal static GameObject prefabParent => _prefabParent.Value;

		static PrefabUtils()
		{
			_prefabParent = new Lazy<GameObject>((Func<GameObject>)delegate
			{
				//IL_0005: Unknown result type (might be due to invalid IL or missing references)
				//IL_000a: Unknown result type (might be due to invalid IL or missing references)
				//IL_0012: Unknown result type (might be due to invalid IL or missing references)
				//IL_001a: Expected O, but got Unknown
				GameObject val = new GameObject("LethalLibGeneratedPrefabs")
				{
					hideFlags = (HideFlags)61
				};
				val.SetActive(false);
				return val;
			});
		}

		public static GameObject ClonePrefab(GameObject prefabToClone, string newName = null)
		{
			GameObject val = Object.Instantiate<GameObject>(prefabToClone, prefabParent.transform);
			((Object)val).hideFlags = (HideFlags)61;
			if (newName != null)
			{
				((Object)val).name = newName;
			}
			else
			{
				((Object)val).name = ((Object)prefabToClone).name;
			}
			return val;
		}

		public static GameObject CreatePrefab(string name)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Expected O, but got Unknown
			GameObject val = new GameObject(name)
			{
				hideFlags = (HideFlags)61
			};
			val.transform.SetParent(prefabParent.transform);
			return val;
		}
	}
	public class Shaders
	{
		public static void FixShaders(GameObject gameObject)
		{
			Renderer[] componentsInChildren = gameObject.GetComponentsInChildren<Renderer>();
			for (int i = 0; i < componentsInChildren.Length; i++)
			{
				Material[] materials = componentsInChildren[i].materials;
				foreach (Material val in materials)
				{
					if (((Object)val.shader).name.Contains("Standard"))
					{
						val.shader = Shader.Find("HDRP/Lit");
					}
				}
			}
		}
	}
	public class TerminalUtils
	{
		public static TerminalKeyword CreateTerminalKeyword(string word, bool isVerb = false, CompatibleNoun[] compatibleNouns = null, TerminalNode specialKeywordResult = null, TerminalKeyword defaultVerb = null, bool accessTerminalObjects = false)
		{
			TerminalKeyword obj = ScriptableObject.CreateInstance<TerminalKeyword>();
			((Object)obj).name = word;
			obj.word = word;
			obj.isVerb = isVerb;
			obj.compatibleNouns = compatibleNouns;
			obj.specialKeywordResult = specialKeywordResult;
			obj.defaultVerb = defaultVerb;
			obj.accessTerminalObjects = accessTerminalObjects;
			return obj;
		}
	}
	public enum StoreType
	{
		None,
		ShipUpgrade,
		Decor
	}
	public class Unlockables
	{
		public class RegisteredUnlockable
		{
			public UnlockableItem unlockable;

			public StoreType StoreType;

			public TerminalNode buyNode1;

			public TerminalNode buyNode2;

			public TerminalNode itemInfo;

			public int price;

			public string modName;

			public bool disabled;

			public bool wasAlwaysInStock;

			public RegisteredUnlockable(UnlockableItem unlockable, TerminalNode buyNode1 = null, TerminalNode buyNode2 = null, TerminalNode itemInfo = null, int price = -1)
			{
				this.unlockable = unlockable;
				this.buyNode1 = buyNode1;
				this.buyNode2 = buyNode2;
				this.itemInfo = itemInfo;
				this.price = price;
			}
		}

		public struct BuyableUnlockableAssetInfo
		{
			public UnlockableItem itemAsset;

			public TerminalKeyword keyword;
		}

		[CompilerGenerated]
		private static class <>O
		{
			public static hook_Awake <0>__Terminal_Awake;

			public static hook_TextPostProcess <1>__Terminal_TextPostProcess;

			public static hook_RotateShipDecorSelection <2>__Terminal_RotateShipDecorSelection;
		}

		public static List<RegisteredUnlockable> registeredUnlockables = new List<RegisteredUnlockable>();

		public static List<BuyableUnlockableAssetInfo> buyableUnlockableAssetInfos = new List<BuyableUnlockableAssetInfo>();

		public static void Init()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Expected O, but got Unknown
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_005b: Expected O, but got Unknown
			object obj = <>O.<0>__Terminal_Awake;
			if (obj == null)
			{
				hook_Awake val = Terminal_Awake;
				<>O.<0>__Terminal_Awake = val;
				obj = (object)val;
			}
			Terminal.Awake += (hook_Awake)obj;
			object obj2 = <>O.<1>__Terminal_TextPostProcess;
			if (obj2 == null)
			{
				hook_TextPostProcess val2 = Terminal_TextPostProcess;
				<>O.<1>__Terminal_TextPostProcess = val2;
				obj2 = (object)val2;
			}
			Terminal.TextPostProcess += (hook_TextPostProcess)obj2;
			object obj3 = <>O.<2>__Terminal_RotateShipDecorSelection;
			if (obj3 == null)
			{
				hook_RotateShipDecorSelection val3 = Terminal_RotateShipDecorSelection;
				<>O.<2>__Terminal_RotateShipDecorSelection = val3;
				obj3 = (object)val3;
			}
			Terminal.RotateShipDecorSelection += (hook_RotateShipDecorSelection)obj3;
		}

		private static void Terminal_RotateShipDecorSelection(orig_RotateShipDecorSelection orig, Terminal self)
		{
			foreach (RegisteredUnlockable registeredUnlockable in registeredUnlockables)
			{
				if (registeredUnlockable.StoreType == StoreType.Decor && registeredUnlockable.disabled)
				{
					registeredUnlockable.wasAlwaysInStock = registeredUnlockable.unlockable.alwaysInStock;
					registeredUnlockable.unlockable.alwaysInStock = true;
				}
			}
			orig.Invoke(self);
			foreach (RegisteredUnlockable registeredUnlockable2 in registeredUnlockables)
			{
				if (registeredUnlockable2.StoreType == StoreType.Decor && registeredUnlockable2.disabled)
				{
					registeredUnlockable2.unlockable.alwaysInStock = registeredUnlockable2.wasAlwaysInStock;
				}
			}
		}

		private static string Terminal_TextPostProcess(orig_TextPostProcess orig, Terminal self, string modifiedDisplayText, TerminalNode node)
		{
			if (modifiedDisplayText.Contains("[buyableItemsList]") && modifiedDisplayText.Contains("[unlockablesSelectionList]"))
			{
				int num = modifiedDisplayText.IndexOf(":");
				foreach (RegisteredUnlockable registeredUnlockable in registeredUnlockables)
				{
					if (registeredUnlockable.StoreType == StoreType.ShipUpgrade && !registeredUnlockable.disabled)
					{
						string unlockableName = registeredUnlockable.unlockable.unlockableName;
						int price = registeredUnlockable.price;
						string value = $"\n* {unlockableName}    //    Price: ${price}";
						modifiedDisplayText = modifiedDisplayText.Insert(num + 1, value);
					}
				}
			}
			return orig.Invoke(self, modifiedDisplayText, node);
		}

		private static void Terminal_Awake(orig_Awake orig, Terminal self)
		{
			//IL_0497: Unknown result type (might be due to invalid IL or missing references)
			//IL_049c: Unknown result type (might be due to invalid IL or missing references)
			//IL_04d1: Unknown result type (might be due to invalid IL or missing references)
			//IL_04da: Expected O, but got Unknown
			//IL_04dc: Unknown result type (might be due to invalid IL or missing references)
			//IL_04e1: Unknown result type (might be due to invalid IL or missing references)
			//IL_0516: Unknown result type (might be due to invalid IL or missing references)
			//IL_051e: Expected O, but got Unknown
			//IL_059a: Unknown result type (might be due to invalid IL or missing references)
			//IL_059f: Unknown result type (might be due to invalid IL or missing references)
			//IL_05ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_05b9: Expected O, but got Unknown
			//IL_0645: Unknown result type (might be due to invalid IL or missing references)
			//IL_064a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0657: Unknown result type (might be due to invalid IL or missing references)
			//IL_0664: Expected O, but got Unknown
			StartOfRound instance = StartOfRound.Instance;
			Plugin.logger.LogInfo((object)$"Adding {registeredUnlockables.Count} unlockables to unlockables list");
			foreach (RegisteredUnlockable unlockable2 in registeredUnlockables)
			{
				if (instance.unlockablesList.unlockables.Any((UnlockableItem x) => x.unlockableName == unlockable2.unlockable.unlockableName))
				{
					Plugin.logger.LogInfo((object)("Unlockable " + unlockable2.unlockable.unlockableName + " already exists in unlockables list, skipping"));
					continue;
				}
				if ((Object)(object)unlockable2.unlockable.prefabObject != (Object)null)
				{
					PlaceableShipObject componentInChildren = unlockable2.unlockable.prefabObject.GetComponentInChildren<PlaceableShipObject>();
					if ((Object)(object)componentInChildren != (Object)null)
					{
						componentInChildren.unlockableID = instance.unlockablesList.unlockables.Count;
					}
				}
				instance.unlockablesList.unlockables.Add(unlockable2.unlockable);
			}
			TerminalKeyword val = self.terminalNodes.allKeywords.First((TerminalKeyword keyword) => keyword.word == "buy");
			TerminalNode result = val.compatibleNouns[0].result.terminalOptions[1].result;
			TerminalKeyword val2 = self.terminalNodes.allKeywords.First((TerminalKeyword keyword) => keyword.word == "info");
			List<RegisteredUnlockable> list = registeredUnlockables.FindAll((RegisteredUnlockable unlockable) => unlockable.price != -1).ToList();
			Plugin.logger.LogInfo((object)$"Adding {list.Count} items to terminal");
			foreach (RegisteredUnlockable item in list)
			{
				string unlockableName = item.unlockable.unlockableName;
				TerminalKeyword keyword3 = TerminalUtils.CreateTerminalKeyword(unlockableName.ToLowerInvariant().Replace(" ", "-"), isVerb: false, null, null, val);
				if (self.terminalNodes.allKeywords.Any((TerminalKeyword kw) => kw.word == keyword3.word))
				{
					Plugin.logger.LogInfo((object)("Keyword " + keyword3.word + " already registed, skipping."));
					continue;
				}
				int shipUnlockableID = StartOfRound.Instance.unlockablesList.unlockables.FindIndex((UnlockableItem unlockable) => unlockable.unlockableName == i

LethalSDK.dll

Decompiled 11 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Text.RegularExpressions;
using DunGen;
using DunGen.Adapters;
using GameNetcodeStuff;
using LethalSDK.Component;
using LethalSDK.ScriptableObjects;
using LethalSDK.Utils;
using Unity.Netcode;
using UnityEditor;
using UnityEngine;
using UnityEngine.Audio;
using UnityEngine.Events;
using UnityEngine.Networking;
using UnityEngine.SceneManagement;
using UnityEngine.Video;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("LethalSDK")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("LethalSDK")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("4d234a4d-c807-438a-b717-4c6d77706054")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
public class AssetModificationProcessor : AssetPostprocessor
{
	private static void OnPostprocessAllAssets(string[] importedAssets, string[] deletedAssets, string[] movedAssets, string[] movedFromAssetPaths)
	{
		foreach (string assetPath in importedAssets)
		{
			ProcessAsset(assetPath);
		}
		foreach (string assetPath2 in movedAssets)
		{
			ProcessAsset(assetPath2);
		}
	}

	private static void ProcessAsset(string assetPath)
	{
		if (assetPath.Contains("NavMesh-Environment"))
		{
			AssetDatabase.RenameAsset(assetPath, (SelectionLogger.name != string.Empty) ? (SelectionLogger.name + "NavMesh") : "New NavMesh");
		}
		if (assetPath.Contains("New Terrain"))
		{
			AssetDatabase.RenameAsset(assetPath, (SelectionLogger.name != string.Empty) ? SelectionLogger.name : "New Terrain");
		}
		if (assetPath.ToLower().StartsWith("assets/mods/") && assetPath.Split(new char[1] { '/' }).Length > 3 && !assetPath.ToLower().EndsWith(".unity") && !assetPath.ToLower().Contains("/scenes"))
		{
			AssetImporter atPath = AssetImporter.GetAtPath(assetPath);
			if ((Object)(object)atPath != (Object)null)
			{
				string text2 = (atPath.assetBundleName = ExtractBundleNameFromPath(assetPath));
				atPath.assetBundleVariant = "lem";
				Debug.Log((object)(assetPath + " asset moved to " + text2 + " asset bundle."));
			}
			if (assetPath != "Assets/Mods/" + assetPath.ToLower().Replace("assets/mods/", string.Empty).RemoveNonAlphanumeric(4))
			{
				AssetDatabase.MoveAsset(assetPath, "Assets/Mods/" + assetPath.ToLower().Replace("assets/mods/", string.Empty).RemoveNonAlphanumeric(4));
			}
		}
		else
		{
			AssetImporter atPath2 = AssetImporter.GetAtPath(assetPath);
			if ((Object)(object)atPath2 != (Object)null)
			{
				atPath2.assetBundleName = null;
				Debug.Log((object)(assetPath + " asset removed from asset bundle."));
			}
		}
	}

	public static string ExtractBundleNameFromPath(string path)
	{
		string[] array = path.Split(new char[1] { '/' });
		if (array.Length > 3)
		{
			return array[2].ToLower();
		}
		return "";
	}
}
[InitializeOnLoad]
public class SelectionLogger
{
	public static string name;

	static SelectionLogger()
	{
		Selection.selectionChanged = (Action)Delegate.Combine(Selection.selectionChanged, new Action(OnSelectionChanged));
	}

	private static void OnSelectionChanged()
	{
		if ((Object)(object)Selection.activeGameObject != (Object)null)
		{
			name = ((Object)GetRootParent(Selection.activeGameObject)).name;
		}
		else
		{
			name = string.Empty;
		}
	}

	public static GameObject GetRootParent(GameObject obj)
	{
		if ((Object)(object)obj != (Object)null && (Object)(object)obj.transform.parent != (Object)null)
		{
			return GetRootParent(((Component)obj.transform.parent).gameObject);
		}
		return obj;
	}
}
[InitializeOnLoad]
public class AssetBundleVariantAssigner
{
	static AssetBundleVariantAssigner()
	{
		AssignVariantToAssetBundles();
	}

	[InitializeOnLoadMethod]
	private static void AssignVariantToAssetBundles()
	{
		string[] allAssetBundleNames = AssetDatabase.GetAllAssetBundleNames();
		string[] array = allAssetBundleNames;
		foreach (string text in array)
		{
			if (!text.Contains("."))
			{
				string[] assetPathsFromAssetBundle = AssetDatabase.GetAssetPathsFromAssetBundle(text);
				string[] array2 = assetPathsFromAssetBundle;
				foreach (string text2 in array2)
				{
					AssetImporter.GetAtPath(text2).SetAssetBundleNameAndVariant(text, "lem");
				}
				Debug.Log((object)("File extention added to AssetBundle: " + text));
			}
		}
		AssetDatabase.SaveAssets();
		string text3 = "Assets/AssetBundles";
		if (!Directory.Exists(text3))
		{
			Debug.LogError((object)("Le dossier n'existe pas : " + text3));
			return;
		}
		string[] files = Directory.GetFiles(text3);
		string[] array3 = files;
		foreach (string text4 in array3)
		{
			if (Path.GetExtension(text4) == "" && Path.GetFileName(text4) != "AssetBundles")
			{
				string path = text4 + ".meta";
				string text5 = text4 + ".manifest";
				string path2 = text5 + ".meta";
				File.Delete(text4);
				if (File.Exists(path))
				{
					File.Delete(path);
				}
				if (File.Exists(text5))
				{
					File.Delete(text5);
				}
				if (File.Exists(path2))
				{
					File.Delete(path2);
				}
				Debug.Log((object)("Fichier supprimé : " + text4));
			}
		}
		AssetDatabase.Refresh();
	}
}
public class CubemapTextureBuilder : EditorWindow
{
	private Texture2D[] textures = (Texture2D[])(object)new Texture2D[6];

	private string[] labels = new string[6] { "Right", "Left", "Top", "Bottom", "Front", "Back" };

	private TextureFormat[] HDRFormats;

	private Vector2Int[] placementRects;

	[MenuItem("LethalSDK/Cubemap Builder", false, 100)]
	public static void OpenWindow()
	{
		EditorWindow.GetWindow<CubemapTextureBuilder>();
	}

	private Texture2D UpscaleTexture(Texture2D original, int targetWidth, int targetHeight)
	{
		//IL_001a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0020: Expected O, but got Unknown
		//IL_0039: Unknown result type (might be due to invalid IL or missing references)
		RenderTexture val = (RenderTexture.active = RenderTexture.GetTemporary(targetWidth, targetHeight));
		Graphics.Blit((Texture)(object)original, val);
		Texture2D val2 = new Texture2D(targetWidth, targetHeight);
		val2.ReadPixels(new Rect(0f, 0f, (float)((Texture)val).width, (float)((Texture)val).height), 0, 0);
		val2.Apply();
		RenderTexture.ReleaseTemporary(val);
		return val2;
	}

	private void OnGUI()
	{
		//IL_024f: Unknown result type (might be due to invalid IL or missing references)
		//IL_0256: Expected O, but got Unknown
		for (int i = 0; i < 6; i++)
		{
			ref Texture2D reference = ref textures[i];
			Object obj = EditorGUILayout.ObjectField(labels[i], (Object)(object)textures[i], typeof(Texture2D), false, Array.Empty<GUILayoutOption>());
			reference = (Texture2D)(object)((obj is Texture2D) ? obj : null);
		}
		if (!GUILayout.Button("Build Cubemap", Array.Empty<GUILayoutOption>()))
		{
			return;
		}
		if (textures.Any((Texture2D t) => (Object)(object)t == (Object)null))
		{
			EditorUtility.DisplayDialog("Cubemap Builder Error", "One or more texture is missing.", "Ok");
			return;
		}
		int size = ((Texture)textures[0]).width;
		if (textures.Any((Texture2D t) => ((Texture)t).width != size || ((Texture)t).height != size))
		{
			EditorUtility.DisplayDialog("Cubemap Builder Error", "All the textures need to be the same size and square.", "Ok");
			return;
		}
		bool flag = HDRFormats.Any((TextureFormat f) => f == textures[0].format);
		string[] array = textures.Select((Texture2D t) => AssetDatabase.GetAssetPath((Object)(object)t)).ToArray();
		string text = EditorUtility.SaveFilePanel("Save Cubemap", Path.GetDirectoryName(array[0]), "Cubemap", flag ? "exr" : "png");
		if (!string.IsNullOrEmpty(text))
		{
			bool[] array2 = textures.Select((Texture2D t) => ((Texture)t).isReadable).ToArray();
			TextureImporter[] array3 = array.Select(delegate(string p)
			{
				AssetImporter atPath2 = AssetImporter.GetAtPath(p);
				return (TextureImporter)(object)((atPath2 is TextureImporter) ? atPath2 : null);
			}).ToArray();
			TextureImporter[] array4 = array3;
			foreach (TextureImporter val in array4)
			{
				val.isReadable = true;
			}
			AssetDatabase.Refresh();
			string[] array5 = array;
			foreach (string text2 in array5)
			{
				AssetDatabase.ImportAsset(text2);
			}
			Texture2D val2 = new Texture2D(size * 4, size * 3, (TextureFormat)(flag ? 20 : 4), false);
			for (int l = 0; l < 6; l++)
			{
				val2.SetPixels(((Vector2Int)(ref placementRects[l])).x * size, ((Vector2Int)(ref placementRects[l])).y * size, size, size, textures[l].GetPixels(0));
			}
			val2.Apply(false);
			byte[] bytes = (flag ? ImageConversion.EncodeToEXR(val2) : ImageConversion.EncodeToPNG(val2));
			File.WriteAllBytes(text, bytes);
			Object.Destroy((Object)(object)val2);
			for (int m = 0; m < 6; m++)
			{
				array3[m].isReadable = array2[m];
			}
			text = text.Remove(0, Application.dataPath.Length - 6);
			AssetDatabase.ImportAsset(text);
			AssetImporter atPath = AssetImporter.GetAtPath(text);
			TextureImporter val3 = (TextureImporter)(object)((atPath is TextureImporter) ? atPath : null);
			val3.textureShape = (TextureImporterShape)2;
			val3.sRGBTexture = false;
			val3.generateCubemap = (TextureImporterGenerateCubemap)5;
			string[] array6 = array;
			foreach (string text3 in array6)
			{
				AssetDatabase.ImportAsset(text3);
			}
			AssetDatabase.ImportAsset(text);
			AssetDatabase.Refresh();
		}
	}

	public CubemapTextureBuilder()
	{
		//IL_006b: Unknown result type (might be due to invalid IL or missing references)
		//IL_0070: Unknown result type (might be due to invalid IL or missing references)
		//IL_0079: Unknown result type (might be due to invalid IL or missing references)
		//IL_007e: Unknown result type (might be due to invalid IL or missing references)
		//IL_0087: Unknown result type (might be due to invalid IL or missing references)
		//IL_008c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0095: Unknown result type (might be due to invalid IL or missing references)
		//IL_009a: Unknown result type (might be due to invalid IL or missing references)
		//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
		//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
		//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
		//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
		TextureFormat[] array = new TextureFormat[9];
		RuntimeHelpers.InitializeArray(array, (RuntimeFieldHandle)/*OpCode not supported: LdMemberToken*/);
		HDRFormats = (TextureFormat[])(object)array;
		placementRects = (Vector2Int[])(object)new Vector2Int[6]
		{
			new Vector2Int(2, 1),
			new Vector2Int(0, 1),
			new Vector2Int(1, 2),
			new Vector2Int(1, 0),
			new Vector2Int(1, 1),
			new Vector2Int(3, 1)
		};
		((EditorWindow)this)..ctor();
	}
}
public class PlayerShip : MonoBehaviour
{
	public readonly Vector3 shipPosition = new Vector3(-17.5f, 5.75f, -16.55f);

	private void Start()
	{
		Object.Destroy((Object)(object)this);
	}
}
[CustomEditor(typeof(PlayerShip))]
public class PlayerShipEditor : Editor
{
	public override void OnInspectorGUI()
	{
		//IL_001a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0020: Unknown result type (might be due to invalid IL or missing references)
		//IL_0036: Unknown result type (might be due to invalid IL or missing references)
		((Editor)this).OnInspectorGUI();
		PlayerShip playerShip = (PlayerShip)(object)((Editor)this).target;
		if (((Component)playerShip).transform.position != playerShip.shipPosition)
		{
			((Component)playerShip).transform.position = playerShip.shipPosition;
		}
	}
}
namespace LethalSDK.ScriptableObjects
{
	[CreateAssetMenu(fileName = "AssetBank", menuName = "LethalSDK/Asset Bank")]
	public class AssetBank : ScriptableObject
	{
		[Header("Audio Clips")]
		[SerializeField]
		private AudioClipInfoPair[] _audioClips = new AudioClipInfoPair[0];

		[SerializeField]
		private PlanetPrefabInfoPair[] _planetPrefabs = new PlanetPrefabInfoPair[0];

		[SerializeField]
		private PrefabInfoPair[] _networkPrefabs = new PrefabInfoPair[0];

		[HideInInspector]
		public string serializedAudioClips;

		[HideInInspector]
		public string serializedPlanetPrefabs;

		[HideInInspector]
		public string serializedNetworkPrefabs;

		private void OnValidate()
		{
			for (int i = 0; i < _audioClips.Length; i++)
			{
				_audioClips[i].AudioClipName = _audioClips[i].AudioClipName.RemoveNonAlphanumeric(1);
				_audioClips[i].AudioClipPath = _audioClips[i].AudioClipPath.RemoveNonAlphanumeric(4);
			}
			for (int j = 0; j < _planetPrefabs.Length; j++)
			{
				_planetPrefabs[j].PlanetPrefabName = _planetPrefabs[j].PlanetPrefabName.RemoveNonAlphanumeric(1);
				_planetPrefabs[j].PlanetPrefabPath = _planetPrefabs[j].PlanetPrefabPath.RemoveNonAlphanumeric(4);
			}
			for (int k = 0; k < _networkPrefabs.Length; k++)
			{
				_networkPrefabs[k].PrefabName = _networkPrefabs[k].PrefabName.RemoveNonAlphanumeric(1);
				_networkPrefabs[k].PrefabPath = _networkPrefabs[k].PrefabPath.RemoveNonAlphanumeric(4);
			}
			serializedAudioClips = string.Join(";", _audioClips.Select((AudioClipInfoPair p) => ((p.AudioClipName.Length != 0) ? p.AudioClipName : (((Object)(object)p.AudioClip != (Object)null) ? ((Object)p.AudioClip).name : "")) + "," + AssetDatabase.GetAssetPath((Object)(object)p.AudioClip)));
			serializedPlanetPrefabs = string.Join(";", _planetPrefabs.Select((PlanetPrefabInfoPair p) => ((p.PlanetPrefabName.Length != 0) ? p.PlanetPrefabName : (((Object)(object)p.PlanetPrefab != (Object)null) ? ((Object)p.PlanetPrefab).name : "")) + "," + AssetDatabase.GetAssetPath((Object)(object)p.PlanetPrefab)));
			serializedNetworkPrefabs = string.Join(";", _networkPrefabs.Select((PrefabInfoPair p) => ((p.PrefabName.Length != 0) ? p.PrefabName : (((Object)(object)p.Prefab != (Object)null) ? ((Object)p.Prefab).name : "")) + "," + AssetDatabase.GetAssetPath((Object)(object)p.Prefab)));
		}

		public AudioClipInfoPair[] AudioClips()
		{
			if (serializedAudioClips != null)
			{
				return (from s in serializedAudioClips.Split(new char[1] { ';' })
					select s.Split(new char[1] { ',' }) into split
					where split.Length == 2
					select new AudioClipInfoPair(split[0], split[1])).ToArray();
			}
			return new AudioClipInfoPair[0];
		}

		public bool HaveAudioClip(string audioClipName)
		{
			if (serializedAudioClips != null)
			{
				return AudioClips().Any((AudioClipInfoPair a) => a.AudioClipName == audioClipName);
			}
			return false;
		}

		public string AudioClipPath(string audioClipName)
		{
			if (serializedAudioClips != null)
			{
				return AudioClips().First((AudioClipInfoPair c) => c.AudioClipName == audioClipName).AudioClipPath;
			}
			return string.Empty;
		}

		public Dictionary<string, string> AudioClipsDictionary()
		{
			if (serializedAudioClips != null)
			{
				Dictionary<string, string> dictionary = new Dictionary<string, string>();
				AudioClipInfoPair[] audioClips = _audioClips;
				for (int i = 0; i < audioClips.Length; i++)
				{
					AudioClipInfoPair audioClipInfoPair = audioClips[i];
					dictionary.Add(audioClipInfoPair.AudioClipName, audioClipInfoPair.AudioClipPath);
				}
				return dictionary;
			}
			return new Dictionary<string, string>();
		}

		public PlanetPrefabInfoPair[] PlanetPrefabs()
		{
			if (serializedPlanetPrefabs != null)
			{
				return (from s in serializedPlanetPrefabs.Split(new char[1] { ';' })
					select s.Split(new char[1] { ',' }) into split
					where split.Length == 2
					select new PlanetPrefabInfoPair(split[0], split[1])).ToArray();
			}
			return new PlanetPrefabInfoPair[0];
		}

		public bool HavePlanetPrefabs(string planetPrefabName)
		{
			if (serializedPlanetPrefabs != null)
			{
				return PlanetPrefabs().Any((PlanetPrefabInfoPair a) => a.PlanetPrefabName == planetPrefabName);
			}
			return false;
		}

		public string PlanetPrefabsPath(string planetPrefabName)
		{
			if (serializedPlanetPrefabs != null)
			{
				return PlanetPrefabs().First((PlanetPrefabInfoPair c) => c.PlanetPrefabName == planetPrefabName).PlanetPrefabPath;
			}
			return string.Empty;
		}

		public Dictionary<string, string> PlanetPrefabsDictionary()
		{
			if (serializedPlanetPrefabs != null)
			{
				Dictionary<string, string> dictionary = new Dictionary<string, string>();
				PlanetPrefabInfoPair[] planetPrefabs = _planetPrefabs;
				for (int i = 0; i < planetPrefabs.Length; i++)
				{
					PlanetPrefabInfoPair planetPrefabInfoPair = planetPrefabs[i];
					dictionary.Add(planetPrefabInfoPair.PlanetPrefabName, planetPrefabInfoPair.PlanetPrefabPath);
				}
				return dictionary;
			}
			return new Dictionary<string, string>();
		}

		public PrefabInfoPair[] NetworkPrefabs()
		{
			if (serializedNetworkPrefabs != null)
			{
				return (from s in serializedNetworkPrefabs.Split(new char[1] { ';' })
					select s.Split(new char[1] { ',' }) into split
					where split.Length == 2
					select new PrefabInfoPair(split[0], split[1])).ToArray();
			}
			return new PrefabInfoPair[0];
		}

		public bool HaveNetworkPrefabs(string networkPrefabName)
		{
			if (serializedNetworkPrefabs != null)
			{
				return NetworkPrefabs().Any((PrefabInfoPair a) => a.PrefabName == networkPrefabName);
			}
			return false;
		}

		public string NetworkPrefabsPath(string networkPrefabName)
		{
			if (serializedNetworkPrefabs != null)
			{
				return NetworkPrefabs().First((PrefabInfoPair c) => c.PrefabName == networkPrefabName).PrefabPath;
			}
			return string.Empty;
		}

		public Dictionary<string, string> NetworkPrefabsDictionary()
		{
			if (serializedNetworkPrefabs != null)
			{
				Dictionary<string, string> dictionary = new Dictionary<string, string>();
				PrefabInfoPair[] networkPrefabs = _networkPrefabs;
				for (int i = 0; i < networkPrefabs.Length; i++)
				{
					PrefabInfoPair prefabInfoPair = networkPrefabs[i];
					dictionary.Add(prefabInfoPair.PrefabName, prefabInfoPair.PrefabPath);
				}
				return dictionary;
			}
			return new Dictionary<string, string>();
		}
	}
	[CreateAssetMenu(fileName = "ModManifest", menuName = "LethalSDK/Mod Manifest")]
	public class ModManifest : ScriptableObject
	{
		public string modName = "New Mod";

		[Space]
		[SerializeField]
		private SerializableVersion version = new SerializableVersion(0, 0, 0, 0);

		[HideInInspector]
		public string serializedVersion;

		[Space]
		public string author = "Author";

		[Space]
		[TextArea(5, 15)]
		public string description = "Mod Description";

		[Space]
		[Header("Content")]
		public Scrap[] scraps = new Scrap[0];

		public Moon[] moons = new Moon[0];

		[Space]
		public AssetBank assetBank;

		private void OnValidate()
		{
			serializedVersion = version.ToString();
		}

		public SerializableVersion GetVersion()
		{
			int[] array = ((serializedVersion != null) ? serializedVersion.Split(new char[1] { '.' }).Select(int.Parse).ToArray() : new int[4]);
			return new SerializableVersion(array[0], array[1], array[2], array[3]);
		}
	}
	[CreateAssetMenu(fileName = "New Moon", menuName = "LethalSDK/Moon")]
	public class Moon : ScriptableObject
	{
		public string MoonName = "NewMoon";

		public string[] RequiredBundles;

		public string[] IncompatibleBundles;

		public bool IsEnabled = true;

		public bool IsHidden = false;

		public bool IsLocked = false;

		[Header("Info")]
		public string OrbitPrefabName = "Moon1";

		public bool SpawnEnemiesAndScrap = true;

		public string PlanetName = "New Moon";

		public GameObject MainPrefab;

		[TextArea(5, 15)]
		public string PlanetDescription;

		public VideoClip PlanetVideo;

		public string RiskLevel = "X";

		[Range(0f, 16f)]
		public float TimeToArrive = 1f;

		[Header("Time")]
		[Range(0.1f, 5f)]
		public float DaySpeedMultiplier = 1f;

		public bool PlanetHasTime = true;

		[SerializeField]
		private RandomWeatherPair[] _RandomWeatherTypes = new RandomWeatherPair[6]
		{
			new RandomWeatherPair(LevelWeatherType.None, 0, 0),
			new RandomWeatherPair(LevelWeatherType.Rainy, 0, 0),
			new RandomWeatherPair(LevelWeatherType.Stormy, 1, 0),
			new RandomWeatherPair(LevelWeatherType.Foggy, 1, 0),
			new RandomWeatherPair(LevelWeatherType.Flooded, -4, 5),
			new RandomWeatherPair(LevelWeatherType.Eclipsed, 1, 0)
		};

		public bool OverwriteWeather = false;

		public LevelWeatherType OverwriteWeatherType = LevelWeatherType.None;

		[Header("Route")]
		public string RouteWord = "newmoon";

		public int RoutePrice;

		public string BoughtComment = "Please enjoy your flight.";

		[Header("Dungeon")]
		[Range(1f, 5f)]
		public float FactorySizeMultiplier = 1f;

		public int FireExitsAmountOverwrite = 1;

		[SerializeField]
		private DungeonFlowPair[] _DungeonFlowTypes = new DungeonFlowPair[2]
		{
			new DungeonFlowPair(0, 300),
			new DungeonFlowPair(1, 1)
		};

		[SerializeField]
		private SpawnableScrapPair[] _SpawnableScrap = new SpawnableScrapPair[19]
		{
			new SpawnableScrapPair("Cog1", 80),
			new SpawnableScrapPair("EnginePart1", 90),
			new SpawnableScrapPair("FishTestProp", 12),
			new SpawnableScrapPair("MetalSheet", 88),
			new SpawnableScrapPair("FlashLaserPointer", 4),
			new SpawnableScrapPair("BigBolt", 80),
			new SpawnableScrapPair("BottleBin", 19),
			new SpawnableScrapPair("Ring", 3),
			new SpawnableScrapPair("SteeringWheel", 32),
			new SpawnableScrapPair("MoldPan", 5),
			new SpawnableScrapPair("EggBeater", 10),
			new SpawnableScrapPair("PickleJar", 10),
			new SpawnableScrapPair("DustPan", 32),
			new SpawnableScrapPair("Airhorn", 3),
			new SpawnableScrapPair("ClownHorn", 3),
			new SpawnableScrapPair("CashRegister", 3),
			new SpawnableScrapPair("Candy", 2),
			new SpawnableScrapPair("GoldBar", 1),
			new SpawnableScrapPair("YieldSign", 6)
		};

		public string[] spawnableScrapBlacklist = new string[0];

		[Range(0f, 100f)]
		public int MinScrap = 8;

		[Range(0f, 100f)]
		public int MaxScrap = 12;

		public string LevelAmbienceClips = "Level1TypeAmbience";

		[Range(0f, 30f)]
		public int MaxEnemyPowerCount = 4;

		[SerializeField]
		private SpawnableEnemiesPair[] _Enemies = new SpawnableEnemiesPair[8]
		{
			new SpawnableEnemiesPair("Centipede", 51),
			new SpawnableEnemiesPair("SandSpider", 58),
			new SpawnableEnemiesPair("HoarderBug", 28),
			new SpawnableEnemiesPair("Flowerman", 13),
			new SpawnableEnemiesPair("Crawler", 16),
			new SpawnableEnemiesPair("Blob", 31),
			new SpawnableEnemiesPair("DressGirl", 1),
			new SpawnableEnemiesPair("Puffer", 28)
		};

		public AnimationCurve EnemySpawnChanceThroughoutDay = CurveContainer.DeserializeCurve("{\"curve\":{\"serializedVersion\":\"2\",\"m_Curve\":[{\"serializedVersion\":\"3\",\"time\":0.0015411376953125,\"value\":-3.0,\"inSlope\":19.556997299194337,\"outSlope\":19.556997299194337,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.0,\"outWeight\":0.12297855317592621},{\"serializedVersion\":\"3\",\"time\":0.4575331211090088,\"value\":4.796203136444092,\"inSlope\":24.479534149169923,\"outSlope\":24.479534149169923,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.396077424287796,\"outWeight\":0.35472238063812258},{\"serializedVersion\":\"3\",\"time\":0.7593884468078613,\"value\":4.973001480102539,\"inSlope\":2.6163148880004885,\"outSlope\":2.6163148880004885,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.2901076376438141,\"outWeight\":0.5360636115074158},{\"serializedVersion\":\"3\",\"time\":1.0,\"value\":15.0,\"inSlope\":35.604026794433597,\"outSlope\":35.604026794433597,\"tangentMode\":0,\"weightedMode\":1,\"inWeight\":0.04912583902478218,\"outWeight\":0.0}],\"m_PreInfinity\":2,\"m_PostInfinity\":2,\"m_RotationOrder\":4}}");

		[Range(0f, 30f)]
		public float SpawnProbabilityRange = 4f;

		[Header("Outside")]
		[SerializeField]
		private SpawnableMapObjectPair[] _SpawnableMapObjects = new SpawnableMapObjectPair[2]
		{
			new SpawnableMapObjectPair("Landmine", spawnFacingAwayFromWall: false, CurveContainer.DeserializeCurve("{\"curve\":{\"serializedVersion\":\"2\",\"m_Curve\":[{\"serializedVersion\":\"3\",\"time\":-0.003082275390625,\"value\":0.0,\"inSlope\":0.23179344832897187,\"outSlope\":0.23179344832897187,\"tangentMode\":0,\"weightedMode\":2,\"inWeight\":0.0,\"outWeight\":0.27936428785324099},{\"serializedVersion\":\"3\",\"time\":0.8171924352645874,\"value\":1.7483322620391846,\"inSlope\":7.064207077026367,\"outSlope\":7.064207077026367,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.2631833553314209,\"outWeight\":0.6898177862167358},{\"serializedVersion\":\"3\",\"time\":1.0002186298370362,\"value\":11.760997772216797,\"inSlope\":968.80810546875,\"outSlope\":968.80810546875,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.029036391526460649,\"outWeight\":0.0}],\"m_PreInfinity\":2,\"m_PostInfinity\":2,\"m_RotationOrder\":4}}")),
			new SpawnableMapObjectPair("TurretContainer", spawnFacingAwayFromWall: true, CurveContainer.DeserializeCurve("{\"curve\":{\"serializedVersion\":\"2\",\"m_Curve\":[{\"serializedVersion\":\"3\",\"time\":0.0,\"value\":0.0,\"inSlope\":0.354617178440094,\"outSlope\":0.354617178440094,\"tangentMode\":0,\"weightedMode\":2,\"inWeight\":0.0,\"outWeight\":0.0},{\"serializedVersion\":\"3\",\"time\":0.9190289974212647,\"value\":1.0005745887756348,\"inSlope\":Infinity,\"outSlope\":1.7338485717773438,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.0,\"outWeight\":0.6534967422485352},{\"serializedVersion\":\"3\",\"time\":1.0038425922393799,\"value\":7.198680877685547,\"inSlope\":529.4945068359375,\"outSlope\":529.4945068359375,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.14589552581310273,\"outWeight\":0.0}],\"m_PreInfinity\":2,\"m_PostInfinity\":2,\"m_RotationOrder\":4}}"))
		};

		[SerializeField]
		private SpawnableOutsideObjectPair[] _SpawnableOutsideObjects = new SpawnableOutsideObjectPair[7]
		{
			new SpawnableOutsideObjectPair("LargeRock1", CurveContainer.DeserializeCurve("{\"curve\":{\"serializedVersion\":\"2\",\"m_Curve\":[{\"serializedVersion\":\"3\",\"time\":0.0,\"value\":0.0,\"inSlope\":0.0,\"outSlope\":0.0,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.0,\"outWeight\":0.0},{\"serializedVersion\":\"3\",\"time\":0.7571572661399841,\"value\":0.6448163986206055,\"inSlope\":2.974250078201294,\"outSlope\":2.974250078201294,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.3333333432674408,\"outWeight\":0.3333333432674408},{\"serializedVersion\":\"3\",\"time\":0.9995536804199219,\"value\":5.883961200714111,\"inSlope\":65.30631256103516,\"outSlope\":65.30631256103516,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.12097536772489548,\"outWeight\":0.0}],\"m_PreInfinity\":2,\"m_PostInfinity\":2,\"m_RotationOrder\":4}}")),
			new SpawnableOutsideObjectPair("LargeRock2", CurveContainer.DeserializeCurve("{\"curve\":{\"serializedVersion\":\"2\",\"m_Curve\":[{\"serializedVersion\":\"3\",\"time\":0.0,\"value\":0.0,\"inSlope\":0.0,\"outSlope\":0.0,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.0,\"outWeight\":0.0},{\"serializedVersion\":\"3\",\"time\":0.7562879920005798,\"value\":1.2308543920516968,\"inSlope\":5.111926555633545,\"outSlope\":5.111926555633545,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.3333333432674408,\"outWeight\":0.21955738961696626},{\"serializedVersion\":\"3\",\"time\":1.0010795593261719,\"value\":7.59307336807251,\"inSlope\":92.0470199584961,\"outSlope\":92.0470199584961,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.05033162236213684,\"outWeight\":0.0}],\"m_PreInfinity\":2,\"m_PostInfinity\":2,\"m_RotationOrder\":4}}")),
			new SpawnableOutsideObjectPair("LargeRock3", CurveContainer.DeserializeCurve("{\"curve\":{\"serializedVersion\":\"2\",\"m_Curve\":[{\"serializedVersion\":\"3\",\"time\":0.0,\"value\":0.0,\"inSlope\":0.0,\"outSlope\":0.0,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.0,\"outWeight\":0.0},{\"serializedVersion\":\"3\",\"time\":0.9964686632156372,\"value\":2.0009398460388185,\"inSlope\":6.82940673828125,\"outSlope\":6.82940673828125,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.06891261041164398,\"outWeight\":0.0}],\"m_PreInfinity\":2,\"m_PostInfinity\":2,\"m_RotationOrder\":4}}")),
			new SpawnableOutsideObjectPair("LargeRock4", CurveContainer.DeserializeCurve("{\"curve\":{\"serializedVersion\":\"2\",\"m_Curve\":[{\"serializedVersion\":\"3\",\"time\":0.0,\"value\":0.0,\"inSlope\":0.0,\"outSlope\":0.0,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.0,\"outWeight\":0.0},{\"serializedVersion\":\"3\",\"time\":0.9635604619979858,\"value\":2.153383493423462,\"inSlope\":6.251225471496582,\"outSlope\":6.251225471496582,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.07428120821714401,\"outWeight\":0.3333333432674408},{\"serializedVersion\":\"3\",\"time\":0.9995394349098206,\"value\":5.0,\"inSlope\":15.746581077575684,\"outSlope\":15.746581077575684,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.06317413598299027,\"outWeight\":0.0}],\"m_PreInfinity\":2,\"m_PostInfinity\":2,\"m_RotationOrder\":4}}")),
			new SpawnableOutsideObjectPair("TreeLeafless1", CurveContainer.DeserializeCurve("{\"curve\":{\"serializedVersion\":\"2\",\"m_Curve\":[{\"serializedVersion\":\"3\",\"time\":0.0,\"value\":0.0,\"inSlope\":1.6912956237792969,\"outSlope\":1.6912956237792969,\"tangentMode\":0,\"weightedMode\":2,\"inWeight\":0.0,\"outWeight\":0.27726083993911745},{\"serializedVersion\":\"3\",\"time\":0.776531994342804,\"value\":6.162014007568359,\"inSlope\":30.075166702270509,\"outSlope\":30.075166702270509,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.15920747816562653,\"outWeight\":0.5323987007141113},{\"serializedVersion\":\"3\",\"time\":1.0002281665802003,\"value\":38.093849182128909,\"inSlope\":1448.839111328125,\"outSlope\":1448.839111328125,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.0620061457157135,\"outWeight\":0.0}],\"m_PreInfinity\":2,\"m_PostInfinity\":2,\"m_RotationOrder\":4}}")),
			new SpawnableOutsideObjectPair("SmallGreyRocks1", CurveContainer.DeserializeCurve("{\"curve\":{\"serializedVersion\":\"2\",\"m_Curve\":[{\"serializedVersion\":\"3\",\"time\":0.0,\"value\":0.0,\"inSlope\":1.6912956237792969,\"outSlope\":1.6912956237792969,\"tangentMode\":0,\"weightedMode\":2,\"inWeight\":0.0,\"outWeight\":0.27726083993911745},{\"serializedVersion\":\"3\",\"time\":0.802714467048645,\"value\":1.5478605031967164,\"inSlope\":9.096116065979004,\"outSlope\":9.096116065979004,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.15920747816562653,\"outWeight\":0.58766108751297},{\"serializedVersion\":\"3\",\"time\":1.0002281665802003,\"value\":14.584033966064454,\"inSlope\":1244.9173583984375,\"outSlope\":1244.9173583984375,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.054620321840047839,\"outWeight\":0.0}],\"m_PreInfinity\":2,\"m_PostInfinity\":2,\"m_RotationOrder\":4}}")),
			new SpawnableOutsideObjectPair("GiantPumpkin", CurveContainer.DeserializeCurve("{\"curve\":{\"serializedVersion\":\"2\",\"m_Curve\":[{\"serializedVersion\":\"3\",\"time\":0.0,\"value\":0.0,\"inSlope\":1.6912956237792969,\"outSlope\":1.6912956237792969,\"tangentMode\":0,\"weightedMode\":2,\"inWeight\":0.0,\"outWeight\":0.27726083993911745},{\"serializedVersion\":\"3\",\"time\":0.8832725882530212,\"value\":0.5284063816070557,\"inSlope\":3.2962090969085695,\"outSlope\":29.38977813720703,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.19772815704345704,\"outWeight\":0.8989489078521729},{\"serializedVersion\":\"3\",\"time\":0.972209095954895,\"value\":6.7684478759765629,\"inSlope\":140.27394104003907,\"outSlope\":140.27394104003907,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.39466607570648196,\"outWeight\":0.47049039602279665},{\"serializedVersion\":\"3\",\"time\":1.0002281665802003,\"value\":23.0,\"inSlope\":579.3037109375,\"outSlope\":14.8782377243042,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.648808479309082,\"outWeight\":0.0}],\"m_PreInfinity\":2,\"m_PostInfinity\":2,\"m_RotationOrder\":4}}"))
		};

		[Range(0f, 30f)]
		public int MaxOutsideEnemyPowerCount = 8;

		[Range(0f, 30f)]
		public int MaxDaytimeEnemyPowerCount = 5;

		[SerializeField]
		private SpawnableEnemiesPair[] _OutsideEnemies = new SpawnableEnemiesPair[3]
		{
			new SpawnableEnemiesPair("MouthDog", 75),
			new SpawnableEnemiesPair("ForestGiant", 0),
			new SpawnableEnemiesPair("SandWorm", 56)
		};

		[SerializeField]
		private SpawnableEnemiesPair[] _DaytimeEnemies = new SpawnableEnemiesPair[3]
		{
			new SpawnableEnemiesPair("RedLocustBees", 22),
			new SpawnableEnemiesPair("Doublewing", 74),
			new SpawnableEnemiesPair("DocileLocustBees", 52)
		};

		public AnimationCurve OutsideEnemySpawnChanceThroughDay = CurveContainer.DeserializeCurve("{\"curve\":{\"serializedVersion\":\"2\",\"m_Curve\":[{\"serializedVersion\":\"3\",\"time\":-7.736962288618088e-7,\"value\":-2.996999979019165,\"inSlope\":Infinity,\"outSlope\":0.5040292143821716,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.0,\"outWeight\":0.08937685936689377},{\"serializedVersion\":\"3\",\"time\":0.7105481624603272,\"value\":-0.6555822491645813,\"inSlope\":9.172262191772461,\"outSlope\":9.172262191772461,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.3333333432674408,\"outWeight\":0.7196550369262695},{\"serializedVersion\":\"3\",\"time\":1.0052626132965088,\"value\":5.359400749206543,\"inSlope\":216.42247009277345,\"outSlope\":11.374387741088868,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.044637180864810947,\"outWeight\":0.48315444588661196}],\"m_PreInfinity\":2,\"m_PostInfinity\":2,\"m_RotationOrder\":4}}");

		public AnimationCurve DaytimeEnemySpawnChanceThroughDay = CurveContainer.DeserializeCurve("{\"curve\":{\"serializedVersion\":\"2\",\"m_Curve\":[{\"serializedVersion\":\"3\",\"time\":0.0,\"value\":2.2706568241119386,\"inSlope\":-7.500085353851318,\"outSlope\":-7.500085353851318,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.3333333432674408,\"outWeight\":0.20650266110897065},{\"serializedVersion\":\"3\",\"time\":0.38507816195487978,\"value\":-0.0064108967781066898,\"inSlope\":-2.7670974731445314,\"outSlope\":-2.7670974731445314,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.28388944268226626,\"outWeight\":0.30659767985343935},{\"serializedVersion\":\"3\",\"time\":0.6767024993896484,\"value\":-7.021658420562744,\"inSlope\":-27.286888122558595,\"outSlope\":-27.286888122558595,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.10391546785831452,\"outWeight\":0.12503522634506226},{\"serializedVersion\":\"3\",\"time\":0.9998173117637634,\"value\":-14.818100929260254,\"inSlope\":0.0,\"outSlope\":0.0,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.0,\"outWeight\":0.0}],\"m_PreInfinity\":2,\"m_PostInfinity\":2,\"m_RotationOrder\":4}}");

		[Range(0f, 30f)]
		public float DaytimeEnemiesProbabilityRange = 5f;

		public bool LevelIncludesSnowFootprints = false;

		[HideInInspector]
		public string serializedRandomWeatherTypes;

		[HideInInspector]
		public string serializedDungeonFlowTypes;

		[HideInInspector]
		public string serializedSpawnableScrap;

		[HideInInspector]
		public string serializedEnemies;

		[HideInInspector]
		public string serializedOutsideEnemies;

		[HideInInspector]
		public string serializedDaytimeEnemies;

		[HideInInspector]
		public string serializedSpawnableMapObjects;

		[HideInInspector]
		public string serializedSpawnableOutsideObjects;

		private void OnValidate()
		{
			RequiredBundles = RequiredBundles.RemoveNonAlphanumeric(1);
			IncompatibleBundles = IncompatibleBundles.RemoveNonAlphanumeric(1);
			MoonName = MoonName.RemoveNonAlphanumeric(1);
			OrbitPrefabName = OrbitPrefabName.RemoveNonAlphanumeric(1);
			RiskLevel = RiskLevel.RemoveNonAlphanumeric();
			RouteWord = RouteWord.RemoveNonAlphanumeric(2);
			BoughtComment = BoughtComment.RemoveNonAlphanumeric();
			LevelAmbienceClips = LevelAmbienceClips.RemoveNonAlphanumeric(1);
			TimeToArrive = Mathf.Clamp(TimeToArrive, 0f, 16f);
			DaySpeedMultiplier = Mathf.Clamp(DaySpeedMultiplier, 0.1f, 5f);
			RoutePrice = Mathf.Clamp(RoutePrice, 0, int.MaxValue);
			FactorySizeMultiplier = Mathf.Clamp(FactorySizeMultiplier, 1f, 5f);
			FireExitsAmountOverwrite = Mathf.Clamp(FireExitsAmountOverwrite, 0, 20);
			MinScrap = Mathf.Clamp(MinScrap, 0, MaxScrap);
			MaxScrap = Mathf.Clamp(MaxScrap, MinScrap, 100);
			MaxEnemyPowerCount = Mathf.Clamp(MaxEnemyPowerCount, 0, 30);
			MaxOutsideEnemyPowerCount = Mathf.Clamp(MaxOutsideEnemyPowerCount, 0, 30);
			MaxDaytimeEnemyPowerCount = Mathf.Clamp(MaxDaytimeEnemyPowerCount, 0, 30);
			SpawnProbabilityRange = Mathf.Clamp(SpawnProbabilityRange, 0f, 30f);
			DaytimeEnemiesProbabilityRange = Mathf.Clamp(DaytimeEnemiesProbabilityRange, 0f, 30f);
			for (int i = 0; i < _SpawnableScrap.Length; i++)
			{
				_SpawnableScrap[i].ObjectName = _SpawnableScrap[i].ObjectName.RemoveNonAlphanumeric(1);
			}
			for (int j = 0; j < _Enemies.Length; j++)
			{
				_Enemies[j].EnemyName = _Enemies[j].EnemyName.RemoveNonAlphanumeric(1);
			}
			for (int k = 0; k < _SpawnableMapObjects.Length; k++)
			{
				_SpawnableMapObjects[k].ObjectName = _SpawnableMapObjects[k].ObjectName.RemoveNonAlphanumeric(1);
			}
			for (int l = 0; l < _SpawnableOutsideObjects.Length; l++)
			{
				_SpawnableOutsideObjects[l].ObjectName = _SpawnableOutsideObjects[l].ObjectName.RemoveNonAlphanumeric(1);
			}
			for (int m = 0; m < _OutsideEnemies.Length; m++)
			{
				_OutsideEnemies[m].EnemyName = _OutsideEnemies[m].EnemyName.RemoveNonAlphanumeric(1);
			}
			for (int n = 0; n < _DaytimeEnemies.Length; n++)
			{
				_DaytimeEnemies[n].EnemyName = _DaytimeEnemies[n].EnemyName.RemoveNonAlphanumeric(1);
			}
			serializedRandomWeatherTypes = string.Join(";", _RandomWeatherTypes.Select((RandomWeatherPair p) => $"{(int)p.Weather},{p.WeatherVariable1},{p.WeatherVariable2}"));
			serializedDungeonFlowTypes = string.Join(";", _DungeonFlowTypes.Select((DungeonFlowPair p) => $"{p.ID},{p.Rarity}"));
			serializedSpawnableScrap = string.Join(";", _SpawnableScrap.Select((SpawnableScrapPair p) => $"{p.ObjectName},{p.SpawnWeight}"));
			serializedEnemies = string.Join(";", _Enemies.Select((SpawnableEnemiesPair p) => $"{p.EnemyName},{p.SpawnWeight}"));
			serializedOutsideEnemies = string.Join(";", _OutsideEnemies.Select((SpawnableEnemiesPair p) => $"{p.EnemyName},{p.SpawnWeight}"));
			serializedDaytimeEnemies = string.Join(";", _DaytimeEnemies.Select((SpawnableEnemiesPair p) => $"{p.EnemyName},{p.SpawnWeight}"));
			serializedSpawnableMapObjects = string.Join(";", _SpawnableMapObjects.Select((SpawnableMapObjectPair p) => $"{p.ObjectName}|{p.SpawnFacingAwayFromWall}|{CurveContainer.SerializeCurve(p.SpawnRate)}"));
			serializedSpawnableOutsideObjects = string.Join(";", _SpawnableOutsideObjects.Select((SpawnableOutsideObjectPair p) => p.ObjectName + "|" + CurveContainer.SerializeCurve(p.SpawnRate)));
		}

		public RandomWeatherPair[] RandomWeatherTypes()
		{
			return (from s in serializedRandomWeatherTypes.Split(new char[1] { ';' })
				select s.Split(new char[1] { ',' }) into split
				where split.Length == 3
				select new RandomWeatherPair((LevelWeatherType)int.Parse(split[0]), int.Parse(split[1]), int.Parse(split[2]))).ToArray();
		}

		public DungeonFlowPair[] DungeonFlowTypes()
		{
			return (from s in serializedDungeonFlowTypes.Split(new char[1] { ';' })
				select s.Split(new char[1] { ',' }) into split
				where split.Length == 2
				select new DungeonFlowPair(int.Parse(split[0]), int.Parse(split[1]))).ToArray();
		}

		public SpawnableScrapPair[] SpawnableScrap()
		{
			return (from s in serializedSpawnableScrap.Split(new char[1] { ';' })
				select s.Split(new char[1] { ',' }) into split
				where split.Length == 2
				select new SpawnableScrapPair(split[0], int.Parse(split[1]))).ToArray();
		}

		public SpawnableEnemiesPair[] Enemies()
		{
			return (from s in serializedEnemies.Split(new char[1] { ';' })
				select s.Split(new char[1] { ',' }) into split
				where split.Length == 2
				select new SpawnableEnemiesPair(split[0], int.Parse(split[1]))).ToArray();
		}

		public SpawnableEnemiesPair[] OutsideEnemies()
		{
			return (from s in serializedOutsideEnemies.Split(new char[1] { ';' })
				select s.Split(new char[1] { ',' }) into split
				where split.Length == 2
				select new SpawnableEnemiesPair(split[0], int.Parse(split[1]))).ToArray();
		}

		public SpawnableEnemiesPair[] DaytimeEnemies()
		{
			return (from s in serializedDaytimeEnemies.Split(new char[1] { ';' })
				select s.Split(new char[1] { ',' }) into split
				where split.Length == 2
				select new SpawnableEnemiesPair(split[0], int.Parse(split[1]))).ToArray();
		}

		public SpawnableMapObjectPair[] SpawnableMapObjects()
		{
			return (from s in serializedSpawnableMapObjects.Split(new char[1] { ';' })
				select s.Split(new char[1] { '|' }) into split
				where split.Length == 3
				select new SpawnableMapObjectPair(split[0], bool.Parse(split[1]), CurveContainer.DeserializeCurve(split[2]))).ToArray();
		}

		public SpawnableOutsideObjectPair[] SpawnableOutsideObjects()
		{
			return (from s in serializedSpawnableOutsideObjects.Split(new char[1] { ';' })
				select s.Split(new char[1] { '|' }) into split
				where split.Length == 2
				select new SpawnableOutsideObjectPair(split[0], CurveContainer.DeserializeCurve(split[1]))).ToArray();
		}
	}
	[CreateAssetMenu(fileName = "New Scrap", menuName = "LethalSDK/Scrap")]
	public class Scrap : ScriptableObject
	{
		public string[] RequiredBundles;

		public string[] IncompatibleBundles;

		[Header("Base")]
		public ScrapType scrapType = ScrapType.Normal;

		public string itemName = string.Empty;

		public int minValue = 0;

		public int maxValue = 0;

		public bool twoHanded = false;

		public GrabAnim HandedAnimation = GrabAnim.OneHanded;

		public bool requiresBattery = false;

		public bool isConductiveMetal = false;

		public int weight = 0;

		public GameObject prefab;

		[Header("Sounds")]
		public string grabSFX = string.Empty;

		public string dropSFX = string.Empty;

		[Header("Offsets")]
		public float verticalOffset = 0f;

		public Vector3 restingRotation = Vector3.zero;

		public Vector3 positionOffset = Vector3.zero;

		public Vector3 rotationOffset = Vector3.zero;

		[Header("Variants")]
		public Mesh[] meshVariants = (Mesh[])(object)new Mesh[0];

		public Material[] materialVariants = (Material[])(object)new Material[0];

		[Header("Spawn rate")]
		public bool useGlobalSpawnWeight = true;

		[Range(0f, 100f)]
		public int globalSpawnWeight = 10;

		[SerializeField]
		private ScrapSpawnChancePerScene[] _perPlanetSpawnWeight = new ScrapSpawnChancePerScene[9]
		{
			new ScrapSpawnChancePerScene("41 Experimentation", 10),
			new ScrapSpawnChancePerScene("220 Assurance", 10),
			new ScrapSpawnChancePerScene("56 Vow", 10),
			new ScrapSpawnChancePerScene("21 Offense", 10),
			new ScrapSpawnChancePerScene("61 March", 10),
			new ScrapSpawnChancePerScene("85 Rend", 10),
			new ScrapSpawnChancePerScene("7 Dine", 10),
			new ScrapSpawnChancePerScene("8 Titan", 10),
			new ScrapSpawnChancePerScene("Others", 10)
		};

		public string[] playetSpawnBlacklist = new string[0];

		[Header("Shovel")]
		public int shovelHitForce = 1;

		public AudioSource shovelAudio;

		public string reelUp = "ShovelReelUp";

		public string swing = "ShovelSwing";

		public string[] hitSFX = new string[2] { "ShovelHitDefault", "ShovelHitDefault2" };

		[Header("Flashlight")]
		public bool usingPlayerHelmetLight = false;

		public int flashlightInterferenceLevel = 0;

		public Light flashlightBulb;

		public Light flashlightBulbGlow;

		public AudioSource flashlightAudio;

		public string[] flashlightClips = new string[1] { "FlashlightClick" };

		public string outOfBatteriesClip = "FlashlightOutOfBatteries";

		public string flashlightFlicker = "FlashlightFlicker";

		public Material bulbLight;

		public Material bulbDark;

		public MeshRenderer flashlightMesh;

		public int flashlightTypeID = 0;

		public bool changeMaterial = true;

		[Header("Noisemaker")]
		public AudioSource noiseAudio;

		public AudioSource noiseAudioFar;

		public string[] noiseSFX = new string[1] { "ClownHorn1" };

		public string[] noiseSFXFar = new string[1] { "ClownHornFar" };

		public float noiseRange = 60f;

		public float maxLoudness = 1f;

		public float minLoudness = 0.6f;

		public float minPitch = 0.93f;

		public float maxPitch = 1f;

		public Animator triggerAnimator;

		[Header("WhoopieCushion")]
		public AudioSource whoopieCushionAudio;

		public string[] fartAudios = new string[4] { "Fart1", "Fart2", "Fart3", "Fart5" };

		[HideInInspector]
		public string serializedData;

		private void OnValidate()
		{
			RequiredBundles = RequiredBundles.RemoveNonAlphanumeric(1);
			IncompatibleBundles = IncompatibleBundles.RemoveNonAlphanumeric(1);
			itemName = itemName.RemoveNonAlphanumeric(1);
			grabSFX = grabSFX.RemoveNonAlphanumeric(1);
			dropSFX = dropSFX.RemoveNonAlphanumeric(1);
			for (int i = 0; i < _perPlanetSpawnWeight.Length; i++)
			{
				_perPlanetSpawnWeight[i].SceneName = _perPlanetSpawnWeight[i].SceneName.RemoveNonAlphanumeric(1);
			}
			serializedData = string.Join(";", _perPlanetSpawnWeight.Select((ScrapSpawnChancePerScene p) => $"{p.SceneName},{p.SpawnWeight}"));
		}

		public ScrapSpawnChancePerScene[] perPlanetSpawnWeight()
		{
			return (from s in serializedData.Split(new char[1] { ';' })
				select s.Split(new char[1] { ',' }) into split
				where split.Length == 2
				select new ScrapSpawnChancePerScene(split[0], int.Parse(split[1]))).ToArray();
		}
	}
	public enum ScrapType
	{
		Normal,
		Shovel,
		Flashlight,
		Noisemaker,
		WhoopieCushion
	}
	public enum GrabAnim
	{
		OneHanded,
		TwoHanded,
		Shotgun,
		Jetpack,
		Clipboard
	}
}
namespace LethalSDK.Utils
{
	public static class AssetGatherDialog
	{
		public static Dictionary<string, AudioClip> audioClips = new Dictionary<string, AudioClip>();

		public static Dictionary<string, (AudioMixer, AudioMixerGroup[])> audioMixers = new Dictionary<string, (AudioMixer, AudioMixerGroup[])>();

		public static Dictionary<string, Sprite> sprites = new Dictionary<string, Sprite>();
	}
	[Serializable]
	public class SerializableVersion
	{
		public int Major = 1;

		public int Minor = 0;

		public int Build = 0;

		public int Revision = 0;

		public SerializableVersion(int major, int minor, int build, int revision)
		{
			Major = major;
			Minor = minor;
			Build = build;
			Revision = revision;
		}

		public Version ToVersion()
		{
			return new Version(Major, Minor, Build, Revision);
		}

		public override string ToString()
		{
			return $"{Major}.{Minor}.{Build}.{Revision}";
		}
	}
	[Serializable]
	public class CurveContainer
	{
		public AnimationCurve curve;

		public static string SerializeCurve(AnimationCurve curve)
		{
			CurveContainer curveContainer = new CurveContainer
			{
				curve = curve
			};
			return JsonUtility.ToJson((object)curveContainer);
		}

		public static AnimationCurve DeserializeCurve(string json)
		{
			CurveContainer curveContainer = JsonUtility.FromJson<CurveContainer>(json);
			return curveContainer.curve;
		}
	}
	[Serializable]
	public struct StringIntPair
	{
		public string _string;

		public int _int;

		public StringIntPair(string _string, int _int)
		{
			this._string = _string.RemoveNonAlphanumeric(1);
			this._int = Mathf.Clamp(_int, 0, 100);
		}
	}
	[Serializable]
	public struct StringStringPair
	{
		public string _string1;

		public string _string2;

		public StringStringPair(string _string1, string _string2)
		{
			this._string1 = _string1.RemoveNonAlphanumeric(1);
			this._string2 = _string2.RemoveNonAlphanumeric(1);
		}
	}
	[Serializable]
	public struct IntIntPair
	{
		public int _int1;

		public int _int2;

		public IntIntPair(int _int1, int _int2)
		{
			this._int1 = _int1;
			this._int2 = _int2;
		}
	}
	[Serializable]
	public struct DungeonFlowPair
	{
		public int ID;

		[Range(0f, 300f)]
		public int Rarity;

		public DungeonFlowPair(int id, int rarity)
		{
			ID = id;
			Rarity = Mathf.Clamp(rarity, 0, 300);
		}
	}
	[Serializable]
	public struct SpawnableScrapPair
	{
		public string ObjectName;

		[Range(0f, 100f)]
		public int SpawnWeight;

		public SpawnableScrapPair(string objectName, int spawnWeight)
		{
			ObjectName = objectName.RemoveNonAlphanumeric(1);
			SpawnWeight = Mathf.Clamp(spawnWeight, 0, 100);
		}
	}
	[Serializable]
	public struct SpawnableMapObjectPair
	{
		public string ObjectName;

		public bool SpawnFacingAwayFromWall;

		public AnimationCurve SpawnRate;

		public SpawnableMapObjectPair(string objectName, bool spawnFacingAwayFromWall, AnimationCurve spawnRate)
		{
			ObjectName = objectName.RemoveNonAlphanumeric(1);
			SpawnFacingAwayFromWall = spawnFacingAwayFromWall;
			SpawnRate = spawnRate;
		}
	}
	[Serializable]
	public struct SpawnableOutsideObjectPair
	{
		public string ObjectName;

		public AnimationCurve SpawnRate;

		public SpawnableOutsideObjectPair(string objectName, AnimationCurve spawnRate)
		{
			ObjectName = objectName.RemoveNonAlphanumeric(1);
			SpawnRate = spawnRate;
		}
	}
	[Serializable]
	public struct SpawnableEnemiesPair
	{
		public string EnemyName;

		[Range(0f, 100f)]
		public int SpawnWeight;

		public SpawnableEnemiesPair(string enemyName, int spawnWeight)
		{
			EnemyName = enemyName.RemoveNonAlphanumeric(1);
			SpawnWeight = Mathf.Clamp(spawnWeight, 0, 100);
		}
	}
	[Serializable]
	public struct ScrapSpawnChancePerScene
	{
		public string SceneName;

		[Range(0f, 100f)]
		public int SpawnWeight;

		public ScrapSpawnChancePerScene(string sceneName, int spawnWeight)
		{
			SceneName = sceneName.RemoveNonAlphanumeric(1);
			SpawnWeight = Mathf.Clamp(spawnWeight, 0, 100);
		}
	}
	[Serializable]
	public struct ScrapInfoPair
	{
		public string ScrapPath;

		public Scrap Scrap;

		public ScrapInfoPair(string scrapPath, Scrap scrap)
		{
			ScrapPath = scrapPath.RemoveNonAlphanumeric(4);
			Scrap = scrap;
		}
	}
	[Serializable]
	public struct AudioClipInfoPair
	{
		public string AudioClipName;

		[HideInInspector]
		public string AudioClipPath;

		[SerializeField]
		public AudioClip AudioClip;

		public AudioClipInfoPair(string audioClipName, string audioClipPath)
		{
			AudioClipName = audioClipName.RemoveNonAlphanumeric(1);
			AudioClipPath = audioClipPath.RemoveNonAlphanumeric(4);
			AudioClip = null;
		}
	}
	[Serializable]
	public struct PlanetPrefabInfoPair
	{
		public string PlanetPrefabName;

		[HideInInspector]
		public string PlanetPrefabPath;

		[SerializeField]
		public GameObject PlanetPrefab;

		public PlanetPrefabInfoPair(string planetPrefabName, string planetPrefabPath)
		{
			PlanetPrefabName = planetPrefabName.RemoveNonAlphanumeric(1);
			PlanetPrefabPath = planetPrefabPath.RemoveNonAlphanumeric(4);
			PlanetPrefab = null;
		}
	}
	[Serializable]
	public struct PrefabInfoPair
	{
		public string PrefabName;

		[HideInInspector]
		public string PrefabPath;

		[SerializeField]
		public GameObject Prefab;

		public PrefabInfoPair(string prefabName, string prefabPath)
		{
			PrefabName = prefabName.RemoveNonAlphanumeric(1);
			PrefabPath = prefabPath.RemoveNonAlphanumeric(4);
			Prefab = null;
		}
	}
	[Serializable]
	public struct RandomWeatherPair
	{
		public LevelWeatherType Weather;

		[Tooltip("Thunder Frequency, Flooding speed or minimum initial enemies in eclipses")]
		public int WeatherVariable1;

		[Tooltip("Flooding offset when Weather is Flooded")]
		public int WeatherVariable2;

		public RandomWeatherPair(LevelWeatherType weather, int weatherVariable1, int weatherVariable2)
		{
			Weather = weather;
			WeatherVariable1 = weatherVariable1;
			WeatherVariable2 = weatherVariable2;
		}
	}
	public enum LevelWeatherType
	{
		None = -1,
		DustClouds,
		Rainy,
		Stormy,
		Foggy,
		Flooded,
		Eclipsed
	}
	public class SpawnPrefab
	{
		private static SpawnPrefab _instance;

		public GameObject waterSurface;

		public static SpawnPrefab Instance
		{
			get
			{
				if (_instance == null)
				{
					_instance = new SpawnPrefab();
				}
				return _instance;
			}
		}
	}
	public static class TypeExtensions
	{
		public enum removeType
		{
			Normal,
			Serializable,
			Keyword,
			Path,
			SerializablePath
		}

		public static readonly Dictionary<removeType, string> regexes = new Dictionary<removeType, string>
		{
			{
				removeType.Normal,
				"[^a-zA-Z0-9 ,.!?_-]"
			},
			{
				removeType.Serializable,
				"[^a-zA-Z0-9 .!_-]"
			},
			{
				removeType.Keyword,
				"[^a-zA-Z0-9._-]"
			},
			{
				removeType.Path,
				"[^a-zA-Z0-9 ,.!_/-]"
			},
			{
				removeType.SerializablePath,
				"[^a-zA-Z0-9 .!_/-]"
			}
		};

		public static string RemoveNonAlphanumeric(this string input)
		{
			if (input != null)
			{
				return Regex.Replace(input, regexes[removeType.Normal], string.Empty);
			}
			return string.Empty;
		}

		public static string[] RemoveNonAlphanumeric(this string[] input)
		{
			if (input != null)
			{
				for (int i = 0; i < input.Length; i++)
				{
					input[i] = Regex.Replace(input[i], regexes[removeType.Normal], string.Empty);
				}
				return input;
			}
			return new string[0];
		}

		public static string RemoveNonAlphanumeric(this string input, removeType removeType = removeType.Normal)
		{
			if (input != null)
			{
				return Regex.Replace(input, regexes[removeType], string.Empty);
			}
			return string.Empty;
		}

		public static string[] RemoveNonAlphanumeric(this string[] input, removeType removeType = removeType.Normal)
		{
			if (input != null)
			{
				for (int i = 0; i < input.Length; i++)
				{
					input[i] = Regex.Replace(input[i], regexes[removeType], string.Empty);
				}
				return input;
			}
			return new string[0];
		}

		public static string RemoveNonAlphanumeric(this string input, int removeType = 0)
		{
			if (input != null)
			{
				return Regex.Replace(input, regexes[(removeType)removeType], string.Empty);
			}
			return string.Empty;
		}

		public static string[] RemoveNonAlphanumeric(this string[] input, int removeType = 0)
		{
			if (input != null)
			{
				for (int i = 0; i < input.Length; i++)
				{
					input[i] = Regex.Replace(input[i], regexes[(removeType)removeType], string.Empty);
				}
				return input;
			}
			return new string[0];
		}
	}
}
namespace LethalSDK.Editor
{
	internal class CopyrightsWindow : EditorWindow
	{
		private Vector2 scrollPosition;

		private readonly Dictionary<string, string> assetAuthorList = new Dictionary<string, string>
		{
			{ "Drop Ship assets, Sun cycle animations, ScrapItem sprite, ScavengerSuit Textures/Arms Mesh and MonitorWall mesh", "Zeekerss" },
			{ "SDK Scripts, Sun Texture, CrossButton Sprite (Inspired of vanilla), OldSeaPort planet prefab texture", "HolographicWings" },
			{ "Old Sea Port asset package", "VIVID Arts" },
			{ "Survival Game Tools asset package", "cookiepopworks.com" }
		};

		[MenuItem("LethalSDK/Copyrights", false, 999)]
		public static void ShowWindow()
		{
			EditorWindow.GetWindow<CopyrightsWindow>("Copyrights");
		}

		private void OnGUI()
		{
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			GUILayout.Label("List of Copyrights", EditorStyles.boldLabel, Array.Empty<GUILayoutOption>());
			scrollPosition = GUILayout.BeginScrollView(scrollPosition, Array.Empty<GUILayoutOption>());
			EditorGUILayout.Space(5f);
			foreach (KeyValuePair<string, string> assetAuthor in assetAuthorList)
			{
				GUILayout.Label("Asset: " + assetAuthor.Key + " - By: " + assetAuthor.Value, EditorStyles.wordWrappedLabel, Array.Empty<GUILayoutOption>());
				EditorGUILayout.Space(2f);
			}
			EditorGUILayout.Space(5f);
			GUILayout.Label("This SDK do not embed any Vanilla script.", Array.Empty<GUILayoutOption>());
			GUILayout.EndScrollView();
		}
	}
	public class EditorChecker : Editor
	{
		public override void OnInspectorGUI()
		{
			((Editor)this).DrawDefaultInspector();
		}
	}
	[CustomEditor(typeof(ModManifest))]
	public class ModManifestEditor : EditorChecker
	{
		public override void OnInspectorGUI()
		{
			ModManifest modManifest = (ModManifest)(object)((Editor)this).target;
			if (modManifest.serializedVersion == "0.0.0.0")
			{
				EditorGUILayout.HelpBox("Please define a version to your mod and don't forget to increment it at each update.", (MessageType)2);
			}
			if (modManifest.modName == null || modManifest.modName.Length == 0)
			{
				EditorGUILayout.HelpBox("Your mod need a name.", (MessageType)3);
			}
			IEnumerable<string> enumerable = from e in modManifest.scraps.Where((Scrap e) => (Object)(object)e != (Object)null).ToList()
				group e by e.itemName into g
				where g.Count() > 1
				select g.Key;
			if (enumerable.Any())
			{
				string text = string.Empty;
				foreach (string item in enumerable)
				{
					text = text + item + ",";
				}
				text = text.Remove(text.Length - 1);
				EditorGUILayout.HelpBox("You are trying to register two times or more the same Scraps. Duplicated Scraps are: " + text, (MessageType)2);
			}
			IEnumerable<string> enumerable2 = from e in modManifest.moons.Where((Moon e) => (Object)(object)e != (Object)null).ToList()
				group e by e.MoonName into g
				where g.Count() > 1
				select g.Key;
			if (enumerable2.Any())
			{
				string text2 = string.Empty;
				foreach (string item2 in enumerable2)
				{
					text2 = text2 + item2 + ",";
				}
				text2 = text2.Remove(text2.Length - 1);
				EditorGUILayout.HelpBox("You are trying to register two times or more the same Moons. Duplicated Moons are: " + text2, (MessageType)2);
			}
			string text3 = string.Empty;
			Scrap[] scraps = modManifest.scraps;
			foreach (Scrap scrap in scraps)
			{
				if ((Object)(object)scrap != (Object)null && AssetModificationProcessor.ExtractBundleNameFromPath(AssetDatabase.GetAssetPath((Object)(object)scrap)) != AssetModificationProcessor.ExtractBundleNameFromPath(AssetDatabase.GetAssetPath((Object)(object)modManifest)))
				{
					text3 = text3 + ((Object)scrap).name + ",";
				}
			}
			Moon[] moons = modManifest.moons;
			foreach (Moon moon in moons)
			{
				if ((Object)(object)moon != (Object)null && AssetModificationProcessor.ExtractBundleNameFromPath(AssetDatabase.GetAssetPath((Object)(object)moon)) != AssetModificationProcessor.ExtractBundleNameFromPath(AssetDatabase.GetAssetPath((Object)(object)modManifest)))
				{
					text3 = text3 + ((Object)moon).name + ",";
				}
			}
			if (text3 != null && text3.Length > 0)
			{
				text3 = text3.Remove(text3.Length - 1);
				EditorGUILayout.HelpBox("You try to register a Scrap or a Moon from another mod folder. " + text3, (MessageType)2);
			}
			if ((Object)(object)modManifest.assetBank != (Object)null && AssetModificationProcessor.ExtractBundleNameFromPath(AssetDatabase.GetAssetPath((Object)(object)modManifest.assetBank)) != AssetModificationProcessor.ExtractBundleNameFromPath(AssetDatabase.GetAssetPath((Object)(object)modManifest)))
			{
				EditorGUILayout.HelpBox("You try to register an AssetBank from another mod folder.", (MessageType)2);
			}
			base.OnInspectorGUI();
		}
	}
	[CustomEditor(typeof(AssetBank))]
	public class AssetBankEditor : EditorChecker
	{
		public override void OnInspectorGUI()
		{
			AssetBank assetBank = (AssetBank)(object)((Editor)this).target;
			IEnumerable<string> enumerable = from e in (from e in assetBank.AudioClips()
					where e.AudioClipName != null && e.AudioClipName.Length > 0
					select e).ToList()
				group e by e.AudioClipName into g
				where g.Count() > 1
				select g.Key;
			if (enumerable.Any())
			{
				string text = string.Empty;
				foreach (string item in enumerable)
				{
					text = text + item + ",";
				}
				text = text.Remove(text.Length - 1);
				EditorGUILayout.HelpBox("You are trying to register two times or more the same Audio Clip. Duplicated Clips are: " + text, (MessageType)2);
			}
			IEnumerable<string> enumerable2 = from e in (from e in assetBank.PlanetPrefabs()
					where e.PlanetPrefabName != null && e.PlanetPrefabName.Length > 0
					select e).ToList()
				group e by e.PlanetPrefabName into g
				where g.Count() > 1
				select g.Key;
			if (enumerable2.Any())
			{
				string text2 = string.Empty;
				foreach (string item2 in enumerable2)
				{
					text2 = text2 + item2 + ",";
				}
				text2 = text2.Remove(text2.Length - 1);
				EditorGUILayout.HelpBox("You are trying to register two times or more the same Planet Prefabs. Duplicated Planet Prefabs are: " + text2, (MessageType)2);
			}
			string text3 = string.Empty;
			AudioClipInfoPair[] array = assetBank.AudioClips();
			for (int i = 0; i < array.Length; i++)
			{
				AudioClipInfoPair audioClipInfoPair = array[i];
				if (audioClipInfoPair.AudioClipName != null && audioClipInfoPair.AudioClipName.Length > 0 && AssetModificationProcessor.ExtractBundleNameFromPath(audioClipInfoPair.AudioClipPath) != AssetModificationProcessor.ExtractBundleNameFromPath(AssetDatabase.GetAssetPath((Object)(object)assetBank)))
				{
					text3 = text3 + audioClipInfoPair.AudioClipName + ",";
				}
			}
			PlanetPrefabInfoPair[] array2 = assetBank.PlanetPrefabs();
			for (int j = 0; j < array2.Length; j++)
			{
				PlanetPrefabInfoPair planetPrefabInfoPair = array2[j];
				if (planetPrefabInfoPair.PlanetPrefabName != null && planetPrefabInfoPair.PlanetPrefabName.Length > 0 && AssetModificationProcessor.ExtractBundleNameFromPath(planetPrefabInfoPair.PlanetPrefabPath) != AssetModificationProcessor.ExtractBundleNameFromPath(AssetDatabase.GetAssetPath((Object)(object)assetBank)))
				{
					text3 = text3 + planetPrefabInfoPair.PlanetPrefabName + ",";
				}
			}
			if (text3 != null && text3.Length > 0)
			{
				text3 = text3.Remove(text3.Length - 1);
				EditorGUILayout.HelpBox("You try to register an Audio Clip or a Planet Prefab from another mod folder. " + text3, (MessageType)2);
			}
			base.OnInspectorGUI();
		}
	}
	[CustomEditor(typeof(SI_DungeonGenerator))]
	public class SI_DungeonGeneratorEditor : EditorChecker
	{
		public override void OnInspectorGUI()
		{
			SI_DungeonGenerator sI_DungeonGenerator = (SI_DungeonGenerator)(object)((Editor)this).target;
			string assetPath = AssetDatabase.GetAssetPath((Object)(object)sI_DungeonGenerator.DungeonRoot);
			if (assetPath != null && assetPath.Length > 0)
			{
				EditorGUILayout.HelpBox("Dungeon Root must be in the scene.", (MessageType)3);
			}
			base.OnInspectorGUI();
		}
	}
	[CustomEditor(typeof(SI_ScanNode))]
	public class SI_ScanNodeEditor : EditorChecker
	{
		public override void OnInspectorGUI()
		{
			SI_ScanNode sI_ScanNode = (SI_ScanNode)(object)((Editor)this).target;
			if (sI_ScanNode.MinRange > sI_ScanNode.MaxRange)
			{
				EditorGUILayout.HelpBox("Min Range must be smaller than Max Ranger.", (MessageType)3);
			}
			if (sI_ScanNode.CreatureScanID < -1)
			{
				EditorGUILayout.HelpBox("Creature Scan ID can't be less than -1.", (MessageType)2);
			}
			base.OnInspectorGUI();
		}
	}
	[CustomEditor(typeof(SI_AnimatedSun))]
	public class SI_AnimatedSunEditor : EditorChecker
	{
		public override void OnInspectorGUI()
		{
			SI_AnimatedSun sI_AnimatedSun = (SI_AnimatedSun)(object)((Editor)this).target;
			if ((Object)(object)sI_AnimatedSun.directLight == (Object)null || (Object)(object)sI_AnimatedSun.indirectLight == (Object)null)
			{
				EditorGUILayout.HelpBox("A direct and an indirect light must be defined.", (MessageType)2);
			}
			if ((Object)(object)((Component)sI_AnimatedSun.directLight).transform.parent != (Object)(object)((Component)sI_AnimatedSun).transform || (Object)(object)((Component)sI_AnimatedSun.indirectLight).transform.parent != (Object)(object)((Component)sI_AnimatedSun).transform)
			{
				EditorGUILayout.HelpBox("Direct and an indirect light must be a child of the AnimatedSun in the hierarchy.", (MessageType)2);
			}
			base.OnInspectorGUI();
		}
	}
	[CustomEditor(typeof(SI_EntranceTeleport))]
	public class SI_EntranceTeleportEditor : EditorChecker
	{
		public override void OnInspectorGUI()
		{
			SI_EntranceTeleport sI_EntranceTeleport = (SI_EntranceTeleport)(object)((Editor)this).target;
			IEnumerable<int> enumerable = from e in Object.FindObjectsOfType<SI_EntranceTeleport>().ToList()
				group e by e.EntranceID into g
				where g.Count() > 1
				select g.Key;
			if (enumerable.Any())
			{
				string text = string.Empty;
				foreach (int item in enumerable)
				{
					text += $"{item},";
				}
				text = text.Remove(text.Length - 1);
				EditorGUILayout.HelpBox("Two entrances or more have same Entrance ID. Duplicated entrances are: " + text, (MessageType)2);
			}
			if ((Object)(object)sI_EntranceTeleport.EntrancePoint == (Object)null)
			{
				EditorGUILayout.HelpBox("An entrance point must be defined.", (MessageType)3);
			}
			if (sI_EntranceTeleport.AudioReverbPreset < 0)
			{
				EditorGUILayout.HelpBox("Audio Reverb Preset can't be negative.", (MessageType)3);
			}
			base.OnInspectorGUI();
		}
	}
	[CustomEditor(typeof(Scrap))]
	public class ScrapEditor : EditorChecker
	{
		public override void OnInspectorGUI()
		{
			Scrap scrap = (Scrap)(object)((Editor)this).target;
			if ((Object)(object)scrap.prefab == (Object)null)
			{
				EditorGUILayout.HelpBox("You must add a Prefab to your Scrap.", (MessageType)1);
			}
			else
			{
				if ((Object)(object)scrap.prefab.GetComponent<NetworkObject>() == (Object)null)
				{
					EditorGUILayout.HelpBox("The Prefab must have a NetworkObject.", (MessageType)3);
				}
				else
				{
					NetworkObject component = scrap.prefab.GetComponent<NetworkObject>();
					string text = string.Empty;
					if (component.AlwaysReplicateAsRoot)
					{
						text += "\n- AlwaysReplicateAsRoot should be false.";
					}
					if (!component.SynchronizeTransform)
					{
						text += "\n- SynchronizeTransform should be true.";
					}
					if (component.ActiveSceneSynchronization)
					{
						text += "\n- ActiveSceneSynchronization should be false.";
					}
					if (!component.SceneMigrationSynchronization)
					{
						text += "\n- SceneMigrationSynchronization should be true.";
					}
					if (!component.SpawnWithObservers)
					{
						text += "\n- SpawnWithObservers should be true.";
					}
					if (!component.DontDestroyWithOwner)
					{
						text += "\n- DontDestroyWithOwner should be true.";
					}
					if (component.AutoObjectParentSync)
					{
						text += "\n- AutoObjectParentSync should be false.";
					}
					if (text.Length > 0)
					{
						EditorGUILayout.HelpBox("The NetworkObject of the Prefab have incorrect settings: " + text, (MessageType)2);
					}
				}
				if ((Object)(object)scrap.prefab.transform.Find("ScanNode") == (Object)null)
				{
					EditorGUILayout.HelpBox("The Prefab don't have a ScanNode.", (MessageType)2);
				}
				if (AssetModificationProcessor.ExtractBundleNameFromPath(AssetDatabase.GetAssetPath((Object)(object)scrap.prefab)) != AssetModificationProcessor.ExtractBundleNameFromPath(AssetDatabase.GetAssetPath((Object)(object)scrap)))
				{
					EditorGUILayout.HelpBox("The Prefab must come from the same mod folder as your Scrap.", (MessageType)2);
				}
			}
			if (scrap.itemName == null || scrap.itemName.Length == 0)
			{
				EditorGUILayout.HelpBox("Your scrap must have a Name.", (MessageType)3);
			}
			if (!scrap.useGlobalSpawnWeight && !scrap.perPlanetSpawnWeight().Any((ScrapSpawnChancePerScene w) => w.SceneName != null && w.SceneName.Length > 0))
			{
				EditorGUILayout.HelpBox("Your scrap use Per Planet Spawn Weight but no planet are defined.", (MessageType)2);
			}
			base.OnInspectorGUI();
		}
	}
	[CustomEditor(typeof(Moon))]
	public class MoonEditor : EditorChecker
	{
		public override void OnInspectorGUI()
		{
			Moon moon = (Moon)(object)((Editor)this).target;
			if (moon.MoonName == null || moon.MoonName.Length == 0)
			{
				EditorGUILayout.HelpBox("Your moon must have a Name.", (MessageType)3);
			}
			if (moon.PlanetName == null || moon.PlanetName.Length == 0)
			{
				EditorGUILayout.HelpBox("Your moon must have a Planet Name.", (MessageType)3);
			}
			if (moon.RouteWord == null || moon.RouteWord.Length < 3)
			{
				EditorGUILayout.HelpBox("Your moon route word must be at least 3 characters long.", (MessageType)3);
			}
			if ((Object)(object)moon.MainPrefab == (Object)null)
			{
				EditorGUILayout.HelpBox("You must add a Main Prefab to your Scrap.", (MessageType)1);
			}
			else if (AssetModificationProcessor.ExtractBundleNameFromPath(AssetDatabase.GetAssetPath((Object)(object)moon.MainPrefab)) != AssetModificationProcessor.ExtractBundleNameFromPath(AssetDatabase.GetAssetPath((Object)(object)moon)))
			{
				EditorGUILayout.HelpBox("The Main Prefab must come from the same mod folder as your Moon.", (MessageType)2);
			}
			base.OnInspectorGUI();
		}
	}
	[CustomEditor(typeof(SI_DoorLock))]
	public class SI_DoorLockEditor : EditorChecker
	{
		public override void OnInspectorGUI()
		{
			SI_DoorLock sI_DoorLock = (SI_DoorLock)(object)((Editor)this).target;
			EditorGUILayout.HelpBox("DoorLock is not implemented yet.", (MessageType)1);
			base.OnInspectorGUI();
		}
	}
	[CustomEditor(typeof(SI_Ladder))]
	public class SI_LadderEditor : EditorChecker
	{
		public override void OnInspectorGUI()
		{
			SI_Ladder sI_Ladder = (SI_Ladder)(object)((Editor)this).target;
			EditorGUILayout.HelpBox("Ladder is experimental.", (MessageType)1);
			base.OnInspectorGUI();
		}
	}
	internal class OldAssetsRemover
	{
		private static readonly List<string> assetPaths = new List<string>
		{
			"Assets/LethalCompanyAssets", "Assets/Mods/LethalExpansion/Audio", "Assets/Mods/LethalExpansion/AudioMixerController", "Assets/Mods/LethalExpansion/Materials/Default.mat", "Assets/Mods/LethalExpansion/Prefabs/Settings", "Assets/Mods/LethalExpansion/Prefabs/EntranceTeleportA.prefab", "Assets/Mods/LethalExpansion/Prefabs/Prefabs.zip", "Assets/Mods/LethalExpansion/Scenes/ItemPlaceTest", "Assets/Mods/LethalExpansion/Sprites/HandIcon.png", "Assets/Mods/LethalExpansion/Sprites/HandIconPoint.png",
			"Assets/Mods/LethalExpansion/Sprites/HandLadderIcon.png", "Assets/Mods/TemplateMod/Moons/NavMesh-Environment.asset", "Assets/Mods/TemplateMod/Moons/OldSeaPort.asset", "Assets/Mods/TemplateMod/Moons/Sky and Fog Global Volume Profile.asset", "Assets/Mods/TemplateMod/Moons/Sky and Fog Global Volume Profile 1.asset", "Assets/Mods/TemplateMod/AssetBank.asset", "Assets/Mods/LethalExpansion/Animations/Sun/TimeOfDaySunCompanyLevel.anim", "Assets/Mods/LethalExpansion/Animations/Sun/TimeOfDaySunTypeB.anim", "Assets/Mods/LethalExpansion/Animations/Sun/TimeOfDaySunTypeBEclipse.anim", "Assets/Mods/LethalExpansion/Animations/Sun/TimeOfDaySunTypeBStormy.anim",
			"Assets/Mods/LethalExpansion/Animations/Sun/TimeOfDaySunTypeC.anim", "Assets/Mods/LethalExpansion/Animations/Sun/TimeOfDaySunTypeCEclipse.anim", "Assets/Mods/LethalExpansion/Animations/Sun/TimeOfDaySunTypeCStormy.anim", "Assets/Mods/LethalExpansion/Skybox", "Assets/Mods/LethalExpansion/Sprites/XButton.png", "Assets/Mods/LethalExpansion/Textures/sunTexture1.png", "Assets/Mods/OldSeaPort/Materials/Maple_bark_1.mat", "Assets/Mods/OldSeaPort/Materials/maple_leaves.mat", "Assets/Mods/TemplateMod/AssetBank.asset", "Assets/Mods/OldSeaPort/EffectExamples/Shared/Scripts",
			"Assets/Mods/OldSeaPort/scenes", "Assets/Mods/OldSeaPort/prefabs/Plane (12).prefab", "Assets/Mods/LethalExpansion/Meshes/labyrinth.fbx", "Assets/Mods/ChristmasVillage/christmas-assets-free/fbx/Materials"
		};

		[InitializeOnLoadMethod]
		public static void CheckOldAssets()
		{
			foreach (string assetPath in assetPaths)
			{
				if (AssetDatabase.IsValidFolder(assetPath))
				{
					DeleteFolder(assetPath);
				}
				else if ((Object)(object)AssetDatabase.LoadAssetAtPath<GameObject>(assetPath) != (Object)null)
				{
					DeleteAsset(assetPath);
				}
			}
		}

		private static void DeleteFolder(string path)
		{
			if (AssetDatabase.DeleteAsset(path))
			{
				Debug.Log((object)("Deleted folder at: " + path));
			}
			else
			{
				Debug.LogError((object)("Failed to delete folder at: " + path));
			}
		}

		private static void DeleteAsset(string path)
		{
			if (AssetDatabase.DeleteAsset(path))
			{
				Debug.Log((object)("Deleted asset at: " + path));
			}
			else
			{
				Debug.LogError((object)("Failed to delete asset at: " + path));
			}
		}
	}
	public class VersionChecker : Editor
	{
		[InitializeOnLoadMethod]
		public static void CheckVersion()
		{
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Expected O, but got Unknown
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_005b: Expected O, but got Unknown
			UnityWebRequest www = UnityWebRequest.Get("https://raw.githubusercontent.com/HolographicWings/LethalSDK-Unity-Project/main/last.txt");
			UnityWebRequestAsyncOperation operation = www.SendWebRequest();
			CallbackFunction callback = null;
			callback = (CallbackFunction)delegate
			{
				//IL_0021: Unknown result type (might be due to invalid IL or missing references)
				//IL_002b: Expected O, but got Unknown
				if (((AsyncOperation)operation).isDone)
				{
					EditorApplication.update = (CallbackFunction)Delegate.Remove((Delegate?)(object)EditorApplication.update, (Delegate?)(object)callback);
					OnRequestComplete(www);
				}
			};
			EditorApplication.update = (CallbackFunction)Delegate.Combine((Delegate?)(object)EditorApplication.update, (Delegate?)(object)callback);
		}

		private static void OnRequestComplete(UnityWebRequest www)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Invalid comparison between Unknown and I4
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Invalid comparison between Unknown and I4
			if ((int)www.result == 2 || (int)www.result == 3)
			{
				Debug.LogError((object)("Error when getting last version number: " + www.error));
			}
			else
			{
				CompareVersions(www.downloadHandler.text);
			}
		}

		private static void CompareVersions(string onlineVersion)
		{
			if (Version.Parse(PlayerSettings.bundleVersion) < Version.Parse(onlineVersion) && EditorUtility.DisplayDialogComplex("Warning", "The SDK is not up to date: " + onlineVersion, "Update", "Ignore", "") == 0)
			{
				Application.OpenURL("https://thunderstore.io/c/lethal-company/p/HolographicWings/LethalSDK/");
			}
		}
	}
	internal class LethalSDKCategory : EditorWindow
	{
		[MenuItem("LethalSDK/Lethal SDK v1.3.0", false, 0)]
		public static void ShowWindow()
		{
		}
	}
	public class Lethal_AssetBundleBuilderWindow : EditorWindow
	{
		private enum compressionOption
		{
			NormalCompression,
			FastCompression,
			Uncompressed
		}

		private static string assetBundleDirectoryKey = "LethalSDK_AssetBundleBuilderWindow_assetBundleDirectory";

		private static string compressionModeKey = "LethalSDK_AssetBundleBuilderWindow_compressionMode";

		private static string _64BitsModeKey = "LethalSDK_AssetBundleBuilderWindow_64BitsMode";

		private string assetBundleDirectory = string.Empty;

		private compressionOption compressionMode = compressionOption.NormalCompression;

		private bool _64BitsMode;

		[MenuItem("LethalSDK/AssetBundle Builder", false, 100)]
		public static void ShowWindow()
		{
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			Lethal_AssetBundleBuilderWindow window = EditorWindow.GetWindow<Lethal_AssetBundleBuilderWindow>("AssetBundle Builder");
			((EditorWindow)window).minSize = new Vector2(295f, 133f);
			((EditorWindow)window).maxSize = new Vector2(295f, 133f);
			window.LoadPreferences();
		}

		private void OnGUI()
		{
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Expected O, but got Unknown
			//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c5: Expected O, but got Unknown
			//IL_010f: Unknown result type (might be due to invalid IL or missing references)
			//IL_012c: Expected O, but got Unknown
			GUILayout.Label("Base Settings", EditorStyles.boldLabel, Array.Empty<GUILayoutOption>());
			GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
			EditorGUILayout.LabelField(new GUIContent("Output Path", "The directory where the asset bundles will be saved."), (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(84f) });
			assetBundleDirectory = EditorGUILayout.TextField(assetBundleDirectory, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(200f) });
			GUILayout.EndHorizontal();
			EditorGUILayout.Space(5f);
			GUILayout.Label("Options", EditorStyles.boldLabel, Array.Empty<GUILayoutOption>());
			GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
			EditorGUILayout.LabelField(new GUIContent("Compression Mode", "Select the compression option for the asset bundle. Faster the compression is, faster the assets will load and less CPU it will use, but the Bundle will be bigger."), (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(145f) });
			compressionMode = (compressionOption)(object)EditorGUILayout.EnumPopup((Enum)compressionMode, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(140f) });
			GUILayout.EndHorizontal();
			GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
			EditorGUILayout.LabelField(new GUIContent("64 Bits Asset Bundle (Not recommended)", "Better performances but incompatible with 32 bits computers."), (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(270f) });
			_64BitsMode = EditorGUILayout.Toggle(_64BitsMode, Array.Empty<GUILayoutOption>());
			GUILayout.EndHorizontal();
			EditorGUILayout.Space(5f);
			GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
			if (GUILayout.Button("Build AssetBundles", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(240f) }))
			{
				BuildAssetBundles();
			}
			if (GUILayout.Button("Reset", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(45f) }))
			{
				ClearPreferences();
			}
			GUILayout.EndHorizontal();
		}

		private void ClearPreferences()
		{
			EditorPrefs.DeleteKey(assetBundleDirectoryKey);
			EditorPrefs.DeleteKey(compressionModeKey);
			EditorPrefs.DeleteKey(_64BitsModeKey);
			LoadPreferences();
		}

		private void BuildAssetBundles()
		{
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_009d: Unknown result type (might be due to invalid IL or missing references)
			//IL_009e: Unknown result type (might be due to invalid IL or missing references)
			if (!Directory.Exists(assetBundleDirectory))
			{
				Directory.CreateDirectory(assetBundleDirectory);
			}
			BuildAssetBundleOptions val = (BuildAssetBundleOptions)0;
			val = (BuildAssetBundleOptions)(compressionMode switch
			{
				compressionOption.NormalCompression => 0, 
				compressionOption.FastCompression => 256, 
				compressionOption.Uncompressed => 1, 
				_ => 0, 
			});
			BuildTarget val2 = (BuildTarget)(_64BitsMode ? 19 : 5);
			if (assetBundleDirectory != null || assetBundleDirectory.Length != 0 || assetBundleDirectory != string.Empty)
			{
				AssetBundleManifest val3 = null;
				try
				{
					val3 = BuildPipeline.BuildAssetBundles(assetBundleDirectory, val, val2);
				}
				catch (Exception ex)
				{
					Debug.LogError((object)ex.Message);
				}
				if ((Object)(object)val3 != (Object)null)
				{
					Debug.Log((object)"AssetBundles built successfully.");
				}
				else
				{
					Debug.LogError((object)"Cannot build AssetBundles.");
				}
			}
			else
			{
				Debug.LogError((object)"AssetBundles path cannot be blank.");
			}
		}

		private void OnLostFocus()
		{
			SavePreferences();
		}

		private void OnDisable()
		{
			SavePreferences();
		}

		private void LoadPreferences()
		{
			assetBundleDirectory = EditorPrefs.GetString(assetBundleDirectoryKey, "Assets/AssetBundles");
			compressionMode = (compressionOption)EditorPrefs.GetInt(compressionModeKey, 0);
			_64BitsMode = EditorPrefs.GetBool(_64BitsModeKey, false);
		}

		private void SavePreferences()
		{
			EditorPrefs.SetString(assetBundleDirectoryKey, assetBundleDirectory);
			EditorPrefs.SetInt(compressionModeKey, (int)compressionMode);
			EditorPrefs.SetBool(_64BitsModeKey, _64BitsMode);
		}
	}
}
namespace LethalSDK.Component
{
	[AddComponentMenu("LethalSDK/DamagePlayer")]
	public class SI_DamagePlayer : MonoBehaviour
	{
		public bool kill = false;

		public bool dontSpawnBody = false;

		public SI_CauseOfDeath causeOfDeath = SI_CauseOfDeath.Gravity;

		public int damages = 25;

		public int numberIterations = 1;

		public int iterationCooldown = 1000;

		public int warmupCooldown = 0;

		public UnityEvent postEvent = new UnityEvent();

		public void Trigger(object player)
		{
			if (kill)
			{
				((MonoBehaviour)this).StartCoroutine(Kill(player));
			}
			else
			{
				((MonoBehaviour)this).StartCoroutine(Damage(player));
			}
		}

		public IEnumerator Kill(object player)
		{
			yield return (object)new WaitForSeconds((float)warmupCooldown / 1000f);
			((PlayerControllerB)((player is PlayerControllerB) ? player : null)).KillPlayer(Vector3.zero, !dontSpawnBody, (CauseOfDeath)causeOfDeath, 0);
			postEvent.Invoke();
		}

		public IEnumerator Damage(object player)
		{
			yield return (object)new WaitForSeconds((float)warmupCooldown / 1000f);
			int iteration = 0;
			while (iteration < numberIterations || numberIterations == -1)
			{
				((PlayerControllerB)((player is PlayerControllerB) ? player : null)).DamagePlayer(damages, true, true, (CauseOfDeath)causeOfDeath, 0, false, Vector3.zero);
				postEvent.Invoke();
				iteration++;
				yield return (object)new WaitForSeconds((float)iterationCooldown / 1000f);
			}
		}

		public void StopCounter(object player)
		{
			((MonoBehaviour)this).StopAllCoroutines();
		}
	}
	[AddComponentMenu("LethalSDK/SoundYDistance")]
	public class SI_SoundYDistance : MonoBehaviour
	{
		public AudioSource audioSource;

		public int maxDistance = 50;

		public void Awake()
		{
			if ((Object)(object)audioSource == (Object)null)
			{
				audioSource = ((Component)this).gameObject.GetComponent<AudioSource>();
				if ((Object)(object)audioSource == (Object)null)
				{
					audioSource = ((Component)this).gameObject.AddComponent<AudioSource>();
				}
			}
		}

		public void Update()
		{
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)RoundManager.Instance != (Object)null && (Object)(object)StartOfRound.Instance != (Object)null)
			{
				audioSource.volume = 1f - Mathf.Abs(((Component)this).transform.position.y - ((Component)RoundManager.Instance.playersManager.allPlayerScripts[StartOfRound.Instance.ClientPlayerList[((NetworkBehaviour)StartOfRound.Instance).NetworkManager.LocalClientId]].gameplayCamera).transform.position.y) / (float)maxDistance;
			}
		}
	}
	[AddComponentMenu("LethalSDK/AudioOutputInterface")]
	public class SI_AudioOutputInterface : MonoBehaviour
	{
		public AudioSource audioSource;

		public string mixerName = "Diagetic";

		public string mixerGroupName = "Master";

		public void Awake()
		{
			if ((Object)(object)audioSource == (Object)null)
			{
				audioSource = ((Component)this).gameObject.GetComponent<AudioSource>();
				if ((Object)(object)audioSource == (Object)null)
				{
					audioSource = ((Component)this).gameObject.AddComponent<AudioSource>();
				}
			}
			if (mixerName != null && mixerName.Length > 0 && mixerGroupName != null && mixerGroupName.Length > 0)
			{
				audioSource.outputAudioMixerGroup = AssetGatherDialog.audioMixers[mixerName].Item2.First((AudioMixerGroup g) => ((Object)g).name == mixerGroupName);
			}
			Object.Destroy((Object)(object)this);
		}
	}
	[AddComponentMenu("LethalSDK/NetworkPrefabInstancier")]
	public class SI_NetworkPrefabInstancier : MonoBehaviour
	{
		public GameObject prefab;

		[HideInInspector]
		public GameObject instance;

		public InterfaceType interfaceType = InterfaceType.None;

		public void Awake()
		{
			//IL_018c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0197: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)prefab != (Object)null)
			{
				NetworkObject component = prefab.GetComponent<NetworkObject>();
				if ((Object)(object)component != (Object)null && (Object)(object)component.NetworkManager != (Object)null && component.NetworkManager.IsHost)
				{
					SI_NetworkDataInterfacing component2 = ((Component)this).GetComponent<SI_NetworkDataInterfacing>();
					if ((Object)(object)component2 != (Object)null)
					{
						StringStringPair[] data = component2.getData();
						InterfaceType interfaceType = this.interfaceType;
						InterfaceType interfaceType2 = interfaceType;
						if (interfaceType2 != InterfaceType.Base && interfaceType2 == InterfaceType.Entrance)
						{
							SI_EntranceTeleport componentInChildren = prefab.GetComponentInChildren<SI_EntranceTeleport>();
							if ((Object)(object)componentInChildren != (Object)null)
							{
								if (data.Any((StringStringPair e) => e._string1.ToLower() == "entranceid"))
								{
									int.TryParse(data.First((StringStringPair e) => e._string1.ToLower() == "entranceid")._string2, out componentInChildren.EntranceID);
								}
								if (data.Any((StringStringPair e) => e._string1.ToLower() == "audioreverbpreset"))
								{
									int.TryParse(data.First((StringStringPair e) => e._string1.ToLower() == "audioreverbpreset")._string2, out componentInChildren.AudioReverbPreset);
								}
							}
						}
					}
					instance = Object.Instantiate<GameObject>(prefab, ((Component)this).transform.position, ((Component)this).transform.rotation, ((Component)this).transform.parent);
					instance.GetComponent<NetworkObject>().Spawn(false);
				}
			}
			((Component)this).gameObject.SetActive(false);
		}

		public void OnDestroy()
		{
			if ((Object)(object)instance != (Object)null)
			{
				NetworkObject component = prefab.GetComponent<NetworkObject>();
				if ((Object)(object)component != (Object)null && (Object)(object)component.NetworkManager != (Object)null && component.NetworkManager.IsHost)
				{
					instance.GetComponent<NetworkObject>().Despawn(true);
					Object.Destroy((Object)(object)instance);
				}
			}
		}
	}
	public enum InterfaceType
	{
		None,
		Base,
		Entrance
	}
	[AddComponentMenu("LethalSDK/NetworkDataInterfacing")]
	public class SI_NetworkDataInterfacing : MonoBehaviour
	{
		public StringStringPair[] data;

		[HideInInspector]
		public string serializedData;

		private void OnValidate()
		{
			serializedData = string.Join(";", data.Select((StringStringPair p) => p._string1 + "," + p._string2));
		}

		public virtual StringStringPair[] getData()
		{
			return (from s in serializedData.Split(new char[1] { ';' })
				select s.Split(new char[1] { ',' }) into split
				where split.Length == 2
				select new StringStringPair(split[0], split[1])).ToArray();
		}
	}
	public class ScriptImporter : MonoBehaviour
	{
		public virtual void Awake()
		{
			Object.Destroy((Object)(object)this);
		}
	}
	[AddComponentMenu("LethalSDK/MatchLocalPlayerPosition")]
	public class SI_MatchLocalPlayerPosition : ScriptImporter
	{
		public override void Awake()
		{
			((Component)this).gameObject.AddComponent<MatchLocalPlayerPosition>();
			base.Awake();
		}
	}
	[AddComponentMenu("LethalSDK/AnimatedSun")]
	public class SI_AnimatedSun : ScriptImporter
	{
		public Light indirectLight;

		public Light directLight;

		public override void Awake()
		{
			animatedSun val = ((Component)this).gameObject.AddComponent<animatedSun>();
			val.indirectLight = indirectLight;
			val.directLight = directLight;
			base.Awake();
		}
	}
	[AddComponentMenu("LethalSDK/ScanNode")]
	public class SI_ScanNode : ScriptImporter
	{
		public int MaxRange;

		public int MinRange;

		public bool RequiresLineOfSight;

		public string HeaderText;

		public string SubText;

		public int ScrapValue;

		public int CreatureScanID;

		public NodeType NodeType;

		public override void Awake()
		{
			ScanNodeProperties val = ((Component)this).gameObject.AddComponent<ScanNodeProperties>();
			val.minRange = MinRange;
			val.maxRange = MaxRange;
			val.requiresLineOfSight = RequiresLineOfSight;
			val.headerText = HeaderText;
			val.subText = SubText;
			val.scrapValue = ScrapValue;
			val.creatureScanID = CreatureScanID;
			val.nodeType = (int)NodeType;
			base.Awake();
		}
	}
	public enum NodeType
	{
		Information = 0,
		Danger = 0,
		Ressource = 0
	}
	[AddComponentMenu("LethalSDK/AudioReverbPresets")]
	public class SI_AudioReverbPresets : ScriptImporter
	{
		public GameObject[] presets;

		public override void Awake()
		{
		}

		public void Update()
		{
			int num = 0;
			GameObject[] array = presets;
			foreach (GameObject val in array)
			{
				if ((Object)(object)val.GetComponent<SI_AudioReverbTrigger>() != (Object)null)
				{
					num++;
				}
			}
			if (num != 0)
			{
				return;
			}
			List<AudioReverbTrigger> list = new List<AudioReverbTrigger>();
			GameObject[] array2 = presets;
			foreach (GameObject val2 in array2)
			{
				if ((Object)(object)val2.GetComponent<AudioReverbTrigger>() != (Object)null)
				{
					list.Add(val2.GetComponent<AudioReverbTrigger>());
				}
			}
			AudioReverbPresets val3 = ((Component)this).gameObject.AddComponent<AudioReverbPresets>();
			val3.audioPresets = list.ToArray();
			Object.Destroy((Object)(object)this);
		}
	}
	[AddComponentMenu("LethalSDK/AudioReverbTrigger")]
	public class SI_AudioReverbTrigger : ScriptImporter
	{
		[Header("Reverb Preset")]
		public bool ChangeDryLevel = false;

		[Range(-10000f, 0f)]
		public float DryLevel = 0f;

		public bool ChangeHighFreq = false;

		[Range(-10000f, 0f)]
		public float HighFreq = -270f;

		public bool ChangeLowFreq = false;

		[Range(-10000f, 0f)]
		public float LowFreq = -244f;

		public bool ChangeDecayTime = false;

		[Range(0f, 35f)]
		public float DecayTime = 1.4f;

		public bool ChangeRoom = false;

		[Range(-10000f, 0f)]
		public float Room = -600f;

		[Header("MISC")]
		public bool ElevatorTriggerForProps = false;

		public bool SetInElevatorTrigger = false;

		public bool IsShipRoom = false;

		public bool ToggleLocalFog = false;

		public float FogEnabledAmount = 10f;

		[Header("Weather and effects")]
		public bool SetInsideAtmosphere = false;

		public bool InsideLighting = false;

		public int WeatherEffect = -1;

		public bool EffectEnabled = true;

		public bool DisableAllWeather = false;

		public bool EnableCurrentLevelWeather = true;

		public override void Awake()
		{
			AudioReverbTrigger val = ((Component)this).gameObject.AddComponent<AudioReverbTrigger>();
			ReverbPreset val2 = ScriptableObject.CreateInstance<ReverbPreset>();
			val2.changeDryLevel = ChangeDryLevel;
			val2.dryLevel = DryLevel;
			val2.changeHighFreq = ChangeHighFreq;
			val2.highFreq = HighFreq;
			val2.changeLowFreq = ChangeLowFreq;
			val2.lowFreq = LowFreq;
			val2.changeDecayTime = ChangeDecayTime;
			val2.decayTime = DecayTime;
			val2.changeRoom = ChangeRoom;
			val2.room = Room;
			val.reverbPreset = val2;
			val.usePreset = -1;
			val.audioChanges = (switchToAudio[])(object)new switchToAudio[0];
			val.elevatorTriggerForProps = ElevatorTriggerForProps;
			val.setInElevatorTrigger = SetInElevatorTrigger;
			val.isShipRoom = IsShipRoom;
			val.toggleLocalFog = ToggleLocalFog;
			val.fogEnabledAmount = FogEnabledAmount;
			val.setInsideAtmosphere = SetInsideAtmosphere;
			val.insideLighting = InsideLighting;
			val.weatherEffect = WeatherEffect;
			val.effectEnabled = EffectEnabled;
			val.disableAllWeather = DisableAllWeather;
			val.enableCurrentLevelWeather = EnableCurrentLevelWeather;
			base.Awake();
		}
	}
	[AddComponentMenu("LethalSDK/DungeonGenerator")]
	public class SI_DungeonGenerator : ScriptImporter
	{
		public GameObject DungeonRoot;

		public override void Awake()
		{
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_0103: Unknown result type (might be due to invalid IL or missing references)
			//IL_010e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0113: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			//IL_009b: Expected O, but got Unknown
			//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
			if (((Component)this).tag != "DungeonGenerator")
			{
				((Component)this).tag = "DungeonGenerator";
			}
			RuntimeDungeon val = ((Component)this).gameObject.AddComponent<RuntimeDungeon>();
			val.Generator.DungeonFlow = RoundManager.Instance.dungeonFlowTypes[0];
			val.Generator.LengthMultiplier = 0.8f;
			val.Generator.PauseBetweenRooms = 0.2f;
			val.GenerateOnStart = false;
			if ((Object)(object)DungeonRoot != (Object)null)
			{
				_ = DungeonRoot.scene;
				if (false)
				{
					DungeonRoot = new GameObject();
					((Object)DungeonRoot).name = "DungeonRoot";
					DungeonRoot.transform.position = new Vector3(0f, -200f, 0f);
				}
			}
			val.Root = DungeonRoot;
			val.Generator.DungeonFlow = RoundManager.Instance.dungeonFlowTypes[0];
			UnityNavMeshAdapter val2 = ((Component)this).gameObject.AddComponent<UnityNavMeshAdapter>();
			val2.BakeMode = (RuntimeNavMeshBakeMode)3;
			val2.LayerMask = LayerMask.op_Implicit(35072);
			base.Awake();
		}
	}
	[AddComponentMenu("LethalSDK/EntranceTeleport")]
	public class SI_EntranceTeleport : ScriptImporter
	{
		public int EntranceID = 0;

		public Transform EntrancePoint;

		public int AudioReverbPreset = 2;

		public AudioClip[] DoorAudios = (AudioClip[])(object)new AudioClip[0];

		public override void Awake()
		{
			//IL_0178: Unknown result type (might be due to invalid IL or missing references)
			//IL_0182: Expected O, but got Unknown
			//IL_0183: Unknown result type (might be due to invalid IL or missing references)
			//IL_018d: Expected O, but got Unknown
			//IL_018e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0198: Expected O, but got Unknown
			//IL_0199: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a3: Expected O, but got Unknown
			//IL_01a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ae: Expected O, but got Unknown
			AudioSource val = ((Component)this).gameObject.AddComponent<AudioSource>();
			val.outputAudioMixerGroup = AssetGatherDialog.audioMixers["Diagetic"].Item2.First((AudioMixerGroup g) => ((Object)g).name == "Master");
			val.playOnAwake = false;
			val.spatialBlend = 1f;
			EntranceTeleport entranceTeleport = ((Component)this).gameObject.AddComponent<EntranceTeleport>();
			entranceTeleport.isEntranceToBuilding = true;
			entranceTeleport.entrancePoint = EntrancePoint;
			entranceTeleport.entranceId = EntranceID;
			entranceTeleport.audioReverbPreset = AudioReverbPreset;
			entranceTeleport.entrancePointAudio = val;
			entranceTeleport.doorAudios = DoorAudios;
			InteractTrigger val2 = ((Component)this).gameObject.AddComponent<InteractTrigger>();
			val2.hoverIcon = (AssetGatherDialog.sprites.ContainsKey("HandIcon") ? AssetGatherDialog.sprites["HandIcon"] : AssetGatherDialog.sprites.First().Value);
			val2.hoverTip = "Enter : [LMB]";
			val2.disabledHoverTip = string.Empty;
			val2.holdTip = string.Empty;
			val2.animationString = string.Empty;
			val2.interactable = true;
			val2.oneHandedItemAllowed = true;
			val2.twoHandedItemAllowed = true;
			val2.holdInteraction = true;
			val2.timeToHold = 1.5f;
			val2.timeToHoldSpeedMultiplier = 1f;
			val2.holdingInteractEvent = new InteractEventFloat();
			val2.onInteract = new InteractEvent();
			val2.onInteractEarly = new InteractEvent();
			val2.onStopInteract = new InteractEvent();
			val2.onCancelAnimation = new InteractEvent();
			((UnityEvent<PlayerControllerB>)(object)val2.onInteract).AddListener((UnityAction<PlayerControllerB>)delegate
			{
				entranceTeleport.TeleportPlayer();
			});
			base.Awake();
		}
	}
	[AddComponentMenu("LethalSDK/DoorLock")]
	public class SI_DoorLock : ScriptImporter
	{
		public override void Awake()
		{
			base.Awake();
		}
	}
	[AddComponentMenu("LethalSDK/WaterSurface")]
	public class SI_WaterSurface : ScriptImporter
	{
		private GameObject obj;

		public int soundMaxDistance = 50;

		public override void Awake()
		{
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
			obj = Object.Instantiate<GameObject>(SpawnPrefab.Instance.waterSurface);
			SceneManager.MoveGameObjectToScene(obj, ((Component)this).gameObject.scene);
			obj.transform.parent = ((Component)this).transform;
			obj.transform.localPosition = Vector3.zero;
			Transform val = obj.transform.Find("Water");
			((Component)val).GetComponent<MeshFilter>().sharedMesh = ((Component)this).GetComponent<MeshFilter>().sharedMesh;
			val.position = ((Component)this).transform.position;
			val.rotation = ((Component)this).transform.rotation;
			val.localScale = ((Component)this).transform.localScale;
			SI_SoundYDistance sI_SoundYDistance = ((Component)val).gameObject.AddComponent<SI_SoundYDistance>();
			sI_SoundYDistance.audioSource = ((Component)obj.transform.Find("WaterAudio")).GetComponent<AudioSource>();
			sI_SoundYDistance.maxDistance = soundMaxDistance;
			obj.SetActive(true);
			base.Awake();
		}
	}
	[AddComponentMenu("LethalSDK/Ladder")]
	public class SI_Ladder : ScriptImporter
	{
		public Transform BottomPosition;

		public Transform TopPosition;

		public Transform HorizontalPosition;

		public Transform PlayerNodePosition;

		public bool UseRaycastToGetTopPosition = false;

		public override void Awake()
		{
			//IL_00f3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fd: Expected O, but got Unknown
			//IL_00fe: Unknown result type (might be due to invalid IL or missing references)
			//IL_0108: Expected O, but got Unknown
			//IL_0109: Unknown result type (might be due to invalid IL or missing references)
			//IL_0113: Expected O, but got Unknown
			//IL_0114: Unknown result type (might be due to invalid IL or missing references)
			//IL_011e: Expected O, but got Unknown
			//IL_011f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0129: Expected O, but got Unknown
			InteractTrigger val = ((Component)this).gameObject.AddComponent<InteractTrigger>();
			val.hoverIcon = (AssetGatherDialog.sprites.ContainsKey("HandLadderIcon") ? AssetGatherDialog.sprites["HandLadderIcon"] : AssetGatherDialog.sprites.First().Value);
			val.hoverTip = "Climb : [LMB]";
			val.disabledHoverTip = string.Empty;
			val.holdTip = string.Empty;
			val.animationString = string.Empty;
			val.specialCharacterAnimation = true;
			val.animationWaitTime = 0.5f;
			val.animationString = "SA_PullLever";
			val.isLadder = true;
			val.lockPlayerPosition = true;
			val.playerPositionNode = BottomPosition;
			val.bottomOfLadderPosition = BottomPosition;
			val.bottomOfLadderPosition = BottomPosition;
			val.topOfLadderPosition = TopPosition;
			val.ladderHorizontalPosition = HorizontalPosition;
			val.ladderPlayerPositionNode = PlayerNodePosition;
			val.useRaycastToGetTopPosition = UseRaycastToGetTopPosition;
			val.holdingInteractEvent = new InteractEventFloat();
			val.onCancelAnimation = new InteractEvent();
			val.onInteract = new InteractEvent();
			val.onInteractEarly = new InteractEvent();
			val.onStopInteract = new InteractEvent();
			base.Awake();
		}
	}
	[AddComponentMenu("LethalSDK/ItemDropship")]
	public class SI_ItemDropship : ScriptImporter
	{
		public Animator ShipAnimator;

		public Transform[] ItemSpawnPositions;

		public GameObject OpenTriggerObject;

		public GameObject KillTriggerObject;

		public AudioClip ShipThrusterCloseSound;

		public AudioClip ShipLandSound;

		public AudioClip ShipOpenDoorsSound;

		public override void Awake()
		{
			//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ef: Expected O, but got Unknown
			//IL_01ff: Unknown result type (might be due to invalid IL or missing references)
			//IL_0209: Expected O, but got Unknown
			ItemDropship ItemDropship = ((Component)this).gameObject.AddComponent<ItemDropship>();
			ItemDropship.shipAnimator = ShipAnimator;
			ItemDropship.itemSpawnPositions = ItemSpawnPositions;
			PlayAudioAnimationEvent val = ((Component)this).gameObject.AddComponent<PlayAudioAnimationEvent>();
			val.audioToPlay = ((Component)this).GetComponent<AudioSource>();
			val.audioClip = ShipLandSound;
			val.audioClip2 = ShipOpenDoorsSound;
			InteractTrigger val2 = OpenTriggerObject.AddComponent<InteractTrigger>();
			val2.hoverIcon = (AssetGatherDialog.sprites.ContainsKey("HandIcon") ? AssetGatherDialog.sprites["HandIcon"] 

MonoMod.dll

Decompiled 11 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Security;
using System.Security.Permissions;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading;
using Mono.Cecil;
using Mono.Cecil.Cil;
using Mono.Cecil.Mdb;
using Mono.Cecil.Pdb;
using Mono.Collections.Generic;
using MonoMod.Cil;
using MonoMod.InlineRT;
using MonoMod.Utils;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyCompany("0x0ade")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyCopyright("Copyright 2021 0x0ade")]
[assembly: AssemblyDescription("General purpose .NET assembly modding \"basework\". This package contains the core IL patcher and relinker.")]
[assembly: AssemblyFileVersion("21.8.5.1")]
[assembly: AssemblyInformationalVersion("21.08.05.01")]
[assembly: AssemblyProduct("MonoMod")]
[assembly: AssemblyTitle("MonoMod")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("21.8.5.1")]
[module: UnverifiableCode]
internal static class MultiTargetShims
{
	private static readonly object[] _NoArgs = new object[0];

	public static TypeReference GetConstraintType(this TypeReference type)
	{
		return type;
	}
}
namespace MonoMod
{
	[MonoMod__SafeToCopy__]
	public class MonoModAdded : Attribute
	{
	}
	[MonoMod__SafeToCopy__]
	public class MonoModConstructor : Attribute
	{
	}
	[MonoMod__SafeToCopy__]
	public class MonoModCustomAttributeAttribute : Attribute
	{
		public MonoModCustomAttributeAttribute(string h)
		{
		}
	}
	[MonoMod__SafeToCopy__]
	public class MonoModCustomMethodAttributeAttribute : Attribute
	{
		public MonoModCustomMethodAttributeAttribute(string h)
		{
		}
	}
	[MonoMod__SafeToCopy__]
	public class MonoModEnumReplace : Attribute
	{
	}
	[MonoMod__SafeToCopy__]
	public class MonoModForceCall : Attribute
	{
	}
	[MonoMod__SafeToCopy__]
	public class MonoModForceCallvirt : Attribute
	{
	}
	[MonoMod__SafeToCopy__]
	[AttributeUsage(AttributeTargets.All, AllowMultiple = true)]
	[Obsolete("Use MonoModLinkFrom or RuntimeDetour / HookGen instead.")]
	public class MonoModHook : Attribute
	{
		public string FindableID;

		public Type Type;

		public MonoModHook(string findableID)
		{
			FindableID = findableID;
		}

		public MonoModHook(Type type)
		{
			Type = type;
			FindableID = type.FullName;
		}
	}
	[MonoMod__SafeToCopy__]
	public class MonoModIfFlag : Attribute
	{
		public MonoModIfFlag(string key)
		{
		}

		public MonoModIfFlag(string key, bool fallback)
		{
		}
	}
	[MonoMod__SafeToCopy__]
	public class MonoModIgnore : Attribute
	{
	}
	[MonoMod__SafeToCopy__]
	[AttributeUsage(AttributeTargets.All, AllowMultiple = true)]
	public class MonoModLinkFrom : Attribute
	{
		public string FindableID;

		public Type Type;

		public MonoModLinkFrom(string findableID)
		{
			FindableID = findableID;
		}

		public MonoModLinkFrom(Type type)
		{
			Type = type;
			FindableID = type.FullName;
		}
	}
	[MonoMod__SafeToCopy__]
	public class MonoModLinkTo : Attribute
	{
		public MonoModLinkTo(string t)
		{
		}

		public MonoModLinkTo(Type t)
		{
		}

		public MonoModLinkTo(string t, string n)
		{
		}

		public MonoModLinkTo(Type t, string n)
		{
		}
	}
	[MonoMod__SafeToCopy__]
	public class MonoModNoNew : Attribute
	{
	}
	[MonoMod__SafeToCopy__]
	public class MonoModOnPlatform : Attribute
	{
		public MonoModOnPlatform(params Platform[] p)
		{
		}
	}
	[MonoMod__SafeToCopy__]
	public class MonoModOriginal : Attribute
	{
	}
	[MonoMod__SafeToCopy__]
	public class MonoModOriginalName : Attribute
	{
		public MonoModOriginalName(string n)
		{
		}
	}
	[MonoMod__SafeToCopy__]
	public class MonoModPatch : Attribute
	{
		public MonoModPatch(string name)
		{
		}
	}
	[MonoMod__SafeToCopy__]
	public class MonoModPublic : Attribute
	{
	}
	[MonoMod__SafeToCopy__]
	public class MonoModRemove : Attribute
	{
	}
	[MonoMod__SafeToCopy__]
	public class MonoModReplace : Attribute
	{
	}
	[MonoMod__SafeToCopy__]
	public class MonoModTargetModule : Attribute
	{
		public MonoModTargetModule(string name)
		{
		}
	}
	[MonoMod__SafeToCopy__]
	internal class MonoMod__SafeToCopy__ : Attribute
	{
	}
	public delegate bool MethodParser(MonoModder modder, MethodBody body, Instruction instr, ref int instri);
	public delegate void MethodRewriter(MonoModder modder, MethodDefinition method);
	public delegate void MethodBodyRewriter(MonoModder modder, MethodBody body, Instruction instr, int instri);
	public delegate ModuleDefinition MissingDependencyResolver(MonoModder modder, ModuleDefinition main, string name, string fullName);
	public delegate void PostProcessor(MonoModder modder);
	public delegate void ModReadEventHandler(MonoModder modder, ModuleDefinition mod);
	public class RelinkMapEntry
	{
		public string Type;

		public string FindableID;

		public RelinkMapEntry()
		{
		}

		public RelinkMapEntry(string type, string findableID)
		{
			Type = type;
			FindableID = findableID;
		}
	}
	public enum DebugSymbolFormat
	{
		Auto,
		MDB,
		PDB
	}
	public class MonoModder : IDisposable
	{
		public static readonly bool IsMono = (object)Type.GetType("Mono.Runtime") != null;

		public static readonly Version Version = typeof(MonoModder).Assembly.GetName().Version;

		public Dictionary<string, object> SharedData = new Dictionary<string, object>();

		public Dictionary<string, object> RelinkMap = new Dictionary<string, object>();

		public Dictionary<string, ModuleDefinition> RelinkModuleMap = new Dictionary<string, ModuleDefinition>();

		public HashSet<string> SkipList = new HashSet<string>(EqualityComparer<string>.Default);

		public Dictionary<string, IMetadataTokenProvider> RelinkMapCache = new Dictionary<string, IMetadataTokenProvider>();

		public Dictionary<string, TypeReference> RelinkModuleMapCache = new Dictionary<string, TypeReference>();

		public Dictionary<string, OpCode> ForceCallMap = new Dictionary<string, OpCode>();

		public ModReadEventHandler OnReadMod;

		public PostProcessor PostProcessors;

		public Dictionary<string, Action<object, object[]>> CustomAttributeHandlers = new Dictionary<string, Action<object, object[]>> { 
		{
			"MonoMod.MonoModPublic",
			delegate
			{
			}
		} };

		public Dictionary<string, Action<object, object[]>> CustomMethodAttributeHandlers = new Dictionary<string, Action<object, object[]>>();

		public MissingDependencyResolver MissingDependencyResolver;

		public MethodParser MethodParser;

		public MethodRewriter MethodRewriter;

		public MethodBodyRewriter MethodBodyRewriter;

		public Stream Input;

		public string InputPath;

		public Stream Output;

		public string OutputPath;

		public List<string> DependencyDirs = new List<string>();

		public ModuleDefinition Module;

		public Dictionary<ModuleDefinition, List<ModuleDefinition>> DependencyMap = new Dictionary<ModuleDefinition, List<ModuleDefinition>>();

		public Dictionary<string, ModuleDefinition> DependencyCache = new Dictionary<string, ModuleDefinition>();

		public Func<ICustomAttributeProvider, TypeReference, bool> ShouldCleanupAttrib;

		public bool LogVerboseEnabled;

		public bool CleanupEnabled;

		public bool PublicEverything;

		public List<ModuleReference> Mods = new List<ModuleReference>();

		public bool Strict;

		public bool MissingDependencyThrow;

		public bool RemovePatchReferences;

		public bool PreventInline;

		public bool? UpgradeMSCORLIB;

		public ReadingMode ReadingMode = (ReadingMode)1;

		public DebugSymbolFormat DebugSymbolOutputFormat;

		public int CurrentRID;

		protected IAssemblyResolver _assemblyResolver;

		protected ReaderParameters _readerParameters;

		protected WriterParameters _writerParameters;

		public bool GACEnabled;

		private string[] _GACPathsNone = new string[0];

		protected string[] _GACPaths;

		protected MethodDefinition _mmOriginalCtor;

		protected MethodDefinition _mmOriginalNameCtor;

		protected MethodDefinition _mmAddedCtor;

		protected MethodDefinition _mmPatchCtor;

		public virtual IAssemblyResolver AssemblyResolver
		{
			get
			{
				//IL_0008: Unknown result type (might be due to invalid IL or missing references)
				//IL_000e: Expected O, but got Unknown
				if (_assemblyResolver == null)
				{
					DefaultAssemblyResolver val = new DefaultAssemblyResolver();
					foreach (string dependencyDir in DependencyDirs)
					{
						((BaseAssemblyResolver)val).AddSearchDirectory(dependencyDir);
					}
					_assemblyResolver = (IAssemblyResolver)(object)val;
				}
				return _assemblyResolver;
			}
			set
			{
				_assemblyResolver = value;
			}
		}

		public virtual ReaderParameters ReaderParameters
		{
			get
			{
				//IL_000a: Unknown result type (might be due to invalid IL or missing references)
				//IL_000f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0014: Unknown result type (might be due to invalid IL or missing references)
				//IL_0020: Unknown result type (might be due to invalid IL or missing references)
				//IL_002c: Expected O, but got Unknown
				if (_readerParameters == null)
				{
					_readerParameters = new ReaderParameters(ReadingMode)
					{
						AssemblyResolver = AssemblyResolver,
						ReadSymbols = true
					};
				}
				return _readerParameters;
			}
			set
			{
				_readerParameters = value;
			}
		}

		public virtual WriterParameters WriterParameters
		{
			get
			{
				//IL_0037: Unknown result type (might be due to invalid IL or missing references)
				//IL_003c: Unknown result type (might be due to invalid IL or missing references)
				//IL_0043: Unknown result type (might be due to invalid IL or missing references)
				//IL_0024: Unknown result type (might be due to invalid IL or missing references)
				//IL_002b: Unknown result type (might be due to invalid IL or missing references)
				//IL_002e: Invalid comparison between Unknown and I4
				//IL_0056: Unknown result type (might be due to invalid IL or missing references)
				//IL_005c: Expected O, but got Unknown
				//IL_0067: Expected O, but got Unknown
				//IL_004d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0053: Expected O, but got Unknown
				if (_writerParameters == null)
				{
					bool flag = DebugSymbolOutputFormat == DebugSymbolFormat.PDB;
					bool flag2 = DebugSymbolOutputFormat == DebugSymbolFormat.MDB;
					if (DebugSymbolOutputFormat == DebugSymbolFormat.Auto)
					{
						if ((PlatformHelper.Current & 0x25) == 37)
						{
							flag = true;
						}
						else
						{
							flag2 = true;
						}
					}
					WriterParameters val = new WriterParameters
					{
						WriteSymbols = true
					};
					object symbolWriterProvider;
					if (!flag)
					{
						if (!flag2)
						{
							symbolWriterProvider = null;
						}
						else
						{
							ISymbolWriterProvider val2 = (ISymbolWriterProvider)new MdbWriterProvider();
							symbolWriterProvider = val2;
						}
					}
					else
					{
						ISymbolWriterProvider val2 = (ISymbolWriterProvider)new NativePdbWriterProvider();
						symbolWriterProvider = val2;
					}
					val.SymbolWriterProvider = (ISymbolWriterProvider)symbolWriterProvider;
					_writerParameters = val;
				}
				return _writerParameters;
			}
			set
			{
				_writerParameters = value;
			}
		}

		public string[] GACPaths
		{
			get
			{
				if (!GACEnabled)
				{
					return _GACPathsNone;
				}
				if (_GACPaths != null)
				{
					return _GACPaths;
				}
				if (!IsMono)
				{
					string environmentVariable = Environment.GetEnvironmentVariable("windir");
					if (string.IsNullOrEmpty(environmentVariable))
					{
						return _GACPaths = _GACPathsNone;
					}
					environmentVariable = Path.Combine(environmentVariable, "Microsoft.NET");
					environmentVariable = Path.Combine(environmentVariable, "assembly");
					_GACPaths = new string[3]
					{
						Path.Combine(environmentVariable, "GAC_32"),
						Path.Combine(environmentVariable, "GAC_64"),
						Path.Combine(environmentVariable, "GAC_MSIL")
					};
				}
				else
				{
					List<string> list = new List<string>();
					string text = Path.Combine(Path.GetDirectoryName(Path.GetDirectoryName(typeof(object).Module.FullyQualifiedName)), "gac");
					if (Directory.Exists(text))
					{
						list.Add(text);
					}
					string environmentVariable2 = Environment.GetEnvironmentVariable("MONO_GAC_PREFIX");
					if (!string.IsNullOrEmpty(environmentVariable2))
					{
						string[] array = environmentVariable2.Split(new char[1] { Path.PathSeparator });
						foreach (string text2 in array)
						{
							if (!string.IsNullOrEmpty(text2))
							{
								string path = text2;
								path = Path.Combine(path, "lib");
								path = Path.Combine(path, "mono");
								path = Path.Combine(path, "gac");
								if (Directory.Exists(path) && !list.Contains(path))
								{
									list.Add(path);
								}
							}
						}
					}
					_GACPaths = list.ToArray();
				}
				return _GACPaths;
			}
			set
			{
				GACEnabled = true;
				_GACPaths = value;
			}
		}

		public MonoModder()
		{
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			MethodParser = DefaultParser;
			MissingDependencyResolver = DefaultMissingDependencyResolver;
			PostProcessors = (PostProcessor)Delegate.Combine(PostProcessors, new PostProcessor(DefaultPostProcessor));
			string environmentVariable = Environment.GetEnvironmentVariable("MONOMOD_DEPDIRS");
			if (!string.IsNullOrEmpty(environmentVariable))
			{
				foreach (string item in from dir in environmentVariable.Split(new char[1] { Path.PathSeparator })
					select dir.Trim())
				{
					IAssemblyResolver assemblyResolver = AssemblyResolver;
					IAssemblyResolver obj = ((assemblyResolver is BaseAssemblyResolver) ? assemblyResolver : null);
					if (obj != null)
					{
						((BaseAssemblyResolver)obj).AddSearchDirectory(item);
					}
					DependencyDirs.Add(item);
				}
			}
			LogVerboseEnabled = Environment.GetEnvironmentVariable("MONOMOD_LOG_VERBOSE") == "1";
			CleanupEnabled = Environment.GetEnvironmentVariable("MONOMOD_CLEANUP") != "0";
			PublicEverything = Environment.GetEnvironmentVariable("MONOMOD_PUBLIC_EVERYTHING") == "1";
			PreventInline = Environment.GetEnvironmentVariable("MONOMOD_PREVENTINLINE") == "1";
			Strict = Environment.GetEnvironmentVariable("MONOMOD_STRICT") == "1";
			MissingDependencyThrow = Environment.GetEnvironmentVariable("MONOMOD_DEPENDENCY_MISSING_THROW") != "0";
			RemovePatchReferences = Environment.GetEnvironmentVariable("MONOMOD_DEPENDENCY_REMOVE_PATCH") != "0";
			string environmentVariable2 = Environment.GetEnvironmentVariable("MONOMOD_DEBUG_FORMAT");
			if (environmentVariable2 != null)
			{
				environmentVariable2 = environmentVariable2.ToLowerInvariant();
				if (environmentVariable2 == "pdb")
				{
					DebugSymbolOutputFormat = DebugSymbolFormat.PDB;
				}
				else if (environmentVariable2 == "mdb")
				{
					DebugSymbolOutputFormat = DebugSymbolFormat.MDB;
				}
			}
			string environmentVariable3 = Environment.GetEnvironmentVariable("MONOMOD_MSCORLIB_UPGRADE");
			UpgradeMSCORLIB = (string.IsNullOrEmpty(environmentVariable3) ? null : new bool?(environmentVariable3 != "0"));
			GACEnabled = Environment.GetEnvironmentVariable("MONOMOD_GAC_ENABLED") != "0";
			MonoModRulesManager.Register(this);
		}

		public virtual void ClearCaches(bool all = false, bool shareable = false, bool moduleSpecific = false)
		{
			if (all || shareable)
			{
				foreach (KeyValuePair<string, ModuleDefinition> item in DependencyCache)
				{
					item.Value.Dispose();
				}
				DependencyCache.Clear();
			}
			if (all || moduleSpecific)
			{
				RelinkMapCache.Clear();
				RelinkModuleMapCache.Clear();
			}
		}

		public virtual void Dispose()
		{
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			ClearCaches(all: true);
			ModuleDefinition module = Module;
			if (module != null)
			{
				module.Dispose();
			}
			Module = null;
			((IDisposable)AssemblyResolver)?.Dispose();
			AssemblyResolver = null;
			foreach (ModuleDefinition mod in Mods)
			{
				if ((int)mod != 0)
				{
					mod.Dispose();
				}
			}
			foreach (List<ModuleDefinition> value in DependencyMap.Values)
			{
				foreach (ModuleDefinition item in value)
				{
					if (item != null)
					{
						item.Dispose();
					}
				}
			}
			DependencyMap.Clear();
			Input?.Dispose();
			Output?.Dispose();
		}

		public virtual void Log(object value)
		{
			Log(value.ToString());
		}

		public virtual void Log(string text)
		{
			Console.Write("[MonoMod] ");
			Console.WriteLine(text);
		}

		public virtual void LogVerbose(object value)
		{
			if (LogVerboseEnabled)
			{
				Log(value);
			}
		}

		public virtual void LogVerbose(string text)
		{
			if (LogVerboseEnabled)
			{
				Log(text);
			}
		}

		private static ModuleDefinition _ReadModule(Stream input, ReaderParameters args)
		{
			if (args.ReadSymbols)
			{
				try
				{
					return ModuleDefinition.ReadModule(input, args);
				}
				catch
				{
					args.ReadSymbols = false;
					input.Seek(0L, SeekOrigin.Begin);
				}
			}
			return ModuleDefinition.ReadModule(input, args);
		}

		private static ModuleDefinition _ReadModule(string input, ReaderParameters args)
		{
			if (args.ReadSymbols)
			{
				try
				{
					return ModuleDefinition.ReadModule(input, args);
				}
				catch
				{
					args.ReadSymbols = false;
				}
			}
			return ModuleDefinition.ReadModule(input, args);
		}

		public virtual void Read()
		{
			if (Module != null)
			{
				return;
			}
			if (Input != null)
			{
				Log("Reading input stream into module.");
				Module = _ReadModule(Input, GenReaderParameters(mainModule: true));
			}
			else if (InputPath != null)
			{
				Log("Reading input file into module.");
				IAssemblyResolver assemblyResolver = AssemblyResolver;
				IAssemblyResolver obj = ((assemblyResolver is BaseAssemblyResolver) ? assemblyResolver : null);
				if (obj != null)
				{
					((BaseAssemblyResolver)obj).AddSearchDirectory(Path.GetDirectoryName(InputPath));
				}
				DependencyDirs.Add(Path.GetDirectoryName(InputPath));
				Module = _ReadModule(InputPath, GenReaderParameters(mainModule: true, InputPath));
			}
			string environmentVariable = Environment.GetEnvironmentVariable("MONOMOD_MODS");
			if (string.IsNullOrEmpty(environmentVariable))
			{
				return;
			}
			foreach (string item in from path in environmentVariable.Split(new char[1] { Path.PathSeparator })
				select path.Trim())
			{
				ReadMod(item);
			}
		}

		public virtual void MapDependencies()
		{
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			foreach (ModuleDefinition mod in Mods)
			{
				ModuleDefinition main = mod;
				MapDependencies(main);
			}
			MapDependencies(Module);
		}

		public virtual void MapDependencies(ModuleDefinition main)
		{
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			if (DependencyMap.ContainsKey(main))
			{
				return;
			}
			DependencyMap[main] = new List<ModuleDefinition>();
			Enumerator<AssemblyNameReference> enumerator = main.AssemblyReferences.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					AssemblyNameReference current = enumerator.Current;
					MapDependency(main, current);
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
		}

		public virtual void MapDependency(ModuleDefinition main, AssemblyNameReference depRef)
		{
			MapDependency(main, depRef.Name, depRef.FullName, depRef);
		}

		public virtual void MapDependency(ModuleDefinition main, string name, string fullName = null, AssemblyNameReference depRef = null)
		{
			if (!DependencyMap.TryGetValue(main, out var value))
			{
				value = (DependencyMap[main] = new List<ModuleDefinition>());
			}
			if (fullName != null && (DependencyCache.TryGetValue(fullName, out var value2) || DependencyCache.TryGetValue(fullName + " [RT:" + main.RuntimeVersion + "]", out value2)))
			{
				LogVerbose("[MapDependency] " + ((ModuleReference)main).Name + " -> " + ((ModuleReference)value2).Name + " ((" + fullName + "), (" + name + ")) from cache");
				value.Add(value2);
				MapDependencies(value2);
				return;
			}
			if (DependencyCache.TryGetValue(name, out value2) || DependencyCache.TryGetValue(name + " [RT:" + main.RuntimeVersion + "]", out value2))
			{
				LogVerbose("[MapDependency] " + ((ModuleReference)main).Name + " -> " + ((ModuleReference)value2).Name + " (" + name + ") from cache");
				value.Add(value2);
				MapDependencies(value2);
				return;
			}
			string text = Path.GetExtension(name).ToLowerInvariant();
			bool flag = text == "pdb" || text == "mdb";
			string text2 = null;
			foreach (string dependencyDir in DependencyDirs)
			{
				text2 = Path.Combine(dependencyDir, name + ".dll");
				if (!File.Exists(text2))
				{
					text2 = Path.Combine(dependencyDir, name + ".exe");
				}
				if (!File.Exists(text2) && !flag)
				{
					text2 = Path.Combine(dependencyDir, name);
				}
				if (File.Exists(text2))
				{
					break;
				}
				text2 = null;
			}
			if (text2 == null && depRef != null)
			{
				try
				{
					AssemblyDefinition obj = AssemblyResolver.Resolve(depRef);
					value2 = ((obj != null) ? obj.MainModule : null);
				}
				catch
				{
				}
				if (value2 != null)
				{
					text2 = value2.FileName;
				}
			}
			if (text2 == null)
			{
				string[] gACPaths = GACPaths;
				for (int i = 0; i < gACPaths.Length; i++)
				{
					text2 = Path.Combine(gACPaths[i], name);
					if (Directory.Exists(text2))
					{
						string[] directories = Directory.GetDirectories(text2);
						int num = 0;
						int num2 = 0;
						for (int j = 0; j < directories.Length; j++)
						{
							string text3 = directories[j];
							if (text3.StartsWith(text2))
							{
								text3 = text3.Substring(text2.Length + 1);
							}
							Match match = Regex.Match(text3, "\\d+");
							if (match.Success)
							{
								int num3 = int.Parse(match.Value);
								if (num3 > num)
								{
									num = num3;
									num2 = j;
								}
							}
						}
						text2 = Path.Combine(directories[num2], name + ".dll");
						break;
					}
					text2 = null;
				}
			}
			if (text2 == null)
			{
				try
				{
					AssemblyDefinition obj3 = AssemblyResolver.Resolve(AssemblyNameReference.Parse(fullName ?? name));
					value2 = ((obj3 != null) ? obj3.MainModule : null);
				}
				catch
				{
				}
				if (value2 != null)
				{
					text2 = value2.FileName;
				}
			}
			if (value2 == null)
			{
				if (text2 != null && File.Exists(text2))
				{
					value2 = _ReadModule(text2, GenReaderParameters(mainModule: false, text2));
				}
				else if ((value2 = MissingDependencyResolver?.Invoke(this, main, name, fullName)) == null)
				{
					return;
				}
			}
			LogVerbose("[MapDependency] " + ((ModuleReference)main).Name + " -> " + ((ModuleReference)value2).Name + " ((" + fullName + "), (" + name + ")) loaded");
			value.Add(value2);
			if (fullName == null)
			{
				fullName = value2.Assembly.FullName;
			}
			DependencyCache[fullName] = value2;
			DependencyCache[name] = value2;
			MapDependencies(value2);
		}

		public virtual ModuleDefinition DefaultMissingDependencyResolver(MonoModder mod, ModuleDefinition main, string name, string fullName)
		{
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			if (MissingDependencyThrow && Environment.GetEnvironmentVariable("MONOMOD_DEPENDENCY_MISSING_THROW") == "0")
			{
				Log("[MissingDependencyResolver] [WARNING] Use MMILRT.Modder.MissingDependencyThrow instead of setting the env var MONOMOD_DEPENDENCY_MISSING_THROW");
				MissingDependencyThrow = false;
			}
			if (MissingDependencyThrow || Strict)
			{
				throw new RelinkTargetNotFoundException("MonoMod cannot map dependency " + ((ModuleReference)main).Name + " -> ((" + fullName + "), (" + name + ")) - not found", (IMetadataTokenProvider)(object)main, (IMetadataTokenProvider)null);
			}
			return null;
		}

		public virtual void Write(Stream output = null, string outputPath = null)
		{
			output = output ?? Output;
			outputPath = outputPath ?? OutputPath;
			PatchRefsInType(PatchWasHere());
			if (output != null)
			{
				Log("[Write] Writing modded module into output stream.");
				Module.Write(output, WriterParameters);
			}
			else
			{
				Log("[Write] Writing modded module into output file.");
				Module.Write(outputPath, WriterParameters);
			}
		}

		public virtual ReaderParameters GenReaderParameters(bool mainModule, string path = null)
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0013: Expected O, but got Unknown
			ReaderParameters readerParameters = ReaderParameters;
			ReaderParameters val = new ReaderParameters(readerParameters.ReadingMode);
			val.AssemblyResolver = readerParameters.AssemblyResolver;
			val.MetadataResolver = readerParameters.MetadataResolver;
			val.InMemory = readerParameters.InMemory;
			val.MetadataImporterProvider = readerParameters.MetadataImporterProvider;
			val.ReflectionImporterProvider = readerParameters.ReflectionImporterProvider;
			val.ThrowIfSymbolsAreNotMatching = readerParameters.ThrowIfSymbolsAreNotMatching;
			val.ApplyWindowsRuntimeProjections = readerParameters.ApplyWindowsRuntimeProjections;
			val.SymbolStream = readerParameters.SymbolStream;
			val.SymbolReaderProvider = readerParameters.SymbolReaderProvider;
			val.ReadSymbols = readerParameters.ReadSymbols;
			if (path != null && !File.Exists(path + ".mdb") && !File.Exists(Path.ChangeExtension(path, "pdb")))
			{
				val.ReadSymbols = false;
			}
			return val;
		}

		public virtual void ReadMod(string path)
		{
			if (Directory.Exists(path))
			{
				Log("[ReadMod] Loading mod dir: " + path);
				string text = ((ModuleReference)Module).Name.Substring(0, ((ModuleReference)Module).Name.Length - 3);
				string value = text.Replace(" ", "");
				if (!DependencyDirs.Contains(path))
				{
					IAssemblyResolver assemblyResolver = AssemblyResolver;
					IAssemblyResolver obj = ((assemblyResolver is BaseAssemblyResolver) ? assemblyResolver : null);
					if (obj != null)
					{
						((BaseAssemblyResolver)obj).AddSearchDirectory(path);
					}
					DependencyDirs.Add(path);
				}
				string[] files = Directory.GetFiles(path);
				foreach (string text2 in files)
				{
					if ((Path.GetFileName(text2).StartsWith(text) || Path.GetFileName(text2).StartsWith(value)) && text2.ToLower().EndsWith(".mm.dll"))
					{
						ReadMod(text2);
					}
				}
				return;
			}
			Log("[ReadMod] Loading mod: " + path);
			ModuleDefinition val = _ReadModule(path, GenReaderParameters(mainModule: false, path));
			string directoryName = Path.GetDirectoryName(path);
			if (!DependencyDirs.Contains(directoryName))
			{
				IAssemblyResolver assemblyResolver2 = AssemblyResolver;
				IAssemblyResolver obj2 = ((assemblyResolver2 is BaseAssemblyResolver) ? assemblyResolver2 : null);
				if (obj2 != null)
				{
					((BaseAssemblyResolver)obj2).AddSearchDirectory(directoryName);
				}
				DependencyDirs.Add(directoryName);
			}
			Mods.Add((ModuleReference)(object)val);
			OnReadMod?.Invoke(this, val);
		}

		public virtual void ReadMod(Stream stream)
		{
			Log($"[ReadMod] Loading mod: stream#{(uint)stream.GetHashCode()}");
			ModuleDefinition val = _ReadModule(stream, GenReaderParameters(mainModule: false));
			Mods.Add((ModuleReference)(object)val);
			OnReadMod?.Invoke(this, val);
		}

		public virtual void ParseRules(ModuleDefinition mod)
		{
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			TypeDefinition type = mod.GetType("MonoMod.MonoModRules");
			Type rulesTypeMMILRT = null;
			if (type != null)
			{
				rulesTypeMMILRT = this.ExecuteRules(type);
				mod.Types.Remove(type);
			}
			Enumerator<TypeDefinition> enumerator = mod.Types.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					TypeDefinition current = enumerator.Current;
					ParseRulesInType(current, rulesTypeMMILRT);
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
		}

		public virtual void ParseRulesInType(TypeDefinition type, Type rulesTypeMMILRT = null)
		{
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			//IL_019d: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_0372: Unknown result type (might be due to invalid IL or missing references)
			//IL_0377: Unknown result type (might be due to invalid IL or missing references)
			//IL_025c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0287: Unknown result type (might be due to invalid IL or missing references)
			//IL_0431: Unknown result type (might be due to invalid IL or missing references)
			//IL_0436: Unknown result type (might be due to invalid IL or missing references)
			Extensions.GetPatchFullName((MemberReference)(object)type);
			if (!MatchingConditionals((ICustomAttributeProvider)(object)type, Module))
			{
				return;
			}
			CustomAttribute customAttribute = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModCustomAttributeAttribute");
			CustomAttributeArgument val;
			if (customAttribute != null)
			{
				val = customAttribute.ConstructorArguments[0];
				MethodInfo method2 = rulesTypeMMILRT.GetMethod((string)((CustomAttributeArgument)(ref val)).Value);
				CustomAttributeHandlers[((MemberReference)type).FullName] = delegate(object self, object[] args)
				{
					method2.Invoke(self, args);
				};
			}
			customAttribute = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModCustomMethodAttributeAttribute");
			if (customAttribute != null)
			{
				val = customAttribute.ConstructorArguments[0];
				MethodInfo method = rulesTypeMMILRT.GetMethod((string)((CustomAttributeArgument)(ref val)).Value);
				ParameterInfo[] parameters = method.GetParameters();
				if (parameters.Length == 2 && Extensions.IsCompatible(parameters[0].ParameterType, typeof(ILContext)))
				{
					CustomMethodAttributeHandlers[((MemberReference)type).FullName] = delegate(object self, object[] args)
					{
						//IL_0024: Unknown result type (might be due to invalid IL or missing references)
						//IL_002e: Expected O, but got Unknown
						//IL_0029: Unknown result type (might be due to invalid IL or missing references)
						//IL_0033: Expected O, but got Unknown
						//IL_0040: Unknown result type (might be due to invalid IL or missing references)
						//IL_004a: Expected O, but got Unknown
						ILContext il = new ILContext((MethodDefinition)args[0]);
						il.Invoke((Manipulator)delegate
						{
							method.Invoke(self, new object[2]
							{
								il,
								args[1]
							});
						});
						if (il.IsReadOnly)
						{
							il.Dispose();
						}
					};
				}
				else
				{
					CustomMethodAttributeHandlers[((MemberReference)type).FullName] = delegate(object self, object[] args)
					{
						method.Invoke(self, args);
					};
				}
			}
			for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModHook"); val2 != null; val2 = ((ICustomAttributeProvider)(object)type).GetNextCustomAttribute("MonoMod.MonoModHook"))
			{
				ParseLinkFrom((MemberReference)(object)type, val2);
			}
			for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModLinkFrom"); val2 != null; val2 = ((ICustomAttributeProvider)(object)type).GetNextCustomAttribute("MonoMod.MonoModLinkFrom"))
			{
				ParseLinkFrom((MemberReference)(object)type, val2);
			}
			for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModLinkTo"); val2 != null; val2 = ((ICustomAttributeProvider)(object)type).GetNextCustomAttribute("MonoMod.MonoModLinkTo"))
			{
				ParseLinkTo((MemberReference)(object)type, val2);
			}
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModIgnore"))
			{
				return;
			}
			Enumerator<MethodDefinition> enumerator = type.Methods.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					MethodDefinition current = enumerator.Current;
					if (MatchingConditionals((ICustomAttributeProvider)(object)current, Module))
					{
						for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)current, "MonoMod.MonoModHook"); val2 != null; val2 = ((ICustomAttributeProvider)(object)current).GetNextCustomAttribute("MonoMod.MonoModHook"))
						{
							ParseLinkFrom((MemberReference)(object)current, val2);
						}
						for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)current, "MonoMod.MonoModLinkFrom"); val2 != null; val2 = ((ICustomAttributeProvider)(object)current).GetNextCustomAttribute("MonoMod.MonoModLinkFrom"))
						{
							ParseLinkFrom((MemberReference)(object)current, val2);
						}
						for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)current, "MonoMod.MonoModLinkTo"); val2 != null; val2 = ((ICustomAttributeProvider)(object)current).GetNextCustomAttribute("MonoMod.MonoModLinkTo"))
						{
							ParseLinkTo((MemberReference)(object)current, val2);
						}
						if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)current, "MonoMod.MonoModForceCall"))
						{
							ForceCallMap[Extensions.GetID((MethodReference)(object)current, (string)null, (string)null, true, false)] = OpCodes.Call;
						}
						else if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)current, "MonoMod.MonoModForceCallvirt"))
						{
							ForceCallMap[Extensions.GetID((MethodReference)(object)current, (string)null, (string)null, true, false)] = OpCodes.Callvirt;
						}
					}
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			Enumerator<FieldDefinition> enumerator2 = type.Fields.GetEnumerator();
			try
			{
				while (enumerator2.MoveNext())
				{
					FieldDefinition current2 = enumerator2.Current;
					if (MatchingConditionals((ICustomAttributeProvider)(object)current2, Module))
					{
						for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)current2, "MonoMod.MonoModHook"); val2 != null; val2 = ((ICustomAttributeProvider)(object)current2).GetNextCustomAttribute("MonoMod.MonoModHook"))
						{
							ParseLinkFrom((MemberReference)(object)current2, val2);
						}
						for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)current2, "MonoMod.MonoModLinkFrom"); val2 != null; val2 = ((ICustomAttributeProvider)(object)current2).GetNextCustomAttribute("MonoMod.MonoModLinkFrom"))
						{
							ParseLinkFrom((MemberReference)(object)current2, val2);
						}
						for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)current2, "MonoMod.MonoModLinkTo"); val2 != null; val2 = ((ICustomAttributeProvider)(object)current2).GetNextCustomAttribute("MonoMod.MonoModLinkTo"))
						{
							ParseLinkTo((MemberReference)(object)current2, val2);
						}
					}
				}
			}
			finally
			{
				((IDisposable)enumerator2).Dispose();
			}
			Enumerator<PropertyDefinition> enumerator3 = type.Properties.GetEnumerator();
			try
			{
				while (enumerator3.MoveNext())
				{
					PropertyDefinition current3 = enumerator3.Current;
					if (MatchingConditionals((ICustomAttributeProvider)(object)current3, Module))
					{
						for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)current3, "MonoMod.MonoModHook"); val2 != null; val2 = ((ICustomAttributeProvider)(object)current3).GetNextCustomAttribute("MonoMod.MonoModHook"))
						{
							ParseLinkFrom((MemberReference)(object)current3, val2);
						}
						for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)current3, "MonoMod.MonoModLinkFrom"); val2 != null; val2 = ((ICustomAttributeProvider)(object)current3).GetNextCustomAttribute("MonoMod.MonoModLinkFrom"))
						{
							ParseLinkFrom((MemberReference)(object)current3, val2);
						}
						for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)current3, "MonoMod.MonoModLinkTo"); val2 != null; val2 = ((ICustomAttributeProvider)(object)current3).GetNextCustomAttribute("MonoMod.MonoModLinkTo"))
						{
							ParseLinkTo((MemberReference)(object)current3, val2);
						}
					}
				}
			}
			finally
			{
				((IDisposable)enumerator3).Dispose();
			}
			Enumerator<TypeDefinition> enumerator4 = type.NestedTypes.GetEnumerator();
			try
			{
				while (enumerator4.MoveNext())
				{
					TypeDefinition current4 = enumerator4.Current;
					ParseRulesInType(current4, rulesTypeMMILRT);
				}
			}
			finally
			{
				((IDisposable)enumerator4).Dispose();
			}
		}

		public virtual void ParseLinkFrom(MemberReference target, CustomAttribute hook)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Expected O, but got Unknown
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_005a: Expected O, but got Unknown
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			CustomAttributeArgument val = hook.ConstructorArguments[0];
			string key = (string)((CustomAttributeArgument)(ref val)).Value;
			object value;
			if (target is TypeReference)
			{
				value = Extensions.GetPatchFullName((MemberReference)(TypeReference)target);
			}
			else if (target is MethodReference)
			{
				value = new RelinkMapEntry(Extensions.GetPatchFullName((MemberReference)(object)((MemberReference)(MethodReference)target).DeclaringType), Extensions.GetID((MethodReference)target, (string)null, (string)null, false, false));
			}
			else if (target is FieldReference)
			{
				value = new RelinkMapEntry(Extensions.GetPatchFullName((MemberReference)(object)((MemberReference)(FieldReference)target).DeclaringType), ((MemberReference)(FieldReference)target).Name);
			}
			else
			{
				if (!(target is PropertyReference))
				{
					return;
				}
				value = new RelinkMapEntry(Extensions.GetPatchFullName((MemberReference)(object)((MemberReference)(PropertyReference)target).DeclaringType), ((MemberReference)(PropertyReference)target).Name);
			}
			RelinkMap[key] = value;
		}

		public virtual void ParseLinkTo(MemberReference from, CustomAttribute hook)
		{
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			MemberReference obj = ((from is MethodReference) ? from : null);
			string key = ((obj != null) ? Extensions.GetID((MethodReference)(object)obj, (string)null, (string)null, true, false) : null) ?? Extensions.GetPatchFullName(from);
			CustomAttributeArgument val;
			if (hook.ConstructorArguments.Count == 1)
			{
				Dictionary<string, object> relinkMap = RelinkMap;
				val = hook.ConstructorArguments[0];
				relinkMap[key] = (string)((CustomAttributeArgument)(ref val)).Value;
			}
			else
			{
				Dictionary<string, object> relinkMap2 = RelinkMap;
				val = hook.ConstructorArguments[0];
				string type = (string)((CustomAttributeArgument)(ref val)).Value;
				val = hook.ConstructorArguments[1];
				relinkMap2[key] = new RelinkMapEntry(type, (string)((CustomAttributeArgument)(ref val)).Value);
			}
		}

		public virtual void RunCustomAttributeHandlers(ICustomAttributeProvider cap)
		{
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0085: Expected O, but got Unknown
			if (!cap.HasCustomAttributes)
			{
				return;
			}
			CustomAttribute[] array = cap.CustomAttributes.ToArray();
			foreach (CustomAttribute val in array)
			{
				if (CustomAttributeHandlers.TryGetValue(((MemberReference)val.AttributeType).FullName, out var value))
				{
					value?.Invoke(null, new object[2] { cap, val });
				}
				if (cap is MethodReference && CustomMethodAttributeHandlers.TryGetValue(((MemberReference)val.AttributeType).FullName, out value))
				{
					value?.Invoke(null, new object[2]
					{
						(object)(MethodDefinition)cap,
						val
					});
				}
			}
		}

		public virtual void AutoPatch()
		{
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Expected O, but got Unknown
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Expected O, but got Unknown
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b2: Expected O, but got Unknown
			Log("[AutoPatch] Parsing rules in loaded mods");
			foreach (ModuleDefinition mod4 in Mods)
			{
				ModuleDefinition mod = mod4;
				ParseRules(mod);
			}
			Log("[AutoPatch] PrePatch pass");
			foreach (ModuleDefinition mod5 in Mods)
			{
				ModuleDefinition mod2 = mod5;
				PrePatchModule(mod2);
			}
			Log("[AutoPatch] Patch pass");
			foreach (ModuleDefinition mod6 in Mods)
			{
				ModuleDefinition mod3 = mod6;
				PatchModule(mod3);
			}
			Log("[AutoPatch] PatchRefs pass");
			PatchRefs();
			if (PostProcessors != null)
			{
				Delegate[] invocationList = PostProcessors.GetInvocationList();
				for (int i = 0; i < invocationList.Length; i++)
				{
					Log($"[PostProcessor] PostProcessor pass #{i + 1}");
					((PostProcessor)invocationList[i])?.Invoke(this);
				}
			}
		}

		public virtual IMetadataTokenProvider Relinker(IMetadataTokenProvider mtp, IGenericParameterProvider context)
		{
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				return PostRelinker(MainRelinker(mtp, context) ?? mtp, context) ?? throw new RelinkTargetNotFoundException(mtp, (IMetadataTokenProvider)(object)context);
			}
			catch (Exception ex)
			{
				throw new RelinkFailedException((string)null, ex, mtp, (IMetadataTokenProvider)(object)context);
			}
		}

		public virtual IMetadataTokenProvider MainRelinker(IMetadataTokenProvider mtp, IGenericParameterProvider context)
		{
			//IL_0075: Unknown result type (might be due to invalid IL or missing references)
			TypeReference val = (TypeReference)(object)((mtp is TypeReference) ? mtp : null);
			if (val != null)
			{
				if (((MemberReference)val).Module == Module)
				{
					return (IMetadataTokenProvider)(object)val;
				}
				if (((MemberReference)val).Module != null && !Mods.Contains((ModuleReference)(object)((MemberReference)val).Module))
				{
					return (IMetadataTokenProvider)(object)Module.ImportReference(val);
				}
				val = (TypeReference)(((object)Extensions.SafeResolve(val)) ?? ((object)val));
				TypeReference val2 = FindTypeDeep(Extensions.GetPatchFullName((MemberReference)(object)val));
				if (val2 == null)
				{
					if (RelinkMap.ContainsKey(((MemberReference)val).FullName))
					{
						return null;
					}
					throw new RelinkTargetNotFoundException(mtp, (IMetadataTokenProvider)(object)context);
				}
				return (IMetadataTokenProvider)(object)Module.ImportReference(val2);
			}
			if (mtp is FieldReference || mtp is MethodReference || mtp is PropertyReference || mtp is EventReference)
			{
				return Extensions.ImportReference(Module, mtp);
			}
			throw new InvalidOperationException($"MonoMod default relinker can't handle metadata token providers of the type {((object)mtp).GetType()}");
		}

		public virtual IMetadataTokenProvider PostRelinker(IMetadataTokenProvider mtp, IGenericParameterProvider context)
		{
			return ResolveRelinkTarget(mtp) ?? mtp;
		}

		public virtual IMetadataTokenProvider ResolveRelinkTarget(IMetadataTokenProvider mtp, bool relink = true, bool relinkModule = true)
		{
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Expected O, but got Unknown
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Expected O, but got Unknown
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d1: Expected O, but got Unknown
			//IL_027b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0282: Expected O, but got Unknown
			//IL_022f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0234: Unknown result type (might be due to invalid IL or missing references)
			//IL_0237: Expected O, but got Unknown
			//IL_023c: Expected O, but got Unknown
			//IL_02d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_01fb: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b3: Expected O, but got Unknown
			//IL_0193: Unknown result type (might be due to invalid IL or missing references)
			string text = null;
			string text2;
			if (mtp is TypeReference)
			{
				text2 = ((MemberReference)(TypeReference)mtp).FullName;
			}
			else if (mtp is MethodReference)
			{
				text2 = Extensions.GetID((MethodReference)mtp, (string)null, (string)null, true, false);
				text = Extensions.GetID((MethodReference)mtp, (string)null, (string)null, true, true);
			}
			else if (mtp is FieldReference)
			{
				text2 = ((MemberReference)(FieldReference)mtp).FullName;
			}
			else
			{
				if (!(mtp is PropertyReference))
				{
					return null;
				}
				text2 = ((MemberReference)(PropertyReference)mtp).FullName;
			}
			if (RelinkMapCache.TryGetValue(text2, out var value))
			{
				return value;
			}
			if (relink && (RelinkMap.TryGetValue(text2, out var value2) || (text != null && RelinkMap.TryGetValue(text, out value2))))
			{
				if (value2 is IMetadataTokenProvider)
				{
					return RelinkMapCache[text2] = Extensions.ImportReference(Module, (IMetadataTokenProvider)value2);
				}
				if (value2 is RelinkMapEntry)
				{
					string type = ((RelinkMapEntry)value2).Type;
					string findableID = ((RelinkMapEntry)value2).FindableID;
					TypeReference obj = FindTypeDeep(type);
					TypeDefinition val2 = ((obj != null) ? Extensions.SafeResolve(obj) : null);
					if (val2 == null)
					{
						return RelinkMapCache[text2] = ResolveRelinkTarget(mtp, relink: false, relinkModule);
					}
					value2 = Extensions.FindMethod(val2, findableID, true) ?? ((object)Extensions.FindField(val2, findableID)) ?? ((object)(Extensions.FindProperty(val2, findableID) ?? null));
					if (value2 == null)
					{
						if (Strict)
						{
							throw new RelinkTargetNotFoundException(string.Format("{0} ({1}, {2}) (remap: {3})", "MonoMod relinker failed finding", type, findableID, mtp), mtp, (IMetadataTokenProvider)null);
						}
						return null;
					}
					return RelinkMapCache[text2] = Extensions.ImportReference(Module, (IMetadataTokenProvider)value2);
				}
				if (value2 is string && mtp is TypeReference)
				{
					IMetadataTokenProvider val5 = (IMetadataTokenProvider)(object)FindTypeDeep((string)value2);
					if (val5 == null)
					{
						if (Strict)
						{
							throw new RelinkTargetNotFoundException(string.Format("{0} {1} (remap: {2})", "MonoMod relinker failed finding", value2, mtp), mtp, (IMetadataTokenProvider)null);
						}
						return null;
					}
					value2 = Extensions.ImportReference(Module, ResolveRelinkTarget(val5, relink: false, relinkModule) ?? val5);
				}
				if (value2 is IMetadataTokenProvider)
				{
					Dictionary<string, IMetadataTokenProvider> relinkMapCache = RelinkMapCache;
					string key = text2;
					IMetadataTokenProvider val6 = (IMetadataTokenProvider)value2;
					IMetadataTokenProvider result = val6;
					relinkMapCache[key] = val6;
					return result;
				}
				throw new InvalidOperationException($"MonoMod doesn't support RelinkMap value of type {value2.GetType()} (remap: {mtp})");
			}
			if (relinkModule && mtp is TypeReference)
			{
				if (RelinkModuleMapCache.TryGetValue(text2, out var value3))
				{
					return (IMetadataTokenProvider)(object)value3;
				}
				value3 = (TypeReference)mtp;
				if (RelinkModuleMap.TryGetValue(value3.Scope.Name, out var value4))
				{
					TypeReference type2 = (TypeReference)(object)value4.GetType(((MemberReference)value3).FullName);
					if (type2 == null)
					{
						if (Strict)
						{
							throw new RelinkTargetNotFoundException(string.Format("{0} {1} (remap: {2})", "MonoMod relinker failed finding", ((MemberReference)value3).FullName, mtp), mtp, (IMetadataTokenProvider)null);
						}
						return null;
					}
					return (IMetadataTokenProvider)(object)(RelinkModuleMapCache[text2] = Module.ImportReference(type2));
				}
				return (IMetadataTokenProvider)(object)Module.ImportReference(value3);
			}
			return null;
		}

		public virtual bool DefaultParser(MonoModder mod, MethodBody body, Instruction instr, ref int instri)
		{
			return true;
		}

		public virtual TypeReference FindType(string name)
		{
			return FindType(Module, name, new Stack<ModuleDefinition>()) ?? Module.GetType(name, false);
		}

		public virtual TypeReference FindType(string name, bool runtimeName)
		{
			return FindType(Module, name, new Stack<ModuleDefinition>()) ?? Module.GetType(name, runtimeName);
		}

		protected virtual TypeReference FindType(ModuleDefinition main, string fullName, Stack<ModuleDefinition> crawled)
		{
			TypeReference type;
			if ((type = main.GetType(fullName, false)) != null)
			{
				return type;
			}
			if (fullName.StartsWith("<PrivateImplementationDetails>/"))
			{
				return null;
			}
			if (crawled.Contains(main))
			{
				return null;
			}
			crawled.Push(main);
			foreach (ModuleDefinition item in DependencyMap[main])
			{
				if ((!RemovePatchReferences || !((AssemblyNameReference)item.Assembly.Name).Name.EndsWith(".mm")) && (type = FindType(item, fullName, crawled)) != null)
				{
					return type;
				}
			}
			return null;
		}

		public virtual TypeReference FindTypeDeep(string name)
		{
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Expected O, but got Unknown
			TypeReference val = FindType(name, runtimeName: false);
			if (val != null)
			{
				return val;
			}
			Stack<ModuleDefinition> crawled = new Stack<ModuleDefinition>();
			val = null;
			foreach (ModuleDefinition mod in Mods)
			{
				ModuleDefinition key = mod;
				foreach (ModuleDefinition item in DependencyMap[key])
				{
					if ((val = FindType(item, name, crawled)) != null)
					{
						IMetadataScope scope = val.Scope;
						AssemblyNameReference dllRef = (AssemblyNameReference)(object)((scope is AssemblyNameReference) ? scope : null);
						if (dllRef != null && !((IEnumerable<AssemblyNameReference>)Module.AssemblyReferences).Any((AssemblyNameReference n) => n.Name == dllRef.Name))
						{
							Module.AssemblyReferences.Add(dllRef);
						}
						return Module.ImportReference(val);
					}
				}
			}
			return null;
		}

		public virtual void PrePatchModule(ModuleDefinition mod)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			//IL_0095: Unknown result type (might be due to invalid IL or missing references)
			//IL_0120: Unknown result type (might be due to invalid IL or missing references)
			//IL_0127: Unknown result type (might be due to invalid IL or missing references)
			//IL_0131: Unknown result type (might be due to invalid IL or missing references)
			//IL_013b: Expected O, but got Unknown
			Enumerator<TypeDefinition> enumerator = mod.Types.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					TypeDefinition current = enumerator.Current;
					PrePatchType(current);
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			Enumerator<ModuleReference> enumerator2 = mod.ModuleReferences.GetEnumerator();
			try
			{
				while (enumerator2.MoveNext())
				{
					ModuleReference current2 = enumerator2.Current;
					if (!Module.ModuleReferences.Contains(current2))
					{
						Module.ModuleReferences.Add(current2);
					}
				}
			}
			finally
			{
				((IDisposable)enumerator2).Dispose();
			}
			Enumerator<Resource> enumerator3 = mod.Resources.GetEnumerator();
			try
			{
				while (enumerator3.MoveNext())
				{
					Resource current3 = enumerator3.Current;
					if (current3 is EmbeddedResource)
					{
						Module.Resources.Add((Resource)new EmbeddedResource(current3.Name.StartsWith(((AssemblyNameReference)mod.Assembly.Name).Name) ? (((AssemblyNameReference)Module.Assembly.Name).Name + current3.Name.Substring(((AssemblyNameReference)mod.Assembly.Name).Name.Length)) : current3.Name, current3.Attributes, ((EmbeddedResource)current3).GetResourceData()));
					}
				}
			}
			finally
			{
				((IDisposable)enumerator3).Dispose();
			}
		}

		public virtual void PrePatchType(TypeDefinition type, bool forceAdd = false)
		{
			//IL_0102: Unknown result type (might be due to invalid IL or missing references)
			//IL_010d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0113: Expected O, but got Unknown
			//IL_0119: Unknown result type (might be due to invalid IL or missing references)
			//IL_011e: Unknown result type (might be due to invalid IL or missing references)
			//IL_015c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0161: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b7: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c2: Expected O, but got Unknown
			//IL_0219: Unknown result type (might be due to invalid IL or missing references)
			//IL_0223: Expected O, but got Unknown
			string patchFullName = Extensions.GetPatchFullName((MemberReference)(object)type);
			if ((((TypeReference)type).Namespace != "MonoMod" && Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModIgnore")) || SkipList.Contains(patchFullName) || !MatchingConditionals((ICustomAttributeProvider)(object)type, Module) || (((MemberReference)type).FullName == "MonoMod.MonoModRules" && !forceAdd))
			{
				return;
			}
			TypeReference val = (forceAdd ? null : Module.GetType(patchFullName, false));
			TypeDefinition val2 = ((val != null) ? Extensions.SafeResolve(val) : null);
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModReplace") || Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModRemove"))
			{
				if (val2 != null)
				{
					if (val2.DeclaringType == null)
					{
						Module.Types.Remove(val2);
					}
					else
					{
						val2.DeclaringType.NestedTypes.Remove(val2);
					}
				}
				if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModRemove"))
				{
					return;
				}
			}
			else if (val != null)
			{
				PrePatchNested(type);
				return;
			}
			LogVerbose("[PrePatchType] Adding " + patchFullName + " to the target module.");
			TypeDefinition val3 = new TypeDefinition(((TypeReference)type).Namespace, ((MemberReference)type).Name, type.Attributes, type.BaseType);
			Enumerator<GenericParameter> enumerator = ((TypeReference)type).GenericParameters.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					GenericParameter current = enumerator.Current;
					((TypeReference)val3).GenericParameters.Add(Extensions.Clone(current));
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			Enumerator<InterfaceImplementation> enumerator2 = type.Interfaces.GetEnumerator();
			try
			{
				while (enumerator2.MoveNext())
				{
					InterfaceImplementation current2 = enumerator2.Current;
					val3.Interfaces.Add(current2);
				}
			}
			finally
			{
				((IDisposable)enumerator2).Dispose();
			}
			val3.ClassSize = type.ClassSize;
			if (type.DeclaringType != null)
			{
				val3.DeclaringType = Extensions.Relink((TypeReference)(object)type.DeclaringType, new Relinker(Relinker), (IGenericParameterProvider)(object)val3).Resolve();
				val3.DeclaringType.NestedTypes.Add(val3);
			}
			else
			{
				Module.Types.Add(val3);
			}
			val3.PackingSize = type.PackingSize;
			Extensions.AddRange<SecurityDeclaration>(val3.SecurityDeclarations, (IEnumerable<SecurityDeclaration>)type.SecurityDeclarations);
			val3.CustomAttributes.Add(new CustomAttribute(GetMonoModAddedCtor()));
			val = (TypeReference)(object)val3;
			PrePatchNested(type);
		}

		protected virtual void PrePatchNested(TypeDefinition type)
		{
			for (int i = 0; i < type.NestedTypes.Count; i++)
			{
				PrePatchType(type.NestedTypes[i]);
			}
		}

		public virtual void PatchModule(ModuleDefinition mod)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			Enumerator<TypeDefinition> enumerator = mod.Types.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					TypeDefinition current = enumerator.Current;
					if ((((TypeReference)current).Namespace == "MonoMod" || ((TypeReference)current).Namespace.StartsWith("MonoMod.")) && ((MemberReference)current.BaseType).FullName == "System.Attribute")
					{
						PatchType(current);
					}
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			enumerator = mod.Types.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					TypeDefinition current2 = enumerator.Current;
					if ((!(((TypeReference)current2).Namespace == "MonoMod") && !((TypeReference)current2).Namespace.StartsWith("MonoMod.")) || !(((MemberReference)current2.BaseType).FullName == "System.Attribute"))
					{
						PatchType(current2);
					}
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
		}

		public virtual void PatchType(TypeDefinition type)
		{
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0133: Unknown result type (might be due to invalid IL or missing references)
			//IL_0138: Unknown result type (might be due to invalid IL or missing references)
			//IL_0190: Unknown result type (might be due to invalid IL or missing references)
			//IL_0195: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d7: Unknown result type (might be due to invalid IL or missing references)
			//IL_020e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0213: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b7: Unknown result type (might be due to invalid IL or missing references)
			string patchFullName = Extensions.GetPatchFullName((MemberReference)(object)type);
			TypeReference type2 = Module.GetType(patchFullName, false);
			if (type2 == null)
			{
				return;
			}
			TypeDefinition val = ((type2 != null) ? Extensions.SafeResolve(type2) : null);
			Enumerator<CustomAttribute> enumerator;
			if ((((TypeReference)type).Namespace != "MonoMod" && Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModIgnore")) || SkipList.Contains(patchFullName) || !MatchingConditionals((ICustomAttributeProvider)(object)type, Module))
			{
				if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModIgnore") && val != null)
				{
					enumerator = type.CustomAttributes.GetEnumerator();
					try
					{
						while (enumerator.MoveNext())
						{
							CustomAttribute current = enumerator.Current;
							if (CustomAttributeHandlers.ContainsKey(((MemberReference)current.AttributeType).FullName))
							{
								val.CustomAttributes.Add(Extensions.Clone(current));
							}
						}
					}
					finally
					{
						((IDisposable)enumerator).Dispose();
					}
				}
				PatchNested(type);
				return;
			}
			if (patchFullName == ((MemberReference)type).FullName)
			{
				LogVerbose("[PatchType] Patching type " + patchFullName);
			}
			else
			{
				LogVerbose("[PatchType] Patching type " + patchFullName + " (prefixed: " + ((MemberReference)type).FullName + ")");
			}
			enumerator = type.CustomAttributes.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					CustomAttribute current2 = enumerator.Current;
					if (!Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)val, ((MemberReference)current2.AttributeType).FullName))
					{
						val.CustomAttributes.Add(Extensions.Clone(current2));
					}
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			HashSet<MethodDefinition> hashSet = new HashSet<MethodDefinition>();
			Enumerator<PropertyDefinition> enumerator2 = type.Properties.GetEnumerator();
			try
			{
				while (enumerator2.MoveNext())
				{
					PropertyDefinition current3 = enumerator2.Current;
					PatchProperty(val, current3, hashSet);
				}
			}
			finally
			{
				((IDisposable)enumerator2).Dispose();
			}
			HashSet<MethodDefinition> hashSet2 = new HashSet<MethodDefinition>();
			Enumerator<EventDefinition> enumerator3 = type.Events.GetEnumerator();
			try
			{
				while (enumerator3.MoveNext())
				{
					EventDefinition current4 = enumerator3.Current;
					PatchEvent(val, current4, hashSet2);
				}
			}
			finally
			{
				((IDisposable)enumerator3).Dispose();
			}
			Enumerator<MethodDefinition> enumerator4 = type.Methods.GetEnumerator();
			try
			{
				while (enumerator4.MoveNext())
				{
					MethodDefinition current5 = enumerator4.Current;
					if (!hashSet.Contains(current5) && !hashSet2.Contains(current5))
					{
						PatchMethod(val, current5);
					}
				}
			}
			finally
			{
				((IDisposable)enumerator4).Dispose();
			}
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModEnumReplace"))
			{
				int num = 0;
				while (num < val.Fields.Count)
				{
					if (((MemberReference)val.Fields[num]).Name == "value__")
					{
						num++;
					}
					else
					{
						val.Fields.RemoveAt(num);
					}
				}
			}
			Enumerator<FieldDefinition> enumerator5 = type.Fields.GetEnumerator();
			try
			{
				while (enumerator5.MoveNext())
				{
					FieldDefinition current6 = enumerator5.Current;
					PatchField(val, current6);
				}
			}
			finally
			{
				((IDisposable)enumerator5).Dispose();
			}
			PatchNested(type);
		}

		protected virtual void PatchNested(TypeDefinition type)
		{
			for (int i = 0; i < type.NestedTypes.Count; i++)
			{
				PatchType(type.NestedTypes[i]);
			}
		}

		public virtual void PatchProperty(TypeDefinition targetType, PropertyDefinition prop, HashSet<MethodDefinition> propMethods = null)
		{
			//IL_006e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_02c8: Unknown result type (might be due to invalid IL or missing references)
			//IL_02cd: Unknown result type (might be due to invalid IL or missing references)
			//IL_0217: Unknown result type (might be due to invalid IL or missing references)
			//IL_0222: Unknown result type (might be due to invalid IL or missing references)
			//IL_0227: Unknown result type (might be due to invalid IL or missing references)
			//IL_0229: Expected O, but got Unknown
			//IL_022b: Expected O, but got Unknown
			//IL_0238: Unknown result type (might be due to invalid IL or missing references)
			//IL_0242: Expected O, but got Unknown
			//IL_0248: Unknown result type (might be due to invalid IL or missing references)
			//IL_024d: Unknown result type (might be due to invalid IL or missing references)
			//IL_010f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0114: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c8: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b3: Expected O, but got Unknown
			//IL_02b5: Expected O, but got Unknown
			//IL_0363: Unknown result type (might be due to invalid IL or missing references)
			//IL_0368: Unknown result type (might be due to invalid IL or missing references)
			if (!MatchingConditionals((ICustomAttributeProvider)(object)prop, Module))
			{
				return;
			}
			((MemberReference)prop).Name = Extensions.GetPatchName((MemberReference)(object)prop);
			PropertyDefinition val = Extensions.FindProperty(targetType, ((MemberReference)prop).Name);
			string text = "<" + ((MemberReference)prop).Name + ">__BackingField";
			FieldDefinition val2 = Extensions.FindField(prop.DeclaringType, text);
			FieldDefinition val3 = Extensions.FindField(targetType, text);
			Enumerator<CustomAttribute> enumerator;
			Enumerator<MethodDefinition> enumerator2;
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)prop, "MonoMod.MonoModIgnore"))
			{
				if (val != null)
				{
					enumerator = prop.CustomAttributes.GetEnumerator();
					try
					{
						while (enumerator.MoveNext())
						{
							CustomAttribute current = enumerator.Current;
							if (CustomAttributeHandlers.ContainsKey(((MemberReference)current.AttributeType).FullName))
							{
								val.CustomAttributes.Add(Extensions.Clone(current));
							}
						}
					}
					finally
					{
						((IDisposable)enumerator).Dispose();
					}
				}
				if (val2 != null)
				{
					val2.DeclaringType.Fields.Remove(val2);
				}
				if (prop.GetMethod != null)
				{
					propMethods?.Add(prop.GetMethod);
				}
				if (prop.SetMethod != null)
				{
					propMethods?.Add(prop.SetMethod);
				}
				enumerator2 = prop.OtherMethods.GetEnumerator();
				try
				{
					while (enumerator2.MoveNext())
					{
						MethodDefinition current2 = enumerator2.Current;
						propMethods?.Add(current2);
					}
					return;
				}
				finally
				{
					((IDisposable)enumerator2).Dispose();
				}
			}
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)prop, "MonoMod.MonoModRemove") || Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)prop, "MonoMod.MonoModReplace"))
			{
				if (val != null)
				{
					targetType.Properties.Remove(val);
					if (val3 != null)
					{
						targetType.Fields.Remove(val3);
					}
					if (val.GetMethod != null)
					{
						targetType.Methods.Remove(val.GetMethod);
					}
					if (val.SetMethod != null)
					{
						targetType.Methods.Remove(val.SetMethod);
					}
					enumerator2 = val.OtherMethods.GetEnumerator();
					try
					{
						while (enumerator2.MoveNext())
						{
							MethodDefinition current3 = enumerator2.Current;
							targetType.Methods.Remove(current3);
						}
					}
					finally
					{
						((IDisposable)enumerator2).Dispose();
					}
				}
				if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)prop, "MonoMod.MonoModRemove"))
				{
					return;
				}
			}
			if (val == null)
			{
				PropertyDefinition val4 = new PropertyDefinition(((MemberReference)prop).Name, prop.Attributes, ((PropertyReference)prop).PropertyType);
				val = val4;
				PropertyDefinition val5 = val4;
				val5.CustomAttributes.Add(new CustomAttribute(GetMonoModAddedCtor()));
				Enumerator<ParameterDefinition> enumerator3 = ((PropertyReference)prop).Parameters.GetEnumerator();
				try
				{
					while (enumerator3.MoveNext())
					{
						ParameterDefinition current4 = enumerator3.Current;
						((PropertyReference)val5).Parameters.Add(Extensions.Clone(current4));
					}
				}
				finally
				{
					((IDisposable)enumerator3).Dispose();
				}
				val5.DeclaringType = targetType;
				targetType.Properties.Add(val5);
				if (val2 != null)
				{
					FieldDefinition val6 = new FieldDefinition(text, val2.Attributes, ((FieldReference)val2).FieldType);
					val3 = val6;
					FieldDefinition val7 = val6;
					targetType.Fields.Add(val7);
				}
			}
			enumerator = prop.CustomAttributes.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					CustomAttribute current5 = enumerator.Current;
					val.CustomAttributes.Add(Extensions.Clone(current5));
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			MethodDefinition getMethod = prop.GetMethod;
			MethodDefinition getMethod2;
			if (getMethod != null && (getMethod2 = PatchMethod(targetType, getMethod)) != null)
			{
				val.GetMethod = getMethod2;
				propMethods?.Add(getMethod);
			}
			MethodDefinition setMethod = prop.SetMethod;
			if (setMethod != null && (getMethod2 = PatchMethod(targetType, setMethod)) != null)
			{
				val.SetMethod = getMethod2;
				propMethods?.Add(setMethod);
			}
			enumerator2 = prop.OtherMethods.GetEnumerator();
			try
			{
				while (enumerator2.MoveNext())
				{
					MethodDefinition current6 = enumerator2.Current;
					if ((getMethod2 = PatchMethod(targetType, current6)) != null)
					{
						val.OtherMethods.Add(getMethod2);
						propMethods?.Add(current6);
					}
				}
			}
			finally
			{
				((IDisposable)enumerator2).Dispose();
			}
		}

		public virtual void PatchEvent(TypeDefinition targetType, EventDefinition srcEvent, HashSet<MethodDefinition> propMethods = null)
		{
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_023e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0249: Unknown result type (might be due to invalid IL or missing references)
			//IL_024e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0250: Expected O, but got Unknown
			//IL_0252: Expected O, but got Unknown
			//IL_025f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0269: Expected O, but got Unknown
			//IL_0283: Unknown result type (might be due to invalid IL or missing references)
			//IL_028e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0295: Expected O, but got Unknown
			//IL_0117: Unknown result type (might be due to invalid IL or missing references)
			//IL_011c: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ed: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_036f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0374: Unknown result type (might be due to invalid IL or missing references)
			((MemberReference)srcEvent).Name = Extensions.GetPatchName((MemberReference)(object)srcEvent);
			EventDefinition val = Extensions.FindEvent(targetType, ((MemberReference)srcEvent).Name);
			string text = "<" + ((MemberReference)srcEvent).Name + ">__BackingField";
			FieldDefinition val2 = Extensions.FindField(srcEvent.DeclaringType, text);
			FieldDefinition val3 = Extensions.FindField(targetType, text);
			Enumerator<CustomAttribute> enumerator;
			Enumerator<MethodDefinition> enumerator2;
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)srcEvent, "MonoMod.MonoModIgnore"))
			{
				if (val != null)
				{
					enumerator = srcEvent.CustomAttributes.GetEnumerator();
					try
					{
						while (enumerator.MoveNext())
						{
							CustomAttribute current = enumerator.Current;
							if (CustomAttributeHandlers.ContainsKey(((MemberReference)current.AttributeType).FullName))
							{
								val.CustomAttributes.Add(Extensions.Clone(current));
							}
						}
					}
					finally
					{
						((IDisposable)enumerator).Dispose();
					}
				}
				if (val2 != null)
				{
					val2.DeclaringType.Fields.Remove(val2);
				}
				if (srcEvent.AddMethod != null)
				{
					propMethods?.Add(srcEvent.AddMethod);
				}
				if (srcEvent.RemoveMethod != null)
				{
					propMethods?.Add(srcEvent.RemoveMethod);
				}
				if (srcEvent.InvokeMethod != null)
				{
					propMethods?.Add(srcEvent.InvokeMethod);
				}
				enumerator2 = srcEvent.OtherMethods.GetEnumerator();
				try
				{
					while (enumerator2.MoveNext())
					{
						MethodDefinition current2 = enumerator2.Current;
						propMethods?.Add(current2);
					}
					return;
				}
				finally
				{
					((IDisposable)enumerator2).Dispose();
				}
			}
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)srcEvent, "MonoMod.MonoModRemove") || Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)srcEvent, "MonoMod.MonoModReplace"))
			{
				if (val != null)
				{
					targetType.Events.Remove(val);
					if (val3 != null)
					{
						targetType.Fields.Remove(val3);
					}
					if (val.AddMethod != null)
					{
						targetType.Methods.Remove(val.AddMethod);
					}
					if (val.RemoveMethod != null)
					{
						targetType.Methods.Remove(val.RemoveMethod);
					}
					if (val.InvokeMethod != null)
					{
						targetType.Methods.Remove(val.InvokeMethod);
					}
					if (val.OtherMethods != null)
					{
						enumerator2 = val.OtherMethods.GetEnumerator();
						try
						{
							while (enumerator2.MoveNext())
							{
								MethodDefinition current3 = enumerator2.Current;
								targetType.Methods.Remove(current3);
							}
						}
						finally
						{
							((IDisposable)enumerator2).Dispose();
						}
					}
				}
				if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)srcEvent, "MonoMod.MonoModRemove"))
				{
					return;
				}
			}
			if (val == null)
			{
				EventDefinition val4 = new EventDefinition(((MemberReference)srcEvent).Name, srcEvent.Attributes, ((EventReference)srcEvent).EventType);
				val = val4;
				EventDefinition val5 = val4;
				val5.CustomAttributes.Add(new CustomAttribute(GetMonoModAddedCtor()));
				val5.DeclaringType = targetType;
				targetType.Events.Add(val5);
				if (val2 != null)
				{
					FieldDefinition val6 = new FieldDefinition(text, val2.Attributes, ((FieldReference)val2).FieldType);
					targetType.Fields.Add(val6);
				}
			}
			enumerator = srcEvent.CustomAttributes.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					CustomAttribute current4 = enumerator.Current;
					val.CustomAttributes.Add(Extensions.Clone(current4));
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			MethodDefinition addMethod = srcEvent.AddMethod;
			MethodDefinition addMethod2;
			if (addMethod != null && (addMethod2 = PatchMethod(targetType, addMethod)) != null)
			{
				val.AddMethod = addMethod2;
				propMethods?.Add(addMethod);
			}
			MethodDefinition removeMethod = srcEvent.RemoveMethod;
			if (removeMethod != null && (addMethod2 = PatchMethod(targetType, removeMethod)) != null)
			{
				val.RemoveMethod = addMethod2;
				propMethods?.Add(removeMethod);
			}
			MethodDefinition invokeMethod = srcEvent.InvokeMethod;
			if (invokeMethod != null && (addMethod2 = PatchMethod(targetType, invokeMethod)) != null)
			{
				val.InvokeMethod = addMethod2;
				propMethods?.Add(invokeMethod);
			}
			enumerator2 = srcEvent.OtherMethods.GetEnumerator();
			try
			{
				while (enumerator2.MoveNext())
				{
					MethodDefinition current5 = enumerator2.Current;
					if ((addMethod2 = PatchMethod(targetType, current5)) != null)
					{
						val.OtherMethods.Add(addMethod2);
						propMethods?.Add(current5);
					}
				}
			}
			finally
			{
				((IDisposable)enumerator2).Dispose();
			}
		}

		public virtual void PatchField(TypeDefinition targetType, FieldDefinition field)
		{
			//IL_0174: Unknown result type (might be due to invalid IL or missing references)
			//IL_0179: Unknown result type (might be due to invalid IL or missing references)
			//IL_011b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0126: Unknown result type (might be due to invalid IL or missing references)
			//IL_012c: Expected O, but got Unknown
			//IL_0138: Unknown result type (might be due to invalid IL or missing references)
			//IL_0142: Expected O, but got Unknown
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			string patchFullName = Extensions.GetPatchFullName((MemberReference)(object)field.DeclaringType);
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)field, "MonoMod.MonoModNoNew") || SkipList.Contains(patchFullName + "::" + ((MemberReference)field).Name) || !MatchingConditionals((ICustomAttributeProvider)(object)field, Module))
			{
				return;
			}
			((MemberReference)field).Name = Extensions.GetPatchName((MemberReference)(object)field);
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)field, "MonoMod.MonoModRemove") || Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)field, "MonoMod.MonoModReplace"))
			{
				FieldDefinition val = Extensions.FindField(targetType, ((MemberReference)field).Name);
				if (val != null)
				{
					targetType.Fields.Remove(val);
				}
				if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)field, "MonoMod.MonoModRemove"))
				{
					return;
				}
			}
			FieldDefinition val2 = Extensions.FindField(targetType, ((MemberReference)field).Name);
			Enumerator<CustomAttribute> enumerator;
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)field, "MonoMod.MonoModIgnore") && val2 != null)
			{
				enumerator = field.CustomAttributes.GetEnumerator();
				try
				{
					while (enumerator.MoveNext())
					{
						CustomAttribute current = enumerator.Current;
						if (CustomAttributeHandlers.ContainsKey(((MemberReference)current.AttributeType).FullName))
						{
							val2.CustomAttributes.Add(Extensions.Clone(current));
						}
					}
					return;
				}
				finally
				{
					((IDisposable)enumerator).Dispose();
				}
			}
			if (val2 == null)
			{
				val2 = new FieldDefinition(((MemberReference)field).Name, field.Attributes, ((FieldReference)field).FieldType);
				val2.CustomAttributes.Add(new CustomAttribute(GetMonoModAddedCtor()));
				val2.InitialValue = field.InitialValue;
				if (field.HasConstant)
				{
					val2.Constant = field.Constant;
				}
				targetType.Fields.Add(val2);
			}
			enumerator = field.CustomAttributes.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					CustomAttribute current2 = enumerator.Current;
					val2.CustomAttributes.Add(Extensions.Clone(current2));
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
		}

		public virtual MethodDefinition PatchMethod(TypeDefinition targetType, MethodDefinition method)
		{
			//IL_0140: Unknown result type (might be due to invalid IL or missing references)
			//IL_0145: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			//IL_0099: Expected O, but got Unknown
			//IL_00bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_0202: Unknown result type (might be due to invalid IL or missing references)
			//IL_021a: Unknown result type (might be due to invalid IL or missing references)
			//IL_024b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0255: Unknown result type (might be due to invalid IL or missing references)
			//IL_025b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0268: Unknown result type (might be due to invalid IL or missing references)
			//IL_028a: Unknown result type (might be due to invalid IL or missing references)
			//IL_028f: Unknown result type (might be due to invalid IL or missing references)
			//IL_049f: Unknown result type (might be due to invalid IL or missing references)
			//IL_04b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_04bb: Expected O, but got Unknown
			//IL_04c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_04d0: Unknown result type (might be due to invalid IL or missing references)
			//IL_04f7: Unknown result type (might be due to invalid IL or missing references)
			//IL_0504: Unknown result type (might be due to invalid IL or missing references)
			//IL_0511: Unknown result type (might be due to invalid IL or missing references)
			//IL_0564: Unknown result type (might be due to invalid IL or missing references)
			//IL_0569: Unknown result type (might be due to invalid IL or missing references)
			//IL_0453: Unknown result type (might be due to invalid IL or missing references)
			//IL_0458: Unknown result type (might be due to invalid IL or missing references)
			//IL_03d1: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_02d8: Expected O, but got Unknown
			//IL_05a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_05ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_0300: Unknown result type (might be due to invalid IL or missing references)
			//IL_0305: Unknown result type (might be due to invalid IL or missing references)
			//IL_069a: Unknown result type (might be due to invalid IL or missing references)
			//IL_06a1: Expected O, but got Unknown
			//IL_06be: Unknown result type (might be due to invalid IL or missing references)
			//IL_05ec: Unknown result type (might be due to invalid IL or missing references)
			//IL_05f1: Unknown result type (might be due to invalid IL or missing references)
			//IL_0630: Unknown result type (might be due to invalid IL or missing references)
			//IL_0635: Unknown result type (might be due to invalid IL or missing references)
			//IL_0676: Unknown result type (might be due to invalid IL or missing references)
			//IL_0680: Expected O, but got Unknown
			if (((MemberReference)method).Name.StartsWith("orig_") || Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)method, "MonoMod.MonoModOriginal"))
			{
				return null;
			}
			if (!AllowedSpecialName(method, targetType) || !MatchingConditionals((ICustomAttributeProvider)(object)method, Module))
			{
				return null;
			}
			string patchFullName = Extensions.GetPatchFullName((MemberReference)(object)targetType);
			if (SkipList.Contains(Extensions.GetID((MethodReference)(object)method, (string)null, patchFullName, true, false)))
			{
				return null;
			}
			((MemberReference)method).Name = Extensions.GetPatchName((MemberReference)(object)method);
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)method, "MonoMod.MonoModConstructor"))
			{
				if (!method.IsSpecialName && !Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)method, "MonoMod.MonoModOriginalName"))
				{
					CustomAttribute val = new CustomAttribute(GetMonoModOriginalNameCtor());
					val.ConstructorArguments.Add(new CustomAttributeArgument(Module.TypeSystem.String, (object)("orig_" + ((MemberReference)method).Name)));
					method.CustomAttributes.Add(val);
				}
				((MemberReference)method).Name = (method.IsStatic ? ".cctor" : ".ctor");
				method.IsSpecialName = true;
				method.IsRuntimeSpecialName = true;
			}
			MethodDefinition val2 = Extensions.FindMethod(targetType, Extensions.GetID((MethodReference)(object)method, (string)null, patchFullName, true, false), true);
			MethodDefinition obj = method;
			string text = patchFullName;
			MethodDefinition val3 = Extensions.FindMethod(targetType, Extensions.GetID((MethodReference)(object)obj, method.GetOriginalName(), text, true, false), true);
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)method, "MonoMod.MonoModIgnore"))
			{
				if (val2 != null)
				{
					Enumerator<CustomAttribute> enumerator = method.CustomAttributes.GetEnumerator();
					try
					{
						while (enumerator.MoveNext())
						{
							CustomAttribute current = enumerator.Current;
							if (CustomAttributeHandlers.ContainsKey(((MemberReference)current.AttributeType).FullName) || CustomMethodAttributeHandlers.ContainsKey(((MemberReference)current.AttributeType).FullName))
							{
								val2.CustomAttributes.Add(Extensions.Clone(current));
							}
						}
					}
					finally
					{
						((IDisposable)enumerator).Dispose();
					}
				}
				return null;
			}
			if (val2 == null && Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)method, "MonoMod.MonoModNoNew"))
			{
				return null;
			}
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)method, "MonoMod.MonoModRemove"))
			{
				if (val2 != null)
				{
					targetType.Methods.Remove(val2);
				}
				return null;
			}
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)method, "MonoMod.MonoModReplace"))
			{
				if (val2 != null)
				{
					val2.CustomAttributes.Clear();
					val2.Attributes = method.Attributes;
					val2.IsPInvokeImpl = method.IsPInvokeImpl;
					val2.ImplAttributes = method.ImplAttributes;
				}
			}
			else if (val2 != null && val3 == null)
			{
				val3 = Extensions.Clone(val2, (MethodDefinition)null);
				((MemberReference)val3).Name = method.GetOriginalName();
				val3.Attributes = (MethodAttributes)(val2.Attributes & 0xF7FF & 0xEFFF);
				((MemberReference)val3).MetadataToken = GetMetadataToken((TokenType)100663296);
				val3.IsVirtual = false;
				val3.Overrides.Clear();
				Enumerator<MethodReference> enumerator2 = method.Overrides.GetEnumerator();
				try
				{
					while (enumerator2.MoveNext())
					{
						MethodReference current2 = enumerator2.Current;
						val3.Overrides.Add(current2);
					}
				}
				finally
				{
					((IDisposable)enumerator2).Dispose();
				}
				val3.CustomAttributes.Add(new CustomAttribute(GetMonoModOriginalCtor()));
				MethodDefinition val4 = Extensions.FindMethod(method.DeclaringType, Extensions.GetID((MethodReference)(object)method, method.GetOriginalName(), (string)null, true, false), true);
				if (val4 != null)
				{
					Enumerator<CustomAttribute> enumerator = val4.CustomAttributes.GetEnumerator();
					try
					{
						while (enumerator.MoveNext())
						{
							CustomAttribute current3 = enumerator.Current;
							if (CustomAttributeHandlers.ContainsKey(((MemberReference)current3.AttributeType).FullName) || CustomMethodAttributeHandlers.ContainsKey(((MemberReference)current3.AttributeType).FullName))
							{
								val3.CustomAttributes.Add(Extensions.Clone(current3));
							}
						}
					}
					finally
					{
						((IDisposable)enumerator).Dispose();
					}
				}
				targetType.Methods.Add(val3);
			}
			if (val3 != null && method.IsConstructor && method.IsStatic && method.HasBody && !Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)method, "MonoMod.MonoModConstructor"))
			{
				Collection<Instruction> instructions = method.Body.Instructions;
				ILProcessor iLProcessor = method.Body.GetILProcessor();
				iLProcessor.InsertBefore(instructions[instructions.Count - 1], iLProcessor.Create(OpCodes.Call, (MethodReference)(object)val3));
			}
			if (val2 != null)
			{
				val2.Body = Extensions.Clone(method.Body, val2);
				val2.IsManaged = method.IsManaged;
				val2.IsIL = method.IsIL;
				val2.IsNative = method.IsNative;
				val2.PInvokeInfo = method.PInvokeInfo;
				val2.IsPreserveSig = method.IsPreserveSig;
				val2.IsInternalCall = method.IsInternalCall;
				val2.IsPInvokeImpl = method.IsPInvokeImpl;
				Enumerator<CustomAttribute> enumerator = method.CustomAttributes.GetEnumerator();
				try
				{
					while (enumerator.MoveNext())
					{
						CustomAttribute current4 = enumerator.Current;
						val2.CustomAttributes.Add(Extensions.Clone(current4));
					}
				}
				finally
				{
					((IDisposable)enumerator).Dispose();
				}
				method = val2;
			}
			else
			{
				MethodDefinition val5 = new MethodDefinition(((MemberReference)method).Name, method.Attributes, Module.TypeSystem.Void);
				((MemberReference)val5).MetadataToken = GetMetadataToken((TokenType)100663296);
				((MethodReference)val5).CallingConvention = ((MethodReference)method).CallingConvention;
				((MethodReference)val5).ExplicitThis = ((MethodReference)method).ExplicitThis;
				((MethodReference)val5).MethodReturnType = ((MethodReference)method).MethodReturnType;
				val5.Attributes = method.Attributes;
				val5.ImplAttributes = method.ImplAttributes;
				val5.SemanticsAttributes = method.SemanticsAttributes;
				val5.DeclaringType = targetType;
				((MethodReference)val5).ReturnType = ((MethodReference)method).ReturnType;
				val5.Body = Extensions.Clone(method.Body, val5);
				val5.PInvokeInfo = method.PInvokeInfo;
				val5.IsPInvokeImpl = method.IsPInvokeImpl;
				Enumerator<GenericParameter> enumerator3 = ((MethodReference)method).GenericParameters.GetEnumerator();
				try
				{
					while (enumerator3.MoveNext())
					{
						GenericParameter current5 = enumerator3.Current;
						((MethodReference)val5).GenericParameters.Add(Extensions.Clone(current5));
					}
				}
				finally
				{
					((IDisposable)enumerator3).Dispose();
				}
				Enumerator<ParameterDefinition> enumerator4 = ((MethodReference)method).Parameters.GetEnumerator();
				try
				{
					while (enumerator4.MoveNext())
					{
						ParameterDefinition current6 = enumerator4.Current;
						((MethodReference)val5).Parameters.Add(Extensions.Clone(current6));
					}
				}
				finally
				{
					((IDisposable)enumerator4).Dispose();
				}
				Enumerator<CustomAttribute> enumerator = method.CustomAttributes.GetEnumerator();
				try
				{
					while (enumerator.MoveNext())
					{
						CustomAttribute current7 = enumerator.Current;
						val5.CustomAttributes.Add(Extensions.Clone(current7));
					}
				}
				finally
				{
					((IDisposable)enumerator).Dispose();
				}
				Enumerator<MethodReference> enumerator2 = method.Overrides.GetEnumerator();
				try
				{
					while (enumerator2.MoveNext())
					{
						MethodReference current8 = enumerator2.Current;
						val5.Overrides.Add(current8);
					}
				}
				finally
				{
					((IDisposable)enumerator2).Dispose();
				}
				val5.CustomAttributes.Add(new CustomAttribute(GetMonoModAddedCtor()));
				targetType.Methods.Add(val5);
				method = val5;
			}
			if (val3 != null)
			{
				CustomAttribute val6 = new CustomAttribute(GetMonoModOriginalNameCtor());
				val6.ConstructorArguments.Add(new CustomAttributeArgument(Module.TypeSystem.String, (object)((MemberReference)val3).Name));
				method.CustomAttributes.Add(val6);
			}
			return method;
		}

		public virtual void PatchRefs()
		{
			//IL_01b1: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b6: Unknown result type (might be due to invalid IL or missing references)
			if (!UpgradeMSCORLIB.HasValue)
			{
				Version fckUnity = new Version(2, 0, 5, 0);
				UpgradeMSCORLIB = ((IEnumerable<AssemblyNameReference>)Module.AssemblyReferences).Any((AssemblyNameReference x) => x.Version == fckUnity);
			}
			if (UpgradeMSCORLIB.Value)
			{
				List<AssemblyNameReference> list = new List<AssemblyNameReference>();
				for (int i = 0; i < Module.AssemblyReferences.Count; i++)
				{
					AssemblyNameReference val = Module.AssemblyReferences[i];
					if (val.Name == "mscorlib")
					{
						list.Add(val);
					}
				}
				if (list.Count > 1)
				{
					AssemblyNameReference val2 = list.OrderByDescending((AssemblyNameReference x) => x.Version).First();
					if (DependencyCache.TryGetValue(val2.FullName, out var value))
					{
						for (int j = 0; j < Module.AssemblyReferences.Count; j++)
						{
							AssemblyNameReference val3 = Module.AssemblyReferences[j];
							if (val3.Name == "mscorlib" && val2.Version > val3.Version)
							{
								LogVerbose("[PatchRefs] Removing and relinking duplicate mscorlib: " + val3.Version);
								RelinkModuleMap[val3.FullName] = value;
								Module.AssemblyReferences.RemoveAt(j);
								j--;
							}
						}
					}
				}
			}
			Enumerator<TypeDefinition> enumerator = Module.Types.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					TypeDefinition current = enumerator.Current;
					PatchRefsInType(current);
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
		}

		public virtual void PatchRefs(ModuleDefinition mod)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			Enumerator<TypeDefinition> enumerator = mod.Types.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					TypeDefinition current = enumerator.Current;
					PatchRefsInType(current);
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
		}

		public virtual void PatchRefsInType(TypeDefinition type)
		{
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Expected O, but got Unknown
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_0062: Expected O, but got Unknown
			//IL_009a: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Expected O, but got Unknown
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ab: Expected O, but got Unknown
			//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
			//IL_013e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0149: Expected O, but got Unknown
			//IL_0169: Unknown result type (might be due to invalid IL or missing references)
			//IL_016e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dc: Expected O, but got Unknown
			//IL_018c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0197: Expected O, but got Unknown
			//IL_0205: Unknown result type (might be due to invalid IL or missing references)
			//IL_020a: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_01cb: Expected O, but got Unknown
			//IL_0228: Unknown result type (might be due to invalid IL or missing references)
			//IL_0233: Expected O, but got Unknown
			//IL_02a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_025c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0267: Expected O, but got Unknown
			//IL_02da: Unknown result type (might be due to invalid IL or missing references)
			//IL_02df: Unknown result type (might be due to invalid IL or missing references)
			//IL_02fd: Unknown result type (might be due to invalid IL or missing references)
			//IL_0308: Expected O, but got Unknown
			//IL_0331: Unknown result type (might be due to invalid IL or missing references)
			//IL_033c: Expected O, but got Unknown
			LogVerbose($"[VERBOSE] [PatchRefsInType] Patching refs in {type}");
			if (type.BaseType != null)
			{
				type.BaseType = Extensions.Relink(type.BaseType, new Relinker(Relinker), (IGenericParameterProvider)(object)type);
			}
			for (int i = 0; i < ((TypeReference)type).GenericParameters.Count; i++)
			{
				((TypeReference)type).GenericParameters[i] = Extensions.Relink(((TypeReference)type).GenericParameters[i], new Relinker(Relinker), (IGenericParameterProvider)(object)type);
			}
			for (int j = 0; j < type.Interfaces.Count; j++)
			{
				InterfaceImplementation obj = type.Interfaces[j];
				InterfaceImplementation val = new InterfaceImplementation(Extensions.Relink(obj.InterfaceType, new Relinker(Relinker), (IGenericParameterProvider)(object)type));
				Enumerator<CustomAttribute> enumerator = obj.CustomAttributes.GetEnumerator();
				try
				{
					while (enumerator.MoveNext())
					{
						CustomAttribute current = enumerator.Current;
						val.CustomAttributes.Add(Extensions.Relink(current, new Relinker(Relinker), (IGenericParameterProvider)(object)type));
					}
				}
				finally
				{
					((IDisposable)enumerator).Dispose();
				}
				type.Interfaces[j] = val;
			}
			for (int k = 0; k < type.CustomAttributes.Count; k++)
			{
				type.CustomAttributes[k] = Extensions.Relink(type.CustomAttributes[k], new Relinker(Relinker), (IGenericParameterProvider)(object)type);
			}
			Enumerator<PropertyDefinition> enumerator2 = type.Properties.GetEnumerator();
			try
			{
				while (enumerator2.MoveNext())
				{
					PropertyDefinition current2 = enumerator2.Current;
					((PropertyReference)current2).PropertyType = Extensions.Relink(((PropertyReference)current2).PropertyType, new Relinker(Relinker), (IGenericParameterProvider)(object)type);
					for (int l = 0; l < current2.CustomAttributes.Count; l++)
					{
						current2.CustomAttributes[l] = Extensions.Relink(current2.CustomAttributes[l], new Relinker(Relinker), (IGenericParameterProvider)(object)type);
					}
				}
			}
			finally
			{
				((IDisposable)enumerator2).Dispose();
			}
			Enumerator<EventDefinition> enumerator3 = type.Events.GetEnumerator();
			try
			{
				while (enumerator3.MoveNext())
				{
					EventDefinition current3 = enumerator3.Current;
					((EventReference)current3).EventType = Extensions.Relink(((EventReference)current3).EventType, new Relinker(Relinker), (IGenericParameterProvider)(object)type);
					for (int m = 0; m < current3.CustomAttributes.Count; m++)
					{
						current3.CustomAttributes[m] = Extensions.Relink(current3.CustomAttributes[m], new Relinker(Relinker), (IGenericParameterProvider)(object)type);
					}
				}
			}
			finally
			{
				((IDisposable)enumerator3).Dispose();
			}
			Enumerator<MethodDefinition> enumerator4 = type.Methods.GetEnumerator();
			try
			{
				while (enumerator4.MoveNext())
				{
					MethodDefinition current4 = enumerator4.Current;
					PatchRefsInMethod(current4);
				}
			}
			finally
			{
				((IDisposable)enumerator4).Dispose();
			}
			Enumerator<FieldDefinition> enumerator5 = type.Fields.GetEnumerator();
			try
			{
				while (enumerator5.MoveNext())
				{
					FieldDefinition current5 = enumerator5.Current;
					((FieldReference)current5).FieldType = Extensions.Relink(((FieldReference)current5).FieldType, new Relinker(Relinker), (IGenericParameterProvider)(object)type);
					for (int n = 0; n < current5.CustomAttributes.Count; n++)
					{
						current5.CustomAttributes[n] = Extensions.Relink(current5.CustomAttributes[n], new Relinker(Relinker), (IGenericParameterProvider)(object)type);
					}
				}
			}
			finally
			{
				((IDisposable)enumerator5).Dispose();
			}
			for (int num = 0; num < type.NestedTypes.Count; num++)
			{
				PatchRefsInType(type.NestedTypes[num]);
			}
		}

		public virtual void PatchRefsInMethod(MethodDefinition method)
		{
			//IL_0030: Unknown result t

MonoMod.RuntimeDetour.HookGen.dll

Decompiled 11 months ago
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Security;
using System.Security.Permissions;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading;
using Mono.Cecil;
using Mono.Cecil.Cil;
using Mono.Collections.Generic;
using MonoMod.Utils;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyCompany("0x0ade")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyCopyright("Copyright 2021 0x0ade")]
[assembly: AssemblyDescription("Auto-generate hook helper .dlls, hook arbitrary methods via events: On.Namespace.Type.Method += YourHandlerHere;")]
[assembly: AssemblyFileVersion("21.8.5.1")]
[assembly: AssemblyInformationalVersion("21.08.05.01")]
[assembly: AssemblyProduct("MonoMod.RuntimeDetour.HookGen")]
[assembly: AssemblyTitle("MonoMod.RuntimeDetour.HookGen")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("21.8.5.1")]
[module: UnverifiableCode]
internal static class MultiTargetShims
{
	private static readonly object[] _NoArgs = new object[0];

	public static TypeReference GetConstraintType(this TypeReference type)
	{
		return type;
	}
}
namespace MonoMod
{
	internal static class MMDbgLog
	{
		public static readonly string Tag;

		public static TextWriter Writer;

		public static bool Debugging;

		static MMDbgLog()
		{
			Tag = typeof(MMDbgLog).Assembly.GetName().Name;
			if (Environment.GetEnvironmentVariable("MONOMOD_DBGLOG") == "1" || (Environment.GetEnvironmentVariable("MONOMOD_DBGLOG")?.ToLowerInvariant()?.Contains(Tag.ToLowerInvariant())).GetValueOrDefault())
			{
				Start();
			}
		}

		public static void WaitForDebugger()
		{
			if (!Debugging)
			{
				Debugging = true;
				Debugger.Launch();
				Thread.Sleep(6000);
				Debugger.Break();
			}
		}

		public static void Start()
		{
			if (Writer != null)
			{
				return;
			}
			string text = Environment.GetEnvironmentVariable("MONOMOD_DBGLOG_PATH");
			if (text == "-")
			{
				Writer = Console.Out;
				return;
			}
			if (string.IsNullOrEmpty(text))
			{
				text = "mmdbglog.txt";
			}
			text = Path.GetFullPath(Path.GetFileNameWithoutExtension(text) + "-" + Tag + Path.GetExtension(text));
			try
			{
				if (File.Exists(text))
				{
					File.Delete(text);
				}
			}
			catch
			{
			}
			try
			{
				string directoryName = Path.GetDirectoryName(text);
				if (!Directory.Exists(directoryName))
				{
					Directory.CreateDirectory(directoryName);
				}
				Writer = new StreamWriter(new FileStream(text, FileMode.OpenOrCreate, FileAccess.Write, FileShare.ReadWrite | FileShare.Delete), Encoding.UTF8);
			}
			catch
			{
			}
		}

		public static void Log(string str)
		{
			TextWriter writer = Writer;
			if (writer != null)
			{
				writer.WriteLine(str);
				writer.Flush();
			}
		}

		public static T Log<T>(string str, T value)
		{
			TextWriter writer = Writer;
			if (writer == null)
			{
				return value;
			}
			writer.WriteLine(string.Format(str, value));
			writer.Flush();
			return value;
		}
	}
}
namespace MonoMod.RuntimeDetour.HookGen
{
	public class HookGenerator
	{
		private const string ObsoleteMessageBackCompat = "This method only exists for backwards-compatibility purposes.";

		private static readonly Regex NameVerifyRegex;

		private static readonly Dictionary<Type, string> ReflTypeNameMap;

		private static readonly Dictionary<string, string> TypeNameMap;

		public MonoModder Modder;

		public ModuleDefinition OutputModule;

		public string Namespace;

		public string NamespaceIL;

		public bool HookOrig;

		public bool HookPrivate;

		public string HookExtName;

		public ModuleDefinition module_RuntimeDetour;

		public ModuleDefinition module_Utils;

		public TypeReference t_MulticastDelegate;

		public TypeReference t_IAsyncResult;

		public TypeReference t_AsyncCallback;

		public TypeReference t_MethodBase;

		public TypeReference t_RuntimeMethodHandle;

		public TypeReference t_EditorBrowsableState;

		public MethodReference m_Object_ctor;

		public MethodReference m_ObsoleteAttribute_ctor;

		public MethodReference m_EditorBrowsableAttribute_ctor;

		public MethodReference m_GetMethodFromHandle;

		public MethodReference m_Add;

		public MethodReference m_Remove;

		public MethodReference m_Modify;

		public MethodReference m_Unmodify;

		public TypeReference t_ILManipulator;

		static HookGenerator()
		{
			NameVerifyRegex = new Regex("[^a-zA-Z]");
			ReflTypeNameMap = new Dictionary<Type, string>
			{
				{
					typeof(string),
					"string"
				},
				{
					typeof(object),
					"object"
				},
				{
					typeof(bool),
					"bool"
				},
				{
					typeof(byte),
					"byte"
				},
				{
					typeof(char),
					"char"
				},
				{
					typeof(decimal),
					"decimal"
				},
				{
					typeof(double),
					"double"
				},
				{
					typeof(short),
					"short"
				},
				{
					typeof(int),
					"int"
				},
				{
					typeof(long),
					"long"
				},
				{
					typeof(sbyte),
					"sbyte"
				},
				{
					typeof(float),
					"float"
				},
				{
					typeof(ushort),
					"ushort"
				},
				{
					typeof(uint),
					"uint"
				},
				{
					typeof(ulong),
					"ulong"
				},
				{
					typeof(void),
					"void"
				}
			};
			TypeNameMap = new Dictionary<string, string>();
			foreach (KeyValuePair<Type, string> item in ReflTypeNameMap)
			{
				TypeNameMap[item.Key.FullName] = item.Value;
			}
		}

		public HookGenerator(MonoModder modder, string name)
		{
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Expected O, but got Unknown
			//IL_0306: Unknown result type (might be due to invalid IL or missing references)
			//IL_030b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0317: Unknown result type (might be due to invalid IL or missing references)
			//IL_0321: Expected O, but got Unknown
			//IL_0326: Expected O, but got Unknown
			Modder = modder;
			OutputModule = ModuleDefinition.CreateModule(name, new ModuleParameters
			{
				Architecture = modder.Module.Architecture,
				AssemblyResolver = modder.Module.AssemblyResolver,
				Kind = (ModuleKind)0,
				Runtime = modder.Module.Runtime
			});
			modder.MapDependencies();
			Extensions.AddRange<AssemblyNameReference>(OutputModule.AssemblyReferences, (IEnumerable<AssemblyNameReference>)modder.Module.AssemblyReferences);
			modder.DependencyMap[OutputModule] = new List<ModuleDefinition>(modder.DependencyMap[modder.Module]);
			Namespace = Environment.GetEnvironmentVariable("MONOMOD_HOOKGEN_NAMESPACE");
			if (string.IsNullOrEmpty(Namespace))
			{
				Namespace = "On";
			}
			NamespaceIL = Environment.GetEnvironmentVariable("MONOMOD_HOOKGEN_NAMESPACE_IL");
			if (string.IsNullOrEmpty(NamespaceIL))
			{
				NamespaceIL = "IL";
			}
			HookOrig = Environment.GetEnvironmentVariable("MONOMOD_HOOKGEN_ORIG") == "1";
			HookPrivate = Environment.GetEnvironmentVariable("MONOMOD_HOOKGEN_PRIVATE") == "1";
			modder.MapDependency(modder.Module, "MonoMod.RuntimeDetour", (string)null, (AssemblyNameReference)null);
			if (!modder.DependencyCache.TryGetValue("MonoMod.RuntimeDetour", out module_RuntimeDetour))
			{
				throw new FileNotFoundException("MonoMod.RuntimeDetour not found!");
			}
			modder.MapDependency(modder.Module, "MonoMod.Utils", (string)null, (AssemblyNameReference)null);
			if (!modder.DependencyCache.TryGetValue("MonoMod.Utils", out module_Utils))
			{
				throw new FileNotFoundException("MonoMod.Utils not found!");
			}
			t_MulticastDelegate = OutputModule.ImportReference(modder.FindType("System.MulticastDelegate"));
			t_IAsyncResult = OutputModule.ImportReference(modder.FindType("System.IAsyncResult"));
			t_AsyncCallback = OutputModule.ImportReference(modder.FindType("System.AsyncCallback"));
			t_MethodBase = OutputModule.ImportReference(modder.FindType("System.Reflection.MethodBase"));
			t_RuntimeMethodHandle = OutputModule.ImportReference(modder.FindType("System.RuntimeMethodHandle"));
			t_EditorBrowsableState = OutputModule.ImportReference(modder.FindType("System.ComponentModel.EditorBrowsableState"));
			TypeDefinition type = module_RuntimeDetour.GetType("MonoMod.RuntimeDetour.HookGen.HookEndpointManager");
			t_ILManipulator = OutputModule.ImportReference((TypeReference)(object)module_Utils.GetType("MonoMod.Cil.ILContext/Manipulator"));
			m_Object_ctor = OutputModule.ImportReference((MethodReference)(object)Extensions.FindMethod(modder.FindType("System.Object").Resolve(), "System.Void .ctor()", true));
			m_ObsoleteAttribute_ctor = OutputModule.ImportReference((MethodReference)(object)Extensions.FindMethod(modder.FindType("System.ObsoleteAttribute").Resolve(), "System.Void .ctor(System.String,System.Boolean)", true));
			m_EditorBrowsableAttribute_ctor = OutputModule.ImportReference((MethodReference)(object)Extensions.FindMethod(modder.FindType("System.ComponentModel.EditorBrowsableAttribute").Resolve(), "System.Void .ctor(System.ComponentModel.EditorBrowsableState)", true));
			ModuleDefinition outputModule = OutputModule;
			MethodReference val = new MethodReference("GetMethodFromHandle", t_MethodBase, t_MethodBase);
			val.Parameters.Add(new ParameterDefinition(t_RuntimeMethodHandle));
			m_GetMethodFromHandle = outputModule.ImportReference(val);
			m_Add = OutputModule.ImportReference((MethodReference)(object)Extensions.FindMethod(type, "Add", true));
			m_Remove = OutputModule.ImportReference((MethodReference)(object)Extensions.FindMethod(type, "Remove", true));
			m_Modify = OutputModule.ImportReference((MethodReference)(object)Extensions.FindMethod(type, "Modify", true));
			m_Unmodify = OutputModule.ImportReference((MethodReference)(object)Extensions.FindMethod(type, "Unmodify", true));
		}

		public void Generate()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			Enumerator<TypeDefinition> enumerator = Modder.Module.Types.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					TypeDefinition current = enumerator.Current;
					GenerateFor(current, out var hookType, out var hookILType);
					if (hookType != null && hookILType != null && !((TypeReference)hookType).IsNested)
					{
						OutputModule.Types.Add(hookType);
						OutputModule.Types.Add(hookILType);
					}
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
		}

		public void GenerateFor(TypeDefinition type, out TypeDefinition hookType, out TypeDefinition hookILType)
		{
			//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c8: Expected O, but got Unknown
			//IL_0133: Unknown result type (might be due to invalid IL or missing references)
			//IL_0139: Expected O, but got Unknown
			//IL_0141: Unknown result type (might be due to invalid IL or missing references)
			//IL_0146: Unknown result type (might be due to invalid IL or missing references)
			//IL_017e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0183: Unknown result type (might be due to invalid IL or missing references)
			hookType = (hookILType = null);
			if (((TypeReference)type).HasGenericParameters || type.IsRuntimeSpecialName || ((MemberReference)type).Name.StartsWith("<") || (!HookPrivate && type.IsNotPublic))
			{
				return;
			}
			Modder.LogVerbose("[HookGen] Generating for type " + ((MemberReference)type).FullName);
			hookType = new TypeDefinition(((TypeReference)type).IsNested ? null : (Namespace + (string.IsNullOrEmpty(((TypeReference)type).Namespace) ? "" : ("." + ((TypeReference)type).Namespace))), ((MemberReference)type).Name, (TypeAttributes)(((!((TypeReference)type).IsNested) ? 1 : 2) | 0x80 | 0x100 | 0), OutputModule.TypeSystem.Object);
			hookILType = new TypeDefinition(((TypeReference)type).IsNested ? null : (NamespaceIL + (string.IsNullOrEmpty(((TypeReference)type).Namespace) ? "" : ("." + ((TypeReference)type).Namespace))), ((MemberReference)type).Name, (TypeAttributes)(((!((TypeReference)type).IsNested) ? 1 : 2) | 0x80 | 0x100 | 0), OutputModule.TypeSystem.Object);
			bool flag = false;
			Enumerator<MethodDefinition> enumerator = type.Methods.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					MethodDefinition current = enumerator.Current;
					flag |= GenerateFor(hookType, hookILType, current);
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			Enumerator<TypeDefinition> enumerator2 = type.NestedTypes.GetEnumerator();
			try
			{
				while (enumerator2.MoveNext())
				{
					TypeDefinition current2 = enumerator2.Current;
					GenerateFor(current2, out var hookType2, out var hookILType2);
					if (hookType2 != null && hookILType2 != null)
					{
						flag = true;
						hookType.NestedTypes.Add(hookType2);
						hookILType.NestedTypes.Add(hookILType2);
					}
				}
			}
			finally
			{
				((IDisposable)enumerator2).Dispose();
			}
			if (!flag)
			{
				hookType = (hookILType = null);
			}
		}

		public bool GenerateFor(TypeDefinition hookType, TypeDefinition hookILType, MethodDefinition method)
		{
			//IL_02fa: Unknown result type (might be due to invalid IL or missing references)
			//IL_0304: Expected O, but got Unknown
			//IL_031e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0328: Expected O, but got Unknown
			//IL_0380: Unknown result type (might be due to invalid IL or missing references)
			//IL_0387: Expected O, but got Unknown
			//IL_0392: Unknown result type (might be due to invalid IL or missing references)
			//IL_039c: Expected O, but got Unknown
			//IL_03a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_03aa: Expected O, but got Unknown
			//IL_03b7: Unknown result type (might be due to invalid IL or missing references)
			//IL_03c4: Unknown result type (might be due to invalid IL or missing references)
			//IL_03d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_03e5: Unknown result type (might be due to invalid IL or missing references)
			//IL_03ec: Expected O, but got Unknown
			//IL_03fb: Unknown result type (might be due to invalid IL or missing references)
			//IL_0407: Unknown result type (might be due to invalid IL or missing references)
			//IL_0443: Unknown result type (might be due to invalid IL or missing references)
			//IL_044a: Expected O, but got Unknown
			//IL_0455: Unknown result type (might be due to invalid IL or missing references)
			//IL_045f: Expected O, but got Unknown
			//IL_0463: Unknown result type (might be due to invalid IL or missing references)
			//IL_046d: Expected O, but got Unknown
			//IL_047a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0487: Unknown result type (might be due to invalid IL or missing references)
			//IL_0498: Unknown result type (might be due to invalid IL or missing references)
			//IL_04a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_04af: Expected O, but got Unknown
			//IL_04be: Unknown result type (might be due to invalid IL or missing references)
			//IL_04ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_04ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_04ef: Unknown result type (might be due to invalid IL or missing references)
			//IL_04f7: Unknown result type (might be due to invalid IL or missing references)
			//IL_0501: Expected O, but got Unknown
			//IL_0533: Unknown result type (might be due to invalid IL or missing references)
			//IL_053a: Expected O, but got Unknown
			//IL_0549: Unknown result type (might be due to invalid IL or missing references)
			//IL_0553: Expected O, but got Unknown
			//IL_0557: Unknown result type (might be due to invalid IL or missing references)
			//IL_0561: Expected O, but got Unknown
			//IL_056e: Unknown result type (might be due to invalid IL or missing references)
			//IL_057b: Unknown result type (might be due to invalid IL or missing references)
			//IL_058c: Unknown result type (might be due to invalid IL or missing references)
			//IL_059c: Unknown result type (might be due to invalid IL or missing references)
			//IL_05a3: Expected O, but got Unknown
			//IL_05b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_05be: Unknown result type (might be due to invalid IL or missing references)
			//IL_05fa: Unknown result type (might be due to invalid IL or missing references)
			//IL_0601: Expected O, but got Unknown
			//IL_0610: Unknown result type (might be due to invalid IL or missing references)
			//IL_061a: Expected O, but got Unknown
			//IL_061e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0628: Expected O, but got Unknown
			//IL_0635: Unknown result type (might be due to invalid IL or missing references)
			//IL_0642: Unknown result type (might be due to invalid IL or missing references)
			//IL_0653: Unknown result type (might be due to invalid IL or missing references)
			//IL_0663: Unknown result type (might be due to invalid IL or missing references)
			//IL_066a: Expected O, but got Unknown
			//IL_0679: Unknown result type (might be due to invalid IL or missing references)
			//IL_0685: Unknown result type (might be due to invalid IL or missing references)
			//IL_06a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_06ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_06b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_06c0: Expected O, but got Unknown
			if (((MethodReference)method).HasGenericParameters || method.IsAbstract || (method.IsSpecialName && !method.IsConstructor))
			{
				return false;
			}
			if (!HookOrig && ((MemberReference)method).Name.StartsWith("orig_"))
			{
				return false;
			}
			if (!HookPrivate && method.IsPrivate)
			{
				return false;
			}
			string name = GetFriendlyName((MethodReference)(object)method);
			bool flag = true;
			if (((MethodReference)method).Parameters.Count == 0)
			{
				flag = false;
			}
			IEnumerable<MethodDefinition> source = null;
			if (flag)
			{
				source = ((IEnumerable<MethodDefinition>)method.DeclaringType.Methods).Where((MethodDefinition other) => !((MethodReference)other).HasGenericParameters && GetFriendlyName((MethodReference)(object)other) == name && other != method);
				if (source.Count() == 0)
				{
					flag = false;
				}
			}
			if (flag)
			{
				StringBuilder stringBuilder = new StringBuilder();
				for (int parami = 0; parami < ((MethodReference)method).Parameters.Count; parami++)
				{
					ParameterDefinition param = ((MethodReference)method).Parameters[parami];
					if (!TypeNameMap.TryGetValue(((MemberReference)((ParameterReference)param).ParameterType).FullName, out var typeName))
					{
						typeName = GetFriendlyName(((ParameterReference)param).ParameterType, full: false);
					}
					if (source.Any(delegate(MethodDefinition other)
					{
						ParameterDefinition val11 = ((IEnumerable<ParameterDefinition>)((MethodReference)other).Parameters).ElementAtOrDefault(parami);
						return val11 != null && GetFriendlyName(((ParameterReference)val11).ParameterType, full: false) == typeName && ((ParameterReference)val11).ParameterType.Namespace != ((ParameterReference)param).ParameterType.Namespace;
					}))
					{
						typeName = GetFriendlyName(((ParameterReference)param).ParameterType, full: true);
					}
					stringBuilder.Append("_");
					stringBuilder.Append(typeName.Replace(".", "").Replace("`", ""));
				}
				name += stringBuilder.ToString();
			}
			if (Extensions.FindEvent(hookType, name) != null)
			{
				int num = 1;
				string text;
				while (Extensions.FindEvent(hookType, text = name + "_" + num) != null)
				{
					num++;
				}
				name = text;
			}
			TypeDefinition val = GenerateDelegateFor(method);
			((MemberReference)val).Name = "orig_" + name;
			val.CustomAttributes.Add(GenerateEditorBrowsable(EditorBrowsableState.Never));
			hookType.NestedTypes.Add(val);
			TypeDefinition val2 = GenerateDelegateFor(method);
			((MemberReference)val2).Name = "hook_" + name;
			((MethodReference)Extensions.FindMethod(val2, "Invoke", true)).Parameters.Insert(0, new ParameterDefinition("orig", (ParameterAttributes)0, (TypeReference)(object)val));
			((MethodReference)Extensions.FindMethod(val2, "BeginInvoke", true)).Parameters.Insert(0, new ParameterDefinition("orig", (ParameterAttributes)0, (TypeReference)(object)val));
			val2.CustomAttributes.Add(GenerateEditorBrowsable(EditorBrowsableState.Never));
			hookType.NestedTypes.Add(val2);
			MethodReference val3 = OutputModule.ImportReference((MethodReference)(object)method);
			MethodDefinition val4 = new MethodDefinition("add_" + name, (MethodAttributes)2198, OutputModule.TypeSystem.Void);
			((MethodReference)val4).Parameters.Add(new ParameterDefinition((string)null, (ParameterAttributes)0, (TypeReference)(object)val2));
			val4.Body = new MethodBody(val4);
			ILProcessor iLProcessor = val4.Body.GetILProcessor();
			iLProcessor.Emit(OpCodes.Ldtoken, val3);
			iLProcessor.Emit(OpCodes.Call, m_GetMethodFromHandle);
			iLProcessor.Emit(OpCodes.Ldarg_0);
			GenericInstanceMethod val5 = new GenericInstanceMethod(m_Add);
			val5.GenericArguments.Add((TypeReference)(object)val2);
			iLProcessor.Emit(OpCodes.Call, (MethodReference)(object)val5);
			iLProcessor.Emit(OpCodes.Ret);
			hookType.Methods.Add(val4);
			MethodDefinition val6 = new MethodDefinition("remove_" + name, (MethodAttributes)2198, OutputModule.TypeSystem.Void);
			((MethodReference)val6).Parameters.Add(new ParameterDefinition((string)null, (ParameterAttributes)0, (TypeReference)(object)val2));
			val6.Body = new MethodBody(val6);
			ILProcessor iLProcessor2 = val6.Body.GetILProcessor();
			iLProcessor2.Emit(OpCodes.Ldtoken, val3);
			iLProcessor2.Emit(OpCodes.Call, m_GetMethodFromHandle);
			iLProcessor2.Emit(OpCodes.Ldarg_0);
			val5 = new GenericInstanceMethod(m_Remove);
			val5.GenericArguments.Add((TypeReference)(object)val2);
			iLProcessor2.Emit(OpCodes.Call, (MethodReference)(object)val5);
			iLProcessor2.Emit(OpCodes.Ret);
			hookType.Methods.Add(val6);
			EventDefinition val7 = new EventDefinition(name, (EventAttributes)0, (TypeReference)(object)val2)
			{
				AddMethod = val4,
				RemoveMethod = val6
			};
			hookType.Events.Add(val7);
			MethodDefinition val8 = new MethodDefinition("add_" + name, (MethodAttributes)2198, OutputModule.TypeSystem.Void);
			((MethodReference)val8).Parameters.Add(new ParameterDefinition((string)null, (ParameterAttributes)0, t_ILManipulator));
			val8.Body = new MethodBody(val8);
			ILProcessor iLProcessor3 = val8.Body.GetILProcessor();
			iLProcessor3.Emit(OpCodes.Ldtoken, val3);
			iLProcessor3.Emit(OpCodes.Call, m_GetMethodFromHandle);
			iLProcessor3.Emit(OpCodes.Ldarg_0);
			val5 = new GenericInstanceMethod(m_Modify);
			val5.GenericArguments.Add((TypeReference)(object)val2);
			iLProcessor3.Emit(OpCodes.Call, (MethodReference)(object)val5);
			iLProcessor3.Emit(OpCodes.Ret);
			hookILType.Methods.Add(val8);
			MethodDefinition val9 = new MethodDefinition("remove_" + name, (MethodAttributes)2198, OutputModule.TypeSystem.Void);
			((MethodReference)val9).Parameters.Add(new ParameterDefinition((string)null, (ParameterAttributes)0, t_ILManipulator));
			val9.Body = new MethodBody(val9);
			ILProcessor iLProcessor4 = val9.Body.GetILProcessor();
			iLProcessor4.Emit(OpCodes.Ldtoken, val3);
			iLProcessor4.Emit(OpCodes.Call, m_GetMethodFromHandle);
			iLProcessor4.Emit(OpCodes.Ldarg_0);
			val5 = new GenericInstanceMethod(m_Unmodify);
			val5.GenericArguments.Add((TypeReference)(object)val2);
			iLProcessor4.Emit(OpCodes.Call, (MethodReference)(object)val5);
			iLProcessor4.Emit(OpCodes.Ret);
			hookILType.Methods.Add(val9);
			EventDefinition val10 = new EventDefinition(name, (EventAttributes)0, t_ILManipulator)
			{
				AddMethod = val8,
				RemoveMethod = val9
			};
			hookILType.Events.Add(val10);
			return true;
		}

		public TypeDefinition GenerateDelegateFor(MethodDefinition method)
		{
			//IL_00cd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d3: Expected O, but got Unknown
			//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f9: Unknown result type (might be due to invalid IL or missing references)
			//IL_0101: Expected O, but got Unknown
			//IL_0117: Unknown result type (might be due to invalid IL or missing references)
			//IL_0121: Expected O, but got Unknown
			//IL_0137: Unknown result type (might be due to invalid IL or missing references)
			//IL_0141: Expected O, but got Unknown
			//IL_0143: Unknown result type (might be due to invalid IL or missing references)
			//IL_014d: Expected O, but got Unknown
			//IL_016f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0174: Unknown result type (might be due to invalid IL or missing references)
			//IL_017b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0184: Expected O, but got Unknown
			//IL_01cf: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d4: Unknown result type (might be due to invalid IL or missing references)
			//IL_01bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c9: Expected O, but got Unknown
			//IL_01a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b0: Expected O, but got Unknown
			//IL_01f1: Unknown result type (might be due to invalid IL or missing references)
			//IL_01fb: Unknown result type (might be due to invalid IL or missing references)
			//IL_0201: Unknown result type (might be due to invalid IL or missing references)
			//IL_020f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0219: Expected O, but got Unknown
			//IL_0236: Unknown result type (might be due to invalid IL or missing references)
			//IL_0240: Expected O, but got Unknown
			//IL_025d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0262: Unknown result type (might be due to invalid IL or missing references)
			//IL_0269: Unknown result type (might be due to invalid IL or missing references)
			//IL_0272: Expected O, but got Unknown
			//IL_0279: Unknown result type (might be due to invalid IL or missing references)
			//IL_027e: Unknown result type (might be due to invalid IL or missing references)
			//IL_029b: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b1: Expected O, but got Unknown
			//IL_02dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_02e7: Expected O, but got Unknown
			//IL_0300: Unknown result type (might be due to invalid IL or missing references)
			//IL_030a: Expected O, but got Unknown
			//IL_030e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0318: Expected O, but got Unknown
			//IL_033f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0344: Unknown result type (might be due to invalid IL or missing references)
			//IL_034b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0354: Expected O, but got Unknown
			//IL_0367: Unknown result type (might be due to invalid IL or missing references)
			//IL_0371: Expected O, but got Unknown
			//IL_0375: Unknown result type (might be due to invalid IL or missing references)
			//IL_037f: Expected O, but got Unknown
			string name = GetFriendlyName((MethodReference)(object)method);
			int num = ((IEnumerable<MethodDefinition>)method.DeclaringType.Methods).Where((MethodDefinition other) => !((MethodReference)other).HasGenericParameters && GetFriendlyName((MethodReference)(object)other) == name).ToList().IndexOf(method);
			if (num != 0)
			{
				string suffix = num.ToString();
				do
				{
					name = name + "_" + suffix;
				}
				while (((IEnumerable<MethodDefinition>)method.DeclaringType.Methods).Any((MethodDefinition other) => !((MethodReference)other).HasGenericParameters && GetFriendlyName((MethodReference)(object)other) == name + suffix));
			}
			name = "d_" + name;
			TypeDefinition val = new TypeDefinition((string)null, (string)null, (TypeAttributes)258, t_MulticastDelegate);
			MethodDefinition val2 = new MethodDefinition(".ctor", (MethodAttributes)6278, OutputModule.TypeSystem.Void)
			{
				ImplAttributes = (MethodImplAttributes)3,
				HasThis = true
			};
			((MethodReference)val2).Parameters.Add(new ParameterDefinition(OutputModule.TypeSystem.Object));
			((MethodReference)val2).Parameters.Add(new ParameterDefinition(OutputModule.TypeSystem.IntPtr));
			val2.Body = new MethodBody(val2);
			val.Methods.Add(val2);
			MethodDefinition val3 = new MethodDefinition("Invoke", (MethodAttributes)454, ImportVisible(((MethodReference)method).ReturnType))
			{
				ImplAttributes = (MethodImplAttributes)3,
				HasThis = true
			};
			if (!method.IsStatic)
			{
				TypeReference val4 = ImportVisible((TypeReference)(object)method.DeclaringType);
				if (((TypeReference)method.DeclaringType).IsValueType)
				{
					val4 = (TypeReference)new ByReferenceType(val4);
				}
				((MethodReference)val3).Parameters.Add(new ParameterDefinition("self", (ParameterAttributes)0, val4));
			}
			Enumerator<ParameterDefinition> enumerator = ((MethodReference)method).Parameters.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					ParameterDefinition current = enumerator.Current;
					((MethodReference)val3).Parameters.Add(new ParameterDefinition(((ParameterReference)current).Name, (ParameterAttributes)(current.Attributes & 0xFFEF & 0xEFFF), ImportVisible(((ParameterReference)current).ParameterType)));
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			val3.Body = new MethodBody(val3);
			val.Methods.Add(val3);
			MethodDefinition val5 = new MethodDefinition("BeginInvoke", (MethodAttributes)454, t_IAsyncResult)
			{
				ImplAttributes = (MethodImplAttributes)3,
				HasThis = true
			};
			enumerator = ((MethodReference)val3).Parameters.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					ParameterDefinition current2 = enumerator.Current;
					((MethodReference)val5).Parameters.Add(new ParameterDefinition(((ParameterReference)current2).Name, current2.Attributes, ((ParameterReference)current2).ParameterType));
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			((MethodReference)val5).Parameters.Add(new ParameterDefinition("callback", (ParameterAttributes)0, t_AsyncCallback));
			((MethodReference)val5).Parameters.Add(new ParameterDefinition((string)null, (ParameterAttributes)0, OutputModule.TypeSystem.Object));
			val5.Body = new MethodBody(val5);
			val.Methods.Add(val5);
			MethodDefinition val6 = new MethodDefinition("EndInvoke", (MethodAttributes)454, OutputModule.TypeSystem.Object)
			{
				ImplAttributes = (MethodImplAttributes)3,
				HasThis = true
			};
			((MethodReference)val6).Parameters.Add(new ParameterDefinition("result", (ParameterAttributes)0, t_IAsyncResult));
			val6.Body = new MethodBody(val6);
			val.Methods.Add(val6);
			return val;
		}

		private string GetFriendlyName(MethodReference method)
		{
			string text = ((MemberReference)method).Name;
			if (text.StartsWith("."))
			{
				text = text.Substring(1);
			}
			return text.Replace('.', '_');
		}

		private string GetFriendlyName(TypeReference type, bool full)
		{
			if (type is TypeSpecification)
			{
				StringBuilder stringBuilder = new StringBuilder();
				BuildFriendlyName(stringBuilder, type, full);
				return stringBuilder.ToString();
			}
			if (!full)
			{
				return ((MemberReference)type).Name;
			}
			return ((MemberReference)type).FullName;
		}

		private void BuildFriendlyName(StringBuilder builder, TypeReference type, bool full)
		{
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			if (!(type is TypeSpecification))
			{
				builder.Append((full ? ((MemberReference)type).FullName : ((MemberReference)type).Name).Replace("_", ""));
				return;
			}
			if (type.IsByReference)
			{
				builder.Append("ref");
			}
			else if (type.IsPointer)
			{
				builder.Append("ptr");
			}
			BuildFriendlyName(builder, ((TypeSpecification)type).ElementType, full);
			if (type.IsArray)
			{
				builder.Append("Array");
			}
		}

		private bool IsPublic(TypeDefinition typeDef)
		{
			if (typeDef != null && (typeDef.IsNestedPublic || typeDef.IsPublic))
			{
				return !typeDef.IsNotPublic;
			}
			return false;
		}

		private bool HasPublicArgs(GenericInstanceType typeGen)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			Enumerator<TypeReference> enumerator = typeGen.GenericArguments.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					TypeReference current = enumerator.Current;
					if (current.IsGenericParameter)
					{
						return false;
					}
					GenericInstanceType val = (GenericInstanceType)(object)((current is GenericInstanceType) ? current : null);
					if (val != null && !HasPublicArgs(val))
					{
						return false;
					}
					if (!IsPublic(Extensions.SafeResolve(current)))
					{
						return false;
					}
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			return true;
		}

		private TypeReference ImportVisible(TypeReference typeRef)
		{
			for (TypeDefinition val = ((typeRef != null) ? Extensions.SafeResolve(typeRef) : null); val != null; val = ((typeRef != null) ? Extensions.SafeResolve(typeRef) : null))
			{
				GenericInstanceType val2 = (GenericInstanceType)(object)((typeRef is GenericInstanceType) ? typeRef : null);
				if (val2 == null || HasPublicArgs(val2))
				{
					TypeDefinition val3 = val;
					while (true)
					{
						if (val3 != null)
						{
							if (IsPublic(val3) && (val3 == val || !((TypeReference)val3).HasGenericParameters))
							{
								val3 = val3.DeclaringType;
								continue;
							}
							if (!val.IsEnum)
							{
								break;
							}
							typeRef = ((FieldReference)Extensions.FindField(val, "value__")).FieldType;
						}
						try
						{
							return OutputModule.ImportReference(typeRef);
						}
						catch
						{
							return OutputModule.TypeSystem.Object;
						}
					}
				}
				typeRef = val.BaseType;
			}
			return OutputModule.TypeSystem.Object;
		}

		private CustomAttribute GenerateObsolete(string message, bool error)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Expected O, but got Unknown
			CustomAttribute val = new CustomAttribute(m_ObsoleteAttribute_ctor);
			val.ConstructorArguments.Add(new CustomAttributeArgument(OutputModule.TypeSystem.String, (object)message));
			val.ConstructorArguments.Add(new CustomAttributeArgument(OutputModule.TypeSystem.Boolean, (object)error));
			return val;
		}

		private CustomAttribute GenerateEditorBrowsable(EditorBrowsableState state)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Expected O, but got Unknown
			CustomAttribute val = new CustomAttribute(m_EditorBrowsableAttribute_ctor);
			val.ConstructorArguments.Add(new CustomAttributeArgument(t_EditorBrowsableState, (object)state));
			return val;
		}
	}
	internal class Program
	{
		private static void Main(string[] args)
		{
			//IL_01ec: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f1: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f8: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ff: Unknown result type (might be due to invalid IL or missing references)
			//IL_0201: Unknown result type (might be due to invalid IL or missing references)
			//IL_0208: Expected O, but got Unknown
			Console.WriteLine("MonoMod.RuntimeDetour.HookGen " + typeof(Program).Assembly.GetName().Version);
			Console.WriteLine("using MonoMod " + typeof(MonoModder).Assembly.GetName().Version);
			Console.WriteLine("using MonoMod.RuntimeDetour " + typeof(Detour).Assembly.GetName().Version);
			if (args.Length == 0)
			{
				Console.WriteLine("No valid arguments (assembly path) passed.");
				if (Debugger.IsAttached)
				{
					Console.ReadKey();
				}
				return;
			}
			int num = 0;
			for (int i = 0; i < args.Length; i++)
			{
				if (args[i] == "--namespace" && i + 2 < args.Length)
				{
					i++;
					Environment.SetEnvironmentVariable("MONOMOD_HOOKGEN_NAMESPACE", args[i]);
					continue;
				}
				if (args[i] == "--namespace-il" && i + 2 < args.Length)
				{
					i++;
					Environment.SetEnvironmentVariable("MONOMOD_HOOKGEN_NAMESPACE_IL", args[i]);
					continue;
				}
				if (args[i] == "--orig")
				{
					Environment.SetEnvironmentVariable("MONOMOD_HOOKGEN_ORIG", "1");
					continue;
				}
				if (args[i] == "--private")
				{
					Environment.SetEnvironmentVariable("MONOMOD_HOOKGEN_PRIVATE", "1");
					continue;
				}
				num = i;
				break;
			}
			if (string.IsNullOrEmpty(Environment.GetEnvironmentVariable("MONOMOD_DEPENDENCY_MISSING_THROW")))
			{
				Environment.SetEnvironmentVariable("MONOMOD_DEPENDENCY_MISSING_THROW", "0");
			}
			if (num >= args.Length)
			{
				Console.WriteLine("No assembly path passed.");
				if (Debugger.IsAttached)
				{
					Console.ReadKey();
				}
				return;
			}
			string text = args[num];
			string text2 = ((args.Length != 1 && num != args.Length - 1) ? args[^1] : null);
			text2 = text2 ?? Path.Combine(Path.GetDirectoryName(text), "MMHOOK_" + Path.ChangeExtension(Path.GetFileName(text), "dll"));
			MonoModder val = new MonoModder
			{
				InputPath = text,
				OutputPath = text2,
				ReadingMode = (ReadingMode)2
			};
			try
			{
				val.Read();
				val.MapDependencies();
				if (File.Exists(text2))
				{
					val.Log("[HookGen] Clearing " + text2);
					File.Delete(text2);
				}
				val.Log("[HookGen] Starting HookGenerator");
				HookGenerator hookGenerator = new HookGenerator(val, Path.GetFileName(text2));
				ModuleDefinition outputModule = hookGenerator.OutputModule;
				try
				{
					hookGenerator.Generate();
					outputModule.Write(text2);
				}
				finally
				{
					((IDisposable)outputModule)?.Dispose();
				}
				val.Log("[HookGen] Done.");
			}
			finally
			{
				((IDisposable)val)?.Dispose();
			}
			if (Debugger.IsAttached)
			{
				Console.ReadKey();
			}
		}
	}
}

MoreSuits.dll

Decompiled 11 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("MoreSuits")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("A mod that adds more suit options to Lethal Company")]
[assembly: AssemblyFileVersion("1.4.1.0")]
[assembly: AssemblyInformationalVersion("1.4.1")]
[assembly: AssemblyProduct("MoreSuits")]
[assembly: AssemblyTitle("MoreSuits")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.4.1.0")]
[module: UnverifiableCode]
namespace MoreSuits;

[BepInPlugin("x753.More_Suits", "More Suits", "1.4.1")]
public class MoreSuitsMod : BaseUnityPlugin
{
	[HarmonyPatch(typeof(StartOfRound))]
	internal class StartOfRoundPatch
	{
		[HarmonyPatch("Start")]
		[HarmonyPrefix]
		private static void StartPatch(ref StartOfRound __instance)
		{
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Expected O, but got Unknown
			//IL_067c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0681: Unknown result type (might be due to invalid IL or missing references)
			//IL_0687: Unknown result type (might be due to invalid IL or missing references)
			//IL_068c: Unknown result type (might be due to invalid IL or missing references)
			//IL_03f9: Unknown result type (might be due to invalid IL or missing references)
			//IL_0400: Expected O, but got Unknown
			//IL_0310: Unknown result type (might be due to invalid IL or missing references)
			//IL_0317: Expected O, but got Unknown
			//IL_0598: Unknown result type (might be due to invalid IL or missing references)
			//IL_0204: Unknown result type (might be due to invalid IL or missing references)
			//IL_020b: Expected O, but got Unknown
			try
			{
				if (SuitsAdded)
				{
					return;
				}
				int count = __instance.unlockablesList.unlockables.Count;
				UnlockableItem val = new UnlockableItem();
				int num = 0;
				for (int i = 0; i < __instance.unlockablesList.unlockables.Count; i++)
				{
					UnlockableItem val2 = __instance.unlockablesList.unlockables[i];
					if (!((Object)(object)val2.suitMaterial != (Object)null) || !val2.alreadyUnlocked)
					{
						continue;
					}
					val = val2;
					List<string> list = Directory.GetDirectories(Paths.PluginPath, "moresuits", SearchOption.AllDirectories).ToList();
					List<string> list2 = new List<string>();
					List<string> list3 = new List<string>();
					List<string> list4 = DisabledSuits.ToLower().Replace(".png", "").Split(',')
						.ToList();
					List<string> list5 = new List<string>();
					if (!LoadAllSuits)
					{
						foreach (string item2 in list)
						{
							if (File.Exists(Path.Combine(item2, "!less-suits.txt")))
							{
								string[] collection = new string[9] { "glow", "kirby", "knuckles", "luigi", "mario", "minion", "skeleton", "slayer", "smile" };
								list5.AddRange(collection);
								break;
							}
						}
					}
					foreach (string item3 in list)
					{
						if (item3 != "")
						{
							string[] files = Directory.GetFiles(item3, "*.png");
							string[] files2 = Directory.GetFiles(item3, "*.matbundle");
							list2.AddRange(files);
							list3.AddRange(files2);
						}
					}
					list3.Sort();
					list2.Sort();
					try
					{
						foreach (string item4 in list3)
						{
							Object[] array = AssetBundle.LoadFromFile(item4).LoadAllAssets();
							foreach (Object val3 in array)
							{
								if (val3 is Material)
								{
									Material item = (Material)val3;
									customMaterials.Add(item);
								}
							}
						}
					}
					catch (Exception ex)
					{
						Debug.Log((object)("Something went wrong with More Suits! Could not load materials from asset bundle(s). Error: " + ex));
					}
					foreach (string item5 in list2)
					{
						if (list4.Contains(Path.GetFileNameWithoutExtension(item5).ToLower()))
						{
							continue;
						}
						string directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
						if (list5.Contains(Path.GetFileNameWithoutExtension(item5).ToLower()) && item5.Contains(directoryName))
						{
							continue;
						}
						UnlockableItem val4;
						Material val5;
						if (Path.GetFileNameWithoutExtension(item5).ToLower() == "default")
						{
							val4 = val;
							val5 = val4.suitMaterial;
						}
						else
						{
							val4 = JsonUtility.FromJson<UnlockableItem>(JsonUtility.ToJson((object)val));
							val5 = Object.Instantiate<Material>(val4.suitMaterial);
						}
						byte[] array2 = File.ReadAllBytes(item5);
						Texture2D val6 = new Texture2D(2, 2);
						ImageConversion.LoadImage(val6, array2);
						val5.mainTexture = (Texture)(object)val6;
						val4.unlockableName = Path.GetFileNameWithoutExtension(item5);
						try
						{
							string path = Path.Combine(Path.GetDirectoryName(item5), "advanced", val4.unlockableName + ".json");
							if (File.Exists(path))
							{
								string[] array3 = File.ReadAllLines(path);
								for (int j = 0; j < array3.Length; j++)
								{
									string[] array4 = array3[j].Trim().Split(':');
									if (array4.Length != 2)
									{
										continue;
									}
									string text = array4[0].Trim('"', ' ', ',');
									string text2 = array4[1].Trim('"', ' ', ',');
									if (text2.Contains(".png"))
									{
										byte[] array5 = File.ReadAllBytes(Path.Combine(Path.GetDirectoryName(item5), "advanced", text2));
										Texture2D val7 = new Texture2D(2, 2);
										ImageConversion.LoadImage(val7, array5);
										val5.SetTexture(text, (Texture)(object)val7);
										continue;
									}
									if (text == "PRICE" && int.TryParse(text2, out var result))
									{
										try
										{
											val4 = AddToRotatingShop(val4, result, __instance.unlockablesList.unlockables.Count);
										}
										catch (Exception ex2)
										{
											Debug.Log((object)("Something went wrong with More Suits! Could not add a suit to the rotating shop. Error: " + ex2));
										}
										continue;
									}
									switch (text2)
									{
									case "KEYWORD":
										val5.EnableKeyword(text);
										continue;
									case "DISABLEKEYWORD":
										val5.DisableKeyword(text);
										continue;
									case "SHADERPASS":
										val5.SetShaderPassEnabled(text, true);
										continue;
									case "DISABLESHADERPASS":
										val5.SetShaderPassEnabled(text, false);
										continue;
									}
									float result2;
									Vector4 vector;
									if (text == "SHADER")
									{
										Shader shader = Shader.Find(text2);
										val5.shader = shader;
									}
									else if (text == "MATERIAL")
									{
										foreach (Material customMaterial in customMaterials)
										{
											if (((Object)customMaterial).name == text2)
											{
												val5 = Object.Instantiate<Material>(customMaterial);
												val5.mainTexture = (Texture)(object)val6;
												break;
											}
										}
									}
									else if (float.TryParse(text2, out result2))
									{
										val5.SetFloat(text, result2);
									}
									else if (TryParseVector4(text2, out vector))
									{
										val5.SetVector(text, vector);
									}
								}
							}
						}
						catch (Exception ex3)
						{
							Debug.Log((object)("Something went wrong with More Suits! Error: " + ex3));
						}
						val4.suitMaterial = val5;
						if (val4.unlockableName.ToLower() != "default")
						{
							if (num == MaxSuits)
							{
								Debug.Log((object)"Attempted to add a suit, but you've already reached the max number of suits! Modify the config if you want more.");
								continue;
							}
							__instance.unlockablesList.unlockables.Add(val4);
							num++;
						}
					}
					SuitsAdded = true;
					break;
				}
				UnlockableItem val8 = JsonUtility.FromJson<UnlockableItem>(JsonUtility.ToJson((object)val));
				val8.alreadyUnlocked = false;
				val8.hasBeenMoved = false;
				val8.placedPosition = Vector3.zero;
				val8.placedRotation = Vector3.zero;
				val8.unlockableType = 753;
				while (__instance.unlockablesList.unlockables.Count < count + MaxSuits)
				{
					__instance.unlockablesList.unlockables.Add(val8);
				}
			}
			catch (Exception ex4)
			{
				Debug.Log((object)("Something went wrong with More Suits! Error: " + ex4));
			}
		}

		[HarmonyPatch("PositionSuitsOnRack")]
		[HarmonyPrefix]
		private static bool PositionSuitsOnRackPatch(ref StartOfRound __instance)
		{
			//IL_009a: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
			List<UnlockableSuit> source = Object.FindObjectsOfType<UnlockableSuit>().ToList();
			source = source.OrderBy((UnlockableSuit suit) => suit.syncedSuitID.Value).ToList();
			int num = 0;
			foreach (UnlockableSuit item in source)
			{
				AutoParentToShip component = ((Component)item).gameObject.GetComponent<AutoParentToShip>();
				component.overrideOffset = true;
				float num2 = 0.18f;
				if (MakeSuitsFitOnRack && source.Count > 13)
				{
					num2 /= (float)Math.Min(source.Count, 20) / 12f;
				}
				component.positionOffset = new Vector3(-2.45f, 2.75f, -8.41f) + __instance.rightmostSuitPosition.forward * num2 * (float)num;
				component.rotationOffset = new Vector3(0f, 90f, 0f);
				num++;
			}
			return false;
		}
	}

	private const string modGUID = "x753.More_Suits";

	private const string modName = "More Suits";

	private const string modVersion = "1.4.1";

	private readonly Harmony harmony = new Harmony("x753.More_Suits");

	private static MoreSuitsMod Instance;

	public static bool SuitsAdded = false;

	public static string DisabledSuits;

	public static bool LoadAllSuits;

	public static bool MakeSuitsFitOnRack;

	public static int MaxSuits;

	public static List<Material> customMaterials = new List<Material>();

	private static TerminalNode cancelPurchase;

	private static TerminalKeyword buyKeyword;

	private void Awake()
	{
		if ((Object)(object)Instance == (Object)null)
		{
			Instance = this;
		}
		DisabledSuits = ((BaseUnityPlugin)this).Config.Bind<string>("General", "Disabled Suit List", "UglySuit751.png,UglySuit752.png,UglySuit753.png", "Comma-separated list of suits that shouldn't be loaded").Value;
		LoadAllSuits = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Ignore !less-suits.txt", false, "If true, ignores the !less-suits.txt file and will attempt to load every suit, except those in the disabled list. This should be true if you're not worried about having too many suits.").Value;
		MakeSuitsFitOnRack = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Make Suits Fit on Rack", true, "If true, squishes the suits together so more can fit on the rack.").Value;
		MaxSuits = ((BaseUnityPlugin)this).Config.Bind<int>("General", "Max Suits", 100, "The maximum number of suits to load. If you have more, some will be ignored.").Value;
		harmony.PatchAll();
		((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin More Suits is loaded!");
	}

	private static UnlockableItem AddToRotatingShop(UnlockableItem newSuit, int price, int unlockableID)
	{
		//IL_0065: Unknown result type (might be due to invalid IL or missing references)
		//IL_006a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0070: Unknown result type (might be due to invalid IL or missing references)
		//IL_0075: Unknown result type (might be due to invalid IL or missing references)
		//IL_010b: Unknown result type (might be due to invalid IL or missing references)
		//IL_0111: Expected O, but got Unknown
		//IL_01ce: Unknown result type (might be due to invalid IL or missing references)
		//IL_01d4: Expected O, but got Unknown
		//IL_0298: Unknown result type (might be due to invalid IL or missing references)
		//IL_029f: Expected O, but got Unknown
		Terminal val = Object.FindObjectOfType<Terminal>();
		for (int i = 0; i < val.terminalNodes.allKeywords.Length; i++)
		{
			if (((Object)val.terminalNodes.allKeywords[i]).name == "Buy")
			{
				buyKeyword = val.terminalNodes.allKeywords[i];
				break;
			}
		}
		newSuit.alreadyUnlocked = false;
		newSuit.hasBeenMoved = false;
		newSuit.placedPosition = Vector3.zero;
		newSuit.placedRotation = Vector3.zero;
		newSuit.shopSelectionNode = ScriptableObject.CreateInstance<TerminalNode>();
		((Object)newSuit.shopSelectionNode).name = newSuit.unlockableName + "SuitBuy1";
		newSuit.shopSelectionNode.creatureName = newSuit.unlockableName + " suit";
		newSuit.shopSelectionNode.displayText = "You have requested to order " + newSuit.unlockableName + " suits.\nTotal cost of item: [totalCost].\n\nPlease CONFIRM or DENY.\n\n";
		newSuit.shopSelectionNode.clearPreviousText = true;
		newSuit.shopSelectionNode.shipUnlockableID = unlockableID;
		newSuit.shopSelectionNode.itemCost = price;
		newSuit.shopSelectionNode.overrideOptions = true;
		CompatibleNoun val2 = new CompatibleNoun();
		val2.noun = ScriptableObject.CreateInstance<TerminalKeyword>();
		val2.noun.word = "confirm";
		val2.noun.isVerb = true;
		val2.result = ScriptableObject.CreateInstance<TerminalNode>();
		((Object)val2.result).name = newSuit.unlockableName + "SuitBuyConfirm";
		val2.result.creatureName = "";
		val2.result.displayText = "Ordered " + newSuit.unlockableName + " suits! Your new balance is [playerCredits].\n\n";
		val2.result.clearPreviousText = true;
		val2.result.shipUnlockableID = unlockableID;
		val2.result.buyUnlockable = true;
		val2.result.itemCost = price;
		val2.result.terminalEvent = "";
		CompatibleNoun val3 = new CompatibleNoun();
		val3.noun = ScriptableObject.CreateInstance<TerminalKeyword>();
		val3.noun.word = "deny";
		val3.noun.isVerb = true;
		if ((Object)(object)cancelPurchase == (Object)null)
		{
			cancelPurchase = ScriptableObject.CreateInstance<TerminalNode>();
		}
		val3.result = cancelPurchase;
		((Object)val3.result).name = "MoreSuitsCancelPurchase";
		val3.result.displayText = "Cancelled order.\n";
		newSuit.shopSelectionNode.terminalOptions = (CompatibleNoun[])(object)new CompatibleNoun[2] { val2, val3 };
		TerminalKeyword val4 = ScriptableObject.CreateInstance<TerminalKeyword>();
		((Object)val4).name = newSuit.unlockableName + "Suit";
		val4.word = newSuit.unlockableName.ToLower() + " suit";
		val4.defaultVerb = buyKeyword;
		CompatibleNoun val5 = new CompatibleNoun();
		val5.noun = val4;
		val5.result = newSuit.shopSelectionNode;
		List<CompatibleNoun> list = buyKeyword.compatibleNouns.ToList();
		list.Add(val5);
		buyKeyword.compatibleNouns = list.ToArray();
		List<TerminalKeyword> list2 = val.terminalNodes.allKeywords.ToList();
		list2.Add(val4);
		list2.Add(val2.noun);
		list2.Add(val3.noun);
		val.terminalNodes.allKeywords = list2.ToArray();
		return newSuit;
	}

	public static bool TryParseVector4(string input, out Vector4 vector)
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0006: Unknown result type (might be due to invalid IL or missing references)
		//IL_0051: Unknown result type (might be due to invalid IL or missing references)
		//IL_0056: Unknown result type (might be due to invalid IL or missing references)
		vector = Vector4.zero;
		string[] array = input.Split(',');
		if (array.Length == 4 && float.TryParse(array[0], out var result) && float.TryParse(array[1], out var result2) && float.TryParse(array[2], out var result3) && float.TryParse(array[3], out var result4))
		{
			vector = new Vector4(result, result2, result3, result4);
			return true;
		}
		return false;
	}
}

OpenBodyCams.dll

Decompiled 11 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using AdvancedCompany.Lib;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using MoreCompany;
using MoreCompany.Cosmetics;
using OpenBodyCams.Compatibility;
using OpenBodyCams.Patches;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.Rendering;
using UnityEngine.Rendering.HighDefinition;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("OpenBodyCams")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("OpenBodyCams")]
[assembly: AssemblyCopyright("Copyright ©  2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("3d49e5ff-443d-44f6-90aa-a870ecfeb2d5")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace OpenBodyCams
{
	public class BodyCamComponent : MonoBehaviour
	{
		private enum Perspective
		{
			FirstPerson,
			ThirdPerson
		}

		public const int DEFAULT_LAYER = 0;

		public const int ENEMIES_LAYER = 19;

		public const int ENEMIES_NOT_RENDERED_LAYER = 23;

		public const int BODY_CAM_ONLY_LAYER = 31;

		public static readonly Vector3 BODY_CAM_OFFSET = new Vector3(0.07f, 0f, 0.15f);

		public static readonly Vector3 CAMERA_CONTAINER_OFFSET = new Vector3(0.07f, 0f, 0.125f);

		public static readonly FieldInfo f_ManualCameraRenderer_isScreenOn = AccessTools.Field(typeof(ManualCameraRenderer), "isScreenOn");

		private static Material fogShaderMaterial;

		private static GameObject nightVisionPrefab;

		public GameObject cameraObject;

		public Camera camera;

		public Light nightVisionLight;

		public MeshRenderer monitorRenderer;

		public int monitorMaterialIndex;

		public Material monitorOnMaterial;

		public Material monitorOffMaterial;

		private ManualCameraRenderer mapRenderer;

		private bool mapScreenOn = true;

		private bool enableCamera = true;

		private bool disableCameraWhileTargetIsOnShip;

		private bool wasDisabledForTarget;

		private GameObject[] localPlayerCosmetics = (GameObject[])(object)new GameObject[0];

		private PlayerModelState localPlayerModelState;

		private PlayerControllerB currentPlayer;

		private GameObject[] currentPlayerCosmetics = (GameObject[])(object)new GameObject[0];

		private PlayerModelState currentPlayerModelState;

		private Transform currentActualTarget;

		private Renderer[] currentlyViewedMeshes = (Renderer[])(object)new Renderer[0];

		private float elapsedSinceLastFrame;

		private float timePerFrame;

		private const float radarBoosterInitialPan = 270f;

		private float radarBoosterPanSpeed;

		private bool panCamera;

		private float panAngle = 270f;

		private Animator greenFlashAnimator;

		public void Start()
		{
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Expected O, but got Unknown
			//IL_0111: Unknown result type (might be due to invalid IL or missing references)
			Plugin.BodyCam = this;
			mapRenderer = ((Component)this).GetComponentsInChildren<ManualCameraRenderer>().First((ManualCameraRenderer renderer) => (Object)(object)renderer.cam == (Object)(object)renderer.mapCamera);
			RenderPipelineManager.beginCameraRendering += BeginCameraRendering;
			RenderPipelineManager.endCameraRendering += EndCameraRendering;
			monitorOnMaterial = new Material(Shader.Find("HDRP/Unlit"));
			((Object)monitorOnMaterial).name = "BodyCamMaterial";
			monitorOnMaterial.SetFloat("_AlbedoAffectEmissive", 1f);
			SetMaterial(monitorRenderer, monitorMaterialIndex, monitorOnMaterial);
			monitorOffMaterial = PatchStartOfRound.blackScreenMaterial;
			PlayerControllerB obj = StartOfRound.Instance.allPlayerScripts[0];
			fogShaderMaterial = ((Renderer)((Component)((Component)obj.localVisor).transform.Find("ScavengerHelmet/Plane")).GetComponent<MeshRenderer>()).sharedMaterial;
			nightVisionPrefab = Object.Instantiate<GameObject>(((Component)obj.nightVision).gameObject);
			((Object)nightVisionPrefab).name = "NightVision";
			nightVisionPrefab.transform.localPosition = Vector3.zero;
			nightVisionPrefab.SetActive(false);
			Light component = nightVisionPrefab.GetComponent<Light>();
			((Behaviour)component).enabled = true;
			component.cullingMask = int.MinValue;
			Light mapCameraLight = StartOfRound.Instance.mapScreen.mapCameraLight;
			mapCameraLight.cullingMask = 1 << ((Component)mapCameraLight).gameObject.layer;
			EnsureCameraExists();
		}

		private static void SetMaterial(MeshRenderer renderer, int index, Material material)
		{
			Material[] sharedMaterials = ((Renderer)renderer).sharedMaterials;
			sharedMaterials[index] = material;
			((Renderer)renderer).sharedMaterials = sharedMaterials;
		}

		public void EnsureCameraExists()
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Expected O, but got Unknown
			//IL_0070: Unknown result type (might be due to invalid IL or missing references)
			//IL_0075: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c0: Expected O, but got Unknown
			//IL_00ec: Unknown result type (might be due to invalid IL or missing references)
			//IL_0137: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d3: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)cameraObject != (Object)null))
			{
				Plugin.Instance.Logger.LogInfo((object)"Camera has been destroyed, recreating it.");
				cameraObject = new GameObject("BodyCam");
				camera = cameraObject.AddComponent<Camera>();
				camera.nearClipPlane = 0.05f;
				camera.cullingMask = -1589962917;
				cameraObject.AddComponent<HDAdditionalCameraData>().volumeLayerMask = LayerMask.op_Implicit(1);
				GameObject val = Object.Instantiate<GameObject>(nightVisionPrefab);
				val.transform.SetParent(cameraObject.transform, false);
				val.SetActive(true);
				nightVisionLight = val.GetComponent<Light>();
				UpdateSettings();
				GameObject val2 = new GameObject("CameraGreenTransitionScaler");
				val2.transform.SetParent(cameraObject.transform, false);
				val2.transform.localScale = new Vector3(1f, 0.004f, 1f);
				GameObject val3 = Object.Instantiate<GameObject>(((Component)StartOfRound.Instance.mapScreen.mapCameraAnimator).gameObject);
				val3.transform.SetParent(val2.transform, false);
				val3.transform.localPosition = new Vector3(0f, 0f, 0.1f);
				val3.layer = 31;
				greenFlashAnimator = val3.GetComponent<Animator>() ?? throw new Exception("Green flash object copied from the map screen has no Animator.");
				GameObject obj = GameObject.CreatePrimitive((PrimitiveType)4);
				obj.transform.SetParent(cameraObject.transform, false);
				MeshRenderer component = obj.GetComponent<MeshRenderer>();
				((Renderer)component).sharedMaterial = fogShaderMaterial;
				((Renderer)component).shadowCastingMode = (ShadowCastingMode)0;
				((Renderer)component).receiveShadows = false;
				obj.transform.localPosition = new Vector3(0f, 0f, 0.5f);
				obj.transform.localRotation = Quaternion.Euler(270f, 0f, 0f);
				obj.layer = 31;
				Object.Destroy((Object)(object)obj.GetComponent<MeshCollider>());
				StartTargetTransition();
			}
		}

		private static Color getEmissiveColor()
		{
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				return ParseColor(Plugin.MonitorEmissiveColor.Value);
			}
			catch (Exception arg)
			{
				Plugin.Instance.Logger.LogWarning((object)$"Failed to parse emissive color: {arg}");
				return ParseColor((string)((ConfigEntryBase)Plugin.MonitorEmissiveColor).DefaultValue);
			}
			static Color ParseColor(string str)
			{
				//IL_0071: Unknown result type (might be due to invalid IL or missing references)
				float[] array = (from x in str.Split(new char[2] { ',', ' ' }, StringSplitOptions.RemoveEmptyEntries)
					select float.Parse(x.Trim(), CultureInfo.InvariantCulture)).ToArray();
				if (array.Length < 0 || array.Length > 4)
				{
					throw new ArgumentException("Too many color components");
				}
				return new Color(array[0], array[1], array[2], (array.Length == 4) ? array[3] : 0f);
			}
		}

		public void UpdateSettings()
		{
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Expected O, but got Unknown
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			camera.targetTexture = new RenderTexture(Plugin.HorizontalResolution.Value, Plugin.HorizontalResolution.Value * 3 / 4, 32);
			camera.fieldOfView = Plugin.FieldOfView.Value;
			monitorOnMaterial.mainTexture = (Texture)(object)camera.targetTexture;
			monitorOnMaterial.SetColor("_EmissiveColor", getEmissiveColor());
			camera.farClipPlane = Plugin.RenderDistance.Value;
			if (Plugin.Framerate.Value != 0f)
			{
				timePerFrame = 1f / Plugin.Framerate.Value;
				((Behaviour)camera).enabled = false;
			}
			else
			{
				timePerFrame = 0f;
				((Behaviour)camera).enabled = false;
			}
			nightVisionLight.intensity = 367f * Plugin.NightVisionBrightness.Value;
			nightVisionLight.range = 12f * Plugin.NightVisionBrightness.Value;
			radarBoosterPanSpeed = Plugin.RadarBoosterPanRPM.Value * 360f / 60f;
			disableCameraWhileTargetIsOnShip = Plugin.DisableCameraWhileTargetIsOnShip.Value;
			enableCamera = Plugin.EnableCamera.Value;
			UpdateCurrentTarget();
		}

		public void StartTargetTransition()
		{
			greenFlashAnimator.SetTrigger("Transition");
		}

		private static void SetCosmeticHidden(GameObject cosmetic, bool hidden)
		{
			cosmetic.layer = (hidden ? 23 : 0);
		}

		public void SetScreenPowered(bool powered)
		{
			if (powered)
			{
				SetMaterial(monitorRenderer, monitorMaterialIndex, monitorOnMaterial);
			}
			else
			{
				SetMaterial(monitorRenderer, monitorMaterialIndex, monitorOffMaterial);
			}
		}

		private bool ShouldRenderCamera()
		{
			if (mapScreenOn)
			{
				return enableCamera;
			}
			return false;
		}

		private bool ShouldDisableForCurrentPlayer()
		{
			if (disableCameraWhileTargetIsOnShip)
			{
				return currentPlayer?.isInHangarShipRoom ?? false;
			}
			return false;
		}

		public void UpdateCurrentTarget()
		{
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0094: Unknown result type (might be due to invalid IL or missing references)
			currentPlayer = null;
			currentActualTarget = null;
			currentlyViewedMeshes = (Renderer[])(object)new Renderer[0];
			mapScreenOn = (bool)f_ManualCameraRenderer_isScreenOn.GetValue(mapRenderer);
			bool flag = ShouldRenderCamera();
			SetScreenPowered(flag);
			if (flag)
			{
				UpdateCurrentTargetInternal();
			}
			if ((Object)(object)currentActualTarget == (Object)null || ShouldDisableForCurrentPlayer())
			{
				cameraObject.transform.SetParent((Transform)null, false);
				cameraObject.transform.localPosition = Vector3.zero;
				cameraObject.transform.localRotation = Quaternion.identity;
				SetScreenPowered(powered: false);
			}
		}

		private void UpdateCurrentTargetInternal()
		{
			//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_02f0: Unknown result type (might be due to invalid IL or missing references)
			//IL_0301: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_028a: Unknown result type (might be due to invalid IL or missing references)
			//IL_028f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0244: Unknown result type (might be due to invalid IL or missing references)
			//IL_0249: Unknown result type (might be due to invalid IL or missing references)
			//IL_0203: Unknown result type (might be due to invalid IL or missing references)
			//IL_0217: Unknown result type (might be due to invalid IL or missing references)
			//IL_021c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0221: Unknown result type (might be due to invalid IL or missing references)
			//IL_0182: Unknown result type (might be due to invalid IL or missing references)
			//IL_0187: Unknown result type (might be due to invalid IL or missing references)
			//IL_0164: Unknown result type (might be due to invalid IL or missing references)
			//IL_0169: Unknown result type (might be due to invalid IL or missing references)
			EnsureCameraExists();
			currentPlayer = mapRenderer.targetedPlayer;
			currentActualTarget = mapRenderer.radarTargets[mapRenderer.targetTransformIndex].transform;
			if ((Object)(object)currentActualTarget == (Object)null)
			{
				return;
			}
			currentPlayerCosmetics = CosmeticsCompatibility.CollectCosmetics(currentPlayer);
			currentPlayerModelState.cosmeticsLayers = new int[currentPlayerCosmetics.Length];
			localPlayerCosmetics = CosmeticsCompatibility.CollectCosmetics(StartOfRound.Instance.localPlayerController);
			localPlayerModelState.cosmeticsLayers = new int[localPlayerCosmetics.Length];
			Vector3 localPosition = Vector3.zero;
			if ((Object)(object)((Component)currentActualTarget).GetComponent<RadarBoosterItem>() != (Object)null)
			{
				currentlyViewedMeshes = (Renderer[])(object)new Renderer[1] { ((Component)((Component)currentActualTarget).transform.Find("AnimContainer/Rod")).GetComponent<Renderer>() };
				((Vector3)(ref localPosition))..ctor(0f, 1.5f, 0f);
				panCamera = true;
			}
			else if (currentPlayer != null)
			{
				if (currentPlayer.isPlayerDead)
				{
					if ((Object)(object)currentPlayer.redirectToEnemy != (Object)null)
					{
						EnemyAI redirectToEnemy = currentPlayer.redirectToEnemy;
						MaskedPlayerEnemy val = (MaskedPlayerEnemy)(object)((redirectToEnemy is MaskedPlayerEnemy) ? redirectToEnemy : null);
						if (val != null)
						{
							if (Plugin.CameraMode.Value == CameraModeOptions.Head)
							{
								currentActualTarget = val.headTiltTarget;
								localPosition = CAMERA_CONTAINER_OFFSET;
							}
							else
							{
								currentActualTarget = val.animationContainer.Find("metarig/spine/spine.001/spine.002/spine.003");
								localPosition = BODY_CAM_OFFSET;
							}
						}
						else
						{
							currentActualTarget = currentPlayer.redirectToEnemy.eye;
						}
						currentlyViewedMeshes = CollectModelsToHide(((Component)currentPlayer.redirectToEnemy).transform);
					}
					else if ((Object)(object)currentPlayer.deadBody != (Object)null)
					{
						if (Plugin.CameraMode.Value == CameraModeOptions.Head)
						{
							currentActualTarget = ((Component)currentPlayer.deadBody).transform.Find("spine.001/spine.002/spine.003/spine.004/spine.004_end");
							localPosition = CAMERA_CONTAINER_OFFSET - new Vector3(0f, 0.15f, 0f);
						}
						else
						{
							currentActualTarget = ((Component)currentPlayer.deadBody).transform.Find("spine.001/spine.002/spine.003");
							localPosition = BODY_CAM_OFFSET;
						}
						currentlyViewedMeshes = CollectModelsToHide(((Component)currentPlayer.deadBody).transform);
					}
				}
				else if (Plugin.CameraMode.Value == CameraModeOptions.Head)
				{
					currentActualTarget = ((Component)currentPlayer.gameplayCamera).transform;
					localPosition = CAMERA_CONTAINER_OFFSET;
				}
				else
				{
					currentActualTarget = ((Component)currentPlayer.playerGlobalHead).transform.parent;
					localPosition = BODY_CAM_OFFSET;
				}
				panCamera = false;
			}
			if (!((Object)(object)currentActualTarget == (Object)null))
			{
				cameraObject.transform.SetParent(((Component)currentActualTarget).transform, false);
				cameraObject.transform.localPosition = localPosition;
				cameraObject.transform.localRotation = Quaternion.identity;
			}
			static Renderer[] CollectModelsToHide(Transform parent)
			{
				return (from r in ((Component)parent).GetComponentsInChildren<Renderer>()
					where ((Component)r).gameObject.layer == 0 || ((Component)r).gameObject.layer == 19
					select r).ToArray();
			}
		}

		private static void SaveStateAndApplyPerspective(PlayerControllerB player, ref GameObject[] cosmetics, ref PlayerModelState state, Perspective perspective)
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008d: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)player == (Object)null)
			{
				return;
			}
			state.bodyShadowMode = ((Renderer)player.thisPlayerModel).shadowCastingMode;
			state.bodyLayer = ((Component)player.thisPlayerModel).gameObject.layer;
			state.armsEnabled = ((Renderer)player.thisPlayerModelArms).enabled;
			state.armsLayer = ((Component)player.thisPlayerModelArms).gameObject.layer;
			if ((Object)(object)player.currentlyHeldObjectServer != (Object)null)
			{
				state.heldItemPosition = ((Component)player.currentlyHeldObjectServer).transform.position;
				state.heldItemRotation = ((Component)player.currentlyHeldObjectServer).transform.rotation;
			}
			if (cosmetics.Length != 0)
			{
				if ((Object)(object)cosmetics[0] == (Object)null)
				{
					cosmetics = CosmeticsCompatibility.CollectCosmetics(player);
					state.cosmeticsLayers = new int[cosmetics.Length];
				}
				for (int i = 0; i < cosmetics.Length; i++)
				{
					state.cosmeticsLayers[i] = cosmetics[i].layer;
				}
			}
			switch (perspective)
			{
			case Perspective.FirstPerson:
			{
				((Renderer)player.thisPlayerModel).shadowCastingMode = (ShadowCastingMode)3;
				((Component)player.thisPlayerModel).gameObject.layer = 23;
				((Renderer)player.thisPlayerModelArms).enabled = true;
				((Component)player.thisPlayerModelArms).gameObject.layer = 0;
				if ((Object)(object)player.currentlyHeldObjectServer != (Object)null)
				{
					AttachItem(player.currentlyHeldObjectServer, player.localItemHolder);
				}
				GameObject[] array = cosmetics;
				for (int j = 0; j < array.Length; j++)
				{
					SetCosmeticHidden(array[j], hidden: true);
				}
				break;
			}
			case Perspective.ThirdPerson:
			{
				((Renderer)player.thisPlayerModel).shadowCastingMode = (ShadowCastingMode)1;
				((Component)player.thisPlayerModel).gameObject.layer = 0;
				((Renderer)player.thisPlayerModelArms).enabled = false;
				((Component)player.thisPlayerModelArms).gameObject.layer = 23;
				if ((Object)(object)player.currentlyHeldObjectServer != (Object)null)
				{
					AttachItem(player.currentlyHeldObjectServer, player.serverItemHolder);
				}
				GameObject[] array = cosmetics;
				for (int j = 0; j < array.Length; j++)
				{
					SetCosmeticHidden(array[j], hidden: false);
				}
				break;
			}
			}
			static void AttachItem(GrabbableObject item, Transform holder)
			{
				//IL_0007: Unknown result type (might be due to invalid IL or missing references)
				//IL_001d: Unknown result type (might be due to invalid IL or missing references)
				//IL_002e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0034: Unknown result type (might be due to invalid IL or missing references)
				//IL_003f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0044: Unknown result type (might be due to invalid IL or missing references)
				//IL_0049: Unknown result type (might be due to invalid IL or missing references)
				((Component)item).transform.rotation = holder.rotation;
				((Component)item).transform.Rotate(item.itemProperties.rotationOffset);
				((Component)item).transform.position = holder.position + holder.rotation * item.itemProperties.positionOffset;
			}
		}

		private static void RestoreState(PlayerControllerB player, GameObject[] cosmetics, PlayerModelState state)
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)player == (Object)null))
			{
				((Renderer)player.thisPlayerModel).shadowCastingMode = state.bodyShadowMode;
				((Component)player.thisPlayerModel).gameObject.layer = state.bodyLayer;
				((Renderer)player.thisPlayerModelArms).enabled = state.armsEnabled;
				((Component)player.thisPlayerModelArms).gameObject.layer = state.armsLayer;
				for (int i = 0; i < cosmetics.Length; i++)
				{
					cosmetics[i].layer = state.cosmeticsLayers[i];
				}
				if ((Object)(object)player.currentlyHeldObjectServer != (Object)null)
				{
					((Component)player.currentlyHeldObjectServer).transform.position = state.heldItemPosition;
					((Component)player.currentlyHeldObjectServer).transform.rotation = state.heldItemRotation;
				}
			}
		}

		private void BeginCameraRendering(ScriptableRenderContext context, Camera renderedCamera)
		{
			if (renderedCamera == camera && (currentlyViewedMeshes.Length == 0 || !((Object)(object)currentlyViewedMeshes[0] == (Object)null)))
			{
				Renderer[] array = currentlyViewedMeshes;
				for (int i = 0; i < array.Length; i++)
				{
					array[i].forceRenderingOff = true;
				}
				PlayerControllerB localPlayerController = StartOfRound.Instance.localPlayerController;
				SaveStateAndApplyPerspective(currentPlayer, ref currentPlayerCosmetics, ref currentPlayerModelState, Perspective.FirstPerson);
				if (currentPlayer != localPlayerController)
				{
					SaveStateAndApplyPerspective(localPlayerController, ref localPlayerCosmetics, ref localPlayerModelState, Perspective.ThirdPerson);
				}
			}
		}

		private void EndCameraRendering(ScriptableRenderContext context, Camera renderedCamera)
		{
			if (renderedCamera == camera && (currentlyViewedMeshes.Length == 0 || !((Object)(object)currentlyViewedMeshes[0] == (Object)null)))
			{
				Renderer[] array = currentlyViewedMeshes;
				for (int i = 0; i < array.Length; i++)
				{
					array[i].forceRenderingOff = false;
				}
				PlayerControllerB localPlayerController = StartOfRound.Instance.localPlayerController;
				RestoreState(currentPlayer, currentPlayerCosmetics, currentPlayerModelState);
				if (currentPlayer != localPlayerController)
				{
					RestoreState(localPlayerController, localPlayerCosmetics, localPlayerModelState);
				}
			}
		}

		public void Update()
		{
			//IL_00e8: Unknown result type (might be due to invalid IL or missing references)
			EnsureCameraExists();
			PlayerControllerB val = StartOfRound.Instance.localPlayerController;
			if ((Object)(object)val == (Object)null)
			{
				return;
			}
			if ((Object)(object)val.spectatedPlayerScript != (Object)null)
			{
				val = val.spectatedPlayerScript;
			}
			bool flag = ((Renderer)monitorRenderer).isVisible && val.isInHangarShipRoom && (Object)(object)currentActualTarget != (Object)null && ShouldRenderCamera();
			if (flag)
			{
				bool flag2 = ShouldDisableForCurrentPlayer();
				flag = !flag2;
				if (flag2 != wasDisabledForTarget)
				{
					UpdateCurrentTarget();
					wasDisabledForTarget = flag2;
				}
			}
			if (!flag)
			{
				((Behaviour)camera).enabled = false;
				return;
			}
			if (radarBoosterPanSpeed != 0f)
			{
				panAngle += Time.deltaTime * radarBoosterPanSpeed;
			}
			else
			{
				panAngle = 270f;
			}
			if (panCamera)
			{
				cameraObject.transform.localRotation = Quaternion.Euler(0f, panAngle, 0f);
			}
			if (timePerFrame > 0f)
			{
				elapsedSinceLastFrame += Time.deltaTime;
				if (elapsedSinceLastFrame >= timePerFrame)
				{
					camera.Render();
					elapsedSinceLastFrame %= timePerFrame;
				}
			}
			else
			{
				((Behaviour)camera).enabled = true;
			}
		}

		public void OnDestroy()
		{
			RenderPipelineManager.beginCameraRendering -= BeginCameraRendering;
			RenderPipelineManager.endCameraRendering -= EndCameraRendering;
			Plugin.BodyCam = null;
		}
	}
	internal struct PlayerModelState
	{
		public ShadowCastingMode bodyShadowMode;

		public int bodyLayer;

		public bool armsEnabled;

		public int armsLayer;

		public int[] cosmeticsLayers;

		public Vector3 heldItemPosition;

		public Quaternion heldItemRotation;
	}
	internal static class CosmeticsCompatibility
	{
		[Flags]
		private enum CompatibilityMode
		{
			None = 0,
			MoreCompany = 1,
			AdvancedCompany = 2
		}

		private static CompatibilityMode compatibilityMode;

		public static void Initialize(Harmony harmony)
		{
			bool flag = Chainloader.PluginInfos.ContainsKey("com.potatoepet.AdvancedCompany");
			if (Plugin.EnableAdvancedCompanyCosmeticsCompatibility.Value && flag)
			{
				compatibilityMode |= CompatibilityMode.AdvancedCompany;
				Plugin.Instance.Logger.LogInfo((object)"AdvancedCompany compatibility mode is enabled.");
			}
			if (Plugin.EnableMoreCompanyCosmeticsCompatibility.Value && !flag && Chainloader.PluginInfos.ContainsKey("me.swipez.melonloader.morecompany") && MoreCompanyCompatibility.Initialize(harmony))
			{
				compatibilityMode |= CompatibilityMode.MoreCompany;
				Plugin.Instance.Logger.LogInfo((object)"MoreCompany compatibility mode is enabled.");
			}
		}

		public static GameObject[] CollectCosmetics(PlayerControllerB player)
		{
			if ((Object)(object)player == (Object)null)
			{
				return (GameObject[])(object)new GameObject[0];
			}
			IEnumerable<GameObject> enumerable = Enumerable.Empty<GameObject>();
			if (compatibilityMode.HasFlag(CompatibilityMode.MoreCompany))
			{
				enumerable = enumerable.Concat(MoreCompanyCompatibility.CollectCosmetics(player));
			}
			if (compatibilityMode.HasFlag(CompatibilityMode.AdvancedCompany))
			{
				enumerable = enumerable.Concat(AdvancedCompanyCompatibility.CollectCosmetics(player));
			}
			GameObject[] array = enumerable.ToArray();
			Plugin.Instance.Logger.LogInfo((object)$"Collected {array.Length} cosmetics objects for {player.playerUsername}.");
			return enumerable.ToArray();
		}
	}
	public enum CameraModeOptions
	{
		Body,
		Head
	}
	[BepInPlugin("Zaggy1024.OpenBodyCams", "OpenBodyCams", "1.0.20")]
	public class Plugin : BaseUnityPlugin
	{
		public const string MOD_NAME = "OpenBodyCams";

		public const string MOD_UNIQUE_NAME = "Zaggy1024.OpenBodyCams";

		public const string MOD_VERSION = "1.0.20";

		private readonly Harmony harmony = new Harmony("Zaggy1024.OpenBodyCams");

		public static ConfigEntry<CameraModeOptions> CameraMode;

		public static ConfigEntry<int> HorizontalResolution;

		public static ConfigEntry<float> FieldOfView;

		public static ConfigEntry<float> RenderDistance;

		public static ConfigEntry<float> Framerate;

		public const float NightVisionIntensityBase = 367f;

		public const float NightVisionRangeBase = 12f;

		public static ConfigEntry<float> NightVisionBrightness;

		public static ConfigEntry<string> MonitorEmissiveColor;

		public static ConfigEntry<float> RadarBoosterPanRPM;

		public static ConfigEntry<bool> DisableCameraWhileTargetIsOnShip;

		public static ConfigEntry<bool> EnableCamera;

		public static ConfigEntry<bool> EnableMoreCompanyCosmeticsCompatibility;

		public static ConfigEntry<bool> EnableAdvancedCompanyCosmeticsCompatibility;

		public static ConfigEntry<int> GeneralImprovementsBetterMonitorIndex;

		public static ConfigEntry<bool> DisableInternalShipCamera;

		public static ConfigEntry<bool> FixDroppedItemRotation;

		public static BodyCamComponent BodyCam;

		public static Terminal TerminalScript;

		public static bool TwoRadarCamsPresent;

		public static Plugin Instance { get; private set; }

		public ManualLogSource Logger => ((BaseUnityPlugin)this).Logger;

		private void Awake()
		{
			//IL_03c8: Unknown result type (might be due to invalid IL or missing references)
			//IL_03d2: Expected O, but got Unknown
			Instance = this;
			harmony.PatchAll(typeof(PatchStartOfRound));
			harmony.PatchAll(typeof(PatchManualCameraRenderer));
			harmony.PatchAll(typeof(PatchPlayerControllerB));
			harmony.PatchAll(typeof(PatchHauntedMaskItem));
			harmony.PatchAll(typeof(PatchMaskedPlayerEnemy));
			CameraMode = ((BaseUnityPlugin)this).Config.Bind<CameraModeOptions>("Camera", "Mode", CameraModeOptions.Head, "Choose where to attach the camera. 'Head' will attach the camera to the right side of the head, 'Body' will attach it to the chest.");
			HorizontalResolution = ((BaseUnityPlugin)this).Config.Bind<int>("Camera", "HorizontalResolution", 160, "The horizontal resolution of the rendering. The vertical resolution is calculated based on the aspect ratio of the monitor.");
			FieldOfView = ((BaseUnityPlugin)this).Config.Bind<float>("Camera", "FieldOfView", 65f, "The vertical FOV of the camera in degrees.");
			RenderDistance = ((BaseUnityPlugin)this).Config.Bind<float>("Camera", "RenderDistance", 25f, "The far clip plane for the body cam. Lowering may improve framerates.");
			Framerate = ((BaseUnityPlugin)this).Config.Bind<float>("Camera", "Framerate", 0f, "The number of frames to render per second. A value of 0 will render at the game's framerate and results in best performance. Higher framerates will negatively affect performance, values between 0 and 30 are recommended.");
			NightVisionBrightness = ((BaseUnityPlugin)this).Config.Bind<float>("Camera", "NightVisionBrightness", 1f, "A multiplier for the intensity of the area light used to brighten dark areas. A value of 1 is identical to the player's actual vision.");
			MonitorEmissiveColor = ((BaseUnityPlugin)this).Config.Bind<string>("Camera", "MonitorEmissiveColor", "0.05, 0.13, 0.05", "Adjust the color that is emitted from the body cam monitor.");
			RadarBoosterPanRPM = ((BaseUnityPlugin)this).Config.Bind<float>("Camera", "RadarBoosterPanRPM", 9f, "The rotations per minute to turn the camera when a radar booster is selected. If the value is set to 0, the radar booster camera will face in the direction player faces when it is placed.");
			DisableCameraWhileTargetIsOnShip = ((BaseUnityPlugin)this).Config.Bind<bool>("Camera", "DisableCameraWhileTargetIsOnShip", false, "With this option enabled, the camera will stop rendering when the target is onboard the ship to reduce the performance hit of rendering a large number of items on the ship twice.");
			EnableCamera = ((BaseUnityPlugin)this).Config.Bind<bool>("Camera", "EnableCamera", true, "Enables/disables rendering of the body cam, and can be enabled/disabled during a game with LethalConfig.");
			CameraMode.SettingChanged += delegate
			{
				BodyCam.UpdateSettings();
			};
			HorizontalResolution.SettingChanged += delegate
			{
				BodyCam.UpdateSettings();
			};
			FieldOfView.SettingChanged += delegate
			{
				BodyCam.UpdateSettings();
			};
			RenderDistance.SettingChanged += delegate
			{
				BodyCam.UpdateSettings();
			};
			Framerate.SettingChanged += delegate
			{
				BodyCam.UpdateSettings();
			};
			NightVisionBrightness.SettingChanged += delegate
			{
				BodyCam.UpdateSettings();
			};
			MonitorEmissiveColor.SettingChanged += delegate
			{
				BodyCam.UpdateSettings();
			};
			RadarBoosterPanRPM.SettingChanged += delegate
			{
				BodyCam.UpdateSettings();
			};
			DisableCameraWhileTargetIsOnShip.SettingChanged += delegate
			{
				BodyCam.UpdateSettings();
			};
			EnableCamera.SettingChanged += delegate
			{
				BodyCam.UpdateSettings();
			};
			EnableMoreCompanyCosmeticsCompatibility = ((BaseUnityPlugin)this).Config.Bind<bool>("Compatibility", "EnableMoreCompanyCosmeticsCompatibility", true, "If this is enabled, a patch will be applied to MoreCompany to spawn cosmetics for the local player, and all cosmetics will be shown and hidden based on the camera's perspective.");
			EnableAdvancedCompanyCosmeticsCompatibility = ((BaseUnityPlugin)this).Config.Bind<bool>("Compatibility", "EnableAdvancedCompanyCosmeticsCompatibility", true, "When this is enabled and AdvancedCompany is installed, all cosmetics will be shown and hidden based on the camera's perspective.");
			GeneralImprovementsBetterMonitorIndex = ((BaseUnityPlugin)this).Config.Bind<int>("Compatibility", "GeneralImprovementsBetterMonitorIndex", 0, new ConfigDescription("Choose which of GeneralImprovements' extended monitor set to display the body cam on. A value of 0 will place it on the large monitor on the right, 1-14 goes left to right, top to bottom, skipping the large center monitor.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 14), Array.Empty<object>()));
			DisableInternalShipCamera = ((BaseUnityPlugin)this).Config.Bind<bool>("Misc", "DisableInternalShipCamera", false, "Whether to disable the internal ship camera displayed above the bodycam monitor.");
			FixDroppedItemRotation = ((BaseUnityPlugin)this).Config.Bind<bool>("Misc", "FixDroppedItemRotation", true, "If enabled, the mod will patch a bug that causes the rotation of dropped items to be desynced between clients.");
			CosmeticsCompatibility.Initialize(harmony);
			harmony.PatchAll(typeof(PatchFixItemDropping));
		}

		public static void OnLocalPlayerConnected()
		{
			TerminalScript = Object.FindObjectOfType<Terminal>();
			TwoRadarCamsPresent = (Object)(object)((Component)TerminalScript).GetComponent<ManualCameraRenderer>() != (Object)null;
			if (!TwoRadarCamsPresent && ((NetworkBehaviour)StartOfRound.Instance).IsServer)
			{
				ManualCameraRenderer mapScreen = StartOfRound.Instance.mapScreen;
				mapScreen.SwitchRadarTargetAndSync(Math.Min(mapScreen.targetTransformIndex, mapScreen.radarTargets.Count - 1));
			}
		}
	}
}
namespace OpenBodyCams.Patches
{
	public class SequenceMatch
	{
		public int Start;

		public int End;

		public int Size => End - Start;

		public SequenceMatch(int start, int end)
		{
			Start = start;
			End = end;
		}
	}
	public static class Common
	{
		public static SequenceMatch FindIndexOfSequence<T>(this List<T> list, int startIndex, int count, IEnumerable<Predicate<T>> predicates)
		{
			int num;
			for (num = startIndex; num < list.Count(); num++)
			{
				IEnumerator<Predicate<T>> enumerator = predicates.GetEnumerator();
				if (!enumerator.MoveNext())
				{
					return null;
				}
				num = list.FindIndex(num, enumerator.Current);
				if (num < 0)
				{
					break;
				}
				bool flag = true;
				int num2 = 1;
				while (enumerator.MoveNext())
				{
					if (num2 >= list.Count() - num || !enumerator.Current(list[num + num2]))
					{
						flag = false;
						break;
					}
					num2++;
				}
				if (flag)
				{
					return new SequenceMatch(num, num + predicates.Count());
				}
			}
			return null;
		}

		public static SequenceMatch FindIndexOfSequence<T>(this List<T> list, int startIndex, IEnumerable<Predicate<T>> predicates)
		{
			return list.FindIndexOfSequence(startIndex, -1, predicates);
		}

		public static SequenceMatch FindIndexOfSequence<T>(this List<T> list, IEnumerable<Predicate<T>> predicates)
		{
			return list.FindIndexOfSequence(0, -1, predicates);
		}

		public static int PopCount(this CodeInstruction instruction)
		{
			if (instruction.opcode == OpCodes.Call || instruction.opcode == OpCodes.Callvirt)
			{
				return ((MethodInfo)instruction.operand).GetParameters().Length;
			}
			return instruction.opcode.StackBehaviourPop switch
			{
				StackBehaviour.Pop0 => 0, 
				StackBehaviour.Pop1 => 1, 
				StackBehaviour.Pop1_pop1 => 2, 
				StackBehaviour.Popi => 1, 
				StackBehaviour.Popi_pop1 => 2, 
				StackBehaviour.Popi_popi => 2, 
				StackBehaviour.Popi_popi8 => 2, 
				StackBehaviour.Popi_popi_popi => 3, 
				StackBehaviour.Popi_popr4 => 2, 
				StackBehaviour.Popi_popr8 => 2, 
				StackBehaviour.Popref => 1, 
				StackBehaviour.Popref_pop1 => 2, 
				StackBehaviour.Popref_popi => 2, 
				StackBehaviour.Popref_popi_popi => 3, 
				StackBehaviour.Popref_popi_popi8 => 3, 
				StackBehaviour.Popref_popi_popr4 => 3, 
				StackBehaviour.Popref_popi_popr8 => 3, 
				StackBehaviour.Popref_popi_popref => 3, 
				StackBehaviour.Varpop => throw new NotImplementedException("Variable pop on non-call instruction"), 
				StackBehaviour.Popref_popi_pop1 => 3, 
				_ => throw new NotSupportedException($"StackBehaviourPop of {instruction.opcode.StackBehaviourPop} was not a pop for instruction '{instruction}'"), 
			};
		}

		public static int PushCount(this CodeInstruction instruction)
		{
			if (instruction.opcode == OpCodes.Call || instruction.opcode == OpCodes.Callvirt)
			{
				return 1;
			}
			return instruction.opcode.StackBehaviourPush switch
			{
				StackBehaviour.Push0 => 1, 
				StackBehaviour.Push1 => 1, 
				StackBehaviour.Push1_push1 => 2, 
				StackBehaviour.Pushi => 1, 
				StackBehaviour.Pushi8 => 1, 
				StackBehaviour.Pushr4 => 1, 
				StackBehaviour.Pushr8 => 1, 
				StackBehaviour.Pushref => 1, 
				StackBehaviour.Varpush => throw new NotImplementedException("Variable push on non-call instruction"), 
				_ => throw new NotSupportedException($"StackBehaviourPush of {instruction.opcode.StackBehaviourPush} was not a push for instruction '{instruction}'"), 
			};
		}

		public static SequenceMatch InstructionRangeForStackItems(this List<CodeInstruction> instructions, int instructionIndex, int startIndex, int endIndex)
		{
			int num = -1;
			int num2 = -1;
			instructionIndex--;
			int num3 = 0;
			while (instructionIndex >= 0)
			{
				CodeInstruction instruction = instructions[instructionIndex];
				int num4 = instruction.PushCount();
				if (num2 == -1 && num3 == startIndex && num4 > 0)
				{
					num2 = instructionIndex + 1;
				}
				num3 += instruction.PushCount();
				num3 -= instruction.PopCount();
				if (num3 > endIndex)
				{
					num = instructionIndex;
					break;
				}
				instructionIndex--;
			}
			if (num == -1 || num2 == -1)
			{
				return null;
			}
			return new SequenceMatch(num, num2);
		}
	}
	internal class PatchFixItemDropping
	{
		private static readonly MethodInfo m_PlayerControllerB_SetObjectAsNoLongerHeld = typeof(PlayerControllerB).GetMethod("SetObjectAsNoLongerHeld", new Type[5]
		{
			typeof(bool),
			typeof(bool),
			typeof(Vector3),
			typeof(GrabbableObject),
			typeof(int)
		});

		[HarmonyTranspiler]
		[HarmonyPatch(typeof(PlayerControllerB), "ThrowObjectClientRpc")]
		private static IEnumerable<CodeInstruction> ThrowObjectClientRpcTranspiler(IEnumerable<CodeInstruction> instructions, MethodBase method)
		{
			//IL_00e3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ed: Expected O, but got Unknown
			if (!Plugin.FixDroppedItemRotation.Value)
			{
				return instructions;
			}
			List<CodeInstruction> list = instructions.ToList();
			int num = Array.FindIndex(method.GetParameters(), (ParameterInfo p) => p.Name == "floorYRot") + 1;
			if (num < 1)
			{
				Plugin.Instance.Logger.LogWarning((object)"Dropped item patch transpiler failed to find the floorYRot argument.");
				return instructions;
			}
			int num2 = list.FindIndex((CodeInstruction insn) => CodeInstructionExtensions.Calls(insn, m_PlayerControllerB_SetObjectAsNoLongerHeld));
			if (num2 == -1)
			{
				Plugin.Instance.Logger.LogWarning((object)"Dropped item patch transpiler failed to find the call to SetObjectAsNoLongerHeld().");
				return instructions;
			}
			SequenceMatch sequenceMatch = list.InstructionRangeForStackItems(num2, 0, 0);
			if (sequenceMatch == null)
			{
				Plugin.Instance.Logger.LogWarning((object)"Dropped item patch transpiler failed to get the instructions pushing the floorYRot value.");
				return instructions;
			}
			list.RemoveRange(sequenceMatch.Start, sequenceMatch.Size);
			list.Insert(sequenceMatch.Start, new CodeInstruction(OpCodes.Ldarg, (object)num));
			return list;
		}
	}
	[HarmonyPatch(typeof(ManualCameraRenderer))]
	internal class PatchManualCameraRenderer
	{
		[HarmonyPostfix]
		[HarmonyPatch("updateMapTarget")]
		private static IEnumerator updateMapTargetPostfix(IEnumerator result, ManualCameraRenderer __instance)
		{
			if ((Object)(object)__instance == (Object)(object)StartOfRound.Instance.mapScreen)
			{
				Plugin.BodyCam?.StartTargetTransition();
			}
			while (result.MoveNext())
			{
				yield return result.Current;
			}
			if (!((Object)(object)__instance != (Object)(object)StartOfRound.Instance.mapScreen))
			{
				Plugin.BodyCam?.UpdateCurrentTarget();
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch("SwitchScreenOn")]
		private static void SwitchScreenOnPostfix()
		{
			Plugin.BodyCam?.UpdateCurrentTarget();
		}

		[HarmonyPostfix]
		[HarmonyPatch("MeetsCameraEnabledConditions")]
		private static void MeetsCameraEnabledConditionsPostfix(ManualCameraRenderer __instance, ref bool __result)
		{
			if (!__result && __instance == StartOfRound.Instance.mapScreen && !Plugin.TwoRadarCamsPresent && ((Behaviour)Plugin.TerminalScript.terminalUIScreen).isActiveAndEnabled)
			{
				__result = true;
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch("RemoveTargetFromRadar")]
		private static void RemoveTargetFromRadarPostfix(ManualCameraRenderer __instance)
		{
			if (!Plugin.TwoRadarCamsPresent)
			{
				PlayerControllerB targetedPlayer = __instance.targetedPlayer;
				if ((Object)(object)targetedPlayer != (Object)null && !targetedPlayer.isPlayerControlled && !targetedPlayer.isPlayerDead && (Object)(object)targetedPlayer.redirectToEnemy == (Object)null)
				{
					__instance.SwitchRadarTargetAndSync(Math.Min(__instance.targetTransformIndex, __instance.radarTargets.Count));
				}
			}
		}
	}
	[HarmonyPatch(typeof(HauntedMaskItem))]
	internal class PatchHauntedMaskItem
	{
		[HarmonyPostfix]
		[HarmonyPatch("CreateMimicServerRpc")]
		private static void CreateMimicServerRpcPostfix()
		{
			Plugin.BodyCam.UpdateCurrentTarget();
		}

		[HarmonyPostfix]
		[HarmonyPatch("waitForMimicEnemySpawn")]
		private static IEnumerator waitForMimicEnemySpawnPostfix(IEnumerator __result)
		{
			while (__result.MoveNext())
			{
				yield return __result.Current;
			}
			Plugin.BodyCam.UpdateCurrentTarget();
		}
	}
	[HarmonyPatch(typeof(MaskedPlayerEnemy))]
	internal class PatchMaskedPlayerEnemy
	{
		[HarmonyPrefix]
		[HarmonyPatch("FinishKillAnimation")]
		private static void FinishKillAnimationPrefix(bool __0)
		{
			if (__0)
			{
				Plugin.BodyCam.UpdateCurrentTarget();
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch("waitForMimicEnemySpawn")]
		private static IEnumerator waitForMimicEnemySpawnPostfix(IEnumerator __result)
		{
			while (__result.MoveNext())
			{
				yield return __result.Current;
			}
			Plugin.BodyCam.UpdateCurrentTarget();
		}
	}
	[HarmonyPatch(typeof(PlayerControllerB))]
	internal class PatchPlayerControllerB
	{
		[HarmonyFinalizer]
		[HarmonyPatch("ConnectClientToPlayerObject")]
		[HarmonyPriority(100)]
		private static void ConnectClientToPlayerObjectFinalizer(PlayerControllerB __instance)
		{
			Plugin.OnLocalPlayerConnected();
			InitializeBodyCam();
		}

		private static void InitializeBodyCam()
		{
			GameObject val = GameObject.Find("Environment/HangarShip/ShipModels2b/MonitorWall/Cube.001");
			if ((Object)(object)val == (Object)null)
			{
				Plugin.Instance.Logger.LogError((object)"Could not find the bottom monitors' game object.");
			}
			else if ((Object)(object)val.GetComponent<BodyCamComponent>() == (Object)null)
			{
				BodyCamComponent bodyCamComponent = val.AddComponent<BodyCamComponent>();
				MeshRenderer val2 = val.GetComponent<MeshRenderer>();
				int monitorMaterialIndex = 2;
				int num = Plugin.GeneralImprovementsBetterMonitorIndex.Value - 1;
				if (num < 0)
				{
					num = 13;
				}
				MeshRenderer monitorForID = GeneralImprovementsCompatibility.GetMonitorForID(num);
				if (monitorForID != null)
				{
					val2 = monitorForID;
					monitorMaterialIndex = 0;
				}
				if ((Object)(object)val2 == (Object)null)
				{
					Plugin.Instance.Logger.LogError((object)"Failed to find the monitor renderer.");
					return;
				}
				bodyCamComponent.monitorRenderer = val2;
				bodyCamComponent.monitorMaterialIndex = monitorMaterialIndex;
				((Behaviour)bodyCamComponent).enabled = true;
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch("KillPlayer")]
		private static void KillPlayerPostfix(PlayerControllerB __instance)
		{
			if (((NetworkBehaviour)__instance).IsOwner)
			{
				Plugin.BodyCam.UpdateCurrentTarget();
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch("KillPlayerClientRpc")]
		private static void KillPlayerClientRpcPostfix(PlayerControllerB __instance)
		{
			if (!((NetworkBehaviour)__instance).IsOwner)
			{
				Plugin.BodyCam.UpdateCurrentTarget();
			}
		}
	}
	[HarmonyPatch(typeof(StartOfRound))]
	internal class PatchStartOfRound
	{
		public static Material blackScreenMaterial;

		[HarmonyPostfix]
		[HarmonyPatch("Start")]
		[HarmonyPriority(700)]
		private static void StartPostfix()
		{
			blackScreenMaterial = StartOfRound.Instance.mapScreen.offScreenMat;
			if (Plugin.DisableInternalShipCamera.Value)
			{
				DisableShipCamera();
			}
		}

		private static void DisableShipCamera()
		{
			GameObject val = GameObject.Find("Environment/HangarShip/Cameras/ShipCamera");
			if ((Object)(object)val == (Object)null)
			{
				Plugin.Instance.Logger.LogError((object)"Could not find the internal ship camera object.");
				return;
			}
			ManualCameraRenderer component = val.GetComponent<ManualCameraRenderer>();
			if ((Object)(object)component?.mesh == (Object)null)
			{
				Plugin.Instance.Logger.LogError((object)"Internal ship camera does not have a camera renderer.");
				return;
			}
			int num = Array.FindIndex(((Renderer)component.mesh).sharedMaterials, (Material material) => ((Object)material).name.StartsWith("ShipScreen1Mat"));
			if ((Object)(object)blackScreenMaterial == (Object)null || num == -1)
			{
				Plugin.Instance.Logger.LogError((object)"Internal ship camera monitor does not have the expected materials.");
				return;
			}
			Camera component2 = val.GetComponent<Camera>();
			if ((Object)(object)component2 == (Object)null)
			{
				Plugin.Instance.Logger.LogError((object)"Ship camera does not contain a camera component.");
				return;
			}
			((Behaviour)component).enabled = false;
			Material[] sharedMaterials = ((Renderer)component.mesh).sharedMaterials;
			sharedMaterials[num] = blackScreenMaterial;
			((Renderer)component.mesh).sharedMaterials = sharedMaterials;
			((Behaviour)component2).enabled = false;
		}

		[HarmonyPostfix]
		[HarmonyPatch("ReviveDeadPlayers")]
		private static void ReviveDeadPlayersPostfix()
		{
			Plugin.BodyCam.UpdateCurrentTarget();
		}
	}
	public static class Reflection
	{
		public static readonly MethodInfo m_Debug_Log = typeof(Debug).GetMethod("Log", new Type[1] { typeof(object) });

		public static readonly MethodInfo m_GameObject_set_layer = typeof(GameObject).GetMethod("set_layer", new Type[1] { typeof(int) });

		public static readonly MethodInfo m_StartOfRound_get_Instance = typeof(StartOfRound).GetMethod("get_Instance", new Type[0]);

		public static readonly FieldInfo f_StartOfRound_thisClientPlayerId = typeof(StartOfRound).GetField("thisClientPlayerId");
	}
}
namespace OpenBodyCams.Compatibility
{
	public static class AdvancedCompanyCompatibility
	{
		[MethodImpl(MethodImplOptions.NoInlining)]
		public static GameObject[] CollectCosmetics(PlayerControllerB player)
		{
			return (from transform in Cosmetics.GetSpawnedCosmetics(player).SelectMany((GameObject cosmetic) => cosmetic.GetComponentsInChildren<Transform>())
				select ((Component)transform).gameObject).ToArray();
		}
	}
	public static class GeneralImprovementsCompatibility
	{
		private static string getMonitorPath(int id)
		{
			return id switch
			{
				0 => "Monitors/TopGroupL/Screen1", 
				1 => "Monitors/TopGroupL/Screen2", 
				2 => "Monitors/TopGroupM/Screen3", 
				3 => "Monitors/TopGroupM/Screen4", 
				4 => "Monitors/TopGroupR/Screen5", 
				5 => "Monitors/TopGroupR/Screen6", 
				6 => "Monitors/TopGroupL/Screen7", 
				7 => "Monitors/TopGroupL/Screen8", 
				8 => "Monitors/TopGroupM/Screen9", 
				9 => "Monitors/TopGroupM/Screen10", 
				10 => "Monitors/TopGroupR/Screen11", 
				11 => "Monitors/TopGroupR/Screen12", 
				12 => "Monitors/BigLeft/LScreen", 
				13 => "Monitors/BigRight/RScreen", 
				_ => null, 
			};
		}

		public static MeshRenderer GetMonitorForID(int id)
		{
			GameObject obj = GameObject.Find("Environment/HangarShip/ShipModels2b/MonitorWall/MonitorGroup(Clone)/" + getMonitorPath(id));
			if (obj == null)
			{
				return null;
			}
			return obj.GetComponent<MeshRenderer>();
		}
	}
	public static class MoreCompanyCompatibility
	{
		private static MethodInfo m_CosmeticApplication_ClearCosmetics;

		[MethodImpl(MethodImplOptions.NoInlining)]
		public static bool Initialize(Harmony harmony)
		{
			MethodInfo method = typeof(ClientReceiveMessagePatch).GetMethod("HandleDataMessage", BindingFlags.Static | BindingFlags.NonPublic, null, new Type[1] { typeof(string) }, null);
			m_CosmeticApplication_ClearCosmetics = typeof(CosmeticApplication).GetMethod("ClearCosmetics", new Type[0]);
			if ((object)m_CosmeticApplication_ClearCosmetics == null)
			{
				Plugin.Instance.Logger.LogInfo((object)"MoreCompany is installed, but `CosmeticApplication.ClearCosmetics()` was not found.");
				return false;
			}
			Type typeFromHandle = typeof(MoreCompanyCompatibility);
			harmony.CreateProcessor((MethodBase)method).AddTranspiler(typeFromHandle.GetMethod("ClientReceiveMessagePatch_HandleDataMessageTranspiler")).AddPostfix(typeFromHandle.GetMethod("ClientReceiveMessagePatch_HandleDataMessagePostfix"))
				.Patch();
			Plugin.Instance.Logger.LogInfo((object)"Patched MoreCompany to spawn cosmetics on the local player.");
			return true;
		}

		public static IEnumerable<CodeInstruction> ClientReceiveMessagePatch_HandleDataMessageTranspiler(IEnumerable<CodeInstruction> instructions)
		{
			List<CodeInstruction> list = instructions.ToList();
			SequenceMatch sequenceMatch = list.FindIndexOfSequence(new Predicate<CodeInstruction>[5]
			{
				(CodeInstruction insn) => CodeInstructionExtensions.IsLdloc(insn, (LocalBuilder)null),
				(CodeInstruction insn) => CodeInstructionExtensions.Calls(insn, Reflection.m_StartOfRound_get_Instance),
				(CodeInstruction insn) => CodeInstructionExtensions.LoadsField(insn, Reflection.f_StartOfRound_thisClientPlayerId, false),
				(CodeInstruction insn) => insn.opcode == OpCodes.Ceq,
				(CodeInstruction insn) => CodeInstructionExtensions.IsStloc(insn, (LocalBuilder)null)
			});
			SequenceMatch sequenceMatch2 = list.FindIndexOfSequence(sequenceMatch.End, new Predicate<CodeInstruction>[2]
			{
				(CodeInstruction insn) => CodeInstructionExtensions.IsLdloc(insn, (LocalBuilder)null),
				(CodeInstruction insn) => CodeInstructionExtensions.Calls(insn, m_CosmeticApplication_ClearCosmetics)
			});
			list.RemoveAt(sequenceMatch2.End - 1);
			list.InsertRange(sequenceMatch2.End - 1, (IEnumerable<CodeInstruction>)(object)new CodeInstruction[1] { CodeInstruction.Call(typeof(MoreCompanyCompatibility), "SetUpLocalMoreCompanyCosmetics", (Type[])null, (Type[])null) });
			return list;
		}

		private static void SetUpLocalMoreCompanyCosmetics(CosmeticApplication cosmeticApplication)
		{
			foreach (CosmeticInstance spawnedCosmetic in cosmeticApplication.spawnedCosmetics)
			{
				Transform[] componentsInChildren = ((Component)spawnedCosmetic).GetComponentsInChildren<Transform>();
				for (int i = 0; i < componentsInChildren.Length; i++)
				{
					((Component)componentsInChildren[i]).gameObject.layer = 23;
				}
			}
		}

		public static void ClientReceiveMessagePatch_HandleDataMessagePostfix()
		{
			Plugin.BodyCam?.UpdateCurrentTarget();
		}

		[MethodImpl(MethodImplOptions.NoInlining)]
		public static GameObject[] CollectCosmetics(PlayerControllerB player)
		{
			CosmeticApplication componentInChildren = ((Component)player).GetComponentInChildren<CosmeticApplication>();
			if (componentInChildren != null)
			{
				Plugin.Instance.Logger.LogInfo((object)("Getting MoreCompany cosmetic models for " + player.playerUsername));
				return (from cosmeticObject in componentInChildren.spawnedCosmetics.SelectMany((CosmeticInstance cosmetic) => ((Component)cosmetic).GetComponentsInChildren<Transform>())
					select ((Component)cosmeticObject).gameObject).ToArray();
			}
			return (GameObject[])(object)new GameObject[0];
		}
	}
}

OpenTheNoor.dll

Decompiled 11 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization.Formatters.Binary;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using OpenTheNoor.Config;
using OpenTheNoor.Managers;
using OpenTheNoor.NetcodePatcher;
using Unity.Collections;
using Unity.Netcode;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("OpenTheNoor")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("OpenTheNoor")]
[assembly: AssemblyCopyright("Copyright ©  2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("b58bef91-7e8e-4613-a41d-797b02584ab7")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: NetcodePatchedAssembly]
internal class <Module>
{
	static <Module>()
	{
	}
}
namespace OpenTheNoor.Patches
{
	[HarmonyPatch(typeof(StartOfRound))]
	internal class StartOfRoundPatch
	{
		[HarmonyPostfix]
		[HarmonyPatch("Start")]
		private static void spawnNetManager(StartOfRound __instance)
		{
			if (((NetworkBehaviour)__instance).IsHost)
			{
				GameObject val = Object.Instantiate<GameObject>(OpenTheNoorBase.Instance.netManagerPrefab);
				val.GetComponent<NetworkObject>().Spawn(false);
			}
		}
	}
}
namespace OpenTheNoor.Managers
{
	public class NetworkManagerOpenTheNoor : NetworkBehaviour
	{
		public static NetworkManagerOpenTheNoor Instance;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
		}

		[ServerRpc(RequireOwnership = false)]
		public void MakeOpenTheNoorNoiseServerRpc(NetworkBehaviourReference __door)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d8: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
				{
					ServerRpcParams val = default(ServerRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2313316997u, val, (RpcDelivery)0);
					((FastBufferWriter)(ref val2)).WriteValueSafe<NetworkBehaviourReference>(ref __door, default(ForNetworkSerializable));
					((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2313316997u, val, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
				{
					MakeOpenTheNoorNoiseClientRpc(__door);
				}
			}
		}

		[ClientRpc]
		public void MakeOpenTheNoorNoiseClientRpc(NetworkBehaviourReference __door)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dd: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(610924669u, val, (RpcDelivery)0);
				((FastBufferWriter)(ref val2)).WriteValueSafe<NetworkBehaviourReference>(ref __door, default(ForNetworkSerializable));
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 610924669u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
			{
				AudioSource doorLockSFX = ((DoorLock)NetworkBehaviourReference.op_Implicit(__door)).doorLockSFX;
				if ((Object)(object)doorLockSFX != (Object)null)
				{
					PlayerControllerBPatch.playOpenTheNoorNoise(doorLockSFX, OpenTheNoorBase.SoundFX.ToArray());
				}
			}
		}

		protected override void __initializeVariables()
		{
			((NetworkBehaviour)this).__initializeVariables();
		}

		[RuntimeInitializeOnLoadMethod]
		internal static void InitializeRPCS_NetworkManagerOpenTheNoor()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			NetworkManager.__rpc_func_table.Add(2313316997u, new RpcReceiveHandler(__rpc_handler_2313316997));
			NetworkManager.__rpc_func_table.Add(610924669u, new RpcReceiveHandler(__rpc_handler_610924669));
		}

		private static void __rpc_handler_2313316997(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				NetworkBehaviourReference _door = default(NetworkBehaviourReference);
				((FastBufferReader)(ref reader)).ReadValueSafe<NetworkBehaviourReference>(ref _door, default(ForNetworkSerializable));
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((NetworkManagerOpenTheNoor)(object)target).MakeOpenTheNoorNoiseServerRpc(_door);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_610924669(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				NetworkBehaviourReference _door = default(NetworkBehaviourReference);
				((FastBufferReader)(ref reader)).ReadValueSafe<NetworkBehaviourReference>(ref _door, default(ForNetworkSerializable));
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((NetworkManagerOpenTheNoor)(object)target).MakeOpenTheNoorNoiseClientRpc(_door);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		protected internal override string __getTypeName()
		{
			return "NetworkManagerOpenTheNoor";
		}
	}
}
namespace OpenTheNoor.Config
{
	[Serializable]
	public class Config : SyncedInstance<Config>
	{
		private const float VOLUME_DEFAULT = 0.5f;

		private const bool PLAY_FOR_ALL_PLAYERS_DEFAULT = true;

		public float VOLUME;

		public bool PLAY_FOR_ALL_PLAYERS;

		public Config(ConfigFile cfg)
		{
			InitInstance(this);
			VOLUME = cfg.Bind<float>("ClientSide", "volume", 0.5f, "The volume that the sound will play at for you.").Value;
			PLAY_FOR_ALL_PLAYERS = cfg.Bind<bool>("ServerSide", "playForAllPlayers", true, "Play the sound for other players.\nThis will allow all players to hear the sound when another player attempts to open a door.").Value;
		}

		public static void RequestSync()
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			if (!SyncedInstance<Config>.IsClient)
			{
				return;
			}
			FastBufferWriter val = default(FastBufferWriter);
			((FastBufferWriter)(ref val))..ctor(SyncedInstance<Config>.IntSize, (Allocator)2, -1);
			try
			{
				SyncedInstance<Config>.MessageManager.SendNamedMessage("Kolton12O.OpenTheNoor_OnRequestConfigSync", 0uL, val, (NetworkDelivery)3);
			}
			finally
			{
				((IDisposable)(FastBufferWriter)(ref val)).Dispose();
			}
		}

		public static void OnRequestSync(ulong clientId, FastBufferReader _)
		{
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			if (!SyncedInstance<Config>.IsHost)
			{
				return;
			}
			OpenTheNoorBase.Instance.mls.LogInfo((object)$"Config sync request received from client: {clientId}");
			byte[] array = SyncedInstance<Config>.SerializeToBytes(SyncedInstance<Config>.Instance);
			int num = array.Length;
			FastBufferWriter val = default(FastBufferWriter);
			((FastBufferWriter)(ref val))..ctor(num + SyncedInstance<Config>.IntSize, (Allocator)2, -1);
			try
			{
				((FastBufferWriter)(ref val)).WriteValueSafe<int>(ref num, default(ForPrimitives));
				((FastBufferWriter)(ref val)).WriteBytesSafe(array, -1, 0);
				SyncedInstance<Config>.MessageManager.SendNamedMessage("Kolton12O.OpenTheNoor_OnReceiveConfigSync", clientId, val, (NetworkDelivery)3);
			}
			catch (Exception arg)
			{
				OpenTheNoorBase.Instance.mls.LogInfo((object)$"Error occurred syncing config with client: {clientId}\n{arg}");
			}
			finally
			{
				((IDisposable)(FastBufferWriter)(ref val)).Dispose();
			}
		}

		public static void OnReceiveSync(ulong _, FastBufferReader reader)
		{
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			if (!((FastBufferReader)(ref reader)).TryBeginRead(SyncedInstance<Config>.IntSize))
			{
				OpenTheNoorBase.Instance.mls.LogError((object)"Config sync error: Could not begin reading buffer.");
				return;
			}
			int num = default(int);
			((FastBufferReader)(ref reader)).ReadValueSafe<int>(ref num, default(ForPrimitives));
			if (!((FastBufferReader)(ref reader)).TryBeginRead(num))
			{
				OpenTheNoorBase.Instance.mls.LogError((object)"Config sync error: Host could not sync.");
				return;
			}
			byte[] data = new byte[num];
			((FastBufferReader)(ref reader)).ReadBytesSafe(ref data, num, 0);
			SyncedInstance<Config>.SyncInstance(data);
			OpenTheNoorBase.Instance.mls.LogInfo((object)"Successfully synced config with host.");
		}
	}
	[Serializable]
	public class SyncedInstance<T>
	{
		[NonSerialized]
		protected static int IntSize = 4;

		internal static CustomMessagingManager MessageManager => NetworkManager.Singleton.CustomMessagingManager;

		internal static bool IsClient => NetworkManager.Singleton.IsClient;

		internal static bool IsHost => NetworkManager.Singleton.IsHost;

		public static T Default { get; private set; }

		public static T Instance { get; private set; }

		public static bool Synced { get; internal set; }

		protected void InitInstance(T instance)
		{
			Default = instance;
			Instance = instance;
			IntSize = 4;
		}

		internal static void SyncInstance(byte[] data)
		{
			Instance = DeserializeFromBytes(data);
			Synced = true;
		}

		internal static void RevertSync()
		{
			Instance = Default;
			Synced = false;
		}

		public static byte[] SerializeToBytes(T val)
		{
			BinaryFormatter binaryFormatter = new BinaryFormatter();
			using MemoryStream memoryStream = new MemoryStream();
			try
			{
				binaryFormatter.Serialize(memoryStream, val);
				return memoryStream.ToArray();
			}
			catch (Exception arg)
			{
				OpenTheNoorBase.Instance.mls.LogError((object)$"Error serializing instance: {arg}");
				return null;
			}
		}

		public static T DeserializeFromBytes(byte[] data)
		{
			BinaryFormatter binaryFormatter = new BinaryFormatter();
			using MemoryStream serializationStream = new MemoryStream(data);
			try
			{
				return (T)binaryFormatter.Deserialize(serializationStream);
			}
			catch (Exception arg)
			{
				OpenTheNoorBase.Instance.mls.LogError((object)$"Error deserializing instance: {arg}");
				return default(T);
			}
		}
	}
	[HarmonyPatch(typeof(GameNetworkManager))]
	internal class GameNetworkManagerPatch
	{
		[HarmonyPostfix]
		[HarmonyPatch("Start")]
		private static void AddToPrefabs(ref GameNetworkManager __instance)
		{
			((Component)__instance).GetComponent<NetworkManager>().AddNetworkPrefab(OpenTheNoorBase.Instance.netManagerPrefab);
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(GameNetworkManager), "StartDisconnect")]
		public static void PlayerLeave()
		{
			SyncedInstance<Config>.RevertSync();
		}
	}
	[HarmonyPatch(typeof(PlayerControllerB))]
	internal class PlayerControllerBPatch
	{
		[HarmonyPatch(typeof(PlayerControllerB), "Interact_performed")]
		[HarmonyPrefix]
		private static void onInteract(PlayerControllerB __instance)
		{
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)__instance.hoveringOverTrigger != (Object)null))
			{
				return;
			}
			DoorLock componentInParent = ((Component)__instance.hoveringOverTrigger).GetComponentInParent<DoorLock>();
			if (!((Object)(object)componentInParent != (Object)null) || !componentInParent.isLocked)
			{
				return;
			}
			if (SyncedInstance<Config>.Instance.PLAY_FOR_ALL_PLAYERS)
			{
				NetworkManagerOpenTheNoor.Instance.MakeOpenTheNoorNoiseServerRpc(NetworkBehaviourReference.op_Implicit((NetworkBehaviour)(object)componentInParent));
				return;
			}
			AudioSource doorLockSFX = componentInParent.doorLockSFX;
			if ((Object)(object)doorLockSFX != (Object)null)
			{
				playOpenTheNoorNoise(doorLockSFX, OpenTheNoorBase.SoundFX.ToArray());
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")]
		public static void InitializeLocalPlayer()
		{
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_0052: Expected O, but got Unknown
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Expected O, but got Unknown
			if (SyncedInstance<Config>.IsHost)
			{
				SyncedInstance<Config>.MessageManager.RegisterNamedMessageHandler("Kolton12O.OpenTheNoor_OnRequestConfigSync", new HandleNamedMessageDelegate(Config.OnRequestSync));
				SyncedInstance<Config>.Synced = true;
			}
			else
			{
				SyncedInstance<Config>.Synced = false;
				SyncedInstance<Config>.MessageManager.RegisterNamedMessageHandler("Kolton12O.OpenTheNoor_OnReceiveConfigSync", new HandleNamedMessageDelegate(Config.OnReceiveSync));
				Config.RequestSync();
			}
		}

		public static void playOpenTheNoorNoise(AudioSource __audioSource, AudioClip[] sounds)
		{
			RoundManager.PlayRandomClip(__audioSource, sounds, true, SyncedInstance<Config>.Default.VOLUME, 0);
		}
	}
	[BepInPlugin("Kolton12O.OpenTheNoor", "OpenTheNoor", "1.1.3")]
	public class OpenTheNoorBase : BaseUnityPlugin
	{
		public const string MOD_GUID = "Kolton12O.OpenTheNoor";

		public const string MOD_NAME = "OpenTheNoor";

		public const string MOD_VERSION = "1.1.3";

		private readonly Harmony harmony = new Harmony("Kolton12O.OpenTheNoor");

		public static OpenTheNoorBase Instance;

		internal ManualLogSource mls;

		internal static List<AudioClip> SoundFX;

		internal static AssetBundle Bundle;

		public GameObject netManagerPrefab;

		public static Config Config { get; internal set; }

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			mls = Logger.CreateLogSource("Kolton12O.OpenTheNoor");
			Config = new Config(((BaseUnityPlugin)this).Config);
			Type[] types = Assembly.GetExecutingAssembly().GetTypes();
			Type[] array = types;
			foreach (Type type in array)
			{
				MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
				MethodInfo[] array2 = methods;
				foreach (MethodInfo methodInfo in array2)
				{
					object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
					if (customAttributes.Length != 0)
					{
						methodInfo.Invoke(null, null);
					}
				}
			}
			mls.LogInfo((object)"Open The Noor has awaken!");
			string location = ((BaseUnityPlugin)Instance).Info.Location;
			location = location.TrimEnd("OpenTheNoor.dll".ToCharArray());
			Bundle = AssetBundle.LoadFromFile(location + "openthenoor");
			SoundFX = new List<AudioClip>();
			if ((Object)(object)Bundle != (Object)null)
			{
				mls.LogInfo((object)"Successfully loaded asset bundle! :)");
				netManagerPrefab = Bundle.LoadAsset<GameObject>("Assets/OpenTheNoor/NetworkManagerOpenTheNoor.prefab");
				netManagerPrefab.AddComponent<NetworkManagerOpenTheNoor>();
				SoundFX = Bundle.LoadAllAssets<AudioClip>().ToList();
			}
			else
			{
				mls.LogError((object)"Failed to load asset bundle! :(");
			}
			harmony.PatchAll();
		}
	}
}
namespace OpenTheNoor.NetcodePatcher
{
	[AttributeUsage(AttributeTargets.Module)]
	internal class NetcodePatchedAssemblyAttribute : Attribute
	{
	}
}

plugins/LethalSDK_Project/Assets/Plugins/LethalSDK.dll

Decompiled 11 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Text.RegularExpressions;
using DunGen;
using DunGen.Adapters;
using GameNetcodeStuff;
using LethalSDK.Component;
using LethalSDK.ScriptableObjects;
using LethalSDK.Utils;
using Unity.Netcode;
using UnityEditor;
using UnityEngine;
using UnityEngine.Audio;
using UnityEngine.Events;
using UnityEngine.Networking;
using UnityEngine.SceneManagement;
using UnityEngine.Video;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("LethalSDK")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("LethalSDK")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("4d234a4d-c807-438a-b717-4c6d77706054")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
public class AssetModificationProcessor : AssetPostprocessor
{
	private static void OnPostprocessAllAssets(string[] importedAssets, string[] deletedAssets, string[] movedAssets, string[] movedFromAssetPaths)
	{
		foreach (string assetPath in importedAssets)
		{
			ProcessAsset(assetPath);
		}
		foreach (string assetPath2 in movedAssets)
		{
			ProcessAsset(assetPath2);
		}
	}

	private static void ProcessAsset(string assetPath)
	{
		if (assetPath.Contains("NavMesh-Environment"))
		{
			AssetDatabase.RenameAsset(assetPath, (SelectionLogger.name != string.Empty) ? (SelectionLogger.name + "NavMesh") : "New NavMesh");
		}
		if (assetPath.Contains("New Terrain"))
		{
			AssetDatabase.RenameAsset(assetPath, (SelectionLogger.name != string.Empty) ? SelectionLogger.name : "New Terrain");
		}
		if (assetPath.ToLower().StartsWith("assets/mods/") && assetPath.Split(new char[1] { '/' }).Length > 3 && !assetPath.ToLower().EndsWith(".unity") && !assetPath.ToLower().Contains("/scenes"))
		{
			AssetImporter atPath = AssetImporter.GetAtPath(assetPath);
			if ((Object)(object)atPath != (Object)null)
			{
				string text2 = (atPath.assetBundleName = ExtractBundleNameFromPath(assetPath));
				atPath.assetBundleVariant = "lem";
				Debug.Log((object)(assetPath + " asset moved to " + text2 + " asset bundle."));
			}
			if (assetPath != "Assets/Mods/" + assetPath.ToLower().Replace("assets/mods/", string.Empty).RemoveNonAlphanumeric(4))
			{
				AssetDatabase.MoveAsset(assetPath, "Assets/Mods/" + assetPath.ToLower().Replace("assets/mods/", string.Empty).RemoveNonAlphanumeric(4));
			}
		}
		else
		{
			AssetImporter atPath2 = AssetImporter.GetAtPath(assetPath);
			if ((Object)(object)atPath2 != (Object)null)
			{
				atPath2.assetBundleName = null;
				Debug.Log((object)(assetPath + " asset removed from asset bundle."));
			}
		}
	}

	public static string ExtractBundleNameFromPath(string path)
	{
		string[] array = path.Split(new char[1] { '/' });
		if (array.Length > 3)
		{
			return array[2].ToLower();
		}
		return "";
	}
}
[InitializeOnLoad]
public class SelectionLogger
{
	public static string name;

	static SelectionLogger()
	{
		Selection.selectionChanged = (Action)Delegate.Combine(Selection.selectionChanged, new Action(OnSelectionChanged));
	}

	private static void OnSelectionChanged()
	{
		if ((Object)(object)Selection.activeGameObject != (Object)null)
		{
			name = ((Object)GetRootParent(Selection.activeGameObject)).name;
		}
		else
		{
			name = string.Empty;
		}
	}

	public static GameObject GetRootParent(GameObject obj)
	{
		if ((Object)(object)obj != (Object)null && (Object)(object)obj.transform.parent != (Object)null)
		{
			return GetRootParent(((Component)obj.transform.parent).gameObject);
		}
		return obj;
	}
}
[InitializeOnLoad]
public class AssetBundleVariantAssigner
{
	static AssetBundleVariantAssigner()
	{
		AssignVariantToAssetBundles();
	}

	[InitializeOnLoadMethod]
	private static void AssignVariantToAssetBundles()
	{
		string[] allAssetBundleNames = AssetDatabase.GetAllAssetBundleNames();
		string[] array = allAssetBundleNames;
		foreach (string text in array)
		{
			if (!text.Contains("."))
			{
				string[] assetPathsFromAssetBundle = AssetDatabase.GetAssetPathsFromAssetBundle(text);
				string[] array2 = assetPathsFromAssetBundle;
				foreach (string text2 in array2)
				{
					AssetImporter.GetAtPath(text2).SetAssetBundleNameAndVariant(text, "lem");
				}
				Debug.Log((object)("File extention added to AssetBundle: " + text));
			}
		}
		AssetDatabase.SaveAssets();
		string text3 = "Assets/AssetBundles";
		if (!Directory.Exists(text3))
		{
			Debug.LogError((object)("Le dossier n'existe pas : " + text3));
			return;
		}
		string[] files = Directory.GetFiles(text3);
		string[] array3 = files;
		foreach (string text4 in array3)
		{
			if (Path.GetExtension(text4) == "" && Path.GetFileName(text4) != "AssetBundles")
			{
				string path = text4 + ".meta";
				string text5 = text4 + ".manifest";
				string path2 = text5 + ".meta";
				File.Delete(text4);
				if (File.Exists(path))
				{
					File.Delete(path);
				}
				if (File.Exists(text5))
				{
					File.Delete(text5);
				}
				if (File.Exists(path2))
				{
					File.Delete(path2);
				}
				Debug.Log((object)("Fichier supprimé : " + text4));
			}
		}
		AssetDatabase.Refresh();
	}
}
public class CubemapTextureBuilder : EditorWindow
{
	private Texture2D[] textures = (Texture2D[])(object)new Texture2D[6];

	private string[] labels = new string[6] { "Right", "Left", "Top", "Bottom", "Front", "Back" };

	private TextureFormat[] HDRFormats;

	private Vector2Int[] placementRects;

	[MenuItem("LethalSDK/Cubemap Builder", false, 100)]
	public static void OpenWindow()
	{
		EditorWindow.GetWindow<CubemapTextureBuilder>();
	}

	private Texture2D UpscaleTexture(Texture2D original, int targetWidth, int targetHeight)
	{
		//IL_001a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0020: Expected O, but got Unknown
		//IL_0039: Unknown result type (might be due to invalid IL or missing references)
		RenderTexture val = (RenderTexture.active = RenderTexture.GetTemporary(targetWidth, targetHeight));
		Graphics.Blit((Texture)(object)original, val);
		Texture2D val2 = new Texture2D(targetWidth, targetHeight);
		val2.ReadPixels(new Rect(0f, 0f, (float)((Texture)val).width, (float)((Texture)val).height), 0, 0);
		val2.Apply();
		RenderTexture.ReleaseTemporary(val);
		return val2;
	}

	private void OnGUI()
	{
		//IL_024f: Unknown result type (might be due to invalid IL or missing references)
		//IL_0256: Expected O, but got Unknown
		for (int i = 0; i < 6; i++)
		{
			ref Texture2D reference = ref textures[i];
			Object obj = EditorGUILayout.ObjectField(labels[i], (Object)(object)textures[i], typeof(Texture2D), false, Array.Empty<GUILayoutOption>());
			reference = (Texture2D)(object)((obj is Texture2D) ? obj : null);
		}
		if (!GUILayout.Button("Build Cubemap", Array.Empty<GUILayoutOption>()))
		{
			return;
		}
		if (textures.Any((Texture2D t) => (Object)(object)t == (Object)null))
		{
			EditorUtility.DisplayDialog("Cubemap Builder Error", "One or more texture is missing.", "Ok");
			return;
		}
		int size = ((Texture)textures[0]).width;
		if (textures.Any((Texture2D t) => ((Texture)t).width != size || ((Texture)t).height != size))
		{
			EditorUtility.DisplayDialog("Cubemap Builder Error", "All the textures need to be the same size and square.", "Ok");
			return;
		}
		bool flag = HDRFormats.Any((TextureFormat f) => f == textures[0].format);
		string[] array = textures.Select((Texture2D t) => AssetDatabase.GetAssetPath((Object)(object)t)).ToArray();
		string text = EditorUtility.SaveFilePanel("Save Cubemap", Path.GetDirectoryName(array[0]), "Cubemap", flag ? "exr" : "png");
		if (!string.IsNullOrEmpty(text))
		{
			bool[] array2 = textures.Select((Texture2D t) => ((Texture)t).isReadable).ToArray();
			TextureImporter[] array3 = array.Select(delegate(string p)
			{
				AssetImporter atPath2 = AssetImporter.GetAtPath(p);
				return (TextureImporter)(object)((atPath2 is TextureImporter) ? atPath2 : null);
			}).ToArray();
			TextureImporter[] array4 = array3;
			foreach (TextureImporter val in array4)
			{
				val.isReadable = true;
			}
			AssetDatabase.Refresh();
			string[] array5 = array;
			foreach (string text2 in array5)
			{
				AssetDatabase.ImportAsset(text2);
			}
			Texture2D val2 = new Texture2D(size * 4, size * 3, (TextureFormat)(flag ? 20 : 4), false);
			for (int l = 0; l < 6; l++)
			{
				val2.SetPixels(((Vector2Int)(ref placementRects[l])).x * size, ((Vector2Int)(ref placementRects[l])).y * size, size, size, textures[l].GetPixels(0));
			}
			val2.Apply(false);
			byte[] bytes = (flag ? ImageConversion.EncodeToEXR(val2) : ImageConversion.EncodeToPNG(val2));
			File.WriteAllBytes(text, bytes);
			Object.Destroy((Object)(object)val2);
			for (int m = 0; m < 6; m++)
			{
				array3[m].isReadable = array2[m];
			}
			text = text.Remove(0, Application.dataPath.Length - 6);
			AssetDatabase.ImportAsset(text);
			AssetImporter atPath = AssetImporter.GetAtPath(text);
			TextureImporter val3 = (TextureImporter)(object)((atPath is TextureImporter) ? atPath : null);
			val3.textureShape = (TextureImporterShape)2;
			val3.sRGBTexture = false;
			val3.generateCubemap = (TextureImporterGenerateCubemap)5;
			string[] array6 = array;
			foreach (string text3 in array6)
			{
				AssetDatabase.ImportAsset(text3);
			}
			AssetDatabase.ImportAsset(text);
			AssetDatabase.Refresh();
		}
	}

	public CubemapTextureBuilder()
	{
		//IL_006b: Unknown result type (might be due to invalid IL or missing references)
		//IL_0070: Unknown result type (might be due to invalid IL or missing references)
		//IL_0079: Unknown result type (might be due to invalid IL or missing references)
		//IL_007e: Unknown result type (might be due to invalid IL or missing references)
		//IL_0087: Unknown result type (might be due to invalid IL or missing references)
		//IL_008c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0095: Unknown result type (might be due to invalid IL or missing references)
		//IL_009a: Unknown result type (might be due to invalid IL or missing references)
		//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
		//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
		//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
		//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
		TextureFormat[] array = new TextureFormat[9];
		RuntimeHelpers.InitializeArray(array, (RuntimeFieldHandle)/*OpCode not supported: LdMemberToken*/);
		HDRFormats = (TextureFormat[])(object)array;
		placementRects = (Vector2Int[])(object)new Vector2Int[6]
		{
			new Vector2Int(2, 1),
			new Vector2Int(0, 1),
			new Vector2Int(1, 2),
			new Vector2Int(1, 0),
			new Vector2Int(1, 1),
			new Vector2Int(3, 1)
		};
		((EditorWindow)this)..ctor();
	}
}
public class PlayerShip : MonoBehaviour
{
	public readonly Vector3 shipPosition = new Vector3(-17.5f, 5.75f, -16.55f);

	private void Start()
	{
		Object.Destroy((Object)(object)this);
	}
}
[CustomEditor(typeof(PlayerShip))]
public class PlayerShipEditor : Editor
{
	public override void OnInspectorGUI()
	{
		//IL_001a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0020: Unknown result type (might be due to invalid IL or missing references)
		//IL_0036: Unknown result type (might be due to invalid IL or missing references)
		((Editor)this).OnInspectorGUI();
		PlayerShip playerShip = (PlayerShip)(object)((Editor)this).target;
		if (((Component)playerShip).transform.position != playerShip.shipPosition)
		{
			((Component)playerShip).transform.position = playerShip.shipPosition;
		}
	}
}
namespace LethalSDK.ScriptableObjects
{
	[CreateAssetMenu(fileName = "AssetBank", menuName = "LethalSDK/Asset Bank")]
	public class AssetBank : ScriptableObject
	{
		[Header("Audio Clips")]
		[SerializeField]
		private AudioClipInfoPair[] _audioClips = new AudioClipInfoPair[0];

		[SerializeField]
		private PlanetPrefabInfoPair[] _planetPrefabs = new PlanetPrefabInfoPair[0];

		[SerializeField]
		private PrefabInfoPair[] _networkPrefabs = new PrefabInfoPair[0];

		[HideInInspector]
		public string serializedAudioClips;

		[HideInInspector]
		public string serializedPlanetPrefabs;

		[HideInInspector]
		public string serializedNetworkPrefabs;

		private void OnValidate()
		{
			for (int i = 0; i < _audioClips.Length; i++)
			{
				_audioClips[i].AudioClipName = _audioClips[i].AudioClipName.RemoveNonAlphanumeric(1);
				_audioClips[i].AudioClipPath = _audioClips[i].AudioClipPath.RemoveNonAlphanumeric(4);
			}
			for (int j = 0; j < _planetPrefabs.Length; j++)
			{
				_planetPrefabs[j].PlanetPrefabName = _planetPrefabs[j].PlanetPrefabName.RemoveNonAlphanumeric(1);
				_planetPrefabs[j].PlanetPrefabPath = _planetPrefabs[j].PlanetPrefabPath.RemoveNonAlphanumeric(4);
			}
			for (int k = 0; k < _networkPrefabs.Length; k++)
			{
				_networkPrefabs[k].PrefabName = _networkPrefabs[k].PrefabName.RemoveNonAlphanumeric(1);
				_networkPrefabs[k].PrefabPath = _networkPrefabs[k].PrefabPath.RemoveNonAlphanumeric(4);
			}
			serializedAudioClips = string.Join(";", _audioClips.Select((AudioClipInfoPair p) => ((p.AudioClipName.Length != 0) ? p.AudioClipName : (((Object)(object)p.AudioClip != (Object)null) ? ((Object)p.AudioClip).name : "")) + "," + AssetDatabase.GetAssetPath((Object)(object)p.AudioClip)));
			serializedPlanetPrefabs = string.Join(";", _planetPrefabs.Select((PlanetPrefabInfoPair p) => ((p.PlanetPrefabName.Length != 0) ? p.PlanetPrefabName : (((Object)(object)p.PlanetPrefab != (Object)null) ? ((Object)p.PlanetPrefab).name : "")) + "," + AssetDatabase.GetAssetPath((Object)(object)p.PlanetPrefab)));
			serializedNetworkPrefabs = string.Join(";", _networkPrefabs.Select((PrefabInfoPair p) => ((p.PrefabName.Length != 0) ? p.PrefabName : (((Object)(object)p.Prefab != (Object)null) ? ((Object)p.Prefab).name : "")) + "," + AssetDatabase.GetAssetPath((Object)(object)p.Prefab)));
		}

		public AudioClipInfoPair[] AudioClips()
		{
			if (serializedAudioClips != null)
			{
				return (from s in serializedAudioClips.Split(new char[1] { ';' })
					select s.Split(new char[1] { ',' }) into split
					where split.Length == 2
					select new AudioClipInfoPair(split[0], split[1])).ToArray();
			}
			return new AudioClipInfoPair[0];
		}

		public bool HaveAudioClip(string audioClipName)
		{
			if (serializedAudioClips != null)
			{
				return AudioClips().Any((AudioClipInfoPair a) => a.AudioClipName == audioClipName);
			}
			return false;
		}

		public string AudioClipPath(string audioClipName)
		{
			if (serializedAudioClips != null)
			{
				return AudioClips().First((AudioClipInfoPair c) => c.AudioClipName == audioClipName).AudioClipPath;
			}
			return string.Empty;
		}

		public Dictionary<string, string> AudioClipsDictionary()
		{
			if (serializedAudioClips != null)
			{
				Dictionary<string, string> dictionary = new Dictionary<string, string>();
				AudioClipInfoPair[] audioClips = _audioClips;
				for (int i = 0; i < audioClips.Length; i++)
				{
					AudioClipInfoPair audioClipInfoPair = audioClips[i];
					dictionary.Add(audioClipInfoPair.AudioClipName, audioClipInfoPair.AudioClipPath);
				}
				return dictionary;
			}
			return new Dictionary<string, string>();
		}

		public PlanetPrefabInfoPair[] PlanetPrefabs()
		{
			if (serializedPlanetPrefabs != null)
			{
				return (from s in serializedPlanetPrefabs.Split(new char[1] { ';' })
					select s.Split(new char[1] { ',' }) into split
					where split.Length == 2
					select new PlanetPrefabInfoPair(split[0], split[1])).ToArray();
			}
			return new PlanetPrefabInfoPair[0];
		}

		public bool HavePlanetPrefabs(string planetPrefabName)
		{
			if (serializedPlanetPrefabs != null)
			{
				return PlanetPrefabs().Any((PlanetPrefabInfoPair a) => a.PlanetPrefabName == planetPrefabName);
			}
			return false;
		}

		public string PlanetPrefabsPath(string planetPrefabName)
		{
			if (serializedPlanetPrefabs != null)
			{
				return PlanetPrefabs().First((PlanetPrefabInfoPair c) => c.PlanetPrefabName == planetPrefabName).PlanetPrefabPath;
			}
			return string.Empty;
		}

		public Dictionary<string, string> PlanetPrefabsDictionary()
		{
			if (serializedPlanetPrefabs != null)
			{
				Dictionary<string, string> dictionary = new Dictionary<string, string>();
				PlanetPrefabInfoPair[] planetPrefabs = _planetPrefabs;
				for (int i = 0; i < planetPrefabs.Length; i++)
				{
					PlanetPrefabInfoPair planetPrefabInfoPair = planetPrefabs[i];
					dictionary.Add(planetPrefabInfoPair.PlanetPrefabName, planetPrefabInfoPair.PlanetPrefabPath);
				}
				return dictionary;
			}
			return new Dictionary<string, string>();
		}

		public PrefabInfoPair[] NetworkPrefabs()
		{
			if (serializedNetworkPrefabs != null)
			{
				return (from s in serializedNetworkPrefabs.Split(new char[1] { ';' })
					select s.Split(new char[1] { ',' }) into split
					where split.Length == 2
					select new PrefabInfoPair(split[0], split[1])).ToArray();
			}
			return new PrefabInfoPair[0];
		}

		public bool HaveNetworkPrefabs(string networkPrefabName)
		{
			if (serializedNetworkPrefabs != null)
			{
				return NetworkPrefabs().Any((PrefabInfoPair a) => a.PrefabName == networkPrefabName);
			}
			return false;
		}

		public string NetworkPrefabsPath(string networkPrefabName)
		{
			if (serializedNetworkPrefabs != null)
			{
				return NetworkPrefabs().First((PrefabInfoPair c) => c.PrefabName == networkPrefabName).PrefabPath;
			}
			return string.Empty;
		}

		public Dictionary<string, string> NetworkPrefabsDictionary()
		{
			if (serializedNetworkPrefabs != null)
			{
				Dictionary<string, string> dictionary = new Dictionary<string, string>();
				PrefabInfoPair[] networkPrefabs = _networkPrefabs;
				for (int i = 0; i < networkPrefabs.Length; i++)
				{
					PrefabInfoPair prefabInfoPair = networkPrefabs[i];
					dictionary.Add(prefabInfoPair.PrefabName, prefabInfoPair.PrefabPath);
				}
				return dictionary;
			}
			return new Dictionary<string, string>();
		}
	}
	[CreateAssetMenu(fileName = "ModManifest", menuName = "LethalSDK/Mod Manifest")]
	public class ModManifest : ScriptableObject
	{
		public string modName = "New Mod";

		[Space]
		[SerializeField]
		private SerializableVersion version = new SerializableVersion(0, 0, 0, 0);

		[HideInInspector]
		public string serializedVersion;

		[Space]
		public string author = "Author";

		[Space]
		[TextArea(5, 15)]
		public string description = "Mod Description";

		[Space]
		[Header("Content")]
		public Scrap[] scraps = new Scrap[0];

		public Moon[] moons = new Moon[0];

		[Space]
		public AssetBank assetBank;

		private void OnValidate()
		{
			serializedVersion = version.ToString();
		}

		public SerializableVersion GetVersion()
		{
			int[] array = ((serializedVersion != null) ? serializedVersion.Split(new char[1] { '.' }).Select(int.Parse).ToArray() : new int[4]);
			return new SerializableVersion(array[0], array[1], array[2], array[3]);
		}
	}
	[CreateAssetMenu(fileName = "New Moon", menuName = "LethalSDK/Moon")]
	public class Moon : ScriptableObject
	{
		public string MoonName = "NewMoon";

		public string[] RequiredBundles;

		public string[] IncompatibleBundles;

		public bool IsEnabled = true;

		public bool IsHidden = false;

		public bool IsLocked = false;

		[Header("Info")]
		public string OrbitPrefabName = "Moon1";

		public bool SpawnEnemiesAndScrap = true;

		public string PlanetName = "New Moon";

		public GameObject MainPrefab;

		[TextArea(5, 15)]
		public string PlanetDescription;

		public VideoClip PlanetVideo;

		public string RiskLevel = "X";

		[Range(0f, 16f)]
		public float TimeToArrive = 1f;

		[Header("Time")]
		[Range(0.1f, 5f)]
		public float DaySpeedMultiplier = 1f;

		public bool PlanetHasTime = true;

		[SerializeField]
		private RandomWeatherPair[] _RandomWeatherTypes = new RandomWeatherPair[6]
		{
			new RandomWeatherPair(LevelWeatherType.None, 0, 0),
			new RandomWeatherPair(LevelWeatherType.Rainy, 0, 0),
			new RandomWeatherPair(LevelWeatherType.Stormy, 1, 0),
			new RandomWeatherPair(LevelWeatherType.Foggy, 1, 0),
			new RandomWeatherPair(LevelWeatherType.Flooded, -4, 5),
			new RandomWeatherPair(LevelWeatherType.Eclipsed, 1, 0)
		};

		public bool OverwriteWeather = false;

		public LevelWeatherType OverwriteWeatherType = LevelWeatherType.None;

		[Header("Route")]
		public string RouteWord = "newmoon";

		public int RoutePrice;

		public string BoughtComment = "Please enjoy your flight.";

		[Header("Dungeon")]
		[Range(1f, 5f)]
		public float FactorySizeMultiplier = 1f;

		public int FireExitsAmountOverwrite = 1;

		[SerializeField]
		private DungeonFlowPair[] _DungeonFlowTypes = new DungeonFlowPair[2]
		{
			new DungeonFlowPair(0, 300),
			new DungeonFlowPair(1, 1)
		};

		[SerializeField]
		private SpawnableScrapPair[] _SpawnableScrap = new SpawnableScrapPair[19]
		{
			new SpawnableScrapPair("Cog1", 80),
			new SpawnableScrapPair("EnginePart1", 90),
			new SpawnableScrapPair("FishTestProp", 12),
			new SpawnableScrapPair("MetalSheet", 88),
			new SpawnableScrapPair("FlashLaserPointer", 4),
			new SpawnableScrapPair("BigBolt", 80),
			new SpawnableScrapPair("BottleBin", 19),
			new SpawnableScrapPair("Ring", 3),
			new SpawnableScrapPair("SteeringWheel", 32),
			new SpawnableScrapPair("MoldPan", 5),
			new SpawnableScrapPair("EggBeater", 10),
			new SpawnableScrapPair("PickleJar", 10),
			new SpawnableScrapPair("DustPan", 32),
			new SpawnableScrapPair("Airhorn", 3),
			new SpawnableScrapPair("ClownHorn", 3),
			new SpawnableScrapPair("CashRegister", 3),
			new SpawnableScrapPair("Candy", 2),
			new SpawnableScrapPair("GoldBar", 1),
			new SpawnableScrapPair("YieldSign", 6)
		};

		public string[] spawnableScrapBlacklist = new string[0];

		[Range(0f, 100f)]
		public int MinScrap = 8;

		[Range(0f, 100f)]
		public int MaxScrap = 12;

		public string LevelAmbienceClips = "Level1TypeAmbience";

		[Range(0f, 30f)]
		public int MaxEnemyPowerCount = 4;

		[SerializeField]
		private SpawnableEnemiesPair[] _Enemies = new SpawnableEnemiesPair[8]
		{
			new SpawnableEnemiesPair("Centipede", 51),
			new SpawnableEnemiesPair("SandSpider", 58),
			new SpawnableEnemiesPair("HoarderBug", 28),
			new SpawnableEnemiesPair("Flowerman", 13),
			new SpawnableEnemiesPair("Crawler", 16),
			new SpawnableEnemiesPair("Blob", 31),
			new SpawnableEnemiesPair("DressGirl", 1),
			new SpawnableEnemiesPair("Puffer", 28)
		};

		public AnimationCurve EnemySpawnChanceThroughoutDay = CurveContainer.DeserializeCurve("{\"curve\":{\"serializedVersion\":\"2\",\"m_Curve\":[{\"serializedVersion\":\"3\",\"time\":0.0015411376953125,\"value\":-3.0,\"inSlope\":19.556997299194337,\"outSlope\":19.556997299194337,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.0,\"outWeight\":0.12297855317592621},{\"serializedVersion\":\"3\",\"time\":0.4575331211090088,\"value\":4.796203136444092,\"inSlope\":24.479534149169923,\"outSlope\":24.479534149169923,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.396077424287796,\"outWeight\":0.35472238063812258},{\"serializedVersion\":\"3\",\"time\":0.7593884468078613,\"value\":4.973001480102539,\"inSlope\":2.6163148880004885,\"outSlope\":2.6163148880004885,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.2901076376438141,\"outWeight\":0.5360636115074158},{\"serializedVersion\":\"3\",\"time\":1.0,\"value\":15.0,\"inSlope\":35.604026794433597,\"outSlope\":35.604026794433597,\"tangentMode\":0,\"weightedMode\":1,\"inWeight\":0.04912583902478218,\"outWeight\":0.0}],\"m_PreInfinity\":2,\"m_PostInfinity\":2,\"m_RotationOrder\":4}}");

		[Range(0f, 30f)]
		public float SpawnProbabilityRange = 4f;

		[Header("Outside")]
		[SerializeField]
		private SpawnableMapObjectPair[] _SpawnableMapObjects = new SpawnableMapObjectPair[2]
		{
			new SpawnableMapObjectPair("Landmine", spawnFacingAwayFromWall: false, CurveContainer.DeserializeCurve("{\"curve\":{\"serializedVersion\":\"2\",\"m_Curve\":[{\"serializedVersion\":\"3\",\"time\":-0.003082275390625,\"value\":0.0,\"inSlope\":0.23179344832897187,\"outSlope\":0.23179344832897187,\"tangentMode\":0,\"weightedMode\":2,\"inWeight\":0.0,\"outWeight\":0.27936428785324099},{\"serializedVersion\":\"3\",\"time\":0.8171924352645874,\"value\":1.7483322620391846,\"inSlope\":7.064207077026367,\"outSlope\":7.064207077026367,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.2631833553314209,\"outWeight\":0.6898177862167358},{\"serializedVersion\":\"3\",\"time\":1.0002186298370362,\"value\":11.760997772216797,\"inSlope\":968.80810546875,\"outSlope\":968.80810546875,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.029036391526460649,\"outWeight\":0.0}],\"m_PreInfinity\":2,\"m_PostInfinity\":2,\"m_RotationOrder\":4}}")),
			new SpawnableMapObjectPair("TurretContainer", spawnFacingAwayFromWall: true, CurveContainer.DeserializeCurve("{\"curve\":{\"serializedVersion\":\"2\",\"m_Curve\":[{\"serializedVersion\":\"3\",\"time\":0.0,\"value\":0.0,\"inSlope\":0.354617178440094,\"outSlope\":0.354617178440094,\"tangentMode\":0,\"weightedMode\":2,\"inWeight\":0.0,\"outWeight\":0.0},{\"serializedVersion\":\"3\",\"time\":0.9190289974212647,\"value\":1.0005745887756348,\"inSlope\":Infinity,\"outSlope\":1.7338485717773438,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.0,\"outWeight\":0.6534967422485352},{\"serializedVersion\":\"3\",\"time\":1.0038425922393799,\"value\":7.198680877685547,\"inSlope\":529.4945068359375,\"outSlope\":529.4945068359375,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.14589552581310273,\"outWeight\":0.0}],\"m_PreInfinity\":2,\"m_PostInfinity\":2,\"m_RotationOrder\":4}}"))
		};

		[SerializeField]
		private SpawnableOutsideObjectPair[] _SpawnableOutsideObjects = new SpawnableOutsideObjectPair[7]
		{
			new SpawnableOutsideObjectPair("LargeRock1", CurveContainer.DeserializeCurve("{\"curve\":{\"serializedVersion\":\"2\",\"m_Curve\":[{\"serializedVersion\":\"3\",\"time\":0.0,\"value\":0.0,\"inSlope\":0.0,\"outSlope\":0.0,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.0,\"outWeight\":0.0},{\"serializedVersion\":\"3\",\"time\":0.7571572661399841,\"value\":0.6448163986206055,\"inSlope\":2.974250078201294,\"outSlope\":2.974250078201294,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.3333333432674408,\"outWeight\":0.3333333432674408},{\"serializedVersion\":\"3\",\"time\":0.9995536804199219,\"value\":5.883961200714111,\"inSlope\":65.30631256103516,\"outSlope\":65.30631256103516,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.12097536772489548,\"outWeight\":0.0}],\"m_PreInfinity\":2,\"m_PostInfinity\":2,\"m_RotationOrder\":4}}")),
			new SpawnableOutsideObjectPair("LargeRock2", CurveContainer.DeserializeCurve("{\"curve\":{\"serializedVersion\":\"2\",\"m_Curve\":[{\"serializedVersion\":\"3\",\"time\":0.0,\"value\":0.0,\"inSlope\":0.0,\"outSlope\":0.0,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.0,\"outWeight\":0.0},{\"serializedVersion\":\"3\",\"time\":0.7562879920005798,\"value\":1.2308543920516968,\"inSlope\":5.111926555633545,\"outSlope\":5.111926555633545,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.3333333432674408,\"outWeight\":0.21955738961696626},{\"serializedVersion\":\"3\",\"time\":1.0010795593261719,\"value\":7.59307336807251,\"inSlope\":92.0470199584961,\"outSlope\":92.0470199584961,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.05033162236213684,\"outWeight\":0.0}],\"m_PreInfinity\":2,\"m_PostInfinity\":2,\"m_RotationOrder\":4}}")),
			new SpawnableOutsideObjectPair("LargeRock3", CurveContainer.DeserializeCurve("{\"curve\":{\"serializedVersion\":\"2\",\"m_Curve\":[{\"serializedVersion\":\"3\",\"time\":0.0,\"value\":0.0,\"inSlope\":0.0,\"outSlope\":0.0,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.0,\"outWeight\":0.0},{\"serializedVersion\":\"3\",\"time\":0.9964686632156372,\"value\":2.0009398460388185,\"inSlope\":6.82940673828125,\"outSlope\":6.82940673828125,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.06891261041164398,\"outWeight\":0.0}],\"m_PreInfinity\":2,\"m_PostInfinity\":2,\"m_RotationOrder\":4}}")),
			new SpawnableOutsideObjectPair("LargeRock4", CurveContainer.DeserializeCurve("{\"curve\":{\"serializedVersion\":\"2\",\"m_Curve\":[{\"serializedVersion\":\"3\",\"time\":0.0,\"value\":0.0,\"inSlope\":0.0,\"outSlope\":0.0,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.0,\"outWeight\":0.0},{\"serializedVersion\":\"3\",\"time\":0.9635604619979858,\"value\":2.153383493423462,\"inSlope\":6.251225471496582,\"outSlope\":6.251225471496582,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.07428120821714401,\"outWeight\":0.3333333432674408},{\"serializedVersion\":\"3\",\"time\":0.9995394349098206,\"value\":5.0,\"inSlope\":15.746581077575684,\"outSlope\":15.746581077575684,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.06317413598299027,\"outWeight\":0.0}],\"m_PreInfinity\":2,\"m_PostInfinity\":2,\"m_RotationOrder\":4}}")),
			new SpawnableOutsideObjectPair("TreeLeafless1", CurveContainer.DeserializeCurve("{\"curve\":{\"serializedVersion\":\"2\",\"m_Curve\":[{\"serializedVersion\":\"3\",\"time\":0.0,\"value\":0.0,\"inSlope\":1.6912956237792969,\"outSlope\":1.6912956237792969,\"tangentMode\":0,\"weightedMode\":2,\"inWeight\":0.0,\"outWeight\":0.27726083993911745},{\"serializedVersion\":\"3\",\"time\":0.776531994342804,\"value\":6.162014007568359,\"inSlope\":30.075166702270509,\"outSlope\":30.075166702270509,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.15920747816562653,\"outWeight\":0.5323987007141113},{\"serializedVersion\":\"3\",\"time\":1.0002281665802003,\"value\":38.093849182128909,\"inSlope\":1448.839111328125,\"outSlope\":1448.839111328125,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.0620061457157135,\"outWeight\":0.0}],\"m_PreInfinity\":2,\"m_PostInfinity\":2,\"m_RotationOrder\":4}}")),
			new SpawnableOutsideObjectPair("SmallGreyRocks1", CurveContainer.DeserializeCurve("{\"curve\":{\"serializedVersion\":\"2\",\"m_Curve\":[{\"serializedVersion\":\"3\",\"time\":0.0,\"value\":0.0,\"inSlope\":1.6912956237792969,\"outSlope\":1.6912956237792969,\"tangentMode\":0,\"weightedMode\":2,\"inWeight\":0.0,\"outWeight\":0.27726083993911745},{\"serializedVersion\":\"3\",\"time\":0.802714467048645,\"value\":1.5478605031967164,\"inSlope\":9.096116065979004,\"outSlope\":9.096116065979004,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.15920747816562653,\"outWeight\":0.58766108751297},{\"serializedVersion\":\"3\",\"time\":1.0002281665802003,\"value\":14.584033966064454,\"inSlope\":1244.9173583984375,\"outSlope\":1244.9173583984375,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.054620321840047839,\"outWeight\":0.0}],\"m_PreInfinity\":2,\"m_PostInfinity\":2,\"m_RotationOrder\":4}}")),
			new SpawnableOutsideObjectPair("GiantPumpkin", CurveContainer.DeserializeCurve("{\"curve\":{\"serializedVersion\":\"2\",\"m_Curve\":[{\"serializedVersion\":\"3\",\"time\":0.0,\"value\":0.0,\"inSlope\":1.6912956237792969,\"outSlope\":1.6912956237792969,\"tangentMode\":0,\"weightedMode\":2,\"inWeight\":0.0,\"outWeight\":0.27726083993911745},{\"serializedVersion\":\"3\",\"time\":0.8832725882530212,\"value\":0.5284063816070557,\"inSlope\":3.2962090969085695,\"outSlope\":29.38977813720703,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.19772815704345704,\"outWeight\":0.8989489078521729},{\"serializedVersion\":\"3\",\"time\":0.972209095954895,\"value\":6.7684478759765629,\"inSlope\":140.27394104003907,\"outSlope\":140.27394104003907,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.39466607570648196,\"outWeight\":0.47049039602279665},{\"serializedVersion\":\"3\",\"time\":1.0002281665802003,\"value\":23.0,\"inSlope\":579.3037109375,\"outSlope\":14.8782377243042,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.648808479309082,\"outWeight\":0.0}],\"m_PreInfinity\":2,\"m_PostInfinity\":2,\"m_RotationOrder\":4}}"))
		};

		[Range(0f, 30f)]
		public int MaxOutsideEnemyPowerCount = 8;

		[Range(0f, 30f)]
		public int MaxDaytimeEnemyPowerCount = 5;

		[SerializeField]
		private SpawnableEnemiesPair[] _OutsideEnemies = new SpawnableEnemiesPair[3]
		{
			new SpawnableEnemiesPair("MouthDog", 75),
			new SpawnableEnemiesPair("ForestGiant", 0),
			new SpawnableEnemiesPair("SandWorm", 56)
		};

		[SerializeField]
		private SpawnableEnemiesPair[] _DaytimeEnemies = new SpawnableEnemiesPair[3]
		{
			new SpawnableEnemiesPair("RedLocustBees", 22),
			new SpawnableEnemiesPair("Doublewing", 74),
			new SpawnableEnemiesPair("DocileLocustBees", 52)
		};

		public AnimationCurve OutsideEnemySpawnChanceThroughDay = CurveContainer.DeserializeCurve("{\"curve\":{\"serializedVersion\":\"2\",\"m_Curve\":[{\"serializedVersion\":\"3\",\"time\":-7.736962288618088e-7,\"value\":-2.996999979019165,\"inSlope\":Infinity,\"outSlope\":0.5040292143821716,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.0,\"outWeight\":0.08937685936689377},{\"serializedVersion\":\"3\",\"time\":0.7105481624603272,\"value\":-0.6555822491645813,\"inSlope\":9.172262191772461,\"outSlope\":9.172262191772461,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.3333333432674408,\"outWeight\":0.7196550369262695},{\"serializedVersion\":\"3\",\"time\":1.0052626132965088,\"value\":5.359400749206543,\"inSlope\":216.42247009277345,\"outSlope\":11.374387741088868,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.044637180864810947,\"outWeight\":0.48315444588661196}],\"m_PreInfinity\":2,\"m_PostInfinity\":2,\"m_RotationOrder\":4}}");

		public AnimationCurve DaytimeEnemySpawnChanceThroughDay = CurveContainer.DeserializeCurve("{\"curve\":{\"serializedVersion\":\"2\",\"m_Curve\":[{\"serializedVersion\":\"3\",\"time\":0.0,\"value\":2.2706568241119386,\"inSlope\":-7.500085353851318,\"outSlope\":-7.500085353851318,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.3333333432674408,\"outWeight\":0.20650266110897065},{\"serializedVersion\":\"3\",\"time\":0.38507816195487978,\"value\":-0.0064108967781066898,\"inSlope\":-2.7670974731445314,\"outSlope\":-2.7670974731445314,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.28388944268226626,\"outWeight\":0.30659767985343935},{\"serializedVersion\":\"3\",\"time\":0.6767024993896484,\"value\":-7.021658420562744,\"inSlope\":-27.286888122558595,\"outSlope\":-27.286888122558595,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.10391546785831452,\"outWeight\":0.12503522634506226},{\"serializedVersion\":\"3\",\"time\":0.9998173117637634,\"value\":-14.818100929260254,\"inSlope\":0.0,\"outSlope\":0.0,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.0,\"outWeight\":0.0}],\"m_PreInfinity\":2,\"m_PostInfinity\":2,\"m_RotationOrder\":4}}");

		[Range(0f, 30f)]
		public float DaytimeEnemiesProbabilityRange = 5f;

		public bool LevelIncludesSnowFootprints = false;

		[HideInInspector]
		public string serializedRandomWeatherTypes;

		[HideInInspector]
		public string serializedDungeonFlowTypes;

		[HideInInspector]
		public string serializedSpawnableScrap;

		[HideInInspector]
		public string serializedEnemies;

		[HideInInspector]
		public string serializedOutsideEnemies;

		[HideInInspector]
		public string serializedDaytimeEnemies;

		[HideInInspector]
		public string serializedSpawnableMapObjects;

		[HideInInspector]
		public string serializedSpawnableOutsideObjects;

		private void OnValidate()
		{
			RequiredBundles = RequiredBundles.RemoveNonAlphanumeric(1);
			IncompatibleBundles = IncompatibleBundles.RemoveNonAlphanumeric(1);
			MoonName = MoonName.RemoveNonAlphanumeric(1);
			OrbitPrefabName = OrbitPrefabName.RemoveNonAlphanumeric(1);
			RiskLevel = RiskLevel.RemoveNonAlphanumeric();
			RouteWord = RouteWord.RemoveNonAlphanumeric(2);
			BoughtComment = BoughtComment.RemoveNonAlphanumeric();
			LevelAmbienceClips = LevelAmbienceClips.RemoveNonAlphanumeric(1);
			TimeToArrive = Mathf.Clamp(TimeToArrive, 0f, 16f);
			DaySpeedMultiplier = Mathf.Clamp(DaySpeedMultiplier, 0.1f, 5f);
			RoutePrice = Mathf.Clamp(RoutePrice, 0, int.MaxValue);
			FactorySizeMultiplier = Mathf.Clamp(FactorySizeMultiplier, 1f, 5f);
			FireExitsAmountOverwrite = Mathf.Clamp(FireExitsAmountOverwrite, 0, 20);
			MinScrap = Mathf.Clamp(MinScrap, 0, MaxScrap);
			MaxScrap = Mathf.Clamp(MaxScrap, MinScrap, 100);
			MaxEnemyPowerCount = Mathf.Clamp(MaxEnemyPowerCount, 0, 30);
			MaxOutsideEnemyPowerCount = Mathf.Clamp(MaxOutsideEnemyPowerCount, 0, 30);
			MaxDaytimeEnemyPowerCount = Mathf.Clamp(MaxDaytimeEnemyPowerCount, 0, 30);
			SpawnProbabilityRange = Mathf.Clamp(SpawnProbabilityRange, 0f, 30f);
			DaytimeEnemiesProbabilityRange = Mathf.Clamp(DaytimeEnemiesProbabilityRange, 0f, 30f);
			for (int i = 0; i < _SpawnableScrap.Length; i++)
			{
				_SpawnableScrap[i].ObjectName = _SpawnableScrap[i].ObjectName.RemoveNonAlphanumeric(1);
			}
			for (int j = 0; j < _Enemies.Length; j++)
			{
				_Enemies[j].EnemyName = _Enemies[j].EnemyName.RemoveNonAlphanumeric(1);
			}
			for (int k = 0; k < _SpawnableMapObjects.Length; k++)
			{
				_SpawnableMapObjects[k].ObjectName = _SpawnableMapObjects[k].ObjectName.RemoveNonAlphanumeric(1);
			}
			for (int l = 0; l < _SpawnableOutsideObjects.Length; l++)
			{
				_SpawnableOutsideObjects[l].ObjectName = _SpawnableOutsideObjects[l].ObjectName.RemoveNonAlphanumeric(1);
			}
			for (int m = 0; m < _OutsideEnemies.Length; m++)
			{
				_OutsideEnemies[m].EnemyName = _OutsideEnemies[m].EnemyName.RemoveNonAlphanumeric(1);
			}
			for (int n = 0; n < _DaytimeEnemies.Length; n++)
			{
				_DaytimeEnemies[n].EnemyName = _DaytimeEnemies[n].EnemyName.RemoveNonAlphanumeric(1);
			}
			serializedRandomWeatherTypes = string.Join(";", _RandomWeatherTypes.Select((RandomWeatherPair p) => $"{(int)p.Weather},{p.WeatherVariable1},{p.WeatherVariable2}"));
			serializedDungeonFlowTypes = string.Join(";", _DungeonFlowTypes.Select((DungeonFlowPair p) => $"{p.ID},{p.Rarity}"));
			serializedSpawnableScrap = string.Join(";", _SpawnableScrap.Select((SpawnableScrapPair p) => $"{p.ObjectName},{p.SpawnWeight}"));
			serializedEnemies = string.Join(";", _Enemies.Select((SpawnableEnemiesPair p) => $"{p.EnemyName},{p.SpawnWeight}"));
			serializedOutsideEnemies = string.Join(";", _OutsideEnemies.Select((SpawnableEnemiesPair p) => $"{p.EnemyName},{p.SpawnWeight}"));
			serializedDaytimeEnemies = string.Join(";", _DaytimeEnemies.Select((SpawnableEnemiesPair p) => $"{p.EnemyName},{p.SpawnWeight}"));
			serializedSpawnableMapObjects = string.Join(";", _SpawnableMapObjects.Select((SpawnableMapObjectPair p) => $"{p.ObjectName}|{p.SpawnFacingAwayFromWall}|{CurveContainer.SerializeCurve(p.SpawnRate)}"));
			serializedSpawnableOutsideObjects = string.Join(";", _SpawnableOutsideObjects.Select((SpawnableOutsideObjectPair p) => p.ObjectName + "|" + CurveContainer.SerializeCurve(p.SpawnRate)));
		}

		public RandomWeatherPair[] RandomWeatherTypes()
		{
			return (from s in serializedRandomWeatherTypes.Split(new char[1] { ';' })
				select s.Split(new char[1] { ',' }) into split
				where split.Length == 3
				select new RandomWeatherPair((LevelWeatherType)int.Parse(split[0]), int.Parse(split[1]), int.Parse(split[2]))).ToArray();
		}

		public DungeonFlowPair[] DungeonFlowTypes()
		{
			return (from s in serializedDungeonFlowTypes.Split(new char[1] { ';' })
				select s.Split(new char[1] { ',' }) into split
				where split.Length == 2
				select new DungeonFlowPair(int.Parse(split[0]), int.Parse(split[1]))).ToArray();
		}

		public SpawnableScrapPair[] SpawnableScrap()
		{
			return (from s in serializedSpawnableScrap.Split(new char[1] { ';' })
				select s.Split(new char[1] { ',' }) into split
				where split.Length == 2
				select new SpawnableScrapPair(split[0], int.Parse(split[1]))).ToArray();
		}

		public SpawnableEnemiesPair[] Enemies()
		{
			return (from s in serializedEnemies.Split(new char[1] { ';' })
				select s.Split(new char[1] { ',' }) into split
				where split.Length == 2
				select new SpawnableEnemiesPair(split[0], int.Parse(split[1]))).ToArray();
		}

		public SpawnableEnemiesPair[] OutsideEnemies()
		{
			return (from s in serializedOutsideEnemies.Split(new char[1] { ';' })
				select s.Split(new char[1] { ',' }) into split
				where split.Length == 2
				select new SpawnableEnemiesPair(split[0], int.Parse(split[1]))).ToArray();
		}

		public SpawnableEnemiesPair[] DaytimeEnemies()
		{
			return (from s in serializedDaytimeEnemies.Split(new char[1] { ';' })
				select s.Split(new char[1] { ',' }) into split
				where split.Length == 2
				select new SpawnableEnemiesPair(split[0], int.Parse(split[1]))).ToArray();
		}

		public SpawnableMapObjectPair[] SpawnableMapObjects()
		{
			return (from s in serializedSpawnableMapObjects.Split(new char[1] { ';' })
				select s.Split(new char[1] { '|' }) into split
				where split.Length == 3
				select new SpawnableMapObjectPair(split[0], bool.Parse(split[1]), CurveContainer.DeserializeCurve(split[2]))).ToArray();
		}

		public SpawnableOutsideObjectPair[] SpawnableOutsideObjects()
		{
			return (from s in serializedSpawnableOutsideObjects.Split(new char[1] { ';' })
				select s.Split(new char[1] { '|' }) into split
				where split.Length == 2
				select new SpawnableOutsideObjectPair(split[0], CurveContainer.DeserializeCurve(split[1]))).ToArray();
		}
	}
	[CreateAssetMenu(fileName = "New Scrap", menuName = "LethalSDK/Scrap")]
	public class Scrap : ScriptableObject
	{
		public string[] RequiredBundles;

		public string[] IncompatibleBundles;

		[Header("Base")]
		public ScrapType scrapType = ScrapType.Normal;

		public string itemName = string.Empty;

		public int minValue = 0;

		public int maxValue = 0;

		public bool twoHanded = false;

		public GrabAnim HandedAnimation = GrabAnim.OneHanded;

		public bool requiresBattery = false;

		public bool isConductiveMetal = false;

		public int weight = 0;

		public GameObject prefab;

		[Header("Sounds")]
		public string grabSFX = string.Empty;

		public string dropSFX = string.Empty;

		[Header("Offsets")]
		public float verticalOffset = 0f;

		public Vector3 restingRotation = Vector3.zero;

		public Vector3 positionOffset = Vector3.zero;

		public Vector3 rotationOffset = Vector3.zero;

		[Header("Variants")]
		public Mesh[] meshVariants = (Mesh[])(object)new Mesh[0];

		public Material[] materialVariants = (Material[])(object)new Material[0];

		[Header("Spawn rate")]
		public bool useGlobalSpawnWeight = true;

		[Range(0f, 100f)]
		public int globalSpawnWeight = 10;

		[SerializeField]
		private ScrapSpawnChancePerScene[] _perPlanetSpawnWeight = new ScrapSpawnChancePerScene[9]
		{
			new ScrapSpawnChancePerScene("41 Experimentation", 10),
			new ScrapSpawnChancePerScene("220 Assurance", 10),
			new ScrapSpawnChancePerScene("56 Vow", 10),
			new ScrapSpawnChancePerScene("21 Offense", 10),
			new ScrapSpawnChancePerScene("61 March", 10),
			new ScrapSpawnChancePerScene("85 Rend", 10),
			new ScrapSpawnChancePerScene("7 Dine", 10),
			new ScrapSpawnChancePerScene("8 Titan", 10),
			new ScrapSpawnChancePerScene("Others", 10)
		};

		public string[] playetSpawnBlacklist = new string[0];

		[Header("Shovel")]
		public int shovelHitForce = 1;

		public AudioSource shovelAudio;

		public string reelUp = "ShovelReelUp";

		public string swing = "ShovelSwing";

		public string[] hitSFX = new string[2] { "ShovelHitDefault", "ShovelHitDefault2" };

		[Header("Flashlight")]
		public bool usingPlayerHelmetLight = false;

		public int flashlightInterferenceLevel = 0;

		public Light flashlightBulb;

		public Light flashlightBulbGlow;

		public AudioSource flashlightAudio;

		public string[] flashlightClips = new string[1] { "FlashlightClick" };

		public string outOfBatteriesClip = "FlashlightOutOfBatteries";

		public string flashlightFlicker = "FlashlightFlicker";

		public Material bulbLight;

		public Material bulbDark;

		public MeshRenderer flashlightMesh;

		public int flashlightTypeID = 0;

		public bool changeMaterial = true;

		[Header("Noisemaker")]
		public AudioSource noiseAudio;

		public AudioSource noiseAudioFar;

		public string[] noiseSFX = new string[1] { "ClownHorn1" };

		public string[] noiseSFXFar = new string[1] { "ClownHornFar" };

		public float noiseRange = 60f;

		public float maxLoudness = 1f;

		public float minLoudness = 0.6f;

		public float minPitch = 0.93f;

		public float maxPitch = 1f;

		public Animator triggerAnimator;

		[Header("WhoopieCushion")]
		public AudioSource whoopieCushionAudio;

		public string[] fartAudios = new string[4] { "Fart1", "Fart2", "Fart3", "Fart5" };

		[HideInInspector]
		public string serializedData;

		private void OnValidate()
		{
			RequiredBundles = RequiredBundles.RemoveNonAlphanumeric(1);
			IncompatibleBundles = IncompatibleBundles.RemoveNonAlphanumeric(1);
			itemName = itemName.RemoveNonAlphanumeric(1);
			grabSFX = grabSFX.RemoveNonAlphanumeric(1);
			dropSFX = dropSFX.RemoveNonAlphanumeric(1);
			for (int i = 0; i < _perPlanetSpawnWeight.Length; i++)
			{
				_perPlanetSpawnWeight[i].SceneName = _perPlanetSpawnWeight[i].SceneName.RemoveNonAlphanumeric(1);
			}
			serializedData = string.Join(";", _perPlanetSpawnWeight.Select((ScrapSpawnChancePerScene p) => $"{p.SceneName},{p.SpawnWeight}"));
		}

		public ScrapSpawnChancePerScene[] perPlanetSpawnWeight()
		{
			return (from s in serializedData.Split(new char[1] { ';' })
				select s.Split(new char[1] { ',' }) into split
				where split.Length == 2
				select new ScrapSpawnChancePerScene(split[0], int.Parse(split[1]))).ToArray();
		}
	}
	public enum ScrapType
	{
		Normal,
		Shovel,
		Flashlight,
		Noisemaker,
		WhoopieCushion
	}
	public enum GrabAnim
	{
		OneHanded,
		TwoHanded,
		Shotgun,
		Jetpack,
		Clipboard
	}
}
namespace LethalSDK.Utils
{
	public static class AssetGatherDialog
	{
		public static Dictionary<string, AudioClip> audioClips = new Dictionary<string, AudioClip>();

		public static Dictionary<string, (AudioMixer, AudioMixerGroup[])> audioMixers = new Dictionary<string, (AudioMixer, AudioMixerGroup[])>();

		public static Dictionary<string, Sprite> sprites = new Dictionary<string, Sprite>();
	}
	[Serializable]
	public class SerializableVersion
	{
		public int Major = 1;

		public int Minor = 0;

		public int Build = 0;

		public int Revision = 0;

		public SerializableVersion(int major, int minor, int build, int revision)
		{
			Major = major;
			Minor = minor;
			Build = build;
			Revision = revision;
		}

		public Version ToVersion()
		{
			return new Version(Major, Minor, Build, Revision);
		}

		public override string ToString()
		{
			return $"{Major}.{Minor}.{Build}.{Revision}";
		}
	}
	[Serializable]
	public class CurveContainer
	{
		public AnimationCurve curve;

		public static string SerializeCurve(AnimationCurve curve)
		{
			CurveContainer curveContainer = new CurveContainer
			{
				curve = curve
			};
			return JsonUtility.ToJson((object)curveContainer);
		}

		public static AnimationCurve DeserializeCurve(string json)
		{
			CurveContainer curveContainer = JsonUtility.FromJson<CurveContainer>(json);
			return curveContainer.curve;
		}
	}
	[Serializable]
	public struct StringIntPair
	{
		public string _string;

		public int _int;

		public StringIntPair(string _string, int _int)
		{
			this._string = _string.RemoveNonAlphanumeric(1);
			this._int = Mathf.Clamp(_int, 0, 100);
		}
	}
	[Serializable]
	public struct StringStringPair
	{
		public string _string1;

		public string _string2;

		public StringStringPair(string _string1, string _string2)
		{
			this._string1 = _string1.RemoveNonAlphanumeric(1);
			this._string2 = _string2.RemoveNonAlphanumeric(1);
		}
	}
	[Serializable]
	public struct IntIntPair
	{
		public int _int1;

		public int _int2;

		public IntIntPair(int _int1, int _int2)
		{
			this._int1 = _int1;
			this._int2 = _int2;
		}
	}
	[Serializable]
	public struct DungeonFlowPair
	{
		public int ID;

		[Range(0f, 300f)]
		public int Rarity;

		public DungeonFlowPair(int id, int rarity)
		{
			ID = id;
			Rarity = Mathf.Clamp(rarity, 0, 300);
		}
	}
	[Serializable]
	public struct SpawnableScrapPair
	{
		public string ObjectName;

		[Range(0f, 100f)]
		public int SpawnWeight;

		public SpawnableScrapPair(string objectName, int spawnWeight)
		{
			ObjectName = objectName.RemoveNonAlphanumeric(1);
			SpawnWeight = Mathf.Clamp(spawnWeight, 0, 100);
		}
	}
	[Serializable]
	public struct SpawnableMapObjectPair
	{
		public string ObjectName;

		public bool SpawnFacingAwayFromWall;

		public AnimationCurve SpawnRate;

		public SpawnableMapObjectPair(string objectName, bool spawnFacingAwayFromWall, AnimationCurve spawnRate)
		{
			ObjectName = objectName.RemoveNonAlphanumeric(1);
			SpawnFacingAwayFromWall = spawnFacingAwayFromWall;
			SpawnRate = spawnRate;
		}
	}
	[Serializable]
	public struct SpawnableOutsideObjectPair
	{
		public string ObjectName;

		public AnimationCurve SpawnRate;

		public SpawnableOutsideObjectPair(string objectName, AnimationCurve spawnRate)
		{
			ObjectName = objectName.RemoveNonAlphanumeric(1);
			SpawnRate = spawnRate;
		}
	}
	[Serializable]
	public struct SpawnableEnemiesPair
	{
		public string EnemyName;

		[Range(0f, 100f)]
		public int SpawnWeight;

		public SpawnableEnemiesPair(string enemyName, int spawnWeight)
		{
			EnemyName = enemyName.RemoveNonAlphanumeric(1);
			SpawnWeight = Mathf.Clamp(spawnWeight, 0, 100);
		}
	}
	[Serializable]
	public struct ScrapSpawnChancePerScene
	{
		public string SceneName;

		[Range(0f, 100f)]
		public int SpawnWeight;

		public ScrapSpawnChancePerScene(string sceneName, int spawnWeight)
		{
			SceneName = sceneName.RemoveNonAlphanumeric(1);
			SpawnWeight = Mathf.Clamp(spawnWeight, 0, 100);
		}
	}
	[Serializable]
	public struct ScrapInfoPair
	{
		public string ScrapPath;

		public Scrap Scrap;

		public ScrapInfoPair(string scrapPath, Scrap scrap)
		{
			ScrapPath = scrapPath.RemoveNonAlphanumeric(4);
			Scrap = scrap;
		}
	}
	[Serializable]
	public struct AudioClipInfoPair
	{
		public string AudioClipName;

		[HideInInspector]
		public string AudioClipPath;

		[SerializeField]
		public AudioClip AudioClip;

		public AudioClipInfoPair(string audioClipName, string audioClipPath)
		{
			AudioClipName = audioClipName.RemoveNonAlphanumeric(1);
			AudioClipPath = audioClipPath.RemoveNonAlphanumeric(4);
			AudioClip = null;
		}
	}
	[Serializable]
	public struct PlanetPrefabInfoPair
	{
		public string PlanetPrefabName;

		[HideInInspector]
		public string PlanetPrefabPath;

		[SerializeField]
		public GameObject PlanetPrefab;

		public PlanetPrefabInfoPair(string planetPrefabName, string planetPrefabPath)
		{
			PlanetPrefabName = planetPrefabName.RemoveNonAlphanumeric(1);
			PlanetPrefabPath = planetPrefabPath.RemoveNonAlphanumeric(4);
			PlanetPrefab = null;
		}
	}
	[Serializable]
	public struct PrefabInfoPair
	{
		public string PrefabName;

		[HideInInspector]
		public string PrefabPath;

		[SerializeField]
		public GameObject Prefab;

		public PrefabInfoPair(string prefabName, string prefabPath)
		{
			PrefabName = prefabName.RemoveNonAlphanumeric(1);
			PrefabPath = prefabPath.RemoveNonAlphanumeric(4);
			Prefab = null;
		}
	}
	[Serializable]
	public struct RandomWeatherPair
	{
		public LevelWeatherType Weather;

		[Tooltip("Thunder Frequency, Flooding speed or minimum initial enemies in eclipses")]
		public int WeatherVariable1;

		[Tooltip("Flooding offset when Weather is Flooded")]
		public int WeatherVariable2;

		public RandomWeatherPair(LevelWeatherType weather, int weatherVariable1, int weatherVariable2)
		{
			Weather = weather;
			WeatherVariable1 = weatherVariable1;
			WeatherVariable2 = weatherVariable2;
		}
	}
	public enum LevelWeatherType
	{
		None = -1,
		DustClouds,
		Rainy,
		Stormy,
		Foggy,
		Flooded,
		Eclipsed
	}
	public class SpawnPrefab
	{
		private static SpawnPrefab _instance;

		public GameObject waterSurface;

		public static SpawnPrefab Instance
		{
			get
			{
				if (_instance == null)
				{
					_instance = new SpawnPrefab();
				}
				return _instance;
			}
		}
	}
	public static class TypeExtensions
	{
		public enum removeType
		{
			Normal,
			Serializable,
			Keyword,
			Path,
			SerializablePath
		}

		public static readonly Dictionary<removeType, string> regexes = new Dictionary<removeType, string>
		{
			{
				removeType.Normal,
				"[^a-zA-Z0-9 ,.!?_-]"
			},
			{
				removeType.Serializable,
				"[^a-zA-Z0-9 .!_-]"
			},
			{
				removeType.Keyword,
				"[^a-zA-Z0-9._-]"
			},
			{
				removeType.Path,
				"[^a-zA-Z0-9 ,.!_/-]"
			},
			{
				removeType.SerializablePath,
				"[^a-zA-Z0-9 .!_/-]"
			}
		};

		public static string RemoveNonAlphanumeric(this string input)
		{
			if (input != null)
			{
				return Regex.Replace(input, regexes[removeType.Normal], string.Empty);
			}
			return string.Empty;
		}

		public static string[] RemoveNonAlphanumeric(this string[] input)
		{
			if (input != null)
			{
				for (int i = 0; i < input.Length; i++)
				{
					input[i] = Regex.Replace(input[i], regexes[removeType.Normal], string.Empty);
				}
				return input;
			}
			return new string[0];
		}

		public static string RemoveNonAlphanumeric(this string input, removeType removeType = removeType.Normal)
		{
			if (input != null)
			{
				return Regex.Replace(input, regexes[removeType], string.Empty);
			}
			return string.Empty;
		}

		public static string[] RemoveNonAlphanumeric(this string[] input, removeType removeType = removeType.Normal)
		{
			if (input != null)
			{
				for (int i = 0; i < input.Length; i++)
				{
					input[i] = Regex.Replace(input[i], regexes[removeType], string.Empty);
				}
				return input;
			}
			return new string[0];
		}

		public static string RemoveNonAlphanumeric(this string input, int removeType = 0)
		{
			if (input != null)
			{
				return Regex.Replace(input, regexes[(removeType)removeType], string.Empty);
			}
			return string.Empty;
		}

		public static string[] RemoveNonAlphanumeric(this string[] input, int removeType = 0)
		{
			if (input != null)
			{
				for (int i = 0; i < input.Length; i++)
				{
					input[i] = Regex.Replace(input[i], regexes[(removeType)removeType], string.Empty);
				}
				return input;
			}
			return new string[0];
		}
	}
}
namespace LethalSDK.Editor
{
	internal class CopyrightsWindow : EditorWindow
	{
		private Vector2 scrollPosition;

		private readonly Dictionary<string, string> assetAuthorList = new Dictionary<string, string>
		{
			{ "Drop Ship assets, Sun cycle animations, ScrapItem sprite, ScavengerSuit Textures/Arms Mesh and MonitorWall mesh", "Zeekerss" },
			{ "SDK Scripts, Sun Texture, CrossButton Sprite (Inspired of vanilla), OldSeaPort planet prefab texture", "HolographicWings" },
			{ "Old Sea Port asset package", "VIVID Arts" },
			{ "Survival Game Tools asset package", "cookiepopworks.com" }
		};

		[MenuItem("LethalSDK/Copyrights", false, 999)]
		public static void ShowWindow()
		{
			EditorWindow.GetWindow<CopyrightsWindow>("Copyrights");
		}

		private void OnGUI()
		{
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			GUILayout.Label("List of Copyrights", EditorStyles.boldLabel, Array.Empty<GUILayoutOption>());
			scrollPosition = GUILayout.BeginScrollView(scrollPosition, Array.Empty<GUILayoutOption>());
			EditorGUILayout.Space(5f);
			foreach (KeyValuePair<string, string> assetAuthor in assetAuthorList)
			{
				GUILayout.Label("Asset: " + assetAuthor.Key + " - By: " + assetAuthor.Value, EditorStyles.wordWrappedLabel, Array.Empty<GUILayoutOption>());
				EditorGUILayout.Space(2f);
			}
			EditorGUILayout.Space(5f);
			GUILayout.Label("This SDK do not embed any Vanilla script.", Array.Empty<GUILayoutOption>());
			GUILayout.EndScrollView();
		}
	}
	public class EditorChecker : Editor
	{
		public override void OnInspectorGUI()
		{
			((Editor)this).DrawDefaultInspector();
		}
	}
	[CustomEditor(typeof(ModManifest))]
	public class ModManifestEditor : EditorChecker
	{
		public override void OnInspectorGUI()
		{
			ModManifest modManifest = (ModManifest)(object)((Editor)this).target;
			if (modManifest.serializedVersion == "0.0.0.0")
			{
				EditorGUILayout.HelpBox("Please define a version to your mod and don't forget to increment it at each update.", (MessageType)2);
			}
			if (modManifest.modName == null || modManifest.modName.Length == 0)
			{
				EditorGUILayout.HelpBox("Your mod need a name.", (MessageType)3);
			}
			IEnumerable<string> enumerable = from e in modManifest.scraps.Where((Scrap e) => (Object)(object)e != (Object)null).ToList()
				group e by e.itemName into g
				where g.Count() > 1
				select g.Key;
			if (enumerable.Any())
			{
				string text = string.Empty;
				foreach (string item in enumerable)
				{
					text = text + item + ",";
				}
				text = text.Remove(text.Length - 1);
				EditorGUILayout.HelpBox("You are trying to register two times or more the same Scraps. Duplicated Scraps are: " + text, (MessageType)2);
			}
			IEnumerable<string> enumerable2 = from e in modManifest.moons.Where((Moon e) => (Object)(object)e != (Object)null).ToList()
				group e by e.MoonName into g
				where g.Count() > 1
				select g.Key;
			if (enumerable2.Any())
			{
				string text2 = string.Empty;
				foreach (string item2 in enumerable2)
				{
					text2 = text2 + item2 + ",";
				}
				text2 = text2.Remove(text2.Length - 1);
				EditorGUILayout.HelpBox("You are trying to register two times or more the same Moons. Duplicated Moons are: " + text2, (MessageType)2);
			}
			string text3 = string.Empty;
			Scrap[] scraps = modManifest.scraps;
			foreach (Scrap scrap in scraps)
			{
				if ((Object)(object)scrap != (Object)null && AssetModificationProcessor.ExtractBundleNameFromPath(AssetDatabase.GetAssetPath((Object)(object)scrap)) != AssetModificationProcessor.ExtractBundleNameFromPath(AssetDatabase.GetAssetPath((Object)(object)modManifest)))
				{
					text3 = text3 + ((Object)scrap).name + ",";
				}
			}
			Moon[] moons = modManifest.moons;
			foreach (Moon moon in moons)
			{
				if ((Object)(object)moon != (Object)null && AssetModificationProcessor.ExtractBundleNameFromPath(AssetDatabase.GetAssetPath((Object)(object)moon)) != AssetModificationProcessor.ExtractBundleNameFromPath(AssetDatabase.GetAssetPath((Object)(object)modManifest)))
				{
					text3 = text3 + ((Object)moon).name + ",";
				}
			}
			if (text3 != null && text3.Length > 0)
			{
				text3 = text3.Remove(text3.Length - 1);
				EditorGUILayout.HelpBox("You try to register a Scrap or a Moon from another mod folder. " + text3, (MessageType)2);
			}
			if ((Object)(object)modManifest.assetBank != (Object)null && AssetModificationProcessor.ExtractBundleNameFromPath(AssetDatabase.GetAssetPath((Object)(object)modManifest.assetBank)) != AssetModificationProcessor.ExtractBundleNameFromPath(AssetDatabase.GetAssetPath((Object)(object)modManifest)))
			{
				EditorGUILayout.HelpBox("You try to register an AssetBank from another mod folder.", (MessageType)2);
			}
			base.OnInspectorGUI();
		}
	}
	[CustomEditor(typeof(AssetBank))]
	public class AssetBankEditor : EditorChecker
	{
		public override void OnInspectorGUI()
		{
			AssetBank assetBank = (AssetBank)(object)((Editor)this).target;
			IEnumerable<string> enumerable = from e in (from e in assetBank.AudioClips()
					where e.AudioClipName != null && e.AudioClipName.Length > 0
					select e).ToList()
				group e by e.AudioClipName into g
				where g.Count() > 1
				select g.Key;
			if (enumerable.Any())
			{
				string text = string.Empty;
				foreach (string item in enumerable)
				{
					text = text + item + ",";
				}
				text = text.Remove(text.Length - 1);
				EditorGUILayout.HelpBox("You are trying to register two times or more the same Audio Clip. Duplicated Clips are: " + text, (MessageType)2);
			}
			IEnumerable<string> enumerable2 = from e in (from e in assetBank.PlanetPrefabs()
					where e.PlanetPrefabName != null && e.PlanetPrefabName.Length > 0
					select e).ToList()
				group e by e.PlanetPrefabName into g
				where g.Count() > 1
				select g.Key;
			if (enumerable2.Any())
			{
				string text2 = string.Empty;
				foreach (string item2 in enumerable2)
				{
					text2 = text2 + item2 + ",";
				}
				text2 = text2.Remove(text2.Length - 1);
				EditorGUILayout.HelpBox("You are trying to register two times or more the same Planet Prefabs. Duplicated Planet Prefabs are: " + text2, (MessageType)2);
			}
			string text3 = string.Empty;
			AudioClipInfoPair[] array = assetBank.AudioClips();
			for (int i = 0; i < array.Length; i++)
			{
				AudioClipInfoPair audioClipInfoPair = array[i];
				if (audioClipInfoPair.AudioClipName != null && audioClipInfoPair.AudioClipName.Length > 0 && AssetModificationProcessor.ExtractBundleNameFromPath(audioClipInfoPair.AudioClipPath) != AssetModificationProcessor.ExtractBundleNameFromPath(AssetDatabase.GetAssetPath((Object)(object)assetBank)))
				{
					text3 = text3 + audioClipInfoPair.AudioClipName + ",";
				}
			}
			PlanetPrefabInfoPair[] array2 = assetBank.PlanetPrefabs();
			for (int j = 0; j < array2.Length; j++)
			{
				PlanetPrefabInfoPair planetPrefabInfoPair = array2[j];
				if (planetPrefabInfoPair.PlanetPrefabName != null && planetPrefabInfoPair.PlanetPrefabName.Length > 0 && AssetModificationProcessor.ExtractBundleNameFromPath(planetPrefabInfoPair.PlanetPrefabPath) != AssetModificationProcessor.ExtractBundleNameFromPath(AssetDatabase.GetAssetPath((Object)(object)assetBank)))
				{
					text3 = text3 + planetPrefabInfoPair.PlanetPrefabName + ",";
				}
			}
			if (text3 != null && text3.Length > 0)
			{
				text3 = text3.Remove(text3.Length - 1);
				EditorGUILayout.HelpBox("You try to register an Audio Clip or a Planet Prefab from another mod folder. " + text3, (MessageType)2);
			}
			base.OnInspectorGUI();
		}
	}
	[CustomEditor(typeof(SI_DungeonGenerator))]
	public class SI_DungeonGeneratorEditor : EditorChecker
	{
		public override void OnInspectorGUI()
		{
			SI_DungeonGenerator sI_DungeonGenerator = (SI_DungeonGenerator)(object)((Editor)this).target;
			string assetPath = AssetDatabase.GetAssetPath((Object)(object)sI_DungeonGenerator.DungeonRoot);
			if (assetPath != null && assetPath.Length > 0)
			{
				EditorGUILayout.HelpBox("Dungeon Root must be in the scene.", (MessageType)3);
			}
			base.OnInspectorGUI();
		}
	}
	[CustomEditor(typeof(SI_ScanNode))]
	public class SI_ScanNodeEditor : EditorChecker
	{
		public override void OnInspectorGUI()
		{
			SI_ScanNode sI_ScanNode = (SI_ScanNode)(object)((Editor)this).target;
			if (sI_ScanNode.MinRange > sI_ScanNode.MaxRange)
			{
				EditorGUILayout.HelpBox("Min Range must be smaller than Max Ranger.", (MessageType)3);
			}
			if (sI_ScanNode.CreatureScanID < -1)
			{
				EditorGUILayout.HelpBox("Creature Scan ID can't be less than -1.", (MessageType)2);
			}
			base.OnInspectorGUI();
		}
	}
	[CustomEditor(typeof(SI_AnimatedSun))]
	public class SI_AnimatedSunEditor : EditorChecker
	{
		public override void OnInspectorGUI()
		{
			SI_AnimatedSun sI_AnimatedSun = (SI_AnimatedSun)(object)((Editor)this).target;
			if ((Object)(object)sI_AnimatedSun.directLight == (Object)null || (Object)(object)sI_AnimatedSun.indirectLight == (Object)null)
			{
				EditorGUILayout.HelpBox("A direct and an indirect light must be defined.", (MessageType)2);
			}
			if ((Object)(object)((Component)sI_AnimatedSun.directLight).transform.parent != (Object)(object)((Component)sI_AnimatedSun).transform || (Object)(object)((Component)sI_AnimatedSun.indirectLight).transform.parent != (Object)(object)((Component)sI_AnimatedSun).transform)
			{
				EditorGUILayout.HelpBox("Direct and an indirect light must be a child of the AnimatedSun in the hierarchy.", (MessageType)2);
			}
			base.OnInspectorGUI();
		}
	}
	[CustomEditor(typeof(SI_EntranceTeleport))]
	public class SI_EntranceTeleportEditor : EditorChecker
	{
		public override void OnInspectorGUI()
		{
			SI_EntranceTeleport sI_EntranceTeleport = (SI_EntranceTeleport)(object)((Editor)this).target;
			IEnumerable<int> enumerable = from e in Object.FindObjectsOfType<SI_EntranceTeleport>().ToList()
				group e by e.EntranceID into g
				where g.Count() > 1
				select g.Key;
			if (enumerable.Any())
			{
				string text = string.Empty;
				foreach (int item in enumerable)
				{
					text += $"{item},";
				}
				text = text.Remove(text.Length - 1);
				EditorGUILayout.HelpBox("Two entrances or more have same Entrance ID. Duplicated entrances are: " + text, (MessageType)2);
			}
			if ((Object)(object)sI_EntranceTeleport.EntrancePoint == (Object)null)
			{
				EditorGUILayout.HelpBox("An entrance point must be defined.", (MessageType)3);
			}
			if (sI_EntranceTeleport.AudioReverbPreset < 0)
			{
				EditorGUILayout.HelpBox("Audio Reverb Preset can't be negative.", (MessageType)3);
			}
			base.OnInspectorGUI();
		}
	}
	[CustomEditor(typeof(Scrap))]
	public class ScrapEditor : EditorChecker
	{
		public override void OnInspectorGUI()
		{
			Scrap scrap = (Scrap)(object)((Editor)this).target;
			if ((Object)(object)scrap.prefab == (Object)null)
			{
				EditorGUILayout.HelpBox("You must add a Prefab to your Scrap.", (MessageType)1);
			}
			else
			{
				if ((Object)(object)scrap.prefab.GetComponent<NetworkObject>() == (Object)null)
				{
					EditorGUILayout.HelpBox("The Prefab must have a NetworkObject.", (MessageType)3);
				}
				else
				{
					NetworkObject component = scrap.prefab.GetComponent<NetworkObject>();
					string text = string.Empty;
					if (component.AlwaysReplicateAsRoot)
					{
						text += "\n- AlwaysReplicateAsRoot should be false.";
					}
					if (!component.SynchronizeTransform)
					{
						text += "\n- SynchronizeTransform should be true.";
					}
					if (component.ActiveSceneSynchronization)
					{
						text += "\n- ActiveSceneSynchronization should be false.";
					}
					if (!component.SceneMigrationSynchronization)
					{
						text += "\n- SceneMigrationSynchronization should be true.";
					}
					if (!component.SpawnWithObservers)
					{
						text += "\n- SpawnWithObservers should be true.";
					}
					if (!component.DontDestroyWithOwner)
					{
						text += "\n- DontDestroyWithOwner should be true.";
					}
					if (component.AutoObjectParentSync)
					{
						text += "\n- AutoObjectParentSync should be false.";
					}
					if (text.Length > 0)
					{
						EditorGUILayout.HelpBox("The NetworkObject of the Prefab have incorrect settings: " + text, (MessageType)2);
					}
				}
				if ((Object)(object)scrap.prefab.transform.Find("ScanNode") == (Object)null)
				{
					EditorGUILayout.HelpBox("The Prefab don't have a ScanNode.", (MessageType)2);
				}
				if (AssetModificationProcessor.ExtractBundleNameFromPath(AssetDatabase.GetAssetPath((Object)(object)scrap.prefab)) != AssetModificationProcessor.ExtractBundleNameFromPath(AssetDatabase.GetAssetPath((Object)(object)scrap)))
				{
					EditorGUILayout.HelpBox("The Prefab must come from the same mod folder as your Scrap.", (MessageType)2);
				}
			}
			if (scrap.itemName == null || scrap.itemName.Length == 0)
			{
				EditorGUILayout.HelpBox("Your scrap must have a Name.", (MessageType)3);
			}
			if (!scrap.useGlobalSpawnWeight && !scrap.perPlanetSpawnWeight().Any((ScrapSpawnChancePerScene w) => w.SceneName != null && w.SceneName.Length > 0))
			{
				EditorGUILayout.HelpBox("Your scrap use Per Planet Spawn Weight but no planet are defined.", (MessageType)2);
			}
			base.OnInspectorGUI();
		}
	}
	[CustomEditor(typeof(Moon))]
	public class MoonEditor : EditorChecker
	{
		public override void OnInspectorGUI()
		{
			Moon moon = (Moon)(object)((Editor)this).target;
			if (moon.MoonName == null || moon.MoonName.Length == 0)
			{
				EditorGUILayout.HelpBox("Your moon must have a Name.", (MessageType)3);
			}
			if (moon.PlanetName == null || moon.PlanetName.Length == 0)
			{
				EditorGUILayout.HelpBox("Your moon must have a Planet Name.", (MessageType)3);
			}
			if (moon.RouteWord == null || moon.RouteWord.Length < 3)
			{
				EditorGUILayout.HelpBox("Your moon route word must be at least 3 characters long.", (MessageType)3);
			}
			if ((Object)(object)moon.MainPrefab == (Object)null)
			{
				EditorGUILayout.HelpBox("You must add a Main Prefab to your Scrap.", (MessageType)1);
			}
			else if (AssetModificationProcessor.ExtractBundleNameFromPath(AssetDatabase.GetAssetPath((Object)(object)moon.MainPrefab)) != AssetModificationProcessor.ExtractBundleNameFromPath(AssetDatabase.GetAssetPath((Object)(object)moon)))
			{
				EditorGUILayout.HelpBox("The Main Prefab must come from the same mod folder as your Moon.", (MessageType)2);
			}
			base.OnInspectorGUI();
		}
	}
	[CustomEditor(typeof(SI_DoorLock))]
	public class SI_DoorLockEditor : EditorChecker
	{
		public override void OnInspectorGUI()
		{
			SI_DoorLock sI_DoorLock = (SI_DoorLock)(object)((Editor)this).target;
			EditorGUILayout.HelpBox("DoorLock is not implemented yet.", (MessageType)1);
			base.OnInspectorGUI();
		}
	}
	[CustomEditor(typeof(SI_Ladder))]
	public class SI_LadderEditor : EditorChecker
	{
		public override void OnInspectorGUI()
		{
			SI_Ladder sI_Ladder = (SI_Ladder)(object)((Editor)this).target;
			EditorGUILayout.HelpBox("Ladder is experimental.", (MessageType)1);
			base.OnInspectorGUI();
		}
	}
	internal class OldAssetsRemover
	{
		private static readonly List<string> assetPaths = new List<string>
		{
			"Assets/LethalCompanyAssets", "Assets/Mods/LethalExpansion/Audio", "Assets/Mods/LethalExpansion/AudioMixerController", "Assets/Mods/LethalExpansion/Materials/Default.mat", "Assets/Mods/LethalExpansion/Prefabs/Settings", "Assets/Mods/LethalExpansion/Prefabs/EntranceTeleportA.prefab", "Assets/Mods/LethalExpansion/Prefabs/Prefabs.zip", "Assets/Mods/LethalExpansion/Scenes/ItemPlaceTest", "Assets/Mods/LethalExpansion/Sprites/HandIcon.png", "Assets/Mods/LethalExpansion/Sprites/HandIconPoint.png",
			"Assets/Mods/LethalExpansion/Sprites/HandLadderIcon.png", "Assets/Mods/TemplateMod/Moons/NavMesh-Environment.asset", "Assets/Mods/TemplateMod/Moons/OldSeaPort.asset", "Assets/Mods/TemplateMod/Moons/Sky and Fog Global Volume Profile.asset", "Assets/Mods/TemplateMod/Moons/Sky and Fog Global Volume Profile 1.asset", "Assets/Mods/TemplateMod/AssetBank.asset", "Assets/Mods/LethalExpansion/Animations/Sun/TimeOfDaySunCompanyLevel.anim", "Assets/Mods/LethalExpansion/Animations/Sun/TimeOfDaySunTypeB.anim", "Assets/Mods/LethalExpansion/Animations/Sun/TimeOfDaySunTypeBEclipse.anim", "Assets/Mods/LethalExpansion/Animations/Sun/TimeOfDaySunTypeBStormy.anim",
			"Assets/Mods/LethalExpansion/Animations/Sun/TimeOfDaySunTypeC.anim", "Assets/Mods/LethalExpansion/Animations/Sun/TimeOfDaySunTypeCEclipse.anim", "Assets/Mods/LethalExpansion/Animations/Sun/TimeOfDaySunTypeCStormy.anim", "Assets/Mods/LethalExpansion/Skybox", "Assets/Mods/LethalExpansion/Sprites/XButton.png", "Assets/Mods/LethalExpansion/Textures/sunTexture1.png", "Assets/Mods/OldSeaPort/Materials/Maple_bark_1.mat", "Assets/Mods/OldSeaPort/Materials/maple_leaves.mat", "Assets/Mods/TemplateMod/AssetBank.asset", "Assets/Mods/OldSeaPort/EffectExamples/Shared/Scripts",
			"Assets/Mods/OldSeaPort/scenes", "Assets/Mods/OldSeaPort/prefabs/Plane (12).prefab", "Assets/Mods/LethalExpansion/Meshes/labyrinth.fbx", "Assets/Mods/ChristmasVillage/christmas-assets-free/fbx/Materials"
		};

		[InitializeOnLoadMethod]
		public static void CheckOldAssets()
		{
			foreach (string assetPath in assetPaths)
			{
				if (AssetDatabase.IsValidFolder(assetPath))
				{
					DeleteFolder(assetPath);
				}
				else if ((Object)(object)AssetDatabase.LoadAssetAtPath<GameObject>(assetPath) != (Object)null)
				{
					DeleteAsset(assetPath);
				}
			}
		}

		private static void DeleteFolder(string path)
		{
			if (AssetDatabase.DeleteAsset(path))
			{
				Debug.Log((object)("Deleted folder at: " + path));
			}
			else
			{
				Debug.LogError((object)("Failed to delete folder at: " + path));
			}
		}

		private static void DeleteAsset(string path)
		{
			if (AssetDatabase.DeleteAsset(path))
			{
				Debug.Log((object)("Deleted asset at: " + path));
			}
			else
			{
				Debug.LogError((object)("Failed to delete asset at: " + path));
			}
		}
	}
	public class VersionChecker : Editor
	{
		[InitializeOnLoadMethod]
		public static void CheckVersion()
		{
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Expected O, but got Unknown
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_005b: Expected O, but got Unknown
			UnityWebRequest www = UnityWebRequest.Get("https://raw.githubusercontent.com/HolographicWings/LethalSDK-Unity-Project/main/last.txt");
			UnityWebRequestAsyncOperation operation = www.SendWebRequest();
			CallbackFunction callback = null;
			callback = (CallbackFunction)delegate
			{
				//IL_0021: Unknown result type (might be due to invalid IL or missing references)
				//IL_002b: Expected O, but got Unknown
				if (((AsyncOperation)operation).isDone)
				{
					EditorApplication.update = (CallbackFunction)Delegate.Remove((Delegate?)(object)EditorApplication.update, (Delegate?)(object)callback);
					OnRequestComplete(www);
				}
			};
			EditorApplication.update = (CallbackFunction)Delegate.Combine((Delegate?)(object)EditorApplication.update, (Delegate?)(object)callback);
		}

		private static void OnRequestComplete(UnityWebRequest www)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Invalid comparison between Unknown and I4
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Invalid comparison between Unknown and I4
			if ((int)www.result == 2 || (int)www.result == 3)
			{
				Debug.LogError((object)("Error when getting last version number: " + www.error));
			}
			else
			{
				CompareVersions(www.downloadHandler.text);
			}
		}

		private static void CompareVersions(string onlineVersion)
		{
			if (Version.Parse(PlayerSettings.bundleVersion) < Version.Parse(onlineVersion) && EditorUtility.DisplayDialogComplex("Warning", "The SDK is not up to date: " + onlineVersion, "Update", "Ignore", "") == 0)
			{
				Application.OpenURL("https://thunderstore.io/c/lethal-company/p/HolographicWings/LethalSDK/");
			}
		}
	}
	internal class LethalSDKCategory : EditorWindow
	{
		[MenuItem("LethalSDK/Lethal SDK v1.3.0", false, 0)]
		public static void ShowWindow()
		{
		}
	}
	public class Lethal_AssetBundleBuilderWindow : EditorWindow
	{
		private enum compressionOption
		{
			NormalCompression,
			FastCompression,
			Uncompressed
		}

		private static string assetBundleDirectoryKey = "LethalSDK_AssetBundleBuilderWindow_assetBundleDirectory";

		private static string compressionModeKey = "LethalSDK_AssetBundleBuilderWindow_compressionMode";

		private static string _64BitsModeKey = "LethalSDK_AssetBundleBuilderWindow_64BitsMode";

		private string assetBundleDirectory = string.Empty;

		private compressionOption compressionMode = compressionOption.NormalCompression;

		private bool _64BitsMode;

		[MenuItem("LethalSDK/AssetBundle Builder", false, 100)]
		public static void ShowWindow()
		{
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			Lethal_AssetBundleBuilderWindow window = EditorWindow.GetWindow<Lethal_AssetBundleBuilderWindow>("AssetBundle Builder");
			((EditorWindow)window).minSize = new Vector2(295f, 133f);
			((EditorWindow)window).maxSize = new Vector2(295f, 133f);
			window.LoadPreferences();
		}

		private void OnGUI()
		{
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Expected O, but got Unknown
			//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c5: Expected O, but got Unknown
			//IL_010f: Unknown result type (might be due to invalid IL or missing references)
			//IL_012c: Expected O, but got Unknown
			GUILayout.Label("Base Settings", EditorStyles.boldLabel, Array.Empty<GUILayoutOption>());
			GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
			EditorGUILayout.LabelField(new GUIContent("Output Path", "The directory where the asset bundles will be saved."), (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(84f) });
			assetBundleDirectory = EditorGUILayout.TextField(assetBundleDirectory, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(200f) });
			GUILayout.EndHorizontal();
			EditorGUILayout.Space(5f);
			GUILayout.Label("Options", EditorStyles.boldLabel, Array.Empty<GUILayoutOption>());
			GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
			EditorGUILayout.LabelField(new GUIContent("Compression Mode", "Select the compression option for the asset bundle. Faster the compression is, faster the assets will load and less CPU it will use, but the Bundle will be bigger."), (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(145f) });
			compressionMode = (compressionOption)(object)EditorGUILayout.EnumPopup((Enum)compressionMode, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(140f) });
			GUILayout.EndHorizontal();
			GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
			EditorGUILayout.LabelField(new GUIContent("64 Bits Asset Bundle (Not recommended)", "Better performances but incompatible with 32 bits computers."), (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(270f) });
			_64BitsMode = EditorGUILayout.Toggle(_64BitsMode, Array.Empty<GUILayoutOption>());
			GUILayout.EndHorizontal();
			EditorGUILayout.Space(5f);
			GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
			if (GUILayout.Button("Build AssetBundles", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(240f) }))
			{
				BuildAssetBundles();
			}
			if (GUILayout.Button("Reset", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(45f) }))
			{
				ClearPreferences();
			}
			GUILayout.EndHorizontal();
		}

		private void ClearPreferences()
		{
			EditorPrefs.DeleteKey(assetBundleDirectoryKey);
			EditorPrefs.DeleteKey(compressionModeKey);
			EditorPrefs.DeleteKey(_64BitsModeKey);
			LoadPreferences();
		}

		private void BuildAssetBundles()
		{
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_009d: Unknown result type (might be due to invalid IL or missing references)
			//IL_009e: Unknown result type (might be due to invalid IL or missing references)
			if (!Directory.Exists(assetBundleDirectory))
			{
				Directory.CreateDirectory(assetBundleDirectory);
			}
			BuildAssetBundleOptions val = (BuildAssetBundleOptions)0;
			val = (BuildAssetBundleOptions)(compressionMode switch
			{
				compressionOption.NormalCompression => 0, 
				compressionOption.FastCompression => 256, 
				compressionOption.Uncompressed => 1, 
				_ => 0, 
			});
			BuildTarget val2 = (BuildTarget)(_64BitsMode ? 19 : 5);
			if (assetBundleDirectory != null || assetBundleDirectory.Length != 0 || assetBundleDirectory != string.Empty)
			{
				AssetBundleManifest val3 = null;
				try
				{
					val3 = BuildPipeline.BuildAssetBundles(assetBundleDirectory, val, val2);
				}
				catch (Exception ex)
				{
					Debug.LogError((object)ex.Message);
				}
				if ((Object)(object)val3 != (Object)null)
				{
					Debug.Log((object)"AssetBundles built successfully.");
				}
				else
				{
					Debug.LogError((object)"Cannot build AssetBundles.");
				}
			}
			else
			{
				Debug.LogError((object)"AssetBundles path cannot be blank.");
			}
		}

		private void OnLostFocus()
		{
			SavePreferences();
		}

		private void OnDisable()
		{
			SavePreferences();
		}

		private void LoadPreferences()
		{
			assetBundleDirectory = EditorPrefs.GetString(assetBundleDirectoryKey, "Assets/AssetBundles");
			compressionMode = (compressionOption)EditorPrefs.GetInt(compressionModeKey, 0);
			_64BitsMode = EditorPrefs.GetBool(_64BitsModeKey, false);
		}

		private void SavePreferences()
		{
			EditorPrefs.SetString(assetBundleDirectoryKey, assetBundleDirectory);
			EditorPrefs.SetInt(compressionModeKey, (int)compressionMode);
			EditorPrefs.SetBool(_64BitsModeKey, _64BitsMode);
		}
	}
}
namespace LethalSDK.Component
{
	[AddComponentMenu("LethalSDK/DamagePlayer")]
	public class SI_DamagePlayer : MonoBehaviour
	{
		public bool kill = false;

		public bool dontSpawnBody = false;

		public SI_CauseOfDeath causeOfDeath = SI_CauseOfDeath.Gravity;

		public int damages = 25;

		public int numberIterations = 1;

		public int iterationCooldown = 1000;

		public int warmupCooldown = 0;

		public UnityEvent postEvent = new UnityEvent();

		public void Trigger(object player)
		{
			if (kill)
			{
				((MonoBehaviour)this).StartCoroutine(Kill(player));
			}
			else
			{
				((MonoBehaviour)this).StartCoroutine(Damage(player));
			}
		}

		public IEnumerator Kill(object player)
		{
			yield return (object)new WaitForSeconds((float)warmupCooldown / 1000f);
			((PlayerControllerB)((player is PlayerControllerB) ? player : null)).KillPlayer(Vector3.zero, !dontSpawnBody, (CauseOfDeath)causeOfDeath, 0);
			postEvent.Invoke();
		}

		public IEnumerator Damage(object player)
		{
			yield return (object)new WaitForSeconds((float)warmupCooldown / 1000f);
			int iteration = 0;
			while (iteration < numberIterations || numberIterations == -1)
			{
				((PlayerControllerB)((player is PlayerControllerB) ? player : null)).DamagePlayer(damages, true, true, (CauseOfDeath)causeOfDeath, 0, false, Vector3.zero);
				postEvent.Invoke();
				iteration++;
				yield return (object)new WaitForSeconds((float)iterationCooldown / 1000f);
			}
		}

		public void StopCounter(object player)
		{
			((MonoBehaviour)this).StopAllCoroutines();
		}
	}
	[AddComponentMenu("LethalSDK/SoundYDistance")]
	public class SI_SoundYDistance : MonoBehaviour
	{
		public AudioSource audioSource;

		public int maxDistance = 50;

		public void Awake()
		{
			if ((Object)(object)audioSource == (Object)null)
			{
				audioSource = ((Component)this).gameObject.GetComponent<AudioSource>();
				if ((Object)(object)audioSource == (Object)null)
				{
					audioSource = ((Component)this).gameObject.AddComponent<AudioSource>();
				}
			}
		}

		public void Update()
		{
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)RoundManager.Instance != (Object)null && (Object)(object)StartOfRound.Instance != (Object)null)
			{
				audioSource.volume = 1f - Mathf.Abs(((Component)this).transform.position.y - ((Component)RoundManager.Instance.playersManager.allPlayerScripts[StartOfRound.Instance.ClientPlayerList[((NetworkBehaviour)StartOfRound.Instance).NetworkManager.LocalClientId]].gameplayCamera).transform.position.y) / (float)maxDistance;
			}
		}
	}
	[AddComponentMenu("LethalSDK/AudioOutputInterface")]
	public class SI_AudioOutputInterface : MonoBehaviour
	{
		public AudioSource audioSource;

		public string mixerName = "Diagetic";

		public string mixerGroupName = "Master";

		public void Awake()
		{
			if ((Object)(object)audioSource == (Object)null)
			{
				audioSource = ((Component)this).gameObject.GetComponent<AudioSource>();
				if ((Object)(object)audioSource == (Object)null)
				{
					audioSource = ((Component)this).gameObject.AddComponent<AudioSource>();
				}
			}
			if (mixerName != null && mixerName.Length > 0 && mixerGroupName != null && mixerGroupName.Length > 0)
			{
				audioSource.outputAudioMixerGroup = AssetGatherDialog.audioMixers[mixerName].Item2.First((AudioMixerGroup g) => ((Object)g).name == mixerGroupName);
			}
			Object.Destroy((Object)(object)this);
		}
	}
	[AddComponentMenu("LethalSDK/NetworkPrefabInstancier")]
	public class SI_NetworkPrefabInstancier : MonoBehaviour
	{
		public GameObject prefab;

		[HideInInspector]
		public GameObject instance;

		public InterfaceType interfaceType = InterfaceType.None;

		public void Awake()
		{
			//IL_018c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0197: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)prefab != (Object)null)
			{
				NetworkObject component = prefab.GetComponent<NetworkObject>();
				if ((Object)(object)component != (Object)null && (Object)(object)component.NetworkManager != (Object)null && component.NetworkManager.IsHost)
				{
					SI_NetworkDataInterfacing component2 = ((Component)this).GetComponent<SI_NetworkDataInterfacing>();
					if ((Object)(object)component2 != (Object)null)
					{
						StringStringPair[] data = component2.getData();
						InterfaceType interfaceType = this.interfaceType;
						InterfaceType interfaceType2 = interfaceType;
						if (interfaceType2 != InterfaceType.Base && interfaceType2 == InterfaceType.Entrance)
						{
							SI_EntranceTeleport componentInChildren = prefab.GetComponentInChildren<SI_EntranceTeleport>();
							if ((Object)(object)componentInChildren != (Object)null)
							{
								if (data.Any((StringStringPair e) => e._string1.ToLower() == "entranceid"))
								{
									int.TryParse(data.First((StringStringPair e) => e._string1.ToLower() == "entranceid")._string2, out componentInChildren.EntranceID);
								}
								if (data.Any((StringStringPair e) => e._string1.ToLower() == "audioreverbpreset"))
								{
									int.TryParse(data.First((StringStringPair e) => e._string1.ToLower() == "audioreverbpreset")._string2, out componentInChildren.AudioReverbPreset);
								}
							}
						}
					}
					instance = Object.Instantiate<GameObject>(prefab, ((Component)this).transform.position, ((Component)this).transform.rotation, ((Component)this).transform.parent);
					instance.GetComponent<NetworkObject>().Spawn(false);
				}
			}
			((Component)this).gameObject.SetActive(false);
		}

		public void OnDestroy()
		{
			if ((Object)(object)instance != (Object)null)
			{
				NetworkObject component = prefab.GetComponent<NetworkObject>();
				if ((Object)(object)component != (Object)null && (Object)(object)component.NetworkManager != (Object)null && component.NetworkManager.IsHost)
				{
					instance.GetComponent<NetworkObject>().Despawn(true);
					Object.Destroy((Object)(object)instance);
				}
			}
		}
	}
	public enum InterfaceType
	{
		None,
		Base,
		Entrance
	}
	[AddComponentMenu("LethalSDK/NetworkDataInterfacing")]
	public class SI_NetworkDataInterfacing : MonoBehaviour
	{
		public StringStringPair[] data;

		[HideInInspector]
		public string serializedData;

		private void OnValidate()
		{
			serializedData = string.Join(";", data.Select((StringStringPair p) => p._string1 + "," + p._string2));
		}

		public virtual StringStringPair[] getData()
		{
			return (from s in serializedData.Split(new char[1] { ';' })
				select s.Split(new char[1] { ',' }) into split
				where split.Length == 2
				select new StringStringPair(split[0], split[1])).ToArray();
		}
	}
	public class ScriptImporter : MonoBehaviour
	{
		public virtual void Awake()
		{
			Object.Destroy((Object)(object)this);
		}
	}
	[AddComponentMenu("LethalSDK/MatchLocalPlayerPosition")]
	public class SI_MatchLocalPlayerPosition : ScriptImporter
	{
		public override void Awake()
		{
			((Component)this).gameObject.AddComponent<MatchLocalPlayerPosition>();
			base.Awake();
		}
	}
	[AddComponentMenu("LethalSDK/AnimatedSun")]
	public class SI_AnimatedSun : ScriptImporter
	{
		public Light indirectLight;

		public Light directLight;

		public override void Awake()
		{
			animatedSun val = ((Component)this).gameObject.AddComponent<animatedSun>();
			val.indirectLight = indirectLight;
			val.directLight = directLight;
			base.Awake();
		}
	}
	[AddComponentMenu("LethalSDK/ScanNode")]
	public class SI_ScanNode : ScriptImporter
	{
		public int MaxRange;

		public int MinRange;

		public bool RequiresLineOfSight;

		public string HeaderText;

		public string SubText;

		public int ScrapValue;

		public int CreatureScanID;

		public NodeType NodeType;

		public override void Awake()
		{
			ScanNodeProperties val = ((Component)this).gameObject.AddComponent<ScanNodeProperties>();
			val.minRange = MinRange;
			val.maxRange = MaxRange;
			val.requiresLineOfSight = RequiresLineOfSight;
			val.headerText = HeaderText;
			val.subText = SubText;
			val.scrapValue = ScrapValue;
			val.creatureScanID = CreatureScanID;
			val.nodeType = (int)NodeType;
			base.Awake();
		}
	}
	public enum NodeType
	{
		Information = 0,
		Danger = 0,
		Ressource = 0
	}
	[AddComponentMenu("LethalSDK/AudioReverbPresets")]
	public class SI_AudioReverbPresets : ScriptImporter
	{
		public GameObject[] presets;

		public override void Awake()
		{
		}

		public void Update()
		{
			int num = 0;
			GameObject[] array = presets;
			foreach (GameObject val in array)
			{
				if ((Object)(object)val.GetComponent<SI_AudioReverbTrigger>() != (Object)null)
				{
					num++;
				}
			}
			if (num != 0)
			{
				return;
			}
			List<AudioReverbTrigger> list = new List<AudioReverbTrigger>();
			GameObject[] array2 = presets;
			foreach (GameObject val2 in array2)
			{
				if ((Object)(object)val2.GetComponent<AudioReverbTrigger>() != (Object)null)
				{
					list.Add(val2.GetComponent<AudioReverbTrigger>());
				}
			}
			AudioReverbPresets val3 = ((Component)this).gameObject.AddComponent<AudioReverbPresets>();
			val3.audioPresets = list.ToArray();
			Object.Destroy((Object)(object)this);
		}
	}
	[AddComponentMenu("LethalSDK/AudioReverbTrigger")]
	public class SI_AudioReverbTrigger : ScriptImporter
	{
		[Header("Reverb Preset")]
		public bool ChangeDryLevel = false;

		[Range(-10000f, 0f)]
		public float DryLevel = 0f;

		public bool ChangeHighFreq = false;

		[Range(-10000f, 0f)]
		public float HighFreq = -270f;

		public bool ChangeLowFreq = false;

		[Range(-10000f, 0f)]
		public float LowFreq = -244f;

		public bool ChangeDecayTime = false;

		[Range(0f, 35f)]
		public float DecayTime = 1.4f;

		public bool ChangeRoom = false;

		[Range(-10000f, 0f)]
		public float Room = -600f;

		[Header("MISC")]
		public bool ElevatorTriggerForProps = false;

		public bool SetInElevatorTrigger = false;

		public bool IsShipRoom = false;

		public bool ToggleLocalFog = false;

		public float FogEnabledAmount = 10f;

		[Header("Weather and effects")]
		public bool SetInsideAtmosphere = false;

		public bool InsideLighting = false;

		public int WeatherEffect = -1;

		public bool EffectEnabled = true;

		public bool DisableAllWeather = false;

		public bool EnableCurrentLevelWeather = true;

		public override void Awake()
		{
			AudioReverbTrigger val = ((Component)this).gameObject.AddComponent<AudioReverbTrigger>();
			ReverbPreset val2 = ScriptableObject.CreateInstance<ReverbPreset>();
			val2.changeDryLevel = ChangeDryLevel;
			val2.dryLevel = DryLevel;
			val2.changeHighFreq = ChangeHighFreq;
			val2.highFreq = HighFreq;
			val2.changeLowFreq = ChangeLowFreq;
			val2.lowFreq = LowFreq;
			val2.changeDecayTime = ChangeDecayTime;
			val2.decayTime = DecayTime;
			val2.changeRoom = ChangeRoom;
			val2.room = Room;
			val.reverbPreset = val2;
			val.usePreset = -1;
			val.audioChanges = (switchToAudio[])(object)new switchToAudio[0];
			val.elevatorTriggerForProps = ElevatorTriggerForProps;
			val.setInElevatorTrigger = SetInElevatorTrigger;
			val.isShipRoom = IsShipRoom;
			val.toggleLocalFog = ToggleLocalFog;
			val.fogEnabledAmount = FogEnabledAmount;
			val.setInsideAtmosphere = SetInsideAtmosphere;
			val.insideLighting = InsideLighting;
			val.weatherEffect = WeatherEffect;
			val.effectEnabled = EffectEnabled;
			val.disableAllWeather = DisableAllWeather;
			val.enableCurrentLevelWeather = EnableCurrentLevelWeather;
			base.Awake();
		}
	}
	[AddComponentMenu("LethalSDK/DungeonGenerator")]
	public class SI_DungeonGenerator : ScriptImporter
	{
		public GameObject DungeonRoot;

		public override void Awake()
		{
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_0103: Unknown result type (might be due to invalid IL or missing references)
			//IL_010e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0113: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			//IL_009b: Expected O, but got Unknown
			//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
			if (((Component)this).tag != "DungeonGenerator")
			{
				((Component)this).tag = "DungeonGenerator";
			}
			RuntimeDungeon val = ((Component)this).gameObject.AddComponent<RuntimeDungeon>();
			val.Generator.DungeonFlow = RoundManager.Instance.dungeonFlowTypes[0];
			val.Generator.LengthMultiplier = 0.8f;
			val.Generator.PauseBetweenRooms = 0.2f;
			val.GenerateOnStart = false;
			if ((Object)(object)DungeonRoot != (Object)null)
			{
				_ = DungeonRoot.scene;
				if (false)
				{
					DungeonRoot = new GameObject();
					((Object)DungeonRoot).name = "DungeonRoot";
					DungeonRoot.transform.position = new Vector3(0f, -200f, 0f);
				}
			}
			val.Root = DungeonRoot;
			val.Generator.DungeonFlow = RoundManager.Instance.dungeonFlowTypes[0];
			UnityNavMeshAdapter val2 = ((Component)this).gameObject.AddComponent<UnityNavMeshAdapter>();
			val2.BakeMode = (RuntimeNavMeshBakeMode)3;
			val2.LayerMask = LayerMask.op_Implicit(35072);
			base.Awake();
		}
	}
	[AddComponentMenu("LethalSDK/EntranceTeleport")]
	public class SI_EntranceTeleport : ScriptImporter
	{
		public int EntranceID = 0;

		public Transform EntrancePoint;

		public int AudioReverbPreset = 2;

		public AudioClip[] DoorAudios = (AudioClip[])(object)new AudioClip[0];

		public override void Awake()
		{
			//IL_0178: Unknown result type (might be due to invalid IL or missing references)
			//IL_0182: Expected O, but got Unknown
			//IL_0183: Unknown result type (might be due to invalid IL or missing references)
			//IL_018d: Expected O, but got Unknown
			//IL_018e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0198: Expected O, but got Unknown
			//IL_0199: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a3: Expected O, but got Unknown
			//IL_01a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ae: Expected O, but got Unknown
			AudioSource val = ((Component)this).gameObject.AddComponent<AudioSource>();
			val.outputAudioMixerGroup = AssetGatherDialog.audioMixers["Diagetic"].Item2.First((AudioMixerGroup g) => ((Object)g).name == "Master");
			val.playOnAwake = false;
			val.spatialBlend = 1f;
			EntranceTeleport entranceTeleport = ((Component)this).gameObject.AddComponent<EntranceTeleport>();
			entranceTeleport.isEntranceToBuilding = true;
			entranceTeleport.entrancePoint = EntrancePoint;
			entranceTeleport.entranceId = EntranceID;
			entranceTeleport.audioReverbPreset = AudioReverbPreset;
			entranceTeleport.entrancePointAudio = val;
			entranceTeleport.doorAudios = DoorAudios;
			InteractTrigger val2 = ((Component)this).gameObject.AddComponent<InteractTrigger>();
			val2.hoverIcon = (AssetGatherDialog.sprites.ContainsKey("HandIcon") ? AssetGatherDialog.sprites["HandIcon"] : AssetGatherDialog.sprites.First().Value);
			val2.hoverTip = "Enter : [LMB]";
			val2.disabledHoverTip = string.Empty;
			val2.holdTip = string.Empty;
			val2.animationString = string.Empty;
			val2.interactable = true;
			val2.oneHandedItemAllowed = true;
			val2.twoHandedItemAllowed = true;
			val2.holdInteraction = true;
			val2.timeToHold = 1.5f;
			val2.timeToHoldSpeedMultiplier = 1f;
			val2.holdingInteractEvent = new InteractEventFloat();
			val2.onInteract = new InteractEvent();
			val2.onInteractEarly = new InteractEvent();
			val2.onStopInteract = new InteractEvent();
			val2.onCancelAnimation = new InteractEvent();
			((UnityEvent<PlayerControllerB>)(object)val2.onInteract).AddListener((UnityAction<PlayerControllerB>)delegate
			{
				entranceTeleport.TeleportPlayer();
			});
			base.Awake();
		}
	}
	[AddComponentMenu("LethalSDK/DoorLock")]
	public class SI_DoorLock : ScriptImporter
	{
		public override void Awake()
		{
			base.Awake();
		}
	}
	[AddComponentMenu("LethalSDK/WaterSurface")]
	public class SI_WaterSurface : ScriptImporter
	{
		private GameObject obj;

		public int soundMaxDistance = 50;

		public override void Awake()
		{
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
			obj = Object.Instantiate<GameObject>(SpawnPrefab.Instance.waterSurface);
			SceneManager.MoveGameObjectToScene(obj, ((Component)this).gameObject.scene);
			obj.transform.parent = ((Component)this).transform;
			obj.transform.localPosition = Vector3.zero;
			Transform val = obj.transform.Find("Water");
			((Component)val).GetComponent<MeshFilter>().sharedMesh = ((Component)this).GetComponent<MeshFilter>().sharedMesh;
			val.position = ((Component)this).transform.position;
			val.rotation = ((Component)this).transform.rotation;
			val.localScale = ((Component)this).transform.localScale;
			SI_SoundYDistance sI_SoundYDistance = ((Component)val).gameObject.AddComponent<SI_SoundYDistance>();
			sI_SoundYDistance.audioSource = ((Component)obj.transform.Find("WaterAudio")).GetComponent<AudioSource>();
			sI_SoundYDistance.maxDistance = soundMaxDistance;
			obj.SetActive(true);
			base.Awake();
		}
	}
	[AddComponentMenu("LethalSDK/Ladder")]
	public class SI_Ladder : ScriptImporter
	{
		public Transform BottomPosition;

		public Transform TopPosition;

		public Transform HorizontalPosition;

		public Transform PlayerNodePosition;

		public bool UseRaycastToGetTopPosition = false;

		public override void Awake()
		{
			//IL_00f3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fd: Expected O, but got Unknown
			//IL_00fe: Unknown result type (might be due to invalid IL or missing references)
			//IL_0108: Expected O, but got Unknown
			//IL_0109: Unknown result type (might be due to invalid IL or missing references)
			//IL_0113: Expected O, but got Unknown
			//IL_0114: Unknown result type (might be due to invalid IL or missing references)
			//IL_011e: Expected O, but got Unknown
			//IL_011f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0129: Expected O, but got Unknown
			InteractTrigger val = ((Component)this).gameObject.AddComponent<InteractTrigger>();
			val.hoverIcon = (AssetGatherDialog.sprites.ContainsKey("HandLadderIcon") ? AssetGatherDialog.sprites["HandLadderIcon"] : AssetGatherDialog.sprites.First().Value);
			val.hoverTip = "Climb : [LMB]";
			val.disabledHoverTip = string.Empty;
			val.holdTip = string.Empty;
			val.animationString = string.Empty;
			val.specialCharacterAnimation = true;
			val.animationWaitTime = 0.5f;
			val.animationString = "SA_PullLever";
			val.isLadder = true;
			val.lockPlayerPosition = true;
			val.playerPositionNode = BottomPosition;
			val.bottomOfLadderPosition = BottomPosition;
			val.bottomOfLadderPosition = BottomPosition;
			val.topOfLadderPosition = TopPosition;
			val.ladderHorizontalPosition = HorizontalPosition;
			val.ladderPlayerPositionNode = PlayerNodePosition;
			val.useRaycastToGetTopPosition = UseRaycastToGetTopPosition;
			val.holdingInteractEvent = new InteractEventFloat();
			val.onCancelAnimation = new InteractEvent();
			val.onInteract = new InteractEvent();
			val.onInteractEarly = new InteractEvent();
			val.onStopInteract = new InteractEvent();
			base.Awake();
		}
	}
	[AddComponentMenu("LethalSDK/ItemDropship")]
	public class SI_ItemDropship : ScriptImporter
	{
		public Animator ShipAnimator;

		public Transform[] ItemSpawnPositions;

		public GameObject OpenTriggerObject;

		public GameObject KillTriggerObject;

		public AudioClip ShipThrusterCloseSound;

		public AudioClip ShipLandSound;

		public AudioClip ShipOpenDoorsSound;

		public override void Awake()
		{
			//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ef: Expected O, but got Unknown
			//IL_01ff: Unknown result type (might be due to invalid IL or missing references)
			//IL_0209: Expected O, but got Unknown
			ItemDropship ItemDropship = ((Component)this).gameObject.AddComponent<ItemDropship>();
			ItemDropship.shipAnimator = ShipAnimator;
			ItemDropship.itemSpawnPositions = ItemSpawnPositions;
			PlayAudioAnimationEvent val = ((Component)this).gameObject.AddComponent<PlayAudioAnimationEvent>();
			val.audioToPlay = ((Component)this).GetComponent<AudioSource>();
			val.audioClip = ShipLandSound;
			val.audioClip2 = ShipOpenDoorsSound;
			InteractTrigger val2 = OpenTriggerObject.AddComponent<InteractTrigger>();
			val2.hoverIcon = (AssetGatherDialog.sprites.ContainsKey("HandIcon") ? AssetGatherDialog.sprites["HandIcon"] 

plugins/plugins/AccurateStaminaDisplay.dll

Decompiled 11 months ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("AccurateStaminaDisplay")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Fixes the stamina meter display on the HUD, so it more accurately represents your current stamina percentage.")]
[assembly: AssemblyFileVersion("1.1.2.0")]
[assembly: AssemblyInformationalVersion("1.1.2")]
[assembly: AssemblyProduct("AccurateStaminaDisplay")]
[assembly: AssemblyTitle("AccurateStaminaDisplay")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.1.2.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace AccurateStaminaDisplay
{
	[BepInPlugin("butterystancakes.lethalcompany.accuratestaminadisplay", "Accurate Stamina Display", "1.1.2")]
	public class Plugin : BaseUnityPlugin
	{
		private const string PLUGIN_GUID = "butterystancakes.lethalcompany.accuratestaminadisplay";

		private const string PLUGIN_NAME = "Accurate Stamina Display";

		private const string PLUGIN_VERSION = "1.1.2";

		public static ConfigEntry<bool> configExhaustedRed;

		public static ConfigEntry<bool> configInhalantInfo;

		public static ConfigEntry<bool> configEmptyEarly;

		private void Awake()
		{
			//IL_0065: Unknown result type (might be due to invalid IL or missing references)
			configExhaustedRed = ((BaseUnityPlugin)this).Config.Bind<bool>("Extra", "ExhaustedRed", true, "Turns the stamina meter red when you are exhausted (unable to sprint).");
			configInhalantInfo = ((BaseUnityPlugin)this).Config.Bind<bool>("Extra", "InhalantInfo", false, "Adjusts the color of the stamina meter to reflect the amount of TZP inhaled.");
			configEmptyEarly = ((BaseUnityPlugin)this).Config.Bind<bool>("Miscellaneous", "EmptyEarly", false, "This partly re-enables the vanilla game's behavior, where the last 20% of the stamina bar is displayed as empty. This may make it easier to tell when releasing the sprint button will lead to early exhaustion, but will make it more difficult to tell how much longer exhaustion will last.\nThis setting is still compatible with InhalantInfo, but ExhaustedRed will not apply if this setting is enabled.");
			new Harmony("butterystancakes.lethalcompany.accuratestaminadisplay").PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Accurate Stamina Display v1.1.2 loaded");
		}
	}
	internal class StaminaColor : MonoBehaviour
	{
		private PlayerControllerB player;

		private bool exhausted;

		private Color normColor = new Color(1f, 0.4626f, 0f);

		private Color exColor = new Color(0.9f, 0.1f, 0f);

		private Gradient tzpGrad = new Gradient();

		private void Awake()
		{
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			//IL_0079: Unknown result type (might be due to invalid IL or missing references)
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Unknown result type (might be due to invalid IL or missing references)
			//IL_008b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0095: Unknown result type (might be due to invalid IL or missing references)
			//IL_009a: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
			Color val = default(Color);
			((Color)(ref val))..ctor(0.4f, 1f, 0f);
			tzpGrad.SetKeys((GradientColorKey[])(object)new GradientColorKey[6]
			{
				new GradientColorKey(normColor, 0f),
				new GradientColorKey(Color.yellow, 0.1f),
				new GradientColorKey(Color.yellow, 0.2f),
				new GradientColorKey(val, 0.65f),
				new GradientColorKey(val, 0.77f),
				new GradientColorKey(Color.white, 1f)
			}, (GradientAlphaKey[])(object)new GradientAlphaKey[2]
			{
				new GradientAlphaKey(1f, 0f),
				new GradientAlphaKey(1f, 1f)
			});
		}

		private void LateUpdate()
		{
			//IL_0104: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)player == (Object)null)
			{
				player = GameNetworkManager.Instance.localPlayerController;
			}
			else if (exhausted)
			{
				if (player.isSprinting || player.sprintMeter >= 0.3f)
				{
					exhausted = false;
				}
			}
			else if (Plugin.configExhaustedRed.Value && !Plugin.configEmptyEarly.Value && ((!player.isSprinting && player.sprintMeter < 0.3f) || player.isExhausted))
			{
				exhausted = true;
				((Graphic)player.sprintMeterUI).color = exColor;
			}
			else if (Plugin.configInhalantInfo.Value && player.drunkness > 0f)
			{
				((Graphic)player.sprintMeterUI).color = tzpGrad.Evaluate(player.drunkness);
			}
			else
			{
				((Graphic)player.sprintMeterUI).color = normColor;
			}
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "AccurateStaminaDisplay";

		public const string PLUGIN_NAME = "AccurateStaminaDisplay";

		public const string PLUGIN_VERSION = "1.1.2";
	}
}
namespace AccurateStaminaDisplay.Patches
{
	[HarmonyPatch]
	internal class AccurateStaminaDisplayPatches
	{
		[HarmonyPatch(typeof(PlayerControllerB), "Awake")]
		[HarmonyPostfix]
		public static void Awake(PlayerControllerB __instance)
		{
			if (((Plugin.configExhaustedRed.Value && !Plugin.configEmptyEarly.Value) || Plugin.configInhalantInfo.Value) && !Object.op_Implicit((Object)(object)((Component)__instance.sprintMeterUI).GetComponent<StaminaColor>()))
			{
				((Component)__instance.sprintMeterUI).gameObject.AddComponent<StaminaColor>();
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "LateUpdate")]
		[HarmonyPostfix]
		public static void LateUpdate(PlayerControllerB __instance)
		{
			float num = (Plugin.configEmptyEarly.Value ? 0.3f : 0.1f);
			if (__instance.sprintMeter > num && __instance.sprintMeter < 1f)
			{
				__instance.sprintMeterUI.fillAmount = Mathf.Lerp(0.298f, 0.91f, (__instance.sprintMeter - num) / (1f - num));
			}
		}
	}
}

plugins/plugins/AirHornSounds.dll

Decompiled 11 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using AirHornSounds.HelpfulBits;
using AirHornSounds.Patches;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.Networking;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("AirHornSounds")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("My first plugin")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("AirHornSounds")]
[assembly: AssemblyTitle("AirHornSounds")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace AirHornSounds
{
	public class AudioLoader
	{
		public static List<AudioClip> HornSounds = new List<AudioClip>();

		public static List<AudioClip> HornSoundsFar = new List<AudioClip>();

		private static string HornRoot = Path.Combine(Paths.PluginPath, "AirHornSounds");

		private static string HornFar = Path.Combine(Paths.PluginPath, "AirHornSounds", "Far");

		private static bool FirstRun = true;

		public static void Load()
		{
			if (!FirstRun)
			{
				return;
			}
			FirstRun = false;
			if (!Directory.Exists(HornRoot))
			{
				Plugin.LogWarning(HornRoot + " directory not found, changing to modmanager directory.");
				HornRoot = Path.Combine(Paths.PluginPath, "Oni_Hazza-Silly_Airhorn", "AirHornSounds");
				HornFar = Path.Combine(HornRoot, "Far");
			}
			string[] files = Directory.GetFiles(HornRoot);
			if (files.Length == 0 || files.Length == 1)
			{
				files = Directory.GetFiles(HornRoot);
				if (files.Length == 0 || files.Length == 1)
				{
					Plugin.LogError("No files have been found.");
					return;
				}
			}
			try
			{
				int num = 0;
				string[] array = files;
				foreach (string filePath in array)
				{
					SharedCoroutineStarter.StartCoroutine(LoadAudioClip(filePath, num, close: true));
					num++;
				}
				string[] files2 = Directory.GetFiles(HornFar);
				string[] array2 = files2;
				foreach (string filePath2 in array2)
				{
					SharedCoroutineStarter.StartCoroutine(LoadAudioClip(filePath2, num, close: false));
				}
			}
			catch (Exception ex)
			{
				Plugin.LogError(ex);
				Plugin.LogError("error in load method");
			}
		}

		private static IEnumerator LoadAudioClip(string filePath, int index, bool close)
		{
			Plugin.LogInfo("Loading " + filePath);
			UnityWebRequest loader = UnityWebRequestMultimedia.GetAudioClip(filePath, (AudioType)20);
			loader.SendWebRequest();
			while (!loader.isDone)
			{
				yield return null;
			}
			if (loader.error != null)
			{
				Plugin.LogError("Error Loading " + filePath + "\n" + loader.error);
				yield break;
			}
			AudioClip clip = DownloadHandlerAudioClip.GetContent(loader);
			if (Object.op_Implicit((Object)(object)clip) && (int)clip.loadState == 2)
			{
				((Object)clip).name = Path.GetFileName(filePath);
				if (close)
				{
					HornSounds.Add(clip);
				}
				else
				{
					HornSoundsFar.Add(clip);
				}
			}
		}
	}
	[BepInPlugin("OniHazza.AirHornHomeMade", "Silly_Airhorn", "1.0.0")]
	[BepInProcess("Lethal Company.exe")]
	public class Plugin : BaseUnityPlugin
	{
		private const string modGUID = "OniHazza.AirHornHomeMade";

		private const string modName = "Silly_Airhorn";

		private const string modVersion = "1.0.0";

		private readonly Harmony harmony = new Harmony("OniHazza.AirHornHomeMade");

		private static Plugin Instance;

		private ConfigEntry<bool> IsEnabled;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			IsEnabled = ((BaseUnityPlugin)this).Config.Bind<bool>("General.Toggles", "Enabled", true, (ConfigDescription)null);
			if (IsEnabled.Value)
			{
				LogInfo("Plugin is loaded!");
				harmony.PatchAll(typeof(StartOfRoundPatch));
				harmony.PatchAll(typeof(AirHornPatch));
			}
			else
			{
				LogInfo("Plugin is disabled.");
			}
		}

		public static void LogInfo(string message)
		{
			((BaseUnityPlugin)Instance).Logger.Log((LogLevel)16, (object)message);
		}

		public static void LogWarning(string message)
		{
			((BaseUnityPlugin)Instance).Logger.Log((LogLevel)4, (object)message);
		}

		public static void LogError(string message)
		{
			((BaseUnityPlugin)Instance).Logger.Log((LogLevel)2, (object)message);
		}

		public static void LogError(Exception ex)
		{
			((BaseUnityPlugin)Instance).Logger.Log((LogLevel)2, (object)ex);
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "AirHornSounds";

		public const string PLUGIN_NAME = "AirHornSounds";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace AirHornSounds.Patches
{
	[HarmonyPatch(typeof(NoisemakerProp))]
	public class AirHornPatch
	{
		private static Random Rand = new Random();

		[HarmonyPatch("ItemActivate")]
		[HarmonyPrefix]
		private static void Prefix(NoisemakerProp __instance, bool used, bool buttonDown = true)
		{
			if (((GrabbableObject)__instance).itemProperties.itemName.ToLower() == "airhorn")
			{
				int index = Rand.Next(AudioLoader.HornSounds.Count);
				try
				{
					__instance.noiseSFX[0] = AudioLoader.HornSounds.ElementAt(index);
					__instance.noiseSFXFar[0] = AudioLoader.HornSoundsFar.ElementAt(index);
				}
				catch (Exception ex)
				{
					Plugin.LogError(ex);
				}
			}
		}
	}
	[HarmonyPatch(typeof(StartOfRound))]
	public class StartOfRoundPatch
	{
		[HarmonyPatch("Start")]
		[HarmonyPrefix]
		private static void Prefix()
		{
			AudioLoader.Load();
		}
	}
}
namespace AirHornSounds.HelpfulBits
{
	internal class SharedCoroutineStarter : MonoBehaviour
	{
		private static SharedCoroutineStarter _instance;

		public static Coroutine StartCoroutine(IEnumerator routine)
		{
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)_instance == (Object)null)
			{
				_instance = new GameObject("Shared Coroutine Starter").AddComponent<SharedCoroutineStarter>();
				Object.DontDestroyOnLoad((Object)(object)_instance);
			}
			return ((MonoBehaviour)_instance).StartCoroutine(routine);
		}
	}
}

plugins/plugins/BepInEx.MonoMod.HookGenPatcher.dll

Decompiled 11 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Security.Cryptography;
using BepInEx.Configuration;
using BepInEx.Logging;
using Mono.Cecil;
using MonoMod;
using MonoMod.RuntimeDetour.HookGen;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("Bepinex.Monomod.HookGenPatcher")]
[assembly: AssemblyDescription("Runtime HookGen for BepInEx")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("HarbingerOfMe")]
[assembly: AssemblyProduct("Bepinex.Monomod.HookGenPatcher")]
[assembly: AssemblyCopyright("HarbingerOfMe-2022")]
[assembly: AssemblyTrademark("MIT")]
[assembly: ComVisible(false)]
[assembly: Guid("12032e45-9577-4195-8f4f-a729911b2f08")]
[assembly: AssemblyFileVersion("1.2.1.0")]
[assembly: NeutralResourcesLanguage("en")]
[assembly: AssemblyVersion("1.2.1.0")]
namespace BepInEx.MonoMod.HookGenPatcher;

public static class HookGenPatcher
{
	internal static ManualLogSource Logger = Logger.CreateLogSource("HookGenPatcher");

	private const string CONFIG_FILE_NAME = "HookGenPatcher.cfg";

	private static readonly ConfigFile Config = new ConfigFile(Path.Combine(Paths.ConfigPath, "HookGenPatcher.cfg"), true);

	private const char EntrySeparator = ',';

	private static readonly ConfigEntry<string> AssemblyNamesToHookGenPatch = Config.Bind<string>("General", "MMHOOKAssemblyNames", "Assembly-CSharp.dll", $"Assembly names to make mmhooks for, separate entries with : {','} ");

	private static readonly ConfigEntry<bool> preciseHash = Config.Bind<bool>("General", "Preciser filehashing", false, "Hash file using contents instead of size. Minor perfomance impact.");

	private static bool skipHashing => !preciseHash.Value;

	public static IEnumerable<string> TargetDLLs { get; } = new string[0];


	public static void Initialize()
	{
		//IL_01b1: Unknown result type (might be due to invalid IL or missing references)
		//IL_01b6: Unknown result type (might be due to invalid IL or missing references)
		//IL_01be: Unknown result type (might be due to invalid IL or missing references)
		//IL_01c6: Unknown result type (might be due to invalid IL or missing references)
		//IL_01c8: Unknown result type (might be due to invalid IL or missing references)
		//IL_01cf: Expected O, but got Unknown
		//IL_0237: Unknown result type (might be due to invalid IL or missing references)
		//IL_023e: Expected O, but got Unknown
		//IL_0278: Unknown result type (might be due to invalid IL or missing references)
		//IL_0282: Expected O, but got Unknown
		//IL_02c4: Unknown result type (might be due to invalid IL or missing references)
		//IL_02ce: Expected O, but got Unknown
		string[] array = AssemblyNamesToHookGenPatch.Value.Split(new char[1] { ',' });
		string text = Path.Combine(Paths.PluginPath, "MMHOOK");
		string[] array2 = array;
		foreach (string text2 in array2)
		{
			string text3 = "MMHOOK_" + text2;
			string text4 = Path.Combine(Paths.ManagedPath, text2);
			string text5 = Path.Combine(text, text3);
			bool flag = true;
			string[] files = Directory.GetFiles(Paths.PluginPath, text3, SearchOption.AllDirectories);
			foreach (string text6 in files)
			{
				if (Path.GetFileName(text6).Equals(text3))
				{
					text5 = text6;
					Logger.LogInfo((object)"Previous MMHOOK location found. Using that location to save instead.");
					flag = false;
					break;
				}
			}
			if (flag)
			{
				Directory.CreateDirectory(text);
			}
			FileInfo fileInfo = new FileInfo(text4);
			long length = fileInfo.Length;
			long num = 0L;
			if (File.Exists(text5))
			{
				try
				{
					AssemblyDefinition val = AssemblyDefinition.ReadAssembly(text5);
					try
					{
						if (val.MainModule.GetType("BepHookGen.size" + length) != null)
						{
							if (skipHashing)
							{
								Logger.LogInfo((object)"Already ran for this version, reusing that file.");
								continue;
							}
							num = fileInfo.makeHash();
							if (val.MainModule.GetType("BepHookGen.content" + num) != null)
							{
								Logger.LogInfo((object)"Already ran for this version, reusing that file.");
								continue;
							}
						}
					}
					finally
					{
						((IDisposable)val)?.Dispose();
					}
				}
				catch (BadImageFormatException)
				{
					Logger.LogWarning((object)("Failed to read " + Path.GetFileName(text5) + ", probably corrupted, remaking one."));
				}
			}
			Environment.SetEnvironmentVariable("MONOMOD_HOOKGEN_PRIVATE", "1");
			Environment.SetEnvironmentVariable("MONOMOD_DEPENDENCY_MISSING_THROW", "0");
			MonoModder val2 = new MonoModder
			{
				InputPath = text4,
				OutputPath = text5,
				ReadingMode = (ReadingMode)2
			};
			try
			{
				IAssemblyResolver assemblyResolver = val2.AssemblyResolver;
				IAssemblyResolver obj = ((assemblyResolver is BaseAssemblyResolver) ? assemblyResolver : null);
				if (obj != null)
				{
					((BaseAssemblyResolver)obj).AddSearchDirectory(Paths.BepInExAssemblyDirectory);
				}
				val2.Read();
				val2.MapDependencies();
				if (File.Exists(text5))
				{
					Logger.LogDebug((object)("Clearing " + text5));
					File.Delete(text5);
				}
				Logger.LogInfo((object)"Starting HookGenerator");
				HookGenerator val3 = new HookGenerator(val2, Path.GetFileName(text5));
				ModuleDefinition outputModule = val3.OutputModule;
				try
				{
					val3.Generate();
					outputModule.Types.Add(new TypeDefinition("BepHookGen", "size" + length, (TypeAttributes)1, outputModule.TypeSystem.Object));
					if (!skipHashing)
					{
						outputModule.Types.Add(new TypeDefinition("BepHookGen", "content" + ((num == 0L) ? fileInfo.makeHash() : num), (TypeAttributes)1, outputModule.TypeSystem.Object));
					}
					outputModule.Write(text5);
				}
				finally
				{
					((IDisposable)outputModule)?.Dispose();
				}
				Logger.LogInfo((object)"Done.");
			}
			finally
			{
				((IDisposable)val2)?.Dispose();
			}
		}
	}

	public static void Patch(AssemblyDefinition _)
	{
	}

	private static long makeHash(this FileInfo fileInfo)
	{
		FileStream inputStream = fileInfo.OpenRead();
		byte[] value = null;
		using (MD5 mD = new MD5CryptoServiceProvider())
		{
			value = mD.ComputeHash(inputStream);
		}
		long num = BitConverter.ToInt64(value, 0);
		if (num == 0L)
		{
			return 1L;
		}
		return num;
	}
}

plugins/plugins/BetterSprint.dll

Decompiled 11 months ago
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using BetterSprint.Patches;
using GameNetcodeStuff;
using HarmonyLib;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("BetterSprint")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("BetterSprint")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("a032fdf5-89c9-4430-a30e-218b1ff018e0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace BetterSprint
{
	[BepInPlugin("SamBjork.BetterSprint", "BetterSprint", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		private const string modGUID = "SamBjork.BetterSprint";

		private const string modName = "BetterSprint";

		private const string modVersion = "1.0.0";

		private readonly Harmony harmony = new Harmony("SamBjork.BetterSprint");

		private static Plugin Instance;

		internal ManualLogSource mls;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			mls = Logger.CreateLogSource("SamBjork.BetterSprint");
			mls.LogInfo((object)"ITS ALIVE!");
			harmony.PatchAll(typeof(Plugin));
			harmony.PatchAll(typeof(PlayerControllerBPatch));
		}
	}
}
namespace BetterSprint.Patches
{
	[HarmonyPatch(typeof(PlayerControllerB))]
	internal class PlayerControllerBPatch
	{
		[HarmonyPatch("Update")]
		[HarmonyPostfix]
		private static void ModifiedSprintPatch(ref float ___sprintMeter, ref float ___sprintTime, ref bool ___isSprinting)
		{
			float num = 1f;
			float num2 = 0.071f;
			___sprintTime = 31f;
			if (___isSprinting)
			{
				___sprintMeter = Mathf.Clamp(___sprintMeter - Time.deltaTime / ___sprintTime, 0f, num);
			}
			else
			{
				___sprintMeter = Mathf.Clamp(___sprintMeter + Time.deltaTime * num2, 0f, num);
			}
		}
	}
}

plugins/plugins/CustomSounds.dll

Decompiled 11 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Text;
using BepInEx;
using BepInEx.Logging;
using CustomSounds.Networking;
using CustomSounds.Patches;
using HarmonyLib;
using LCSoundTool;
using TMPro;
using Unity.Netcode;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("CustomSounds")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("CustomSounds")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("9e086160-a7fd-4721-ba09-3e8534cb7011")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
internal class <Module>
{
	static <Module>()
	{
	}
}
namespace CustomSounds
{
	[BepInPlugin("CustomSounds", "Custom Sounds", "2.3.2")]
	public class Plugin : BaseUnityPlugin
	{
		public struct SoundData
		{
			public string SoundName;

			public float? RandomPercentage;

			public string CustomName;

			public string FilePath;

			public string FileExtension;

			public string PackName;

			public string AudioSource;

			public string DirectoryPath;

			public string RelativeDirectoryPath;
		}

		public class FolderTree
		{
			public Dictionary<string, FolderTree> SubFolders { get; set; }

			public List<SoundData> Files { get; set; }

			public FolderTree()
			{
				SubFolders = new Dictionary<string, FolderTree>();
				Files = new List<SoundData>();
			}
		}

		public static class SoundDataProcessor
		{
			public static FolderTree BuildFolderTree(List<SoundData> soundDataList)
			{
				FolderTree folderTree = new FolderTree();
				foreach (SoundData soundData in soundDataList)
				{
					string relativeDirectoryPath = soundData.RelativeDirectoryPath;
					string[] array = relativeDirectoryPath.Split(Path.DirectorySeparatorChar, '\u0001');
					FolderTree folderTree2 = folderTree;
					string[] array2 = array;
					foreach (string key in array2)
					{
						if (!folderTree2.SubFolders.ContainsKey(key))
						{
							folderTree2.SubFolders[key] = new FolderTree();
						}
						folderTree2 = folderTree2.SubFolders[key];
					}
					folderTree2.Files.Add(soundData);
				}
				return folderTree;
			}

			public static string DisplayTree(bool isListing, FolderTree tree, int indent = 0, bool isRoot = true, int soundCount = 0)
			{
				StringBuilder stringBuilder = new StringBuilder();
				if (isRoot)
				{
					soundCount = CountSounds(tree);
					string text = (isListing ? "Listing all currently loaded custom sounds:" : "Customsounds reloaded.");
					stringBuilder.AppendLine(text + $" ({soundCount} sounds)");
				}
				foreach (KeyValuePair<string, FolderTree> subFolder in tree.SubFolders)
				{
					if (isRoot)
					{
						stringBuilder.Append("\n");
					}
					string text2 = subFolder.Key;
					if (text2.EndsWith("-AS"))
					{
						text2 = subFolder.Key.Substring(0, subFolder.Key.Length - 3) + " (AudioSource)";
					}
					stringBuilder.AppendLine(new string(' ', indent * 2) + ((indent > 0) ? "∟ " : "") + text2 + " :");
					stringBuilder.Append(DisplayTree(isListing, subFolder.Value, indent + 1, isRoot: false));
				}
				foreach (SoundData file in tree.Files)
				{
					string text3 = ((!file.RandomPercentage.HasValue) ? "" : $" (Random: {file.RandomPercentage * 100f}%)");
					string text4 = ((file.CustomName == "") ? "" : (" [" + file.CustomName + "]"));
					stringBuilder.AppendLine(new string(' ', indent * 2) + "- " + file.SoundName + text3 + text4 + " [" + file.FileExtension.ToUpper() + "]");
				}
				return stringBuilder.ToString();
			}

			private static int CountSounds(FolderTree tree)
			{
				int num = tree.Files.Count;
				foreach (KeyValuePair<string, FolderTree> subFolder in tree.SubFolders)
				{
					num += CountSounds(subFolder.Value);
				}
				return num;
			}
		}

		private const string PLUGIN_GUID = "CustomSounds";

		private const string PLUGIN_NAME = "Custom Sounds";

		private const string PLUGIN_VERSION = "2.3.2";

		public static Plugin Instance;

		internal ManualLogSource logger;

		private Harmony harmony;

		public HashSet<string> currentSounds = new HashSet<string>();

		public HashSet<string> oldSounds = new HashSet<string>();

		public HashSet<string> modifiedSounds = new HashSet<string>();

		public Dictionary<string, string> soundHashes = new Dictionary<string, string>();

		public Dictionary<string, string> soundPacks = new Dictionary<string, string>();

		public static bool hasAcceptedSync = false;

		public static List<SoundData> soundDataList = new List<SoundData>();

		public static bool Initialized { get; private set; }

		private void Awake()
		{
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Expected O, but got Unknown
			if (!((Object)(object)Instance == (Object)null))
			{
				return;
			}
			Instance = this;
			logger = Logger.CreateLogSource("CustomSounds");
			harmony = new Harmony("CustomSounds");
			harmony.PatchAll(typeof(TerminalParsePlayerSentencePatch));
			modifiedSounds = new HashSet<string>();
			string customSoundsFolderPath = GetCustomSoundsFolderPath();
			if (!Directory.Exists(customSoundsFolderPath))
			{
				logger.LogInfo((object)"\"CustomSounds\" folder not found. Creating it now.");
				string path = Path.Combine(customSoundsFolderPath, "YourOwnSoundPack");
				Directory.CreateDirectory(path);
				string contents = "If you're interested in creating your own sound pack, please refer to the 'For Sound Packs Creator' section on the CustomSounds Thunderstore page. If you simply wish to replace a few sounds on your own, you can drop the desired sounds into the 'YourOwnSoundPack' folder.";
				File.WriteAllText(Path.Combine(customSoundsFolderPath, "READ-ME-PLEASE.txt"), contents);
			}
			string path2 = Path.Combine(Paths.BepInExConfigPath);
			try
			{
				List<string> list = File.ReadAllLines(path2).ToList();
				int num = list.FindIndex((string line) => line.StartsWith("HideManagerGameObject"));
				if (num != -1 && list[num].Contains("false"))
				{
					logger.LogInfo((object)"\"HideManagerGameObject\" value not correctly set. Fixing it now.");
					list[num] = "HideManagerGameObject = true";
					File.WriteAllLines(path2, list);
					harmony.PatchAll(typeof(MenuPatcher));
				}
				else if (num != -1)
				{
					logger.LogInfo((object)"\"HideManagerGameObject\" is correctly set to true.");
				}
			}
			catch (Exception ex)
			{
				logger.LogError((object)("Error modifying config file: " + ex.Message));
			}
			Type[] types = Assembly.GetExecutingAssembly().GetTypes();
			Type[] array = types;
			foreach (Type type in array)
			{
				MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
				MethodInfo[] array2 = methods;
				foreach (MethodInfo methodInfo in array2)
				{
					object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
					if (customAttributes.Length != 0)
					{
						methodInfo.Invoke(null, null);
					}
				}
			}
			logger.LogInfo((object)"Plugin CustomSounds is loaded!");
		}

		internal void Start()
		{
			Initialize();
		}

		internal void OnDestroy()
		{
			Initialize();
		}

		internal void Initialize()
		{
			if (!Initialized)
			{
				Initialized = true;
				ReloadSounds();
			}
		}

		private void OnApplicationQuit()
		{
		}

		public GameObject LoadNetworkPrefabFromEmbeddedResource()
		{
			Assembly executingAssembly = Assembly.GetExecutingAssembly();
			string name = "CustomSounds.Bundle.audionetworkhandler";
			using Stream stream = executingAssembly.GetManifestResourceStream(name);
			if (stream == null)
			{
				Debug.LogError((object)"Asset bundle not found in embedded resources.");
				return null;
			}
			byte[] array = new byte[stream.Length];
			stream.Read(array, 0, array.Length);
			AssetBundle val = AssetBundle.LoadFromMemory(array);
			if ((Object)(object)val == (Object)null)
			{
				Debug.LogError((object)"Failed to load AssetBundle from memory.");
				return null;
			}
			return val.LoadAsset<GameObject>("audionetworkhandler");
		}

		public string GetCustomSoundsFolderPath()
		{
			return Path.Combine(Paths.PluginPath, "CustomSounds");
		}

		public void RevertSounds()
		{
			if (currentSounds == null || currentSounds.Count == 0)
			{
				logger.LogInfo((object)"No sounds to revert.");
				return;
			}
			HashSet<string> hashSet = new HashSet<string>();
			foreach (string currentSound in currentSounds)
			{
				string text = currentSound;
				if (currentSound.Contains("-"))
				{
					text = currentSound.Substring(0, currentSound.IndexOf("-"));
				}
				if (!hashSet.Contains(text))
				{
					logger.LogInfo((object)(text + " restored."));
					SoundTool.RestoreAudioClip(text);
					hashSet.Add(text);
				}
			}
			logger.LogInfo((object)"Original game sounds restored.");
		}

		public void ReloadSounds()
		{
			oldSounds = new HashSet<string>(currentSounds);
			currentSounds.Clear();
			modifiedSounds.Clear();
			soundDataList.Clear();
			string directoryName = Path.GetDirectoryName(Paths.PluginPath);
			ProcessDirectory(directoryName);
		}

		private string GetRelativePathToCustomSounds(string filePath)
		{
			Debug.Log((object)("FilePath: " + filePath));
			string[] array = filePath.Split(new char[1] { Path.DirectorySeparatorChar });
			int num = Array.IndexOf(array, "CustomSounds");
			if (num == -1 || num == array.Length - 1)
			{
				return "";
			}
			string[] paths = array.Skip(num + 1).ToArray();
			return Path.Combine(paths);
		}

		private void ProcessDirectory(string directoryPath)
		{
			string[] directories = Directory.GetDirectories(directoryPath, "*", SearchOption.AllDirectories);
			foreach (string text in directories)
			{
				string fileName = Path.GetFileName(text);
				ProcessSoundFiles(text, fileName);
			}
		}

		private void ProcessSoundFiles(string directoryPath, string packName)
		{
			string[] array = new string[3] { "*.wav", "*.ogg", "*.mp3" };
			string[] array2 = array;
			foreach (string searchPattern in array2)
			{
				string[] files = Directory.GetFiles(directoryPath, searchPattern);
				foreach (string text in files)
				{
					if (text.Contains("CustomSounds"))
					{
						ProcessSingleFile(text, packName);
					}
				}
			}
		}

		private void ProcessSingleFile(string file, string packName)
		{
			string fileNameWithoutExtension = Path.GetFileNameWithoutExtension(file);
			(string soundName, float? percentage, string customName) tuple = ParseSoundFileName(fileNameWithoutExtension);
			string item = tuple.soundName;
			float? item2 = tuple.percentage;
			string item3 = tuple.customName;
			string fileExtension = Path.GetExtension(file).TrimStart(new char[1] { '.' }).ToLower();
			string relativePathToCustomSounds = GetRelativePathToCustomSounds(file);
			string fileName = Path.GetFileName(Path.GetDirectoryName(file));
			string text = (fileName.EndsWith("-AS") ? fileName.Substring(0, fileName.Length - 3) : null);
			SoundData soundData = default(SoundData);
			soundData.SoundName = item;
			soundData.RandomPercentage = item2;
			soundData.CustomName = item3;
			soundData.FilePath = file;
			soundData.FileExtension = fileExtension;
			soundData.PackName = packName;
			soundData.AudioSource = text;
			soundData.DirectoryPath = Path.GetDirectoryName(file);
			soundData.RelativeDirectoryPath = Path.GetDirectoryName(relativePathToCustomSounds);
			SoundData item4 = soundData;
			soundDataList.Add(item4);
			string text2 = "Sound replaced: " + item;
			if (item4.RandomPercentage.HasValue)
			{
				text2 += $" (Percentage = {item4.RandomPercentage.Value * 100f}%)";
			}
			if (!string.IsNullOrEmpty(item4.CustomName))
			{
				text2 = text2 + " (Custom Name = " + item4.CustomName + ")";
			}
			text2 = text2 + " (File Extension = " + item4.FileExtension + ")";
			Debug.Log((object)text2);
			AudioClip audioClip = SoundTool.GetAudioClip(Path.GetDirectoryName(file), file);
			((Object)audioClip).name = fileNameWithoutExtension;
			currentSounds.Add(item4.SoundName);
			if (item4.RandomPercentage.HasValue)
			{
				if (item4.AudioSource != null)
				{
					SoundTool.ReplaceAudioClip(item4.SoundName, audioClip, item4.RandomPercentage.Value, item4.AudioSource);
				}
				else
				{
					SoundTool.ReplaceAudioClip(item4.SoundName, audioClip, item4.RandomPercentage.Value);
				}
			}
			else if (text != null)
			{
				SoundTool.ReplaceAudioClip(item4.SoundName, audioClip, item4.AudioSource);
			}
			else
			{
				SoundTool.ReplaceAudioClip(item4.SoundName, audioClip);
			}
		}

		private (string soundName, float? percentage, string customName) ParseSoundFileName(string fullSoundName)
		{
			string fileNameWithoutExtension = Path.GetFileNameWithoutExtension(fullSoundName);
			string[] array = fileNameWithoutExtension.Split(new char[1] { '-' });
			string s = array[^1];
			if (int.TryParse(s, out var result))
			{
				string item = array[0];
				string item2 = string.Join(" ", array.Skip(1).Take(array.Length - 2));
				float value = (float)result / 100f;
				return (item, value, item2);
			}
			return (array[0], null, string.Join(" ", array.Skip(1)));
		}
	}
}
namespace CustomSounds.Patches
{
	[HarmonyPatch]
	public class NetworkObjectManager
	{
		private static GameObject networkPrefab;

		private static GameObject networkHandlerHost;

		[HarmonyPatch(typeof(GameNetworkManager), "Start")]
		[HarmonyPrefix]
		public static void Init()
		{
			if (!((Object)(object)networkPrefab != (Object)null))
			{
				networkPrefab = Plugin.Instance.LoadNetworkPrefabFromEmbeddedResource();
				networkPrefab.AddComponent<AudioNetworkHandler>();
				NetworkManager.Singleton.AddNetworkPrefab(networkPrefab);
				Plugin.Instance.logger.LogInfo((object)"Created AudioNetworkHandler prefab");
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(StartOfRound), "Awake")]
		private static void SpawnNetworkHandler()
		{
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				if (NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer)
				{
					Plugin.Instance.logger.LogInfo((object)"Spawning network handler");
					networkHandlerHost = Object.Instantiate<GameObject>(networkPrefab, Vector3.zero, Quaternion.identity);
					if (networkHandlerHost.GetComponent<NetworkObject>().IsSpawned)
					{
						Debug.Log((object)"NetworkObject is spawned and active.");
					}
					else
					{
						Debug.Log((object)"Failed to spawn NetworkObject.");
					}
					networkHandlerHost.GetComponent<NetworkObject>().Spawn(true);
					if ((Object)(object)AudioNetworkHandler.Instance != (Object)null)
					{
						Debug.Log((object)"Successfully accessed AudioNetworkHandler instance.");
					}
					else
					{
						Debug.Log((object)"AudioNetworkHandler instance is null.");
					}
				}
			}
			catch
			{
				Plugin.Instance.logger.LogError((object)"Failed to spawned network handler");
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(GameNetworkManager), "StartDisconnect")]
		private static void DestroyNetworkHandler()
		{
			try
			{
				if (NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer)
				{
					Plugin.Instance.logger.LogInfo((object)"Destroying network handler");
					Object.Destroy((Object)(object)networkHandlerHost);
					networkHandlerHost = null;
				}
			}
			catch
			{
				Plugin.Instance.logger.LogError((object)"Failed to destroy network handler");
			}
		}
	}
	[HarmonyPatch(typeof(MenuManager))]
	internal class MenuPatcher
	{
		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		public static void StartPostFix(MenuManager __instance)
		{
			((MonoBehaviour)__instance).StartCoroutine(DelayedMainMenuModification());
		}

		private static IEnumerator DelayedMainMenuModification()
		{
			yield return (object)new WaitForSeconds(0f);
			ChangeHostButtonFromMainMenu();
		}

		private static void ChangeHostButtonFromMainMenu()
		{
			Debug.Log((object)"Attempting to add a description to the Host button...");
			GameObject val = GameObject.Find("MenuContainer");
			Transform val2 = ((val != null) ? val.transform.Find("MainButtons") : null);
			object obj;
			if (val2 == null)
			{
				obj = null;
			}
			else
			{
				Transform obj2 = val2.Find("HostButton");
				obj = ((obj2 != null) ? ((Component)obj2).gameObject : null);
			}
			GameObject val3 = (GameObject)obj;
			if (!((Object)(object)val == (Object)null) && !((Object)(object)val2 == (Object)null) && !((Object)(object)val3 == (Object)null))
			{
				string text = ((TMP_Text)val3.GetComponentInChildren<TextMeshProUGUI>()).text;
				((TMP_Text)val3.GetComponentInChildren<TextMeshProUGUI>()).text = "<line-height=0.28em>" + text + "\n<size=8><color=#B0B0B0>     Please restart the game for <color=#E6B800>CustomSounds</color> to work properly!</color></size></line-height>";
			}
		}
	}
	[HarmonyPatch(typeof(Terminal), "ParsePlayerSentence")]
	public static class TerminalParsePlayerSentencePatch
	{
		public static bool Prefix(Terminal __instance, ref TerminalNode __result)
		{
			string[] array = __instance.screenText.text.Split(new char[1] { '\n' });
			if (array.Length == 0)
			{
				return true;
			}
			string[] array2 = array.Last().Trim().ToLower()
				.Split(new char[1] { ' ' });
			if (array2.Length == 0 || (array2[0] != "customsounds" && array2[0] != "cs"))
			{
				return true;
			}
			Plugin.Instance.logger.LogInfo((object)("Received terminal command: " + string.Join(" ", array2)));
			if (array2.Length > 1 && (array2[0] == "customsounds" || array2[0] == "cs"))
			{
				switch (array2[1])
				{
				case "reload":
				case "rl":
					Plugin.Instance.RevertSounds();
					Plugin.Instance.ReloadSounds();
					__result = CreateTerminalNode(Plugin.SoundDataProcessor.DisplayTree(isListing: false, Plugin.SoundDataProcessor.BuildFolderTree(Plugin.soundDataList)));
					return false;
				case "revert":
				case "rv":
					Plugin.Instance.RevertSounds();
					__result = CreateTerminalNode("Game sounds reverted to original.\n\n");
					return false;
				case "list":
				case "l":
					__result = CreateTerminalNode(Plugin.SoundDataProcessor.DisplayTree(isListing: true, Plugin.SoundDataProcessor.BuildFolderTree(Plugin.soundDataList)));
					return false;
				case "help":
				case "h":
					if (NetworkManager.Singleton.IsHost)
					{
						__result = CreateTerminalNode("CustomSounds commands \n(Can also be used with 'CS' as an alias).\n\n>CUSTOMSOUNDS LIST/L\nTo display all currently loaded sounds\n\n>CUSTOMSOUNDS RELOAD/RL\nTo reload and apply sounds from the 'CustomSounds' folder and its subfolders.\n\n>CUSTOMSOUNDS REVERT/RV\nTo unload all custom sounds and restore original game sounds\n\n");
					}
					else
					{
						__result = CreateTerminalNode("CustomSounds commands \n(Can also be used with 'CS' as an alias).\n\n>CUSTOMSOUNDS LIST/L\nTo display all currently loaded sounds\n\n>CUSTOMSOUNDS RELOAD/RL\nTo reload and apply sounds from the 'CustomSounds' folder and its subfolders.\n\n>CUSTOMSOUNDS REVERT/RV\nTo unload all custom sounds and restore original game sounds\n\n");
					}
					return false;
				case "sync":
				case "s":
					__result = CreateTerminalNode("/!\\ ERROR /!\\ \nThis command is not supported in this version of CustomSounds\n\n");
					return false;
				case "unsync":
				case "u":
					__result = CreateTerminalNode("/!\\ ERROR /!\\ \nThis command is not supported in this version of CustomSounds\n\n");
					return false;
				case "fu":
				case "force-unsync":
					__result = CreateTerminalNode("/!\\ ERROR /!\\ \nThis command is not supported in this version of CustomSounds\n\n");
					return false;
				default:
					__result = CreateTerminalNode("Unknown customsounds command.\n\n");
					return false;
				}
			}
			return true;
		}

		private static TerminalNode CreateTerminalNode(string message)
		{
			TerminalNode val = ScriptableObject.CreateInstance<TerminalNode>();
			val.displayText = message;
			val.clearPreviousText = true;
			return val;
		}
	}
}
namespace CustomSounds.Networking
{
	public class AudioNetworkHandler : NetworkBehaviour
	{
		public static AudioNetworkHandler Instance { get; private set; }

		protected override void __initializeVariables()
		{
			((NetworkBehaviour)this).__initializeVariables();
		}

		protected internal override string __getTypeName()
		{
			return "AudioNetworkHandler";
		}
	}
}

plugins/plugins/FacilityMeltdown.dll

Decompiled 11 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using FacilityMeltdown.API;
using FacilityMeltdown.Behaviours;
using FacilityMeltdown.Effects;
using FacilityMeltdown.NetcodePatcher;
using FacilityMeltdown.Networking;
using FacilityMeltdown.Patches;
using FacilityMeltdown.Util;
using GameNetcodeStuff;
using HarmonyLib;
using LethalConfig;
using LethalConfig.ConfigItems;
using LethalConfig.ConfigItems.Options;
using LethalLib.Modules;
using LethalSettings.UI;
using LethalSettings.UI.Components;
using Microsoft.CodeAnalysis;
using TerminalApi;
using TerminalApi.Classes;
using Unity.Collections;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.AI;
using UnityEngine.Rendering.HighDefinition;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("ReactorCoreMeltdown")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ReactorCoreMeltdown")]
[assembly: AssemblyCopyright("Copyright ©  2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("1f6f7cb6-1a09-42c7-a7a1-d3abe809aa7b")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: NetcodePatchedAssembly]
internal class <Module>
{
	static <Module>()
	{
	}
}
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace FacilityMeltdown
{
	internal class TerminalHandler
	{
		internal class ReactorHealthReport
		{
			public float reactorInstability;

			public float timeRemaining;

			public float generatedAt = Time.time;

			public string GetFlavourText()
			{
				if (timeRemaining > 90f)
				{
					return "The reactor is beginning to fail. It is recommened to finish up and get ready to leave.";
				}
				if (timeRemaining > 60f)
				{
					return "The reactor is becoming more unstable, it is about to fail. Do not leave the ship or you risk company property. Any crew memebers still outside the ship are advised to return before the reactor completly fails.";
				}
				if (timeRemaining > 40f)
				{
					return "The reactor is failing. You have very little time remaining before a catastrophic nuclear event happens.";
				}
				if (timeRemaining > 20f)
				{
					return "The reactor is about to cause a catastrophic nuclear event. This is your last chance. Any remaining crew members have very little time before a massive reactor fail. If there are still in the facility they most likely are not making it out, on their own.";
				}
				return "";
			}

			public string GetTeminalOutput()
			{
				return $"Reactor instability at {reactorInstability}%\nApproximately {timeRemaining} seconds left until catastrophic nuclear event.\n\n{GetFlavourText()}\n\n";
			}
		}

		internal static float lastHealthCheck;

		internal static ReactorHealthReport lastReport;

		internal static AudioSource source;

		internal static bool ReactorHealthCheckReady()
		{
			return Time.time >= lastHealthCheck + SyncedInstance<MeltdownConfig>.Instance.SHIP_SCANNER_COOLDOWN;
		}

		internal static ReactorHealthReport GetNewReactorHealthReport()
		{
			float num = ((float)SyncedInstance<MeltdownConfig>.Instance.MELTDOWN_TIME - MeltdownHandler.Instance.meltdownTimer) / (float)SyncedInstance<MeltdownConfig>.Instance.MELTDOWN_TIME * 100f;
			num = Mathf.Round(num / SyncedInstance<MeltdownConfig>.Instance.SHIP_SCANNER_ACCURACY) * SyncedInstance<MeltdownConfig>.Instance.SHIP_SCANNER_ACCURACY;
			float timeRemaining = (1f - num / 100f) * (float)SyncedInstance<MeltdownConfig>.Instance.MELTDOWN_TIME;
			return new ReactorHealthReport
			{
				reactorInstability = num,
				timeRemaining = timeRemaining
			};
		}

		internal static void Init()
		{
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Expected O, but got Unknown
			TerminalNode val = TerminalApi.CreateTerminalNode("use >reactor health to check the current health of the reactor\n", true, "");
			TerminalKeyword val2 = TerminalApi.CreateTerminalKeyword("health", true, (TerminalNode)null);
			TerminalKeyword val3 = TerminalApi.CreateTerminalKeyword("reactor", false, (TerminalNode)null);
			TerminalApi.AddTerminalKeyword(val3.defaultVerb = TerminalExtenstionMethods.AddCompatibleNoun(val2, val3, val));
			TerminalApi.AddTerminalKeyword(val3, new CommandInfo
			{
				TriggerNode = val,
				DisplayTextSupplier = delegate
				{
					if (Object.op_Implicit((Object)(object)MeltdownHandler.Instance))
					{
						string text = "USING LAST CACHED REPORT!\nThe ship's scanner needs to cooldown before you can scan the reactors health again!\n\n";
						if (ReactorHealthCheckReady())
						{
							lastHealthCheck = Time.time;
							lastReport = GetNewReactorHealthReport();
							text = $"Generated a new reactor report, saving to cache. {SyncedInstance<MeltdownConfig>.Instance.SHIP_SCANNER_COOLDOWN} seconds until scanners are ready to generate another one.\n\n";
						}
						return text + lastReport.GetTeminalOutput();
					}
					return "Reactor instability at 0%\nThe reactor is in good health. No caution is necessary.\n\n";
				},
				Category = "Other",
				Description = "do actions with the reactor"
			});
		}
	}
	internal class Assets
	{
		internal static AssetBundle assetBundle;

		internal static AudioClip[] warnings;

		internal static AudioClip music;

		internal static AudioClip shockwave;

		internal static AudioClip scannerStart;

		internal static GameObject facilityExplosionPrefab;

		internal static GameObject meltdownHandlerPrefab;

		internal static GameObject shockwavePrefab;

		internal static GameObject geigerCounterItem;

		internal static GameObject[] facilityEffects;

		internal static Item geigerCounterItemDef;

		internal static TerminalNode geigerCounterNode;

		public static void Init()
		{
			assetBundle = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "facilitymeltdown"));
			warnings = (AudioClip[])(object)new AudioClip[4]
			{
				assetBundle.LoadAsset<AudioClip>("warning1.mp3"),
				assetBundle.LoadAsset<AudioClip>("warning2.mp3"),
				assetBundle.LoadAsset<AudioClip>("warning3.mp3"),
				assetBundle.LoadAsset<AudioClip>("warning4.mp3")
			};
			music = assetBundle.LoadAsset<AudioClip>("music.mp3");
			shockwave = assetBundle.LoadAsset<AudioClip>("shockwave.mp3");
			scannerStart = assetBundle.LoadAsset<AudioClip>("scannerStart.mp3");
			facilityExplosionPrefab = assetBundle.LoadAsset<GameObject>("FacilityExplosion.prefab");
			meltdownHandlerPrefab = assetBundle.LoadAsset<GameObject>("MeltdownHandler.prefab");
			shockwavePrefab = assetBundle.LoadAsset<GameObject>("Shockwave.prefab");
			geigerCounterItem = assetBundle.LoadAsset<GameObject>("GeigerCounterItem.prefab");
			geigerCounterItemDef = assetBundle.LoadAsset<Item>("GeigerCounterItemDef.asset");
			geigerCounterNode = assetBundle.LoadAsset<TerminalNode>("GeigerCounterNode.asset");
			facilityEffects = (GameObject[])(object)new GameObject[2]
			{
				assetBundle.LoadAsset<GameObject>("Dust.prefab"),
				assetBundle.LoadAsset<GameObject>("Waterstream.prefab")
			};
		}
	}
	internal static class ExtensionMethods
	{
		private static Random rng = new Random();

		public static void Shuffle<T>(this IList<T> list)
		{
			int num = list.Count;
			while (num > 1)
			{
				num--;
				int index = rng.Next(num + 1);
				T value = list[index];
				list[index] = list[num];
				list[num] = value;
			}
		}

		public static float Remap(this float value, float from1, float to1, float from2, float to2)
		{
			return (value - from1) / (to1 - from1) * (to2 - from2) + from2;
		}

		public static void SpawnEnemy(this EnemyVent vent, SpawnableEnemyWithRarity enemy)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			Vector3 position = vent.floorNode.position;
			float y = vent.floorNode.eulerAngles.y;
			RoundManager.Instance.SpawnEnemyOnServer(position, y, RoundManager.Instance.currentLevel.Enemies.IndexOf(enemy));
			MeltdownPlugin.logger.LogInfo((object)("Verifing... " + RoundManager.Instance.currentLevel.Enemies[RoundManager.Instance.currentLevel.Enemies.IndexOf(enemy)].enemyType.enemyName));
			vent.OpenVentClientRpc();
			vent.occupied = false;
		}
	}
	public class MeltdownHandler : NetworkBehaviour
	{
		private AudioSource musicSource;

		internal static MeltdownHandler Instance;

		internal float meltdownTimer;

		private GameObject explosion;

		private List<MeltdownSequenceEffect> activeEffects = new List<MeltdownSequenceEffect>();

		private Vector3 effectOrigin;

		private static readonly DialogueSegment[] shipTakeOffDialogue = (DialogueSegment[])(object)new DialogueSegment[2]
		{
			new DialogueSegment
			{
				bodyText = "The company has deemed the current levels of radiation too high."
			},
			new DialogueSegment
			{
				bodyText = "The company can not risk damaging its equipment."
			}
		};

		private static readonly DialogueSegment[] introDialogue = (DialogueSegment[])(object)new DialogueSegment[3]
		{
			new DialogueSegment
			{
				bodyText = "... FAILED TO CONNECT TO INTERNAL FACILITY COMPUTER ... IDENTIFIYING ROOT CAUSE ..."
			},
			new DialogueSegment
			{
				bodyText = "UNSTABLE NUCLEAR REACTOR ... PREDICTING TIME UNTIL CATASTROPHIC EVENT ...",
				waitTime = 6f
			},
			new DialogueSegment
			{
				bodyText = "<color=\"red\">2 MINUTES</color> UNTIL CATASTROPHIC NUCLEAR REACTOR EVENT"
			}
		};

		private static PlayerControllerB Player => GameNetworkManager.Instance.localPlayerController;

		private void Start()
		{
			//IL_0283: Unknown result type (might be due to invalid IL or missing references)
			//IL_0288: Unknown result type (might be due to invalid IL or missing references)
			//IL_028e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0293: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)Instance != (Object)null)
			{
				Object.Destroy((Object)(object)((Component)this).gameObject);
				return;
			}
			Instance = this;
			meltdownTimer = SyncedInstance<MeltdownConfig>.Instance.MELTDOWN_TIME;
			MeltdownPlugin.logger.LogInfo((object)"Beginning Meltdown Sequence! I'd run if I was you!");
			musicSource = ((Component)this).gameObject.AddComponent<AudioSource>();
			musicSource.clip = Assets.music;
			musicSource.spatialBlend = 0f;
			musicSource.loop = false;
			musicSource.Play();
			foreach (MeltdownSequenceEffect effect in MeltdownSequenceEffect.effects)
			{
				((MonoBehaviour)this).StartCoroutine(PlayMeltdownSequenceEffect(effect));
			}
			if (((NetworkBehaviour)GameNetworkManager.Instance.localPlayerController).IsServer)
			{
				List<string> disallowedEnemies = SyncedInstance<MeltdownConfig>.Instance.GetDisallowedEnemies();
				List<SpawnableEnemyWithRarity> list = new List<SpawnableEnemyWithRarity>();
				foreach (SpawnableEnemyWithRarity enemy in RoundManager.Instance.currentLevel.Enemies)
				{
					if (!disallowedEnemies.Contains(enemy.enemyType.enemyName))
					{
						list.Add(enemy);
					}
				}
				List<int> list2 = new List<int>();
				foreach (SpawnableEnemyWithRarity item in list)
				{
					list2.Add(item.rarity);
				}
				List<EnemyVent> list3 = new List<EnemyVent>();
				for (int i = 0; i < RoundManager.Instance.allEnemyVents.Length; i++)
				{
					if (!RoundManager.Instance.allEnemyVents[i].occupied)
					{
						list3.Add(RoundManager.Instance.allEnemyVents[i]);
					}
				}
				list3.Shuffle();
				for (int j = 0; j < Mathf.Min(SyncedInstance<MeltdownConfig>.Instance.MONSTER_SPAWN_AMOUNT, list3.Count); j++)
				{
					EnemyVent vent = list3[j];
					int randomWeightedIndex = RoundManager.Instance.GetRandomWeightedIndex(list2.ToArray(), RoundManager.Instance.EnemySpawnRandom);
					RoundManager instance = RoundManager.Instance;
					instance.currentEnemyPower += list[randomWeightedIndex].enemyType.PowerLevel;
					MeltdownPlugin.logger.LogInfo((object)("Spawning a " + list[randomWeightedIndex].enemyType.enemyName + " during the meltdown sequence"));
					vent.SpawnEnemy(list[randomWeightedIndex]);
				}
			}
			effectOrigin = RoundManager.FindMainEntrancePosition(false, true);
			if (effectOrigin == Vector3.zero)
			{
				MeltdownPlugin.logger.LogError((object)"Effect Origin is Vector3.Zero! We couldn't find the effect origin");
				HUDManager.Instance.DisplayGlobalNotification("Failed to find effect origin... Things will look broken.");
			}
			HUDManager.Instance.ReadDialogue(introDialogue);
			if (SyncedInstance<MeltdownConfig>.Default.CFG_SCREEN_SHAKE.Value)
			{
				HUDManager.Instance.ShakeCamera((ScreenShakeType)3);
				HUDManager.Instance.ShakeCamera((ScreenShakeType)2);
			}
		}

		private void OnDisable()
		{
			Instance = null;
			if ((Object)(object)explosion != (Object)null)
			{
				Object.Destroy((Object)(object)explosion);
			}
			foreach (MeltdownSequenceEffect activeEffect in activeEffects)
			{
				try
				{
					activeEffect.Cleanup();
				}
				catch (Exception ex)
				{
					MeltdownPlugin.logger.LogError((object)(activeEffect.FullName + " produced a " + ex.GetType().Name + " during Cleanup(). Some objects may still be visible between moons.\n" + ex));
				}
			}
		}

		private IEnumerator PlayMeltdownSequenceEffect(MeltdownSequenceEffect effect)
		{
			yield return null;
			if (!effect.IsEnabledOnThisMoon(StartOfRound.Instance.currentLevel))
			{
				MeltdownPlugin.logger.LogInfo((object)(effect.Name + " will not be playing on this moon."));
				yield break;
			}
			try
			{
				effect.Setup();
			}
			catch (Exception ex)
			{
				MeltdownPlugin.logger.LogError((object)(effect.FullName + " produced a " + ex.GetType().Name + " during Setup(). This error is fatal and the effect will not continue.\n" + ex));
				yield break;
			}
			if (!effect.IsOneShot && !effect.Playing)
			{
				MeltdownPlugin.logger.LogWarning((object)(effect.FullName + " is not playing and is not marked as one shot. By default it will play once. If you are not the dev please report this.If you are the dev, did you intend this effect to play once? Or play continously?If you meant to have it play once. Please overwrite .IsOneShot to be true.If you meant to have it play continously. Please call base.Setup() in your Setup function."));
			}
			if (effect.IsOneShot || !effect.Playing)
			{
				yield return ((MonoBehaviour)this).StartCoroutine(effect.Play(meltdownTimer));
			}
			else
			{
				while (!HasExplosionOccured() && effect.Playing)
				{
					yield return ((MonoBehaviour)this).StartCoroutine(effect.Play(meltdownTimer));
				}
			}
			yield return ((MonoBehaviour)this).StartCoroutine(effect.Stop());
		}

		private void Update()
		{
			//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
			if (!HasExplosionOccured())
			{
				StartOfRound instance = StartOfRound.Instance;
				musicSource.volume = SyncedInstance<MeltdownConfig>.Default.CFG_MUSIC_VOLUME.Value / 100f;
				if (!Player.isInsideFactory && !SyncedInstance<MeltdownConfig>.Default.CFG_MUSIC_PLAYS_OUTSIDE.Value)
				{
					musicSource.volume = 0f;
				}
				meltdownTimer -= Time.deltaTime;
				if (meltdownTimer <= 3f && !instance.shipIsLeaving)
				{
					((MonoBehaviour)this).StartCoroutine(ShipTakeOff());
				}
				if (meltdownTimer <= 0f)
				{
					musicSource.Stop();
					explosion = Object.Instantiate<GameObject>(Assets.facilityExplosionPrefab);
					explosion.transform.position = effectOrigin;
					explosion.AddComponent<FacilityExplosionHandler>();
				}
			}
		}

		private IEnumerator ShipTakeOff()
		{
			StartOfRound shipManager = StartOfRound.Instance;
			shipManager.shipLeftAutomatically = true;
			shipManager.shipIsLeaving = true;
			HUDManager.Instance.ReadDialogue(shipTakeOffDialogue);
			yield return (object)new WaitForSeconds(3f);
			yield return (object)new WaitForSeconds(3f);
			((Behaviour)HUDManager.Instance.shipLeavingEarlyIcon).enabled = false;
			StartMatchLever val = Object.FindObjectOfType<StartMatchLever>();
			val.triggerScript.animationString = "SA_PushLeverBack";
			val.leverHasBeenPulled = false;
			val.triggerScript.interactable = false;
			val.leverAnimatorObject.SetBool("pullLever", false);
			shipManager.ShipLeave();
			yield return (object)new WaitForSeconds(1.5f);
			shipManager.SetSpectateCameraToGameOverMode(true, (PlayerControllerB)null);
			if (GameNetworkManager.Instance.localPlayerController.isPlayerDead)
			{
				GameNetworkManager.Instance.localPlayerController.SetSpectatedPlayerEffects(true);
			}
			yield return (object)new WaitForSeconds(1f);
			Debug.Log((object)$"Is in elevator D?: {GameNetworkManager.Instance.localPlayerController.isInElevator}");
			yield return (object)new WaitForSeconds(9.5f);
		}

		public bool HasExplosionOccured()
		{
			return (Object)(object)explosion != (Object)null;
		}

		protected override void __initializeVariables()
		{
			((NetworkBehaviour)this).__initializeVariables();
		}

		protected internal override string __getTypeName()
		{
			return "MeltdownHandler";
		}
	}
	[BepInPlugin("me.loaforc.facilitymeltdown", "FacilityMeltdown", "2.0.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class MeltdownPlugin : BaseUnityPlugin
	{
		internal const string modGUID = "me.loaforc.facilitymeltdown";

		internal const string modName = "FacilityMeltdown";

		internal const string modVersion = "2.0.0";

		private readonly Harmony harmony = new Harmony("me.loaforc.facilitymeltdown");

		internal static MeltdownPlugin instance;

		internal static ManualLogSource logger;

		internal static MeltdownConfig meltdownConfig;

		private void Awake()
		{
			if ((Object)(object)instance == (Object)null)
			{
				instance = this;
				logger = Logger.CreateLogSource("me.loaforc.facilitymeltdown");
				logger.LogInfo((object)"Initalising assets...");
				Assets.Init();
				RegisterNetworking();
				logger.LogInfo((object)"Setting up config...");
				meltdownConfig = new MeltdownConfig(((BaseUnityPlugin)this).Config);
				RegisterPatches();
				RegisterEffects();
				logger.LogInfo((object)"Creating commands");
				TerminalHandler.Init();
				RegisterItems();
				logger.LogInfo((object)"FacilityMeltdown:2.0.0 has succesfully loaded!");
			}
		}

		private void RegisterItems()
		{
			logger.LogInfo((object)"Registering Items");
			Items.RegisterShopItem(Assets.geigerCounterItemDef, (TerminalNode)null, (TerminalNode)null, Assets.geigerCounterNode, 90);
		}

		private void RegisterNetworking()
		{
			logger.LogInfo((object)"Doing networky stuff");
			Type[] types = Assembly.GetExecutingAssembly().GetTypes();
			try
			{
				Type[] array = types;
				foreach (Type type in array)
				{
					logger.LogInfo((object)type.Assembly.FullName);
					MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
					MethodInfo[] array2 = methods;
					foreach (MethodInfo methodInfo in array2)
					{
						object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
						if (customAttributes.Length != 0)
						{
							methodInfo.Invoke(null, null);
						}
					}
				}
			}
			catch (Exception ex)
			{
				logger.LogWarning((object)("Caught exception: " + ex));
				logger.LogWarning((object)"why does this not work");
			}
			logger.LogInfo((object)"= Registering Network Prefabs");
			NetworkPrefabs.RegisterNetworkPrefab(Assets.meltdownHandlerPrefab);
			NetworkPrefabs.RegisterNetworkPrefab(Assets.geigerCounterItem);
		}

		private void RegisterPatches()
		{
			logger.LogInfo((object)"Applying patches.");
			harmony.PatchAll(typeof(ApparaticePatch));
			harmony.PatchAll(typeof(EntranceTeleportPatch));
			harmony.PatchAll(typeof(StartOfRoundPatches));
			harmony.PatchAll(typeof(MeltdownConfig));
			harmony.PatchAll(typeof(BlobAIPatch));
			harmony.PatchAll(typeof(TerminalHandler));
		}

		private void RegisterEffects()
		{
			logger.LogInfo((object)"Using own API to register sequence effects.");
			new EmergencyLightsEffect();
			new InsideFacilityParticleEffects();
			new ShockwaveSpawner();
			new WarningAnnouncerEffect();
			new RadiationIncreasingEffect();
		}
	}
}
namespace FacilityMeltdown.Util
{
	[Serializable]
	internal class MeltdownConfig : SyncedInstance<MeltdownConfig>
	{
		[NonSerialized]
		private ConfigEntry<int> CFG_MONSTER_SPAWN_AMOUNT;

		[NonSerialized]
		private ConfigEntry<int> CFG_APPARATUS_VALUE;

		[NonSerialized]
		private ConfigEntry<int> CFG_MELTDOWN_TIME;

		[NonSerialized]
		private ConfigEntry<bool> CFG_OVERRIDE_APPARATUS_VALUE;

		[NonSerialized]
		private ConfigEntry<bool> CFG_EMERGENCY_LIGHTS;

		[NonSerialized]
		internal ConfigEntry<float> CFG_SCAN_COOLDOWN;

		[NonSerialized]
		internal ConfigEntry<float> CFG_SCAN_ACCURACY;

		[NonSerialized]
		internal ConfigEntry<string> CFG_DISALLOWED_ENEMIES;

		[NonSerialized]
		internal ConfigEntry<float> CFG_MUSIC_VOLUME;

		[NonSerialized]
		internal ConfigEntry<bool> CFG_SCREEN_SHAKE;

		[NonSerialized]
		internal ConfigEntry<bool> CFG_MUSIC_PLAYS_OUTSIDE;

		[NonSerialized]
		internal ConfigEntry<bool> CFG_PARTICLE_EFFECTS;

		[DataMember]
		private string MOD_VERSION = "2.0.0";

		[DataMember]
		internal int MONSTER_SPAWN_AMOUNT;

		[DataMember]
		internal int APPARATUS_VALUE;

		[DataMember]
		internal int MELTDOWN_TIME;

		[DataMember]
		internal bool OVERRIDE_APPARATUS_VALUE;

		[DataMember]
		internal bool EMERGENCY_LIGHTS;

		[DataMember]
		internal float SHIP_SCANNER_COOLDOWN;

		[DataMember]
		internal float SHIP_SCANNER_ACCURACY;

		[DataMember]
		internal string DISALLOWED_ENEMIES;

		internal List<string> GetDisallowedEnemies()
		{
			return DISALLOWED_ENEMIES.Split(new char[1] { ',' }).ToList();
		}

		internal MeltdownConfig(ConfigFile file)
		{
			InitInstance(this);
			CFG_OVERRIDE_APPARATUS_VALUE = file.Bind<bool>("GameBalance", "OverrideAppartusValue", true, "Whether or not FacilityMeltdown should override appartus value. Only use for compatibility reasons");
			OVERRIDE_APPARATUS_VALUE = CFG_OVERRIDE_APPARATUS_VALUE.Value;
			CFG_APPARATUS_VALUE = file.Bind<int>("GameBalance", "AppartusValue", 240, "What the value of the appartus should be set as IF override appartus value is `true`");
			APPARATUS_VALUE = CFG_APPARATUS_VALUE.Value;
			CFG_MONSTER_SPAWN_AMOUNT = file.Bind<int>("GameBalance", "MonsterSpawnAmount", 5, "How many monsters should spawn during the meltdown sequence? Set to 0 to disable.");
			MONSTER_SPAWN_AMOUNT = CFG_MONSTER_SPAWN_AMOUNT.Value;
			CFG_EMERGENCY_LIGHTS = file.Bind<bool>("GameBalance", "EmergencyLights", true, "Should the lights turn on periodically? Disabling this option makes them permanently off. (Matches Vanilla Behaviour)");
			EMERGENCY_LIGHTS = CFG_EMERGENCY_LIGHTS.Value;
			CFG_DISALLOWED_ENEMIES = file.Bind<string>("GameBalance", "DisallowedEnemies", "Centipede,Hoarding bug", "What enemies to exclude from spawning in the meltdown sequence. Comma seperated list. \"Should\" support modded entities");
			DISALLOWED_ENEMIES = CFG_DISALLOWED_ENEMIES.Value;
			CFG_MELTDOWN_TIME = file.Bind<int>("GameBalance", "MeltdownTime", 120, "ABSOLUETLY NOT SUPPORTED OR RECOMMENDED! Change the length of the meltdown sequence. If this breaks I am not fixing it, you have been warned.");
			MELTDOWN_TIME = CFG_MELTDOWN_TIME.Value;
			CFG_SCAN_COOLDOWN = file.Bind<float>("GameBalance", "ShipScannerCooldown", 15f, "How long until the ship's scanner can scan the reactor. (Doesn't affect the vanilla `scan` command)");
			SHIP_SCANNER_COOLDOWN = CFG_SCAN_COOLDOWN.Value;
			CFG_SCAN_ACCURACY = file.Bind<float>("GameBalance", "ShipScannerAccuracy", 10f, "How accurate is the ship's scanner when scanning the reactor. Higher values mean it is more uncertain, and lower values is more accurate. (Doesn't affect the vanilla `scan` command)");
			SHIP_SCANNER_ACCURACY = CFG_SCAN_ACCURACY.Value;
			CFG_MUSIC_VOLUME = file.Bind<float>("Audio", "MusicVolume", 100f, "What volume the music plays at. Should be between 0 and 100");
			CFG_MUSIC_PLAYS_OUTSIDE = file.Bind<bool>("Audio", "MusicPlaysOutside", true, "Does the music play outside the facility?");
			CFG_SCREEN_SHAKE = file.Bind<bool>("Visuals", "ScreenShake", true, "Whether or not to shake the screen during the meltdown sequence.");
			CFG_PARTICLE_EFFECTS = file.Bind<bool>("Visuals", "ParticleEffects", true, "Should meltdown sequence contain particle effects? Doesn't include particle effects on the fireball.");
			MeltdownPlugin.logger.LogInfo((object)"Checking for any mod settings managers...");
			if (Chainloader.PluginInfos.ContainsKey("ainavt.lc.lethalconfig"))
			{
				InitLethalConfig();
			}
			if (Chainloader.PluginInfos.ContainsKey("com.willis.lc.lethalsettings"))
			{
				InitLethalSettings();
			}
		}

		public static void RequestSync()
		{
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			if (SyncedInstance<MeltdownConfig>.IsClient)
			{
				FastBufferWriter val = default(FastBufferWriter);
				((FastBufferWriter)(ref val))..ctor(SyncedInstance<MeltdownConfig>.IntSize, (Allocator)2, -1);
				SyncedInstance<MeltdownConfig>.MessageManager.SendNamedMessage("FacilityMeltdown_OnRequestConfigSync", 0uL, val, (NetworkDelivery)3);
			}
		}

		public static void OnRequestSync(ulong clientId, FastBufferReader _)
		{
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			if (!SyncedInstance<MeltdownConfig>.IsHost)
			{
				return;
			}
			MeltdownPlugin.logger.LogInfo((object)$"Config sync request received from client: {clientId}");
			byte[] array = SyncedInstance<MeltdownConfig>.SerializeToBytes(SyncedInstance<MeltdownConfig>.Instance);
			int num = array.Length;
			FastBufferWriter val = default(FastBufferWriter);
			((FastBufferWriter)(ref val))..ctor(num + SyncedInstance<MeltdownConfig>.IntSize, (Allocator)2, -1);
			try
			{
				((FastBufferWriter)(ref val)).WriteValueSafe<int>(ref num, default(ForPrimitives));
				((FastBufferWriter)(ref val)).WriteBytesSafe(array, -1, 0);
				SyncedInstance<MeltdownConfig>.MessageManager.SendNamedMessage("FacilityMeltdown_OnReceiveConfigSync", clientId, val, (NetworkDelivery)3);
			}
			catch (Exception arg)
			{
				MeltdownPlugin.logger.LogInfo((object)$"Error occurred syncing config with client: {clientId}\n{arg}");
			}
		}

		public static void OnReceiveSync(ulong _, FastBufferReader reader)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			if (!((FastBufferReader)(ref reader)).TryBeginRead(SyncedInstance<MeltdownConfig>.IntSize))
			{
				MeltdownPlugin.logger.LogError((object)"Config sync error: Could not begin reading buffer.");
				return;
			}
			int num = default(int);
			((FastBufferReader)(ref reader)).ReadValueSafe<int>(ref num, default(ForPrimitives));
			if (!((FastBufferReader)(ref reader)).TryBeginRead(num))
			{
				MeltdownPlugin.logger.LogError((object)"Config sync error: Host could not sync.");
				return;
			}
			byte[] data = new byte[num];
			((FastBufferReader)(ref reader)).ReadBytesSafe(ref data, num, 0);
			SyncedInstance<MeltdownConfig>.SyncInstance(data);
			if ("2.0.0" != SyncedInstance<MeltdownConfig>.Instance.MOD_VERSION)
			{
				HUDManager.Instance.AddTextToChatOnServer("FacilityMeltdown versions do not match! Please make sure all clients are running the latest version. The ability to play together on mismatched versions will be removed in later versions of FacilityMeltdown!", -1);
			}
			else
			{
				MeltdownPlugin.logger.LogInfo((object)"Successfully synced config with host.");
			}
		}

		[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
		internal void InitLethalConfig()
		{
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Expected O, but got Unknown
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Expected O, but got Unknown
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0059: Expected O, but got Unknown
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Unknown result type (might be due to invalid IL or missing references)
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_007f: Expected O, but got Unknown
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Expected O, but got Unknown
			//IL_008b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0095: Expected O, but got Unknown
			//IL_009b: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c2: Expected O, but got Unknown
			//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c7: Expected O, but got Unknown
			//IL_00cd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ff: Expected O, but got Unknown
			//IL_00fa: Unknown result type (might be due to invalid IL or missing references)
			//IL_0104: Expected O, but got Unknown
			//IL_010a: Unknown result type (might be due to invalid IL or missing references)
			//IL_010f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0116: Unknown result type (might be due to invalid IL or missing references)
			//IL_0121: Unknown result type (might be due to invalid IL or missing references)
			//IL_012d: Expected O, but got Unknown
			//IL_0128: Unknown result type (might be due to invalid IL or missing references)
			//IL_0132: Expected O, but got Unknown
			//IL_0138: Unknown result type (might be due to invalid IL or missing references)
			//IL_013d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0148: Unknown result type (might be due to invalid IL or missing references)
			//IL_0153: Unknown result type (might be due to invalid IL or missing references)
			//IL_015e: Unknown result type (might be due to invalid IL or missing references)
			//IL_016a: Expected O, but got Unknown
			//IL_0165: Unknown result type (might be due to invalid IL or missing references)
			//IL_016f: Expected O, but got Unknown
			//IL_0176: Unknown result type (might be due to invalid IL or missing references)
			//IL_0180: Expected O, but got Unknown
			//IL_0187: Unknown result type (might be due to invalid IL or missing references)
			//IL_0191: Expected O, but got Unknown
			//IL_0198: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a2: Expected O, but got Unknown
			MeltdownPlugin.logger.LogInfo((object)"Setting up LethalConfig settings");
			LethalConfigManager.SetModDescription("Maybe taking the appartus isn't such a great idea...");
			LethalConfigManager.AddConfigItem((BaseConfigItem)new BoolCheckBoxConfigItem(CFG_OVERRIDE_APPARATUS_VALUE, true));
			LethalConfigManager.AddConfigItem((BaseConfigItem)new IntSliderConfigItem(CFG_APPARATUS_VALUE, new IntSliderOptions
			{
				Min = 80,
				Max = 500,
				RequiresRestart = true
			}));
			LethalConfigManager.AddConfigItem((BaseConfigItem)new IntSliderConfigItem(CFG_MONSTER_SPAWN_AMOUNT, new IntSliderOptions
			{
				Min = 0,
				Max = 10,
				RequiresRestart = true
			}));
			LethalConfigManager.AddConfigItem((BaseConfigItem)new BoolCheckBoxConfigItem(CFG_EMERGENCY_LIGHTS, true));
			LethalConfigManager.AddConfigItem((BaseConfigItem)new FloatSliderConfigItem(CFG_SCAN_COOLDOWN, new FloatSliderOptions
			{
				Min = 0f,
				Max = 30f,
				RequiresRestart = true
			}));
			LethalConfigManager.AddConfigItem((BaseConfigItem)new FloatStepSliderConfigItem(CFG_SCAN_ACCURACY, new FloatStepSliderOptions
			{
				Min = 0f,
				Step = 1f,
				Max = 50f,
				RequiresRestart = true
			}));
			LethalConfigManager.AddConfigItem((BaseConfigItem)new IntSliderConfigItem(CFG_MELTDOWN_TIME, new IntSliderOptions
			{
				Min = 0,
				Max = 300,
				RequiresRestart = true
			}));
			LethalConfigManager.AddConfigItem((BaseConfigItem)new FloatStepSliderConfigItem(CFG_MUSIC_VOLUME, new FloatStepSliderOptions
			{
				Min = 0f,
				Max = 100f,
				Step = 1f,
				RequiresRestart = false
			}));
			LethalConfigManager.AddConfigItem((BaseConfigItem)new BoolCheckBoxConfigItem(CFG_MUSIC_PLAYS_OUTSIDE, false));
			LethalConfigManager.AddConfigItem((BaseConfigItem)new BoolCheckBoxConfigItem(CFG_SCREEN_SHAKE, false));
			LethalConfigManager.AddConfigItem((BaseConfigItem)new BoolCheckBoxConfigItem(CFG_PARTICLE_EFFECTS, false));
		}

		[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
		internal void InitLethalSettings()
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0075: Expected O, but got Unknown
			//IL_0075: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Expected O, but got Unknown
			//IL_0084: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_0095: Expected O, but got Unknown
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			//IL_009c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e8: Expected O, but got Unknown
			//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ef: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fa: Unknown result type (might be due to invalid IL or missing references)
			//IL_010b: Unknown result type (might be due to invalid IL or missing references)
			//IL_011e: Expected O, but got Unknown
			//IL_0120: Unknown result type (might be due to invalid IL or missing references)
			//IL_0125: Unknown result type (might be due to invalid IL or missing references)
			//IL_0131: Expected O, but got Unknown
			//IL_0133: Unknown result type (might be due to invalid IL or missing references)
			//IL_0138: Unknown result type (might be due to invalid IL or missing references)
			//IL_0143: Unknown result type (might be due to invalid IL or missing references)
			//IL_0154: Unknown result type (might be due to invalid IL or missing references)
			//IL_0167: Expected O, but got Unknown
			//IL_0169: Unknown result type (might be due to invalid IL or missing references)
			//IL_016e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0179: Unknown result type (might be due to invalid IL or missing references)
			//IL_018a: Unknown result type (might be due to invalid IL or missing references)
			//IL_019d: Expected O, but got Unknown
			//IL_01a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_01aa: Expected O, but got Unknown
			//IL_01df: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e4: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f0: Expected O, but got Unknown
			//IL_01f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f7: Unknown result type (might be due to invalid IL or missing references)
			//IL_0202: Unknown result type (might be due to invalid IL or missing references)
			//IL_0213: Unknown result type (might be due to invalid IL or missing references)
			//IL_0226: Expected O, but got Unknown
			//IL_0231: Unknown result type (might be due to invalid IL or missing references)
			//IL_0236: Unknown result type (might be due to invalid IL or missing references)
			//IL_0248: Unknown result type (might be due to invalid IL or missing references)
			//IL_0253: Unknown result type (might be due to invalid IL or missing references)
			//IL_025e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0265: Unknown result type (might be due to invalid IL or missing references)
			//IL_0270: Unknown result type (might be due to invalid IL or missing references)
			//IL_0283: Expected O, but got Unknown
			//IL_0285: Unknown result type (might be due to invalid IL or missing references)
			//IL_028a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0295: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b9: Expected O, but got Unknown
			//IL_02bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_02c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_02d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_02dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_02e8: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ef: Unknown result type (might be due to invalid IL or missing references)
			//IL_02fa: Unknown result type (might be due to invalid IL or missing references)
			//IL_030b: Unknown result type (might be due to invalid IL or missing references)
			//IL_031e: Expected O, but got Unknown
			//IL_0320: Unknown result type (might be due to invalid IL or missing references)
			//IL_0325: Unknown result type (might be due to invalid IL or missing references)
			//IL_0331: Expected O, but got Unknown
			//IL_0340: Unknown result type (might be due to invalid IL or missing references)
			//IL_0346: Expected O, but got Unknown
			SliderComponent appratusValueSlider = new SliderComponent
			{
				Value = CFG_APPARATUS_VALUE.Value,
				MinValue = 80f,
				MaxValue = 500f,
				WholeNumbers = true,
				Text = "Appartus Value",
				Enabled = CFG_OVERRIDE_APPARATUS_VALUE.Value,
				OnValueChanged = delegate(SliderComponent self, float value)
				{
					CFG_APPARATUS_VALUE.Value = (int)value;
					SyncedInstance<MeltdownConfig>.Default.APPARATUS_VALUE = (int)value;
				}
			};
			VerticalComponent val = new VerticalComponent();
			val.Children = (MenuComponent[])(object)new MenuComponent[6]
			{
				(MenuComponent)new LabelComponent
				{
					Text = "Audio Settings [Client Side]"
				},
				(MenuComponent)new SliderComponent
				{
					Value = CFG_MUSIC_VOLUME.Value,
					MinValue = 0f,
					MaxValue = 100f,
					WholeNumbers = true,
					Text = "Music Volume",
					OnValueChanged = delegate(SliderComponent self, float value)
					{
						CFG_MUSIC_VOLUME.Value = (int)value;
					}
				},
				(MenuComponent)new ToggleComponent
				{
					Text = "Play Music Outside?",
					Value = CFG_MUSIC_PLAYS_OUTSIDE.Value,
					OnValueChanged = delegate(ToggleComponent self, bool value)
					{
						CFG_MUSIC_PLAYS_OUTSIDE.Value = value;
					}
				},
				(MenuComponent)new LabelComponent
				{
					Text = "Visual Settings [Client Side]"
				},
				(MenuComponent)new ToggleComponent
				{
					Text = "Screen Shake",
					Value = CFG_SCREEN_SHAKE.Value,
					OnValueChanged = delegate(ToggleComponent self, bool value)
					{
						CFG_SCREEN_SHAKE.Value = value;
					}
				},
				(MenuComponent)new ToggleComponent
				{
					Text = "Particle Effects",
					Value = CFG_PARTICLE_EFFECTS.Value,
					OnValueChanged = delegate(ToggleComponent self, bool value)
					{
						CFG_PARTICLE_EFFECTS.Value = value;
					}
				}
			};
			VerticalComponent val2 = val;
			ModSettingsConfig val3 = new ModSettingsConfig();
			val3.Name = "FacilityMeltdown";
			val3.Id = "me.loaforc.facilitymeltdown";
			val3.Version = "2.0.0";
			val3.Description = "Maybe taking the appartus isn't such a great idea...";
			val3.MenuComponents = (MenuComponent[])(object)new MenuComponent[8]
			{
				(MenuComponent)new LabelComponent
				{
					Text = "Game Balance Settings [Synced]"
				},
				(MenuComponent)new ToggleComponent
				{
					Text = "Override Appartus Value?",
					Value = CFG_OVERRIDE_APPARATUS_VALUE.Value,
					OnValueChanged = delegate(ToggleComponent self, bool value)
					{
						CFG_OVERRIDE_APPARATUS_VALUE.Value = value;
						OVERRIDE_APPARATUS_VALUE = value;
						appratusValueSlider.Enabled = value;
					}
				},
				(MenuComponent)appratusValueSlider,
				(MenuComponent)new SliderComponent
				{
					Value = CFG_MONSTER_SPAWN_AMOUNT.Value,
					MinValue = 0f,
					MaxValue = 10f,
					WholeNumbers = true,
					Text = "Monster Spawn Amount",
					OnValueChanged = delegate(SliderComponent self, float value)
					{
						CFG_MONSTER_SPAWN_AMOUNT.Value = (int)value;
						SyncedInstance<MeltdownConfig>.Default.MONSTER_SPAWN_AMOUNT = (int)value;
					}
				},
				(MenuComponent)new ToggleComponent
				{
					Text = "Facility has Emergency Lights?",
					Value = CFG_EMERGENCY_LIGHTS.Value,
					OnValueChanged = delegate(ToggleComponent self, bool value)
					{
						CFG_EMERGENCY_LIGHTS.Value = value;
						EMERGENCY_LIGHTS = value;
					}
				},
				(MenuComponent)new SliderComponent
				{
					Value = CFG_APPARATUS_VALUE.Value,
					MinValue = 0f,
					MaxValue = 600f,
					WholeNumbers = true,
					Text = "Meltdown Sequence Time [NOT SUPPORTED, EDIT AT YOUR OWN RISK, NOT RECOMMENDED]",
					Enabled = CFG_OVERRIDE_APPARATUS_VALUE.Value,
					OnValueChanged = delegate(SliderComponent self, float value)
					{
						CFG_MELTDOWN_TIME.Value = (int)value;
						SyncedInstance<MeltdownConfig>.Default.MELTDOWN_TIME = (int)value;
					}
				},
				(MenuComponent)new LabelComponent
				{
					Text = "Edit what enemies can spawn in the config file."
				},
				(MenuComponent)val2
			};
			ModMenu.RegisterMod(val3);
			val3 = new ModSettingsConfig();
			val3.Name = "FacilityMeltdown";
			val3.Id = "me.loaforc.facilitymeltdown";
			val3.Version = "2.0.0";
			val3.Description = "Maybe taking the appartus isn't such a great idea... (GameSettings are hidden in game)";
			val3.MenuComponents = (MenuComponent[])(object)new MenuComponent[1] { (MenuComponent)val2 };
			ModMenu.RegisterMod(val3, false, true);
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")]
		public static void InitializeLocalPlayer()
		{
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Expected O, but got Unknown
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Expected O, but got Unknown
			if (SyncedInstance<MeltdownConfig>.IsHost)
			{
				SyncedInstance<MeltdownConfig>.MessageManager.RegisterNamedMessageHandler("FacilityMeltdown_OnRequestConfigSync", new HandleNamedMessageDelegate(OnRequestSync));
				SyncedInstance<MeltdownConfig>.Synced = true;
			}
			else
			{
				SyncedInstance<MeltdownConfig>.Synced = false;
				SyncedInstance<MeltdownConfig>.MessageManager.RegisterNamedMessageHandler("FacilityMeltdown_OnReceiveConfigSync", new HandleNamedMessageDelegate(OnReceiveSync));
				RequestSync();
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(GameNetworkManager), "StartDisconnect")]
		public static void PlayerLeave()
		{
			SyncedInstance<MeltdownConfig>.RevertSync();
		}
	}
}
namespace FacilityMeltdown.Patches
{
	[HarmonyPatch(typeof(BlobAI))]
	internal class BlobAIPatch
	{
		[HarmonyPrefix]
		[HarmonyPatch("Start")]
		internal static void AddRadiationSource(BlobAI __instance)
		{
			RadiationSource radiationSource = ((Component)__instance).gameObject.AddComponent<RadiationSource>();
			radiationSource.radiationAmount = 10f;
			radiationSource.radiationDistance = 15f;
		}
	}
	[HarmonyPatch(typeof(LungProp))]
	internal class ApparaticePatch
	{
		[HarmonyPrefix]
		[HarmonyPatch("EquipItem")]
		internal static void BeginMeltdownSequence(LungProp __instance, ref bool ___isLungDocked)
		{
			if (!((NetworkBehaviour)__instance).IsHost || !___isLungDocked)
			{
				return;
			}
			try
			{
				if (SyncedInstance<MeltdownConfig>.Instance.OVERRIDE_APPARATUS_VALUE)
				{
					((GrabbableObject)__instance).scrapValue = SyncedInstance<MeltdownConfig>.Instance.APPARATUS_VALUE;
				}
				GameObject val = Object.Instantiate<GameObject>(Assets.meltdownHandlerPrefab);
				val.GetComponent<NetworkObject>().Spawn(false);
			}
			catch (Exception ex)
			{
				MeltdownPlugin.logger.LogError((object)ex);
			}
		}

		[HarmonyPrefix]
		[HarmonyPatch("Start")]
		internal static void AddRadiationSource(LungProp __instance)
		{
			RadiationSource radiationSource = ((Component)__instance).gameObject.AddComponent<RadiationSource>();
			radiationSource.radiationAmount = 40f;
			radiationSource.radiationDistance = 40f;
			if (SyncedInstance<MeltdownConfig>.Instance.OVERRIDE_APPARATUS_VALUE)
			{
				((GrabbableObject)__instance).scrapValue = SyncedInstance<MeltdownConfig>.Instance.APPARATUS_VALUE;
			}
		}
	}
	[HarmonyPatch(typeof(EntranceTeleport))]
	internal static class EntranceTeleportPatch
	{
		[HarmonyPrefix]
		[HarmonyPatch("FindExitPoint")]
		private static bool dontAllowReneter(ref bool __result)
		{
			if ((Object)(object)MeltdownHandler.Instance != (Object)null && MeltdownHandler.Instance.HasExplosionOccured())
			{
				__result = false;
				return false;
			}
			return true;
		}
	}
	[HarmonyPatch(typeof(StartOfRound))]
	internal static class StartOfRoundPatches
	{
		[HarmonyPrefix]
		[HarmonyPatch("EndOfGame")]
		internal static void UnloadMeltdownHandler()
		{
			if (Object.op_Implicit((Object)(object)MeltdownHandler.Instance))
			{
				Object.Destroy((Object)(object)((Component)MeltdownHandler.Instance).gameObject);
			}
		}
	}
}
namespace FacilityMeltdown.Networking
{
	public abstract class SaveableNetworkBehaviour : NetworkBehaviour
	{
		public int uniqueId;

		public abstract void SaveObjectData();

		public abstract void LoadObjectData();

		protected override void __initializeVariables()
		{
			((NetworkBehaviour)this).__initializeVariables();
		}

		protected internal override string __getTypeName()
		{
			return "SaveableNetworkBehaviour";
		}
	}
	[Serializable]
	public class SyncedInstance<T>
	{
		[NonSerialized]
		protected static int IntSize = 4;

		[NonSerialized]
		private static readonly DataContractSerializer serializer = new DataContractSerializer(typeof(T));

		internal static bool Synced;

		public static CustomMessagingManager MessageManager => NetworkManager.Singleton.CustomMessagingManager;

		public static bool IsClient => NetworkManager.Singleton.IsClient;

		public static bool IsHost => NetworkManager.Singleton.IsHost;

		internal static T Default { get; private set; }

		internal static T Instance { get; private set; }

		protected void InitInstance(T instance)
		{
			Default = instance;
			Instance = instance;
			IntSize = 4;
		}

		internal static void SyncInstance(byte[] data)
		{
			Instance = DeserializeFromBytes(data);
			Synced = true;
		}

		internal static void RevertSync()
		{
			Instance = Default;
			Synced = false;
		}

		public static byte[] SerializeToBytes(T val)
		{
			MemoryStream memoryStream = new MemoryStream();
			try
			{
				((XmlObjectSerializer)serializer).WriteObject((Stream)memoryStream, (object)val);
				return memoryStream.ToArray();
			}
			catch (Exception arg)
			{
				MeltdownPlugin.logger.LogError((object)$"Error serializing instance: {arg}");
				return null;
			}
		}

		public static T DeserializeFromBytes(byte[] data)
		{
			MemoryStream memoryStream = new MemoryStream(data);
			try
			{
				return (T)((XmlObjectSerializer)serializer).ReadObject((Stream)memoryStream);
			}
			catch (Exception arg)
			{
				MeltdownPlugin.logger.LogError((object)$"Error deserializing instance: {arg}");
				return default(T);
			}
		}

		internal static void SendMessage(string label, ulong clientId, FastBufferWriter stream)
		{
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			bool flag = ((FastBufferWriter)(ref stream)).Capacity >= ((FastBufferWriter)(ref stream)).MaxCapacity;
			NetworkDelivery val = (NetworkDelivery)(flag ? 4 : 2);
			if (flag)
			{
				MeltdownPlugin.logger.LogDebug((object)($"Size of stream ({((FastBufferWriter)(ref stream)).Capacity}) was past the max buffer size.\n" + "Config instance will be sent in fragments to avoid overflowing the buffer."));
			}
			MessageManager.SendNamedMessage(label, clientId, stream, val);
		}
	}
}
namespace FacilityMeltdown.Effects
{
	internal class InsideFacilityParticleEffects : MeltdownSequenceEffect
	{
		public InsideFacilityParticleEffects()
			: base("me.loaforc.facilitymeltdown", "InsideFacilityEffects")
		{
		}

		public override IEnumerator Play(float timeLeftUntilMeltdown)
		{
			if (SyncedInstance<MeltdownConfig>.Default.CFG_SCREEN_SHAKE.Value)
			{
				RaycastHit val2 = default(RaycastHit);
				for (int i = 0; i < Random.Range(5, 15); i++)
				{
					Vector3 val = GetRandomPositionInsideFacility() + Vector3.up;
					if (Physics.Raycast(new Ray(val, Vector3.up), ref val2, 20f, 256))
					{
						GameObject val3 = Assets.facilityEffects[Random.Range(0, Assets.facilityEffects.Length)];
						GameObject val4 = Object.Instantiate<GameObject>(val3);
						val3.transform.position = ((RaycastHit)(ref val2)).point;
						val4.transform.parent = base.gameObject.transform;
					}
					MeltdownPlugin.logger.LogWarning((object)"Failed to spawn effect, raycast failed.");
				}
			}
			if (base.player.isInsideFactory)
			{
				Object.Instantiate<GameObject>(StartOfRound.Instance.explosionPrefab, GetRandomPositionNearPlayer(), Quaternion.Euler(-90f, 0f, 0f), RoundManager.Instance.mapPropsContainer.transform);
			}
			if (SyncedInstance<MeltdownConfig>.Default.CFG_SCREEN_SHAKE.Value)
			{
				if (timeLeftUntilMeltdown > 60f)
				{
					HUDManager.Instance.ShakeCamera((ScreenShakeType)1);
				}
				else
				{
					HUDManager.Instance.ShakeCamera((ScreenShakeType)3);
				}
			}
			float meltdownProgress = GetMeltdownProgress(timeLeftUntilMeltdown);
			if ((double)meltdownProgress > 0.75)
			{
				yield return (object)new WaitForSeconds(Random.Range(10f, 14f));
			}
			else if ((double)meltdownProgress > 0.5)
			{
				yield return (object)new WaitForSeconds(Random.Range(6f, 10f));
			}
			else if ((double)meltdownProgress > 0.25)
			{
				yield return (object)new WaitForSeconds(Random.Range(5f, 6.5f));
			}
			else
			{
				yield return (object)new WaitForSeconds(Random.Range(3f, 4f));
			}
		}

		public override void Cleanup()
		{
			for (int num = base.gameObject.transform.childCount - 1; num >= 0; num--)
			{
				Object.Destroy((Object)(object)((Component)base.gameObject.transform.GetChild(num)).gameObject);
			}
			base.Cleanup();
		}
	}
	internal class EmergencyLightsEffect : MeltdownSequenceEffect
	{
		public EmergencyLightsEffect()
			: base("me.loaforc.facilitymeltdown", "EmergencyLights")
		{
		}

		public override void Setup()
		{
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			base.Setup();
			for (int i = 0; i < RoundManager.Instance.allPoweredLights.Count; i++)
			{
				RoundManager.Instance.allPoweredLights[i].color = Color.red;
			}
		}

		public override IEnumerator Play(float timeLeftUntilMeltdown)
		{
			for (int i = 0; i < RoundManager.Instance.allPoweredLightsAnimators.Count; i++)
			{
				RoundManager.Instance.allPoweredLightsAnimators[i].SetBool("on", true);
			}
			yield return (object)new WaitForSeconds(2f);
			for (int j = 0; j < RoundManager.Instance.allPoweredLightsAnimators.Count; j++)
			{
				RoundManager.Instance.allPoweredLightsAnimators[j].SetBool("on", false);
			}
			yield return (object)new WaitForSeconds(5f);
		}

		public override bool IsEnabledOnThisMoon(SelectableLevel level)
		{
			return SyncedInstance<MeltdownConfig>.Instance.EMERGENCY_LIGHTS;
		}
	}
	internal class RadiationIncreasingEffect : MeltdownSequenceEffect
	{
		private bool radiationHudWarning;

		private RadiationSource source;

		public RadiationIncreasingEffect()
			: base("me.loaforc.facilitymeltdown", "RadiationIncreasing")
		{
		}

		public override void Setup()
		{
			base.Setup();
			radiationHudWarning = false;
			source = base.gameObject.AddComponent<RadiationSource>();
			source.isGlobal = true;
			source.radiationAmount = 0f;
		}

		public override IEnumerator Play(float timeLeftUntilMeltdown)
		{
			if ((double)GetMeltdownProgress(timeLeftUntilMeltdown) <= 0.5 && !radiationHudWarning)
			{
				HUDManager.Instance.RadiationWarningHUD();
				radiationHudWarning = true;
			}
			source.radiationAmount = GetMeltdownProgress(timeLeftUntilMeltdown) * 100f;
			yield return (object)new WaitForSeconds(1f);
		}
	}
	internal class ShockwaveSpawner : MeltdownSequenceEffect
	{
		private GameObject shockwave;

		public ShockwaveSpawner()
			: base("me.loaforc.facilitymeltdown", "ShockwaveSpawner")
		{
		}

		public override IEnumerator Play(float timeLeftUntilMeltdown)
		{
			if ((Object)(object)shockwave != (Object)null)
			{
				Object.Destroy((Object)(object)shockwave);
			}
			shockwave = Object.Instantiate<GameObject>(Assets.shockwavePrefab);
			shockwave.transform.position = base.mainEntrancePosition;
			shockwave.AddComponent<Shockwave>();
			yield return (object)new WaitForSeconds(Random.Range(20f, 30f));
		}

		public override void Cleanup()
		{
			base.Cleanup();
			Object.Destroy((Object)(object)shockwave);
		}
	}
	internal class WarningAnnouncerEffect : MeltdownSequenceEffect
	{
		private AudioSource warningAudioSource;

		public WarningAnnouncerEffect()
			: base("me.loaforc.facilitymeltdown", "WarningAnnouncer")
		{
		}

		public override void Setup()
		{
			base.Setup();
			warningAudioSource = base.gameObject.AddComponent<AudioSource>();
			warningAudioSource.loop = false;
			warningAudioSource.spatialBlend = 0f;
		}

		public override IEnumerator Play(float timeLeftUntilMeltdown)
		{
			yield return (object)new WaitForSeconds(Random.Range(2f, 4f));
			warningAudioSource.volume = SyncedInstance<MeltdownConfig>.Default.CFG_MUSIC_VOLUME.Value;
			AudioClip clip = Assets.warnings[Random.Range(0, Assets.warnings.Length)];
			warningAudioSource.clip = clip;
			warningAudioSource.Play();
			yield return (object)new WaitForSeconds(warningAudioSource.clip.length);
			float meltdownProgress = GetMeltdownProgress(timeLeftUntilMeltdown);
			if ((double)meltdownProgress > 0.75)
			{
				yield return (object)new WaitForSeconds(Random.Range(5f, 10f));
			}
			else if ((double)meltdownProgress > 0.5)
			{
				yield return (object)new WaitForSeconds(Random.Range(4f, 8f));
			}
			else if ((double)meltdownProgress > 0.25)
			{
				yield return (object)new WaitForSeconds(Random.Range(3f, 6f));
			}
			else
			{
				yield return (object)new WaitForSeconds(Random.Range(2f, 4f));
			}
		}

		public override IEnumerator Stop()
		{
			warningAudioSource.Stop();
			yield return null;
		}
	}
}
namespace FacilityMeltdown.Behaviours
{
	internal class FacilityExplosionHandler : MonoBehaviour
	{
		private PlayerControllerB player;

		private float size;

		private float time;

		private LocalVolumetricFog internalFog;

		private void Awake()
		{
			player = GameNetworkManager.Instance.localPlayerController;
			internalFog = ((Component)this).GetComponent<LocalVolumetricFog>();
			if ((Object)(object)internalFog == (Object)null)
			{
				MeltdownPlugin.logger.LogError((object)"Failed to get volumetric fog!");
			}
			if (SyncedInstance<MeltdownConfig>.Default.CFG_SCREEN_SHAKE.Value)
			{
				HUDManager.Instance.ShakeCamera((ScreenShakeType)0);
				HUDManager.Instance.ShakeCamera((ScreenShakeType)1);
				HUDManager.Instance.ShakeCamera((ScreenShakeType)2);
				HUDManager.Instance.ShakeCamera((ScreenShakeType)3);
			}
			if (!player.isPlayerDead && player.isInsideFactory)
			{
				if (player.isInElevator)
				{
					MeltdownPlugin.logger.LogWarning((object)"Player is inside ship and facility at the same time!! Did you teleport out? Aborting kill");
				}
				else
				{
					KillPlayer();
				}
			}
		}

		private void Update()
		{
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			time += Time.deltaTime * 10f;
			size = TimeToSize(time);
			((Component)this).transform.localScale = Vector3.one * size;
			if ((Object)(object)internalFog != (Object)null)
			{
				internalFog.parameters.size = Vector3.one * size * 1.25f;
			}
			if (!ShouldIgnorePlayer() && PlayerIsInsideFireball())
			{
				player.KillPlayer(Vector3.zero, false, (CauseOfDeath)3, 0);
			}
		}

		private void KillPlayer()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			player.KillPlayer(Vector3.zero, false, (CauseOfDeath)3, 0);
		}

		private bool PlayerIsInsideFireball()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			return Vector3.Distance(((Component)this).transform.position, ((Component)player).transform.position) < size;
		}

		private bool ShouldIgnorePlayer()
		{
			if (!player.isPlayerDead)
			{
				if (player.isInElevator)
				{
					return StartOfRound.Instance.shipIsLeaving;
				}
				return false;
			}
			return true;
		}

		private float TimeToSize(float time)
		{
			return Mathf.Log(time) + 3f + 2f * time;
		}
	}
	public class GeigerCounterItem : SaveableObject
	{
		[Space(15f)]
		[Header("Audio")]
		public AudioSource generalAudioSource;

		public AudioSource lowRadiation;

		public AudioSource mediumRadiation;

		public AudioSource highRadiation;

		public AudioClip toggle;

		public AudioClip outOfBattery;

		public GameObject needle;

		public float maxRotation = 25f;

		public float maxDetection = 50f;

		public override void LoadObjectData()
		{
		}

		public override void SaveObjectData()
		{
		}

		public override void ItemActivate(bool used, bool buttonDown = true)
		{
			MeltdownPlugin.logger.LogInfo((object)"ACTIVATED GEIGER COUNTER");
			SwitchPoweredState(used);
			generalAudioSource.clip = toggle;
			generalAudioSource.Play();
		}

		public override void UseUpBatteries()
		{
			((GrabbableObject)this).UseUpBatteries();
			SwitchPoweredState(on: false);
			generalAudioSource.clip = outOfBattery;
			generalAudioSource.Play();
		}

		public void SwitchPoweredState(bool on)
		{
			((GrabbableObject)this).isBeingUsed = !((GrabbableObject)this).isBeingUsed;
			MeltdownPlugin.logger.LogInfo((object)$"me when the on value is {on}. :rofl::rofl::rofl:");
			if (((GrabbableObject)this).isBeingUsed)
			{
				lowRadiation.Play();
				mediumRadiation.Play();
				highRadiation.Play();
			}
			else
			{
				lowRadiation.Stop();
				mediumRadiation.Stop();
				highRadiation.Stop();
			}
		}

		public override void Update()
		{
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
			((GrabbableObject)this).Update();
			if (((GrabbableObject)this).isBeingUsed)
			{
				float num = RadiationSource.CollectRadiationFromPoint(((Component)this).transform.position);
				lowRadiation.volume = 0f;
				mediumRadiation.volume = 0f;
				highRadiation.volume = 0f;
				if (num > maxDetection)
				{
					highRadiation.volume = 1f;
				}
				else if (num > maxDetection / 2f)
				{
					mediumRadiation.volume = 1f;
				}
				else
				{
					lowRadiation.volume = 1f;
				}
				float num2 = Mathf.Clamp01(num / maxDetection) * (maxRotation * 2f);
				num2 -= maxRotation;
				num2 *= -1f;
				needle.transform.localEulerAngles = new Vector3(0f, num2, 0f);
			}
		}

		protected override void __initializeVariables()
		{
			base.__initializeVariables();
		}

		protected internal override string __getTypeName()
		{
			return "GeigerCounterItem";
		}
	}
	public class RadiationSource : MonoBehaviour
	{
		[HideInInspector]
		public static List<RadiationSource> radiators = new List<RadiationSource>();

		[Range(0f, 100f)]
		public float radiationAmount = 70f;

		public bool isGlobal;

		[Range(0f, 100f)]
		public float radiationDistance = 50f;

		[Header("Decay Settings")]
		public bool doesDecay;

		[Range(0f, 120f)]
		public float decayTime = 120f;

		public AnimationCurve radiationOutputVsDecay = new AnimationCurve((Keyframe[])(object)new Keyframe[2]
		{
			new Keyframe(0f, 1f),
			new Keyframe(0f, 1f)
		});

		private float existingTime;

		public static float CollectRadiationFromPoint(Vector3 point)
		{
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			float num = 0f;
			foreach (RadiationSource radiator in radiators)
			{
				num += radiator.GetRadiationFromPoint(point);
			}
			return num;
		}

		public float GetRadiationAtDistance(float distance)
		{
			if (distance > radiationDistance)
			{
				return 0f;
			}
			float num = Mathf.Clamp01((radiationDistance - distance) / radiationDistance);
			if (isGlobal)
			{
				num = 1f;
			}
			return num * radiationAmount * GetDecayReduction();
		}

		public float GetDecayProgress()
		{
			if (!doesDecay)
			{
				return 0f;
			}
			return Mathf.Clamp01(existingTime / decayTime);
		}

		public float GetDecayReduction()
		{
			if (!doesDecay)
			{
				return 1f;
			}
			return radiationOutputVsDecay.Evaluate(GetDecayProgress());
		}

		public float GetRadiationFromPoint(Vector3 point)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			return GetRadiationAtDistance(Vector3.Distance(((Component)this).transform.position, point));
		}

		private void OnEnable()
		{
			radiators.Add(this);
			MeltdownPlugin.logger.LogInfo((object)$"A new RadiationSource was created, there is now: {radiators.Count} radiators.");
		}

		private void OnDisable()
		{
			radiators.Remove(this);
		}

		private void Update()
		{
			existingTime += Time.deltaTime;
		}
	}
	public abstract class SaveableObject : GrabbableObject
	{
		public int uniqueId;

		public override void LoadItemSaveData(int saveData)
		{
			((GrabbableObject)this).LoadItemSaveData(saveData);
			uniqueId = saveData;
		}

		public override int GetItemDataToSave()
		{
			return uniqueId;
		}

		public virtual void Awake()
		{
			if (((NetworkBehaviour)this).IsHost)
			{
				uniqueId = Random.Range(0, 1000000);
				SaveableNetworkBehaviour[] componentsInChildren = ((Component)((Component)this).transform).GetComponentsInChildren<SaveableNetworkBehaviour>();
				SaveableNetworkBehaviour[] array = componentsInChildren;
				foreach (SaveableNetworkBehaviour saveableNetworkBehaviour in array)
				{
					saveableNetworkBehaviour.uniqueId = uniqueId;
				}
			}
		}

		public abstract void SaveObjectData();

		public abstract void LoadObjectData();

		protected override void __initializeVariables()
		{
			((GrabbableObject)this).__initializeVariables();
		}

		protected internal override string __getTypeName()
		{
			return "SaveableObject";
		}
	}
	public class Shockwave : MonoBehaviour
	{
		private bool localPlayerCameraShake;

		private float size;

		private AudioSource sound;

		private Renderer renderer;

		private void Awake()
		{
			sound = ((Component)this).gameObject.AddComponent<AudioSource>();
			sound.clip = Assets.shockwave;
			sound.spatialBlend = 0f;
			sound.loop = false;
			renderer = ((Component)this).GetComponent<Renderer>();
		}

		private void Update()
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			PlayerControllerB localPlayerController = GameNetworkManager.Instance.localPlayerController;
			size += Time.deltaTime * 50f;
			((Component)this).transform.localScale = Vector3.one * size;
			if (localPlayerController.isInsideFactory)
			{
				renderer.enabled = false;
				return;
			}
			renderer.enabled = true;
			if (PlayerIsInsideShockwave() && !localPlayerCameraShake && SyncedInstance<MeltdownConfig>.Default.CFG_SCREEN_SHAKE.Value)
			{
				if (SyncedInstance<MeltdownConfig>.Default.CFG_SCREEN_SHAKE.Value)
				{
					ScreenShake();
				}
				localPlayerCameraShake = true;
				sound.Play();
			}
		}

		private void ScreenShake()
		{
			HUDManager.Instance.ShakeCamera((ScreenShakeType)1);
		}

		internal bool PlayerIsInsideShockwave()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			return Vector3.Distance(((Component)this).transform.position, ((Component)GameNetworkManager.Instance.localPlayerController).transform.position) <= size;
		}
	}
}
namespace FacilityMeltdown.API
{
	public abstract class MeltdownSequenceEffect
	{
		public static List<MeltdownSequenceEffect> effects = new List<MeltdownSequenceEffect>();

		protected PlayerControllerB player => GameNetworkManager.Instance.localPlayerController;

		protected Vector3 mainEntrancePosition { get; private set; }

		public bool Playing { get; protected set; }

		public bool IsOneShot { get; protected set; }

		public string Name { get; private set; }

		public string ModGUID { get; private set; }

		public string FullName { get; private set; }

		public GameObject gameObject { get; private set; }

		public MeltdownSequenceEffect(string modGUID, string name)
		{
			Name = name;
			ModGUID = modGUID;
			FullName = modGUID + "." + name;
			effects.Add(this);
		}

		public virtual void Setup()
		{
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Expected O, but got Unknown
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			Playing = true;
			gameObject = new GameObject(Name + "Handler");
			mainEntrancePosition = RoundManager.FindMainEntrancePosition(false, true);
		}

		public virtual IEnumerator Play(float timeLeftUntilMeltdown)
		{
			yield return null;
		}

		public virtual IEnumerator Stop()
		{
			yield return null;
		}

		public virtual void Cleanup()
		{
			Object.Destroy((Object)(object)gameObject);
		}

		public virtual bool IsEnabledOnThisMoon(SelectableLevel level)
		{
			return true;
		}

		protected float GetMeltdownProgress(float time)
		{
			return 1f - time / (float)SyncedInstance<MeltdownConfig>.Instance.MELTDOWN_TIME;
		}

		protected Vector3 PlacePositionInsideFacility(Vector3 position, float radius = 10f)
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			RoundManager instance = RoundManager.Instance;
			Random random = new Random();
			return instance.GetRandomNavMeshPositionInBoxPredictable(position, 10f, default(NavMeshHit), random, -1);
		}

		protected Vector3 GetRandomPositionNearPlayer(float radius = 15f)
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			return PlacePositionInsideFacility(((Component)player).transform.position + Random.insideUnitSphere * radius);
		}

		protected Vector3 GetRandomPositionInsideFacility()
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			return PlacePositionInsideFacility(RoundManager.Instance.insideAINodes[Random.Range(0, RoundManager.Instance.insideAINodes.Length)].transform.position);
		}
	}
}
namespace FacilityMeltdown.NetcodePatcher
{
	[AttributeUsage(AttributeTargets.Module)]
	internal class NetcodePatchedAssemblyAttribute : Attribute
	{
	}
}

plugins/plugins/GhostMode.dll

Decompiled 11 months ago
using System;
using System.Collections;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using OPJosMod.GhostMode.Patches;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.InputSystem.Controls;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("OPJosMod")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("OPJosMod")]
[assembly: AssemblyCopyright("Copyright ©  2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("70095872-b952-4e27-bbc4-3d70d0238f39")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace OPJosMod.GhostMode
{
	[BepInPlugin("OpJosMod.GhostMode", "GhostMode", "1.0.0.0")]
	public class OpJosMod : BaseUnityPlugin
	{
		private const string modGUID = "OpJosMod.GhostMode";

		private const string modName = "GhostMode";

		private const string modVersion = "1.0.0.0";

		private readonly Harmony harmony = new Harmony("OpJosMod.GhostMode");

		private static OpJosMod Instance;

		internal ManualLogSource mls;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			mls = Logger.CreateLogSource("OpJosMod.GhostMode");
			mls.LogInfo((object)"mod has started");
			PlayerControllerBPatch.SetLogSource(mls);
			StartOfRoundPatch.SetLogSource(mls);
			EnemyAIPatch.SetLogSource(mls);
			harmony.PatchAll(typeof(PlayerControllerBPatch));
			harmony.PatchAll(typeof(StartOfRoundPatch));
			harmony.PatchAll(typeof(EnemyAIPatch));
		}
	}
}
namespace OPJosMod.GhostMode.Patches
{
	[HarmonyPatch(typeof(EnemyAI))]
	internal class EnemyAIPatch
	{
		private static ManualLogSource mls;

		public static void SetLogSource(ManualLogSource logSource)
		{
			mls = logSource;
		}

		[HarmonyPatch("OnCollideWithPlayer")]
		[HarmonyPrefix]
		private static void onCollideWithPlayerPatch(EnemyAI __instance)
		{
			mls.LogMessage((object)"enemy collide with player patch hit");
			if (PlayerControllerBPatch.isGhostMode)
			{
				throw new Exception("player is a ghost don't try to kill again");
			}
		}
	}
	[HarmonyPatch(typeof(StartOfRound))]
	internal class StartOfRoundPatch
	{
		private static ManualLogSource mls;

		public static void SetLogSource(ManualLogSource logSource)
		{
			mls = logSource;
		}

		[HarmonyPatch("ReviveDeadPlayers")]
		[HarmonyPrefix]
		private static void reviveDeadPlayersPatch(StartOfRound __instance)
		{
			mls.LogMessage((object)"revive dead players patch hit in start of round class");
			PlayerControllerBPatch.resetGhostModeVars(PlayerControllerBPatch.currentPlayer);
		}

		[HarmonyPatch("OnPlayerConnectedClientRpc")]
		[HarmonyPostfix]
		private static void onPlayerConnectedClientRpcPatch(StartOfRound __instance)
		{
			mls.LogMessage((object)"player connected patch hit in start of round class");
			PlayerControllerBPatch.resetGhostModeVars(PlayerControllerBPatch.currentPlayer);
		}
	}
	[HarmonyPatch(typeof(PlayerControllerB))]
	internal class PlayerControllerBPatch
	{
		private static ManualLogSource mls;

		private static bool allowKill = true;

		public static bool isGhostMode = false;

		private static Coroutine jumpCoroutine;

		private static Vector3 deathLocation;

		private static Vector3 lastSafeLocation = Vector3.zero;

		private static int consecutiveDeathExceptions = 0;

		private static int maxConsecutiveDeathExceptions = 3;

		private static float exceptionCooldownTime = 2f;

		private static float lastExceptionTime = 0f;

		private static Ray interactRay;

		private static bool nightVisionFlag = false;

		public static PlayerControllerB currentPlayer = null;

		public static void SetLogSource(ManualLogSource logSource)
		{
			mls = logSource;
		}

		public static void resetGhostModeVars(PlayerControllerB __instance)
		{
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			mls.LogMessage((object)"hit reset ghost vars function");
			allowKill = true;
			isGhostMode = false;
			((MonoBehaviour)__instance).StopAllCoroutines();
			((Component)__instance.nightVision).gameObject.SetActive(false);
			nightVisionFlag = false;
			consecutiveDeathExceptions = 0;
			lastSafeLocation = Vector3.zero;
			FieldInfo field = typeof(PlayerControllerB).GetField("isJumping", BindingFlags.Instance | BindingFlags.NonPublic);
			FieldInfo field2 = typeof(PlayerControllerB).GetField("playerSlidingTimer", BindingFlags.Instance | BindingFlags.NonPublic);
			FieldInfo field3 = typeof(PlayerControllerB).GetField("isFallingFromJump", BindingFlags.Instance | BindingFlags.NonPublic);
			if (field != null && field2 != null && field3 != null)
			{
				field2.SetValue(__instance, 0f);
				field.SetValue(__instance, false);
				field3.SetValue(__instance, false);
				__instance.fallValue = 0f;
				__instance.fallValueUncapped = 0f;
				jumpCoroutine = null;
			}
			else
			{
				mls.LogError((object)"private fields not found");
			}
			StartOfRound.Instance.SwitchCamera(StartOfRound.Instance.activeCamera);
			HUDManager.Instance.HideHUD(false);
		}

		private static Vector3 getTeleportLocation(PlayerControllerB __instance)
		{
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			Vector3 position = default(Vector3);
			((Vector3)(ref position))..ctor(0f, 0f, 0f);
			if ((Object)(object)__instance.deadBody != (Object)null)
			{
				position = ((Component)__instance.deadBody).transform.position;
				return position;
			}
			position = deathLocation;
			return position;
		}

		[HarmonyPatch("KillPlayer")]
		[HarmonyPrefix]
		private static void patchKillPlayer(PlayerControllerB __instance)
		{
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
			float time = Time.time;
			if (allowKill)
			{
				allowKill = false;
				deathLocation = ((Component)__instance).transform.position;
				consecutiveDeathExceptions = 0;
				mls.LogMessage((object)"called kill player");
				return;
			}
			if (time - lastExceptionTime > exceptionCooldownTime)
			{
				consecutiveDeathExceptions = 0;
				lastSafeLocation = ((Component)__instance).transform.position;
			}
			consecutiveDeathExceptions++;
			lastExceptionTime = time;
			if (consecutiveDeathExceptions >= maxConsecutiveDeathExceptions)
			{
				mls.LogMessage((object)"Too many consecutive death exceptions. Stuck in death loop.");
				((Component)__instance).transform.position = lastSafeLocation;
			}
			mls.LogMessage((object)"Didn't allow kill, player should be dead on server already");
			throw new Exception("Don't kill player again");
		}

		[HarmonyPatch("Update")]
		[HarmonyPostfix]
		private static void updatePatch(PlayerControllerB __instance, ref Light ___nightVision)
		{
			//IL_0172: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_022f: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)currentPlayer == (Object)null)
			{
				currentPlayer = __instance;
			}
			if (allowKill)
			{
				return;
			}
			__instance.sprintMeter = 1f;
			if (__instance.isSprinting)
			{
				FieldInfo field = typeof(PlayerControllerB).GetField("sprintMultiplier", BindingFlags.Instance | BindingFlags.NonPublic);
				if (field != null)
				{
					object value = field.GetValue(__instance);
					if (value is float)
					{
						float num = (float)value * 1.01f;
						field.SetValue(__instance, num);
					}
					else
					{
						mls.LogError((object)"current spritnMultiplier isn't a float?");
					}
				}
				else
				{
					mls.LogError((object)"private field not found");
				}
			}
			if (!isGhostMode)
			{
				if (((ButtonControl)Keyboard.current[(Key)20]).wasPressedThisFrame && ((NetworkBehaviour)__instance).IsOwner && __instance.isPlayerDead && (!((NetworkBehaviour)__instance).IsServer || __instance.isHostPlayerObject))
				{
					mls.LogMessage((object)"attempting to revive");
					ReviveDeadPlayer(__instance);
				}
			}
			else
			{
				if (((ButtonControl)Keyboard.current[(Key)20]).wasPressedThisFrame)
				{
					mls.LogMessage((object)"attempt to tp to dead body");
					((Component)__instance).transform.position = ((Component)__instance.deadBody).transform.position;
				}
				if (((ButtonControl)Keyboard.current[(Key)32]).wasPressedThisFrame)
				{
					mls.LogMessage((object)"attempt to tp to front door");
					((Component)__instance).transform.position = RoundManager.FindMainEntrancePosition(true, true);
				}
			}
			if (__instance.playersManager.livingPlayers == 0 || StartOfRound.Instance.shipIsLeaving)
			{
				resetGhostModeVars(__instance);
				if (isGhostMode)
				{
					__instance.DropAllHeldItemsServerRpc();
					__instance.DisableJetpackControlsLocally();
					__instance.isPlayerDead = true;
					__instance.isPlayerControlled = false;
					((Renderer)__instance.thisPlayerModelArms).enabled = false;
					__instance.localVisor.position = __instance.playersManager.notSpawnedPosition.position;
					__instance.DisablePlayerModel(((Component)__instance).gameObject, false, false);
					__instance.isInsideFactory = false;
					__instance.IsInspectingItem = false;
					__instance.inTerminalMenu = false;
					__instance.twoHanded = false;
					__instance.carryWeight = 1f;
					__instance.fallValue = 0f;
					__instance.fallValueUncapped = 0f;
					__instance.takingFallDamage = false;
					__instance.isSinking = false;
					__instance.isUnderwater = false;
					StartOfRound.Instance.drowningTimer = 1f;
					HUDManager.Instance.setUnderwaterFilter = false;
					__instance.sourcesCausingSinking = 0;
					__instance.sinkingValue = 0f;
					__instance.hinderedMultiplier = 1f;
					__instance.isMovementHindered = 0;
					__instance.inAnimationWithEnemy = null;
					HUDManager.Instance.SetNearDepthOfFieldEnabled(true);
					HUDManager.Instance.HUDAnimator.SetBool("biohazardDamage", false);
					StartOfRound.Instance.SwitchCamera(StartOfRound.Instance.spectateCamera);
				}
			}
			if (__instance.criticallyInjured)
			{
				__instance.criticallyInjured = false;
				__instance.bleedingHeavily = false;
				HUDManager.Instance.UpdateHealthUI(100, false);
			}
			if (((ButtonControl)Keyboard.current[(Key)16]).wasPressedThisFrame)
			{
				mls.LogMessage((object)"clicked B, trying to toggle night vision");
				if (((Component)___nightVision).gameObject.activeSelf)
				{
					nightVisionFlag = false;
				}
				if (!((Component)___nightVision).gameObject.activeSelf)
				{
					nightVisionFlag = true;
				}
			}
			if (!nightVisionFlag)
			{
				((Component)___nightVision).gameObject.SetActive(false);
			}
			if (nightVisionFlag)
			{
				((Component)___nightVision).gameObject.SetActive(true);
			}
		}

		private static bool IsPlayerNearGround(PlayerControllerB __instance)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			interactRay = new Ray(((Component)__instance).transform.position, Vector3.down);
			return Physics.Raycast(interactRay, 0.15f, StartOfRound.Instance.allPlayersCollideWithMask, (QueryTriggerInteraction)1);
		}

		private static void PlayerHitGroundEffects(PlayerControllerB __instance)
		{
			//IL_01bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_0114: Unknown result type (might be due to invalid IL or missing references)
			//IL_011a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0143: Unknown result type (might be due to invalid IL or missing references)
			//IL_0149: Unknown result type (might be due to invalid IL or missing references)
			//IL_018e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0194: Unknown result type (might be due to invalid IL or missing references)
			//IL_0172: Unknown result type (might be due to invalid IL or missing references)
			//IL_0178: Unknown result type (might be due to invalid IL or missing references)
			__instance.GetCurrentMaterialStandingOn();
			if (__instance.fallValue < -9f)
			{
				if (__instance.fallValue < -16f)
				{
					__instance.movementAudio.PlayOneShot(StartOfRound.Instance.playerHitGroundHard, 1f);
					WalkieTalkie.TransmitOneShotAudio(__instance.movementAudio, StartOfRound.Instance.playerHitGroundHard, 1f);
				}
				else if (__instance.fallValue < -2f)
				{
					__instance.movementAudio.PlayOneShot(StartOfRound.Instance.playerHitGroundSoft, 1f);
				}
				__instance.LandFromJumpServerRpc(__instance.fallValue < -16f);
			}
			if (__instance.takingFallDamage && !__instance.jetpackControls && !__instance.disablingJetpackControls && !__instance.isSpeedCheating && allowKill)
			{
				Debug.Log((object)$"Fall damage: {__instance.fallValueUncapped}");
				if (__instance.fallValueUncapped < -48.5f)
				{
					__instance.DamagePlayer(100, true, true, (CauseOfDeath)2, 0, false, default(Vector3));
				}
				else if (__instance.fallValueUncapped < -45f)
				{
					__instance.DamagePlayer(80, true, true, (CauseOfDeath)2, 0, false, default(Vector3));
				}
				else if (__instance.fallValueUncapped < -40f)
				{
					__instance.DamagePlayer(50, true, true, (CauseOfDeath)2, 0, false, default(Vector3));
				}
				else
				{
					__instance.DamagePlayer(30, true, true, (CauseOfDeath)2, 0, false, default(Vector3));
				}
			}
			if (__instance.fallValue < -16f)
			{
				RoundManager.Instance.PlayAudibleNoise(((Component)__instance).transform.position, 7f, 0.5f, 0, false, 0);
			}
		}

		[HarmonyPatch("Jump_performed")]
		[HarmonyPrefix]
		private static void jump_performedPatch(PlayerControllerB __instance)
		{
			mls.LogMessage((object)$"jump performed, jumpForce:{__instance.jumpForce}, allowKill:{allowKill}");
			FieldInfo field = typeof(PlayerControllerB).GetField("isJumping", BindingFlags.Instance | BindingFlags.NonPublic);
			FieldInfo field2 = typeof(PlayerControllerB).GetField("playerSlidingTimer", BindingFlags.Instance | BindingFlags.NonPublic);
			FieldInfo field3 = typeof(PlayerControllerB).GetField("isFallingFromJump", BindingFlags.Instance | BindingFlags.NonPublic);
			if (field != null && field2 != null && field3 != null)
			{
				if (!__instance.quickMenuManager.isMenuOpen && ((((NetworkBehaviour)__instance).IsOwner && __instance.isPlayerControlled && (!((NetworkBehaviour)__instance).IsServer || __instance.isHostPlayerObject)) || __instance.isTestingPlayer) && !__instance.inSpecialInteractAnimation && !__instance.isTypingChat && (__instance.isMovementHindered <= 0 || __instance.isUnderwater) && !__instance.isExhausted && (!__instance.isPlayerSliding || (float)field2.GetValue(__instance) > 2.5f) && !__instance.isCrouching && (!allowKill || ((__instance.thisController.isGrounded || (!(bool)field.GetValue(__instance) && IsPlayerNearGround(__instance))) && !(bool)field.GetValue(__instance))))
				{
					field2.SetValue(__instance, 0f);
					field.SetValue(__instance, true);
					__instance.sprintMeter = Mathf.Clamp(__instance.sprintMeter - 0.08f, 0f, 1f);
					__instance.movementAudio.PlayOneShot(StartOfRound.Instance.playerJumpSFX);
					if (jumpCoroutine != null)
					{
						((MonoBehaviour)__instance).StopCoroutine(jumpCoroutine);
					}
					jumpCoroutine = ((MonoBehaviour)__instance).StartCoroutine(PlayerJump(__instance, field, field3));
				}
			}
			else
			{
				mls.LogError((object)"private field not found");
			}
		}

		private static IEnumerator PlayerJump(PlayerControllerB __instance, FieldInfo isJumpingField, FieldInfo isFallingFromJumpField)
		{
			if (allowKill)
			{
				__instance.jumpForce = 13f;
			}
			else
			{
				__instance.jumpForce = 25f;
			}
			__instance.playerBodyAnimator.SetBool("Jumping", true);
			yield return (object)new WaitForSeconds(0.15f);
			__instance.fallValue = __instance.jumpForce;
			__instance.fallValueUncapped = __instance.jumpForce;
			yield return (object)new WaitForSeconds(0.1f);
			isJumpingField.SetValue(__instance, false);
			isFallingFromJumpField.SetValue(__instance, true);
			if (!allowKill)
			{
				yield return (object)new WaitForSeconds(0.1f);
			}
			else
			{
				yield return (object)new WaitUntil((Func<bool>)(() => __instance.thisController.isGrounded));
			}
			__instance.playerBodyAnimator.SetBool("Jumping", false);
			isFallingFromJumpField.SetValue(__instance, false);
			PlayerHitGroundEffects(__instance);
			jumpCoroutine = null;
		}

		[HarmonyPatch("DamagePlayer")]
		[HarmonyPrefix]
		private static void damagePlayerPatch(PlayerControllerB __instance, ref int damageNumber)
		{
			if (!allowKill)
			{
				__instance.health = 100;
				__instance.criticallyInjured = false;
				__instance.bleedingHeavily = false;
				int num = 100 - damageNumber;
				__instance.DamagePlayerServerRpc(-num, __instance.health);
			}
		}

		[HarmonyPatch("DamagePlayer")]
		[HarmonyPostfix]
		private static void damagePlayerPostPatch(PlayerControllerB __instance, ref int damageNumber)
		{
			if (!allowKill)
			{
				HUDManager.Instance.UpdateHealthUI(100, false);
			}
		}

		private static void ReviveDeadPlayer(PlayerControllerB __instance)
		{
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ec: Unknown result type (might be due to invalid IL or missing references)
			mls.LogMessage((object)"add player back server");
			try
			{
				Vector3 teleportLocation = getTeleportLocation(__instance);
				PlayerControllerB[] allPlayerScripts = StartOfRound.Instance.allPlayerScripts;
				int num = (int)__instance.playerClientId;
				mls.LogMessage((object)$"Reviving player {num}");
				allPlayerScripts[num].isSprinting = false;
				allPlayerScripts[num].ResetPlayerBloodObjects(allPlayerScripts[num].isPlayerDead);
				allPlayerScripts[num].isClimbingLadder = false;
				allPlayerScripts[num].ResetZAndXRotation();
				((Collider)allPlayerScripts[num].thisController).enabled = true;
				allPlayerScripts[num].health = 100;
				allPlayerScripts[num].disableLookInput = false;
				if (allPlayerScripts[num].isPlayerDead)
				{
					allPlayerScripts[num].isPlayerDead = false;
					allPlayerScripts[num].isPlayerControlled = true;
					allPlayerScripts[num].isInElevator = true;
					allPlayerScripts[num].isInHangarShipRoom = true;
					allPlayerScripts[num].isInsideFactory = false;
					allPlayerScripts[num].wasInElevatorLastFrame = false;
					StartOfRound.Instance.SetPlayerObjectExtrapolate(false);
					allPlayerScripts[num].TeleportPlayer(teleportLocation, false, 0f, false, true);
					allPlayerScripts[num].setPositionOfDeadPlayer = false;
					allPlayerScripts[num].DisablePlayerModel(StartOfRound.Instance.allPlayerObjects[num], true, true);
					((Behaviour)allPlayerScripts[num].helmetLight).enabled = false;
					allPlayerScripts[num].Crouch(false);
					allPlayerScripts[num].criticallyInjured = false;
					if ((Object)(object)allPlayerScripts[num].playerBodyAnimator != (Object)null)
					{
						allPlayerScripts[num].playerBodyAnimator.SetBool("Limp", false);
					}
					allPlayerScripts[num].bleedingHeavily = false;
					allPlayerScripts[num].activatingItem = false;
					allPlayerScripts[num].twoHanded = false;
					allPlayerScripts[num].inSpecialInteractAnimation = false;
					allPlayerScripts[num].disableSyncInAnimation = false;
					allPlayerScripts[num].inAnimationWithEnemy = null;
					allPlayerScripts[num].holdingWalkieTalkie = false;
					allPlayerScripts[num].speakingToWalkieTalkie = false;
					allPlayerScripts[num].isSinking = false;
					allPlayerScripts[num].isUnderwater = false;
					allPlayerScripts[num].sinkingValue = 0f;
					allPlayerScripts[num].statusEffectAudio.Stop();
					allPlayerScripts[num].DisableJetpackControlsLocally();
					allPlayerScripts[num].health = 100;
					if (((NetworkBehaviour)allPlayerScripts[num]).IsOwner)
					{
						HUDManager.Instance.gasHelmetAnimator.SetBool("gasEmitting", false);
						allPlayerScripts[num].hasBegunSpectating = false;
						HUDManager.Instance.RemoveSpectateUI();
						HUDManager.Instance.gameOverAnimator.SetTrigger("revive");
						allPlayerScripts[num].hinderedMultiplier = 1f;
						allPlayerScripts[num].isMovementHindered = 0;
						allPlayerScripts[num].sourcesCausingSinking = 0;
						allPlayerScripts[num].reverbPreset = StartOfRound.Instance.shipReverb;
					}
				}
				SoundManager.Instance.earsRingingTimer = 0f;
				allPlayerScripts[num].voiceMuffledByEnemy = false;
				SoundManager.Instance.playerVoicePitchTargets[num] = 1f;
				SoundManager.Instance.SetPlayerPitch(1f, num);
				if ((Object)(object)allPlayerScripts[num].currentVoiceChatIngameSettings == (Object)null)
				{
					StartOfRound.Instance.RefreshPlayerVoicePlaybackObjects();
				}
				if ((Object)(object)allPlayerScripts[num].currentVoiceChatIngameSettings != (Object)null && (Object)(object)allPlayerScripts[num].currentVoiceChatIngameSettings.voiceAudio != (Object)null)
				{
					((Component)allPlayerScripts[num].currentVoiceChatIngameSettings.voiceAudio).GetComponent<OccludeAudio>().overridingLowPass = false;
				}
				PlayerControllerB localPlayerController = GameNetworkManager.Instance.localPlayerController;
				localPlayerController.bleedingHeavily = false;
				localPlayerController.criticallyInjured = false;
				localPlayerController.playerBodyAnimator.SetBool("Limp", false);
				localPlayerController.health = 100;
				HUDManager.Instance.UpdateHealthUI(100, false);
				localPlayerController.spectatedPlayerScript = null;
				((Behaviour)HUDManager.Instance.audioListenerLowPass).enabled = false;
				StartOfRound.Instance.SetSpectateCameraToGameOverMode(false, localPlayerController);
				StartOfRound.Instance.UpdatePlayerVoiceEffects();
				__instance.nightVision.type = (LightType)2;
				__instance.nightVision.intensity = 44444f;
				__instance.nightVision.range = 99999f;
				__instance.nightVision.shadowStrength = 0f;
				__instance.nightVision.bounceIntensity = 5555f;
				__instance.nightVision.innerSpotAngle = 999f;
				__instance.nightVision.spotAngle = 9999f;
				isGhostMode = true;
			}
			catch (Exception ex)
			{
				mls.LogError((object)ex);
			}
		}
	}
}

plugins/plugins/GokuBracken.dll

Decompiled 11 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GokuBracken.Core;
using GokuBracken.Patches;
using HarmonyLib;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.Video;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("GokuBracken")]
[assembly: AssemblyDescription("A mod for Lethal Company that replaces the bracken's model with a model of Goku from the Tenkaichi games")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Vulf")]
[assembly: AssemblyProduct("GokuBracken")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("50feedfa-5dd6-4358-936e-87945c1a8cae")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.5.0.0")]
namespace GokuBracken.Scripts
{
	internal class PowerLevelController : MonoBehaviour
	{
		private const int POWER_LEVEL_MIN = 5000;

		private const int POWER_LEVEL_MAX = 9001;

		private const int POWER_LEVEL_VARIANCE = 5;

		private const float UPDATE_RATE = 0.5f;

		private const int MAX_RATE_OF_CHANGE = 2000;

		private float powerLevel;

		private int targetPowerLevel;

		private float updateTimer;

		public FlowermanAI FlowermanAI { get; set; }

		public ScanNodeProperties ScanNode { get; set; }

		public int PowerLevel => (int)powerLevel;

		private void Start()
		{
			powerLevel = 5000f;
		}

		private void Update()
		{
			if (updateTimer > 0.5f)
			{
				int num = Random.Range(-5, 6);
				targetPowerLevel = (((EnemyAI)FlowermanAI).movingTowardsTargetPlayer ? 9001 : 5000) + num;
				ScanNode.subText = $"Power Level: {PowerLevel}";
				updateTimer = 0f;
			}
			int num2 = 1;
			if (powerLevel > (float)targetPowerLevel)
			{
				num2 *= -1;
			}
			powerLevel += (float)(Random.Range(0, 2000) * num2) * Time.deltaTime;
			powerLevel = Mathf.Clamp(powerLevel, 4950f, 9051f);
			updateTimer += Time.deltaTime;
		}
	}
}
namespace GokuBracken.Patches
{
	internal class DebuggingPatches
	{
		[HarmonyPatch(typeof(RoundManager), "GenerateNewLevelClientRpc")]
		[HarmonyPostfix]
		public static void GameStart(RoundManager __instance, int randomSeed, int levelID)
		{
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			if (((NetworkBehaviour)__instance).IsHost)
			{
				__instance.SpawnEnemyOnServer(new Vector3(-10f, -215f, 65f), 0f, 3);
			}
		}
	}
	[HarmonyPatch]
	internal class EnemyPatches
	{
		[HarmonyPatch(typeof(FlowermanAI), "Start")]
		[HarmonyPostfix]
		public static void CreateGokuModel(FlowermanAI __instance)
		{
			//IL_00dd: Unknown result type (might be due to invalid IL or missing references)
			Renderer[] componentsInChildren = ((Component)((Component)__instance).transform.Find("FlowermanModel")).GetComponentsInChildren<Renderer>();
			for (int i = 0; i < componentsInChildren.Length; i++)
			{
				componentsInChildren[i].enabled = false;
			}
			((Object)Object.Instantiate<GameObject>((GameObject)(SelectGokuVariant(StartOfRound.Instance.randomMapSeed + Mathf.RoundToInt(StartOfRound.Instance.timeSinceRoundStarted / 10f) * 10, new int[2] { 95, 5 }) switch
			{
				0 => Assets.GetAsset<GameObject>("baseGokuPrefab"), 
				1 => Assets.GetAsset<GameObject>("ssjGokuPrefab"), 
				_ => Assets.GetAsset<GameObject>("baseGokuPrefab"), 
			}), ((Component)__instance).gameObject.transform)).name = "GokuModel";
			GameObject obj = Object.Instantiate<GameObject>(Assets.GetAsset<GameObject>("gokuEyesPrefab"), ((Component)__instance).gameObject.transform);
			obj.transform.localPosition = new Vector3(0f, 2.7f, 0f);
			((Object)obj).name = "GokuEyes";
			if (ConfigManager.UseMusic.Value)
			{
				__instance.creatureAngerVoice.clip = Assets.GetAsset<AudioClip>("aggressiveSFX");
			}
			if (ConfigManager.UseVoicelines.Value)
			{
				__instance.crackNeckSFX = Assets.GetAsset<AudioClip>("baseGokuKillSFX");
				__instance.crackNeckAudio.clip = Assets.GetAsset<AudioClip>("baseGokuKillSFX");
			}
			((Component)((Component)__instance).transform.Find("ScanNode")).GetComponent<ScanNodeProperties>().headerText = "Son Goku";
			if (ConfigManager.DebugModeEnabled.Value)
			{
				Logger.LogInfo("Successfully spawned Goku!");
			}
		}

		[HarmonyPatch(typeof(FlowermanAI), "KillEnemy")]
		[HarmonyPostfix]
		public static void CleanUpGoku(FlowermanAI __instance)
		{
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			Object.Destroy((Object)(object)((Component)((Component)__instance).transform.Find("GokuEyes")).gameObject);
			Transform val = ((Component)__instance).transform.Find("GokuModel");
			Quaternion rotation = val.rotation;
			float y = ((Quaternion)(ref rotation)).eulerAngles.y;
			rotation = val.rotation;
			val.rotation = Quaternion.Euler(-90f, y, ((Quaternion)(ref rotation)).eulerAngles.z);
			if (ConfigManager.UseDeathSound.Value)
			{
				Object.Destroy((Object)(object)Object.Instantiate<GameObject>(Assets.GetAsset<GameObject>("soundContainerPrefab"), val), 40f);
			}
		}

		public static int SelectGokuVariant(int seed, int[] weights)
		{
			Random random = new Random(seed);
			if (weights.Length == 0)
			{
				return 0;
			}
			int num = 0;
			for (int i = 0; i < weights.Length; i++)
			{
				num += weights[i];
			}
			int num2 = random.Next(0, num);
			for (int j = 0; j < weights.Length; j++)
			{
				if (num2 < weights[j])
				{
					return j;
				}
				num2 -= weights[j];
			}
			return 0;
		}
	}
	[HarmonyPatch]
	internal class RoundManagementPatches
	{
		private static Transform CardObject { get; set; }

		[HarmonyPatch(typeof(RoundManager), "GenerateNewLevelClientRpc")]
		[HarmonyPostfix]
		public static void GameStart(RoundManager __instance, int randomSeed, int levelID)
		{
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			if (levelID == 0)
			{
				if ((Object)(object)CardObject == (Object)null)
				{
					CardObject = Object.Instantiate<GameObject>(Assets.GetAsset<GameObject>("cardsPrefab")).transform;
				}
				CardObject.position = new Vector3(-37f, 0.94f, -40.84f);
				CardObject.rotation = Quaternion.Euler(new Vector3(0f, 196f, 0f));
				CardObject.localScale = new Vector3(0.15f, 0.15f, 0.15f);
			}
		}

		[HarmonyPatch(typeof(StartOfRound), "EndOfGame")]
		[HarmonyPostfix]
		public static void GameEnd(StartOfRound __instance)
		{
			if ((Object)(object)CardObject != (Object)null)
			{
				Object.Destroy((Object)(object)((Component)CardObject).gameObject);
			}
		}
	}
	[HarmonyPatch]
	internal class TerminalPatches
	{
		[HarmonyPatch(typeof(Terminal), "Awake")]
		[HarmonyPostfix]
		public static void EditTerminal(Terminal __instance)
		{
			__instance.enemyFiles[1].creatureName = "Son Goku";
			__instance.enemyFiles[1].displayText = "Hey, you!\nI think it's about time I got a chance to fight.\n";
			__instance.enemyFiles[1].displayVideo = Assets.GetAsset<VideoClip>("gokuLogVideo");
			__instance.terminalNodes.allKeywords[36].word = "son goku";
		}
	}
}
namespace GokuBracken.Core
{
	internal static class Assets
	{
		public static AssetBundle AssetBundle { get; private set; }

		private static Dictionary<string, Object> AssetList { get; set; }

		private static string AssemblyName => Assembly.GetExecutingAssembly().FullName.Split(new char[1] { ',' })[0];

		public static void PopulateAssets()
		{
			if ((Object)(object)AssetBundle != (Object)null)
			{
				Logger.LogWarning("Attempted to load the asset bundle but the bundle was not null!");
				return;
			}
			string name = AssemblyName + ".Bundle.gokubracken";
			using (Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(name))
			{
				AssetBundle = AssetBundle.LoadFromStream(stream);
			}
			if ((Object)(object)AssetBundle == (Object)null)
			{
				Logger.LogError("Asset bundle at " + AssemblyName + ".gokubracken failed to load!");
			}
			AssetList = new Dictionary<string, Object>();
			Object[] array = AssetBundle.LoadAllAssets();
			foreach (Object val in array)
			{
				if (ConfigManager.DebugModeEnabled.Value)
				{
					Logger.LogInfo($"Loaded asset {val.name} (Value of {val})");
				}
				AssetList.Add(val.name, val);
			}
		}

		public static T GetAsset<T>(string name) where T : Object
		{
			if (!AssetList.TryGetValue(name, out var value))
			{
				Logger.LogError("Attempted to load asset of name " + name + " but no asset of that name exists!");
				return default(T);
			}
			T val = (T)(object)((value is T) ? value : null);
			if ((Object)(object)val == (Object)null)
			{
				Logger.LogError("Attempted to load an asset of type " + typeof(T).Name + " but asset of name " + name + " does not match this type!");
				return default(T);
			}
			return val;
		}
	}
	internal static class ConfigManager
	{
		public static ConfigEntry<bool> UseVoicelines { get; private set; }

		public static ConfigEntry<bool> UseMusic { get; private set; }

		public static ConfigEntry<bool> UseDeathSound { get; private set; }

		public static ConfigEntry<bool> DebugModeEnabled { get; private set; }

		private static ConfigFile Config => GokuBrackenBase.ModConfig;

		public static void InitializeConfig()
		{
			UseVoicelines = Config.Bind<bool>("Sound", "Use Goku Voicelines", true, "Controls whether or not to replace the bracken's kill sound with Goku voicelines");
			UseMusic = Config.Bind<bool>("Sound", "Use UI Music", true, "Controls whether or not to replace the bracken's agressive sound with the Ultra Instinct theme");
			UseDeathSound = Config.Bind<bool>("Sound", "Use Death Sound", true, "Controls whether or not to play a sound on the bracken's death");
			DebugModeEnabled = Config.Bind<bool>("Debugging", "Enable Debug Mode", false, "Controls whether debug mode is enabled or not. This mode can be used for testing bugs but is not designed for normal play or tested for multiplayer");
		}
	}
	internal static class Logger
	{
		public static void LogInfo(object message)
		{
			GokuBrackenBase.LogSource.LogInfo(message);
		}

		public static void LogWarning(object message)
		{
			GokuBrackenBase.LogSource.LogWarning(message);
		}

		public static void LogError(object message)
		{
			GokuBrackenBase.LogSource.LogError(message);
		}
	}
	[BepInPlugin("Vulf.GokuBracken", "Goku Bracken", "1.5.0")]
	public class GokuBrackenBase : BaseUnityPlugin
	{
		private static GokuBrackenBase _instance;

		private readonly Harmony Harmony = new Harmony("Vulf.GokuBracken");

		internal static GokuBrackenBase Instance
		{
			get
			{
				return _instance;
			}
			set
			{
				if ((Object)(object)_instance == (Object)null)
				{
					_instance = value;
				}
				else
				{
					Object.Destroy((Object)(object)value);
				}
			}
		}

		public static ManualLogSource LogSource => ((BaseUnityPlugin)Instance).Logger;

		public static ConfigFile ModConfig => ((BaseUnityPlugin)Instance).Config;

		private void Awake()
		{
			Instance = this;
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Initializing config...");
			ConfigManager.InitializeConfig();
			if (ConfigManager.DebugModeEnabled.Value)
			{
				((BaseUnityPlugin)this).Logger.LogWarning((object)"The GokuBracken mod is currently in Debug Mode! This mode is not designed for multiplayer gameplay and should only be used for testing purposes.");
			}
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Loading asset bundle...");
			Assets.PopulateAssets();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Hey it's me! Goku!");
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Your files look pretty strong! I'm gonna patch them!");
			Harmony.PatchAll(typeof(GokuBrackenBase));
			Harmony.PatchAll(typeof(EnemyPatches));
			Harmony.PatchAll(typeof(TerminalPatches));
			Harmony.PatchAll(typeof(RoundManagementPatches));
			if (ConfigManager.DebugModeEnabled.Value)
			{
				Harmony.PatchAll(typeof(DebuggingPatches));
			}
		}
	}
	internal static class PluginInfo
	{
		public const string GUID = "Vulf.GokuBracken";

		public const string NAME = "Goku Bracken";

		public const string VERSION = "1.5.0";

		public const string ASSET_BUNDLE_NAME = "gokubracken";
	}
}

plugins/plugins/HealthMetrics.dll

Decompiled 11 months ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using TMPro;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("HealthMetrics")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("HealthMetrics")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("eba7b111-51e5-4353-807d-1268e6290901")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace HealthMetrics
{
	[BepInPlugin("Matsuura.HealthMetrics", "HealthMetrics", "1.0.0")]
	public class HealthMetricsBase : BaseUnityPlugin
	{
		private const string modGUID = "Matsuura.HealthMetrics";

		private const string modName = "HealthMetrics";

		private const string modVersion = "1.0.0";

		private readonly Harmony _harmony = new Harmony("Matsuura.HealthMetrics");

		private static HealthMetricsBase _instance;

		private static ManualLogSource _logSource;

		internal void Awake()
		{
			if ((Object)(object)_instance == (Object)null)
			{
				_instance = this;
			}
			if (_logSource == null)
			{
				_logSource = Logger.CreateLogSource("Matsuura.HealthMetrics");
			}
			_harmony.PatchAll();
			_logSource.LogInfo((object)"HealthMetrics Awake");
		}

		internal static void Log(string message)
		{
			if (_logSource != null)
			{
				_logSource.LogInfo((object)message);
			}
		}

		internal static void LogD(string message)
		{
			if (_logSource != null)
			{
				_logSource.LogDebug((object)message);
			}
		}
	}
}
namespace HealthMetrics.Patches
{
	[HarmonyPatch(typeof(HUDManager))]
	internal class HealthHUDPatches
	{
		private static TextMeshProUGUI _healthText;

		private static readonly string DefaultValueHealthText = " ¤";

		public static int _oldValuehealthValueForUpdater = 0;

		public static int _healthValueForUpdater = 100;

		private static readonly Color _healthyColor = Color32.op_Implicit(new Color32((byte)0, byte.MaxValue, (byte)0, byte.MaxValue));

		private static readonly Color _criticalHealthColor = Color32.op_Implicit(new Color32(byte.MaxValue, (byte)0, (byte)0, byte.MaxValue));

		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		private static void Start(ref HUDManager __instance)
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Unknown result type (might be due to invalid IL or missing references)
			//IL_006e: Unknown result type (might be due to invalid IL or missing references)
			GameObject val = new GameObject("HealthHUDDisplay");
			val.AddComponent<RectTransform>();
			TextMeshProUGUI obj = val.AddComponent<TextMeshProUGUI>();
			RectTransform rectTransform = ((TMP_Text)obj).rectTransform;
			((Transform)rectTransform).SetParent(((Component)__instance.PTTIcon).transform, false);
			rectTransform.anchoredPosition = new Vector2(8f, -57f);
			((TMP_Text)obj).font = ((TMP_Text)__instance.controlTipLines[0]).font;
			((TMP_Text)obj).fontSize = 16f;
			((TMP_Text)obj).text = "100";
			((Graphic)obj).color = _healthyColor;
			((TMP_Text)obj).overflowMode = (TextOverflowModes)0;
			((Behaviour)obj).enabled = true;
			_healthText = obj;
		}

		[HarmonyPatch("Update")]
		[HarmonyPostfix]
		private static void Update()
		{
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)_healthText != (Object)null && _healthValueForUpdater != _oldValuehealthValueForUpdater)
			{
				_oldValuehealthValueForUpdater = _healthValueForUpdater;
				if (_healthValueForUpdater > 0)
				{
					((TMP_Text)_healthText).text = _healthValueForUpdater.ToString().PadLeft((_healthValueForUpdater < 10) ? 2 : 3, ' ');
				}
				else
				{
					((TMP_Text)_healthText).text = DefaultValueHealthText;
				}
				double percentage = (double)_healthValueForUpdater / 100.0;
				((Graphic)_healthText).color = ColorInterpolation(_criticalHealthColor, _healthyColor, percentage);
			}
		}

		public static int LinearInterpolation(int start, int end, double percentage)
		{
			return start + (int)Math.Round(percentage * (double)(end - start));
		}

		public static Color ColorInterpolation(Color start, Color end, double percentage)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_006a: Unknown result type (might be due to invalid IL or missing references)
			return new Color(hexToFloat(LinearInterpolation(floatToHex(start.r), floatToHex(end.r), percentage)), hexToFloat(LinearInterpolation(floatToHex(start.g), floatToHex(end.g), percentage)), hexToFloat(LinearInterpolation(floatToHex(start.b), floatToHex((int)end.b), percentage)), 1f);
		}

		public static float hexToFloat(int hex)
		{
			return (float)hex / 255f;
		}

		public static int floatToHex(float f)
		{
			return (int)f * 255;
		}
	}
	[HarmonyPatch(typeof(PlayerControllerB))]
	internal class PlayerPatches
	{
		[HarmonyPrefix]
		[HarmonyPatch("LateUpdate")]
		private static void LateUpdate_Prefix(PlayerControllerB __instance)
		{
			if (((NetworkBehaviour)__instance).IsOwner && (!((NetworkBehaviour)__instance).IsServer || __instance.isHostPlayerObject))
			{
				HealthHUDPatches._healthValueForUpdater = ((__instance.health >= 0) ? __instance.health : 0);
			}
		}
	}
}

plugins/plugins/LC_SoundTool.dll

Decompiled 11 months ago
using System;
using System.CodeDom.Compiler;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using LCSoundTool.Networking;
using LCSoundTool.Patches;
using LCSoundTool.Resources;
using LCSoundTool.Utilities;
using LCSoundToolMod.Properties;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.Networking;
using UnityEngine.SceneManagement;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("LC_SoundTool")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Various audio related functions. Mainly logs all sounds that are playing and what type of playback they're into the BepInEx console.")]
[assembly: AssemblyFileVersion("1.5.0.0")]
[assembly: AssemblyInformationalVersion("1.5.0")]
[assembly: AssemblyProduct("LC_SoundTool")]
[assembly: AssemblyTitle("LC_SoundTool")]
[assembly: AssemblyMetadata("RepositoryUrl", "https://github.com/no00ob/LCSoundTool")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.5.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
internal class <Module>
{
	static <Module>()
	{
	}
}
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace LCSoundToolMod
{
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "LC_SoundTool";

		public const string PLUGIN_NAME = "LC_SoundTool";

		public const string PLUGIN_VERSION = "1.5.0";
	}
}
namespace LCSoundToolMod.Properties
{
	[GeneratedCode("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
	[DebuggerNonUserCode]
	[CompilerGenerated]
	internal class Resources
	{
		private static ResourceManager resourceMan;

		private static CultureInfo resourceCulture;

		[EditorBrowsable(EditorBrowsableState.Advanced)]
		internal static ResourceManager ResourceManager
		{
			get
			{
				if (resourceMan == null)
				{
					ResourceManager resourceManager = new ResourceManager("LCSoundToolMod.Properties.Resources", typeof(Resources).Assembly);
					resourceMan = resourceManager;
				}
				return resourceMan;
			}
		}

		[EditorBrowsable(EditorBrowsableState.Advanced)]
		internal static CultureInfo Culture
		{
			get
			{
				return resourceCulture;
			}
			set
			{
				resourceCulture = value;
			}
		}

		internal static byte[] soundtool
		{
			get
			{
				object @object = ResourceManager.GetObject("soundtool", resourceCulture);
				return (byte[])@object;
			}
		}

		internal Resources()
		{
		}
	}
}
namespace LCSoundTool
{
	public class AudioSourceExtension : MonoBehaviour
	{
		public AudioSource audioSource;

		public bool playOnAwake = false;

		public bool loop = false;

		private bool updateHasBeenLogged = false;

		private bool hasPlayed = false;

		private void OnEnable()
		{
			if (!((Object)(object)audioSource == (Object)null) && !audioSource.isPlaying)
			{
				if (playOnAwake)
				{
					audioSource.Play();
				}
				if (SoundTool.infoDebugging)
				{
					SoundTool.Instance.logger.LogDebug((object)$"(AudioSourceExtension) Started playback of {audioSource} with clip {audioSource.clip} in OnEnable function!");
				}
				updateHasBeenLogged = false;
				hasPlayed = false;
			}
		}

		private void OnDisable()
		{
			if (!((Object)(object)audioSource == (Object)null) && audioSource.isPlaying)
			{
				if (playOnAwake)
				{
					audioSource.Stop();
				}
				if (SoundTool.infoDebugging)
				{
					SoundTool.Instance.logger.LogDebug((object)$"(AudioSourceExtension) Stopped playback of {audioSource} with clip {audioSource.clip} in OnDisable function!");
				}
				updateHasBeenLogged = false;
				hasPlayed = false;
			}
		}

		private void Update()
		{
			if ((Object)(object)audioSource == (Object)null)
			{
				return;
			}
			if ((Object)(object)audioSource.clip == (Object)null)
			{
				hasPlayed = false;
			}
			if (audioSource.isPlaying)
			{
				updateHasBeenLogged = false;
			}
			else if (!((Behaviour)audioSource).isActiveAndEnabled)
			{
				hasPlayed = false;
			}
			else
			{
				if (!playOnAwake)
				{
					return;
				}
				if ((Object)(object)audioSource.clip != (Object)null && !hasPlayed)
				{
					audioSource.Play();
					if (SoundTool.infoDebugging)
					{
						SoundTool.Instance.logger.LogDebug((object)$"(AudioSourceExtension) Started playback of {audioSource} with clip {audioSource.clip} in Update function!");
					}
					updateHasBeenLogged = false;
					hasPlayed = true;
				}
				else if (!updateHasBeenLogged)
				{
					updateHasBeenLogged = true;
					if (SoundTool.infoDebugging)
					{
						SoundTool.Instance.logger.LogDebug((object)$"(AudioSourceExtension) Can not start playback of {audioSource} with missing clip in Update function!");
					}
				}
			}
		}
	}
	public class RandomAudioClip
	{
		public AudioClip clip;

		[Range(0f, 1f)]
		public float chance = 1f;

		public RandomAudioClip(AudioClip clip, float chance)
		{
			this.clip = clip;
			this.chance = chance;
		}
	}
	public class ReplacementAudioClip
	{
		public List<RandomAudioClip> clips;

		public string source = string.Empty;

		public bool canPlay = true;

		private bool initialized = false;

		public ReplacementAudioClip(AudioClip clip, float chance, string source)
		{
			if (!initialized)
			{
				Initialize();
			}
			RandomAudioClip randomAudioClip = new RandomAudioClip(clip, chance);
			if (!clips.ContainsThisRandomAudioClip(randomAudioClip))
			{
				clips.Add(randomAudioClip);
				this.source = source;
			}
			else if (SoundTool.infoDebugging)
			{
				SoundTool.Instance.logger.LogDebug((object)$"RandomAudioClip {randomAudioClip.clip.GetName()} ({Mathf.RoundToInt(chance * 100f)}%) already exists withing this AudioClipContainer!");
				SoundTool.Instance.logger.LogDebug((object)"- This AudioClipContainer contains the following clip(s):");
				for (int i = 0; i < clips.Count; i++)
				{
					SoundTool.Instance.logger.LogDebug((object)$"-- Clip {i + 1} - {clips[i].clip.GetName()} with a chance of {Mathf.RoundToInt(clips[i].chance * 100f)}");
				}
			}
		}

		public ReplacementAudioClip(string source)
		{
			Initialize();
			this.source = source;
		}

		public ReplacementAudioClip()
		{
			Initialize();
			source = string.Empty;
		}

		public void AddClip(AudioClip clip, float chance)
		{
			if (!initialized)
			{
				Initialize();
			}
			RandomAudioClip randomAudioClip = new RandomAudioClip(clip, chance);
			if (!clips.ContainsThisRandomAudioClip(randomAudioClip))
			{
				clips.Add(randomAudioClip);
			}
			else if (SoundTool.infoDebugging)
			{
				SoundTool.Instance.logger.LogDebug((object)$"RandomAudioClip {randomAudioClip.clip.GetName()} ({Mathf.RoundToInt(chance * 100f)}%) already exists withing this AudioClipContainer!");
				SoundTool.Instance.logger.LogDebug((object)"- This AudioClipContainer contains the following clip(s):");
				for (int i = 0; i < clips.Count; i++)
				{
					SoundTool.Instance.logger.LogDebug((object)$"-- Clip {i + 1} - {clips[i].clip.GetName()} with a chance of {Mathf.RoundToInt(clips[i].chance * 100f)}");
				}
			}
		}

		public bool Full()
		{
			if (!initialized)
			{
				Initialize();
			}
			float num = 0f;
			for (int i = 0; i < clips.Count; i++)
			{
				num += clips[i].chance;
			}
			return num >= 1f;
		}

		public bool ContainsClip(AudioClip clip, float chance)
		{
			if (!initialized)
			{
				Initialize();
			}
			RandomAudioClip thisClip = new RandomAudioClip(clip, chance);
			return clips.ContainsThisRandomAudioClip(thisClip);
		}

		private void Initialize()
		{
			clips = new List<RandomAudioClip>();
			initialized = true;
		}
	}
	[BepInPlugin("LCSoundTool", "LC Sound Tool", "1.5.0")]
	public class SoundTool : BaseUnityPlugin
	{
		public enum AudioType
		{
			wav,
			ogg,
			mp3
		}

		private const string PLUGIN_GUID = "LCSoundTool";

		private const string PLUGIN_NAME = "LC Sound Tool";

		private ConfigEntry<bool> configUseNetworking;

		private ConfigEntry<bool> configSyncRandomSeed;

		private ConfigEntry<float> configPlayOnAwakePatchRepeatDelay;

		private ConfigEntry<bool> configPrintInfoByDefault;

		private readonly Harmony harmony = new Harmony("LCSoundTool");

		public static SoundTool Instance;

		internal ManualLogSource logger;

		public KeyboardShortcut toggleAudioSourceDebugLog;

		public KeyboardShortcut toggleIndepthDebugLog;

		public KeyboardShortcut toggleInformationalDebugLog;

		public KeyboardShortcut printAllSoundsDebugLog;

		public bool wasKeyDown;

		public bool wasKeyDown2;

		public bool wasKeyDown3;

		public bool wasKeyDown4;

		public static bool debugAudioSources;

		public static bool indepthDebugging;

		public static bool infoDebugging;

		public static bool networkingInitialized { get; private set; }

		public static bool networkingAvailable { get; private set; }

		public static Dictionary<string, ReplacementAudioClip> replacedClips { get; private set; }

		public static Dictionary<string, AudioClip> networkedClips => NetworkHandler.networkedAudioClips;

		public static Dictionary<string, AudioType> clipTypes { get; private set; }

		public static event Action ClientNetworkedAudioChanged
		{
			add
			{
				NetworkHandler.ClientNetworkedAudioChanged += value;
			}
			remove
			{
				NetworkHandler.ClientNetworkedAudioChanged -= value;
			}
		}

		public static event Action HostNetworkedAudioChanged
		{
			add
			{
				NetworkHandler.HostNetworkedAudioChanged += value;
			}
			remove
			{
				NetworkHandler.HostNetworkedAudioChanged -= value;
			}
		}

		public static bool IsDebuggingOn()
		{
			if (debugAudioSources || indepthDebugging || infoDebugging)
			{
				return true;
			}
			return false;
		}

		private void Awake()
		{
			//IL_014f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0154: Unknown result type (might be due to invalid IL or missing references)
			//IL_016d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0172: Unknown result type (might be due to invalid IL or missing references)
			//IL_018b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0190: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ae: Unknown result type (might be due to invalid IL or missing references)
			networkingAvailable = true;
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			configUseNetworking = ((BaseUnityPlugin)this).Config.Bind<bool>("Experimental", "EnableNetworking", false, "Whether or not to use the networking built into this plugin. If set to true everyone in the lobby needs LCSoundTool installed and networking enabled to join.");
			configSyncRandomSeed = ((BaseUnityPlugin)this).Config.Bind<bool>("Experimental", "SyncUnityRandomSeed", false, "Whether or not to sync the default Unity randomization seed with all clients. For this feature, networking has to be set to true. Will send the UnityEngine.Random.seed from the host to all clients automatically upon loading a networked scene.");
			configPlayOnAwakePatchRepeatDelay = ((BaseUnityPlugin)this).Config.Bind<float>("Experimental", "NewPlayOnAwakePatchRepeatDelay", 90f, "How long to wait between checks for new playOnAwake AudioSources. Runs the same patching that is done when each scene is loaded with this delay between each run. DO NOT set too low or high. Anything below 10 or above 600 can cause issues. This time is in seconds. Set to 0 to disable rerunning the patch, but be warned that this might break runtime initialized playOnAwake AudioSources.");
			configPrintInfoByDefault = ((BaseUnityPlugin)this).Config.Bind<bool>("Logging", "PrintInfoByDefault", false, "Whether or not to print additional information logs created by this mod by default. If set to false, informational logs may be toggled on any time with LeftAlt + F5.");
			Type[] types = Assembly.GetExecutingAssembly().GetTypes();
			Type[] array = types;
			foreach (Type type in array)
			{
				MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
				MethodInfo[] array2 = methods;
				foreach (MethodInfo methodInfo in array2)
				{
					object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
					if (customAttributes.Length != 0)
					{
						methodInfo.Invoke(null, null);
					}
				}
			}
			logger = Logger.CreateLogSource("LCSoundTool");
			logger.LogInfo((object)"Plugin LCSoundTool is loaded!");
			toggleAudioSourceDebugLog = new KeyboardShortcut((KeyCode)286, (KeyCode[])(object)new KeyCode[0]);
			toggleIndepthDebugLog = new KeyboardShortcut((KeyCode)286, (KeyCode[])(object)new KeyCode[1] { (KeyCode)308 });
			toggleInformationalDebugLog = new KeyboardShortcut((KeyCode)286, (KeyCode[])(object)new KeyCode[1] { (KeyCode)306 });
			printAllSoundsDebugLog = new KeyboardShortcut((KeyCode)286, (KeyCode[])(object)new KeyCode[1] { (KeyCode)304 });
			debugAudioSources = false;
			indepthDebugging = false;
			if (configPrintInfoByDefault.Value)
			{
				infoDebugging = true;
			}
			else
			{
				infoDebugging = false;
			}
			replacedClips = new Dictionary<string, ReplacementAudioClip>();
			clipTypes = new Dictionary<string, AudioType>();
		}

		private void Start()
		{
			if (!configUseNetworking.Value)
			{
				networkingAvailable = false;
				Instance.logger.LogWarning((object)"Networking disabled. Mod in fully client side mode, but no networked actions can take place! You can safely ignore this if you want the mod to run fully client side.");
			}
			else
			{
				networkingAvailable = true;
			}
			if (configUseNetworking.Value)
			{
				logger.LogDebug((object)"Loading SoundTool AssetBundle...");
				Assets.bundle = AssetBundle.LoadFromMemory(LCSoundToolMod.Properties.Resources.soundtool);
				if ((Object)(object)Assets.bundle == (Object)null)
				{
					logger.LogError((object)"Failed to load SoundTool AssetBundle!");
				}
				else
				{
					logger.LogDebug((object)"Finished loading SoundTool AssetBundle!");
				}
			}
			harmony.PatchAll(typeof(AudioSourcePatch));
			if (configUseNetworking.Value)
			{
				harmony.PatchAll(typeof(GameNetworkManagerPatch));
				harmony.PatchAll(typeof(StartOfRoundPatch));
			}
			SceneManager.sceneLoaded += OnSceneLoaded;
		}

		private void Update()
		{
			if (configUseNetworking.Value)
			{
				if (!networkingInitialized)
				{
					if ((Object)(object)NetworkHandler.Instance != (Object)null)
					{
						networkingInitialized = true;
					}
				}
				else if ((Object)(object)NetworkHandler.Instance == (Object)null)
				{
					networkingInitialized = false;
				}
			}
			else
			{
				networkingInitialized = false;
			}
			if (((KeyboardShortcut)(ref printAllSoundsDebugLog)).IsDown() && !wasKeyDown4)
			{
				wasKeyDown4 = true;
			}
			if (((KeyboardShortcut)(ref printAllSoundsDebugLog)).IsUp() && wasKeyDown4)
			{
				wasKeyDown4 = false;
				Instance.logger.LogDebug((object)"Printing all currently replaced sounds...");
				Instance.logger.LogDebug((object)" ");
				string[] array = replacedClips.Keys.ToArray();
				for (int i = 0; i < replacedClips.Count; i++)
				{
					ReplacementAudioClip replacementAudioClip = replacedClips[array[i]];
					Instance.logger.LogDebug((object)$"Clip named {array[i]} with {replacementAudioClip.clips.Count} replacement clip(s)");
					Instance.logger.LogDebug((object)$"- Clip can play? {replacementAudioClip.canPlay}");
					Instance.logger.LogDebug((object)("- Clip audio source(s)? " + replacementAudioClip.source));
					Instance.logger.LogDebug((object)$"- All {replacementAudioClip.clips.Count} clip(s):");
					for (int j = 0; j < replacementAudioClip.clips.Count; j++)
					{
						Instance.logger.LogDebug((object)$"-- Clip {j + 1} - {replacementAudioClip.clips[j].clip.GetName()} with chance of {Mathf.RoundToInt(replacementAudioClip.clips[j].chance * 100f)}%");
					}
				}
				Instance.logger.LogDebug((object)" ");
				Instance.logger.LogDebug((object)"Finished printing all currently replaced sounds!");
			}
			if (((KeyboardShortcut)(ref toggleInformationalDebugLog)).IsDown() && !wasKeyDown3)
			{
				wasKeyDown3 = true;
				wasKeyDown2 = false;
				wasKeyDown = false;
			}
			if (((KeyboardShortcut)(ref toggleInformationalDebugLog)).IsUp() && wasKeyDown3)
			{
				wasKeyDown3 = false;
				wasKeyDown2 = false;
				wasKeyDown = false;
				infoDebugging = !infoDebugging;
				Instance.logger.LogDebug((object)$"Toggling informational debug logs {infoDebugging}!");
				return;
			}
			if (((KeyboardShortcut)(ref toggleIndepthDebugLog)).IsDown() && !wasKeyDown2)
			{
				wasKeyDown2 = true;
				wasKeyDown = false;
			}
			if (((KeyboardShortcut)(ref toggleIndepthDebugLog)).IsUp() && wasKeyDown2)
			{
				wasKeyDown2 = false;
				wasKeyDown = false;
				debugAudioSources = !debugAudioSources;
				indepthDebugging = debugAudioSources;
				infoDebugging = debugAudioSources;
				Instance.logger.LogDebug((object)$"Toggling in-depth AudioSource debug logs {debugAudioSources}!");
				return;
			}
			if (!wasKeyDown2 && !((KeyboardShortcut)(ref toggleIndepthDebugLog)).IsDown() && ((KeyboardShortcut)(ref toggleAudioSourceDebugLog)).IsDown() && !wasKeyDown)
			{
				wasKeyDown = true;
				wasKeyDown2 = false;
			}
			if (((KeyboardShortcut)(ref toggleAudioSourceDebugLog)).IsUp() && wasKeyDown)
			{
				wasKeyDown = false;
				wasKeyDown2 = false;
				debugAudioSources = !debugAudioSources;
				if (indepthDebugging && !debugAudioSources)
				{
					indepthDebugging = false;
				}
				Instance.logger.LogDebug((object)$"Toggling AudioSource debug logs {debugAudioSources}!");
			}
		}

		private void OnDestroy()
		{
			SceneManager.sceneLoaded -= OnSceneLoaded;
		}

		private void OnSceneLoaded(Scene scene, LoadSceneMode mode)
		{
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)Instance == (Object)null))
			{
				PatchPlayOnAwakeAudio(scene);
				OnSceneLoadedNetworking();
				if (((Scene)(ref scene)).name.ToLower().Contains("level"))
				{
					((MonoBehaviour)this).StopAllCoroutines();
					((MonoBehaviour)this).StartCoroutine(PatchPlayOnAwakeDelayed(scene, 1f));
				}
			}
		}

		private IEnumerator PatchPlayOnAwakeDelayed(Scene scene, float wait)
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			if (infoDebugging)
			{
				logger.LogDebug((object)$"Started playOnAwake patch coroutine with delay of {wait} seconds");
			}
			yield return (object)new WaitForSecondsRealtime(wait);
			if (infoDebugging)
			{
				logger.LogDebug((object)"Running playOnAwake patch coroutine!");
			}
			PatchPlayOnAwakeAudio(scene);
			float repeatWait = configPlayOnAwakePatchRepeatDelay.Value;
			if (repeatWait != 0f)
			{
				if (repeatWait < 10f)
				{
					repeatWait = 10f;
				}
				if (repeatWait > 600f)
				{
					repeatWait = 600f;
				}
				((MonoBehaviour)this).StartCoroutine(PatchPlayOnAwakeDelayed(scene, repeatWait));
			}
		}

		private void PatchPlayOnAwakeAudio(Scene scene)
		{
			if (infoDebugging)
			{
				Instance.logger.LogDebug((object)("Grabbing all playOnAwake AudioSources for loaded scene " + ((Scene)(ref scene)).name));
			}
			AudioSource[] allPlayOnAwakeAudioSources = GetAllPlayOnAwakeAudioSources();
			if (infoDebugging)
			{
				Instance.logger.LogDebug((object)$"Found a total of {allPlayOnAwakeAudioSources.Length} playOnAwake AudioSource(s)!");
				Instance.logger.LogDebug((object)$"Starting setup on {allPlayOnAwakeAudioSources.Length} playOnAwake AudioSource(s)...");
			}
			AudioSource[] array = allPlayOnAwakeAudioSources;
			AudioSourceExtension audioSourceExtension = default(AudioSourceExtension);
			foreach (AudioSource val in array)
			{
				val.Stop();
				if (((Component)((Component)val).transform).TryGetComponent<AudioSourceExtension>(ref audioSourceExtension))
				{
					audioSourceExtension.audioSource = val;
					audioSourceExtension.playOnAwake = true;
					audioSourceExtension.loop = val.loop;
					val.playOnAwake = false;
					if (infoDebugging)
					{
						Instance.logger.LogDebug((object)$"-Set- {Array.IndexOf(allPlayOnAwakeAudioSources, val) + 1} {val} done!");
					}
					continue;
				}
				AudioSourceExtension audioSourceExtension2 = ((Component)val).gameObject.AddComponent<AudioSourceExtension>();
				audioSourceExtension2.audioSource = val;
				audioSourceExtension2.playOnAwake = true;
				audioSourceExtension2.loop = val.loop;
				val.playOnAwake = false;
				if (infoDebugging)
				{
					Instance.logger.LogDebug((object)$"-Add- {Array.IndexOf(allPlayOnAwakeAudioSources, val) + 1} {val} done!");
				}
			}
			if (infoDebugging)
			{
				Instance.logger.LogDebug((object)$"Done setting up {allPlayOnAwakeAudioSources.Length} playOnAwake AudioSources!");
			}
		}

		private void OnSceneLoadedNetworking()
		{
			if (networkingAvailable && networkingInitialized && configSyncRandomSeed.Value)
			{
				int num = (int)DateTime.Now.Ticks;
				Random.InitState(num);
				SendUnityRandomSeed(num);
			}
		}

		public AudioSource[] GetAllPlayOnAwakeAudioSources()
		{
			AudioSource[] array = Object.FindObjectsOfType<AudioSource>(true);
			List<AudioSource> list = new List<AudioSource>();
			for (int i = 0; i < array.Length; i++)
			{
				if (array[i].playOnAwake)
				{
					list.Add(array[i]);
				}
			}
			return list.ToArray();
		}

		public static void ReplaceAudioClip(string originalName, AudioClip newClip)
		{
			if (string.IsNullOrEmpty(originalName))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without original clip specified! This is not allowed.");
				return;
			}
			if ((Object)(object)newClip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without new clip specified! This is not allowed.");
				return;
			}
			string text = originalName;
			string name = newClip.GetName();
			string text2 = string.Empty;
			float num = 100f;
			if (name.Contains("-"))
			{
				string[] array = name.Split('-');
				if (array.Length > 1)
				{
					if (array.Length > 2)
					{
						string text3 = array[^2];
						if (!string.IsNullOrEmpty(text3) && text3.StartsWith("_"))
						{
							text2 = text3.Substring(1);
						}
					}
					string text4 = array[^1];
					if (int.TryParse(text4, out var result))
					{
						num = (float)result * 0.01f;
					}
					else if (!string.IsNullOrEmpty(text4) && text4.StartsWith("_"))
					{
						text2 = text4.Substring(1);
					}
					name = string.Join("-", array, 0, array.Length - 1);
				}
				else if (infoDebugging)
				{
					Instance.logger.LogDebug((object)("Clip " + name + " does not contain a '-' character for source name or chance"));
				}
			}
			if (!string.IsNullOrEmpty(text2))
			{
				text = originalName + "#" + text2;
			}
			if (replacedClips.ContainsKey(text) && num >= 100f)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip that already has been replaced with new clip that has 100% chance of playback! This is not allowed.");
				return;
			}
			num = Mathf.Clamp01(num);
			if (replacedClips.ContainsKey(text))
			{
				replacedClips[text].AddClip(newClip, num);
			}
			else
			{
				replacedClips.Add(text, new ReplacementAudioClip(newClip, num, text2));
			}
			float num2 = 0f;
			for (int i = 0; i < replacedClips[text].clips.Count(); i++)
			{
				num2 += replacedClips[text].clips[i].chance;
			}
			int num3 = Mathf.RoundToInt(num2 * 100f);
			if ((num3 < 100 || num3 > 100) && replacedClips[text].clips.Count() > 1)
			{
				if (infoDebugging)
				{
					Instance.logger.LogDebug((object)$"The current total combined chance for replaced {replacedClips[text].clips.Count()} random audio clips for audio clip {text} does not equal 100%. Currently {num3}% (at least yet?)");
				}
			}
			else if (num3 == 100 && replacedClips[text].clips.Count() > 1 && infoDebugging)
			{
				Instance.logger.LogDebug((object)$"The current total combined chance for replaced {replacedClips[text].clips.Count()} random audio clips for audio clip {text} is equal to 100%");
			}
		}

		public static void ReplaceAudioClip(AudioClip originalClip, AudioClip newClip)
		{
			if ((Object)(object)originalClip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without original clip specified! This is not allowed.");
			}
			else if ((Object)(object)newClip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without new clip specified! This is not allowed.");
			}
			else
			{
				ReplaceAudioClip(originalClip.GetName(), newClip);
			}
		}

		public static void ReplaceAudioClip(string originalName, AudioClip newClip, float chance)
		{
			if (string.IsNullOrEmpty(originalName))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without original clip specified! This is not allowed.");
				return;
			}
			if ((Object)(object)newClip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without new clip specified! This is not allowed.");
				return;
			}
			string text = originalName;
			string name = newClip.GetName();
			string text2 = string.Empty;
			if (name.Contains("-"))
			{
				string[] array = name.Split('-');
				if (array.Length > 1)
				{
					if (array.Length > 2)
					{
						string text3 = array[^2];
						if (!string.IsNullOrEmpty(text3) && text3.StartsWith("_"))
						{
							text2 = text3.Substring(1);
						}
					}
					string text4 = array[^1];
					if (int.TryParse(text4, out var result))
					{
						Instance.logger.LogDebug((object)$"Clip {name} contains random chance specified in it's name ({result}%) but you're using the manually function to assign it's chance. ({Mathf.RoundToInt(chance * 100f)}%) The file name will be ignored.");
					}
					else if (!string.IsNullOrEmpty(text4) && text4.StartsWith("_"))
					{
						text2 = text4.Substring(1);
					}
					name = string.Join("-", array, 0, array.Length - 1);
				}
				else if (infoDebugging)
				{
					Instance.logger.LogDebug((object)("Clip " + name + " does not contain a '-' character for source name or chance"));
				}
			}
			if (!string.IsNullOrEmpty(text2))
			{
				text = originalName + "#" + text2;
			}
			if (replacedClips.ContainsKey(text) && chance >= 100f)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip that already has been replaced with new clip that has 100% chance of playback! This is not allowed.");
				return;
			}
			chance = Mathf.Clamp01(chance);
			if (replacedClips.ContainsKey(text))
			{
				replacedClips[text].AddClip(newClip, chance);
			}
			else
			{
				replacedClips.Add(text, new ReplacementAudioClip(newClip, chance, text2));
			}
			float num = 0f;
			for (int i = 0; i < replacedClips[text].clips.Count(); i++)
			{
				num += replacedClips[text].clips[i].chance;
			}
			int num2 = Mathf.RoundToInt(num * 100f);
			if ((num2 < 100 || num2 > 100) && replacedClips[text].clips.Count() > 1)
			{
				Instance.logger.LogDebug((object)$"The current total combined chance for replaced {replacedClips[text].clips.Count()} random audio clips for audio clip {text} does not equal 100% (at least yet?)");
			}
			else if (num2 == 100 && replacedClips[text].clips.Count() > 1)
			{
				Instance.logger.LogDebug((object)$"The current total combined chance for replaced {replacedClips[text].clips.Count()} random audio clips for audio clip {text} is equal to 100%");
			}
		}

		public static void ReplaceAudioClip(AudioClip originalClip, AudioClip newClip, float chance)
		{
			if ((Object)(object)originalClip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without original clip specified! This is not allowed.");
			}
			else if ((Object)(object)newClip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without new clip specified! This is not allowed.");
			}
			else
			{
				ReplaceAudioClip(originalClip.GetName(), newClip, chance);
			}
		}

		public static void ReplaceAudioClip(string originalName, AudioClip newClip, string source)
		{
			if (string.IsNullOrEmpty(originalName))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without original clip specified! This is not allowed.");
				return;
			}
			if ((Object)(object)newClip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without new clip specified! This is not allowed.");
				return;
			}
			if (string.IsNullOrEmpty(source))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without allowed audio source specified! This is not allowed.");
				return;
			}
			string text = originalName;
			string name = newClip.GetName();
			float num = 100f;
			if (name.Contains("-"))
			{
				string[] array = name.Split('-');
				if (array.Length > 1)
				{
					if (array.Length > 2)
					{
						string text2 = array[^2];
						if (!string.IsNullOrEmpty(text2) && text2.StartsWith("_"))
						{
							Instance.logger.LogDebug((object)("Clip " + name + " contains source specified in it's name (" + text2.Substring(1) + ") but you're using the manual function to assign it's source. (" + source + ") The file name will be ignored."));
						}
					}
					string text3 = array[^1];
					if (int.TryParse(text3, out var result))
					{
						num = (float)result * 0.01f;
					}
					else if (!string.IsNullOrEmpty(text3) && text3.StartsWith("_"))
					{
						Instance.logger.LogDebug((object)("Clip " + name + " contains source specified in it's name (" + text3.Substring(1) + ") but you're using the manual function to assign it's source. (" + source + ") The file name will be ignored."));
					}
					name = string.Join("-", array, 0, array.Length - 1);
				}
				else if (infoDebugging)
				{
					Instance.logger.LogDebug((object)("Clip " + name + " does not contain a '-' character for source name or chance"));
				}
			}
			if (!string.IsNullOrEmpty(source))
			{
				text = originalName + "#" + source;
			}
			if (replacedClips.ContainsKey(text) && num >= 100f)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip that already has been replaced with new clip that has 100% chance of playback! This is not allowed.");
				return;
			}
			num = Mathf.Clamp01(num);
			if (replacedClips.ContainsKey(text))
			{
				replacedClips[text].AddClip(newClip, num);
			}
			else
			{
				replacedClips.Add(text, new ReplacementAudioClip(newClip, num, source));
			}
			float num2 = 0f;
			for (int i = 0; i < replacedClips[text].clips.Count(); i++)
			{
				num2 += replacedClips[text].clips[i].chance;
			}
			int num3 = Mathf.RoundToInt(num2 * 100f);
			if ((num3 < 100 || num3 > 100) && replacedClips[text].clips.Count() > 1)
			{
				if (infoDebugging)
				{
					Instance.logger.LogDebug((object)$"The current total combined chance for replaced {replacedClips[text].clips.Count()} random audio clips for audio clip {text} does not equal 100%. Currently {num3}% (at least yet?)");
				}
			}
			else if (num3 == 100 && replacedClips[text].clips.Count() > 1 && infoDebugging)
			{
				Instance.logger.LogDebug((object)$"The current total combined chance for replaced {replacedClips[text].clips.Count()} random audio clips for audio clip {text} is equal to 100%");
			}
		}

		public static void ReplaceAudioClip(AudioClip originalClip, AudioClip newClip, string source)
		{
			if ((Object)(object)originalClip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without original clip specified! This is not allowed.");
			}
			else if ((Object)(object)newClip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without new clip specified! This is not allowed.");
			}
			else
			{
				ReplaceAudioClip(originalClip.GetName(), newClip, source);
			}
		}

		public static void ReplaceAudioClip(string originalName, AudioClip newClip, string[] source)
		{
			string text = string.Empty;
			if (source != null && source.Length != 0)
			{
				for (int i = 0; i < source.Length; i++)
				{
					if (!string.IsNullOrEmpty(source[i]))
					{
						text = text + "," + source[i];
					}
				}
			}
			if (string.IsNullOrEmpty(originalName))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without original clip specified! This is not allowed.");
				return;
			}
			if ((Object)(object)newClip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without new clip specified! This is not allowed.");
				return;
			}
			if (string.IsNullOrEmpty(text))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without allowed audio source specified! This is not allowed.");
				return;
			}
			string text2 = originalName;
			string name = newClip.GetName();
			float num = 100f;
			if (name.Contains("-"))
			{
				string[] array = name.Split('-');
				if (array.Length > 1)
				{
					if (array.Length > 2)
					{
						string text3 = array[^2];
						if (!string.IsNullOrEmpty(text3) && text3.StartsWith("_"))
						{
							Instance.logger.LogDebug((object)("Clip " + name + " contains source specified in it's name (" + text3.Substring(1) + ") but you're using the manual function to assign it's source. (" + text + ") The file name will be ignored."));
						}
					}
					string text4 = array[^1];
					if (int.TryParse(text4, out var result))
					{
						num = (float)result * 0.01f;
					}
					else if (!string.IsNullOrEmpty(text4) && text4.StartsWith("_"))
					{
						Instance.logger.LogDebug((object)("Clip " + name + " contains source specified in it's name (" + text4.Substring(1) + ") but you're using the manual function to assign it's source. (" + text + ") The file name will be ignored."));
					}
					name = string.Join("-", array, 0, array.Length - 1);
				}
				else if (infoDebugging)
				{
					Instance.logger.LogDebug((object)("Clip " + name + " does not contain a '-' character for source name or chance"));
				}
			}
			if (!string.IsNullOrEmpty(text))
			{
				text2 = originalName + "#" + text;
			}
			if (replacedClips.ContainsKey(text2) && num >= 100f)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip that already has been replaced with new clip that has 100% chance of playback! This is not allowed.");
				return;
			}
			num = Mathf.Clamp01(num);
			if (replacedClips.ContainsKey(text2))
			{
				replacedClips[text2].AddClip(newClip, num);
			}
			else
			{
				replacedClips.Add(text2, new ReplacementAudioClip(newClip, num, text));
			}
			float num2 = 0f;
			for (int j = 0; j < replacedClips[text2].clips.Count(); j++)
			{
				num2 += replacedClips[text2].clips[j].chance;
			}
			int num3 = Mathf.RoundToInt(num2 * 100f);
			if ((num3 < 100 || num3 > 100) && replacedClips[text2].clips.Count() > 1)
			{
				if (infoDebugging)
				{
					Instance.logger.LogDebug((object)$"The current total combined chance for replaced {replacedClips[text2].clips.Count()} random audio clips for audio clip {text2} does not equal 100%. Currently {num3}% (at least yet?)");
				}
			}
			else if (num3 == 100 && replacedClips[text2].clips.Count() > 1 && infoDebugging)
			{
				Instance.logger.LogDebug((object)$"The current total combined chance for replaced {replacedClips[text2].clips.Count()} random audio clips for audio clip {text2} is equal to 100%");
			}
		}

		public static void ReplaceAudioClip(AudioClip originalClip, AudioClip newClip, string[] source)
		{
			if ((Object)(object)originalClip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without original clip specified! This is not allowed.");
			}
			else if ((Object)(object)newClip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without new clip specified! This is not allowed.");
			}
			else
			{
				ReplaceAudioClip(originalClip.GetName(), newClip, source);
			}
		}

		public static void ReplaceAudioClip(string originalName, AudioClip newClip, float chance, string source)
		{
			if (string.IsNullOrEmpty(originalName))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without original clip specified! This is not allowed.");
				return;
			}
			if ((Object)(object)newClip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without new clip specified! This is not allowed.");
				return;
			}
			if (string.IsNullOrEmpty(source))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without allowed audio source specified! This is not allowed.");
				return;
			}
			string text = originalName;
			string name = newClip.GetName();
			if (name.Contains("-"))
			{
				string[] array = name.Split('-');
				if (array.Length > 1)
				{
					if (array.Length > 2)
					{
						string text2 = array[^2];
						if (!string.IsNullOrEmpty(text2) && text2.StartsWith("_"))
						{
							Instance.logger.LogDebug((object)("Clip " + name + " contains source specified in it's name (" + text2.Substring(1) + ") but you're using the manual function to assign it's source. (" + source + ") The file name will be ignored."));
						}
					}
					string text3 = array[^1];
					if (int.TryParse(text3, out var result))
					{
						Instance.logger.LogDebug((object)$"Clip {name} contains random chance specified in it's name ({result}%) but you're using the manual function to assign it's chance. ({Mathf.RoundToInt(chance * 100f)}%) The file name will be ignored.");
					}
					else if (!string.IsNullOrEmpty(text3) && text3.StartsWith("_"))
					{
						Instance.logger.LogDebug((object)("Clip " + name + " contains source specified in it's name (" + text3.Substring(1) + ") but you're using the manual function to assign it's source. (" + source + ") The file name will be ignored."));
					}
					name = string.Join("-", array, 0, array.Length - 1);
				}
				else if (infoDebugging)
				{
					Instance.logger.LogDebug((object)("Clip " + name + " does not contain a '-' character for source name or chance"));
				}
			}
			if (!string.IsNullOrEmpty(source))
			{
				text = originalName + "#" + source;
			}
			if (replacedClips.ContainsKey(text) && chance >= 100f)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip that already has been replaced with new clip that has 100% chance of playback! This is not allowed.");
				return;
			}
			chance = Mathf.Clamp01(chance);
			if (replacedClips.ContainsKey(text))
			{
				replacedClips[text].AddClip(newClip, chance);
			}
			else
			{
				replacedClips.Add(text, new ReplacementAudioClip(newClip, chance, source));
			}
			float num = 0f;
			for (int i = 0; i < replacedClips[text].clips.Count(); i++)
			{
				num += replacedClips[text].clips[i].chance;
			}
			int num2 = Mathf.RoundToInt(num * 100f);
			if ((num2 < 100 || num2 > 100) && replacedClips[text].clips.Count() > 1)
			{
				if (infoDebugging)
				{
					Instance.logger.LogDebug((object)$"The current total combined chance for replaced {replacedClips[text].clips.Count()} random audio clips for audio clip {text} does not equal 100%. Currently {num2}% (at least yet?)");
				}
			}
			else if (num2 == 100 && replacedClips[text].clips.Count() > 1 && infoDebugging)
			{
				Instance.logger.LogDebug((object)$"The current total combined chance for replaced {replacedClips[text].clips.Count()} random audio clips for audio clip {text} is equal to 100%");
			}
		}

		public static void ReplaceAudioClip(AudioClip originalClip, AudioClip newClip, float chance, string source)
		{
			if ((Object)(object)originalClip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without original clip specified! This is not allowed.");
			}
			else if ((Object)(object)newClip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without new clip specified! This is not allowed.");
			}
			else
			{
				ReplaceAudioClip(originalClip.GetName(), newClip, chance, source);
			}
		}

		public static void ReplaceAudioClip(string originalName, AudioClip newClip, float chance, string[] source)
		{
			string text = string.Empty;
			if (source != null && source.Length != 0)
			{
				for (int i = 0; i < source.Length; i++)
				{
					if (!string.IsNullOrEmpty(source[i]))
					{
						text = text + "," + source[i];
					}
				}
			}
			if (string.IsNullOrEmpty(originalName))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without original clip specified! This is not allowed.");
				return;
			}
			if ((Object)(object)newClip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without new clip specified! This is not allowed.");
				return;
			}
			if (string.IsNullOrEmpty(text))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without allowed audio source specified! This is not allowed.");
				return;
			}
			string text2 = originalName;
			string name = newClip.GetName();
			if (name.Contains("-"))
			{
				string[] array = name.Split('-');
				if (array.Length > 1)
				{
					if (array.Length > 2)
					{
						string text3 = array[^2];
						if (!string.IsNullOrEmpty(text3) && text3.StartsWith("_"))
						{
							Instance.logger.LogDebug((object)("Clip " + name + " contains source specified in it's name (" + text3.Substring(1) + ") but you're using the manual function to assign it's source. (" + text + ") The file name will be ignored."));
						}
					}
					string text4 = array[^1];
					if (int.TryParse(text4, out var result))
					{
						Instance.logger.LogDebug((object)$"Clip {name} contains random chance specified in it's name ({result}%) but you're using the manual function to assign it's chance. ({Mathf.RoundToInt(chance * 100f)}%) The file name will be ignored.");
					}
					else if (!string.IsNullOrEmpty(text4) && text4.StartsWith("_"))
					{
						Instance.logger.LogDebug((object)("Clip " + name + " contains source specified in it's name (" + text4.Substring(1) + ") but you're using the manual function to assign it's source. (" + text + ") The file name will be ignored."));
					}
					name = string.Join("-", array, 0, array.Length - 1);
				}
				else if (infoDebugging)
				{
					Instance.logger.LogDebug((object)("Clip " + name + " does not contain a '-' character for source name or chance"));
				}
			}
			if (!string.IsNullOrEmpty(text))
			{
				text2 = originalName + "#" + text;
			}
			if (replacedClips.ContainsKey(text2) && chance >= 100f)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip that already has been replaced with new clip that has 100% chance of playback! This is not allowed.");
				return;
			}
			chance = Mathf.Clamp01(chance);
			if (replacedClips.ContainsKey(text2))
			{
				replacedClips[text2].AddClip(newClip, chance);
			}
			else
			{
				replacedClips.Add(text2, new ReplacementAudioClip(newClip, chance, text));
			}
			float num = 0f;
			for (int j = 0; j < replacedClips[text2].clips.Count(); j++)
			{
				num += replacedClips[text2].clips[j].chance;
			}
			int num2 = Mathf.RoundToInt(num * 100f);
			if ((num2 < 100 || num2 > 100) && replacedClips[text2].clips.Count() > 1)
			{
				if (infoDebugging)
				{
					Instance.logger.LogDebug((object)$"The current total combined chance for replaced {replacedClips[text2].clips.Count()} random audio clips for audio clip {text2} does not equal 100%. Currently {num2}% (at least yet?)");
				}
			}
			else if (num2 == 100 && replacedClips[text2].clips.Count() > 1 && infoDebugging)
			{
				Instance.logger.LogDebug((object)$"The current total combined chance for replaced {replacedClips[text2].clips.Count()} random audio clips for audio clip {text2} is equal to 100%");
			}
		}

		public static void ReplaceAudioClip(AudioClip originalClip, AudioClip newClip, float chance, string[] source)
		{
			if ((Object)(object)originalClip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without original clip specified! This is not allowed.");
			}
			else if ((Object)(object)newClip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to replace an audio clip without new clip specified! This is not allowed.");
			}
			else
			{
				ReplaceAudioClip(originalClip.GetName(), newClip, chance, source);
			}
		}

		public static void RemoveRandomAudioClip(string name, float chance)
		{
			if (string.IsNullOrEmpty(name))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to restore an audio clip without original clip specified! This is not allowed.");
			}
			else if (!replacedClips.ContainsKey(name))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to restore an audio clip that does not exist! This is not allowed.");
			}
			else
			{
				if (!(chance > 0f))
				{
					return;
				}
				for (int i = 0; i < replacedClips[name].clips.Count(); i++)
				{
					if (replacedClips[name].clips[i].chance == chance)
					{
						replacedClips[name].clips.RemoveAt(i);
						if (replacedClips[name].clips.Count <= 0)
						{
							Instance.logger.LogDebug((object)("Removed replaced AudioClip " + name + " completely as all of it's random clips have been removed."));
							replacedClips.Remove(name);
						}
						break;
					}
				}
			}
		}

		public static void RemoveRandomAudioClip(string name, string source, float chance)
		{
			string text = name;
			if (!string.IsNullOrEmpty(text))
			{
				text = name + "#" + source;
			}
			if (string.IsNullOrEmpty(text))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to restore an audio clip without original clip specified! This is not allowed.");
			}
			else if (!replacedClips.ContainsKey(text))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to restore an audio clip that does not exist! This is not allowed.");
			}
			else
			{
				if (!(chance > 0f))
				{
					return;
				}
				for (int i = 0; i < replacedClips[text].clips.Count(); i++)
				{
					if (replacedClips[text].clips[i].chance == chance)
					{
						replacedClips[text].clips.RemoveAt(i);
						if (replacedClips[text].clips.Count <= 0)
						{
							Instance.logger.LogDebug((object)("Removed replaced AudioClip " + text + " completely as all of it's random clips have been removed."));
							replacedClips.Remove(text);
						}
						break;
					}
				}
			}
		}

		public static void RemoveRandomAudioClip(string name, string[] source, float chance)
		{
			string text = name;
			string text2 = string.Empty;
			if (source != null && source.Length != 0)
			{
				for (int i = 0; i < source.Length; i++)
				{
					if (!string.IsNullOrEmpty(source[i]))
					{
						text2 = text2 + "," + source[i];
					}
				}
			}
			if (!string.IsNullOrEmpty(text2))
			{
				text = name + "#" + text2;
			}
			if (string.IsNullOrEmpty(text))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to restore an audio clip without original clip specified! This is not allowed.");
			}
			else if (!replacedClips.ContainsKey(text))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to restore an audio clip that does not exist! This is not allowed.");
			}
			else
			{
				if (!(chance > 0f))
				{
					return;
				}
				for (int j = 0; j < replacedClips[text].clips.Count(); j++)
				{
					if (replacedClips[text].clips[j].chance == chance)
					{
						replacedClips[text].clips.RemoveAt(j);
						if (replacedClips[text].clips.Count <= 0)
						{
							Instance.logger.LogDebug((object)("Removed replaced AudioClip " + text + " completely as all of it's random clips have been removed."));
							replacedClips.Remove(text);
						}
						break;
					}
				}
			}
		}

		public static void RestoreAudioClip(string name)
		{
			if (string.IsNullOrEmpty(name))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to restore an audio clip without original clip specified! This is not allowed.");
			}
			else if (!replacedClips.ContainsKey(name))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to restore an audio clip that does not exist! This is not allowed.");
			}
			else
			{
				replacedClips.Remove(name);
			}
		}

		public static void RestoreAudioClip(string name, string source)
		{
			string text = name;
			if (!string.IsNullOrEmpty(source))
			{
				text = name + "#" + source;
			}
			if (string.IsNullOrEmpty(text))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to restore an audio clip without original clip specified! This is not allowed.");
			}
			else if (!replacedClips.ContainsKey(text))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to restore an audio clip that does not exist! This is not allowed.");
			}
			else
			{
				replacedClips.Remove(text);
			}
		}

		public static void RestoreAudioClip(string name, string[] source)
		{
			string text = name;
			string text2 = string.Empty;
			if (source != null && source.Length != 0)
			{
				for (int i = 0; i < source.Length; i++)
				{
					if (!string.IsNullOrEmpty(source[i]))
					{
						text2 = text2 + "," + source[i];
					}
				}
			}
			if (!string.IsNullOrEmpty(text2))
			{
				text = name + "#" + text2;
			}
			if (string.IsNullOrEmpty(text))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to restore an audio clip without original clip specified! This is not allowed.");
			}
			else if (!replacedClips.ContainsKey(text))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to restore an audio clip that does not exist! This is not allowed.");
			}
			else
			{
				replacedClips.Remove(text);
			}
		}

		public static void RestoreAudioClip(AudioClip clip)
		{
			if ((Object)(object)clip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to restore an audio clip without vanilla clip name specified! This is not allowed.");
			}
			else
			{
				RestoreAudioClip(clip.GetName());
			}
		}

		public static void RestoreAudioClip(string name, AudioClip replacementClip)
		{
			if ((Object)(object)replacementClip == (Object)null)
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to restore an audio clip without replacement clip specified! This is not allowed.");
				return;
			}
			if (string.IsNullOrEmpty(name))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to restore an audio clip without vanilla clip name specified! This is not allowed.");
				return;
			}
			string name2 = replacementClip.GetName();
			string text = string.Empty;
			float num = 0f;
			if (name2.Contains("-"))
			{
				string[] array = name2.Split('-');
				if (array.Length > 1)
				{
					if (array.Length > 2)
					{
						string text2 = array[^2];
						if (!string.IsNullOrEmpty(text2) && text2.StartsWith("_"))
						{
							text = text2.Substring(1);
						}
					}
					string text3 = array[^1];
					if (int.TryParse(text3, out var result))
					{
						num = (float)result * 0.01f;
					}
					else if (!string.IsNullOrEmpty(text3) && text3.StartsWith("_"))
					{
						text = text3.Substring(1);
					}
					name2 = string.Join("-", array, 0, array.Length - 1);
				}
				else if (infoDebugging)
				{
					Instance.logger.LogDebug((object)("Clip " + name2 + " does not contain a '-' character for source name or chance"));
				}
			}
			string text4 = name + "#" + text;
			if (!replacedClips.ContainsKey(text4))
			{
				Instance.logger.LogWarning((object)"Plugin LCSoundTool is trying to restore an audio clip that does not exist! This is not allowed.");
			}
			else
			{
				RestoreAudioClip(text4);
			}
		}

		public static AudioClip GetAudioClip(string modFolder, string soundName)
		{
			return GetAudioClip(modFolder, string.Empty, soundName);
		}

		public static AudioClip GetAudioClip(string modFolder, string subFolder, string soundName)
		{
			AudioType audioType = AudioType.wav;
			bool flag = true;
			string text = " ";
			string text2 = Path.Combine(Paths.PluginPath, modFolder, subFolder, soundName);
			string text3 = Path.Combine(Paths.PluginPath, modFolder, soundName);
			string path = Path.Combine(Paths.PluginPath, modFolder, subFolder);
			string text4 = Path.Combine(Paths.PluginPath, subFolder, soundName);
			string path2 = Path.Combine(Paths.PluginPath, subFolder);
			if (!Directory.Exists(path))
			{
				if (!string.IsNullOrEmpty(subFolder))
				{
					Instance.logger.LogWarning((object)("Requested directory at BepInEx/Plugins/" + modFolder + "/" + subFolder + " does not exist!"));
				}
				else
				{
					Instance.logger.LogWarning((object)("Requested directory at BepInEx/Plugins/" + modFolder + " does not exist!"));
					if (!modFolder.Contains("-"))
					{
						Instance.logger.LogWarning((object)"This sound mod might not be compatable with mod managers. You should contact the sound mod's author.");
					}
				}
				flag = false;
			}
			if (!File.Exists(text2))
			{
				Instance.logger.LogWarning((object)("Requested audio file does not exist at path " + text2 + "!"));
				flag = false;
				Instance.logger.LogDebug((object)("Looking for audio file from mod root instead at " + text3 + "..."));
				if (File.Exists(text3))
				{
					Instance.logger.LogDebug((object)("Found audio file at path " + text3 + "!"));
					text2 = text3;
					flag = true;
				}
				else
				{
					Instance.logger.LogWarning((object)("Requested audio file does not exist at mod root path " + text3 + "!"));
				}
			}
			if (Directory.Exists(path2))
			{
				if (!string.IsNullOrEmpty(subFolder))
				{
					Instance.logger.LogWarning((object)("Legacy directory location at BepInEx/Plugins/" + subFolder + " found!"));
				}
				else if (!modFolder.Contains("-"))
				{
					Instance.logger.LogWarning((object)"Legacy directory location at BepInEx/Plugins found!");
				}
			}
			if (File.Exists(text4))
			{
				Instance.logger.LogWarning((object)("Legacy path contains the requested audio file at path " + text4 + "!"));
				text = " legacy ";
				text2 = text4;
				flag = true;
			}
			string[] array = soundName.Split('.');
			if (array[^1].ToLower().Contains("wav"))
			{
				audioType = AudioType.wav;
				if (infoDebugging)
				{
					Instance.logger.LogDebug((object)"File detected as a PCM WAVE file!");
				}
			}
			else if (array[^1].ToLower().Contains("ogg"))
			{
				audioType = AudioType.ogg;
				if (infoDebugging)
				{
					Instance.logger.LogDebug((object)"File detected as an Ogg Vorbis file!");
				}
			}
			else if (array[^1].ToLower().Contains("mp3"))
			{
				audioType = AudioType.mp3;
				if (infoDebugging)
				{
					Instance.logger.LogDebug((object)"File detected as a MPEG MP3 file!");
				}
			}
			else
			{
				Instance.logger.LogWarning((object)("Failed to detect file type of a sound file! This may cause issues with other mod functionality. Sound: " + soundName));
			}
			AudioClip val = null;
			if (flag)
			{
				Instance.logger.LogDebug((object)("Loading AudioClip " + soundName + " from" + text + "path: " + text2));
				switch (audioType)
				{
				case AudioType.wav:
					val = WavUtility.LoadFromDiskToAudioClip(text2);
					break;
				case AudioType.ogg:
					val = OggUtility.LoadFromDiskToAudioClip(text2);
					break;
				case AudioType.mp3:
					val = Mp3Utility.LoadFromDiskToAudioClip(text2);
					break;
				}
				Instance.logger.LogDebug((object)$"Finished loading AudioClip {soundName} with length of {val.length}!");
			}
			else
			{
				Instance.logger.LogWarning((object)("Failed to load AudioClip " + soundName + " from invalid" + text + "path at " + text2 + "!"));
			}
			if (string.IsNullOrEmpty(val.GetName()))
			{
				string empty = string.Empty;
				string[] array2 = new string[0];
				switch (audioType)
				{
				case AudioType.wav:
					empty = soundName.Replace(".wav", "");
					array2 = empty.Split('/');
					if (array2.Length <= 1)
					{
						array2 = empty.Split('\\');
					}
					empty = array2[^1];
					((Object)val).name = empty;
					break;
				case AudioType.ogg:
					empty = soundName.Replace(".ogg", "");
					array2 = empty.Split('/');
					if (array2.Length <= 1)
					{
						array2 = empty.Split('\\');
					}
					empty = array2[^1];
					((Object)val).name = empty;
					break;
				case AudioType.mp3:
					empty = soundName.Replace(".mp3", "");
					array2 = empty.Split('/');
					if (array2.Length <= 1)
					{
						array2 = empty.Split('\\');
					}
					empty = array2[^1];
					((Object)val).name = empty;
					break;
				}
			}
			if ((Object)(object)val != (Object)null)
			{
				string name = val.GetName();
				if (clipTypes.ContainsKey(name))
				{
					clipTypes[name] = audioType;
				}
				else
				{
					clipTypes.Add(name, audioType);
				}
			}
			return val;
		}

		public static AudioClip GetAudioClip(string modFolder, string soundName, AudioType audioType)
		{
			return GetAudioClip(modFolder, string.Empty, soundName, audioType);
		}

		public static AudioClip GetAudioClip(string modFolder, string subFolder, string soundName, AudioType audioType)
		{
			bool flag = true;
			string text = " ";
			string text2 = Path.Combine(Paths.PluginPath, modFolder, subFolder, soundName);
			string text3 = Path.Combine(Paths.PluginPath, modFolder, soundName);
			string path = Path.Combine(Paths.PluginPath, modFolder, subFolder);
			string text4 = Path.Combine(Paths.PluginPath, subFolder, soundName);
			string path2 = Path.Combine(Paths.PluginPath, subFolder);
			if (!Directory.Exists(path))
			{
				if (!string.IsNullOrEmpty(subFolder))
				{
					Instance.logger.LogWarning((object)("Requested directory at BepInEx/Plugins/" + modFolder + "/" + subFolder + " does not exist!"));
				}
				else
				{
					Instance.logger.LogWarning((object)("Requested directory at BepInEx/Plugins/" + modFolder + " does not exist!"));
					if (!modFolder.Contains("-"))
					{
						Instance.logger.LogWarning((object)"This sound mod might not be compatable with mod managers. You should contact the sound mod's author.");
					}
				}
				flag = false;
			}
			if (!File.Exists(text2))
			{
				Instance.logger.LogWarning((object)("Requested audio file does not exist at path " + text2 + "!"));
				flag = false;
				Instance.logger.LogDebug((object)("Looking for audio file from mod root instead at " + text3 + "..."));
				if (File.Exists(text3))
				{
					Instance.logger.LogDebug((object)("Found audio file at path " + text3 + "!"));
					text2 = text3;
					flag = true;
				}
				else
				{
					Instance.logger.LogWarning((object)("Requested audio file does not exist at mod root path " + text3 + "!"));
				}
			}
			if (Directory.Exists(path2))
			{
				if (!string.IsNullOrEmpty(subFolder))
				{
					Instance.logger.LogWarning((object)("Legacy directory location at BepInEx/Plugins/" + subFolder + " found!"));
				}
				else if (!modFolder.Contains("-"))
				{
					Instance.logger.LogWarning((object)"Legacy directory location at BepInEx/Plugins found!");
				}
			}
			if (File.Exists(text4))
			{
				Instance.logger.LogWarning((object)("Legacy path contains the requested audio file at path " + text4 + "!"));
				text = " legacy ";
				text2 = text4;
				flag = true;
			}
			switch (audioType)
			{
			case AudioType.wav:
				if (infoDebugging)
				{
					Instance.logger.LogDebug((object)"File defined as a WAV file!");
				}
				break;
			case AudioType.ogg:
				if (infoDebugging)
				{
					Instance.logger.LogDebug((object)"File defined as an Ogg Vorbis file!");
				}
				break;
			case AudioType.mp3:
				if (infoDebugging)
				{
					Instance.logger.LogDebug((object)"File defined as a MPEG MP3 file!");
				}
				break;
			}
			AudioClip val = null;
			if (flag)
			{
				Instance.logger.LogDebug((object)("Loading AudioClip " + soundName + " from" + text + "path: " + text2));
				switch (audioType)
				{
				case AudioType.wav:
					val = WavUtility.LoadFromDiskToAudioClip(text2);
					break;
				case AudioType.ogg:
					val = OggUtility.LoadFromDiskToAudioClip(text2);
					break;
				case AudioType.mp3:
					val = Mp3Utility.LoadFromDiskToAudioClip(text2);
					break;
				}
				Instance.logger.LogDebug((object)$"Finished loading AudioClip {soundName} with length of {val.length}!");
			}
			else
			{
				Instance.logger.LogWarning((object)("Failed to load AudioClip " + soundName + " from invalid" + text + "path at " + text2 + "!"));
			}
			if (string.IsNullOrEmpty(val.GetName()))
			{
				string empty = string.Empty;
				string[] array = new string[0];
				switch (audioType)
				{
				case AudioType.wav:
					empty = soundName.Replace(".wav", "");
					array = empty.Split('/');
					if (array.Length <= 1)
					{
						array = empty.Split('\\');
					}
					empty = array[^1];
					((Object)val).name = empty;
					break;
				case AudioType.ogg:
					empty = soundName.Replace(".ogg", "");
					array = empty.Split('/');
					if (array.Length <= 1)
					{
						array = empty.Split('\\');
					}
					empty = array[^1];
					((Object)val).name = empty;
					break;
				case AudioType.mp3:
					empty = soundName.Replace(".mp3", "");
					array = empty.Split('/');
					if (array.Length <= 1)
					{
						array = empty.Split('\\');
					}
					empty = array[^1];
					((Object)val).name = empty;
					break;
				}
			}
			if ((Object)(object)val != (Object)null)
			{
				string name = val.GetName();
				if (clipTypes.ContainsKey(name))
				{
					clipTypes[name] = audioType;
				}
				else
				{
					clipTypes.Add(name, audioType);
				}
			}
			return val;
		}

		public static void SendNetworkedAudioClip(AudioClip audioClip)
		{
			if (!Instance.configUseNetworking.Value)
			{
				Instance.logger.LogWarning((object)$"Networking disabled! Failed to send {audioClip}!");
				return;
			}
			if ((Object)(object)audioClip == (Object)null)
			{
				Instance.logger.LogWarning((object)$"audioClip variable of SendAudioClip not assigned! Failed to send {audioClip}!");
				return;
			}
			if ((Object)(object)Instance == (Object)null || (Object)(object)GameNetworkManagerPatch.networkHandlerHost == (Object)null || (Object)(object)NetworkHandler.Instance == (Object)null)
			{
				Instance.logger.LogWarning((object)$"Instance of SoundTool not found or networking has not finished initializing. Failed to send {audioClip}! If you're sending things in Awake or in a scene such as the main menu it might be too early, please try some of the other built-in Unity methods and make sure your networked audio runs only after the player setups a networked connection!");
				return;
			}
			string name = audioClip.GetName();
			if (clipTypes.ContainsKey(name))
			{
				if (clipTypes[name] == AudioType.ogg)
				{
					NetworkHandler.Instance.SendAudioClipServerRpc(name, OggUtility.AudioClipToByteArray(audioClip, out var _));
					return;
				}
				if (clipTypes[name] == AudioType.mp3)
				{
					NetworkHandler.Instance.SendAudioClipServerRpc(name, Mp3Utility.AudioClipToByteArray(audioClip, out var _));
					return;
				}
			}
			NetworkHandler.Instance.SendAudioClipServerRpc(name, WavUtility.AudioClipToByteArray(audioClip, out var _));
		}

		public static void RemoveNetworkedAudioClip(AudioClip audioClip)
		{
			RemoveNetworkedAudioClip(audioClip.GetName());
		}

		public static void RemoveNetworkedAudioClip(string audioClip)
		{
			if (!Instance.configUseNetworking.Value)
			{
				Instance.logger.LogWarning((object)("Networking disabled! Failed to remove " + audioClip + "!"));
			}
			else if (string.IsNullOrEmpty(audioClip))
			{
				Instance.logger.LogWarning((object)("audioClip variable of RemoveAudioClip not assigned! Failed to remove " + audioClip + "!"));
			}
			else if ((Object)(object)Instance == (Object)null || (Object)(object)GameNetworkManagerPatch.networkHandlerHost == (Object)null || (Object)(object)NetworkHandler.Instance == (Object)null)
			{
				Instance.logger.LogWarning((object)("Instance of SoundTool not found or networking has not finished initializing. Failed to remove " + audioClip + "! If you're removing things in Awake or in a scene such as the main menu it might be too early, please try some of the other built-in Unity methods and make sure your networked audio runs only after the player setups a networked connection!"));
			}
			else
			{
				NetworkHandler.Instance.RemoveAudioClipServerRpc(audioClip);
			}
		}

		public static void SyncNetworkedAudioClips()
		{
			if (!Instance.configUseNetworking.Value)
			{
				Instance.logger.LogWarning((object)"Networking disabled! Failed to sync audio clips!");
			}
			else if ((Object)(object)Instance == (Object)null || (Object)(object)GameNetworkManagerPatch.networkHandlerHost == (Object)null || (Object)(object)NetworkHandler.Instance == (Object)null)
			{
				Instance.logger.LogWarning((object)"Instance of SoundTool not found or networking has not finished initializing. Failed to sync networked audio! If you're syncing things in Awake or in a scene such as the main menu it might be too early, please try some of the other built-in Unity methods and make sure your networked audio runs only after the player setups a networked connection!");
			}
			else
			{
				NetworkHandler.Instance.SyncAudioClipsServerRpc();
			}
		}

		public static void SendUnityRandomSeed(int seed)
		{
			if (!Instance.configUseNetworking.Value)
			{
				Instance.logger.LogWarning((object)"Networking disabled! Failed to send Unity random seed!");
			}
			else if ((Object)(object)Instance == (Object)null || (Object)(object)GameNetworkManagerPatch.networkHandlerHost == (Object)null || (Object)(object)NetworkHandler.Instance == (Object)null)
			{
				Instance.logger.LogWarning((object)"Instance of SoundTool not found or networking has not finished initializing. Failed to send Unity Random seed! If you're sending the seed in Awake or in a scene such as the main menu it might be too early, please try some of the other built-in Unity methods and make sure your networked methods run only after the player setups a networked connection!");
			}
			else
			{
				NetworkHandler.Instance.SendSeedToClientsServerRpc(seed);
			}
		}
	}
}
namespace LCSoundTool.Utilities
{
	public static class Extensions
	{
		public static bool ContainsThisRandomAudioClip(this List<RandomAudioClip> list, RandomAudioClip thisClip)
		{
			for (int i = 0; i < list.Count; i++)
			{
				if (list[i].chance == thisClip.chance && list[i].clip.GetName() == thisClip.clip.GetName())
				{
					return true;
				}
			}
			return false;
		}
	}
	public static class Mp3Utility
	{
		public static byte[] AudioClipToByteArray(AudioClip audioClip, out float[] samples)
		{
			samples = new float[audioClip.samples * audioClip.channels];
			audioClip.GetData(samples, 0);
			byte[] array = new byte[samples.Length * 2];
			int num = 32767;
			for (int i = 0; i < samples.Length; i++)
			{
				short value = (short)(samples[i] * (float)num);
				BitConverter.GetBytes(value).CopyTo(array, i * 2);
			}
			return array;
		}

		public static AudioClip ByteArrayToAudioClip(byte[] byteArray, string clipName)
		{
			int num = 16;
			int num2 = num / 8;
			AudioClip val = AudioClip.Create(clipName, byteArray.Length / num2, 1, 44100, false);
			val.SetData(ConvertByteArrayToFloatArray(byteArray), 0);
			return val;
		}

		private static float[] ConvertByteArrayToFloatArray(byte[] byteArray)
		{
			float[] array = new float[byteArray.Length / 2];
			int num = 32767;
			for (int i = 0; i < array.Length; i++)
			{
				short num2 = BitConverter.ToInt16(byteArray, i * 2);
				array[i] = (float)num2 / (float)num;
			}
			return array;
		}

		public static AudioClip LoadFromDiskToAudioClip(string path)
		{
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Invalid comparison between Unknown and I4
			AudioClip result = null;
			UnityWebRequest audioClip = UnityWebRequestMultimedia.GetAudioClip(path, (AudioType)13);
			try
			{
				audioClip.SendWebRequest();
				try
				{
					while (!audioClip.isDone)
					{
					}
					if ((int)audioClip.result != 1)
					{
						SoundTool.Instance.logger.LogError((object)("Failed to load MP3 AudioClip from path: " + path + " Full error: " + audioClip.error));
					}
					else
					{
						result = DownloadHandlerAudioClip.GetContent(audioClip);
					}
				}
				catch (Exception ex)
				{
					SoundTool.Instance.logger.LogError((object)(ex.Message + ", " + ex.StackTrace));
				}
			}
			finally
			{
				((IDisposable)audioClip)?.Dispose();
			}
			return result;
		}
	}
	public static class OggUtility
	{
		public static byte[] AudioClipToByteArray(AudioClip audioClip, out float[] samples)
		{
			samples = new float[audioClip.samples * audioClip.channels];
			audioClip.GetData(samples, 0);
			byte[] array = new byte[samples.Length * 2];
			int num = 32767;
			for (int i = 0; i < samples.Length; i++)
			{
				short value = (short)(samples[i] * (float)num);
				BitConverter.GetBytes(value).CopyTo(array, i * 2);
			}
			return array;
		}

		public static AudioClip ByteArrayToAudioClip(byte[] byteArray, string clipName)
		{
			int num = 16;
			int num2 = num / 8;
			AudioClip val = AudioClip.Create(clipName, byteArray.Length / num2, 1, 44100, false);
			val.SetData(ConvertByteArrayToFloatArray(byteArray), 0);
			return val;
		}

		private static float[] ConvertByteArrayToFloatArray(byte[] byteArray)
		{
			float[] array = new float[byteArray.Length / 2];
			int num = 32767;
			for (int i = 0; i < array.Length; i++)
			{
				short num2 = BitConverter.ToInt16(byteArray, i * 2);
				array[i] = (float)num2 / (float)num;
			}
			return array;
		}

		public static AudioClip LoadFromDiskToAudioClip(string path)
		{
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Invalid comparison between Unknown and I4
			AudioClip result = null;
			UnityWebRequest audioClip = UnityWebRequestMultimedia.GetAudioClip(path, (AudioType)14);
			try
			{
				audioClip.SendWebRequest();
				try
				{
					while (!audioClip.isDone)
					{
					}
					if ((int)audioClip.result != 1)
					{
						SoundTool.Instance.logger.LogError((object)("Failed to load OGGVORBIS AudioClip from path: " + path + " Full error: " + audioClip.error));
					}
					else
					{
						result = DownloadHandlerAudioClip.GetContent(audioClip);
					}
				}
				catch (Exception ex)
				{
					SoundTool.Instance.logger.LogError((object)(ex.Message + ", " + ex.StackTrace));
				}
			}
			finally
			{
				((IDisposable)audioClip)?.Dispose();
			}
			return result;
		}
	}
	public static class WavUtility
	{
		public static byte[] AudioClipToByteArray(AudioClip audioClip, out float[] samples)
		{
			samples = new float[audioClip.samples * audioClip.channels];
			audioClip.GetData(samples, 0);
			byte[] array = new byte[samples.Length * 2];
			int num = 32767;
			for (int i = 0; i < samples.Length; i++)
			{
				short value = (short)(samples[i] * (float)num);
				BitConverter.GetBytes(value).CopyTo(array, i * 2);
			}
			return array;
		}

		public static AudioClip ByteArrayToAudioClip(byte[] byteArray, string clipName)
		{
			int num = 16;
			int num2 = num / 8;
			AudioClip val = AudioClip.Create(clipName, byteArray.Length / num2, 1, 44100, false);
			val.SetData(ConvertByteArrayToFloatArray(byteArray), 0);
			return val;
		}

		private static float[] ConvertByteArrayToFloatArray(byte[] byteArray)
		{
			float[] array = new float[byteArray.Length / 2];
			int num = 32767;
			for (int i = 0; i < array.Length; i++)
			{
				short num2 = BitConverter.ToInt16(byteArray, i * 2);
				array[i] = (float)num2 / (float)num;
			}
			return array;
		}

		public static AudioClip LoadFromDiskToAudioClip(string path)
		{
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Invalid comparison between Unknown and I4
			AudioClip result = null;
			UnityWebRequest audioClip = UnityWebRequestMultimedia.GetAudioClip(path, (AudioType)20);
			try
			{
				audioClip.SendWebRequest();
				try
				{
					while (!audioClip.isDone)
					{
					}
					if ((int)audioClip.result != 1)
					{
						SoundTool.Instance.logger.LogError((object)("Failed to load WAV AudioClip from path: " + path + " Full error: " + audioClip.error));
					}
					else
					{
						result = DownloadHandlerAudioClip.GetContent(audioClip);
					}
				}
				catch (Exception ex)
				{
					SoundTool.Instance.logger.LogError((object)(ex.Message + ", " + ex.StackTrace));
				}
			}
			finally
			{
				((IDisposable)audioClip)?.Dispose();
			}
			return result;
		}
	}
}
namespace LCSoundTool.Patches
{
	[HarmonyPatch(typeof(AudioSource))]
	internal class AudioSourcePatch
	{
		private static Dictionary<string, AudioClip> originalClips = new Dictionary<string, AudioClip>();

		[HarmonyPatch("Play", new Type[] { })]
		[HarmonyPrefix]
		public static void Play_Patch(AudioSource __instance)
		{
			RunDynamicClipReplacement(__instance);
			DebugPlayMethod(__instance);
		}

		[HarmonyPatch("Play", new Type[] { typeof(ulong) })]
		[HarmonyPrefix]
		public static void Play_UlongPatch(AudioSource __instance)
		{
			RunDynamicClipReplacement(__instance);
			DebugPlayMethod(__instance);
		}

		[HarmonyPatch("Play", new Type[] { typeof(double) })]
		[HarmonyPrefix]
		public static void Play_DoublePatch(AudioSource __instance)
		{
			RunDynamicClipReplacement(__instance);
			DebugPlayMethod(__instance);
		}

		[HarmonyPatch("PlayDelayed", new Type[] { typeof(float) })]
		[HarmonyPrefix]
		public static void PlayDelayed_Patch(AudioSource __instance)
		{
			RunDynamicClipReplacement(__instance);
			DebugPlayDelayedMethod(__instance);
		}

		[HarmonyPatch("PlayClipAtPoint", new Type[]
		{
			typeof(AudioClip),
			typeof(Vector3),
			typeof(float)
		})]
		[HarmonyPrefix]
		public static bool PlayClipAtPoint_Patch(AudioClip clip, Vector3 position, float volume)
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Expected O, but got Unknown
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			GameObject val = new GameObject($"ClipAtPoint_{clip}");
			val.transform.position = position;
			AudioSource val2 = val.AddComponent<AudioSource>();
			val2.clip = clip;
			val2.spatialBlend = 1f;
			val2.volume = volume;
			val2.Play();
			DebugPlayClipAtPointMethod(val2, position);
			Object.Destroy((Object)(object)val, clip.length * ((Time.timeScale < 0.01f) ? 0.01f : Time.timeScale));
			return false;
		}

		[HarmonyPatch("PlayOneShotHelper", new Type[]
		{
			typeof(AudioSource),
			typeof(AudioClip),
			typeof(float)
		})]
		[HarmonyPrefix]
		public static void PlayOneShotHelper_Patch(AudioSource source, ref AudioClip clip, float volumeScale)
		{
			clip = ReplaceClipWithNew(clip, source);
			DebugPlayOneShotMethod(source, clip);
		}

		private static void DebugPlayMethod(AudioSource instance)
		{
			if ((Object)(object)instance == (Object)null)
			{
				return;
			}
			if (SoundTool.debugAudioSources && !SoundTool.indepthDebugging && (Object)(object)instance != (Object)null)
			{
				SoundTool.Instance.logger.LogDebug((object)$"{instance} at {((Component)instance).transform.root} is playing {((Object)instance.clip).name}");
			}
			else if (SoundTool.indepthDebugging && (Object)(object)instance != (Object)null)
			{
				SoundTool.Instance.logger.LogDebug((object)$"{instance} is playing {((Object)instance.clip).name} at");
				Transform val = ((Component)instance).transform;
				while ((Object)(object)val.parent != (Object)null || (Object)(object)val != (Object)(object)((Component)instance).transform.root)
				{
					SoundTool.Instance.logger.LogDebug((object)$"--- {val.parent}");
					val = val.parent;
				}
				if ((Object)(object)val == (Object)(object)((Component)instance).transform.root)
				{
					SoundTool.Instance.logger.LogDebug((object)$"--- {((Component)instance).transform.root}");
				}
			}
		}

		private static void DebugPlayDelayedMethod(AudioSource instance)
		{
			if ((Object)(object)instance == (Object)null)
			{
				return;
			}
			if (SoundTool.debugAudioSources && !SoundTool.indepthDebugging && (Object)(object)instance != (Object)null)
			{
				SoundTool.Instance.logger.LogDebug((object)$"{instance} at {((Component)instance).transform.root} is playing {((Object)instance.clip).name} with delay");
			}
			else if (SoundTool.indepthDebugging && (Object)(object)instance != (Object)null)
			{
				SoundTool.Instance.logger.LogDebug((object)$"{instance} is playing {((Object)instance.clip).name} with delay at");
				Transform val = ((Component)instance).transform;
				while ((Object)(object)val.parent != (Object)null || (Object)(object)val != (Object)(object)((Component)instance).transform.root)
				{
					SoundTool.Instance.logger.LogDebug((object)$"--- {val.parent}");
					val = val.parent;
				}
				if ((Object)(object)val == (Object)(object)((Component)instance).transform.root)
				{
					SoundTool.Instance.logger.LogDebug((object)$"--- {((Component)instance).transform.root}");
				}
			}
		}

		private static void DebugPlayClipAtPointMethod(AudioSource audioSource, Vector3 position)
		{
			//IL_0065: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)audioSource == (Object)null)
			{
				return;
			}
			if (SoundTool.debugAudioSources && !SoundTool.indepthDebugging && (Object)(object)audioSource != (Object)null)
			{
				SoundTool.Instance.logger.LogDebug((object)$"{audioSource} at {((Component)audioSource).transform.root} is playing {((Object)audioSource.clip).name} at point {position}");
			}
			else if (SoundTool.indepthDebugging && (Object)(object)audioSource != (Object)null)
			{
				SoundTool.Instance.logger.LogDebug((object)$"{audioSource} is playing {((Object)audioSource.clip).name} located at point {position} within ");
				Transform val = ((Component)audioSource).transform;
				while ((Object)(object)val.parent != (Object)null || (Object)(object)val != (Object)(object)((Component)audioSource).transform.root)
				{
					SoundTool.Instance.logger.LogDebug((object)$"--- {val.parent}");
					val = val.parent;
				}
				if ((Object)(object)val == (Object)(object)((Component)audioSource).transform.root)
				{
					SoundTool.Instance.logger.LogDebug((object)$"--- {((Component)audioSource).transform.root}");
				}
			}
		}

		private static void DebugPlayOneShotMethod(AudioSource source, AudioClip clip)
		{
			if ((Object)(object)source == (Object)null || (Object)(object)clip == (Object)null)
			{
				return;
			}
			if (SoundTool.debugAudioSources && !SoundTool.indepthDebugging && (Object)(object)source != (Object)null)
			{
				SoundTool.Instance.logger.LogDebug((object)$"{source} at {((Component)source).transform.root} is playing one shot {((Object)clip).name}");
			}
			else if (SoundTool.indepthDebugging && (Object)(object)source != (Object)null)
			{
				SoundTool.Instance.logger.LogDebug((object)$"{source} is playing one shot {((Object)clip).name} at");
				Transform val = ((Component)source).transform;
				while ((Object)(object)val.parent != (Object)null || (Object)(object)val != (Object)(object)((Component)source).transform.root)
				{
					SoundTool.Instance.logger.LogDebug((object)$"--- {val.parent}");
					val = val.parent;
				}
				if ((Object)(object)val == (Object)(object)((Component)source).transform.root)
				{
					SoundTool.Instance.logger.LogDebug((object)$"--- {((Component)source).transform.root}");
				}
			}
		}

		private static void RunDynamicClipReplacement(AudioSource instance)
		{
			if ((Object)(object)instance == (Object)null || (Object)(object)instance.clip == (Object)null)
			{
				return;
			}
			string name = ((Object)((Component)instance).gameObject).name;
			bool flag = true;
			AudioClip value;
			string text = ((!originalClips.TryGetValue(name, out value)) ? instance.clip.GetName() : value.GetName());
			string key = text;
			if (SoundTool.replacedClips.Keys.Count > 0)
			{
				string[] array = SoundTool.replacedClips.Keys.ToArray();
				if (array.Length != 0)
				{
					for (int i = 0; i < array.Length; i++)
					{
						string[] array2 = array[i].Split("#");
						if (array2.Length == 2 && array2[1].Contains(((Object)((Component)instance).gameObject).name))
						{
							key = text + "#" + array2[1];
						}
					}
				}
			}
			if (SoundTool.replacedClips.ContainsKey(key))
			{
				if (!SoundTool.replacedClips[key].canPlay)
				{
					return;
				}
				if (!originalClips.ContainsKey(name))
				{
					originalClips.Add(name, instance.clip);
				}
				if (!string.IsNullOrEmpty(SoundTool.replacedClips[key].source))
				{
					flag = false;
					string[] array3 = SoundTool.replacedClips[key].source.Split(',');
					if ((Object)(object)instance != (Object)null && ((Object)((Component)instance).gameObject).name != null)
					{
						if (array3.Length > 1)
						{
							for (int j = 0; j < array3.Length; j++)
							{
								if (array3[j] == ((Object)((Component)instance).gameObject).name)
								{
									flag = true;
								}
							}
						}
						else if (array3[0] == ((Object)((Component)instance).gameObject).name)
						{
							flag = true;
						}
					}
				}
				List<RandomAudioClip> clips = SoundTool.replacedClips[key].clips;
				float num = 0f;
				foreach (RandomAudioClip item in clips)
				{
					num += item.chance;
				}
				float num2 = Random.Range(0f, num);
				{
					foreach (RandomAudioClip item2 in clips)
					{
						if (num2 <= item2.chance)
						{
							if (flag)
							{
								instance.clip = item2.clip;
							}
							else if (originalClips.ContainsKey(name))
							{
								instance.clip = originalClips[name];
								originalClips.Remove(name);
							}
							break;
						}
						num2 -= item2.chance;
					}
					return;
				}
			}
			if (originalClips.ContainsKey(name))
			{
				instance.clip = originalClips[name];
				originalClips.Remove(name);
			}
		}

		private static AudioClip ReplaceClipWithNew(AudioClip original, AudioSource source = null)
		{
			if ((Object)(object)original == (Object)null)
			{
				return original;
			}
			string name = original.GetName();
			bool flag = true;
			string key = name;
			if ((Object)(object)source != (Object)null && SoundTool.replacedClips.Keys.Count > 0)
			{
				string[] array = SoundTool.replacedClips.Keys.ToArray();
				if (array.Length != 0)
				{
					for (int i = 0; i < array.Length; i++)
					{
						string[] array2 = array[i].Split("#");
						if (array2.Length == 2 && array2[1].Contains(((Object)((Component)source).gameObject).name))
						{
							key = name + "#" + array2[1];
						}
					}
				}
			}
			if (SoundTool.replacedClips.ContainsKey(key))
			{
				if (!SoundTool.replacedClips[key].canPlay)
				{
					return original;
				}
				if (!originalClips.ContainsKey(key))
				{
					originalClips.Add(key, original);
				}
				if (!string.IsNullOrEmpty(SoundTool.replacedClips[key].source))
				{
					flag = false;
					string[] array3 = SoundTool.replacedClips[key].source.Split(',');
					if ((Object)(object)source != (Object)null && ((Object)((Component)source).gameObject).name != null)
					{
						if (array3.Length > 1)
						{
							for (int j = 0; j < array3.Length; j++)
							{
								if (array3[j] == ((Object)((Component)source).gameObject).name)
								{
									flag = true;
								}
							}
						}
						else if (array3[0] == ((Object)((Component)source).gameObject).name)
						{
							flag = true;
						}
					}
				}
				List<RandomAudioClip> clips = SoundTool.replacedClips[key].clips;
				float num = 0f;
				foreach (RandomAudioClip item in clips)
				{
					num += item.chance;
				}
				float num2 = Random.Range(0f, num);
				foreach (RandomAudioClip item2 in clips)
				{
					if (num2 <= item2.chance)
					{
						if (flag)
						{
							return item2.clip;
						}
						if (originalClips.ContainsKey(key))
						{
							AudioClip result = originalClips[key];
							originalClips.Remove(key);
							return result;
						}
						return original;
					}
					num2 -= item2.chance;
				}
			}
			else if (originalClips.ContainsKey(key))
			{
				AudioClip result2 = originalClips[key];
				originalClips.Remove(key);
				return result2;
			}
			return original;
		}
	}
	[HarmonyPatch(typeof(GameNetworkManager))]
	internal class GameNetworkManagerPatch
	{
		public static GameObject networkPrefab;

		public static GameObject networkHandlerHost;

		[HarmonyPatch("Start")]
		[HarmonyPrefix]
		public static void Start_Patch()
		{
			if (!((Object)(object)networkPrefab != (Object)null))
			{
				SoundTool.Instance.logger.LogDebug((object)"Loading NetworkHandler prefab...");
				networkPrefab = Assets.bundle.LoadAsset<GameObject>("SoundToolNetworkHandler.prefab");
				if ((Object)(object)networkPrefab == (Object)null)
				{
					SoundTool.Instance.logger.LogError((object)"Failed to load NetworkHandler prefab!");
				}
				if ((Object)(object)networkPrefab != (Object)null)
				{
					NetworkManager.Singleton.AddNetworkPrefab(networkPrefab);
					SoundTool.Instance.logger.LogDebug((object)"Registered NetworkHandler prefab!");
				}
				else
				{
					SoundTool.Instance.logger.LogWarning((object)"Failed to registered NetworkHandler prefab! No networking can take place.");
				}
			}
		}

		[HarmonyPatch("StartDisconnect")]
		[HarmonyPostfix]
		private static void StartDisconnect_Patch()
		{
			try
			{
				if (NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer)
				{
					SoundTool.Instance.logger.LogDebug((object)"Destroying NetworkHandler prefab!");
					Object.Destroy((Object)(object)networkHandlerHost);
					networkHandlerHost = null;
				}
			}
			catch
			{
				SoundTool.Instance.logger.LogError((object)"Failed to destroy NetworkHandler prefab!");
			}
		}
	}
	[HarmonyPatch(typeof(StartOfRound))]
	internal class StartOfRoundPatch
	{
		[HarmonyPatch("Awake")]
		[HarmonyPostfix]
		private static void SpawnNetworkHandler()
		{
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				if (NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer)
				{
					SoundTool.Instance.logger.LogDebug((object)"Spawning NetworkHandler prefab!");
					GameNetworkManagerPatch.networkHandlerHost = Object.Instantiate<GameObject>(GameNetworkManagerPatch.networkPrefab, Vector3.zero, Quaternion.identity);
					GameNetworkManagerPatch.networkHandlerHost.GetComponent<NetworkObject>().Spawn(true);
				}
			}
			catch
			{
				SoundTool.Instance.logger.LogError((object)"Failed to spawn NetworkHandler prefab!");
			}
		}
	}
}
namespace LCSoundTool.Networking
{
	public class NetworkHandler : NetworkBehaviour
	{
		public static NetworkHandler Instance { get; private set; }

		public static Dictionary<string, AudioClip> networkedAudioClips { get; private set; }

		public static event Action ClientNetworkedAudioChanged;

		public static event Action HostNetworkedAudioChanged;

		public override void OnNetworkSpawn()
		{
			Debug.Log((object)"LCSoundTool - NetworkHandler created!");
			NetworkHandler.ClientNetworkedAudioChanged = null;
			NetworkHandler.HostNetworkedAudioChanged = null;
			networkedAudioClips = new Dictionary<string, AudioClip>();
			Instance = this;
		}

		[ClientRpc]
		public void ReceiveAudioClipClientRpc(string clipName, byte[] audioData)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0115: Unknown result type (might be due to invalid IL or missing references)
			//IL_011f: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
			//IL_0105: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f0: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2736638642u, val, (RpcDelivery)0);
				bool flag = clipName != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(clipName, false);
				}
				bool flag2 = audioData != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag2, default(ForPrimitives));
				if (flag2)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe<byte>(audioData, default(ForPrimitives));
				}
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2736638642u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost))
			{
				return;
			}
			if (!networkedAudioClips.ContainsKey(clipName))
			{
				AudioClip val3 = null;
				if (SoundTool.clipTypes.ContainsKey(clipName))
				{
					if (SoundTool.clipTypes[clipName] == SoundTool.AudioType.ogg)
					{
						val3 = OggUtility.ByteArrayToAudioClip(audioData, clipName);
					}
					else if (SoundTool.clipTypes[clipName] == SoundTool.AudioType.mp3)
					{
						val3 = Mp3Utility.ByteArrayToAudioClip(audioData, clipName);
					}
				}
				if ((Object)(object)val3 == (Object)null)
				{
					val3 = WavUtility.ByteArrayToAudioClip(audioData, clipName);
				}
				networkedAudioClips.Add(clipName, val3);
				NetworkHandler.ClientNetworkedAudioChanged?.Invoke();
			}
			else
			{
				SoundTool.Instance.logger.LogDebug((object)("Sound " + clipName + " already exists for this client! Skipping addition of this sound for this client."));
			}
		}

		[ClientRpc]
		public void RemoveAudioClipClientRpc(string clipName)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d4: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1355469546u, val, (RpcDelivery)0);
				bool flag = clipName != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(clipName, false);
				}
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1355469546u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && networkedAudioClips.ContainsKey(clipName))
			{
				networkedAudioClips.Remove(clipName);
				NetworkHandler.ClientNetworkedAudioChanged?.Invoke();
			}
		}

		[ClientRpc]
		public void SyncAudioClipsClientRpc(Strings clipNames)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3300200130u, val, (RpcDelivery)0);
				((FastBufferWriter)(ref val2)).WriteValueSafe<Strings>(ref clipNames, default(ForNetworkSerializable));
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3300200130u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost))
			{
				return;
			}
			string[] myStrings = clipNames.MyStrings;
			for (int i = 0; i < myStrings.Length; i++)
			{
				if (!networkedAudioClips.ContainsKey(myStrings[i]))
				{
					SendExistingAudioClipServerRpc(myStrings[i]);
				}
			}
		}

		[ClientRpc]
		public void ReceiveSeedClientRpc(int seed)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1556253924u, val, (RpcDelivery)0);
					BytePacker.WriteValueBitPacked(val2, seed);
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1556253924u, val, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
				{
					Random.InitState(seed);
					SoundTool.Instance.logger.LogDebug((object)$"Client received a new Unity Random seed of {seed}!");
				}
			}
		}

		[ServerRpc(RequireOwnership = false)]
		public void SendAudioClipServerRpc(string clipName, byte[] audioData)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0115: Unknown result type (might be due to invalid IL or missing references)
			//IL_011f: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
			//IL_0105: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f0: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(867452943u, val, (RpcDelivery)0);
				bool flag = clipName != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(clipName, false);
				}
				bool flag2 = audioData != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag2, default(ForPrimitives));
				if (flag2)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe<byte>(audioData, default(ForPrimitives));
				}
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 867452943u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				ReceiveAudioClipClientRpc(clipName, audioData);
				NetworkHandler.HostNetworkedAudioChanged?.Invoke();
			}
		}

		[ServerRpc(RequireOwnership = false)]
		public void RemoveAudioClipServerRpc(string clipName)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d4: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3103497155u, val, (RpcDelivery)0);
				bool flag = clipName != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(clipName, false);
				}
				((Ne

plugins/plugins/LethalExpansion.dll

Decompiled 11 months ago
using System;
using System.Collections;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Net.Http;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text.RegularExpressions;
using System.Threading;
using System.Threading.Tasks;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using DunGen;
using DunGen.Adapters;
using DunGen.Graph;
using GameNetcodeStuff;
using HarmonyLib;
using LethalExpansion.Extenders;
using LethalExpansion.Patches;
using LethalExpansion.Patches.Monsters;
using LethalExpansion.Utils;
using LethalExpansion.Utils.HUD;
using LethalSDK.Component;
using LethalSDK.ScriptableObjects;
using LethalSDK.Utils;
using TMPro;
using Unity.AI.Navigation;
using Unity.Netcode;
using Unity.Netcode.Components;
using UnityEngine;
using UnityEngine.AI;
using UnityEngine.Audio;
using UnityEngine.EventSystems;
using UnityEngine.Events;
using UnityEngine.Rendering;
using UnityEngine.Rendering.HighDefinition;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
using UnityEngine.Video;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("AmazingAssets.TerrainToMesh")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp-firstpass")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: IgnoresAccessChecksTo("ClientNetworkTransform")]
[assembly: IgnoresAccessChecksTo("DissonanceVoip")]
[assembly: IgnoresAccessChecksTo("Facepunch Transport for Netcode for GameObjects")]
[assembly: IgnoresAccessChecksTo("Facepunch.Steamworks.Win64")]
[assembly: IgnoresAccessChecksTo("Mono.Security")]
[assembly: IgnoresAccessChecksTo("Newtonsoft.Json")]
[assembly: IgnoresAccessChecksTo("Unity.AI.Navigation")]
[assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging")]
[assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging.DocCodeExamples")]
[assembly: IgnoresAccessChecksTo("Unity.Burst")]
[assembly: IgnoresAccessChecksTo("Unity.Burst.Unsafe")]
[assembly: IgnoresAccessChecksTo("Unity.Collections")]
[assembly: IgnoresAccessChecksTo("Unity.Collections.LowLevel.ILSupport")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem.ForUI")]
[assembly: IgnoresAccessChecksTo("Unity.Jobs")]
[assembly: IgnoresAccessChecksTo("Unity.Mathematics")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.Common")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.MetricTypes")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStats")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Component")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Configuration")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Implementation")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsReporting")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkProfiler.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkSolutionInterface")]
[assembly: IgnoresAccessChecksTo("Unity.Netcode.Components")]
[assembly: IgnoresAccessChecksTo("Unity.Netcode.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.Networking.Transport")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Csg")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.KdTree")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Poly2Tri")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Stl")]
[assembly: IgnoresAccessChecksTo("Unity.Profiling.Core")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.ShaderLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Config.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Authentication")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Analytics")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Configuration")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Device")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments.Internal")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Internal")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Networking")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Registration")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Scheduler")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Telemetry")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Threading")]
[assembly: IgnoresAccessChecksTo("Unity.Services.QoS")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Relay")]
[assembly: IgnoresAccessChecksTo("Unity.TextMeshPro")]
[assembly: IgnoresAccessChecksTo("Unity.Timeline")]
[assembly: IgnoresAccessChecksTo("Unity.VisualEffectGraph.Runtime")]
[assembly: IgnoresAccessChecksTo("UnityEngine.AccessibilityModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.AIModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.AndroidJNIModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.AnimationModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.ARModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.AssetBundleModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.AudioModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.ClothModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.ClusterInputModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.ClusterRendererModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.ContentLoadModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.CoreModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.CrashReportingModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.DirectorModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine")]
[assembly: IgnoresAccessChecksTo("UnityEngine.DSPGraphModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.GameCenterModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.GIModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.GridModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.HotReloadModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.ImageConversionModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.IMGUIModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.InputLegacyModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.InputModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.JSONSerializeModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.LocalizationModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.NVIDIAModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.ParticleSystemModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.PerformanceReportingModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.Physics2DModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.PhysicsModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.ProfilerModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.PropertiesModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.ScreenCaptureModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.SharedInternalsModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.SpriteMaskModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.SpriteShapeModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.StreamingModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.SubstanceModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.SubsystemsModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.TerrainModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.TerrainPhysicsModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.TextCoreFontEngineModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.TextCoreTextEngineModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.TextRenderingModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.TilemapModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.TLSModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UI")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UIElementsModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UIModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UmbraModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UnityAnalyticsCommonModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UnityAnalyticsModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UnityConnectModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UnityCurlModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UnityTestProtocolModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UnityWebRequestAssetBundleModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UnityWebRequestAudioModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UnityWebRequestModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UnityWebRequestTextureModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UnityWebRequestWWWModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.VehiclesModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.VFXModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.VideoModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.VirtualTexturingModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.VRModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.WindModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.XRModule")]
[assembly: AssemblyCompany("LethalExpansion")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+6d25ed6204e3cd169601ec9c0f5974b954cffc33")]
[assembly: AssemblyProduct("LethalExpansion")]
[assembly: AssemblyTitle("LethalExpansion")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
public class AutoScrollText : MonoBehaviour
{
	public TextMeshProUGUI textMeshPro;

	public float scrollSpeed = 15f;

	private Vector2 startPosition;

	private float textHeight;

	private bool startScrolling = false;

	private bool isWaitingToReset = false;

	private float displayHeight;

	private float fontSize;

	private void Start()
	{
		textMeshPro = ((Component)this).GetComponent<TextMeshProUGUI>();
		InitializeScrolling();
	}

	private void InitializeScrolling()
	{
		//IL_001e: Unknown result type (might be due to invalid IL or missing references)
		//IL_0023: Unknown result type (might be due to invalid IL or missing references)
		//IL_0045: Unknown result type (might be due to invalid IL or missing references)
		if ((Object)(object)textMeshPro != (Object)null)
		{
			startPosition = ((TMP_Text)textMeshPro).rectTransform.anchoredPosition;
			textHeight = ((TMP_Text)textMeshPro).preferredHeight;
			displayHeight = ((TMP_Text)textMeshPro).rectTransform.sizeDelta.y;
			fontSize = ((TMP_Text)textMeshPro).fontSize;
		}
		((MonoBehaviour)this).StartCoroutine(WaitBeforeScrolling(5f));
	}

	private IEnumerator WaitBeforeScrolling(float waitTime)
	{
		yield return (object)new WaitForSeconds(waitTime);
		startScrolling = true;
	}

	private IEnumerator WaitBeforeResetting(float waitTime)
	{
		isWaitingToReset = true;
		yield return (object)new WaitForSeconds(waitTime);
		((TMP_Text)textMeshPro).rectTransform.anchoredPosition = startPosition;
		isWaitingToReset = false;
		((MonoBehaviour)this).StartCoroutine(WaitBeforeScrolling(5f));
	}

	private void Update()
	{
		//IL_0037: Unknown result type (might be due to invalid IL or missing references)
		//IL_004d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0052: Unknown result type (might be due to invalid IL or missing references)
		//IL_0068: Unknown result type (might be due to invalid IL or missing references)
		if ((Object)(object)textMeshPro != (Object)null && startScrolling && !isWaitingToReset)
		{
			RectTransform rectTransform = ((TMP_Text)textMeshPro).rectTransform;
			rectTransform.anchoredPosition += new Vector2(0f, scrollSpeed * Time.deltaTime);
			if (((TMP_Text)textMeshPro).rectTransform.anchoredPosition.y >= startPosition.y + textHeight - displayHeight - fontSize)
			{
				startScrolling = false;
				((MonoBehaviour)this).StartCoroutine(WaitBeforeResetting(5f));
			}
		}
	}

	public void ResetScrolling()
	{
		//IL_0025: Unknown result type (might be due to invalid IL or missing references)
		((MonoBehaviour)this).StopAllCoroutines();
		if ((Object)(object)textMeshPro != (Object)null)
		{
			((TMP_Text)textMeshPro).rectTransform.anchoredPosition = startPosition;
		}
		isWaitingToReset = false;
		InitializeScrolling();
	}
}
public class TooltipHandler : MonoBehaviour, IPointerEnterHandler, IEventSystemHandler, IPointerExitHandler
{
	private string description;

	private string netinfo;

	public static RectTransform ModSettingsToolTipPanel;

	public static TMP_Text ModSettingsToolTipPanelDescription;

	public static TMP_Text ModSettingsToolTipPanelNetInfo;

	public int index;

	private float delay = 0.5f;

	private bool isPointerOver = false;

	public void OnPointerEnter(PointerEventData eventData)
	{
		isPointerOver = true;
		((MonoBehaviour)this).StartCoroutine(ShowTooltipAfterDelay());
	}

	public void OnPointerExit(PointerEventData eventData)
	{
		isPointerOver = false;
		((Component)ModSettingsToolTipPanel).gameObject.SetActive(false);
	}

	private IEnumerator ShowTooltipAfterDelay()
	{
		yield return (object)new WaitForSeconds(delay);
		if (isPointerOver)
		{
			ModSettingsToolTipPanel.anchoredPosition = new Vector2(-30f, ((Component)this).GetComponent<RectTransform>().anchoredPosition.y + -80f);
			description = ConfigManager.Instance.FindDescription(index);
			(bool, bool) info = ConfigManager.Instance.FindNetInfo(index);
			netinfo = "Network synchronization: " + (info.Item1 ? "Yes" : "No") + "\nMod required by clients: " + (info.Item2 ? "No" : "Yes");
			ModSettingsToolTipPanelDescription.text = description;
			ModSettingsToolTipPanelNetInfo.text = netinfo;
			((Component)ModSettingsToolTipPanel).gameObject.SetActive(true);
		}
	}
}
public class ConfigItem
{
	public string Key { get; set; }

	public Type type { get; set; }

	public object Value { get; set; }

	public object DefaultValue { get; set; }

	public string Tab { get; set; }

	public string Description { get; set; }

	public object MinValue { get; set; }

	public object MaxValue { get; set; }

	public bool Sync { get; set; }

	public bool Hidden { get; set; }

	public bool Optional { get; set; }

	public bool RequireRestart { get; set; }

	public ConfigItem(string key, object defaultValue, string tab, string description, object minValue = null, object maxValue = null, bool sync = true, bool optional = false, bool hidden = false, bool requireRestart = false)
	{
		Key = key;
		DefaultValue = defaultValue;
		type = defaultValue.GetType();
		Tab = tab;
		Description = description;
		if (minValue != null && maxValue != null)
		{
			if (minValue.GetType() == type && maxValue.GetType() == type)
			{
				MinValue = minValue;
				MaxValue = maxValue;
			}
		}
		else
		{
			MinValue = null;
			MaxValue = null;
		}
		Sync = sync;
		Optional = optional;
		Hidden = hidden;
		Value = DefaultValue;
		RequireRestart = requireRestart;
	}
}
namespace LethalExpansion
{
	[BepInPlugin("LethalExpansion", "LethalExpansion", "1.3.25")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class LethalExpansion : BaseUnityPlugin
	{
		private enum compatibility
		{
			unknown,
			perfect,
			good,
			medium,
			bad,
			critical
		}

		[Serializable]
		[CompilerGenerated]
		private sealed class <>c
		{
			public static readonly <>c <>9 = new <>c();

			public static Func<PluginInfo, bool> <>9__31_1;

			public static UnityAction <>9__31_0;

			public static Func<PluginInfo, bool> <>9__31_2;

			public static Func<AudioMixerGroup, bool> <>9__32_0;

			public static Func<GameObject, bool> <>9__32_1;

			public static Func<AudioMixerGroup, bool> <>9__32_2;

			public static Func<AudioMixerGroup, bool> <>9__32_3;

			public static Func<AudioMixerGroup, bool> <>9__32_4;

			public static Func<PluginInfo, bool> <>9__35_0;

			public static Func<PluginInfo, bool> <>9__35_1;

			public static Func<PluginInfo, bool> <>9__35_2;

			public static Func<PluginInfo, bool> <>9__35_3;

			internal bool <OnSceneLoaded>b__31_1(PluginInfo p)
			{
				return p.Metadata.GUID == "CoomfyDungeon";
			}

			internal void <OnSceneLoaded>b__31_0()
			{
				ConfigManager.Instance.SetItemValue("CoomfyDungeonCompatibility", value: true);
				ConfigManager.Instance.SetEntryValue("CoomfyDungeonCompatibility", value: true);
			}

			internal bool <OnSceneLoaded>b__31_2(PluginInfo p)
			{
				return p.Metadata.GUID == "BiggerLobby";
			}

			internal bool <LoadCustomMoon>b__32_0(AudioMixerGroup a)
			{
				return ((Object)a).name == "Master";
			}

			internal bool <LoadCustomMoon>b__32_1(GameObject o)
			{
				//IL_0001: Unknown result type (might be due to invalid IL or missing references)
				//IL_0006: Unknown result type (might be due to invalid IL or missing references)
				Scene scene = o.scene;
				return ((Scene)(ref scene)).name != "InitSceneLaunchOptions";
			}

			internal bool <LoadCustomMoon>b__32_2(AudioMixerGroup a)
			{
				return ((Object)a).name == "Master";
			}

			internal bool <LoadCustomMoon>b__32_3(AudioMixerGroup a)
			{
				return ((Object)a).name == "Master";
			}

			internal bool <LoadCustomMoon>b__32_4(AudioMixerGroup a)
			{
				return ((Object)a).name == "Master";
			}

			internal bool <waitForSession>b__35_0(PluginInfo p)
			{
				return p.Metadata.GUID == "BrutalCompanyPlus";
			}

			internal bool <waitForSession>b__35_1(PluginInfo p)
			{
				return p.Metadata.GUID == "LethalAdjustments";
			}

			internal bool <waitForSession>b__35_2(PluginInfo p)
			{
				return p.Metadata.GUID == "CoomfyDungeon";
			}

			internal bool <waitForSession>b__35_3(PluginInfo p)
			{
				return p.Metadata.GUID == "299792458.MoreMoneyStart";
			}
		}

		private const string PluginGUID = "LethalExpansion";

		private const string PluginName = "LethalExpansion";

		private const string VersionString = "1.3.25";

		public static readonly Version ModVersion = new Version("1.3.25");

		public static readonly int[] CompatibleGameVersions = new int[4] { 45, 47, 48, 49 };

		private readonly Dictionary<string, compatibility> CompatibleMods = new Dictionary<string, compatibility>
		{
			{
				"com.sinai.unityexplorer",
				compatibility.medium
			},
			{
				"HDLethalCompany",
				compatibility.good
			},
			{
				"LC_API",
				compatibility.good
			},
			{
				"me.swipez.melonloader.morecompany",
				compatibility.medium
			},
			{
				"BrutalCompanyPlus",
				compatibility.medium
			},
			{
				"MoonOfTheDay",
				compatibility.good
			},
			{
				"Television_Controller",
				compatibility.bad
			},
			{
				"beeisyou.LandmineFix",
				compatibility.perfect
			},
			{
				"LethalAdjustments",
				compatibility.good
			},
			{
				"CoomfyDungeon",
				compatibility.bad
			},
			{
				"BiggerLobby",
				compatibility.critical
			},
			{
				"KoderTech.BoomboxController",
				compatibility.good
			},
			{
				"299792458.MoreMoneyStart",
				compatibility.good
			}
		};

		private List<PluginInfo> loadedPlugins = new List<PluginInfo>();

		public static bool sessionWaiting = true;

		public static bool hostDataWaiting = true;

		public static bool ishost = false;

		public static bool alreadypatched = false;

		public static bool weathersReadyToShare = false;

		public static bool isInGame = false;

		public static bool dungeonGeneratorReady = false;

		public static int delayedLevelChange = -1;

		public static string lastKickReason = string.Empty;

		private static readonly Harmony Harmony = new Harmony("LethalExpansion");

		public static ManualLogSource Log = new ManualLogSource("LethalExpansion");

		public static ConfigFile config;

		public GameObject SpaceLight;

		public GameObject terrainfixer;

		public static Transform currentWaterSurface;

		private int width = 256;

		private int height = 256;

		private int depth = 20;

		private float scale = 20f;

		private void Awake()
		{
			//IL_0c42: Unknown result type (might be due to invalid IL or missing references)
			//IL_0c48: Expected O, but got Unknown
			//IL_0c91: Unknown result type (might be due to invalid IL or missing references)
			//IL_0c9e: Expected O, but got Unknown
			//IL_0ca3: Unknown result type (might be due to invalid IL or missing references)
			//IL_0cb0: Expected O, but got Unknown
			//IL_0d17: Unknown result type (might be due to invalid IL or missing references)
			//IL_0d24: Expected O, but got Unknown
			//IL_0d2b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0d38: Expected O, but got Unknown
			//IL_0d56: Unknown result type (might be due to invalid IL or missing references)
			//IL_0d5b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0d67: Unknown result type (might be due to invalid IL or missing references)
			Log = ((BaseUnityPlugin)this).Logger;
			((BaseUnityPlugin)this).Logger.LogInfo((object)"PluginName: LethalExpansion, VersionString: 1.3.25 is loading...");
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Getting other plugins list");
			loadedPlugins = GetLoadedPlugins();
			foreach (PluginInfo loadedPlugin in loadedPlugins)
			{
				if (!(loadedPlugin.Metadata.GUID != "LethalExpansion"))
				{
					continue;
				}
				if (CompatibleMods.ContainsKey(loadedPlugin.Metadata.GUID))
				{
					switch (CompatibleMods[loadedPlugin.Metadata.GUID])
					{
					case compatibility.unknown:
						Console.BackgroundColor = ConsoleColor.Gray;
						((BaseUnityPlugin)this).Logger.LogInfo((object)"                              ");
						Console.ResetColor();
						((BaseUnityPlugin)this).Logger.LogInfo((object)$"Plugin: {loadedPlugin.Metadata.Name} - Version: {loadedPlugin.Metadata.Version} - Compatibility: {CompatibleMods[loadedPlugin.Metadata.GUID]}");
						break;
					case compatibility.perfect:
						Console.BackgroundColor = ConsoleColor.Blue;
						((BaseUnityPlugin)this).Logger.LogInfo((object)"                              ");
						Console.ResetColor();
						((BaseUnityPlugin)this).Logger.LogInfo((object)$"Plugin: {loadedPlugin.Metadata.Name} - Version: {loadedPlugin.Metadata.Version} - Compatibility: {CompatibleMods[loadedPlugin.Metadata.GUID]}");
						break;
					case compatibility.good:
						Console.BackgroundColor = ConsoleColor.Green;
						((BaseUnityPlugin)this).Logger.LogInfo((object)"                              ");
						Console.ResetColor();
						((BaseUnityPlugin)this).Logger.LogInfo((object)$"Plugin: {loadedPlugin.Metadata.Name} - Version: {loadedPlugin.Metadata.Version} - Compatibility: {CompatibleMods[loadedPlugin.Metadata.GUID]}");
						break;
					case compatibility.medium:
						Console.BackgroundColor = ConsoleColor.Yellow;
						((BaseUnityPlugin)this).Logger.LogInfo((object)"                              ");
						Console.ResetColor();
						((BaseUnityPlugin)this).Logger.LogWarning((object)$"Plugin: {loadedPlugin.Metadata.Name} - Version: {loadedPlugin.Metadata.Version} - Compatibility: {CompatibleMods[loadedPlugin.Metadata.GUID]}");
						break;
					case compatibility.bad:
						Console.BackgroundColor = ConsoleColor.Red;
						((BaseUnityPlugin)this).Logger.LogInfo((object)"                              ");
						Console.ResetColor();
						((BaseUnityPlugin)this).Logger.LogError((object)$"Plugin: {loadedPlugin.Metadata.Name} - Version: {loadedPlugin.Metadata.Version} - Compatibility: {CompatibleMods[loadedPlugin.Metadata.GUID]}");
						break;
					case compatibility.critical:
						Console.BackgroundColor = ConsoleColor.Magenta;
						((BaseUnityPlugin)this).Logger.LogInfo((object)"                              ");
						Console.ResetColor();
						((BaseUnityPlugin)this).Logger.LogFatal((object)$"Plugin: {loadedPlugin.Metadata.Name} - Version: {loadedPlugin.Metadata.Version} - Compatibility: {CompatibleMods[loadedPlugin.Metadata.GUID]}");
						break;
					default:
						Console.BackgroundColor = ConsoleColor.Gray;
						((BaseUnityPlugin)this).Logger.LogInfo((object)"                              ");
						Console.ResetColor();
						((BaseUnityPlugin)this).Logger.LogInfo((object)$"Plugin: {loadedPlugin.Metadata.Name} - Version: {loadedPlugin.Metadata.Version} - Compatibility: {CompatibleMods[loadedPlugin.Metadata.GUID]}");
						break;
					}
					((BaseUnityPlugin)this).Logger.LogInfo((object)"------------------------------");
				}
				else
				{
					Console.BackgroundColor = ConsoleColor.Gray;
					((BaseUnityPlugin)this).Logger.LogInfo((object)"                              ");
					Console.ResetColor();
					((BaseUnityPlugin)this).Logger.LogInfo((object)$"Plugin: {loadedPlugin.Metadata.Name} - Version: {loadedPlugin.Metadata.Version} - Compatibility: {compatibility.unknown}");
					((BaseUnityPlugin)this).Logger.LogInfo((object)"------------------------------");
				}
			}
			config = ((BaseUnityPlugin)this).Config;
			ConfigManager.Instance.AddItem(new ConfigItem("GlobalTimeSpeedMultiplier", 1.4f, "Time", "Change the global time speed", 0.1f, 3f));
			ConfigManager.Instance.AddItem(new ConfigItem("NumberOfHours", 18, "Time", "Max lenght of an Expedition in hours. (Begin at 6 AM | 18 = Midnight)", 6, 20));
			ConfigManager.Instance.AddItem(new ConfigItem("DeadlineDaysAmount", 3, "Expeditions", "Change amount of days for the Quota.", 1, 9));
			ConfigManager.Instance.AddItem(new ConfigItem("StartingCredits", 60, "Expeditions", "Change amount of starting Credit.", 0, 1000));
			ConfigManager.Instance.AddItem(new ConfigItem("MoonsRoutePricesMultiplier", 1f, "Moons", "Change the Cost of the Moon Routes.", 0f, 5f));
			ConfigManager.Instance.AddItem(new ConfigItem("StartingQuota", 130, "Expeditions", "Change the starting Quota.", 0, 1000, sync: true, optional: true));
			ConfigManager.Instance.AddItem(new ConfigItem("ScrapAmountMultiplier", 1f, "Dungeons", "Change the amount of Scraps in dungeons.", 0f, 10f));
			ConfigManager.Instance.AddItem(new ConfigItem("ScrapValueMultiplier", 0.4f, "Dungeons", "Change the value of Scraps.", 0f, 10f));
			ConfigManager.Instance.AddItem(new ConfigItem("MapSizeMultiplier", 1.5f, "Dungeons", "Change the size of the Dungeons. (Can crash when under 1.0)", 0.8f, 10f));
			ConfigManager.Instance.AddItem(new ConfigItem("PreventMineToExplodeWithItems", false, "Dungeons", "Prevent Landmines to explode by dropping items on them"));
			ConfigManager.Instance.AddItem(new ConfigItem("MineActivationWeight", 0.15f, "Dungeons", "Set the minimal weight to prevent Landmine's explosion (0.15 = 16 lb, Player = 2.0)", 0.01f, 5f));
			ConfigManager.Instance.AddItem(new ConfigItem("WeightUnit", 0, "HUD", "Change the carried Weight unit : 0 = Pounds (lb), 1 = Kilograms (kg) and 2 = Both", 0, 2, sync: false));
			ConfigManager.Instance.AddItem(new ConfigItem("ConvertPoundsToKilograms", true, "HUD", "Convert Pounds into Kilograms (16 lb = 7 kg) (Only effective if WeightUnit = 1)", null, null, sync: false));
			ConfigManager.Instance.AddItem(new ConfigItem("PreventScrapWipeWhenAllPlayersDie", false, "Expeditions", "Prevent the Scraps Wipe when all players die."));
			ConfigManager.Instance.AddItem(new ConfigItem("24HoursClock", false, "HUD", "Display a 24h clock instead of 12h.", null, null, sync: false));
			ConfigManager.Instance.AddItem(new ConfigItem("ClockAlwaysVisible", false, "HUD", "Display clock while inside of the Ship."));
			ConfigManager.Instance.AddItem(new ConfigItem("AutomaticDeadline", false, "Expeditions", "Automatically increase the Deadline depending of the required quota."));
			ConfigManager.Instance.AddItem(new ConfigItem("AutomaticDeadlineStage", 300, "Expeditions", "Increase the quota deadline of one day each time the quota exceeds this value.", 100, 3000));
			ConfigManager.Instance.AddItem(new ConfigItem("LoadModules", true, "Modules", "Load SDK Modules that add new content to the game. Disable it to play with Vanilla players. (RESTART REQUIRED)", null, null, sync: false, optional: false, hidden: false, requireRestart: true));
			ConfigManager.Instance.AddItem(new ConfigItem("MaxItemsInShip", 45, "Expeditions", "Change the Items cap can be kept in the ship.", 10, 500));
			ConfigManager.Instance.AddItem(new ConfigItem("ShowMoonWeatherInCatalogue", true, "HUD", "Display the current weather of Moons in the Terminal's Moon Catalogue."));
			ConfigManager.Instance.AddItem(new ConfigItem("ShowMoonRankInCatalogue", false, "HUD", "Display the rank of Moons in the Terminal's Moon Catalogue."));
			ConfigManager.Instance.AddItem(new ConfigItem("ShowMoonPriceInCatalogue", false, "HUD", "Display the route price of Moons in the Terminal's Moon Catalogue."));
			ConfigManager.Instance.AddItem(new ConfigItem("QuotaIncreaseSteepness", 16, "Expeditions", "Change the Quota Increase Steepness. (Highter = less steep exponential increase)", 0, 32));
			ConfigManager.Instance.AddItem(new ConfigItem("QuotaBaseIncrease", 100, "Expeditions", "Change the Quota Base Increase.", 0, 300));
			ConfigManager.Instance.AddItem(new ConfigItem("KickPlayerWithoutMod", false, "Lobby", "Kick the players without Lethal Expansion installer. (Will be kicked anyway if LoadModules is True)"));
			ConfigManager.Instance.AddItem(new ConfigItem("BrutalCompanyPlusCompatibility", false, "Compatibility", "Leave Brutal Company Plus control the Quota settings."));
			ConfigManager.Instance.AddItem(new ConfigItem("LethalAdjustmentsCompatibility", false, "Compatibility", "Leave Lethal Adjustments control the Dungeon settings."));
			ConfigManager.Instance.AddItem(new ConfigItem("CoomfyDungeonCompatibility", false, "Compatibility", "Let Coomfy Dungeons control the Dungeon size & scrap settings."));
			ConfigManager.Instance.AddItem(new ConfigItem("MoreMoneyStartCompatibility", false, "Compatibility", "Let MoreMoneyStart control the Starting credits amount."));
			ConfigManager.Instance.AddItem(new ConfigItem("SettingsDebug", false, "Debug", "Show an output of every settings in the Console. (The Console must listen Info messages)", null, null, sync: false));
			ConfigManager.Instance.AddItem(new ConfigItem("LegacyMoonLoading", false, "Modules", "Roll back to Synchronous moon loading. (Freeze the game longer and highter chance of crash)"));
			ConfigManager.Instance.ReadConfig();
			((BaseUnityPlugin)this).Config.SettingChanged += ConfigSettingChanged;
			AssetBundlesManager.Instance.LoadAllAssetBundles();
			SceneManager.sceneLoaded += OnSceneLoaded;
			SceneManager.sceneUnloaded += OnSceneUnloaded;
			Harmony.PatchAll(typeof(GameNetworkManager_Patch));
			Harmony.PatchAll(typeof(Terminal_Patch));
			Harmony.PatchAll(typeof(MenuManager_Patch));
			Harmony.PatchAll(typeof(GrabbableObject_Patch));
			Harmony.PatchAll(typeof(RoundManager_Patch));
			Harmony.PatchAll(typeof(TimeOfDay_Patch));
			Harmony.PatchAll(typeof(HUDManager_Patch));
			Harmony.PatchAll(typeof(StartOfRound_Patch));
			Harmony.PatchAll(typeof(EntranceTeleport_Patch));
			Harmony.PatchAll(typeof(Landmine_Patch));
			Harmony.PatchAll(typeof(AudioReverbTrigger_Patch));
			Harmony.PatchAll(typeof(InteractTrigger_Patch));
			Harmony.PatchAll(typeof(RuntimeDungeon));
			Harmony val = new Harmony("LethalExpansion");
			MethodInfo methodInfo = AccessTools.Method(typeof(BaboonBirdAI), "GrabScrap", (Type[])null, (Type[])null);
			MethodInfo methodInfo2 = AccessTools.Method(typeof(HoarderBugAI), "GrabItem", (Type[])null, (Type[])null);
			MethodInfo methodInfo3 = AccessTools.Method(typeof(MonsterGrabItem_Patch), "MonsterGrabItem", (Type[])null, (Type[])null);
			val.Patch((MethodBase)methodInfo, (HarmonyMethod)null, new HarmonyMethod(methodInfo3), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)methodInfo2, (HarmonyMethod)null, new HarmonyMethod(methodInfo3), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			MethodInfo methodInfo4 = AccessTools.Method(typeof(HoarderBugAI), "DropItem", (Type[])null, (Type[])null);
			MethodInfo methodInfo5 = AccessTools.Method(typeof(MonsterGrabItem_Patch), "MonsterDropItem_Patch", (Type[])null, (Type[])null);
			MethodInfo methodInfo6 = AccessTools.Method(typeof(HoarderBugAI), "KillEnemy", (Type[])null, (Type[])null);
			MethodInfo methodInfo7 = AccessTools.Method(typeof(MonsterGrabItem_Patch), "KillEnemy_Patch", (Type[])null, (Type[])null);
			val.Patch((MethodBase)methodInfo4, (HarmonyMethod)null, new HarmonyMethod(methodInfo5), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)methodInfo6, (HarmonyMethod)null, new HarmonyMethod(methodInfo7), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			RenderPipelineAsset currentRenderPipeline = GraphicsSettings.currentRenderPipeline;
			HDRenderPipelineAsset val2 = (HDRenderPipelineAsset)(object)((currentRenderPipeline is HDRenderPipelineAsset) ? currentRenderPipeline : null);
			if ((Object)(object)val2 != (Object)null)
			{
				RenderPipelineSettings currentPlatformRenderPipelineSettings = val2.currentPlatformRenderPipelineSettings;
				currentPlatformRenderPipelineSettings.supportWater = true;
				val2.currentPlatformRenderPipelineSettings = currentPlatformRenderPipelineSettings;
				((BaseUnityPlugin)this).Logger.LogInfo((object)"Water support applied to the HDRenderPipelineAsset.");
			}
			else
			{
				((BaseUnityPlugin)this).Logger.LogError((object)"HDRenderPipelineAsset not found.");
			}
			((BaseUnityPlugin)this).Logger.LogInfo((object)"PluginName: LethalExpansion, VersionString: 1.3.25 is loaded.");
		}

		private List<PluginInfo> GetLoadedPlugins()
		{
			return Chainloader.PluginInfos.Values.ToList();
		}

		private float[,] GenerateHeights()
		{
			float[,] array = new float[width, height];
			for (int i = 0; i < width; i++)
			{
				for (int j = 0; j < height; j++)
				{
					array[i, j] = CalculateHeight(i, j);
				}
			}
			return array;
		}

		private float CalculateHeight(int x, int y)
		{
			float num = (float)x / (float)width * scale;
			float num2 = (float)y / (float)height * scale;
			return Mathf.PerlinNoise(num, num2);
		}

		private void OnSceneLoaded(Scene scene, LoadSceneMode mode)
		{
			//IL_0269: Unknown result type (might be due to invalid IL or missing references)
			//IL_02e6: Unknown result type (might be due to invalid IL or missing references)
			//IL_03dc: Unknown result type (might be due to invalid IL or missing references)
			//IL_03e6: Expected O, but got Unknown
			//IL_0411: Unknown result type (might be due to invalid IL or missing references)
			//IL_0429: Unknown result type (might be due to invalid IL or missing references)
			//IL_0430: Expected O, but got Unknown
			//IL_0457: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
			//IL_0129: Unknown result type (might be due to invalid IL or missing references)
			//IL_0152: Unknown result type (might be due to invalid IL or missing references)
			//IL_0157: Unknown result type (might be due to invalid IL or missing references)
			//IL_015d: Expected O, but got Unknown
			//IL_01a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_0783: Unknown result type (might be due to invalid IL or missing references)
			//IL_0772: Unknown result type (might be due to invalid IL or missing references)
			((BaseUnityPlugin)this).Logger.LogInfo((object)("Loading scene: " + ((Scene)(ref scene)).name));
			if (((Scene)(ref scene)).name == "MainMenu")
			{
				sessionWaiting = true;
				hostDataWaiting = true;
				ishost = false;
				alreadypatched = false;
				dungeonGeneratorReady = false;
				delayedLevelChange = -1;
				isInGame = false;
				AssetGather.Instance.AddAudioMixer(GameObject.Find("Canvas/MenuManager").GetComponent<AudioSource>().outputAudioMixerGroup.audioMixer);
				SettingsMenu.Instance.InitSettingsMenu();
				if (lastKickReason != null && lastKickReason.Length > 0)
				{
					PopupManager.Instance.InstantiatePopup(scene, "Kicked from Lobby", "You have been kicked\r\nReason: " + lastKickReason, "Ok", "Ignore");
				}
				if (!ConfigManager.Instance.FindEntryValue<bool>("CoomfyDungeonCompatibility") && loadedPlugins.Any((PluginInfo p) => p.Metadata.GUID == "CoomfyDungeon"))
				{
					PopupManager instance = PopupManager.Instance;
					Scene sceneFocus = scene;
					object obj = <>c.<>9__31_0;
					if (obj == null)
					{
						UnityAction val = delegate
						{
							ConfigManager.Instance.SetItemValue("CoomfyDungeonCompatibility", value: true);
							ConfigManager.Instance.SetEntryValue("CoomfyDungeonCompatibility", value: true);
						};
						<>c.<>9__31_0 = val;
						obj = (object)val;
					}
					instance.InstantiatePopup(sceneFocus, "CoomfyDungeon mod found", "Warning: CoomfyDungeon is incompatible with LethalExpansion, Would you like to enable the compatibility mode? Otherwise dungeon generation Desync may occurs!", "Yes", "No", (UnityAction)obj, null, 20, 18);
				}
				if (loadedPlugins.Any((PluginInfo p) => p.Metadata.GUID == "BiggerLobby"))
				{
					PopupManager.Instance.InstantiatePopup(scene, "BiggerLobby mod found", "Warning: BiggerLobby is incompatible with LethalExpansion, host/client synchronization will break and dungeon generation Desync may occurs!", "Ok", "Ignore", null, null, 20, 18);
				}
			}
			if (((Scene)(ref scene)).name == "CompanyBuilding")
			{
				if ((Object)(object)SpaceLight != (Object)null)
				{
					SpaceLight.SetActive(false);
				}
				if ((Object)(object)terrainfixer != (Object)null)
				{
					terrainfixer.SetActive(false);
				}
				dungeonGeneratorReady = true;
			}
			if (((Scene)(ref scene)).name == "SampleSceneRelay")
			{
				SpaceLight = Object.Instantiate<GameObject>(AssetBundlesManager.Instance.mainAssetBundle.LoadAsset<GameObject>("Assets/Mods/LethalExpansion/Prefabs/SpaceLight.prefab"));
				SceneManager.MoveGameObjectToScene(SpaceLight, scene);
				Mesh mesh = AssetBundlesManager.Instance.mainAssetBundle.LoadAsset<GameObject>("Assets/Mods/LethalExpansion/Meshes/MonitorWall.fbx").GetComponent<MeshFilter>().mesh;
				GameObject val2 = GameObject.Find("Environment/HangarShip/ShipModels2b/MonitorWall/Cube");
				val2.GetComponent<MeshFilter>().mesh = mesh;
				MeshRenderer component = val2.GetComponent<MeshRenderer>();
				GameObject val3 = Object.Instantiate<GameObject>(GameObject.Find("Systems/GameSystems/TimeAndWeather/Flooding"));
				Object.Destroy((Object)(object)val3.GetComponent<FloodWeather>());
				((Object)val3).name = "WaterSurface";
				val3.transform.position = Vector3.zero;
				((Component)val3.transform.Find("Water")).GetComponent<MeshFilter>().sharedMesh = null;
				SpawnPrefab.Instance.waterSurface = val3;
				((Renderer)component).materials = (Material[])(object)new Material[9]
				{
					((Renderer)component).materials[0],
					((Renderer)component).materials[1],
					((Renderer)component).materials[1],
					((Renderer)component).materials[1],
					((Renderer)component).materials[1],
					((Renderer)component).materials[1],
					((Renderer)component).materials[1],
					((Renderer)component).materials[1],
					((Renderer)component).materials[2]
				};
				((Component)StartOfRound.Instance.screenLevelDescription).gameObject.AddComponent<AutoScrollText>();
				AssetGather.Instance.AddAudioMixer(GameObject.Find("Systems/Audios/DiageticBackground").GetComponent<AudioSource>().outputAudioMixerGroup.audioMixer);
				terrainfixer = new GameObject();
				((Object)terrainfixer).name = "terrainfixer";
				terrainfixer.transform.position = new Vector3(0f, -500f, 0f);
				Terrain val4 = terrainfixer.AddComponent<Terrain>();
				TerrainData val5 = new TerrainData();
				val5.heightmapResolution = width + 1;
				val5.size = new Vector3((float)width, (float)depth, (float)height);
				val5.SetHeights(0, 0, GenerateHeights());
				val4.terrainData = val5;
				Terminal_Patch.ResetFireExitAmounts();
				Object[] array = Resources.FindObjectsOfTypeAll(typeof(Volume));
				for (int i = 0; i < array.Length; i++)
				{
					Object obj2 = array[i];
					if ((Object)(object)((Volume)((obj2 is Volume) ? obj2 : null)).sharedProfile == (Object)null)
					{
						Object obj3 = array[i];
						((Volume)((obj3 is Volume) ? obj3 : null)).sharedProfile = AssetBundlesManager.Instance.mainAssetBundle.LoadAsset<VolumeProfile>("Assets/Mods/LethalExpansion/Sky and Fog Global Volume Profile.asset");
					}
				}
				waitForSession().GetAwaiter();
				isInGame = true;
			}
			if (((Scene)(ref scene)).name.StartsWith("Level"))
			{
				if ((Object)(object)SpaceLight != (Object)null)
				{
					SpaceLight.SetActive(false);
				}
				if ((Object)(object)terrainfixer != (Object)null)
				{
					terrainfixer.SetActive(false);
				}
				dungeonGeneratorReady = true;
				if (ConfigManager.Instance.FindItemValue<bool>("SettingsDebug"))
				{
					foreach (ConfigItem item in ConfigManager.Instance.GetAll())
					{
						Log.LogInfo((object)"==========");
						Log.LogInfo((object)item.Key);
						Log.LogInfo(item.Value);
						Log.LogInfo(item.DefaultValue);
						Log.LogInfo((object)item.Sync);
					}
				}
			}
			if (!(((Scene)(ref scene)).name == "InitSceneLaunchOptions") || !isInGame)
			{
				return;
			}
			if ((Object)(object)SpaceLight != (Object)null)
			{
				SpaceLight.SetActive(false);
			}
			if ((Object)(object)terrainfixer != (Object)null)
			{
				terrainfixer.SetActive(false);
			}
			GameObject[] rootGameObjects = ((Scene)(ref scene)).GetRootGameObjects();
			foreach (GameObject val6 in rootGameObjects)
			{
				val6.SetActive(false);
			}
			if (ConfigManager.Instance.FindItemValue<bool>("SettingsDebug"))
			{
				foreach (ConfigItem item2 in ConfigManager.Instance.GetAll())
				{
					Log.LogInfo((object)"==========");
					Log.LogInfo((object)item2.Key);
					Log.LogInfo(item2.Value);
					Log.LogInfo(item2.DefaultValue);
					Log.LogInfo((object)item2.Sync);
				}
			}
			if (ConfigManager.Instance.FindItemValue<bool>("LegacyMoonLoading"))
			{
				LoadCustomMoon(scene).RunSynchronously();
			}
			else
			{
				LoadCustomMoon(scene).GetAwaiter();
			}
		}

		private async Task LoadCustomMoon(Scene scene)
		{
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			await Task.Delay(400);
			try
			{
				if ((Object)(object)Terminal_Patch.newMoons[StartOfRound.Instance.currentLevelID].MainPrefab != (Object)null && (Object)(object)Terminal_Patch.newMoons[StartOfRound.Instance.currentLevelID].MainPrefab.transform != (Object)null)
				{
					CheckRiskyComponents(Terminal_Patch.newMoons[StartOfRound.Instance.currentLevelID].MainPrefab.transform, Terminal_Patch.newMoons[StartOfRound.Instance.currentLevelID].MoonName);
					GameObject mainPrefab = Object.Instantiate<GameObject>(Terminal_Patch.newMoons[StartOfRound.Instance.currentLevelID].MainPrefab);
					currentWaterSurface = mainPrefab.transform.Find("Environment/Water");
					if ((Object)(object)mainPrefab != (Object)null)
					{
						SceneManager.MoveGameObjectToScene(mainPrefab, scene);
						Transform DiageticBackground = mainPrefab.transform.Find("Systems/Audio/DiageticBackground");
						if ((Object)(object)DiageticBackground != (Object)null)
						{
							((Component)DiageticBackground).GetComponent<AudioSource>().outputAudioMixerGroup = (AssetGather.Instance.audioMixers.ContainsKey("Diagetic") ? AssetGather.Instance.audioMixers["Diagetic"].Item2.First((AudioMixerGroup a) => ((Object)a).name == "Master") : null);
						}
						Terrain[] Terrains = mainPrefab.GetComponentsInChildren<Terrain>();
						if (Terrains != null && Terrains.Length != 0)
						{
							Terrain[] array = Terrains;
							foreach (Terrain terrain in array)
							{
								terrain.drawInstanced = true;
							}
						}
					}
				}
				string[] _tmp = new string[5] { "MapPropsContainer", "OutsideAINode", "SpawnDenialPoint", "ItemShipLandingNode", "OutsideLevelNavMesh" };
				string[] array2 = _tmp;
				foreach (string s in array2)
				{
					if ((Object)(object)GameObject.FindGameObjectWithTag(s) == (Object)null || GameObject.FindGameObjectsWithTag(s).Any(delegate(GameObject o)
					{
						//IL_0001: Unknown result type (might be due to invalid IL or missing references)
						//IL_0006: Unknown result type (might be due to invalid IL or missing references)
						Scene scene2 = o.scene;
						return ((Scene)(ref scene2)).name != "InitSceneLaunchOptions";
					}))
					{
						GameObject obj = new GameObject();
						((Object)obj).name = s;
						obj.tag = s;
						obj.transform.position = new Vector3(0f, -200f, 0f);
						SceneManager.MoveGameObjectToScene(obj, scene);
					}
				}
				await Task.Delay(200);
				GameObject DropShip = GameObject.Find("ItemShipAnimContainer");
				if ((Object)(object)DropShip != (Object)null)
				{
					Transform ItemShip = DropShip.transform.Find("ItemShip");
					if ((Object)(object)ItemShip != (Object)null)
					{
						((Component)ItemShip).GetComponent<AudioSource>().outputAudioMixerGroup = (AssetGather.Instance.audioMixers.ContainsKey("Diagetic") ? AssetGather.Instance.audioMixers["Diagetic"].Item2.First((AudioMixerGroup a) => ((Object)a).name == "Master") : null);
					}
					Transform ItemShipMusicClose = DropShip.transform.Find("ItemShip/Music");
					if ((Object)(object)ItemShipMusicClose != (Object)null)
					{
						((Component)ItemShipMusicClose).GetComponent<AudioSource>().outputAudioMixerGroup = (AssetGather.Instance.audioMixers.ContainsKey("Diagetic") ? AssetGather.Instance.audioMixers["Diagetic"].Item2.First((AudioMixerGroup a) => ((Object)a).name == "Master") : null);
					}
					Transform ItemShipMusicFar = DropShip.transform.Find("ItemShip/Music/Music (1)");
					if ((Object)(object)ItemShipMusicFar != (Object)null)
					{
						((Component)ItemShipMusicFar).GetComponent<AudioSource>().outputAudioMixerGroup = (AssetGather.Instance.audioMixers.ContainsKey("Diagetic") ? AssetGather.Instance.audioMixers["Diagetic"].Item2.First((AudioMixerGroup a) => ((Object)a).name == "Master") : null);
					}
				}
				await Task.Delay(200);
				RuntimeDungeon runtimeDungeon2 = Object.FindObjectOfType<RuntimeDungeon>(false);
				if ((Object)(object)runtimeDungeon2 == (Object)null)
				{
					GameObject dungeonGenerator = new GameObject();
					((Object)dungeonGenerator).name = "DungeonGenerator";
					dungeonGenerator.tag = "DungeonGenerator";
					dungeonGenerator.transform.position = new Vector3(0f, -200f, 0f);
					runtimeDungeon2 = dungeonGenerator.AddComponent<RuntimeDungeon>();
					runtimeDungeon2.Generator.DungeonFlow = RoundManager.Instance.dungeonFlowTypes[0];
					runtimeDungeon2.Generator.LengthMultiplier = 0.8f;
					runtimeDungeon2.Generator.PauseBetweenRooms = 0.2f;
					runtimeDungeon2.GenerateOnStart = false;
					runtimeDungeon2.Root = dungeonGenerator;
					runtimeDungeon2.Generator.DungeonFlow = RoundManager.Instance.dungeonFlowTypes[0];
					UnityNavMeshAdapter dungeonNavMesh = dungeonGenerator.AddComponent<UnityNavMeshAdapter>();
					dungeonNavMesh.BakeMode = (RuntimeNavMeshBakeMode)3;
					dungeonNavMesh.LayerMask = LayerMask.op_Implicit(35072);
					SceneManager.MoveGameObjectToScene(dungeonGenerator, scene);
				}
				else if ((Object)(object)runtimeDungeon2.Generator.DungeonFlow == (Object)null)
				{
					runtimeDungeon2.Generator.DungeonFlow = RoundManager.Instance.dungeonFlowTypes[0];
				}
				dungeonGeneratorReady = true;
				GameObject OutOfBounds = GameObject.CreatePrimitive((PrimitiveType)3);
				((Object)OutOfBounds).name = "OutOfBounds";
				OutOfBounds.layer = 13;
				OutOfBounds.transform.position = new Vector3(0f, -300f, 0f);
				OutOfBounds.transform.localScale = new Vector3(1000f, 5f, 1000f);
				BoxCollider boxCollider = OutOfBounds.GetComponent<BoxCollider>();
				((Collider)boxCollider).isTrigger = true;
				OutOfBounds.AddComponent<OutOfBoundsTrigger>();
				Rigidbody rigidbody = OutOfBounds.AddComponent<Rigidbody>();
				rigidbody.useGravity = false;
				rigidbody.isKinematic = true;
				rigidbody.collisionDetectionMode = (CollisionDetectionMode)1;
				SceneManager.MoveGameObjectToScene(OutOfBounds, scene);
				await Task.Delay(200);
			}
			catch (Exception ex2)
			{
				Exception ex = ex2;
				Log.LogError((object)ex);
			}
		}

		private void CheckRiskyComponents(Transform root, string objname)
		{
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_0090: Expected O, but got Unknown
			try
			{
				Component[] components = ((Component)root).GetComponents<Component>();
				Component[] array = components;
				foreach (Component component in array)
				{
					if (!ComponentWhitelists.moonPrefabWhitelist.Any((Type whitelistType) => ((object)component).GetType() == whitelistType))
					{
						Log.LogWarning((object)(((object)component).GetType().Name + " component is not native of Unity or LethalSDK. It can contains malwares. From " + objname + "."));
					}
				}
				foreach (Transform item in root)
				{
					Transform root2 = item;
					CheckRiskyComponents(root2, objname);
				}
			}
			catch (Exception ex)
			{
				Log.LogError((object)ex.Message);
			}
		}

		private void OnSceneUnloaded(Scene scene)
		{
			if (((Scene)(ref scene)).name.Length > 0)
			{
				((BaseUnityPlugin)this).Logger.LogInfo((object)("Unloading scene: " + ((Scene)(ref scene)).name));
			}
			if (((Scene)(ref scene)).name.StartsWith("Level") || ((Scene)(ref scene)).name == "CompanyBuilding" || (((Scene)(ref scene)).name == "InitSceneLaunchOptions" && isInGame))
			{
				if ((Object)(object)SpaceLight != (Object)null)
				{
					SpaceLight.SetActive(true);
				}
				if ((Object)(object)currentWaterSurface != (Object)null)
				{
					currentWaterSurface = null;
				}
				dungeonGeneratorReady = false;
				Terminal_Patch.ResetFireExitAmounts();
			}
		}

		private async Task waitForSession()
		{
			while (sessionWaiting)
			{
				await Task.Delay(1000);
			}
			if (!ishost)
			{
				while (!sessionWaiting && hostDataWaiting)
				{
					NetworkPacketManager.Instance.sendPacket(NetworkPacketManager.packetType.request, "hostconfig", string.Empty, 0L);
					await Task.Delay(3000);
				}
			}
			else
			{
				for (int i = 0; i < ConfigManager.Instance.GetAll().Count; i++)
				{
					if (ConfigManager.Instance.MustBeSync(i))
					{
						ConfigManager.Instance.SetItemValue(i, ConfigManager.Instance.FindEntryValue(i));
					}
				}
			}
			bool patchGlobalTimeSpeedMultiplier = true;
			bool patchNumberOfHours = true;
			bool patchDeadlineDaysAmount = true;
			bool patchStartingQuota = true;
			bool patchStartingCredits = true;
			bool patchBaseIncrease = true;
			bool patchIncreaseSteepness = true;
			bool patchScrapValueMultiplier = true;
			bool patchScrapAmountMultiplier = true;
			bool patchMapSizeMultiplier = true;
			bool patchMaxShipItemCapacity = true;
			if (ConfigManager.Instance.FindItemValue<bool>("BrutalCompanyPlusCompatibility") && loadedPlugins.Any((PluginInfo p) => p.Metadata.GUID == "BrutalCompanyPlus"))
			{
				patchDeadlineDaysAmount = false;
				patchStartingQuota = false;
				patchStartingCredits = false;
				patchBaseIncrease = false;
				patchIncreaseSteepness = false;
			}
			if (ConfigManager.Instance.FindItemValue<bool>("LethalAdjustmentsCompatibility") && loadedPlugins.Any((PluginInfo p) => p.Metadata.GUID == "LethalAdjustments"))
			{
				patchScrapValueMultiplier = false;
				patchScrapAmountMultiplier = false;
				patchMapSizeMultiplier = false;
			}
			if (ConfigManager.Instance.FindItemValue<bool>("CoomfyDungeonCompatibility") && loadedPlugins.Any((PluginInfo p) => p.Metadata.GUID == "CoomfyDungeon"))
			{
				patchScrapAmountMultiplier = false;
				patchMapSizeMultiplier = false;
			}
			if (ConfigManager.Instance.FindItemValue<bool>("MoreMoneyStartCompatibility") && loadedPlugins.Any((PluginInfo p) => p.Metadata.GUID == "299792458.MoreMoneyStart"))
			{
				patchStartingCredits = false;
			}
			if (patchGlobalTimeSpeedMultiplier)
			{
				TimeOfDay.Instance.globalTimeSpeedMultiplier = ConfigManager.Instance.FindItemValue<float>("GlobalTimeSpeedMultiplier");
			}
			if (patchNumberOfHours)
			{
				TimeOfDay.Instance.numberOfHours = ConfigManager.Instance.FindItemValue<int>("NumberOfHours");
			}
			if (patchDeadlineDaysAmount)
			{
				TimeOfDay.Instance.quotaVariables.deadlineDaysAmount = ConfigManager.Instance.FindItemValue<int>("DeadlineDaysAmount");
			}
			if (patchStartingQuota)
			{
				TimeOfDay.Instance.quotaVariables.startingQuota = ConfigManager.Instance.FindItemValue<int>("StartingQuota");
			}
			if (patchStartingCredits)
			{
				TimeOfDay.Instance.quotaVariables.startingCredits = ConfigManager.Instance.FindItemValue<int>("StartingCredits");
			}
			if (patchBaseIncrease)
			{
				TimeOfDay.Instance.quotaVariables.baseIncrease = ConfigManager.Instance.FindItemValue<int>("QuotaBaseIncrease");
			}
			if (patchIncreaseSteepness)
			{
				TimeOfDay.Instance.quotaVariables.increaseSteepness = ConfigManager.Instance.FindItemValue<int>("QuotaIncreaseSteepness");
			}
			if (patchScrapValueMultiplier)
			{
				RoundManager.Instance.scrapValueMultiplier = ConfigManager.Instance.FindItemValue<float>("ScrapValueMultiplier");
			}
			if (patchScrapAmountMultiplier)
			{
				RoundManager.Instance.scrapAmountMultiplier = ConfigManager.Instance.FindItemValue<float>("ScrapAmountMultiplier");
			}
			if (patchMapSizeMultiplier)
			{
				RoundManager.Instance.mapSizeMultiplier = ConfigManager.Instance.FindItemValue<float>("MapSizeMultiplier");
			}
			if (patchMaxShipItemCapacity)
			{
				StartOfRound.Instance.maxShipItemCapacity = ConfigManager.Instance.FindItemValue<int>("MaxItemsInShip");
			}
			if (!alreadypatched)
			{
				Terminal_Patch.MainPatch(GameObject.Find("TerminalScript").GetComponent<Terminal>());
				alreadypatched = true;
			}
		}

		private void ConfigSettingChanged(object sender, EventArgs e)
		{
			SettingChangedEventArgs val = (SettingChangedEventArgs)(object)((e is SettingChangedEventArgs) ? e : null);
			if (val != null)
			{
				Log.LogInfo((object)$"{val.ChangedSetting.Definition.Key} Changed to {val.ChangedSetting.BoxedValue}");
			}
		}
	}
}
namespace LethalExpansion.Utils
{
	public class AssetBundlesManager
	{
		private static AssetBundlesManager _instance;

		public AssetBundle mainAssetBundle = AssetBundle.LoadFromFile(Assembly.GetExecutingAssembly().Location.Replace("LethalExpansion.dll", "lethalexpansion.lem"));

		public Dictionary<string, (AssetBundle, ModManifest)> assetBundles = new Dictionary<string, (AssetBundle, ModManifest)>();

		public readonly string[] forcedNative = new string[1] { "lethalexpansion" };

		public DirectoryInfo modPath = new DirectoryInfo(Assembly.GetExecutingAssembly().Location);

		public DirectoryInfo modDirectory;

		public DirectoryInfo pluginsDirectory;

		public static AssetBundlesManager Instance
		{
			get
			{
				if (_instance == null)
				{
					_instance = new AssetBundlesManager();
				}
				return _instance;
			}
		}

		public (AssetBundle, ModManifest) Load(string name)
		{
			return assetBundles[name.ToLower()];
		}

		public void LoadAllAssetBundles()
		{
			modDirectory = modPath.Parent;
			pluginsDirectory = modDirectory;
			while (pluginsDirectory != null && pluginsDirectory.Name != "plugins")
			{
				pluginsDirectory = pluginsDirectory.Parent;
			}
			if (pluginsDirectory != null)
			{
				LethalExpansion.Log.LogInfo((object)("Plugins folder found: " + pluginsDirectory.FullName));
				LethalExpansion.Log.LogInfo((object)("Mod path is: " + modDirectory.FullName));
				if (modDirectory.FullName == pluginsDirectory.FullName)
				{
					LethalExpansion.Log.LogWarning((object)("LethalExpansion is Rooting the Plugins folder, this is not recommended. " + modDirectory.FullName));
				}
				string[] files = Directory.GetFiles(pluginsDirectory.FullName, "*.lem", SearchOption.AllDirectories);
				foreach (string file in files)
				{
					LoadBundle(file);
				}
			}
			else
			{
				LethalExpansion.Log.LogWarning((object)"Mod is not in a plugins folder.");
			}
		}

		public void LoadBundle(string file)
		{
			if (forcedNative.Contains<string>(Path.GetFileNameWithoutExtension(file)) && !file.Contains(modDirectory.FullName))
			{
				LethalExpansion.Log.LogWarning((object)("Illegal usage of reserved Asset Bundle name: " + Path.GetFileNameWithoutExtension(file) + " at: " + file + "."));
			}
			else
			{
				if (!(Path.GetFileName(file) != "lethalexpansion.lem"))
				{
					return;
				}
				if (!assetBundles.ContainsKey(Path.GetFileNameWithoutExtension(file)))
				{
					Stopwatch stopwatch = new Stopwatch();
					AssetBundle val = null;
					try
					{
						stopwatch.Start();
						val = AssetBundle.LoadFromFile(file);
						stopwatch.Stop();
					}
					catch (Exception ex)
					{
						LethalExpansion.Log.LogError((object)ex);
					}
					if ((Object)(object)val != (Object)null)
					{
						string text = "Assets/Mods/" + Path.GetFileNameWithoutExtension(file) + "/ModManifest.asset";
						ModManifest modManifest = val.LoadAsset<ModManifest>(text);
						if ((Object)(object)modManifest != (Object)null)
						{
							if (forcedNative.Contains(modManifest.modName.ToLower()) && !file.Contains(modDirectory.FullName))
							{
								LethalExpansion.Log.LogWarning((object)("Illegal usage of reserved Mod name: " + modManifest.modName));
								val.Unload(true);
								LethalExpansion.Log.LogInfo((object)("AssetBundle unloaded: " + Path.GetFileName(file)));
							}
							else if (!assetBundles.Any((KeyValuePair<string, (AssetBundle, ModManifest)> b) => b.Value.Item2.modName == modManifest.modName))
							{
								LethalExpansion.Log.LogInfo((object)string.Format("Module found: {0} v{1} Loaded in {2}ms", modManifest.modName, (modManifest.GetVersion() != null) ? ((object)modManifest.GetVersion()).ToString() : "0.0.0.0", stopwatch.ElapsedMilliseconds));
								if (modManifest.GetVersion() == null || ((object)modManifest.GetVersion()).ToString() == "0.0.0.0")
								{
									LethalExpansion.Log.LogWarning((object)("Module " + modManifest.modName + " have no version number, this is unsafe!"));
								}
								assetBundles.Add(Path.GetFileNameWithoutExtension(file).ToLower(), (val, modManifest));
							}
							else
							{
								LethalExpansion.Log.LogWarning((object)("Another mod with same name is already loaded: " + modManifest.modName));
								val.Unload(true);
								LethalExpansion.Log.LogInfo((object)("AssetBundle unloaded: " + Path.GetFileName(file)));
							}
						}
						else
						{
							LethalExpansion.Log.LogWarning((object)("AssetBundle have no ModManifest: " + Path.GetFileName(file)));
							val.Unload(true);
							LethalExpansion.Log.LogInfo((object)("AssetBundle unloaded: " + Path.GetFileName(file)));
						}
					}
					else
					{
						LethalExpansion.Log.LogWarning((object)("File is not an AssetBundle: " + Path.GetFileName(file)));
					}
				}
				else
				{
					LethalExpansion.Log.LogWarning((object)("AssetBundle with same name already loaded: " + Path.GetFileName(file)));
				}
			}
		}

		public bool BundleLoaded(string bundleName)
		{
			return assetBundles.ContainsKey(bundleName.ToLower());
		}

		public bool BundlesLoaded(string[] bundleNames)
		{
			foreach (string text in bundleNames)
			{
				if (!assetBundles.ContainsKey(text.ToLower()))
				{
					return false;
				}
			}
			return true;
		}

		public bool IncompatibleBundlesLoaded(string[] bundleNames)
		{
			foreach (string text in bundleNames)
			{
				if (assetBundles.ContainsKey(text.ToLower()))
				{
					return true;
				}
			}
			return false;
		}
	}
	public class AssetGather
	{
		private static AssetGather _instance;

		public Dictionary<string, AudioClip> audioClips = new Dictionary<string, AudioClip>();

		public Dictionary<string, (AudioMixer, AudioMixerGroup[])> audioMixers = new Dictionary<string, (AudioMixer, AudioMixerGroup[])>();

		public Dictionary<string, GameObject> planetPrefabs = new Dictionary<string, GameObject>();

		public Dictionary<string, GameObject> mapObjects = new Dictionary<string, GameObject>();

		public Dictionary<string, SpawnableOutsideObject> outsideObjects = new Dictionary<string, SpawnableOutsideObject>();

		public Dictionary<string, Item> scraps = new Dictionary<string, Item>();

		public Dictionary<string, LevelAmbienceLibrary> levelAmbiances = new Dictionary<string, LevelAmbienceLibrary>();

		public Dictionary<string, EnemyType> enemies = new Dictionary<string, EnemyType>();

		public Dictionary<string, Sprite> sprites = new Dictionary<string, Sprite>();

		public static AssetGather Instance
		{
			get
			{
				if (_instance == null)
				{
					_instance = new AssetGather();
				}
				return _instance;
			}
		}

		public void GetList()
		{
			LethalExpansion.Log.LogInfo((object)"===Audio Clips===");
			foreach (KeyValuePair<string, AudioClip> audioClip in audioClips)
			{
				LethalExpansion.Log.LogInfo((object)audioClip.Key);
			}
			LethalExpansion.Log.LogInfo((object)"===Audio Mixers===");
			foreach (KeyValuePair<string, (AudioMixer, AudioMixerGroup[])> audioMixer in audioMixers)
			{
				LethalExpansion.Log.LogInfo((object)audioMixer.Key);
			}
			LethalExpansion.Log.LogInfo((object)"===Planet Prefabs===");
			foreach (KeyValuePair<string, GameObject> planetPrefab in planetPrefabs)
			{
				LethalExpansion.Log.LogInfo((object)planetPrefab.Key);
			}
			LethalExpansion.Log.LogInfo((object)"===Map Objects===");
			foreach (KeyValuePair<string, GameObject> mapObject in mapObjects)
			{
				LethalExpansion.Log.LogInfo((object)mapObject.Key);
			}
			LethalExpansion.Log.LogInfo((object)"===Outside Objects===");
			foreach (KeyValuePair<string, SpawnableOutsideObject> outsideObject in outsideObjects)
			{
				LethalExpansion.Log.LogInfo((object)outsideObject.Key);
			}
			LethalExpansion.Log.LogInfo((object)"===Scraps===");
			foreach (KeyValuePair<string, Item> scrap in scraps)
			{
				LethalExpansion.Log.LogInfo((object)scrap.Key);
			}
			LethalExpansion.Log.LogInfo((object)"===Level Ambiances===");
			foreach (KeyValuePair<string, LevelAmbienceLibrary> levelAmbiance in levelAmbiances)
			{
				LethalExpansion.Log.LogInfo((object)levelAmbiance.Key);
			}
			LethalExpansion.Log.LogInfo((object)"===Enemies===");
			foreach (KeyValuePair<string, EnemyType> enemy in enemies)
			{
				LethalExpansion.Log.LogInfo((object)enemy.Key);
			}
			LethalExpansion.Log.LogInfo((object)"===Sprites===");
			foreach (KeyValuePair<string, Sprite> sprite in sprites)
			{
				LethalExpansion.Log.LogInfo((object)sprite.Key);
			}
		}

		public void AddAudioClip(AudioClip clip)
		{
			if ((Object)(object)clip != (Object)null && !audioClips.ContainsKey(((Object)clip).name) && !audioClips.ContainsValue(clip))
			{
				audioClips.Add(((Object)clip).name, clip);
			}
		}

		public void AddAudioClip(string name, AudioClip clip)
		{
			if ((Object)(object)clip != (Object)null && !audioClips.ContainsKey(name) && !audioClips.ContainsValue(clip))
			{
				audioClips.Add(name, clip);
			}
		}

		public void AddAudioClip(AudioClip[] clips)
		{
			foreach (AudioClip val in clips)
			{
				if ((Object)(object)val != (Object)null && !audioClips.ContainsKey(((Object)val).name) && !audioClips.ContainsValue(val))
				{
					audioClips.Add(((Object)val).name, val);
				}
			}
		}

		public void AddAudioClip(string[] names, AudioClip[] clips)
		{
			for (int i = 0; i < clips.Length && i < names.Length; i++)
			{
				if ((Object)(object)clips[i] != (Object)null && !audioClips.ContainsKey(names[i]) && !audioClips.ContainsValue(clips[i]))
				{
					audioClips.Add(names[i], clips[i]);
				}
			}
		}

		public void AddAudioMixer(AudioMixer mixer)
		{
			if (!((Object)(object)mixer != (Object)null) || audioMixers.ContainsKey(((Object)mixer).name))
			{
				return;
			}
			List<AudioMixerGroup> list = new List<AudioMixerGroup>();
			AudioMixerGroup[] array = mixer.FindMatchingGroups(string.Empty);
			foreach (AudioMixerGroup val in array)
			{
				if ((Object)(object)val != (Object)null && !list.Contains(val))
				{
					list.Add(val);
				}
			}
			audioMixers.Add(((Object)mixer).name, (mixer, list.ToArray()));
		}

		public void AddPlanetPrefabs(GameObject prefab)
		{
			if ((Object)(object)prefab != (Object)null && !planetPrefabs.ContainsKey(((Object)prefab).name) && !planetPrefabs.ContainsValue(prefab))
			{
				planetPrefabs.Add(((Object)prefab).name, prefab);
			}
		}

		public void AddPlanetPrefabs(string name, GameObject prefab)
		{
			if ((Object)(object)prefab != (Object)null && !planetPrefabs.ContainsKey(name) && !planetPrefabs.ContainsValue(prefab))
			{
				planetPrefabs.Add(name, prefab);
			}
		}

		public void AddMapObjects(GameObject mapObject)
		{
			if ((Object)(object)mapObject != (Object)null && !mapObjects.ContainsKey(((Object)mapObject).name) && !mapObjects.ContainsValue(mapObject))
			{
				mapObjects.Add(((Object)mapObject).name, mapObject);
			}
		}

		public void AddOutsideObject(SpawnableOutsideObject outsideObject)
		{
			if ((Object)(object)outsideObject != (Object)null && !outsideObjects.ContainsKey(((Object)outsideObject).name) && !outsideObjects.ContainsValue(outsideObject))
			{
				outsideObjects.Add(((Object)outsideObject).name, outsideObject);
			}
		}

		public void AddScrap(Item scrap)
		{
			if ((Object)(object)scrap != (Object)null && !scraps.ContainsKey(((Object)scrap).name) && !scraps.ContainsValue(scrap))
			{
				scraps.Add(((Object)scrap).name, scrap);
			}
		}

		public void AddLevelAmbiances(LevelAmbienceLibrary levelAmbiance)
		{
			if ((Object)(object)levelAmbiance != (Object)null && !levelAmbiances.ContainsKey(((Object)levelAmbiance).name) && !levelAmbiances.ContainsValue(levelAmbiance))
			{
				levelAmbiances.Add(((Object)levelAmbiance).name, levelAmbiance);
			}
		}

		public void AddEnemies(EnemyType enemie)
		{
			if ((Object)(object)enemie != (Object)null && !enemies.ContainsKey(((Object)enemie).name) && !enemies.ContainsValue(enemie))
			{
				enemies.Add(((Object)enemie).name, enemie);
			}
		}

		public void AddSprites(Sprite sprite)
		{
			if ((Object)(object)sprite != (Object)null && !sprites.ContainsKey(((Object)sprite).name) && !sprites.ContainsValue(sprite))
			{
				sprites.Add(((Object)sprite).name, sprite);
			}
		}

		public void AddSprites(string name, Sprite sprite)
		{
			if ((Object)(object)sprite != (Object)null && !sprites.ContainsKey(name) && !sprites.ContainsValue(sprite))
			{
				sprites.Add(name, sprite);
			}
		}
	}
	public class ChatMessageProcessor
	{
		public static bool ProcessMessage(string message)
		{
			if (Regex.IsMatch(message, "^\\[sync\\].*\\[sync\\]$"))
			{
				try
				{
					string value = Regex.Match(message, "^\\[sync\\](.*)\\[sync\\]$").Groups[1].Value;
					string[] array = value.Split('|');
					if (array.Length == 3)
					{
						NetworkPacketManager.packetType packetType = (NetworkPacketManager.packetType)int.Parse(array[0]);
						string[] array2 = array[1].Split('>');
						ulong num = ulong.Parse(array2[0]);
						long num2 = long.Parse(array2[1]);
						string[] array3 = array[2].Split('=');
						string header = array3[0];
						string packet = array3[1];
						if (num2 == -1 || num2 == (long)((NetworkBehaviour)RoundManager.Instance).NetworkManager.LocalClientId)
						{
							if (num != 0)
							{
								NetworkPacketManager.Instance.CancelTimeout((long)num);
							}
							LethalExpansion.Log.LogInfo((object)message);
							switch (packetType)
							{
							case NetworkPacketManager.packetType.request:
								ProcessRequest(num, header, packet);
								break;
							case NetworkPacketManager.packetType.data:
								ProcessData(num, header, packet);
								break;
							case NetworkPacketManager.packetType.other:
								LethalExpansion.Log.LogInfo((object)"Unsupported type.");
								break;
							default:
								LethalExpansion.Log.LogInfo((object)"Unrecognized type.");
								break;
							}
						}
					}
					return true;
				}
				catch (Exception ex)
				{
					LethalExpansion.Log.LogError((object)ex);
					return false;
				}
			}
			return false;
		}

		private static void ProcessRequest(ulong sender, string header, string packet)
		{
			try
			{
				switch (header)
				{
				case "clientinfo":
				{
					if (LethalExpansion.ishost || sender != 0)
					{
						break;
					}
					string text2 = LethalExpansion.ModVersion.ToString() + "$";
					foreach (KeyValuePair<string, (AssetBundle, ModManifest)> assetBundle in AssetBundlesManager.Instance.assetBundles)
					{
						text2 = text2 + assetBundle.Key + "v" + ((object)assetBundle.Value.Item2.GetVersion()).ToString() + "&";
					}
					text2 = text2.Remove(text2.Length - 1);
					NetworkPacketManager.Instance.sendPacket(NetworkPacketManager.packetType.data, "clientinfo", text2, 0L);
					break;
				}
				case "hostconfig":
					if (LethalExpansion.ishost && sender != 0)
					{
						NetworkPacketManager.Instance.sendPacket(NetworkPacketManager.packetType.request, "clientinfo", string.Empty, (long)sender);
					}
					break;
				case "hostweathers":
					if (LethalExpansion.ishost && sender != 0L && LethalExpansion.weathersReadyToShare)
					{
						string text = string.Empty;
						int[] currentWeathers = StartOfRound_Patch.currentWeathers;
						foreach (int num in currentWeathers)
						{
							text = text + num + "&";
						}
						text = text.Remove(text.Length - 1);
						NetworkPacketManager.Instance.sendPacket(NetworkPacketManager.packetType.data, "hostweathers", text, (long)sender, waitForAnswer: false);
					}
					break;
				default:
					LethalExpansion.Log.LogInfo((object)"Unrecognized command.");
					break;
				}
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex);
			}
		}

		private static void ProcessData(ulong sender, string header, string packet)
		{
			//IL_04de: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				switch (header)
				{
				case "clientinfo":
				{
					if (!LethalExpansion.ishost || sender == 0)
					{
						break;
					}
					string[] array = ((!packet.Contains('$')) ? new string[1] { packet } : packet.Split('$'));
					string text = string.Empty;
					foreach (KeyValuePair<string, (AssetBundle, ModManifest)> assetBundle in AssetBundlesManager.Instance.assetBundles)
					{
						text = text + assetBundle.Key + "v" + ((object)assetBundle.Value.Item2.GetVersion()).ToString() + "&";
					}
					if (text.Length > 0)
					{
						text = text.Remove(text.Length - 1);
					}
					if (array[0] != LethalExpansion.ModVersion.ToString())
					{
						if (StartOfRound.Instance.ClientPlayerList.ContainsKey(sender))
						{
							LethalExpansion.Log.LogError((object)$"Kicking {sender} for wrong version.");
							NetworkPacketManager.Instance.sendPacket(NetworkPacketManager.packetType.data, "kickreason", "Wrong version.", (long)sender);
							StartOfRound.Instance.KickPlayer(StartOfRound.Instance.ClientPlayerList[sender]);
						}
						break;
					}
					if (array.Length > 1 && array[1] != text)
					{
						if (StartOfRound.Instance.ClientPlayerList.ContainsKey(sender))
						{
							LethalExpansion.Log.LogError((object)$"Kicking {sender} for wrong bundles.");
							NetworkPacketManager.Instance.sendPacket(NetworkPacketManager.packetType.data, "kickreason", "Wrong bundles.", (long)sender);
							StartOfRound.Instance.KickPlayer(StartOfRound.Instance.ClientPlayerList[sender]);
						}
						break;
					}
					string text2 = string.Empty;
					foreach (ConfigItem item in ConfigManager.Instance.GetAll())
					{
						switch (item.type.Name)
						{
						case "Int32":
							text2 = text2 + "i" + ((int)item.Value).ToString(CultureInfo.InvariantCulture);
							break;
						case "Single":
							text2 = text2 + "f" + ((float)item.Value).ToString(CultureInfo.InvariantCulture);
							break;
						case "Boolean":
							text2 = text2 + "b" + (bool)item.Value;
							break;
						case "String":
							text2 = text2 + "s" + item;
							break;
						}
						text2 += "&";
					}
					text2 = text2.Remove(text2.Length - 1);
					NetworkPacketManager.Instance.sendPacket(NetworkPacketManager.packetType.data, "hostconfig", text2, (long)sender);
					break;
				}
				case "hostconfig":
				{
					if (LethalExpansion.ishost || sender != 0)
					{
						break;
					}
					string[] array2 = packet.Split('&');
					LethalExpansion.Log.LogInfo((object)("Received host config: " + packet));
					for (int i = 0; i < array2.Length; i++)
					{
						if (i < ConfigManager.Instance.GetCount() && ConfigManager.Instance.MustBeSync(i))
						{
							ConfigManager.Instance.SetItemValue(i, array2[i].Substring(1), array2[i][0]);
						}
					}
					LethalExpansion.hostDataWaiting = false;
					LethalExpansion.Log.LogInfo((object)"Updated config");
					break;
				}
				case "hostweathers":
				{
					if (LethalExpansion.ishost || sender != 0)
					{
						break;
					}
					string[] array3 = packet.Split('&');
					LethalExpansion.Log.LogInfo((object)("Received host weathers: " + packet));
					StartOfRound_Patch.currentWeathers = new int[array3.Length];
					for (int j = 0; j < array3.Length; j++)
					{
						int result = 0;
						if (int.TryParse(array3[j], out result))
						{
							StartOfRound_Patch.currentWeathers[j] = result;
							StartOfRound.Instance.levels[j].currentWeather = (LevelWeatherType)result;
						}
					}
					break;
				}
				case "kickreason":
					if (!LethalExpansion.ishost && sender == 0)
					{
						LethalExpansion.lastKickReason = packet;
					}
					break;
				default:
					LethalExpansion.Log.LogInfo((object)"Unrecognized property.");
					break;
				}
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex);
			}
		}
	}
	public class ComponentWhitelists
	{
		public static List<Type> moonPrefabWhitelist = new List<Type>
		{
			typeof(Transform),
			typeof(MeshFilter),
			typeof(MeshRenderer),
			typeof(SkinnedMeshRenderer),
			typeof(MeshCollider),
			typeof(BoxCollider),
			typeof(SphereCollider),
			typeof(CapsuleCollider),
			typeof(SphereCollider),
			typeof(TerrainCollider),
			typeof(WheelCollider),
			typeof(ArticulationBody),
			typeof(ConstantForce),
			typeof(ConfigurableJoint),
			typeof(FixedJoint),
			typeof(HingeJoint),
			typeof(Cloth),
			typeof(Rigidbody),
			typeof(NetworkObject),
			typeof(NetworkRigidbody),
			typeof(NetworkTransform),
			typeof(NetworkAnimator),
			typeof(Animator),
			typeof(Animation),
			typeof(Terrain),
			typeof(Tree),
			typeof(WindZone),
			typeof(DecalProjector),
			typeof(LODGroup),
			typeof(Light),
			typeof(HDAdditionalLightData),
			typeof(LightProbeGroup),
			typeof(LightProbeProxyVolume),
			typeof(LocalVolumetricFog),
			typeof(OcclusionArea),
			typeof(OcclusionPortal),
			typeof(ReflectionProbe),
			typeof(PlanarReflectionProbe),
			typeof(HDAdditionalReflectionData),
			typeof(Skybox),
			typeof(SortingGroup),
			typeof(SpriteRenderer),
			typeof(Volume),
			typeof(AudioSource),
			typeof(AudioReverbZone),
			typeof(AudioReverbFilter),
			typeof(AudioChorusFilter),
			typeof(AudioDistortionFilter),
			typeof(AudioEchoFilter),
			typeof(AudioHighPassFilter),
			typeof(AudioLowPassFilter),
			typeof(AudioListener),
			typeof(LensFlare),
			typeof(TrailRenderer),
			typeof(LineRenderer),
			typeof(ParticleSystem),
			typeof(ParticleSystemRenderer),
			typeof(ParticleSystemForceField),
			typeof(Projector),
			typeof(VideoPlayer),
			typeof(NavMeshSurface),
			typeof(NavMeshModifier),
			typeof(NavMeshModifierVolume),
			typeof(NavMeshLink),
			typeof(NavMeshObstacle),
			typeof(OffMeshLink),
			typeof(SI_AudioReverbPresets),
			typeof(SI_AudioReverbTrigger),
			typeof(SI_DungeonGenerator),
			typeof(SI_MatchLocalPlayerPosition),
			typeof(SI_AnimatedSun),
			typeof(SI_EntranceTeleport),
			typeof(SI_ScanNode),
			typeof(SI_DoorLock),
			typeof(SI_WaterSurface),
			typeof(SI_Ladder),
			typeof(SI_ItemDropship),
			typeof(SI_NetworkPrefabInstancier),
			typeof(SI_InteractTrigger),
			typeof(SI_DamagePlayer),
			typeof(SI_SoundYDistance),
			typeof(SI_AudioOutputInterface),
			typeof(SI_NetworkDataInterfacing),
			typeof(PlayerShip)
		};

		public static List<Type> scrapWhitelist = new List<Type>
		{
			typeof(Transform),
			typeof(MeshFilter),
			typeof(MeshRenderer),
			typeof(SkinnedMeshRenderer),
			typeof(MeshCollider),
			typeof(BoxCollider),
			typeof(SphereCollider),
			typeof(CapsuleCollider),
			typeof(SphereCollider),
			typeof(TerrainCollider),
			typeof(WheelCollider),
			typeof(ArticulationBody),
			typeof(ConstantForce),
			typeof(ConfigurableJoint),
			typeof(FixedJoint),
			typeof(HingeJoint),
			typeof(Cloth),
			typeof(Rigidbody),
			typeof(NetworkObject),
			typeof(NetworkRigidbody),
			typeof(NetworkTransform),
			typeof(NetworkAnimator),
			typeof(Animator),
			typeof(Animation),
			typeof(DecalProjector),
			typeof(LODGroup),
			typeof(Light),
			typeof(HDAdditionalLightData),
			typeof(LightProbeGroup),
			typeof(LightProbeProxyVolume),
			typeof(LocalVolumetricFog),
			typeof(OcclusionArea),
			typeof(OcclusionPortal),
			typeof(ReflectionProbe),
			typeof(PlanarReflectionProbe),
			typeof(HDAdditionalReflectionData),
			typeof(SortingGroup),
			typeof(SpriteRenderer),
			typeof(AudioSource),
			typeof(AudioReverbZone),
			typeof(AudioReverbFilter),
			typeof(AudioChorusFilter),
			typeof(AudioDistortionFilter),
			typeof(AudioEchoFilter),
			typeof(AudioHighPassFilter),
			typeof(AudioLowPassFilter),
			typeof(AudioListener),
			typeof(LensFlare),
			typeof(TrailRenderer),
			typeof(LineRenderer),
			typeof(ParticleSystem),
			typeof(ParticleSystemRenderer),
			typeof(ParticleSystemForceField),
			typeof(VideoPlayer),
			typeof(SI_DamagePlayer),
			typeof(SI_AudioOutputInterface)
		};
	}
	public class ConfigManager
	{
		private static ConfigManager _instance;

		private List<ConfigItem> items = new List<ConfigItem>();

		private List<ConfigEntryBase> entries = new List<ConfigEntryBase>();

		public static ConfigManager Instance
		{
			get
			{
				if (_instance == null)
				{
					_instance = new ConfigManager();
				}
				return _instance;
			}
		}

		public void AddItem(ConfigItem item)
		{
			try
			{
				items.Add(item);
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
			}
		}

		public void ReadConfig()
		{
			//IL_01be: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c8: Expected O, but got Unknown
			//IL_024d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0257: Expected O, but got Unknown
			//IL_02ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b6: Expected O, but got Unknown
			//IL_0308: Unknown result type (might be due to invalid IL or missing references)
			//IL_0312: Expected O, but got Unknown
			items = (from item in items
				orderby item.Tab, item.Key
				select item).ToList();
			try
			{
				for (int i = 0; i < items.Count; i++)
				{
					if (!items[i].Hidden)
					{
						string description = items[i].Description;
						description = description + "\nNetwork synchronization: " + (items[i].Sync ? "Yes" : "No");
						description = description + "\nMod required by clients: " + (items[i].Optional ? "No" : "Yes");
						switch (items[i].type.Name)
						{
						case "Int32":
							entries.Add((ConfigEntryBase)(object)LethalExpansion.config.Bind<int>(items[i].Tab, items[i].Key, (int)items[i].DefaultValue, new ConfigDescription(description, (AcceptableValueBase)(object)new AcceptableValueRange<int>((int)items[i].MinValue, (int)items[i].MaxValue), Array.Empty<object>())));
							break;
						case "Single":
							entries.Add((ConfigEntryBase)(object)LethalExpansion.config.Bind<float>(items[i].Tab, items[i].Key, (float)items[i].DefaultValue, new ConfigDescription(description, (AcceptableValueBase)(object)new AcceptableValueRange<float>((float)items[i].MinValue, (float)items[i].MaxValue), Array.Empty<object>())));
							break;
						case "Boolean":
							entries.Add((ConfigEntryBase)(object)LethalExpansion.config.Bind<bool>(items[i].Tab, items[i].Key, (bool)items[i].DefaultValue, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>())));
							break;
						case "String":
							entries.Add((ConfigEntryBase)(object)LethalExpansion.config.Bind<string>(items[i].Tab, items[i].Key, (string)items[i].DefaultValue, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>())));
							break;
						}
						if (!items[i].Sync)
						{
							items[i].Value = entries.Last().BoxedValue;
						}
					}
					else
					{
						entries.Add(null);
					}
				}
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
			}
		}

		public object FindItemValue(string key)
		{
			try
			{
				return items.First((ConfigItem item) => item.Key == key).Value;
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return null;
			}
		}

		public object FindItemValue(int index)
		{
			try
			{
				return items[index].Value;
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return null;
			}
		}

		public object FindEntryValue(string key)
		{
			try
			{
				return entries.First((ConfigEntryBase item) => item.Definition.Key == key).BoxedValue;
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return null;
			}
		}

		public object FindEntryValue(int index)
		{
			try
			{
				return entries[index].BoxedValue;
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return null;
			}
		}

		public bool RequireRestart(string key)
		{
			try
			{
				return items.First((ConfigItem item) => item.Key == key).RequireRestart;
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return false;
			}
		}

		public bool RequireRestart(int index)
		{
			try
			{
				return items[index].RequireRestart;
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return false;
			}
		}

		public string FindDescription(string key)
		{
			try
			{
				return items.First((ConfigItem item) => item.Key == key).Description;
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return null;
			}
		}

		public string FindDescription(int index)
		{
			try
			{
				return items[index].Description;
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return null;
			}
		}

		public (bool, bool) FindNetInfo(string key)
		{
			try
			{
				ConfigItem configItem = items.First((ConfigItem item) => item.Key == key);
				return (configItem.Sync, configItem.Optional);
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return (false, false);
			}
		}

		public (bool, bool) FindNetInfo(int index)
		{
			try
			{
				return (items[index].Sync, items[index].Optional);
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return (false, false);
			}
		}

		public object FindDefaultValue(string key)
		{
			try
			{
				return items.First((ConfigItem item) => item.Key == key).DefaultValue;
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return null;
			}
		}

		public object FindDefaultValue(int index)
		{
			try
			{
				return items[index].DefaultValue;
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return null;
			}
		}

		public bool MustBeSync(string key)
		{
			try
			{
				return items.First((ConfigItem item) => item.Key == key).Sync;
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return true;
			}
		}

		public bool MustBeSync(int index)
		{
			try
			{
				return items[index].Sync;
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return true;
			}
		}

		public bool SetItemValue(string key, object value)
		{
			ConfigItem configItem = items.First((ConfigItem item) => item.Key == key);
			if (!items.First((ConfigItem item) => item.Key == key).RequireRestart)
			{
				try
				{
					configItem.Value = value;
					return true;
				}
				catch (Exception ex)
				{
					LethalExpansion.Log.LogError((object)ex.Message);
					return false;
				}
			}
			return false;
		}

		public bool SetEntryValue(string key, object value)
		{
			try
			{
				entries.First((ConfigEntryBase item) => item.Definition.Key == key).BoxedValue = value;
				return true;
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return false;
			}
		}

		public bool SetItemValue(int index, string value, char type)
		{
			if (!items[index].RequireRestart)
			{
				try
				{
					switch (type)
					{
					case 'i':
						items[index].Value = int.Parse(value, CultureInfo.InvariantCulture);
						break;
					case 'f':
						items[index].Value = float.Parse(value, CultureInfo.InvariantCulture);
						break;
					case 'b':
						items[index].Value = bool.Parse(value);
						break;
					case 's':
						items[index].Value = value;
						break;
					}
					return true;
				}
				catch (Exception ex)
				{
					LethalExpansion.Log.LogError((object)ex.Message);
					return false;
				}
			}
			return false;
		}

		public bool SetEntryValue(int index, string value, char type)
		{
			try
			{
				switch (type)
				{
				case 'i':
					entries[index].BoxedValue = int.Parse(value);
					break;
				case 'f':
					entries[index].BoxedValue = float.Parse(value);
					break;
				case 'b':
					entries[index].BoxedValue = bool.Parse(value);
					break;
				case 's':
					entries[index].BoxedValue = value;
					break;
				}
				return true;
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return false;
			}
		}

		public (object, int) FindValueAndIndex(string key)
		{
			try
			{
				return (items.First((ConfigItem item) => item.Key == key).Value, items.FindIndex((ConfigItem item) => item.Key == key));
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return (null, -1);
			}
		}

		public int FindIndex(string key)
		{
			try
			{
				return items.FindIndex((ConfigItem item) => item.Key == key);
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return -1;
			}
		}

		public T FindItemValue<T>(string key)
		{
			try
			{
				ConfigItem configItem = items.First((ConfigItem item) => item.Key == key);
				if (configItem != null && configItem.Value is T)
				{
					return (T)configItem.Value;
				}
				LethalExpansion.Log.LogError((object)"Key not found or value is of incorrect type");
				throw new InvalidOperationException("Key not found or value is of incorrect type");
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return default(T);
			}
		}

		public T FindItemValue<T>(int index)
		{
			try
			{
				ConfigItem configItem = items[index];
				if (configItem != null && configItem.Value is T)
				{
					return (T)configItem.Value;
				}
				LethalExpansion.Log.LogError((object)"Key not found or value is of incorrect type");
				throw new InvalidOperationException("Key not found or value is of incorrect type");
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return default(T);
			}
		}

		public T FindEntryValue<T>(string key)
		{
			try
			{
				ConfigEntryBase val = entries.First((ConfigEntryBase item) => item.Definition.Key == key);
				if (val != null && val.BoxedValue is T)
				{
					return (T)val.BoxedValue;
				}
				LethalExpansion.Log.LogError((object)"Key not found or value is of incorrect type");
				throw new InvalidOperationException("Key not found or value is of incorrect type");
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return default(T);
			}
		}

		public T FindEntryValue<T>(int index)
		{
			try
			{
				ConfigEntryBase val = entries[index];
				if (val != null && val.BoxedValue is T)
				{
					return (T)val.BoxedValue;
				}
				LethalExpansion.Log.LogError((object)"Key not found or value is of incorrect type");
				throw new InvalidOperationException("Key not found or value is of incorrect type");
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return default(T);
			}
		}

		public bool SetItemValue<T>(string key, T value)
		{
			ConfigItem configItem = items.First((ConfigItem item) => item.Key == key);
			if (!configItem.RequireRestart)
			{
				try
				{
					if (configItem == null || !(configItem.Value is T))
					{
						LethalExpansion.Log.LogError((object)"Key not found or value is of incorrect type");
						throw new InvalidOperationException("Key not found or value is of incorrect type");
					}
					configItem.Value = value;
					return true;
				}
				catch (Exception ex)
				{
					LethalExpansion.Log.LogError((object)ex.Message);
					return false;
				}
			}
			return false;
		}

		public bool SetEntryValue<T>(string key, T value)
		{
			try
			{
				ConfigEntryBase val = entries.First((ConfigEntryBase item) => item.Definition.Key == key);
				if (val != null && val.BoxedValue is T)
				{
					val.BoxedValue = value;
					return true;
				}
				LethalExpansion.Log.LogError((object)"Key not found or value is of incorrect type");
				throw new InvalidOperationException("Key not found or value is of incorrect type");
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return false;
			}
		}

		public bool SetItemValue<T>(int index, T value)
		{
			if (!items[index].RequireRestart)
			{
				try
				{
					items[index].Value = value;
					return true;
				}
				catch (Exception ex)
				{
					LethalExpansion.Log.LogError((object)ex.Message);
					return false;
				}
			}
			return false;
		}

		public bool SetEntryValue<T>(int index, T value)
		{
			try
			{
				entries[index].BoxedValue = value;
				return true;
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return false;
			}
		}

		public (T, int) FindValueAndIndex<T>(string key)
		{
			try
			{
				ConfigItem configItem = items.First((ConfigItem item) => item.Key == key);
				if (configItem != null && configItem.Value is T)
				{
					return ((T)configItem.Value, items.FindIndex((ConfigItem item) => item.Key == key));
				}
				LethalExpansion.Log.LogError((object)"Key not found or value is of incorrect type");
				throw new InvalidOperationException("Key not found or value is of incorrect type");
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return (default(T), -1);
			}
		}

		public List<ConfigItem> GetAll()
		{
			try
			{
				return items;
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return null;
			}
		}

		public int GetCount()
		{
			try
			{
				return items.Count;
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return -1;
			}
		}

		public int GetEntriesCount()
		{
			try
			{
				return entries.Count;
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return -1;
			}
		}

		public object ReadConfigValue(string key)
		{
			try
			{
				return entries[FindIndex(key)].BoxedValue;
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return null;
			}
		}

		public T ReadConfigValue<T>(string key)
		{
			try
			{
				return (T)entries[FindIndex(key)].BoxedValue;
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return default(T);
			}
		}

		public bool WriteConfigValue(string key, object value)
		{
			try
			{
				int index = FindIndex(key);
				SetItemValue(index, value);
				entries[index].BoxedValue = value;
				return true;
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return false;
			}
		}

		public bool WriteConfigValue<T>(string key, T value)
		{
			try
			{
				int index = FindIndex(key);
				SetItemValue(index, value);
				entries[index].BoxedValue = value;
				return true;
			}
			catch (Exception ex)
			{
				LethalExpansion.Log.LogError((object)ex.Message);
				return false;
			}
		}
	}
	public static class ModUtils
	{
		public static T[] RemoveElementFromArray<T>(T[] originalArray, int indexToRemove)
		{
			if (indexToRemove < 0 || indexToRemove >= originalArray.Length)
			{
				throw new ArgumentOutOfRangeException("indexToRemove");
			}
			T[] array = new T[originalArray.Length - 1];
			int i = 0;
			int num = 0;
			for (; i < originalArray.Length; i++)
			{
				if (i != indexToRemove)
				{
					array[num] = originalArray[i];
					num++;
				}
			}
			return array;
		}
	}
	public class NetworkPacketManager
	{
		public enum packetType
		{
			request = 0,
			data = 1,
			other = -1
		}

		private static NetworkPacketManager _instance;

		private ConcurrentDictionary<long, CancellationTokenSource> timeoutDictionary = new ConcurrentDictionary<long, CancellationTokenSource>();

		public static NetworkPacketManager Instance
		{
			get
			{
				if (_instance == null)
				{
					_instance = new NetworkPacketManager();
				}
				return _instance;
			}
		}

		private NetworkPacketManager()
		{
		}

		public void sendPacket(packetType type, string header, string packet, long destination = -1L, bool waitForAnswer = true)
		{
			HUDManager.Instance.AddTextToChatOnServer($"[sync]{(int)type}|{((NetworkBehaviour)RoundManager.Instance).NetworkManager.LocalClientId}>{destination}|{header}={packet}[sync]", -1);
			if ((waitForAnswer && ((NetworkBehaviour)RoundManager.Instance).NetworkManager.IsHost && ConfigManager.Instance.FindItemValue<bool>("LoadModules")) || ConfigManager.Instance.FindItemValue<bool>("KickPlayerWithoutMod"))
			{
				StartTimeout(destination);
			}
		}

		public void sendPacket(packetType type, string header, string packet, long[] destinations, bool waitForAnswer = true)
		{
			for (int i = 0; i < destinations.Length; i++)
			{
				int num = (int)destinations[i];
				if (num != -1)
				{
					HUDManager.Instance.AddTextToChatOnServer($"[sync]{(int)type}|{((NetworkBehaviour)RoundManager.Instance).NetworkManager.LocalClientId}>{num}|{header}={packet}[sync]", -1);
					if ((waitForAnswer && ((NetworkBehaviour)RoundManager.Instance).NetworkManager.IsHost && ConfigManager.Instance.FindItemValue<bool>("LoadModules")) || ConfigManager.Instance.FindItemValue<bool>("KickPlayerWithoutMod"))
					{
						StartTimeout(num);
					}
				}
			}
		}

		public void StartTimeout(long id)
		{
			CancellationTokenSource cancellationTokenSource = new CancellationTokenSource();
			if (!timeoutDictionary.TryAdd(id, cancellationTokenSource))
			{
				return;
			}
			Task.Run(async delegate
			{
				try
				{
					await PacketTimeout(id, cancellationTokenSource.Token);
				}
				catch (OperationCanceledException)
				{
				}
				finally
				{
					timeoutDictionary.TryRemove(id, out var _);
				}
			});
		}

		public void CancelTimeout(long id)
		{
			if (timeoutDictionary.TryRemove(id, out var value))
			{
				value.Cancel();
			}
		}

		private async Task PacketTimeout(long id, CancellationToken token)
		{
			await Task.Delay(5000, token);
			if (token.IsCancellationRequested)
			{
			}
		}
	}
	public class PopupManager
	{
		private static PopupManager _instance;

		private List<PopupObject> popups = new List<PopupObject>();

		public static PopupManager Instance
		{
			get
			{
				if (_instance == null)
				{
					_instance = new PopupManager();
				}
				return _instance;
			}
		}

		private PopupManager()
		{
		}

		public void InstantiatePopup(Scene sceneFocus, string title = "Popup", string content = "", string button1 = "Ok", string button2 = "Cancel", UnityAction button1Action = null, UnityAction button2Action = null, int titlesize = 24, int contentsize = 24, int button1size = 24, int button2size = 24)
		{
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Expected O, but got Unknown
			//IL_009e: Unknown result type (might be due to invalid IL or missing references)
			//IL_013b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0145: Expected O, but got Unknown
			//IL_01e3: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ed: Expected O, but got Unknown
			//IL_0219: Unknown result type (might be due to invalid IL or missing references)
			//IL_0223: Expected O, but got Unknown
			if (!((Scene)(ref sceneFocus)).isLoaded)
			{
				return;
			}
			GameObject[] rootGameObjects = ((Scene)(ref sceneFocus)).GetRootGameObjects();
			Canvas val = null;
			GameObject[] array = rootGameObjects;
			foreach (GameObject val2 in array)
			{
				val = val2.GetComponentInChildren<Canvas>();
				if ((Object)(object)val != (Object)null)
				{
					break;
				}
			}
			if ((Object)(object)val == (Object)null || ((Component)val).gameObject.scene != sceneFocus)
			{
				GameObject val3 = new GameObject();
				((Object)val3).name = "Canvas";
				val = val3.AddComponent<Canvas>();
				SceneManager.MoveGameObjectToScene(((Component)val).gameObject, sceneFocus);
			}
			GameObject _tmp = Object.Instantiate<GameObject>(AssetBundlesManager.Instance.mainAssetBundle.LoadAsset<GameObject>("Assets/Mods/LethalExpansion/Prefabs/HUD/Popup.prefab"), ((Component)val).transform);
			if ((Object)(object)_tmp != (Object)null)
			{
				((Component)_tmp.transform.Find("DragAndDropSurface")).gameObject.AddComponent<SettingMenu_DragAndDrop>().rectTransform = _tmp.GetComponent<RectTransform>();
				((UnityEvent)((Component)_tmp.transform.Find("CloseButton")).gameObject.GetComponent<Button>().onClick).AddListener((UnityAction)delegate
				{
					Object.Destroy((Object)(object)_tmp);
				});
				if (button1Action != null)
				{
					((UnityEvent)((Component)_tmp.transform.Find("Button1")).gameObject.GetComponent<Button>().onClick).AddListener(button1Action);
				}
				if (button2Action != null)
				{
					((UnityEvent)((Component)_tmp.transform.Find("Button2")).gameObject.GetComponent<Button>().onClick).AddListener(button2Action);
				}
				((UnityEvent)((Component)_tmp.transform.Find("Button1")).gameObject.GetComponent<Button>().onClick).AddListener((UnityAction)delegate
				{
					Object.Destroy((Object)(object)_tmp);
				});
				((UnityEvent)((Component)_tmp.transform.Find("Button2")).gameObject.GetComponent<Button>().onClick).AddListener((UnityAction)delegate
				{
					Object.Destroy((Object)(object)_tmp);
				});
				PopupObject popupObject = new PopupObject(_tmp, ((Component)_tmp.transform.Find("Title")).GetComponent<TMP_Text>(), ((Component)_tmp.transform.Find("Panel/MainContent")).GetComponent<TMP_Text>(), ((Component)_tmp.transform.Find("Button1/Text")).GetComponent<TMP_Text>(), ((Component)_tmp.transform.Find("Button2/Text")).GetComponent<TMP_Text>());
				popupObject.title.text = title;
				popupObject.title.fontSize = titlesize;
				popupObject.content.text = content;
				popupObject.content.fontSize = contentsize;
				popupObject.button1.text = button1;
				popupObject.button1.fontSize = button1size;
				popupObject.button2.text = button2;
				popupObject.button2.fontSize = button2size;
				popups.Add(popupObject);
			}
		}
	}
	public class PopupObject
	{
		public GameObject baseObject;

		public TMP_Text title;

		public TMP_Text content;

		public TMP_Text button1;

		public TMP_Text button2;

		public PopupObject(GameObject baseObject, TMP_Text title, TMP_Text content, TMP_Text button1, TMP_Text button2)
		{
			this.baseObject = baseObject;
			this.title = title;
			this.content = content;
			this.button1 = button1;
			this.button2 = button2;
		}
	}
	public class VersionChecker
	{
		[Serializable]
		[CompilerGenerated]
		private sealed class <>c
		{
			public static readonly <>c <>9 = new <>c();

			public static UnityAction <>9__1_0;

			internal void <CompareVersions>b__1_0()
			{
				Application.OpenURL("https://thunderstore.io/c/lethal-company/p/HolographicWings/LethalExpansion/");
			}
		}

		public static async Task CheckVersion()
		{
			using HttpClient httpClient = new HttpClient();
			try
			{
				CompareVersions(await httpClient.GetStringAsync("https://raw.githubusercontent.com/HolographicWings/LethalExpansion/main/last.txt"));
			}
			catch (HttpRequestException ex2)
			{
				HttpRequestException ex = ex2;
				LethalExpansion.Log.LogError((object)ex.Message);
			}
		}

		pri

plugins/plugins/LethalLib.dll

Decompiled 11 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Cryptography;
using System.Security.Permissions;
using System.Text;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using DunGen;
using DunGen.Graph;
using LethalLib.Extras;
using LethalLib.Modules;
using LethalLib.NetcodePatcher;
using Microsoft.CodeAnalysis;
using Mono.Cecil.Cil;
using MonoMod.Cil;
using MonoMod.RuntimeDetour;
using On;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.Audio;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("AmazingAssets.TerrainToMesh")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp-firstpass")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: IgnoresAccessChecksTo("ClientNetworkTransform")]
[assembly: IgnoresAccessChecksTo("DissonanceVoip")]
[assembly: IgnoresAccessChecksTo("Facepunch Transport for Netcode for GameObjects")]
[assembly: IgnoresAccessChecksTo("Facepunch.Steamworks.Win64")]
[assembly: IgnoresAccessChecksTo("Unity.AI.Navigation")]
[assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging")]
[assembly: IgnoresAccessChecksTo("Unity.Animation.Rigging.DocCodeExamples")]
[assembly: IgnoresAccessChecksTo("Unity.Burst")]
[assembly: IgnoresAccessChecksTo("Unity.Burst.Unsafe")]
[assembly: IgnoresAccessChecksTo("Unity.Collections")]
[assembly: IgnoresAccessChecksTo("Unity.Collections.LowLevel.ILSupport")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem.ForUI")]
[assembly: IgnoresAccessChecksTo("Unity.Jobs")]
[assembly: IgnoresAccessChecksTo("Unity.Mathematics")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.Common")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.MetricTypes")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStats")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Component")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Configuration")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsMonitor.Implementation")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetStatsReporting")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkProfiler.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.Multiplayer.Tools.NetworkSolutionInterface")]
[assembly: IgnoresAccessChecksTo("Unity.Netcode.Components")]
[assembly: IgnoresAccessChecksTo("Unity.Netcode.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.Networking.Transport")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Csg")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.KdTree")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Poly2Tri")]
[assembly: IgnoresAccessChecksTo("Unity.ProBuilder.Stl")]
[assembly: IgnoresAccessChecksTo("Unity.Profiling.Core")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.ShaderLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Config.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.HighDefinition.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Authentication")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Analytics")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Configuration")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Device")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Environments.Internal")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Internal")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Networking")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Registration")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Scheduler")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Telemetry")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Core.Threading")]
[assembly: IgnoresAccessChecksTo("Unity.Services.QoS")]
[assembly: IgnoresAccessChecksTo("Unity.Services.Relay")]
[assembly: IgnoresAccessChecksTo("Unity.TextMeshPro")]
[assembly: IgnoresAccessChecksTo("Unity.Timeline")]
[assembly: IgnoresAccessChecksTo("Unity.VisualEffectGraph.Runtime")]
[assembly: IgnoresAccessChecksTo("UnityEngine.ARModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.NVIDIAModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UI")]
[assembly: AssemblyCompany("Evaisa")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Content-addition API for Lethal Company")]
[assembly: AssemblyFileVersion("0.13.2.0")]
[assembly: AssemblyInformationalVersion("0.13.2+8ac67e371acdf612b147e44f676c91232a884dad")]
[assembly: AssemblyProduct("LethalLib")]
[assembly: AssemblyTitle("LethalLib")]
[assembly: AssemblyMetadata("RepositoryUrl", "https://github.com/EvaisaDev/LethalLib")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
[module: NetcodePatchedAssembly]
internal class <Module>
{
	static <Module>()
	{
	}
}
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace LethalLib
{
	[BepInPlugin("evaisa.lethallib", "LethalLib", "0.13.2")]
	public class Plugin : BaseUnityPlugin
	{
		public const string ModGUID = "evaisa.lethallib";

		public const string ModName = "LethalLib";

		public const string ModVersion = "0.13.2";

		public static AssetBundle MainAssets;

		public static ManualLogSource logger;

		public static ConfigFile config;

		public static Plugin Instance;

		private void Awake()
		{
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Expected O, but got Unknown
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			Instance = this;
			config = ((BaseUnityPlugin)this).Config;
			logger = ((BaseUnityPlugin)this).Logger;
			((BaseUnityPlugin)this).Logger.LogInfo((object)"LethalLib loaded!!");
			MainAssets = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location), "lethallib"));
			new ILHook((MethodBase)typeof(StackTrace).GetMethod("AddFrames", BindingFlags.Instance | BindingFlags.NonPublic), new Manipulator(IlHook));
			Enemies.Init();
			Items.Init();
			Unlockables.Init();
			MapObjects.Init();
			Dungeon.Init();
			Weathers.Init();
			Player.Init();
			Utilities.Init();
			NetworkPrefabs.Init();
		}

		private void IlHook(ILContext il)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Expected O, but got Unknown
			ILCursor val = new ILCursor(il);
			val.GotoNext(new Func<Instruction, bool>[1]
			{
				(Instruction x) => ILPatternMatchingExt.MatchCallvirt(x, (MethodBase)typeof(StackFrame).GetMethod("GetFileLineNumber", BindingFlags.Instance | BindingFlags.Public))
			});
			val.RemoveRange(2);
			val.EmitDelegate<Func<StackFrame, string>>((Func<StackFrame, string>)GetLineOrIL);
		}

		private static string GetLineOrIL(StackFrame instance)
		{
			int fileLineNumber = instance.GetFileLineNumber();
			if (fileLineNumber == -1 || fileLineNumber == 0)
			{
				return "IL_" + instance.GetILOffset().ToString("X4");
			}
			return fileLineNumber.ToString();
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "LethalLib";

		public const string PLUGIN_NAME = "LethalLib";

		public const string PLUGIN_VERSION = "0.13.2";
	}
}
namespace LethalLib.Modules
{
	public class ContentLoader
	{
		public class CustomContent
		{
			private string id = "";

			public string ID => id;

			public CustomContent(string id)
			{
				this.id = id;
			}
		}

		public class CustomItem : CustomContent
		{
			public Action<Item> registryCallback = delegate
			{
			};

			public string contentPath = "";

			internal Item item;

			public Item Item => item;

			public CustomItem(string id, string contentPath, Action<Item> registryCallback = null)
				: base(id)
			{
				this.contentPath = contentPath;
				if (registryCallback != null)
				{
					this.registryCallback = registryCallback;
				}
			}
		}

		public class ShopItem : CustomItem
		{
			public int initPrice;

			public string buyNode1Path;

			public string buyNode2Path;

			public string itemInfoPath;

			public void RemoveFromShop()
			{
				Items.RemoveShopItem(base.Item);
			}

			public void SetPrice(int price)
			{
				Items.UpdateShopItemPrice(base.Item, price);
			}

			public ShopItem(string id, string contentPath, int price = 0, string buyNode1Path = null, string buyNode2Path = null, string itemInfoPath = null, Action<Item> registryCallback = null)
				: base(id, contentPath, registryCallback)
			{
				initPrice = price;
				this.buyNode1Path = buyNode1Path;
				this.buyNode2Path = buyNode2Path;
				this.itemInfoPath = itemInfoPath;
			}
		}

		public class ScrapItem : CustomItem
		{
			public Dictionary<Levels.LevelTypes, int> levelRarities = new Dictionary<Levels.LevelTypes, int>();

			public Dictionary<string, int> customLevelRarities = new Dictionary<string, int>();

			public int Rarity => 0;

			public void RemoveFromLevels(Levels.LevelTypes levelFlags)
			{
				Items.RemoveScrapFromLevels(base.Item, levelFlags);
			}

			public ScrapItem(string id, string contentPath, int rarity, Levels.LevelTypes levelFlags = Levels.LevelTypes.None, string[] levelOverrides = null, Action<Item> registryCallback = null)
				: base(id, contentPath, registryCallback)
			{
				if (levelFlags != Levels.LevelTypes.None)
				{
					levelRarities.Add(levelFlags, rarity);
				}
				else if (levelOverrides != null)
				{
					foreach (string key in levelOverrides)
					{
						customLevelRarities.Add(key, rarity);
					}
				}
			}

			public ScrapItem(string id, string contentPath, Dictionary<Levels.LevelTypes, int>? levelRarities = null, Dictionary<string, int>? customLevelRarities = null, Action<Item> registryCallback = null)
				: base(id, contentPath, registryCallback)
			{
				if (levelRarities != null)
				{
					this.levelRarities = levelRarities;
				}
				if (customLevelRarities != null)
				{
					this.customLevelRarities = customLevelRarities;
				}
			}
		}

		public class Unlockable : CustomContent
		{
			public Action<UnlockableItem> registryCallback = delegate
			{
			};

			internal UnlockableItem unlockable;

			public string contentPath = "";

			public int initPrice;

			public string buyNode1Path;

			public string buyNode2Path;

			public string itemInfoPath;

			public StoreType storeType;

			public UnlockableItem UnlockableItem => unlockable;

			public void RemoveFromShop()
			{
				Unlockables.DisableUnlockable(UnlockableItem);
			}

			public void SetPrice(int price)
			{
				Unlockables.UpdateUnlockablePrice(UnlockableItem, price);
			}

			public Unlockable(string id, string contentPath, int price = 0, string buyNode1Path = null, string buyNode2Path = null, string itemInfoPath = null, StoreType storeType = StoreType.None, Action<UnlockableItem> registryCallback = null)
				: base(id)
			{
				this.contentPath = contentPath;
				if (registryCallback != null)
				{
					this.registryCallback = registryCallback;
				}
				initPrice = price;
				this.buyNode1Path = buyNode1Path;
				this.buyNode2Path = buyNode2Path;
				this.itemInfoPath = itemInfoPath;
				this.storeType = storeType;
			}
		}

		public class CustomEnemy : CustomContent
		{
			public Action<EnemyType> registryCallback = delegate
			{
			};

			public string contentPath = "";

			internal EnemyType enemy;

			public string infoNodePath;

			public string infoKeywordPath;

			public int rarity;

			public Levels.LevelTypes LevelTypes = Levels.LevelTypes.None;

			public string[] levelOverrides;

			public Enemies.SpawnType spawnType = (Enemies.SpawnType)(-1);

			public EnemyType Enemy => enemy;

			public void RemoveFromLevels(Levels.LevelTypes levelFlags)
			{
				Enemies.RemoveEnemyFromLevels(Enemy, levelFlags);
			}

			public CustomEnemy(string id, string contentPath, int rarity = 0, Levels.LevelTypes levelFlags = Levels.LevelTypes.None, Enemies.SpawnType spawnType = (Enemies.SpawnType)(-1), string[] levelOverrides = null, string infoNodePath = null, string infoKeywordPath = null, Action<EnemyType> registryCallback = null)
				: base(id)
			{
				this.contentPath = contentPath;
				if (registryCallback != null)
				{
					this.registryCallback = registryCallback;
				}
				this.infoNodePath = infoNodePath;
				this.infoKeywordPath = infoKeywordPath;
				this.rarity = rarity;
				LevelTypes = levelFlags;
				this.levelOverrides = levelOverrides;
				this.spawnType = spawnType;
			}
		}

		public class MapHazard : CustomContent
		{
			public Action<SpawnableMapObjectDef> registryCallback = delegate
			{
			};

			public string contentPath = "";

			internal SpawnableMapObjectDef hazard;

			public Func<SelectableLevel, AnimationCurve> spawnRateFunction;

			public Levels.LevelTypes LevelTypes = Levels.LevelTypes.None;

			public string[] levelOverrides;

			public SpawnableMapObjectDef Hazard => hazard;

			public void RemoveFromLevels(Levels.LevelTypes levelFlags = Levels.LevelTypes.None, string[] levelOverrides = null)
			{
				MapObjects.RemoveMapObject(Hazard, levelFlags, levelOverrides);
			}

			public MapHazard(string id, string contentPath, Levels.LevelTypes levelFlags = Levels.LevelTypes.None, string[] levelOverrides = null, Func<SelectableLevel, AnimationCurve> spawnRateFunction = null, Action<SpawnableMapObjectDef> registryCallback = null)
				: base(id)
			{
				this.contentPath = contentPath;
				if (registryCallback != null)
				{
					this.registryCallback = registryCallback;
				}
				LevelTypes = levelFlags;
				this.levelOverrides = levelOverrides;
				this.spawnRateFunction = spawnRateFunction;
			}
		}

		public class OutsideObject : CustomContent
		{
			public Action<SpawnableOutsideObjectDef> registryCallback = delegate
			{
			};

			public string contentPath = "";

			internal SpawnableOutsideObjectDef mapObject;

			public Func<SelectableLevel, AnimationCurve> spawnRateFunction;

			public Levels.LevelTypes LevelTypes = Levels.LevelTypes.None;

			public string[] levelOverrides;

			public SpawnableOutsideObjectDef MapObject => mapObject;

			public void RemoveFromLevels(Levels.LevelTypes levelFlags = Levels.LevelTypes.None, string[] levelOverrides = null)
			{
				MapObjects.RemoveOutsideObject(MapObject, levelFlags, levelOverrides);
			}

			public OutsideObject(string id, string contentPath, Levels.LevelTypes levelFlags = Levels.LevelTypes.None, string[] levelOverrides = null, Func<SelectableLevel, AnimationCurve> spawnRateFunction = null, Action<SpawnableOutsideObjectDef> registryCallback = null)
				: base(id)
			{
				this.contentPath = contentPath;
				if (registryCallback != null)
				{
					this.registryCallback = registryCallback;
				}
				LevelTypes = levelFlags;
				this.levelOverrides = levelOverrides;
				this.spawnRateFunction = spawnRateFunction;
			}
		}

		public PluginInfo modInfo;

		private AssetBundle modBundle;

		public Action<CustomContent, GameObject> prefabCallback = delegate
		{
		};

		public Dictionary<string, CustomContent> LoadedContent { get; } = new Dictionary<string, CustomContent>();


		public string modName => modInfo.Metadata.Name;

		public string modVersion => modInfo.Metadata.Version.ToString();

		public string modGUID => modInfo.Metadata.GUID;

		public ContentLoader(PluginInfo modInfo, AssetBundle modBundle, Action<CustomContent, GameObject> prefabCallback = null)
		{
			this.modInfo = modInfo;
			this.modBundle = modBundle;
			if (prefabCallback != null)
			{
				this.prefabCallback = prefabCallback;
			}
		}

		public ContentLoader Create(PluginInfo modInfo, AssetBundle modBundle, Action<CustomContent, GameObject> prefabCallback = null)
		{
			return new ContentLoader(modInfo, modBundle, prefabCallback);
		}

		public void Register(CustomContent content)
		{
			if (LoadedContent.ContainsKey(content.ID))
			{
				Debug.LogError((object)("[LethalLib] " + modName + " tried to register content with ID " + content.ID + " but it already exists!"));
				return;
			}
			if (content is CustomItem customItem)
			{
				Item val = (customItem.item = modBundle.LoadAsset<Item>(customItem.contentPath));
				NetworkPrefabs.RegisterNetworkPrefab(val.spawnPrefab);
				Utilities.FixMixerGroups(val.spawnPrefab);
				prefabCallback(customItem, val.spawnPrefab);
				customItem.registryCallback(val);
				if (content is ShopItem shopItem)
				{
					TerminalNode buyNode = null;
					TerminalNode buyNode2 = null;
					TerminalNode itemInfo = null;
					if (shopItem.buyNode1Path != null)
					{
						buyNode = modBundle.LoadAsset<TerminalNode>(shopItem.buyNode1Path);
					}
					if (shopItem.buyNode2Path != null)
					{
						buyNode2 = modBundle.LoadAsset<TerminalNode>(shopItem.buyNode2Path);
					}
					if (shopItem.itemInfoPath != null)
					{
						itemInfo = modBundle.LoadAsset<TerminalNode>(shopItem.itemInfoPath);
					}
					Items.RegisterShopItem(val, buyNode, buyNode2, itemInfo, shopItem.initPrice);
				}
				else if (content is ScrapItem scrapItem)
				{
					Items.RegisterScrap(val, scrapItem.levelRarities, scrapItem.customLevelRarities);
				}
				else
				{
					Items.RegisterItem(val);
				}
			}
			else if (content is Unlockable unlockable)
			{
				UnlockableItemDef unlockableItemDef = modBundle.LoadAsset<UnlockableItemDef>(unlockable.contentPath);
				if ((Object)(object)unlockableItemDef.unlockable.prefabObject != (Object)null)
				{
					NetworkPrefabs.RegisterNetworkPrefab(unlockableItemDef.unlockable.prefabObject);
					prefabCallback(content, unlockableItemDef.unlockable.prefabObject);
					Utilities.FixMixerGroups(unlockableItemDef.unlockable.prefabObject);
				}
				unlockable.unlockable = unlockableItemDef.unlockable;
				unlockable.registryCallback(unlockableItemDef.unlockable);
				TerminalNode buyNode3 = null;
				TerminalNode buyNode4 = null;
				TerminalNode itemInfo2 = null;
				if (unlockable.buyNode1Path != null)
				{
					buyNode3 = modBundle.LoadAsset<TerminalNode>(unlockable.buyNode1Path);
				}
				if (unlockable.buyNode2Path != null)
				{
					buyNode4 = modBundle.LoadAsset<TerminalNode>(unlockable.buyNode2Path);
				}
				if (unlockable.itemInfoPath != null)
				{
					itemInfo2 = modBundle.LoadAsset<TerminalNode>(unlockable.itemInfoPath);
				}
				Unlockables.RegisterUnlockable(unlockableItemDef, unlockable.storeType, buyNode3, buyNode4, itemInfo2, unlockable.initPrice);
			}
			else if (content is CustomEnemy customEnemy)
			{
				EnemyType val2 = modBundle.LoadAsset<EnemyType>(customEnemy.contentPath);
				NetworkPrefabs.RegisterNetworkPrefab(val2.enemyPrefab);
				Utilities.FixMixerGroups(val2.enemyPrefab);
				customEnemy.enemy = val2;
				prefabCallback(content, val2.enemyPrefab);
				customEnemy.registryCallback(val2);
				TerminalNode infoNode = null;
				TerminalKeyword infoKeyword = null;
				if (customEnemy.infoNodePath != null)
				{
					infoNode = modBundle.LoadAsset<TerminalNode>(customEnemy.infoNodePath);
				}
				if (customEnemy.infoKeywordPath != null)
				{
					infoKeyword = modBundle.LoadAsset<TerminalKeyword>(customEnemy.infoKeywordPath);
				}
				if (customEnemy.spawnType == (Enemies.SpawnType)(-1))
				{
					Enemies.RegisterEnemy(val2, customEnemy.rarity, customEnemy.LevelTypes, customEnemy.levelOverrides, infoNode, infoKeyword);
				}
				else
				{
					Enemies.RegisterEnemy(val2, customEnemy.rarity, customEnemy.LevelTypes, customEnemy.spawnType, customEnemy.levelOverrides, infoNode, infoKeyword);
				}
			}
			else if (content is MapHazard mapHazard)
			{
				SpawnableMapObjectDef spawnableMapObjectDef = (mapHazard.hazard = modBundle.LoadAsset<SpawnableMapObjectDef>(mapHazard.contentPath));
				NetworkPrefabs.RegisterNetworkPrefab(spawnableMapObjectDef.spawnableMapObject.prefabToSpawn);
				Utilities.FixMixerGroups(spawnableMapObjectDef.spawnableMapObject.prefabToSpawn);
				prefabCallback(content, spawnableMapObjectDef.spawnableMapObject.prefabToSpawn);
				mapHazard.registryCallback(spawnableMapObjectDef);
				MapObjects.RegisterMapObject(spawnableMapObjectDef, mapHazard.LevelTypes, mapHazard.levelOverrides, mapHazard.spawnRateFunction);
			}
			else if (content is OutsideObject outsideObject)
			{
				SpawnableOutsideObjectDef spawnableOutsideObjectDef = (outsideObject.mapObject = modBundle.LoadAsset<SpawnableOutsideObjectDef>(outsideObject.contentPath));
				NetworkPrefabs.RegisterNetworkPrefab(spawnableOutsideObjectDef.spawnableMapObject.spawnableObject.prefabToSpawn);
				Utilities.FixMixerGroups(spawnableOutsideObjectDef.spawnableMapObject.spawnableObject.prefabToSpawn);
				prefabCallback(content, spawnableOutsideObjectDef.spawnableMapObject.spawnableObject.prefabToSpawn);
				outsideObject.registryCallback(spawnableOutsideObjectDef);
				MapObjects.RegisterOutsideObject(spawnableOutsideObjectDef, outsideObject.LevelTypes, outsideObject.levelOverrides, outsideObject.spawnRateFunction);
			}
			LoadedContent.Add(content.ID, content);
		}

		public void RegisterAll(CustomContent[] content)
		{
			Plugin.logger.LogInfo((object)$"[LethalLib] {modName} is registering {content.Length} content items!");
			foreach (CustomContent content2 in content)
			{
				Register(content2);
			}
		}

		public void RegisterAll(List<CustomContent> content)
		{
			Plugin.logger.LogInfo((object)$"[LethalLib] {modName} is registering {content.Count} content items!");
			foreach (CustomContent item in content)
			{
				Register(item);
			}
		}
	}
	public class Dungeon
	{
		public class CustomDungeonArchetype
		{
			public DungeonArchetype archeType;

			public Levels.LevelTypes LevelTypes;

			public int lineIndex = -1;
		}

		public class CustomGraphLine
		{
			public GraphLine graphLine;

			public Levels.LevelTypes LevelTypes;
		}

		public class CustomDungeon
		{
			public int rarity;

			public DungeonFlow dungeonFlow;

			public Levels.LevelTypes LevelTypes;

			public string[] levelOverrides;

			public int dungeonIndex = -1;

			public AudioClip firstTimeDungeonAudio;
		}

		[CompilerGenerated]
		private static class <>O
		{
			public static hook_GenerateNewFloor <0>__RoundManager_GenerateNewFloor;

			public static hook_Start <1>__RoundManager_Start;
		}

		public static List<CustomDungeonArchetype> customDungeonArchetypes = new List<CustomDungeonArchetype>();

		public static List<CustomGraphLine> customGraphLines = new List<CustomGraphLine>();

		public static Dictionary<string, TileSet> extraTileSets = new Dictionary<string, TileSet>();

		public static Dictionary<string, GameObjectChance> extraRooms = new Dictionary<string, GameObjectChance>();

		public static List<CustomDungeon> customDungeons = new List<CustomDungeon>();

		public static void Init()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Expected O, but got Unknown
			object obj = <>O.<0>__RoundManager_GenerateNewFloor;
			if (obj == null)
			{
				hook_GenerateNewFloor val = RoundManager_GenerateNewFloor;
				<>O.<0>__RoundManager_GenerateNewFloor = val;
				obj = (object)val;
			}
			RoundManager.GenerateNewFloor += (hook_GenerateNewFloor)obj;
			object obj2 = <>O.<1>__RoundManager_Start;
			if (obj2 == null)
			{
				hook_Start val2 = RoundManager_Start;
				<>O.<1>__RoundManager_Start = val2;
				obj2 = (object)val2;
			}
			RoundManager.Start += (hook_Start)obj2;
		}

		private static void RoundManager_Start(orig_Start orig, RoundManager self)
		{
			//IL_026c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0271: Unknown result type (might be due to invalid IL or missing references)
			//IL_0283: Unknown result type (might be due to invalid IL or missing references)
			//IL_029a: Expected O, but got Unknown
			foreach (CustomDungeon customDungeon in customDungeons)
			{
				if (self.dungeonFlowTypes.Contains(customDungeon.dungeonFlow))
				{
					continue;
				}
				List<DungeonFlow> list = self.dungeonFlowTypes.ToList();
				list.Add(customDungeon.dungeonFlow);
				self.dungeonFlowTypes = list.ToArray();
				int dungeonIndex = self.dungeonFlowTypes.Length - 1;
				customDungeon.dungeonIndex = dungeonIndex;
				List<AudioClip> list2 = self.firstTimeDungeonAudios.ToList();
				if (list2.Count != self.dungeonFlowTypes.Length - 1)
				{
					while (list2.Count < self.dungeonFlowTypes.Length - 1)
					{
						list2.Add(null);
					}
				}
				list2.Add(customDungeon.firstTimeDungeonAudio);
				self.firstTimeDungeonAudios = list2.ToArray();
			}
			StartOfRound instance = StartOfRound.Instance;
			foreach (CustomDungeon dungeon in customDungeons)
			{
				SelectableLevel[] levels = instance.levels;
				foreach (SelectableLevel val in levels)
				{
					string name = ((Object)val).name;
					bool flag = dungeon.LevelTypes.HasFlag(Levels.LevelTypes.All) || (dungeon.levelOverrides != null && dungeon.levelOverrides.Any((string item) => item.ToLowerInvariant() == name.ToLowerInvariant()));
					if (dungeon.LevelTypes.HasFlag(Levels.LevelTypes.Modded) && !Enum.IsDefined(typeof(Levels.LevelTypes), name))
					{
						flag = true;
					}
					if (Enum.IsDefined(typeof(Levels.LevelTypes), name) || flag)
					{
						Levels.LevelTypes levelTypes = (flag ? Levels.LevelTypes.All : ((Levels.LevelTypes)Enum.Parse(typeof(Levels.LevelTypes), name)));
						if ((flag || dungeon.LevelTypes.HasFlag(levelTypes)) && !val.dungeonFlowTypes.Any((IntWithRarity rarityInt) => rarityInt.id == dungeon.dungeonIndex))
						{
							List<IntWithRarity> list3 = val.dungeonFlowTypes.ToList();
							list3.Add(new IntWithRarity
							{
								id = dungeon.dungeonIndex,
								rarity = dungeon.rarity
							});
							val.dungeonFlowTypes = list3.ToArray();
						}
					}
				}
			}
			orig.Invoke(self);
		}

		private static void RoundManager_GenerateNewFloor(orig_GenerateNewFloor orig, RoundManager self)
		{
			string name = ((Object)self.currentLevel).name;
			if (Enum.IsDefined(typeof(Levels.LevelTypes), name))
			{
				Levels.LevelTypes levelEnum = (Levels.LevelTypes)Enum.Parse(typeof(Levels.LevelTypes), name);
				int index = 0;
				self.dungeonGenerator.Generator.DungeonFlow.Lines.ForEach(delegate(GraphLine line)
				{
					foreach (CustomDungeonArchetype customDungeonArchetype in customDungeonArchetypes)
					{
						if (customDungeonArchetype.LevelTypes.HasFlag(levelEnum) && !line.DungeonArchetypes.Contains(customDungeonArchetype.archeType) && (customDungeonArchetype.lineIndex == -1 || customDungeonArchetype.lineIndex == index))
						{
							line.DungeonArchetypes.Add(customDungeonArchetype.archeType);
							Plugin.logger.LogInfo((object)("Added " + ((Object)customDungeonArchetype.archeType).name + " to " + name));
						}
					}
					foreach (DungeonArchetype dungeonArchetype in line.DungeonArchetypes)
					{
						string name2 = ((Object)dungeonArchetype).name;
						if (extraTileSets.ContainsKey(name2))
						{
							TileSet val4 = extraTileSets[name2];
							if (!dungeonArchetype.TileSets.Contains(val4))
							{
								dungeonArchetype.TileSets.Add(val4);
								Plugin.logger.LogInfo((object)("Added " + ((Object)val4).name + " to " + name));
							}
						}
						foreach (TileSet tileSet in dungeonArchetype.TileSets)
						{
							string name3 = ((Object)tileSet).name;
							if (extraRooms.ContainsKey(name3))
							{
								GameObjectChance item = extraRooms[name3];
								if (!tileSet.TileWeights.Weights.Contains(item))
								{
									tileSet.TileWeights.Weights.Add(item);
								}
							}
						}
					}
					index++;
				});
				foreach (CustomGraphLine customGraphLine in customGraphLines)
				{
					if (customGraphLine.LevelTypes.HasFlag(levelEnum) && !self.dungeonGenerator.Generator.DungeonFlow.Lines.Contains(customGraphLine.graphLine))
					{
						self.dungeonGenerator.Generator.DungeonFlow.Lines.Add(customGraphLine.graphLine);
					}
				}
			}
			orig.Invoke(self);
			NetworkManager val = Object.FindObjectOfType<NetworkManager>();
			RandomMapObject[] array = Object.FindObjectsOfType<RandomMapObject>();
			foreach (RandomMapObject val2 in array)
			{
				for (int j = 0; j < val2.spawnablePrefabs.Count; j++)
				{
					string prefabName = ((Object)val2.spawnablePrefabs[j]).name;
					NetworkPrefab val3 = ((IEnumerable<NetworkPrefab>)val.NetworkConfig.Prefabs.m_Prefabs).FirstOrDefault((Func<NetworkPrefab, bool>)((NetworkPrefab x) => ((Object)x.Prefab).name == prefabName));
					if (val3 != null && (Object)(object)val3.Prefab != (Object)(object)val2.spawnablePrefabs[j])
					{
						val2.spawnablePrefabs[j] = val3.Prefab;
					}
					else if (val3 == null)
					{
						Plugin.logger.LogError((object)("DungeonGeneration - Could not find network prefab (" + prefabName + ")! Make sure your assigned prefab is registered with the network manager, or named identically to the vanilla prefab you are referencing."));
					}
				}
			}
		}

		public static void AddArchetype(DungeonArchetype archetype, Levels.LevelTypes levelFlags, int lineIndex = -1)
		{
			CustomDungeonArchetype customDungeonArchetype = new CustomDungeonArchetype();
			customDungeonArchetype.archeType = archetype;
			customDungeonArchetype.LevelTypes = levelFlags;
			customDungeonArchetype.lineIndex = lineIndex;
			customDungeonArchetypes.Add(customDungeonArchetype);
		}

		public static void AddLine(GraphLine line, Levels.LevelTypes levelFlags)
		{
			CustomGraphLine customGraphLine = new CustomGraphLine();
			customGraphLine.graphLine = line;
			customGraphLine.LevelTypes = levelFlags;
			customGraphLines.Add(customGraphLine);
		}

		public static void AddLine(DungeonGraphLineDef line, Levels.LevelTypes levelFlags)
		{
			AddLine(line.graphLine, levelFlags);
		}

		public static void AddTileSet(TileSet set, string archetypeName)
		{
			extraTileSets.Add(archetypeName, set);
		}

		public static void AddRoom(GameObjectChance room, string tileSetName)
		{
			extraRooms.Add(tileSetName, room);
		}

		public static void AddRoom(GameObjectChanceDef room, string tileSetName)
		{
			AddRoom(room.gameObjectChance, tileSetName);
		}

		public static void AddDungeon(DungeonDef dungeon, Levels.LevelTypes levelFlags)
		{
			AddDungeon(dungeon.dungeonFlow, dungeon.rarity, levelFlags, dungeon.firstTimeDungeonAudio);
		}

		public static void AddDungeon(DungeonDef dungeon, Levels.LevelTypes levelFlags, string[] levelOverrides)
		{
			AddDungeon(dungeon.dungeonFlow, dungeon.rarity, levelFlags, levelOverrides, dungeon.firstTimeDungeonAudio);
		}

		public static void AddDungeon(DungeonFlow dungeon, int rarity, Levels.LevelTypes levelFlags, AudioClip firstTimeDungeonAudio = null)
		{
			customDungeons.Add(new CustomDungeon
			{
				dungeonFlow = dungeon,
				rarity = rarity,
				LevelTypes = levelFlags,
				firstTimeDungeonAudio = firstTimeDungeonAudio
			});
		}

		public static void AddDungeon(DungeonFlow dungeon, int rarity, Levels.LevelTypes levelFlags, string[] levelOverrides = null, AudioClip firstTimeDungeonAudio = null)
		{
			customDungeons.Add(new CustomDungeon
			{
				dungeonFlow = dungeon,
				rarity = rarity,
				LevelTypes = levelFlags,
				firstTimeDungeonAudio = firstTimeDungeonAudio,
				levelOverrides = levelOverrides
			});
		}
	}
	public class Enemies
	{
		public struct EnemyAssetInfo
		{
			public EnemyType EnemyAsset;

			public TerminalKeyword keyword;
		}

		public enum SpawnType
		{
			Default,
			Daytime,
			Outside
		}

		public class SpawnableEnemy
		{
			public EnemyType enemy;

			public SpawnType spawnType;

			public TerminalNode terminalNode;

			public TerminalKeyword infoKeyword;

			public string modName;

			public int rarity;

			public Levels.LevelTypes spawnLevels;

			public string[] spawnLevelOverrides;

			public Dictionary<string, int> customLevelRarities = new Dictionary<string, int>();

			public Dictionary<Levels.LevelTypes, int> levelRarities = new Dictionary<Levels.LevelTypes, int>();

			public SpawnableEnemy(EnemyType enemy, int rarity, Levels.LevelTypes spawnLevels, SpawnType spawnType, string[] spawnLevelOverrides = null)
			{
				this.enemy = enemy;
				this.spawnLevels = spawnLevels;
				this.spawnType = spawnType;
				if (spawnLevelOverrides != null)
				{
					foreach (string key in spawnLevelOverrides)
					{
						customLevelRarities.Add(key, rarity);
					}
				}
				if (spawnLevels == Levels.LevelTypes.None)
				{
					return;
				}
				foreach (Levels.LevelTypes value in Enum.GetValues(typeof(Levels.LevelTypes)))
				{
					if (spawnLevels.HasFlag(value))
					{
						levelRarities.Add(value, rarity);
					}
				}
			}

			public SpawnableEnemy(EnemyType enemy, SpawnType spawnType, Dictionary<Levels.LevelTypes, int>? levelRarities = null, Dictionary<string, int>? customLevelRarities = null)
			{
				this.enemy = enemy;
				this.spawnType = spawnType;
				if (levelRarities != null)
				{
					this.levelRarities = levelRarities;
				}
				if (customLevelRarities != null)
				{
					this.customLevelRarities = customLevelRarities;
				}
			}
		}

		[CompilerGenerated]
		private static class <>O
		{
			public static hook_Awake <0>__RegisterLevelEnemies;

			public static hook_Start <1>__Terminal_Start;
		}

		public static Terminal terminal;

		public static List<EnemyAssetInfo> enemyAssetInfos = new List<EnemyAssetInfo>();

		public static List<SpawnableEnemy> spawnableEnemies = new List<SpawnableEnemy>();

		public static void Init()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Expected O, but got Unknown
			object obj = <>O.<0>__RegisterLevelEnemies;
			if (obj == null)
			{
				hook_Awake val = RegisterLevelEnemies;
				<>O.<0>__RegisterLevelEnemies = val;
				obj = (object)val;
			}
			StartOfRound.Awake += (hook_Awake)obj;
			object obj2 = <>O.<1>__Terminal_Start;
			if (obj2 == null)
			{
				hook_Start val2 = Terminal_Start;
				<>O.<1>__Terminal_Start = val2;
				obj2 = (object)val2;
			}
			Terminal.Start += (hook_Start)obj2;
		}

		private static void Terminal_Start(orig_Start orig, Terminal self)
		{
			//IL_0252: Unknown result type (might be due to invalid IL or missing references)
			//IL_0257: Unknown result type (might be due to invalid IL or missing references)
			//IL_0264: Unknown result type (might be due to invalid IL or missing references)
			//IL_027a: Expected O, but got Unknown
			terminal = self;
			TerminalKeyword val = self.terminalNodes.allKeywords.First((TerminalKeyword keyword) => keyword.word == "info");
			List<string> list = new List<string>();
			foreach (SpawnableEnemy spawnableEnemy in spawnableEnemies)
			{
				if (list.Contains(spawnableEnemy.enemy.enemyName))
				{
					Plugin.logger.LogInfo((object)("Skipping " + spawnableEnemy.enemy.enemyName + " because it was already added"));
					continue;
				}
				if ((Object)(object)spawnableEnemy.terminalNode == (Object)null)
				{
					spawnableEnemy.terminalNode = ScriptableObject.CreateInstance<TerminalNode>();
					spawnableEnemy.terminalNode.displayText = spawnableEnemy.enemy.enemyName + "\n\nDanger level: Unknown\n\n[No information about this creature was found.]\n\n";
					spawnableEnemy.terminalNode.clearPreviousText = true;
					spawnableEnemy.terminalNode.maxCharactersToType = 35;
					spawnableEnemy.terminalNode.creatureName = spawnableEnemy.enemy.enemyName;
				}
				if (self.enemyFiles.Any((TerminalNode x) => x.creatureName == spawnableEnemy.terminalNode.creatureName))
				{
					Plugin.logger.LogInfo((object)("Skipping " + spawnableEnemy.enemy.enemyName + " because it was already added"));
					continue;
				}
				TerminalKeyword keyword2 = (((Object)(object)spawnableEnemy.infoKeyword != (Object)null) ? spawnableEnemy.infoKeyword : TerminalUtils.CreateTerminalKeyword(spawnableEnemy.terminalNode.creatureName.ToLowerInvariant().Replace(" ", "-"), isVerb: false, null, null, val));
				keyword2.defaultVerb = val;
				List<TerminalKeyword> list2 = self.terminalNodes.allKeywords.ToList();
				if (!list2.Any((TerminalKeyword x) => x.word == keyword2.word))
				{
					list2.Add(keyword2);
					self.terminalNodes.allKeywords = list2.ToArray();
				}
				List<CompatibleNoun> list3 = val.compatibleNouns.ToList();
				if (!list3.Any((CompatibleNoun x) => x.noun.word == keyword2.word))
				{
					list3.Add(new CompatibleNoun
					{
						noun = keyword2,
						result = spawnableEnemy.terminalNode
					});
				}
				val.compatibleNouns = list3.ToArray();
				spawnableEnemy.terminalNode.creatureFileID = self.enemyFiles.Count;
				self.enemyFiles.Add(spawnableEnemy.terminalNode);
				spawnableEnemy.enemy.enemyPrefab.GetComponentInChildren<ScanNodeProperties>().creatureScanID = spawnableEnemy.terminalNode.creatureFileID;
				EnemyAssetInfo enemyAssetInfo = default(EnemyAssetInfo);
				enemyAssetInfo.EnemyAsset = spawnableEnemy.enemy;
				enemyAssetInfo.keyword = keyword2;
				EnemyAssetInfo item = enemyAssetInfo;
				enemyAssetInfos.Add(item);
			}
			orig.Invoke(self);
		}

		private static void RegisterLevelEnemies(orig_Awake orig, StartOfRound self)
		{
			//IL_01a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_01bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c7: Expected O, but got Unknown
			orig.Invoke(self);
			foreach (SpawnableEnemy spawnableEnemy in spawnableEnemies)
			{
				SelectableLevel[] levels = self.levels;
				foreach (SelectableLevel val in levels)
				{
					string name = ((Object)val).name;
					bool flag = spawnableEnemy.levelRarities.ContainsKey(Levels.LevelTypes.All) || (spawnableEnemy.customLevelRarities != null && spawnableEnemy.customLevelRarities.ContainsKey(name));
					if (spawnableEnemy.levelRarities.ContainsKey(Levels.LevelTypes.Modded) && !Enum.IsDefined(typeof(Levels.LevelTypes), name))
					{
						flag = true;
					}
					if (!(Enum.IsDefined(typeof(Levels.LevelTypes), name) || flag))
					{
						continue;
					}
					Levels.LevelTypes levelEnum = (flag ? Levels.LevelTypes.All : ((Levels.LevelTypes)Enum.Parse(typeof(Levels.LevelTypes), name)));
					if (!flag && !spawnableEnemy.spawnLevels.HasFlag(levelEnum))
					{
						continue;
					}
					int rarity = 0;
					if (spawnableEnemy.levelRarities.Keys.Any((Levels.LevelTypes key) => key.HasFlag(levelEnum)))
					{
						rarity = spawnableEnemy.levelRarities.First((KeyValuePair<Levels.LevelTypes, int> x) => x.Key.HasFlag(levelEnum)).Value;
					}
					else if (spawnableEnemy.customLevelRarities != null && spawnableEnemy.customLevelRarities.ContainsKey(name))
					{
						rarity = spawnableEnemy.customLevelRarities[name];
					}
					SpawnableEnemyWithRarity item = new SpawnableEnemyWithRarity
					{
						enemyType = spawnableEnemy.enemy,
						rarity = rarity
					};
					switch (spawnableEnemy.spawnType)
					{
					case SpawnType.Default:
						if (!val.Enemies.Any((SpawnableEnemyWithRarity x) => (Object)(object)x.enemyType == (Object)(object)spawnableEnemy.enemy))
						{
							val.Enemies.Add(item);
							Plugin.logger.LogInfo((object)("Added " + ((Object)spawnableEnemy.enemy).name + " to " + name + " with SpawnType [Default]"));
						}
						break;
					case SpawnType.Daytime:
						if (!val.DaytimeEnemies.Any((SpawnableEnemyWithRarity x) => (Object)(object)x.enemyType == (Object)(object)spawnableEnemy.enemy))
						{
							val.DaytimeEnemies.Add(item);
							Plugin.logger.LogInfo((object)("Added " + ((Object)spawnableEnemy.enemy).name + " to " + name + " with SpawnType [Daytime]"));
						}
						break;
					case SpawnType.Outside:
						if (!val.OutsideEnemies.Any((SpawnableEnemyWithRarity x) => (Object)(object)x.enemyType == (Object)(object)spawnableEnemy.enemy))
						{
							val.OutsideEnemies.Add(item);
							Plugin.logger.LogInfo((object)("Added " + ((Object)spawnableEnemy.enemy).name + " to " + name + " with SpawnType [Outside]"));
						}
						break;
					}
				}
			}
		}

		public static void RegisterEnemy(EnemyType enemy, int rarity, Levels.LevelTypes levelFlags, SpawnType spawnType, TerminalNode infoNode = null, TerminalKeyword infoKeyword = null)
		{
			RegisterEnemy(enemy, rarity, levelFlags, spawnType, null, infoNode, infoKeyword);
		}

		public static void RegisterEnemy(EnemyType enemy, int rarity, Levels.LevelTypes levelFlags, SpawnType spawnType, string[] spawnLevelOverrides = null, TerminalNode infoNode = null, TerminalKeyword infoKeyword = null)
		{
			EnemyType enemy2 = enemy;
			SpawnableEnemy spawnableEnemy = spawnableEnemies.FirstOrDefault((SpawnableEnemy x) => (Object)(object)x.enemy == (Object)(object)enemy2 && x.spawnType == spawnType);
			if (spawnableEnemy != null)
			{
				if (levelFlags != Levels.LevelTypes.None)
				{
					spawnableEnemy.levelRarities.Add(levelFlags, rarity);
				}
				if (spawnLevelOverrides != null)
				{
					foreach (string key in spawnLevelOverrides)
					{
						spawnableEnemy.customLevelRarities.Add(key, rarity);
					}
				}
			}
			else
			{
				spawnableEnemy = new SpawnableEnemy(enemy2, rarity, levelFlags, spawnType, spawnLevelOverrides);
				spawnableEnemy.terminalNode = infoNode;
				spawnableEnemy.infoKeyword = infoKeyword;
				string name = Assembly.GetCallingAssembly().GetName().Name;
				spawnableEnemy.modName = name;
				spawnableEnemies.Add(spawnableEnemy);
			}
		}

		public static void RegisterEnemy(EnemyType enemy, SpawnType spawnType, Dictionary<Levels.LevelTypes, int>? levelRarities = null, Dictionary<string, int>? customLevelRarities = null, TerminalNode infoNode = null, TerminalKeyword infoKeyword = null)
		{
			EnemyType enemy2 = enemy;
			SpawnableEnemy spawnableEnemy = spawnableEnemies.FirstOrDefault((SpawnableEnemy x) => (Object)(object)x.enemy == (Object)(object)enemy2 && x.spawnType == spawnType);
			if (spawnableEnemy != null)
			{
				if (levelRarities != null)
				{
					foreach (KeyValuePair<Levels.LevelTypes, int> levelRarity in levelRarities)
					{
						spawnableEnemy.levelRarities.Add(levelRarity.Key, levelRarity.Value);
					}
				}
				if (customLevelRarities == null)
				{
					return;
				}
				{
					foreach (KeyValuePair<string, int> customLevelRarity in customLevelRarities)
					{
						spawnableEnemy.customLevelRarities.Add(customLevelRarity.Key, customLevelRarity.Value);
					}
					return;
				}
			}
			spawnableEnemy = new SpawnableEnemy(enemy2, spawnType, levelRarities, customLevelRarities);
			spawnableEnemy.terminalNode = infoNode;
			spawnableEnemy.infoKeyword = infoKeyword;
			string name = Assembly.GetCallingAssembly().GetName().Name;
			spawnableEnemy.modName = name;
		}

		public static void RegisterEnemy(EnemyType enemy, int rarity, Levels.LevelTypes levelFlags, TerminalNode infoNode = null, TerminalKeyword infoKeyword = null)
		{
			SpawnType spawnType = (enemy.isDaytimeEnemy ? SpawnType.Daytime : (enemy.isOutsideEnemy ? SpawnType.Outside : SpawnType.Default));
			RegisterEnemy(enemy, rarity, levelFlags, spawnType, null, infoNode, infoKeyword);
		}

		public static void RegisterEnemy(EnemyType enemy, int rarity, Levels.LevelTypes levelFlags, string[] spawnLevelOverrides = null, TerminalNode infoNode = null, TerminalKeyword infoKeyword = null)
		{
			SpawnType spawnType = (enemy.isDaytimeEnemy ? SpawnType.Daytime : (enemy.isOutsideEnemy ? SpawnType.Outside : SpawnType.Default));
			RegisterEnemy(enemy, rarity, levelFlags, spawnType, spawnLevelOverrides, infoNode, infoKeyword);
		}

		public static void RegisterEnemy(EnemyType enemy, Dictionary<Levels.LevelTypes, int>? levelRarities = null, Dictionary<string, int>? customLevelRarities = null, TerminalNode infoNode = null, TerminalKeyword infoKeyword = null)
		{
			SpawnType spawnType = (enemy.isDaytimeEnemy ? SpawnType.Daytime : (enemy.isOutsideEnemy ? SpawnType.Outside : SpawnType.Default));
			RegisterEnemy(enemy, spawnType, levelRarities, customLevelRarities, infoNode, infoKeyword);
		}

		public static void RemoveEnemyFromLevels(EnemyType enemyType, Levels.LevelTypes levelFlags = Levels.LevelTypes.None, string[] levelOverrides = null)
		{
			EnemyType enemyType2 = enemyType;
			if (!((Object)(object)StartOfRound.Instance != (Object)null))
			{
				return;
			}
			SelectableLevel[] levels = StartOfRound.Instance.levels;
			foreach (SelectableLevel val in levels)
			{
				string name = ((Object)val).name;
				bool flag = levelFlags.HasFlag(Levels.LevelTypes.All) || (levelOverrides?.Any((string item) => item.ToLowerInvariant() == name.ToLowerInvariant()) ?? false);
				if (levelFlags.HasFlag(Levels.LevelTypes.Modded) && !Enum.IsDefined(typeof(Levels.LevelTypes), name))
				{
					flag = true;
				}
				if (!(Enum.IsDefined(typeof(Levels.LevelTypes), name) || flag))
				{
					continue;
				}
				Levels.LevelTypes levelTypes = (flag ? Levels.LevelTypes.All : ((Levels.LevelTypes)Enum.Parse(typeof(Levels.LevelTypes), name)));
				if (flag || levelFlags.HasFlag(levelTypes))
				{
					List<SpawnableEnemyWithRarity> enemies = val.Enemies;
					List<SpawnableEnemyWithRarity> daytimeEnemies = val.DaytimeEnemies;
					List<SpawnableEnemyWithRarity> outsideEnemies = val.OutsideEnemies;
					enemies.RemoveAll((SpawnableEnemyWithRarity x) => (Object)(object)x.enemyType == (Object)(object)enemyType2);
					daytimeEnemies.RemoveAll((SpawnableEnemyWithRarity x) => (Object)(object)x.enemyType == (Object)(object)enemyType2);
					outsideEnemies.RemoveAll((SpawnableEnemyWithRarity x) => (Object)(object)x.enemyType == (Object)(object)enemyType2);
				}
			}
		}
	}
	public class Items
	{
		public struct ItemSaveOrderData
		{
			public int itemId;

			public string itemName;

			public string assetName;
		}

		public struct BuyableItemAssetInfo
		{
			public Item itemAsset;

			public TerminalKeyword keyword;
		}

		public class ScrapItem
		{
			public Item item;

			public Item origItem;

			public int rarity;

			public Levels.LevelTypes spawnLevels;

			public string[] spawnLevelOverrides;

			public string modName = "Unknown";

			public Dictionary<string, int> customLevelRarities = new Dictionary<string, int>();

			public Dictionary<Levels.LevelTypes, int> levelRarities = new Dictionary<Levels.LevelTypes, int>();

			public ScrapItem(Item item, int rarity, Levels.LevelTypes spawnLevels = Levels.LevelTypes.None, string[] spawnLevelOverrides = null)
			{
				//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
				origItem = item;
				if (!item.isScrap)
				{
					item = item.Clone<Item>();
					item.isScrap = true;
					if (item.maxValue == 0 && item.minValue == 0)
					{
						item.minValue = 40;
						item.maxValue = 100;
					}
					else if (item.maxValue == 0)
					{
						item.maxValue = item.minValue * 2;
					}
					else if (item.minValue == 0)
					{
						item.minValue = item.maxValue / 2;
					}
					GameObject val = NetworkPrefabs.CloneNetworkPrefab(item.spawnPrefab);
					if ((Object)(object)val.GetComponent<GrabbableObject>() != (Object)null)
					{
						val.GetComponent<GrabbableObject>().itemProperties = item;
					}
					if ((Object)(object)val.GetComponentInChildren<ScanNodeProperties>() == (Object)null)
					{
						GameObject obj = Object.Instantiate<GameObject>(scanNodePrefab, val.transform);
						((Object)obj).name = "ScanNode";
						obj.transform.localPosition = new Vector3(0f, 0f, 0f);
						obj.GetComponent<ScanNodeProperties>().headerText = item.itemName;
					}
					item.spawnPrefab = val;
				}
				this.item = item;
				if (spawnLevelOverrides != null)
				{
					foreach (string key in spawnLevelOverrides)
					{
						customLevelRarities.Add(key, rarity);
					}
				}
				if (spawnLevels == Levels.LevelTypes.None)
				{
					return;
				}
				foreach (Levels.LevelTypes value in Enum.GetValues(typeof(Levels.LevelTypes)))
				{
					if (spawnLevels.HasFlag(value))
					{
						levelRarities.Add(value, rarity);
					}
				}
			}

			public ScrapItem(Item item, Dictionary<Levels.LevelTypes, int>? levelRarities = null, Dictionary<string, int>? customLevelRarities = null)
			{
				//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
				origItem = item;
				if (!item.isScrap)
				{
					item = item.Clone<Item>();
					item.isScrap = true;
					if (item.maxValue == 0 && item.minValue == 0)
					{
						item.minValue = 40;
						item.maxValue = 100;
					}
					else if (item.maxValue == 0)
					{
						item.maxValue = item.minValue * 2;
					}
					else if (item.minValue == 0)
					{
						item.minValue = item.maxValue / 2;
					}
					GameObject val = NetworkPrefabs.CloneNetworkPrefab(item.spawnPrefab);
					if ((Object)(object)val.GetComponent<GrabbableObject>() != (Object)null)
					{
						val.GetComponent<GrabbableObject>().itemProperties = item;
					}
					if ((Object)(object)val.GetComponentInChildren<ScanNodeProperties>() == (Object)null)
					{
						GameObject obj = Object.Instantiate<GameObject>(scanNodePrefab, val.transform);
						((Object)obj).name = "ScanNode";
						obj.transform.localPosition = new Vector3(0f, 0f, 0f);
						obj.GetComponent<ScanNodeProperties>().headerText = item.itemName;
					}
					item.spawnPrefab = val;
				}
				this.item = item;
				if (customLevelRarities != null)
				{
					this.customLevelRarities = customLevelRarities;
				}
				if (levelRarities != null)
				{
					this.levelRarities = levelRarities;
				}
			}
		}

		public class PlainItem
		{
			public Item item;

			public string modName;

			public PlainItem(Item item)
			{
				this.item = item;
			}
		}

		public class ShopItem
		{
			public Item item;

			public Item origItem;

			public TerminalNode buyNode1;

			public TerminalNode buyNode2;

			public TerminalNode itemInfo;

			public bool wasRemoved;

			public int price;

			public string modName;

			public ShopItem(Item item, TerminalNode buyNode1 = null, TerminalNode buyNode2 = null, TerminalNode itemInfo = null, int price = 0)
			{
				origItem = item;
				if (item.isScrap)
				{
					item = item.Clone<Item>();
					item.isScrap = false;
					GameObject val = NetworkPrefabs.CloneNetworkPrefab(item.spawnPrefab);
					if ((Object)(object)val.GetComponent<GrabbableObject>() != (Object)null)
					{
						val.GetComponent<GrabbableObject>().itemProperties = item;
					}
					if ((Object)(object)val.GetComponentInChildren<ScanNodeProperties>() != (Object)null)
					{
						Object.Destroy((Object)(object)((Component)val.GetComponentInChildren<ScanNodeProperties>()).gameObject);
					}
					item.spawnPrefab = val;
				}
				this.item = item;
				this.price = price;
				if ((Object)(object)buyNode1 != (Object)null)
				{
					this.buyNode1 = buyNode1;
				}
				if ((Object)(object)buyNode2 != (Object)null)
				{
					this.buyNode2 = buyNode2;
				}
				if ((Object)(object)itemInfo != (Object)null)
				{
					this.itemInfo = itemInfo;
				}
			}
		}

		[CompilerGenerated]
		private static class <>O
		{
			public static hook_Start <0>__StartOfRound_Start;

			public static hook_Awake <1>__Terminal_Awake;

			public static hook_TextPostProcess <2>__Terminal_TextPostProcess;
		}

		public static ConfigEntry<bool> useSavedataFix;

		public static GameObject scanNodePrefab;

		public static List<Item> LethalLibItemList = new List<Item>();

		public static List<BuyableItemAssetInfo> buyableItemAssetInfos = new List<BuyableItemAssetInfo>();

		public static Terminal terminal;

		public static List<ScrapItem> scrapItems = new List<ScrapItem>();

		public static List<ShopItem> shopItems = new List<ShopItem>();

		public static List<PlainItem> plainItems = new List<PlainItem>();

		public static void Init()
		{
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Expected O, but got Unknown
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006e: Expected O, but got Unknown
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Expected O, but got Unknown
			useSavedataFix = Plugin.config.Bind<bool>("Items", "EnableItemSaveFix", false, "Allow for LethalLib to store/reorder the item list, which should fix issues where items get reshuffled when loading an old save. This is experimental and may cause save corruptions occasionally.");
			scanNodePrefab = Plugin.MainAssets.LoadAsset<GameObject>("Assets/Custom/ItemScanNode.prefab");
			object obj = <>O.<0>__StartOfRound_Start;
			if (obj == null)
			{
				hook_Start val = StartOfRound_Start;
				<>O.<0>__StartOfRound_Start = val;
				obj = (object)val;
			}
			StartOfRound.Start += (hook_Start)obj;
			object obj2 = <>O.<1>__Terminal_Awake;
			if (obj2 == null)
			{
				hook_Awake val2 = Terminal_Awake;
				<>O.<1>__Terminal_Awake = val2;
				obj2 = (object)val2;
			}
			Terminal.Awake += (hook_Awake)obj2;
			object obj3 = <>O.<2>__Terminal_TextPostProcess;
			if (obj3 == null)
			{
				hook_TextPostProcess val3 = Terminal_TextPostProcess;
				<>O.<2>__Terminal_TextPostProcess = val3;
				obj3 = (object)val3;
			}
			Terminal.TextPostProcess += (hook_TextPostProcess)obj3;
		}

		private static void RoundManager_SpawnScrapInLevel(orig_SpawnScrapInLevel orig, RoundManager self)
		{
			orig.Invoke(self);
			Plugin.logger.LogInfo((object)("Spawnable scrap in level " + ((Object)self.currentLevel).name + ":"));
			foreach (SpawnableItemWithRarity item in self.currentLevel.spawnableScrap)
			{
				Plugin.logger.LogInfo((object)$"Item: {item.spawnableItem.itemName}, Rarity: {item.rarity}");
			}
		}

		private static string Terminal_TextPostProcess(orig_TextPostProcess orig, Terminal self, string modifiedDisplayText, TerminalNode node)
		{
			List<Item> list = self.buyableItemsList.ToList();
			List<Item> list2 = self.buyableItemsList.ToList();
			list2.RemoveAll((Item x) => shopItems.FirstOrDefault((ShopItem item) => (Object)(object)item.origItem == (Object)(object)x || (Object)(object)item.item == (Object)(object)x)?.wasRemoved ?? false);
			self.buyableItemsList = list2.ToArray();
			string result = orig.Invoke(self, modifiedDisplayText, node);
			self.buyableItemsList = list.ToArray();
			return result;
		}

		private static void StartOfRound_Start(orig_Start orig, StartOfRound self)
		{
			if (useSavedataFix.Value && ((NetworkBehaviour)self).IsHost)
			{
				Plugin.logger.LogInfo((object)"Fixing Item savedata!!");
				List<ItemSaveOrderData> itemList = new List<ItemSaveOrderData>();
				StartOfRound.Instance.allItemsList.itemsList.ForEach(delegate(Item item)
				{
					itemList.Add(new ItemSaveOrderData
					{
						itemId = item.itemId,
						itemName = item.itemName,
						assetName = ((Object)item).name
					});
				});
				if (ES3.KeyExists("LethalLibAllItemsList", GameNetworkManager.Instance.currentSaveFileName))
				{
					itemList = ES3.Load<List<ItemSaveOrderData>>("LethalLibAllItemsList", GameNetworkManager.Instance.currentSaveFileName);
				}
				List<Item> itemsList = StartOfRound.Instance.allItemsList.itemsList;
				List<Item> list = new List<Item>();
				foreach (ItemSaveOrderData item2 in itemList)
				{
					Item val = ((IEnumerable<Item>)itemsList).FirstOrDefault((Func<Item, bool>)((Item x) => x.itemId == item2.itemId && x.itemName == item2.itemName && item2.assetName == ((Object)x).name));
					if ((Object)(object)val != (Object)null)
					{
						list.Add(val);
					}
					else
					{
						list.Add(ScriptableObject.CreateInstance<Item>());
					}
				}
				foreach (Item item3 in itemsList)
				{
					if (!list.Contains(item3))
					{
						list.Add(item3);
					}
				}
				StartOfRound.Instance.allItemsList.itemsList = list;
				ES3.Save<List<ItemSaveOrderData>>("LethalLibAllItemsList", itemList, GameNetworkManager.Instance.currentSaveFileName);
			}
			orig.Invoke(self);
		}

		private static void Terminal_Awake(orig_Awake orig, Terminal self)
		{
			//IL_01b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_01bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_01cf: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d9: Expected O, but got Unknown
			//IL_08b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_08bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_08f0: Unknown result type (might be due to invalid IL or missing references)
			//IL_08f9: Expected O, but got Unknown
			//IL_08fb: Unknown result type (might be due to invalid IL or missing references)
			//IL_0900: Unknown result type (might be due to invalid IL or missing references)
			//IL_0935: Unknown result type (might be due to invalid IL or missing references)
			//IL_093d: Expected O, but got Unknown
			//IL_09bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_09c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_09c8: Unknown result type (might be due to invalid IL or missing references)
			//IL_09d5: Expected O, but got Unknown
			//IL_0a71: Unknown result type (might be due to invalid IL or missing references)
			//IL_0a76: Unknown result type (might be due to invalid IL or missing references)
			//IL_0a7e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0a8b: Expected O, but got Unknown
			StartOfRound instance = StartOfRound.Instance;
			foreach (ScrapItem scrapItem in scrapItems)
			{
				SelectableLevel[] levels = instance.levels;
				foreach (SelectableLevel val in levels)
				{
					string name = ((Object)val).name;
					bool flag = scrapItem.levelRarities.ContainsKey(Levels.LevelTypes.All) || (scrapItem.customLevelRarities != null && scrapItem.customLevelRarities.ContainsKey(name));
					if (scrapItem.levelRarities.ContainsKey(Levels.LevelTypes.Modded) && !Enum.IsDefined(typeof(Levels.LevelTypes), name))
					{
						flag = true;
					}
					if (!(Enum.IsDefined(typeof(Levels.LevelTypes), name) || flag))
					{
						continue;
					}
					Levels.LevelTypes levelEnum = (flag ? Levels.LevelTypes.All : ((Levels.LevelTypes)Enum.Parse(typeof(Levels.LevelTypes), name)));
					if (!flag && !scrapItem.levelRarities.Keys.Any((Levels.LevelTypes key) => key.HasFlag(levelEnum)))
					{
						continue;
					}
					int rarity = 0;
					if (scrapItem.levelRarities.Keys.Any((Levels.LevelTypes key) => key.HasFlag(levelEnum)))
					{
						rarity = scrapItem.levelRarities.First((KeyValuePair<Levels.LevelTypes, int> x) => x.Key.HasFlag(levelEnum)).Value;
					}
					else if (scrapItem.customLevelRarities != null && scrapItem.customLevelRarities.ContainsKey(name))
					{
						rarity = scrapItem.customLevelRarities[name];
					}
					SpawnableItemWithRarity item2 = new SpawnableItemWithRarity
					{
						spawnableItem = scrapItem.item,
						rarity = rarity
					};
					if (!val.spawnableScrap.Any((SpawnableItemWithRarity x) => (Object)(object)x.spawnableItem == (Object)(object)scrapItem.item))
					{
						val.spawnableScrap.Add(item2);
						Plugin.logger.LogInfo((object)("Added " + ((Object)scrapItem.item).name + " to " + name));
					}
				}
			}
			foreach (ScrapItem scrapItem2 in scrapItems)
			{
				if (!instance.allItemsList.itemsList.Contains(scrapItem2.item))
				{
					if (scrapItem2.modName != "LethalLib")
					{
						Plugin.logger.LogInfo((object)(scrapItem2.modName + " registered scrap item: " + scrapItem2.item.itemName));
					}
					else
					{
						Plugin.logger.LogInfo((object)("Registered scrap item: " + scrapItem2.item.itemName));
					}
					LethalLibItemList.Add(scrapItem2.item);
					instance.allItemsList.itemsList.Add(scrapItem2.item);
				}
			}
			foreach (ShopItem shopItem in shopItems)
			{
				if (!instance.allItemsList.itemsList.Contains(shopItem.item))
				{
					if (shopItem.modName != "LethalLib")
					{
						Plugin.logger.LogInfo((object)(shopItem.modName + " registered shop item: " + shopItem.item.itemName));
					}
					else
					{
						Plugin.logger.LogInfo((object)("Registered shop item: " + shopItem.item.itemName));
					}
					LethalLibItemList.Add(shopItem.item);
					instance.allItemsList.itemsList.Add(shopItem.item);
				}
			}
			foreach (PlainItem plainItem in plainItems)
			{
				if (!instance.allItemsList.itemsList.Contains(plainItem.item))
				{
					if (plainItem.modName != "LethalLib")
					{
						Plugin.logger.LogInfo((object)(plainItem.modName + " registered item: " + plainItem.item.itemName));
					}
					else
					{
						Plugin.logger.LogInfo((object)("Registered item: " + plainItem.item.itemName));
					}
					LethalLibItemList.Add(plainItem.item);
					instance.allItemsList.itemsList.Add(plainItem.item);
				}
			}
			terminal = self;
			List<Item> list = self.buyableItemsList.ToList();
			TerminalKeyword val2 = self.terminalNodes.allKeywords.First((TerminalKeyword keyword) => keyword.word == "buy");
			TerminalNode result = val2.compatibleNouns[0].result.terminalOptions[1].result;
			TerminalKeyword val3 = self.terminalNodes.allKeywords.First((TerminalKeyword keyword) => keyword.word == "info");
			Plugin.logger.LogInfo((object)$"Adding {shopItems.Count} items to terminal");
			foreach (ShopItem item in shopItems)
			{
				if (list.Any((Item x) => x.itemName == item.item.itemName) && !item.wasRemoved)
				{
					Plugin.logger.LogInfo((object)("Item " + item.item.itemName + " already exists in terminal, skipping"));
					continue;
				}
				item.wasRemoved = false;
				if (item.price == -1)
				{
					item.price = item.item.creditsWorth;
				}
				else
				{
					item.item.creditsWorth = item.price;
				}
				int num = -1;
				if (!list.Any((Item x) => (Object)(object)x == (Object)(object)item.item))
				{
					list.Add(item.item);
				}
				else
				{
					num = list.IndexOf(item.item);
				}
				int buyItemIndex = ((num == -1) ? (list.Count - 1) : num);
				string itemName = item.item.itemName;
				_ = itemName[itemName.Length - 1];
				string text = itemName;
				Plugin.logger.LogInfo((object)("Adding " + itemName + " to terminal"));
				TerminalNode val4 = item.buyNode2;
				if ((Object)(object)val4 == (Object)null)
				{
					val4 = ScriptableObject.CreateInstance<TerminalNode>();
					((Object)val4).name = itemName.Replace(" ", "-") + "BuyNode2";
					val4.displayText = "Ordered [variableAmount] " + text + ". Your new balance is [playerCredits].\n\nOur contractors enjoy fast, free shipping while on the job! Any purchased items will arrive hourly at your approximate location.\r\n\r\n";
					val4.clearPreviousText = true;
					val4.maxCharactersToType = 15;
					Plugin.logger.LogInfo((object)"Generating buynode2");
				}
				val4.buyItemIndex = buyItemIndex;
				val4.isConfirmationNode = false;
				val4.itemCost = item.price;
				val4.playSyncedClip = 0;
				Plugin.logger.LogInfo((object)$"Item price: {val4.itemCost}, Item index: {val4.buyItemIndex}");
				TerminalNode val5 = item.buyNode1;
				if ((Object)(object)val5 == (Object)null)
				{
					val5 = ScriptableObject.CreateInstance<TerminalNode>();
					((Object)val5).name = itemName.Replace(" ", "-") + "BuyNode1";
					val5.displayText = "You have requested to order " + text + ". Amount: [variableAmount].\nTotal cost of items: [totalCost].\n\nPlease CONFIRM or DENY.\r\n\r\n";
					val5.clearPreviousText = true;
					val5.maxCharactersToType = 35;
					Plugin.logger.LogInfo((object)"Generating buynode1");
				}
				val5.buyItemIndex = buyItemIndex;
				val5.isConfirmationNode = true;
				val5.overrideOptions = true;
				val5.itemCost = item.price;
				Plugin.logger.LogInfo((object)$"Item price: {val5.itemCost}, Item index: {val5.buyItemIndex}");
				val5.terminalOptions = (CompatibleNoun[])(object)new CompatibleNoun[2]
				{
					new CompatibleNoun
					{
						noun = self.terminalNodes.allKeywords.First((TerminalKeyword keyword2) => keyword2.word == "confirm"),
						result = val4
					},
					new CompatibleNoun
					{
						noun = self.terminalNodes.allKeywords.First((TerminalKeyword keyword2) => keyword2.word == "deny"),
						result = result
					}
				};
				TerminalKeyword val6 = TerminalUtils.CreateTerminalKeyword(itemName.ToLowerInvariant().Replace(" ", "-"), isVerb: false, null, null, val2);
				Plugin.logger.LogInfo((object)("Generated keyword: " + val6.word));
				List<TerminalKeyword> list2 = self.terminalNodes.allKeywords.ToList();
				list2.Add(val6);
				self.terminalNodes.allKeywords = list2.ToArray();
				List<CompatibleNoun> list3 = val2.compatibleNouns.ToList();
				list3.Add(new CompatibleNoun
				{
					noun = val6,
					result = val5
				});
				val2.compatibleNouns = list3.ToArray();
				TerminalNode val7 = item.itemInfo;
				if ((Object)(object)val7 == (Object)null)
				{
					val7 = ScriptableObject.CreateInstance<TerminalNode>();
					((Object)val7).name = itemName.Replace(" ", "-") + "InfoNode";
					val7.displayText = "[No information about this object was found.]\n\n";
					val7.clearPreviousText = true;
					val7.maxCharactersToType = 25;
					Plugin.logger.LogInfo((object)"Generated item info!!");
				}
				self.terminalNodes.allKeywords = list2.ToArray();
				List<CompatibleNoun> list4 = val3.compatibleNouns.ToList();
				list4.Add(new CompatibleNoun
				{
					noun = val6,
					result = val7
				});
				val3.compatibleNouns = list4.ToArray();
				BuyableItemAssetInfo buyableItemAssetInfo = default(BuyableItemAssetInfo);
				buyableItemAssetInfo.itemAsset = item.item;
				buyableItemAssetInfo.keyword = val6;
				BuyableItemAssetInfo item3 = buyableItemAssetInfo;
				buyableItemAssetInfos.Add(item3);
			}
			self.buyableItemsList = list.ToArray();
			orig.Invoke(self);
		}

		public static void RegisterScrap(Item spawnableItem, int rarity, Levels.LevelTypes levelFlags)
		{
			Item spawnableItem2 = spawnableItem;
			ScrapItem scrapItem = scrapItems.FirstOrDefault((ScrapItem x) => (Object)(object)x.origItem == (Object)(object)spawnableItem2 || (Object)(object)x.item == (Object)(object)spawnableItem2);
			if (scrapItem != null)
			{
				if (levelFlags != Levels.LevelTypes.None)
				{
					scrapItem.levelRarities.Add(levelFlags, rarity);
				}
			}
			else
			{
				scrapItem = new ScrapItem(spawnableItem2, rarity, levelFlags);
				string name = Assembly.GetCallingAssembly().GetName().Name;
				scrapItem.modName = name;
				scrapItems.Add(scrapItem);
			}
		}

		public static void RegisterScrap(Item spawnableItem, int rarity, Levels.LevelTypes levelFlags = Levels.LevelTypes.None, string[] levelOverrides = null)
		{
			Item spawnableItem2 = spawnableItem;
			ScrapItem scrapItem = scrapItems.FirstOrDefault((ScrapItem x) => (Object)(object)x.origItem == (Object)(object)spawnableItem2 || (Object)(object)x.item == (Object)(object)spawnableItem2);
			if (scrapItem != null)
			{
				if (levelFlags != Levels.LevelTypes.None)
				{
					scrapItem.levelRarities.Add(levelFlags, rarity);
				}
				if (levelOverrides != null)
				{
					foreach (string key in levelOverrides)
					{
						scrapItem.customLevelRarities.Add(key, rarity);
					}
				}
			}
			else
			{
				scrapItem = new ScrapItem(spawnableItem2, rarity, levelFlags, levelOverrides);
				string name = Assembly.GetCallingAssembly().GetName().Name;
				scrapItem.modName = name;
				scrapItems.Add(scrapItem);
			}
		}

		public static void RegisterScrap(Item spawnableItem, Dictionary<Levels.LevelTypes, int>? levelRarities = null, Dictionary<string, int>? customLevelRarities = null)
		{
			Item spawnableItem2 = spawnableItem;
			ScrapItem scrapItem = scrapItems.FirstOrDefault((ScrapItem x) => (Object)(object)x.origItem == (Object)(object)spawnableItem2 || (Object)(object)x.item == (Object)(object)spawnableItem2);
			if (scrapItem != null)
			{
				if (levelRarities != null)
				{
					foreach (KeyValuePair<Levels.LevelTypes, int> levelRarity in levelRarities)
					{
						scrapItem.levelRarities.Add(levelRarity.Key, levelRarity.Value);
					}
				}
				if (customLevelRarities == null)
				{
					return;
				}
				{
					foreach (KeyValuePair<string, int> customLevelRarity in customLevelRarities)
					{
						scrapItem.customLevelRarities.Add(customLevelRarity.Key, customLevelRarity.Value);
					}
					return;
				}
			}
			scrapItem = new ScrapItem(spawnableItem2, levelRarities, customLevelRarities);
			string name = Assembly.GetCallingAssembly().GetName().Name;
			scrapItem.modName = name;
			scrapItems.Add(scrapItem);
		}

		public static void RegisterShopItem(Item shopItem, TerminalNode buyNode1 = null, TerminalNode buyNode2 = null, TerminalNode itemInfo = null, int price = -1)
		{
			ShopItem shopItem2 = new ShopItem(shopItem, buyNode1, buyNode2, itemInfo, price);
			string name = Assembly.GetCallingAssembly().GetName().Name;
			shopItem2.modName = name;
			shopItems.Add(shopItem2);
		}

		public static void RegisterShopItem(Item shopItem, int price = -1)
		{
			ShopItem shopItem2 = new ShopItem(shopItem, null, null, null, price);
			string name = Assembly.GetCallingAssembly().GetName().Name;
			shopItem2.modName = name;
			shopItems.Add(shopItem2);
		}

		public static void RegisterItem(Item plainItem)
		{
			PlainItem plainItem2 = new PlainItem(plainItem);
			string name = Assembly.GetCallingAssembly().GetName().Name;
			plainItem2.modName = name;
			plainItems.Add(plainItem2);
		}

		public static void RemoveScrapFromLevels(Item scrapItem, Levels.LevelTypes levelFlags = Levels.LevelTypes.None, string[] levelOverrides = null)
		{
			Item scrapItem2 = scrapItem;
			if (!((Object)(object)StartOfRound.Instance != (Object)null))
			{
				return;
			}
			SelectableLevel[] levels = StartOfRound.Instance.levels;
			foreach (SelectableLevel val in levels)
			{
				string name = ((Object)val).name;
				bool flag = levelFlags.HasFlag(Levels.LevelTypes.All) || (levelOverrides?.Any((string item) => item.ToLowerInvariant() == name.ToLowerInvariant()) ?? false);
				if (levelFlags.HasFlag(Levels.LevelTypes.Modded) && !Enum.IsDefined(typeof(Levels.LevelTypes), name))
				{
					flag = true;
				}
				if (!(Enum.IsDefined(typeof(Levels.LevelTypes), name) || flag))
				{
					continue;
				}
				Levels.LevelTypes levelTypes = (flag ? Levels.LevelTypes.All : ((Levels.LevelTypes)Enum.Parse(typeof(Levels.LevelTypes), name)));
				if (flag || levelFlags.HasFlag(levelTypes))
				{
					ScrapItem actualItem = scrapItems.FirstOrDefault((ScrapItem x) => (Object)(object)x.origItem == (Object)(object)scrapItem2 || (Object)(object)x.item == (Object)(object)scrapItem2);
					SpawnableItemWithRarity val2 = ((IEnumerable<SpawnableItemWithRarity>)val.spawnableScrap).FirstOrDefault((Func<SpawnableItemWithRarity, bool>)((SpawnableItemWithRarity x) => (Object)(object)x.spawnableItem == (Object)(object)actualItem.item));
					if (val2 != null)
					{
						val.spawnableScrap.Remove(val2);
					}
				}
			}
		}

		public static void RemoveShopItem(Item shopItem)
		{
			Item shopItem2 = shopItem;
			if (!((Object)(object)StartOfRound.Instance != (Object)null))
			{
				return;
			}
			ShopItem actualItem = shopItems.FirstOrDefault((ShopItem x) => (Object)(object)x.origItem == (Object)(object)shopItem2 || (Object)(object)x.item == (Object)(object)shopItem2);
			actualItem.wasRemoved = true;
			List<TerminalKeyword> list = terminal.terminalNodes.allKeywords.ToList();
			TerminalKeyword obj = terminal.terminalNodes.allKeywords.First((TerminalKeyword keyword) => keyword.word == "info");
			TerminalKeyword val = terminal.terminalNodes.allKeywords.First((TerminalKeyword keyword) => keyword.word == "buy");
			List<CompatibleNoun> list2 = val.compatibleNouns.ToList();
			List<CompatibleNoun> list3 = obj.compatibleNouns.ToList();
			if (buyableItemAssetInfos.Any((BuyableItemAssetInfo x) => (Object)(object)x.itemAsset == (Object)(object)actualItem.item))
			{
				BuyableItemAssetInfo asset = buyableItemAssetInfos.First((BuyableItemAssetInfo x) => (Object)(object)x.itemAsset == (Object)(object)actualItem.item);
				list.Remove(asset.keyword);
				list2.RemoveAll((CompatibleNoun noun) => (Object)(object)noun.noun == (Object)(object)asset.keyword);
				list3.RemoveAll((CompatibleNoun noun) => (Object)(object)noun.noun == (Object)(object)asset.keyword);
			}
			terminal.terminalNodes.allKeywords = list.ToArray();
			val.compatibleNouns = list2.ToArray();
			obj.compatibleNouns = list3.ToArray();
		}

		public static void UpdateShopItemPrice(Item shopItem, int price)
		{
			Item shopItem2 = shopItem;
			if (!((Object)(object)StartOfRound.Instance != (Object)null))
			{
				return;
			}
			ShopItem actualItem = shopItems.FirstOrDefault((ShopItem x) => (Object)(object)x.origItem == (Object)(object)shopItem2 || (Object)(object)x.item == (Object)(object)shopItem2);
			actualItem.item.creditsWorth = price;
			TerminalKeyword obj = terminal.terminalNodes.allKeywords.First((TerminalKeyword keyword) => keyword.word == "buy");
			_ = obj.compatibleNouns[0].result.terminalOptions[1].result;
			List<CompatibleNoun> source = obj.compatibleNouns.ToList();
			if (!buyableItemAssetInfos.Any((BuyableItemAssetInfo x) => (Object)(object)x.itemAsset == (Object)(object)actualItem.item))
			{
				return;
			}
			BuyableItemAssetInfo asset = buyableItemAssetInfos.First((BuyableItemAssetInfo x) => (Object)(object)x.itemAsset == (Object)(object)actualItem.item);
			if (!source.Any((CompatibleNoun noun) => (Object)(object)noun.noun == (Object)(object)asset.keyword))
			{
				return;
			}
			TerminalNode result = source.First((CompatibleNoun noun) => (Object)(object)noun.noun == (Object)(object)asset.keyword).result;
			result.itemCost = price;
			if (result.terminalOptions.Length == 0)
			{
				return;
			}
			CompatibleNoun[] terminalOptions = result.terminalOptions;
			foreach (CompatibleNoun val in terminalOptions)
			{
				if ((Object)(object)val.result != (Object)null && val.result.buyItemIndex != -1)
				{
					val.result.itemCost = price;
				}
			}
		}
	}
	public class Levels
	{
		[Flags]
		public enum LevelTypes
		{
			None = 1,
			ExperimentationLevel = 4,
			AssuranceLevel = 8,
			VowLevel = 0x10,
			OffenseLevel = 0x20,
			MarchLevel = 0x40,
			RendLevel = 0x80,
			DineLevel = 0x100,
			TitanLevel = 0x200,
			Vanilla = 0x3FC,
			Modded = 0x400,
			All = -1
		}
	}
	public class MapObjects
	{
		public class RegisteredMapObject
		{
			public SpawnableMapObject mapObject;

			public SpawnableOutsideObjectWithRarity outsideObject;

			public Levels.LevelTypes levels;

			public string[] spawnLevelOverrides;

			public Func<SelectableLevel, AnimationCurve> spawnRateFunction;
		}

		[CompilerGenerated]
		private static class <>O
		{
			public static hook_Awake <0>__StartOfRound_Awake;

			public static hook_SpawnMapObjects <1>__RoundManager_SpawnMapObjects;
		}

		public static List<RegisteredMapObject> mapObjects = new List<RegisteredMapObject>();

		public static void Init()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Expected O, but got Unknown
			object obj = <>O.<0>__StartOfRound_Awake;
			if (obj == null)
			{
				hook_Awake val = StartOfRound_Awake;
				<>O.<0>__StartOfRound_Awake = val;
				obj = (object)val;
			}
			StartOfRound.Awake += (hook_Awake)obj;
			object obj2 = <>O.<1>__RoundManager_SpawnMapObjects;
			if (obj2 == null)
			{
				hook_SpawnMapObjects val2 = RoundManager_SpawnMapObjects;
				<>O.<1>__RoundManager_SpawnMapObjects = val2;
				obj2 = (object)val2;
			}
			RoundManager.SpawnMapObjects += (hook_SpawnMapObjects)obj2;
		}

		private static void RoundManager_SpawnMapObjects(orig_SpawnMapObjects orig, RoundManager self)
		{
			RandomMapObject[] array = Object.FindObjectsOfType<RandomMapObject>();
			foreach (RandomMapObject val in array)
			{
				foreach (RegisteredMapObject mapObject in mapObjects)
				{
					if (mapObject.mapObject != null && !val.spawnablePrefabs.Any((GameObject prefab) => (Object)(object)prefab == (Object)(object)mapObject.mapObject.prefabToSpawn))
					{
						val.spawnablePrefabs.Add(mapObject.mapObject.prefabToSpawn);
					}
				}
			}
			orig.Invoke(self);
		}

		private static void StartOfRound_Awake(orig_Awake orig, StartOfRound self)
		{
			orig.Invoke(self);
			foreach (RegisteredMapObject mapObject in mapObjects)
			{
				SelectableLevel[] levels = self.levels;
				foreach (SelectableLevel val in levels)
				{
					string name = ((Object)val).name;
					bool flag = mapObject.levels.HasFlag(Levels.LevelTypes.All) || (mapObject.spawnLevelOverrides != null && mapObject.spawnLevelOverrides.Any((string item) => item.ToLowerInvariant() == name.ToLowerInvariant()));
					if (mapObject.levels.HasFlag(Levels.LevelTypes.Modded) && !Enum.IsDefined(typeof(Levels.LevelTypes), name))
					{
						flag = true;
					}
					if (!(Enum.IsDefined(typeof(Levels.LevelTypes), name) || flag))
					{
						continue;
					}
					Levels.LevelTypes levelTypes = (flag ? Levels.LevelTypes.All : ((Levels.LevelTypes)Enum.Parse(typeof(Levels.LevelTypes), name)));
					if (!flag && !mapObject.levels.HasFlag(levelTypes))
					{
						continue;
					}
					if (mapObject.mapObject != null)
					{
						if (val.spawnableMapObjects.Any((SpawnableMapObject x) => (Object)(object)x.prefabToSpawn == (Object)(object)mapObject.mapObject.prefabToSpawn))
						{
							List<SpawnableMapObject> list = val.spawnableMapObjects.ToList();
							list.RemoveAll((SpawnableMapObject x) => (Object)(object)x.prefabToSpawn == (Object)(object)mapObject.mapObject.prefabToSpawn);
							val.spawnableMapObjects = list.ToArray();
						}
						SpawnableMapObject mapObject2 = mapObject.mapObject;
						if (mapObject.spawnRateFunction != null)
						{
							mapObject2.numberToSpawn = mapObject.spawnRateFunction(val);
						}
						List<SpawnableMapObject> list2 = val.spawnableMapObjects.ToList();
						list2.Add(mapObject2);
						val.spawnableMapObjects = list2.ToArray();
						Plugin.logger.LogInfo((object)("Added " + ((Object)mapObject2.prefabToSpawn).name + " to " + name));
					}
					else
					{
						if (mapObject.outsideObject == null)
						{
							continue;
						}
						if (val.spawnableOutsideObjects.Any((SpawnableOutsideObjectWithRarity x) => (Object)(object)x.spawnableObject.prefabToSpawn == (Object)(object)mapObject.outsideObject.spawnableObject.prefabToSpawn))
						{
							List<SpawnableOutsideObjectWithRarity> list3 = val.spawnableOutsideObjects.ToList();
							list3.RemoveAll((SpawnableOutsideObjectWithRarity x) => (Object)(object)x.spawnableObject.prefabToSpawn == (Object)(object)mapObject.outsideObject.spawnableObject.prefabToSpawn);
							val.spawnableOutsideObjects = list3.ToArray();
						}
						SpawnableOutsideObjectWithRarity outsideObject = mapObject.outsideObject;
						if (mapObject.spawnRateFunction != null)
						{
							outsideObject.randomAmount = mapObject.spawnRateFunction(val);
						}
						List<SpawnableOutsideObjectWithRarity> list4 = val.spawnableOutsideObjects.ToList();
						list4.Add(outsideObject);
						val.spawnableOutsideObjects = list4.ToArray();
						Plugin.logger.LogInfo((object)("Added " + ((Object)outsideObject.spawnableObject.prefabToSpawn).name + " to " + name));
					}
				}
			}
		}

		public static void RegisterMapObject(SpawnableMapObjectDef mapObject, Levels.LevelTypes levels, Func<SelectableLevel, AnimationCurve> spawnRateFunction = null)
		{
			RegisterMapObject(mapObject.spawnableMapObject, levels, spawnRateFunction);
		}

		public static void RegisterMapObject(SpawnableMapObjectDef mapObject, Levels.LevelTypes levels = Levels.LevelTypes.None, string[] levelOverrides = null, Func<SelectableLevel, AnimationCurve> spawnRateFunction = null)
		{
			RegisterMapObject(mapObject.spawnableMapObject, levels, levelOverrides, spawnRateFunction);
		}

		public static void RegisterMapObject(SpawnableMapObject mapObject, Levels.LevelTypes levels, Func<SelectableLevel, AnimationCurve> spawnRateFunction = null)
		{
			mapObjects.Add(new RegisteredMapObject
			{
				mapObject = mapObject,
				levels = levels,
				spawnRateFunction = spawnRateFunction
			});
		}

		public static void RegisterMapObject(SpawnableMapObject mapObject, Levels.LevelTypes levels = Levels.LevelTypes.None, string[] levelOverrides = null, Func<SelectableLevel, AnimationCurve> spawnRateFunction = null)
		{
			mapObjects.Add(new RegisteredMapObject
			{
				mapObject = mapObject,
				levels = levels,
				spawnRateFunction = spawnRateFunction,
				spawnLevelOverrides = levelOverrides
			});
		}

		public static void RegisterOutsideObject(SpawnableOutsideObjectDef mapObject, Levels.LevelTypes levels, Func<SelectableLevel, AnimationCurve> spawnRateFunction = null)
		{
			RegisterOutsideObject(mapObject.spawnableMapObject, levels, spawnRateFunction);
		}

		public static void RegisterOutsideObject(SpawnableOutsideObjectDef mapObject, Levels.LevelTypes levels = Levels.LevelTypes.None, string[] levelOverrides = null, Func<SelectableLevel, AnimationCurve> spawnRateFunction = null)
		{
			RegisterOutsideObject(mapObject.spawnableMapObject, levels, levelOverrides, spawnRateFunction);
		}

		public static void RegisterOutsideObject(SpawnableOutsideObjectWithRarity mapObject, Levels.LevelTypes levels, Func<SelectableLevel, AnimationCurve> spawnRateFunction = null)
		{
			mapObjects.Add(new RegisteredMapObject
			{
				outsideObject = mapObject,
				levels = levels,
				spawnRateFunction = spawnRateFunction
			});
		}

		public static void RegisterOutsideObject(SpawnableOutsideObjectWithRarity mapObject, Levels.LevelTypes levels = Levels.LevelTypes.None, string[] levelOverrides = null, Func<SelectableLevel, AnimationCurve> spawnRateFunction = null)
		{
			mapObjects.Add(new RegisteredMapObject
			{
				outsideObject = mapObject,
				levels = levels,
				spawnRateFunction = spawnRateFunction,
				spawnLevelOverrides = levelOverrides
			});
		}

		public static void RemoveMapObject(SpawnableMapObjectDef mapObject, Levels.LevelTypes levelFlags, string[] levelOverrides = null)
		{
			RemoveMapObject(mapObject.spawnableMapObject, levelFlags, levelOverrides);
		}

		public static void RemoveMapObject(SpawnableMapObject mapObject, Levels.LevelTypes levelFlags, string[] levelOverrides = null)
		{
			SpawnableMapObject mapObject2 = mapObject;
			if (!((Object)(object)StartOfRound.Instance != (Object)null))
			{
				return;
			}
			SelectableLevel[] levels = StartOfRound.Instance.levels;
			foreach (SelectableLevel val in levels)
			{
				string name = ((Object)val).name;
				bool flag = levelFlags.HasFlag(Levels.LevelTypes.All) || (levelOverrides?.Any((string item) => item.ToLowerInvariant() == name.ToLowerInvariant()) ?? false);
				if (levelFlags.HasFlag(Levels.LevelTypes.Modded) && !Enum.IsDefined(typeof(Levels.LevelTypes), name))
				{
					flag = true;
				}
				if (!(Enum.IsDefined(typeof(Levels.LevelTypes), name) || flag))
				{
					continue;
				}
				Levels.LevelTypes levelTypes = (flag ? Levels.LevelTypes.All : ((Levels.LevelTypes)Enum.Parse(typeof(Levels.LevelTypes), name)));
				if (flag || levelFlags.HasFlag(levelTypes))
				{
					val.spawnableMapObjects = val.spawnableMapObjects.Where((SpawnableMapObject x) => (Object)(object)x.prefabToSpawn != (Object)(object)mapObject2.prefabToSpawn).ToArray();
				}
			}
		}

		public static void RemoveOutsideObject(SpawnableOutsideObjectDef mapObject, Levels.LevelTypes levelFlags, string[] levelOverrides = null)
		{
			RemoveOutsideObject(mapObject.spawnableMapObject, levelFlags, levelOverrides);
		}

		public static void RemoveOutsideObject(SpawnableOutsideObjectWithRarity mapObject, Levels.LevelTypes levelFlags, string[] levelOverrides = null)
		{
			SpawnableOutsideObjectWithRarity mapObject2 = mapObject;
			if (!((Object)(object)StartOfRound.Instance != (Object)null))
			{
				return;
			}
			SelectableLevel[] levels = StartOfRound.Instance.levels;
			foreach (SelectableLevel val in levels)
			{
				string name = ((Object)val).name;
				bool flag = levelFlags.HasFlag(Levels.LevelTypes.All) || (levelOverrides?.Any((string item) => item.ToLowerInvariant() == name.ToLowerInvariant()) ?? false);
				if (levelFlags.HasFlag(Levels.LevelTypes.Modded) && !Enum.IsDefined(typeof(Levels.LevelTypes), name))
				{
					flag = true;
				}
				if (!(Enum.IsDefined(typeof(Levels.LevelTypes), name) || flag))
				{
					continue;
				}
				Levels.LevelTypes levelTypes = (flag ? Levels.LevelTypes.All : ((Levels.LevelTypes)Enum.Parse(typeof(Levels.LevelTypes), name)));
				if (flag || levelFlags.HasFlag(levelTypes))
				{
					val.spawnableOutsideObjects = val.spawnableOutsideObjects.Where((SpawnableOutsideObjectWithRarity x) => (Object)(object)x.spawnableObject.prefabToSpawn != (Object)(object)mapObject2.spawnableObject.prefabToSpawn).ToArray();
				}
			}
		}
	}
	public class NetworkPrefabs
	{
		[CompilerGenerated]
		private static class <>O
		{
			public static hook_Start <0>__GameNetworkManager_Start;
		}

		private static List<GameObject> _networkPrefabs = new List<GameObject>();

		internal static void Init()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			object obj = <>O.<0>__GameNetworkManager_Start;
			if (obj == null)
			{
				hook_Start val = GameNetworkManager_Start;
				<>O.<0>__GameNetworkManager_Start = val;
				obj = (object)val;
			}
			GameNetworkManager.Start += (hook_Start)obj;
		}

		public static void RegisterNetworkPrefab(GameObject prefab)
		{
			if (!_networkPrefabs.Contains(prefab))
			{
				_networkPrefabs.Add(prefab);
			}
		}

		public static GameObject CreateNetworkPrefab(string name)
		{
			GameObject obj = PrefabUtils.CreatePrefab(name);
			obj.AddComponent<NetworkObject>();
			byte[] value = MD5.Create().ComputeHash(Encoding.UTF8.GetBytes(Assembly.GetCallingAssembly().GetName().Name + name));
			obj.GetComponent<NetworkObject>().GlobalObjectIdHash = BitConverter.ToUInt32(value, 0);
			RegisterNetworkPrefab(obj);
			return obj;
		}

		public static GameObject CloneNetworkPrefab(GameObject prefabToClone, string newName = null)
		{
			GameObject val = PrefabUtils.ClonePrefab(prefabToClone, newName);
			byte[] value = MD5.Create().ComputeHash(Encoding.UTF8.GetBytes(Assembly.GetCallingAssembly().GetName().Name + ((Object)val).name));
			val.GetComponent<NetworkObject>().GlobalObjectIdHash = BitConverter.ToUInt32(value, 0);
			RegisterNetworkPrefab(val);
			return val;
		}

		private static void GameNetworkManager_Start(orig_Start orig, GameNetworkManager self)
		{
			orig.Invoke(self);
			foreach (GameObject networkPrefab in _networkPrefabs)
			{
				if (!NetworkManager.Singleton.NetworkConfig.Prefabs.Contains(networkPrefab))
				{
					NetworkManager.Singleton.AddNetworkPrefab(networkPrefab);
				}
			}
		}
	}
	public class Player
	{
		[CompilerGenerated]
		private static class <>O
		{
			public static hook_Awake <0>__StartOfRound_Awake;
		}

		public static Dictionary<string, GameObject> ragdollRefs = new Dictionary<string, GameObject>();

		public static Dictionary<string, int> ragdollIndexes = new Dictionary<string, int>();

		public static void Init()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			object obj = <>O.<0>__StartOfRound_Awake;
			if (obj == null)
			{
				hook_Awake val = StartOfRound_Awake;
				<>O.<0>__StartOfRound_Awake = val;
				obj = (object)val;
			}
			StartOfRound.Awake += (hook_Awake)obj;
		}

		private static void StartOfRound_Awake(orig_Awake orig, StartOfRound self)
		{
			orig.Invoke(self);
			foreach (KeyValuePair<string, GameObject> ragdollRef in ragdollRefs)
			{
				if (!self.playerRagdolls.Contains(ragdollRef.Value))
				{
					self.playerRagdolls.Add(ragdollRef.Value);
					int value = self.playerRagdolls.Count - 1;
					if (ragdollIndexes.ContainsKey(ragdollRef.Key))
					{
						ragdollIndexes[ragdollRef.Key] = value;
					}
					else
					{
						ragdollIndexes.Add(ragdollRef.Key, value);
					}
				}
			}
		}

		public static int GetRagdollIndex(string id)
		{
			return ragdollIndexes[id];
		}

		public static GameObject GetRagdoll(string id)
		{
			return ragdollRefs[id];
		}

		public static void RegisterPlayerRagdoll(string id, GameObject ragdoll)
		{
			Plugin.logger.LogInfo((object)("Registering player ragdoll " + id));
			ragdollRefs.Add(id, ragdoll);
		}
	}
	public class PrefabUtils
	{
		internal static Lazy<GameObject> _prefabParent;

		internal static GameObject prefabParent => _prefabParent.Value;

		static PrefabUtils()
		{
			_prefabParent = new Lazy<GameObject>((Func<GameObject>)delegate
			{
				//IL_0005: Unknown result type (might be due to invalid IL or missing references)
				//IL_000a: Unknown result type (might be due to invalid IL or missing references)
				//IL_0012: Unknown result type (might be due to invalid IL or missing references)
				//IL_001a: Expected O, but got Unknown
				GameObject val = new GameObject("LethalLibGeneratedPrefabs")
				{
					hideFlags = (HideFlags)61
				};
				val.SetActive(false);
				return val;
			});
		}

		public static GameObject ClonePrefab(GameObject prefabToClone, string newName = null)
		{
			GameObject val = Object.Instantiate<GameObject>(prefabToClone, prefabParent.transform);
			((Object)val).hideFlags = (HideFlags)61;
			if (newName != null)
			{
				((Object)val).name = newName;
			}
			else
			{
				((Object)val).name = ((Object)prefabToClone).name;
			}
			return val;
		}

		public static GameObject CreatePrefab(string name)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Expected O, but got Unknown
			GameObject val = new GameObject(name)
			{
				hideFlags = (HideFlags)61
			};
			val.transform.SetParent(prefabParent.transform);
			return val;
		}
	}
	public class Shaders
	{
		public static void FixShaders(GameObject gameObject)
		{
			Renderer[] componentsInChildren = gameObject.GetComponentsInChildren<Renderer>();
			for (int i = 0; i < componentsInChildren.Length; i++)
			{
				Material[] materials = componentsInChildren[i].materials;
				foreach (Material val in materials)
				{
					if (((Object)val.shader).name.Contains("Standard"))
					{
						val.shader = Shader.Find("HDRP/Lit");
					}
				}
			}
		}
	}
	public class TerminalUtils
	{
		public static TerminalKeyword CreateTerminalKeyword(string word, bool isVerb = false, CompatibleNoun[] compatibleNouns = null, TerminalNode specialKeywordResult = null, TerminalKeyword defaultVerb = null, bool accessTerminalObjects = false)
		{
			TerminalKeyword obj = ScriptableObject.CreateInstance<TerminalKeyword>();
			((Object)obj).name = word;
			obj.word = word;
			obj.isVerb = isVerb;
			obj.compatibleNouns = compatibleNouns;
			obj.specialKeywordResult = specialKeywordResult;
			obj.defaultVerb = defaultVerb;
			obj.accessTerminalObjects = accessTerminalObjects;
			return obj;
		}
	}
	public enum StoreType
	{
		None,
		ShipUpgrade,
		Decor
	}
	public class Unlockables
	{
		public class RegisteredUnlockable
		{
			public UnlockableItem unlockable;

			public StoreType StoreType;

			public TerminalNode buyNode1;

			public TerminalNode buyNode2;

			public TerminalNode itemInfo;

			public int price;

			public string modName;

			public bool disabled;

			public bool wasAlwaysInStock;

			public RegisteredUnlockable(UnlockableItem unlockable, TerminalNode buyNode1 = null, TerminalNode buyNode2 = null, TerminalNode itemInfo = null, int price = -1)
			{
				this.unlockable = unlockable;
				this.buyNode1 = buyNode1;
				this.buyNode2 = buyNode2;
				this.itemInfo = itemInfo;
				this.price = price;
			}
		}

		public struct BuyableUnlockableAssetInfo
		{
			public UnlockableItem itemAsset;

			public TerminalKeyword keyword;
		}

		[CompilerGenerated]
		private static class <>O
		{
			public static hook_Awake <0>__Terminal_Awake;

			public static hook_TextPostProcess <1>__Terminal_TextPostProcess;

			public static hook_RotateShipDecorSelection <2>__Terminal_RotateShipDecorSelection;
		}

		public static List<RegisteredUnlockable> registeredUnlockables = new List<RegisteredUnlockable>();

		public static List<BuyableUnlockableAssetInfo> buyableUnlockableAssetInfos = new List<BuyableUnlockableAssetInfo>();

		public static void Init()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Expected O, but got Unknown
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_005b: Expected O, but got Unknown
			object obj = <>O.<0>__Terminal_Awake;
			if (obj == null)
			{
				hook_Awake val = Terminal_Awake;
				<>O.<0>__Terminal_Awake = val;
				obj = (object)val;
			}
			Terminal.Awake += (hook_Awake)obj;
			object obj2 = <>O.<1>__Terminal_TextPostProcess;
			if (obj2 == null)
			{
				hook_TextPostProcess val2 = Terminal_TextPostProcess;
				<>O.<1>__Terminal_TextPostProcess = val2;
				obj2 = (object)val2;
			}
			Terminal.TextPostProcess += (hook_TextPostProcess)obj2;
			object obj3 = <>O.<2>__Terminal_RotateShipDecorSelection;
			if (obj3 == null)
			{
				hook_RotateShipDecorSelection val3 = Terminal_RotateShipDecorSelection;
				<>O.<2>__Terminal_RotateShipDecorSelection = val3;
				obj3 = (object)val3;
			}
			Terminal.RotateShipDecorSelection += (hook_RotateShipDecorSelection)obj3;
		}

		private static void Terminal_RotateShipDecorSelection(orig_RotateShipDecorSelection orig, Terminal self)
		{
			foreach (RegisteredUnlockable registeredUnlockable in registeredUnlockables)
			{
				if (registeredUnlockable.StoreType == StoreType.Decor && registeredUnlockable.disabled)
				{
					registeredUnlockable.wasAlwaysInStock = registeredUnlockable.unlockable.alwaysInStock;
					registeredUnlockable.unlockable.alwaysInStock = true;
				}
			}
			orig.Invoke(self);
			foreach (RegisteredUnlockable registeredUnlockable2 in registeredUnlockables)
			{
				if (registeredUnlockable2.StoreType == StoreType.Decor && registeredUnlockable2.disabled)
				{
					registeredUnlockable2.unlockable.alwaysInStock = registeredUnlockable2.wasAlwaysInStock;
				}
			}
		}

		private static string Terminal_TextPostProcess(orig_TextPostProcess orig, Terminal self, string modifiedDisplayText, TerminalNode node)
		{
			if (modifiedDisplayText.Contains("[buyableItemsList]") && modifiedDisplayText.Contains("[unlockablesSelectionList]"))
			{
				int num = modifiedDisplayText.IndexOf(":");
				foreach (RegisteredUnlockable registeredUnlockable in registeredUnlockables)
				{
					if (registeredUnlockable.StoreType == StoreType.ShipUpgrade && !registeredUnlockable.disabled)
					{
						string unlockableName = registeredUnlockable.unlockable.unlockableName;
						int price = registeredUnlockable.price;
						string value = $"\n* {unlockableName}    //    Price: ${price}";
						modifiedDisplayText = modifiedDisplayText.Insert(num + 1, value);
					}
				}
			}
			return orig.Invoke(self, modifiedDisplayText, node);
		}

		private static void Terminal_Awake(orig_Awake orig, Terminal self)
		{
			//IL_0497: Unknown result type (might be due to invalid IL or missing references)
			//IL_049c: Unknown result type (might be due to invalid IL or missing references)
			//IL_04d1: Unknown result type (might be due to invalid IL or missing references)
			//IL_04da: Expected O, but got Unknown
			//IL_04dc: Unknown result type (might be due to invalid IL or missing references)
			//IL_04e1: Unknown result type (might be due to invalid IL or missing references)
			//IL_0516: Unknown result type (might be due to invalid IL or missing references)
			//IL_051e: Expected O, but got Unknown
			//IL_059a: Unknown result type (might be due to invalid IL or missing references)
			//IL_059f: Unknown result type (might be due to invalid IL or missing references)
			//IL_05ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_05b9: Expected O, but got Unknown
			//IL_0645: Unknown result type (might be due to invalid IL or missing references)
			//IL_064a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0657: Unknown result type (might be due to invalid IL or missing references)
			//IL_0664: Expected O, but got Unknown
			StartOfRound instance = StartOfRound.Instance;
			Plugin.logger.LogInfo((object)$"Adding {registeredUnlockables.Count} unlockables to unlockables list");
			foreach (RegisteredUnlockable unlockable2 in registeredUnlockables)
			{
				if (instance.unlockablesList.unlockables.Any((UnlockableItem x) => x.unlockableName == unlockable2.unlockable.unlockableName))
				{
					Plugin.logger.LogInfo((object)("Unlockable " + unlockable2.unlockable.unlockableName + " already exists in unlockables list, skipping"));
					continue;
				}
				if ((Object)(object)unlockable2.unlockable.prefabObject != (Object)null)
				{
					PlaceableShipObject componentInChildren = unlockable2.unlockable.prefabObject.GetComponentInChildren<PlaceableShipObject>();
					if ((Object)(object)componentInChildren != (Object)null)
					{
						componentInChildren.unlockableID = instance.unlockablesList.unlockables.Count;
					}
				}
				instance.unlockablesList.unlockables.Add(unlockable2.unlockable);
			}
			TerminalKeyword val = self.terminalNodes.allKeywords.First((TerminalKeyword keyword) => keyword.word == "buy");
			TerminalNode result = val.compatibleNouns[0].result.terminalOptions[1].result;
			TerminalKeyword val2 = self.terminalNodes.allKeywords.First((TerminalKeyword keyword) => keyword.word == "info");
			List<RegisteredUnlockable> list = registeredUnlockables.FindAll((RegisteredUnlockable unlockable) => unlockable.price != -1).ToList();
			Plugin.logger.LogInfo((object)$"Adding {list.Count} items to terminal");
			foreach (RegisteredUnlockable item in list)
			{
				string unlockableName = item.unlockable.unlockableName;
				TerminalKeyword keyword3 = TerminalUtils.CreateTerminalKeyword(unlockableName.ToLowerInvariant().Replace(" ", "-"), isVerb: false, null, null, val);
				if (self.terminalNodes.allKeywords.Any((TerminalKeyword kw) => kw.word == keyword3.word))
				{
					Plugin.logger.LogInfo((object)("Keyword " + keyword3.word + " already registed, skipping."));
					continue;
				}
				int shipUnlockableID = StartOfRound.Instance.unlockablesList.unlockables.FindIndex((UnlockableItem unlockable) => unlockable.unlockableName == i

plugins/plugins/LethalSDK.dll

Decompiled 11 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Text.RegularExpressions;
using DunGen;
using DunGen.Adapters;
using GameNetcodeStuff;
using LethalSDK.Component;
using LethalSDK.ScriptableObjects;
using LethalSDK.Utils;
using Unity.Netcode;
using UnityEditor;
using UnityEngine;
using UnityEngine.Audio;
using UnityEngine.Events;
using UnityEngine.Networking;
using UnityEngine.SceneManagement;
using UnityEngine.Video;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("LethalSDK")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("LethalSDK")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("4d234a4d-c807-438a-b717-4c6d77706054")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
public class AssetModificationProcessor : AssetPostprocessor
{
	private static void OnPostprocessAllAssets(string[] importedAssets, string[] deletedAssets, string[] movedAssets, string[] movedFromAssetPaths)
	{
		foreach (string assetPath in importedAssets)
		{
			ProcessAsset(assetPath);
		}
		foreach (string assetPath2 in movedAssets)
		{
			ProcessAsset(assetPath2);
		}
	}

	private static void ProcessAsset(string assetPath)
	{
		if (assetPath.Contains("NavMesh-Environment"))
		{
			AssetDatabase.RenameAsset(assetPath, (SelectionLogger.name != string.Empty) ? (SelectionLogger.name + "NavMesh") : "New NavMesh");
		}
		if (assetPath.Contains("New Terrain"))
		{
			AssetDatabase.RenameAsset(assetPath, (SelectionLogger.name != string.Empty) ? SelectionLogger.name : "New Terrain");
		}
		if (assetPath.ToLower().StartsWith("assets/mods/") && assetPath.Split(new char[1] { '/' }).Length > 3 && !assetPath.ToLower().EndsWith(".unity") && !assetPath.ToLower().Contains("/scenes"))
		{
			AssetImporter atPath = AssetImporter.GetAtPath(assetPath);
			if ((Object)(object)atPath != (Object)null)
			{
				string text2 = (atPath.assetBundleName = ExtractBundleNameFromPath(assetPath));
				atPath.assetBundleVariant = "lem";
				Debug.Log((object)(assetPath + " asset moved to " + text2 + " asset bundle."));
			}
			if (assetPath != "Assets/Mods/" + assetPath.ToLower().Replace("assets/mods/", string.Empty).RemoveNonAlphanumeric(4))
			{
				AssetDatabase.MoveAsset(assetPath, "Assets/Mods/" + assetPath.ToLower().Replace("assets/mods/", string.Empty).RemoveNonAlphanumeric(4));
			}
		}
		else
		{
			AssetImporter atPath2 = AssetImporter.GetAtPath(assetPath);
			if ((Object)(object)atPath2 != (Object)null)
			{
				atPath2.assetBundleName = null;
				Debug.Log((object)(assetPath + " asset removed from asset bundle."));
			}
		}
	}

	public static string ExtractBundleNameFromPath(string path)
	{
		string[] array = path.Split(new char[1] { '/' });
		if (array.Length > 3)
		{
			return array[2].ToLower();
		}
		return "";
	}
}
[InitializeOnLoad]
public class SelectionLogger
{
	public static string name;

	static SelectionLogger()
	{
		Selection.selectionChanged = (Action)Delegate.Combine(Selection.selectionChanged, new Action(OnSelectionChanged));
	}

	private static void OnSelectionChanged()
	{
		if ((Object)(object)Selection.activeGameObject != (Object)null)
		{
			name = ((Object)GetRootParent(Selection.activeGameObject)).name;
		}
		else
		{
			name = string.Empty;
		}
	}

	public static GameObject GetRootParent(GameObject obj)
	{
		if ((Object)(object)obj != (Object)null && (Object)(object)obj.transform.parent != (Object)null)
		{
			return GetRootParent(((Component)obj.transform.parent).gameObject);
		}
		return obj;
	}
}
[InitializeOnLoad]
public class AssetBundleVariantAssigner
{
	static AssetBundleVariantAssigner()
	{
		AssignVariantToAssetBundles();
	}

	[InitializeOnLoadMethod]
	private static void AssignVariantToAssetBundles()
	{
		string[] allAssetBundleNames = AssetDatabase.GetAllAssetBundleNames();
		string[] array = allAssetBundleNames;
		foreach (string text in array)
		{
			if (!text.Contains("."))
			{
				string[] assetPathsFromAssetBundle = AssetDatabase.GetAssetPathsFromAssetBundle(text);
				string[] array2 = assetPathsFromAssetBundle;
				foreach (string text2 in array2)
				{
					AssetImporter.GetAtPath(text2).SetAssetBundleNameAndVariant(text, "lem");
				}
				Debug.Log((object)("File extention added to AssetBundle: " + text));
			}
		}
		AssetDatabase.SaveAssets();
		string text3 = "Assets/AssetBundles";
		if (!Directory.Exists(text3))
		{
			Debug.LogError((object)("Le dossier n'existe pas : " + text3));
			return;
		}
		string[] files = Directory.GetFiles(text3);
		string[] array3 = files;
		foreach (string text4 in array3)
		{
			if (Path.GetExtension(text4) == "" && Path.GetFileName(text4) != "AssetBundles")
			{
				string path = text4 + ".meta";
				string text5 = text4 + ".manifest";
				string path2 = text5 + ".meta";
				File.Delete(text4);
				if (File.Exists(path))
				{
					File.Delete(path);
				}
				if (File.Exists(text5))
				{
					File.Delete(text5);
				}
				if (File.Exists(path2))
				{
					File.Delete(path2);
				}
				Debug.Log((object)("Fichier supprimé : " + text4));
			}
		}
		AssetDatabase.Refresh();
	}
}
public class CubemapTextureBuilder : EditorWindow
{
	private Texture2D[] textures = (Texture2D[])(object)new Texture2D[6];

	private string[] labels = new string[6] { "Right", "Left", "Top", "Bottom", "Front", "Back" };

	private TextureFormat[] HDRFormats;

	private Vector2Int[] placementRects;

	[MenuItem("LethalSDK/Cubemap Builder", false, 100)]
	public static void OpenWindow()
	{
		EditorWindow.GetWindow<CubemapTextureBuilder>();
	}

	private Texture2D UpscaleTexture(Texture2D original, int targetWidth, int targetHeight)
	{
		//IL_001a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0020: Expected O, but got Unknown
		//IL_0039: Unknown result type (might be due to invalid IL or missing references)
		RenderTexture val = (RenderTexture.active = RenderTexture.GetTemporary(targetWidth, targetHeight));
		Graphics.Blit((Texture)(object)original, val);
		Texture2D val2 = new Texture2D(targetWidth, targetHeight);
		val2.ReadPixels(new Rect(0f, 0f, (float)((Texture)val).width, (float)((Texture)val).height), 0, 0);
		val2.Apply();
		RenderTexture.ReleaseTemporary(val);
		return val2;
	}

	private void OnGUI()
	{
		//IL_024f: Unknown result type (might be due to invalid IL or missing references)
		//IL_0256: Expected O, but got Unknown
		for (int i = 0; i < 6; i++)
		{
			ref Texture2D reference = ref textures[i];
			Object obj = EditorGUILayout.ObjectField(labels[i], (Object)(object)textures[i], typeof(Texture2D), false, Array.Empty<GUILayoutOption>());
			reference = (Texture2D)(object)((obj is Texture2D) ? obj : null);
		}
		if (!GUILayout.Button("Build Cubemap", Array.Empty<GUILayoutOption>()))
		{
			return;
		}
		if (textures.Any((Texture2D t) => (Object)(object)t == (Object)null))
		{
			EditorUtility.DisplayDialog("Cubemap Builder Error", "One or more texture is missing.", "Ok");
			return;
		}
		int size = ((Texture)textures[0]).width;
		if (textures.Any((Texture2D t) => ((Texture)t).width != size || ((Texture)t).height != size))
		{
			EditorUtility.DisplayDialog("Cubemap Builder Error", "All the textures need to be the same size and square.", "Ok");
			return;
		}
		bool flag = HDRFormats.Any((TextureFormat f) => f == textures[0].format);
		string[] array = textures.Select((Texture2D t) => AssetDatabase.GetAssetPath((Object)(object)t)).ToArray();
		string text = EditorUtility.SaveFilePanel("Save Cubemap", Path.GetDirectoryName(array[0]), "Cubemap", flag ? "exr" : "png");
		if (!string.IsNullOrEmpty(text))
		{
			bool[] array2 = textures.Select((Texture2D t) => ((Texture)t).isReadable).ToArray();
			TextureImporter[] array3 = array.Select(delegate(string p)
			{
				AssetImporter atPath2 = AssetImporter.GetAtPath(p);
				return (TextureImporter)(object)((atPath2 is TextureImporter) ? atPath2 : null);
			}).ToArray();
			TextureImporter[] array4 = array3;
			foreach (TextureImporter val in array4)
			{
				val.isReadable = true;
			}
			AssetDatabase.Refresh();
			string[] array5 = array;
			foreach (string text2 in array5)
			{
				AssetDatabase.ImportAsset(text2);
			}
			Texture2D val2 = new Texture2D(size * 4, size * 3, (TextureFormat)(flag ? 20 : 4), false);
			for (int l = 0; l < 6; l++)
			{
				val2.SetPixels(((Vector2Int)(ref placementRects[l])).x * size, ((Vector2Int)(ref placementRects[l])).y * size, size, size, textures[l].GetPixels(0));
			}
			val2.Apply(false);
			byte[] bytes = (flag ? ImageConversion.EncodeToEXR(val2) : ImageConversion.EncodeToPNG(val2));
			File.WriteAllBytes(text, bytes);
			Object.Destroy((Object)(object)val2);
			for (int m = 0; m < 6; m++)
			{
				array3[m].isReadable = array2[m];
			}
			text = text.Remove(0, Application.dataPath.Length - 6);
			AssetDatabase.ImportAsset(text);
			AssetImporter atPath = AssetImporter.GetAtPath(text);
			TextureImporter val3 = (TextureImporter)(object)((atPath is TextureImporter) ? atPath : null);
			val3.textureShape = (TextureImporterShape)2;
			val3.sRGBTexture = false;
			val3.generateCubemap = (TextureImporterGenerateCubemap)5;
			string[] array6 = array;
			foreach (string text3 in array6)
			{
				AssetDatabase.ImportAsset(text3);
			}
			AssetDatabase.ImportAsset(text);
			AssetDatabase.Refresh();
		}
	}

	public CubemapTextureBuilder()
	{
		//IL_006b: Unknown result type (might be due to invalid IL or missing references)
		//IL_0070: Unknown result type (might be due to invalid IL or missing references)
		//IL_0079: Unknown result type (might be due to invalid IL or missing references)
		//IL_007e: Unknown result type (might be due to invalid IL or missing references)
		//IL_0087: Unknown result type (might be due to invalid IL or missing references)
		//IL_008c: Unknown result type (might be due to invalid IL or missing references)
		//IL_0095: Unknown result type (might be due to invalid IL or missing references)
		//IL_009a: Unknown result type (might be due to invalid IL or missing references)
		//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
		//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
		//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
		//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
		TextureFormat[] array = new TextureFormat[9];
		RuntimeHelpers.InitializeArray(array, (RuntimeFieldHandle)/*OpCode not supported: LdMemberToken*/);
		HDRFormats = (TextureFormat[])(object)array;
		placementRects = (Vector2Int[])(object)new Vector2Int[6]
		{
			new Vector2Int(2, 1),
			new Vector2Int(0, 1),
			new Vector2Int(1, 2),
			new Vector2Int(1, 0),
			new Vector2Int(1, 1),
			new Vector2Int(3, 1)
		};
		((EditorWindow)this)..ctor();
	}
}
public class PlayerShip : MonoBehaviour
{
	public readonly Vector3 shipPosition = new Vector3(-17.5f, 5.75f, -16.55f);

	private void Start()
	{
		Object.Destroy((Object)(object)this);
	}
}
[CustomEditor(typeof(PlayerShip))]
public class PlayerShipEditor : Editor
{
	public override void OnInspectorGUI()
	{
		//IL_001a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0020: Unknown result type (might be due to invalid IL or missing references)
		//IL_0036: Unknown result type (might be due to invalid IL or missing references)
		((Editor)this).OnInspectorGUI();
		PlayerShip playerShip = (PlayerShip)(object)((Editor)this).target;
		if (((Component)playerShip).transform.position != playerShip.shipPosition)
		{
			((Component)playerShip).transform.position = playerShip.shipPosition;
		}
	}
}
namespace LethalSDK.ScriptableObjects
{
	[CreateAssetMenu(fileName = "AssetBank", menuName = "LethalSDK/Asset Bank")]
	public class AssetBank : ScriptableObject
	{
		[Header("Audio Clips")]
		[SerializeField]
		private AudioClipInfoPair[] _audioClips = new AudioClipInfoPair[0];

		[SerializeField]
		private PlanetPrefabInfoPair[] _planetPrefabs = new PlanetPrefabInfoPair[0];

		[SerializeField]
		private PrefabInfoPair[] _networkPrefabs = new PrefabInfoPair[0];

		[HideInInspector]
		public string serializedAudioClips;

		[HideInInspector]
		public string serializedPlanetPrefabs;

		[HideInInspector]
		public string serializedNetworkPrefabs;

		private void OnValidate()
		{
			for (int i = 0; i < _audioClips.Length; i++)
			{
				_audioClips[i].AudioClipName = _audioClips[i].AudioClipName.RemoveNonAlphanumeric(1);
				_audioClips[i].AudioClipPath = _audioClips[i].AudioClipPath.RemoveNonAlphanumeric(4);
			}
			for (int j = 0; j < _planetPrefabs.Length; j++)
			{
				_planetPrefabs[j].PlanetPrefabName = _planetPrefabs[j].PlanetPrefabName.RemoveNonAlphanumeric(1);
				_planetPrefabs[j].PlanetPrefabPath = _planetPrefabs[j].PlanetPrefabPath.RemoveNonAlphanumeric(4);
			}
			for (int k = 0; k < _networkPrefabs.Length; k++)
			{
				_networkPrefabs[k].PrefabName = _networkPrefabs[k].PrefabName.RemoveNonAlphanumeric(1);
				_networkPrefabs[k].PrefabPath = _networkPrefabs[k].PrefabPath.RemoveNonAlphanumeric(4);
			}
			serializedAudioClips = string.Join(";", _audioClips.Select((AudioClipInfoPair p) => ((p.AudioClipName.Length != 0) ? p.AudioClipName : (((Object)(object)p.AudioClip != (Object)null) ? ((Object)p.AudioClip).name : "")) + "," + AssetDatabase.GetAssetPath((Object)(object)p.AudioClip)));
			serializedPlanetPrefabs = string.Join(";", _planetPrefabs.Select((PlanetPrefabInfoPair p) => ((p.PlanetPrefabName.Length != 0) ? p.PlanetPrefabName : (((Object)(object)p.PlanetPrefab != (Object)null) ? ((Object)p.PlanetPrefab).name : "")) + "," + AssetDatabase.GetAssetPath((Object)(object)p.PlanetPrefab)));
			serializedNetworkPrefabs = string.Join(";", _networkPrefabs.Select((PrefabInfoPair p) => ((p.PrefabName.Length != 0) ? p.PrefabName : (((Object)(object)p.Prefab != (Object)null) ? ((Object)p.Prefab).name : "")) + "," + AssetDatabase.GetAssetPath((Object)(object)p.Prefab)));
		}

		public AudioClipInfoPair[] AudioClips()
		{
			if (serializedAudioClips != null)
			{
				return (from s in serializedAudioClips.Split(new char[1] { ';' })
					select s.Split(new char[1] { ',' }) into split
					where split.Length == 2
					select new AudioClipInfoPair(split[0], split[1])).ToArray();
			}
			return new AudioClipInfoPair[0];
		}

		public bool HaveAudioClip(string audioClipName)
		{
			if (serializedAudioClips != null)
			{
				return AudioClips().Any((AudioClipInfoPair a) => a.AudioClipName == audioClipName);
			}
			return false;
		}

		public string AudioClipPath(string audioClipName)
		{
			if (serializedAudioClips != null)
			{
				return AudioClips().First((AudioClipInfoPair c) => c.AudioClipName == audioClipName).AudioClipPath;
			}
			return string.Empty;
		}

		public Dictionary<string, string> AudioClipsDictionary()
		{
			if (serializedAudioClips != null)
			{
				Dictionary<string, string> dictionary = new Dictionary<string, string>();
				AudioClipInfoPair[] audioClips = _audioClips;
				for (int i = 0; i < audioClips.Length; i++)
				{
					AudioClipInfoPair audioClipInfoPair = audioClips[i];
					dictionary.Add(audioClipInfoPair.AudioClipName, audioClipInfoPair.AudioClipPath);
				}
				return dictionary;
			}
			return new Dictionary<string, string>();
		}

		public PlanetPrefabInfoPair[] PlanetPrefabs()
		{
			if (serializedPlanetPrefabs != null)
			{
				return (from s in serializedPlanetPrefabs.Split(new char[1] { ';' })
					select s.Split(new char[1] { ',' }) into split
					where split.Length == 2
					select new PlanetPrefabInfoPair(split[0], split[1])).ToArray();
			}
			return new PlanetPrefabInfoPair[0];
		}

		public bool HavePlanetPrefabs(string planetPrefabName)
		{
			if (serializedPlanetPrefabs != null)
			{
				return PlanetPrefabs().Any((PlanetPrefabInfoPair a) => a.PlanetPrefabName == planetPrefabName);
			}
			return false;
		}

		public string PlanetPrefabsPath(string planetPrefabName)
		{
			if (serializedPlanetPrefabs != null)
			{
				return PlanetPrefabs().First((PlanetPrefabInfoPair c) => c.PlanetPrefabName == planetPrefabName).PlanetPrefabPath;
			}
			return string.Empty;
		}

		public Dictionary<string, string> PlanetPrefabsDictionary()
		{
			if (serializedPlanetPrefabs != null)
			{
				Dictionary<string, string> dictionary = new Dictionary<string, string>();
				PlanetPrefabInfoPair[] planetPrefabs = _planetPrefabs;
				for (int i = 0; i < planetPrefabs.Length; i++)
				{
					PlanetPrefabInfoPair planetPrefabInfoPair = planetPrefabs[i];
					dictionary.Add(planetPrefabInfoPair.PlanetPrefabName, planetPrefabInfoPair.PlanetPrefabPath);
				}
				return dictionary;
			}
			return new Dictionary<string, string>();
		}

		public PrefabInfoPair[] NetworkPrefabs()
		{
			if (serializedNetworkPrefabs != null)
			{
				return (from s in serializedNetworkPrefabs.Split(new char[1] { ';' })
					select s.Split(new char[1] { ',' }) into split
					where split.Length == 2
					select new PrefabInfoPair(split[0], split[1])).ToArray();
			}
			return new PrefabInfoPair[0];
		}

		public bool HaveNetworkPrefabs(string networkPrefabName)
		{
			if (serializedNetworkPrefabs != null)
			{
				return NetworkPrefabs().Any((PrefabInfoPair a) => a.PrefabName == networkPrefabName);
			}
			return false;
		}

		public string NetworkPrefabsPath(string networkPrefabName)
		{
			if (serializedNetworkPrefabs != null)
			{
				return NetworkPrefabs().First((PrefabInfoPair c) => c.PrefabName == networkPrefabName).PrefabPath;
			}
			return string.Empty;
		}

		public Dictionary<string, string> NetworkPrefabsDictionary()
		{
			if (serializedNetworkPrefabs != null)
			{
				Dictionary<string, string> dictionary = new Dictionary<string, string>();
				PrefabInfoPair[] networkPrefabs = _networkPrefabs;
				for (int i = 0; i < networkPrefabs.Length; i++)
				{
					PrefabInfoPair prefabInfoPair = networkPrefabs[i];
					dictionary.Add(prefabInfoPair.PrefabName, prefabInfoPair.PrefabPath);
				}
				return dictionary;
			}
			return new Dictionary<string, string>();
		}
	}
	[CreateAssetMenu(fileName = "ModManifest", menuName = "LethalSDK/Mod Manifest")]
	public class ModManifest : ScriptableObject
	{
		public string modName = "New Mod";

		[Space]
		[SerializeField]
		private SerializableVersion version = new SerializableVersion(0, 0, 0, 0);

		[HideInInspector]
		public string serializedVersion;

		[Space]
		public string author = "Author";

		[Space]
		[TextArea(5, 15)]
		public string description = "Mod Description";

		[Space]
		[Header("Content")]
		public Scrap[] scraps = new Scrap[0];

		public Moon[] moons = new Moon[0];

		[Space]
		public AssetBank assetBank;

		private void OnValidate()
		{
			serializedVersion = version.ToString();
		}

		public SerializableVersion GetVersion()
		{
			int[] array = ((serializedVersion != null) ? serializedVersion.Split(new char[1] { '.' }).Select(int.Parse).ToArray() : new int[4]);
			return new SerializableVersion(array[0], array[1], array[2], array[3]);
		}
	}
	[CreateAssetMenu(fileName = "New Moon", menuName = "LethalSDK/Moon")]
	public class Moon : ScriptableObject
	{
		public string MoonName = "NewMoon";

		public string[] RequiredBundles;

		public string[] IncompatibleBundles;

		public bool IsEnabled = true;

		public bool IsHidden = false;

		public bool IsLocked = false;

		[Header("Info")]
		public string OrbitPrefabName = "Moon1";

		public bool SpawnEnemiesAndScrap = true;

		public string PlanetName = "New Moon";

		public GameObject MainPrefab;

		[TextArea(5, 15)]
		public string PlanetDescription;

		public VideoClip PlanetVideo;

		public string RiskLevel = "X";

		[Range(0f, 16f)]
		public float TimeToArrive = 1f;

		[Header("Time")]
		[Range(0.1f, 5f)]
		public float DaySpeedMultiplier = 1f;

		public bool PlanetHasTime = true;

		[SerializeField]
		private RandomWeatherPair[] _RandomWeatherTypes = new RandomWeatherPair[6]
		{
			new RandomWeatherPair(LevelWeatherType.None, 0, 0),
			new RandomWeatherPair(LevelWeatherType.Rainy, 0, 0),
			new RandomWeatherPair(LevelWeatherType.Stormy, 1, 0),
			new RandomWeatherPair(LevelWeatherType.Foggy, 1, 0),
			new RandomWeatherPair(LevelWeatherType.Flooded, -4, 5),
			new RandomWeatherPair(LevelWeatherType.Eclipsed, 1, 0)
		};

		public bool OverwriteWeather = false;

		public LevelWeatherType OverwriteWeatherType = LevelWeatherType.None;

		[Header("Route")]
		public string RouteWord = "newmoon";

		public int RoutePrice;

		public string BoughtComment = "Please enjoy your flight.";

		[Header("Dungeon")]
		[Range(1f, 5f)]
		public float FactorySizeMultiplier = 1f;

		public int FireExitsAmountOverwrite = 1;

		[SerializeField]
		private DungeonFlowPair[] _DungeonFlowTypes = new DungeonFlowPair[2]
		{
			new DungeonFlowPair(0, 300),
			new DungeonFlowPair(1, 1)
		};

		[SerializeField]
		private SpawnableScrapPair[] _SpawnableScrap = new SpawnableScrapPair[19]
		{
			new SpawnableScrapPair("Cog1", 80),
			new SpawnableScrapPair("EnginePart1", 90),
			new SpawnableScrapPair("FishTestProp", 12),
			new SpawnableScrapPair("MetalSheet", 88),
			new SpawnableScrapPair("FlashLaserPointer", 4),
			new SpawnableScrapPair("BigBolt", 80),
			new SpawnableScrapPair("BottleBin", 19),
			new SpawnableScrapPair("Ring", 3),
			new SpawnableScrapPair("SteeringWheel", 32),
			new SpawnableScrapPair("MoldPan", 5),
			new SpawnableScrapPair("EggBeater", 10),
			new SpawnableScrapPair("PickleJar", 10),
			new SpawnableScrapPair("DustPan", 32),
			new SpawnableScrapPair("Airhorn", 3),
			new SpawnableScrapPair("ClownHorn", 3),
			new SpawnableScrapPair("CashRegister", 3),
			new SpawnableScrapPair("Candy", 2),
			new SpawnableScrapPair("GoldBar", 1),
			new SpawnableScrapPair("YieldSign", 6)
		};

		public string[] spawnableScrapBlacklist = new string[0];

		[Range(0f, 100f)]
		public int MinScrap = 8;

		[Range(0f, 100f)]
		public int MaxScrap = 12;

		public string LevelAmbienceClips = "Level1TypeAmbience";

		[Range(0f, 30f)]
		public int MaxEnemyPowerCount = 4;

		[SerializeField]
		private SpawnableEnemiesPair[] _Enemies = new SpawnableEnemiesPair[8]
		{
			new SpawnableEnemiesPair("Centipede", 51),
			new SpawnableEnemiesPair("SandSpider", 58),
			new SpawnableEnemiesPair("HoarderBug", 28),
			new SpawnableEnemiesPair("Flowerman", 13),
			new SpawnableEnemiesPair("Crawler", 16),
			new SpawnableEnemiesPair("Blob", 31),
			new SpawnableEnemiesPair("DressGirl", 1),
			new SpawnableEnemiesPair("Puffer", 28)
		};

		public AnimationCurve EnemySpawnChanceThroughoutDay = CurveContainer.DeserializeCurve("{\"curve\":{\"serializedVersion\":\"2\",\"m_Curve\":[{\"serializedVersion\":\"3\",\"time\":0.0015411376953125,\"value\":-3.0,\"inSlope\":19.556997299194337,\"outSlope\":19.556997299194337,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.0,\"outWeight\":0.12297855317592621},{\"serializedVersion\":\"3\",\"time\":0.4575331211090088,\"value\":4.796203136444092,\"inSlope\":24.479534149169923,\"outSlope\":24.479534149169923,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.396077424287796,\"outWeight\":0.35472238063812258},{\"serializedVersion\":\"3\",\"time\":0.7593884468078613,\"value\":4.973001480102539,\"inSlope\":2.6163148880004885,\"outSlope\":2.6163148880004885,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.2901076376438141,\"outWeight\":0.5360636115074158},{\"serializedVersion\":\"3\",\"time\":1.0,\"value\":15.0,\"inSlope\":35.604026794433597,\"outSlope\":35.604026794433597,\"tangentMode\":0,\"weightedMode\":1,\"inWeight\":0.04912583902478218,\"outWeight\":0.0}],\"m_PreInfinity\":2,\"m_PostInfinity\":2,\"m_RotationOrder\":4}}");

		[Range(0f, 30f)]
		public float SpawnProbabilityRange = 4f;

		[Header("Outside")]
		[SerializeField]
		private SpawnableMapObjectPair[] _SpawnableMapObjects = new SpawnableMapObjectPair[2]
		{
			new SpawnableMapObjectPair("Landmine", spawnFacingAwayFromWall: false, CurveContainer.DeserializeCurve("{\"curve\":{\"serializedVersion\":\"2\",\"m_Curve\":[{\"serializedVersion\":\"3\",\"time\":-0.003082275390625,\"value\":0.0,\"inSlope\":0.23179344832897187,\"outSlope\":0.23179344832897187,\"tangentMode\":0,\"weightedMode\":2,\"inWeight\":0.0,\"outWeight\":0.27936428785324099},{\"serializedVersion\":\"3\",\"time\":0.8171924352645874,\"value\":1.7483322620391846,\"inSlope\":7.064207077026367,\"outSlope\":7.064207077026367,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.2631833553314209,\"outWeight\":0.6898177862167358},{\"serializedVersion\":\"3\",\"time\":1.0002186298370362,\"value\":11.760997772216797,\"inSlope\":968.80810546875,\"outSlope\":968.80810546875,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.029036391526460649,\"outWeight\":0.0}],\"m_PreInfinity\":2,\"m_PostInfinity\":2,\"m_RotationOrder\":4}}")),
			new SpawnableMapObjectPair("TurretContainer", spawnFacingAwayFromWall: true, CurveContainer.DeserializeCurve("{\"curve\":{\"serializedVersion\":\"2\",\"m_Curve\":[{\"serializedVersion\":\"3\",\"time\":0.0,\"value\":0.0,\"inSlope\":0.354617178440094,\"outSlope\":0.354617178440094,\"tangentMode\":0,\"weightedMode\":2,\"inWeight\":0.0,\"outWeight\":0.0},{\"serializedVersion\":\"3\",\"time\":0.9190289974212647,\"value\":1.0005745887756348,\"inSlope\":Infinity,\"outSlope\":1.7338485717773438,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.0,\"outWeight\":0.6534967422485352},{\"serializedVersion\":\"3\",\"time\":1.0038425922393799,\"value\":7.198680877685547,\"inSlope\":529.4945068359375,\"outSlope\":529.4945068359375,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.14589552581310273,\"outWeight\":0.0}],\"m_PreInfinity\":2,\"m_PostInfinity\":2,\"m_RotationOrder\":4}}"))
		};

		[SerializeField]
		private SpawnableOutsideObjectPair[] _SpawnableOutsideObjects = new SpawnableOutsideObjectPair[7]
		{
			new SpawnableOutsideObjectPair("LargeRock1", CurveContainer.DeserializeCurve("{\"curve\":{\"serializedVersion\":\"2\",\"m_Curve\":[{\"serializedVersion\":\"3\",\"time\":0.0,\"value\":0.0,\"inSlope\":0.0,\"outSlope\":0.0,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.0,\"outWeight\":0.0},{\"serializedVersion\":\"3\",\"time\":0.7571572661399841,\"value\":0.6448163986206055,\"inSlope\":2.974250078201294,\"outSlope\":2.974250078201294,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.3333333432674408,\"outWeight\":0.3333333432674408},{\"serializedVersion\":\"3\",\"time\":0.9995536804199219,\"value\":5.883961200714111,\"inSlope\":65.30631256103516,\"outSlope\":65.30631256103516,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.12097536772489548,\"outWeight\":0.0}],\"m_PreInfinity\":2,\"m_PostInfinity\":2,\"m_RotationOrder\":4}}")),
			new SpawnableOutsideObjectPair("LargeRock2", CurveContainer.DeserializeCurve("{\"curve\":{\"serializedVersion\":\"2\",\"m_Curve\":[{\"serializedVersion\":\"3\",\"time\":0.0,\"value\":0.0,\"inSlope\":0.0,\"outSlope\":0.0,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.0,\"outWeight\":0.0},{\"serializedVersion\":\"3\",\"time\":0.7562879920005798,\"value\":1.2308543920516968,\"inSlope\":5.111926555633545,\"outSlope\":5.111926555633545,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.3333333432674408,\"outWeight\":0.21955738961696626},{\"serializedVersion\":\"3\",\"time\":1.0010795593261719,\"value\":7.59307336807251,\"inSlope\":92.0470199584961,\"outSlope\":92.0470199584961,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.05033162236213684,\"outWeight\":0.0}],\"m_PreInfinity\":2,\"m_PostInfinity\":2,\"m_RotationOrder\":4}}")),
			new SpawnableOutsideObjectPair("LargeRock3", CurveContainer.DeserializeCurve("{\"curve\":{\"serializedVersion\":\"2\",\"m_Curve\":[{\"serializedVersion\":\"3\",\"time\":0.0,\"value\":0.0,\"inSlope\":0.0,\"outSlope\":0.0,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.0,\"outWeight\":0.0},{\"serializedVersion\":\"3\",\"time\":0.9964686632156372,\"value\":2.0009398460388185,\"inSlope\":6.82940673828125,\"outSlope\":6.82940673828125,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.06891261041164398,\"outWeight\":0.0}],\"m_PreInfinity\":2,\"m_PostInfinity\":2,\"m_RotationOrder\":4}}")),
			new SpawnableOutsideObjectPair("LargeRock4", CurveContainer.DeserializeCurve("{\"curve\":{\"serializedVersion\":\"2\",\"m_Curve\":[{\"serializedVersion\":\"3\",\"time\":0.0,\"value\":0.0,\"inSlope\":0.0,\"outSlope\":0.0,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.0,\"outWeight\":0.0},{\"serializedVersion\":\"3\",\"time\":0.9635604619979858,\"value\":2.153383493423462,\"inSlope\":6.251225471496582,\"outSlope\":6.251225471496582,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.07428120821714401,\"outWeight\":0.3333333432674408},{\"serializedVersion\":\"3\",\"time\":0.9995394349098206,\"value\":5.0,\"inSlope\":15.746581077575684,\"outSlope\":15.746581077575684,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.06317413598299027,\"outWeight\":0.0}],\"m_PreInfinity\":2,\"m_PostInfinity\":2,\"m_RotationOrder\":4}}")),
			new SpawnableOutsideObjectPair("TreeLeafless1", CurveContainer.DeserializeCurve("{\"curve\":{\"serializedVersion\":\"2\",\"m_Curve\":[{\"serializedVersion\":\"3\",\"time\":0.0,\"value\":0.0,\"inSlope\":1.6912956237792969,\"outSlope\":1.6912956237792969,\"tangentMode\":0,\"weightedMode\":2,\"inWeight\":0.0,\"outWeight\":0.27726083993911745},{\"serializedVersion\":\"3\",\"time\":0.776531994342804,\"value\":6.162014007568359,\"inSlope\":30.075166702270509,\"outSlope\":30.075166702270509,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.15920747816562653,\"outWeight\":0.5323987007141113},{\"serializedVersion\":\"3\",\"time\":1.0002281665802003,\"value\":38.093849182128909,\"inSlope\":1448.839111328125,\"outSlope\":1448.839111328125,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.0620061457157135,\"outWeight\":0.0}],\"m_PreInfinity\":2,\"m_PostInfinity\":2,\"m_RotationOrder\":4}}")),
			new SpawnableOutsideObjectPair("SmallGreyRocks1", CurveContainer.DeserializeCurve("{\"curve\":{\"serializedVersion\":\"2\",\"m_Curve\":[{\"serializedVersion\":\"3\",\"time\":0.0,\"value\":0.0,\"inSlope\":1.6912956237792969,\"outSlope\":1.6912956237792969,\"tangentMode\":0,\"weightedMode\":2,\"inWeight\":0.0,\"outWeight\":0.27726083993911745},{\"serializedVersion\":\"3\",\"time\":0.802714467048645,\"value\":1.5478605031967164,\"inSlope\":9.096116065979004,\"outSlope\":9.096116065979004,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.15920747816562653,\"outWeight\":0.58766108751297},{\"serializedVersion\":\"3\",\"time\":1.0002281665802003,\"value\":14.584033966064454,\"inSlope\":1244.9173583984375,\"outSlope\":1244.9173583984375,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.054620321840047839,\"outWeight\":0.0}],\"m_PreInfinity\":2,\"m_PostInfinity\":2,\"m_RotationOrder\":4}}")),
			new SpawnableOutsideObjectPair("GiantPumpkin", CurveContainer.DeserializeCurve("{\"curve\":{\"serializedVersion\":\"2\",\"m_Curve\":[{\"serializedVersion\":\"3\",\"time\":0.0,\"value\":0.0,\"inSlope\":1.6912956237792969,\"outSlope\":1.6912956237792969,\"tangentMode\":0,\"weightedMode\":2,\"inWeight\":0.0,\"outWeight\":0.27726083993911745},{\"serializedVersion\":\"3\",\"time\":0.8832725882530212,\"value\":0.5284063816070557,\"inSlope\":3.2962090969085695,\"outSlope\":29.38977813720703,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.19772815704345704,\"outWeight\":0.8989489078521729},{\"serializedVersion\":\"3\",\"time\":0.972209095954895,\"value\":6.7684478759765629,\"inSlope\":140.27394104003907,\"outSlope\":140.27394104003907,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.39466607570648196,\"outWeight\":0.47049039602279665},{\"serializedVersion\":\"3\",\"time\":1.0002281665802003,\"value\":23.0,\"inSlope\":579.3037109375,\"outSlope\":14.8782377243042,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.648808479309082,\"outWeight\":0.0}],\"m_PreInfinity\":2,\"m_PostInfinity\":2,\"m_RotationOrder\":4}}"))
		};

		[Range(0f, 30f)]
		public int MaxOutsideEnemyPowerCount = 8;

		[Range(0f, 30f)]
		public int MaxDaytimeEnemyPowerCount = 5;

		[SerializeField]
		private SpawnableEnemiesPair[] _OutsideEnemies = new SpawnableEnemiesPair[3]
		{
			new SpawnableEnemiesPair("MouthDog", 75),
			new SpawnableEnemiesPair("ForestGiant", 0),
			new SpawnableEnemiesPair("SandWorm", 56)
		};

		[SerializeField]
		private SpawnableEnemiesPair[] _DaytimeEnemies = new SpawnableEnemiesPair[3]
		{
			new SpawnableEnemiesPair("RedLocustBees", 22),
			new SpawnableEnemiesPair("Doublewing", 74),
			new SpawnableEnemiesPair("DocileLocustBees", 52)
		};

		public AnimationCurve OutsideEnemySpawnChanceThroughDay = CurveContainer.DeserializeCurve("{\"curve\":{\"serializedVersion\":\"2\",\"m_Curve\":[{\"serializedVersion\":\"3\",\"time\":-7.736962288618088e-7,\"value\":-2.996999979019165,\"inSlope\":Infinity,\"outSlope\":0.5040292143821716,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.0,\"outWeight\":0.08937685936689377},{\"serializedVersion\":\"3\",\"time\":0.7105481624603272,\"value\":-0.6555822491645813,\"inSlope\":9.172262191772461,\"outSlope\":9.172262191772461,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.3333333432674408,\"outWeight\":0.7196550369262695},{\"serializedVersion\":\"3\",\"time\":1.0052626132965088,\"value\":5.359400749206543,\"inSlope\":216.42247009277345,\"outSlope\":11.374387741088868,\"tangentMode\":0,\"weightedMode\":3,\"inWeight\":0.044637180864810947,\"outWeight\":0.48315444588661196}],\"m_PreInfinity\":2,\"m_PostInfinity\":2,\"m_RotationOrder\":4}}");

		public AnimationCurve DaytimeEnemySpawnChanceThroughDay = CurveContainer.DeserializeCurve("{\"curve\":{\"serializedVersion\":\"2\",\"m_Curve\":[{\"serializedVersion\":\"3\",\"time\":0.0,\"value\":2.2706568241119386,\"inSlope\":-7.500085353851318,\"outSlope\":-7.500085353851318,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.3333333432674408,\"outWeight\":0.20650266110897065},{\"serializedVersion\":\"3\",\"time\":0.38507816195487978,\"value\":-0.0064108967781066898,\"inSlope\":-2.7670974731445314,\"outSlope\":-2.7670974731445314,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.28388944268226626,\"outWeight\":0.30659767985343935},{\"serializedVersion\":\"3\",\"time\":0.6767024993896484,\"value\":-7.021658420562744,\"inSlope\":-27.286888122558595,\"outSlope\":-27.286888122558595,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.10391546785831452,\"outWeight\":0.12503522634506226},{\"serializedVersion\":\"3\",\"time\":0.9998173117637634,\"value\":-14.818100929260254,\"inSlope\":0.0,\"outSlope\":0.0,\"tangentMode\":0,\"weightedMode\":0,\"inWeight\":0.0,\"outWeight\":0.0}],\"m_PreInfinity\":2,\"m_PostInfinity\":2,\"m_RotationOrder\":4}}");

		[Range(0f, 30f)]
		public float DaytimeEnemiesProbabilityRange = 5f;

		public bool LevelIncludesSnowFootprints = false;

		[HideInInspector]
		public string serializedRandomWeatherTypes;

		[HideInInspector]
		public string serializedDungeonFlowTypes;

		[HideInInspector]
		public string serializedSpawnableScrap;

		[HideInInspector]
		public string serializedEnemies;

		[HideInInspector]
		public string serializedOutsideEnemies;

		[HideInInspector]
		public string serializedDaytimeEnemies;

		[HideInInspector]
		public string serializedSpawnableMapObjects;

		[HideInInspector]
		public string serializedSpawnableOutsideObjects;

		private void OnValidate()
		{
			RequiredBundles = RequiredBundles.RemoveNonAlphanumeric(1);
			IncompatibleBundles = IncompatibleBundles.RemoveNonAlphanumeric(1);
			MoonName = MoonName.RemoveNonAlphanumeric(1);
			OrbitPrefabName = OrbitPrefabName.RemoveNonAlphanumeric(1);
			RiskLevel = RiskLevel.RemoveNonAlphanumeric();
			RouteWord = RouteWord.RemoveNonAlphanumeric(2);
			BoughtComment = BoughtComment.RemoveNonAlphanumeric();
			LevelAmbienceClips = LevelAmbienceClips.RemoveNonAlphanumeric(1);
			TimeToArrive = Mathf.Clamp(TimeToArrive, 0f, 16f);
			DaySpeedMultiplier = Mathf.Clamp(DaySpeedMultiplier, 0.1f, 5f);
			RoutePrice = Mathf.Clamp(RoutePrice, 0, int.MaxValue);
			FactorySizeMultiplier = Mathf.Clamp(FactorySizeMultiplier, 1f, 5f);
			FireExitsAmountOverwrite = Mathf.Clamp(FireExitsAmountOverwrite, 0, 20);
			MinScrap = Mathf.Clamp(MinScrap, 0, MaxScrap);
			MaxScrap = Mathf.Clamp(MaxScrap, MinScrap, 100);
			MaxEnemyPowerCount = Mathf.Clamp(MaxEnemyPowerCount, 0, 30);
			MaxOutsideEnemyPowerCount = Mathf.Clamp(MaxOutsideEnemyPowerCount, 0, 30);
			MaxDaytimeEnemyPowerCount = Mathf.Clamp(MaxDaytimeEnemyPowerCount, 0, 30);
			SpawnProbabilityRange = Mathf.Clamp(SpawnProbabilityRange, 0f, 30f);
			DaytimeEnemiesProbabilityRange = Mathf.Clamp(DaytimeEnemiesProbabilityRange, 0f, 30f);
			for (int i = 0; i < _SpawnableScrap.Length; i++)
			{
				_SpawnableScrap[i].ObjectName = _SpawnableScrap[i].ObjectName.RemoveNonAlphanumeric(1);
			}
			for (int j = 0; j < _Enemies.Length; j++)
			{
				_Enemies[j].EnemyName = _Enemies[j].EnemyName.RemoveNonAlphanumeric(1);
			}
			for (int k = 0; k < _SpawnableMapObjects.Length; k++)
			{
				_SpawnableMapObjects[k].ObjectName = _SpawnableMapObjects[k].ObjectName.RemoveNonAlphanumeric(1);
			}
			for (int l = 0; l < _SpawnableOutsideObjects.Length; l++)
			{
				_SpawnableOutsideObjects[l].ObjectName = _SpawnableOutsideObjects[l].ObjectName.RemoveNonAlphanumeric(1);
			}
			for (int m = 0; m < _OutsideEnemies.Length; m++)
			{
				_OutsideEnemies[m].EnemyName = _OutsideEnemies[m].EnemyName.RemoveNonAlphanumeric(1);
			}
			for (int n = 0; n < _DaytimeEnemies.Length; n++)
			{
				_DaytimeEnemies[n].EnemyName = _DaytimeEnemies[n].EnemyName.RemoveNonAlphanumeric(1);
			}
			serializedRandomWeatherTypes = string.Join(";", _RandomWeatherTypes.Select((RandomWeatherPair p) => $"{(int)p.Weather},{p.WeatherVariable1},{p.WeatherVariable2}"));
			serializedDungeonFlowTypes = string.Join(";", _DungeonFlowTypes.Select((DungeonFlowPair p) => $"{p.ID},{p.Rarity}"));
			serializedSpawnableScrap = string.Join(";", _SpawnableScrap.Select((SpawnableScrapPair p) => $"{p.ObjectName},{p.SpawnWeight}"));
			serializedEnemies = string.Join(";", _Enemies.Select((SpawnableEnemiesPair p) => $"{p.EnemyName},{p.SpawnWeight}"));
			serializedOutsideEnemies = string.Join(";", _OutsideEnemies.Select((SpawnableEnemiesPair p) => $"{p.EnemyName},{p.SpawnWeight}"));
			serializedDaytimeEnemies = string.Join(";", _DaytimeEnemies.Select((SpawnableEnemiesPair p) => $"{p.EnemyName},{p.SpawnWeight}"));
			serializedSpawnableMapObjects = string.Join(";", _SpawnableMapObjects.Select((SpawnableMapObjectPair p) => $"{p.ObjectName}|{p.SpawnFacingAwayFromWall}|{CurveContainer.SerializeCurve(p.SpawnRate)}"));
			serializedSpawnableOutsideObjects = string.Join(";", _SpawnableOutsideObjects.Select((SpawnableOutsideObjectPair p) => p.ObjectName + "|" + CurveContainer.SerializeCurve(p.SpawnRate)));
		}

		public RandomWeatherPair[] RandomWeatherTypes()
		{
			return (from s in serializedRandomWeatherTypes.Split(new char[1] { ';' })
				select s.Split(new char[1] { ',' }) into split
				where split.Length == 3
				select new RandomWeatherPair((LevelWeatherType)int.Parse(split[0]), int.Parse(split[1]), int.Parse(split[2]))).ToArray();
		}

		public DungeonFlowPair[] DungeonFlowTypes()
		{
			return (from s in serializedDungeonFlowTypes.Split(new char[1] { ';' })
				select s.Split(new char[1] { ',' }) into split
				where split.Length == 2
				select new DungeonFlowPair(int.Parse(split[0]), int.Parse(split[1]))).ToArray();
		}

		public SpawnableScrapPair[] SpawnableScrap()
		{
			return (from s in serializedSpawnableScrap.Split(new char[1] { ';' })
				select s.Split(new char[1] { ',' }) into split
				where split.Length == 2
				select new SpawnableScrapPair(split[0], int.Parse(split[1]))).ToArray();
		}

		public SpawnableEnemiesPair[] Enemies()
		{
			return (from s in serializedEnemies.Split(new char[1] { ';' })
				select s.Split(new char[1] { ',' }) into split
				where split.Length == 2
				select new SpawnableEnemiesPair(split[0], int.Parse(split[1]))).ToArray();
		}

		public SpawnableEnemiesPair[] OutsideEnemies()
		{
			return (from s in serializedOutsideEnemies.Split(new char[1] { ';' })
				select s.Split(new char[1] { ',' }) into split
				where split.Length == 2
				select new SpawnableEnemiesPair(split[0], int.Parse(split[1]))).ToArray();
		}

		public SpawnableEnemiesPair[] DaytimeEnemies()
		{
			return (from s in serializedDaytimeEnemies.Split(new char[1] { ';' })
				select s.Split(new char[1] { ',' }) into split
				where split.Length == 2
				select new SpawnableEnemiesPair(split[0], int.Parse(split[1]))).ToArray();
		}

		public SpawnableMapObjectPair[] SpawnableMapObjects()
		{
			return (from s in serializedSpawnableMapObjects.Split(new char[1] { ';' })
				select s.Split(new char[1] { '|' }) into split
				where split.Length == 3
				select new SpawnableMapObjectPair(split[0], bool.Parse(split[1]), CurveContainer.DeserializeCurve(split[2]))).ToArray();
		}

		public SpawnableOutsideObjectPair[] SpawnableOutsideObjects()
		{
			return (from s in serializedSpawnableOutsideObjects.Split(new char[1] { ';' })
				select s.Split(new char[1] { '|' }) into split
				where split.Length == 2
				select new SpawnableOutsideObjectPair(split[0], CurveContainer.DeserializeCurve(split[1]))).ToArray();
		}
	}
	[CreateAssetMenu(fileName = "New Scrap", menuName = "LethalSDK/Scrap")]
	public class Scrap : ScriptableObject
	{
		public string[] RequiredBundles;

		public string[] IncompatibleBundles;

		[Header("Base")]
		public ScrapType scrapType = ScrapType.Normal;

		public string itemName = string.Empty;

		public int minValue = 0;

		public int maxValue = 0;

		public bool twoHanded = false;

		public GrabAnim HandedAnimation = GrabAnim.OneHanded;

		public bool requiresBattery = false;

		public bool isConductiveMetal = false;

		public int weight = 0;

		public GameObject prefab;

		[Header("Sounds")]
		public string grabSFX = string.Empty;

		public string dropSFX = string.Empty;

		[Header("Offsets")]
		public float verticalOffset = 0f;

		public Vector3 restingRotation = Vector3.zero;

		public Vector3 positionOffset = Vector3.zero;

		public Vector3 rotationOffset = Vector3.zero;

		[Header("Variants")]
		public Mesh[] meshVariants = (Mesh[])(object)new Mesh[0];

		public Material[] materialVariants = (Material[])(object)new Material[0];

		[Header("Spawn rate")]
		public bool useGlobalSpawnWeight = true;

		[Range(0f, 100f)]
		public int globalSpawnWeight = 10;

		[SerializeField]
		private ScrapSpawnChancePerScene[] _perPlanetSpawnWeight = new ScrapSpawnChancePerScene[9]
		{
			new ScrapSpawnChancePerScene("41 Experimentation", 10),
			new ScrapSpawnChancePerScene("220 Assurance", 10),
			new ScrapSpawnChancePerScene("56 Vow", 10),
			new ScrapSpawnChancePerScene("21 Offense", 10),
			new ScrapSpawnChancePerScene("61 March", 10),
			new ScrapSpawnChancePerScene("85 Rend", 10),
			new ScrapSpawnChancePerScene("7 Dine", 10),
			new ScrapSpawnChancePerScene("8 Titan", 10),
			new ScrapSpawnChancePerScene("Others", 10)
		};

		public string[] playetSpawnBlacklist = new string[0];

		[Header("Shovel")]
		public int shovelHitForce = 1;

		public AudioSource shovelAudio;

		public string reelUp = "ShovelReelUp";

		public string swing = "ShovelSwing";

		public string[] hitSFX = new string[2] { "ShovelHitDefault", "ShovelHitDefault2" };

		[Header("Flashlight")]
		public bool usingPlayerHelmetLight = false;

		public int flashlightInterferenceLevel = 0;

		public Light flashlightBulb;

		public Light flashlightBulbGlow;

		public AudioSource flashlightAudio;

		public string[] flashlightClips = new string[1] { "FlashlightClick" };

		public string outOfBatteriesClip = "FlashlightOutOfBatteries";

		public string flashlightFlicker = "FlashlightFlicker";

		public Material bulbLight;

		public Material bulbDark;

		public MeshRenderer flashlightMesh;

		public int flashlightTypeID = 0;

		public bool changeMaterial = true;

		[Header("Noisemaker")]
		public AudioSource noiseAudio;

		public AudioSource noiseAudioFar;

		public string[] noiseSFX = new string[1] { "ClownHorn1" };

		public string[] noiseSFXFar = new string[1] { "ClownHornFar" };

		public float noiseRange = 60f;

		public float maxLoudness = 1f;

		public float minLoudness = 0.6f;

		public float minPitch = 0.93f;

		public float maxPitch = 1f;

		public Animator triggerAnimator;

		[Header("WhoopieCushion")]
		public AudioSource whoopieCushionAudio;

		public string[] fartAudios = new string[4] { "Fart1", "Fart2", "Fart3", "Fart5" };

		[HideInInspector]
		public string serializedData;

		private void OnValidate()
		{
			RequiredBundles = RequiredBundles.RemoveNonAlphanumeric(1);
			IncompatibleBundles = IncompatibleBundles.RemoveNonAlphanumeric(1);
			itemName = itemName.RemoveNonAlphanumeric(1);
			grabSFX = grabSFX.RemoveNonAlphanumeric(1);
			dropSFX = dropSFX.RemoveNonAlphanumeric(1);
			for (int i = 0; i < _perPlanetSpawnWeight.Length; i++)
			{
				_perPlanetSpawnWeight[i].SceneName = _perPlanetSpawnWeight[i].SceneName.RemoveNonAlphanumeric(1);
			}
			serializedData = string.Join(";", _perPlanetSpawnWeight.Select((ScrapSpawnChancePerScene p) => $"{p.SceneName},{p.SpawnWeight}"));
		}

		public ScrapSpawnChancePerScene[] perPlanetSpawnWeight()
		{
			return (from s in serializedData.Split(new char[1] { ';' })
				select s.Split(new char[1] { ',' }) into split
				where split.Length == 2
				select new ScrapSpawnChancePerScene(split[0], int.Parse(split[1]))).ToArray();
		}
	}
	public enum ScrapType
	{
		Normal,
		Shovel,
		Flashlight,
		Noisemaker,
		WhoopieCushion
	}
	public enum GrabAnim
	{
		OneHanded,
		TwoHanded,
		Shotgun,
		Jetpack,
		Clipboard
	}
}
namespace LethalSDK.Utils
{
	public static class AssetGatherDialog
	{
		public static Dictionary<string, AudioClip> audioClips = new Dictionary<string, AudioClip>();

		public static Dictionary<string, (AudioMixer, AudioMixerGroup[])> audioMixers = new Dictionary<string, (AudioMixer, AudioMixerGroup[])>();

		public static Dictionary<string, Sprite> sprites = new Dictionary<string, Sprite>();
	}
	[Serializable]
	public class SerializableVersion
	{
		public int Major = 1;

		public int Minor = 0;

		public int Build = 0;

		public int Revision = 0;

		public SerializableVersion(int major, int minor, int build, int revision)
		{
			Major = major;
			Minor = minor;
			Build = build;
			Revision = revision;
		}

		public Version ToVersion()
		{
			return new Version(Major, Minor, Build, Revision);
		}

		public override string ToString()
		{
			return $"{Major}.{Minor}.{Build}.{Revision}";
		}
	}
	[Serializable]
	public class CurveContainer
	{
		public AnimationCurve curve;

		public static string SerializeCurve(AnimationCurve curve)
		{
			CurveContainer curveContainer = new CurveContainer
			{
				curve = curve
			};
			return JsonUtility.ToJson((object)curveContainer);
		}

		public static AnimationCurve DeserializeCurve(string json)
		{
			CurveContainer curveContainer = JsonUtility.FromJson<CurveContainer>(json);
			return curveContainer.curve;
		}
	}
	[Serializable]
	public struct StringIntPair
	{
		public string _string;

		public int _int;

		public StringIntPair(string _string, int _int)
		{
			this._string = _string.RemoveNonAlphanumeric(1);
			this._int = Mathf.Clamp(_int, 0, 100);
		}
	}
	[Serializable]
	public struct StringStringPair
	{
		public string _string1;

		public string _string2;

		public StringStringPair(string _string1, string _string2)
		{
			this._string1 = _string1.RemoveNonAlphanumeric(1);
			this._string2 = _string2.RemoveNonAlphanumeric(1);
		}
	}
	[Serializable]
	public struct IntIntPair
	{
		public int _int1;

		public int _int2;

		public IntIntPair(int _int1, int _int2)
		{
			this._int1 = _int1;
			this._int2 = _int2;
		}
	}
	[Serializable]
	public struct DungeonFlowPair
	{
		public int ID;

		[Range(0f, 300f)]
		public int Rarity;

		public DungeonFlowPair(int id, int rarity)
		{
			ID = id;
			Rarity = Mathf.Clamp(rarity, 0, 300);
		}
	}
	[Serializable]
	public struct SpawnableScrapPair
	{
		public string ObjectName;

		[Range(0f, 100f)]
		public int SpawnWeight;

		public SpawnableScrapPair(string objectName, int spawnWeight)
		{
			ObjectName = objectName.RemoveNonAlphanumeric(1);
			SpawnWeight = Mathf.Clamp(spawnWeight, 0, 100);
		}
	}
	[Serializable]
	public struct SpawnableMapObjectPair
	{
		public string ObjectName;

		public bool SpawnFacingAwayFromWall;

		public AnimationCurve SpawnRate;

		public SpawnableMapObjectPair(string objectName, bool spawnFacingAwayFromWall, AnimationCurve spawnRate)
		{
			ObjectName = objectName.RemoveNonAlphanumeric(1);
			SpawnFacingAwayFromWall = spawnFacingAwayFromWall;
			SpawnRate = spawnRate;
		}
	}
	[Serializable]
	public struct SpawnableOutsideObjectPair
	{
		public string ObjectName;

		public AnimationCurve SpawnRate;

		public SpawnableOutsideObjectPair(string objectName, AnimationCurve spawnRate)
		{
			ObjectName = objectName.RemoveNonAlphanumeric(1);
			SpawnRate = spawnRate;
		}
	}
	[Serializable]
	public struct SpawnableEnemiesPair
	{
		public string EnemyName;

		[Range(0f, 100f)]
		public int SpawnWeight;

		public SpawnableEnemiesPair(string enemyName, int spawnWeight)
		{
			EnemyName = enemyName.RemoveNonAlphanumeric(1);
			SpawnWeight = Mathf.Clamp(spawnWeight, 0, 100);
		}
	}
	[Serializable]
	public struct ScrapSpawnChancePerScene
	{
		public string SceneName;

		[Range(0f, 100f)]
		public int SpawnWeight;

		public ScrapSpawnChancePerScene(string sceneName, int spawnWeight)
		{
			SceneName = sceneName.RemoveNonAlphanumeric(1);
			SpawnWeight = Mathf.Clamp(spawnWeight, 0, 100);
		}
	}
	[Serializable]
	public struct ScrapInfoPair
	{
		public string ScrapPath;

		public Scrap Scrap;

		public ScrapInfoPair(string scrapPath, Scrap scrap)
		{
			ScrapPath = scrapPath.RemoveNonAlphanumeric(4);
			Scrap = scrap;
		}
	}
	[Serializable]
	public struct AudioClipInfoPair
	{
		public string AudioClipName;

		[HideInInspector]
		public string AudioClipPath;

		[SerializeField]
		public AudioClip AudioClip;

		public AudioClipInfoPair(string audioClipName, string audioClipPath)
		{
			AudioClipName = audioClipName.RemoveNonAlphanumeric(1);
			AudioClipPath = audioClipPath.RemoveNonAlphanumeric(4);
			AudioClip = null;
		}
	}
	[Serializable]
	public struct PlanetPrefabInfoPair
	{
		public string PlanetPrefabName;

		[HideInInspector]
		public string PlanetPrefabPath;

		[SerializeField]
		public GameObject PlanetPrefab;

		public PlanetPrefabInfoPair(string planetPrefabName, string planetPrefabPath)
		{
			PlanetPrefabName = planetPrefabName.RemoveNonAlphanumeric(1);
			PlanetPrefabPath = planetPrefabPath.RemoveNonAlphanumeric(4);
			PlanetPrefab = null;
		}
	}
	[Serializable]
	public struct PrefabInfoPair
	{
		public string PrefabName;

		[HideInInspector]
		public string PrefabPath;

		[SerializeField]
		public GameObject Prefab;

		public PrefabInfoPair(string prefabName, string prefabPath)
		{
			PrefabName = prefabName.RemoveNonAlphanumeric(1);
			PrefabPath = prefabPath.RemoveNonAlphanumeric(4);
			Prefab = null;
		}
	}
	[Serializable]
	public struct RandomWeatherPair
	{
		public LevelWeatherType Weather;

		[Tooltip("Thunder Frequency, Flooding speed or minimum initial enemies in eclipses")]
		public int WeatherVariable1;

		[Tooltip("Flooding offset when Weather is Flooded")]
		public int WeatherVariable2;

		public RandomWeatherPair(LevelWeatherType weather, int weatherVariable1, int weatherVariable2)
		{
			Weather = weather;
			WeatherVariable1 = weatherVariable1;
			WeatherVariable2 = weatherVariable2;
		}
	}
	public enum LevelWeatherType
	{
		None = -1,
		DustClouds,
		Rainy,
		Stormy,
		Foggy,
		Flooded,
		Eclipsed
	}
	public class SpawnPrefab
	{
		private static SpawnPrefab _instance;

		public GameObject waterSurface;

		public static SpawnPrefab Instance
		{
			get
			{
				if (_instance == null)
				{
					_instance = new SpawnPrefab();
				}
				return _instance;
			}
		}
	}
	public static class TypeExtensions
	{
		public enum removeType
		{
			Normal,
			Serializable,
			Keyword,
			Path,
			SerializablePath
		}

		public static readonly Dictionary<removeType, string> regexes = new Dictionary<removeType, string>
		{
			{
				removeType.Normal,
				"[^a-zA-Z0-9 ,.!?_-]"
			},
			{
				removeType.Serializable,
				"[^a-zA-Z0-9 .!_-]"
			},
			{
				removeType.Keyword,
				"[^a-zA-Z0-9._-]"
			},
			{
				removeType.Path,
				"[^a-zA-Z0-9 ,.!_/-]"
			},
			{
				removeType.SerializablePath,
				"[^a-zA-Z0-9 .!_/-]"
			}
		};

		public static string RemoveNonAlphanumeric(this string input)
		{
			if (input != null)
			{
				return Regex.Replace(input, regexes[removeType.Normal], string.Empty);
			}
			return string.Empty;
		}

		public static string[] RemoveNonAlphanumeric(this string[] input)
		{
			if (input != null)
			{
				for (int i = 0; i < input.Length; i++)
				{
					input[i] = Regex.Replace(input[i], regexes[removeType.Normal], string.Empty);
				}
				return input;
			}
			return new string[0];
		}

		public static string RemoveNonAlphanumeric(this string input, removeType removeType = removeType.Normal)
		{
			if (input != null)
			{
				return Regex.Replace(input, regexes[removeType], string.Empty);
			}
			return string.Empty;
		}

		public static string[] RemoveNonAlphanumeric(this string[] input, removeType removeType = removeType.Normal)
		{
			if (input != null)
			{
				for (int i = 0; i < input.Length; i++)
				{
					input[i] = Regex.Replace(input[i], regexes[removeType], string.Empty);
				}
				return input;
			}
			return new string[0];
		}

		public static string RemoveNonAlphanumeric(this string input, int removeType = 0)
		{
			if (input != null)
			{
				return Regex.Replace(input, regexes[(removeType)removeType], string.Empty);
			}
			return string.Empty;
		}

		public static string[] RemoveNonAlphanumeric(this string[] input, int removeType = 0)
		{
			if (input != null)
			{
				for (int i = 0; i < input.Length; i++)
				{
					input[i] = Regex.Replace(input[i], regexes[(removeType)removeType], string.Empty);
				}
				return input;
			}
			return new string[0];
		}
	}
}
namespace LethalSDK.Editor
{
	internal class CopyrightsWindow : EditorWindow
	{
		private Vector2 scrollPosition;

		private readonly Dictionary<string, string> assetAuthorList = new Dictionary<string, string>
		{
			{ "Drop Ship assets, Sun cycle animations, ScrapItem sprite, ScavengerSuit Textures/Arms Mesh and MonitorWall mesh", "Zeekerss" },
			{ "SDK Scripts, Sun Texture, CrossButton Sprite (Inspired of vanilla), OldSeaPort planet prefab texture", "HolographicWings" },
			{ "Old Sea Port asset package", "VIVID Arts" },
			{ "Survival Game Tools asset package", "cookiepopworks.com" }
		};

		[MenuItem("LethalSDK/Copyrights", false, 999)]
		public static void ShowWindow()
		{
			EditorWindow.GetWindow<CopyrightsWindow>("Copyrights");
		}

		private void OnGUI()
		{
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			GUILayout.Label("List of Copyrights", EditorStyles.boldLabel, Array.Empty<GUILayoutOption>());
			scrollPosition = GUILayout.BeginScrollView(scrollPosition, Array.Empty<GUILayoutOption>());
			EditorGUILayout.Space(5f);
			foreach (KeyValuePair<string, string> assetAuthor in assetAuthorList)
			{
				GUILayout.Label("Asset: " + assetAuthor.Key + " - By: " + assetAuthor.Value, EditorStyles.wordWrappedLabel, Array.Empty<GUILayoutOption>());
				EditorGUILayout.Space(2f);
			}
			EditorGUILayout.Space(5f);
			GUILayout.Label("This SDK do not embed any Vanilla script.", Array.Empty<GUILayoutOption>());
			GUILayout.EndScrollView();
		}
	}
	public class EditorChecker : Editor
	{
		public override void OnInspectorGUI()
		{
			((Editor)this).DrawDefaultInspector();
		}
	}
	[CustomEditor(typeof(ModManifest))]
	public class ModManifestEditor : EditorChecker
	{
		public override void OnInspectorGUI()
		{
			ModManifest modManifest = (ModManifest)(object)((Editor)this).target;
			if (modManifest.serializedVersion == "0.0.0.0")
			{
				EditorGUILayout.HelpBox("Please define a version to your mod and don't forget to increment it at each update.", (MessageType)2);
			}
			if (modManifest.modName == null || modManifest.modName.Length == 0)
			{
				EditorGUILayout.HelpBox("Your mod need a name.", (MessageType)3);
			}
			IEnumerable<string> enumerable = from e in modManifest.scraps.Where((Scrap e) => (Object)(object)e != (Object)null).ToList()
				group e by e.itemName into g
				where g.Count() > 1
				select g.Key;
			if (enumerable.Any())
			{
				string text = string.Empty;
				foreach (string item in enumerable)
				{
					text = text + item + ",";
				}
				text = text.Remove(text.Length - 1);
				EditorGUILayout.HelpBox("You are trying to register two times or more the same Scraps. Duplicated Scraps are: " + text, (MessageType)2);
			}
			IEnumerable<string> enumerable2 = from e in modManifest.moons.Where((Moon e) => (Object)(object)e != (Object)null).ToList()
				group e by e.MoonName into g
				where g.Count() > 1
				select g.Key;
			if (enumerable2.Any())
			{
				string text2 = string.Empty;
				foreach (string item2 in enumerable2)
				{
					text2 = text2 + item2 + ",";
				}
				text2 = text2.Remove(text2.Length - 1);
				EditorGUILayout.HelpBox("You are trying to register two times or more the same Moons. Duplicated Moons are: " + text2, (MessageType)2);
			}
			string text3 = string.Empty;
			Scrap[] scraps = modManifest.scraps;
			foreach (Scrap scrap in scraps)
			{
				if ((Object)(object)scrap != (Object)null && AssetModificationProcessor.ExtractBundleNameFromPath(AssetDatabase.GetAssetPath((Object)(object)scrap)) != AssetModificationProcessor.ExtractBundleNameFromPath(AssetDatabase.GetAssetPath((Object)(object)modManifest)))
				{
					text3 = text3 + ((Object)scrap).name + ",";
				}
			}
			Moon[] moons = modManifest.moons;
			foreach (Moon moon in moons)
			{
				if ((Object)(object)moon != (Object)null && AssetModificationProcessor.ExtractBundleNameFromPath(AssetDatabase.GetAssetPath((Object)(object)moon)) != AssetModificationProcessor.ExtractBundleNameFromPath(AssetDatabase.GetAssetPath((Object)(object)modManifest)))
				{
					text3 = text3 + ((Object)moon).name + ",";
				}
			}
			if (text3 != null && text3.Length > 0)
			{
				text3 = text3.Remove(text3.Length - 1);
				EditorGUILayout.HelpBox("You try to register a Scrap or a Moon from another mod folder. " + text3, (MessageType)2);
			}
			if ((Object)(object)modManifest.assetBank != (Object)null && AssetModificationProcessor.ExtractBundleNameFromPath(AssetDatabase.GetAssetPath((Object)(object)modManifest.assetBank)) != AssetModificationProcessor.ExtractBundleNameFromPath(AssetDatabase.GetAssetPath((Object)(object)modManifest)))
			{
				EditorGUILayout.HelpBox("You try to register an AssetBank from another mod folder.", (MessageType)2);
			}
			base.OnInspectorGUI();
		}
	}
	[CustomEditor(typeof(AssetBank))]
	public class AssetBankEditor : EditorChecker
	{
		public override void OnInspectorGUI()
		{
			AssetBank assetBank = (AssetBank)(object)((Editor)this).target;
			IEnumerable<string> enumerable = from e in (from e in assetBank.AudioClips()
					where e.AudioClipName != null && e.AudioClipName.Length > 0
					select e).ToList()
				group e by e.AudioClipName into g
				where g.Count() > 1
				select g.Key;
			if (enumerable.Any())
			{
				string text = string.Empty;
				foreach (string item in enumerable)
				{
					text = text + item + ",";
				}
				text = text.Remove(text.Length - 1);
				EditorGUILayout.HelpBox("You are trying to register two times or more the same Audio Clip. Duplicated Clips are: " + text, (MessageType)2);
			}
			IEnumerable<string> enumerable2 = from e in (from e in assetBank.PlanetPrefabs()
					where e.PlanetPrefabName != null && e.PlanetPrefabName.Length > 0
					select e).ToList()
				group e by e.PlanetPrefabName into g
				where g.Count() > 1
				select g.Key;
			if (enumerable2.Any())
			{
				string text2 = string.Empty;
				foreach (string item2 in enumerable2)
				{
					text2 = text2 + item2 + ",";
				}
				text2 = text2.Remove(text2.Length - 1);
				EditorGUILayout.HelpBox("You are trying to register two times or more the same Planet Prefabs. Duplicated Planet Prefabs are: " + text2, (MessageType)2);
			}
			string text3 = string.Empty;
			AudioClipInfoPair[] array = assetBank.AudioClips();
			for (int i = 0; i < array.Length; i++)
			{
				AudioClipInfoPair audioClipInfoPair = array[i];
				if (audioClipInfoPair.AudioClipName != null && audioClipInfoPair.AudioClipName.Length > 0 && AssetModificationProcessor.ExtractBundleNameFromPath(audioClipInfoPair.AudioClipPath) != AssetModificationProcessor.ExtractBundleNameFromPath(AssetDatabase.GetAssetPath((Object)(object)assetBank)))
				{
					text3 = text3 + audioClipInfoPair.AudioClipName + ",";
				}
			}
			PlanetPrefabInfoPair[] array2 = assetBank.PlanetPrefabs();
			for (int j = 0; j < array2.Length; j++)
			{
				PlanetPrefabInfoPair planetPrefabInfoPair = array2[j];
				if (planetPrefabInfoPair.PlanetPrefabName != null && planetPrefabInfoPair.PlanetPrefabName.Length > 0 && AssetModificationProcessor.ExtractBundleNameFromPath(planetPrefabInfoPair.PlanetPrefabPath) != AssetModificationProcessor.ExtractBundleNameFromPath(AssetDatabase.GetAssetPath((Object)(object)assetBank)))
				{
					text3 = text3 + planetPrefabInfoPair.PlanetPrefabName + ",";
				}
			}
			if (text3 != null && text3.Length > 0)
			{
				text3 = text3.Remove(text3.Length - 1);
				EditorGUILayout.HelpBox("You try to register an Audio Clip or a Planet Prefab from another mod folder. " + text3, (MessageType)2);
			}
			base.OnInspectorGUI();
		}
	}
	[CustomEditor(typeof(SI_DungeonGenerator))]
	public class SI_DungeonGeneratorEditor : EditorChecker
	{
		public override void OnInspectorGUI()
		{
			SI_DungeonGenerator sI_DungeonGenerator = (SI_DungeonGenerator)(object)((Editor)this).target;
			string assetPath = AssetDatabase.GetAssetPath((Object)(object)sI_DungeonGenerator.DungeonRoot);
			if (assetPath != null && assetPath.Length > 0)
			{
				EditorGUILayout.HelpBox("Dungeon Root must be in the scene.", (MessageType)3);
			}
			base.OnInspectorGUI();
		}
	}
	[CustomEditor(typeof(SI_ScanNode))]
	public class SI_ScanNodeEditor : EditorChecker
	{
		public override void OnInspectorGUI()
		{
			SI_ScanNode sI_ScanNode = (SI_ScanNode)(object)((Editor)this).target;
			if (sI_ScanNode.MinRange > sI_ScanNode.MaxRange)
			{
				EditorGUILayout.HelpBox("Min Range must be smaller than Max Ranger.", (MessageType)3);
			}
			if (sI_ScanNode.CreatureScanID < -1)
			{
				EditorGUILayout.HelpBox("Creature Scan ID can't be less than -1.", (MessageType)2);
			}
			base.OnInspectorGUI();
		}
	}
	[CustomEditor(typeof(SI_AnimatedSun))]
	public class SI_AnimatedSunEditor : EditorChecker
	{
		public override void OnInspectorGUI()
		{
			SI_AnimatedSun sI_AnimatedSun = (SI_AnimatedSun)(object)((Editor)this).target;
			if ((Object)(object)sI_AnimatedSun.directLight == (Object)null || (Object)(object)sI_AnimatedSun.indirectLight == (Object)null)
			{
				EditorGUILayout.HelpBox("A direct and an indirect light must be defined.", (MessageType)2);
			}
			if ((Object)(object)((Component)sI_AnimatedSun.directLight).transform.parent != (Object)(object)((Component)sI_AnimatedSun).transform || (Object)(object)((Component)sI_AnimatedSun.indirectLight).transform.parent != (Object)(object)((Component)sI_AnimatedSun).transform)
			{
				EditorGUILayout.HelpBox("Direct and an indirect light must be a child of the AnimatedSun in the hierarchy.", (MessageType)2);
			}
			base.OnInspectorGUI();
		}
	}
	[CustomEditor(typeof(SI_EntranceTeleport))]
	public class SI_EntranceTeleportEditor : EditorChecker
	{
		public override void OnInspectorGUI()
		{
			SI_EntranceTeleport sI_EntranceTeleport = (SI_EntranceTeleport)(object)((Editor)this).target;
			IEnumerable<int> enumerable = from e in Object.FindObjectsOfType<SI_EntranceTeleport>().ToList()
				group e by e.EntranceID into g
				where g.Count() > 1
				select g.Key;
			if (enumerable.Any())
			{
				string text = string.Empty;
				foreach (int item in enumerable)
				{
					text += $"{item},";
				}
				text = text.Remove(text.Length - 1);
				EditorGUILayout.HelpBox("Two entrances or more have same Entrance ID. Duplicated entrances are: " + text, (MessageType)2);
			}
			if ((Object)(object)sI_EntranceTeleport.EntrancePoint == (Object)null)
			{
				EditorGUILayout.HelpBox("An entrance point must be defined.", (MessageType)3);
			}
			if (sI_EntranceTeleport.AudioReverbPreset < 0)
			{
				EditorGUILayout.HelpBox("Audio Reverb Preset can't be negative.", (MessageType)3);
			}
			base.OnInspectorGUI();
		}
	}
	[CustomEditor(typeof(Scrap))]
	public class ScrapEditor : EditorChecker
	{
		public override void OnInspectorGUI()
		{
			Scrap scrap = (Scrap)(object)((Editor)this).target;
			if ((Object)(object)scrap.prefab == (Object)null)
			{
				EditorGUILayout.HelpBox("You must add a Prefab to your Scrap.", (MessageType)1);
			}
			else
			{
				if ((Object)(object)scrap.prefab.GetComponent<NetworkObject>() == (Object)null)
				{
					EditorGUILayout.HelpBox("The Prefab must have a NetworkObject.", (MessageType)3);
				}
				else
				{
					NetworkObject component = scrap.prefab.GetComponent<NetworkObject>();
					string text = string.Empty;
					if (component.AlwaysReplicateAsRoot)
					{
						text += "\n- AlwaysReplicateAsRoot should be false.";
					}
					if (!component.SynchronizeTransform)
					{
						text += "\n- SynchronizeTransform should be true.";
					}
					if (component.ActiveSceneSynchronization)
					{
						text += "\n- ActiveSceneSynchronization should be false.";
					}
					if (!component.SceneMigrationSynchronization)
					{
						text += "\n- SceneMigrationSynchronization should be true.";
					}
					if (!component.SpawnWithObservers)
					{
						text += "\n- SpawnWithObservers should be true.";
					}
					if (!component.DontDestroyWithOwner)
					{
						text += "\n- DontDestroyWithOwner should be true.";
					}
					if (component.AutoObjectParentSync)
					{
						text += "\n- AutoObjectParentSync should be false.";
					}
					if (text.Length > 0)
					{
						EditorGUILayout.HelpBox("The NetworkObject of the Prefab have incorrect settings: " + text, (MessageType)2);
					}
				}
				if ((Object)(object)scrap.prefab.transform.Find("ScanNode") == (Object)null)
				{
					EditorGUILayout.HelpBox("The Prefab don't have a ScanNode.", (MessageType)2);
				}
				if (AssetModificationProcessor.ExtractBundleNameFromPath(AssetDatabase.GetAssetPath((Object)(object)scrap.prefab)) != AssetModificationProcessor.ExtractBundleNameFromPath(AssetDatabase.GetAssetPath((Object)(object)scrap)))
				{
					EditorGUILayout.HelpBox("The Prefab must come from the same mod folder as your Scrap.", (MessageType)2);
				}
			}
			if (scrap.itemName == null || scrap.itemName.Length == 0)
			{
				EditorGUILayout.HelpBox("Your scrap must have a Name.", (MessageType)3);
			}
			if (!scrap.useGlobalSpawnWeight && !scrap.perPlanetSpawnWeight().Any((ScrapSpawnChancePerScene w) => w.SceneName != null && w.SceneName.Length > 0))
			{
				EditorGUILayout.HelpBox("Your scrap use Per Planet Spawn Weight but no planet are defined.", (MessageType)2);
			}
			base.OnInspectorGUI();
		}
	}
	[CustomEditor(typeof(Moon))]
	public class MoonEditor : EditorChecker
	{
		public override void OnInspectorGUI()
		{
			Moon moon = (Moon)(object)((Editor)this).target;
			if (moon.MoonName == null || moon.MoonName.Length == 0)
			{
				EditorGUILayout.HelpBox("Your moon must have a Name.", (MessageType)3);
			}
			if (moon.PlanetName == null || moon.PlanetName.Length == 0)
			{
				EditorGUILayout.HelpBox("Your moon must have a Planet Name.", (MessageType)3);
			}
			if (moon.RouteWord == null || moon.RouteWord.Length < 3)
			{
				EditorGUILayout.HelpBox("Your moon route word must be at least 3 characters long.", (MessageType)3);
			}
			if ((Object)(object)moon.MainPrefab == (Object)null)
			{
				EditorGUILayout.HelpBox("You must add a Main Prefab to your Scrap.", (MessageType)1);
			}
			else if (AssetModificationProcessor.ExtractBundleNameFromPath(AssetDatabase.GetAssetPath((Object)(object)moon.MainPrefab)) != AssetModificationProcessor.ExtractBundleNameFromPath(AssetDatabase.GetAssetPath((Object)(object)moon)))
			{
				EditorGUILayout.HelpBox("The Main Prefab must come from the same mod folder as your Moon.", (MessageType)2);
			}
			base.OnInspectorGUI();
		}
	}
	[CustomEditor(typeof(SI_DoorLock))]
	public class SI_DoorLockEditor : EditorChecker
	{
		public override void OnInspectorGUI()
		{
			SI_DoorLock sI_DoorLock = (SI_DoorLock)(object)((Editor)this).target;
			EditorGUILayout.HelpBox("DoorLock is not implemented yet.", (MessageType)1);
			base.OnInspectorGUI();
		}
	}
	[CustomEditor(typeof(SI_Ladder))]
	public class SI_LadderEditor : EditorChecker
	{
		public override void OnInspectorGUI()
		{
			SI_Ladder sI_Ladder = (SI_Ladder)(object)((Editor)this).target;
			EditorGUILayout.HelpBox("Ladder is experimental.", (MessageType)1);
			base.OnInspectorGUI();
		}
	}
	internal class OldAssetsRemover
	{
		private static readonly List<string> assetPaths = new List<string>
		{
			"Assets/LethalCompanyAssets", "Assets/Mods/LethalExpansion/Audio", "Assets/Mods/LethalExpansion/AudioMixerController", "Assets/Mods/LethalExpansion/Materials/Default.mat", "Assets/Mods/LethalExpansion/Prefabs/Settings", "Assets/Mods/LethalExpansion/Prefabs/EntranceTeleportA.prefab", "Assets/Mods/LethalExpansion/Prefabs/Prefabs.zip", "Assets/Mods/LethalExpansion/Scenes/ItemPlaceTest", "Assets/Mods/LethalExpansion/Sprites/HandIcon.png", "Assets/Mods/LethalExpansion/Sprites/HandIconPoint.png",
			"Assets/Mods/LethalExpansion/Sprites/HandLadderIcon.png", "Assets/Mods/TemplateMod/Moons/NavMesh-Environment.asset", "Assets/Mods/TemplateMod/Moons/OldSeaPort.asset", "Assets/Mods/TemplateMod/Moons/Sky and Fog Global Volume Profile.asset", "Assets/Mods/TemplateMod/Moons/Sky and Fog Global Volume Profile 1.asset", "Assets/Mods/TemplateMod/AssetBank.asset", "Assets/Mods/LethalExpansion/Animations/Sun/TimeOfDaySunCompanyLevel.anim", "Assets/Mods/LethalExpansion/Animations/Sun/TimeOfDaySunTypeB.anim", "Assets/Mods/LethalExpansion/Animations/Sun/TimeOfDaySunTypeBEclipse.anim", "Assets/Mods/LethalExpansion/Animations/Sun/TimeOfDaySunTypeBStormy.anim",
			"Assets/Mods/LethalExpansion/Animations/Sun/TimeOfDaySunTypeC.anim", "Assets/Mods/LethalExpansion/Animations/Sun/TimeOfDaySunTypeCEclipse.anim", "Assets/Mods/LethalExpansion/Animations/Sun/TimeOfDaySunTypeCStormy.anim", "Assets/Mods/LethalExpansion/Skybox", "Assets/Mods/LethalExpansion/Sprites/XButton.png", "Assets/Mods/LethalExpansion/Textures/sunTexture1.png", "Assets/Mods/OldSeaPort/Materials/Maple_bark_1.mat", "Assets/Mods/OldSeaPort/Materials/maple_leaves.mat", "Assets/Mods/TemplateMod/AssetBank.asset", "Assets/Mods/OldSeaPort/EffectExamples/Shared/Scripts",
			"Assets/Mods/OldSeaPort/scenes", "Assets/Mods/OldSeaPort/prefabs/Plane (12).prefab", "Assets/Mods/LethalExpansion/Meshes/labyrinth.fbx", "Assets/Mods/ChristmasVillage/christmas-assets-free/fbx/Materials"
		};

		[InitializeOnLoadMethod]
		public static void CheckOldAssets()
		{
			foreach (string assetPath in assetPaths)
			{
				if (AssetDatabase.IsValidFolder(assetPath))
				{
					DeleteFolder(assetPath);
				}
				else if ((Object)(object)AssetDatabase.LoadAssetAtPath<GameObject>(assetPath) != (Object)null)
				{
					DeleteAsset(assetPath);
				}
			}
		}

		private static void DeleteFolder(string path)
		{
			if (AssetDatabase.DeleteAsset(path))
			{
				Debug.Log((object)("Deleted folder at: " + path));
			}
			else
			{
				Debug.LogError((object)("Failed to delete folder at: " + path));
			}
		}

		private static void DeleteAsset(string path)
		{
			if (AssetDatabase.DeleteAsset(path))
			{
				Debug.Log((object)("Deleted asset at: " + path));
			}
			else
			{
				Debug.LogError((object)("Failed to delete asset at: " + path));
			}
		}
	}
	public class VersionChecker : Editor
	{
		[InitializeOnLoadMethod]
		public static void CheckVersion()
		{
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Expected O, but got Unknown
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_005b: Expected O, but got Unknown
			UnityWebRequest www = UnityWebRequest.Get("https://raw.githubusercontent.com/HolographicWings/LethalSDK-Unity-Project/main/last.txt");
			UnityWebRequestAsyncOperation operation = www.SendWebRequest();
			CallbackFunction callback = null;
			callback = (CallbackFunction)delegate
			{
				//IL_0021: Unknown result type (might be due to invalid IL or missing references)
				//IL_002b: Expected O, but got Unknown
				if (((AsyncOperation)operation).isDone)
				{
					EditorApplication.update = (CallbackFunction)Delegate.Remove((Delegate?)(object)EditorApplication.update, (Delegate?)(object)callback);
					OnRequestComplete(www);
				}
			};
			EditorApplication.update = (CallbackFunction)Delegate.Combine((Delegate?)(object)EditorApplication.update, (Delegate?)(object)callback);
		}

		private static void OnRequestComplete(UnityWebRequest www)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Invalid comparison between Unknown and I4
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Invalid comparison between Unknown and I4
			if ((int)www.result == 2 || (int)www.result == 3)
			{
				Debug.LogError((object)("Error when getting last version number: " + www.error));
			}
			else
			{
				CompareVersions(www.downloadHandler.text);
			}
		}

		private static void CompareVersions(string onlineVersion)
		{
			if (Version.Parse(PlayerSettings.bundleVersion) < Version.Parse(onlineVersion) && EditorUtility.DisplayDialogComplex("Warning", "The SDK is not up to date: " + onlineVersion, "Update", "Ignore", "") == 0)
			{
				Application.OpenURL("https://thunderstore.io/c/lethal-company/p/HolographicWings/LethalSDK/");
			}
		}
	}
	internal class LethalSDKCategory : EditorWindow
	{
		[MenuItem("LethalSDK/Lethal SDK v1.3.0", false, 0)]
		public static void ShowWindow()
		{
		}
	}
	public class Lethal_AssetBundleBuilderWindow : EditorWindow
	{
		private enum compressionOption
		{
			NormalCompression,
			FastCompression,
			Uncompressed
		}

		private static string assetBundleDirectoryKey = "LethalSDK_AssetBundleBuilderWindow_assetBundleDirectory";

		private static string compressionModeKey = "LethalSDK_AssetBundleBuilderWindow_compressionMode";

		private static string _64BitsModeKey = "LethalSDK_AssetBundleBuilderWindow_64BitsMode";

		private string assetBundleDirectory = string.Empty;

		private compressionOption compressionMode = compressionOption.NormalCompression;

		private bool _64BitsMode;

		[MenuItem("LethalSDK/AssetBundle Builder", false, 100)]
		public static void ShowWindow()
		{
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			Lethal_AssetBundleBuilderWindow window = EditorWindow.GetWindow<Lethal_AssetBundleBuilderWindow>("AssetBundle Builder");
			((EditorWindow)window).minSize = new Vector2(295f, 133f);
			((EditorWindow)window).maxSize = new Vector2(295f, 133f);
			window.LoadPreferences();
		}

		private void OnGUI()
		{
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Expected O, but got Unknown
			//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c5: Expected O, but got Unknown
			//IL_010f: Unknown result type (might be due to invalid IL or missing references)
			//IL_012c: Expected O, but got Unknown
			GUILayout.Label("Base Settings", EditorStyles.boldLabel, Array.Empty<GUILayoutOption>());
			GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
			EditorGUILayout.LabelField(new GUIContent("Output Path", "The directory where the asset bundles will be saved."), (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(84f) });
			assetBundleDirectory = EditorGUILayout.TextField(assetBundleDirectory, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(200f) });
			GUILayout.EndHorizontal();
			EditorGUILayout.Space(5f);
			GUILayout.Label("Options", EditorStyles.boldLabel, Array.Empty<GUILayoutOption>());
			GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
			EditorGUILayout.LabelField(new GUIContent("Compression Mode", "Select the compression option for the asset bundle. Faster the compression is, faster the assets will load and less CPU it will use, but the Bundle will be bigger."), (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(145f) });
			compressionMode = (compressionOption)(object)EditorGUILayout.EnumPopup((Enum)compressionMode, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(140f) });
			GUILayout.EndHorizontal();
			GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
			EditorGUILayout.LabelField(new GUIContent("64 Bits Asset Bundle (Not recommended)", "Better performances but incompatible with 32 bits computers."), (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(270f) });
			_64BitsMode = EditorGUILayout.Toggle(_64BitsMode, Array.Empty<GUILayoutOption>());
			GUILayout.EndHorizontal();
			EditorGUILayout.Space(5f);
			GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
			if (GUILayout.Button("Build AssetBundles", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(240f) }))
			{
				BuildAssetBundles();
			}
			if (GUILayout.Button("Reset", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(45f) }))
			{
				ClearPreferences();
			}
			GUILayout.EndHorizontal();
		}

		private void ClearPreferences()
		{
			EditorPrefs.DeleteKey(assetBundleDirectoryKey);
			EditorPrefs.DeleteKey(compressionModeKey);
			EditorPrefs.DeleteKey(_64BitsModeKey);
			LoadPreferences();
		}

		private void BuildAssetBundles()
		{
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_009d: Unknown result type (might be due to invalid IL or missing references)
			//IL_009e: Unknown result type (might be due to invalid IL or missing references)
			if (!Directory.Exists(assetBundleDirectory))
			{
				Directory.CreateDirectory(assetBundleDirectory);
			}
			BuildAssetBundleOptions val = (BuildAssetBundleOptions)0;
			val = (BuildAssetBundleOptions)(compressionMode switch
			{
				compressionOption.NormalCompression => 0, 
				compressionOption.FastCompression => 256, 
				compressionOption.Uncompressed => 1, 
				_ => 0, 
			});
			BuildTarget val2 = (BuildTarget)(_64BitsMode ? 19 : 5);
			if (assetBundleDirectory != null || assetBundleDirectory.Length != 0 || assetBundleDirectory != string.Empty)
			{
				AssetBundleManifest val3 = null;
				try
				{
					val3 = BuildPipeline.BuildAssetBundles(assetBundleDirectory, val, val2);
				}
				catch (Exception ex)
				{
					Debug.LogError((object)ex.Message);
				}
				if ((Object)(object)val3 != (Object)null)
				{
					Debug.Log((object)"AssetBundles built successfully.");
				}
				else
				{
					Debug.LogError((object)"Cannot build AssetBundles.");
				}
			}
			else
			{
				Debug.LogError((object)"AssetBundles path cannot be blank.");
			}
		}

		private void OnLostFocus()
		{
			SavePreferences();
		}

		private void OnDisable()
		{
			SavePreferences();
		}

		private void LoadPreferences()
		{
			assetBundleDirectory = EditorPrefs.GetString(assetBundleDirectoryKey, "Assets/AssetBundles");
			compressionMode = (compressionOption)EditorPrefs.GetInt(compressionModeKey, 0);
			_64BitsMode = EditorPrefs.GetBool(_64BitsModeKey, false);
		}

		private void SavePreferences()
		{
			EditorPrefs.SetString(assetBundleDirectoryKey, assetBundleDirectory);
			EditorPrefs.SetInt(compressionModeKey, (int)compressionMode);
			EditorPrefs.SetBool(_64BitsModeKey, _64BitsMode);
		}
	}
}
namespace LethalSDK.Component
{
	[AddComponentMenu("LethalSDK/DamagePlayer")]
	public class SI_DamagePlayer : MonoBehaviour
	{
		public bool kill = false;

		public bool dontSpawnBody = false;

		public SI_CauseOfDeath causeOfDeath = SI_CauseOfDeath.Gravity;

		public int damages = 25;

		public int numberIterations = 1;

		public int iterationCooldown = 1000;

		public int warmupCooldown = 0;

		public UnityEvent postEvent = new UnityEvent();

		public void Trigger(object player)
		{
			if (kill)
			{
				((MonoBehaviour)this).StartCoroutine(Kill(player));
			}
			else
			{
				((MonoBehaviour)this).StartCoroutine(Damage(player));
			}
		}

		public IEnumerator Kill(object player)
		{
			yield return (object)new WaitForSeconds((float)warmupCooldown / 1000f);
			((PlayerControllerB)((player is PlayerControllerB) ? player : null)).KillPlayer(Vector3.zero, !dontSpawnBody, (CauseOfDeath)causeOfDeath, 0);
			postEvent.Invoke();
		}

		public IEnumerator Damage(object player)
		{
			yield return (object)new WaitForSeconds((float)warmupCooldown / 1000f);
			int iteration = 0;
			while (iteration < numberIterations || numberIterations == -1)
			{
				((PlayerControllerB)((player is PlayerControllerB) ? player : null)).DamagePlayer(damages, true, true, (CauseOfDeath)causeOfDeath, 0, false, Vector3.zero);
				postEvent.Invoke();
				iteration++;
				yield return (object)new WaitForSeconds((float)iterationCooldown / 1000f);
			}
		}

		public void StopCounter(object player)
		{
			((MonoBehaviour)this).StopAllCoroutines();
		}
	}
	[AddComponentMenu("LethalSDK/SoundYDistance")]
	public class SI_SoundYDistance : MonoBehaviour
	{
		public AudioSource audioSource;

		public int maxDistance = 50;

		public void Awake()
		{
			if ((Object)(object)audioSource == (Object)null)
			{
				audioSource = ((Component)this).gameObject.GetComponent<AudioSource>();
				if ((Object)(object)audioSource == (Object)null)
				{
					audioSource = ((Component)this).gameObject.AddComponent<AudioSource>();
				}
			}
		}

		public void Update()
		{
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)RoundManager.Instance != (Object)null && (Object)(object)StartOfRound.Instance != (Object)null)
			{
				audioSource.volume = 1f - Mathf.Abs(((Component)this).transform.position.y - ((Component)RoundManager.Instance.playersManager.allPlayerScripts[StartOfRound.Instance.ClientPlayerList[((NetworkBehaviour)StartOfRound.Instance).NetworkManager.LocalClientId]].gameplayCamera).transform.position.y) / (float)maxDistance;
			}
		}
	}
	[AddComponentMenu("LethalSDK/AudioOutputInterface")]
	public class SI_AudioOutputInterface : MonoBehaviour
	{
		public AudioSource audioSource;

		public string mixerName = "Diagetic";

		public string mixerGroupName = "Master";

		public void Awake()
		{
			if ((Object)(object)audioSource == (Object)null)
			{
				audioSource = ((Component)this).gameObject.GetComponent<AudioSource>();
				if ((Object)(object)audioSource == (Object)null)
				{
					audioSource = ((Component)this).gameObject.AddComponent<AudioSource>();
				}
			}
			if (mixerName != null && mixerName.Length > 0 && mixerGroupName != null && mixerGroupName.Length > 0)
			{
				audioSource.outputAudioMixerGroup = AssetGatherDialog.audioMixers[mixerName].Item2.First((AudioMixerGroup g) => ((Object)g).name == mixerGroupName);
			}
			Object.Destroy((Object)(object)this);
		}
	}
	[AddComponentMenu("LethalSDK/NetworkPrefabInstancier")]
	public class SI_NetworkPrefabInstancier : MonoBehaviour
	{
		public GameObject prefab;

		[HideInInspector]
		public GameObject instance;

		public InterfaceType interfaceType = InterfaceType.None;

		public void Awake()
		{
			//IL_018c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0197: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)prefab != (Object)null)
			{
				NetworkObject component = prefab.GetComponent<NetworkObject>();
				if ((Object)(object)component != (Object)null && (Object)(object)component.NetworkManager != (Object)null && component.NetworkManager.IsHost)
				{
					SI_NetworkDataInterfacing component2 = ((Component)this).GetComponent<SI_NetworkDataInterfacing>();
					if ((Object)(object)component2 != (Object)null)
					{
						StringStringPair[] data = component2.getData();
						InterfaceType interfaceType = this.interfaceType;
						InterfaceType interfaceType2 = interfaceType;
						if (interfaceType2 != InterfaceType.Base && interfaceType2 == InterfaceType.Entrance)
						{
							SI_EntranceTeleport componentInChildren = prefab.GetComponentInChildren<SI_EntranceTeleport>();
							if ((Object)(object)componentInChildren != (Object)null)
							{
								if (data.Any((StringStringPair e) => e._string1.ToLower() == "entranceid"))
								{
									int.TryParse(data.First((StringStringPair e) => e._string1.ToLower() == "entranceid")._string2, out componentInChildren.EntranceID);
								}
								if (data.Any((StringStringPair e) => e._string1.ToLower() == "audioreverbpreset"))
								{
									int.TryParse(data.First((StringStringPair e) => e._string1.ToLower() == "audioreverbpreset")._string2, out componentInChildren.AudioReverbPreset);
								}
							}
						}
					}
					instance = Object.Instantiate<GameObject>(prefab, ((Component)this).transform.position, ((Component)this).transform.rotation, ((Component)this).transform.parent);
					instance.GetComponent<NetworkObject>().Spawn(false);
				}
			}
			((Component)this).gameObject.SetActive(false);
		}

		public void OnDestroy()
		{
			if ((Object)(object)instance != (Object)null)
			{
				NetworkObject component = prefab.GetComponent<NetworkObject>();
				if ((Object)(object)component != (Object)null && (Object)(object)component.NetworkManager != (Object)null && component.NetworkManager.IsHost)
				{
					instance.GetComponent<NetworkObject>().Despawn(true);
					Object.Destroy((Object)(object)instance);
				}
			}
		}
	}
	public enum InterfaceType
	{
		None,
		Base,
		Entrance
	}
	[AddComponentMenu("LethalSDK/NetworkDataInterfacing")]
	public class SI_NetworkDataInterfacing : MonoBehaviour
	{
		public StringStringPair[] data;

		[HideInInspector]
		public string serializedData;

		private void OnValidate()
		{
			serializedData = string.Join(";", data.Select((StringStringPair p) => p._string1 + "," + p._string2));
		}

		public virtual StringStringPair[] getData()
		{
			return (from s in serializedData.Split(new char[1] { ';' })
				select s.Split(new char[1] { ',' }) into split
				where split.Length == 2
				select new StringStringPair(split[0], split[1])).ToArray();
		}
	}
	public class ScriptImporter : MonoBehaviour
	{
		public virtual void Awake()
		{
			Object.Destroy((Object)(object)this);
		}
	}
	[AddComponentMenu("LethalSDK/MatchLocalPlayerPosition")]
	public class SI_MatchLocalPlayerPosition : ScriptImporter
	{
		public override void Awake()
		{
			((Component)this).gameObject.AddComponent<MatchLocalPlayerPosition>();
			base.Awake();
		}
	}
	[AddComponentMenu("LethalSDK/AnimatedSun")]
	public class SI_AnimatedSun : ScriptImporter
	{
		public Light indirectLight;

		public Light directLight;

		public override void Awake()
		{
			animatedSun val = ((Component)this).gameObject.AddComponent<animatedSun>();
			val.indirectLight = indirectLight;
			val.directLight = directLight;
			base.Awake();
		}
	}
	[AddComponentMenu("LethalSDK/ScanNode")]
	public class SI_ScanNode : ScriptImporter
	{
		public int MaxRange;

		public int MinRange;

		public bool RequiresLineOfSight;

		public string HeaderText;

		public string SubText;

		public int ScrapValue;

		public int CreatureScanID;

		public NodeType NodeType;

		public override void Awake()
		{
			ScanNodeProperties val = ((Component)this).gameObject.AddComponent<ScanNodeProperties>();
			val.minRange = MinRange;
			val.maxRange = MaxRange;
			val.requiresLineOfSight = RequiresLineOfSight;
			val.headerText = HeaderText;
			val.subText = SubText;
			val.scrapValue = ScrapValue;
			val.creatureScanID = CreatureScanID;
			val.nodeType = (int)NodeType;
			base.Awake();
		}
	}
	public enum NodeType
	{
		Information = 0,
		Danger = 0,
		Ressource = 0
	}
	[AddComponentMenu("LethalSDK/AudioReverbPresets")]
	public class SI_AudioReverbPresets : ScriptImporter
	{
		public GameObject[] presets;

		public override void Awake()
		{
		}

		public void Update()
		{
			int num = 0;
			GameObject[] array = presets;
			foreach (GameObject val in array)
			{
				if ((Object)(object)val.GetComponent<SI_AudioReverbTrigger>() != (Object)null)
				{
					num++;
				}
			}
			if (num != 0)
			{
				return;
			}
			List<AudioReverbTrigger> list = new List<AudioReverbTrigger>();
			GameObject[] array2 = presets;
			foreach (GameObject val2 in array2)
			{
				if ((Object)(object)val2.GetComponent<AudioReverbTrigger>() != (Object)null)
				{
					list.Add(val2.GetComponent<AudioReverbTrigger>());
				}
			}
			AudioReverbPresets val3 = ((Component)this).gameObject.AddComponent<AudioReverbPresets>();
			val3.audioPresets = list.ToArray();
			Object.Destroy((Object)(object)this);
		}
	}
	[AddComponentMenu("LethalSDK/AudioReverbTrigger")]
	public class SI_AudioReverbTrigger : ScriptImporter
	{
		[Header("Reverb Preset")]
		public bool ChangeDryLevel = false;

		[Range(-10000f, 0f)]
		public float DryLevel = 0f;

		public bool ChangeHighFreq = false;

		[Range(-10000f, 0f)]
		public float HighFreq = -270f;

		public bool ChangeLowFreq = false;

		[Range(-10000f, 0f)]
		public float LowFreq = -244f;

		public bool ChangeDecayTime = false;

		[Range(0f, 35f)]
		public float DecayTime = 1.4f;

		public bool ChangeRoom = false;

		[Range(-10000f, 0f)]
		public float Room = -600f;

		[Header("MISC")]
		public bool ElevatorTriggerForProps = false;

		public bool SetInElevatorTrigger = false;

		public bool IsShipRoom = false;

		public bool ToggleLocalFog = false;

		public float FogEnabledAmount = 10f;

		[Header("Weather and effects")]
		public bool SetInsideAtmosphere = false;

		public bool InsideLighting = false;

		public int WeatherEffect = -1;

		public bool EffectEnabled = true;

		public bool DisableAllWeather = false;

		public bool EnableCurrentLevelWeather = true;

		public override void Awake()
		{
			AudioReverbTrigger val = ((Component)this).gameObject.AddComponent<AudioReverbTrigger>();
			ReverbPreset val2 = ScriptableObject.CreateInstance<ReverbPreset>();
			val2.changeDryLevel = ChangeDryLevel;
			val2.dryLevel = DryLevel;
			val2.changeHighFreq = ChangeHighFreq;
			val2.highFreq = HighFreq;
			val2.changeLowFreq = ChangeLowFreq;
			val2.lowFreq = LowFreq;
			val2.changeDecayTime = ChangeDecayTime;
			val2.decayTime = DecayTime;
			val2.changeRoom = ChangeRoom;
			val2.room = Room;
			val.reverbPreset = val2;
			val.usePreset = -1;
			val.audioChanges = (switchToAudio[])(object)new switchToAudio[0];
			val.elevatorTriggerForProps = ElevatorTriggerForProps;
			val.setInElevatorTrigger = SetInElevatorTrigger;
			val.isShipRoom = IsShipRoom;
			val.toggleLocalFog = ToggleLocalFog;
			val.fogEnabledAmount = FogEnabledAmount;
			val.setInsideAtmosphere = SetInsideAtmosphere;
			val.insideLighting = InsideLighting;
			val.weatherEffect = WeatherEffect;
			val.effectEnabled = EffectEnabled;
			val.disableAllWeather = DisableAllWeather;
			val.enableCurrentLevelWeather = EnableCurrentLevelWeather;
			base.Awake();
		}
	}
	[AddComponentMenu("LethalSDK/DungeonGenerator")]
	public class SI_DungeonGenerator : ScriptImporter
	{
		public GameObject DungeonRoot;

		public override void Awake()
		{
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_0103: Unknown result type (might be due to invalid IL or missing references)
			//IL_010e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0113: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			//IL_009b: Expected O, but got Unknown
			//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
			if (((Component)this).tag != "DungeonGenerator")
			{
				((Component)this).tag = "DungeonGenerator";
			}
			RuntimeDungeon val = ((Component)this).gameObject.AddComponent<RuntimeDungeon>();
			val.Generator.DungeonFlow = RoundManager.Instance.dungeonFlowTypes[0];
			val.Generator.LengthMultiplier = 0.8f;
			val.Generator.PauseBetweenRooms = 0.2f;
			val.GenerateOnStart = false;
			if ((Object)(object)DungeonRoot != (Object)null)
			{
				_ = DungeonRoot.scene;
				if (false)
				{
					DungeonRoot = new GameObject();
					((Object)DungeonRoot).name = "DungeonRoot";
					DungeonRoot.transform.position = new Vector3(0f, -200f, 0f);
				}
			}
			val.Root = DungeonRoot;
			val.Generator.DungeonFlow = RoundManager.Instance.dungeonFlowTypes[0];
			UnityNavMeshAdapter val2 = ((Component)this).gameObject.AddComponent<UnityNavMeshAdapter>();
			val2.BakeMode = (RuntimeNavMeshBakeMode)3;
			val2.LayerMask = LayerMask.op_Implicit(35072);
			base.Awake();
		}
	}
	[AddComponentMenu("LethalSDK/EntranceTeleport")]
	public class SI_EntranceTeleport : ScriptImporter
	{
		public int EntranceID = 0;

		public Transform EntrancePoint;

		public int AudioReverbPreset = 2;

		public AudioClip[] DoorAudios = (AudioClip[])(object)new AudioClip[0];

		public override void Awake()
		{
			//IL_0178: Unknown result type (might be due to invalid IL or missing references)
			//IL_0182: Expected O, but got Unknown
			//IL_0183: Unknown result type (might be due to invalid IL or missing references)
			//IL_018d: Expected O, but got Unknown
			//IL_018e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0198: Expected O, but got Unknown
			//IL_0199: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a3: Expected O, but got Unknown
			//IL_01a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ae: Expected O, but got Unknown
			AudioSource val = ((Component)this).gameObject.AddComponent<AudioSource>();
			val.outputAudioMixerGroup = AssetGatherDialog.audioMixers["Diagetic"].Item2.First((AudioMixerGroup g) => ((Object)g).name == "Master");
			val.playOnAwake = false;
			val.spatialBlend = 1f;
			EntranceTeleport entranceTeleport = ((Component)this).gameObject.AddComponent<EntranceTeleport>();
			entranceTeleport.isEntranceToBuilding = true;
			entranceTeleport.entrancePoint = EntrancePoint;
			entranceTeleport.entranceId = EntranceID;
			entranceTeleport.audioReverbPreset = AudioReverbPreset;
			entranceTeleport.entrancePointAudio = val;
			entranceTeleport.doorAudios = DoorAudios;
			InteractTrigger val2 = ((Component)this).gameObject.AddComponent<InteractTrigger>();
			val2.hoverIcon = (AssetGatherDialog.sprites.ContainsKey("HandIcon") ? AssetGatherDialog.sprites["HandIcon"] : AssetGatherDialog.sprites.First().Value);
			val2.hoverTip = "Enter : [LMB]";
			val2.disabledHoverTip = string.Empty;
			val2.holdTip = string.Empty;
			val2.animationString = string.Empty;
			val2.interactable = true;
			val2.oneHandedItemAllowed = true;
			val2.twoHandedItemAllowed = true;
			val2.holdInteraction = true;
			val2.timeToHold = 1.5f;
			val2.timeToHoldSpeedMultiplier = 1f;
			val2.holdingInteractEvent = new InteractEventFloat();
			val2.onInteract = new InteractEvent();
			val2.onInteractEarly = new InteractEvent();
			val2.onStopInteract = new InteractEvent();
			val2.onCancelAnimation = new InteractEvent();
			((UnityEvent<PlayerControllerB>)(object)val2.onInteract).AddListener((UnityAction<PlayerControllerB>)delegate
			{
				entranceTeleport.TeleportPlayer();
			});
			base.Awake();
		}
	}
	[AddComponentMenu("LethalSDK/DoorLock")]
	public class SI_DoorLock : ScriptImporter
	{
		public override void Awake()
		{
			base.Awake();
		}
	}
	[AddComponentMenu("LethalSDK/WaterSurface")]
	public class SI_WaterSurface : ScriptImporter
	{
		private GameObject obj;

		public int soundMaxDistance = 50;

		public override void Awake()
		{
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
			obj = Object.Instantiate<GameObject>(SpawnPrefab.Instance.waterSurface);
			SceneManager.MoveGameObjectToScene(obj, ((Component)this).gameObject.scene);
			obj.transform.parent = ((Component)this).transform;
			obj.transform.localPosition = Vector3.zero;
			Transform val = obj.transform.Find("Water");
			((Component)val).GetComponent<MeshFilter>().sharedMesh = ((Component)this).GetComponent<MeshFilter>().sharedMesh;
			val.position = ((Component)this).transform.position;
			val.rotation = ((Component)this).transform.rotation;
			val.localScale = ((Component)this).transform.localScale;
			SI_SoundYDistance sI_SoundYDistance = ((Component)val).gameObject.AddComponent<SI_SoundYDistance>();
			sI_SoundYDistance.audioSource = ((Component)obj.transform.Find("WaterAudio")).GetComponent<AudioSource>();
			sI_SoundYDistance.maxDistance = soundMaxDistance;
			obj.SetActive(true);
			base.Awake();
		}
	}
	[AddComponentMenu("LethalSDK/Ladder")]
	public class SI_Ladder : ScriptImporter
	{
		public Transform BottomPosition;

		public Transform TopPosition;

		public Transform HorizontalPosition;

		public Transform PlayerNodePosition;

		public bool UseRaycastToGetTopPosition = false;

		public override void Awake()
		{
			//IL_00f3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fd: Expected O, but got Unknown
			//IL_00fe: Unknown result type (might be due to invalid IL or missing references)
			//IL_0108: Expected O, but got Unknown
			//IL_0109: Unknown result type (might be due to invalid IL or missing references)
			//IL_0113: Expected O, but got Unknown
			//IL_0114: Unknown result type (might be due to invalid IL or missing references)
			//IL_011e: Expected O, but got Unknown
			//IL_011f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0129: Expected O, but got Unknown
			InteractTrigger val = ((Component)this).gameObject.AddComponent<InteractTrigger>();
			val.hoverIcon = (AssetGatherDialog.sprites.ContainsKey("HandLadderIcon") ? AssetGatherDialog.sprites["HandLadderIcon"] : AssetGatherDialog.sprites.First().Value);
			val.hoverTip = "Climb : [LMB]";
			val.disabledHoverTip = string.Empty;
			val.holdTip = string.Empty;
			val.animationString = string.Empty;
			val.specialCharacterAnimation = true;
			val.animationWaitTime = 0.5f;
			val.animationString = "SA_PullLever";
			val.isLadder = true;
			val.lockPlayerPosition = true;
			val.playerPositionNode = BottomPosition;
			val.bottomOfLadderPosition = BottomPosition;
			val.bottomOfLadderPosition = BottomPosition;
			val.topOfLadderPosition = TopPosition;
			val.ladderHorizontalPosition = HorizontalPosition;
			val.ladderPlayerPositionNode = PlayerNodePosition;
			val.useRaycastToGetTopPosition = UseRaycastToGetTopPosition;
			val.holdingInteractEvent = new InteractEventFloat();
			val.onCancelAnimation = new InteractEvent();
			val.onInteract = new InteractEvent();
			val.onInteractEarly = new InteractEvent();
			val.onStopInteract = new InteractEvent();
			base.Awake();
		}
	}
	[AddComponentMenu("LethalSDK/ItemDropship")]
	public class SI_ItemDropship : ScriptImporter
	{
		public Animator ShipAnimator;

		public Transform[] ItemSpawnPositions;

		public GameObject OpenTriggerObject;

		public GameObject KillTriggerObject;

		public AudioClip ShipThrusterCloseSound;

		public AudioClip ShipLandSound;

		public AudioClip ShipOpenDoorsSound;

		public override void Awake()
		{
			//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ef: Expected O, but got Unknown
			//IL_01ff: Unknown result type (might be due to invalid IL or missing references)
			//IL_0209: Expected O, but got Unknown
			ItemDropship ItemDropship = ((Component)this).gameObject.AddComponent<ItemDropship>();
			ItemDropship.shipAnimator = ShipAnimator;
			ItemDropship.itemSpawnPositions = ItemSpawnPositions;
			PlayAudioAnimationEvent val = ((Component)this).gameObject.AddComponent<PlayAudioAnimationEvent>();
			val.audioToPlay = ((Component)this).GetComponent<AudioSource>();
			val.audioClip = ShipLandSound;
			val.audioClip2 = ShipOpenDoorsSound;
			InteractTrigger val2 = OpenTriggerObject.AddComponent<InteractTrigger>();
			val2.hoverIcon = (AssetGatherDialog.sprites.ContainsKey("HandIcon") ? AssetGatherDialog.sprites["HandIcon"] 

plugins/plugins/MonoMod.dll

Decompiled 11 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Security;
using System.Security.Permissions;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading;
using Mono.Cecil;
using Mono.Cecil.Cil;
using Mono.Cecil.Mdb;
using Mono.Cecil.Pdb;
using Mono.Collections.Generic;
using MonoMod.Cil;
using MonoMod.InlineRT;
using MonoMod.Utils;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyCompany("0x0ade")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyCopyright("Copyright 2021 0x0ade")]
[assembly: AssemblyDescription("General purpose .NET assembly modding \"basework\". This package contains the core IL patcher and relinker.")]
[assembly: AssemblyFileVersion("21.8.5.1")]
[assembly: AssemblyInformationalVersion("21.08.05.01")]
[assembly: AssemblyProduct("MonoMod")]
[assembly: AssemblyTitle("MonoMod")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("21.8.5.1")]
[module: UnverifiableCode]
internal static class MultiTargetShims
{
	private static readonly object[] _NoArgs = new object[0];

	public static TypeReference GetConstraintType(this TypeReference type)
	{
		return type;
	}
}
namespace MonoMod
{
	[MonoMod__SafeToCopy__]
	public class MonoModAdded : Attribute
	{
	}
	[MonoMod__SafeToCopy__]
	public class MonoModConstructor : Attribute
	{
	}
	[MonoMod__SafeToCopy__]
	public class MonoModCustomAttributeAttribute : Attribute
	{
		public MonoModCustomAttributeAttribute(string h)
		{
		}
	}
	[MonoMod__SafeToCopy__]
	public class MonoModCustomMethodAttributeAttribute : Attribute
	{
		public MonoModCustomMethodAttributeAttribute(string h)
		{
		}
	}
	[MonoMod__SafeToCopy__]
	public class MonoModEnumReplace : Attribute
	{
	}
	[MonoMod__SafeToCopy__]
	public class MonoModForceCall : Attribute
	{
	}
	[MonoMod__SafeToCopy__]
	public class MonoModForceCallvirt : Attribute
	{
	}
	[MonoMod__SafeToCopy__]
	[AttributeUsage(AttributeTargets.All, AllowMultiple = true)]
	[Obsolete("Use MonoModLinkFrom or RuntimeDetour / HookGen instead.")]
	public class MonoModHook : Attribute
	{
		public string FindableID;

		public Type Type;

		public MonoModHook(string findableID)
		{
			FindableID = findableID;
		}

		public MonoModHook(Type type)
		{
			Type = type;
			FindableID = type.FullName;
		}
	}
	[MonoMod__SafeToCopy__]
	public class MonoModIfFlag : Attribute
	{
		public MonoModIfFlag(string key)
		{
		}

		public MonoModIfFlag(string key, bool fallback)
		{
		}
	}
	[MonoMod__SafeToCopy__]
	public class MonoModIgnore : Attribute
	{
	}
	[MonoMod__SafeToCopy__]
	[AttributeUsage(AttributeTargets.All, AllowMultiple = true)]
	public class MonoModLinkFrom : Attribute
	{
		public string FindableID;

		public Type Type;

		public MonoModLinkFrom(string findableID)
		{
			FindableID = findableID;
		}

		public MonoModLinkFrom(Type type)
		{
			Type = type;
			FindableID = type.FullName;
		}
	}
	[MonoMod__SafeToCopy__]
	public class MonoModLinkTo : Attribute
	{
		public MonoModLinkTo(string t)
		{
		}

		public MonoModLinkTo(Type t)
		{
		}

		public MonoModLinkTo(string t, string n)
		{
		}

		public MonoModLinkTo(Type t, string n)
		{
		}
	}
	[MonoMod__SafeToCopy__]
	public class MonoModNoNew : Attribute
	{
	}
	[MonoMod__SafeToCopy__]
	public class MonoModOnPlatform : Attribute
	{
		public MonoModOnPlatform(params Platform[] p)
		{
		}
	}
	[MonoMod__SafeToCopy__]
	public class MonoModOriginal : Attribute
	{
	}
	[MonoMod__SafeToCopy__]
	public class MonoModOriginalName : Attribute
	{
		public MonoModOriginalName(string n)
		{
		}
	}
	[MonoMod__SafeToCopy__]
	public class MonoModPatch : Attribute
	{
		public MonoModPatch(string name)
		{
		}
	}
	[MonoMod__SafeToCopy__]
	public class MonoModPublic : Attribute
	{
	}
	[MonoMod__SafeToCopy__]
	public class MonoModRemove : Attribute
	{
	}
	[MonoMod__SafeToCopy__]
	public class MonoModReplace : Attribute
	{
	}
	[MonoMod__SafeToCopy__]
	public class MonoModTargetModule : Attribute
	{
		public MonoModTargetModule(string name)
		{
		}
	}
	[MonoMod__SafeToCopy__]
	internal class MonoMod__SafeToCopy__ : Attribute
	{
	}
	public delegate bool MethodParser(MonoModder modder, MethodBody body, Instruction instr, ref int instri);
	public delegate void MethodRewriter(MonoModder modder, MethodDefinition method);
	public delegate void MethodBodyRewriter(MonoModder modder, MethodBody body, Instruction instr, int instri);
	public delegate ModuleDefinition MissingDependencyResolver(MonoModder modder, ModuleDefinition main, string name, string fullName);
	public delegate void PostProcessor(MonoModder modder);
	public delegate void ModReadEventHandler(MonoModder modder, ModuleDefinition mod);
	public class RelinkMapEntry
	{
		public string Type;

		public string FindableID;

		public RelinkMapEntry()
		{
		}

		public RelinkMapEntry(string type, string findableID)
		{
			Type = type;
			FindableID = findableID;
		}
	}
	public enum DebugSymbolFormat
	{
		Auto,
		MDB,
		PDB
	}
	public class MonoModder : IDisposable
	{
		public static readonly bool IsMono = (object)Type.GetType("Mono.Runtime") != null;

		public static readonly Version Version = typeof(MonoModder).Assembly.GetName().Version;

		public Dictionary<string, object> SharedData = new Dictionary<string, object>();

		public Dictionary<string, object> RelinkMap = new Dictionary<string, object>();

		public Dictionary<string, ModuleDefinition> RelinkModuleMap = new Dictionary<string, ModuleDefinition>();

		public HashSet<string> SkipList = new HashSet<string>(EqualityComparer<string>.Default);

		public Dictionary<string, IMetadataTokenProvider> RelinkMapCache = new Dictionary<string, IMetadataTokenProvider>();

		public Dictionary<string, TypeReference> RelinkModuleMapCache = new Dictionary<string, TypeReference>();

		public Dictionary<string, OpCode> ForceCallMap = new Dictionary<string, OpCode>();

		public ModReadEventHandler OnReadMod;

		public PostProcessor PostProcessors;

		public Dictionary<string, Action<object, object[]>> CustomAttributeHandlers = new Dictionary<string, Action<object, object[]>> { 
		{
			"MonoMod.MonoModPublic",
			delegate
			{
			}
		} };

		public Dictionary<string, Action<object, object[]>> CustomMethodAttributeHandlers = new Dictionary<string, Action<object, object[]>>();

		public MissingDependencyResolver MissingDependencyResolver;

		public MethodParser MethodParser;

		public MethodRewriter MethodRewriter;

		public MethodBodyRewriter MethodBodyRewriter;

		public Stream Input;

		public string InputPath;

		public Stream Output;

		public string OutputPath;

		public List<string> DependencyDirs = new List<string>();

		public ModuleDefinition Module;

		public Dictionary<ModuleDefinition, List<ModuleDefinition>> DependencyMap = new Dictionary<ModuleDefinition, List<ModuleDefinition>>();

		public Dictionary<string, ModuleDefinition> DependencyCache = new Dictionary<string, ModuleDefinition>();

		public Func<ICustomAttributeProvider, TypeReference, bool> ShouldCleanupAttrib;

		public bool LogVerboseEnabled;

		public bool CleanupEnabled;

		public bool PublicEverything;

		public List<ModuleReference> Mods = new List<ModuleReference>();

		public bool Strict;

		public bool MissingDependencyThrow;

		public bool RemovePatchReferences;

		public bool PreventInline;

		public bool? UpgradeMSCORLIB;

		public ReadingMode ReadingMode = (ReadingMode)1;

		public DebugSymbolFormat DebugSymbolOutputFormat;

		public int CurrentRID;

		protected IAssemblyResolver _assemblyResolver;

		protected ReaderParameters _readerParameters;

		protected WriterParameters _writerParameters;

		public bool GACEnabled;

		private string[] _GACPathsNone = new string[0];

		protected string[] _GACPaths;

		protected MethodDefinition _mmOriginalCtor;

		protected MethodDefinition _mmOriginalNameCtor;

		protected MethodDefinition _mmAddedCtor;

		protected MethodDefinition _mmPatchCtor;

		public virtual IAssemblyResolver AssemblyResolver
		{
			get
			{
				//IL_0008: Unknown result type (might be due to invalid IL or missing references)
				//IL_000e: Expected O, but got Unknown
				if (_assemblyResolver == null)
				{
					DefaultAssemblyResolver val = new DefaultAssemblyResolver();
					foreach (string dependencyDir in DependencyDirs)
					{
						((BaseAssemblyResolver)val).AddSearchDirectory(dependencyDir);
					}
					_assemblyResolver = (IAssemblyResolver)(object)val;
				}
				return _assemblyResolver;
			}
			set
			{
				_assemblyResolver = value;
			}
		}

		public virtual ReaderParameters ReaderParameters
		{
			get
			{
				//IL_000a: Unknown result type (might be due to invalid IL or missing references)
				//IL_000f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0014: Unknown result type (might be due to invalid IL or missing references)
				//IL_0020: Unknown result type (might be due to invalid IL or missing references)
				//IL_002c: Expected O, but got Unknown
				if (_readerParameters == null)
				{
					_readerParameters = new ReaderParameters(ReadingMode)
					{
						AssemblyResolver = AssemblyResolver,
						ReadSymbols = true
					};
				}
				return _readerParameters;
			}
			set
			{
				_readerParameters = value;
			}
		}

		public virtual WriterParameters WriterParameters
		{
			get
			{
				//IL_0037: Unknown result type (might be due to invalid IL or missing references)
				//IL_003c: Unknown result type (might be due to invalid IL or missing references)
				//IL_0043: Unknown result type (might be due to invalid IL or missing references)
				//IL_0024: Unknown result type (might be due to invalid IL or missing references)
				//IL_002b: Unknown result type (might be due to invalid IL or missing references)
				//IL_002e: Invalid comparison between Unknown and I4
				//IL_0056: Unknown result type (might be due to invalid IL or missing references)
				//IL_005c: Expected O, but got Unknown
				//IL_0067: Expected O, but got Unknown
				//IL_004d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0053: Expected O, but got Unknown
				if (_writerParameters == null)
				{
					bool flag = DebugSymbolOutputFormat == DebugSymbolFormat.PDB;
					bool flag2 = DebugSymbolOutputFormat == DebugSymbolFormat.MDB;
					if (DebugSymbolOutputFormat == DebugSymbolFormat.Auto)
					{
						if ((PlatformHelper.Current & 0x25) == 37)
						{
							flag = true;
						}
						else
						{
							flag2 = true;
						}
					}
					WriterParameters val = new WriterParameters
					{
						WriteSymbols = true
					};
					object symbolWriterProvider;
					if (!flag)
					{
						if (!flag2)
						{
							symbolWriterProvider = null;
						}
						else
						{
							ISymbolWriterProvider val2 = (ISymbolWriterProvider)new MdbWriterProvider();
							symbolWriterProvider = val2;
						}
					}
					else
					{
						ISymbolWriterProvider val2 = (ISymbolWriterProvider)new NativePdbWriterProvider();
						symbolWriterProvider = val2;
					}
					val.SymbolWriterProvider = (ISymbolWriterProvider)symbolWriterProvider;
					_writerParameters = val;
				}
				return _writerParameters;
			}
			set
			{
				_writerParameters = value;
			}
		}

		public string[] GACPaths
		{
			get
			{
				if (!GACEnabled)
				{
					return _GACPathsNone;
				}
				if (_GACPaths != null)
				{
					return _GACPaths;
				}
				if (!IsMono)
				{
					string environmentVariable = Environment.GetEnvironmentVariable("windir");
					if (string.IsNullOrEmpty(environmentVariable))
					{
						return _GACPaths = _GACPathsNone;
					}
					environmentVariable = Path.Combine(environmentVariable, "Microsoft.NET");
					environmentVariable = Path.Combine(environmentVariable, "assembly");
					_GACPaths = new string[3]
					{
						Path.Combine(environmentVariable, "GAC_32"),
						Path.Combine(environmentVariable, "GAC_64"),
						Path.Combine(environmentVariable, "GAC_MSIL")
					};
				}
				else
				{
					List<string> list = new List<string>();
					string text = Path.Combine(Path.GetDirectoryName(Path.GetDirectoryName(typeof(object).Module.FullyQualifiedName)), "gac");
					if (Directory.Exists(text))
					{
						list.Add(text);
					}
					string environmentVariable2 = Environment.GetEnvironmentVariable("MONO_GAC_PREFIX");
					if (!string.IsNullOrEmpty(environmentVariable2))
					{
						string[] array = environmentVariable2.Split(new char[1] { Path.PathSeparator });
						foreach (string text2 in array)
						{
							if (!string.IsNullOrEmpty(text2))
							{
								string path = text2;
								path = Path.Combine(path, "lib");
								path = Path.Combine(path, "mono");
								path = Path.Combine(path, "gac");
								if (Directory.Exists(path) && !list.Contains(path))
								{
									list.Add(path);
								}
							}
						}
					}
					_GACPaths = list.ToArray();
				}
				return _GACPaths;
			}
			set
			{
				GACEnabled = true;
				_GACPaths = value;
			}
		}

		public MonoModder()
		{
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			MethodParser = DefaultParser;
			MissingDependencyResolver = DefaultMissingDependencyResolver;
			PostProcessors = (PostProcessor)Delegate.Combine(PostProcessors, new PostProcessor(DefaultPostProcessor));
			string environmentVariable = Environment.GetEnvironmentVariable("MONOMOD_DEPDIRS");
			if (!string.IsNullOrEmpty(environmentVariable))
			{
				foreach (string item in from dir in environmentVariable.Split(new char[1] { Path.PathSeparator })
					select dir.Trim())
				{
					IAssemblyResolver assemblyResolver = AssemblyResolver;
					IAssemblyResolver obj = ((assemblyResolver is BaseAssemblyResolver) ? assemblyResolver : null);
					if (obj != null)
					{
						((BaseAssemblyResolver)obj).AddSearchDirectory(item);
					}
					DependencyDirs.Add(item);
				}
			}
			LogVerboseEnabled = Environment.GetEnvironmentVariable("MONOMOD_LOG_VERBOSE") == "1";
			CleanupEnabled = Environment.GetEnvironmentVariable("MONOMOD_CLEANUP") != "0";
			PublicEverything = Environment.GetEnvironmentVariable("MONOMOD_PUBLIC_EVERYTHING") == "1";
			PreventInline = Environment.GetEnvironmentVariable("MONOMOD_PREVENTINLINE") == "1";
			Strict = Environment.GetEnvironmentVariable("MONOMOD_STRICT") == "1";
			MissingDependencyThrow = Environment.GetEnvironmentVariable("MONOMOD_DEPENDENCY_MISSING_THROW") != "0";
			RemovePatchReferences = Environment.GetEnvironmentVariable("MONOMOD_DEPENDENCY_REMOVE_PATCH") != "0";
			string environmentVariable2 = Environment.GetEnvironmentVariable("MONOMOD_DEBUG_FORMAT");
			if (environmentVariable2 != null)
			{
				environmentVariable2 = environmentVariable2.ToLowerInvariant();
				if (environmentVariable2 == "pdb")
				{
					DebugSymbolOutputFormat = DebugSymbolFormat.PDB;
				}
				else if (environmentVariable2 == "mdb")
				{
					DebugSymbolOutputFormat = DebugSymbolFormat.MDB;
				}
			}
			string environmentVariable3 = Environment.GetEnvironmentVariable("MONOMOD_MSCORLIB_UPGRADE");
			UpgradeMSCORLIB = (string.IsNullOrEmpty(environmentVariable3) ? null : new bool?(environmentVariable3 != "0"));
			GACEnabled = Environment.GetEnvironmentVariable("MONOMOD_GAC_ENABLED") != "0";
			MonoModRulesManager.Register(this);
		}

		public virtual void ClearCaches(bool all = false, bool shareable = false, bool moduleSpecific = false)
		{
			if (all || shareable)
			{
				foreach (KeyValuePair<string, ModuleDefinition> item in DependencyCache)
				{
					item.Value.Dispose();
				}
				DependencyCache.Clear();
			}
			if (all || moduleSpecific)
			{
				RelinkMapCache.Clear();
				RelinkModuleMapCache.Clear();
			}
		}

		public virtual void Dispose()
		{
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			ClearCaches(all: true);
			ModuleDefinition module = Module;
			if (module != null)
			{
				module.Dispose();
			}
			Module = null;
			((IDisposable)AssemblyResolver)?.Dispose();
			AssemblyResolver = null;
			foreach (ModuleDefinition mod in Mods)
			{
				if ((int)mod != 0)
				{
					mod.Dispose();
				}
			}
			foreach (List<ModuleDefinition> value in DependencyMap.Values)
			{
				foreach (ModuleDefinition item in value)
				{
					if (item != null)
					{
						item.Dispose();
					}
				}
			}
			DependencyMap.Clear();
			Input?.Dispose();
			Output?.Dispose();
		}

		public virtual void Log(object value)
		{
			Log(value.ToString());
		}

		public virtual void Log(string text)
		{
			Console.Write("[MonoMod] ");
			Console.WriteLine(text);
		}

		public virtual void LogVerbose(object value)
		{
			if (LogVerboseEnabled)
			{
				Log(value);
			}
		}

		public virtual void LogVerbose(string text)
		{
			if (LogVerboseEnabled)
			{
				Log(text);
			}
		}

		private static ModuleDefinition _ReadModule(Stream input, ReaderParameters args)
		{
			if (args.ReadSymbols)
			{
				try
				{
					return ModuleDefinition.ReadModule(input, args);
				}
				catch
				{
					args.ReadSymbols = false;
					input.Seek(0L, SeekOrigin.Begin);
				}
			}
			return ModuleDefinition.ReadModule(input, args);
		}

		private static ModuleDefinition _ReadModule(string input, ReaderParameters args)
		{
			if (args.ReadSymbols)
			{
				try
				{
					return ModuleDefinition.ReadModule(input, args);
				}
				catch
				{
					args.ReadSymbols = false;
				}
			}
			return ModuleDefinition.ReadModule(input, args);
		}

		public virtual void Read()
		{
			if (Module != null)
			{
				return;
			}
			if (Input != null)
			{
				Log("Reading input stream into module.");
				Module = _ReadModule(Input, GenReaderParameters(mainModule: true));
			}
			else if (InputPath != null)
			{
				Log("Reading input file into module.");
				IAssemblyResolver assemblyResolver = AssemblyResolver;
				IAssemblyResolver obj = ((assemblyResolver is BaseAssemblyResolver) ? assemblyResolver : null);
				if (obj != null)
				{
					((BaseAssemblyResolver)obj).AddSearchDirectory(Path.GetDirectoryName(InputPath));
				}
				DependencyDirs.Add(Path.GetDirectoryName(InputPath));
				Module = _ReadModule(InputPath, GenReaderParameters(mainModule: true, InputPath));
			}
			string environmentVariable = Environment.GetEnvironmentVariable("MONOMOD_MODS");
			if (string.IsNullOrEmpty(environmentVariable))
			{
				return;
			}
			foreach (string item in from path in environmentVariable.Split(new char[1] { Path.PathSeparator })
				select path.Trim())
			{
				ReadMod(item);
			}
		}

		public virtual void MapDependencies()
		{
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			foreach (ModuleDefinition mod in Mods)
			{
				ModuleDefinition main = mod;
				MapDependencies(main);
			}
			MapDependencies(Module);
		}

		public virtual void MapDependencies(ModuleDefinition main)
		{
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			if (DependencyMap.ContainsKey(main))
			{
				return;
			}
			DependencyMap[main] = new List<ModuleDefinition>();
			Enumerator<AssemblyNameReference> enumerator = main.AssemblyReferences.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					AssemblyNameReference current = enumerator.Current;
					MapDependency(main, current);
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
		}

		public virtual void MapDependency(ModuleDefinition main, AssemblyNameReference depRef)
		{
			MapDependency(main, depRef.Name, depRef.FullName, depRef);
		}

		public virtual void MapDependency(ModuleDefinition main, string name, string fullName = null, AssemblyNameReference depRef = null)
		{
			if (!DependencyMap.TryGetValue(main, out var value))
			{
				value = (DependencyMap[main] = new List<ModuleDefinition>());
			}
			if (fullName != null && (DependencyCache.TryGetValue(fullName, out var value2) || DependencyCache.TryGetValue(fullName + " [RT:" + main.RuntimeVersion + "]", out value2)))
			{
				LogVerbose("[MapDependency] " + ((ModuleReference)main).Name + " -> " + ((ModuleReference)value2).Name + " ((" + fullName + "), (" + name + ")) from cache");
				value.Add(value2);
				MapDependencies(value2);
				return;
			}
			if (DependencyCache.TryGetValue(name, out value2) || DependencyCache.TryGetValue(name + " [RT:" + main.RuntimeVersion + "]", out value2))
			{
				LogVerbose("[MapDependency] " + ((ModuleReference)main).Name + " -> " + ((ModuleReference)value2).Name + " (" + name + ") from cache");
				value.Add(value2);
				MapDependencies(value2);
				return;
			}
			string text = Path.GetExtension(name).ToLowerInvariant();
			bool flag = text == "pdb" || text == "mdb";
			string text2 = null;
			foreach (string dependencyDir in DependencyDirs)
			{
				text2 = Path.Combine(dependencyDir, name + ".dll");
				if (!File.Exists(text2))
				{
					text2 = Path.Combine(dependencyDir, name + ".exe");
				}
				if (!File.Exists(text2) && !flag)
				{
					text2 = Path.Combine(dependencyDir, name);
				}
				if (File.Exists(text2))
				{
					break;
				}
				text2 = null;
			}
			if (text2 == null && depRef != null)
			{
				try
				{
					AssemblyDefinition obj = AssemblyResolver.Resolve(depRef);
					value2 = ((obj != null) ? obj.MainModule : null);
				}
				catch
				{
				}
				if (value2 != null)
				{
					text2 = value2.FileName;
				}
			}
			if (text2 == null)
			{
				string[] gACPaths = GACPaths;
				for (int i = 0; i < gACPaths.Length; i++)
				{
					text2 = Path.Combine(gACPaths[i], name);
					if (Directory.Exists(text2))
					{
						string[] directories = Directory.GetDirectories(text2);
						int num = 0;
						int num2 = 0;
						for (int j = 0; j < directories.Length; j++)
						{
							string text3 = directories[j];
							if (text3.StartsWith(text2))
							{
								text3 = text3.Substring(text2.Length + 1);
							}
							Match match = Regex.Match(text3, "\\d+");
							if (match.Success)
							{
								int num3 = int.Parse(match.Value);
								if (num3 > num)
								{
									num = num3;
									num2 = j;
								}
							}
						}
						text2 = Path.Combine(directories[num2], name + ".dll");
						break;
					}
					text2 = null;
				}
			}
			if (text2 == null)
			{
				try
				{
					AssemblyDefinition obj3 = AssemblyResolver.Resolve(AssemblyNameReference.Parse(fullName ?? name));
					value2 = ((obj3 != null) ? obj3.MainModule : null);
				}
				catch
				{
				}
				if (value2 != null)
				{
					text2 = value2.FileName;
				}
			}
			if (value2 == null)
			{
				if (text2 != null && File.Exists(text2))
				{
					value2 = _ReadModule(text2, GenReaderParameters(mainModule: false, text2));
				}
				else if ((value2 = MissingDependencyResolver?.Invoke(this, main, name, fullName)) == null)
				{
					return;
				}
			}
			LogVerbose("[MapDependency] " + ((ModuleReference)main).Name + " -> " + ((ModuleReference)value2).Name + " ((" + fullName + "), (" + name + ")) loaded");
			value.Add(value2);
			if (fullName == null)
			{
				fullName = value2.Assembly.FullName;
			}
			DependencyCache[fullName] = value2;
			DependencyCache[name] = value2;
			MapDependencies(value2);
		}

		public virtual ModuleDefinition DefaultMissingDependencyResolver(MonoModder mod, ModuleDefinition main, string name, string fullName)
		{
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			if (MissingDependencyThrow && Environment.GetEnvironmentVariable("MONOMOD_DEPENDENCY_MISSING_THROW") == "0")
			{
				Log("[MissingDependencyResolver] [WARNING] Use MMILRT.Modder.MissingDependencyThrow instead of setting the env var MONOMOD_DEPENDENCY_MISSING_THROW");
				MissingDependencyThrow = false;
			}
			if (MissingDependencyThrow || Strict)
			{
				throw new RelinkTargetNotFoundException("MonoMod cannot map dependency " + ((ModuleReference)main).Name + " -> ((" + fullName + "), (" + name + ")) - not found", (IMetadataTokenProvider)(object)main, (IMetadataTokenProvider)null);
			}
			return null;
		}

		public virtual void Write(Stream output = null, string outputPath = null)
		{
			output = output ?? Output;
			outputPath = outputPath ?? OutputPath;
			PatchRefsInType(PatchWasHere());
			if (output != null)
			{
				Log("[Write] Writing modded module into output stream.");
				Module.Write(output, WriterParameters);
			}
			else
			{
				Log("[Write] Writing modded module into output file.");
				Module.Write(outputPath, WriterParameters);
			}
		}

		public virtual ReaderParameters GenReaderParameters(bool mainModule, string path = null)
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0013: Expected O, but got Unknown
			ReaderParameters readerParameters = ReaderParameters;
			ReaderParameters val = new ReaderParameters(readerParameters.ReadingMode);
			val.AssemblyResolver = readerParameters.AssemblyResolver;
			val.MetadataResolver = readerParameters.MetadataResolver;
			val.InMemory = readerParameters.InMemory;
			val.MetadataImporterProvider = readerParameters.MetadataImporterProvider;
			val.ReflectionImporterProvider = readerParameters.ReflectionImporterProvider;
			val.ThrowIfSymbolsAreNotMatching = readerParameters.ThrowIfSymbolsAreNotMatching;
			val.ApplyWindowsRuntimeProjections = readerParameters.ApplyWindowsRuntimeProjections;
			val.SymbolStream = readerParameters.SymbolStream;
			val.SymbolReaderProvider = readerParameters.SymbolReaderProvider;
			val.ReadSymbols = readerParameters.ReadSymbols;
			if (path != null && !File.Exists(path + ".mdb") && !File.Exists(Path.ChangeExtension(path, "pdb")))
			{
				val.ReadSymbols = false;
			}
			return val;
		}

		public virtual void ReadMod(string path)
		{
			if (Directory.Exists(path))
			{
				Log("[ReadMod] Loading mod dir: " + path);
				string text = ((ModuleReference)Module).Name.Substring(0, ((ModuleReference)Module).Name.Length - 3);
				string value = text.Replace(" ", "");
				if (!DependencyDirs.Contains(path))
				{
					IAssemblyResolver assemblyResolver = AssemblyResolver;
					IAssemblyResolver obj = ((assemblyResolver is BaseAssemblyResolver) ? assemblyResolver : null);
					if (obj != null)
					{
						((BaseAssemblyResolver)obj).AddSearchDirectory(path);
					}
					DependencyDirs.Add(path);
				}
				string[] files = Directory.GetFiles(path);
				foreach (string text2 in files)
				{
					if ((Path.GetFileName(text2).StartsWith(text) || Path.GetFileName(text2).StartsWith(value)) && text2.ToLower().EndsWith(".mm.dll"))
					{
						ReadMod(text2);
					}
				}
				return;
			}
			Log("[ReadMod] Loading mod: " + path);
			ModuleDefinition val = _ReadModule(path, GenReaderParameters(mainModule: false, path));
			string directoryName = Path.GetDirectoryName(path);
			if (!DependencyDirs.Contains(directoryName))
			{
				IAssemblyResolver assemblyResolver2 = AssemblyResolver;
				IAssemblyResolver obj2 = ((assemblyResolver2 is BaseAssemblyResolver) ? assemblyResolver2 : null);
				if (obj2 != null)
				{
					((BaseAssemblyResolver)obj2).AddSearchDirectory(directoryName);
				}
				DependencyDirs.Add(directoryName);
			}
			Mods.Add((ModuleReference)(object)val);
			OnReadMod?.Invoke(this, val);
		}

		public virtual void ReadMod(Stream stream)
		{
			Log($"[ReadMod] Loading mod: stream#{(uint)stream.GetHashCode()}");
			ModuleDefinition val = _ReadModule(stream, GenReaderParameters(mainModule: false));
			Mods.Add((ModuleReference)(object)val);
			OnReadMod?.Invoke(this, val);
		}

		public virtual void ParseRules(ModuleDefinition mod)
		{
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			TypeDefinition type = mod.GetType("MonoMod.MonoModRules");
			Type rulesTypeMMILRT = null;
			if (type != null)
			{
				rulesTypeMMILRT = this.ExecuteRules(type);
				mod.Types.Remove(type);
			}
			Enumerator<TypeDefinition> enumerator = mod.Types.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					TypeDefinition current = enumerator.Current;
					ParseRulesInType(current, rulesTypeMMILRT);
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
		}

		public virtual void ParseRulesInType(TypeDefinition type, Type rulesTypeMMILRT = null)
		{
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			//IL_019d: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_0372: Unknown result type (might be due to invalid IL or missing references)
			//IL_0377: Unknown result type (might be due to invalid IL or missing references)
			//IL_025c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0287: Unknown result type (might be due to invalid IL or missing references)
			//IL_0431: Unknown result type (might be due to invalid IL or missing references)
			//IL_0436: Unknown result type (might be due to invalid IL or missing references)
			Extensions.GetPatchFullName((MemberReference)(object)type);
			if (!MatchingConditionals((ICustomAttributeProvider)(object)type, Module))
			{
				return;
			}
			CustomAttribute customAttribute = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModCustomAttributeAttribute");
			CustomAttributeArgument val;
			if (customAttribute != null)
			{
				val = customAttribute.ConstructorArguments[0];
				MethodInfo method2 = rulesTypeMMILRT.GetMethod((string)((CustomAttributeArgument)(ref val)).Value);
				CustomAttributeHandlers[((MemberReference)type).FullName] = delegate(object self, object[] args)
				{
					method2.Invoke(self, args);
				};
			}
			customAttribute = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModCustomMethodAttributeAttribute");
			if (customAttribute != null)
			{
				val = customAttribute.ConstructorArguments[0];
				MethodInfo method = rulesTypeMMILRT.GetMethod((string)((CustomAttributeArgument)(ref val)).Value);
				ParameterInfo[] parameters = method.GetParameters();
				if (parameters.Length == 2 && Extensions.IsCompatible(parameters[0].ParameterType, typeof(ILContext)))
				{
					CustomMethodAttributeHandlers[((MemberReference)type).FullName] = delegate(object self, object[] args)
					{
						//IL_0024: Unknown result type (might be due to invalid IL or missing references)
						//IL_002e: Expected O, but got Unknown
						//IL_0029: Unknown result type (might be due to invalid IL or missing references)
						//IL_0033: Expected O, but got Unknown
						//IL_0040: Unknown result type (might be due to invalid IL or missing references)
						//IL_004a: Expected O, but got Unknown
						ILContext il = new ILContext((MethodDefinition)args[0]);
						il.Invoke((Manipulator)delegate
						{
							method.Invoke(self, new object[2]
							{
								il,
								args[1]
							});
						});
						if (il.IsReadOnly)
						{
							il.Dispose();
						}
					};
				}
				else
				{
					CustomMethodAttributeHandlers[((MemberReference)type).FullName] = delegate(object self, object[] args)
					{
						method.Invoke(self, args);
					};
				}
			}
			for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModHook"); val2 != null; val2 = ((ICustomAttributeProvider)(object)type).GetNextCustomAttribute("MonoMod.MonoModHook"))
			{
				ParseLinkFrom((MemberReference)(object)type, val2);
			}
			for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModLinkFrom"); val2 != null; val2 = ((ICustomAttributeProvider)(object)type).GetNextCustomAttribute("MonoMod.MonoModLinkFrom"))
			{
				ParseLinkFrom((MemberReference)(object)type, val2);
			}
			for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModLinkTo"); val2 != null; val2 = ((ICustomAttributeProvider)(object)type).GetNextCustomAttribute("MonoMod.MonoModLinkTo"))
			{
				ParseLinkTo((MemberReference)(object)type, val2);
			}
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModIgnore"))
			{
				return;
			}
			Enumerator<MethodDefinition> enumerator = type.Methods.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					MethodDefinition current = enumerator.Current;
					if (MatchingConditionals((ICustomAttributeProvider)(object)current, Module))
					{
						for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)current, "MonoMod.MonoModHook"); val2 != null; val2 = ((ICustomAttributeProvider)(object)current).GetNextCustomAttribute("MonoMod.MonoModHook"))
						{
							ParseLinkFrom((MemberReference)(object)current, val2);
						}
						for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)current, "MonoMod.MonoModLinkFrom"); val2 != null; val2 = ((ICustomAttributeProvider)(object)current).GetNextCustomAttribute("MonoMod.MonoModLinkFrom"))
						{
							ParseLinkFrom((MemberReference)(object)current, val2);
						}
						for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)current, "MonoMod.MonoModLinkTo"); val2 != null; val2 = ((ICustomAttributeProvider)(object)current).GetNextCustomAttribute("MonoMod.MonoModLinkTo"))
						{
							ParseLinkTo((MemberReference)(object)current, val2);
						}
						if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)current, "MonoMod.MonoModForceCall"))
						{
							ForceCallMap[Extensions.GetID((MethodReference)(object)current, (string)null, (string)null, true, false)] = OpCodes.Call;
						}
						else if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)current, "MonoMod.MonoModForceCallvirt"))
						{
							ForceCallMap[Extensions.GetID((MethodReference)(object)current, (string)null, (string)null, true, false)] = OpCodes.Callvirt;
						}
					}
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			Enumerator<FieldDefinition> enumerator2 = type.Fields.GetEnumerator();
			try
			{
				while (enumerator2.MoveNext())
				{
					FieldDefinition current2 = enumerator2.Current;
					if (MatchingConditionals((ICustomAttributeProvider)(object)current2, Module))
					{
						for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)current2, "MonoMod.MonoModHook"); val2 != null; val2 = ((ICustomAttributeProvider)(object)current2).GetNextCustomAttribute("MonoMod.MonoModHook"))
						{
							ParseLinkFrom((MemberReference)(object)current2, val2);
						}
						for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)current2, "MonoMod.MonoModLinkFrom"); val2 != null; val2 = ((ICustomAttributeProvider)(object)current2).GetNextCustomAttribute("MonoMod.MonoModLinkFrom"))
						{
							ParseLinkFrom((MemberReference)(object)current2, val2);
						}
						for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)current2, "MonoMod.MonoModLinkTo"); val2 != null; val2 = ((ICustomAttributeProvider)(object)current2).GetNextCustomAttribute("MonoMod.MonoModLinkTo"))
						{
							ParseLinkTo((MemberReference)(object)current2, val2);
						}
					}
				}
			}
			finally
			{
				((IDisposable)enumerator2).Dispose();
			}
			Enumerator<PropertyDefinition> enumerator3 = type.Properties.GetEnumerator();
			try
			{
				while (enumerator3.MoveNext())
				{
					PropertyDefinition current3 = enumerator3.Current;
					if (MatchingConditionals((ICustomAttributeProvider)(object)current3, Module))
					{
						for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)current3, "MonoMod.MonoModHook"); val2 != null; val2 = ((ICustomAttributeProvider)(object)current3).GetNextCustomAttribute("MonoMod.MonoModHook"))
						{
							ParseLinkFrom((MemberReference)(object)current3, val2);
						}
						for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)current3, "MonoMod.MonoModLinkFrom"); val2 != null; val2 = ((ICustomAttributeProvider)(object)current3).GetNextCustomAttribute("MonoMod.MonoModLinkFrom"))
						{
							ParseLinkFrom((MemberReference)(object)current3, val2);
						}
						for (CustomAttribute val2 = Extensions.GetCustomAttribute((ICustomAttributeProvider)(object)current3, "MonoMod.MonoModLinkTo"); val2 != null; val2 = ((ICustomAttributeProvider)(object)current3).GetNextCustomAttribute("MonoMod.MonoModLinkTo"))
						{
							ParseLinkTo((MemberReference)(object)current3, val2);
						}
					}
				}
			}
			finally
			{
				((IDisposable)enumerator3).Dispose();
			}
			Enumerator<TypeDefinition> enumerator4 = type.NestedTypes.GetEnumerator();
			try
			{
				while (enumerator4.MoveNext())
				{
					TypeDefinition current4 = enumerator4.Current;
					ParseRulesInType(current4, rulesTypeMMILRT);
				}
			}
			finally
			{
				((IDisposable)enumerator4).Dispose();
			}
		}

		public virtual void ParseLinkFrom(MemberReference target, CustomAttribute hook)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Expected O, but got Unknown
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_005a: Expected O, but got Unknown
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			CustomAttributeArgument val = hook.ConstructorArguments[0];
			string key = (string)((CustomAttributeArgument)(ref val)).Value;
			object value;
			if (target is TypeReference)
			{
				value = Extensions.GetPatchFullName((MemberReference)(TypeReference)target);
			}
			else if (target is MethodReference)
			{
				value = new RelinkMapEntry(Extensions.GetPatchFullName((MemberReference)(object)((MemberReference)(MethodReference)target).DeclaringType), Extensions.GetID((MethodReference)target, (string)null, (string)null, false, false));
			}
			else if (target is FieldReference)
			{
				value = new RelinkMapEntry(Extensions.GetPatchFullName((MemberReference)(object)((MemberReference)(FieldReference)target).DeclaringType), ((MemberReference)(FieldReference)target).Name);
			}
			else
			{
				if (!(target is PropertyReference))
				{
					return;
				}
				value = new RelinkMapEntry(Extensions.GetPatchFullName((MemberReference)(object)((MemberReference)(PropertyReference)target).DeclaringType), ((MemberReference)(PropertyReference)target).Name);
			}
			RelinkMap[key] = value;
		}

		public virtual void ParseLinkTo(MemberReference from, CustomAttribute hook)
		{
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			MemberReference obj = ((from is MethodReference) ? from : null);
			string key = ((obj != null) ? Extensions.GetID((MethodReference)(object)obj, (string)null, (string)null, true, false) : null) ?? Extensions.GetPatchFullName(from);
			CustomAttributeArgument val;
			if (hook.ConstructorArguments.Count == 1)
			{
				Dictionary<string, object> relinkMap = RelinkMap;
				val = hook.ConstructorArguments[0];
				relinkMap[key] = (string)((CustomAttributeArgument)(ref val)).Value;
			}
			else
			{
				Dictionary<string, object> relinkMap2 = RelinkMap;
				val = hook.ConstructorArguments[0];
				string type = (string)((CustomAttributeArgument)(ref val)).Value;
				val = hook.ConstructorArguments[1];
				relinkMap2[key] = new RelinkMapEntry(type, (string)((CustomAttributeArgument)(ref val)).Value);
			}
		}

		public virtual void RunCustomAttributeHandlers(ICustomAttributeProvider cap)
		{
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0085: Expected O, but got Unknown
			if (!cap.HasCustomAttributes)
			{
				return;
			}
			CustomAttribute[] array = cap.CustomAttributes.ToArray();
			foreach (CustomAttribute val in array)
			{
				if (CustomAttributeHandlers.TryGetValue(((MemberReference)val.AttributeType).FullName, out var value))
				{
					value?.Invoke(null, new object[2] { cap, val });
				}
				if (cap is MethodReference && CustomMethodAttributeHandlers.TryGetValue(((MemberReference)val.AttributeType).FullName, out value))
				{
					value?.Invoke(null, new object[2]
					{
						(object)(MethodDefinition)cap,
						val
					});
				}
			}
		}

		public virtual void AutoPatch()
		{
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Expected O, but got Unknown
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Expected O, but got Unknown
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b2: Expected O, but got Unknown
			Log("[AutoPatch] Parsing rules in loaded mods");
			foreach (ModuleDefinition mod4 in Mods)
			{
				ModuleDefinition mod = mod4;
				ParseRules(mod);
			}
			Log("[AutoPatch] PrePatch pass");
			foreach (ModuleDefinition mod5 in Mods)
			{
				ModuleDefinition mod2 = mod5;
				PrePatchModule(mod2);
			}
			Log("[AutoPatch] Patch pass");
			foreach (ModuleDefinition mod6 in Mods)
			{
				ModuleDefinition mod3 = mod6;
				PatchModule(mod3);
			}
			Log("[AutoPatch] PatchRefs pass");
			PatchRefs();
			if (PostProcessors != null)
			{
				Delegate[] invocationList = PostProcessors.GetInvocationList();
				for (int i = 0; i < invocationList.Length; i++)
				{
					Log($"[PostProcessor] PostProcessor pass #{i + 1}");
					((PostProcessor)invocationList[i])?.Invoke(this);
				}
			}
		}

		public virtual IMetadataTokenProvider Relinker(IMetadataTokenProvider mtp, IGenericParameterProvider context)
		{
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				return PostRelinker(MainRelinker(mtp, context) ?? mtp, context) ?? throw new RelinkTargetNotFoundException(mtp, (IMetadataTokenProvider)(object)context);
			}
			catch (Exception ex)
			{
				throw new RelinkFailedException((string)null, ex, mtp, (IMetadataTokenProvider)(object)context);
			}
		}

		public virtual IMetadataTokenProvider MainRelinker(IMetadataTokenProvider mtp, IGenericParameterProvider context)
		{
			//IL_0075: Unknown result type (might be due to invalid IL or missing references)
			TypeReference val = (TypeReference)(object)((mtp is TypeReference) ? mtp : null);
			if (val != null)
			{
				if (((MemberReference)val).Module == Module)
				{
					return (IMetadataTokenProvider)(object)val;
				}
				if (((MemberReference)val).Module != null && !Mods.Contains((ModuleReference)(object)((MemberReference)val).Module))
				{
					return (IMetadataTokenProvider)(object)Module.ImportReference(val);
				}
				val = (TypeReference)(((object)Extensions.SafeResolve(val)) ?? ((object)val));
				TypeReference val2 = FindTypeDeep(Extensions.GetPatchFullName((MemberReference)(object)val));
				if (val2 == null)
				{
					if (RelinkMap.ContainsKey(((MemberReference)val).FullName))
					{
						return null;
					}
					throw new RelinkTargetNotFoundException(mtp, (IMetadataTokenProvider)(object)context);
				}
				return (IMetadataTokenProvider)(object)Module.ImportReference(val2);
			}
			if (mtp is FieldReference || mtp is MethodReference || mtp is PropertyReference || mtp is EventReference)
			{
				return Extensions.ImportReference(Module, mtp);
			}
			throw new InvalidOperationException($"MonoMod default relinker can't handle metadata token providers of the type {((object)mtp).GetType()}");
		}

		public virtual IMetadataTokenProvider PostRelinker(IMetadataTokenProvider mtp, IGenericParameterProvider context)
		{
			return ResolveRelinkTarget(mtp) ?? mtp;
		}

		public virtual IMetadataTokenProvider ResolveRelinkTarget(IMetadataTokenProvider mtp, bool relink = true, bool relinkModule = true)
		{
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Expected O, but got Unknown
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Expected O, but got Unknown
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d1: Expected O, but got Unknown
			//IL_027b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0282: Expected O, but got Unknown
			//IL_022f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0234: Unknown result type (might be due to invalid IL or missing references)
			//IL_0237: Expected O, but got Unknown
			//IL_023c: Expected O, but got Unknown
			//IL_02d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_01fb: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b3: Expected O, but got Unknown
			//IL_0193: Unknown result type (might be due to invalid IL or missing references)
			string text = null;
			string text2;
			if (mtp is TypeReference)
			{
				text2 = ((MemberReference)(TypeReference)mtp).FullName;
			}
			else if (mtp is MethodReference)
			{
				text2 = Extensions.GetID((MethodReference)mtp, (string)null, (string)null, true, false);
				text = Extensions.GetID((MethodReference)mtp, (string)null, (string)null, true, true);
			}
			else if (mtp is FieldReference)
			{
				text2 = ((MemberReference)(FieldReference)mtp).FullName;
			}
			else
			{
				if (!(mtp is PropertyReference))
				{
					return null;
				}
				text2 = ((MemberReference)(PropertyReference)mtp).FullName;
			}
			if (RelinkMapCache.TryGetValue(text2, out var value))
			{
				return value;
			}
			if (relink && (RelinkMap.TryGetValue(text2, out var value2) || (text != null && RelinkMap.TryGetValue(text, out value2))))
			{
				if (value2 is IMetadataTokenProvider)
				{
					return RelinkMapCache[text2] = Extensions.ImportReference(Module, (IMetadataTokenProvider)value2);
				}
				if (value2 is RelinkMapEntry)
				{
					string type = ((RelinkMapEntry)value2).Type;
					string findableID = ((RelinkMapEntry)value2).FindableID;
					TypeReference obj = FindTypeDeep(type);
					TypeDefinition val2 = ((obj != null) ? Extensions.SafeResolve(obj) : null);
					if (val2 == null)
					{
						return RelinkMapCache[text2] = ResolveRelinkTarget(mtp, relink: false, relinkModule);
					}
					value2 = Extensions.FindMethod(val2, findableID, true) ?? ((object)Extensions.FindField(val2, findableID)) ?? ((object)(Extensions.FindProperty(val2, findableID) ?? null));
					if (value2 == null)
					{
						if (Strict)
						{
							throw new RelinkTargetNotFoundException(string.Format("{0} ({1}, {2}) (remap: {3})", "MonoMod relinker failed finding", type, findableID, mtp), mtp, (IMetadataTokenProvider)null);
						}
						return null;
					}
					return RelinkMapCache[text2] = Extensions.ImportReference(Module, (IMetadataTokenProvider)value2);
				}
				if (value2 is string && mtp is TypeReference)
				{
					IMetadataTokenProvider val5 = (IMetadataTokenProvider)(object)FindTypeDeep((string)value2);
					if (val5 == null)
					{
						if (Strict)
						{
							throw new RelinkTargetNotFoundException(string.Format("{0} {1} (remap: {2})", "MonoMod relinker failed finding", value2, mtp), mtp, (IMetadataTokenProvider)null);
						}
						return null;
					}
					value2 = Extensions.ImportReference(Module, ResolveRelinkTarget(val5, relink: false, relinkModule) ?? val5);
				}
				if (value2 is IMetadataTokenProvider)
				{
					Dictionary<string, IMetadataTokenProvider> relinkMapCache = RelinkMapCache;
					string key = text2;
					IMetadataTokenProvider val6 = (IMetadataTokenProvider)value2;
					IMetadataTokenProvider result = val6;
					relinkMapCache[key] = val6;
					return result;
				}
				throw new InvalidOperationException($"MonoMod doesn't support RelinkMap value of type {value2.GetType()} (remap: {mtp})");
			}
			if (relinkModule && mtp is TypeReference)
			{
				if (RelinkModuleMapCache.TryGetValue(text2, out var value3))
				{
					return (IMetadataTokenProvider)(object)value3;
				}
				value3 = (TypeReference)mtp;
				if (RelinkModuleMap.TryGetValue(value3.Scope.Name, out var value4))
				{
					TypeReference type2 = (TypeReference)(object)value4.GetType(((MemberReference)value3).FullName);
					if (type2 == null)
					{
						if (Strict)
						{
							throw new RelinkTargetNotFoundException(string.Format("{0} {1} (remap: {2})", "MonoMod relinker failed finding", ((MemberReference)value3).FullName, mtp), mtp, (IMetadataTokenProvider)null);
						}
						return null;
					}
					return (IMetadataTokenProvider)(object)(RelinkModuleMapCache[text2] = Module.ImportReference(type2));
				}
				return (IMetadataTokenProvider)(object)Module.ImportReference(value3);
			}
			return null;
		}

		public virtual bool DefaultParser(MonoModder mod, MethodBody body, Instruction instr, ref int instri)
		{
			return true;
		}

		public virtual TypeReference FindType(string name)
		{
			return FindType(Module, name, new Stack<ModuleDefinition>()) ?? Module.GetType(name, false);
		}

		public virtual TypeReference FindType(string name, bool runtimeName)
		{
			return FindType(Module, name, new Stack<ModuleDefinition>()) ?? Module.GetType(name, runtimeName);
		}

		protected virtual TypeReference FindType(ModuleDefinition main, string fullName, Stack<ModuleDefinition> crawled)
		{
			TypeReference type;
			if ((type = main.GetType(fullName, false)) != null)
			{
				return type;
			}
			if (fullName.StartsWith("<PrivateImplementationDetails>/"))
			{
				return null;
			}
			if (crawled.Contains(main))
			{
				return null;
			}
			crawled.Push(main);
			foreach (ModuleDefinition item in DependencyMap[main])
			{
				if ((!RemovePatchReferences || !((AssemblyNameReference)item.Assembly.Name).Name.EndsWith(".mm")) && (type = FindType(item, fullName, crawled)) != null)
				{
					return type;
				}
			}
			return null;
		}

		public virtual TypeReference FindTypeDeep(string name)
		{
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Expected O, but got Unknown
			TypeReference val = FindType(name, runtimeName: false);
			if (val != null)
			{
				return val;
			}
			Stack<ModuleDefinition> crawled = new Stack<ModuleDefinition>();
			val = null;
			foreach (ModuleDefinition mod in Mods)
			{
				ModuleDefinition key = mod;
				foreach (ModuleDefinition item in DependencyMap[key])
				{
					if ((val = FindType(item, name, crawled)) != null)
					{
						IMetadataScope scope = val.Scope;
						AssemblyNameReference dllRef = (AssemblyNameReference)(object)((scope is AssemblyNameReference) ? scope : null);
						if (dllRef != null && !((IEnumerable<AssemblyNameReference>)Module.AssemblyReferences).Any((AssemblyNameReference n) => n.Name == dllRef.Name))
						{
							Module.AssemblyReferences.Add(dllRef);
						}
						return Module.ImportReference(val);
					}
				}
			}
			return null;
		}

		public virtual void PrePatchModule(ModuleDefinition mod)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			//IL_0095: Unknown result type (might be due to invalid IL or missing references)
			//IL_0120: Unknown result type (might be due to invalid IL or missing references)
			//IL_0127: Unknown result type (might be due to invalid IL or missing references)
			//IL_0131: Unknown result type (might be due to invalid IL or missing references)
			//IL_013b: Expected O, but got Unknown
			Enumerator<TypeDefinition> enumerator = mod.Types.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					TypeDefinition current = enumerator.Current;
					PrePatchType(current);
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			Enumerator<ModuleReference> enumerator2 = mod.ModuleReferences.GetEnumerator();
			try
			{
				while (enumerator2.MoveNext())
				{
					ModuleReference current2 = enumerator2.Current;
					if (!Module.ModuleReferences.Contains(current2))
					{
						Module.ModuleReferences.Add(current2);
					}
				}
			}
			finally
			{
				((IDisposable)enumerator2).Dispose();
			}
			Enumerator<Resource> enumerator3 = mod.Resources.GetEnumerator();
			try
			{
				while (enumerator3.MoveNext())
				{
					Resource current3 = enumerator3.Current;
					if (current3 is EmbeddedResource)
					{
						Module.Resources.Add((Resource)new EmbeddedResource(current3.Name.StartsWith(((AssemblyNameReference)mod.Assembly.Name).Name) ? (((AssemblyNameReference)Module.Assembly.Name).Name + current3.Name.Substring(((AssemblyNameReference)mod.Assembly.Name).Name.Length)) : current3.Name, current3.Attributes, ((EmbeddedResource)current3).GetResourceData()));
					}
				}
			}
			finally
			{
				((IDisposable)enumerator3).Dispose();
			}
		}

		public virtual void PrePatchType(TypeDefinition type, bool forceAdd = false)
		{
			//IL_0102: Unknown result type (might be due to invalid IL or missing references)
			//IL_010d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0113: Expected O, but got Unknown
			//IL_0119: Unknown result type (might be due to invalid IL or missing references)
			//IL_011e: Unknown result type (might be due to invalid IL or missing references)
			//IL_015c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0161: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b7: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c2: Expected O, but got Unknown
			//IL_0219: Unknown result type (might be due to invalid IL or missing references)
			//IL_0223: Expected O, but got Unknown
			string patchFullName = Extensions.GetPatchFullName((MemberReference)(object)type);
			if ((((TypeReference)type).Namespace != "MonoMod" && Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModIgnore")) || SkipList.Contains(patchFullName) || !MatchingConditionals((ICustomAttributeProvider)(object)type, Module) || (((MemberReference)type).FullName == "MonoMod.MonoModRules" && !forceAdd))
			{
				return;
			}
			TypeReference val = (forceAdd ? null : Module.GetType(patchFullName, false));
			TypeDefinition val2 = ((val != null) ? Extensions.SafeResolve(val) : null);
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModReplace") || Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModRemove"))
			{
				if (val2 != null)
				{
					if (val2.DeclaringType == null)
					{
						Module.Types.Remove(val2);
					}
					else
					{
						val2.DeclaringType.NestedTypes.Remove(val2);
					}
				}
				if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModRemove"))
				{
					return;
				}
			}
			else if (val != null)
			{
				PrePatchNested(type);
				return;
			}
			LogVerbose("[PrePatchType] Adding " + patchFullName + " to the target module.");
			TypeDefinition val3 = new TypeDefinition(((TypeReference)type).Namespace, ((MemberReference)type).Name, type.Attributes, type.BaseType);
			Enumerator<GenericParameter> enumerator = ((TypeReference)type).GenericParameters.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					GenericParameter current = enumerator.Current;
					((TypeReference)val3).GenericParameters.Add(Extensions.Clone(current));
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			Enumerator<InterfaceImplementation> enumerator2 = type.Interfaces.GetEnumerator();
			try
			{
				while (enumerator2.MoveNext())
				{
					InterfaceImplementation current2 = enumerator2.Current;
					val3.Interfaces.Add(current2);
				}
			}
			finally
			{
				((IDisposable)enumerator2).Dispose();
			}
			val3.ClassSize = type.ClassSize;
			if (type.DeclaringType != null)
			{
				val3.DeclaringType = Extensions.Relink((TypeReference)(object)type.DeclaringType, new Relinker(Relinker), (IGenericParameterProvider)(object)val3).Resolve();
				val3.DeclaringType.NestedTypes.Add(val3);
			}
			else
			{
				Module.Types.Add(val3);
			}
			val3.PackingSize = type.PackingSize;
			Extensions.AddRange<SecurityDeclaration>(val3.SecurityDeclarations, (IEnumerable<SecurityDeclaration>)type.SecurityDeclarations);
			val3.CustomAttributes.Add(new CustomAttribute(GetMonoModAddedCtor()));
			val = (TypeReference)(object)val3;
			PrePatchNested(type);
		}

		protected virtual void PrePatchNested(TypeDefinition type)
		{
			for (int i = 0; i < type.NestedTypes.Count; i++)
			{
				PrePatchType(type.NestedTypes[i]);
			}
		}

		public virtual void PatchModule(ModuleDefinition mod)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			Enumerator<TypeDefinition> enumerator = mod.Types.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					TypeDefinition current = enumerator.Current;
					if ((((TypeReference)current).Namespace == "MonoMod" || ((TypeReference)current).Namespace.StartsWith("MonoMod.")) && ((MemberReference)current.BaseType).FullName == "System.Attribute")
					{
						PatchType(current);
					}
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			enumerator = mod.Types.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					TypeDefinition current2 = enumerator.Current;
					if ((!(((TypeReference)current2).Namespace == "MonoMod") && !((TypeReference)current2).Namespace.StartsWith("MonoMod.")) || !(((MemberReference)current2.BaseType).FullName == "System.Attribute"))
					{
						PatchType(current2);
					}
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
		}

		public virtual void PatchType(TypeDefinition type)
		{
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0133: Unknown result type (might be due to invalid IL or missing references)
			//IL_0138: Unknown result type (might be due to invalid IL or missing references)
			//IL_0190: Unknown result type (might be due to invalid IL or missing references)
			//IL_0195: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d7: Unknown result type (might be due to invalid IL or missing references)
			//IL_020e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0213: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b7: Unknown result type (might be due to invalid IL or missing references)
			string patchFullName = Extensions.GetPatchFullName((MemberReference)(object)type);
			TypeReference type2 = Module.GetType(patchFullName, false);
			if (type2 == null)
			{
				return;
			}
			TypeDefinition val = ((type2 != null) ? Extensions.SafeResolve(type2) : null);
			Enumerator<CustomAttribute> enumerator;
			if ((((TypeReference)type).Namespace != "MonoMod" && Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModIgnore")) || SkipList.Contains(patchFullName) || !MatchingConditionals((ICustomAttributeProvider)(object)type, Module))
			{
				if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModIgnore") && val != null)
				{
					enumerator = type.CustomAttributes.GetEnumerator();
					try
					{
						while (enumerator.MoveNext())
						{
							CustomAttribute current = enumerator.Current;
							if (CustomAttributeHandlers.ContainsKey(((MemberReference)current.AttributeType).FullName))
							{
								val.CustomAttributes.Add(Extensions.Clone(current));
							}
						}
					}
					finally
					{
						((IDisposable)enumerator).Dispose();
					}
				}
				PatchNested(type);
				return;
			}
			if (patchFullName == ((MemberReference)type).FullName)
			{
				LogVerbose("[PatchType] Patching type " + patchFullName);
			}
			else
			{
				LogVerbose("[PatchType] Patching type " + patchFullName + " (prefixed: " + ((MemberReference)type).FullName + ")");
			}
			enumerator = type.CustomAttributes.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					CustomAttribute current2 = enumerator.Current;
					if (!Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)val, ((MemberReference)current2.AttributeType).FullName))
					{
						val.CustomAttributes.Add(Extensions.Clone(current2));
					}
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			HashSet<MethodDefinition> hashSet = new HashSet<MethodDefinition>();
			Enumerator<PropertyDefinition> enumerator2 = type.Properties.GetEnumerator();
			try
			{
				while (enumerator2.MoveNext())
				{
					PropertyDefinition current3 = enumerator2.Current;
					PatchProperty(val, current3, hashSet);
				}
			}
			finally
			{
				((IDisposable)enumerator2).Dispose();
			}
			HashSet<MethodDefinition> hashSet2 = new HashSet<MethodDefinition>();
			Enumerator<EventDefinition> enumerator3 = type.Events.GetEnumerator();
			try
			{
				while (enumerator3.MoveNext())
				{
					EventDefinition current4 = enumerator3.Current;
					PatchEvent(val, current4, hashSet2);
				}
			}
			finally
			{
				((IDisposable)enumerator3).Dispose();
			}
			Enumerator<MethodDefinition> enumerator4 = type.Methods.GetEnumerator();
			try
			{
				while (enumerator4.MoveNext())
				{
					MethodDefinition current5 = enumerator4.Current;
					if (!hashSet.Contains(current5) && !hashSet2.Contains(current5))
					{
						PatchMethod(val, current5);
					}
				}
			}
			finally
			{
				((IDisposable)enumerator4).Dispose();
			}
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)type, "MonoMod.MonoModEnumReplace"))
			{
				int num = 0;
				while (num < val.Fields.Count)
				{
					if (((MemberReference)val.Fields[num]).Name == "value__")
					{
						num++;
					}
					else
					{
						val.Fields.RemoveAt(num);
					}
				}
			}
			Enumerator<FieldDefinition> enumerator5 = type.Fields.GetEnumerator();
			try
			{
				while (enumerator5.MoveNext())
				{
					FieldDefinition current6 = enumerator5.Current;
					PatchField(val, current6);
				}
			}
			finally
			{
				((IDisposable)enumerator5).Dispose();
			}
			PatchNested(type);
		}

		protected virtual void PatchNested(TypeDefinition type)
		{
			for (int i = 0; i < type.NestedTypes.Count; i++)
			{
				PatchType(type.NestedTypes[i]);
			}
		}

		public virtual void PatchProperty(TypeDefinition targetType, PropertyDefinition prop, HashSet<MethodDefinition> propMethods = null)
		{
			//IL_006e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_02c8: Unknown result type (might be due to invalid IL or missing references)
			//IL_02cd: Unknown result type (might be due to invalid IL or missing references)
			//IL_0217: Unknown result type (might be due to invalid IL or missing references)
			//IL_0222: Unknown result type (might be due to invalid IL or missing references)
			//IL_0227: Unknown result type (might be due to invalid IL or missing references)
			//IL_0229: Expected O, but got Unknown
			//IL_022b: Expected O, but got Unknown
			//IL_0238: Unknown result type (might be due to invalid IL or missing references)
			//IL_0242: Expected O, but got Unknown
			//IL_0248: Unknown result type (might be due to invalid IL or missing references)
			//IL_024d: Unknown result type (might be due to invalid IL or missing references)
			//IL_010f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0114: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c8: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b3: Expected O, but got Unknown
			//IL_02b5: Expected O, but got Unknown
			//IL_0363: Unknown result type (might be due to invalid IL or missing references)
			//IL_0368: Unknown result type (might be due to invalid IL or missing references)
			if (!MatchingConditionals((ICustomAttributeProvider)(object)prop, Module))
			{
				return;
			}
			((MemberReference)prop).Name = Extensions.GetPatchName((MemberReference)(object)prop);
			PropertyDefinition val = Extensions.FindProperty(targetType, ((MemberReference)prop).Name);
			string text = "<" + ((MemberReference)prop).Name + ">__BackingField";
			FieldDefinition val2 = Extensions.FindField(prop.DeclaringType, text);
			FieldDefinition val3 = Extensions.FindField(targetType, text);
			Enumerator<CustomAttribute> enumerator;
			Enumerator<MethodDefinition> enumerator2;
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)prop, "MonoMod.MonoModIgnore"))
			{
				if (val != null)
				{
					enumerator = prop.CustomAttributes.GetEnumerator();
					try
					{
						while (enumerator.MoveNext())
						{
							CustomAttribute current = enumerator.Current;
							if (CustomAttributeHandlers.ContainsKey(((MemberReference)current.AttributeType).FullName))
							{
								val.CustomAttributes.Add(Extensions.Clone(current));
							}
						}
					}
					finally
					{
						((IDisposable)enumerator).Dispose();
					}
				}
				if (val2 != null)
				{
					val2.DeclaringType.Fields.Remove(val2);
				}
				if (prop.GetMethod != null)
				{
					propMethods?.Add(prop.GetMethod);
				}
				if (prop.SetMethod != null)
				{
					propMethods?.Add(prop.SetMethod);
				}
				enumerator2 = prop.OtherMethods.GetEnumerator();
				try
				{
					while (enumerator2.MoveNext())
					{
						MethodDefinition current2 = enumerator2.Current;
						propMethods?.Add(current2);
					}
					return;
				}
				finally
				{
					((IDisposable)enumerator2).Dispose();
				}
			}
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)prop, "MonoMod.MonoModRemove") || Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)prop, "MonoMod.MonoModReplace"))
			{
				if (val != null)
				{
					targetType.Properties.Remove(val);
					if (val3 != null)
					{
						targetType.Fields.Remove(val3);
					}
					if (val.GetMethod != null)
					{
						targetType.Methods.Remove(val.GetMethod);
					}
					if (val.SetMethod != null)
					{
						targetType.Methods.Remove(val.SetMethod);
					}
					enumerator2 = val.OtherMethods.GetEnumerator();
					try
					{
						while (enumerator2.MoveNext())
						{
							MethodDefinition current3 = enumerator2.Current;
							targetType.Methods.Remove(current3);
						}
					}
					finally
					{
						((IDisposable)enumerator2).Dispose();
					}
				}
				if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)prop, "MonoMod.MonoModRemove"))
				{
					return;
				}
			}
			if (val == null)
			{
				PropertyDefinition val4 = new PropertyDefinition(((MemberReference)prop).Name, prop.Attributes, ((PropertyReference)prop).PropertyType);
				val = val4;
				PropertyDefinition val5 = val4;
				val5.CustomAttributes.Add(new CustomAttribute(GetMonoModAddedCtor()));
				Enumerator<ParameterDefinition> enumerator3 = ((PropertyReference)prop).Parameters.GetEnumerator();
				try
				{
					while (enumerator3.MoveNext())
					{
						ParameterDefinition current4 = enumerator3.Current;
						((PropertyReference)val5).Parameters.Add(Extensions.Clone(current4));
					}
				}
				finally
				{
					((IDisposable)enumerator3).Dispose();
				}
				val5.DeclaringType = targetType;
				targetType.Properties.Add(val5);
				if (val2 != null)
				{
					FieldDefinition val6 = new FieldDefinition(text, val2.Attributes, ((FieldReference)val2).FieldType);
					val3 = val6;
					FieldDefinition val7 = val6;
					targetType.Fields.Add(val7);
				}
			}
			enumerator = prop.CustomAttributes.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					CustomAttribute current5 = enumerator.Current;
					val.CustomAttributes.Add(Extensions.Clone(current5));
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			MethodDefinition getMethod = prop.GetMethod;
			MethodDefinition getMethod2;
			if (getMethod != null && (getMethod2 = PatchMethod(targetType, getMethod)) != null)
			{
				val.GetMethod = getMethod2;
				propMethods?.Add(getMethod);
			}
			MethodDefinition setMethod = prop.SetMethod;
			if (setMethod != null && (getMethod2 = PatchMethod(targetType, setMethod)) != null)
			{
				val.SetMethod = getMethod2;
				propMethods?.Add(setMethod);
			}
			enumerator2 = prop.OtherMethods.GetEnumerator();
			try
			{
				while (enumerator2.MoveNext())
				{
					MethodDefinition current6 = enumerator2.Current;
					if ((getMethod2 = PatchMethod(targetType, current6)) != null)
					{
						val.OtherMethods.Add(getMethod2);
						propMethods?.Add(current6);
					}
				}
			}
			finally
			{
				((IDisposable)enumerator2).Dispose();
			}
		}

		public virtual void PatchEvent(TypeDefinition targetType, EventDefinition srcEvent, HashSet<MethodDefinition> propMethods = null)
		{
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_023e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0249: Unknown result type (might be due to invalid IL or missing references)
			//IL_024e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0250: Expected O, but got Unknown
			//IL_0252: Expected O, but got Unknown
			//IL_025f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0269: Expected O, but got Unknown
			//IL_0283: Unknown result type (might be due to invalid IL or missing references)
			//IL_028e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0295: Expected O, but got Unknown
			//IL_0117: Unknown result type (might be due to invalid IL or missing references)
			//IL_011c: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ed: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_036f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0374: Unknown result type (might be due to invalid IL or missing references)
			((MemberReference)srcEvent).Name = Extensions.GetPatchName((MemberReference)(object)srcEvent);
			EventDefinition val = Extensions.FindEvent(targetType, ((MemberReference)srcEvent).Name);
			string text = "<" + ((MemberReference)srcEvent).Name + ">__BackingField";
			FieldDefinition val2 = Extensions.FindField(srcEvent.DeclaringType, text);
			FieldDefinition val3 = Extensions.FindField(targetType, text);
			Enumerator<CustomAttribute> enumerator;
			Enumerator<MethodDefinition> enumerator2;
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)srcEvent, "MonoMod.MonoModIgnore"))
			{
				if (val != null)
				{
					enumerator = srcEvent.CustomAttributes.GetEnumerator();
					try
					{
						while (enumerator.MoveNext())
						{
							CustomAttribute current = enumerator.Current;
							if (CustomAttributeHandlers.ContainsKey(((MemberReference)current.AttributeType).FullName))
							{
								val.CustomAttributes.Add(Extensions.Clone(current));
							}
						}
					}
					finally
					{
						((IDisposable)enumerator).Dispose();
					}
				}
				if (val2 != null)
				{
					val2.DeclaringType.Fields.Remove(val2);
				}
				if (srcEvent.AddMethod != null)
				{
					propMethods?.Add(srcEvent.AddMethod);
				}
				if (srcEvent.RemoveMethod != null)
				{
					propMethods?.Add(srcEvent.RemoveMethod);
				}
				if (srcEvent.InvokeMethod != null)
				{
					propMethods?.Add(srcEvent.InvokeMethod);
				}
				enumerator2 = srcEvent.OtherMethods.GetEnumerator();
				try
				{
					while (enumerator2.MoveNext())
					{
						MethodDefinition current2 = enumerator2.Current;
						propMethods?.Add(current2);
					}
					return;
				}
				finally
				{
					((IDisposable)enumerator2).Dispose();
				}
			}
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)srcEvent, "MonoMod.MonoModRemove") || Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)srcEvent, "MonoMod.MonoModReplace"))
			{
				if (val != null)
				{
					targetType.Events.Remove(val);
					if (val3 != null)
					{
						targetType.Fields.Remove(val3);
					}
					if (val.AddMethod != null)
					{
						targetType.Methods.Remove(val.AddMethod);
					}
					if (val.RemoveMethod != null)
					{
						targetType.Methods.Remove(val.RemoveMethod);
					}
					if (val.InvokeMethod != null)
					{
						targetType.Methods.Remove(val.InvokeMethod);
					}
					if (val.OtherMethods != null)
					{
						enumerator2 = val.OtherMethods.GetEnumerator();
						try
						{
							while (enumerator2.MoveNext())
							{
								MethodDefinition current3 = enumerator2.Current;
								targetType.Methods.Remove(current3);
							}
						}
						finally
						{
							((IDisposable)enumerator2).Dispose();
						}
					}
				}
				if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)srcEvent, "MonoMod.MonoModRemove"))
				{
					return;
				}
			}
			if (val == null)
			{
				EventDefinition val4 = new EventDefinition(((MemberReference)srcEvent).Name, srcEvent.Attributes, ((EventReference)srcEvent).EventType);
				val = val4;
				EventDefinition val5 = val4;
				val5.CustomAttributes.Add(new CustomAttribute(GetMonoModAddedCtor()));
				val5.DeclaringType = targetType;
				targetType.Events.Add(val5);
				if (val2 != null)
				{
					FieldDefinition val6 = new FieldDefinition(text, val2.Attributes, ((FieldReference)val2).FieldType);
					targetType.Fields.Add(val6);
				}
			}
			enumerator = srcEvent.CustomAttributes.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					CustomAttribute current4 = enumerator.Current;
					val.CustomAttributes.Add(Extensions.Clone(current4));
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			MethodDefinition addMethod = srcEvent.AddMethod;
			MethodDefinition addMethod2;
			if (addMethod != null && (addMethod2 = PatchMethod(targetType, addMethod)) != null)
			{
				val.AddMethod = addMethod2;
				propMethods?.Add(addMethod);
			}
			MethodDefinition removeMethod = srcEvent.RemoveMethod;
			if (removeMethod != null && (addMethod2 = PatchMethod(targetType, removeMethod)) != null)
			{
				val.RemoveMethod = addMethod2;
				propMethods?.Add(removeMethod);
			}
			MethodDefinition invokeMethod = srcEvent.InvokeMethod;
			if (invokeMethod != null && (addMethod2 = PatchMethod(targetType, invokeMethod)) != null)
			{
				val.InvokeMethod = addMethod2;
				propMethods?.Add(invokeMethod);
			}
			enumerator2 = srcEvent.OtherMethods.GetEnumerator();
			try
			{
				while (enumerator2.MoveNext())
				{
					MethodDefinition current5 = enumerator2.Current;
					if ((addMethod2 = PatchMethod(targetType, current5)) != null)
					{
						val.OtherMethods.Add(addMethod2);
						propMethods?.Add(current5);
					}
				}
			}
			finally
			{
				((IDisposable)enumerator2).Dispose();
			}
		}

		public virtual void PatchField(TypeDefinition targetType, FieldDefinition field)
		{
			//IL_0174: Unknown result type (might be due to invalid IL or missing references)
			//IL_0179: Unknown result type (might be due to invalid IL or missing references)
			//IL_011b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0126: Unknown result type (might be due to invalid IL or missing references)
			//IL_012c: Expected O, but got Unknown
			//IL_0138: Unknown result type (might be due to invalid IL or missing references)
			//IL_0142: Expected O, but got Unknown
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			string patchFullName = Extensions.GetPatchFullName((MemberReference)(object)field.DeclaringType);
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)field, "MonoMod.MonoModNoNew") || SkipList.Contains(patchFullName + "::" + ((MemberReference)field).Name) || !MatchingConditionals((ICustomAttributeProvider)(object)field, Module))
			{
				return;
			}
			((MemberReference)field).Name = Extensions.GetPatchName((MemberReference)(object)field);
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)field, "MonoMod.MonoModRemove") || Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)field, "MonoMod.MonoModReplace"))
			{
				FieldDefinition val = Extensions.FindField(targetType, ((MemberReference)field).Name);
				if (val != null)
				{
					targetType.Fields.Remove(val);
				}
				if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)field, "MonoMod.MonoModRemove"))
				{
					return;
				}
			}
			FieldDefinition val2 = Extensions.FindField(targetType, ((MemberReference)field).Name);
			Enumerator<CustomAttribute> enumerator;
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)field, "MonoMod.MonoModIgnore") && val2 != null)
			{
				enumerator = field.CustomAttributes.GetEnumerator();
				try
				{
					while (enumerator.MoveNext())
					{
						CustomAttribute current = enumerator.Current;
						if (CustomAttributeHandlers.ContainsKey(((MemberReference)current.AttributeType).FullName))
						{
							val2.CustomAttributes.Add(Extensions.Clone(current));
						}
					}
					return;
				}
				finally
				{
					((IDisposable)enumerator).Dispose();
				}
			}
			if (val2 == null)
			{
				val2 = new FieldDefinition(((MemberReference)field).Name, field.Attributes, ((FieldReference)field).FieldType);
				val2.CustomAttributes.Add(new CustomAttribute(GetMonoModAddedCtor()));
				val2.InitialValue = field.InitialValue;
				if (field.HasConstant)
				{
					val2.Constant = field.Constant;
				}
				targetType.Fields.Add(val2);
			}
			enumerator = field.CustomAttributes.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					CustomAttribute current2 = enumerator.Current;
					val2.CustomAttributes.Add(Extensions.Clone(current2));
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
		}

		public virtual MethodDefinition PatchMethod(TypeDefinition targetType, MethodDefinition method)
		{
			//IL_0140: Unknown result type (might be due to invalid IL or missing references)
			//IL_0145: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			//IL_0099: Expected O, but got Unknown
			//IL_00bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_0202: Unknown result type (might be due to invalid IL or missing references)
			//IL_021a: Unknown result type (might be due to invalid IL or missing references)
			//IL_024b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0255: Unknown result type (might be due to invalid IL or missing references)
			//IL_025b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0268: Unknown result type (might be due to invalid IL or missing references)
			//IL_028a: Unknown result type (might be due to invalid IL or missing references)
			//IL_028f: Unknown result type (might be due to invalid IL or missing references)
			//IL_049f: Unknown result type (might be due to invalid IL or missing references)
			//IL_04b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_04bb: Expected O, but got Unknown
			//IL_04c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_04d0: Unknown result type (might be due to invalid IL or missing references)
			//IL_04f7: Unknown result type (might be due to invalid IL or missing references)
			//IL_0504: Unknown result type (might be due to invalid IL or missing references)
			//IL_0511: Unknown result type (might be due to invalid IL or missing references)
			//IL_0564: Unknown result type (might be due to invalid IL or missing references)
			//IL_0569: Unknown result type (might be due to invalid IL or missing references)
			//IL_0453: Unknown result type (might be due to invalid IL or missing references)
			//IL_0458: Unknown result type (might be due to invalid IL or missing references)
			//IL_03d1: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_02d8: Expected O, but got Unknown
			//IL_05a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_05ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_0300: Unknown result type (might be due to invalid IL or missing references)
			//IL_0305: Unknown result type (might be due to invalid IL or missing references)
			//IL_069a: Unknown result type (might be due to invalid IL or missing references)
			//IL_06a1: Expected O, but got Unknown
			//IL_06be: Unknown result type (might be due to invalid IL or missing references)
			//IL_05ec: Unknown result type (might be due to invalid IL or missing references)
			//IL_05f1: Unknown result type (might be due to invalid IL or missing references)
			//IL_0630: Unknown result type (might be due to invalid IL or missing references)
			//IL_0635: Unknown result type (might be due to invalid IL or missing references)
			//IL_0676: Unknown result type (might be due to invalid IL or missing references)
			//IL_0680: Expected O, but got Unknown
			if (((MemberReference)method).Name.StartsWith("orig_") || Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)method, "MonoMod.MonoModOriginal"))
			{
				return null;
			}
			if (!AllowedSpecialName(method, targetType) || !MatchingConditionals((ICustomAttributeProvider)(object)method, Module))
			{
				return null;
			}
			string patchFullName = Extensions.GetPatchFullName((MemberReference)(object)targetType);
			if (SkipList.Contains(Extensions.GetID((MethodReference)(object)method, (string)null, patchFullName, true, false)))
			{
				return null;
			}
			((MemberReference)method).Name = Extensions.GetPatchName((MemberReference)(object)method);
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)method, "MonoMod.MonoModConstructor"))
			{
				if (!method.IsSpecialName && !Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)method, "MonoMod.MonoModOriginalName"))
				{
					CustomAttribute val = new CustomAttribute(GetMonoModOriginalNameCtor());
					val.ConstructorArguments.Add(new CustomAttributeArgument(Module.TypeSystem.String, (object)("orig_" + ((MemberReference)method).Name)));
					method.CustomAttributes.Add(val);
				}
				((MemberReference)method).Name = (method.IsStatic ? ".cctor" : ".ctor");
				method.IsSpecialName = true;
				method.IsRuntimeSpecialName = true;
			}
			MethodDefinition val2 = Extensions.FindMethod(targetType, Extensions.GetID((MethodReference)(object)method, (string)null, patchFullName, true, false), true);
			MethodDefinition obj = method;
			string text = patchFullName;
			MethodDefinition val3 = Extensions.FindMethod(targetType, Extensions.GetID((MethodReference)(object)obj, method.GetOriginalName(), text, true, false), true);
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)method, "MonoMod.MonoModIgnore"))
			{
				if (val2 != null)
				{
					Enumerator<CustomAttribute> enumerator = method.CustomAttributes.GetEnumerator();
					try
					{
						while (enumerator.MoveNext())
						{
							CustomAttribute current = enumerator.Current;
							if (CustomAttributeHandlers.ContainsKey(((MemberReference)current.AttributeType).FullName) || CustomMethodAttributeHandlers.ContainsKey(((MemberReference)current.AttributeType).FullName))
							{
								val2.CustomAttributes.Add(Extensions.Clone(current));
							}
						}
					}
					finally
					{
						((IDisposable)enumerator).Dispose();
					}
				}
				return null;
			}
			if (val2 == null && Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)method, "MonoMod.MonoModNoNew"))
			{
				return null;
			}
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)method, "MonoMod.MonoModRemove"))
			{
				if (val2 != null)
				{
					targetType.Methods.Remove(val2);
				}
				return null;
			}
			if (Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)method, "MonoMod.MonoModReplace"))
			{
				if (val2 != null)
				{
					val2.CustomAttributes.Clear();
					val2.Attributes = method.Attributes;
					val2.IsPInvokeImpl = method.IsPInvokeImpl;
					val2.ImplAttributes = method.ImplAttributes;
				}
			}
			else if (val2 != null && val3 == null)
			{
				val3 = Extensions.Clone(val2, (MethodDefinition)null);
				((MemberReference)val3).Name = method.GetOriginalName();
				val3.Attributes = (MethodAttributes)(val2.Attributes & 0xF7FF & 0xEFFF);
				((MemberReference)val3).MetadataToken = GetMetadataToken((TokenType)100663296);
				val3.IsVirtual = false;
				val3.Overrides.Clear();
				Enumerator<MethodReference> enumerator2 = method.Overrides.GetEnumerator();
				try
				{
					while (enumerator2.MoveNext())
					{
						MethodReference current2 = enumerator2.Current;
						val3.Overrides.Add(current2);
					}
				}
				finally
				{
					((IDisposable)enumerator2).Dispose();
				}
				val3.CustomAttributes.Add(new CustomAttribute(GetMonoModOriginalCtor()));
				MethodDefinition val4 = Extensions.FindMethod(method.DeclaringType, Extensions.GetID((MethodReference)(object)method, method.GetOriginalName(), (string)null, true, false), true);
				if (val4 != null)
				{
					Enumerator<CustomAttribute> enumerator = val4.CustomAttributes.GetEnumerator();
					try
					{
						while (enumerator.MoveNext())
						{
							CustomAttribute current3 = enumerator.Current;
							if (CustomAttributeHandlers.ContainsKey(((MemberReference)current3.AttributeType).FullName) || CustomMethodAttributeHandlers.ContainsKey(((MemberReference)current3.AttributeType).FullName))
							{
								val3.CustomAttributes.Add(Extensions.Clone(current3));
							}
						}
					}
					finally
					{
						((IDisposable)enumerator).Dispose();
					}
				}
				targetType.Methods.Add(val3);
			}
			if (val3 != null && method.IsConstructor && method.IsStatic && method.HasBody && !Extensions.HasCustomAttribute((ICustomAttributeProvider)(object)method, "MonoMod.MonoModConstructor"))
			{
				Collection<Instruction> instructions = method.Body.Instructions;
				ILProcessor iLProcessor = method.Body.GetILProcessor();
				iLProcessor.InsertBefore(instructions[instructions.Count - 1], iLProcessor.Create(OpCodes.Call, (MethodReference)(object)val3));
			}
			if (val2 != null)
			{
				val2.Body = Extensions.Clone(method.Body, val2);
				val2.IsManaged = method.IsManaged;
				val2.IsIL = method.IsIL;
				val2.IsNative = method.IsNative;
				val2.PInvokeInfo = method.PInvokeInfo;
				val2.IsPreserveSig = method.IsPreserveSig;
				val2.IsInternalCall = method.IsInternalCall;
				val2.IsPInvokeImpl = method.IsPInvokeImpl;
				Enumerator<CustomAttribute> enumerator = method.CustomAttributes.GetEnumerator();
				try
				{
					while (enumerator.MoveNext())
					{
						CustomAttribute current4 = enumerator.Current;
						val2.CustomAttributes.Add(Extensions.Clone(current4));
					}
				}
				finally
				{
					((IDisposable)enumerator).Dispose();
				}
				method = val2;
			}
			else
			{
				MethodDefinition val5 = new MethodDefinition(((MemberReference)method).Name, method.Attributes, Module.TypeSystem.Void);
				((MemberReference)val5).MetadataToken = GetMetadataToken((TokenType)100663296);
				((MethodReference)val5).CallingConvention = ((MethodReference)method).CallingConvention;
				((MethodReference)val5).ExplicitThis = ((MethodReference)method).ExplicitThis;
				((MethodReference)val5).MethodReturnType = ((MethodReference)method).MethodReturnType;
				val5.Attributes = method.Attributes;
				val5.ImplAttributes = method.ImplAttributes;
				val5.SemanticsAttributes = method.SemanticsAttributes;
				val5.DeclaringType = targetType;
				((MethodReference)val5).ReturnType = ((MethodReference)method).ReturnType;
				val5.Body = Extensions.Clone(method.Body, val5);
				val5.PInvokeInfo = method.PInvokeInfo;
				val5.IsPInvokeImpl = method.IsPInvokeImpl;
				Enumerator<GenericParameter> enumerator3 = ((MethodReference)method).GenericParameters.GetEnumerator();
				try
				{
					while (enumerator3.MoveNext())
					{
						GenericParameter current5 = enumerator3.Current;
						((MethodReference)val5).GenericParameters.Add(Extensions.Clone(current5));
					}
				}
				finally
				{
					((IDisposable)enumerator3).Dispose();
				}
				Enumerator<ParameterDefinition> enumerator4 = ((MethodReference)method).Parameters.GetEnumerator();
				try
				{
					while (enumerator4.MoveNext())
					{
						ParameterDefinition current6 = enumerator4.Current;
						((MethodReference)val5).Parameters.Add(Extensions.Clone(current6));
					}
				}
				finally
				{
					((IDisposable)enumerator4).Dispose();
				}
				Enumerator<CustomAttribute> enumerator = method.CustomAttributes.GetEnumerator();
				try
				{
					while (enumerator.MoveNext())
					{
						CustomAttribute current7 = enumerator.Current;
						val5.CustomAttributes.Add(Extensions.Clone(current7));
					}
				}
				finally
				{
					((IDisposable)enumerator).Dispose();
				}
				Enumerator<MethodReference> enumerator2 = method.Overrides.GetEnumerator();
				try
				{
					while (enumerator2.MoveNext())
					{
						MethodReference current8 = enumerator2.Current;
						val5.Overrides.Add(current8);
					}
				}
				finally
				{
					((IDisposable)enumerator2).Dispose();
				}
				val5.CustomAttributes.Add(new CustomAttribute(GetMonoModAddedCtor()));
				targetType.Methods.Add(val5);
				method = val5;
			}
			if (val3 != null)
			{
				CustomAttribute val6 = new CustomAttribute(GetMonoModOriginalNameCtor());
				val6.ConstructorArguments.Add(new CustomAttributeArgument(Module.TypeSystem.String, (object)((MemberReference)val3).Name));
				method.CustomAttributes.Add(val6);
			}
			return method;
		}

		public virtual void PatchRefs()
		{
			//IL_01b1: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b6: Unknown result type (might be due to invalid IL or missing references)
			if (!UpgradeMSCORLIB.HasValue)
			{
				Version fckUnity = new Version(2, 0, 5, 0);
				UpgradeMSCORLIB = ((IEnumerable<AssemblyNameReference>)Module.AssemblyReferences).Any((AssemblyNameReference x) => x.Version == fckUnity);
			}
			if (UpgradeMSCORLIB.Value)
			{
				List<AssemblyNameReference> list = new List<AssemblyNameReference>();
				for (int i = 0; i < Module.AssemblyReferences.Count; i++)
				{
					AssemblyNameReference val = Module.AssemblyReferences[i];
					if (val.Name == "mscorlib")
					{
						list.Add(val);
					}
				}
				if (list.Count > 1)
				{
					AssemblyNameReference val2 = list.OrderByDescending((AssemblyNameReference x) => x.Version).First();
					if (DependencyCache.TryGetValue(val2.FullName, out var value))
					{
						for (int j = 0; j < Module.AssemblyReferences.Count; j++)
						{
							AssemblyNameReference val3 = Module.AssemblyReferences[j];
							if (val3.Name == "mscorlib" && val2.Version > val3.Version)
							{
								LogVerbose("[PatchRefs] Removing and relinking duplicate mscorlib: " + val3.Version);
								RelinkModuleMap[val3.FullName] = value;
								Module.AssemblyReferences.RemoveAt(j);
								j--;
							}
						}
					}
				}
			}
			Enumerator<TypeDefinition> enumerator = Module.Types.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					TypeDefinition current = enumerator.Current;
					PatchRefsInType(current);
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
		}

		public virtual void PatchRefs(ModuleDefinition mod)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			Enumerator<TypeDefinition> enumerator = mod.Types.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					TypeDefinition current = enumerator.Current;
					PatchRefsInType(current);
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
		}

		public virtual void PatchRefsInType(TypeDefinition type)
		{
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Expected O, but got Unknown
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_0062: Expected O, but got Unknown
			//IL_009a: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Expected O, but got Unknown
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ab: Expected O, but got Unknown
			//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
			//IL_013e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0149: Expected O, but got Unknown
			//IL_0169: Unknown result type (might be due to invalid IL or missing references)
			//IL_016e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dc: Expected O, but got Unknown
			//IL_018c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0197: Expected O, but got Unknown
			//IL_0205: Unknown result type (might be due to invalid IL or missing references)
			//IL_020a: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_01cb: Expected O, but got Unknown
			//IL_0228: Unknown result type (might be due to invalid IL or missing references)
			//IL_0233: Expected O, but got Unknown
			//IL_02a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_025c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0267: Expected O, but got Unknown
			//IL_02da: Unknown result type (might be due to invalid IL or missing references)
			//IL_02df: Unknown result type (might be due to invalid IL or missing references)
			//IL_02fd: Unknown result type (might be due to invalid IL or missing references)
			//IL_0308: Expected O, but got Unknown
			//IL_0331: Unknown result type (might be due to invalid IL or missing references)
			//IL_033c: Expected O, but got Unknown
			LogVerbose($"[VERBOSE] [PatchRefsInType] Patching refs in {type}");
			if (type.BaseType != null)
			{
				type.BaseType = Extensions.Relink(type.BaseType, new Relinker(Relinker), (IGenericParameterProvider)(object)type);
			}
			for (int i = 0; i < ((TypeReference)type).GenericParameters.Count; i++)
			{
				((TypeReference)type).GenericParameters[i] = Extensions.Relink(((TypeReference)type).GenericParameters[i], new Relinker(Relinker), (IGenericParameterProvider)(object)type);
			}
			for (int j = 0; j < type.Interfaces.Count; j++)
			{
				InterfaceImplementation obj = type.Interfaces[j];
				InterfaceImplementation val = new InterfaceImplementation(Extensions.Relink(obj.InterfaceType, new Relinker(Relinker), (IGenericParameterProvider)(object)type));
				Enumerator<CustomAttribute> enumerator = obj.CustomAttributes.GetEnumerator();
				try
				{
					while (enumerator.MoveNext())
					{
						CustomAttribute current = enumerator.Current;
						val.CustomAttributes.Add(Extensions.Relink(current, new Relinker(Relinker), (IGenericParameterProvider)(object)type));
					}
				}
				finally
				{
					((IDisposable)enumerator).Dispose();
				}
				type.Interfaces[j] = val;
			}
			for (int k = 0; k < type.CustomAttributes.Count; k++)
			{
				type.CustomAttributes[k] = Extensions.Relink(type.CustomAttributes[k], new Relinker(Relinker), (IGenericParameterProvider)(object)type);
			}
			Enumerator<PropertyDefinition> enumerator2 = type.Properties.GetEnumerator();
			try
			{
				while (enumerator2.MoveNext())
				{
					PropertyDefinition current2 = enumerator2.Current;
					((PropertyReference)current2).PropertyType = Extensions.Relink(((PropertyReference)current2).PropertyType, new Relinker(Relinker), (IGenericParameterProvider)(object)type);
					for (int l = 0; l < current2.CustomAttributes.Count; l++)
					{
						current2.CustomAttributes[l] = Extensions.Relink(current2.CustomAttributes[l], new Relinker(Relinker), (IGenericParameterProvider)(object)type);
					}
				}
			}
			finally
			{
				((IDisposable)enumerator2).Dispose();
			}
			Enumerator<EventDefinition> enumerator3 = type.Events.GetEnumerator();
			try
			{
				while (enumerator3.MoveNext())
				{
					EventDefinition current3 = enumerator3.Current;
					((EventReference)current3).EventType = Extensions.Relink(((EventReference)current3).EventType, new Relinker(Relinker), (IGenericParameterProvider)(object)type);
					for (int m = 0; m < current3.CustomAttributes.Count; m++)
					{
						current3.CustomAttributes[m] = Extensions.Relink(current3.CustomAttributes[m], new Relinker(Relinker), (IGenericParameterProvider)(object)type);
					}
				}
			}
			finally
			{
				((IDisposable)enumerator3).Dispose();
			}
			Enumerator<MethodDefinition> enumerator4 = type.Methods.GetEnumerator();
			try
			{
				while (enumerator4.MoveNext())
				{
					MethodDefinition current4 = enumerator4.Current;
					PatchRefsInMethod(current4);
				}
			}
			finally
			{
				((IDisposable)enumerator4).Dispose();
			}
			Enumerator<FieldDefinition> enumerator5 = type.Fields.GetEnumerator();
			try
			{
				while (enumerator5.MoveNext())
				{
					FieldDefinition current5 = enumerator5.Current;
					((FieldReference)current5).FieldType = Extensions.Relink(((FieldReference)current5).FieldType, new Relinker(Relinker), (IGenericParameterProvider)(object)type);
					for (int n = 0; n < current5.CustomAttributes.Count; n++)
					{
						current5.CustomAttributes[n] = Extensions.Relink(current5.CustomAttributes[n], new Relinker(Relinker), (IGenericParameterProvider)(object)type);
					}
				}
			}
			finally
			{
				((IDisposable)enumerator5).Dispose();
			}
			for (int num = 0; num < type.NestedTypes.Count; num++)
			{
				PatchRefsInType(type.NestedTypes[num]);
			}
		}

		public virtual void PatchRefsInMethod(MethodDefinition method)
		{
			//IL_0030: Unknown result t

plugins/plugins/MonoMod.RuntimeDetour.HookGen.dll

Decompiled 11 months ago
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Security;
using System.Security.Permissions;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading;
using Mono.Cecil;
using Mono.Cecil.Cil;
using Mono.Collections.Generic;
using MonoMod.Utils;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyCompany("0x0ade")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyCopyright("Copyright 2021 0x0ade")]
[assembly: AssemblyDescription("Auto-generate hook helper .dlls, hook arbitrary methods via events: On.Namespace.Type.Method += YourHandlerHere;")]
[assembly: AssemblyFileVersion("21.8.5.1")]
[assembly: AssemblyInformationalVersion("21.08.05.01")]
[assembly: AssemblyProduct("MonoMod.RuntimeDetour.HookGen")]
[assembly: AssemblyTitle("MonoMod.RuntimeDetour.HookGen")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("21.8.5.1")]
[module: UnverifiableCode]
internal static class MultiTargetShims
{
	private static readonly object[] _NoArgs = new object[0];

	public static TypeReference GetConstraintType(this TypeReference type)
	{
		return type;
	}
}
namespace MonoMod
{
	internal static class MMDbgLog
	{
		public static readonly string Tag;

		public static TextWriter Writer;

		public static bool Debugging;

		static MMDbgLog()
		{
			Tag = typeof(MMDbgLog).Assembly.GetName().Name;
			if (Environment.GetEnvironmentVariable("MONOMOD_DBGLOG") == "1" || (Environment.GetEnvironmentVariable("MONOMOD_DBGLOG")?.ToLowerInvariant()?.Contains(Tag.ToLowerInvariant())).GetValueOrDefault())
			{
				Start();
			}
		}

		public static void WaitForDebugger()
		{
			if (!Debugging)
			{
				Debugging = true;
				Debugger.Launch();
				Thread.Sleep(6000);
				Debugger.Break();
			}
		}

		public static void Start()
		{
			if (Writer != null)
			{
				return;
			}
			string text = Environment.GetEnvironmentVariable("MONOMOD_DBGLOG_PATH");
			if (text == "-")
			{
				Writer = Console.Out;
				return;
			}
			if (string.IsNullOrEmpty(text))
			{
				text = "mmdbglog.txt";
			}
			text = Path.GetFullPath(Path.GetFileNameWithoutExtension(text) + "-" + Tag + Path.GetExtension(text));
			try
			{
				if (File.Exists(text))
				{
					File.Delete(text);
				}
			}
			catch
			{
			}
			try
			{
				string directoryName = Path.GetDirectoryName(text);
				if (!Directory.Exists(directoryName))
				{
					Directory.CreateDirectory(directoryName);
				}
				Writer = new StreamWriter(new FileStream(text, FileMode.OpenOrCreate, FileAccess.Write, FileShare.ReadWrite | FileShare.Delete), Encoding.UTF8);
			}
			catch
			{
			}
		}

		public static void Log(string str)
		{
			TextWriter writer = Writer;
			if (writer != null)
			{
				writer.WriteLine(str);
				writer.Flush();
			}
		}

		public static T Log<T>(string str, T value)
		{
			TextWriter writer = Writer;
			if (writer == null)
			{
				return value;
			}
			writer.WriteLine(string.Format(str, value));
			writer.Flush();
			return value;
		}
	}
}
namespace MonoMod.RuntimeDetour.HookGen
{
	public class HookGenerator
	{
		private const string ObsoleteMessageBackCompat = "This method only exists for backwards-compatibility purposes.";

		private static readonly Regex NameVerifyRegex;

		private static readonly Dictionary<Type, string> ReflTypeNameMap;

		private static readonly Dictionary<string, string> TypeNameMap;

		public MonoModder Modder;

		public ModuleDefinition OutputModule;

		public string Namespace;

		public string NamespaceIL;

		public bool HookOrig;

		public bool HookPrivate;

		public string HookExtName;

		public ModuleDefinition module_RuntimeDetour;

		public ModuleDefinition module_Utils;

		public TypeReference t_MulticastDelegate;

		public TypeReference t_IAsyncResult;

		public TypeReference t_AsyncCallback;

		public TypeReference t_MethodBase;

		public TypeReference t_RuntimeMethodHandle;

		public TypeReference t_EditorBrowsableState;

		public MethodReference m_Object_ctor;

		public MethodReference m_ObsoleteAttribute_ctor;

		public MethodReference m_EditorBrowsableAttribute_ctor;

		public MethodReference m_GetMethodFromHandle;

		public MethodReference m_Add;

		public MethodReference m_Remove;

		public MethodReference m_Modify;

		public MethodReference m_Unmodify;

		public TypeReference t_ILManipulator;

		static HookGenerator()
		{
			NameVerifyRegex = new Regex("[^a-zA-Z]");
			ReflTypeNameMap = new Dictionary<Type, string>
			{
				{
					typeof(string),
					"string"
				},
				{
					typeof(object),
					"object"
				},
				{
					typeof(bool),
					"bool"
				},
				{
					typeof(byte),
					"byte"
				},
				{
					typeof(char),
					"char"
				},
				{
					typeof(decimal),
					"decimal"
				},
				{
					typeof(double),
					"double"
				},
				{
					typeof(short),
					"short"
				},
				{
					typeof(int),
					"int"
				},
				{
					typeof(long),
					"long"
				},
				{
					typeof(sbyte),
					"sbyte"
				},
				{
					typeof(float),
					"float"
				},
				{
					typeof(ushort),
					"ushort"
				},
				{
					typeof(uint),
					"uint"
				},
				{
					typeof(ulong),
					"ulong"
				},
				{
					typeof(void),
					"void"
				}
			};
			TypeNameMap = new Dictionary<string, string>();
			foreach (KeyValuePair<Type, string> item in ReflTypeNameMap)
			{
				TypeNameMap[item.Key.FullName] = item.Value;
			}
		}

		public HookGenerator(MonoModder modder, string name)
		{
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Expected O, but got Unknown
			//IL_0306: Unknown result type (might be due to invalid IL or missing references)
			//IL_030b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0317: Unknown result type (might be due to invalid IL or missing references)
			//IL_0321: Expected O, but got Unknown
			//IL_0326: Expected O, but got Unknown
			Modder = modder;
			OutputModule = ModuleDefinition.CreateModule(name, new ModuleParameters
			{
				Architecture = modder.Module.Architecture,
				AssemblyResolver = modder.Module.AssemblyResolver,
				Kind = (ModuleKind)0,
				Runtime = modder.Module.Runtime
			});
			modder.MapDependencies();
			Extensions.AddRange<AssemblyNameReference>(OutputModule.AssemblyReferences, (IEnumerable<AssemblyNameReference>)modder.Module.AssemblyReferences);
			modder.DependencyMap[OutputModule] = new List<ModuleDefinition>(modder.DependencyMap[modder.Module]);
			Namespace = Environment.GetEnvironmentVariable("MONOMOD_HOOKGEN_NAMESPACE");
			if (string.IsNullOrEmpty(Namespace))
			{
				Namespace = "On";
			}
			NamespaceIL = Environment.GetEnvironmentVariable("MONOMOD_HOOKGEN_NAMESPACE_IL");
			if (string.IsNullOrEmpty(NamespaceIL))
			{
				NamespaceIL = "IL";
			}
			HookOrig = Environment.GetEnvironmentVariable("MONOMOD_HOOKGEN_ORIG") == "1";
			HookPrivate = Environment.GetEnvironmentVariable("MONOMOD_HOOKGEN_PRIVATE") == "1";
			modder.MapDependency(modder.Module, "MonoMod.RuntimeDetour", (string)null, (AssemblyNameReference)null);
			if (!modder.DependencyCache.TryGetValue("MonoMod.RuntimeDetour", out module_RuntimeDetour))
			{
				throw new FileNotFoundException("MonoMod.RuntimeDetour not found!");
			}
			modder.MapDependency(modder.Module, "MonoMod.Utils", (string)null, (AssemblyNameReference)null);
			if (!modder.DependencyCache.TryGetValue("MonoMod.Utils", out module_Utils))
			{
				throw new FileNotFoundException("MonoMod.Utils not found!");
			}
			t_MulticastDelegate = OutputModule.ImportReference(modder.FindType("System.MulticastDelegate"));
			t_IAsyncResult = OutputModule.ImportReference(modder.FindType("System.IAsyncResult"));
			t_AsyncCallback = OutputModule.ImportReference(modder.FindType("System.AsyncCallback"));
			t_MethodBase = OutputModule.ImportReference(modder.FindType("System.Reflection.MethodBase"));
			t_RuntimeMethodHandle = OutputModule.ImportReference(modder.FindType("System.RuntimeMethodHandle"));
			t_EditorBrowsableState = OutputModule.ImportReference(modder.FindType("System.ComponentModel.EditorBrowsableState"));
			TypeDefinition type = module_RuntimeDetour.GetType("MonoMod.RuntimeDetour.HookGen.HookEndpointManager");
			t_ILManipulator = OutputModule.ImportReference((TypeReference)(object)module_Utils.GetType("MonoMod.Cil.ILContext/Manipulator"));
			m_Object_ctor = OutputModule.ImportReference((MethodReference)(object)Extensions.FindMethod(modder.FindType("System.Object").Resolve(), "System.Void .ctor()", true));
			m_ObsoleteAttribute_ctor = OutputModule.ImportReference((MethodReference)(object)Extensions.FindMethod(modder.FindType("System.ObsoleteAttribute").Resolve(), "System.Void .ctor(System.String,System.Boolean)", true));
			m_EditorBrowsableAttribute_ctor = OutputModule.ImportReference((MethodReference)(object)Extensions.FindMethod(modder.FindType("System.ComponentModel.EditorBrowsableAttribute").Resolve(), "System.Void .ctor(System.ComponentModel.EditorBrowsableState)", true));
			ModuleDefinition outputModule = OutputModule;
			MethodReference val = new MethodReference("GetMethodFromHandle", t_MethodBase, t_MethodBase);
			val.Parameters.Add(new ParameterDefinition(t_RuntimeMethodHandle));
			m_GetMethodFromHandle = outputModule.ImportReference(val);
			m_Add = OutputModule.ImportReference((MethodReference)(object)Extensions.FindMethod(type, "Add", true));
			m_Remove = OutputModule.ImportReference((MethodReference)(object)Extensions.FindMethod(type, "Remove", true));
			m_Modify = OutputModule.ImportReference((MethodReference)(object)Extensions.FindMethod(type, "Modify", true));
			m_Unmodify = OutputModule.ImportReference((MethodReference)(object)Extensions.FindMethod(type, "Unmodify", true));
		}

		public void Generate()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			Enumerator<TypeDefinition> enumerator = Modder.Module.Types.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					TypeDefinition current = enumerator.Current;
					GenerateFor(current, out var hookType, out var hookILType);
					if (hookType != null && hookILType != null && !((TypeReference)hookType).IsNested)
					{
						OutputModule.Types.Add(hookType);
						OutputModule.Types.Add(hookILType);
					}
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
		}

		public void GenerateFor(TypeDefinition type, out TypeDefinition hookType, out TypeDefinition hookILType)
		{
			//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c8: Expected O, but got Unknown
			//IL_0133: Unknown result type (might be due to invalid IL or missing references)
			//IL_0139: Expected O, but got Unknown
			//IL_0141: Unknown result type (might be due to invalid IL or missing references)
			//IL_0146: Unknown result type (might be due to invalid IL or missing references)
			//IL_017e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0183: Unknown result type (might be due to invalid IL or missing references)
			hookType = (hookILType = null);
			if (((TypeReference)type).HasGenericParameters || type.IsRuntimeSpecialName || ((MemberReference)type).Name.StartsWith("<") || (!HookPrivate && type.IsNotPublic))
			{
				return;
			}
			Modder.LogVerbose("[HookGen] Generating for type " + ((MemberReference)type).FullName);
			hookType = new TypeDefinition(((TypeReference)type).IsNested ? null : (Namespace + (string.IsNullOrEmpty(((TypeReference)type).Namespace) ? "" : ("." + ((TypeReference)type).Namespace))), ((MemberReference)type).Name, (TypeAttributes)(((!((TypeReference)type).IsNested) ? 1 : 2) | 0x80 | 0x100 | 0), OutputModule.TypeSystem.Object);
			hookILType = new TypeDefinition(((TypeReference)type).IsNested ? null : (NamespaceIL + (string.IsNullOrEmpty(((TypeReference)type).Namespace) ? "" : ("." + ((TypeReference)type).Namespace))), ((MemberReference)type).Name, (TypeAttributes)(((!((TypeReference)type).IsNested) ? 1 : 2) | 0x80 | 0x100 | 0), OutputModule.TypeSystem.Object);
			bool flag = false;
			Enumerator<MethodDefinition> enumerator = type.Methods.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					MethodDefinition current = enumerator.Current;
					flag |= GenerateFor(hookType, hookILType, current);
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			Enumerator<TypeDefinition> enumerator2 = type.NestedTypes.GetEnumerator();
			try
			{
				while (enumerator2.MoveNext())
				{
					TypeDefinition current2 = enumerator2.Current;
					GenerateFor(current2, out var hookType2, out var hookILType2);
					if (hookType2 != null && hookILType2 != null)
					{
						flag = true;
						hookType.NestedTypes.Add(hookType2);
						hookILType.NestedTypes.Add(hookILType2);
					}
				}
			}
			finally
			{
				((IDisposable)enumerator2).Dispose();
			}
			if (!flag)
			{
				hookType = (hookILType = null);
			}
		}

		public bool GenerateFor(TypeDefinition hookType, TypeDefinition hookILType, MethodDefinition method)
		{
			//IL_02fa: Unknown result type (might be due to invalid IL or missing references)
			//IL_0304: Expected O, but got Unknown
			//IL_031e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0328: Expected O, but got Unknown
			//IL_0380: Unknown result type (might be due to invalid IL or missing references)
			//IL_0387: Expected O, but got Unknown
			//IL_0392: Unknown result type (might be due to invalid IL or missing references)
			//IL_039c: Expected O, but got Unknown
			//IL_03a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_03aa: Expected O, but got Unknown
			//IL_03b7: Unknown result type (might be due to invalid IL or missing references)
			//IL_03c4: Unknown result type (might be due to invalid IL or missing references)
			//IL_03d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_03e5: Unknown result type (might be due to invalid IL or missing references)
			//IL_03ec: Expected O, but got Unknown
			//IL_03fb: Unknown result type (might be due to invalid IL or missing references)
			//IL_0407: Unknown result type (might be due to invalid IL or missing references)
			//IL_0443: Unknown result type (might be due to invalid IL or missing references)
			//IL_044a: Expected O, but got Unknown
			//IL_0455: Unknown result type (might be due to invalid IL or missing references)
			//IL_045f: Expected O, but got Unknown
			//IL_0463: Unknown result type (might be due to invalid IL or missing references)
			//IL_046d: Expected O, but got Unknown
			//IL_047a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0487: Unknown result type (might be due to invalid IL or missing references)
			//IL_0498: Unknown result type (might be due to invalid IL or missing references)
			//IL_04a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_04af: Expected O, but got Unknown
			//IL_04be: Unknown result type (might be due to invalid IL or missing references)
			//IL_04ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_04ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_04ef: Unknown result type (might be due to invalid IL or missing references)
			//IL_04f7: Unknown result type (might be due to invalid IL or missing references)
			//IL_0501: Expected O, but got Unknown
			//IL_0533: Unknown result type (might be due to invalid IL or missing references)
			//IL_053a: Expected O, but got Unknown
			//IL_0549: Unknown result type (might be due to invalid IL or missing references)
			//IL_0553: Expected O, but got Unknown
			//IL_0557: Unknown result type (might be due to invalid IL or missing references)
			//IL_0561: Expected O, but got Unknown
			//IL_056e: Unknown result type (might be due to invalid IL or missing references)
			//IL_057b: Unknown result type (might be due to invalid IL or missing references)
			//IL_058c: Unknown result type (might be due to invalid IL or missing references)
			//IL_059c: Unknown result type (might be due to invalid IL or missing references)
			//IL_05a3: Expected O, but got Unknown
			//IL_05b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_05be: Unknown result type (might be due to invalid IL or missing references)
			//IL_05fa: Unknown result type (might be due to invalid IL or missing references)
			//IL_0601: Expected O, but got Unknown
			//IL_0610: Unknown result type (might be due to invalid IL or missing references)
			//IL_061a: Expected O, but got Unknown
			//IL_061e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0628: Expected O, but got Unknown
			//IL_0635: Unknown result type (might be due to invalid IL or missing references)
			//IL_0642: Unknown result type (might be due to invalid IL or missing references)
			//IL_0653: Unknown result type (might be due to invalid IL or missing references)
			//IL_0663: Unknown result type (might be due to invalid IL or missing references)
			//IL_066a: Expected O, but got Unknown
			//IL_0679: Unknown result type (might be due to invalid IL or missing references)
			//IL_0685: Unknown result type (might be due to invalid IL or missing references)
			//IL_06a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_06ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_06b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_06c0: Expected O, but got Unknown
			if (((MethodReference)method).HasGenericParameters || method.IsAbstract || (method.IsSpecialName && !method.IsConstructor))
			{
				return false;
			}
			if (!HookOrig && ((MemberReference)method).Name.StartsWith("orig_"))
			{
				return false;
			}
			if (!HookPrivate && method.IsPrivate)
			{
				return false;
			}
			string name = GetFriendlyName((MethodReference)(object)method);
			bool flag = true;
			if (((MethodReference)method).Parameters.Count == 0)
			{
				flag = false;
			}
			IEnumerable<MethodDefinition> source = null;
			if (flag)
			{
				source = ((IEnumerable<MethodDefinition>)method.DeclaringType.Methods).Where((MethodDefinition other) => !((MethodReference)other).HasGenericParameters && GetFriendlyName((MethodReference)(object)other) == name && other != method);
				if (source.Count() == 0)
				{
					flag = false;
				}
			}
			if (flag)
			{
				StringBuilder stringBuilder = new StringBuilder();
				for (int parami = 0; parami < ((MethodReference)method).Parameters.Count; parami++)
				{
					ParameterDefinition param = ((MethodReference)method).Parameters[parami];
					if (!TypeNameMap.TryGetValue(((MemberReference)((ParameterReference)param).ParameterType).FullName, out var typeName))
					{
						typeName = GetFriendlyName(((ParameterReference)param).ParameterType, full: false);
					}
					if (source.Any(delegate(MethodDefinition other)
					{
						ParameterDefinition val11 = ((IEnumerable<ParameterDefinition>)((MethodReference)other).Parameters).ElementAtOrDefault(parami);
						return val11 != null && GetFriendlyName(((ParameterReference)val11).ParameterType, full: false) == typeName && ((ParameterReference)val11).ParameterType.Namespace != ((ParameterReference)param).ParameterType.Namespace;
					}))
					{
						typeName = GetFriendlyName(((ParameterReference)param).ParameterType, full: true);
					}
					stringBuilder.Append("_");
					stringBuilder.Append(typeName.Replace(".", "").Replace("`", ""));
				}
				name += stringBuilder.ToString();
			}
			if (Extensions.FindEvent(hookType, name) != null)
			{
				int num = 1;
				string text;
				while (Extensions.FindEvent(hookType, text = name + "_" + num) != null)
				{
					num++;
				}
				name = text;
			}
			TypeDefinition val = GenerateDelegateFor(method);
			((MemberReference)val).Name = "orig_" + name;
			val.CustomAttributes.Add(GenerateEditorBrowsable(EditorBrowsableState.Never));
			hookType.NestedTypes.Add(val);
			TypeDefinition val2 = GenerateDelegateFor(method);
			((MemberReference)val2).Name = "hook_" + name;
			((MethodReference)Extensions.FindMethod(val2, "Invoke", true)).Parameters.Insert(0, new ParameterDefinition("orig", (ParameterAttributes)0, (TypeReference)(object)val));
			((MethodReference)Extensions.FindMethod(val2, "BeginInvoke", true)).Parameters.Insert(0, new ParameterDefinition("orig", (ParameterAttributes)0, (TypeReference)(object)val));
			val2.CustomAttributes.Add(GenerateEditorBrowsable(EditorBrowsableState.Never));
			hookType.NestedTypes.Add(val2);
			MethodReference val3 = OutputModule.ImportReference((MethodReference)(object)method);
			MethodDefinition val4 = new MethodDefinition("add_" + name, (MethodAttributes)2198, OutputModule.TypeSystem.Void);
			((MethodReference)val4).Parameters.Add(new ParameterDefinition((string)null, (ParameterAttributes)0, (TypeReference)(object)val2));
			val4.Body = new MethodBody(val4);
			ILProcessor iLProcessor = val4.Body.GetILProcessor();
			iLProcessor.Emit(OpCodes.Ldtoken, val3);
			iLProcessor.Emit(OpCodes.Call, m_GetMethodFromHandle);
			iLProcessor.Emit(OpCodes.Ldarg_0);
			GenericInstanceMethod val5 = new GenericInstanceMethod(m_Add);
			val5.GenericArguments.Add((TypeReference)(object)val2);
			iLProcessor.Emit(OpCodes.Call, (MethodReference)(object)val5);
			iLProcessor.Emit(OpCodes.Ret);
			hookType.Methods.Add(val4);
			MethodDefinition val6 = new MethodDefinition("remove_" + name, (MethodAttributes)2198, OutputModule.TypeSystem.Void);
			((MethodReference)val6).Parameters.Add(new ParameterDefinition((string)null, (ParameterAttributes)0, (TypeReference)(object)val2));
			val6.Body = new MethodBody(val6);
			ILProcessor iLProcessor2 = val6.Body.GetILProcessor();
			iLProcessor2.Emit(OpCodes.Ldtoken, val3);
			iLProcessor2.Emit(OpCodes.Call, m_GetMethodFromHandle);
			iLProcessor2.Emit(OpCodes.Ldarg_0);
			val5 = new GenericInstanceMethod(m_Remove);
			val5.GenericArguments.Add((TypeReference)(object)val2);
			iLProcessor2.Emit(OpCodes.Call, (MethodReference)(object)val5);
			iLProcessor2.Emit(OpCodes.Ret);
			hookType.Methods.Add(val6);
			EventDefinition val7 = new EventDefinition(name, (EventAttributes)0, (TypeReference)(object)val2)
			{
				AddMethod = val4,
				RemoveMethod = val6
			};
			hookType.Events.Add(val7);
			MethodDefinition val8 = new MethodDefinition("add_" + name, (MethodAttributes)2198, OutputModule.TypeSystem.Void);
			((MethodReference)val8).Parameters.Add(new ParameterDefinition((string)null, (ParameterAttributes)0, t_ILManipulator));
			val8.Body = new MethodBody(val8);
			ILProcessor iLProcessor3 = val8.Body.GetILProcessor();
			iLProcessor3.Emit(OpCodes.Ldtoken, val3);
			iLProcessor3.Emit(OpCodes.Call, m_GetMethodFromHandle);
			iLProcessor3.Emit(OpCodes.Ldarg_0);
			val5 = new GenericInstanceMethod(m_Modify);
			val5.GenericArguments.Add((TypeReference)(object)val2);
			iLProcessor3.Emit(OpCodes.Call, (MethodReference)(object)val5);
			iLProcessor3.Emit(OpCodes.Ret);
			hookILType.Methods.Add(val8);
			MethodDefinition val9 = new MethodDefinition("remove_" + name, (MethodAttributes)2198, OutputModule.TypeSystem.Void);
			((MethodReference)val9).Parameters.Add(new ParameterDefinition((string)null, (ParameterAttributes)0, t_ILManipulator));
			val9.Body = new MethodBody(val9);
			ILProcessor iLProcessor4 = val9.Body.GetILProcessor();
			iLProcessor4.Emit(OpCodes.Ldtoken, val3);
			iLProcessor4.Emit(OpCodes.Call, m_GetMethodFromHandle);
			iLProcessor4.Emit(OpCodes.Ldarg_0);
			val5 = new GenericInstanceMethod(m_Unmodify);
			val5.GenericArguments.Add((TypeReference)(object)val2);
			iLProcessor4.Emit(OpCodes.Call, (MethodReference)(object)val5);
			iLProcessor4.Emit(OpCodes.Ret);
			hookILType.Methods.Add(val9);
			EventDefinition val10 = new EventDefinition(name, (EventAttributes)0, t_ILManipulator)
			{
				AddMethod = val8,
				RemoveMethod = val9
			};
			hookILType.Events.Add(val10);
			return true;
		}

		public TypeDefinition GenerateDelegateFor(MethodDefinition method)
		{
			//IL_00cd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d3: Expected O, but got Unknown
			//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f9: Unknown result type (might be due to invalid IL or missing references)
			//IL_0101: Expected O, but got Unknown
			//IL_0117: Unknown result type (might be due to invalid IL or missing references)
			//IL_0121: Expected O, but got Unknown
			//IL_0137: Unknown result type (might be due to invalid IL or missing references)
			//IL_0141: Expected O, but got Unknown
			//IL_0143: Unknown result type (might be due to invalid IL or missing references)
			//IL_014d: Expected O, but got Unknown
			//IL_016f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0174: Unknown result type (might be due to invalid IL or missing references)
			//IL_017b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0184: Expected O, but got Unknown
			//IL_01cf: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d4: Unknown result type (might be due to invalid IL or missing references)
			//IL_01bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c9: Expected O, but got Unknown
			//IL_01a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b0: Expected O, but got Unknown
			//IL_01f1: Unknown result type (might be due to invalid IL or missing references)
			//IL_01fb: Unknown result type (might be due to invalid IL or missing references)
			//IL_0201: Unknown result type (might be due to invalid IL or missing references)
			//IL_020f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0219: Expected O, but got Unknown
			//IL_0236: Unknown result type (might be due to invalid IL or missing references)
			//IL_0240: Expected O, but got Unknown
			//IL_025d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0262: Unknown result type (might be due to invalid IL or missing references)
			//IL_0269: Unknown result type (might be due to invalid IL or missing references)
			//IL_0272: Expected O, but got Unknown
			//IL_0279: Unknown result type (might be due to invalid IL or missing references)
			//IL_027e: Unknown result type (might be due to invalid IL or missing references)
			//IL_029b: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b1: Expected O, but got Unknown
			//IL_02dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_02e7: Expected O, but got Unknown
			//IL_0300: Unknown result type (might be due to invalid IL or missing references)
			//IL_030a: Expected O, but got Unknown
			//IL_030e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0318: Expected O, but got Unknown
			//IL_033f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0344: Unknown result type (might be due to invalid IL or missing references)
			//IL_034b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0354: Expected O, but got Unknown
			//IL_0367: Unknown result type (might be due to invalid IL or missing references)
			//IL_0371: Expected O, but got Unknown
			//IL_0375: Unknown result type (might be due to invalid IL or missing references)
			//IL_037f: Expected O, but got Unknown
			string name = GetFriendlyName((MethodReference)(object)method);
			int num = ((IEnumerable<MethodDefinition>)method.DeclaringType.Methods).Where((MethodDefinition other) => !((MethodReference)other).HasGenericParameters && GetFriendlyName((MethodReference)(object)other) == name).ToList().IndexOf(method);
			if (num != 0)
			{
				string suffix = num.ToString();
				do
				{
					name = name + "_" + suffix;
				}
				while (((IEnumerable<MethodDefinition>)method.DeclaringType.Methods).Any((MethodDefinition other) => !((MethodReference)other).HasGenericParameters && GetFriendlyName((MethodReference)(object)other) == name + suffix));
			}
			name = "d_" + name;
			TypeDefinition val = new TypeDefinition((string)null, (string)null, (TypeAttributes)258, t_MulticastDelegate);
			MethodDefinition val2 = new MethodDefinition(".ctor", (MethodAttributes)6278, OutputModule.TypeSystem.Void)
			{
				ImplAttributes = (MethodImplAttributes)3,
				HasThis = true
			};
			((MethodReference)val2).Parameters.Add(new ParameterDefinition(OutputModule.TypeSystem.Object));
			((MethodReference)val2).Parameters.Add(new ParameterDefinition(OutputModule.TypeSystem.IntPtr));
			val2.Body = new MethodBody(val2);
			val.Methods.Add(val2);
			MethodDefinition val3 = new MethodDefinition("Invoke", (MethodAttributes)454, ImportVisible(((MethodReference)method).ReturnType))
			{
				ImplAttributes = (MethodImplAttributes)3,
				HasThis = true
			};
			if (!method.IsStatic)
			{
				TypeReference val4 = ImportVisible((TypeReference)(object)method.DeclaringType);
				if (((TypeReference)method.DeclaringType).IsValueType)
				{
					val4 = (TypeReference)new ByReferenceType(val4);
				}
				((MethodReference)val3).Parameters.Add(new ParameterDefinition("self", (ParameterAttributes)0, val4));
			}
			Enumerator<ParameterDefinition> enumerator = ((MethodReference)method).Parameters.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					ParameterDefinition current = enumerator.Current;
					((MethodReference)val3).Parameters.Add(new ParameterDefinition(((ParameterReference)current).Name, (ParameterAttributes)(current.Attributes & 0xFFEF & 0xEFFF), ImportVisible(((ParameterReference)current).ParameterType)));
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			val3.Body = new MethodBody(val3);
			val.Methods.Add(val3);
			MethodDefinition val5 = new MethodDefinition("BeginInvoke", (MethodAttributes)454, t_IAsyncResult)
			{
				ImplAttributes = (MethodImplAttributes)3,
				HasThis = true
			};
			enumerator = ((MethodReference)val3).Parameters.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					ParameterDefinition current2 = enumerator.Current;
					((MethodReference)val5).Parameters.Add(new ParameterDefinition(((ParameterReference)current2).Name, current2.Attributes, ((ParameterReference)current2).ParameterType));
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			((MethodReference)val5).Parameters.Add(new ParameterDefinition("callback", (ParameterAttributes)0, t_AsyncCallback));
			((MethodReference)val5).Parameters.Add(new ParameterDefinition((string)null, (ParameterAttributes)0, OutputModule.TypeSystem.Object));
			val5.Body = new MethodBody(val5);
			val.Methods.Add(val5);
			MethodDefinition val6 = new MethodDefinition("EndInvoke", (MethodAttributes)454, OutputModule.TypeSystem.Object)
			{
				ImplAttributes = (MethodImplAttributes)3,
				HasThis = true
			};
			((MethodReference)val6).Parameters.Add(new ParameterDefinition("result", (ParameterAttributes)0, t_IAsyncResult));
			val6.Body = new MethodBody(val6);
			val.Methods.Add(val6);
			return val;
		}

		private string GetFriendlyName(MethodReference method)
		{
			string text = ((MemberReference)method).Name;
			if (text.StartsWith("."))
			{
				text = text.Substring(1);
			}
			return text.Replace('.', '_');
		}

		private string GetFriendlyName(TypeReference type, bool full)
		{
			if (type is TypeSpecification)
			{
				StringBuilder stringBuilder = new StringBuilder();
				BuildFriendlyName(stringBuilder, type, full);
				return stringBuilder.ToString();
			}
			if (!full)
			{
				return ((MemberReference)type).Name;
			}
			return ((MemberReference)type).FullName;
		}

		private void BuildFriendlyName(StringBuilder builder, TypeReference type, bool full)
		{
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			if (!(type is TypeSpecification))
			{
				builder.Append((full ? ((MemberReference)type).FullName : ((MemberReference)type).Name).Replace("_", ""));
				return;
			}
			if (type.IsByReference)
			{
				builder.Append("ref");
			}
			else if (type.IsPointer)
			{
				builder.Append("ptr");
			}
			BuildFriendlyName(builder, ((TypeSpecification)type).ElementType, full);
			if (type.IsArray)
			{
				builder.Append("Array");
			}
		}

		private bool IsPublic(TypeDefinition typeDef)
		{
			if (typeDef != null && (typeDef.IsNestedPublic || typeDef.IsPublic))
			{
				return !typeDef.IsNotPublic;
			}
			return false;
		}

		private bool HasPublicArgs(GenericInstanceType typeGen)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			Enumerator<TypeReference> enumerator = typeGen.GenericArguments.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					TypeReference current = enumerator.Current;
					if (current.IsGenericParameter)
					{
						return false;
					}
					GenericInstanceType val = (GenericInstanceType)(object)((current is GenericInstanceType) ? current : null);
					if (val != null && !HasPublicArgs(val))
					{
						return false;
					}
					if (!IsPublic(Extensions.SafeResolve(current)))
					{
						return false;
					}
				}
			}
			finally
			{
				((IDisposable)enumerator).Dispose();
			}
			return true;
		}

		private TypeReference ImportVisible(TypeReference typeRef)
		{
			for (TypeDefinition val = ((typeRef != null) ? Extensions.SafeResolve(typeRef) : null); val != null; val = ((typeRef != null) ? Extensions.SafeResolve(typeRef) : null))
			{
				GenericInstanceType val2 = (GenericInstanceType)(object)((typeRef is GenericInstanceType) ? typeRef : null);
				if (val2 == null || HasPublicArgs(val2))
				{
					TypeDefinition val3 = val;
					while (true)
					{
						if (val3 != null)
						{
							if (IsPublic(val3) && (val3 == val || !((TypeReference)val3).HasGenericParameters))
							{
								val3 = val3.DeclaringType;
								continue;
							}
							if (!val.IsEnum)
							{
								break;
							}
							typeRef = ((FieldReference)Extensions.FindField(val, "value__")).FieldType;
						}
						try
						{
							return OutputModule.ImportReference(typeRef);
						}
						catch
						{
							return OutputModule.TypeSystem.Object;
						}
					}
				}
				typeRef = val.BaseType;
			}
			return OutputModule.TypeSystem.Object;
		}

		private CustomAttribute GenerateObsolete(string message, bool error)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Expected O, but got Unknown
			CustomAttribute val = new CustomAttribute(m_ObsoleteAttribute_ctor);
			val.ConstructorArguments.Add(new CustomAttributeArgument(OutputModule.TypeSystem.String, (object)message));
			val.ConstructorArguments.Add(new CustomAttributeArgument(OutputModule.TypeSystem.Boolean, (object)error));
			return val;
		}

		private CustomAttribute GenerateEditorBrowsable(EditorBrowsableState state)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Expected O, but got Unknown
			CustomAttribute val = new CustomAttribute(m_EditorBrowsableAttribute_ctor);
			val.ConstructorArguments.Add(new CustomAttributeArgument(t_EditorBrowsableState, (object)state));
			return val;
		}
	}
	internal class Program
	{
		private static void Main(string[] args)
		{
			//IL_01ec: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f1: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f8: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ff: Unknown result type (might be due to invalid IL or missing references)
			//IL_0201: Unknown result type (might be due to invalid IL or missing references)
			//IL_0208: Expected O, but got Unknown
			Console.WriteLine("MonoMod.RuntimeDetour.HookGen " + typeof(Program).Assembly.GetName().Version);
			Console.WriteLine("using MonoMod " + typeof(MonoModder).Assembly.GetName().Version);
			Console.WriteLine("using MonoMod.RuntimeDetour " + typeof(Detour).Assembly.GetName().Version);
			if (args.Length == 0)
			{
				Console.WriteLine("No valid arguments (assembly path) passed.");
				if (Debugger.IsAttached)
				{
					Console.ReadKey();
				}
				return;
			}
			int num = 0;
			for (int i = 0; i < args.Length; i++)
			{
				if (args[i] == "--namespace" && i + 2 < args.Length)
				{
					i++;
					Environment.SetEnvironmentVariable("MONOMOD_HOOKGEN_NAMESPACE", args[i]);
					continue;
				}
				if (args[i] == "--namespace-il" && i + 2 < args.Length)
				{
					i++;
					Environment.SetEnvironmentVariable("MONOMOD_HOOKGEN_NAMESPACE_IL", args[i]);
					continue;
				}
				if (args[i] == "--orig")
				{
					Environment.SetEnvironmentVariable("MONOMOD_HOOKGEN_ORIG", "1");
					continue;
				}
				if (args[i] == "--private")
				{
					Environment.SetEnvironmentVariable("MONOMOD_HOOKGEN_PRIVATE", "1");
					continue;
				}
				num = i;
				break;
			}
			if (string.IsNullOrEmpty(Environment.GetEnvironmentVariable("MONOMOD_DEPENDENCY_MISSING_THROW")))
			{
				Environment.SetEnvironmentVariable("MONOMOD_DEPENDENCY_MISSING_THROW", "0");
			}
			if (num >= args.Length)
			{
				Console.WriteLine("No assembly path passed.");
				if (Debugger.IsAttached)
				{
					Console.ReadKey();
				}
				return;
			}
			string text = args[num];
			string text2 = ((args.Length != 1 && num != args.Length - 1) ? args[^1] : null);
			text2 = text2 ?? Path.Combine(Path.GetDirectoryName(text), "MMHOOK_" + Path.ChangeExtension(Path.GetFileName(text), "dll"));
			MonoModder val = new MonoModder
			{
				InputPath = text,
				OutputPath = text2,
				ReadingMode = (ReadingMode)2
			};
			try
			{
				val.Read();
				val.MapDependencies();
				if (File.Exists(text2))
				{
					val.Log("[HookGen] Clearing " + text2);
					File.Delete(text2);
				}
				val.Log("[HookGen] Starting HookGenerator");
				HookGenerator hookGenerator = new HookGenerator(val, Path.GetFileName(text2));
				ModuleDefinition outputModule = hookGenerator.OutputModule;
				try
				{
					hookGenerator.Generate();
					outputModule.Write(text2);
				}
				finally
				{
					((IDisposable)outputModule)?.Dispose();
				}
				val.Log("[HookGen] Done.");
			}
			finally
			{
				((IDisposable)val)?.Dispose();
			}
			if (Debugger.IsAttached)
			{
				Console.ReadKey();
			}
		}
	}
}

plugins/plugins/MoreSuits.dll

Decompiled 11 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("MoreSuits")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("A mod that adds more suit options to Lethal Company")]
[assembly: AssemblyFileVersion("1.4.1.0")]
[assembly: AssemblyInformationalVersion("1.4.1")]
[assembly: AssemblyProduct("MoreSuits")]
[assembly: AssemblyTitle("MoreSuits")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.4.1.0")]
[module: UnverifiableCode]
namespace MoreSuits;

[BepInPlugin("x753.More_Suits", "More Suits", "1.4.1")]
public class MoreSuitsMod : BaseUnityPlugin
{
	[HarmonyPatch(typeof(StartOfRound))]
	internal class StartOfRoundPatch
	{
		[HarmonyPatch("Start")]
		[HarmonyPrefix]
		private static void StartPatch(ref StartOfRound __instance)
		{
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Expected O, but got Unknown
			//IL_067c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0681: Unknown result type (might be due to invalid IL or missing references)
			//IL_0687: Unknown result type (might be due to invalid IL or missing references)
			//IL_068c: Unknown result type (might be due to invalid IL or missing references)
			//IL_03f9: Unknown result type (might be due to invalid IL or missing references)
			//IL_0400: Expected O, but got Unknown
			//IL_0310: Unknown result type (might be due to invalid IL or missing references)
			//IL_0317: Expected O, but got Unknown
			//IL_0598: Unknown result type (might be due to invalid IL or missing references)
			//IL_0204: Unknown result type (might be due to invalid IL or missing references)
			//IL_020b: Expected O, but got Unknown
			try
			{
				if (SuitsAdded)
				{
					return;
				}
				int count = __instance.unlockablesList.unlockables.Count;
				UnlockableItem val = new UnlockableItem();
				int num = 0;
				for (int i = 0; i < __instance.unlockablesList.unlockables.Count; i++)
				{
					UnlockableItem val2 = __instance.unlockablesList.unlockables[i];
					if (!((Object)(object)val2.suitMaterial != (Object)null) || !val2.alreadyUnlocked)
					{
						continue;
					}
					val = val2;
					List<string> list = Directory.GetDirectories(Paths.PluginPath, "moresuits", SearchOption.AllDirectories).ToList();
					List<string> list2 = new List<string>();
					List<string> list3 = new List<string>();
					List<string> list4 = DisabledSuits.ToLower().Replace(".png", "").Split(',')
						.ToList();
					List<string> list5 = new List<string>();
					if (!LoadAllSuits)
					{
						foreach (string item2 in list)
						{
							if (File.Exists(Path.Combine(item2, "!less-suits.txt")))
							{
								string[] collection = new string[9] { "glow", "kirby", "knuckles", "luigi", "mario", "minion", "skeleton", "slayer", "smile" };
								list5.AddRange(collection);
								break;
							}
						}
					}
					foreach (string item3 in list)
					{
						if (item3 != "")
						{
							string[] files = Directory.GetFiles(item3, "*.png");
							string[] files2 = Directory.GetFiles(item3, "*.matbundle");
							list2.AddRange(files);
							list3.AddRange(files2);
						}
					}
					list3.Sort();
					list2.Sort();
					try
					{
						foreach (string item4 in list3)
						{
							Object[] array = AssetBundle.LoadFromFile(item4).LoadAllAssets();
							foreach (Object val3 in array)
							{
								if (val3 is Material)
								{
									Material item = (Material)val3;
									customMaterials.Add(item);
								}
							}
						}
					}
					catch (Exception ex)
					{
						Debug.Log((object)("Something went wrong with More Suits! Could not load materials from asset bundle(s). Error: " + ex));
					}
					foreach (string item5 in list2)
					{
						if (list4.Contains(Path.GetFileNameWithoutExtension(item5).ToLower()))
						{
							continue;
						}
						string directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
						if (list5.Contains(Path.GetFileNameWithoutExtension(item5).ToLower()) && item5.Contains(directoryName))
						{
							continue;
						}
						UnlockableItem val4;
						Material val5;
						if (Path.GetFileNameWithoutExtension(item5).ToLower() == "default")
						{
							val4 = val;
							val5 = val4.suitMaterial;
						}
						else
						{
							val4 = JsonUtility.FromJson<UnlockableItem>(JsonUtility.ToJson((object)val));
							val5 = Object.Instantiate<Material>(val4.suitMaterial);
						}
						byte[] array2 = File.ReadAllBytes(item5);
						Texture2D val6 = new Texture2D(2, 2);
						ImageConversion.LoadImage(val6, array2);
						val5.mainTexture = (Texture)(object)val6;
						val4.unlockableName = Path.GetFileNameWithoutExtension(item5);
						try
						{
							string path = Path.Combine(Path.GetDirectoryName(item5), "advanced", val4.unlockableName + ".json");
							if (File.Exists(path))
							{
								string[] array3 = File.ReadAllLines(path);
								for (int j = 0; j < array3.Length; j++)
								{
									string[] array4 = array3[j].Trim().Split(':');
									if (array4.Length != 2)
									{
										continue;
									}
									string text = array4[0].Trim('"', ' ', ',');
									string text2 = array4[1].Trim('"', ' ', ',');
									if (text2.Contains(".png"))
									{
										byte[] array5 = File.ReadAllBytes(Path.Combine(Path.GetDirectoryName(item5), "advanced", text2));
										Texture2D val7 = new Texture2D(2, 2);
										ImageConversion.LoadImage(val7, array5);
										val5.SetTexture(text, (Texture)(object)val7);
										continue;
									}
									if (text == "PRICE" && int.TryParse(text2, out var result))
									{
										try
										{
											val4 = AddToRotatingShop(val4, result, __instance.unlockablesList.unlockables.Count);
										}
										catch (Exception ex2)
										{
											Debug.Log((object)("Something went wrong with More Suits! Could not add a suit to the rotating shop. Error: " + ex2));
										}
										continue;
									}
									switch (text2)
									{
									case "KEYWORD":
										val5.EnableKeyword(text);
										continue;
									case "DISABLEKEYWORD":
										val5.DisableKeyword(text);
										continue;
									case "SHADERPASS":
										val5.SetShaderPassEnabled(text, true);
										continue;
									case "DISABLESHADERPASS":
										val5.SetShaderPassEnabled(text, false);
										continue;
									}
									float result2;
									Vector4 vector;
									if (text == "SHADER")
									{
										Shader shader = Shader.Find(text2);
										val5.shader = shader;
									}
									else if (text == "MATERIAL")
									{
										foreach (Material customMaterial in customMaterials)
										{
											if (((Object)customMaterial).name == text2)
											{
												val5 = Object.Instantiate<Material>(customMaterial);
												val5.mainTexture = (Texture)(object)val6;
												break;
											}
										}
									}
									else if (float.TryParse(text2, out result2))
									{
										val5.SetFloat(text, result2);
									}
									else if (TryParseVector4(text2, out vector))
									{
										val5.SetVector(text, vector);
									}
								}
							}
						}
						catch (Exception ex3)
						{
							Debug.Log((object)("Something went wrong with More Suits! Error: " + ex3));
						}
						val4.suitMaterial = val5;
						if (val4.unlockableName.ToLower() != "default")
						{
							if (num == MaxSuits)
							{
								Debug.Log((object)"Attempted to add a suit, but you've already reached the max number of suits! Modify the config if you want more.");
								continue;
							}
							__instance.unlockablesList.unlockables.Add(val4);
							num++;
						}
					}
					SuitsAdded = true;
					break;
				}
				UnlockableItem val8 = JsonUtility.FromJson<UnlockableItem>(JsonUtility.ToJson((object)val));
				val8.alreadyUnlocked = false;
				val8.hasBeenMoved = false;
				val8.placedPosition = Vector3.zero;
				val8.placedRotation = Vector3.zero;
				val8.unlockableType = 753;
				while (__instance.unlockablesList.unlockables.Count < count + MaxSuits)
				{
					__instance.unlockablesList.unlockables.Add(val8);
				}
			}
			catch (Exception ex4)
			{
				Debug.Log((object)("Something went wrong with More Suits! Error: " + ex4));
			}
		}

		[HarmonyPatch("PositionSuitsOnRack")]
		[HarmonyPrefix]
		private static bool PositionSuitsOnRackPatch(ref StartOfRound __instance)
		{
			//IL_009a: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
			List<UnlockableSuit> source = Object.FindObjectsOfType<UnlockableSuit>().ToList();
			source = source.OrderBy((UnlockableSuit suit) => suit.syncedSuitID.Value).ToList();
			int num = 0;
			foreach (UnlockableSuit item in source)
			{
				AutoParentToShip component = ((Component)item).gameObject.GetComponent<AutoParentToShip>();
				component.overrideOffset = true;
				float num2 = 0.18f;
				if (MakeSuitsFitOnRack && source.Count > 13)
				{
					num2 /= (float)Math.Min(source.Count, 20) / 12f;
				}
				component.positionOffset = new Vector3(-2.45f, 2.75f, -8.41f) + __instance.rightmostSuitPosition.forward * num2 * (float)num;
				component.rotationOffset = new Vector3(0f, 90f, 0f);
				num++;
			}
			return false;
		}
	}

	private const string modGUID = "x753.More_Suits";

	private const string modName = "More Suits";

	private const string modVersion = "1.4.1";

	private readonly Harmony harmony = new Harmony("x753.More_Suits");

	private static MoreSuitsMod Instance;

	public static bool SuitsAdded = false;

	public static string DisabledSuits;

	public static bool LoadAllSuits;

	public static bool MakeSuitsFitOnRack;

	public static int MaxSuits;

	public static List<Material> customMaterials = new List<Material>();

	private static TerminalNode cancelPurchase;

	private static TerminalKeyword buyKeyword;

	private void Awake()
	{
		if ((Object)(object)Instance == (Object)null)
		{
			Instance = this;
		}
		DisabledSuits = ((BaseUnityPlugin)this).Config.Bind<string>("General", "Disabled Suit List", "UglySuit751.png,UglySuit752.png,UglySuit753.png", "Comma-separated list of suits that shouldn't be loaded").Value;
		LoadAllSuits = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Ignore !less-suits.txt", false, "If true, ignores the !less-suits.txt file and will attempt to load every suit, except those in the disabled list. This should be true if you're not worried about having too many suits.").Value;
		MakeSuitsFitOnRack = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Make Suits Fit on Rack", true, "If true, squishes the suits together so more can fit on the rack.").Value;
		MaxSuits = ((BaseUnityPlugin)this).Config.Bind<int>("General", "Max Suits", 100, "The maximum number of suits to load. If you have more, some will be ignored.").Value;
		harmony.PatchAll();
		((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin More Suits is loaded!");
	}

	private static UnlockableItem AddToRotatingShop(UnlockableItem newSuit, int price, int unlockableID)
	{
		//IL_0065: Unknown result type (might be due to invalid IL or missing references)
		//IL_006a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0070: Unknown result type (might be due to invalid IL or missing references)
		//IL_0075: Unknown result type (might be due to invalid IL or missing references)
		//IL_010b: Unknown result type (might be due to invalid IL or missing references)
		//IL_0111: Expected O, but got Unknown
		//IL_01ce: Unknown result type (might be due to invalid IL or missing references)
		//IL_01d4: Expected O, but got Unknown
		//IL_0298: Unknown result type (might be due to invalid IL or missing references)
		//IL_029f: Expected O, but got Unknown
		Terminal val = Object.FindObjectOfType<Terminal>();
		for (int i = 0; i < val.terminalNodes.allKeywords.Length; i++)
		{
			if (((Object)val.terminalNodes.allKeywords[i]).name == "Buy")
			{
				buyKeyword = val.terminalNodes.allKeywords[i];
				break;
			}
		}
		newSuit.alreadyUnlocked = false;
		newSuit.hasBeenMoved = false;
		newSuit.placedPosition = Vector3.zero;
		newSuit.placedRotation = Vector3.zero;
		newSuit.shopSelectionNode = ScriptableObject.CreateInstance<TerminalNode>();
		((Object)newSuit.shopSelectionNode).name = newSuit.unlockableName + "SuitBuy1";
		newSuit.shopSelectionNode.creatureName = newSuit.unlockableName + " suit";
		newSuit.shopSelectionNode.displayText = "You have requested to order " + newSuit.unlockableName + " suits.\nTotal cost of item: [totalCost].\n\nPlease CONFIRM or DENY.\n\n";
		newSuit.shopSelectionNode.clearPreviousText = true;
		newSuit.shopSelectionNode.shipUnlockableID = unlockableID;
		newSuit.shopSelectionNode.itemCost = price;
		newSuit.shopSelectionNode.overrideOptions = true;
		CompatibleNoun val2 = new CompatibleNoun();
		val2.noun = ScriptableObject.CreateInstance<TerminalKeyword>();
		val2.noun.word = "confirm";
		val2.noun.isVerb = true;
		val2.result = ScriptableObject.CreateInstance<TerminalNode>();
		((Object)val2.result).name = newSuit.unlockableName + "SuitBuyConfirm";
		val2.result.creatureName = "";
		val2.result.displayText = "Ordered " + newSuit.unlockableName + " suits! Your new balance is [playerCredits].\n\n";
		val2.result.clearPreviousText = true;
		val2.result.shipUnlockableID = unlockableID;
		val2.result.buyUnlockable = true;
		val2.result.itemCost = price;
		val2.result.terminalEvent = "";
		CompatibleNoun val3 = new CompatibleNoun();
		val3.noun = ScriptableObject.CreateInstance<TerminalKeyword>();
		val3.noun.word = "deny";
		val3.noun.isVerb = true;
		if ((Object)(object)cancelPurchase == (Object)null)
		{
			cancelPurchase = ScriptableObject.CreateInstance<TerminalNode>();
		}
		val3.result = cancelPurchase;
		((Object)val3.result).name = "MoreSuitsCancelPurchase";
		val3.result.displayText = "Cancelled order.\n";
		newSuit.shopSelectionNode.terminalOptions = (CompatibleNoun[])(object)new CompatibleNoun[2] { val2, val3 };
		TerminalKeyword val4 = ScriptableObject.CreateInstance<TerminalKeyword>();
		((Object)val4).name = newSuit.unlockableName + "Suit";
		val4.word = newSuit.unlockableName.ToLower() + " suit";
		val4.defaultVerb = buyKeyword;
		CompatibleNoun val5 = new CompatibleNoun();
		val5.noun = val4;
		val5.result = newSuit.shopSelectionNode;
		List<CompatibleNoun> list = buyKeyword.compatibleNouns.ToList();
		list.Add(val5);
		buyKeyword.compatibleNouns = list.ToArray();
		List<TerminalKeyword> list2 = val.terminalNodes.allKeywords.ToList();
		list2.Add(val4);
		list2.Add(val2.noun);
		list2.Add(val3.noun);
		val.terminalNodes.allKeywords = list2.ToArray();
		return newSuit;
	}

	public static bool TryParseVector4(string input, out Vector4 vector)
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0006: Unknown result type (might be due to invalid IL or missing references)
		//IL_0051: Unknown result type (might be due to invalid IL or missing references)
		//IL_0056: Unknown result type (might be due to invalid IL or missing references)
		vector = Vector4.zero;
		string[] array = input.Split(',');
		if (array.Length == 4 && float.TryParse(array[0], out var result) && float.TryParse(array[1], out var result2) && float.TryParse(array[2], out var result3) && float.TryParse(array[3], out var result4))
		{
			vector = new Vector4(result, result2, result3, result4);
			return true;
		}
		return false;
	}
}

plugins/plugins/OpenBodyCams.dll

Decompiled 11 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using AdvancedCompany.Lib;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using MoreCompany;
using MoreCompany.Cosmetics;
using OpenBodyCams.Compatibility;
using OpenBodyCams.Patches;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.Rendering;
using UnityEngine.Rendering.HighDefinition;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("OpenBodyCams")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("OpenBodyCams")]
[assembly: AssemblyCopyright("Copyright ©  2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("3d49e5ff-443d-44f6-90aa-a870ecfeb2d5")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace OpenBodyCams
{
	public class BodyCamComponent : MonoBehaviour
	{
		private enum Perspective
		{
			FirstPerson,
			ThirdPerson
		}

		public const int DEFAULT_LAYER = 0;

		public const int ENEMIES_LAYER = 19;

		public const int ENEMIES_NOT_RENDERED_LAYER = 23;

		public const int BODY_CAM_ONLY_LAYER = 31;

		public static readonly Vector3 BODY_CAM_OFFSET = new Vector3(0.07f, 0f, 0.15f);

		public static readonly Vector3 CAMERA_CONTAINER_OFFSET = new Vector3(0.07f, 0f, 0.125f);

		public static readonly FieldInfo f_ManualCameraRenderer_isScreenOn = AccessTools.Field(typeof(ManualCameraRenderer), "isScreenOn");

		private static Material fogShaderMaterial;

		private static GameObject nightVisionPrefab;

		public GameObject cameraObject;

		public Camera camera;

		public Light nightVisionLight;

		public MeshRenderer monitorRenderer;

		public int monitorMaterialIndex;

		public Material monitorOnMaterial;

		public Material monitorOffMaterial;

		private ManualCameraRenderer mapRenderer;

		private bool mapScreenOn = true;

		private bool enableCamera = true;

		private bool disableCameraWhileTargetIsOnShip;

		private bool wasDisabledForTarget;

		private GameObject[] localPlayerCosmetics = (GameObject[])(object)new GameObject[0];

		private PlayerModelState localPlayerModelState;

		private PlayerControllerB currentPlayer;

		private GameObject[] currentPlayerCosmetics = (GameObject[])(object)new GameObject[0];

		private PlayerModelState currentPlayerModelState;

		private Transform currentActualTarget;

		private Renderer[] currentlyViewedMeshes = (Renderer[])(object)new Renderer[0];

		private float elapsedSinceLastFrame;

		private float timePerFrame;

		private const float radarBoosterInitialPan = 270f;

		private float radarBoosterPanSpeed;

		private bool panCamera;

		private float panAngle = 270f;

		private Animator greenFlashAnimator;

		public void Start()
		{
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Expected O, but got Unknown
			//IL_0111: Unknown result type (might be due to invalid IL or missing references)
			Plugin.BodyCam = this;
			mapRenderer = ((Component)this).GetComponentsInChildren<ManualCameraRenderer>().First((ManualCameraRenderer renderer) => (Object)(object)renderer.cam == (Object)(object)renderer.mapCamera);
			RenderPipelineManager.beginCameraRendering += BeginCameraRendering;
			RenderPipelineManager.endCameraRendering += EndCameraRendering;
			monitorOnMaterial = new Material(Shader.Find("HDRP/Unlit"));
			((Object)monitorOnMaterial).name = "BodyCamMaterial";
			monitorOnMaterial.SetFloat("_AlbedoAffectEmissive", 1f);
			SetMaterial(monitorRenderer, monitorMaterialIndex, monitorOnMaterial);
			monitorOffMaterial = PatchStartOfRound.blackScreenMaterial;
			PlayerControllerB obj = StartOfRound.Instance.allPlayerScripts[0];
			fogShaderMaterial = ((Renderer)((Component)((Component)obj.localVisor).transform.Find("ScavengerHelmet/Plane")).GetComponent<MeshRenderer>()).sharedMaterial;
			nightVisionPrefab = Object.Instantiate<GameObject>(((Component)obj.nightVision).gameObject);
			((Object)nightVisionPrefab).name = "NightVision";
			nightVisionPrefab.transform.localPosition = Vector3.zero;
			nightVisionPrefab.SetActive(false);
			Light component = nightVisionPrefab.GetComponent<Light>();
			((Behaviour)component).enabled = true;
			component.cullingMask = int.MinValue;
			Light mapCameraLight = StartOfRound.Instance.mapScreen.mapCameraLight;
			mapCameraLight.cullingMask = 1 << ((Component)mapCameraLight).gameObject.layer;
			EnsureCameraExists();
		}

		private static void SetMaterial(MeshRenderer renderer, int index, Material material)
		{
			Material[] sharedMaterials = ((Renderer)renderer).sharedMaterials;
			sharedMaterials[index] = material;
			((Renderer)renderer).sharedMaterials = sharedMaterials;
		}

		public void EnsureCameraExists()
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Expected O, but got Unknown
			//IL_0070: Unknown result type (might be due to invalid IL or missing references)
			//IL_0075: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c0: Expected O, but got Unknown
			//IL_00ec: Unknown result type (might be due to invalid IL or missing references)
			//IL_0137: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d3: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)cameraObject != (Object)null))
			{
				Plugin.Instance.Logger.LogInfo((object)"Camera has been destroyed, recreating it.");
				cameraObject = new GameObject("BodyCam");
				camera = cameraObject.AddComponent<Camera>();
				camera.nearClipPlane = 0.05f;
				camera.cullingMask = -1589962917;
				cameraObject.AddComponent<HDAdditionalCameraData>().volumeLayerMask = LayerMask.op_Implicit(1);
				GameObject val = Object.Instantiate<GameObject>(nightVisionPrefab);
				val.transform.SetParent(cameraObject.transform, false);
				val.SetActive(true);
				nightVisionLight = val.GetComponent<Light>();
				UpdateSettings();
				GameObject val2 = new GameObject("CameraGreenTransitionScaler");
				val2.transform.SetParent(cameraObject.transform, false);
				val2.transform.localScale = new Vector3(1f, 0.004f, 1f);
				GameObject val3 = Object.Instantiate<GameObject>(((Component)StartOfRound.Instance.mapScreen.mapCameraAnimator).gameObject);
				val3.transform.SetParent(val2.transform, false);
				val3.transform.localPosition = new Vector3(0f, 0f, 0.1f);
				val3.layer = 31;
				greenFlashAnimator = val3.GetComponent<Animator>() ?? throw new Exception("Green flash object copied from the map screen has no Animator.");
				GameObject obj = GameObject.CreatePrimitive((PrimitiveType)4);
				obj.transform.SetParent(cameraObject.transform, false);
				MeshRenderer component = obj.GetComponent<MeshRenderer>();
				((Renderer)component).sharedMaterial = fogShaderMaterial;
				((Renderer)component).shadowCastingMode = (ShadowCastingMode)0;
				((Renderer)component).receiveShadows = false;
				obj.transform.localPosition = new Vector3(0f, 0f, 0.5f);
				obj.transform.localRotation = Quaternion.Euler(270f, 0f, 0f);
				obj.layer = 31;
				Object.Destroy((Object)(object)obj.GetComponent<MeshCollider>());
				StartTargetTransition();
			}
		}

		private static Color getEmissiveColor()
		{
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				return ParseColor(Plugin.MonitorEmissiveColor.Value);
			}
			catch (Exception arg)
			{
				Plugin.Instance.Logger.LogWarning((object)$"Failed to parse emissive color: {arg}");
				return ParseColor((string)((ConfigEntryBase)Plugin.MonitorEmissiveColor).DefaultValue);
			}
			static Color ParseColor(string str)
			{
				//IL_0071: Unknown result type (might be due to invalid IL or missing references)
				float[] array = (from x in str.Split(new char[2] { ',', ' ' }, StringSplitOptions.RemoveEmptyEntries)
					select float.Parse(x.Trim(), CultureInfo.InvariantCulture)).ToArray();
				if (array.Length < 0 || array.Length > 4)
				{
					throw new ArgumentException("Too many color components");
				}
				return new Color(array[0], array[1], array[2], (array.Length == 4) ? array[3] : 0f);
			}
		}

		public void UpdateSettings()
		{
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Expected O, but got Unknown
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			camera.targetTexture = new RenderTexture(Plugin.HorizontalResolution.Value, Plugin.HorizontalResolution.Value * 3 / 4, 32);
			camera.fieldOfView = Plugin.FieldOfView.Value;
			monitorOnMaterial.mainTexture = (Texture)(object)camera.targetTexture;
			monitorOnMaterial.SetColor("_EmissiveColor", getEmissiveColor());
			camera.farClipPlane = Plugin.RenderDistance.Value;
			if (Plugin.Framerate.Value != 0f)
			{
				timePerFrame = 1f / Plugin.Framerate.Value;
				((Behaviour)camera).enabled = false;
			}
			else
			{
				timePerFrame = 0f;
				((Behaviour)camera).enabled = false;
			}
			nightVisionLight.intensity = 367f * Plugin.NightVisionBrightness.Value;
			nightVisionLight.range = 12f * Plugin.NightVisionBrightness.Value;
			radarBoosterPanSpeed = Plugin.RadarBoosterPanRPM.Value * 360f / 60f;
			disableCameraWhileTargetIsOnShip = Plugin.DisableCameraWhileTargetIsOnShip.Value;
			enableCamera = Plugin.EnableCamera.Value;
			UpdateCurrentTarget();
		}

		public void StartTargetTransition()
		{
			greenFlashAnimator.SetTrigger("Transition");
		}

		private static void SetCosmeticHidden(GameObject cosmetic, bool hidden)
		{
			cosmetic.layer = (hidden ? 23 : 0);
		}

		public void SetScreenPowered(bool powered)
		{
			if (powered)
			{
				SetMaterial(monitorRenderer, monitorMaterialIndex, monitorOnMaterial);
			}
			else
			{
				SetMaterial(monitorRenderer, monitorMaterialIndex, monitorOffMaterial);
			}
		}

		private bool ShouldRenderCamera()
		{
			if (mapScreenOn)
			{
				return enableCamera;
			}
			return false;
		}

		private bool ShouldDisableForCurrentPlayer()
		{
			if (disableCameraWhileTargetIsOnShip)
			{
				return currentPlayer?.isInHangarShipRoom ?? false;
			}
			return false;
		}

		public void UpdateCurrentTarget()
		{
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0094: Unknown result type (might be due to invalid IL or missing references)
			currentPlayer = null;
			currentActualTarget = null;
			currentlyViewedMeshes = (Renderer[])(object)new Renderer[0];
			mapScreenOn = (bool)f_ManualCameraRenderer_isScreenOn.GetValue(mapRenderer);
			bool flag = ShouldRenderCamera();
			SetScreenPowered(flag);
			if (flag)
			{
				UpdateCurrentTargetInternal();
			}
			if ((Object)(object)currentActualTarget == (Object)null || ShouldDisableForCurrentPlayer())
			{
				cameraObject.transform.SetParent((Transform)null, false);
				cameraObject.transform.localPosition = Vector3.zero;
				cameraObject.transform.localRotation = Quaternion.identity;
				SetScreenPowered(powered: false);
			}
		}

		private void UpdateCurrentTargetInternal()
		{
			//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_02f0: Unknown result type (might be due to invalid IL or missing references)
			//IL_0301: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_028a: Unknown result type (might be due to invalid IL or missing references)
			//IL_028f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0244: Unknown result type (might be due to invalid IL or missing references)
			//IL_0249: Unknown result type (might be due to invalid IL or missing references)
			//IL_0203: Unknown result type (might be due to invalid IL or missing references)
			//IL_0217: Unknown result type (might be due to invalid IL or missing references)
			//IL_021c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0221: Unknown result type (might be due to invalid IL or missing references)
			//IL_0182: Unknown result type (might be due to invalid IL or missing references)
			//IL_0187: Unknown result type (might be due to invalid IL or missing references)
			//IL_0164: Unknown result type (might be due to invalid IL or missing references)
			//IL_0169: Unknown result type (might be due to invalid IL or missing references)
			EnsureCameraExists();
			currentPlayer = mapRenderer.targetedPlayer;
			currentActualTarget = mapRenderer.radarTargets[mapRenderer.targetTransformIndex].transform;
			if ((Object)(object)currentActualTarget == (Object)null)
			{
				return;
			}
			currentPlayerCosmetics = CosmeticsCompatibility.CollectCosmetics(currentPlayer);
			currentPlayerModelState.cosmeticsLayers = new int[currentPlayerCosmetics.Length];
			localPlayerCosmetics = CosmeticsCompatibility.CollectCosmetics(StartOfRound.Instance.localPlayerController);
			localPlayerModelState.cosmeticsLayers = new int[localPlayerCosmetics.Length];
			Vector3 localPosition = Vector3.zero;
			if ((Object)(object)((Component)currentActualTarget).GetComponent<RadarBoosterItem>() != (Object)null)
			{
				currentlyViewedMeshes = (Renderer[])(object)new Renderer[1] { ((Component)((Component)currentActualTarget).transform.Find("AnimContainer/Rod")).GetComponent<Renderer>() };
				((Vector3)(ref localPosition))..ctor(0f, 1.5f, 0f);
				panCamera = true;
			}
			else if (currentPlayer != null)
			{
				if (currentPlayer.isPlayerDead)
				{
					if ((Object)(object)currentPlayer.redirectToEnemy != (Object)null)
					{
						EnemyAI redirectToEnemy = currentPlayer.redirectToEnemy;
						MaskedPlayerEnemy val = (MaskedPlayerEnemy)(object)((redirectToEnemy is MaskedPlayerEnemy) ? redirectToEnemy : null);
						if (val != null)
						{
							if (Plugin.CameraMode.Value == CameraModeOptions.Head)
							{
								currentActualTarget = val.headTiltTarget;
								localPosition = CAMERA_CONTAINER_OFFSET;
							}
							else
							{
								currentActualTarget = val.animationContainer.Find("metarig/spine/spine.001/spine.002/spine.003");
								localPosition = BODY_CAM_OFFSET;
							}
						}
						else
						{
							currentActualTarget = currentPlayer.redirectToEnemy.eye;
						}
						currentlyViewedMeshes = CollectModelsToHide(((Component)currentPlayer.redirectToEnemy).transform);
					}
					else if ((Object)(object)currentPlayer.deadBody != (Object)null)
					{
						if (Plugin.CameraMode.Value == CameraModeOptions.Head)
						{
							currentActualTarget = ((Component)currentPlayer.deadBody).transform.Find("spine.001/spine.002/spine.003/spine.004/spine.004_end");
							localPosition = CAMERA_CONTAINER_OFFSET - new Vector3(0f, 0.15f, 0f);
						}
						else
						{
							currentActualTarget = ((Component)currentPlayer.deadBody).transform.Find("spine.001/spine.002/spine.003");
							localPosition = BODY_CAM_OFFSET;
						}
						currentlyViewedMeshes = CollectModelsToHide(((Component)currentPlayer.deadBody).transform);
					}
				}
				else if (Plugin.CameraMode.Value == CameraModeOptions.Head)
				{
					currentActualTarget = ((Component)currentPlayer.gameplayCamera).transform;
					localPosition = CAMERA_CONTAINER_OFFSET;
				}
				else
				{
					currentActualTarget = ((Component)currentPlayer.playerGlobalHead).transform.parent;
					localPosition = BODY_CAM_OFFSET;
				}
				panCamera = false;
			}
			if (!((Object)(object)currentActualTarget == (Object)null))
			{
				cameraObject.transform.SetParent(((Component)currentActualTarget).transform, false);
				cameraObject.transform.localPosition = localPosition;
				cameraObject.transform.localRotation = Quaternion.identity;
			}
			static Renderer[] CollectModelsToHide(Transform parent)
			{
				return (from r in ((Component)parent).GetComponentsInChildren<Renderer>()
					where ((Component)r).gameObject.layer == 0 || ((Component)r).gameObject.layer == 19
					select r).ToArray();
			}
		}

		private static void SaveStateAndApplyPerspective(PlayerControllerB player, ref GameObject[] cosmetics, ref PlayerModelState state, Perspective perspective)
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008d: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)player == (Object)null)
			{
				return;
			}
			state.bodyShadowMode = ((Renderer)player.thisPlayerModel).shadowCastingMode;
			state.bodyLayer = ((Component)player.thisPlayerModel).gameObject.layer;
			state.armsEnabled = ((Renderer)player.thisPlayerModelArms).enabled;
			state.armsLayer = ((Component)player.thisPlayerModelArms).gameObject.layer;
			if ((Object)(object)player.currentlyHeldObjectServer != (Object)null)
			{
				state.heldItemPosition = ((Component)player.currentlyHeldObjectServer).transform.position;
				state.heldItemRotation = ((Component)player.currentlyHeldObjectServer).transform.rotation;
			}
			if (cosmetics.Length != 0)
			{
				if ((Object)(object)cosmetics[0] == (Object)null)
				{
					cosmetics = CosmeticsCompatibility.CollectCosmetics(player);
					state.cosmeticsLayers = new int[cosmetics.Length];
				}
				for (int i = 0; i < cosmetics.Length; i++)
				{
					state.cosmeticsLayers[i] = cosmetics[i].layer;
				}
			}
			switch (perspective)
			{
			case Perspective.FirstPerson:
			{
				((Renderer)player.thisPlayerModel).shadowCastingMode = (ShadowCastingMode)3;
				((Component)player.thisPlayerModel).gameObject.layer = 23;
				((Renderer)player.thisPlayerModelArms).enabled = true;
				((Component)player.thisPlayerModelArms).gameObject.layer = 0;
				if ((Object)(object)player.currentlyHeldObjectServer != (Object)null)
				{
					AttachItem(player.currentlyHeldObjectServer, player.localItemHolder);
				}
				GameObject[] array = cosmetics;
				for (int j = 0; j < array.Length; j++)
				{
					SetCosmeticHidden(array[j], hidden: true);
				}
				break;
			}
			case Perspective.ThirdPerson:
			{
				((Renderer)player.thisPlayerModel).shadowCastingMode = (ShadowCastingMode)1;
				((Component)player.thisPlayerModel).gameObject.layer = 0;
				((Renderer)player.thisPlayerModelArms).enabled = false;
				((Component)player.thisPlayerModelArms).gameObject.layer = 23;
				if ((Object)(object)player.currentlyHeldObjectServer != (Object)null)
				{
					AttachItem(player.currentlyHeldObjectServer, player.serverItemHolder);
				}
				GameObject[] array = cosmetics;
				for (int j = 0; j < array.Length; j++)
				{
					SetCosmeticHidden(array[j], hidden: false);
				}
				break;
			}
			}
			static void AttachItem(GrabbableObject item, Transform holder)
			{
				//IL_0007: Unknown result type (might be due to invalid IL or missing references)
				//IL_001d: Unknown result type (might be due to invalid IL or missing references)
				//IL_002e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0034: Unknown result type (might be due to invalid IL or missing references)
				//IL_003f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0044: Unknown result type (might be due to invalid IL or missing references)
				//IL_0049: Unknown result type (might be due to invalid IL or missing references)
				((Component)item).transform.rotation = holder.rotation;
				((Component)item).transform.Rotate(item.itemProperties.rotationOffset);
				((Component)item).transform.position = holder.position + holder.rotation * item.itemProperties.positionOffset;
			}
		}

		private static void RestoreState(PlayerControllerB player, GameObject[] cosmetics, PlayerModelState state)
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)player == (Object)null))
			{
				((Renderer)player.thisPlayerModel).shadowCastingMode = state.bodyShadowMode;
				((Component)player.thisPlayerModel).gameObject.layer = state.bodyLayer;
				((Renderer)player.thisPlayerModelArms).enabled = state.armsEnabled;
				((Component)player.thisPlayerModelArms).gameObject.layer = state.armsLayer;
				for (int i = 0; i < cosmetics.Length; i++)
				{
					cosmetics[i].layer = state.cosmeticsLayers[i];
				}
				if ((Object)(object)player.currentlyHeldObjectServer != (Object)null)
				{
					((Component)player.currentlyHeldObjectServer).transform.position = state.heldItemPosition;
					((Component)player.currentlyHeldObjectServer).transform.rotation = state.heldItemRotation;
				}
			}
		}

		private void BeginCameraRendering(ScriptableRenderContext context, Camera renderedCamera)
		{
			if (renderedCamera == camera && (currentlyViewedMeshes.Length == 0 || !((Object)(object)currentlyViewedMeshes[0] == (Object)null)))
			{
				Renderer[] array = currentlyViewedMeshes;
				for (int i = 0; i < array.Length; i++)
				{
					array[i].forceRenderingOff = true;
				}
				PlayerControllerB localPlayerController = StartOfRound.Instance.localPlayerController;
				SaveStateAndApplyPerspective(currentPlayer, ref currentPlayerCosmetics, ref currentPlayerModelState, Perspective.FirstPerson);
				if (currentPlayer != localPlayerController)
				{
					SaveStateAndApplyPerspective(localPlayerController, ref localPlayerCosmetics, ref localPlayerModelState, Perspective.ThirdPerson);
				}
			}
		}

		private void EndCameraRendering(ScriptableRenderContext context, Camera renderedCamera)
		{
			if (renderedCamera == camera && (currentlyViewedMeshes.Length == 0 || !((Object)(object)currentlyViewedMeshes[0] == (Object)null)))
			{
				Renderer[] array = currentlyViewedMeshes;
				for (int i = 0; i < array.Length; i++)
				{
					array[i].forceRenderingOff = false;
				}
				PlayerControllerB localPlayerController = StartOfRound.Instance.localPlayerController;
				RestoreState(currentPlayer, currentPlayerCosmetics, currentPlayerModelState);
				if (currentPlayer != localPlayerController)
				{
					RestoreState(localPlayerController, localPlayerCosmetics, localPlayerModelState);
				}
			}
		}

		public void Update()
		{
			//IL_00e8: Unknown result type (might be due to invalid IL or missing references)
			EnsureCameraExists();
			PlayerControllerB val = StartOfRound.Instance.localPlayerController;
			if ((Object)(object)val == (Object)null)
			{
				return;
			}
			if ((Object)(object)val.spectatedPlayerScript != (Object)null)
			{
				val = val.spectatedPlayerScript;
			}
			bool flag = ((Renderer)monitorRenderer).isVisible && val.isInHangarShipRoom && (Object)(object)currentActualTarget != (Object)null && ShouldRenderCamera();
			if (flag)
			{
				bool flag2 = ShouldDisableForCurrentPlayer();
				flag = !flag2;
				if (flag2 != wasDisabledForTarget)
				{
					UpdateCurrentTarget();
					wasDisabledForTarget = flag2;
				}
			}
			if (!flag)
			{
				((Behaviour)camera).enabled = false;
				return;
			}
			if (radarBoosterPanSpeed != 0f)
			{
				panAngle += Time.deltaTime * radarBoosterPanSpeed;
			}
			else
			{
				panAngle = 270f;
			}
			if (panCamera)
			{
				cameraObject.transform.localRotation = Quaternion.Euler(0f, panAngle, 0f);
			}
			if (timePerFrame > 0f)
			{
				elapsedSinceLastFrame += Time.deltaTime;
				if (elapsedSinceLastFrame >= timePerFrame)
				{
					camera.Render();
					elapsedSinceLastFrame %= timePerFrame;
				}
			}
			else
			{
				((Behaviour)camera).enabled = true;
			}
		}

		public void OnDestroy()
		{
			RenderPipelineManager.beginCameraRendering -= BeginCameraRendering;
			RenderPipelineManager.endCameraRendering -= EndCameraRendering;
			Plugin.BodyCam = null;
		}
	}
	internal struct PlayerModelState
	{
		public ShadowCastingMode bodyShadowMode;

		public int bodyLayer;

		public bool armsEnabled;

		public int armsLayer;

		public int[] cosmeticsLayers;

		public Vector3 heldItemPosition;

		public Quaternion heldItemRotation;
	}
	internal static class CosmeticsCompatibility
	{
		[Flags]
		private enum CompatibilityMode
		{
			None = 0,
			MoreCompany = 1,
			AdvancedCompany = 2
		}

		private static CompatibilityMode compatibilityMode;

		public static void Initialize(Harmony harmony)
		{
			bool flag = Chainloader.PluginInfos.ContainsKey("com.potatoepet.AdvancedCompany");
			if (Plugin.EnableAdvancedCompanyCosmeticsCompatibility.Value && flag)
			{
				compatibilityMode |= CompatibilityMode.AdvancedCompany;
				Plugin.Instance.Logger.LogInfo((object)"AdvancedCompany compatibility mode is enabled.");
			}
			if (Plugin.EnableMoreCompanyCosmeticsCompatibility.Value && !flag && Chainloader.PluginInfos.ContainsKey("me.swipez.melonloader.morecompany") && MoreCompanyCompatibility.Initialize(harmony))
			{
				compatibilityMode |= CompatibilityMode.MoreCompany;
				Plugin.Instance.Logger.LogInfo((object)"MoreCompany compatibility mode is enabled.");
			}
		}

		public static GameObject[] CollectCosmetics(PlayerControllerB player)
		{
			if ((Object)(object)player == (Object)null)
			{
				return (GameObject[])(object)new GameObject[0];
			}
			IEnumerable<GameObject> enumerable = Enumerable.Empty<GameObject>();
			if (compatibilityMode.HasFlag(CompatibilityMode.MoreCompany))
			{
				enumerable = enumerable.Concat(MoreCompanyCompatibility.CollectCosmetics(player));
			}
			if (compatibilityMode.HasFlag(CompatibilityMode.AdvancedCompany))
			{
				enumerable = enumerable.Concat(AdvancedCompanyCompatibility.CollectCosmetics(player));
			}
			GameObject[] array = enumerable.ToArray();
			Plugin.Instance.Logger.LogInfo((object)$"Collected {array.Length} cosmetics objects for {player.playerUsername}.");
			return enumerable.ToArray();
		}
	}
	public enum CameraModeOptions
	{
		Body,
		Head
	}
	[BepInPlugin("Zaggy1024.OpenBodyCams", "OpenBodyCams", "1.0.20")]
	public class Plugin : BaseUnityPlugin
	{
		public const string MOD_NAME = "OpenBodyCams";

		public const string MOD_UNIQUE_NAME = "Zaggy1024.OpenBodyCams";

		public const string MOD_VERSION = "1.0.20";

		private readonly Harmony harmony = new Harmony("Zaggy1024.OpenBodyCams");

		public static ConfigEntry<CameraModeOptions> CameraMode;

		public static ConfigEntry<int> HorizontalResolution;

		public static ConfigEntry<float> FieldOfView;

		public static ConfigEntry<float> RenderDistance;

		public static ConfigEntry<float> Framerate;

		public const float NightVisionIntensityBase = 367f;

		public const float NightVisionRangeBase = 12f;

		public static ConfigEntry<float> NightVisionBrightness;

		public static ConfigEntry<string> MonitorEmissiveColor;

		public static ConfigEntry<float> RadarBoosterPanRPM;

		public static ConfigEntry<bool> DisableCameraWhileTargetIsOnShip;

		public static ConfigEntry<bool> EnableCamera;

		public static ConfigEntry<bool> EnableMoreCompanyCosmeticsCompatibility;

		public static ConfigEntry<bool> EnableAdvancedCompanyCosmeticsCompatibility;

		public static ConfigEntry<int> GeneralImprovementsBetterMonitorIndex;

		public static ConfigEntry<bool> DisableInternalShipCamera;

		public static ConfigEntry<bool> FixDroppedItemRotation;

		public static BodyCamComponent BodyCam;

		public static Terminal TerminalScript;

		public static bool TwoRadarCamsPresent;

		public static Plugin Instance { get; private set; }

		public ManualLogSource Logger => ((BaseUnityPlugin)this).Logger;

		private void Awake()
		{
			//IL_03c8: Unknown result type (might be due to invalid IL or missing references)
			//IL_03d2: Expected O, but got Unknown
			Instance = this;
			harmony.PatchAll(typeof(PatchStartOfRound));
			harmony.PatchAll(typeof(PatchManualCameraRenderer));
			harmony.PatchAll(typeof(PatchPlayerControllerB));
			harmony.PatchAll(typeof(PatchHauntedMaskItem));
			harmony.PatchAll(typeof(PatchMaskedPlayerEnemy));
			CameraMode = ((BaseUnityPlugin)this).Config.Bind<CameraModeOptions>("Camera", "Mode", CameraModeOptions.Head, "Choose where to attach the camera. 'Head' will attach the camera to the right side of the head, 'Body' will attach it to the chest.");
			HorizontalResolution = ((BaseUnityPlugin)this).Config.Bind<int>("Camera", "HorizontalResolution", 160, "The horizontal resolution of the rendering. The vertical resolution is calculated based on the aspect ratio of the monitor.");
			FieldOfView = ((BaseUnityPlugin)this).Config.Bind<float>("Camera", "FieldOfView", 65f, "The vertical FOV of the camera in degrees.");
			RenderDistance = ((BaseUnityPlugin)this).Config.Bind<float>("Camera", "RenderDistance", 25f, "The far clip plane for the body cam. Lowering may improve framerates.");
			Framerate = ((BaseUnityPlugin)this).Config.Bind<float>("Camera", "Framerate", 0f, "The number of frames to render per second. A value of 0 will render at the game's framerate and results in best performance. Higher framerates will negatively affect performance, values between 0 and 30 are recommended.");
			NightVisionBrightness = ((BaseUnityPlugin)this).Config.Bind<float>("Camera", "NightVisionBrightness", 1f, "A multiplier for the intensity of the area light used to brighten dark areas. A value of 1 is identical to the player's actual vision.");
			MonitorEmissiveColor = ((BaseUnityPlugin)this).Config.Bind<string>("Camera", "MonitorEmissiveColor", "0.05, 0.13, 0.05", "Adjust the color that is emitted from the body cam monitor.");
			RadarBoosterPanRPM = ((BaseUnityPlugin)this).Config.Bind<float>("Camera", "RadarBoosterPanRPM", 9f, "The rotations per minute to turn the camera when a radar booster is selected. If the value is set to 0, the radar booster camera will face in the direction player faces when it is placed.");
			DisableCameraWhileTargetIsOnShip = ((BaseUnityPlugin)this).Config.Bind<bool>("Camera", "DisableCameraWhileTargetIsOnShip", false, "With this option enabled, the camera will stop rendering when the target is onboard the ship to reduce the performance hit of rendering a large number of items on the ship twice.");
			EnableCamera = ((BaseUnityPlugin)this).Config.Bind<bool>("Camera", "EnableCamera", true, "Enables/disables rendering of the body cam, and can be enabled/disabled during a game with LethalConfig.");
			CameraMode.SettingChanged += delegate
			{
				BodyCam.UpdateSettings();
			};
			HorizontalResolution.SettingChanged += delegate
			{
				BodyCam.UpdateSettings();
			};
			FieldOfView.SettingChanged += delegate
			{
				BodyCam.UpdateSettings();
			};
			RenderDistance.SettingChanged += delegate
			{
				BodyCam.UpdateSettings();
			};
			Framerate.SettingChanged += delegate
			{
				BodyCam.UpdateSettings();
			};
			NightVisionBrightness.SettingChanged += delegate
			{
				BodyCam.UpdateSettings();
			};
			MonitorEmissiveColor.SettingChanged += delegate
			{
				BodyCam.UpdateSettings();
			};
			RadarBoosterPanRPM.SettingChanged += delegate
			{
				BodyCam.UpdateSettings();
			};
			DisableCameraWhileTargetIsOnShip.SettingChanged += delegate
			{
				BodyCam.UpdateSettings();
			};
			EnableCamera.SettingChanged += delegate
			{
				BodyCam.UpdateSettings();
			};
			EnableMoreCompanyCosmeticsCompatibility = ((BaseUnityPlugin)this).Config.Bind<bool>("Compatibility", "EnableMoreCompanyCosmeticsCompatibility", true, "If this is enabled, a patch will be applied to MoreCompany to spawn cosmetics for the local player, and all cosmetics will be shown and hidden based on the camera's perspective.");
			EnableAdvancedCompanyCosmeticsCompatibility = ((BaseUnityPlugin)this).Config.Bind<bool>("Compatibility", "EnableAdvancedCompanyCosmeticsCompatibility", true, "When this is enabled and AdvancedCompany is installed, all cosmetics will be shown and hidden based on the camera's perspective.");
			GeneralImprovementsBetterMonitorIndex = ((BaseUnityPlugin)this).Config.Bind<int>("Compatibility", "GeneralImprovementsBetterMonitorIndex", 0, new ConfigDescription("Choose which of GeneralImprovements' extended monitor set to display the body cam on. A value of 0 will place it on the large monitor on the right, 1-14 goes left to right, top to bottom, skipping the large center monitor.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 14), Array.Empty<object>()));
			DisableInternalShipCamera = ((BaseUnityPlugin)this).Config.Bind<bool>("Misc", "DisableInternalShipCamera", false, "Whether to disable the internal ship camera displayed above the bodycam monitor.");
			FixDroppedItemRotation = ((BaseUnityPlugin)this).Config.Bind<bool>("Misc", "FixDroppedItemRotation", true, "If enabled, the mod will patch a bug that causes the rotation of dropped items to be desynced between clients.");
			CosmeticsCompatibility.Initialize(harmony);
			harmony.PatchAll(typeof(PatchFixItemDropping));
		}

		public static void OnLocalPlayerConnected()
		{
			TerminalScript = Object.FindObjectOfType<Terminal>();
			TwoRadarCamsPresent = (Object)(object)((Component)TerminalScript).GetComponent<ManualCameraRenderer>() != (Object)null;
			if (!TwoRadarCamsPresent && ((NetworkBehaviour)StartOfRound.Instance).IsServer)
			{
				ManualCameraRenderer mapScreen = StartOfRound.Instance.mapScreen;
				mapScreen.SwitchRadarTargetAndSync(Math.Min(mapScreen.targetTransformIndex, mapScreen.radarTargets.Count - 1));
			}
		}
	}
}
namespace OpenBodyCams.Patches
{
	public class SequenceMatch
	{
		public int Start;

		public int End;

		public int Size => End - Start;

		public SequenceMatch(int start, int end)
		{
			Start = start;
			End = end;
		}
	}
	public static class Common
	{
		public static SequenceMatch FindIndexOfSequence<T>(this List<T> list, int startIndex, int count, IEnumerable<Predicate<T>> predicates)
		{
			int num;
			for (num = startIndex; num < list.Count(); num++)
			{
				IEnumerator<Predicate<T>> enumerator = predicates.GetEnumerator();
				if (!enumerator.MoveNext())
				{
					return null;
				}
				num = list.FindIndex(num, enumerator.Current);
				if (num < 0)
				{
					break;
				}
				bool flag = true;
				int num2 = 1;
				while (enumerator.MoveNext())
				{
					if (num2 >= list.Count() - num || !enumerator.Current(list[num + num2]))
					{
						flag = false;
						break;
					}
					num2++;
				}
				if (flag)
				{
					return new SequenceMatch(num, num + predicates.Count());
				}
			}
			return null;
		}

		public static SequenceMatch FindIndexOfSequence<T>(this List<T> list, int startIndex, IEnumerable<Predicate<T>> predicates)
		{
			return list.FindIndexOfSequence(startIndex, -1, predicates);
		}

		public static SequenceMatch FindIndexOfSequence<T>(this List<T> list, IEnumerable<Predicate<T>> predicates)
		{
			return list.FindIndexOfSequence(0, -1, predicates);
		}

		public static int PopCount(this CodeInstruction instruction)
		{
			if (instruction.opcode == OpCodes.Call || instruction.opcode == OpCodes.Callvirt)
			{
				return ((MethodInfo)instruction.operand).GetParameters().Length;
			}
			return instruction.opcode.StackBehaviourPop switch
			{
				StackBehaviour.Pop0 => 0, 
				StackBehaviour.Pop1 => 1, 
				StackBehaviour.Pop1_pop1 => 2, 
				StackBehaviour.Popi => 1, 
				StackBehaviour.Popi_pop1 => 2, 
				StackBehaviour.Popi_popi => 2, 
				StackBehaviour.Popi_popi8 => 2, 
				StackBehaviour.Popi_popi_popi => 3, 
				StackBehaviour.Popi_popr4 => 2, 
				StackBehaviour.Popi_popr8 => 2, 
				StackBehaviour.Popref => 1, 
				StackBehaviour.Popref_pop1 => 2, 
				StackBehaviour.Popref_popi => 2, 
				StackBehaviour.Popref_popi_popi => 3, 
				StackBehaviour.Popref_popi_popi8 => 3, 
				StackBehaviour.Popref_popi_popr4 => 3, 
				StackBehaviour.Popref_popi_popr8 => 3, 
				StackBehaviour.Popref_popi_popref => 3, 
				StackBehaviour.Varpop => throw new NotImplementedException("Variable pop on non-call instruction"), 
				StackBehaviour.Popref_popi_pop1 => 3, 
				_ => throw new NotSupportedException($"StackBehaviourPop of {instruction.opcode.StackBehaviourPop} was not a pop for instruction '{instruction}'"), 
			};
		}

		public static int PushCount(this CodeInstruction instruction)
		{
			if (instruction.opcode == OpCodes.Call || instruction.opcode == OpCodes.Callvirt)
			{
				return 1;
			}
			return instruction.opcode.StackBehaviourPush switch
			{
				StackBehaviour.Push0 => 1, 
				StackBehaviour.Push1 => 1, 
				StackBehaviour.Push1_push1 => 2, 
				StackBehaviour.Pushi => 1, 
				StackBehaviour.Pushi8 => 1, 
				StackBehaviour.Pushr4 => 1, 
				StackBehaviour.Pushr8 => 1, 
				StackBehaviour.Pushref => 1, 
				StackBehaviour.Varpush => throw new NotImplementedException("Variable push on non-call instruction"), 
				_ => throw new NotSupportedException($"StackBehaviourPush of {instruction.opcode.StackBehaviourPush} was not a push for instruction '{instruction}'"), 
			};
		}

		public static SequenceMatch InstructionRangeForStackItems(this List<CodeInstruction> instructions, int instructionIndex, int startIndex, int endIndex)
		{
			int num = -1;
			int num2 = -1;
			instructionIndex--;
			int num3 = 0;
			while (instructionIndex >= 0)
			{
				CodeInstruction instruction = instructions[instructionIndex];
				int num4 = instruction.PushCount();
				if (num2 == -1 && num3 == startIndex && num4 > 0)
				{
					num2 = instructionIndex + 1;
				}
				num3 += instruction.PushCount();
				num3 -= instruction.PopCount();
				if (num3 > endIndex)
				{
					num = instructionIndex;
					break;
				}
				instructionIndex--;
			}
			if (num == -1 || num2 == -1)
			{
				return null;
			}
			return new SequenceMatch(num, num2);
		}
	}
	internal class PatchFixItemDropping
	{
		private static readonly MethodInfo m_PlayerControllerB_SetObjectAsNoLongerHeld = typeof(PlayerControllerB).GetMethod("SetObjectAsNoLongerHeld", new Type[5]
		{
			typeof(bool),
			typeof(bool),
			typeof(Vector3),
			typeof(GrabbableObject),
			typeof(int)
		});

		[HarmonyTranspiler]
		[HarmonyPatch(typeof(PlayerControllerB), "ThrowObjectClientRpc")]
		private static IEnumerable<CodeInstruction> ThrowObjectClientRpcTranspiler(IEnumerable<CodeInstruction> instructions, MethodBase method)
		{
			//IL_00e3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ed: Expected O, but got Unknown
			if (!Plugin.FixDroppedItemRotation.Value)
			{
				return instructions;
			}
			List<CodeInstruction> list = instructions.ToList();
			int num = Array.FindIndex(method.GetParameters(), (ParameterInfo p) => p.Name == "floorYRot") + 1;
			if (num < 1)
			{
				Plugin.Instance.Logger.LogWarning((object)"Dropped item patch transpiler failed to find the floorYRot argument.");
				return instructions;
			}
			int num2 = list.FindIndex((CodeInstruction insn) => CodeInstructionExtensions.Calls(insn, m_PlayerControllerB_SetObjectAsNoLongerHeld));
			if (num2 == -1)
			{
				Plugin.Instance.Logger.LogWarning((object)"Dropped item patch transpiler failed to find the call to SetObjectAsNoLongerHeld().");
				return instructions;
			}
			SequenceMatch sequenceMatch = list.InstructionRangeForStackItems(num2, 0, 0);
			if (sequenceMatch == null)
			{
				Plugin.Instance.Logger.LogWarning((object)"Dropped item patch transpiler failed to get the instructions pushing the floorYRot value.");
				return instructions;
			}
			list.RemoveRange(sequenceMatch.Start, sequenceMatch.Size);
			list.Insert(sequenceMatch.Start, new CodeInstruction(OpCodes.Ldarg, (object)num));
			return list;
		}
	}
	[HarmonyPatch(typeof(ManualCameraRenderer))]
	internal class PatchManualCameraRenderer
	{
		[HarmonyPostfix]
		[HarmonyPatch("updateMapTarget")]
		private static IEnumerator updateMapTargetPostfix(IEnumerator result, ManualCameraRenderer __instance)
		{
			if ((Object)(object)__instance == (Object)(object)StartOfRound.Instance.mapScreen)
			{
				Plugin.BodyCam?.StartTargetTransition();
			}
			while (result.MoveNext())
			{
				yield return result.Current;
			}
			if (!((Object)(object)__instance != (Object)(object)StartOfRound.Instance.mapScreen))
			{
				Plugin.BodyCam?.UpdateCurrentTarget();
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch("SwitchScreenOn")]
		private static void SwitchScreenOnPostfix()
		{
			Plugin.BodyCam?.UpdateCurrentTarget();
		}

		[HarmonyPostfix]
		[HarmonyPatch("MeetsCameraEnabledConditions")]
		private static void MeetsCameraEnabledConditionsPostfix(ManualCameraRenderer __instance, ref bool __result)
		{
			if (!__result && __instance == StartOfRound.Instance.mapScreen && !Plugin.TwoRadarCamsPresent && ((Behaviour)Plugin.TerminalScript.terminalUIScreen).isActiveAndEnabled)
			{
				__result = true;
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch("RemoveTargetFromRadar")]
		private static void RemoveTargetFromRadarPostfix(ManualCameraRenderer __instance)
		{
			if (!Plugin.TwoRadarCamsPresent)
			{
				PlayerControllerB targetedPlayer = __instance.targetedPlayer;
				if ((Object)(object)targetedPlayer != (Object)null && !targetedPlayer.isPlayerControlled && !targetedPlayer.isPlayerDead && (Object)(object)targetedPlayer.redirectToEnemy == (Object)null)
				{
					__instance.SwitchRadarTargetAndSync(Math.Min(__instance.targetTransformIndex, __instance.radarTargets.Count));
				}
			}
		}
	}
	[HarmonyPatch(typeof(HauntedMaskItem))]
	internal class PatchHauntedMaskItem
	{
		[HarmonyPostfix]
		[HarmonyPatch("CreateMimicServerRpc")]
		private static void CreateMimicServerRpcPostfix()
		{
			Plugin.BodyCam.UpdateCurrentTarget();
		}

		[HarmonyPostfix]
		[HarmonyPatch("waitForMimicEnemySpawn")]
		private static IEnumerator waitForMimicEnemySpawnPostfix(IEnumerator __result)
		{
			while (__result.MoveNext())
			{
				yield return __result.Current;
			}
			Plugin.BodyCam.UpdateCurrentTarget();
		}
	}
	[HarmonyPatch(typeof(MaskedPlayerEnemy))]
	internal class PatchMaskedPlayerEnemy
	{
		[HarmonyPrefix]
		[HarmonyPatch("FinishKillAnimation")]
		private static void FinishKillAnimationPrefix(bool __0)
		{
			if (__0)
			{
				Plugin.BodyCam.UpdateCurrentTarget();
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch("waitForMimicEnemySpawn")]
		private static IEnumerator waitForMimicEnemySpawnPostfix(IEnumerator __result)
		{
			while (__result.MoveNext())
			{
				yield return __result.Current;
			}
			Plugin.BodyCam.UpdateCurrentTarget();
		}
	}
	[HarmonyPatch(typeof(PlayerControllerB))]
	internal class PatchPlayerControllerB
	{
		[HarmonyFinalizer]
		[HarmonyPatch("ConnectClientToPlayerObject")]
		[HarmonyPriority(100)]
		private static void ConnectClientToPlayerObjectFinalizer(PlayerControllerB __instance)
		{
			Plugin.OnLocalPlayerConnected();
			InitializeBodyCam();
		}

		private static void InitializeBodyCam()
		{
			GameObject val = GameObject.Find("Environment/HangarShip/ShipModels2b/MonitorWall/Cube.001");
			if ((Object)(object)val == (Object)null)
			{
				Plugin.Instance.Logger.LogError((object)"Could not find the bottom monitors' game object.");
			}
			else if ((Object)(object)val.GetComponent<BodyCamComponent>() == (Object)null)
			{
				BodyCamComponent bodyCamComponent = val.AddComponent<BodyCamComponent>();
				MeshRenderer val2 = val.GetComponent<MeshRenderer>();
				int monitorMaterialIndex = 2;
				int num = Plugin.GeneralImprovementsBetterMonitorIndex.Value - 1;
				if (num < 0)
				{
					num = 13;
				}
				MeshRenderer monitorForID = GeneralImprovementsCompatibility.GetMonitorForID(num);
				if (monitorForID != null)
				{
					val2 = monitorForID;
					monitorMaterialIndex = 0;
				}
				if ((Object)(object)val2 == (Object)null)
				{
					Plugin.Instance.Logger.LogError((object)"Failed to find the monitor renderer.");
					return;
				}
				bodyCamComponent.monitorRenderer = val2;
				bodyCamComponent.monitorMaterialIndex = monitorMaterialIndex;
				((Behaviour)bodyCamComponent).enabled = true;
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch("KillPlayer")]
		private static void KillPlayerPostfix(PlayerControllerB __instance)
		{
			if (((NetworkBehaviour)__instance).IsOwner)
			{
				Plugin.BodyCam.UpdateCurrentTarget();
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch("KillPlayerClientRpc")]
		private static void KillPlayerClientRpcPostfix(PlayerControllerB __instance)
		{
			if (!((NetworkBehaviour)__instance).IsOwner)
			{
				Plugin.BodyCam.UpdateCurrentTarget();
			}
		}
	}
	[HarmonyPatch(typeof(StartOfRound))]
	internal class PatchStartOfRound
	{
		public static Material blackScreenMaterial;

		[HarmonyPostfix]
		[HarmonyPatch("Start")]
		[HarmonyPriority(700)]
		private static void StartPostfix()
		{
			blackScreenMaterial = StartOfRound.Instance.mapScreen.offScreenMat;
			if (Plugin.DisableInternalShipCamera.Value)
			{
				DisableShipCamera();
			}
		}

		private static void DisableShipCamera()
		{
			GameObject val = GameObject.Find("Environment/HangarShip/Cameras/ShipCamera");
			if ((Object)(object)val == (Object)null)
			{
				Plugin.Instance.Logger.LogError((object)"Could not find the internal ship camera object.");
				return;
			}
			ManualCameraRenderer component = val.GetComponent<ManualCameraRenderer>();
			if ((Object)(object)component?.mesh == (Object)null)
			{
				Plugin.Instance.Logger.LogError((object)"Internal ship camera does not have a camera renderer.");
				return;
			}
			int num = Array.FindIndex(((Renderer)component.mesh).sharedMaterials, (Material material) => ((Object)material).name.StartsWith("ShipScreen1Mat"));
			if ((Object)(object)blackScreenMaterial == (Object)null || num == -1)
			{
				Plugin.Instance.Logger.LogError((object)"Internal ship camera monitor does not have the expected materials.");
				return;
			}
			Camera component2 = val.GetComponent<Camera>();
			if ((Object)(object)component2 == (Object)null)
			{
				Plugin.Instance.Logger.LogError((object)"Ship camera does not contain a camera component.");
				return;
			}
			((Behaviour)component).enabled = false;
			Material[] sharedMaterials = ((Renderer)component.mesh).sharedMaterials;
			sharedMaterials[num] = blackScreenMaterial;
			((Renderer)component.mesh).sharedMaterials = sharedMaterials;
			((Behaviour)component2).enabled = false;
		}

		[HarmonyPostfix]
		[HarmonyPatch("ReviveDeadPlayers")]
		private static void ReviveDeadPlayersPostfix()
		{
			Plugin.BodyCam.UpdateCurrentTarget();
		}
	}
	public static class Reflection
	{
		public static readonly MethodInfo m_Debug_Log = typeof(Debug).GetMethod("Log", new Type[1] { typeof(object) });

		public static readonly MethodInfo m_GameObject_set_layer = typeof(GameObject).GetMethod("set_layer", new Type[1] { typeof(int) });

		public static readonly MethodInfo m_StartOfRound_get_Instance = typeof(StartOfRound).GetMethod("get_Instance", new Type[0]);

		public static readonly FieldInfo f_StartOfRound_thisClientPlayerId = typeof(StartOfRound).GetField("thisClientPlayerId");
	}
}
namespace OpenBodyCams.Compatibility
{
	public static class AdvancedCompanyCompatibility
	{
		[MethodImpl(MethodImplOptions.NoInlining)]
		public static GameObject[] CollectCosmetics(PlayerControllerB player)
		{
			return (from transform in Cosmetics.GetSpawnedCosmetics(player).SelectMany((GameObject cosmetic) => cosmetic.GetComponentsInChildren<Transform>())
				select ((Component)transform).gameObject).ToArray();
		}
	}
	public static class GeneralImprovementsCompatibility
	{
		private static string getMonitorPath(int id)
		{
			return id switch
			{
				0 => "Monitors/TopGroupL/Screen1", 
				1 => "Monitors/TopGroupL/Screen2", 
				2 => "Monitors/TopGroupM/Screen3", 
				3 => "Monitors/TopGroupM/Screen4", 
				4 => "Monitors/TopGroupR/Screen5", 
				5 => "Monitors/TopGroupR/Screen6", 
				6 => "Monitors/TopGroupL/Screen7", 
				7 => "Monitors/TopGroupL/Screen8", 
				8 => "Monitors/TopGroupM/Screen9", 
				9 => "Monitors/TopGroupM/Screen10", 
				10 => "Monitors/TopGroupR/Screen11", 
				11 => "Monitors/TopGroupR/Screen12", 
				12 => "Monitors/BigLeft/LScreen", 
				13 => "Monitors/BigRight/RScreen", 
				_ => null, 
			};
		}

		public static MeshRenderer GetMonitorForID(int id)
		{
			GameObject obj = GameObject.Find("Environment/HangarShip/ShipModels2b/MonitorWall/MonitorGroup(Clone)/" + getMonitorPath(id));
			if (obj == null)
			{
				return null;
			}
			return obj.GetComponent<MeshRenderer>();
		}
	}
	public static class MoreCompanyCompatibility
	{
		private static MethodInfo m_CosmeticApplication_ClearCosmetics;

		[MethodImpl(MethodImplOptions.NoInlining)]
		public static bool Initialize(Harmony harmony)
		{
			MethodInfo method = typeof(ClientReceiveMessagePatch).GetMethod("HandleDataMessage", BindingFlags.Static | BindingFlags.NonPublic, null, new Type[1] { typeof(string) }, null);
			m_CosmeticApplication_ClearCosmetics = typeof(CosmeticApplication).GetMethod("ClearCosmetics", new Type[0]);
			if ((object)m_CosmeticApplication_ClearCosmetics == null)
			{
				Plugin.Instance.Logger.LogInfo((object)"MoreCompany is installed, but `CosmeticApplication.ClearCosmetics()` was not found.");
				return false;
			}
			Type typeFromHandle = typeof(MoreCompanyCompatibility);
			harmony.CreateProcessor((MethodBase)method).AddTranspiler(typeFromHandle.GetMethod("ClientReceiveMessagePatch_HandleDataMessageTranspiler")).AddPostfix(typeFromHandle.GetMethod("ClientReceiveMessagePatch_HandleDataMessagePostfix"))
				.Patch();
			Plugin.Instance.Logger.LogInfo((object)"Patched MoreCompany to spawn cosmetics on the local player.");
			return true;
		}

		public static IEnumerable<CodeInstruction> ClientReceiveMessagePatch_HandleDataMessageTranspiler(IEnumerable<CodeInstruction> instructions)
		{
			List<CodeInstruction> list = instructions.ToList();
			SequenceMatch sequenceMatch = list.FindIndexOfSequence(new Predicate<CodeInstruction>[5]
			{
				(CodeInstruction insn) => CodeInstructionExtensions.IsLdloc(insn, (LocalBuilder)null),
				(CodeInstruction insn) => CodeInstructionExtensions.Calls(insn, Reflection.m_StartOfRound_get_Instance),
				(CodeInstruction insn) => CodeInstructionExtensions.LoadsField(insn, Reflection.f_StartOfRound_thisClientPlayerId, false),
				(CodeInstruction insn) => insn.opcode == OpCodes.Ceq,
				(CodeInstruction insn) => CodeInstructionExtensions.IsStloc(insn, (LocalBuilder)null)
			});
			SequenceMatch sequenceMatch2 = list.FindIndexOfSequence(sequenceMatch.End, new Predicate<CodeInstruction>[2]
			{
				(CodeInstruction insn) => CodeInstructionExtensions.IsLdloc(insn, (LocalBuilder)null),
				(CodeInstruction insn) => CodeInstructionExtensions.Calls(insn, m_CosmeticApplication_ClearCosmetics)
			});
			list.RemoveAt(sequenceMatch2.End - 1);
			list.InsertRange(sequenceMatch2.End - 1, (IEnumerable<CodeInstruction>)(object)new CodeInstruction[1] { CodeInstruction.Call(typeof(MoreCompanyCompatibility), "SetUpLocalMoreCompanyCosmetics", (Type[])null, (Type[])null) });
			return list;
		}

		private static void SetUpLocalMoreCompanyCosmetics(CosmeticApplication cosmeticApplication)
		{
			foreach (CosmeticInstance spawnedCosmetic in cosmeticApplication.spawnedCosmetics)
			{
				Transform[] componentsInChildren = ((Component)spawnedCosmetic).GetComponentsInChildren<Transform>();
				for (int i = 0; i < componentsInChildren.Length; i++)
				{
					((Component)componentsInChildren[i]).gameObject.layer = 23;
				}
			}
		}

		public static void ClientReceiveMessagePatch_HandleDataMessagePostfix()
		{
			Plugin.BodyCam?.UpdateCurrentTarget();
		}

		[MethodImpl(MethodImplOptions.NoInlining)]
		public static GameObject[] CollectCosmetics(PlayerControllerB player)
		{
			CosmeticApplication componentInChildren = ((Component)player).GetComponentInChildren<CosmeticApplication>();
			if (componentInChildren != null)
			{
				Plugin.Instance.Logger.LogInfo((object)("Getting MoreCompany cosmetic models for " + player.playerUsername));
				return (from cosmeticObject in componentInChildren.spawnedCosmetics.SelectMany((CosmeticInstance cosmetic) => ((Component)cosmetic).GetComponentsInChildren<Transform>())
					select ((Component)cosmeticObject).gameObject).ToArray();
			}
			return (GameObject[])(object)new GameObject[0];
		}
	}
}

plugins/plugins/OpenTheNoor.dll

Decompiled 11 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization.Formatters.Binary;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using OpenTheNoor.Config;
using OpenTheNoor.Managers;
using OpenTheNoor.NetcodePatcher;
using Unity.Collections;
using Unity.Netcode;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("OpenTheNoor")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("OpenTheNoor")]
[assembly: AssemblyCopyright("Copyright ©  2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("b58bef91-7e8e-4613-a41d-797b02584ab7")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: NetcodePatchedAssembly]
internal class <Module>
{
	static <Module>()
	{
	}
}
namespace OpenTheNoor.Patches
{
	[HarmonyPatch(typeof(StartOfRound))]
	internal class StartOfRoundPatch
	{
		[HarmonyPostfix]
		[HarmonyPatch("Start")]
		private static void spawnNetManager(StartOfRound __instance)
		{
			if (((NetworkBehaviour)__instance).IsHost)
			{
				GameObject val = Object.Instantiate<GameObject>(OpenTheNoorBase.Instance.netManagerPrefab);
				val.GetComponent<NetworkObject>().Spawn(false);
			}
		}
	}
}
namespace OpenTheNoor.Managers
{
	public class NetworkManagerOpenTheNoor : NetworkBehaviour
	{
		public static NetworkManagerOpenTheNoor Instance;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
		}

		[ServerRpc(RequireOwnership = false)]
		public void MakeOpenTheNoorNoiseServerRpc(NetworkBehaviourReference __door)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d8: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
				{
					ServerRpcParams val = default(ServerRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2313316997u, val, (RpcDelivery)0);
					((FastBufferWriter)(ref val2)).WriteValueSafe<NetworkBehaviourReference>(ref __door, default(ForNetworkSerializable));
					((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2313316997u, val, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
				{
					MakeOpenTheNoorNoiseClientRpc(__door);
				}
			}
		}

		[ClientRpc]
		public void MakeOpenTheNoorNoiseClientRpc(NetworkBehaviourReference __door)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dd: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(610924669u, val, (RpcDelivery)0);
				((FastBufferWriter)(ref val2)).WriteValueSafe<NetworkBehaviourReference>(ref __door, default(ForNetworkSerializable));
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 610924669u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
			{
				AudioSource doorLockSFX = ((DoorLock)NetworkBehaviourReference.op_Implicit(__door)).doorLockSFX;
				if ((Object)(object)doorLockSFX != (Object)null)
				{
					PlayerControllerBPatch.playOpenTheNoorNoise(doorLockSFX, OpenTheNoorBase.SoundFX.ToArray());
				}
			}
		}

		protected override void __initializeVariables()
		{
			((NetworkBehaviour)this).__initializeVariables();
		}

		[RuntimeInitializeOnLoadMethod]
		internal static void InitializeRPCS_NetworkManagerOpenTheNoor()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			NetworkManager.__rpc_func_table.Add(2313316997u, new RpcReceiveHandler(__rpc_handler_2313316997));
			NetworkManager.__rpc_func_table.Add(610924669u, new RpcReceiveHandler(__rpc_handler_610924669));
		}

		private static void __rpc_handler_2313316997(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				NetworkBehaviourReference _door = default(NetworkBehaviourReference);
				((FastBufferReader)(ref reader)).ReadValueSafe<NetworkBehaviourReference>(ref _door, default(ForNetworkSerializable));
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((NetworkManagerOpenTheNoor)(object)target).MakeOpenTheNoorNoiseServerRpc(_door);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_610924669(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				NetworkBehaviourReference _door = default(NetworkBehaviourReference);
				((FastBufferReader)(ref reader)).ReadValueSafe<NetworkBehaviourReference>(ref _door, default(ForNetworkSerializable));
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((NetworkManagerOpenTheNoor)(object)target).MakeOpenTheNoorNoiseClientRpc(_door);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		protected internal override string __getTypeName()
		{
			return "NetworkManagerOpenTheNoor";
		}
	}
}
namespace OpenTheNoor.Config
{
	[Serializable]
	public class Config : SyncedInstance<Config>
	{
		private const float VOLUME_DEFAULT = 0.5f;

		private const bool PLAY_FOR_ALL_PLAYERS_DEFAULT = true;

		public float VOLUME;

		public bool PLAY_FOR_ALL_PLAYERS;

		public Config(ConfigFile cfg)
		{
			InitInstance(this);
			VOLUME = cfg.Bind<float>("ClientSide", "volume", 0.5f, "The volume that the sound will play at for you.").Value;
			PLAY_FOR_ALL_PLAYERS = cfg.Bind<bool>("ServerSide", "playForAllPlayers", true, "Play the sound for other players.\nThis will allow all players to hear the sound when another player attempts to open a door.").Value;
		}

		public static void RequestSync()
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			if (!SyncedInstance<Config>.IsClient)
			{
				return;
			}
			FastBufferWriter val = default(FastBufferWriter);
			((FastBufferWriter)(ref val))..ctor(SyncedInstance<Config>.IntSize, (Allocator)2, -1);
			try
			{
				SyncedInstance<Config>.MessageManager.SendNamedMessage("Kolton12O.OpenTheNoor_OnRequestConfigSync", 0uL, val, (NetworkDelivery)3);
			}
			finally
			{
				((IDisposable)(FastBufferWriter)(ref val)).Dispose();
			}
		}

		public static void OnRequestSync(ulong clientId, FastBufferReader _)
		{
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			if (!SyncedInstance<Config>.IsHost)
			{
				return;
			}
			OpenTheNoorBase.Instance.mls.LogInfo((object)$"Config sync request received from client: {clientId}");
			byte[] array = SyncedInstance<Config>.SerializeToBytes(SyncedInstance<Config>.Instance);
			int num = array.Length;
			FastBufferWriter val = default(FastBufferWriter);
			((FastBufferWriter)(ref val))..ctor(num + SyncedInstance<Config>.IntSize, (Allocator)2, -1);
			try
			{
				((FastBufferWriter)(ref val)).WriteValueSafe<int>(ref num, default(ForPrimitives));
				((FastBufferWriter)(ref val)).WriteBytesSafe(array, -1, 0);
				SyncedInstance<Config>.MessageManager.SendNamedMessage("Kolton12O.OpenTheNoor_OnReceiveConfigSync", clientId, val, (NetworkDelivery)3);
			}
			catch (Exception arg)
			{
				OpenTheNoorBase.Instance.mls.LogInfo((object)$"Error occurred syncing config with client: {clientId}\n{arg}");
			}
			finally
			{
				((IDisposable)(FastBufferWriter)(ref val)).Dispose();
			}
		}

		public static void OnReceiveSync(ulong _, FastBufferReader reader)
		{
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			if (!((FastBufferReader)(ref reader)).TryBeginRead(SyncedInstance<Config>.IntSize))
			{
				OpenTheNoorBase.Instance.mls.LogError((object)"Config sync error: Could not begin reading buffer.");
				return;
			}
			int num = default(int);
			((FastBufferReader)(ref reader)).ReadValueSafe<int>(ref num, default(ForPrimitives));
			if (!((FastBufferReader)(ref reader)).TryBeginRead(num))
			{
				OpenTheNoorBase.Instance.mls.LogError((object)"Config sync error: Host could not sync.");
				return;
			}
			byte[] data = new byte[num];
			((FastBufferReader)(ref reader)).ReadBytesSafe(ref data, num, 0);
			SyncedInstance<Config>.SyncInstance(data);
			OpenTheNoorBase.Instance.mls.LogInfo((object)"Successfully synced config with host.");
		}
	}
	[Serializable]
	public class SyncedInstance<T>
	{
		[NonSerialized]
		protected static int IntSize = 4;

		internal static CustomMessagingManager MessageManager => NetworkManager.Singleton.CustomMessagingManager;

		internal static bool IsClient => NetworkManager.Singleton.IsClient;

		internal static bool IsHost => NetworkManager.Singleton.IsHost;

		public static T Default { get; private set; }

		public static T Instance { get; private set; }

		public static bool Synced { get; internal set; }

		protected void InitInstance(T instance)
		{
			Default = instance;
			Instance = instance;
			IntSize = 4;
		}

		internal static void SyncInstance(byte[] data)
		{
			Instance = DeserializeFromBytes(data);
			Synced = true;
		}

		internal static void RevertSync()
		{
			Instance = Default;
			Synced = false;
		}

		public static byte[] SerializeToBytes(T val)
		{
			BinaryFormatter binaryFormatter = new BinaryFormatter();
			using MemoryStream memoryStream = new MemoryStream();
			try
			{
				binaryFormatter.Serialize(memoryStream, val);
				return memoryStream.ToArray();
			}
			catch (Exception arg)
			{
				OpenTheNoorBase.Instance.mls.LogError((object)$"Error serializing instance: {arg}");
				return null;
			}
		}

		public static T DeserializeFromBytes(byte[] data)
		{
			BinaryFormatter binaryFormatter = new BinaryFormatter();
			using MemoryStream serializationStream = new MemoryStream(data);
			try
			{
				return (T)binaryFormatter.Deserialize(serializationStream);
			}
			catch (Exception arg)
			{
				OpenTheNoorBase.Instance.mls.LogError((object)$"Error deserializing instance: {arg}");
				return default(T);
			}
		}
	}
	[HarmonyPatch(typeof(GameNetworkManager))]
	internal class GameNetworkManagerPatch
	{
		[HarmonyPostfix]
		[HarmonyPatch("Start")]
		private static void AddToPrefabs(ref GameNetworkManager __instance)
		{
			((Component)__instance).GetComponent<NetworkManager>().AddNetworkPrefab(OpenTheNoorBase.Instance.netManagerPrefab);
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(GameNetworkManager), "StartDisconnect")]
		public static void PlayerLeave()
		{
			SyncedInstance<Config>.RevertSync();
		}
	}
	[HarmonyPatch(typeof(PlayerControllerB))]
	internal class PlayerControllerBPatch
	{
		[HarmonyPatch(typeof(PlayerControllerB), "Interact_performed")]
		[HarmonyPrefix]
		private static void onInteract(PlayerControllerB __instance)
		{
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)__instance.hoveringOverTrigger != (Object)null))
			{
				return;
			}
			DoorLock componentInParent = ((Component)__instance.hoveringOverTrigger).GetComponentInParent<DoorLock>();
			if (!((Object)(object)componentInParent != (Object)null) || !componentInParent.isLocked)
			{
				return;
			}
			if (SyncedInstance<Config>.Instance.PLAY_FOR_ALL_PLAYERS)
			{
				NetworkManagerOpenTheNoor.Instance.MakeOpenTheNoorNoiseServerRpc(NetworkBehaviourReference.op_Implicit((NetworkBehaviour)(object)componentInParent));
				return;
			}
			AudioSource doorLockSFX = componentInParent.doorLockSFX;
			if ((Object)(object)doorLockSFX != (Object)null)
			{
				playOpenTheNoorNoise(doorLockSFX, OpenTheNoorBase.SoundFX.ToArray());
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")]
		public static void InitializeLocalPlayer()
		{
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_0052: Expected O, but got Unknown
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Expected O, but got Unknown
			if (SyncedInstance<Config>.IsHost)
			{
				SyncedInstance<Config>.MessageManager.RegisterNamedMessageHandler("Kolton12O.OpenTheNoor_OnRequestConfigSync", new HandleNamedMessageDelegate(Config.OnRequestSync));
				SyncedInstance<Config>.Synced = true;
			}
			else
			{
				SyncedInstance<Config>.Synced = false;
				SyncedInstance<Config>.MessageManager.RegisterNamedMessageHandler("Kolton12O.OpenTheNoor_OnReceiveConfigSync", new HandleNamedMessageDelegate(Config.OnReceiveSync));
				Config.RequestSync();
			}
		}

		public static void playOpenTheNoorNoise(AudioSource __audioSource, AudioClip[] sounds)
		{
			RoundManager.PlayRandomClip(__audioSource, sounds, true, SyncedInstance<Config>.Default.VOLUME, 0);
		}
	}
	[BepInPlugin("Kolton12O.OpenTheNoor", "OpenTheNoor", "1.1.3")]
	public class OpenTheNoorBase : BaseUnityPlugin
	{
		public const string MOD_GUID = "Kolton12O.OpenTheNoor";

		public const string MOD_NAME = "OpenTheNoor";

		public const string MOD_VERSION = "1.1.3";

		private readonly Harmony harmony = new Harmony("Kolton12O.OpenTheNoor");

		public static OpenTheNoorBase Instance;

		internal ManualLogSource mls;

		internal static List<AudioClip> SoundFX;

		internal static AssetBundle Bundle;

		public GameObject netManagerPrefab;

		public static Config Config { get; internal set; }

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			mls = Logger.CreateLogSource("Kolton12O.OpenTheNoor");
			Config = new Config(((BaseUnityPlugin)this).Config);
			Type[] types = Assembly.GetExecutingAssembly().GetTypes();
			Type[] array = types;
			foreach (Type type in array)
			{
				MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
				MethodInfo[] array2 = methods;
				foreach (MethodInfo methodInfo in array2)
				{
					object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
					if (customAttributes.Length != 0)
					{
						methodInfo.Invoke(null, null);
					}
				}
			}
			mls.LogInfo((object)"Open The Noor has awaken!");
			string location = ((BaseUnityPlugin)Instance).Info.Location;
			location = location.TrimEnd("OpenTheNoor.dll".ToCharArray());
			Bundle = AssetBundle.LoadFromFile(location + "openthenoor");
			SoundFX = new List<AudioClip>();
			if ((Object)(object)Bundle != (Object)null)
			{
				mls.LogInfo((object)"Successfully loaded asset bundle! :)");
				netManagerPrefab = Bundle.LoadAsset<GameObject>("Assets/OpenTheNoor/NetworkManagerOpenTheNoor.prefab");
				netManagerPrefab.AddComponent<NetworkManagerOpenTheNoor>();
				SoundFX = Bundle.LoadAllAssets<AudioClip>().ToList();
			}
			else
			{
				mls.LogError((object)"Failed to load asset bundle! :(");
			}
			harmony.PatchAll();
		}
	}
}
namespace OpenTheNoor.NetcodePatcher
{
	[AttributeUsage(AttributeTargets.Module)]
	internal class NetcodePatchedAssemblyAttribute : Attribute
	{
	}
}

plugins/plugins/ReservedFlashlightSlot.dll

Decompiled 11 months ago
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using GameNetcodeStuff;
using HarmonyLib;
using LethalCompanyInputUtils.Api;
using ReservedFlashlightSlot.Patches;
using ReservedItemSlotCore;
using ReservedItemSlotCore.Networking;
using ReservedItemSlotCore.Patches;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.InputSystem;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("ReservedFlashlightSlot")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ReservedFlashlightSlot")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("5b7d6563-4e51-4a69-bcf9-fa1dea6eff75")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace ReservedFlashlightSlot
{
	public static class ConfigSettings
	{
		public static ConfigEntry<string> activateFlashlightKey;

		public static ConfigEntry<bool> hideFlashlightMeshShoulder;

		public static string activateFlashlightDisplayName;

		public static Dictionary<string, ConfigEntryBase> currentConfigEntries = new Dictionary<string, ConfigEntryBase>();

		public static void BindConfigSettings()
		{
			Plugin.Log("BindingConfigs");
			activateFlashlightKey = ((BaseUnityPlugin)Plugin.instance).Config.Bind<string>("ReservedFlashlightSlot", "ActivateFlashlightKey", "<Keyboard>/f", "This setting will be ignored if InputUtils is installed and enabled. (I recommend running InputUtils to edit keybinds in the in-game settings)");
			hideFlashlightMeshShoulder = ((BaseUnityPlugin)Plugin.instance).Config.Bind<bool>("ReservedFlashlightSlot", "HideFlashlightOnShoulder", false, "Hides the flashlight mesh while on your shoulder. Only applies in scenarios where you can view your player in third person.");
			activateFlashlightDisplayName = GetDisplayName(activateFlashlightKey.Value);
			currentConfigEntries.Add(((ConfigEntryBase)activateFlashlightKey).Definition.Key, (ConfigEntryBase)(object)activateFlashlightKey);
			currentConfigEntries.Add(((ConfigEntryBase)hideFlashlightMeshShoulder).Definition.Key, (ConfigEntryBase)(object)hideFlashlightMeshShoulder);
			TryRemoveOldConfigSettings();
		}

		public static string GetDisplayName(string key)
		{
			key = key.Replace("<Keyboard>/", "");
			key = key.Replace("<Mouse>/", "");
			string text = key;
			text = text.Replace("leftAlt", "Alt");
			text = text.Replace("rightAlt", "Alt");
			text = text.Replace("leftCtrl", "Ctrl");
			text = text.Replace("rightCtrl", "Ctrl");
			text = text.Replace("leftShift", "Shift");
			text = text.Replace("rightShift", "Shift");
			text = text.Replace("leftButton", "LMB");
			text = text.Replace("rightButton", "RMB");
			return text.Replace("middleButton", "MMB");
		}

		public static void TryRemoveOldConfigSettings()
		{
			HashSet<string> hashSet = new HashSet<string>();
			HashSet<string> hashSet2 = new HashSet<string>();
			foreach (ConfigEntryBase value in currentConfigEntries.Values)
			{
				hashSet.Add(value.Definition.Section);
				hashSet2.Add(value.Definition.Key);
			}
			try
			{
				Plugin.Log("Cleaning old config entries");
				ConfigFile config = ((BaseUnityPlugin)Plugin.instance).Config;
				string configFilePath = config.ConfigFilePath;
				if (!File.Exists(configFilePath))
				{
					return;
				}
				string text = File.ReadAllText(configFilePath);
				string[] array = File.ReadAllLines(configFilePath);
				string text2 = "";
				for (int i = 0; i < array.Length; i++)
				{
					array[i] = array[i].Replace("\n", "");
					if (array[i].Length <= 0)
					{
						continue;
					}
					if (array[i].StartsWith("["))
					{
						if (text2 != "" && !hashSet.Contains(text2))
						{
							text2 = "[" + text2 + "]";
							int num = text.IndexOf(text2);
							int num2 = text.IndexOf(array[i]);
							text = text.Remove(num, num2 - num);
						}
						text2 = array[i].Replace("[", "").Replace("]", "").Trim();
					}
					else
					{
						if (!(text2 != ""))
						{
							continue;
						}
						if (i <= array.Length - 4 && array[i].StartsWith("##"))
						{
							int j;
							for (j = 1; i + j < array.Length && array[i + j].Length > 3; j++)
							{
							}
							if (hashSet.Contains(text2))
							{
								int num3 = array[i + j - 1].IndexOf("=");
								string item = array[i + j - 1].Substring(0, num3 - 1);
								if (!hashSet2.Contains(item))
								{
									int num4 = text.IndexOf(array[i]);
									int num5 = text.IndexOf(array[i + j - 1]) + array[i + j - 1].Length;
									text = text.Remove(num4, num5 - num4);
								}
							}
							i += j - 1;
						}
						else if (array[i].Length > 3)
						{
							text = text.Replace(array[i], "");
						}
					}
				}
				if (!hashSet.Contains(text2))
				{
					text2 = "[" + text2 + "]";
					int num6 = text.IndexOf(text2);
					text = text.Remove(num6, text.Length - num6);
				}
				while (text.Contains("\n\n\n"))
				{
					text = text.Replace("\n\n\n", "\n\n");
				}
				File.WriteAllText(configFilePath, text);
				config.Reload();
			}
			catch
			{
			}
		}
	}
	[BepInPlugin("FlipMods.ReservedFlashlightSlot", "ReservedFlashlightSlot", "1.6.2")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	internal class Plugin : BaseUnityPlugin
	{
		public static Plugin instance;

		private Harmony _harmony;

		public static ReservedItemInfo proFlashlightInfo = new ReservedItemInfo("Pro-flashlight", 120, true, true, true, true);

		public static ReservedItemInfo flashlightInfo = new ReservedItemInfo("Flashlight", 120, true, true, true, true);

		public static ReservedItemInfo laserPointerInfo = new ReservedItemInfo("Laser pointer", 120, true, true, true, true);

		private void Awake()
		{
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Expected O, but got Unknown
			instance = this;
			ConfigSettings.BindConfigSettings();
			_harmony = new Harmony("ReservedFlashlightSlot");
			_harmony.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"ReservedFlashlightSlot loaded");
		}

		public static bool IsModLoaded(string guid)
		{
			return Chainloader.PluginInfos.ContainsKey(guid);
		}

		public static void Log(string message)
		{
			((BaseUnityPlugin)instance).Logger.LogInfo((object)message);
		}

		public static void LogWarning(string message)
		{
			((BaseUnityPlugin)instance).Logger.LogWarning((object)message);
		}

		public static void LogError(string message)
		{
			((BaseUnityPlugin)instance).Logger.LogError((object)message);
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "FlipMods.ReservedFlashlightSlot";

		public const string PLUGIN_NAME = "ReservedFlashlightSlot";

		public const string PLUGIN_VERSION = "1.6.2";
	}
}
namespace ReservedFlashlightSlot.Input
{
	internal class IngameKeybinds : LcInputActions
	{
		internal static IngameKeybinds Instance = new IngameKeybinds();

		[InputAction("<Keyboard>/f", Name = "[ReservedItemSlots]\nToggle flashlight")]
		public InputAction ToggleFlashlightHotkey { get; set; }

		internal static InputActionAsset GetAsset()
		{
			return ((LcInputActions)Instance).Asset;
		}
	}
	internal class InputUtilsCompat
	{
		internal static InputActionAsset Asset => IngameKeybinds.GetAsset();

		internal static bool Enabled => Plugin.IsModLoaded("com.rune580.LethalCompanyInputUtils");

		public static InputAction ToggleFlashlightHotkey => IngameKeybinds.Instance.ToggleFlashlightHotkey;
	}
	[HarmonyPatch]
	internal static class Keybinds
	{
		public static InputActionAsset Asset;

		public static InputActionMap ActionMap;

		private static InputAction ActivateFlashlightAction;

		public static PlayerControllerB localPlayerController => StartOfRound.Instance?.localPlayerController;

		[HarmonyPatch(typeof(PreInitSceneScript), "Awake")]
		[HarmonyPrefix]
		public static void AddToKeybindMenu()
		{
			InitKeybinds();
		}

		public static void InitKeybinds()
		{
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Expected O, but got Unknown
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Expected O, but got Unknown
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			Plugin.Log("Initializing hotkeys.");
			if (InputUtilsCompat.Enabled)
			{
				Asset = InputUtilsCompat.Asset;
				ActionMap = Asset.actionMaps[0];
				ActivateFlashlightAction = InputUtilsCompat.ToggleFlashlightHotkey;
			}
			else
			{
				Asset = new InputActionAsset();
				ActionMap = new InputActionMap("ReservedItemSlots");
				InputActionSetupExtensions.AddActionMap(Asset, ActionMap);
				ActivateFlashlightAction = InputActionSetupExtensions.AddAction(ActionMap, "ReservedItemSlots.ToggleFlashlight", (InputActionType)0, ConfigSettings.activateFlashlightKey.Value, (string)null, (string)null, (string)null, (string)null);
			}
		}

		[HarmonyPatch(typeof(StartOfRound), "OnEnable")]
		[HarmonyPostfix]
		public static void OnEnable()
		{
			Asset.Enable();
			ActivateFlashlightAction.performed += OnActivateFlashlightPerformed;
		}

		[HarmonyPatch(typeof(StartOfRound), "OnDisable")]
		[HarmonyPostfix]
		public static void OnDisable()
		{
			Asset.Disable();
			ActivateFlashlightAction.performed -= OnActivateFlashlightPerformed;
		}

		private static void OnActivateFlashlightPerformed(CallbackContext context)
		{
			if ((Object)(object)localPlayerController == (Object)null || !localPlayerController.isPlayerControlled || (((NetworkBehaviour)localPlayerController).IsServer && !localPlayerController.isHostPlayerObject))
			{
				return;
			}
			FlashlightItem mainFlashlight = FlashlightPatcher.GetMainFlashlight(localPlayerController);
			if (((CallbackContext)(ref context)).performed && !((Object)(object)mainFlashlight == (Object)null) && !ShipBuildModeManager.Instance.InBuildMode && !localPlayerController.inTerminalMenu)
			{
				float num = (float)Traverse.Create((object)localPlayerController).Field("timeSinceSwitchingSlots").GetValue();
				if (!(num < 0.075f))
				{
					((GrabbableObject)mainFlashlight).UseItemOnClient(!((GrabbableObject)mainFlashlight).isBeingUsed);
					Traverse.Create((object)localPlayerController).Field("timeSinceSwitchingSlots").SetValue((object)0);
				}
			}
		}
	}
}
namespace ReservedFlashlightSlot.Patches
{
	[HarmonyPatch]
	internal static class FlashlightPatcher
	{
		public static Vector3 playerShoulderPositionOffset = new Vector3(0.2f, 0.25f, 0f);

		public static Vector3 playerShoulderRotationOffset = new Vector3(90f, 0f, 0f);

		public static PlayerControllerB localPlayerController => PlayerPatcher.localPlayerController;

		public static PlayerControllerB GetPreviousPlayerHeldBy(FlashlightItem flashlightItem)
		{
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			return (PlayerControllerB)Traverse.Create((object)flashlightItem).Field("previousPlayerHeldBy").GetValue();
		}

		public static FlashlightItem GetMainFlashlight(PlayerControllerB playerController)
		{
			return GetCurrentlySelectedFlashlight(playerController) ?? GetReservedFlashlight(playerController);
		}

		public static FlashlightItem GetReservedFlashlight(PlayerControllerB playerController)
		{
			ReservedPlayerData value;
			return (FlashlightItem)((SyncManager.syncReservedItemsList.Contains(Plugin.flashlightInfo) && PlayerPatcher.allPlayerData.TryGetValue(playerController, out value)) ? /*isinst with value type is only supported in some contexts*/: null);
		}

		public static FlashlightItem GetCurrentlySelectedFlashlight(PlayerControllerB playerController)
		{
			return (FlashlightItem)((playerController.currentItemSlot >= 0 && playerController.currentItemSlot < playerController.ItemSlots.Length) ? /*isinst with value type is only supported in some contexts*/: null);
		}

		public static bool IsFlashlightOn(PlayerControllerB playerController)
		{
			return ((GrabbableObject)(GetMainFlashlight(playerController)?)).isBeingUsed ?? false;
		}

		[HarmonyPatch(typeof(FlashlightItem), "SwitchFlashlight")]
		[HarmonyPostfix]
		public static void OnSwitchOnOffFlashlight(bool on, FlashlightItem __instance)
		{
			if (!((Object)(object)((GrabbableObject)__instance).playerHeldBy == (Object)null))
			{
				UpdateAllFlashlightStates(((GrabbableObject)__instance).playerHeldBy, on);
			}
		}

		[HarmonyPatch(typeof(FlashlightItem), "PocketItem")]
		[HarmonyPostfix]
		public static void OnPocketFlashlightLocal(FlashlightItem __instance)
		{
			OnPocketFlashlight(__instance, ((GrabbableObject)__instance).isBeingUsed);
		}

		[HarmonyPatch(typeof(FlashlightItem), "PocketFlashlightClientRpc")]
		[HarmonyPrefix]
		public static void OnPocketFlashlightClientRpc(bool stillUsingFlashlight, FlashlightItem __instance)
		{
			if (NetworkHelper.IsValidClientRpcExecStage((NetworkBehaviour)(object)__instance) && !((NetworkBehaviour)__instance).IsOwner && !((Object)(object)((GrabbableObject)__instance).playerHeldBy == (Object)null) && !((Object)(object)((GrabbableObject)__instance).playerHeldBy == (Object)(object)localPlayerController))
			{
				OnPocketFlashlight(__instance, stillUsingFlashlight);
			}
		}

		private static void OnPocketFlashlight(FlashlightItem flashlightItem, bool stillUsingFlashlight = false)
		{
			if ((Object)(object)((GrabbableObject)flashlightItem).playerHeldBy == (Object)null)
			{
				return;
			}
			FlashlightItem currentlySelectedFlashlight = GetCurrentlySelectedFlashlight(((GrabbableObject)flashlightItem).playerHeldBy);
			FlashlightItem reservedFlashlight = GetReservedFlashlight(((GrabbableObject)flashlightItem).playerHeldBy);
			bool flag = stillUsingFlashlight || ((Object)(object)currentlySelectedFlashlight != (Object)null && ((GrabbableObject)currentlySelectedFlashlight).isBeingUsed);
			if ((Object)(object)currentlySelectedFlashlight != (Object)null && ((GrabbableObject)currentlySelectedFlashlight).isBeingUsed)
			{
				((GrabbableObject)flashlightItem).playerHeldBy.pocketedFlashlight = null;
			}
			else if (((GrabbableObject)flashlightItem).isBeingUsed)
			{
				((GrabbableObject)flashlightItem).playerHeldBy.pocketedFlashlight = (GrabbableObject)(object)flashlightItem;
			}
			else if ((Object)(object)reservedFlashlight != (Object)null && ((Object)(object)((GrabbableObject)flashlightItem).playerHeldBy.pocketedFlashlight == (Object)null || !((GrabbableObject)flashlightItem).playerHeldBy.pocketedFlashlight.isBeingUsed))
			{
				((GrabbableObject)flashlightItem).playerHeldBy.pocketedFlashlight = (GrabbableObject)(object)reservedFlashlight;
			}
			MeshRenderer[] componentsInChildren = ((Component)flashlightItem).GetComponentsInChildren<MeshRenderer>();
			foreach (MeshRenderer val in componentsInChildren)
			{
				if (!((Object)val).name.Contains("ScanNode") && !((Component)val).gameObject.CompareTag("DoNotSet") && !((Component)val).gameObject.CompareTag("InteractTrigger"))
				{
					((Component)val).gameObject.layer = (((Object)(object)((GrabbableObject)flashlightItem).playerHeldBy == (Object)(object)localPlayerController) ? 23 : 6);
				}
			}
			if ((Object)(object)flashlightItem == (Object)(object)reservedFlashlight)
			{
				((GrabbableObject)flashlightItem).parentObject = ((GrabbableObject)flashlightItem).playerHeldBy.playerGlobalHead.parent;
			}
		}

		[HarmonyPatch(typeof(FlashlightItem), "EquipItem")]
		[HarmonyPostfix]
		public static void OnEquipFlashlight(FlashlightItem __instance)
		{
			if ((Object)(object)((GrabbableObject)__instance).playerHeldBy == (Object)null)
			{
				return;
			}
			bool mainFlashlightActive = ((Object)(object)((GrabbableObject)__instance).playerHeldBy.pocketedFlashlight != (Object)null && ((GrabbableObject)__instance).playerHeldBy.pocketedFlashlight.isBeingUsed) || ((GrabbableObject)__instance).isBeingUsed;
			FlashlightItem reservedFlashlight = GetReservedFlashlight(((GrabbableObject)__instance).playerHeldBy);
			if (((GrabbableObject)__instance).isBeingUsed || (Object)(object)__instance == (Object)(object)((GrabbableObject)__instance).playerHeldBy.pocketedFlashlight)
			{
				((GrabbableObject)__instance).playerHeldBy.pocketedFlashlight = null;
			}
			else if ((Object)(object)reservedFlashlight != (Object)null && ((Object)(object)((GrabbableObject)__instance).playerHeldBy.pocketedFlashlight == (Object)null || !((GrabbableObject)__instance).playerHeldBy.pocketedFlashlight.isBeingUsed))
			{
				((GrabbableObject)__instance).playerHeldBy.pocketedFlashlight = (GrabbableObject)(object)reservedFlashlight;
			}
			MeshRenderer[] componentsInChildren = ((Component)__instance).GetComponentsInChildren<MeshRenderer>();
			foreach (MeshRenderer val in componentsInChildren)
			{
				if (!((Object)val).name.Contains("ScanNode") && !((Component)val).gameObject.CompareTag("DoNotSet") && !((Component)val).gameObject.CompareTag("InteractTrigger"))
				{
					((Component)val).gameObject.layer = 6;
				}
			}
			((GrabbableObject)__instance).parentObject = (((Object)(object)((GrabbableObject)__instance).playerHeldBy == (Object)(object)localPlayerController) ? ((GrabbableObject)__instance).playerHeldBy.localItemHolder : ((GrabbableObject)__instance).playerHeldBy.serverItemHolder);
			UpdateAllFlashlightStates(((GrabbableObject)__instance).playerHeldBy, mainFlashlightActive);
		}

		[HarmonyPatch(typeof(FlashlightItem), "DiscardItem")]
		[HarmonyPrefix]
		public static void ResetPocketedFlashlight(FlashlightItem __instance)
		{
			PlayerControllerB previousPlayerHeldBy = GetPreviousPlayerHeldBy(__instance);
			if ((Object)(object)previousPlayerHeldBy == (Object)null)
			{
				return;
			}
			FlashlightItem reservedFlashlight = GetReservedFlashlight(previousPlayerHeldBy);
			if ((Object)(object)reservedFlashlight != (Object)null && ((Object)(object)__instance == (Object)(object)previousPlayerHeldBy.pocketedFlashlight || (Object)(object)previousPlayerHeldBy.pocketedFlashlight == (Object)null))
			{
				previousPlayerHeldBy.pocketedFlashlight = (GrabbableObject)(object)reservedFlashlight;
			}
			MeshRenderer[] componentsInChildren = ((Component)__instance).GetComponentsInChildren<MeshRenderer>();
			foreach (MeshRenderer val in componentsInChildren)
			{
				if (!((Object)val).name.Contains("ScanNode") && !((Component)val).gameObject.CompareTag("DoNotSet") && !((Component)val).gameObject.CompareTag("InteractTrigger"))
				{
					((Component)val).gameObject.layer = 6;
				}
			}
		}

		[HarmonyPatch(typeof(GrabbableObject), "LateUpdate")]
		[HarmonyPostfix]
		public static void SetPositionOffset(GrabbableObject __instance)
		{
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			//IL_0085: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			//IL_009d: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			if (__instance is FlashlightItem && (Object)(object)__instance.playerHeldBy != (Object)null && (Object)(object)__instance.parentObject != (Object)null && __instance.isPocketed && (Object)(object)__instance == (Object)(object)GetReservedFlashlight(__instance.playerHeldBy) && (Object)(object)__instance != (Object)(object)GetCurrentlySelectedFlashlight(__instance.playerHeldBy))
			{
				Transform transform = ((Component)__instance.parentObject).transform;
				((Component)__instance).transform.rotation = ((Component)__instance.parentObject).transform.rotation * Quaternion.Euler(playerShoulderRotationOffset);
				((Component)__instance).transform.position = transform.position + transform.rotation * playerShoulderPositionOffset;
			}
		}

		[HarmonyPatch(typeof(GrabbableObject), "EnableItemMeshes")]
		[HarmonyPrefix]
		public static void OnEnableItemMeshes(ref bool enable, GrabbableObject __instance)
		{
			if (__instance is FlashlightItem && (Object)(object)__instance.playerHeldBy != (Object)null && (Object)(object)__instance == (Object)(object)GetReservedFlashlight(__instance.playerHeldBy) && !ConfigSettings.hideFlashlightMeshShoulder.Value && !ReservedItemPatcher.ReservedItemIsBeingGrabbed(__instance))
			{
				enable = true;
			}
		}

		private static void UpdateAllFlashlightStates(PlayerControllerB playerController, bool mainFlashlightActive = true)
		{
			FlashlightItem mainFlashlight = GetMainFlashlight(playerController);
			if ((Object)(object)mainFlashlight == (Object)null)
			{
				((Behaviour)playerController.helmetLight).enabled = false;
				mainFlashlightActive = false;
			}
			else
			{
				playerController.ChangeHelmetLight(mainFlashlight.flashlightTypeID, mainFlashlightActive && (Object)(object)playerController == (Object)(object)localPlayerController && (Object)(object)playerController.ItemSlots[playerController.currentItemSlot] != (Object)(object)mainFlashlight);
			}
			for (int i = 0; i < playerController.ItemSlots.Length; i++)
			{
				GrabbableObject obj = playerController.ItemSlots[i];
				FlashlightItem val = (FlashlightItem)(object)((obj is FlashlightItem) ? obj : null);
				if ((Object)(object)val != (Object)null)
				{
					UpdateFlashlightState(val, (Object)(object)val == (Object)(object)mainFlashlight && mainFlashlightActive);
				}
			}
		}

		private static void UpdateFlashlightState(FlashlightItem flashlightItem, bool active)
		{
			if (!((Object)(object)((GrabbableObject)flashlightItem).playerHeldBy == (Object)null))
			{
				PlayerControllerB playerHeldBy = ((GrabbableObject)flashlightItem).playerHeldBy;
				((GrabbableObject)flashlightItem).isBeingUsed = active;
				bool flag = (Object)(object)playerHeldBy != (Object)(object)localPlayerController || (Object)(object)playerHeldBy.ItemSlots[playerHeldBy.currentItemSlot] == (Object)(object)flashlightItem;
				((Behaviour)flashlightItem.flashlightBulb).enabled = active && flag;
				((Behaviour)flashlightItem.flashlightBulbGlow).enabled = active && flag;
				flashlightItem.usingPlayerHelmetLight = active && !flag;
			}
		}
	}
	[HarmonyPatch]
	public class MaskedEnemyPatcher
	{
		public static Dictionary<MaskedPlayerEnemy, GameObject> heldFlashlightsByEnemy = new Dictionary<MaskedPlayerEnemy, GameObject>();

		public static HashSet<MaskedPlayerEnemy> spawnedEnemies = new HashSet<MaskedPlayerEnemy>();

		[HarmonyPatch(typeof(MaskedPlayerEnemy), "OnDestroy")]
		[HarmonyPrefix]
		public static void OnDestroy(MaskedPlayerEnemy __instance)
		{
			if (heldFlashlightsByEnemy.TryGetValue(__instance, out var value))
			{
				Plugin.LogWarning("Destroying flashlight. Enemy destroyed.");
				Object.DestroyImmediate((Object)(object)value);
				spawnedEnemies.Remove(__instance);
			}
			heldFlashlightsByEnemy.Remove(__instance);
		}

		[HarmonyPatch(typeof(MaskedPlayerEnemy), "LateUpdate")]
		[HarmonyPostfix]
		public static void ShowWalkieOnEnemy(MaskedPlayerEnemy __instance)
		{
			//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b4: Expected O, but got Unknown
			//IL_020b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0210: Unknown result type (might be due to invalid IL or missing references)
			//IL_0215: Unknown result type (might be due to invalid IL or missing references)
			//IL_021a: Unknown result type (might be due to invalid IL or missing references)
			//IL_022d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0234: Unknown result type (might be due to invalid IL or missing references)
			//IL_0239: Unknown result type (might be due to invalid IL or missing references)
			//IL_023e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0243: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f0: Unknown result type (might be due to invalid IL or missing references)
			//IL_013c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0148: Unknown result type (might be due to invalid IL or missing references)
			//IL_0184: Unknown result type (might be due to invalid IL or missing references)
			if (!spawnedEnemies.Contains(__instance) && SyncManager.syncReservedItemsList.Contains(Plugin.proFlashlightInfo) && !((EnemyAI)__instance).isEnemyDead && !heldFlashlightsByEnemy.ContainsKey(__instance) && (Object)(object)__instance.mimickingPlayer != (Object)null && PlayerPatcher.allPlayerData.TryGetValue(__instance.mimickingPlayer, out var value))
			{
				spawnedEnemies.Add(__instance);
				FlashlightItem reservedFlashlight = FlashlightPatcher.GetReservedFlashlight(value.playerController);
				if ((Object)(object)reservedFlashlight != (Object)null)
				{
					Plugin.LogWarning("OnMaskedEnemySpawn - MimickingPlayer: " + ((Object)value.playerController).name + " - Spawning flashlight object on enemy.");
					GameObject val = new GameObject("ReservedFlashlight [MaskedEnemy]");
					Light[] componentsInChildren = ((Component)reservedFlashlight).GetComponentsInChildren<Light>();
					MeshRenderer mainObjectRenderer = ((GrabbableObject)reservedFlashlight).mainObjectRenderer;
					Light[] array = componentsInChildren;
					foreach (Light val2 in array)
					{
						Light component = Object.Instantiate<GameObject>(((Component)val2).gameObject, ((Component)val2).transform.localPosition, ((Component)val2).transform.localRotation, val.transform).GetComponent<Light>();
						((Behaviour)component).enabled = true;
						((Component)component).gameObject.layer = 6;
					}
					MeshRenderer component2 = Object.Instantiate<GameObject>(((Component)mainObjectRenderer).gameObject, ((Component)mainObjectRenderer).transform.localPosition, ((Component)mainObjectRenderer).transform.localRotation, val.transform).GetComponent<MeshRenderer>();
					((Renderer)component2).enabled = true;
					((Component)component2).gameObject.layer = 6;
					val.transform.localScale = ((Component)reservedFlashlight).transform.localScale;
					heldFlashlightsByEnemy.Add(__instance, val);
				}
			}
			if (heldFlashlightsByEnemy.TryGetValue(__instance, out var value2))
			{
				if (((EnemyAI)__instance).isEnemyDead)
				{
					Plugin.LogWarning("Destroying flashlight. Enemy dead.");
					Object.DestroyImmediate((Object)(object)value2);
					spawnedEnemies.Remove(__instance);
					heldFlashlightsByEnemy.Remove(__instance);
				}
				else
				{
					Transform parent = ((EnemyAI)__instance).eye.parent.parent;
					value2.transform.rotation = parent.rotation * Quaternion.Euler(FlashlightPatcher.playerShoulderRotationOffset);
					value2.transform.position = parent.position + parent.rotation * FlashlightPatcher.playerShoulderPositionOffset;
				}
			}
		}
	}
}

plugins/plugins/ReservedItemSlotCore.dll

Decompiled 11 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using LethalCompanyInputUtils.Api;
using ReservedItemSlotCore.Compatibility;
using ReservedItemSlotCore.Config;
using ReservedItemSlotCore.Input;
using ReservedItemSlotCore.Networking;
using ReservedItemSlotCore.Patches;
using TMPro;
using Unity.Collections;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("ReservedItemSlotCore")]
[assembly: AssemblyDescription("Mod made by flipf17")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ReservedItemSlotCore")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("238ce080-e339-46b6-9b08-992a950453a1")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: InternalsVisibleTo("ReservedFlashlightSlot")]
[assembly: InternalsVisibleTo("ReservedWalkieSlot")]
[assembly: InternalsVisibleTo("ReservedWeaponSlot")]
[assembly: InternalsVisibleTo("ReservedUtilitySlot")]
[assembly: InternalsVisibleTo("ReservedSprayPaintSlot")]
[assembly: InternalsVisibleTo("ReservedBoomboxSlot")]
[assembly: InternalsVisibleTo("ReservedPersonalBoomboxSlot")]
[assembly: InternalsVisibleTo("ReservedKeySlot")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace ReservedItemSlotCore
{
	internal class ReservedPlayerData
	{
		public PlayerControllerB playerController;

		public ReservedItemInfo grabbingReservedItemInfo = null;

		public GrabbableObject grabbingReservedItem = null;

		public int previousHotbarIndex = -1;

		public bool inReservedHotbarSlots = false;

		public int hotbarSize = 4;

		public int reservedHotbarStartIndex = 4;

		public bool isLocalPlayer => (Object)(object)playerController != (Object)null && (Object)(object)playerController == (Object)(object)StartOfRound.Instance?.localPlayerController;

		public int currentItemSlot => playerController.currentItemSlot;

		public bool currentItemSlotIsReserved => currentItemSlot >= reservedHotbarStartIndex && currentItemSlot < reservedHotbarStartIndex + SyncManager.numReservedItemSlots;

		public GrabbableObject previouslyHeldItem => (previousHotbarIndex >= 0 && previousHotbarIndex < playerController.ItemSlots.Length) ? playerController.ItemSlots[previousHotbarIndex] : null;

		public bool throwingObject => (bool)Traverse.Create((object)playerController).Field("throwingObject").GetValue();

		public int reservedHotbarEndIndexExcluded => reservedHotbarStartIndex + SyncManager.numReservedItemSlots;

		public bool IsReservedItemSlot(int index)
		{
			return index >= reservedHotbarStartIndex && index < reservedHotbarStartIndex + SyncManager.numReservedItemSlots;
		}

		public int GetNumHeldReservedItems()
		{
			int num = 0;
			for (int i = 0; i < playerController.ItemSlots.Length; i++)
			{
				GrabbableObject val = playerController.ItemSlots[i];
				num += (((Object)(object)val != (Object)null && SyncManager.IsReservedItem(val.itemProperties.itemName)) ? 1 : 0);
			}
			return num;
		}

		public GrabbableObject GetReservedItem(ReservedItemInfo itemInfo)
		{
			if (itemInfo == null)
			{
				return null;
			}
			int num = reservedHotbarStartIndex + itemInfo.reservedItemIndex;
			return (num >= 0 && num < playerController.ItemSlots.Length) ? playerController.ItemSlots[num] : null;
		}

		public string DumpData()
		{
			if ((Object)(object)playerController == (Object)null)
			{
				Plugin.LogError("PLAYER NULL");
			}
			if (SyncManager.syncReservedItemSlotReps == null)
			{
				Plugin.LogError("REPS NULL");
			}
			string text = "[ReservedPlayerData Dump]\nPlayer: " + ((Object)playerController).name + (isLocalPlayer ? " [LocalPlayer]" : "") + "\nCurrentItemSlot: " + currentItemSlot + "\nRegisteredHotbarSize: " + hotbarSize + "\nActualHotbarSize: " + playerController.ItemSlots.Length + "\nCurrentlyGrabbingReservedItem: " + ((grabbingReservedItemInfo != null) ? grabbingReservedItemInfo.itemName : "false") + "\nReservedHotbarStartIndex: " + reservedHotbarStartIndex + "\n" + (isLocalPlayer ? ("NumItemSlotsHUD: " + HUDManager.Instance.itemSlotIconFrames.Length + "\n") : "") + "ItemsInInventory: [";
			for (int i = 0; i < playerController.ItemSlots.Length; i++)
			{
				if (i > 0)
				{
					text += ", ";
				}
				text += (("[" + i + "] " + (object)playerController.ItemSlots[i] != null) ? ((Object)playerController.ItemSlots[i]).name : "Empty");
			}
			return text + "]\nNumHeldReservedItems: " + GetNumHeldReservedItems();
		}
	}
	[BepInPlugin("FlipMods.ReservedItemSlotCore", "ReservedItemSlotCore", "1.8.16")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	internal class Plugin : BaseUnityPlugin
	{
		private Harmony _harmony;

		public static Plugin instance;

		private static ManualLogSource logger;

		public static Dictionary<string, ReservedItemInfo> reservedItemsDictDefault => ReservedItemInfo.reservedItemsDictDefault;

		public static List<ReservedItemInfo> reservedItemsListDefault => ReservedItemInfo.reservedItemsListDefault;

		public static List<ReservedItemInfo> reservedItemSlotRepsDefault => ReservedItemInfo.reservedItemSlotRepsDefault;

		public static int numReservedItemSlotsDefault => ReservedItemInfo.numReservedItemSlotsDefault;

		private void Awake()
		{
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Expected O, but got Unknown
			instance = this;
			CreateCustomLogger();
			ConfigSettings.BindConfigSettings();
			_harmony = new Harmony("ReservedItemSlotCore");
			_harmony.PatchAll();
			Log("ReservedItemSlotCore loaded");
		}

		private void CreateCustomLogger()
		{
			try
			{
				logger = Logger.CreateLogSource($"{((BaseUnityPlugin)this).Info.Metadata.Name}-{((BaseUnityPlugin)this).Info.Metadata.Version}");
			}
			catch
			{
				logger = ((BaseUnityPlugin)this).Logger;
			}
		}

		public static void Log(string message)
		{
			logger.LogInfo((object)message);
		}

		public static void LogError(string message)
		{
			logger.LogError((object)message);
		}

		public static void LogWarning(string message)
		{
			logger.LogWarning((object)message);
		}

		public static bool IsModLoaded(string guid)
		{
			return Chainloader.PluginInfos.ContainsKey(guid);
		}

		public static bool IsReservedItemDefault(string itemName)
		{
			return reservedItemsDictDefault.ContainsKey(itemName);
		}

		public static ReservedItemInfo GetReservedItemInfoDefault(string itemName)
		{
			return IsReservedItemDefault(itemName) ? reservedItemsDictDefault[itemName] : null;
		}

		public static ReservedItemInfo GetReservedItemInfoDefault(GrabbableObject item)
		{
			return ((Object)(object)item != (Object)null) ? GetReservedItemInfoDefault(item.itemProperties.itemName) : null;
		}
	}
	internal class ReservedItemInfo
	{
		public static Dictionary<string, ReservedItemInfo> reservedItemsDictDefault = new Dictionary<string, ReservedItemInfo>();

		public static List<ReservedItemInfo> reservedItemsListDefault = new List<ReservedItemInfo>();

		public static List<ReservedItemInfo> reservedItemSlotRepsDefault = new List<ReservedItemInfo>();

		public static Dictionary<string, ReservedItemInfo> reservedItemsDict = new Dictionary<string, ReservedItemInfo>();

		public static List<ReservedItemInfo> reservedItemsList = new List<ReservedItemInfo>();

		public static List<ReservedItemInfo> reservedItemSlotReps = new List<ReservedItemInfo>();

		public string itemName = "";

		public HashSet<string> acceptedItemNames;

		public int hotbarSlotPriority = 0;

		public int reservedItemIndex = 0;

		public bool forceUpdateCanBeGrabbedBeforeGameStart = false;

		public bool canBeGrabbedBeforeGameStart = false;

		public bool forceUpdateRequiresBattery = false;

		public bool requiresBattery = false;

		public static int numReservedItemSlotsDefault => reservedItemSlotRepsDefault.Count;

		public ReservedItemInfo()
		{
		}

		public ReservedItemInfo(string itemName, int hotbarSlotPriority, bool forceUpdateCanBeGrabbedBeforeGameStart = false, bool canBeGrabbedBeforeGameStart = false, bool forceUpdateRequiresBattery = false, bool requiresBattery = false)
		{
			this.itemName = itemName;
			this.hotbarSlotPriority = hotbarSlotPriority;
			AddItemInfoToList(this);
			ReservedItemInfo info = new ReservedItemInfo(this);
			AddItemInfoToList(info, reservedItemsListDefault, reservedItemsDictDefault, reservedItemSlotRepsDefault);
		}

		public static void AddItemInfoToList(ReservedItemInfo info, List<ReservedItemInfo> _reservedItemsList = null, Dictionary<string, ReservedItemInfo> _reservedItemsDict = null, List<ReservedItemInfo> _reservedItemSlotReps = null)
		{
			if (_reservedItemsList == null)
			{
				_reservedItemsList = reservedItemsList;
			}
			if (_reservedItemsDict == null)
			{
				_reservedItemsDict = reservedItemsDict;
			}
			if (_reservedItemSlotReps == null)
			{
				_reservedItemSlotReps = reservedItemSlotReps;
			}
			if (!_reservedItemsDict.ContainsKey(info.itemName))
			{
				_reservedItemsDict.Add(info.itemName, info);
				_reservedItemsList.Add(info);
				int i;
				for (i = 0; i < _reservedItemSlotReps.Count; i++)
				{
					ReservedItemInfo reservedItemInfo = _reservedItemSlotReps[i];
					if (info.hotbarSlotPriority >= reservedItemInfo.hotbarSlotPriority)
					{
						break;
					}
				}
				info.reservedItemIndex = i;
				if (i == _reservedItemSlotReps.Count || info.hotbarSlotPriority != _reservedItemSlotReps[i].hotbarSlotPriority)
				{
					info.acceptedItemNames = new HashSet<string> { info.itemName };
					_reservedItemSlotReps.Insert(i, info);
					{
						foreach (ReservedItemInfo _reservedItems in _reservedItemsList)
						{
							if (info != _reservedItems && _reservedItems.reservedItemIndex >= i)
							{
								_reservedItems.reservedItemIndex++;
							}
						}
						return;
					}
				}
				info.acceptedItemNames = _reservedItemSlotReps[i].acceptedItemNames;
				info.acceptedItemNames.Add(info.itemName);
			}
			else
			{
				Plugin.Log($"Tried to add duplicate item name to the ReservedItems list: {info.itemName}. Sorting instead");
			}
		}

		public ReservedItemInfo(ReservedItemInfo copyFrom)
		{
			itemName = copyFrom.itemName;
			hotbarSlotPriority = copyFrom.hotbarSlotPriority;
			reservedItemIndex = copyFrom.reservedItemIndex;
			forceUpdateCanBeGrabbedBeforeGameStart = copyFrom.forceUpdateCanBeGrabbedBeforeGameStart;
			canBeGrabbedBeforeGameStart = copyFrom.canBeGrabbedBeforeGameStart;
			forceUpdateRequiresBattery = copyFrom.forceUpdateRequiresBattery;
			requiresBattery = copyFrom.requiresBattery;
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "FlipMods.ReservedItemSlotCore";

		public const string PLUGIN_NAME = "ReservedItemSlotCore";

		public const string PLUGIN_VERSION = "1.8.16";
	}
	[HarmonyPatch]
	public static class UpdateKeybindDisplayNames
	{
		public static bool usingControllerPrevious;

		public static bool usingController => StartOfRound.Instance.localPlayerUsingController;

		[HarmonyPatch(typeof(HUDManager), "Update")]
		[HarmonyPostfix]
		public static void CheckForInputSourceUpdate()
		{
			if (usingController != usingControllerPrevious)
			{
				usingControllerPrevious = usingController;
				UpdateControlTipLines();
			}
		}

		[HarmonyPatch(typeof(KepRemapPanel), "OnDisable")]
		[HarmonyPostfix]
		public static void OnCloseRemapPanel()
		{
			UpdateControlTipLines();
		}

		public static void UpdateControlTipLines()
		{
			HUDPatcher.UpdateHotkeyTooltipText();
		}
	}
}
namespace ReservedItemSlotCore.Config
{
	public static class ConfigSettings
	{
		public static ConfigEntry<bool> forceEnableThisModIfNotEnabledOnHost;

		public static ConfigEntry<string> focusReservedHotbarHotkey;

		public static ConfigEntry<bool> toggleFocusReservedHotbar;

		public static ConfigEntry<bool> preventReservedItemSlotFade;

		public static Dictionary<string, ConfigEntryBase> currentConfigEntries = new Dictionary<string, ConfigEntryBase>();

		public static void BindConfigSettings()
		{
			Plugin.Log("BindingConfigs");
			forceEnableThisModIfNotEnabledOnHost = AddConfigEntry<bool>(((BaseUnityPlugin)Plugin.instance).Config.Bind<bool>("ReservedItemSlotCore", "ForceEnableThisModIfNotEnabledOnHost", false, "This is disabled by default for a reason, and it is NOT recommended to enable this, especially in public lobbies. Enabling this when the host does not have the ReservedItemSlotCore mod CAN, and likely WILL cause de-sync issues. You have been warned. This setting only applies if you are a non-host client, and the host does not have this mod."));
			focusReservedHotbarHotkey = AddConfigEntry<string>(((BaseUnityPlugin)Plugin.instance).Config.Bind<string>("ReservedItemSlotCore", "FocusReservedItemSlotsHotkey", "<Keyboard>/leftAlt", "This setting will be ignored if InputUtils is installed and enabled. (I recommend running InputUtils to edit keybinds in the in-game settings)"));
			toggleFocusReservedHotbar = AddConfigEntry<bool>(((BaseUnityPlugin)Plugin.instance).Config.Bind<bool>("ReservedItemSlotCore", "ToggleFocusReservedHotbar", false, "If set to true, swapping to the reserved hotbar slots will be toggled when pressing the hotkey rather than while holding the hotkey. Setting this option to true may have bugs at this current time."));
			preventReservedItemSlotFade = AddConfigEntry<bool>(((BaseUnityPlugin)Plugin.instance).Config.Bind<bool>("ReservedItemSlotCore", "PreventReservedHotbarSlotFade", false, "If true, the reserved hotbar slots will not fade with the rest of the default slots."));
			TryRemoveOldConfigSettings();
		}

		public static ConfigEntry<T> AddConfigEntry<T>(ConfigEntry<T> configEntry)
		{
			currentConfigEntries.Add(((ConfigEntryBase)configEntry).Definition.Key, (ConfigEntryBase)(object)configEntry);
			return configEntry;
		}

		public static string GetDisplayName(string key)
		{
			try
			{
				if (key.Length <= 1)
				{
					return key;
				}
				int num = key.IndexOf(">/");
				key = ((num >= 0) ? key.Substring(num + 2) : key);
				string text = key.ToLower();
				if (text.Contains("not-bound"))
				{
					return "";
				}
				text = text.Replace("leftalt", "Alt");
				text = text.Replace("rightalt", "Alt");
				text = text.Replace("leftctrl", "Ctrl");
				text = text.Replace("rightctrl", "Ctrl");
				text = text.Replace("leftshift", "Shift");
				text = text.Replace("rightshift", "Shift");
				text = text.Replace("leftbutton", "LMB");
				text = text.Replace("rightbutton", "RMB");
				text = text.Replace("middlebutton", "MMB");
				text = text.Replace("lefttrigger", "LT");
				text = text.Replace("righttrigger", "RT");
				text = text.Replace("leftshoulder", "LB");
				text = text.Replace("rightshoulder", "RB");
				text = text.Replace("leftstickpress", "LS");
				text = text.Replace("rightstickpress", "RS");
				text = text.Replace("dpad/", "DPad-");
				text = text.Replace("backquote", "`");
				try
				{
					text = char.ToUpper(text[0]) + text.Substring(1);
				}
				catch
				{
				}
				return text;
			}
			catch
			{
				return "";
			}
		}

		public static void TryRemoveOldConfigSettings()
		{
			HashSet<string> hashSet = new HashSet<string>();
			HashSet<string> hashSet2 = new HashSet<string>();
			foreach (ConfigEntryBase value in currentConfigEntries.Values)
			{
				hashSet.Add(value.Definition.Section);
				hashSet2.Add(value.Definition.Key);
			}
			try
			{
				Plugin.Log("Cleaning old config entries");
				ConfigFile config = ((BaseUnityPlugin)Plugin.instance).Config;
				string configFilePath = config.ConfigFilePath;
				if (!File.Exists(configFilePath))
				{
					return;
				}
				string text = File.ReadAllText(configFilePath);
				string[] array = File.ReadAllLines(configFilePath);
				string text2 = "";
				for (int i = 0; i < array.Length; i++)
				{
					array[i] = array[i].Replace("\n", "");
					if (array[i].Length <= 0)
					{
						continue;
					}
					if (array[i].StartsWith("["))
					{
						if (text2 != "" && !hashSet.Contains(text2))
						{
							text2 = "[" + text2 + "]";
							int num = text.IndexOf(text2);
							int num2 = text.IndexOf(array[i]);
							text = text.Remove(num, num2 - num);
						}
						text2 = array[i].Replace("[", "").Replace("]", "").Trim();
					}
					else
					{
						if (!(text2 != ""))
						{
							continue;
						}
						if (i <= array.Length - 4 && array[i].StartsWith("##"))
						{
							int j;
							for (j = 1; i + j < array.Length && array[i + j].Length > 3; j++)
							{
							}
							if (hashSet.Contains(text2))
							{
								int num3 = array[i + j - 1].IndexOf("=");
								string item = array[i + j - 1].Substring(0, num3 - 1);
								if (!hashSet2.Contains(item))
								{
									int num4 = text.IndexOf(array[i]);
									int num5 = text.IndexOf(array[i + j - 1]) + array[i + j - 1].Length;
									text = text.Remove(num4, num5 - num4);
								}
							}
							i += j - 1;
						}
						else if (array[i].Length > 3)
						{
							text = text.Replace(array[i], "");
						}
					}
				}
				if (!hashSet.Contains(text2))
				{
					text2 = "[" + text2 + "]";
					int num6 = text.IndexOf(text2);
					text = text.Remove(num6, text.Length - num6);
				}
				while (text.Contains("\n\n\n"))
				{
					text = text.Replace("\n\n\n", "\n\n");
				}
				File.WriteAllText(configFilePath, text);
				config.Reload();
			}
			catch
			{
			}
		}
	}
}
namespace ReservedItemSlotCore.Networking
{
	public static class NetworkHelper
	{
		private static int NONE_EXEC_STAGE = 0;

		private static int SERVER_EXEC_STAGE = 1;

		private static int CLIENT_EXEC_STAGE = 2;

		public static int GetExecStage(NetworkBehaviour __instance)
		{
			return (int)Traverse.Create((object)__instance).Field("__rpc_exec_stage").GetValue();
		}

		public static bool IsClientExecStage(NetworkBehaviour __instance)
		{
			return GetExecStage(__instance) == CLIENT_EXEC_STAGE;
		}

		public static bool IsServerExecStage(NetworkBehaviour __instance)
		{
			return GetExecStage(__instance) == SERVER_EXEC_STAGE;
		}

		public static bool IsValidClientRpcExecStage(NetworkBehaviour __instance)
		{
			NetworkManager singleton = NetworkManager.Singleton;
			if ((Object)(object)singleton == (Object)null || !singleton.IsListening)
			{
				return false;
			}
			int num = (int)Traverse.Create((object)__instance).Field("__rpc_exec_stage").GetValue();
			if ((singleton.IsServer || singleton.IsHost) && num != 2)
			{
				return false;
			}
			return true;
		}
	}
	[HarmonyPatch]
	internal class SyncManager
	{
		public static PlayerControllerB localPlayerController;

		public static bool isSynced = false;

		public static Dictionary<string, ReservedItemInfo> syncReservedItemsDict = new Dictionary<string, ReservedItemInfo>();

		public static List<ReservedItemInfo> syncReservedItemsList = new List<ReservedItemInfo>();

		public static List<ReservedItemInfo> syncReservedItemSlotReps = new List<ReservedItemInfo>();

		public static bool canUseModDisabledOnHost => ConfigSettings.forceEnableThisModIfNotEnabledOnHost.Value;

		public static int numReservedItemSlots => syncReservedItemSlotReps.Count;

		public static bool IsReservedItem(string itemName)
		{
			return syncReservedItemsDict.ContainsKey(itemName);
		}

		public static bool TryGetReservedItemInfo(string itemName, out ReservedItemInfo info)
		{
			info = null;
			if (IsReservedItem(itemName))
			{
				info = syncReservedItemsDict[itemName];
				return true;
			}
			return false;
		}

		public static bool TryGetReservedItemInfo(GrabbableObject item, out ReservedItemInfo info)
		{
			info = null;
			return (Object)(object)item != (Object)null && TryGetReservedItemInfo(item.itemProperties.itemName, out info);
		}

		[HarmonyPatch(typeof(StartOfRound), "Awake")]
		[HarmonyPrefix]
		public static void ResetValues()
		{
			isSynced = false;
			localPlayerController = null;
		}

		[HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")]
		[HarmonyPostfix]
		public static void Init(PlayerControllerB __instance)
		{
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Expected O, but got Unknown
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Expected O, but got Unknown
			//IL_0095: Unknown result type (might be due to invalid IL or missing references)
			//IL_009f: Expected O, but got Unknown
			//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c0: Expected O, but got Unknown
			localPlayerController = __instance;
			NetworkManager.Singleton.CustomMessagingManager.RegisterNamedMessageHandler("ReservedItemSlots-OnSwapHotbarClientRpc", new HandleNamedMessageDelegate(OnSwapHotbarClientRpc));
			NetworkManager.Singleton.CustomMessagingManager.RegisterNamedMessageHandler("ReservedItemSlots-RequestSyncClientRpc", new HandleNamedMessageDelegate(RequestSyncClientRpc));
			if (NetworkManager.Singleton.IsServer)
			{
				isSynced = true;
				syncReservedItemsDict = ReservedItemInfo.reservedItemsDict;
				syncReservedItemsList = ReservedItemInfo.reservedItemsList;
				syncReservedItemSlotReps = ReservedItemInfo.reservedItemSlotReps;
				NetworkManager.Singleton.CustomMessagingManager.RegisterNamedMessageHandler("ReservedItemSlots-OnSwapHotbarServerRpc", new HandleNamedMessageDelegate(OnSwapHotbarServerRpc));
				NetworkManager.Singleton.CustomMessagingManager.RegisterNamedMessageHandler("ReservedItemSlots-RequestSyncServerRpc", new HandleNamedMessageDelegate(RequestSyncServerRpc));
				{
					foreach (ReservedItemInfo syncReservedItems in syncReservedItemsList)
					{
						ReservedItemInfo reservedItemInfo = ReservedItemInfo.reservedItemsDictDefault[syncReservedItems.itemName];
						syncReservedItems.hotbarSlotPriority = reservedItemInfo.hotbarSlotPriority;
						syncReservedItems.reservedItemIndex = reservedItemInfo.reservedItemIndex;
					}
					return;
				}
			}
			isSynced = false;
			if (canUseModDisabledOnHost)
			{
				syncReservedItemsDict = ReservedItemInfo.reservedItemsDict;
				syncReservedItemsList = ReservedItemInfo.reservedItemsList;
				syncReservedItemSlotReps = ReservedItemInfo.reservedItemSlotReps;
			}
			else
			{
				syncReservedItemsDict = new Dictionary<string, ReservedItemInfo>();
				syncReservedItemsList = new List<ReservedItemInfo>();
				syncReservedItemSlotReps = new List<ReservedItemInfo>();
			}
			RequestSyncWithServer();
		}

		private static void RequestSyncWithServer()
		{
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			if (NetworkManager.Singleton.IsClient)
			{
				Plugin.Log("Requesting sync with server.");
				NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage("ReservedItemSlots-RequestSyncServerRpc", 0uL, new FastBufferWriter(0, (Allocator)2, -1), (NetworkDelivery)3);
			}
		}

		private static void RequestSyncServerRpc(ulong clientId, FastBufferReader reader)
		{
			//IL_009b: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00df: Unknown result type (might be due to invalid IL or missing references)
			//IL_0178: Unknown result type (might be due to invalid IL or missing references)
			//IL_0107: Unknown result type (might be due to invalid IL or missing references)
			//IL_010d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0131: Unknown result type (might be due to invalid IL or missing references)
			//IL_0137: Unknown result type (might be due to invalid IL or missing references)
			if (!NetworkManager.Singleton.IsServer)
			{
				return;
			}
			Plugin.Log("Receiving sync request from client: " + clientId);
			int num = 4 * syncReservedItemsList.Count;
			foreach (ReservedItemInfo syncReservedItems in syncReservedItemsList)
			{
				num += 4 + 2 * syncReservedItems.itemName.Length;
			}
			FastBufferWriter val = default(FastBufferWriter);
			((FastBufferWriter)(ref val))..ctor(num, (Allocator)2, -1);
			int count = syncReservedItemsList.Count;
			((FastBufferWriter)(ref val)).WriteValue<int>(ref count, default(ForPrimitives));
			foreach (ReservedItemInfo syncReservedItems2 in syncReservedItemsList)
			{
				count = syncReservedItems2.itemName.Length;
				((FastBufferWriter)(ref val)).WriteValue<int>(ref count, default(ForPrimitives));
				string itemName = syncReservedItems2.itemName;
				for (int i = 0; i < itemName.Length; i++)
				{
					char c = itemName[i];
					((FastBufferWriter)(ref val)).WriteValue<char>(ref c, default(ForPrimitives));
				}
				((FastBufferWriter)(ref val)).WriteValue<int>(ref syncReservedItems2.hotbarSlotPriority, default(ForPrimitives));
			}
			Plugin.Log("Sent sync to client.");
			NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage("ReservedItemSlots-RequestSyncClientRpc", clientId, val, (NetworkDelivery)3);
		}

		private static void RequestSyncClientRpc(ulong clientId, FastBufferReader reader)
		{
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Unknown result type (might be due to invalid IL or missing references)
			//IL_0079: Unknown result type (might be due to invalid IL or missing references)
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_0119: Unknown result type (might be due to invalid IL or missing references)
			//IL_011f: Unknown result type (might be due to invalid IL or missing references)
			if (!NetworkManager.Singleton.IsClient || NetworkManager.Singleton.IsServer)
			{
				return;
			}
			PlayerPatcher.isSynced = false;
			isSynced = true;
			syncReservedItemsDict = new Dictionary<string, ReservedItemInfo>();
			syncReservedItemsList = new List<ReservedItemInfo>();
			syncReservedItemSlotReps = new List<ReservedItemInfo>();
			Plugin.Log("Receiving sync from server.");
			int num = default(int);
			((FastBufferReader)(ref reader)).ReadValue<int>(ref num, default(ForPrimitives));
			int num2 = default(int);
			char c = default(char);
			for (int i = 0; i < num; i++)
			{
				((FastBufferReader)(ref reader)).ReadValue<int>(ref num2, default(ForPrimitives));
				((FastBufferReader)(ref reader)).TryBeginRead(2 * num2);
				string text = "";
				for (int j = 0; j < num2; j++)
				{
					((FastBufferReader)(ref reader)).ReadValue<char>(ref c, default(ForPrimitives));
					text += c;
				}
				bool flag = ReservedItemInfo.reservedItemsDict.ContainsKey(text);
				ReservedItemInfo reservedItemInfo = (ReservedItemInfo.reservedItemsDict.ContainsKey(text) ? ReservedItemInfo.reservedItemsDict[text] : new ReservedItemInfo
				{
					itemName = text
				});
				((FastBufferReader)(ref reader)).ReadValue<int>(ref reservedItemInfo.hotbarSlotPriority, default(ForPrimitives));
				Plugin.Log("Receiving sync for item: - Item: " + reservedItemInfo.itemName + " Prio: " + reservedItemInfo.hotbarSlotPriority);
				ReservedItemInfo.AddItemInfoToList(reservedItemInfo, syncReservedItemsList, syncReservedItemsDict, syncReservedItemSlotReps);
			}
			Plugin.Log("Received sync for " + syncReservedItemSlotReps.Count + " reserved item slots. (" + syncReservedItemsList.Count + " items total)");
		}

		private static void SendSwapHotbarUpdate(int hotbarSlot)
		{
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			if (NetworkManager.Singleton.IsClient)
			{
				Plugin.Log("Sending OnSwapReservedHotbar update to server. Hotbar slot: " + hotbarSlot);
				FastBufferWriter val = default(FastBufferWriter);
				((FastBufferWriter)(ref val))..ctor(4, (Allocator)2, -1);
				((FastBufferWriter)(ref val)).WriteValue<int>(ref hotbarSlot, default(ForPrimitives));
				NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage("ReservedItemSlots-OnSwapHotbarServerRpc", 0uL, val, (NetworkDelivery)3);
			}
		}

		private static void OnSwapHotbarServerRpc(ulong clientId, FastBufferReader reader)
		{
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_006e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			//IL_008a: Unknown result type (might be due to invalid IL or missing references)
			if (NetworkManager.Singleton.IsServer)
			{
				int num = default(int);
				((FastBufferReader)(ref reader)).ReadValue<int>(ref num, default(ForPrimitives));
				Plugin.Log("Receiving OnSwapReservedHotbar update from client. ClientId: " + clientId + " Slot: " + num);
				FastBufferWriter val = default(FastBufferWriter);
				((FastBufferWriter)(ref val))..ctor(12, (Allocator)2, -1);
				((FastBufferWriter)(ref val)).WriteValueSafe<int>(ref num, default(ForPrimitives));
				((FastBufferWriter)(ref val)).WriteValueSafe<ulong>(ref clientId, default(ForPrimitives));
				NetworkManager.Singleton.CustomMessagingManager.SendNamedMessageToAll("ReservedItemSlots-OnSwapHotbarClientRpc", val, (NetworkDelivery)3);
			}
		}

		private static void OnSwapHotbarClientRpc(ulong clientId, FastBufferReader reader)
		{
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			if (NetworkManager.Singleton.IsClient)
			{
				int hotbarSlot = default(int);
				((FastBufferReader)(ref reader)).ReadValue<int>(ref hotbarSlot, default(ForPrimitives));
				ulong num = default(ulong);
				((FastBufferReader)(ref reader)).ReadValue<ulong>(ref num, default(ForPrimitives));
				Plugin.Log("Receiving OnSwapReservedHotbar update from client. ClientId: " + num + " Slot: " + hotbarSlot);
				if (num != localPlayerController.actualClientId && !TryUpdateClientHotbarSlot(num, hotbarSlot))
				{
					Plugin.Log("Failed to receive hotbar swap index from Client: " + num);
				}
			}
		}

		private static bool TryUpdateClientHotbarSlot(ulong clientId, int hotbarSlot)
		{
			for (int i = 0; i < StartOfRound.Instance.allPlayerScripts.Length; i++)
			{
				PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[i];
				if (val.actualClientId == clientId)
				{
					CallSwitchToItemSlotMethod(val, hotbarSlot);
					return true;
				}
			}
			return false;
		}

		public static void SwapHotbarSlot(int hotbarIndex)
		{
			SendSwapHotbarUpdate(hotbarIndex);
			CallSwitchToItemSlotMethod(localPlayerController, hotbarIndex);
		}

		private static void CallSwitchToItemSlotMethod(PlayerControllerB playerController, int hotbarIndex)
		{
			if (!((Object)(object)playerController == (Object)null) && playerController.ItemSlots != null && hotbarIndex >= 0 && hotbarIndex < playerController.ItemSlots.Length)
			{
				if ((Object)(object)playerController == (Object)(object)localPlayerController)
				{
					ShipBuildModeManager.Instance.CancelBuildMode(true);
					playerController.playerBodyAnimator.SetBool("GrabValidated", false);
				}
				ReservedItemPatcher.SwitchToItemSlot(playerController, hotbarIndex);
				if ((Object)(object)playerController.currentlyHeldObjectServer != (Object)null)
				{
					((Component)playerController.currentlyHeldObjectServer).gameObject.GetComponent<AudioSource>().PlayOneShot(playerController.currentlyHeldObjectServer.itemProperties.grabSFX, 0.6f);
				}
			}
		}
	}
}
namespace ReservedItemSlotCore.Input
{
	internal class InputUtilsCompat
	{
		internal static bool Enabled => Plugin.IsModLoaded("com.rune580.LethalCompanyInputUtils");

		internal static InputActionAsset Asset => IngameKeybinds.GetAsset();

		public static InputAction FocusReservedHotbarHotkey => IngameKeybinds.Instance.FocusReservedHotbarHotkey;
	}
	internal class IngameKeybinds : LcInputActions
	{
		internal static IngameKeybinds Instance = new IngameKeybinds();

		[InputAction("<Keyboard>/leftAlt", GamepadPath = "<Gamepad>/leftShoulder", Name = "[ReservedItemSlots]\nSwap hotbar")]
		public InputAction FocusReservedHotbarHotkey { get; set; }

		internal static InputActionAsset GetAsset()
		{
			return ((LcInputActions)Instance).Asset;
		}
	}
	[HarmonyPatch]
	internal class Keybinds
	{
		public static InputActionAsset Asset;

		public static InputActionMap ActionMap;

		public static InputAction FocusReservedHotbarAction;

		public static InputAction RawScrollAction;

		public static bool holdingModifierKey;

		public static bool scrollingReservedHotbar;

		public static PlayerControllerB localPlayerController => StartOfRound.Instance?.localPlayerController;

		[HarmonyPatch(typeof(PreInitSceneScript), "Awake")]
		[HarmonyPrefix]
		public static void AddToKeybindMenu()
		{
			InitKeybinds();
		}

		public static void InitKeybinds()
		{
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Expected O, but got Unknown
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			//IL_009b: Expected O, but got Unknown
			if (InputUtilsCompat.Enabled)
			{
				Asset = InputUtilsCompat.Asset;
				FocusReservedHotbarAction = InputUtilsCompat.FocusReservedHotbarHotkey;
			}
			else
			{
				Asset = ScriptableObject.CreateInstance<InputActionAsset>();
				ActionMap = new InputActionMap("ReservedItemSlots");
				InputActionSetupExtensions.AddActionMap(Asset, ActionMap);
				FocusReservedHotbarAction = InputActionSetupExtensions.AddAction(ActionMap, "ReservedItemSlots.FocusReservedHotbar", (InputActionType)0, ConfigSettings.focusReservedHotbarHotkey.Value, (string)null, (string)null, (string)null, (string)null);
				InputActionSetupExtensions.AddBinding(FocusReservedHotbarAction, "<Gamepad>/leftShoulder", (string)null, (string)null, (string)null);
			}
			RawScrollAction = new InputAction("ReservedItemSlots.RawScroll", (InputActionType)0, "<Mouse>/scroll/y", (string)null, (string)null, (string)null);
		}

		[HarmonyPatch(typeof(StartOfRound), "OnEnable")]
		[HarmonyPrefix]
		public static void OnEnable()
		{
			Asset.Enable();
			RawScrollAction.Enable();
			FocusReservedHotbarAction.performed += FocusReservedHotbarSlotsAction;
			if (!ConfigSettings.toggleFocusReservedHotbar.Value)
			{
				FocusReservedHotbarAction.canceled += UnfocusReservedHotbarSlotsPerformed;
			}
			RawScrollAction.performed += OnScrollReservedHotbar;
		}

		[HarmonyPatch(typeof(StartOfRound), "OnDisable")]
		[HarmonyPrefix]
		public static void OnDisable()
		{
			Asset.Disable();
			RawScrollAction.Disable();
			FocusReservedHotbarAction.performed -= FocusReservedHotbarSlotsAction;
			if (!ConfigSettings.toggleFocusReservedHotbar.Value)
			{
				FocusReservedHotbarAction.canceled -= UnfocusReservedHotbarSlotsPerformed;
			}
			RawScrollAction.performed -= OnScrollReservedHotbar;
		}

		private static void FocusReservedHotbarSlotsAction(CallbackContext context)
		{
			if ((Object)(object)localPlayerController == (Object)null || !((NetworkBehaviour)localPlayerController).IsOwner || !localPlayerController.isPlayerControlled || (((NetworkBehaviour)localPlayerController).IsServer && !localPlayerController.isHostPlayerObject) || SyncManager.numReservedItemSlots <= 0 || !HUDPatcher.hasReservedItemSlotsAndEnabled)
			{
				return;
			}
			if (!ConfigSettings.toggleFocusReservedHotbar.Value)
			{
				holdingModifierKey = true;
			}
			if (((CallbackContext)(ref context)).performed && ReservedItemPatcher.CanSwapToReservedHotbarSlot())
			{
				if (!ConfigSettings.toggleFocusReservedHotbar.Value)
				{
					ReservedItemPatcher.FocusReservedHotbarSlots(active: true);
				}
				else
				{
					ReservedItemPatcher.FocusReservedHotbarSlots(!PlayerPatcher.playerDataLocal.currentItemSlotIsReserved);
				}
			}
		}

		private static void UnfocusReservedHotbarSlotsPerformed(CallbackContext context)
		{
			if (!((Object)(object)localPlayerController == (Object)null) && ((NetworkBehaviour)localPlayerController).IsOwner && (!((NetworkBehaviour)localPlayerController).IsServer || localPlayerController.isHostPlayerObject))
			{
				holdingModifierKey = false;
				if (((CallbackContext)(ref context)).canceled && ReservedItemPatcher.CanSwapToReservedHotbarSlot())
				{
					ReservedItemPatcher.FocusReservedHotbarSlots(active: false);
				}
			}
		}

		private static void OnScrollReservedHotbar(CallbackContext context)
		{
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)localPlayerController == (Object)null) && ((NetworkBehaviour)localPlayerController).IsOwner && (!((NetworkBehaviour)localPlayerController).IsServer || localPlayerController.isHostPlayerObject) && ((CallbackContext)(ref context)).performed && !PlayerPatcher.playerDataLocal.throwingObject && !scrollingReservedHotbar && PlayerPatcher.playerDataLocal.currentItemSlotIsReserved && PlayerPatcher.playerDataLocal.grabbingReservedItemInfo == null)
			{
				scrollingReservedHotbar = true;
				MethodInfo method = ((object)localPlayerController).GetType().GetMethod("ScrollMouse_performed", BindingFlags.Instance | BindingFlags.NonPublic);
				method.Invoke(localPlayerController, new object[1] { context });
				((MonoBehaviour)localPlayerController).StartCoroutine(ResetScrollDelayed());
			}
			static IEnumerator ResetScrollDelayed()
			{
				yield return null;
				yield return (object)new WaitForEndOfFrame();
				scrollingReservedHotbar = false;
			}
		}
	}
}
namespace ReservedItemSlotCore.Patches
{
	[HarmonyPatch]
	public static class HUDPatcher
	{
		private static bool usingController;

		private static float iconWidth;

		private static float xPos;

		private static TextMeshProUGUI hotkeyTooltip;

		public static List<Image> reservedItemSlots;

		public static PlayerControllerB localPlayerController => StartOfRound.Instance?.localPlayerController;

		public static bool localPlayerUsingController => (Object)(object)StartOfRound.Instance != (Object)null && StartOfRound.Instance.localPlayerUsingController;

		public static bool hasReservedItemSlotsAndEnabled => reservedItemSlots != null && reservedItemSlots.Count > 0 && ((Component)reservedItemSlots[0]).gameObject.activeSelf && ((Behaviour)reservedItemSlots[0]).enabled;

		[HarmonyPatch(typeof(HUDManager), "Awake")]
		[HarmonyPostfix]
		public static void Initialize(HUDManager __instance)
		{
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			CanvasScaler componentInParent = ((Component)__instance.itemSlotIconFrames[0]).GetComponentInParent<CanvasScaler>();
			AspectRatioFitter componentInParent2 = ((Component)__instance.itemSlotIconFrames[0]).GetComponentInParent<AspectRatioFitter>();
			iconWidth = ((Component)__instance.itemSlotIconFrames[0]).GetComponent<RectTransform>().sizeDelta.x;
			xPos = componentInParent.referenceResolution.x / 2f / componentInParent2.aspectRatio - iconWidth / 4f;
			reservedItemSlots = new List<Image>();
		}

		[HarmonyPatch(typeof(StartOfRound), "Update")]
		[HarmonyPostfix]
		public static void UpdateUsingController(StartOfRound __instance)
		{
			if (!((Object)(object)__instance.localPlayerController == (Object)null) && !((Object)(object)hotkeyTooltip == (Object)null) && ((Component)hotkeyTooltip).gameObject.activeSelf && ((Behaviour)hotkeyTooltip).enabled && __instance.localPlayerUsingController != usingController)
			{
				usingController = __instance.localPlayerUsingController;
				UpdateHotkeyTooltipText();
			}
		}

		public static void AddNewHotbarSlotsHud()
		{
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Unknown result type (might be due to invalid IL or missing references)
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			//IL_0100: Unknown result type (might be due to invalid IL or missing references)
			//IL_0305: Unknown result type (might be due to invalid IL or missing references)
			//IL_031e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0333: Unknown result type (might be due to invalid IL or missing references)
			//IL_0340: Unknown result type (might be due to invalid IL or missing references)
			//IL_034a: Unknown result type (might be due to invalid IL or missing references)
			//IL_035e: Unknown result type (might be due to invalid IL or missing references)
			//IL_037a: Unknown result type (might be due to invalid IL or missing references)
			//IL_02cb: Unknown result type (might be due to invalid IL or missing references)
			//IL_0195: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_0203: Unknown result type (might be due to invalid IL or missing references)
			if (PlayerPatcher.reservedHotbarSize <= 0)
			{
				return;
			}
			List<Image> list = new List<Image>(HUDManager.Instance.itemSlotIconFrames);
			List<Image> list2 = new List<Image>(HUDManager.Instance.itemSlotIcons);
			float y = ((Component)HUDManager.Instance.itemSlotIconFrames[0]).GetComponent<RectTransform>().sizeDelta.y;
			Vector3 eulerAngles = ((Transform)((Component)HUDManager.Instance.itemSlotIconFrames[0]).GetComponent<RectTransform>()).eulerAngles;
			Vector3 eulerAngles2 = ((Transform)((Component)HUDManager.Instance.itemSlotIcons[0]).GetComponent<RectTransform>()).eulerAngles;
			Plugin.Log($"Adding {SyncManager.syncReservedItemSlotReps.Count} reserved item slots to the inventory HUD. Previous inventory HUD size: {PlayerPatcher.playerDataLocal.reservedHotbarStartIndex}");
			int num = 0;
			int num2 = 0;
			for (int i = 0; i < SyncManager.syncReservedItemSlotReps.Count; i++)
			{
				ReservedItemInfo reservedItemInfo = SyncManager.syncReservedItemSlotReps[i];
				Plugin.Log($"Adding Reserved item slot for item types [{reservedItemInfo.itemName}]. Inventory index: {list.Count}");
				float num3 = ((Graphic)HUDManager.Instance.itemSlotIconFrames[0]).rectTransform.anchoredPosition.y + 1.125f * y * (float)((reservedItemInfo.hotbarSlotPriority >= 0) ? num : num2);
				Image val = Object.Instantiate<Image>(HUDManager.Instance.itemSlotIconFrames[0], ((Component)HUDManager.Instance.itemSlotIconFrames[0]).transform.parent);
				((Object)val).name = "Slot" + list.Count + " [ReservedItemSlot]";
				((Graphic)val).rectTransform.anchoredPosition = new Vector2((reservedItemInfo.hotbarSlotPriority >= 0) ? xPos : (0f - xPos), num3);
				((Transform)((Graphic)val).rectTransform).eulerAngles = eulerAngles;
				CanvasGroup val2 = ((Component)val).gameObject.AddComponent<CanvasGroup>();
				val2.ignoreParentGroups = ConfigSettings.preventReservedItemSlotFade.Value;
				val2.alpha = 1f;
				Image component = ((Component)((Component)val).transform.GetChild(0)).GetComponent<Image>();
				((Object)component).name = "Icon";
				((Transform)((Graphic)component).rectTransform).eulerAngles = eulerAngles2;
				reservedItemSlots.Add(val);
				list.Insert(PlayerPatcher.playerDataLocal.reservedHotbarStartIndex + i, val);
				list2.Insert(PlayerPatcher.playerDataLocal.reservedHotbarStartIndex + i, component);
				if (reservedItemInfo.hotbarSlotPriority >= 0)
				{
					num++;
				}
				else
				{
					num2++;
				}
			}
			if (SyncManager.numReservedItemSlots > 0)
			{
				if ((Object)(object)hotkeyTooltip == (Object)null)
				{
					hotkeyTooltip = new GameObject("ReservedItemSlotTooltip", new Type[2]
					{
						typeof(RectTransform),
						typeof(TextMeshProUGUI)
					}).GetComponent<TextMeshProUGUI>();
				}
				RectTransform rectTransform = ((TMP_Text)hotkeyTooltip).rectTransform;
				((Component)rectTransform).transform.parent = ((Component)reservedItemSlots[0]).transform;
				((Transform)rectTransform).localScale = Vector3.one;
				rectTransform.sizeDelta = new Vector2(((Graphic)list[0]).rectTransform.sizeDelta.x * 2f, 10f);
				rectTransform.pivot = Vector2.one / 2f;
				rectTransform.anchoredPosition3D = new Vector3(0f, (0f - rectTransform.sizeDelta.x / 2f) * 1.2f, 0f);
				((TMP_Text)hotkeyTooltip).font = ((TMP_Text)HUDManager.Instance.controlTipLines[0]).font;
				((TMP_Text)hotkeyTooltip).fontSize = 7f;
				((TMP_Text)hotkeyTooltip).alignment = (TextAlignmentOptions)514;
				UpdateHotkeyTooltipText();
			}
			HUDManager.Instance.itemSlotIconFrames = list.ToArray();
			HUDManager.Instance.itemSlotIcons = list2.ToArray();
			Plugin.Log($"Finished adding {PlayerPatcher.reservedHotbarSize} Reserved Item slots in the inventory HUD.");
		}

		public static void UpdateHotkeyTooltipText()
		{
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)localPlayerController == (Object)null) && !((Object)(object)hotkeyTooltip == (Object)null) && Keybinds.FocusReservedHotbarAction != null && !Plugin.IsModLoaded("com.potatoepet.AdvancedCompany"))
			{
				int num = (localPlayerUsingController ? 1 : 0);
				InputBinding val = Keybinds.FocusReservedHotbarAction.bindings[num];
				string displayName = ConfigSettings.GetDisplayName(((InputBinding)(ref val)).path);
				((TMP_Text)hotkeyTooltip).text = (ConfigSettings.toggleFocusReservedHotbar.Value ? $"Toggle: [{displayName}]" : $"Hold: [{displayName}]");
			}
		}

		public static void UpdateHUD()
		{
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_009a: Unknown result type (might be due to invalid IL or missing references)
			if (AdvancedCompanyPatcher.Enabled)
			{
				return;
			}
			int num = 0;
			int num2 = 0;
			for (int i = 0; i < PlayerPatcher.reservedHotbarSize; i++)
			{
				ReservedItemInfo reservedItemInfo = SyncManager.syncReservedItemSlotReps[i];
				int num3 = PlayerPatcher.playerDataLocal.reservedHotbarStartIndex + i;
				float num4 = ((Graphic)HUDManager.Instance.itemSlotIconFrames[0]).rectTransform.anchoredPosition.y + 1.125f * iconWidth * (float)((reservedItemInfo.hotbarSlotPriority >= 0) ? num : num2);
				((Graphic)HUDManager.Instance.itemSlotIconFrames[num3]).rectTransform.anchoredPosition = new Vector2((reservedItemInfo.hotbarSlotPriority >= 0) ? xPos : (0f - xPos), num4);
				if (reservedItemInfo.hotbarSlotPriority >= 0)
				{
					num++;
				}
				else
				{
					num2++;
				}
			}
		}
	}
	[HarmonyPatch]
	public static class MouseScrollPatcher
	{
		public static PlayerControllerB localPlayerController => StartOfRound.Instance?.localPlayerController;

		[HarmonyPatch(typeof(PlayerControllerB), "NextItemSlot")]
		[HarmonyPrefix]
		public static void CorrectReservedScrollDirectionNextItemSlot(ref bool forward)
		{
			if (Keybinds.scrollingReservedHotbar)
			{
				forward = Keybinds.RawScrollAction.ReadValue<float>() > 0f;
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "SwitchItemSlotsServerRpc")]
		[HarmonyPrefix]
		public static void CorrectReservedScrollDirectionServerRpc(ref bool forward)
		{
			if (Keybinds.scrollingReservedHotbar)
			{
				forward = Keybinds.RawScrollAction.ReadValue<float>() > 0f;
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "ScrollMouse_performed")]
		[HarmonyPrefix]
		public static bool PreventInvertedScrollingReservedHotbar(CallbackContext context)
		{
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			if (StartOfRound.Instance.localPlayerUsingController || SyncManager.numReservedItemSlots <= 0)
			{
				return true;
			}
			if (PlayerPatcher.playerDataLocal.currentItemSlotIsReserved)
			{
				if (!HUDPatcher.hasReservedItemSlotsAndEnabled)
				{
					return true;
				}
				if (HUDPatcher.reservedItemSlots.Count >= 2 && ((Graphic)HUDPatcher.reservedItemSlots[1]).rectTransform.anchoredPosition.y - ((Graphic)HUDPatcher.reservedItemSlots[0]).rectTransform.anchoredPosition.y <= 5f)
				{
					return true;
				}
				if (!Keybinds.scrollingReservedHotbar || SyncManager.numReservedItemSlots == 1 || (PlayerPatcher.playerDataLocal.GetNumHeldReservedItems() == 1 && (Object)(object)localPlayerController.ItemSlots[localPlayerController.currentItemSlot] != (Object)null))
				{
					return false;
				}
			}
			return true;
		}
	}
	[HarmonyPatch]
	public static class ReservedItemPatcher
	{
		public static int indexInHotbar;

		public static int indexInReservedHotbar;

		public static PlayerControllerB localPlayerController => PlayerPatcher.localPlayerController;

		public static int reservedHotbarSize => SyncManager.numReservedItemSlots;

		private static GrabbableObject GetCurrentlyGrabbingObject(PlayerControllerB playerController)
		{
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			return (GrabbableObject)Traverse.Create((object)playerController).Field("currentlyGrabbingObject").GetValue();
		}

		private static void SetCurrentlyGrabbingObject(PlayerControllerB playerController, GrabbableObject grabbable)
		{
			Traverse.Create((object)playerController).Field("currentlyGrabbingObject").SetValue((object)grabbable);
		}

		[HarmonyPatch(typeof(PlayerControllerB), "BeginGrabObject")]
		[HarmonyPrefix]
		public static bool GrabReservedItemPrefix(PlayerControllerB __instance)
		{
			//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			if ((!SyncManager.isSynced && !SyncManager.canUseModDisabledOnHost) || !HUDPatcher.hasReservedItemSlotsAndEnabled)
			{
				return true;
			}
			PlayerPatcher.playerDataLocal.grabbingReservedItemInfo = null;
			PlayerPatcher.playerDataLocal.grabbingReservedItem = null;
			PlayerPatcher.playerDataLocal.previousHotbarIndex = -1;
			if (PlayerPatcher.playerDataLocal.currentItemSlotIsReserved && !ConfigSettings.toggleFocusReservedHotbar.Value)
			{
				return false;
			}
			if (__instance.twoHanded || __instance.sinkingValue > 0.73f)
			{
				return true;
			}
			Ray val = default(Ray);
			((Ray)(ref val))..ctor(((Component)__instance.gameplayCamera).transform.position, ((Component)__instance.gameplayCamera).transform.forward);
			RaycastHit val2 = default(RaycastHit);
			if (Physics.Raycast(val, ref val2, __instance.grabDistance, PlayerPatcher.INTERACTABLE_OBJECT_MASK) && ((Component)((RaycastHit)(ref val2)).collider).gameObject.layer != 8 && ((Component)((RaycastHit)(ref val2)).collider).tag == "PhysicsProp")
			{
				GrabbableObject component = ((Component)((Component)((RaycastHit)(ref val2)).collider).transform).gameObject.GetComponent<GrabbableObject>();
				if ((Object)(object)component != (Object)null && !__instance.inSpecialInteractAnimation && !component.isHeld && !component.isPocketed)
				{
					NetworkObject networkObject = ((NetworkBehaviour)component).NetworkObject;
					if ((Object)(object)networkObject != (Object)null && networkObject.IsSpawned && SyncManager.TryGetReservedItemInfo(component, out var info))
					{
						Plugin.Log("Beginning grab on reserved item: " + info.itemName);
						PlayerPatcher.playerDataLocal.grabbingReservedItemInfo = info;
						PlayerPatcher.playerDataLocal.grabbingReservedItem = component;
						PlayerPatcher.playerDataLocal.previousHotbarIndex = __instance.currentItemSlot;
					}
				}
			}
			return true;
		}

		[HarmonyPatch(typeof(PlayerControllerB), "BeginGrabObject")]
		[HarmonyPostfix]
		public static void GrabReservedItemPostfix(PlayerControllerB __instance)
		{
			if (PlayerPatcher.playerDataLocal.grabbingReservedItemInfo != null)
			{
				SetSpecialGrabAnimationBool(__instance, setTrue: false);
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "GrabObjectClientRpc")]
		[HarmonyPrefix]
		public static void GrabReservedItemClientRpcPrefix(bool grabValidated, NetworkObjectReference grabbedObject, PlayerControllerB __instance)
		{
			if ((!SyncManager.isSynced && !SyncManager.canUseModDisabledOnHost) || !NetworkHelper.IsClientExecStage((NetworkBehaviour)(object)__instance))
			{
				return;
			}
			ReservedPlayerData reservedPlayerData = PlayerPatcher.allPlayerData[__instance];
			NetworkObject val = default(NetworkObject);
			if ((Object)(object)NetworkManager.Singleton != (Object)null && NetworkManager.Singleton.IsListening && grabValidated && ((NetworkObjectReference)(ref grabbedObject)).TryGet(ref val, (NetworkManager)null))
			{
				GrabbableObject component = ((Component)val).GetComponent<GrabbableObject>();
				if (SyncManager.TryGetReservedItemInfo(component, out var info))
				{
					if (IsItemSlotEmpty(info, __instance))
					{
						Plugin.Log("OnGrabReservedItem for Player: " + ((Object)__instance).name + " Item: " + info.itemName);
						reservedPlayerData.grabbingReservedItemInfo = info;
						reservedPlayerData.grabbingReservedItem = component;
						reservedPlayerData.previousHotbarIndex = __instance.currentItemSlot;
						return;
					}
					Plugin.LogWarning("OnGrabReservedItem SlotFilled. Player: " + ((Object)__instance).name + " Item: " + info.itemName + " Slot: " + (reservedPlayerData.reservedHotbarStartIndex + info.reservedItemIndex));
				}
			}
			reservedPlayerData.grabbingReservedItemInfo = null;
			reservedPlayerData.grabbingReservedItem = null;
			reservedPlayerData.previousHotbarIndex = -1;
		}

		[HarmonyPatch(typeof(PlayerControllerB), "GrabObjectClientRpc")]
		[HarmonyPostfix]
		public static void GrabReservedItemClientRpcPostfix(bool grabValidated, NetworkObjectReference grabbedObject, PlayerControllerB __instance)
		{
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
			//IL_0197: Unknown result type (might be due to invalid IL or missing references)
			//IL_019c: Unknown result type (might be due to invalid IL or missing references)
			if ((!SyncManager.isSynced && SyncManager.canUseModDisabledOnHost) || !NetworkHelper.IsClientExecStage((NetworkBehaviour)(object)__instance))
			{
				return;
			}
			ReservedPlayerData reservedPlayerData = PlayerPatcher.allPlayerData[__instance];
			if (reservedPlayerData.grabbingReservedItemInfo == null)
			{
				return;
			}
			if ((Object)(object)NetworkManager.Singleton != (Object)null && NetworkManager.Singleton.IsListening)
			{
				NetworkObject val = default(NetworkObject);
				if (grabValidated && ((NetworkObjectReference)(ref grabbedObject)).TryGet(ref val, (NetworkManager)null))
				{
					GrabbableObject component = ((Component)val).GetComponent<GrabbableObject>();
					if (SyncManager.TryGetReservedItemInfo(component, out var info))
					{
						SetSpecialGrabAnimationBool(__instance, (Object)(object)reservedPlayerData.previouslyHeldItem != (Object)null, reservedPlayerData.previouslyHeldItem);
						Animator playerBodyAnimator = __instance.playerBodyAnimator;
						AnimatorStateInfo currentAnimatorStateInfo = __instance.playerBodyAnimator.GetCurrentAnimatorStateInfo(2);
						playerBodyAnimator.Play(((AnimatorStateInfo)(ref currentAnimatorStateInfo)).shortNameHash, 2, 1f);
						if ((Object)(object)reservedPlayerData.previouslyHeldItem != (Object)null)
						{
							reservedPlayerData.previouslyHeldItem.EnableItemMeshes(true);
						}
						ForceDisableItemMesh(reservedPlayerData.grabbingReservedItem);
						Traverse.Create((object)component).Field("previousPlayerHeldBy").SetValue((object)__instance);
						if ((Object)(object)__instance != (Object)(object)localPlayerController)
						{
							Plugin.Log("OnGrabReservedItem completed. Player: " + ((Object)__instance).name + " Item: " + info.itemName + " Switching to previous slot: " + reservedPlayerData.previousHotbarIndex);
							SwitchToItemSlot(__instance, reservedPlayerData.previousHotbarIndex);
							Animator playerBodyAnimator2 = __instance.playerBodyAnimator;
							currentAnimatorStateInfo = __instance.playerBodyAnimator.GetCurrentAnimatorStateInfo(2);
							playerBodyAnimator2.Play(((AnimatorStateInfo)(ref currentAnimatorStateInfo)).shortNameHash, 2, 1f);
							reservedPlayerData.grabbingReservedItemInfo = null;
							reservedPlayerData.grabbingReservedItem = null;
							reservedPlayerData.previousHotbarIndex = -1;
						}
						else
						{
							int num = reservedPlayerData.reservedHotbarStartIndex + reservedPlayerData.grabbingReservedItemInfo.reservedItemIndex;
							((Component)HUDManager.Instance.itemSlotIconFrames[num]).GetComponent<Animator>().SetBool("selectedSlot", false);
							((Component)HUDManager.Instance.itemSlotIconFrames[reservedPlayerData.previousHotbarIndex]).GetComponent<Animator>().SetBool("selectedSlot", true);
							((Component)HUDManager.Instance.itemSlotIconFrames[num]).GetComponent<Animator>().Play("PanelLines", 0, 1f);
							((Component)HUDManager.Instance.itemSlotIconFrames[reservedPlayerData.previousHotbarIndex]).GetComponent<Animator>().Play("PanelEnlarge", 0, 1f);
						}
						return;
					}
				}
				else if ((Object)(object)__instance == (Object)(object)localPlayerController)
				{
					Plugin.Log("Failed to validate ReservedItemGrab by the local player. Object id: " + ((NetworkObjectReference)(ref grabbedObject)).NetworkObjectId + ".");
					Traverse.Create((object)localPlayerController).Field("grabInvalidated").SetValue((object)true);
				}
				else
				{
					Plugin.Log("Failed to validate ReservedItemGrab by player with id: " + ((Object)__instance).name + ". Object id: " + ((NetworkObjectReference)(ref grabbedObject)).NetworkObjectId + ".");
				}
			}
			reservedPlayerData.grabbingReservedItemInfo = null;
			reservedPlayerData.grabbingReservedItem = null;
			reservedPlayerData.previousHotbarIndex = -1;
		}

		[HarmonyPatch(typeof(GrabbableObject), "GrabItemOnClient")]
		[HarmonyPrefix]
		public static void OnReservedItemGrabbed(GrabbableObject __instance)
		{
			if (PlayerPatcher.playerDataLocal.grabbingReservedItemInfo != null && !((Object)(object)__instance != (Object)(object)GetCurrentlyGrabbingObject(localPlayerController)))
			{
				((MonoBehaviour)localPlayerController).StartCoroutine(OnReservedItemGrabbedEndOfFrame());
			}
			IEnumerator OnReservedItemGrabbedEndOfFrame()
			{
				yield return (object)new WaitForEndOfFrame();
				SwitchToItemSlot(localPlayerController, PlayerPatcher.playerDataLocal.previousHotbarIndex);
				PlayerPatcher.playerDataLocal.grabbingReservedItemInfo = null;
				PlayerPatcher.playerDataLocal.grabbingReservedItem = null;
				PlayerPatcher.playerDataLocal.previousHotbarIndex = -1;
				__instance.EnableItemMeshes(false);
				__instance.PocketItem();
				Animator playerBodyAnimator = localPlayerController.playerBodyAnimator;
				AnimatorStateInfo currentAnimatorStateInfo = localPlayerController.playerBodyAnimator.GetCurrentAnimatorStateInfo(2);
				playerBodyAnimator.Play(((AnimatorStateInfo)(ref currentAnimatorStateInfo)).shortNameHash, 2, 1f);
			}
		}

		[HarmonyPatch(typeof(HUDManager), "ClearControlTips")]
		[HarmonyPrefix]
		public static bool PreventClearControlTipsGrabbingReservedItem(HUDManager __instance)
		{
			return PlayerPatcher.playerDataLocal == null || (Object)(object)PlayerPatcher.playerDataLocal.grabbingReservedItem == (Object)null;
		}

		[HarmonyPatch(typeof(GrabbableObject), "SetControlTipsForItem")]
		[HarmonyPrefix]
		public static bool PreventUpdateControlTipsGrabbingReservedItem(GrabbableObject __instance)
		{
			return PlayerPatcher.playerDataLocal == null || (Object)(object)PlayerPatcher.playerDataLocal.grabbingReservedItem != (Object)(object)__instance;
		}

		[HarmonyPatch(typeof(PlayerControllerB), "SetSpecialGrabAnimationBool")]
		[HarmonyPrefix]
		public static bool PreventSpecialGrabAnimationReservedItem(bool setTrue, PlayerControllerB __instance, GrabbableObject currentItem = null)
		{
			return true;
		}

		[HarmonyPatch(typeof(PlayerControllerB), "SwitchToItemSlot")]
		[HarmonyPrefix]
		public static void DebugSwitchToItemSlot(int slot, PlayerControllerB __instance)
		{
			if (!HUDPatcher.hasReservedItemSlotsAndEnabled)
			{
				return;
			}
			ReservedPlayerData reservedPlayerData = PlayerPatcher.allPlayerData[__instance];
			if (reservedPlayerData == null)
			{
				Plugin.LogError("PlayerData null for player: " + ((Object)__instance).name);
			}
			else
			{
				if (!reservedPlayerData.IsReservedItemSlot(slot))
				{
					return;
				}
				string text = "";
				reservedPlayerData = PlayerPatcher.allPlayerData[__instance];
				if (slot < 0)
				{
					text = "Called SwitchToItemSlot on slot: " + slot;
				}
				else if (slot >= __instance.ItemSlots.Length)
				{
					text = "Called SwitchToItemSlot on slot: " + slot + " HotbarSize: " + __instance.ItemSlots.Length;
				}
				else
				{
					if (slot < HUDManager.Instance.itemSlotIconFrames.Length)
					{
						return;
					}
					text = "Called SwitchToItemSlot on slot: " + slot + " NumItemSlotsHUD: " + HUDManager.Instance.itemSlotIconFrames.Length;
				}
				text += "\n\n";
				text = text + reservedPlayerData.DumpData() + "\n\nReporting this error to Flip would be greatly appreciated!";
				Debug.LogError((object)text);
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "SwitchToItemSlot")]
		[HarmonyPostfix]
		public static void UpdateFocusReservedHotbar(int slot, PlayerControllerB __instance)
		{
			if (HUDPatcher.hasReservedItemSlotsAndEnabled && PlayerPatcher.allPlayerData.TryGetValue(__instance, out var value))
			{
				value.inReservedHotbarSlots = value.IsReservedItemSlot(__instance.currentItemSlot);
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "FirstEmptyItemSlot")]
		[HarmonyPostfix]
		public static void GetReservedItemSlotPlacementIndex(ref int __result, PlayerControllerB __instance)
		{
			if (reservedHotbarSize <= 0 || !HUDPatcher.hasReservedItemSlotsAndEnabled)
			{
				return;
			}
			ReservedPlayerData reservedPlayerData = PlayerPatcher.allPlayerData[__instance];
			ReservedItemInfo grabbingReservedItemInfo = reservedPlayerData.grabbingReservedItemInfo;
			if (grabbingReservedItemInfo != null)
			{
				if (IsItemSlotEmpty(grabbingReservedItemInfo, __instance))
				{
					__result = reservedPlayerData.reservedHotbarStartIndex + grabbingReservedItemInfo.reservedItemIndex;
					return;
				}
				reservedPlayerData.grabbingReservedItemInfo = null;
				reservedPlayerData.grabbingReservedItem = null;
				reservedPlayerData.previousHotbarIndex = -1;
			}
			if (!reservedPlayerData.IsReservedItemSlot(__result))
			{
				return;
			}
			__result = -1;
			for (int i = 0; i < __instance.ItemSlots.Length; i++)
			{
				if (!reservedPlayerData.IsReservedItemSlot(i) && (Object)(object)__instance.ItemSlots[i] == (Object)null)
				{
					__result = i;
					break;
				}
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "NextItemSlot")]
		[HarmonyPostfix]
		public static void OnNextItemSlot(ref int __result, bool forward, PlayerControllerB __instance)
		{
			if (reservedHotbarSize <= 0 || !HUDPatcher.hasReservedItemSlotsAndEnabled)
			{
				return;
			}
			ReservedPlayerData reservedPlayerData = PlayerPatcher.allPlayerData[__instance];
			bool flag = reservedPlayerData.IsReservedItemSlot(__result);
			if (flag == reservedPlayerData.inReservedHotbarSlots && (!flag || (Object)(object)__instance.ItemSlots[__result] != (Object)null))
			{
				return;
			}
			int num = (forward ? 1 : (-1));
			__result = __instance.currentItemSlot + num;
			__result = ((__result < 0) ? (__instance.ItemSlots.Length - 1) : ((__result < __instance.ItemSlots.Length) ? __result : 0));
			bool flag2 = reservedPlayerData.IsReservedItemSlot(__result);
			if (!reservedPlayerData.inReservedHotbarSlots)
			{
				if (flag2)
				{
					__result = (forward ? ((reservedPlayerData.reservedHotbarStartIndex + reservedHotbarSize) % __instance.ItemSlots.Length) : (reservedPlayerData.reservedHotbarStartIndex - 1));
				}
				return;
			}
			__result = (flag2 ? __result : (forward ? reservedPlayerData.reservedHotbarStartIndex : (reservedPlayerData.reservedHotbarStartIndex + reservedHotbarSize - 1)));
			int numHeldReservedItems = reservedPlayerData.GetNumHeldReservedItems();
			while (numHeldReservedItems > 0 && __result != reservedPlayerData.currentItemSlot && (Object)(object)__instance.ItemSlots[__result] == (Object)null)
			{
				__result += num;
				__result = ((!reservedPlayerData.IsReservedItemSlot(__result)) ? (forward ? reservedPlayerData.reservedHotbarStartIndex : (reservedPlayerData.reservedHotbarStartIndex + reservedHotbarSize - 1)) : __result);
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "LateUpdate")]
		[HarmonyPrefix]
		public static void RefocusReservedHotbarAfterAnimation(PlayerControllerB __instance)
		{
			if (HUDPatcher.hasReservedItemSlotsAndEnabled && !((Object)(object)__instance != (Object)(object)localPlayerController) && !ConfigSettings.toggleFocusReservedHotbar.Value && Keybinds.holdingModifierKey != PlayerPatcher.playerDataLocal.currentItemSlotIsReserved && CanSwapToReservedHotbarSlot())
			{
				FocusReservedHotbarSlots(Keybinds.holdingModifierKey);
			}
		}

		public static bool CanSwapToReservedHotbarSlot()
		{
			if (!HUDPatcher.hasReservedItemSlotsAndEnabled)
			{
				return false;
			}
			bool flag = (bool)Traverse.Create((object)localPlayerController).Field("throwingObject").GetValue();
			return !(PlayerPatcher.playerDataLocal.grabbingReservedItemInfo != null || localPlayerController.isGrabbingObjectAnimation || localPlayerController.quickMenuManager.isMenuOpen || localPlayerController.inSpecialInteractAnimation || flag) && !localPlayerController.isTypingChat && !localPlayerController.twoHanded && !localPlayerController.activatingItem && !localPlayerController.jetpackControls && !localPlayerController.disablingJetpackControls && !localPlayerController.inTerminalMenu && !localPlayerController.isPlayerDead && !(GetTimeSinceSwitchingSlots(localPlayerController) < 0.3f);
		}

		[HarmonyPatch(typeof(PlayerControllerB), "UpdateSpecialAnimationValue")]
		[HarmonyPostfix]
		public static void OnSpecialAnimationUpdate(bool specialAnimation, PlayerControllerB __instance)
		{
			if (HUDPatcher.hasReservedItemSlotsAndEnabled && !((Object)(object)__instance != (Object)(object)localPlayerController) && !specialAnimation && !ConfigSettings.toggleFocusReservedHotbar.Value && PlayerPatcher.playerDataLocal.currentItemSlotIsReserved != Keybinds.holdingModifierKey)
			{
				FocusReservedHotbarSlots(Keybinds.holdingModifierKey);
			}
		}

		public static void FocusReservedHotbarSlots(bool active)
		{
			if (!HUDPatcher.hasReservedItemSlotsAndEnabled || (reservedHotbarSize <= 0 && active) || PlayerPatcher.playerDataLocal.currentItemSlotIsReserved == active)
			{
				return;
			}
			ReservedPlayerData playerDataLocal = PlayerPatcher.playerDataLocal;
			indexInHotbar = Mathf.Clamp(indexInHotbar, 0, localPlayerController.ItemSlots.Length - 1);
			indexInHotbar = ((!playerDataLocal.IsReservedItemSlot(indexInHotbar)) ? indexInHotbar : 0);
			indexInReservedHotbar = Mathf.Clamp(indexInReservedHotbar, playerDataLocal.reservedHotbarStartIndex, playerDataLocal.reservedHotbarEndIndexExcluded - 1);
			int num = Mathf.Clamp(localPlayerController.currentItemSlot, 0, localPlayerController.ItemSlots.Length);
			int i = num;
			bool flag = active;
			if (flag && !playerDataLocal.IsReservedItemSlot(num))
			{
				indexInHotbar = num;
				indexInHotbar = ((!playerDataLocal.IsReservedItemSlot(indexInHotbar)) ? indexInHotbar : 0);
				i = indexInReservedHotbar;
				if ((Object)(object)localPlayerController.ItemSlots[i] == (Object)null && playerDataLocal.GetNumHeldReservedItems() > 0)
				{
					for (i = playerDataLocal.reservedHotbarStartIndex; i < playerDataLocal.reservedHotbarEndIndexExcluded && !((Object)(object)localPlayerController.ItemSlots[i] != (Object)null); i++)
					{
					}
				}
				Plugin.Log("Focusing reserved hotbar slots. NewIndex: " + i + " OldIndex: " + num + " ReservedStartIndex: " + PlayerPatcher.playerDataLocal.reservedHotbarStartIndex);
			}
			else if (!flag && PlayerPatcher.playerDataLocal.IsReservedItemSlot(num))
			{
				indexInReservedHotbar = Mathf.Clamp(num, playerDataLocal.reservedHotbarStartIndex, playerDataLocal.reservedHotbarEndIndexExcluded - 1);
				i = indexInHotbar;
				Plugin.Log("Unfocusing reserved hotbar slots. NewIndex: " + i + " OldIndex: " + num + " ReservedStartIndex: " + PlayerPatcher.playerDataLocal.reservedHotbarStartIndex);
			}
			if (i < 0)
			{
				Plugin.LogError("Swapping to hotbar slot: " + i + ". Maybe send these logs to Flip? :)");
			}
			else if (i >= localPlayerController.ItemSlots.Length)
			{
				Plugin.LogError("Swapping to hotbar slot: " + i + " InventorySize: " + localPlayerController.ItemSlots.Length + ". Maybe send these logs to Flip? :)");
			}
			SyncManager.SwapHotbarSlot(i);
			if (localPlayerController.currentItemSlot != i)
			{
				Plugin.LogWarning("OnFocusReservedHotbarSlots - New hotbar index does not match target hotbar index. Tried to swap to index: " + i + " Current index: " + localPlayerController.currentItemSlot + " Tried swapping to reserved hotbar: " + active);
			}
		}

		internal static bool IsItemSlotEmpty(string itemName, PlayerControllerB playerController)
		{
			if (!SyncManager.TryGetReservedItemInfo(itemName, out var info))
			{
				return false;
			}
			return IsItemSlotEmpty(info, playerController);
		}

		internal static bool IsItemSlotEmpty(ReservedItemInfo itemInfo, PlayerControllerB playerController)
		{
			playerController = (((Object)(object)playerController == (Object)null) ? localPlayerController : playerController);
			if (reservedHotbarSize == 0)
			{
				return false;
			}
			ReservedPlayerData reservedPlayerData = PlayerPatcher.allPlayerData[playerController];
			int num = reservedPlayerData.reservedHotbarStartIndex + itemInfo.reservedItemIndex;
			return num >= reservedPlayerData.reservedHotbarStartIndex && num < reservedPlayerData.reservedHotbarStartIndex + reservedHotbarSize && (Object)(object)playerController.ItemSlots[num] == (Object)null;
		}

		public static bool TryGetHeldReservedObject(string itemName, PlayerControllerB playerController, ref GrabbableObject obj)
		{
			playerController = (((Object)(object)playerController == (Object)null) ? localPlayerController : playerController);
			if ((Object)(object)playerController == (Object)null || reservedHotbarSize == 0)
			{
				return false;
			}
			if (!SyncManager.TryGetReservedItemInfo(itemName, out var info))
			{
				return false;
			}
			ReservedPlayerData reservedPlayerData = PlayerPatcher.allPlayerData[playerController];
			int num = reservedPlayerData.reservedHotbarStartIndex + info.reservedItemIndex;
			obj = playerController.ItemSlots[num];
			return (Object)(object)obj != (Object)null;
		}

		public static void ForceDisableItemMesh(GrabbableObject grabbableObject)
		{
			MeshRenderer[] componentsInChildren = ((Component)grabbableObject).GetComponentsInChildren<MeshRenderer>();
			foreach (MeshRenderer val in componentsInChildren)
			{
				if (!((Object)val).name.Contains("ScanNode") && !((Component)val).gameObject.CompareTag("DoNotSet") && !((Component)val).gameObject.CompareTag("InteractTrigger"))
				{
					((Renderer)val).enabled = false;
				}
			}
		}

		public static bool ReservedItemIsBeingGrabbed(GrabbableObject grabbableObject)
		{
			if ((Object)(object)grabbableObject == (Object)null)
			{
				return false;
			}
			foreach (ReservedPlayerData value in PlayerPatcher.allPlayerData.Values)
			{
				if ((Object)(object)grabbableObject == (Object)(object)value.grabbingReservedItem)
				{
					return true;
				}
			}
			return false;
		}

		public static float GetTimeSinceSwitchingSlots(PlayerControllerB playerController)
		{
			return (float)Traverse.Create((object)playerController).Field("timeSinceSwitchingSlots").GetValue();
		}

		public static void SetTimeSinceSwitchingSlots(PlayerControllerB playerController, float value)
		{
			Traverse.Create((object)playerController).Field("timeSinceSwitchingSlots").SetValue((object)value);
		}

		public static void SetSpecialGrabAnimationBool(PlayerControllerB playerController, bool setTrue, GrabbableObject currentItem = null)
		{
			MethodInfo method = ((object)playerController).GetType().GetMethod("SetSpecialGrabAnimationBool", BindingFlags.Instance | BindingFlags.NonPublic);
			method.Invoke(playerController, new object[2] { setTrue, currentItem });
		}

		public static void SwitchToItemSlot(PlayerControllerB playerController, int slot, GrabbableObject fillSlotWithItem = null)
		{
			MethodInfo method = ((object)playerController).GetType().GetMethod("SwitchToItemSlot", BindingFlags.Instance | BindingFlags.NonPublic);
			method.Invoke(playerController, new object[2] { slot, fillSlotWithItem });
			SetTimeSinceSwitchingSlots(playerController, 0f);
		}
	}
	[HarmonyPatch]
	public static class PlayerPatcher
	{
		public static PlayerControllerB localPlayerController;

		public static int vanillaHotbarSize = -1;

		public static int hotbarSizeBeforeSync = -1;

		internal static Dictionary<PlayerControllerB, ReservedPlayerData> allPlayerData = new Dictionary<PlayerControllerB, ReservedPlayerData>();

		public static bool spawned = false;

		public static bool isSynced = false;

		public static int INTERACTABLE_OBJECT_MASK { get; private set; }

		public static int reservedHotbarSize => SyncManager.numReservedItemSlots;

		internal static ReservedPlayerData playerDataLocal => (allPlayerData != null && (Object)(object)localPlayerController != (Object)null && allPlayerData.ContainsKey(localPlayerController)) ? allPlayerData[localPlayerController] : null;

		[HarmonyPatch(typeof(StartOfRound), "Awake")]
		[HarmonyPrefix]
		public static void InitSession(StartOfRound __instance)
		{
			localPlayerController = null;
			vanillaHotbarSize = -1;
			ReservedItemPatcher.indexInHotbar = 0;
			ReservedItemPatcher.indexInReservedHotbar = -1;
			Keybinds.holdingModifierKey = false;
			allPlayerData.Clear();
			isSynced = false;
			spawned = false;
		}

		[HarmonyPatch(typeof(PlayerControllerB), "Awake")]
		[HarmonyPostfix]
		public static void InitializePlayerController(PlayerControllerB __instance)
		{
			if (vanillaHotbarSize == -1)
			{
				vanillaHotbarSize = __instance.ItemSlots.Length;
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "Start")]
		[HarmonyPostfix]
		public static void InitializePlayerControllerLate(PlayerControllerB __instance)
		{
			allPlayerData.Add(__instance, new ReservedPlayerData
			{
				playerController = __instance,
				hotbarSize = __instance.ItemSlots.Length,
				reservedHotbarStartIndex = __instance.ItemSlots.Length
			});
		}

		[HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")]
		[HarmonyPostfix]
		public static void OnLocalPlayerConnect(PlayerControllerB __instance)
		{
			localPlayerController = __instance;
			INTERACTABLE_OBJECT_MASK = (int)Traverse.Create((object)__instance).Field("interactableObjectsMask").GetValue();
			((MonoBehaviour)__instance).StartCoroutine(UpdateHotbarSlotsAfterFirstSpawnAnimation());
		}

		private static IEnumerator UpdateHotbarSlotsAfterFirstSpawnAnimation()
		{
			yield return (object)new WaitForSeconds(3f);
			spawned = true;
			hotbarSizeBeforeSync = localPlayerController.ItemSlots.Length;
			if (!isSynced && (SyncManager.isSynced || SyncManager.canUseModDisabledOnHost))
			{
				OnSyncedWithServer();
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "LateUpdate")]
		[HarmonyPostfix]
		public static void OnUpdate(PlayerControllerB __instance)
		{
			if (!spawned)
			{
				return;
			}
			if (SyncManager.isSynced && !isSynced)
			{
				OnSyncedWithServer();
			}
			ReservedPlayerData reservedPlayerData = allPlayerData[__instance];
			if ((!isSynced && (!SyncManager.canUseModDisabledOnHost || (Object)(object)__instance != (Object)(object)localPlayerController)) || reservedHotbarSize <= 0 || reservedPlayerData.hotbarSize == __instance.ItemSlots.Length)
			{
				return;
			}
			Plugin.Log("On update inventory size for player: " + ((Object)__instance).name + " - Old hotbar size: " + reservedPlayerData.hotbarSize + " - New hotbar size: " + __instance.ItemSlots.Length);
			reservedPlayerData.hotbarSize = __instance.ItemSlots.Length;
			int num = -1;
			if ((Object)(object)__instance == (Object)(object)localPlayerController)
			{
				if (HUDPatcher.reservedItemSlots != null && HUDPatcher.reservedItemSlots.Count > 0)
				{
					num = Array.IndexOf(HUDManager.Instance.itemSlotIconFrames, HUDPatcher.reservedItemSlots[0]);
					Plugin.Log("OnUpdateInventorySize A for player: " + ((Object)__instance).name + " NewReservedItemsStartIndex: " + num);
				}
				if (num == -1)
				{
					for (int i = 0; i < HUDManager.Instance.itemSlotIconFrames.Length; i++)
					{
						if (((Object)HUDManager.Instance.itemSlotIconFrames[i]).name.ToLower().Contains("reserved"))
						{
							num = i;
							Plugin.Log("OnUpdateInventorySize B for player: " + ((Object)__instance).name + " NewReservedItemsStartIndex: " + num);
							break;
						}
					}
				}
			}
			if (num == -1)
			{
				num = reservedPlayerData.reservedHotbarStartIndex;
				Plugin.Log("OnUpdateInventorySize C for player: " + ((Object)__instance).name + " NewReservedItemsStartIndex: " + num);
			}
			if (num == -1)
			{
				num = vanillaHotbarSize;
				Plugin.Log("OnUpdateInventorySize D for player: " + ((Object)__instance).name + " NewReservedItemsStartIndex: " + num);
			}
			reservedPlayerData.reservedHotbarStartIndex = num;
			if (reservedPlayerData.reservedHotbarStartIndex < 0)
			{
				Plugin.LogError("Set new reserved start index to slot: " + reservedPlayerData.reservedHotbarStartIndex + " . Maybe share these logs with Flip? :)");
			}
			if (reservedPlayerData.reservedHotbarEndIndexExcluded - 1 >= reservedPlayerData.playerController.ItemSlots.Length)
			{
				Plugin.LogError("Set new reserved start index to slot: " + reservedPlayerData.reservedHotbarStartIndex + " Last reserved slot index: " + (reservedPlayerData.reservedHotbarEndIndexExcluded - 1) + " Inventory size: " + reservedPlayerData.playerController.ItemSlots.Length + ". Maybe share these logs with Flip? :)");
			}
			if ((Object)(object)__instance == (Object)(object)localPlayerController)
			{
				HUDPatcher.UpdateHUD();
			}
		}

		private static void OnSyncedWithServer()
		{
			isSynced = SyncManager.isSynced;
			int num = hotbarSizeBeforeSync + reservedHotbarSize;
			Plugin.Log("Finalizing sync with server. New hotbar size: " + num);
			PlayerControllerB[] allPlayerScripts = StartOfRound.Instance.allPlayerScripts;
			foreach (PlayerControllerB val in allPlayerScripts)
			{
				allPlayerData[val].reservedHotbarStartIndex = hotbarSizeBeforeSync;
				if (num != val.ItemSlots.Length)
				{
					Array.Resize(ref val.ItemSlots, num);
				}
				allPlayerData[val].hotbarSize = num;
			}
			if (HUDPatcher.reservedItemSlots != null && HUDPatcher.reservedItemSlots.Count == SyncManager.numReservedItemSlots && playerDataLocal.reservedHotbarStartIndex < HUDManager.Instance.itemSlotIconFrames.Length && (Object)(object)HUDPatcher.reservedItemSlots[0] == (Object)(object)HUDManager.Instance.itemSlotIconFrames[playerDataLocal.reservedHotbarStartIndex])
			{
				return;
			}
			if (HUDPatcher.reservedItemSlots != null && HUDPatcher.reservedItemSlots.Count > 0)
			{
				List<Image> list = new List<Image>(HUDManager.Instance.itemSlotIconFrames);
				List<Image> list2 = new List<Image>(HUDManager.Instance.itemSlotIcons);
				for (int j = 0; j < HUDManager.Instance.itemSlotIconFrames.Length; j++)
				{
					Image val2 = HUDManager.Instance.itemSlotIconFrames[j];
					Image item = HUDManager.Instance.itemSlotIcons[j];
					if (((Object)val2).name.Contains("Reserved"))
					{
						list.Remove(val2);
						list2.Remove(item);
					}
				}
				HUDManager.Instance.itemSlotIconFrames = list.ToArray();
				HUDManager.Instance.itemSlotIcons = list2.ToArray();
			}
			HUDPatcher.AddNewHotbarSlotsHud();
		}
	}
}
namespace ReservedItemSlotCore.Compatibility
{
	public class AdvancedCompanyPatcher
	{
		public static bool Enabled => Plugin.IsModLoaded("com.potatoepet.AdvancedCompany");
	}
}

plugins/plugins/ReservedWalkieSlot.dll

Decompiled 11 months ago
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using GameNetcodeStuff;
using HarmonyLib;
using LethalCompanyInputUtils.Api;
using ReservedItemSlotCore;
using ReservedItemSlotCore.Networking;
using ReservedItemSlotCore.Patches;
using ReservedWalkieSlot.Patches;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.InputSystem;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("ReservedWalkieSlot")]
[assembly: AssemblyDescription("Mod made by flipf17")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ReservedWalkieSlot")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("c15c320f-d8fc-4f1c-be3c-f2d2ffc41edd")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace ReservedWalkieSlot
{
	public static class ConfigSettings
	{
		public static ConfigEntry<string> activateWalkieKey;

		public static ConfigEntry<bool> hideWalkieMeshShoulder;

		public static string activateWalkieDisplayName;

		public static Dictionary<string, ConfigEntryBase> currentConfigEntries = new Dictionary<string, ConfigEntryBase>();

		public static void BindConfigSettings()
		{
			Plugin.Log("BindingConfigs");
			activateWalkieKey = ((BaseUnityPlugin)Plugin.instance).Config.Bind<string>("ReservedWalkieSlot", "ActivateWalkieKey", "<Keyboard>/x", "This setting will be ignored if InputUtils is installed and enabled. (I recommend running InputUtils to edit keybinds in the in-game settings)");
			hideWalkieMeshShoulder = ((BaseUnityPlugin)Plugin.instance).Config.Bind<bool>("ReservedWalkieSlot", "HideWalkieOnShoulder", false, "Hides the walkie mesh while on your shoulder. Only applies in scenarios where you can view your player in third person.");
			activateWalkieDisplayName = GetDisplayName(activateWalkieKey.Value);
			currentConfigEntries.Add(((ConfigEntryBase)activateWalkieKey).Definition.Key, (ConfigEntryBase)(object)activateWalkieKey);
			currentConfigEntries.Add(((ConfigEntryBase)hideWalkieMeshShoulder).Definition.Key, (ConfigEntryBase)(object)hideWalkieMeshShoulder);
			TryRemoveOldConfigSettings();
		}

		public static string GetDisplayName(string key)
		{
			key = key.Replace("<Keyboard>/", "");
			key = key.Replace("<Mouse>/", "");
			string text = key;
			text = text.Replace("leftAlt", "Alt");
			text = text.Replace("rightAlt", "Alt");
			text = text.Replace("leftCtrl", "Ctrl");
			text = text.Replace("rightCtrl", "Ctrl");
			text = text.Replace("leftShift", "Shift");
			text = text.Replace("rightShift", "Shift");
			text = text.Replace("leftButton", "LMB");
			text = text.Replace("rightButton", "RMB");
			return text.Replace("middleButton", "MMB");
		}

		public static void TryRemoveOldConfigSettings()
		{
			HashSet<string> hashSet = new HashSet<string>();
			HashSet<string> hashSet2 = new HashSet<string>();
			foreach (ConfigEntryBase value in currentConfigEntries.Values)
			{
				hashSet.Add(value.Definition.Section);
				hashSet2.Add(value.Definition.Key);
			}
			try
			{
				Plugin.Log("Cleaning old config entries");
				ConfigFile config = ((BaseUnityPlugin)Plugin.instance).Config;
				string configFilePath = config.ConfigFilePath;
				if (!File.Exists(configFilePath))
				{
					return;
				}
				string text = File.ReadAllText(configFilePath);
				string[] array = File.ReadAllLines(configFilePath);
				string text2 = "";
				for (int i = 0; i < array.Length; i++)
				{
					array[i] = array[i].Replace("\n", "");
					if (array[i].Length <= 0)
					{
						continue;
					}
					if (array[i].StartsWith("["))
					{
						if (text2 != "" && !hashSet.Contains(text2))
						{
							text2 = "[" + text2 + "]";
							int num = text.IndexOf(text2);
							int num2 = text.IndexOf(array[i]);
							text = text.Remove(num, num2 - num);
						}
						text2 = array[i].Replace("[", "").Replace("]", "").Trim();
					}
					else
					{
						if (!(text2 != ""))
						{
							continue;
						}
						if (i <= array.Length - 4 && array[i].StartsWith("##"))
						{
							int j;
							for (j = 1; i + j < array.Length && array[i + j].Length > 3; j++)
							{
							}
							if (hashSet.Contains(text2))
							{
								int num3 = array[i + j - 1].IndexOf("=");
								string item = array[i + j - 1].Substring(0, num3 - 1);
								if (!hashSet2.Contains(item))
								{
									int num4 = text.IndexOf(array[i]);
									int num5 = text.IndexOf(array[i + j - 1]) + array[i + j - 1].Length;
									text = text.Remove(num4, num5 - num4);
								}
							}
							i += j - 1;
						}
						else if (array[i].Length > 3)
						{
							text = text.Replace(array[i], "");
						}
					}
				}
				if (!hashSet.Contains(text2))
				{
					text2 = "[" + text2 + "]";
					int num6 = text.IndexOf(text2);
					text = text.Remove(num6, text.Length - num6);
				}
				while (text.Contains("\n\n\n"))
				{
					text = text.Replace("\n\n\n", "\n\n");
				}
				File.WriteAllText(configFilePath, text);
				config.Reload();
			}
			catch
			{
			}
		}
	}
	[BepInPlugin("FlipMods.ReservedWalkieSlot", "ReservedWalkieSlot", "1.6.1")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	internal class Plugin : BaseUnityPlugin
	{
		public static Plugin instance;

		private Harmony _harmony;

		public static ReservedItemInfo walkieInfo = new ReservedItemInfo("Walkie-talkie", 100, true, true, true, true);

		private void Awake()
		{
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Expected O, but got Unknown
			instance = this;
			ConfigSettings.BindConfigSettings();
			_harmony = new Harmony("ReservedWalkieSlot");
			_harmony.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"ReservedWalkieSlot loaded");
		}

		public static bool IsModLoaded(string guid)
		{
			return Chainloader.PluginInfos.ContainsKey(guid);
		}

		public static void Log(string message)
		{
			((BaseUnityPlugin)instance).Logger.LogInfo((object)message);
		}

		public static void LogWarning(string message)
		{
			((BaseUnityPlugin)instance).Logger.LogWarning((object)message);
		}

		public static void LogError(string message)
		{
			((BaseUnityPlugin)instance).Logger.LogError((object)message);
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "FlipMods.ReservedWalkieSlot";

		public const string PLUGIN_NAME = "ReservedWalkieSlot";

		public const string PLUGIN_VERSION = "1.6.1";
	}
}
namespace ReservedWalkieSlot.Patches
{
	[HarmonyPatch]
	public class MaskedEnemyPatcher
	{
		public static Dictionary<MaskedPlayerEnemy, GameObject> heldWalkiesByEnemy = new Dictionary<MaskedPlayerEnemy, GameObject>();

		public static HashSet<MaskedPlayerEnemy> spawnedEnemies = new HashSet<MaskedPlayerEnemy>();

		[HarmonyPatch(typeof(MaskedPlayerEnemy), "OnDestroy")]
		[HarmonyPrefix]
		public static void OnDestroy(MaskedPlayerEnemy __instance)
		{
			if (heldWalkiesByEnemy.TryGetValue(__instance, out var value))
			{
				Plugin.LogWarning("Destroying walkie. Enemy destroyed.");
				Object.DestroyImmediate((Object)(object)value);
				spawnedEnemies.Remove(__instance);
			}
			heldWalkiesByEnemy.Remove(__instance);
		}

		[HarmonyPatch(typeof(MaskedPlayerEnemy), "LateUpdate")]
		[HarmonyPostfix]
		public static void ShowWalkieOnEnemy(MaskedPlayerEnemy __instance)
		{
			//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b4: Expected O, but got Unknown
			//IL_020b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0210: Unknown result type (might be due to invalid IL or missing references)
			//IL_0215: Unknown result type (might be due to invalid IL or missing references)
			//IL_021a: Unknown result type (might be due to invalid IL or missing references)
			//IL_022d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0234: Unknown result type (might be due to invalid IL or missing references)
			//IL_0239: Unknown result type (might be due to invalid IL or missing references)
			//IL_023e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0243: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f0: Unknown result type (might be due to invalid IL or missing references)
			//IL_013c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0148: Unknown result type (might be due to invalid IL or missing references)
			//IL_0184: Unknown result type (might be due to invalid IL or missing references)
			if (!spawnedEnemies.Contains(__instance) && SyncManager.syncReservedItemsList.Contains(Plugin.walkieInfo) && !((EnemyAI)__instance).isEnemyDead && !heldWalkiesByEnemy.ContainsKey(__instance) && (Object)(object)__instance.mimickingPlayer != (Object)null && PlayerPatcher.allPlayerData.TryGetValue(__instance.mimickingPlayer, out var value))
			{
				spawnedEnemies.Add(__instance);
				WalkieTalkie reservedWalkie = WalkiePatcher.GetReservedWalkie(value.playerController);
				if ((Object)(object)reservedWalkie != (Object)null)
				{
					Plugin.LogWarning("OnMaskedEnemySpawn - MimickingPlayer: " + ((Object)value.playerController).name + " - Spawning walkie object on enemy.");
					GameObject val = new GameObject("ReservedWalkie [MaskedEnemy]");
					Light[] componentsInChildren = ((Component)reservedWalkie).GetComponentsInChildren<Light>();
					MeshRenderer mainObjectRenderer = ((GrabbableObject)reservedWalkie).mainObjectRenderer;
					Light[] array = componentsInChildren;
					foreach (Light val2 in array)
					{
						Light component = Object.Instantiate<GameObject>(((Component)val2).gameObject, ((Component)val2).transform.localPosition, ((Component)val2).transform.localRotation, val.transform).GetComponent<Light>();
						((Behaviour)component).enabled = true;
						((Component)component).gameObject.layer = 6;
					}
					MeshRenderer component2 = Object.Instantiate<GameObject>(((Component)mainObjectRenderer).gameObject, ((Component)mainObjectRenderer).transform.localPosition, ((Component)mainObjectRenderer).transform.localRotation, val.transform).GetComponent<MeshRenderer>();
					((Renderer)component2).enabled = true;
					((Component)component2).gameObject.layer = 6;
					val.transform.localScale = ((Component)reservedWalkie).transform.localScale;
					heldWalkiesByEnemy.Add(__instance, val);
				}
			}
			if (heldWalkiesByEnemy.TryGetValue(__instance, out var value2))
			{
				if (((EnemyAI)__instance).isEnemyDead)
				{
					Plugin.LogWarning("Destroying walkie. Enemy dead.");
					Object.DestroyImmediate((Object)(object)value2);
					spawnedEnemies.Remove(__instance);
					heldWalkiesByEnemy.Remove(__instance);
				}
				else
				{
					Transform parent = ((EnemyAI)__instance).eye.parent.parent;
					value2.transform.rotation = parent.rotation * Quaternion.Euler(WalkiePatcher.playerShoulderRotationOffset);
					value2.transform.position = parent.position + parent.rotation * WalkiePatcher.playerShoulderPositionOffset;
				}
			}
		}
	}
	[HarmonyPatch]
	public static class WalkiePatcher
	{
		public static Vector3 localPlayerShoulderPositionOffset = new Vector3(0.125f, 0.4f, 0.125f);

		public static Vector3 playerShoulderPositionOffset = new Vector3(0.15f, -0.05f, 0.25f);

		public static Vector3 playerShoulderRotationOffset = new Vector3(0f, 270f, 100f);

		public static PlayerControllerB localPlayerController => PlayerPatcher.localPlayerController;

		public static WalkieTalkie GetMainWalkie(PlayerControllerB playerController)
		{
			return GetCurrentlySelectedWalkie(playerController) ?? GetReservedWalkie(playerController);
		}

		public static WalkieTalkie GetReservedWalkie(PlayerControllerB playerController)
		{
			ReservedPlayerData value;
			return (WalkieTalkie)((SyncManager.syncReservedItemsList.Contains(Plugin.walkieInfo) && PlayerPatcher.allPlayerData.TryGetValue(playerController, out value)) ? /*isinst with value type is only supported in some contexts*/: null);
		}

		public static WalkieTalkie GetCurrentlySelectedWalkie(PlayerControllerB playerController)
		{
			return (WalkieTalkie)((playerController.currentItemSlot >= 0 && playerController.currentItemSlot < playerController.ItemSlots.Length) ? /*isinst with value type is only supported in some contexts*/: null);
		}

		[HarmonyPatch(typeof(WalkieTalkie), "PocketItem")]
		[HarmonyPostfix]
		public static void OnPocketWalkie(WalkieTalkie __instance)
		{
			if ((Object)(object)((GrabbableObject)__instance).playerHeldBy == (Object)null)
			{
				return;
			}
			Renderer[] componentsInChildren = ((Component)__instance).GetComponentsInChildren<Renderer>();
			foreach (Renderer val in componentsInChildren)
			{
				if (!((Object)val).name.Contains("ScanNode") && !((Component)val).gameObject.CompareTag("DoNotSet") && !((Component)val).gameObject.CompareTag("InteractTrigger"))
				{
					((Component)val).gameObject.layer = (((Object)(object)((GrabbableObject)__instance).playerHeldBy == (Object)(object)localPlayerController) ? 23 : 6);
				}
			}
			((GrabbableObject)__instance).parentObject = ((Component)((GrabbableObject)__instance).playerHeldBy.playerBadgeMesh).transform.parent;
		}

		[HarmonyPatch(typeof(WalkieTalkie), "EquipItem")]
		[HarmonyPostfix]
		public static void OnEquipWalkie(WalkieTalkie __instance)
		{
			if ((Object)(object)((GrabbableObject)__instance).playerHeldBy == (Object)null)
			{
				return;
			}
			Renderer[] componentsInChildren = ((Component)__instance).GetComponentsInChildren<Renderer>();
			foreach (Renderer val in componentsInChildren)
			{
				if (!((Object)val).name.Contains("ScanNode") && !((Component)val).gameObject.CompareTag("DoNotSet") && !((Component)val).gameObject.CompareTag("InteractTrigger"))
				{
					((Component)val).gameObject.layer = 6;
				}
			}
			((GrabbableObject)__instance).parentObject = (((Object)(object)((GrabbableObject)__instance).playerHeldBy == (Object)(object)localPlayerController) ? ((GrabbableObject)__instance).playerHeldBy.localItemHolder : ((GrabbableObject)__instance).playerHeldBy.serverItemHolder);
		}

		[HarmonyPatch(typeof(WalkieTalkie), "DiscardItem")]
		[HarmonyPostfix]
		public static void OnDiscardWalkie(WalkieTalkie __instance)
		{
			Renderer[] componentsInChildren = ((Component)__instance).GetComponentsInChildren<Renderer>();
			foreach (Renderer val in componentsInChildren)
			{
				if (!((Object)val).name.Contains("ScanNode") && !((Component)val).gameObject.CompareTag("DoNotSet") && !((Component)val).gameObject.CompareTag("InteractTrigger"))
				{
					((Component)val).gameObject.layer = 6;
				}
			}
		}

		[HarmonyPatch(typeof(GrabbableObject), "LateUpdate")]
		[HarmonyPostfix]
		public static void SetPositionOffset(GrabbableObject __instance)
		{
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			//IL_0085: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			//IL_009d: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			if (__instance is WalkieTalkie && (Object)(object)__instance.playerHeldBy != (Object)null && (Object)(object)__instance.parentObject != (Object)null && __instance.isPocketed && (Object)(object)__instance == (Object)(object)GetReservedWalkie(__instance.playerHeldBy) && (Object)(object)__instance != (Object)(object)GetCurrentlySelectedWalkie(__instance.playerHeldBy))
			{
				Transform transform = ((Component)__instance.parentObject).transform;
				((Component)__instance).transform.rotation = ((Component)__instance.parentObject).transform.rotation * Quaternion.Euler(playerShoulderRotationOffset);
				((Component)__instance).transform.position = transform.position + transform.rotation * playerShoulderPositionOffset;
			}
		}

		[HarmonyPatch(typeof(GrabbableObject), "EnableItemMeshes")]
		[HarmonyPrefix]
		public static void OnEnableItemMeshes(ref bool enable, GrabbableObject __instance)
		{
			if (__instance is WalkieTalkie && (Object)(object)__instance.playerHeldBy != (Object)null && (Object)(object)__instance == (Object)(object)GetReservedWalkie(__instance.playerHeldBy) && !ConfigSettings.hideWalkieMeshShoulder.Value && !ReservedItemPatcher.ReservedItemIsBeingGrabbed(__instance))
			{
				enable = true;
			}
		}
	}
}
namespace ReservedWalkieSlot.Input
{
	internal class IngameKeybinds : LcInputActions
	{
		internal static IngameKeybinds Instance = new IngameKeybinds();

		[InputAction("<Keyboard>/x", Name = "[ReservedItemSlots]\nActivate walkie")]
		public InputAction ActivateWalkieHotkey { get; set; }

		internal static InputActionAsset GetAsset()
		{
			return ((LcInputActions)Instance).Asset;
		}
	}
	internal class InputUtilsCompat
	{
		internal static InputActionAsset Asset => IngameKeybinds.GetAsset();

		internal static bool Enabled => Plugin.IsModLoaded("com.rune580.LethalCompanyInputUtils");

		public static InputAction ActivateWalkieHotkey => IngameKeybinds.Instance.ActivateWalkieHotkey;
	}
	[HarmonyPatch]
	internal static class Keybinds
	{
		public static InputActionAsset Asset;

		public static InputActionMap ActionMap;

		private static InputAction ActivateWalkieAction;

		public static PlayerControllerB localPlayerController => StartOfRound.Instance?.localPlayerController;

		[HarmonyPatch(typeof(PreInitSceneScript), "Awake")]
		[HarmonyPrefix]
		public static void AddToKeybindMenu()
		{
			InitKeybinds();
		}

		public static void InitKeybinds()
		{
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Expected O, but got Unknown
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Expected O, but got Unknown
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			Plugin.Log("Initializing hotkeys.");
			if (InputUtilsCompat.Enabled)
			{
				Asset = InputUtilsCompat.Asset;
				ActionMap = Asset.actionMaps[0];
				ActivateWalkieAction = InputUtilsCompat.ActivateWalkieHotkey;
			}
			else
			{
				Asset = new InputActionAsset();
				ActionMap = new InputActionMap("ReservedItemSlots");
				InputActionSetupExtensions.AddActionMap(Asset, ActionMap);
				ActivateWalkieAction = InputActionSetupExtensions.AddAction(ActionMap, "ReservedItemSlots.ActivateWalkie", (InputActionType)0, ConfigSettings.activateWalkieKey.Value, (string)null, (string)null, (string)null, (string)null);
			}
		}

		[HarmonyPatch(typeof(StartOfRound), "OnEnable")]
		[HarmonyPostfix]
		public static void OnEnable()
		{
			Asset.Enable();
			ActivateWalkieAction.performed += OnPressWalkieButtonPerformed;
			ActivateWalkieAction.canceled += OnReleaseWalkieButtonPerformed;
		}

		[HarmonyPatch(typeof(StartOfRound), "OnDisable")]
		[HarmonyPostfix]
		public static void OnDisable()
		{
			Asset.Disable();
			ActivateWalkieAction.performed -= OnPressWalkieButtonPerformed;
			ActivateWalkieAction.canceled -= OnReleaseWalkieButtonPerformed;
		}

		private static void OnPressWalkieButtonPerformed(CallbackContext context)
		{
			if ((Object)(object)localPlayerController == (Object)null || !localPlayerController.isPlayerControlled || (((NetworkBehaviour)localPlayerController).IsServer && !localPlayerController.isHostPlayerObject))
			{
				return;
			}
			WalkieTalkie mainWalkie = WalkiePatcher.GetMainWalkie(localPlayerController);
			if (((CallbackContext)(ref context)).performed && !((Object)(object)mainWalkie == (Object)null) && ((GrabbableObject)mainWalkie).isBeingUsed && !ShipBuildModeManager.Instance.InBuildMode)
			{
				float num = (float)Traverse.Create((object)localPlayerController).Field("timeSinceSwitchingSlots").GetValue();
				if (!(num < 0.075f))
				{
					Plugin.Log("Speaking into walkie");
					((GrabbableObject)mainWalkie).UseItemOnClient(true);
					Traverse.Create((object)localPlayerController).Field("timeSinceSwitchingSlots").SetValue((object)0);
				}
			}
		}

		private static void OnReleaseWalkieButtonPerformed(CallbackContext context)
		{
			if (!((Object)(object)localPlayerController == (Object)null) && localPlayerController.isPlayerControlled && (!((NetworkBehaviour)localPlayerController).IsServer || localPlayerController.isHostPlayerObject))
			{
				WalkieTalkie mainWalkie = WalkiePatcher.GetMainWalkie(localPlayerController);
				if (((CallbackContext)(ref context)).canceled && !((Object)(object)mainWalkie == (Object)null))
				{
					Plugin.Log("Not talking into walkie");
					((GrabbableObject)mainWalkie).UseItemOnClient(false);
				}
			}
		}
	}
}

plugins/plugins/RoombaMines.dll

Decompiled 11 months ago
using System;
using System.CodeDom.Compiler;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using RoombaMines.NetcodePatcher;
using Unity.Netcode;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyCompany("RoombaMines")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Mines move around like Roombas")]
[assembly: AssemblyFileVersion("1.1.0.0")]
[assembly: AssemblyInformationalVersion("1.1.0+7e9cd1e4b63d6b2592105a6b72d0616b7d59954a")]
[assembly: AssemblyProduct("RoombaMines")]
[assembly: AssemblyTitle("RoombaMines")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.1.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
[module: NetcodePatchedAssembly]
internal class <Module>
{
	static <Module>()
	{
	}
}
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace RoombaMines
{
	[BepInPlugin("RoombaMines", "RoombaMines", "1.1.0")]
	[BepInProcess("Lethal Company.exe")]
	public class Plugin : BaseUnityPlugin
	{
		public class NetworkObjectManager
		{
			private static GameObject networkPrefab;

			[HarmonyPatch(typeof(GameNetworkManager), "Start")]
			[HarmonyPostfix]
			public static void Init()
			{
				//IL_0021: Unknown result type (might be due to invalid IL or missing references)
				//IL_002b: Expected O, but got Unknown
				if (!((Object)(object)networkPrefab != (Object)null))
				{
					networkPrefab = (GameObject)ModAssets.LoadAsset("NetworkManager");
					networkPrefab.AddComponent<Roomba>();
					NetworkManager.Singleton.AddNetworkPrefab(networkPrefab);
				}
			}

			[HarmonyPatch(typeof(Landmine), "Start")]
			[HarmonyPostfix]
			private static void SpawnRoomba(Landmine __instance)
			{
				//IL_0037: Unknown result type (might be due to invalid IL or missing references)
				//IL_004c: Unknown result type (might be due to invalid IL or missing references)
				if (NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer)
				{
					GameObject val = Object.Instantiate<GameObject>(networkPrefab, ((Component)__instance).gameObject.transform.parent.position, ((Component)__instance).gameObject.transform.parent.rotation);
					val.GetComponent<Roomba>().mine = __instance;
					val.GetComponent<Roomba>().scanName = roombaNames[Random.Range(0, roombaNames.Count)];
					val.GetComponent<NetworkObject>().Spawn(false);
					((Component)((Component)__instance).transform.parent).GetComponent<NetworkObject>().TrySetParent(val, true);
				}
			}
		}

		public class Roomba : NetworkBehaviour
		{
			public enum MovementState
			{
				Forward,
				RotateRight,
				RotateLeft
			}

			public MovementState state;

			public Landmine mine;

			public string scanName = "Roomba";

			private int _tick_timer = 0;

			private int _tick_length = roombaUpdateTickLength.Value;

			private float _fixed_tick_time = 0f;

			private float _move_rate = roombaMoveSpeed.Value;

			private float _rotate_rate = roombaTurnSpeed.Value;

			private readonly float _scale = 0.55f;

			private int _mask = StartOfRound.Instance.allPlayersCollideWithMask;

			private void Start()
			{
				state = MovementState.RotateRight;
				Debug.Log((object)"Spawned Roomba");
				_fixed_tick_time = Time.fixedDeltaTime * (float)_tick_length;
			}

			public override void OnNetworkSpawn()
			{
				//IL_0042: Unknown result type (might be due to invalid IL or missing references)
				((NetworkBehaviour)this).OnNetworkSpawn();
				((Component)((Component)mine).transform.parent).GetComponentInChildren<ScanNodeProperties>().headerText = scanName;
				((Component)mine).transform.localScale = new Vector3(1f, 1f, 1.1f);
			}

			private void Update()
			{
				//IL_0046: Unknown result type (might be due to invalid IL or missing references)
				//IL_0051: Unknown result type (might be due to invalid IL or missing references)
				//IL_005b: Unknown result type (might be due to invalid IL or missing references)
				//IL_0066: Unknown result type (might be due to invalid IL or missing references)
				//IL_006b: Unknown result type (might be due to invalid IL or missing references)
				//IL_0093: Unknown result type (might be due to invalid IL or missing references)
				//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
				//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
				if ((NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer) && !mine.hasExploded)
				{
					if (state == MovementState.Forward)
					{
						Transform transform = ((Component)this).transform;
						transform.position += ((Component)this).transform.forward * Time.deltaTime * _move_rate;
					}
					else if (state == MovementState.RotateRight)
					{
						((Component)this).transform.Rotate(((Component)this).transform.up, Time.deltaTime * _rotate_rate);
					}
					else if (state == MovementState.RotateLeft)
					{
						((Component)this).transform.Rotate(-((Component)this).transform.up, Time.deltaTime * _rotate_rate);
					}
				}
			}

			private void FixedUpdate()
			{
				//IL_0065: Unknown result type (might be due to invalid IL or missing references)
				//IL_0070: Unknown result type (might be due to invalid IL or missing references)
				//IL_0075: Unknown result type (might be due to invalid IL or missing references)
				//IL_00de: Unknown result type (might be due to invalid IL or missing references)
				//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
				//IL_0108: Unknown result type (might be due to invalid IL or missing references)
				//IL_010d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0130: Unknown result type (might be due to invalid IL or missing references)
				//IL_013b: Unknown result type (might be due to invalid IL or missing references)
				//IL_0156: Unknown result type (might be due to invalid IL or missing references)
				//IL_0161: Unknown result type (might be due to invalid IL or missing references)
				//IL_017a: Unknown result type (might be due to invalid IL or missing references)
				//IL_017f: Unknown result type (might be due to invalid IL or missing references)
				//IL_018a: Unknown result type (might be due to invalid IL or missing references)
				//IL_018f: Unknown result type (might be due to invalid IL or missing references)
				//IL_009b: Unknown result type (might be due to invalid IL or missing references)
				//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
				//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
				//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
				if ((!NetworkManager.Singleton.IsHost && !NetworkManager.Singleton.IsServer) || mine.hasExploded)
				{
					return;
				}
				_tick_timer++;
				if (_tick_timer < _tick_length)
				{
					return;
				}
				_tick_timer = 0;
				if (!Physics.Raycast(((Component)this).transform.position, -((Component)this).transform.up, 0.1f, _mask, (QueryTriggerInteraction)1))
				{
					RaycastHit val = default(RaycastHit);
					Physics.Raycast(((Component)this).transform.position, -((Component)this).transform.up, ref val, 50f, _mask, (QueryTriggerInteraction)1);
					((Component)this).transform.position = ((RaycastHit)(ref val)).point;
				}
				bool flag = !Physics.CheckBox(((Component)this).transform.position + ((Component)this).transform.forward * (_scale + _fixed_tick_time * _move_rate / 2f), new Vector3(_scale, 0.01f, _fixed_tick_time * _move_rate / 2f), ((Component)this).transform.rotation, _mask, (QueryTriggerInteraction)1);
				bool flag2 = Physics.Raycast(((Component)this).transform.position + ((Component)this).transform.forward * (_scale + _fixed_tick_time * _move_rate), -((Component)this).transform.up, 0.1f, _mask, (QueryTriggerInteraction)1);
				if (flag && flag2)
				{
					state = MovementState.Forward;
				}
				else if (state == MovementState.Forward)
				{
					if (!roombaAllowRotateLeft.Value || Random.Range(0, 2) == 0)
					{
						state = MovementState.RotateRight;
					}
					else
					{
						state = MovementState.RotateLeft;
					}
				}
			}

			protected override void __initializeVariables()
			{
				((NetworkBehaviour)this).__initializeVariables();
			}

			protected internal override string __getTypeName()
			{
				return "Roomba";
			}
		}

		public static AssetBundle ModAssets;

		public static ConfigEntry<float> roombaMoveSpeed;

		public static ConfigEntry<float> roombaTurnSpeed;

		public static ConfigEntry<int> roombaUpdateTickLength;

		public static ConfigEntry<bool> roombaAllowRotateLeft;

		public static List<string> roombaNames;

		public static string roombaNameFilePath = Application.persistentDataPath + "/roomba_names.txt";

		private void Awake()
		{
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin RoombaMines is loaded!");
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Embedded resources found:");
			string[] manifestResourceNames = ((object)this).GetType().Assembly.GetManifestResourceNames();
			foreach (string text in manifestResourceNames)
			{
				((BaseUnityPlugin)this).Logger.LogInfo((object)(text ?? ""));
			}
			ModAssets = AssetBundle.LoadFromStream(Assembly.GetExecutingAssembly().GetManifestResourceStream("RoombaMines.ModAssets"));
			roombaMoveSpeed = ((BaseUnityPlugin)this).Config.Bind<float>("Behavior", "RoombaMoveSpeed", 0.5f, "Speed of the Roomba when moving forward (measured in m/s)\nNote: Roomba behavior can only be affected by the host. These settings do nothing for the clients.");
			roombaTurnSpeed = ((BaseUnityPlugin)this).Config.Bind<float>("Behavior", "RoombaTurnSpeed", 50f, "How quickly the Roomba will rotate when it's hit a wall (measured in degrees/s)");
			roombaUpdateTickLength = ((BaseUnityPlugin)this).Config.Bind<int>("Behavior", "RoombaUpdateTickLength", 30, "Roombas check for obstructions at the beginning of every tick, this determines how long those ticks last (measured in 1/60ths of a second)");
			roombaAllowRotateLeft = ((BaseUnityPlugin)this).Config.Bind<bool>("Behavior", "RoombaAllowRotateLeft", true, "If true, Roombas will turn left 50% of the time, otherwise they will always turn right");
			if (!File.Exists(roombaNameFilePath))
			{
				StreamWriter streamWriter = new StreamWriter(roombaNameFilePath);
				streamWriter.Write("John\nGeorge\nPaul\nRingo\nHenry\nWilliam\nJoshua\nSam\nFred\nVinny\nRoss\nJoey");
				streamWriter.Close();
			}
			roombaNames = new List<string>(File.ReadAllText(roombaNameFilePath).Split("\n"));
			NetcodePatcher();
			Harmony.CreateAndPatchAll(typeof(NetworkObjectManager), (string)null);
		}

		private static void NetcodePatcher()
		{
			Type[] types = Assembly.GetExecutingAssembly().GetTypes();
			Type[] array = types;
			foreach (Type type in array)
			{
				MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
				MethodInfo[] array2 = methods;
				foreach (MethodInfo methodInfo in array2)
				{
					object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
					if (customAttributes.Length != 0)
					{
						methodInfo.Invoke(null, null);
					}
				}
			}
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "RoombaMines";

		public const string PLUGIN_NAME = "RoombaMines";

		public const string PLUGIN_VERSION = "1.1.0";
	}
}
namespace RoombaMines.Properties
{
	[GeneratedCode("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
	[DebuggerNonUserCode]
	[CompilerGenerated]
	internal class Resources
	{
		private static ResourceManager resourceMan;

		private static CultureInfo resourceCulture;

		[EditorBrowsable(EditorBrowsableState.Advanced)]
		internal static ResourceManager ResourceManager
		{
			get
			{
				if (resourceMan == null)
				{
					ResourceManager resourceManager = new ResourceManager("RoombaMines.Properties.Resources", typeof(Resources).Assembly);
					resourceMan = resourceManager;
				}
				return resourceMan;
			}
		}

		[EditorBrowsable(EditorBrowsableState.Advanced)]
		internal static CultureInfo Culture
		{
			get
			{
				return resourceCulture;
			}
			set
			{
				resourceCulture = value;
			}
		}

		internal static byte[] ModAssets
		{
			get
			{
				object @object = ResourceManager.GetObject("ModAssets", resourceCulture);
				return (byte[])@object;
			}
		}

		internal Resources()
		{
		}
	}
}
namespace RoombaMines.NetcodePatcher
{
	[AttributeUsage(AttributeTargets.Module)]
	internal class NetcodePatchedAssemblyAttribute : Attribute
	{
	}
}

plugins/plugins/ShipLoot.dll

Decompiled 11 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using TMPro;
using UnityEngine;
using UnityEngine.InputSystem;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("ShipLoot")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyProduct("ShipLoot")]
[assembly: AssemblyCopyright("Copyright © tinyhoot 2023")]
[assembly: ComVisible(false)]
[assembly: AssemblyFileVersion("1.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace ShipLoot
{
	[BepInPlugin("com.github.tinyhoot.ShipLoot", "ShipLoot", "1.0")]
	internal class ShipLoot : BaseUnityPlugin
	{
		public const string GUID = "com.github.tinyhoot.ShipLoot";

		public const string NAME = "ShipLoot";

		public const string VERSION = "1.0";

		internal static ManualLogSource Log;

		private void Awake()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			Log = ((BaseUnityPlugin)this).Logger;
			new Harmony("com.github.tinyhoot.ShipLoot").PatchAll(Assembly.GetExecutingAssembly());
		}
	}
}
namespace ShipLoot.Patches
{
	[HarmonyPatch]
	internal class HudManagerPatcher
	{
		private static GameObject _totalCounter;

		private static TextMeshProUGUI _textMesh;

		private static float _displayTimeLeft;

		private const float DisplayTime = 5f;

		[HarmonyPrefix]
		[HarmonyPatch(typeof(HUDManager), "PingScan_performed")]
		private static void OnScan(HUDManager __instance, CallbackContext context)
		{
			if (!((Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)null) && ((CallbackContext)(ref context)).performed && __instance.CanPlayerScan() && !(__instance.playerPingingScan > -0.5f) && (StartOfRound.Instance.inShipPhase || GameNetworkManager.Instance.localPlayerController.isInHangarShipRoom))
			{
				if (!Object.op_Implicit((Object)(object)_totalCounter))
				{
					CopyValueCounter();
				}
				float num = CalculateLootValue();
				((TMP_Text)_textMesh).text = $"SHIP: ${num:F0}";
				_displayTimeLeft = 5f;
				if (!_totalCounter.activeSelf)
				{
					((MonoBehaviour)GameNetworkManager.Instance).StartCoroutine(ShipLootCoroutine());
				}
			}
		}

		private static IEnumerator ShipLootCoroutine()
		{
			_totalCounter.SetActive(true);
			while (_displayTimeLeft > 0f)
			{
				float displayTimeLeft = _displayTimeLeft;
				_displayTimeLeft = 0f;
				yield return (object)new WaitForSeconds(displayTimeLeft);
			}
			_totalCounter.SetActive(false);
		}

		private static float CalculateLootValue()
		{
			List<GrabbableObject> list = (from obj in GameObject.Find("/Environment/HangarShip").GetComponentsInChildren<GrabbableObject>()
				where ((Object)obj).name != "ClipboardManual" && ((Object)obj).name != "StickyNoteItem"
				select obj).ToList();
			ShipLoot.Log.LogDebug((object)"Calculating total ship scrap value.");
			CollectionExtensions.Do<GrabbableObject>((IEnumerable<GrabbableObject>)list, (Action<GrabbableObject>)delegate(GrabbableObject scrap)
			{
				ShipLoot.Log.LogDebug((object)$"{((Object)scrap).name} - ${scrap.scrapValue}");
			});
			return list.Sum((GrabbableObject scrap) => scrap.scrapValue);
		}

		private static void CopyValueCounter()
		{
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Unknown result type (might be due to invalid IL or missing references)
			//IL_008d: Unknown result type (might be due to invalid IL or missing references)
			GameObject val = GameObject.Find("/Systems/UI/Canvas/IngamePlayerHUD/BottomMiddle/ValueCounter");
			if (!Object.op_Implicit((Object)(object)val))
			{
				ShipLoot.Log.LogError((object)"Failed to find ValueCounter object to copy!");
			}
			_totalCounter = Object.Instantiate<GameObject>(val.gameObject, val.transform.parent, false);
			_totalCounter.transform.Translate(0f, 1f, 0f);
			Vector3 localPosition = _totalCounter.transform.localPosition;
			_totalCounter.transform.localPosition = new Vector3(localPosition.x + 50f, -50f, localPosition.z);
			_textMesh = _totalCounter.GetComponentInChildren<TextMeshProUGUI>();
		}
	}
}

plugins/plugins/TerminalApi.dll

Decompiled 11 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using TMPro;
using TerminalApi.Classes;
using TerminalApi.Interfaces;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.6", FrameworkDisplayName = ".NET Framework 4.6")]
[assembly: AssemblyCompany("NotAtomicBomb")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Terminal Api for the terminal in Lethal Company")]
[assembly: AssemblyFileVersion("1.5.1.0")]
[assembly: AssemblyInformationalVersion("1.5.1+9b12d17b39fe1f9518b55effc9f9d6af53ea5e0d")]
[assembly: AssemblyProduct("TerminalApi")]
[assembly: AssemblyTitle("TerminalApi")]
[assembly: AssemblyMetadata("RepositoryUrl", "https://github.com/NotAtomicBomb/TerminalApi")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.5.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace TerminalApi
{
	internal class DelayedAddTerminalKeyword : IDelayedAction
	{
		internal Action<TerminalKeyword, CommandInfo> Action { get; set; }

		internal CommandInfo CommandInfo { get; set; }

		internal TerminalKeyword Keyword { get; set; }

		public void Run()
		{
			Action(Keyword, CommandInfo);
		}
	}
	[BepInPlugin("atomic.terminalapi", "Terminal Api", "1.5.0")]
	public class Plugin : BaseUnityPlugin
	{
		internal static ConfigEntry<bool> configEnableLogs;

		public ManualLogSource Log;

		internal void SetupConfig()
		{
			configEnableLogs = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "enableLogs", true, "Whether or not to display logs pertaining to TerminalAPI. Will still log that the mod has loaded.");
		}

		private void Awake()
		{
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			SetupConfig();
			object obj = this;
			obj = (object)((!configEnableLogs.Value) ? ((ManualLogSource)null) : new ManualLogSource("Terminal Api"));
			((Plugin)obj).Log = (ManualLogSource)obj;
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin TerminalApi is loaded!");
			if (Log != null)
			{
				Logger.Sources.Add((ILogSource)(object)Log);
			}
			TerminalApi.plugin = this;
			Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), (string)null);
		}
	}
	public static class TerminalApi
	{
		public static Plugin plugin;

		internal static List<IDelayedAction> QueuedDelayedActions = new List<IDelayedAction>();

		internal static List<CommandInfo> CommandInfos = new List<CommandInfo>();

		public static Terminal Terminal { get; internal set; }

		public static List<TerminalNode> SpecialNodes => Terminal.terminalNodes.specialNodes;

		public static string CurrentText => Terminal.currentText;

		public static TMP_InputField ScreenText => Terminal.screenText;

		public static bool IsInGame()
		{
			try
			{
				return Terminal != null;
			}
			catch (NullReferenceException)
			{
				return false;
			}
		}

		public static void AddCommand(string commandWord, string displayText, string verbWord = null, bool clearPreviousText = true)
		{
			commandWord = commandWord.ToLower();
			TerminalKeyword val = CreateTerminalKeyword(commandWord);
			TerminalNode val2 = CreateTerminalNode(displayText, clearPreviousText);
			if (verbWord != null)
			{
				verbWord = verbWord.ToLower();
				TerminalKeyword terminalKeyword = CreateTerminalKeyword(verbWord, isVerb: true);
				AddTerminalKeyword(val.defaultVerb = terminalKeyword.AddCompatibleNoun(val, val2));
				AddTerminalKeyword(val);
			}
			else
			{
				val.specialKeywordResult = val2;
				AddTerminalKeyword(val);
			}
		}

		public static void AddCommand(string commandWord, CommandInfo commandInfo, string verbWord = null, bool clearPreviousText = true)
		{
			commandWord = commandWord.ToLower();
			TerminalKeyword val = CreateTerminalKeyword(commandWord);
			TerminalNode val3 = (commandInfo.TriggerNode = CreateTerminalNode("", clearPreviousText));
			if (verbWord != null)
			{
				verbWord = verbWord.ToLower();
				TerminalKeyword terminalKeyword = CreateTerminalKeyword(verbWord, isVerb: true);
				AddTerminalKeyword(val.defaultVerb = terminalKeyword.AddCompatibleNoun(val, val3));
				AddTerminalKeyword(val, commandInfo);
			}
			else
			{
				val.specialKeywordResult = val3;
				AddTerminalKeyword(val, commandInfo);
			}
		}

		public static TerminalKeyword CreateTerminalKeyword(string word, bool isVerb = false, TerminalNode triggeringNode = null)
		{
			TerminalKeyword obj = ScriptableObject.CreateInstance<TerminalKeyword>();
			obj.word = word.ToLower();
			obj.isVerb = isVerb;
			obj.specialKeywordResult = triggeringNode;
			return obj;
		}

		public static TerminalKeyword CreateTerminalKeyword(string word, string displayText, bool clearPreviousText = false, string terminalEvent = "")
		{
			TerminalKeyword obj = ScriptableObject.CreateInstance<TerminalKeyword>();
			obj.word = word.ToLower();
			obj.isVerb = false;
			obj.specialKeywordResult = CreateTerminalNode(displayText, clearPreviousText, terminalEvent);
			return obj;
		}

		public static TerminalNode CreateTerminalNode(string displayText, bool clearPreviousText = false, string terminalEvent = "")
		{
			TerminalNode obj = ScriptableObject.CreateInstance<TerminalNode>();
			obj.displayText = displayText;
			obj.clearPreviousText = clearPreviousText;
			obj.terminalEvent = terminalEvent;
			return obj;
		}

		public static void AddTerminalKeyword(TerminalKeyword terminalKeyword)
		{
			if (IsInGame())
			{
				if (GetKeyword(terminalKeyword.word) == null)
				{
					Terminal.terminalNodes.allKeywords = Terminal.terminalNodes.allKeywords.Add(terminalKeyword);
					ManualLogSource log = plugin.Log;
					if (log != null)
					{
						log.LogMessage((object)("Added " + terminalKeyword.word + " keyword to terminal keywords."));
					}
				}
				else
				{
					ManualLogSource log2 = plugin.Log;
					if (log2 != null)
					{
						log2.LogWarning((object)("Failed to add " + terminalKeyword.word + " keyword. Already exists."));
					}
				}
			}
			else
			{
				ManualLogSource log3 = plugin.Log;
				if (log3 != null)
				{
					log3.LogMessage((object)("Not in game, waiting to be in game to add " + terminalKeyword.word + " keyword."));
				}
				Action<TerminalKeyword, CommandInfo> action = AddTerminalKeyword;
				DelayedAddTerminalKeyword item = new DelayedAddTerminalKeyword
				{
					Action = action,
					Keyword = terminalKeyword
				};
				QueuedDelayedActions.Add(item);
			}
		}

		public static void AddTerminalKeyword(TerminalKeyword terminalKeyword, CommandInfo commandInfo = null)
		{
			if (IsInGame())
			{
				if (GetKeyword(terminalKeyword.word) == null)
				{
					if (commandInfo?.DisplayTextSupplier != null)
					{
						if (commandInfo?.TriggerNode == null)
						{
							commandInfo.TriggerNode = terminalKeyword.specialKeywordResult;
						}
						CommandInfos.Add(commandInfo);
					}
					if (commandInfo != null)
					{
						((Object)terminalKeyword).name = commandInfo.Title ?? (terminalKeyword.word.Substring(0, 1).ToUpper() + terminalKeyword.word.Substring(1));
						string text = "\n>" + ((Object)terminalKeyword).name.ToUpper() + "\n" + commandInfo.Description + "\n\n";
						NodeAppendLine(commandInfo.Category, text);
					}
					Terminal.terminalNodes.allKeywords = Terminal.terminalNodes.allKeywords.Add(terminalKeyword);
					ManualLogSource log = plugin.Log;
					if (log != null)
					{
						log.LogMessage((object)("Added " + terminalKeyword.word + " keyword to terminal keywords."));
					}
				}
				else
				{
					ManualLogSource log2 = plugin.Log;
					if (log2 != null)
					{
						log2.LogWarning((object)("Failed to add " + terminalKeyword.word + " keyword. Already exists."));
					}
				}
			}
			else
			{
				ManualLogSource log3 = plugin.Log;
				if (log3 != null)
				{
					log3.LogMessage((object)("Not in game, waiting to be in game to add " + terminalKeyword.word + " keyword."));
				}
				Action<TerminalKeyword, CommandInfo> action = AddTerminalKeyword;
				DelayedAddTerminalKeyword item = new DelayedAddTerminalKeyword
				{
					Action = action,
					Keyword = terminalKeyword,
					CommandInfo = commandInfo
				};
				QueuedDelayedActions.Add(item);
			}
		}

		public static void NodeAppendLine(string word, string text)
		{
			if (!IsInGame())
			{
				return;
			}
			TerminalKeyword keyword = GetKeyword(word.ToLower());
			if ((Object)(object)keyword != (Object)null)
			{
				keyword.specialKeywordResult.displayText = keyword.specialKeywordResult.displayText.Trim() + "\n" + text;
				return;
			}
			ManualLogSource log = plugin.Log;
			if (log != null)
			{
				log.LogWarning((object)("Failed to add text to " + word + ". Does not exist."));
			}
		}

		public static TerminalKeyword GetKeyword(string keyword)
		{
			if (IsInGame())
			{
				return ((IEnumerable<TerminalKeyword>)Terminal.terminalNodes.allKeywords).FirstOrDefault((Func<TerminalKeyword, bool>)((TerminalKeyword Kw) => Kw.word == keyword));
			}
			return null;
		}

		public static void UpdateKeyword(TerminalKeyword keyword)
		{
			if (!IsInGame())
			{
				return;
			}
			for (int i = 0; i < Terminal.terminalNodes.allKeywords.Length; i++)
			{
				if (Terminal.terminalNodes.allKeywords[i].word == keyword.word)
				{
					Terminal.terminalNodes.allKeywords[i] = keyword;
					return;
				}
			}
			ManualLogSource log = plugin.Log;
			if (log != null)
			{
				log.LogWarning((object)("Failed to update " + keyword.word + ". Was not found in keywords."));
			}
		}

		public static void DeleteKeyword(string word)
		{
			if (!IsInGame())
			{
				return;
			}
			for (int i = 0; i < Terminal.terminalNodes.allKeywords.Length; i++)
			{
				if (Terminal.terminalNodes.allKeywords[i].word == word.ToLower())
				{
					int newSize = Terminal.terminalNodes.allKeywords.Length - 1;
					for (int j = i + 1; j < Terminal.terminalNodes.allKeywords.Length; j++)
					{
						Terminal.terminalNodes.allKeywords[j - 1] = Terminal.terminalNodes.allKeywords[j];
					}
					Array.Resize(ref Terminal.terminalNodes.allKeywords, newSize);
					ManualLogSource log = plugin.Log;
					if (log != null)
					{
						log.LogMessage((object)(word + " was deleted successfully."));
					}
					return;
				}
			}
			ManualLogSource log2 = plugin.Log;
			if (log2 != null)
			{
				log2.LogWarning((object)("Failed to delete " + word + ". Was not found in keywords."));
			}
		}

		public static void UpdateKeywordCompatibleNoun(TerminalKeyword verbKeyword, string noun, TerminalNode newTriggerNode)
		{
			if (!IsInGame() || !verbKeyword.isVerb)
			{
				return;
			}
			for (int i = 0; i < verbKeyword.compatibleNouns.Length; i++)
			{
				CompatibleNoun val = verbKeyword.compatibleNouns[i];
				if (val.noun.word == noun)
				{
					val.result = newTriggerNode;
					UpdateKeyword(verbKeyword);
					return;
				}
			}
			ManualLogSource log = plugin.Log;
			if (log != null)
			{
				log.LogWarning((object)$"WARNING: No noun found for {verbKeyword}");
			}
		}

		public static void UpdateKeywordCompatibleNoun(string verbWord, string noun, TerminalNode newTriggerNode)
		{
			if (!IsInGame())
			{
				return;
			}
			TerminalKeyword keyword = GetKeyword(verbWord);
			if (!keyword.isVerb || verbWord == null)
			{
				return;
			}
			for (int i = 0; i < keyword.compatibleNouns.Length; i++)
			{
				CompatibleNoun val = keyword.compatibleNouns[i];
				if (val.noun.word == noun)
				{
					val.result = newTriggerNode;
					UpdateKeyword(keyword);
					return;
				}
			}
			ManualLogSource log = plugin.Log;
			if (log != null)
			{
				log.LogWarning((object)$"WARNING: No noun found for {keyword}");
			}
		}

		public static void UpdateKeywordCompatibleNoun(TerminalKeyword verbKeyword, string noun, string newDisplayText)
		{
			if (!IsInGame() || !verbKeyword.isVerb)
			{
				return;
			}
			for (int i = 0; i < verbKeyword.compatibleNouns.Length; i++)
			{
				CompatibleNoun val = verbKeyword.compatibleNouns[i];
				if (val.noun.word == noun)
				{
					val.result.displayText = newDisplayText;
					UpdateKeyword(verbKeyword);
					return;
				}
			}
			ManualLogSource log = plugin.Log;
			if (log != null)
			{
				log.LogWarning((object)$"WARNING: No noun found for {verbKeyword}");
			}
		}

		public static void UpdateKeywordCompatibleNoun(string verbWord, string noun, string newDisplayText)
		{
			if (!IsInGame())
			{
				return;
			}
			TerminalKeyword keyword = GetKeyword(verbWord);
			if (!keyword.isVerb)
			{
				return;
			}
			for (int i = 0; i < keyword.compatibleNouns.Length; i++)
			{
				CompatibleNoun val = keyword.compatibleNouns[i];
				if (val.noun.word == noun)
				{
					val.result.displayText = newDisplayText;
					UpdateKeyword(keyword);
					return;
				}
			}
			ManualLogSource log = plugin.Log;
			if (log != null)
			{
				log.LogWarning((object)$"WARNING: No noun found for {keyword}");
			}
		}

		public static void AddCompatibleNoun(TerminalKeyword verbKeyword, string noun, string displayText, bool clearPreviousText = false)
		{
			if (IsInGame())
			{
				TerminalKeyword keyword = GetKeyword(noun);
				verbKeyword = verbKeyword.AddCompatibleNoun(keyword, displayText, clearPreviousText);
				UpdateKeyword(verbKeyword);
			}
		}

		public static void AddCompatibleNoun(TerminalKeyword verbKeyword, string noun, TerminalNode triggerNode)
		{
			if (IsInGame())
			{
				TerminalKeyword keyword = GetKeyword(noun);
				verbKeyword = verbKeyword.AddCompatibleNoun(keyword, triggerNode);
				UpdateKeyword(verbKeyword);
			}
		}

		public static void AddCompatibleNoun(string verbWord, string noun, TerminalNode triggerNode)
		{
			if (!IsInGame())
			{
				return;
			}
			TerminalKeyword keyword = GetKeyword(verbWord);
			TerminalKeyword keyword2 = GetKeyword(noun);
			if ((Object)(object)keyword == (Object)null)
			{
				ManualLogSource log = plugin.Log;
				if (log != null)
				{
					log.LogWarning((object)"The verb given does not exist.");
				}
			}
			else
			{
				keyword = keyword.AddCompatibleNoun(keyword2, triggerNode);
				UpdateKeyword(keyword);
			}
		}

		public static void AddCompatibleNoun(string verbWord, string noun, string displayText, bool clearPreviousText = false)
		{
			if (!IsInGame())
			{
				return;
			}
			TerminalKeyword keyword = GetKeyword(verbWord);
			TerminalKeyword keyword2 = GetKeyword(noun);
			if ((Object)(object)keyword == (Object)null)
			{
				ManualLogSource log = plugin.Log;
				if (log != null)
				{
					log.LogWarning((object)"The verb given does not exist.");
				}
			}
			else
			{
				keyword = keyword.AddCompatibleNoun(keyword2, displayText, clearPreviousText);
				UpdateKeyword(keyword);
			}
		}

		public static string GetTerminalInput()
		{
			if (IsInGame())
			{
				return CurrentText.Substring(CurrentText.Length - Terminal.textAdded);
			}
			return "";
		}

		public static void SetTerminalInput(string terminalInput)
		{
			Terminal.TextChanged(CurrentText.Substring(0, CurrentText.Length - Terminal.textAdded) + terminalInput);
			ScreenText.text = CurrentText;
			Terminal.textAdded = terminalInput.Length;
		}
	}
	public static class TerminalExtenstionMethods
	{
		public static TerminalKeyword AddCompatibleNoun(this TerminalKeyword terminalKeyword, TerminalKeyword noun, TerminalNode result)
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			if (terminalKeyword.isVerb)
			{
				CompatibleNoun val = new CompatibleNoun
				{
					noun = noun,
					result = result
				};
				if (terminalKeyword.compatibleNouns == null)
				{
					terminalKeyword.compatibleNouns = (CompatibleNoun[])(object)new CompatibleNoun[1] { val };
				}
				else
				{
					terminalKeyword.compatibleNouns = terminalKeyword.compatibleNouns.Add(val);
				}
				return terminalKeyword;
			}
			return null;
		}

		public static TerminalKeyword AddCompatibleNoun(this TerminalKeyword terminalKeyword, string noun, TerminalNode result)
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Expected O, but got Unknown
			if (terminalKeyword.isVerb)
			{
				CompatibleNoun val = new CompatibleNoun
				{
					noun = TerminalApi.CreateTerminalKeyword(noun),
					result = result
				};
				if (terminalKeyword.compatibleNouns == null)
				{
					terminalKeyword.compatibleNouns = (CompatibleNoun[])(object)new CompatibleNoun[1] { val };
				}
				else
				{
					terminalKeyword.compatibleNouns = terminalKeyword.compatibleNouns.Add(val);
				}
				return terminalKeyword;
			}
			return null;
		}

		public static TerminalKeyword AddCompatibleNoun(this TerminalKeyword terminalKeyword, string noun, string displayText)
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Expected O, but got Unknown
			if (terminalKeyword.isVerb)
			{
				CompatibleNoun val = new CompatibleNoun
				{
					noun = TerminalApi.CreateTerminalKeyword(noun),
					result = TerminalApi.CreateTerminalNode(displayText)
				};
				if (terminalKeyword.compatibleNouns == null)
				{
					terminalKeyword.compatibleNouns = (CompatibleNoun[])(object)new CompatibleNoun[1] { val };
				}
				else
				{
					terminalKeyword.compatibleNouns = terminalKeyword.compatibleNouns.Add(val);
				}
				return terminalKeyword;
			}
			return null;
		}

		public static TerminalKeyword AddCompatibleNoun(this TerminalKeyword terminalKeyword, TerminalKeyword noun, string displayText, bool clearPreviousText = false)
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Expected O, but got Unknown
			if (terminalKeyword.isVerb)
			{
				CompatibleNoun val = new CompatibleNoun
				{
					noun = noun,
					result = TerminalApi.CreateTerminalNode(displayText, clearPreviousText)
				};
				if (terminalKeyword.compatibleNouns == null)
				{
					terminalKeyword.compatibleNouns = (CompatibleNoun[])(object)new CompatibleNoun[1] { val };
				}
				else
				{
					terminalKeyword.compatibleNouns = terminalKeyword.compatibleNouns.Add(val);
				}
				return terminalKeyword;
			}
			return null;
		}

		internal static T[] Add<T>(this T[] array, T newItem)
		{
			int num = array.Length + 1;
			Array.Resize(ref array, num);
			array[num - 1] = newItem;
			return array;
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "TerminalApi";

		public const string PLUGIN_NAME = "TerminalApi";

		public const string PLUGIN_VERSION = "1.5.1";
	}
}
namespace TerminalApi.Interfaces
{
	internal interface IDelayedAction
	{
		internal void Run();
	}
}
namespace TerminalApi.Events
{
	[HarmonyPatch(typeof(Terminal))]
	[HarmonyPatch(typeof(Terminal))]
	[HarmonyPatch(typeof(Terminal))]
	[HarmonyPatch(typeof(Terminal))]
	[HarmonyPatch(typeof(Terminal))]
	[HarmonyPatch(typeof(Terminal))]
	[HarmonyPatch(typeof(Terminal))]
	[HarmonyPatch(typeof(Terminal))]
	[HarmonyPatch(typeof(Terminal))]
	public static class Events
	{
		public class TerminalEventArgs : EventArgs
		{
			public Terminal Terminal { get; set; }
		}

		public delegate void TerminalEventHandler(object sender, TerminalEventArgs e);

		public class TerminalParseSentenceEventArgs : TerminalEventArgs
		{
			public TerminalNode ReturnedNode { get; set; }

			public string SubmittedText { get; set; }
		}

		public delegate void TerminalParseSentenceEventHandler(object sender, TerminalParseSentenceEventArgs e);

		public class TerminalTextChangedEventArgs : TerminalEventArgs
		{
			public string NewText;

			public string CurrentInputText;
		}

		public delegate void TerminalTextChangedEventHandler(object sender, TerminalTextChangedEventArgs e);

		public static event TerminalEventHandler TerminalAwake;

		public static event TerminalEventHandler TerminalWaking;

		public static event TerminalEventHandler TerminalStarted;

		public static event TerminalEventHandler TerminalStarting;

		public static event TerminalEventHandler TerminalBeginUsing;

		public static event TerminalEventHandler TerminalBeganUsing;

		public static event TerminalEventHandler TerminalExited;

		public static event TerminalParseSentenceEventHandler TerminalParsedSentence;

		public static event TerminalTextChangedEventHandler TerminalTextChanged;

		[HarmonyPatch("Awake")]
		[HarmonyPostfix]
		public static void Awake(ref Terminal __instance)
		{
			TerminalApi.Terminal = __instance;
			if (TerminalApi.QueuedDelayedActions.Count > 0)
			{
				ManualLogSource log = TerminalApi.plugin.Log;
				if (log != null)
				{
					log.LogMessage((object)"In game, applying any changes now.");
				}
				foreach (IDelayedAction queuedDelayedAction in TerminalApi.QueuedDelayedActions)
				{
					queuedDelayedAction.Run();
				}
				TerminalApi.QueuedDelayedActions.Clear();
			}
			Events.TerminalAwake?.Invoke(__instance, new TerminalEventArgs
			{
				Terminal = __instance
			});
		}

		[HarmonyPatch("BeginUsingTerminal")]
		[HarmonyPostfix]
		public static void BeganUsing(ref Terminal __instance)
		{
			Events.TerminalBeganUsing?.Invoke(__instance, new TerminalEventArgs
			{
				Terminal = __instance
			});
		}

		[HarmonyPatch("QuitTerminal")]
		[HarmonyPostfix]
		public static void OnQuitTerminal(ref Terminal __instance)
		{
			Events.TerminalExited?.Invoke(__instance, new TerminalEventArgs
			{
				Terminal = __instance
			});
		}

		[HarmonyPatch("BeginUsingTerminal")]
		[HarmonyPrefix]
		public static void OnBeginUsing(ref Terminal __instance)
		{
			Events.TerminalBeginUsing?.Invoke(__instance, new TerminalEventArgs
			{
				Terminal = __instance
			});
		}

		[HarmonyPatch("ParsePlayerSentence")]
		[HarmonyPostfix]
		public static void ParsePlayerSentence(ref Terminal __instance, TerminalNode __result)
		{
			CommandInfo commandInfo = TerminalApi.CommandInfos.FirstOrDefault((CommandInfo cI) => (Object)(object)cI.TriggerNode == (Object)(object)__result);
			if (commandInfo != null)
			{
				__result.displayText = commandInfo?.DisplayTextSupplier();
			}
			string submittedText = __instance.screenText.text.Substring(__instance.screenText.text.Length - __instance.textAdded);
			Events.TerminalParsedSentence?.Invoke(__instance, new TerminalParseSentenceEventArgs
			{
				Terminal = __instance,
				SubmittedText = submittedText,
				ReturnedNode = __result
			});
		}

		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		public static void Started(ref Terminal __instance)
		{
			Events.TerminalStarted?.Invoke(__instance, new TerminalEventArgs
			{
				Terminal = __instance
			});
		}

		[HarmonyPatch("Start")]
		[HarmonyPrefix]
		public static void Starting(ref Terminal __instance)
		{
			Events.TerminalStarting?.Invoke(__instance, new TerminalEventArgs
			{
				Terminal = __instance
			});
		}

		[HarmonyPatch("TextChanged")]
		[HarmonyPostfix]
		public static void OnTextChanged(ref Terminal __instance, string newText)
		{
			string currentInputText = "";
			if (newText.Trim().Length >= __instance.textAdded)
			{
				currentInputText = newText.Substring(newText.Length - __instance.textAdded);
			}
			Events.TerminalTextChanged?.Invoke(__instance, new TerminalTextChangedEventArgs
			{
				Terminal = __instance,
				NewText = newText,
				CurrentInputText = currentInputText
			});
		}

		[HarmonyPatch("Awake")]
		[HarmonyPrefix]
		public static void Waking(ref Terminal __instance)
		{
			Events.TerminalWaking?.Invoke(__instance, new TerminalEventArgs
			{
				Terminal = __instance
			});
		}
	}
}
namespace TerminalApi.Classes
{
	public class CommandInfo
	{
		public string Title { get; set; }

		public string Category { get; set; }

		public string Description { get; set; }

		public TerminalNode TriggerNode { get; set; }

		public Func<string> DisplayTextSupplier { get; set; }
	}
}

plugins/plugins/TooManyEmotes.dll

Decompiled 11 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization.Formatters.Binary;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using Dissonance.Integrations.Unity_NFGO;
using GameNetcodeStuff;
using HarmonyLib;
using LethalCompanyInputUtils.Api;
using MoreCompany.Cosmetics;
using TMPro;
using TooManyEmotes.Config;
using TooManyEmotes.Input;
using TooManyEmotes.Networking;
using TooManyEmotes.Patches;
using Unity.Collections;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.AI;
using UnityEngine.Animations.Rigging;
using UnityEngine.EventSystems;
using UnityEngine.Experimental.Rendering;
using UnityEngine.InputSystem;
using UnityEngine.Rendering;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("TooManyEmotes")]
[assembly: AssemblyDescription("Mod made by flipf17")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("TooManyEmotes")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("d6950625-e3a1-4896-a183-87110491bf18")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace TooManyEmotes
{
	[HarmonyPatch]
	public static class EmoteMenuManager
	{
		public static GameObject menuGameObject;

		public static RectTransform menuTransform;

		public static CanvasGroup canvasGroup;

		public static RawImage renderTextureImageUI;

		public static TextMeshPro swapPageText;

		public static TextMeshPro currentEmoteText;

		public static RenderTexture renderTexture;

		public static Camera renderingCamera;

		public static GameObject previewPlayerObject;

		public static SkinnedMeshRenderer previewPlayerMesh;

		public static Animator previewPlayerAnimator;

		public static AnimatorOverrideController previewPlayerAnimatorController;

		public static int playerLayer = LayerMask.NameToLayer("Player");

		public static float hoveredAlpha = 0.75f;

		public static float unhoveredAlpha = 0.75f;

		public static Color defaultUIColor = new Color(0.3f, 0.3f, 0.3f);

		public static List<EmoteUIElement> emoteUIElementsList;

		public static int hoveredEmoteUIIndex = -1;

		public static int currentPage = 0;

		public static List<EmoteLoadoutUIElement> emoteLoadoutUIElementsList;

		public static List<List<UnlockableEmote>> emoteLoadouts;

		public static Color selectedLoadoutUIColor = new Color(0.2f, 0.2f, 1f);

		public static int currentLoadoutIndex = -1;

		public static int hoveredLoadoutUIIndex = -1;

		public static Vector2 currentThumbstickPosition = Vector2.zero;

		public static TextMeshProUGUI[] controlTipLines;

		public static QuickMenuManager quickMenuManager => StartOfRound.Instance?.localPlayerController?.quickMenuManager;

		public static PlayerControllerB localPlayerController => StartOfRound.Instance?.localPlayerController;

		public static int playerLayerMask => 1 << playerLayer;

		public static int hoveredEmoteIndex => (hoveredEmoteUIIndex >= 0) ? (hoveredEmoteUIIndex + 8 * currentPage) : (-1);

		public static int numPages => (currentLoadoutEmotesList != null) ? (Mathf.Max((currentLoadoutEmotesList.Count - 1) / emoteUIElementsList.Count, 0) + 1) : 0;

		public static UnlockableEmote previewingEmote => (currentLoadoutEmotesList != null && hoveredEmoteIndex >= 0 && hoveredEmoteIndex < currentLoadoutEmotesList.Count) ? currentLoadoutEmotesList[hoveredEmoteIndex] : null;

		public static List<UnlockableEmote> currentLoadoutEmotesList => (emoteLoadouts != null && currentLoadoutIndex >= 0 && currentLoadoutIndex < emoteLoadouts.Count) ? emoteLoadouts[currentLoadoutIndex] : null;

		public static int numLoadouts => emoteLoadouts.Count;

		public static bool usingController => StartOfRound.Instance.localPlayerUsingController;

		public static bool isMenuOpen => (Object)(object)menuGameObject != (Object)null && menuGameObject.activeSelf;

		[HarmonyPatch(typeof(HUDManager), "Start")]
		[HarmonyPostfix]
		public static void InitializeUI(HUDManager __instance)
		{
			//IL_0141: Unknown result type (might be due to invalid IL or missing references)
			//IL_0176: Unknown result type (might be due to invalid IL or missing references)
			//IL_018c: Unknown result type (might be due to invalid IL or missing references)
			if (!ConfigSettings.disableEmotesForSelf.Value && !((Object)(object)Plugin.radialMenuPrefab == (Object)null))
			{
				menuGameObject = Object.Instantiate<GameObject>(Plugin.radialMenuPrefab, __instance.HUDContainer.transform.parent);
				menuGameObject.transform.SetAsLastSibling();
				((Object)menuGameObject).name = "EmotesRadialMenu";
				menuTransform = menuGameObject.GetComponent<RectTransform>();
				renderTextureImageUI = menuGameObject.GetComponentInChildren<RawImage>();
				Transform transform = ((Component)((Transform)menuTransform).Find("RadialMenuUI/RadialElements")).transform;
				swapPageText = ((Component)((Transform)menuTransform).Find("RadialMenuUI/RadialBase/SwapPageText")).GetComponent<TextMeshPro>();
				currentEmoteText = ((Component)((Transform)menuTransform).Find("RadialMenuUI/RadialBase/CurrentEmoteText")).GetComponent<TextMeshPro>();
				((TMP_Text)currentEmoteText).text = "";
				emoteUIElementsList = new List<EmoteUIElement>();
				controlTipLines = (TextMeshProUGUI[])(object)new TextMeshProUGUI[HUDManager.Instance.controlTipLines.Length];
				for (int i = 0; i < HUDManager.Instance.controlTipLines.Length; i++)
				{
					TextMeshProUGUI val = Object.Instantiate<TextMeshProUGUI>(HUDManager.Instance.controlTipLines[i], ((TMP_Text)HUDManager.Instance.controlTipLines[0]).transform.parent);
					((TMP_Text)val).transform.localScale = ((TMP_Text)HUDManager.Instance.controlTipLines[0]).transform.localScale;
					((TMP_Text)val).transform.parent = (Transform)(object)menuTransform;
					((TMP_Text)val).transform.SetPositionAndRotation(((TMP_Text)HUDManager.Instance.controlTipLines[i]).transform.position, ((TMP_Text)HUDManager.Instance.controlTipLines[i]).transform.rotation);
					((TMP_Text)val).text = "";
					((TMP_Text)val).overflowMode = (TextOverflowModes)0;
					((TMP_Text)val).enableWordWrapping = false;
					controlTipLines[i] = val;
				}
				currentPage = 0;
				hoveredEmoteUIIndex = -1;
				for (int j = 0; j < transform.childCount; j++)
				{
					Transform child = transform.GetChild(j);
					EmoteUIElement item = new EmoteUIElement
					{
						uiGameObject = ((Component)child).gameObject,
						id = j,
						backgroundImage = ((Component)child).GetComponentInChildren<Image>(),
						textContainer = ((Component)child).GetComponentInChildren<TextMeshPro>()
					};
					emoteUIElementsList.Add(item);
				}
				EmoteLoadoutUIElement.uiCount = 0;
				Transform transform2 = ((Component)((Transform)menuTransform).Find("RadialMenuUI/EmoteLoadouts")).transform;
				((Component)transform2).gameObject.AddComponent<EmoteLoadoutUIContainer>();
				emoteLoadoutUIElementsList = new List<EmoteLoadoutUIElement>();
				emoteLoadoutUIElementsList.Add(((Component)transform2.GetChild(0)).gameObject.AddComponent<EmoteLoadoutUIElement>());
				emoteLoadoutUIElementsList.Add(Object.Instantiate<EmoteLoadoutUIElement>(emoteLoadoutUIElementsList[0], transform2));
				emoteLoadoutUIElementsList.Add(Object.Instantiate<EmoteLoadoutUIElement>(emoteLoadoutUIElementsList[0], transform2));
				emoteLoadoutUIElementsList.Add(Object.Instantiate<EmoteLoadoutUIElement>(emoteLoadoutUIElementsList[0], transform2));
				emoteLoadoutUIElementsList.Add(Object.Instantiate<EmoteLoadoutUIElement>(emoteLoadoutUIElementsList[0], transform2));
				emoteLoadoutUIElementsList.Add(Object.Instantiate<EmoteLoadoutUIElement>(emoteLoadoutUIElementsList[0], transform2));
				emoteLoadoutUIElementsList.Add(Object.Instantiate<EmoteLoadoutUIElement>(emoteLoadoutUIElementsList[0], transform2));
				for (int k = 0; k < emoteLoadoutUIElementsList.Count; k++)
				{
					((Object)emoteLoadoutUIElementsList[k]).name = "EmoteLoadout_" + k;
				}
				emoteLoadoutUIElementsList[0].loadoutName = "Favorites";
				emoteLoadoutUIElementsList[1].loadoutName = $"<color={UnlockableEmote.rarityColorCodes[3]}>Legendary</color>";
				emoteLoadoutUIElementsList[2].loadoutName = $"<color={UnlockableEmote.rarityColorCodes[2]}>Rare</color>";
				emoteLoadoutUIElementsList[3].loadoutName = $"<color={UnlockableEmote.rarityColorCodes[1]}>Uncommon</color>";
				emoteLoadoutUIElementsList[4].loadoutName = $"<color={UnlockableEmote.rarityColorCodes[0]}>Common</color>";
				emoteLoadoutUIElementsList[5].loadoutName = "Complementary";
				emoteLoadoutUIElementsList[6].loadoutName = "All";
				SaveManager.LoadFavoritedEmotes();
				emoteLoadouts = new List<List<UnlockableEmote>>
				{
					StartOfRoundPatcher.unlockedFavoriteEmotes,
					StartOfRoundPatcher.unlockedEmotesTier3,
					StartOfRoundPatcher.unlockedEmotesTier2,
					StartOfRoundPatcher.unlockedEmotesTier1,
					StartOfRoundPatcher.unlockedEmotesTier0,
					StartOfRoundPatcher.complementaryEmotes,
					StartOfRoundPatcher.unlockedEmotes
				};
				if (currentLoadoutIndex < 0 || currentLoadoutIndex >= emoteLoadouts.Count)
				{
					currentLoadoutIndex = emoteLoadouts.Count - 1;
				}
				InitializeAnimationRenderer();
				menuGameObject.SetActive(false);
			}
		}

		[HarmonyPatch(typeof(HUDManager), "Update")]
		[HarmonyPostfix]
		public static void GetInput()
		{
			//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_009c: Unknown result type (might be due to invalid IL or missing references)
			//IL_009e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00da: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f7: Unknown result type (might be due to invalid IL or missing references)
			if (ConfigSettings.disableEmotesForSelf.Value || (Object)(object)previewPlayerAnimatorController == (Object)null || !isMenuOpen)
			{
				return;
			}
			if (EmoteLoadoutUIContainer.hovered || hoveredLoadoutUIIndex != -1)
			{
				if (hoveredEmoteUIIndex != -1)
				{
					OnHoveredNewElement(-1);
				}
				return;
			}
			Vector2 val3;
			if (!usingController)
			{
				Vector2 val = ((InputControl<Vector2>)(object)((Pointer)Mouse.current).position).ReadValue();
				Vector2 val2 = default(Vector2);
				((Vector2)(ref val2))..ctor((float)(Screen.width / 2), (float)(Screen.height / 2));
				val3 = val - val2;
			}
			else
			{
				val3 = currentThumbstickPosition;
			}
			int num = -1;
			if ((!usingController && ((Vector2)(ref val3)).magnitude / (float)Screen.height >= 0.17f) || (usingController && currentThumbstickPosition != Vector2.zero))
			{
				float num2 = Mathf.Atan2(val3.y, 0f - val3.x) * 57.29578f - 67.5f;
				if (num2 < 0f)
				{
					num2 += 360f;
				}
				num = Mathf.FloorToInt(num2 / 45f);
			}
			if (num != hoveredEmoteUIIndex)
			{
				OnHoveredNewElement(num);
			}
		}

		public static void OnUpdateThumbStickAngle(CallbackContext context)
		{
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Unknown result type (might be due to invalid IL or missing references)
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			//IL_0079: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			//IL_009f: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)localPlayerController == (Object)null) && !ConfigSettings.disableEmotesForSelf.Value && ((CallbackContext)(ref context)).performed && !ConfigSync.instance.syncEnableMovingWhileEmoting && isMenuOpen)
			{
				currentThumbstickPosition = ((CallbackContext)(ref context)).ReadValue<Vector2>();
				currentThumbstickPosition = ((((Vector2)(ref currentThumbstickPosition)).magnitude > 0.75f) ? currentThumbstickPosition : Vector2.zero);
				StartOfRound.Instance.localPlayerUsingController = true;
				if (currentThumbstickPosition == Vector2.zero && previewingEmote != null)
				{
					localPlayerController.PerformEmote(context, -(previewingEmote.emoteId + 1));
					CloseEmoteMenu();
				}
			}
		}

		public static void OnHoveredNewLoadoutElement(int index)
		{
			if (hoveredLoadoutUIIndex == index)
			{
				return;
			}
			hoveredLoadoutUIIndex = index;
			foreach (EmoteLoadoutUIElement emoteLoadoutUIElements in emoteLoadoutUIElementsList)
			{
				emoteLoadoutUIElements.OnHover(emoteLoadoutUIElements.id == index);
			}
		}

		public static void OnHoveredNewElement(int index)
		{
			if (hoveredEmoteUIIndex != -1 && hoveredEmoteUIIndex != index)
			{
				emoteUIElementsList[hoveredEmoteUIIndex].OnHover(hovered: false);
			}
			if (index != -1)
			{
				emoteUIElementsList[index].OnHover();
			}
			hoveredEmoteUIIndex = index;
			SetPreviewAnimation(hoveredEmoteIndex);
		}

		public static void SwapPrevPage()
		{
			currentPage--;
			if (currentPage < 0)
			{
				currentPage = numPages - 1;
			}
			UpdateEmoteWheel();
		}

		public static void SwapNextPage()
		{
			currentPage = (currentPage + 1) % numPages;
			UpdateEmoteWheel();
		}

		public static void UpdateControlTipLines()
		{
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			//IL_0085: Unknown result type (might be due to invalid IL or missing references)
			//IL_008a: Unknown result type (might be due to invalid IL or missing references)
			//IL_009f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			int num = (usingController ? 1 : 0);
			InputBinding val = Keybinds.PrevEmotePageAction.bindings[num];
			string displayName = ConfigSettings.GetDisplayName(((InputBinding)(ref val)).path);
			val = Keybinds.NextEmotePageAction.bindings[num];
			string displayName2 = ConfigSettings.GetDisplayName(((InputBinding)(ref val)).path);
			val = Keybinds.NextEmoteLoadoutUp.bindings[num];
			string displayName3 = ConfigSettings.GetDisplayName(((InputBinding)(ref val)).path);
			val = Keybinds.NextEmoteLoadoutDown.bindings[num];
			string displayName4 = ConfigSettings.GetDisplayName(((InputBinding)(ref val)).path);
			val = Keybinds.FavoriteEmoteAction.bindings[num];
			string displayName5 = ConfigSettings.GetDisplayName(((InputBinding)(ref val)).path);
			int i = 0;
			if (!usingController)
			{
				((TMP_Text)controlTipLines[i++]).text = "Swap Page: [Scroll Mouse]";
			}
			else if (displayName != "" || displayName2 != "")
			{
				((TMP_Text)controlTipLines[i++]).text = $"Swap Page: [{displayName}/{displayName2}]";
			}
			if (usingController || displayName3 != "" || displayName4 != "")
			{
				((TMP_Text)controlTipLines[i++]).text = $"Swap Loadout: [{displayName3}/{displayName4}]";
			}
			((TMP_Text)controlTipLines[i++]).text = $"Favorite Emote: [{displayName5}]";
			for (; i < controlTipLines.Length; i++)
			{
				((TMP_Text)controlTipLines[i]).text = "";
			}
		}

		public static void UpdateEmoteWheel()
		{
			//IL_0125: Unknown result type (might be due to invalid IL or missing references)
			//IL_012a: Unknown result type (might be due to invalid IL or missing references)
			//IL_017c: Unknown result type (might be due to invalid IL or missing references)
			//IL_017e: Unknown result type (might be due to invalid IL or missing references)
			currentPage = Mathf.Clamp(currentPage, 0, numPages - 1);
			((TMP_Text)swapPageText).text = $"[{currentPage + 1} / {numPages}]";
			for (int i = 0; i < emoteLoadoutUIElementsList.Count; i++)
			{
				EmoteLoadoutUIElement emoteLoadoutUIElement = emoteLoadoutUIElementsList[i];
				emoteLoadoutUIElement.OnHover(hoveredLoadoutUIIndex == emoteLoadoutUIElement.id);
			}
			for (int j = 0; j < emoteLoadouts.Count; j++)
			{
				List<UnlockableEmote> list = emoteLoadouts[j];
				EmoteLoadoutUIElement emoteLoadoutUIElement2 = emoteLoadoutUIElementsList[j];
				((TMP_Text)emoteLoadoutUIElement2.textContainer).text = emoteLoadoutUIElement2.loadoutName + " [" + list.Count + "]";
			}
			for (int k = 0; k < emoteUIElementsList.Count; k++)
			{
				EmoteUIElement emoteUIElement = emoteUIElementsList[k];
				int num = k + 8 * currentPage;
				((TMP_Text)emoteUIElement.textContainer).text = "";
				emoteUIElement.emote = null;
				Color baseColor = defaultUIColor;
				if (num < currentLoadoutEmotesList.Count)
				{
					UnlockableEmote unlockableEmote = currentLoadoutEmotesList[num];
					if (unlockableEmote != null)
					{
						emoteUIElement.emote = unlockableEmote;
						((TMP_Text)emoteUIElement.textContainer).text = unlockableEmote.displayName;
					}
				}
				emoteUIElement.baseColor = baseColor;
				emoteUIElement.OnHover(hovered: false);
			}
			if (hoveredEmoteUIIndex >= 0 && hoveredEmoteUIIndex < 8)
			{
				OnHoveredNewElement(hoveredEmoteUIIndex);
			}
		}

		public static void SetPreviewAnimation(int emoteIndex)
		{
			if (emoteIndex >= 0 && emoteIndex < currentLoadoutEmotesList.Count && currentLoadoutEmotesList[emoteIndex] != null)
			{
				UnlockableEmote unlockableEmote = currentLoadoutEmotesList[emoteIndex];
				previewPlayerObject.SetActive(true);
				((Behaviour)renderingCamera).enabled = true;
				previewPlayerAnimatorController["EmoteStart"] = unlockableEmote.animationClip;
				previewPlayerAnimatorController["EmoteLoop"] = (((Object)(object)unlockableEmote.transitionsToClip != (Object)null) ? unlockableEmote.transitionsToClip : null);
				previewPlayerAnimator.SetBool("hasTransition", (Object)(object)unlockableEmote.transitionsToClip != (Object)null);
				previewPlayerAnimator.Play("EmoteStart", 0, 0f);
				((TMP_Text)currentEmoteText).text = unlockableEmote.displayNameColorCoded + (StartOfRoundPatcher.allFavoriteEmotes.Contains(unlockableEmote.emoteName) ? " *" : "");
			}
			else
			{
				previewPlayerAnimatorController["EmoteStart"] = null;
				previewPlayerAnimatorController["EmoteLoop"] = null;
				previewPlayerObject.SetActive(false);
				((TMP_Text)currentEmoteText).text = "";
				DisableRenderCameraNextFrame();
			}
		}

		public static void DisableRenderCameraNextFrame()
		{
			((MonoBehaviour)HUDManager.Instance).StartCoroutine(DisableRenderCameraNextFrameCoroutine());
			static IEnumerator DisableRenderCameraNextFrameCoroutine()
			{
				yield return null;
				((Behaviour)renderingCamera).enabled = false;
			}
		}

		public static void SetCurrentEmoteLoadout(int loadoutIndex)
		{
			if (currentLoadoutIndex != loadoutIndex)
			{
				currentPage = 0;
				currentLoadoutIndex = loadoutIndex;
				UpdateEmoteWheel();
			}
		}

		public static void ToggleFavoriteHoveredEmote()
		{
			if (isMenuOpen && previewingEmote != null)
			{
				string emoteName = previewingEmote.emoteName;
				if (StartOfRoundPatcher.allFavoriteEmotes.Contains(emoteName))
				{
					StartOfRoundPatcher.allFavoriteEmotes.Remove(emoteName);
				}
				else
				{
					StartOfRoundPatcher.allFavoriteEmotes.Add(emoteName);
				}
				StartOfRoundPatcher.UpdateUnlockedFavoriteEmotes();
				SaveManager.SaveFavoritedEmotes();
				UpdateEmoteWheel();
			}
		}

		public static void ToggleEmoteMenu()
		{
			if (!isMenuOpen)
			{
				OpenEmoteMenu();
			}
			else
			{
				CloseEmoteMenu();
			}
		}

		public static void OpenEmoteMenu()
		{
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			menuGameObject.SetActive(true);
			Cursor.lockState = (CursorLockMode)0;
			Cursor.visible = true;
			quickMenuManager.isMenuOpen = true;
			((Renderer)previewPlayerMesh).material = ((Renderer)localPlayerController.thisPlayerModel).material;
			currentThumbstickPosition = Vector2.zero;
			TextMeshProUGUI[] array = HUDManager.Instance.controlTipLines;
			foreach (TextMeshProUGUI val in array)
			{
				((Behaviour)val).enabled = false;
			}
			UpdateControlTipLines();
			UpdateEmoteWheel();
		}

		public static void CloseEmoteMenu()
		{
			Cursor.lockState = (CursorLockMode)1;
			Cursor.visible = false;
			localPlayerController.isFreeCamera = false;
			menuGameObject.SetActive(false);
			quickMenuManager.CloseQuickMenu();
			TextMeshProUGUI[] array = HUDManager.Instance.controlTipLines;
			foreach (TextMeshProUGUI val in array)
			{
				((Behaviour)val).enabled = true;
			}
		}

		public static bool CanOpenEmoteMenu()
		{
			if ((quickMenuManager.isMenuOpen && !isMenuOpen) || (Object)(object)previewPlayerObject == (Object)null)
			{
				return false;
			}
			if (localPlayerController.isPlayerDead || localPlayerController.inTerminalMenu || localPlayerController.isTypingChat || localPlayerController.isPlayerDead || localPlayerController.inSpecialInteractAnimation || localPlayerController.isGrabbingObjectAnimation || localPlayerController.inShockingMinigame || localPlayerController.isClimbingLadder || localPlayerController.isSinking || (Object)(object)localPlayerController.inAnimationWithEnemy != (Object)null)
			{
				return false;
			}
			return true;
		}

		private static void InitializeAnimationRenderer()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00af: Expected O, but got Unknown
			//IL_00ee: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f8: Unknown result type (might be due to invalid IL or missing references)
			//IL_0118: Unknown result type (might be due to invalid IL or missing references)
			//IL_013b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0162: Unknown result type (might be due to invalid IL or missing references)
			//IL_0167: Unknown result type (might be due to invalid IL or missing references)
			renderingCamera = new GameObject("AnimationRenderingCamera").AddComponent<Camera>();
			Object.Destroy((Object)(object)((Component)renderingCamera).GetComponent<AudioListener>());
			renderingCamera.cullingMask = playerLayerMask;
			renderingCamera.clearFlags = (CameraClearFlags)2;
			renderingCamera.cameraType = (CameraType)4;
			renderingCamera.backgroundColor = new Color(0.1f, 0.1f, 0.1f, 0f);
			renderingCamera.allowHDR = false;
			renderingCamera.allowMSAA = false;
			renderingCamera.farClipPlane = 5f;
			renderTexture = new RenderTexture(1024, 1024, 24);
			renderTexture.format = (RenderTextureFormat)0;
			renderTexture.graphicsFormat = (GraphicsFormat)8;
			renderTexture.depthStencilFormat = (GraphicsFormat)92;
			renderingCamera.targetTexture = renderTexture;
			((Component)renderingCamera).transform.position = Vector3.down * 1000f;
			renderTextureImageUI.texture = (Texture)(object)renderTexture;
			Light val = new GameObject("Spotlight").AddComponent<Light>();
			val.type = (LightType)0;
			((Component)val).transform.position = ((Component)renderingCamera).transform.position;
			((Component)val).transform.parent = ((Component)renderingCamera).transform;
			((Component)val).transform.SetLocalPositionAndRotation(Vector3.zero, Quaternion.identity);
			val.intensity = 50f;
			val.range = 40f;
			val.innerSpotAngle = 100f;
			val.spotAngle = 120f;
			((Component)val).gameObject.layer = playerLayer;
			DisableRenderCameraNextFrame();
		}

		[HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")]
		[HarmonyPostfix]
		public static void InitializePlayerCloneRenderObject(PlayerControllerB __instance)
		{
			if (!ConfigSettings.disableEmotesForSelf.Value && !((Object)(object)Plugin.radialMenuPrefab == (Object)null))
			{
				((MonoBehaviour)__instance).StartCoroutine(InitPlayerCloneAfterSpawnAnimation());
			}
			IEnumerator InitPlayerCloneAfterSpawnAnimation()
			{
				yield return (object)new WaitForSeconds(2f);
				previewPlayerObject = Object.Instantiate<GameObject>(((Component)__instance).gameObject, ((Component)renderingCamera).transform);
				((Object)previewPlayerObject).name = "PreviewPlayerAnimationObject";
				GameObject modelGameObject = ((Component)previewPlayerObject.transform.Find("ScavengerModel")).gameObject;
				GameObject metarigGameObject = ((Component)modelGameObject.transform.Find("metarig")).gameObject;
				PlayerControllerB copyPlayerController = previewPlayerObject.GetComponentInChildren<PlayerControllerB>();
				((Renderer)copyPlayerController.thisPlayerModel).shadowCastingMode = (ShadowCastingMode)1;
				previewPlayerMesh = copyPlayerController.thisPlayerModel;
				Object.Destroy((Object)(object)modelGameObject.GetComponentInChildren<LODGroup>());
				Object.DestroyImmediate((Object)(object)metarigGameObject.GetComponentInChildren<RigBuilder>());
				Object.DestroyImmediate((Object)(object)copyPlayerController.playerBodyAnimator);
				previewPlayerAnimator = metarigGameObject.AddComponent<Animator>();
				previewPlayerAnimatorController = new AnimatorOverrideController(Plugin.previewAnimatorController);
				previewPlayerAnimator.runtimeAnimatorController = (RuntimeAnimatorController)(object)previewPlayerAnimatorController;
				previewPlayerAnimator.Play("EmoteStart", 0, 0f);
				Object.Destroy((Object)(object)previewPlayerObject.GetComponent<NfgoPlayer>());
				foreach (Transform item in previewPlayerObject.transform)
				{
					Transform child3 = item;
					if (((Object)child3).name != "ScavengerModel")
					{
						Object.Destroy((Object)(object)((Component)child3).gameObject);
					}
				}
				foreach (Transform item2 in modelGameObject.transform)
				{
					Transform child2 = item2;
					if (((Object)child2).name != "LOD1" && ((Object)child2).name != "metarig")
					{
						Object.Destroy((Object)(object)((Component)child2).gameObject);
					}
				}
				foreach (Transform item3 in metarigGameObject.transform)
				{
					Transform child = item3;
					if (((Object)child).name != "spine")
					{
						Object.Destroy((Object)(object)((Component)child).gameObject);
					}
				}
				previewPlayerObject.transform.position = ((Component)renderingCamera).transform.position + ((Component)renderingCamera).transform.forward * 2.8f + Vector3.down * 1.35f;
				previewPlayerObject.transform.LookAt(new Vector3(((Component)renderingCamera).transform.position.x, previewPlayerObject.transform.position.y, ((Component)renderingCamera).transform.position.z));
				SetObjectLayerRecursive(previewPlayerObject, playerLayer);
				MonoBehaviour[] components = previewPlayerObject.GetComponents<MonoBehaviour>();
				foreach (MonoBehaviour script in components)
				{
					Object.Destroy((Object)(object)script);
				}
			}
		}

		private static void SetObjectLayerRecursive(GameObject obj, int layer)
		{
			if (!((Object)(object)obj == (Object)null))
			{
				obj.layer = layer;
				for (int i = 0; i < obj.transform.childCount; i++)
				{
					Transform child = obj.transform.GetChild(i);
					SetObjectLayerRecursive((child != null) ? ((Component)child).gameObject : null, layer);
				}
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "ScrollMouse_performed")]
		[HarmonyPrefix]
		public static bool OnScrollMouse(CallbackContext context, PlayerControllerB __instance)
		{
			if (ConfigSettings.disableEmotesForSelf.Value || (Object)(object)__instance != (Object)(object)localPlayerController || !isMenuOpen || !((CallbackContext)(ref context)).performed || usingController)
			{
				return true;
			}
			if (numPages == 0 || (numPages == 1 && currentPage == 0))
			{
				return false;
			}
			if (((CallbackContext)(ref context)).ReadValue<float>() < 0f && !ConfigSettings.reverseEmoteWheelScrollDirection.Value)
			{
				SwapPrevPage();
			}
			else
			{
				SwapNextPage();
			}
			return false;
		}

		[HarmonyPatch(typeof(PlayerControllerB), "ItemSecondaryUse_performed")]
		[HarmonyPrefix]
		public static bool PreventItemSecondaryUseInMenu(CallbackContext context)
		{
			if (ConfigSettings.disableEmotesForSelf.Value)
			{
				return true;
			}
			return !isMenuOpen;
		}

		[HarmonyPatch(typeof(PlayerControllerB), "ItemTertiaryUse_performed")]
		[HarmonyPrefix]
		public static bool PreventItemTertiaryUseInMenu(CallbackContext context)
		{
			if (ConfigSettings.disableEmotesForSelf.Value)
			{
				return true;
			}
			return !isMenuOpen;
		}

		[HarmonyPatch(typeof(PlayerControllerB), "Interact_performed")]
		[HarmonyPrefix]
		public static bool PreventInteractInMenu(CallbackContext context)
		{
			if (ConfigSettings.disableEmotesForSelf.Value)
			{
				return true;
			}
			return !isMenuOpen;
		}

		[HarmonyPatch(typeof(QuickMenuManager), "OpenQuickMenu")]
		[HarmonyPrefix]
		public static bool OnOpenQuickMenu()
		{
			if (!isMenuOpen)
			{
				return true;
			}
			CloseEmoteMenu();
			return false;
		}

		[HarmonyPatch(typeof(QuickMenuManager), "CloseQuickMenu")]
		[HarmonyPostfix]
		public static void OnCloseQuickMenu()
		{
			if (isMenuOpen)
			{
				CloseEmoteMenu();
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "KillPlayer")]
		[HarmonyPostfix]
		public static void OnLocalPlayerDeath(Vector3 bodyVelocity, PlayerControllerB __instance)
		{
			if (isMenuOpen && (Object)(object)__instance == (Object)(object)localPlayerController && __instance.isPlayerDead)
			{
				CloseEmoteMenu();
			}
		}
	}
	public class EmoteUIElement
	{
		public GameObject uiGameObject;

		public int id;

		public Image backgroundImage;

		public TextMeshPro textContainer;

		public Color baseColor;

		public UnlockableEmote emote;

		public void OnHover(bool hovered = true)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			Color color = baseColor * (hovered ? 1f : 0.5f);
			color.a = (hovered ? EmoteMenuManager.hoveredAlpha : EmoteMenuManager.unhoveredAlpha);
			((Graphic)backgroundImage).color = color;
		}
	}
	public class EmoteLoadoutUIElement : MonoBehaviour, IPointerEnterHandler, IEventSystemHandler, IPointerExitHandler
	{
		public static int uiCount;

		public int id;

		public string loadoutName;

		public Image backgroundImage;

		public TextMeshPro textContainer;

		private void Awake()
		{
			id = uiCount++;
			backgroundImage = ((Component)this).GetComponentInChildren<Image>();
			textContainer = ((Component)this).GetComponentInChildren<TextMeshPro>();
			((TMP_Text)textContainer).text = loadoutName;
		}

		private void Start()
		{
		}

		public void OnHover(bool hovered = true)
		{
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			Color color = ((EmoteMenuManager.currentLoadoutIndex == id) ? EmoteMenuManager.selectedLoadoutUIColor : EmoteMenuManager.defaultUIColor) * (hovered ? 1f : 0.5f);
			color.a = (hovered ? EmoteMenuManager.hoveredAlpha : EmoteMenuManager.unhoveredAlpha);
			((Graphic)backgroundImage).color = color;
		}

		public void OnPointerEnter(PointerEventData eventData)
		{
			EmoteMenuManager.OnHoveredNewLoadoutElement(id);
			OnHover();
		}

		public void OnPointerExit(PointerEventData eventData)
		{
			EmoteMenuManager.OnHoveredNewLoadoutElement(-1);
			OnHover(hovered: false);
		}
	}
	public class EmoteLoadoutUIContainer : MonoBehaviour, IPointerEnterHandler, IEventSystemHandler, IPointerExitHandler
	{
		public static bool hovered;

		public void OnPointerEnter(PointerEventData eventData)
		{
			hovered = true;
		}

		public void OnPointerExit(PointerEventData eventData)
		{
			hovered = false;
		}
	}
	public class PlayerData
	{
		public PlayerControllerB playerController;

		public UnlockableEmote performingEmote;

		public bool isLocalPlayer => (Object)(object)playerController == (Object)(object)StartOfRound.Instance?.localPlayerController;

		public string name => ((Object)playerController).name;

		public ulong clientId => playerController.actualClientId;

		public ulong playerId => playerController.playerClientId;

		public ulong steamId => playerController.playerSteamId;

		public string username => playerController.playerUsername;

		public Animator animator => playerController.playerBodyAnimator;

		public AnimatorOverrideController animatorController
		{
			get
			{
				RuntimeAnimatorController runtimeAnimatorController = animator.runtimeAnimatorController;
				return (AnimatorOverrideController)(object)((runtimeAnimatorController is AnimatorOverrideController) ? runtimeAnimatorController : null);
			}
			set
			{
				animator.runtimeAnimatorController = (RuntimeAnimatorController)(object)value;
			}
		}

		public bool animatorControllerIsOverride => (Object)(object)animator.runtimeAnimatorController != (Object)null && animator.runtimeAnimatorController is AnimatorOverrideController;

		public RigBuilder rigBuilder => ((Component)playerController).GetComponentInChildren<RigBuilder>();

		public int currentEmoteNumber
		{
			get
			{
				return animator.GetInteger("emoteNumber");
			}
			set
			{
				animator.SetInteger("emoteNumber", value);
			}
		}

		public bool isPerformingEmote => performingEmote != null;

		public float normalizedTimeAnimation
		{
			get
			{
				//IL_0008: Unknown result type (might be due to invalid IL or missing references)
				//IL_000d: Unknown result type (might be due to invalid IL or missing references)
				AnimatorStateInfo currentAnimatorStateInfo = animator.GetCurrentAnimatorStateInfo(1);
				return ((AnimatorStateInfo)(ref currentAnimatorStateInfo)).normalizedTime;
			}
		}

		public void ConvertAnimatorControllerToOverride()
		{
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Expected O, but got Unknown
			if ((Object)(object)animator != (Object)null && !(animator.runtimeAnimatorController is AnimatorOverrideController))
			{
				Plugin.LogWarning("Converting animator controller to override for player: " + ((Object)playerController).name);
				animator.runtimeAnimatorController = (RuntimeAnimatorController)new AnimatorOverrideController(animator.runtimeAnimatorController);
			}
		}

		public void EnableRigBuilder(bool enable)
		{
			Plugin.Log((enable ? "Enabling " : "Disabling ") + "rigbuilder for player with id: " + playerController.actualClientId);
			if (enable)
			{
				((MonoBehaviour)playerController).StartCoroutine(EnableRigBuilder());
			}
			else
			{
				((Behaviour)rigBuilder).enabled = false;
			}
			IEnumerator EnableRigBuilder()
			{
				TryGetCurrentAnimationClip(out var currentAnimationClip);
				int currentEmoteNumber = playerController.playerBodyAnimator.GetInteger("emoteNumber");
				AnimatorStateInfo currentAnimatorStateInfo = playerController.playerBodyAnimator.GetCurrentAnimatorStateInfo(1);
				int prevState = ((AnimatorStateInfo)(ref currentAnimatorStateInfo)).shortNameHash;
				currentAnimatorStateInfo = playerController.playerBodyAnimator.GetCurrentAnimatorStateInfo(1);
				float normalizedTime = ((AnimatorStateInfo)(ref currentAnimatorStateInfo)).normalizedTime;
				SetCurrentAnimationClip(Plugin.idleClip);
				playerController.playerBodyAnimator.SetInteger("emoteNumber", 1);
				playerController.playerBodyAnimator.Play("Dance1", 1, 0f);
				yield return (object)new WaitForEndOfFrame();
				SetCurrentAnimationClip(currentAnimationClip);
				playerController.playerBodyAnimator.SetInteger("emoteNumber", currentEmoteNumber);
				currentAnimatorStateInfo = playerController.playerBodyAnimator.GetCurrentAnimatorStateInfo(1);
				int currentState = ((AnimatorStateInfo)(ref currentAnimatorStateInfo)).shortNameHash;
				if (currentState != prevState)
				{
					playerController.playerBodyAnimator.CrossFadeInFixedTime(prevState, 0.1f, 1);
				}
				else
				{
					playerController.playerBodyAnimator.Play(prevState, 1, normalizedTime);
				}
				((Behaviour)rigBuilder).enabled = enable;
			}
		}

		public bool TryGetCurrentAnimationClip(out AnimationClip animationClip, string stateName = "Dance1")
		{
			animationClip = null;
			try
			{
				if (!(animator.runtimeAnimatorController is AnimatorOverrideController))
				{
					ConvertAnimatorControllerToOverride();
				}
				animationClip = animatorController[stateName];
			}
			catch
			{
			}
			return (Object)(object)animationClip != (Object)null;
		}

		public void SetCurrentAnimationClip(AnimationClip clip, string stateName = "Dance1")
		{
			if (!(animator.runtimeAnimatorController is AnimatorOverrideController))
			{
				ConvertAnimatorControllerToOverride();
			}
			animatorController[stateName] = clip;
		}

		public bool IsEmoteLoaded()
		{
			UnlockableEmote emote;
			return TryGetLoadedEmote(out emote);
		}

		public bool TryGetLoadedEmote(out UnlockableEmote emote)
		{
			emote = null;
			if (TryGetCurrentAnimationClip(out var animationClip))
			{
				string key = ((Object)animationClip).name.Replace("_loop", "").Replace("_start", "").Replace("_pose", "");
				if (StartOfRoundPatcher.allUnlockableEmotesDict.TryGetValue(key, out var value))
				{
					emote = value;
				}
			}
			return emote != null;
		}

		public void PlayEmoteAtTime(UnlockableEmote emote, AnimationClip overrideClip = null, float normalizedTime = 0f, bool playEmoteEndOfFrame = false)
		{
			if (playEmoteEndOfFrame)
			{
				((MonoBehaviour)playerController).StartCoroutine(PlayEmoteEndOfFrame());
				return;
			}
			AnimationClip val = (((Object)(object)overrideClip != (Object)null) ? overrideClip : emote.animationClip);
			SetCurrentAnimationClip(val);
			playerController.playerBodyAnimator.Play("Dance1", 1, normalizedTime);
			if ((Object)(object)val == (Object)(object)emote.animationClip && (Object)(object)emote.transitionsToClip != (Object)null)
			{
				((MonoBehaviour)playerController).StartCoroutine(TransitionToLoopEmote(emote));
			}
			else if (!((Motion)val).isLooping && !emote.isPose)
			{
				((MonoBehaviour)playerController).StartCoroutine(StopEmoteAfterFinished(emote));
			}
			if (isLocalPlayer)
			{
				ThirdPersonEmoteController.OnStartCustomEmoteLocal();
				if ((Object)(object)playerController.localItemHolder == (Object)(object)playerController.currentlyHeldObjectServer?.parentObject)
				{
					playerController.currentlyHeldObjectServer.parentObject = playerController.serverItemHolder;
				}
			}
			IEnumerator PlayEmoteEndOfFrame()
			{
				yield return (object)new WaitForEndOfFrame();
				PlayEmoteAtTime(emote, overrideClip, normalizedTime);
			}
		}

		private IEnumerator TransitionToLoopEmote(UnlockableEmote emote)
		{
			yield return (object)new WaitForSeconds(emote.animationClip.length);
			if (TryGetCurrentAnimationClip(out var currentAnimationClip) && (Object)(object)currentAnimationClip == (Object)(object)emote.animationClip && (normalizedTimeAnimation >= 0.9f || !isLocalPlayer))
			{
				SetCurrentAnimationClip(((Object)(object)emote.transitionsToClip != (Object)null) ? emote.transitionsToClip : PlayerPatcher.defaultDance1Clip);
				playerController.playerBodyAnimator.Play("Dance1", 1, 0f);
			}
		}

		private IEnumerator StopEmoteAfterFinished(UnlockableEmote emote)
		{
			yield return (object)new WaitForSeconds(emote.animationClip.length);
			if (TryGetCurrentAnimationClip(out var currentAnimationClip) && (Object)(object)currentAnimationClip == (Object)(object)emote.animationClip && (normalizedTimeAnimation >= 0.9f || !isLocalPlayer))
			{
				playerController.performingEmote = false;
				if (((NetworkBehaviour)playerController).IsOwner)
				{
					playerController.StopPerformingEmoteServerRpc();
				}
			}
		}

		public PlayerData(PlayerControllerB playerController)
		{
			this.playerController = playerController;
		}
	}
	public class UnlockableEmote
	{
		public int emoteId;

		public string emoteName;

		public string randomEmotePoolName = "";

		public string displayName = "";

		public bool purchasable = true;

		public AnimationClip animationClip;

		public AnimationClip transitionsToClip = null;

		public List<UnlockableEmote> randomEmotePool;

		public bool complementary = false;

		public bool isPose = false;

		public bool canSyncEmote = false;

		public bool favorite = false;

		public int rarity = 0;

		public static string[] rarityColorCodes = new string[4]
		{
			ConfigSettings.emoteNameColorTier0.Value,
			ConfigSettings.emoteNameColorTier1.Value,
			ConfigSettings.emoteNameColorTier2.Value,
			ConfigSettings.emoteNameColorTier3.Value
		};

		public string displayNameColorCoded => $"<color={nameColor}>{displayName}</color>";

		public bool loopable => ((Motion)animationClip).isLooping || ((Object)(object)transitionsToClip != (Object)null && ((Motion)transitionsToClip).isLooping);

		public string rarityText
		{
			get
			{
				if (rarity == 0)
				{
					return "Common";
				}
				if (rarity == 1)
				{
					return "Uncommon";
				}
				if (rarity == 2)
				{
					return "Rare";
				}
				if (rarity == 3)
				{
					return "Legendary";
				}
				return "Invalid";
			}
		}

		public int price
		{
			get
			{
				int num = -1;
				if (complementary)
				{
					num = 0;
				}
				else if (rarity == 0)
				{
					num = ConfigSync.instance.syncBasePriceEmoteTier0;
				}
				else if (rarity == 1)
				{
					num = ConfigSync.instance.syncBasePriceEmoteTier1;
				}
				else if (rarity == 2)
				{
					num = ConfigSync.instance.syncBasePriceEmoteTier2;
				}
				else if (rarity == 3)
				{
					num = ConfigSync.instance.syncBasePriceEmoteTier3;
				}
				return (int)Mathf.Max((float)num * ConfigSync.instance.syncPriceMultiplierEmotesStore, 0f);
			}
		}

		public string nameColor => rarityColorCodes[rarity];

		public bool ClipIsInEmote(AnimationClip clip)
		{
			return (Object)(object)clip != (Object)null && ((Object)(object)clip == (Object)(object)animationClip || (Object)(object)clip == (Object)(object)transitionsToClip);
		}
	}
	[BepInPlugin("FlipMods.TooManyEmotes", "TooManyEmotes", "1.8.3")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class Plugin : BaseUnityPlugin
	{
		private Harmony _harmony;

		public static Plugin instance;

		public static List<AnimationClip> customAnimationClips;

		public static HashSet<AnimationClip> customAnimationClipsHash;

		public static Dictionary<string, AnimationClip> customAnimationClipsLoopDict = new Dictionary<string, AnimationClip>();

		public static List<AnimationClip> complementaryAnimationClips;

		public static List<AnimationClip> animationClipsTier0;

		public static List<AnimationClip> animationClipsTier1;

		public static List<AnimationClip> animationClipsTier2;

		public static List<AnimationClip> animationClipsTier3;

		public static AnimationClip idleClip;

		public static GameObject radialMenuPrefab;

		public static RuntimeAnimatorController previewAnimatorController;

		public static Dictionary<string, AudioClip> musicClips;

		private void Awake()
		{
			//IL_0239: Unknown result type (might be due to invalid IL or missing references)
			//IL_0243: Expected O, but got Unknown
			instance = this;
			ConfigSettings.BindConfigSettings();
			Keybinds.InitKeybinds();
			customAnimationClips = new List<AnimationClip>();
			customAnimationClipsLoopDict = new Dictionary<string, AnimationClip>();
			complementaryAnimationClips = new List<AnimationClip>(LoadEmoteAssetBundle("Assets/emotes_complementary"));
			animationClipsTier0 = new List<AnimationClip>(LoadEmoteAssetBundle("Assets/emotes_0"));
			animationClipsTier1 = new List<AnimationClip>(LoadEmoteAssetBundle("Assets/emotes_1"));
			animationClipsTier2 = new List<AnimationClip>(LoadEmoteAssetBundle("Assets/emotes_2"));
			animationClipsTier3 = new List<AnimationClip>(LoadEmoteAssetBundle("Assets/emotes_3"));
			AnimationClip[] array = LoadEmoteAssetBundle("Assets/emotes_misc");
			if (array != null && array.Length >= 1)
			{
				AnimationClip[] array2 = array;
				foreach (AnimationClip val in array2)
				{
					if (((Object)val).name.Contains("idle"))
					{
						idleClip = val;
					}
				}
			}
			customAnimationClips.AddRange(complementaryAnimationClips);
			customAnimationClips.AddRange(animationClipsTier0);
			customAnimationClips.AddRange(animationClipsTier1);
			customAnimationClips.AddRange(animationClipsTier2);
			customAnimationClips.AddRange(animationClipsTier3);
			foreach (AnimationClip customAnimationClip in customAnimationClips)
			{
				if (((Object)customAnimationClip).name.StartsWith("fn_"))
				{
					((Object)customAnimationClip).name = ((Object)customAnimationClip).name.Replace("fn_", "");
				}
				if (((Object)customAnimationClip).name.EndsWith("_loop"))
				{
					customAnimationClipsLoopDict.Add(((Object)customAnimationClip).name, customAnimationClip);
				}
			}
			foreach (AnimationClip value in customAnimationClipsLoopDict.Values)
			{
				customAnimationClips.Remove(value);
			}
			customAnimationClipsHash = new HashSet<AnimationClip>(customAnimationClips);
			customAnimationClipsHash.UnionWith(customAnimationClipsLoopDict.Values);
			LoadRadialMenuAsset();
			_harmony = new Harmony("TooManyEmotes");
			_harmony.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"TooManyEmotes loaded");
		}

		public static bool IsModLoaded(string guid)
		{
			return Chainloader.PluginInfos.ContainsKey(guid);
		}

		private static AnimationClip[] LoadEmoteAssetBundle(string assetBundleName)
		{
			try
			{
				string text = Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)instance).Info.Location), assetBundleName);
				AssetBundle val = AssetBundle.LoadFromFile(text);
				AnimationClip[] array = val.LoadAllAssets<AnimationClip>();
				Log($"Successfully loaded {array.Length} animation clips from asset bundle: {assetBundleName}");
				return array;
			}
			catch
			{
				LogError("Failed to load emotes asset bundle: " + assetBundleName + ".");
				return (AnimationClip[])(object)new AnimationClip[0];
			}
		}

		public static void LoadRadialMenuAsset()
		{
			try
			{
				string text = Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)instance).Info.Location), "Assets/radial_menu");
				AssetBundle val = AssetBundle.LoadFromFile(text);
				radialMenuPrefab = val.LoadAsset<GameObject>("RadialMenu");
				previewAnimatorController = val.LoadAsset<RuntimeAnimatorController>("PreviewAnimatorController");
				Log("Successfully loaded radial menu asset.");
			}
			catch
			{
				LogError("Failed to load radial menu asset.");
			}
		}

		public static void Log(string message)
		{
			((BaseUnityPlugin)instance).Logger.LogInfo((object)message);
		}

		public static void LogWarning(string message)
		{
			((BaseUnityPlugin)instance).Logger.LogWarning((object)message);
		}

		public static void LogError(string message)
		{
			((BaseUnityPlugin)instance).Logger.LogError((object)message);
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "FlipMods.TooManyEmotes";

		public const string PLUGIN_NAME = "TooManyEmotes";

		public const string PLUGIN_VERSION = "1.8.3";
	}
	[HarmonyPatch]
	public static class UpdateKeybindDisplayNames
	{
		public static bool usingControllerPrevious;

		public static bool usingController => StartOfRound.Instance.localPlayerUsingController;

		[HarmonyPatch(typeof(HUDManager), "Update")]
		[HarmonyPostfix]
		public static void CheckForInputSourceUpdate()
		{
			if (usingController != usingControllerPrevious)
			{
				usingControllerPrevious = usingController;
				UpdateControlTipLines();
			}
		}

		[HarmonyPatch(typeof(KepRemapPanel), "OnDisable")]
		[HarmonyPostfix]
		public static void OnCloseRemapPanel()
		{
			UpdateControlTipLines();
		}

		public static void UpdateControlTipLines()
		{
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			//IL_009c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Unknown result type (might be due to invalid IL or missing references)
			if (EmoteMenuManager.isMenuOpen)
			{
				EmoteMenuManager.UpdateControlTipLines();
			}
			for (int i = 0; i < HUDManager.Instance.controlTipLines.Length; i++)
			{
				TextMeshProUGUI val = HUDManager.Instance.controlTipLines[i];
				if ((Object)(object)val != (Object)null && ((Component)val).gameObject.activeSelf && ((Behaviour)val).enabled && ((TMP_Text)val).text.Contains("Emote Radial Menu"))
				{
					int num = (usingController ? 1 : 0);
					InputBinding val2;
					string path;
					if (!InputUtilsCompat.Enabled)
					{
						val2 = Keybinds.OpenEmoteMenuAction.bindings[num];
						path = ((InputBinding)(ref val2)).path;
					}
					else
					{
						val2 = Keybinds.OpenEmoteMenuAction.bindings[num];
						path = ((InputBinding)(ref val2)).path;
					}
					string displayName = ConfigSettings.GetDisplayName(path);
					if (displayName != "")
					{
						((TMP_Text)HUDManager.Instance.controlTipLines[i]).text = $"[{displayName}]: Open Emote Radial Menu";
					}
					break;
				}
			}
			ThirdPersonEmoteController.UpdateControlTip();
		}
	}
}
namespace TooManyEmotes.Config
{
	public static class ConfigSettings
	{
		public static ConfigEntry<bool> unlockEverything;

		public static ConfigEntry<bool> shareEverything;

		public static ConfigEntry<bool> syncUnsharedEmotes;

		public static ConfigEntry<bool> enableMovingWhileEmoting;

		public static ConfigEntry<bool> disableRaritySystem;

		public static ConfigEntry<int> basePriceEmoteRaritySystemDisabled;

		public static ConfigEntry<int> startingEmoteCredits;

		public static ConfigEntry<float> addEmoteCreditsMultiplier;

		public static ConfigEntry<bool> purchaseEmotesWithDefaultCurrency;

		public static ConfigEntry<float> priceMultiplierEmotesStore;

		public static ConfigEntry<int> basePriceEmoteTier0;

		public static ConfigEntry<int> basePriceEmoteTier1;

		public static ConfigEntry<int> basePriceEmoteTier2;

		public static ConfigEntry<int> basePriceEmoteTier3;

		public static ConfigEntry<int> numEmotesStoreRotation;

		public static ConfigEntry<float> rotationChanceEmoteTier0;

		public static ConfigEntry<float> rotationChanceEmoteTier1;

		public static ConfigEntry<float> rotationChanceEmoteTier2;

		public static ConfigEntry<float> rotationChanceEmoteTier3;

		public static ConfigEntry<bool> enableMaskedEnemiesEmoting;

		public static ConfigEntry<float> maskedEnemiesEmoteChanceOnEncounter;

		public static ConfigEntry<bool> maskedEnemiesAlwaysEmoteOnFirstEncounter;

		public static ConfigEntry<bool> enableSyncingEmotesWithMaskedEnemies;

		public static ConfigEntry<bool> overrideStopAndStareDuration;

		public static ConfigEntry<string> maskedEnemyEmoteRandomDelay;

		public static ConfigEntry<string> maskedEnemyEmoteRandomDuration;

		public static ConfigEntry<bool> disableEmotesForSelf;

		public static ConfigEntry<string> openEmoteMenuKeybind;

		public static ConfigEntry<string> rotateCharacterInEmoteKeybind;

		public static ConfigEntry<bool> toggleRotateCharacterInEmote;

		public static ConfigEntry<bool> toggleEmoteMenu;

		public static ConfigEntry<bool> reverseEmoteWheelScrollDirection;

		public static ConfigEntry<string> quickEmoteFavorite1Keybind;

		public static ConfigEntry<string> quickEmoteFavorite2Keybind;

		public static ConfigEntry<string> quickEmoteFavorite3Keybind;

		public static ConfigEntry<string> quickEmoteFavorite4Keybind;

		public static ConfigEntry<string> quickEmoteFavorite5Keybind;

		public static ConfigEntry<string> quickEmoteFavorite6Keybind;

		public static ConfigEntry<string> quickEmoteFavorite7Keybind;

		public static ConfigEntry<string> quickEmoteFavorite8Keybind;

		public static ConfigEntry<string> emoteNameColorTier0;

		public static ConfigEntry<string> emoteNameColorTier1;

		public static ConfigEntry<string> emoteNameColorTier2;

		public static ConfigEntry<string> emoteNameColorTier3;

		public static Dictionary<string, ConfigEntryBase> currentConfigEntries = new Dictionary<string, ConfigEntryBase>();

		public static List<string> configSections = new List<string>();

		public static void BindConfigSettings()
		{
			Plugin.Log("BindingConfigs");
			unlockEverything = AddConfigEntry("Emote Settings", "I am a Party Pooper", defaultValue: false, "[Host only] If true, every emote will be unlocked in your emote wheel at the start of the game. Also, you're not really a party pooper.");
			shareEverything = AddConfigEntry("Emote Settings", "ShareEverything", defaultValue: true, "[Host only] This setting will be ignored if \"I am a Party Pooper\" is enabled. If this setting is set to false, emotes in the store will be different for each player. Unlocking emotes will only unlock for the player that purchased the emote. Each player will have their own emote credits. The amount of emote credits that each player will receive will NOT be reduced.");
			syncUnsharedEmotes = AddConfigEntry("Emote Settings", "CanSyncUnsharedEmotes", defaultValue: true, "[Host only] Only applies if ShareEverything is false. If set to true, players will be able to sync emotes with other players, even if they do not have the emote being performed unlocked.");
			enableMovingWhileEmoting = AddConfigEntry("Emote Settings", "CanMoveWhileEmoting", defaultValue: false, "[Host only] If set to true, rotating while emoting will be automatic. To cancel an emote, you will press the vanilla menu button.");
			disableRaritySystem = AddConfigEntry("Emote Settings", "DisableRaritySystem", defaultValue: false, "[Host only] If true, every emote will have the same likelyhood of appearing in the emote store.");
			basePriceEmoteRaritySystemDisabled = AddConfigEntry("Emote Settings", "BasePriceEmote - Rarity System Disabled", 100, "[Host only] Base price of emotes if the rarity system is disabled.");
			startingEmoteCredits = AddConfigEntry("Emote Settings", "StartingEmoteCredits", 100, "[Host only] The number of emote credits you start each game with.");
			addEmoteCreditsMultiplier = AddConfigEntry("Emote Settings", "GainEmoteCreditsMultiplier", 0.25f, "[Host only] You gain emote credits based off this multiplier of normal group credits earned. Example: If set to the default, 0.25, and you earn 200 group credits, you will also gain 50 emote credits.");
			purchaseEmotesWithDefaultCurrency = AddConfigEntry("Emote Settings", "PurchaseEmotesWithDefaultCredits", defaultValue: true, "[Host only] Setting this to true will allow you to purchase emotes with normal group credits once you run out of emote credits. This setting will automatically be disabled if ShareEverything is false.");
			priceMultiplierEmotesStore = AddConfigEntry("Emote Settings", "PriceMultiplierEmotesStore", 1f, "[Host only] Price multiplier for emotes in the store. Only applies if UnlockEverythingAtStart is false.");
			basePriceEmoteTier0 = AddConfigEntry("Emote Settings", "PriceCommonEmote", 50, "[Host only] The base price of [common]emotes in the store.");
			basePriceEmoteTier1 = AddConfigEntry("Emote Settings", "PriceUncommonEmote", 100, "[Host only] The base price of [uncommon] emotes in the store.");
			basePriceEmoteTier2 = AddConfigEntry("Emote Settings", "PriceRareEmote", 200, "[Host only] The base price of [rare] emotes in the store.");
			basePriceEmoteTier3 = AddConfigEntry("Emote Settings", "PriceLegendaryEmote", 300, "[Host only] The base price of [legendary] emotes in the store.");
			numEmotesStoreRotation = AddConfigEntry("Emote Settings", "EmotesInStoreRotation", 6, "[Host only] The number of emotes that will be available at a time in the store. Only applies if UnlockEverythingAtStart is false.");
			rotationChanceEmoteTier0 = AddConfigEntry("Emote Settings", "RotationWeightCommonEmote", 0.55f, "[Host only] The likelyhood of [common] emotes appearing (per slot) in the store rotation.");
			rotationChanceEmoteTier1 = AddConfigEntry("Emote Settings", "RotationWeightUncommonEmote", 0.35f, "[Host only] The likelyhood of [uncommon] emotes appearing (per slot) in the store rotation.");
			rotationChanceEmoteTier2 = AddConfigEntry("Emote Settings", "RotationWeightRareEmote", 0.08f, "[Host only] The likelyhood of [rare] emotes appearing (per slot) in the store rotation.");
			rotationChanceEmoteTier3 = AddConfigEntry("Emote Settings", "RotationWeightLegendaryEmote", 0.02f, "[Host only] The likelyhood of [legendary] emotes appearing (per slot) in the store rotation.");
			enableMaskedEnemiesEmoting = AddConfigEntry("MaskedEnemyEmotes - Beta", "EnableMaskedEnemiesEmoting", defaultValue: true, "[Host only] Enabling this alone does not change the behaviour of the Masked Enemies, and shouldn't conflict with other mods.");
			maskedEnemiesEmoteChanceOnEncounter = AddConfigEntry("MaskedEnemyEmotes - Beta", "EmoteChanceOnEncounter", 0.25f, "[Host only] Chance per encounter with a Masked Enemy, for them to perform an emote. Use values between 0 and 1.");
			maskedEnemiesAlwaysEmoteOnFirstEncounter = AddConfigEntry("MaskedEnemyEmotes - Beta", "AlwaysEmoteOnFirstEncounter", defaultValue: true, "[Host only] This will force the first encounter (for each player) with a Masked Enemy to trigger an emote, regardless of EmoteChanceOnEncounter.");
			enableSyncingEmotesWithMaskedEnemies = AddConfigEntry("MaskedEnemyEmotes - Beta", "EnableSyncingEmotesWithMaskedEnemies", defaultValue: true, "[Client-side] Enabling this will allow you to sync emotes with Masked Enemies. This config is mainly here to disable in case of strange issues.");
			maskedEnemyEmoteRandomDelay = AddConfigEntry("MaskedEnemyEmotes - Beta", "RandomEmoteDelay", "1.5,2.0", "[Host only] Random range at which Masked Enemies will delay before performing an emote. These values could be raised a bit if OverrideStopAndStareDuration is enabled, otherwise, you may run into emotes ending quickly.");
			overrideStopAndStareDuration = AddConfigEntry("MaskedEnemyEmotes - Beta", "OverrideStopAndStareDuration", defaultValue: true, "[Host only] Enabling this will allow this mod to extend the stop and stare duration for longer emotes. If disabled, emotes may end very quickly. Disable this setting if you run into mod conflicts.");
			maskedEnemyEmoteRandomDuration = AddConfigEntry("MaskedEnemyEmotes - Beta", "RandomEmoteDuration", "2.0,4.0", "[Host only] Random range on how long Masked Enemies will emote for. This will extend the Masked Enemies' stop and stare duration by this amount. Only applies if OverrideStopAndStareDuration is true.");
			disableEmotesForSelf = AddConfigEntry("Emote Radial Menu", "DisableEmotingForSelf", defaultValue: false, "Disabling this will not convert your player's animator controller to an AnimatorOverrideController, and you will not be able to perform custom emotes. Disable this in case of specific mod conflicts. You will still be able to see other players emoting.");
			openEmoteMenuKeybind = AddConfigEntry("Emote Radial Menu", "OpenEmoteMenuKeybind", "<Keyboard>/backquote", "NOTE: This setting will be ignored if InputUtils is installed and enabled. (I recommend running InputUtils to edit keybinds in the in-game settings)");
			rotateCharacterInEmoteKeybind = AddConfigEntry("Emote Radial Menu", "RotateCharacterInEmoteKeybind", "<Keyboard>/leftAlt", "Keybind to hold to rotate character while performing a custom emote. NOTE: This setting will be ignored if InputUtils is installed and enabled. (I recommend running InputUtils to edit keybinds in the in-game settings)");
			toggleRotateCharacterInEmote = AddConfigEntry("Emote Radial Menu", "ToggleRotateCharacterInEmote", defaultValue: false, "If true, rotating character while emoting will be toggled, instead of rotating while holding the hotkey.");
			toggleEmoteMenu = AddConfigEntry("Emote Radial Menu", "ToggleEmoteMenu", defaultValue: false, "If set to false, the emote menu will open upon pressing the related keybind, and close upon releasing, and will play the currently hovered emote.");
			reverseEmoteWheelScrollDirection = AddConfigEntry("Emote Radial Menu", "ReverseEmoteWheelScrollDirection", defaultValue: false, "Reverses the page swapping direction in your emote when scrolling.");
			emoteNameColorTier0 = AddConfigEntry("Accessibility", "CommonEmoteNameColor", "#00FF00", "The color of the [common] emote name in the terminal.");
			emoteNameColorTier1 = AddConfigEntry("Accessibility", "UncommonEmoteNameColor", "#2828FF", "The color of the [uncommon] emote name in the terminal.");
			emoteNameColorTier2 = AddConfigEntry("Accessibility", "RareEmoteNameColor", "#AA00EE", "The color of the [rare] emote name in the terminal.");
			emoteNameColorTier3 = AddConfigEntry("Accessibility", "LegendaryEmoteNameColor", "#FF2222", "The color of the [legendary] emote name in the terminal.");
			float value = rotationChanceEmoteTier0.Value;
			value += rotationChanceEmoteTier1.Value;
			value += rotationChanceEmoteTier2.Value;
			value += rotationChanceEmoteTier3.Value;
			if (value != 1f && value != 0f)
			{
				ConfigEntry<float> obj = rotationChanceEmoteTier0;
				obj.Value /= value;
				ConfigEntry<float> obj2 = rotationChanceEmoteTier1;
				obj2.Value /= value;
				ConfigEntry<float> obj3 = rotationChanceEmoteTier2;
				obj3.Value /= value;
				ConfigEntry<float> obj4 = rotationChanceEmoteTier3;
				obj4.Value /= value;
				((BaseUnityPlugin)Plugin.instance).Config.Save();
			}
			TryRemoveOldConfigSettings();
			ConfigSync.BuildDefaultConfigSync();
		}

		public static ConfigEntry<T> AddConfigEntry<T>(string section, string name, T defaultValue, string description)
		{
			ConfigEntry<T> val = ((BaseUnityPlugin)Plugin.instance).Config.Bind<T>(section, name, defaultValue, description);
			currentConfigEntries.Add(((ConfigEntryBase)val).Definition.Key, (ConfigEntryBase)(object)val);
			return val;
		}

		public static string GetDisplayName(string key)
		{
			try
			{
				if (key.Length <= 1)
				{
					return key;
				}
				int num = key.IndexOf(">/");
				key = ((num >= 0) ? key.Substring(num + 2) : key);
				string text = key.ToLower();
				if (text.Contains("not-bound"))
				{
					return "";
				}
				text = text.Replace("leftalt", "Alt");
				text = text.Replace("rightalt", "Alt");
				text = text.Replace("leftctrl", "Ctrl");
				text = text.Replace("rightctrl", "Ctrl");
				text = text.Replace("leftshift", "Shift");
				text = text.Replace("rightshift", "Shift");
				text = text.Replace("leftbutton", "LMB");
				text = text.Replace("rightbutton", "RMB");
				text = text.Replace("middlebutton", "MMB");
				text = text.Replace("lefttrigger", "LT");
				text = text.Replace("righttrigger", "RT");
				text = text.Replace("leftshoulder", "LB");
				text = text.Replace("rightshoulder", "RB");
				text = text.Replace("leftstickpress", "LS");
				text = text.Replace("rightstickpress", "RS");
				text = text.Replace("dpad/", "DPad-");
				text = text.Replace("backquote", "`");
				try
				{
					text = char.ToUpper(text[0]) + text.Substring(1);
				}
				catch
				{
				}
				return text;
			}
			catch
			{
				return "";
			}
		}

		public static void TryRemoveOldConfigSettings()
		{
			HashSet<string> hashSet = new HashSet<string>();
			HashSet<string> hashSet2 = new HashSet<string>();
			foreach (ConfigEntryBase value in currentConfigEntries.Values)
			{
				hashSet.Add(value.Definition.Section);
				hashSet2.Add(value.Definition.Key);
			}
			try
			{
				Plugin.Log("Cleaning old config entries");
				ConfigFile config = ((BaseUnityPlugin)Plugin.instance).Config;
				string configFilePath = config.ConfigFilePath;
				if (!File.Exists(configFilePath))
				{
					return;
				}
				string text = File.ReadAllText(configFilePath);
				string[] array = File.ReadAllLines(configFilePath);
				string text2 = "";
				for (int i = 0; i < array.Length; i++)
				{
					array[i] = array[i].Replace("\n", "");
					if (array[i].Length <= 0)
					{
						continue;
					}
					if (array[i].StartsWith("["))
					{
						if (text2 != "" && !hashSet.Contains(text2))
						{
							text2 = "[" + text2 + "]";
							int num = text.IndexOf(text2);
							int num2 = text.IndexOf(array[i]);
							text = text.Remove(num, num2 - num);
						}
						text2 = array[i].Replace("[", "").Replace("]", "").Trim();
					}
					else
					{
						if (!(text2 != ""))
						{
							continue;
						}
						if (i <= array.Length - 4 && array[i].StartsWith("##"))
						{
							int j;
							for (j = 1; i + j < array.Length && array[i + j].Length > 3; j++)
							{
							}
							if (hashSet.Contains(text2))
							{
								int num3 = array[i + j - 1].IndexOf("=");
								string item = array[i + j - 1].Substring(0, num3 - 1);
								if (!hashSet2.Contains(item))
								{
									int num4 = text.IndexOf(array[i]);
									int num5 = text.IndexOf(array[i + j - 1]) + array[i + j - 1].Length;
									text = text.Remove(num4, num5 - num4);
								}
							}
							i += j - 1;
						}
						else if (array[i].Length > 3)
						{
							text = text.Replace(array[i], "");
						}
					}
				}
				if (!hashSet.Contains(text2))
				{
					text2 = "[" + text2 + "]";
					int num6 = text.IndexOf(text2);
					text = text.Remove(num6, text.Length - num6);
				}
				while (text.Contains("\n\n\n"))
				{
					text = text.Replace("\n\n\n", "\n\n");
				}
				File.WriteAllText(configFilePath, text);
				config.Reload();
			}
			catch
			{
			}
		}
	}
}
namespace TooManyEmotes.Input
{
	internal class InputUtilsCompat
	{
		internal static InputActionAsset Asset => IngameKeybinds.GetAsset();

		internal static bool Enabled => Plugin.IsModLoaded("com.rune580.LethalCompanyInputUtils");

		public static InputAction OpenEmoteMenuHotkey => IngameKeybinds.Instance.OpenEmoteMenuHotkey;

		public static InputAction RotateCharacterEmoteHotkey => IngameKeybinds.Instance.RotateCharacterEmoteHotkey;

		public static InputAction FavoriteEmoteHotkey => IngameKeybinds.Instance.FavoriteEmoteHotkey;

		public static InputAction PrevEmotePageHotkey => IngameKeybinds.Instance.PrevEmotePageHotkey;

		public static InputAction NextEmotePageHotkey => IngameKeybinds.Instance.NextEmotePageHotkey;

		public static InputAction NextEmoteLoadoutUpHotkey => IngameKeybinds.Instance.NextEmoteLoadoutUpHotkey;

		public static InputAction NextEmoteLoadoutDownHotkey => IngameKeybinds.Instance.NextEmoteLoadoutDownHotkey;
	}
	internal class IngameKeybinds : LcInputActions
	{
		internal static IngameKeybinds Instance = new IngameKeybinds();

		[InputAction("<Keyboard>/backquote", GamepadPath = "<Gamepad>/leftStickPress", Name = "Open Emote Menu")]
		public InputAction OpenEmoteMenuHotkey { get; set; }

		[InputAction("<Keyboard>/leftAlt", GamepadPath = "", Name = "Rotate Character in Emote")]
		public InputAction RotateCharacterEmoteHotkey { get; set; }

		[InputAction("<Mouse>/middleButton", GamepadPath = "<Gamepad>/rightStickPress", Name = "Favorite/Unfavorite Emote")]
		public InputAction FavoriteEmoteHotkey { get; set; }

		[InputAction("", GamepadPath = "<Gamepad>/dpad/left", Name = "Prev Emote Page")]
		public InputAction PrevEmotePageHotkey { get; set; }

		[InputAction("", GamepadPath = "<Gamepad>/dpad/right", Name = "Next Emote Page")]
		public InputAction NextEmotePageHotkey { get; set; }

		[InputAction("", GamepadPath = "<Gamepad>/dpad/up", Name = "Swap Emote Loadout Up")]
		public InputAction NextEmoteLoadoutUpHotkey { get; set; }

		[InputAction("", GamepadPath = "<Gamepad>/dpad/down", Name = "Swap Emote Loadout Down")]
		public InputAction NextEmoteLoadoutDownHotkey { get; set; }

		internal static InputActionAsset GetAsset()
		{
			return ((LcInputActions)Instance).Asset;
		}
	}
	[HarmonyPatch]
	public static class Keybinds
	{
		public static InputActionAsset Asset;

		public static InputActionMap ActionMap;

		public static InputAction OpenEmoteMenuAction;

		public static InputAction PerformSelectedEmoteAction;

		public static InputAction RotatePlayerEmoteAction;

		public static InputAction FavoriteEmoteAction;

		public static InputAction ThumbStickAction;

		public static InputAction PrevEmotePageAction;

		public static InputAction NextEmotePageAction;

		public static InputAction NextEmoteLoadoutUp;

		public static InputAction NextEmoteLoadoutDown;

		public static InputAction QuickEmoteFavorite1Action;

		public static InputAction QuickEmoteFavorite2Action;

		public static InputAction QuickEmoteFavorite3Action;

		public static InputAction QuickEmoteFavorite4Action;

		public static InputAction QuickEmoteFavorite5Action;

		public static InputAction QuickEmoteFavorite6Action;

		public static InputAction QuickEmoteFavorite7Action;

		public static InputAction QuickEmoteFavorite8Action;

		public static InputAction RawScrollAction;

		public static bool holdingRotatePlayerModifier;

		public static bool toggledRotating;

		public static PlayerControllerB localPlayerController => StartOfRound.Instance?.localPlayerController;

		public static void InitKeybinds()
		{
			//IL_00d4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00de: Expected O, but got Unknown
			//IL_00e3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ed: Expected O, but got Unknown
			//IL_0131: Unknown result type (might be due to invalid IL or missing references)
			//IL_016b: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_020a: Unknown result type (might be due to invalid IL or missing references)
			//IL_023f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0274: Unknown result type (might be due to invalid IL or missing references)
			//IL_0288: Unknown result type (might be due to invalid IL or missing references)
			//IL_0292: Expected O, but got Unknown
			//IL_02a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ae: Expected O, but got Unknown
			//IL_02bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_02c6: Expected O, but got Unknown
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_008f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0099: Expected O, but got Unknown
			//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b5: Expected O, but got Unknown
			//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cd: Expected O, but got Unknown
			Plugin.Log("Initializing custom emote hotkeys.");
			if (InputUtilsCompat.Enabled)
			{
				Asset = InputUtilsCompat.Asset;
				ActionMap = Asset.actionMaps[0];
				OpenEmoteMenuAction = InputUtilsCompat.OpenEmoteMenuHotkey;
				RotatePlayerEmoteAction = InputUtilsCompat.RotateCharacterEmoteHotkey;
				FavoriteEmoteAction = InputUtilsCompat.FavoriteEmoteHotkey;
				PrevEmotePageAction = InputUtilsCompat.PrevEmotePageHotkey;
				NextEmotePageAction = InputUtilsCompat.NextEmotePageHotkey;
				NextEmoteLoadoutUp = InputUtilsCompat.NextEmoteLoadoutUpHotkey;
				NextEmoteLoadoutDown = InputUtilsCompat.NextEmoteLoadoutDownHotkey;
				ThumbStickAction = new InputAction("TooManyEmotes.ThumbStick", (InputActionType)0, "<Gamepad>/rightStick", (string)null, (string)null, (string)null);
				PerformSelectedEmoteAction = new InputAction("TooManyEmotes.PerformSelectedEmote", (InputActionType)0, "<Mouse>/leftButton", "Press", (string)null, (string)null);
				RawScrollAction = new InputAction("TooManyEmotes.ScrollEmoteMenu", (InputActionType)0, "<Mouse>/scroll", (string)null, (string)null, (string)null);
			}
			else
			{
				Asset = new InputActionAsset();
				ActionMap = new InputActionMap("TooManyEmotes");
				InputActionSetupExtensions.AddActionMap(Asset, ActionMap);
				OpenEmoteMenuAction = InputActionSetupExtensions.AddAction(ActionMap, "TooManyEmotes.OpenEmoteMenu", (InputActionType)0, ConfigSettings.openEmoteMenuKeybind.Value, "Press", (string)null, (string)null, (string)null);
				InputActionSetupExtensions.AddBinding(OpenEmoteMenuAction, "<Gamepad>/leftStickPress", (string)null, (string)null, (string)null);
				RotatePlayerEmoteAction = InputActionSetupExtensions.AddAction(ActionMap, "TooManyEmotes.RotatePlayerEmote", (InputActionType)0, ConfigSettings.rotateCharacterInEmoteKeybind.Value, "Press", (string)null, (string)null, (string)null);
				InputActionSetupExtensions.AddBinding(RotatePlayerEmoteAction, "<Gamepad>/", (string)null, (string)null, (string)null);
				FavoriteEmoteAction = InputActionSetupExtensions.AddAction(ActionMap, "TooManyEmotes.FavoriteEmote", (InputActionType)0, "<Mouse>/middleButton", "Press", (string)null, (string)null, (string)null);
				InputActionSetupExtensions.AddBinding(FavoriteEmoteAction, "<Gamepad>/rightStickPress", (string)null, (string)null, (string)null);
				PrevEmotePageAction = InputActionSetupExtensions.AddAction(ActionMap, "TooManyEmotes.PrevEmotePage", (InputActionType)0, "<Keyboard>/", "Press", (string)null, (string)null, (string)null);
				InputActionSetupExtensions.AddBinding(PrevEmotePageAction, "<Gamepad>/dpad/left", (string)null, (string)null, (string)null);
				NextEmotePageAction = InputActionSetupExtensions.AddAction(ActionMap, "TooManyEmotes.NextEmotePage", (InputActionType)0, "<Keyboard>/", "Press", (string)null, (string)null, (string)null);
				InputActionSetupExtensions.AddBinding(NextEmotePageAction, "<Gamepad>/dpad/right", (string)null, (string)null, (string)null);
				NextEmoteLoadoutUp = InputActionSetupExtensions.AddAction(ActionMap, "TooManyEmotes.EmoteLoadoutUp", (InputActionType)0, "<Keyboard>/", "Press", (string)null, (string)null, (string)null);
				InputActionSetupExtensions.AddBinding(NextEmoteLoadoutUp, "<Gamepad>/dpad/up", (string)null, (string)null, (string)null);
				NextEmoteLoadoutDown = InputActionSetupExtensions.AddAction(ActionMap, "TooManyEmotes.EmoteLoadoutDown", (InputActionType)0, "<Keyboard>/", "Press", (string)null, (string)null, (string)null);
				InputActionSetupExtensions.AddBinding(NextEmoteLoadoutDown, "<Gamepad>/dpad/down", (string)null, (string)null, (string)null);
				ThumbStickAction = new InputAction("TooManyEmotes.ThumbStick", (InputActionType)0, "<Gamepad>/rightStick", (string)null, (string)null, (string)null);
				PerformSelectedEmoteAction = new InputAction("TooManyEmotes.PerformSelectedEmote", (InputActionType)0, "<Mouse>/leftButton", "Press", (string)null, (string)null);
				RawScrollAction = new InputAction("TooManyEmotes.ScrollEmoteMenu", (InputActionType)0, "<Mouse>/scroll", (string)null, (string)null, (string)null);
			}
		}

		[HarmonyPatch(typeof(StartOfRound), "OnEnable")]
		[HarmonyPostfix]
		public static void OnEnable()
		{
			Asset.Enable();
			OpenEmoteMenuAction.performed += OnPressOpenEmoteMenu;
			OpenEmoteMenuAction.canceled += OnPressOpenEmoteMenu;
			FavoriteEmoteAction.performed += OnFavoriteEmote;
			RotatePlayerEmoteAction.performed += OnUpdateRotatePlayerEmoteModifier;
			RotatePlayerEmoteAction.canceled += OnUpdateRotatePlayerEmoteModifier;
			PrevEmotePageAction.Enable();
			NextEmotePageAction.Enable();
			NextEmoteLoadoutUp.Enable();
			NextEmoteLoadoutDown.Enable();
			PrevEmotePageAction.performed += OnPrevEmotePage;
			NextEmotePageAction.performed += OnNextEmotePage;
			NextEmoteLoadoutUp.performed += OnEmoteLoadoutUp;
			NextEmoteLoadoutDown.performed += OnEmoteLoadoutDown;
			PerformSelectedEmoteAction.Enable();
			PerformSelectedEmoteAction.performed += OnSelectEmoteUI;
			ThumbStickAction.Enable();
			ThumbStickAction.performed += EmoteMenuManager.OnUpdateThumbStickAngle;
		}

		[HarmonyPatch(typeof(StartOfRound), "OnDisable")]
		[HarmonyPostfix]
		public static void OnDisable()
		{
			Asset.Disable();
			OpenEmoteMenuAction.performed -= OnPressOpenEmoteMenu;
			OpenEmoteMenuAction.canceled -= OnPressOpenEmoteMenu;
			FavoriteEmoteAction.performed -= OnFavoriteEmote;
			RotatePlayerEmoteAction.performed -= OnUpdateRotatePlayerEmoteModifier;
			RotatePlayerEmoteAction.canceled -= OnUpdateRotatePlayerEmoteModifier;
			PrevEmotePageAction.Disable();
			NextEmotePageAction.Disable();
			NextEmoteLoadoutUp.Disable();
			NextEmoteLoadoutDown.Disable();
			PrevEmotePageAction.performed -= OnPrevEmotePage;
			NextEmotePageAction.performed -= OnNextEmotePage;
			NextEmoteLoadoutUp.performed -= OnEmoteLoadoutUp;
			NextEmoteLoadoutDown.performed -= OnEmoteLoadoutDown;
			PerformSelectedEmoteAction.Disable();
			PerformSelectedEmoteAction.performed -= OnSelectEmoteUI;
			ThumbStickAction.Disable();
			ThumbStickAction.performed -= EmoteMenuManager.OnUpdateThumbStickAngle;
		}

		public static void OnPrevEmotePage(CallbackContext context)
		{
			if (!((Object)(object)localPlayerController == (Object)null) && !ConfigSettings.disableEmotesForSelf.Value && EmoteMenuManager.isMenuOpen && ((CallbackContext)(ref context)).performed)
			{
				EmoteMenuManager.SwapPrevPage();
			}
		}

		public static void OnNextEmotePage(CallbackContext context)
		{
			if (!((Object)(object)localPlayerController == (Object)null) && !ConfigSettings.disableEmotesForSelf.Value && EmoteMenuManager.isMenuOpen && ((CallbackContext)(ref context)).performed)
			{
				EmoteMenuManager.SwapNextPage();
			}
		}

		public static void OnEmoteLoadoutUp(CallbackContext context)
		{
			if (!((Object)(object)localPlayerController == (Object)null) && !ConfigSettings.disableEmotesForSelf.Value && EmoteMenuManager.isMenuOpen && ((CallbackContext)(ref context)).performed)
			{
				EmoteMenuManager.SetCurrentEmoteLoadout((EmoteMenuManager.currentLoadoutIndex != 0) ? (EmoteMenuManager.currentLoadoutIndex - 1) : (EmoteMenuManager.numLoadouts - 1));
			}
		}

		public static void OnEmoteLoadoutDown(CallbackContext context)
		{
			if (!((Object)(object)localPlayerController == (Object)null) && !ConfigSettings.disableEmotesForSelf.Value && EmoteMenuManager.isMenuOpen && ((CallbackContext)(ref context)).performed)
			{
				EmoteMenuManager.SetCurrentEmoteLoadout((EmoteMenuManager.currentLoadoutIndex + 1) % EmoteMenuManager.numLoadouts);
			}
		}

		private static void OnPressOpenEmoteMenu(CallbackContext context)
		{
			//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)localPlayerController == (Object)null || ConfigSettings.disableEmotesForSelf.Value)
			{
				return;
			}
			if (!EmoteMenuManager.isMenuOpen)
			{
				if (((CallbackContext)(ref context)).performed && EmoteMenuManager.CanOpenEmoteMenu())
				{
					EmoteMenuManager.OpenEmoteMenu();
				}
			}
			else if (ConfigSettings.toggleEmoteMenu.Value || StartOfRound.Instance.localPlayerUsingController)
			{
				if (((CallbackContext)(ref context)).performed)
				{
					EmoteMenuManager.CloseEmoteMenu();
				}
			}
			else if (((CallbackContext)(ref context)).canceled)
			{
				if (EmoteMenuManager.hoveredEmoteIndex != -1)
				{
					PerformEmoteLocal(context);
				}
				EmoteMenuManager.CloseEmoteMenu();
			}
		}

		private static void OnSelectEmoteUI(CallbackContext context)
		{
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)localPlayerController == (Object)null) && ((CallbackContext)(ref context)).performed && EmoteMenuManager.isMenuOpen)
			{
				if (EmoteMenuManager.hoveredLoadoutUIIndex != -1 && EmoteMenuManager.hoveredLoadoutUIIndex != EmoteMenuManager.currentLoadoutIndex)
				{
					EmoteMenuManager.SetCurrentEmoteLoadout(EmoteMenuManager.hoveredLoadoutUIIndex);
				}
				else if (EmoteMenuManager.hoveredEmoteIndex >= 0 && EmoteMenuManager.hoveredEmoteIndex < EmoteMenuManager.currentLoadoutEmotesList.Count)
				{
					PerformEmoteLocal(context);
					EmoteMenuManager.CloseEmoteMenu();
				}
			}
		}

		public static void PerformEmoteLocal(CallbackContext context)
		{
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			if (EmoteMenuManager.hoveredEmoteIndex >= 0 && EmoteMenuManager.hoveredEmoteIndex < EmoteMenuManager.currentLoadoutEmotesList.Count && !ConfigSettings.disableEmotesForSelf.Value)
			{
				UnlockableEmote unlockableEmote = EmoteMenuManager.currentLoadoutEmotesList[EmoteMenuManager.hoveredEmoteIndex];
				if (unlockableEmote != null)
				{
					localPlayerController.PerformEmote(context, -(unlockableEmote.emoteId + 1));
				}
			}
		}

		public static void OnFavoriteEmote(CallbackContext context)
		{
			if (!((Object)(object)localPlayerController == (Object)null) && ((CallbackContext)(ref context)).performed && EmoteMenuManager.isMenuOpen && EmoteMenuManager.hoveredEmoteUIIndex != -1 && EmoteMenuManager.previewingEmote != null)
			{
				EmoteMenuManager.ToggleFavoriteHoveredEmote();
			}
		}

		public static void OnQuickEmote(CallbackContext context, int quickEmoteNumber)
		{
		}

		public static void OnUpdateRotatePlayerEmoteModifier(CallbackContext context)
		{
			if ((Object)(object)localPlayerController == (Object)null || ConfigSettings.disableEmotesForSelf.Value || ConfigSync.instance.syncEnableMovingWhileEmoting)
			{
				return;
			}
			if (((CallbackContext)(ref context)).performed)
			{
				if (ConfigSettings.toggleRotateCharacterInEmote.Value)
				{
					toggledRotating = !toggledRotating;
				}
				else
				{
					holdingRotatePlayerModifier = true;
				}
			}
			else if (((CallbackContext)(ref context)).canceled && !ConfigSettings.toggleRotateCharacterInEmote.Value)
			{
				holdingRotatePlayerModifier = false;
			}
		}
	}
}
namespace TooManyEmotes.Networking
{
	[Serializable]
	[HarmonyPatch]
	public class ConfigSync
	{
		public static bool isSynced;

		public static ConfigSync defaultConfig;

		public static ConfigSync instance;

		public bool syncUnlockEverything;

		public bool syncShareEverything;

		public bool syncSyncUnsharedEmotes;

		public bool syncEnableMovingWhileEmoting;

		public bool syncDisableRaritySystem;

		public int syncStartingEmoteCredits;

		public float syncAddEmoteCreditsMultiplier;

		public bool syncPurchaseEmotesWithDefaultCurrency;

		public float syncPriceMultiplierEmotesStore;

		public int syncBasePriceEmoteTier0;

		public int syncBasePriceEmoteTier1;

		public int syncBasePriceEmoteTier2;

		public int syncBasePriceEmoteTier3;

		public int syncNumEmotesStoreRotation;

		public float syncRotationChanceEmoteTier0;

		public float syncRotationChanceEmoteTier1;

		public float syncRotationChanceEmoteTier2;

		public float syncRotationChanceEmoteTier3;

		public bool syncEnableMaskedEnemiesEmoting;

		public float syncMaskedEnemiesEmoteChanceOnEncounter;

		public bool syncMaskedEnemiesAlwaysEmoteOnFirstEncounter;

		public bool syncOverrideStopAndStareDuration;

		public float syncMaskedEnemyEmoteRandomDelayMin;

		public float syncMaskedEnemyEmoteRandomDelayMax;

		public float syncMaskedEnemyEmoteRandomDurationMin;

		public float syncMaskedEnemyEmoteRandomDurationMax;

		public static Vector2 syncMaskedEnemyEmoteRandomDelay;

		public static Vector2 syncMaskedEnemyEmoteRandomDuration;

		public static HashSet<ulong> syncedClients;

		public ConfigSync()
		{
			//IL_0133: Unknown result type (might be due to invalid IL or missing references)
			//IL_0138: Unknown result type (might be due to invalid IL or missing references)
			//IL_0168: Unknown result type (might be due to invalid IL or missing references)
			//IL_016d: Unknown result type (might be due to invalid IL or missing references)
			syncUnlockEverything = ConfigSettings.unlockEverything.Value;
			syncShareEverything = ConfigSettings.shareEverything.Value;
			syncSyncUnsharedEmotes = ConfigSettings.syncUnsharedEmotes.Value;
			syncEnableMovingWhileEmoting = ConfigSettings.enableMovingWhileEmoting.Value;
			syncDisableRaritySystem = ConfigSettings.disableRaritySystem.Value;
			syncStartingEmoteCredits = ConfigSettings.startingEmoteCredits.Value;
			syncAddEmoteCreditsMultiplier = ConfigSettings.addEmoteCreditsMultiplier.Value;
			syncPurchaseEmotesWithDefaultCurrency = ConfigSettings.purchaseEmotesWithDefaultCurrency.Value;
			syncPriceMultiplierEmotesStore = ConfigSettings.priceMultiplierEmotesStore.Value;
			syncNumEmotesStoreRotation = ConfigSettings.numEmotesStoreRotation.Value;
			syncRotationChanceEmoteTier0 = ConfigSettings.rotationChanceEmoteTier0.Value;
			syncRotationChanceEmoteTier1 = ConfigSettings.rotationChanceEmoteTier1.Value;
			syncRotationChanceEmoteTier2 = ConfigSettings.rotationChanceEmoteTier2.Value;
			syncRotationChanceEmoteTier3 = ConfigSettings.rotationChanceEmoteTier3.Value;
			syncEnableMaskedEnemiesEmoting = ConfigSettings.enableMaskedEnemiesEmoting.Value;
			syncMaskedEnemiesEmoteChanceOnEncounter = ConfigSettings.maskedEnemiesEmoteChanceOnEncounter.Value;
			syncMaskedEnemiesAlwaysEmoteOnFirstEncounter = ConfigSettings.maskedEnemiesAlwaysEmoteOnFirstEncounter.Value;
			syncOverrideStopAndStareDuration = ConfigSettings.overrideStopAndStareDuration.Value;
			syncMaskedEnemyEmoteRandomDelay = ParseVector2FromString(ConfigSettings.maskedEnemyEmoteRandomDelay.Value);
			syncMaskedEnemyEmoteRandomDelayMin = syncMaskedEnemyEmoteRandomDelay.x;
			syncMaskedEnemyEmoteRandomDelayMax = syncMaskedEnemyEmoteRandomDelay.y;
			syncMaskedEnemyEmoteRandomDuration = ParseVector2FromString(ConfigSettings.maskedEnemyEmoteRandomDuration.Value);
			syncMaskedEnemyEmoteRandomDurationMin = syncMaskedEnemyEmoteRandomDuration.x;
			syncMaskedEnemyEmoteRandomDurationMax = syncMaskedEnemyEmoteRandomDuration.y;
			if (syncUnlockEverything)
			{
				syncShareEverything = true;
			}
			if (ConfigSettings.disableRaritySystem.Value)
			{
				syncBasePriceEmoteTier0 = ConfigSettings.basePriceEmoteRaritySystemDisabled.Value;
				syncBasePriceEmoteTier1 = ConfigSettings.basePriceEmoteRaritySystemDisabled.Value;
				syncBasePriceEmoteTier2 = ConfigSettings.basePriceEmoteRaritySystemDisabled.Value;
				syncBasePriceEmoteTier3 = ConfigSettings.basePriceEmoteRaritySystemDisabled.Value;
			}
			else
			{
				syncBasePriceEmoteTier0 = ConfigSettings.basePriceEmoteTier0.Value;
				syncBasePriceEmoteTier1 = ConfigSettings.basePriceEmoteTier1.Value;
				syncBasePriceEmoteTier2 = ConfigSettings.basePriceEmoteTier2.Value;
				syncBasePriceEmoteTier3 = ConfigSettings.basePriceEmoteTier3.Value;
			}
		}

		public Vector2 ParseVector2FromString(string str)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_008b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			//IL_0094: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			Vector2 result = Vector2.zero;
			try
			{
				string[] array = str.Split(new char[1] { ',' });
				if (float.TryParse(array[0].Trim(new char[1] { ' ' }), out var result2) && float.TryParse(array[1].Trim(new char[1] { ' ' }), out var result3))
				{
					result = new Vector2(Mathf.Min(Mathf.Abs(result2), Mathf.Abs(result3)), Mathf.Max(Mathf.Abs(result2), Mathf.Abs(result3)));
				}
				return result;
			}
			catch
			{
			}
			return Vector2.zero;
		}

		public static void BuildDefaultConfigSync()
		{
			defaultConfig = new ConfigSync();
			instance = new ConfigSync();
		}

		[HarmonyPatch(typeof(StartOfRound), "Awake")]
		[HarmonyPostfix]
		public static void ResetValues()
		{
			isSynced = false;
		}

		[HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")]
		[HarmonyPostfix]
		public static void Init(PlayerControllerB __instance)
		{
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Expected O, but got Unknown
			//IL_010b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0115: Expected O, but got Unknown
			if (isSynced)
			{
				return;
			}
			isSynced = NetworkManager.Singleton.IsServer;
			EmoteSyncManager.isSynced = false;
			EmoteSyncManager.requestedSync = false;
			if (NetworkManager.Singleton.IsServer)
			{
				syncedClients = new HashSet<ulong>();
				NetworkManager.Singleton.CustomMessagingManager.RegisterNamedMessageHandler("TooManyEmotes-OnRequestConfigSyncServerRpc", new HandleNamedMessageDelegate(OnRequestConfigSyncServerRpc));
				if (!instance.syncUnlockEverything)
				{
					return;
				}
				{
					foreach (UnlockableEmote allUnlockableEmote in StartOfRoundPatcher.allUnlockableEmotes)
					{
						StartOfRoundPatcher.UnlockEmoteLocal(allUnlockableEmote);
					}
					return;
				}
			}
			foreach (UnlockableEmote allUnlockableEmote2 in StartOfRoundPatcher.allUnlockableEmotes)
			{
				StartOfRoundPatcher.UnlockEmoteLocal(allUnlockableEmote2);
			}
			NetworkManager.Singleton.CustomMessagingManager.RegisterNamedMessageHandler("TooManyEmotes-OnRequestConfigSyncClientRpc", new HandleNamedMessageDelegate(OnRequestConfigSyncClientRpc));
			RequestConfigSync();
		}

		public static void RequestConfigSync()
		{
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			if (NetworkManager.Singleton.IsClient)
			{
				Plugin.Log("Requesting config sync from server");
				FastBufferWriter val = default(FastBufferWriter);
				((FastBufferWriter)(ref val))..ctor(0, (Allocator)2, -1);
				NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage("TooManyEmotes-OnRequestConfigSyncServerRpc", 0uL, val, (NetworkDelivery)3);
			}
			else
			{
				Plugin.LogError("Failed to send unlocked emote update to server.");
			}
		}

		private static void OnRequestConfigSyncServerRpc(ulong clientId, FastBufferReader reader)
		{
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0092: Unknown result type (might be due to invalid IL or missing references)
			if (NetworkManager.Singleton.IsServer)
			{
				Plugin.Log("Receiving config sync request from client: " + clientId);
				syncedClients.Add(clientId);
				EmoteSyncManager.syncedClients.Remove(clientId);
				byte[] array = SerializeConfigToByteArray(instance);
				FastBufferWriter val = default(FastBufferWriter);
				((FastBufferWriter)(ref val))..ctor(4 + array.Length, (Allocator)2, -1);
				int num = array.Length;
				((FastBufferWriter)(ref val)).WriteValueSafe<int>(ref num, default(ForPrimitives));
				((FastBufferWriter)(ref val)).WriteBytesSafe(array, -1, 0);
				NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage("TooManyEmotes-OnRequestConfigSyncClientRpc", clientId, val, (NetworkDelivery)3);
			}
		}

		private static void OnRequestConfigSyncClientRpc(ulong clientId, FastBufferReader reader)
		{
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0094: Unknown result type (might be due to invalid IL or missing references)
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
			if (!NetworkManager.Singleton.IsClient)
			{
				return;
			}
			int num = default(int);
			((FastBufferReader)(ref reader)).ReadValueSafe<int>(ref num, default(ForPrimitives));
			if (((FastBufferReader)(ref reader)).TryBeginRead(num))
			{
				Plugin.Log("Receiving config sync from server.");
				byte[] data = new byte[num];
				((FastBufferReader)(ref reader)).ReadBytesSafe(ref data, num, 0);
				instance = DeserializeFromByteArray(data);
				if (instance.syncUnlockEverything)
				{
					instance.syncShareEverything = true;
				}
				syncMaskedEnemyEmoteRandomDelay = new Vector2(instance.syncMaskedEnemyEmoteRandomDelayMin, instance.syncMaskedEnemyEmoteRandomDelayMax);
				syncMaskedEnemyEmoteRandomDuration = new Vector2(instance.syncMaskedEnemyEmoteRandomDurationMin, instance.syncMaskedEnemyEmoteRandomDurationMax);
				isSynced = true;
				if (StartOfRoundPatcher.allUnlockableEmotes != null && StartOfRoundPatcher.unlockedEmotes != null)
				{
					StartOfRoundPatcher.ResetProgressLocal();
					if (instance.syncUnlockEverything)
					{
						StartOfRoundPatcher.UnlockEmotesLocal(StartOfRoundPatcher.allUnlockableEmotes);
					}
					else
					{
						StartOfRoundPatcher.UnlockEmotesLocal(StartOfRoundPatcher.complementaryEmotes);
					}
					StartOfRoundPatcher.UpdateUnlockedFavoriteEmotes();
				}
			}
			else
			{
				Plugin.LogError("Error receiving sync from server.");
			}
		}

		public static byte[] SerializeConfigToByteArray(ConfigSync config)
		{
			BinaryFormatter binaryFormatter = new BinaryFormatter();
			MemoryStream memoryStream = new MemoryStream();
			binaryFormatter.Serialize(memoryStream, config);
			return memoryStream.ToArray();
		}

		public static ConfigSync DeserializeFromByteArray(byte[] data)
		{
			MemoryStream serializationStream = new MemoryStream(data);
			BinaryFormatter binaryFormatter = new BinaryFormatter();
			return (ConfigSync)binaryFormatter.Deserialize(serializationStream);
		}
	}
	[HarmonyPatch]
	public static class EmoteSyncManager
	{
		public static bool requestedSync;

		public static bool isSynced;

		public static HashSet<ulong> syncedClients;

		[HarmonyPatch(typeof(StartOfRound), "Awake")]
		[HarmonyPostfix]
		public static void ResetValues()
		{
			isSynced = false;
			requestedSync = false;
		}

		[HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")]
		[HarmonyPostfix]
		public static void Init()
		{
			//IL_0094: Unknown result type (might be due to invalid IL or missing references)
			//IL_009e: Expected O, but got Unknown
			//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bf: Expected O, but got Unknown
			//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e0: Expected O, but got Unknown
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Expected O, but got Unknown
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0079: Expected O, but got Unknown
			isSynced = NetworkManager.Singleton.IsServer;
			requestedSync = NetworkManager.Singleton.IsServer;
			if (NetworkManager.Singleton.IsServer)
			{
				syncedClients = new HashSet<ulong>();
				NetworkManager.Singleton.CustomMessagingManager.RegisterNamedMessageHandler("TooManyEmotes-OnRequestSyncServerRpc", new HandleNamedMessageDelegate(OnRequestSyncServerRpc));
				NetworkManager.Singleton.CustomMessagingManager.RegisterNamedMessageHandler("TooManyEmotes-OnUnlockEmoteServerRpc", new HandleNamedMessageDelegate(OnUnlockEmoteServerRpc));
			}
			else
			{
				NetworkManager.Singleton.CustomMessagingManager.RegisterNamedMessageHandler("TooManyEmotes-OnRequestSyncClientRpc", new HandleNamedMessageDelegate(OnRequestSyncClientRpc));
				NetworkManager.Singleton.CustomMessagingManager.RegisterNamedMessageHandler("TooManyEmotes-OnUnlockEmoteClientRpc", new HandleNamedMessageDelegate(OnUnlockEmoteClientRpc));
				NetworkManager.Singleton.CustomMessagingManager.RegisterNamedMessageHandler("TooManyEmotes-OnRotateEmotesClientRpc", new HandleNamedMessageDelegate(RotateEmoteSelectionClientRpc));
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "Update")]
		[HarmonyPostfix]
		public static void RequestSyncAfterConfigUpdate(PlayerControllerB __instance)
		{
			if (!isSynced && !requestedSync && ConfigSync.isSynced && (Object)(object)__instance == (Object)(object)StartOfRound.Instance.localPlayerController)
			{
				SendSyncRequest();
				requestedSync = true;
			}
		}

		public static void SendSyncRequest()
		{
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			if (NetworkManager.Singleton.IsClient)
			{
				Plugin.Log("Sending sync request to server.");
				FastBufferWriter val = default(FastBufferWriter);
				((FastBufferWriter)(ref val))..ctor(0, (Allocator)2, -1);
				NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage("TooManyEmotes-OnRequestSyncServerRpc", 0uL, val, (NetworkDelivery)3);
			}
		}

		private static void OnRequestSyncServerRpc(ulong clientId, FastBufferReader reader)
		{
			if (NetworkManager.Singleton.IsServer)
			{
				Plugin.Log("Receiving sync request from client: " + clientId);
				ServerSendSyncToClient(clientId);
			}
		}

		public static void ServerSendSyncToClient(ulong clientId)
		{
			//IL_01cf: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e6: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ec: Unknown result type (might be due to invalid IL or missing references)
			//IL_0202: Unknown result type (might be due to invalid IL or missing references)
			//IL_0208: Unknown result type (might be due to invalid IL or missing references)
			//IL_0226: Unknown result type (might be due to invalid IL or missing references)
			//IL_022c: Unknown result type (might be due to invalid IL or missing references)
			//IL_025a: Unknown result type (might be due to invalid IL or missing references)
			if (!NetworkManager.Singleton.IsServer || !ConfigSync.syncedClients.Contains(clientId))
			{
				return;
			}
			PlayerControllerB playerController = null;
			StartOfRoundPatcher.TryGetPlayerByClientId(clientId, out playerController);
			if ((Object)(object)playerController != (Object)null)
			{
				if (!StartOfRoundPatcher.unlockedEmotesByPlayer.ContainsKey(playerController.playerUsername))
				{
					StartOfRoundPatcher.unlockedEmotesByPlayer.Add(playerController.playerUsername, new List<UnlockableEmote>());
				}
				if (!TerminalPatcher.currentEmoteCreditsByPlayer.ContainsKey(playerController.playerUsername))
				{
					TerminalPatcher.currentEmoteCreditsByPlayer.Add(playerController.playerUsername, ConfigSync.instance.syncStartingEmoteCredits);
				}
			}
			List<UnlockableEmote> list = StartOfRoundPatcher.unlockedEmotes;
			int num = TerminalPatcher.currentEmoteCredits;
			if (!ConfigSync.instance.syncUnlockEverything && !ConfigSync.instance.syncShareEverything)
			{
				if ((Object)(object)playerController != (Object)null)
				{
					if (StartOfRoundPatcher.unlockedEmotesByPlayer.TryGetValue(playerController.playerUsername, out var value))
					{
						Plugin.Log("Loading " + value.Count + " unlocked emotes for

plugins/plugins/TooManySuits.dll

Decompiled 11 months ago
using System;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using MoreSuits;
using TMPro;
using TooManySuits.Helper;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.InputSystem;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("TooManySuits")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("TooManySuits")]
[assembly: AssemblyTitle("TooManySuits")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace TooManySuits
{
	[BepInPlugin("verity.TooManySuits", "Too Many Suits", "1.0.5")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class Plugin : BaseUnityPlugin
	{
		public static ManualLogSource LogSource;

		public static ConfigEntry<string> NextButton;

		public static ConfigEntry<string> BackButton;

		public static ConfigEntry<float> TextScale;

		private void Awake()
		{
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_0095: Expected O, but got Unknown
			LogSource = ((BaseUnityPlugin)this).Logger;
			NextButton = ((BaseUnityPlugin)this).Config.Bind<string>("General", "Next-Page-Keybind", "<Keyboard>/n", "Next page button.");
			BackButton = ((BaseUnityPlugin)this).Config.Bind<string>("General", "Back-Page-Keybind", "<Keyboard>/b", "Back page button.");
			TextScale = ((BaseUnityPlugin)this).Config.Bind<float>("General", "Text-Scale", 0.003f, "Size of the text above the suit rack.");
			GameObject val = new GameObject("TooManySuits");
			val.AddComponent<PluginLoader>();
			((Object)val).hideFlags = (HideFlags)61;
			Object.DontDestroyOnLoad((Object)val);
		}
	}
	public class PluginLoader : MonoBehaviour
	{
		private class Hooks
		{
			public static bool SetUI;

			public static GameObject SuitPanel;

			public static void HookStartGame()
			{
				allSuits = (from suit in Resources.FindObjectsOfTypeAll<UnlockableSuit>()
					orderby suit.syncedSuitID.Value
					select suit).ToArray();
				Object.Instantiate<GameObject>(suitSelectBundle.LoadAsset<GameObject>("SuitSelect"));
				SuitPanel = GameObject.Find("SuitPanel");
				SuitPanel.SetActive(false);
				SetUI = true;
			}

			public static void HookDisconnected()
			{
				currentPage = 0;
			}
		}

		private readonly Harmony Harmony = new Harmony("TooManySuits");

		private InputAction moveRightAction;

		private InputAction moveLeftAction;

		private static int currentPage;

		private int suitsPerPage = 13;

		private int suitsLength;

		private static UnlockableSuit[] allSuits;

		private static AssetBundle suitSelectBundle;

		private void Awake()
		{
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Expected O, but got Unknown
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0065: Expected O, but got Unknown
			//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c9: Expected O, but got Unknown
			//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
			//IL_010a: Expected O, but got Unknown
			//IL_0144: Unknown result type (might be due to invalid IL or missing references)
			//IL_0151: Expected O, but got Unknown
			Plugin.LogSource.LogInfo((object)"TooManySuits Mod Loaded.");
			moveRightAction = new InputAction((string)null, (InputActionType)0, Plugin.NextButton.Value, (string)null, (string)null, (string)null);
			moveRightAction.performed += MoveRightAction;
			moveRightAction.Enable();
			moveLeftAction = new InputAction((string)null, (InputActionType)0, Plugin.BackButton.Value, (string)null, (string)null, (string)null);
			moveLeftAction.performed += MoveLeftAction;
			moveLeftAction.Enable();
			MethodInfo method = typeof(StartOfRound).GetMethod("Start", BindingFlags.Instance | BindingFlags.NonPublic);
			MethodInfo method2 = typeof(Hooks).GetMethod("HookStartGame");
			Harmony.Patch((MethodBase)method, (HarmonyMethod)null, new HarmonyMethod(method2), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			MethodInfo method3 = typeof(GameNetworkManager).GetMethod("Disconnect");
			MethodInfo method4 = typeof(Hooks).GetMethod("HookDisconnected");
			Harmony.Patch((MethodBase)method3, (HarmonyMethod)null, new HarmonyMethod(method4), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			MethodInfo method5 = typeof(PlayerControllerB).GetMethod("Start", BindingFlags.Instance | BindingFlags.NonPublic);
			MethodInfo method6 = typeof(LocalPlayer).GetMethod("PlayerControllerStart");
			Harmony.Patch((MethodBase)method5, (HarmonyMethod)null, new HarmonyMethod(method6), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			suitSelectBundle = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "suitselect"));
			if (MoreSuitsMod.MakeSuitsFitOnRack)
			{
				suitsPerPage = 20;
			}
		}

		private void Update()
		{
			if (!((Object)(object)StartOfRound.Instance == (Object)null) && allSuits.Length != 0)
			{
				DisplaySuits();
			}
		}

		private void DisplaySuits()
		{
			//IL_0239: Unknown result type (might be due to invalid IL or missing references)
			//IL_023e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0242: Unknown result type (might be due to invalid IL or missing references)
			//IL_0256: Unknown result type (might be due to invalid IL or missing references)
			//IL_025b: Unknown result type (might be due to invalid IL or missing references)
			//IL_027e: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_011d: Unknown result type (might be due to invalid IL or missing references)
			//IL_012c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0139: Unknown result type (might be due to invalid IL or missing references)
			//IL_013e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0143: Unknown result type (might be due to invalid IL or missing references)
			//IL_0159: Unknown result type (might be due to invalid IL or missing references)
			//IL_015e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_0100: Unknown result type (might be due to invalid IL or missing references)
			//IL_0105: Unknown result type (might be due to invalid IL or missing references)
			if (allSuits.Length == 0)
			{
				return;
			}
			int num = currentPage * suitsPerPage;
			int num2 = Mathf.Min(num + suitsPerPage, allSuits.Length);
			int num3 = 0;
			for (int i = 0; i < allSuits.Length; i++)
			{
				UnlockableSuit val = allSuits[i];
				AutoParentToShip component = ((Component)val).gameObject.GetComponent<AutoParentToShip>();
				if ((Object)(object)component == (Object)null)
				{
					continue;
				}
				bool flag = i >= num && i < num2;
				((Component)val).gameObject.SetActive(flag);
				if (flag)
				{
					component.overrideOffset = true;
					if (MoreSuitsMod.MakeSuitsFitOnRack && suitsLength > 13)
					{
						float num4 = 0.18f;
						num4 /= (float)Math.Min(suitsLength, 20) / 12f;
						component.positionOffset = new Vector3(-2.45f, 2.75f, -8.41f) + StartOfRound.Instance.rightmostSuitPosition.forward * (num4 * (float)num3);
						component.rotationOffset = new Vector3(0f, 90f, 0f);
					}
					else
					{
						component.positionOffset = new Vector3(-2.45f, 2.75f, -8.41f) + StartOfRound.Instance.rightmostSuitPosition.forward * (0.18f * (float)num3);
						component.rotationOffset = new Vector3(0f, 90f, 0f);
					}
					num3++;
				}
			}
			suitsLength = allSuits.Length;
			if (!LocalPlayer.isActive())
			{
				return;
			}
			if (LocalPlayer.localPlayer.isInHangarShipRoom)
			{
				((TMP_Text)Hooks.SuitPanel.GetComponentInChildren<TextMeshProUGUI>()).text = $"Page {currentPage + 1}/{Mathf.CeilToInt((float)suitsLength / (float)suitsPerPage)}";
				Hooks.SuitPanel.SetActive(true);
				return;
			}
			Hooks.SuitPanel.SetActive(false);
			if (Hooks.SetUI)
			{
				Hooks.SetUI = false;
				Hooks.SuitPanel.GetComponentInParent<Canvas>().renderMode = (RenderMode)2;
				Hooks.SuitPanel.GetComponentInParent<Canvas>().worldCamera = LocalPlayer.localPlayer.gameplayCamera;
				Transform transform = Hooks.SuitPanel.transform;
				Bounds bounds = StartOfRound.Instance.shipBounds.bounds;
				transform.position = ((Bounds)(ref bounds)).center - new Vector3(2.8992f, 0.7998f, 2f);
				Hooks.SuitPanel.transform.rotation = Quaternion.Euler(0f, 180f, 0f);
				Hooks.SuitPanel.transform.localScale = new Vector3(Plugin.TextScale.Value, Plugin.TextScale.Value, Plugin.TextScale.Value);
				Hooks.SuitPanel.SetActive(true);
			}
		}

		private void MoveRightAction(CallbackContext obj)
		{
			currentPage = Mathf.Min(currentPage + 1, Mathf.CeilToInt((float)suitsLength / (float)suitsPerPage) - 1);
		}

		private void MoveLeftAction(CallbackContext obj)
		{
			currentPage = Mathf.Max(currentPage - 1, 0);
		}
	}
}
namespace TooManySuits.Helper
{
	public class LocalPlayer
	{
		public static PlayerControllerB localPlayer;

		public static bool isActive()
		{
			return (Object)(object)localPlayer != (Object)null;
		}

		public static void PlayerControllerStart(PlayerControllerB __instance)
		{
			if (NetworkManager.Singleton.LocalClientId == __instance.playerClientId)
			{
				localPlayer = __instance;
			}
		}
	}
}

ReservedFlashlightSlot.dll

Decompiled 11 months ago
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using GameNetcodeStuff;
using HarmonyLib;
using LethalCompanyInputUtils.Api;
using ReservedFlashlightSlot.Patches;
using ReservedItemSlotCore;
using ReservedItemSlotCore.Networking;
using ReservedItemSlotCore.Patches;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.InputSystem;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("ReservedFlashlightSlot")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ReservedFlashlightSlot")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("5b7d6563-4e51-4a69-bcf9-fa1dea6eff75")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace ReservedFlashlightSlot
{
	public static class ConfigSettings
	{
		public static ConfigEntry<string> activateFlashlightKey;

		public static ConfigEntry<bool> hideFlashlightMeshShoulder;

		public static string activateFlashlightDisplayName;

		public static Dictionary<string, ConfigEntryBase> currentConfigEntries = new Dictionary<string, ConfigEntryBase>();

		public static void BindConfigSettings()
		{
			Plugin.Log("BindingConfigs");
			activateFlashlightKey = ((BaseUnityPlugin)Plugin.instance).Config.Bind<string>("ReservedFlashlightSlot", "ActivateFlashlightKey", "<Keyboard>/f", "This setting will be ignored if InputUtils is installed and enabled. (I recommend running InputUtils to edit keybinds in the in-game settings)");
			hideFlashlightMeshShoulder = ((BaseUnityPlugin)Plugin.instance).Config.Bind<bool>("ReservedFlashlightSlot", "HideFlashlightOnShoulder", false, "Hides the flashlight mesh while on your shoulder. Only applies in scenarios where you can view your player in third person.");
			activateFlashlightDisplayName = GetDisplayName(activateFlashlightKey.Value);
			currentConfigEntries.Add(((ConfigEntryBase)activateFlashlightKey).Definition.Key, (ConfigEntryBase)(object)activateFlashlightKey);
			currentConfigEntries.Add(((ConfigEntryBase)hideFlashlightMeshShoulder).Definition.Key, (ConfigEntryBase)(object)hideFlashlightMeshShoulder);
			TryRemoveOldConfigSettings();
		}

		public static string GetDisplayName(string key)
		{
			key = key.Replace("<Keyboard>/", "");
			key = key.Replace("<Mouse>/", "");
			string text = key;
			text = text.Replace("leftAlt", "Alt");
			text = text.Replace("rightAlt", "Alt");
			text = text.Replace("leftCtrl", "Ctrl");
			text = text.Replace("rightCtrl", "Ctrl");
			text = text.Replace("leftShift", "Shift");
			text = text.Replace("rightShift", "Shift");
			text = text.Replace("leftButton", "LMB");
			text = text.Replace("rightButton", "RMB");
			return text.Replace("middleButton", "MMB");
		}

		public static void TryRemoveOldConfigSettings()
		{
			HashSet<string> hashSet = new HashSet<string>();
			HashSet<string> hashSet2 = new HashSet<string>();
			foreach (ConfigEntryBase value in currentConfigEntries.Values)
			{
				hashSet.Add(value.Definition.Section);
				hashSet2.Add(value.Definition.Key);
			}
			try
			{
				Plugin.Log("Cleaning old config entries");
				ConfigFile config = ((BaseUnityPlugin)Plugin.instance).Config;
				string configFilePath = config.ConfigFilePath;
				if (!File.Exists(configFilePath))
				{
					return;
				}
				string text = File.ReadAllText(configFilePath);
				string[] array = File.ReadAllLines(configFilePath);
				string text2 = "";
				for (int i = 0; i < array.Length; i++)
				{
					array[i] = array[i].Replace("\n", "");
					if (array[i].Length <= 0)
					{
						continue;
					}
					if (array[i].StartsWith("["))
					{
						if (text2 != "" && !hashSet.Contains(text2))
						{
							text2 = "[" + text2 + "]";
							int num = text.IndexOf(text2);
							int num2 = text.IndexOf(array[i]);
							text = text.Remove(num, num2 - num);
						}
						text2 = array[i].Replace("[", "").Replace("]", "").Trim();
					}
					else
					{
						if (!(text2 != ""))
						{
							continue;
						}
						if (i <= array.Length - 4 && array[i].StartsWith("##"))
						{
							int j;
							for (j = 1; i + j < array.Length && array[i + j].Length > 3; j++)
							{
							}
							if (hashSet.Contains(text2))
							{
								int num3 = array[i + j - 1].IndexOf("=");
								string item = array[i + j - 1].Substring(0, num3 - 1);
								if (!hashSet2.Contains(item))
								{
									int num4 = text.IndexOf(array[i]);
									int num5 = text.IndexOf(array[i + j - 1]) + array[i + j - 1].Length;
									text = text.Remove(num4, num5 - num4);
								}
							}
							i += j - 1;
						}
						else if (array[i].Length > 3)
						{
							text = text.Replace(array[i], "");
						}
					}
				}
				if (!hashSet.Contains(text2))
				{
					text2 = "[" + text2 + "]";
					int num6 = text.IndexOf(text2);
					text = text.Remove(num6, text.Length - num6);
				}
				while (text.Contains("\n\n\n"))
				{
					text = text.Replace("\n\n\n", "\n\n");
				}
				File.WriteAllText(configFilePath, text);
				config.Reload();
			}
			catch
			{
			}
		}
	}
	[BepInPlugin("FlipMods.ReservedFlashlightSlot", "ReservedFlashlightSlot", "1.6.2")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	internal class Plugin : BaseUnityPlugin
	{
		public static Plugin instance;

		private Harmony _harmony;

		public static ReservedItemInfo proFlashlightInfo = new ReservedItemInfo("Pro-flashlight", 120, true, true, true, true);

		public static ReservedItemInfo flashlightInfo = new ReservedItemInfo("Flashlight", 120, true, true, true, true);

		public static ReservedItemInfo laserPointerInfo = new ReservedItemInfo("Laser pointer", 120, true, true, true, true);

		private void Awake()
		{
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Expected O, but got Unknown
			instance = this;
			ConfigSettings.BindConfigSettings();
			_harmony = new Harmony("ReservedFlashlightSlot");
			_harmony.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"ReservedFlashlightSlot loaded");
		}

		public static bool IsModLoaded(string guid)
		{
			return Chainloader.PluginInfos.ContainsKey(guid);
		}

		public static void Log(string message)
		{
			((BaseUnityPlugin)instance).Logger.LogInfo((object)message);
		}

		public static void LogWarning(string message)
		{
			((BaseUnityPlugin)instance).Logger.LogWarning((object)message);
		}

		public static void LogError(string message)
		{
			((BaseUnityPlugin)instance).Logger.LogError((object)message);
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "FlipMods.ReservedFlashlightSlot";

		public const string PLUGIN_NAME = "ReservedFlashlightSlot";

		public const string PLUGIN_VERSION = "1.6.2";
	}
}
namespace ReservedFlashlightSlot.Input
{
	internal class IngameKeybinds : LcInputActions
	{
		internal static IngameKeybinds Instance = new IngameKeybinds();

		[InputAction("<Keyboard>/f", Name = "[ReservedItemSlots]\nToggle flashlight")]
		public InputAction ToggleFlashlightHotkey { get; set; }

		internal static InputActionAsset GetAsset()
		{
			return ((LcInputActions)Instance).Asset;
		}
	}
	internal class InputUtilsCompat
	{
		internal static InputActionAsset Asset => IngameKeybinds.GetAsset();

		internal static bool Enabled => Plugin.IsModLoaded("com.rune580.LethalCompanyInputUtils");

		public static InputAction ToggleFlashlightHotkey => IngameKeybinds.Instance.ToggleFlashlightHotkey;
	}
	[HarmonyPatch]
	internal static class Keybinds
	{
		public static InputActionAsset Asset;

		public static InputActionMap ActionMap;

		private static InputAction ActivateFlashlightAction;

		public static PlayerControllerB localPlayerController => StartOfRound.Instance?.localPlayerController;

		[HarmonyPatch(typeof(PreInitSceneScript), "Awake")]
		[HarmonyPrefix]
		public static void AddToKeybindMenu()
		{
			InitKeybinds();
		}

		public static void InitKeybinds()
		{
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Expected O, but got Unknown
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Expected O, but got Unknown
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			Plugin.Log("Initializing hotkeys.");
			if (InputUtilsCompat.Enabled)
			{
				Asset = InputUtilsCompat.Asset;
				ActionMap = Asset.actionMaps[0];
				ActivateFlashlightAction = InputUtilsCompat.ToggleFlashlightHotkey;
			}
			else
			{
				Asset = new InputActionAsset();
				ActionMap = new InputActionMap("ReservedItemSlots");
				InputActionSetupExtensions.AddActionMap(Asset, ActionMap);
				ActivateFlashlightAction = InputActionSetupExtensions.AddAction(ActionMap, "ReservedItemSlots.ToggleFlashlight", (InputActionType)0, ConfigSettings.activateFlashlightKey.Value, (string)null, (string)null, (string)null, (string)null);
			}
		}

		[HarmonyPatch(typeof(StartOfRound), "OnEnable")]
		[HarmonyPostfix]
		public static void OnEnable()
		{
			Asset.Enable();
			ActivateFlashlightAction.performed += OnActivateFlashlightPerformed;
		}

		[HarmonyPatch(typeof(StartOfRound), "OnDisable")]
		[HarmonyPostfix]
		public static void OnDisable()
		{
			Asset.Disable();
			ActivateFlashlightAction.performed -= OnActivateFlashlightPerformed;
		}

		private static void OnActivateFlashlightPerformed(CallbackContext context)
		{
			if ((Object)(object)localPlayerController == (Object)null || !localPlayerController.isPlayerControlled || (((NetworkBehaviour)localPlayerController).IsServer && !localPlayerController.isHostPlayerObject))
			{
				return;
			}
			FlashlightItem mainFlashlight = FlashlightPatcher.GetMainFlashlight(localPlayerController);
			if (((CallbackContext)(ref context)).performed && !((Object)(object)mainFlashlight == (Object)null) && !ShipBuildModeManager.Instance.InBuildMode && !localPlayerController.inTerminalMenu)
			{
				float num = (float)Traverse.Create((object)localPlayerController).Field("timeSinceSwitchingSlots").GetValue();
				if (!(num < 0.075f))
				{
					((GrabbableObject)mainFlashlight).UseItemOnClient(!((GrabbableObject)mainFlashlight).isBeingUsed);
					Traverse.Create((object)localPlayerController).Field("timeSinceSwitchingSlots").SetValue((object)0);
				}
			}
		}
	}
}
namespace ReservedFlashlightSlot.Patches
{
	[HarmonyPatch]
	internal static class FlashlightPatcher
	{
		public static Vector3 playerShoulderPositionOffset = new Vector3(0.2f, 0.25f, 0f);

		public static Vector3 playerShoulderRotationOffset = new Vector3(90f, 0f, 0f);

		public static PlayerControllerB localPlayerController => PlayerPatcher.localPlayerController;

		public static PlayerControllerB GetPreviousPlayerHeldBy(FlashlightItem flashlightItem)
		{
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			return (PlayerControllerB)Traverse.Create((object)flashlightItem).Field("previousPlayerHeldBy").GetValue();
		}

		public static FlashlightItem GetMainFlashlight(PlayerControllerB playerController)
		{
			return GetCurrentlySelectedFlashlight(playerController) ?? GetReservedFlashlight(playerController);
		}

		public static FlashlightItem GetReservedFlashlight(PlayerControllerB playerController)
		{
			ReservedPlayerData value;
			return (FlashlightItem)((SyncManager.syncReservedItemsList.Contains(Plugin.flashlightInfo) && PlayerPatcher.allPlayerData.TryGetValue(playerController, out value)) ? /*isinst with value type is only supported in some contexts*/: null);
		}

		public static FlashlightItem GetCurrentlySelectedFlashlight(PlayerControllerB playerController)
		{
			return (FlashlightItem)((playerController.currentItemSlot >= 0 && playerController.currentItemSlot < playerController.ItemSlots.Length) ? /*isinst with value type is only supported in some contexts*/: null);
		}

		public static bool IsFlashlightOn(PlayerControllerB playerController)
		{
			return ((GrabbableObject)(GetMainFlashlight(playerController)?)).isBeingUsed ?? false;
		}

		[HarmonyPatch(typeof(FlashlightItem), "SwitchFlashlight")]
		[HarmonyPostfix]
		public static void OnSwitchOnOffFlashlight(bool on, FlashlightItem __instance)
		{
			if (!((Object)(object)((GrabbableObject)__instance).playerHeldBy == (Object)null))
			{
				UpdateAllFlashlightStates(((GrabbableObject)__instance).playerHeldBy, on);
			}
		}

		[HarmonyPatch(typeof(FlashlightItem), "PocketItem")]
		[HarmonyPostfix]
		public static void OnPocketFlashlightLocal(FlashlightItem __instance)
		{
			OnPocketFlashlight(__instance, ((GrabbableObject)__instance).isBeingUsed);
		}

		[HarmonyPatch(typeof(FlashlightItem), "PocketFlashlightClientRpc")]
		[HarmonyPrefix]
		public static void OnPocketFlashlightClientRpc(bool stillUsingFlashlight, FlashlightItem __instance)
		{
			if (NetworkHelper.IsValidClientRpcExecStage((NetworkBehaviour)(object)__instance) && !((NetworkBehaviour)__instance).IsOwner && !((Object)(object)((GrabbableObject)__instance).playerHeldBy == (Object)null) && !((Object)(object)((GrabbableObject)__instance).playerHeldBy == (Object)(object)localPlayerController))
			{
				OnPocketFlashlight(__instance, stillUsingFlashlight);
			}
		}

		private static void OnPocketFlashlight(FlashlightItem flashlightItem, bool stillUsingFlashlight = false)
		{
			if ((Object)(object)((GrabbableObject)flashlightItem).playerHeldBy == (Object)null)
			{
				return;
			}
			FlashlightItem currentlySelectedFlashlight = GetCurrentlySelectedFlashlight(((GrabbableObject)flashlightItem).playerHeldBy);
			FlashlightItem reservedFlashlight = GetReservedFlashlight(((GrabbableObject)flashlightItem).playerHeldBy);
			bool flag = stillUsingFlashlight || ((Object)(object)currentlySelectedFlashlight != (Object)null && ((GrabbableObject)currentlySelectedFlashlight).isBeingUsed);
			if ((Object)(object)currentlySelectedFlashlight != (Object)null && ((GrabbableObject)currentlySelectedFlashlight).isBeingUsed)
			{
				((GrabbableObject)flashlightItem).playerHeldBy.pocketedFlashlight = null;
			}
			else if (((GrabbableObject)flashlightItem).isBeingUsed)
			{
				((GrabbableObject)flashlightItem).playerHeldBy.pocketedFlashlight = (GrabbableObject)(object)flashlightItem;
			}
			else if ((Object)(object)reservedFlashlight != (Object)null && ((Object)(object)((GrabbableObject)flashlightItem).playerHeldBy.pocketedFlashlight == (Object)null || !((GrabbableObject)flashlightItem).playerHeldBy.pocketedFlashlight.isBeingUsed))
			{
				((GrabbableObject)flashlightItem).playerHeldBy.pocketedFlashlight = (GrabbableObject)(object)reservedFlashlight;
			}
			MeshRenderer[] componentsInChildren = ((Component)flashlightItem).GetComponentsInChildren<MeshRenderer>();
			foreach (MeshRenderer val in componentsInChildren)
			{
				if (!((Object)val).name.Contains("ScanNode") && !((Component)val).gameObject.CompareTag("DoNotSet") && !((Component)val).gameObject.CompareTag("InteractTrigger"))
				{
					((Component)val).gameObject.layer = (((Object)(object)((GrabbableObject)flashlightItem).playerHeldBy == (Object)(object)localPlayerController) ? 23 : 6);
				}
			}
			if ((Object)(object)flashlightItem == (Object)(object)reservedFlashlight)
			{
				((GrabbableObject)flashlightItem).parentObject = ((GrabbableObject)flashlightItem).playerHeldBy.playerGlobalHead.parent;
			}
		}

		[HarmonyPatch(typeof(FlashlightItem), "EquipItem")]
		[HarmonyPostfix]
		public static void OnEquipFlashlight(FlashlightItem __instance)
		{
			if ((Object)(object)((GrabbableObject)__instance).playerHeldBy == (Object)null)
			{
				return;
			}
			bool mainFlashlightActive = ((Object)(object)((GrabbableObject)__instance).playerHeldBy.pocketedFlashlight != (Object)null && ((GrabbableObject)__instance).playerHeldBy.pocketedFlashlight.isBeingUsed) || ((GrabbableObject)__instance).isBeingUsed;
			FlashlightItem reservedFlashlight = GetReservedFlashlight(((GrabbableObject)__instance).playerHeldBy);
			if (((GrabbableObject)__instance).isBeingUsed || (Object)(object)__instance == (Object)(object)((GrabbableObject)__instance).playerHeldBy.pocketedFlashlight)
			{
				((GrabbableObject)__instance).playerHeldBy.pocketedFlashlight = null;
			}
			else if ((Object)(object)reservedFlashlight != (Object)null && ((Object)(object)((GrabbableObject)__instance).playerHeldBy.pocketedFlashlight == (Object)null || !((GrabbableObject)__instance).playerHeldBy.pocketedFlashlight.isBeingUsed))
			{
				((GrabbableObject)__instance).playerHeldBy.pocketedFlashlight = (GrabbableObject)(object)reservedFlashlight;
			}
			MeshRenderer[] componentsInChildren = ((Component)__instance).GetComponentsInChildren<MeshRenderer>();
			foreach (MeshRenderer val in componentsInChildren)
			{
				if (!((Object)val).name.Contains("ScanNode") && !((Component)val).gameObject.CompareTag("DoNotSet") && !((Component)val).gameObject.CompareTag("InteractTrigger"))
				{
					((Component)val).gameObject.layer = 6;
				}
			}
			((GrabbableObject)__instance).parentObject = (((Object)(object)((GrabbableObject)__instance).playerHeldBy == (Object)(object)localPlayerController) ? ((GrabbableObject)__instance).playerHeldBy.localItemHolder : ((GrabbableObject)__instance).playerHeldBy.serverItemHolder);
			UpdateAllFlashlightStates(((GrabbableObject)__instance).playerHeldBy, mainFlashlightActive);
		}

		[HarmonyPatch(typeof(FlashlightItem), "DiscardItem")]
		[HarmonyPrefix]
		public static void ResetPocketedFlashlight(FlashlightItem __instance)
		{
			PlayerControllerB previousPlayerHeldBy = GetPreviousPlayerHeldBy(__instance);
			if ((Object)(object)previousPlayerHeldBy == (Object)null)
			{
				return;
			}
			FlashlightItem reservedFlashlight = GetReservedFlashlight(previousPlayerHeldBy);
			if ((Object)(object)reservedFlashlight != (Object)null && ((Object)(object)__instance == (Object)(object)previousPlayerHeldBy.pocketedFlashlight || (Object)(object)previousPlayerHeldBy.pocketedFlashlight == (Object)null))
			{
				previousPlayerHeldBy.pocketedFlashlight = (GrabbableObject)(object)reservedFlashlight;
			}
			MeshRenderer[] componentsInChildren = ((Component)__instance).GetComponentsInChildren<MeshRenderer>();
			foreach (MeshRenderer val in componentsInChildren)
			{
				if (!((Object)val).name.Contains("ScanNode") && !((Component)val).gameObject.CompareTag("DoNotSet") && !((Component)val).gameObject.CompareTag("InteractTrigger"))
				{
					((Component)val).gameObject.layer = 6;
				}
			}
		}

		[HarmonyPatch(typeof(GrabbableObject), "LateUpdate")]
		[HarmonyPostfix]
		public static void SetPositionOffset(GrabbableObject __instance)
		{
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			//IL_0085: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			//IL_009d: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			if (__instance is FlashlightItem && (Object)(object)__instance.playerHeldBy != (Object)null && (Object)(object)__instance.parentObject != (Object)null && __instance.isPocketed && (Object)(object)__instance == (Object)(object)GetReservedFlashlight(__instance.playerHeldBy) && (Object)(object)__instance != (Object)(object)GetCurrentlySelectedFlashlight(__instance.playerHeldBy))
			{
				Transform transform = ((Component)__instance.parentObject).transform;
				((Component)__instance).transform.rotation = ((Component)__instance.parentObject).transform.rotation * Quaternion.Euler(playerShoulderRotationOffset);
				((Component)__instance).transform.position = transform.position + transform.rotation * playerShoulderPositionOffset;
			}
		}

		[HarmonyPatch(typeof(GrabbableObject), "EnableItemMeshes")]
		[HarmonyPrefix]
		public static void OnEnableItemMeshes(ref bool enable, GrabbableObject __instance)
		{
			if (__instance is FlashlightItem && (Object)(object)__instance.playerHeldBy != (Object)null && (Object)(object)__instance == (Object)(object)GetReservedFlashlight(__instance.playerHeldBy) && !ConfigSettings.hideFlashlightMeshShoulder.Value && !ReservedItemPatcher.ReservedItemIsBeingGrabbed(__instance))
			{
				enable = true;
			}
		}

		private static void UpdateAllFlashlightStates(PlayerControllerB playerController, bool mainFlashlightActive = true)
		{
			FlashlightItem mainFlashlight = GetMainFlashlight(playerController);
			if ((Object)(object)mainFlashlight == (Object)null)
			{
				((Behaviour)playerController.helmetLight).enabled = false;
				mainFlashlightActive = false;
			}
			else
			{
				playerController.ChangeHelmetLight(mainFlashlight.flashlightTypeID, mainFlashlightActive && (Object)(object)playerController == (Object)(object)localPlayerController && (Object)(object)playerController.ItemSlots[playerController.currentItemSlot] != (Object)(object)mainFlashlight);
			}
			for (int i = 0; i < playerController.ItemSlots.Length; i++)
			{
				GrabbableObject obj = playerController.ItemSlots[i];
				FlashlightItem val = (FlashlightItem)(object)((obj is FlashlightItem) ? obj : null);
				if ((Object)(object)val != (Object)null)
				{
					UpdateFlashlightState(val, (Object)(object)val == (Object)(object)mainFlashlight && mainFlashlightActive);
				}
			}
		}

		private static void UpdateFlashlightState(FlashlightItem flashlightItem, bool active)
		{
			if (!((Object)(object)((GrabbableObject)flashlightItem).playerHeldBy == (Object)null))
			{
				PlayerControllerB playerHeldBy = ((GrabbableObject)flashlightItem).playerHeldBy;
				((GrabbableObject)flashlightItem).isBeingUsed = active;
				bool flag = (Object)(object)playerHeldBy != (Object)(object)localPlayerController || (Object)(object)playerHeldBy.ItemSlots[playerHeldBy.currentItemSlot] == (Object)(object)flashlightItem;
				((Behaviour)flashlightItem.flashlightBulb).enabled = active && flag;
				((Behaviour)flashlightItem.flashlightBulbGlow).enabled = active && flag;
				flashlightItem.usingPlayerHelmetLight = active && !flag;
			}
		}
	}
	[HarmonyPatch]
	public class MaskedEnemyPatcher
	{
		public static Dictionary<MaskedPlayerEnemy, GameObject> heldFlashlightsByEnemy = new Dictionary<MaskedPlayerEnemy, GameObject>();

		public static HashSet<MaskedPlayerEnemy> spawnedEnemies = new HashSet<MaskedPlayerEnemy>();

		[HarmonyPatch(typeof(MaskedPlayerEnemy), "OnDestroy")]
		[HarmonyPrefix]
		public static void OnDestroy(MaskedPlayerEnemy __instance)
		{
			if (heldFlashlightsByEnemy.TryGetValue(__instance, out var value))
			{
				Plugin.LogWarning("Destroying flashlight. Enemy destroyed.");
				Object.DestroyImmediate((Object)(object)value);
				spawnedEnemies.Remove(__instance);
			}
			heldFlashlightsByEnemy.Remove(__instance);
		}

		[HarmonyPatch(typeof(MaskedPlayerEnemy), "LateUpdate")]
		[HarmonyPostfix]
		public static void ShowWalkieOnEnemy(MaskedPlayerEnemy __instance)
		{
			//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b4: Expected O, but got Unknown
			//IL_020b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0210: Unknown result type (might be due to invalid IL or missing references)
			//IL_0215: Unknown result type (might be due to invalid IL or missing references)
			//IL_021a: Unknown result type (might be due to invalid IL or missing references)
			//IL_022d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0234: Unknown result type (might be due to invalid IL or missing references)
			//IL_0239: Unknown result type (might be due to invalid IL or missing references)
			//IL_023e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0243: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f0: Unknown result type (might be due to invalid IL or missing references)
			//IL_013c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0148: Unknown result type (might be due to invalid IL or missing references)
			//IL_0184: Unknown result type (might be due to invalid IL or missing references)
			if (!spawnedEnemies.Contains(__instance) && SyncManager.syncReservedItemsList.Contains(Plugin.proFlashlightInfo) && !((EnemyAI)__instance).isEnemyDead && !heldFlashlightsByEnemy.ContainsKey(__instance) && (Object)(object)__instance.mimickingPlayer != (Object)null && PlayerPatcher.allPlayerData.TryGetValue(__instance.mimickingPlayer, out var value))
			{
				spawnedEnemies.Add(__instance);
				FlashlightItem reservedFlashlight = FlashlightPatcher.GetReservedFlashlight(value.playerController);
				if ((Object)(object)reservedFlashlight != (Object)null)
				{
					Plugin.LogWarning("OnMaskedEnemySpawn - MimickingPlayer: " + ((Object)value.playerController).name + " - Spawning flashlight object on enemy.");
					GameObject val = new GameObject("ReservedFlashlight [MaskedEnemy]");
					Light[] componentsInChildren = ((Component)reservedFlashlight).GetComponentsInChildren<Light>();
					MeshRenderer mainObjectRenderer = ((GrabbableObject)reservedFlashlight).mainObjectRenderer;
					Light[] array = componentsInChildren;
					foreach (Light val2 in array)
					{
						Light component = Object.Instantiate<GameObject>(((Component)val2).gameObject, ((Component)val2).transform.localPosition, ((Component)val2).transform.localRotation, val.transform).GetComponent<Light>();
						((Behaviour)component).enabled = true;
						((Component)component).gameObject.layer = 6;
					}
					MeshRenderer component2 = Object.Instantiate<GameObject>(((Component)mainObjectRenderer).gameObject, ((Component)mainObjectRenderer).transform.localPosition, ((Component)mainObjectRenderer).transform.localRotation, val.transform).GetComponent<MeshRenderer>();
					((Renderer)component2).enabled = true;
					((Component)component2).gameObject.layer = 6;
					val.transform.localScale = ((Component)reservedFlashlight).transform.localScale;
					heldFlashlightsByEnemy.Add(__instance, val);
				}
			}
			if (heldFlashlightsByEnemy.TryGetValue(__instance, out var value2))
			{
				if (((EnemyAI)__instance).isEnemyDead)
				{
					Plugin.LogWarning("Destroying flashlight. Enemy dead.");
					Object.DestroyImmediate((Object)(object)value2);
					spawnedEnemies.Remove(__instance);
					heldFlashlightsByEnemy.Remove(__instance);
				}
				else
				{
					Transform parent = ((EnemyAI)__instance).eye.parent.parent;
					value2.transform.rotation = parent.rotation * Quaternion.Euler(FlashlightPatcher.playerShoulderRotationOffset);
					value2.transform.position = parent.position + parent.rotation * FlashlightPatcher.playerShoulderPositionOffset;
				}
			}
		}
	}
}

ReservedItemSlotCore.dll

Decompiled 11 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using LethalCompanyInputUtils.Api;
using ReservedItemSlotCore.Compatibility;
using ReservedItemSlotCore.Config;
using ReservedItemSlotCore.Input;
using ReservedItemSlotCore.Networking;
using ReservedItemSlotCore.Patches;
using TMPro;
using Unity.Collections;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("ReservedItemSlotCore")]
[assembly: AssemblyDescription("Mod made by flipf17")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ReservedItemSlotCore")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("238ce080-e339-46b6-9b08-992a950453a1")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: InternalsVisibleTo("ReservedFlashlightSlot")]
[assembly: InternalsVisibleTo("ReservedWalkieSlot")]
[assembly: InternalsVisibleTo("ReservedWeaponSlot")]
[assembly: InternalsVisibleTo("ReservedUtilitySlot")]
[assembly: InternalsVisibleTo("ReservedSprayPaintSlot")]
[assembly: InternalsVisibleTo("ReservedBoomboxSlot")]
[assembly: InternalsVisibleTo("ReservedPersonalBoomboxSlot")]
[assembly: InternalsVisibleTo("ReservedKeySlot")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace ReservedItemSlotCore
{
	internal class ReservedPlayerData
	{
		public PlayerControllerB playerController;

		public ReservedItemInfo grabbingReservedItemInfo = null;

		public GrabbableObject grabbingReservedItem = null;

		public int previousHotbarIndex = -1;

		public bool inReservedHotbarSlots = false;

		public int hotbarSize = 4;

		public int reservedHotbarStartIndex = 4;

		public bool isLocalPlayer => (Object)(object)playerController != (Object)null && (Object)(object)playerController == (Object)(object)StartOfRound.Instance?.localPlayerController;

		public int currentItemSlot => playerController.currentItemSlot;

		public bool currentItemSlotIsReserved => currentItemSlot >= reservedHotbarStartIndex && currentItemSlot < reservedHotbarStartIndex + SyncManager.numReservedItemSlots;

		public GrabbableObject previouslyHeldItem => (previousHotbarIndex >= 0 && previousHotbarIndex < playerController.ItemSlots.Length) ? playerController.ItemSlots[previousHotbarIndex] : null;

		public bool throwingObject => (bool)Traverse.Create((object)playerController).Field("throwingObject").GetValue();

		public int reservedHotbarEndIndexExcluded => reservedHotbarStartIndex + SyncManager.numReservedItemSlots;

		public bool IsReservedItemSlot(int index)
		{
			return index >= reservedHotbarStartIndex && index < reservedHotbarStartIndex + SyncManager.numReservedItemSlots;
		}

		public int GetNumHeldReservedItems()
		{
			int num = 0;
			for (int i = 0; i < playerController.ItemSlots.Length; i++)
			{
				GrabbableObject val = playerController.ItemSlots[i];
				num += (((Object)(object)val != (Object)null && SyncManager.IsReservedItem(val.itemProperties.itemName)) ? 1 : 0);
			}
			return num;
		}

		public GrabbableObject GetReservedItem(ReservedItemInfo itemInfo)
		{
			if (itemInfo == null)
			{
				return null;
			}
			int num = reservedHotbarStartIndex + itemInfo.reservedItemIndex;
			return (num >= 0 && num < playerController.ItemSlots.Length) ? playerController.ItemSlots[num] : null;
		}

		public string DumpData()
		{
			if ((Object)(object)playerController == (Object)null)
			{
				Plugin.LogError("PLAYER NULL");
			}
			if (SyncManager.syncReservedItemSlotReps == null)
			{
				Plugin.LogError("REPS NULL");
			}
			string text = "[ReservedPlayerData Dump]\nPlayer: " + ((Object)playerController).name + (isLocalPlayer ? " [LocalPlayer]" : "") + "\nCurrentItemSlot: " + currentItemSlot + "\nRegisteredHotbarSize: " + hotbarSize + "\nActualHotbarSize: " + playerController.ItemSlots.Length + "\nCurrentlyGrabbingReservedItem: " + ((grabbingReservedItemInfo != null) ? grabbingReservedItemInfo.itemName : "false") + "\nReservedHotbarStartIndex: " + reservedHotbarStartIndex + "\n" + (isLocalPlayer ? ("NumItemSlotsHUD: " + HUDManager.Instance.itemSlotIconFrames.Length + "\n") : "") + "ItemsInInventory: [";
			for (int i = 0; i < playerController.ItemSlots.Length; i++)
			{
				if (i > 0)
				{
					text += ", ";
				}
				text += (("[" + i + "] " + (object)playerController.ItemSlots[i] != null) ? ((Object)playerController.ItemSlots[i]).name : "Empty");
			}
			return text + "]\nNumHeldReservedItems: " + GetNumHeldReservedItems();
		}
	}
	[BepInPlugin("FlipMods.ReservedItemSlotCore", "ReservedItemSlotCore", "1.8.16")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	internal class Plugin : BaseUnityPlugin
	{
		private Harmony _harmony;

		public static Plugin instance;

		private static ManualLogSource logger;

		public static Dictionary<string, ReservedItemInfo> reservedItemsDictDefault => ReservedItemInfo.reservedItemsDictDefault;

		public static List<ReservedItemInfo> reservedItemsListDefault => ReservedItemInfo.reservedItemsListDefault;

		public static List<ReservedItemInfo> reservedItemSlotRepsDefault => ReservedItemInfo.reservedItemSlotRepsDefault;

		public static int numReservedItemSlotsDefault => ReservedItemInfo.numReservedItemSlotsDefault;

		private void Awake()
		{
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Expected O, but got Unknown
			instance = this;
			CreateCustomLogger();
			ConfigSettings.BindConfigSettings();
			_harmony = new Harmony("ReservedItemSlotCore");
			_harmony.PatchAll();
			Log("ReservedItemSlotCore loaded");
		}

		private void CreateCustomLogger()
		{
			try
			{
				logger = Logger.CreateLogSource($"{((BaseUnityPlugin)this).Info.Metadata.Name}-{((BaseUnityPlugin)this).Info.Metadata.Version}");
			}
			catch
			{
				logger = ((BaseUnityPlugin)this).Logger;
			}
		}

		public static void Log(string message)
		{
			logger.LogInfo((object)message);
		}

		public static void LogError(string message)
		{
			logger.LogError((object)message);
		}

		public static void LogWarning(string message)
		{
			logger.LogWarning((object)message);
		}

		public static bool IsModLoaded(string guid)
		{
			return Chainloader.PluginInfos.ContainsKey(guid);
		}

		public static bool IsReservedItemDefault(string itemName)
		{
			return reservedItemsDictDefault.ContainsKey(itemName);
		}

		public static ReservedItemInfo GetReservedItemInfoDefault(string itemName)
		{
			return IsReservedItemDefault(itemName) ? reservedItemsDictDefault[itemName] : null;
		}

		public static ReservedItemInfo GetReservedItemInfoDefault(GrabbableObject item)
		{
			return ((Object)(object)item != (Object)null) ? GetReservedItemInfoDefault(item.itemProperties.itemName) : null;
		}
	}
	internal class ReservedItemInfo
	{
		public static Dictionary<string, ReservedItemInfo> reservedItemsDictDefault = new Dictionary<string, ReservedItemInfo>();

		public static List<ReservedItemInfo> reservedItemsListDefault = new List<ReservedItemInfo>();

		public static List<ReservedItemInfo> reservedItemSlotRepsDefault = new List<ReservedItemInfo>();

		public static Dictionary<string, ReservedItemInfo> reservedItemsDict = new Dictionary<string, ReservedItemInfo>();

		public static List<ReservedItemInfo> reservedItemsList = new List<ReservedItemInfo>();

		public static List<ReservedItemInfo> reservedItemSlotReps = new List<ReservedItemInfo>();

		public string itemName = "";

		public HashSet<string> acceptedItemNames;

		public int hotbarSlotPriority = 0;

		public int reservedItemIndex = 0;

		public bool forceUpdateCanBeGrabbedBeforeGameStart = false;

		public bool canBeGrabbedBeforeGameStart = false;

		public bool forceUpdateRequiresBattery = false;

		public bool requiresBattery = false;

		public static int numReservedItemSlotsDefault => reservedItemSlotRepsDefault.Count;

		public ReservedItemInfo()
		{
		}

		public ReservedItemInfo(string itemName, int hotbarSlotPriority, bool forceUpdateCanBeGrabbedBeforeGameStart = false, bool canBeGrabbedBeforeGameStart = false, bool forceUpdateRequiresBattery = false, bool requiresBattery = false)
		{
			this.itemName = itemName;
			this.hotbarSlotPriority = hotbarSlotPriority;
			AddItemInfoToList(this);
			ReservedItemInfo info = new ReservedItemInfo(this);
			AddItemInfoToList(info, reservedItemsListDefault, reservedItemsDictDefault, reservedItemSlotRepsDefault);
		}

		public static void AddItemInfoToList(ReservedItemInfo info, List<ReservedItemInfo> _reservedItemsList = null, Dictionary<string, ReservedItemInfo> _reservedItemsDict = null, List<ReservedItemInfo> _reservedItemSlotReps = null)
		{
			if (_reservedItemsList == null)
			{
				_reservedItemsList = reservedItemsList;
			}
			if (_reservedItemsDict == null)
			{
				_reservedItemsDict = reservedItemsDict;
			}
			if (_reservedItemSlotReps == null)
			{
				_reservedItemSlotReps = reservedItemSlotReps;
			}
			if (!_reservedItemsDict.ContainsKey(info.itemName))
			{
				_reservedItemsDict.Add(info.itemName, info);
				_reservedItemsList.Add(info);
				int i;
				for (i = 0; i < _reservedItemSlotReps.Count; i++)
				{
					ReservedItemInfo reservedItemInfo = _reservedItemSlotReps[i];
					if (info.hotbarSlotPriority >= reservedItemInfo.hotbarSlotPriority)
					{
						break;
					}
				}
				info.reservedItemIndex = i;
				if (i == _reservedItemSlotReps.Count || info.hotbarSlotPriority != _reservedItemSlotReps[i].hotbarSlotPriority)
				{
					info.acceptedItemNames = new HashSet<string> { info.itemName };
					_reservedItemSlotReps.Insert(i, info);
					{
						foreach (ReservedItemInfo _reservedItems in _reservedItemsList)
						{
							if (info != _reservedItems && _reservedItems.reservedItemIndex >= i)
							{
								_reservedItems.reservedItemIndex++;
							}
						}
						return;
					}
				}
				info.acceptedItemNames = _reservedItemSlotReps[i].acceptedItemNames;
				info.acceptedItemNames.Add(info.itemName);
			}
			else
			{
				Plugin.Log($"Tried to add duplicate item name to the ReservedItems list: {info.itemName}. Sorting instead");
			}
		}

		public ReservedItemInfo(ReservedItemInfo copyFrom)
		{
			itemName = copyFrom.itemName;
			hotbarSlotPriority = copyFrom.hotbarSlotPriority;
			reservedItemIndex = copyFrom.reservedItemIndex;
			forceUpdateCanBeGrabbedBeforeGameStart = copyFrom.forceUpdateCanBeGrabbedBeforeGameStart;
			canBeGrabbedBeforeGameStart = copyFrom.canBeGrabbedBeforeGameStart;
			forceUpdateRequiresBattery = copyFrom.forceUpdateRequiresBattery;
			requiresBattery = copyFrom.requiresBattery;
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "FlipMods.ReservedItemSlotCore";

		public const string PLUGIN_NAME = "ReservedItemSlotCore";

		public const string PLUGIN_VERSION = "1.8.16";
	}
	[HarmonyPatch]
	public static class UpdateKeybindDisplayNames
	{
		public static bool usingControllerPrevious;

		public static bool usingController => StartOfRound.Instance.localPlayerUsingController;

		[HarmonyPatch(typeof(HUDManager), "Update")]
		[HarmonyPostfix]
		public static void CheckForInputSourceUpdate()
		{
			if (usingController != usingControllerPrevious)
			{
				usingControllerPrevious = usingController;
				UpdateControlTipLines();
			}
		}

		[HarmonyPatch(typeof(KepRemapPanel), "OnDisable")]
		[HarmonyPostfix]
		public static void OnCloseRemapPanel()
		{
			UpdateControlTipLines();
		}

		public static void UpdateControlTipLines()
		{
			HUDPatcher.UpdateHotkeyTooltipText();
		}
	}
}
namespace ReservedItemSlotCore.Config
{
	public static class ConfigSettings
	{
		public static ConfigEntry<bool> forceEnableThisModIfNotEnabledOnHost;

		public static ConfigEntry<string> focusReservedHotbarHotkey;

		public static ConfigEntry<bool> toggleFocusReservedHotbar;

		public static ConfigEntry<bool> preventReservedItemSlotFade;

		public static Dictionary<string, ConfigEntryBase> currentConfigEntries = new Dictionary<string, ConfigEntryBase>();

		public static void BindConfigSettings()
		{
			Plugin.Log("BindingConfigs");
			forceEnableThisModIfNotEnabledOnHost = AddConfigEntry<bool>(((BaseUnityPlugin)Plugin.instance).Config.Bind<bool>("ReservedItemSlotCore", "ForceEnableThisModIfNotEnabledOnHost", false, "This is disabled by default for a reason, and it is NOT recommended to enable this, especially in public lobbies. Enabling this when the host does not have the ReservedItemSlotCore mod CAN, and likely WILL cause de-sync issues. You have been warned. This setting only applies if you are a non-host client, and the host does not have this mod."));
			focusReservedHotbarHotkey = AddConfigEntry<string>(((BaseUnityPlugin)Plugin.instance).Config.Bind<string>("ReservedItemSlotCore", "FocusReservedItemSlotsHotkey", "<Keyboard>/leftAlt", "This setting will be ignored if InputUtils is installed and enabled. (I recommend running InputUtils to edit keybinds in the in-game settings)"));
			toggleFocusReservedHotbar = AddConfigEntry<bool>(((BaseUnityPlugin)Plugin.instance).Config.Bind<bool>("ReservedItemSlotCore", "ToggleFocusReservedHotbar", false, "If set to true, swapping to the reserved hotbar slots will be toggled when pressing the hotkey rather than while holding the hotkey. Setting this option to true may have bugs at this current time."));
			preventReservedItemSlotFade = AddConfigEntry<bool>(((BaseUnityPlugin)Plugin.instance).Config.Bind<bool>("ReservedItemSlotCore", "PreventReservedHotbarSlotFade", false, "If true, the reserved hotbar slots will not fade with the rest of the default slots."));
			TryRemoveOldConfigSettings();
		}

		public static ConfigEntry<T> AddConfigEntry<T>(ConfigEntry<T> configEntry)
		{
			currentConfigEntries.Add(((ConfigEntryBase)configEntry).Definition.Key, (ConfigEntryBase)(object)configEntry);
			return configEntry;
		}

		public static string GetDisplayName(string key)
		{
			try
			{
				if (key.Length <= 1)
				{
					return key;
				}
				int num = key.IndexOf(">/");
				key = ((num >= 0) ? key.Substring(num + 2) : key);
				string text = key.ToLower();
				if (text.Contains("not-bound"))
				{
					return "";
				}
				text = text.Replace("leftalt", "Alt");
				text = text.Replace("rightalt", "Alt");
				text = text.Replace("leftctrl", "Ctrl");
				text = text.Replace("rightctrl", "Ctrl");
				text = text.Replace("leftshift", "Shift");
				text = text.Replace("rightshift", "Shift");
				text = text.Replace("leftbutton", "LMB");
				text = text.Replace("rightbutton", "RMB");
				text = text.Replace("middlebutton", "MMB");
				text = text.Replace("lefttrigger", "LT");
				text = text.Replace("righttrigger", "RT");
				text = text.Replace("leftshoulder", "LB");
				text = text.Replace("rightshoulder", "RB");
				text = text.Replace("leftstickpress", "LS");
				text = text.Replace("rightstickpress", "RS");
				text = text.Replace("dpad/", "DPad-");
				text = text.Replace("backquote", "`");
				try
				{
					text = char.ToUpper(text[0]) + text.Substring(1);
				}
				catch
				{
				}
				return text;
			}
			catch
			{
				return "";
			}
		}

		public static void TryRemoveOldConfigSettings()
		{
			HashSet<string> hashSet = new HashSet<string>();
			HashSet<string> hashSet2 = new HashSet<string>();
			foreach (ConfigEntryBase value in currentConfigEntries.Values)
			{
				hashSet.Add(value.Definition.Section);
				hashSet2.Add(value.Definition.Key);
			}
			try
			{
				Plugin.Log("Cleaning old config entries");
				ConfigFile config = ((BaseUnityPlugin)Plugin.instance).Config;
				string configFilePath = config.ConfigFilePath;
				if (!File.Exists(configFilePath))
				{
					return;
				}
				string text = File.ReadAllText(configFilePath);
				string[] array = File.ReadAllLines(configFilePath);
				string text2 = "";
				for (int i = 0; i < array.Length; i++)
				{
					array[i] = array[i].Replace("\n", "");
					if (array[i].Length <= 0)
					{
						continue;
					}
					if (array[i].StartsWith("["))
					{
						if (text2 != "" && !hashSet.Contains(text2))
						{
							text2 = "[" + text2 + "]";
							int num = text.IndexOf(text2);
							int num2 = text.IndexOf(array[i]);
							text = text.Remove(num, num2 - num);
						}
						text2 = array[i].Replace("[", "").Replace("]", "").Trim();
					}
					else
					{
						if (!(text2 != ""))
						{
							continue;
						}
						if (i <= array.Length - 4 && array[i].StartsWith("##"))
						{
							int j;
							for (j = 1; i + j < array.Length && array[i + j].Length > 3; j++)
							{
							}
							if (hashSet.Contains(text2))
							{
								int num3 = array[i + j - 1].IndexOf("=");
								string item = array[i + j - 1].Substring(0, num3 - 1);
								if (!hashSet2.Contains(item))
								{
									int num4 = text.IndexOf(array[i]);
									int num5 = text.IndexOf(array[i + j - 1]) + array[i + j - 1].Length;
									text = text.Remove(num4, num5 - num4);
								}
							}
							i += j - 1;
						}
						else if (array[i].Length > 3)
						{
							text = text.Replace(array[i], "");
						}
					}
				}
				if (!hashSet.Contains(text2))
				{
					text2 = "[" + text2 + "]";
					int num6 = text.IndexOf(text2);
					text = text.Remove(num6, text.Length - num6);
				}
				while (text.Contains("\n\n\n"))
				{
					text = text.Replace("\n\n\n", "\n\n");
				}
				File.WriteAllText(configFilePath, text);
				config.Reload();
			}
			catch
			{
			}
		}
	}
}
namespace ReservedItemSlotCore.Networking
{
	public static class NetworkHelper
	{
		private static int NONE_EXEC_STAGE = 0;

		private static int SERVER_EXEC_STAGE = 1;

		private static int CLIENT_EXEC_STAGE = 2;

		public static int GetExecStage(NetworkBehaviour __instance)
		{
			return (int)Traverse.Create((object)__instance).Field("__rpc_exec_stage").GetValue();
		}

		public static bool IsClientExecStage(NetworkBehaviour __instance)
		{
			return GetExecStage(__instance) == CLIENT_EXEC_STAGE;
		}

		public static bool IsServerExecStage(NetworkBehaviour __instance)
		{
			return GetExecStage(__instance) == SERVER_EXEC_STAGE;
		}

		public static bool IsValidClientRpcExecStage(NetworkBehaviour __instance)
		{
			NetworkManager singleton = NetworkManager.Singleton;
			if ((Object)(object)singleton == (Object)null || !singleton.IsListening)
			{
				return false;
			}
			int num = (int)Traverse.Create((object)__instance).Field("__rpc_exec_stage").GetValue();
			if ((singleton.IsServer || singleton.IsHost) && num != 2)
			{
				return false;
			}
			return true;
		}
	}
	[HarmonyPatch]
	internal class SyncManager
	{
		public static PlayerControllerB localPlayerController;

		public static bool isSynced = false;

		public static Dictionary<string, ReservedItemInfo> syncReservedItemsDict = new Dictionary<string, ReservedItemInfo>();

		public static List<ReservedItemInfo> syncReservedItemsList = new List<ReservedItemInfo>();

		public static List<ReservedItemInfo> syncReservedItemSlotReps = new List<ReservedItemInfo>();

		public static bool canUseModDisabledOnHost => ConfigSettings.forceEnableThisModIfNotEnabledOnHost.Value;

		public static int numReservedItemSlots => syncReservedItemSlotReps.Count;

		public static bool IsReservedItem(string itemName)
		{
			return syncReservedItemsDict.ContainsKey(itemName);
		}

		public static bool TryGetReservedItemInfo(string itemName, out ReservedItemInfo info)
		{
			info = null;
			if (IsReservedItem(itemName))
			{
				info = syncReservedItemsDict[itemName];
				return true;
			}
			return false;
		}

		public static bool TryGetReservedItemInfo(GrabbableObject item, out ReservedItemInfo info)
		{
			info = null;
			return (Object)(object)item != (Object)null && TryGetReservedItemInfo(item.itemProperties.itemName, out info);
		}

		[HarmonyPatch(typeof(StartOfRound), "Awake")]
		[HarmonyPrefix]
		public static void ResetValues()
		{
			isSynced = false;
			localPlayerController = null;
		}

		[HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")]
		[HarmonyPostfix]
		public static void Init(PlayerControllerB __instance)
		{
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Expected O, but got Unknown
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Expected O, but got Unknown
			//IL_0095: Unknown result type (might be due to invalid IL or missing references)
			//IL_009f: Expected O, but got Unknown
			//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c0: Expected O, but got Unknown
			localPlayerController = __instance;
			NetworkManager.Singleton.CustomMessagingManager.RegisterNamedMessageHandler("ReservedItemSlots-OnSwapHotbarClientRpc", new HandleNamedMessageDelegate(OnSwapHotbarClientRpc));
			NetworkManager.Singleton.CustomMessagingManager.RegisterNamedMessageHandler("ReservedItemSlots-RequestSyncClientRpc", new HandleNamedMessageDelegate(RequestSyncClientRpc));
			if (NetworkManager.Singleton.IsServer)
			{
				isSynced = true;
				syncReservedItemsDict = ReservedItemInfo.reservedItemsDict;
				syncReservedItemsList = ReservedItemInfo.reservedItemsList;
				syncReservedItemSlotReps = ReservedItemInfo.reservedItemSlotReps;
				NetworkManager.Singleton.CustomMessagingManager.RegisterNamedMessageHandler("ReservedItemSlots-OnSwapHotbarServerRpc", new HandleNamedMessageDelegate(OnSwapHotbarServerRpc));
				NetworkManager.Singleton.CustomMessagingManager.RegisterNamedMessageHandler("ReservedItemSlots-RequestSyncServerRpc", new HandleNamedMessageDelegate(RequestSyncServerRpc));
				{
					foreach (ReservedItemInfo syncReservedItems in syncReservedItemsList)
					{
						ReservedItemInfo reservedItemInfo = ReservedItemInfo.reservedItemsDictDefault[syncReservedItems.itemName];
						syncReservedItems.hotbarSlotPriority = reservedItemInfo.hotbarSlotPriority;
						syncReservedItems.reservedItemIndex = reservedItemInfo.reservedItemIndex;
					}
					return;
				}
			}
			isSynced = false;
			if (canUseModDisabledOnHost)
			{
				syncReservedItemsDict = ReservedItemInfo.reservedItemsDict;
				syncReservedItemsList = ReservedItemInfo.reservedItemsList;
				syncReservedItemSlotReps = ReservedItemInfo.reservedItemSlotReps;
			}
			else
			{
				syncReservedItemsDict = new Dictionary<string, ReservedItemInfo>();
				syncReservedItemsList = new List<ReservedItemInfo>();
				syncReservedItemSlotReps = new List<ReservedItemInfo>();
			}
			RequestSyncWithServer();
		}

		private static void RequestSyncWithServer()
		{
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			if (NetworkManager.Singleton.IsClient)
			{
				Plugin.Log("Requesting sync with server.");
				NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage("ReservedItemSlots-RequestSyncServerRpc", 0uL, new FastBufferWriter(0, (Allocator)2, -1), (NetworkDelivery)3);
			}
		}

		private static void RequestSyncServerRpc(ulong clientId, FastBufferReader reader)
		{
			//IL_009b: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00df: Unknown result type (might be due to invalid IL or missing references)
			//IL_0178: Unknown result type (might be due to invalid IL or missing references)
			//IL_0107: Unknown result type (might be due to invalid IL or missing references)
			//IL_010d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0131: Unknown result type (might be due to invalid IL or missing references)
			//IL_0137: Unknown result type (might be due to invalid IL or missing references)
			if (!NetworkManager.Singleton.IsServer)
			{
				return;
			}
			Plugin.Log("Receiving sync request from client: " + clientId);
			int num = 4 * syncReservedItemsList.Count;
			foreach (ReservedItemInfo syncReservedItems in syncReservedItemsList)
			{
				num += 4 + 2 * syncReservedItems.itemName.Length;
			}
			FastBufferWriter val = default(FastBufferWriter);
			((FastBufferWriter)(ref val))..ctor(num, (Allocator)2, -1);
			int count = syncReservedItemsList.Count;
			((FastBufferWriter)(ref val)).WriteValue<int>(ref count, default(ForPrimitives));
			foreach (ReservedItemInfo syncReservedItems2 in syncReservedItemsList)
			{
				count = syncReservedItems2.itemName.Length;
				((FastBufferWriter)(ref val)).WriteValue<int>(ref count, default(ForPrimitives));
				string itemName = syncReservedItems2.itemName;
				for (int i = 0; i < itemName.Length; i++)
				{
					char c = itemName[i];
					((FastBufferWriter)(ref val)).WriteValue<char>(ref c, default(ForPrimitives));
				}
				((FastBufferWriter)(ref val)).WriteValue<int>(ref syncReservedItems2.hotbarSlotPriority, default(ForPrimitives));
			}
			Plugin.Log("Sent sync to client.");
			NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage("ReservedItemSlots-RequestSyncClientRpc", clientId, val, (NetworkDelivery)3);
		}

		private static void RequestSyncClientRpc(ulong clientId, FastBufferReader reader)
		{
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Unknown result type (might be due to invalid IL or missing references)
			//IL_0079: Unknown result type (might be due to invalid IL or missing references)
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_0119: Unknown result type (might be due to invalid IL or missing references)
			//IL_011f: Unknown result type (might be due to invalid IL or missing references)
			if (!NetworkManager.Singleton.IsClient || NetworkManager.Singleton.IsServer)
			{
				return;
			}
			PlayerPatcher.isSynced = false;
			isSynced = true;
			syncReservedItemsDict = new Dictionary<string, ReservedItemInfo>();
			syncReservedItemsList = new List<ReservedItemInfo>();
			syncReservedItemSlotReps = new List<ReservedItemInfo>();
			Plugin.Log("Receiving sync from server.");
			int num = default(int);
			((FastBufferReader)(ref reader)).ReadValue<int>(ref num, default(ForPrimitives));
			int num2 = default(int);
			char c = default(char);
			for (int i = 0; i < num; i++)
			{
				((FastBufferReader)(ref reader)).ReadValue<int>(ref num2, default(ForPrimitives));
				((FastBufferReader)(ref reader)).TryBeginRead(2 * num2);
				string text = "";
				for (int j = 0; j < num2; j++)
				{
					((FastBufferReader)(ref reader)).ReadValue<char>(ref c, default(ForPrimitives));
					text += c;
				}
				bool flag = ReservedItemInfo.reservedItemsDict.ContainsKey(text);
				ReservedItemInfo reservedItemInfo = (ReservedItemInfo.reservedItemsDict.ContainsKey(text) ? ReservedItemInfo.reservedItemsDict[text] : new ReservedItemInfo
				{
					itemName = text
				});
				((FastBufferReader)(ref reader)).ReadValue<int>(ref reservedItemInfo.hotbarSlotPriority, default(ForPrimitives));
				Plugin.Log("Receiving sync for item: - Item: " + reservedItemInfo.itemName + " Prio: " + reservedItemInfo.hotbarSlotPriority);
				ReservedItemInfo.AddItemInfoToList(reservedItemInfo, syncReservedItemsList, syncReservedItemsDict, syncReservedItemSlotReps);
			}
			Plugin.Log("Received sync for " + syncReservedItemSlotReps.Count + " reserved item slots. (" + syncReservedItemsList.Count + " items total)");
		}

		private static void SendSwapHotbarUpdate(int hotbarSlot)
		{
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			if (NetworkManager.Singleton.IsClient)
			{
				Plugin.Log("Sending OnSwapReservedHotbar update to server. Hotbar slot: " + hotbarSlot);
				FastBufferWriter val = default(FastBufferWriter);
				((FastBufferWriter)(ref val))..ctor(4, (Allocator)2, -1);
				((FastBufferWriter)(ref val)).WriteValue<int>(ref hotbarSlot, default(ForPrimitives));
				NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage("ReservedItemSlots-OnSwapHotbarServerRpc", 0uL, val, (NetworkDelivery)3);
			}
		}

		private static void OnSwapHotbarServerRpc(ulong clientId, FastBufferReader reader)
		{
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_006e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			//IL_008a: Unknown result type (might be due to invalid IL or missing references)
			if (NetworkManager.Singleton.IsServer)
			{
				int num = default(int);
				((FastBufferReader)(ref reader)).ReadValue<int>(ref num, default(ForPrimitives));
				Plugin.Log("Receiving OnSwapReservedHotbar update from client. ClientId: " + clientId + " Slot: " + num);
				FastBufferWriter val = default(FastBufferWriter);
				((FastBufferWriter)(ref val))..ctor(12, (Allocator)2, -1);
				((FastBufferWriter)(ref val)).WriteValueSafe<int>(ref num, default(ForPrimitives));
				((FastBufferWriter)(ref val)).WriteValueSafe<ulong>(ref clientId, default(ForPrimitives));
				NetworkManager.Singleton.CustomMessagingManager.SendNamedMessageToAll("ReservedItemSlots-OnSwapHotbarClientRpc", val, (NetworkDelivery)3);
			}
		}

		private static void OnSwapHotbarClientRpc(ulong clientId, FastBufferReader reader)
		{
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			if (NetworkManager.Singleton.IsClient)
			{
				int hotbarSlot = default(int);
				((FastBufferReader)(ref reader)).ReadValue<int>(ref hotbarSlot, default(ForPrimitives));
				ulong num = default(ulong);
				((FastBufferReader)(ref reader)).ReadValue<ulong>(ref num, default(ForPrimitives));
				Plugin.Log("Receiving OnSwapReservedHotbar update from client. ClientId: " + num + " Slot: " + hotbarSlot);
				if (num != localPlayerController.actualClientId && !TryUpdateClientHotbarSlot(num, hotbarSlot))
				{
					Plugin.Log("Failed to receive hotbar swap index from Client: " + num);
				}
			}
		}

		private static bool TryUpdateClientHotbarSlot(ulong clientId, int hotbarSlot)
		{
			for (int i = 0; i < StartOfRound.Instance.allPlayerScripts.Length; i++)
			{
				PlayerControllerB val = StartOfRound.Instance.allPlayerScripts[i];
				if (val.actualClientId == clientId)
				{
					CallSwitchToItemSlotMethod(val, hotbarSlot);
					return true;
				}
			}
			return false;
		}

		public static void SwapHotbarSlot(int hotbarIndex)
		{
			SendSwapHotbarUpdate(hotbarIndex);
			CallSwitchToItemSlotMethod(localPlayerController, hotbarIndex);
		}

		private static void CallSwitchToItemSlotMethod(PlayerControllerB playerController, int hotbarIndex)
		{
			if (!((Object)(object)playerController == (Object)null) && playerController.ItemSlots != null && hotbarIndex >= 0 && hotbarIndex < playerController.ItemSlots.Length)
			{
				if ((Object)(object)playerController == (Object)(object)localPlayerController)
				{
					ShipBuildModeManager.Instance.CancelBuildMode(true);
					playerController.playerBodyAnimator.SetBool("GrabValidated", false);
				}
				ReservedItemPatcher.SwitchToItemSlot(playerController, hotbarIndex);
				if ((Object)(object)playerController.currentlyHeldObjectServer != (Object)null)
				{
					((Component)playerController.currentlyHeldObjectServer).gameObject.GetComponent<AudioSource>().PlayOneShot(playerController.currentlyHeldObjectServer.itemProperties.grabSFX, 0.6f);
				}
			}
		}
	}
}
namespace ReservedItemSlotCore.Input
{
	internal class InputUtilsCompat
	{
		internal static bool Enabled => Plugin.IsModLoaded("com.rune580.LethalCompanyInputUtils");

		internal static InputActionAsset Asset => IngameKeybinds.GetAsset();

		public static InputAction FocusReservedHotbarHotkey => IngameKeybinds.Instance.FocusReservedHotbarHotkey;
	}
	internal class IngameKeybinds : LcInputActions
	{
		internal static IngameKeybinds Instance = new IngameKeybinds();

		[InputAction("<Keyboard>/leftAlt", GamepadPath = "<Gamepad>/leftShoulder", Name = "[ReservedItemSlots]\nSwap hotbar")]
		public InputAction FocusReservedHotbarHotkey { get; set; }

		internal static InputActionAsset GetAsset()
		{
			return ((LcInputActions)Instance).Asset;
		}
	}
	[HarmonyPatch]
	internal class Keybinds
	{
		public static InputActionAsset Asset;

		public static InputActionMap ActionMap;

		public static InputAction FocusReservedHotbarAction;

		public static InputAction RawScrollAction;

		public static bool holdingModifierKey;

		public static bool scrollingReservedHotbar;

		public static PlayerControllerB localPlayerController => StartOfRound.Instance?.localPlayerController;

		[HarmonyPatch(typeof(PreInitSceneScript), "Awake")]
		[HarmonyPrefix]
		public static void AddToKeybindMenu()
		{
			InitKeybinds();
		}

		public static void InitKeybinds()
		{
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Expected O, but got Unknown
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			//IL_009b: Expected O, but got Unknown
			if (InputUtilsCompat.Enabled)
			{
				Asset = InputUtilsCompat.Asset;
				FocusReservedHotbarAction = InputUtilsCompat.FocusReservedHotbarHotkey;
			}
			else
			{
				Asset = ScriptableObject.CreateInstance<InputActionAsset>();
				ActionMap = new InputActionMap("ReservedItemSlots");
				InputActionSetupExtensions.AddActionMap(Asset, ActionMap);
				FocusReservedHotbarAction = InputActionSetupExtensions.AddAction(ActionMap, "ReservedItemSlots.FocusReservedHotbar", (InputActionType)0, ConfigSettings.focusReservedHotbarHotkey.Value, (string)null, (string)null, (string)null, (string)null);
				InputActionSetupExtensions.AddBinding(FocusReservedHotbarAction, "<Gamepad>/leftShoulder", (string)null, (string)null, (string)null);
			}
			RawScrollAction = new InputAction("ReservedItemSlots.RawScroll", (InputActionType)0, "<Mouse>/scroll/y", (string)null, (string)null, (string)null);
		}

		[HarmonyPatch(typeof(StartOfRound), "OnEnable")]
		[HarmonyPrefix]
		public static void OnEnable()
		{
			Asset.Enable();
			RawScrollAction.Enable();
			FocusReservedHotbarAction.performed += FocusReservedHotbarSlotsAction;
			if (!ConfigSettings.toggleFocusReservedHotbar.Value)
			{
				FocusReservedHotbarAction.canceled += UnfocusReservedHotbarSlotsPerformed;
			}
			RawScrollAction.performed += OnScrollReservedHotbar;
		}

		[HarmonyPatch(typeof(StartOfRound), "OnDisable")]
		[HarmonyPrefix]
		public static void OnDisable()
		{
			Asset.Disable();
			RawScrollAction.Disable();
			FocusReservedHotbarAction.performed -= FocusReservedHotbarSlotsAction;
			if (!ConfigSettings.toggleFocusReservedHotbar.Value)
			{
				FocusReservedHotbarAction.canceled -= UnfocusReservedHotbarSlotsPerformed;
			}
			RawScrollAction.performed -= OnScrollReservedHotbar;
		}

		private static void FocusReservedHotbarSlotsAction(CallbackContext context)
		{
			if ((Object)(object)localPlayerController == (Object)null || !((NetworkBehaviour)localPlayerController).IsOwner || !localPlayerController.isPlayerControlled || (((NetworkBehaviour)localPlayerController).IsServer && !localPlayerController.isHostPlayerObject) || SyncManager.numReservedItemSlots <= 0 || !HUDPatcher.hasReservedItemSlotsAndEnabled)
			{
				return;
			}
			if (!ConfigSettings.toggleFocusReservedHotbar.Value)
			{
				holdingModifierKey = true;
			}
			if (((CallbackContext)(ref context)).performed && ReservedItemPatcher.CanSwapToReservedHotbarSlot())
			{
				if (!ConfigSettings.toggleFocusReservedHotbar.Value)
				{
					ReservedItemPatcher.FocusReservedHotbarSlots(active: true);
				}
				else
				{
					ReservedItemPatcher.FocusReservedHotbarSlots(!PlayerPatcher.playerDataLocal.currentItemSlotIsReserved);
				}
			}
		}

		private static void UnfocusReservedHotbarSlotsPerformed(CallbackContext context)
		{
			if (!((Object)(object)localPlayerController == (Object)null) && ((NetworkBehaviour)localPlayerController).IsOwner && (!((NetworkBehaviour)localPlayerController).IsServer || localPlayerController.isHostPlayerObject))
			{
				holdingModifierKey = false;
				if (((CallbackContext)(ref context)).canceled && ReservedItemPatcher.CanSwapToReservedHotbarSlot())
				{
					ReservedItemPatcher.FocusReservedHotbarSlots(active: false);
				}
			}
		}

		private static void OnScrollReservedHotbar(CallbackContext context)
		{
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)localPlayerController == (Object)null) && ((NetworkBehaviour)localPlayerController).IsOwner && (!((NetworkBehaviour)localPlayerController).IsServer || localPlayerController.isHostPlayerObject) && ((CallbackContext)(ref context)).performed && !PlayerPatcher.playerDataLocal.throwingObject && !scrollingReservedHotbar && PlayerPatcher.playerDataLocal.currentItemSlotIsReserved && PlayerPatcher.playerDataLocal.grabbingReservedItemInfo == null)
			{
				scrollingReservedHotbar = true;
				MethodInfo method = ((object)localPlayerController).GetType().GetMethod("ScrollMouse_performed", BindingFlags.Instance | BindingFlags.NonPublic);
				method.Invoke(localPlayerController, new object[1] { context });
				((MonoBehaviour)localPlayerController).StartCoroutine(ResetScrollDelayed());
			}
			static IEnumerator ResetScrollDelayed()
			{
				yield return null;
				yield return (object)new WaitForEndOfFrame();
				scrollingReservedHotbar = false;
			}
		}
	}
}
namespace ReservedItemSlotCore.Patches
{
	[HarmonyPatch]
	public static class HUDPatcher
	{
		private static bool usingController;

		private static float iconWidth;

		private static float xPos;

		private static TextMeshProUGUI hotkeyTooltip;

		public static List<Image> reservedItemSlots;

		public static PlayerControllerB localPlayerController => StartOfRound.Instance?.localPlayerController;

		public static bool localPlayerUsingController => (Object)(object)StartOfRound.Instance != (Object)null && StartOfRound.Instance.localPlayerUsingController;

		public static bool hasReservedItemSlotsAndEnabled => reservedItemSlots != null && reservedItemSlots.Count > 0 && ((Component)reservedItemSlots[0]).gameObject.activeSelf && ((Behaviour)reservedItemSlots[0]).enabled;

		[HarmonyPatch(typeof(HUDManager), "Awake")]
		[HarmonyPostfix]
		public static void Initialize(HUDManager __instance)
		{
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			CanvasScaler componentInParent = ((Component)__instance.itemSlotIconFrames[0]).GetComponentInParent<CanvasScaler>();
			AspectRatioFitter componentInParent2 = ((Component)__instance.itemSlotIconFrames[0]).GetComponentInParent<AspectRatioFitter>();
			iconWidth = ((Component)__instance.itemSlotIconFrames[0]).GetComponent<RectTransform>().sizeDelta.x;
			xPos = componentInParent.referenceResolution.x / 2f / componentInParent2.aspectRatio - iconWidth / 4f;
			reservedItemSlots = new List<Image>();
		}

		[HarmonyPatch(typeof(StartOfRound), "Update")]
		[HarmonyPostfix]
		public static void UpdateUsingController(StartOfRound __instance)
		{
			if (!((Object)(object)__instance.localPlayerController == (Object)null) && !((Object)(object)hotkeyTooltip == (Object)null) && ((Component)hotkeyTooltip).gameObject.activeSelf && ((Behaviour)hotkeyTooltip).enabled && __instance.localPlayerUsingController != usingController)
			{
				usingController = __instance.localPlayerUsingController;
				UpdateHotkeyTooltipText();
			}
		}

		public static void AddNewHotbarSlotsHud()
		{
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Unknown result type (might be due to invalid IL or missing references)
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			//IL_0100: Unknown result type (might be due to invalid IL or missing references)
			//IL_0305: Unknown result type (might be due to invalid IL or missing references)
			//IL_031e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0333: Unknown result type (might be due to invalid IL or missing references)
			//IL_0340: Unknown result type (might be due to invalid IL or missing references)
			//IL_034a: Unknown result type (might be due to invalid IL or missing references)
			//IL_035e: Unknown result type (might be due to invalid IL or missing references)
			//IL_037a: Unknown result type (might be due to invalid IL or missing references)
			//IL_02cb: Unknown result type (might be due to invalid IL or missing references)
			//IL_0195: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_0203: Unknown result type (might be due to invalid IL or missing references)
			if (PlayerPatcher.reservedHotbarSize <= 0)
			{
				return;
			}
			List<Image> list = new List<Image>(HUDManager.Instance.itemSlotIconFrames);
			List<Image> list2 = new List<Image>(HUDManager.Instance.itemSlotIcons);
			float y = ((Component)HUDManager.Instance.itemSlotIconFrames[0]).GetComponent<RectTransform>().sizeDelta.y;
			Vector3 eulerAngles = ((Transform)((Component)HUDManager.Instance.itemSlotIconFrames[0]).GetComponent<RectTransform>()).eulerAngles;
			Vector3 eulerAngles2 = ((Transform)((Component)HUDManager.Instance.itemSlotIcons[0]).GetComponent<RectTransform>()).eulerAngles;
			Plugin.Log($"Adding {SyncManager.syncReservedItemSlotReps.Count} reserved item slots to the inventory HUD. Previous inventory HUD size: {PlayerPatcher.playerDataLocal.reservedHotbarStartIndex}");
			int num = 0;
			int num2 = 0;
			for (int i = 0; i < SyncManager.syncReservedItemSlotReps.Count; i++)
			{
				ReservedItemInfo reservedItemInfo = SyncManager.syncReservedItemSlotReps[i];
				Plugin.Log($"Adding Reserved item slot for item types [{reservedItemInfo.itemName}]. Inventory index: {list.Count}");
				float num3 = ((Graphic)HUDManager.Instance.itemSlotIconFrames[0]).rectTransform.anchoredPosition.y + 1.125f * y * (float)((reservedItemInfo.hotbarSlotPriority >= 0) ? num : num2);
				Image val = Object.Instantiate<Image>(HUDManager.Instance.itemSlotIconFrames[0], ((Component)HUDManager.Instance.itemSlotIconFrames[0]).transform.parent);
				((Object)val).name = "Slot" + list.Count + " [ReservedItemSlot]";
				((Graphic)val).rectTransform.anchoredPosition = new Vector2((reservedItemInfo.hotbarSlotPriority >= 0) ? xPos : (0f - xPos), num3);
				((Transform)((Graphic)val).rectTransform).eulerAngles = eulerAngles;
				CanvasGroup val2 = ((Component)val).gameObject.AddComponent<CanvasGroup>();
				val2.ignoreParentGroups = ConfigSettings.preventReservedItemSlotFade.Value;
				val2.alpha = 1f;
				Image component = ((Component)((Component)val).transform.GetChild(0)).GetComponent<Image>();
				((Object)component).name = "Icon";
				((Transform)((Graphic)component).rectTransform).eulerAngles = eulerAngles2;
				reservedItemSlots.Add(val);
				list.Insert(PlayerPatcher.playerDataLocal.reservedHotbarStartIndex + i, val);
				list2.Insert(PlayerPatcher.playerDataLocal.reservedHotbarStartIndex + i, component);
				if (reservedItemInfo.hotbarSlotPriority >= 0)
				{
					num++;
				}
				else
				{
					num2++;
				}
			}
			if (SyncManager.numReservedItemSlots > 0)
			{
				if ((Object)(object)hotkeyTooltip == (Object)null)
				{
					hotkeyTooltip = new GameObject("ReservedItemSlotTooltip", new Type[2]
					{
						typeof(RectTransform),
						typeof(TextMeshProUGUI)
					}).GetComponent<TextMeshProUGUI>();
				}
				RectTransform rectTransform = ((TMP_Text)hotkeyTooltip).rectTransform;
				((Component)rectTransform).transform.parent = ((Component)reservedItemSlots[0]).transform;
				((Transform)rectTransform).localScale = Vector3.one;
				rectTransform.sizeDelta = new Vector2(((Graphic)list[0]).rectTransform.sizeDelta.x * 2f, 10f);
				rectTransform.pivot = Vector2.one / 2f;
				rectTransform.anchoredPosition3D = new Vector3(0f, (0f - rectTransform.sizeDelta.x / 2f) * 1.2f, 0f);
				((TMP_Text)hotkeyTooltip).font = ((TMP_Text)HUDManager.Instance.controlTipLines[0]).font;
				((TMP_Text)hotkeyTooltip).fontSize = 7f;
				((TMP_Text)hotkeyTooltip).alignment = (TextAlignmentOptions)514;
				UpdateHotkeyTooltipText();
			}
			HUDManager.Instance.itemSlotIconFrames = list.ToArray();
			HUDManager.Instance.itemSlotIcons = list2.ToArray();
			Plugin.Log($"Finished adding {PlayerPatcher.reservedHotbarSize} Reserved Item slots in the inventory HUD.");
		}

		public static void UpdateHotkeyTooltipText()
		{
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)localPlayerController == (Object)null) && !((Object)(object)hotkeyTooltip == (Object)null) && Keybinds.FocusReservedHotbarAction != null && !Plugin.IsModLoaded("com.potatoepet.AdvancedCompany"))
			{
				int num = (localPlayerUsingController ? 1 : 0);
				InputBinding val = Keybinds.FocusReservedHotbarAction.bindings[num];
				string displayName = ConfigSettings.GetDisplayName(((InputBinding)(ref val)).path);
				((TMP_Text)hotkeyTooltip).text = (ConfigSettings.toggleFocusReservedHotbar.Value ? $"Toggle: [{displayName}]" : $"Hold: [{displayName}]");
			}
		}

		public static void UpdateHUD()
		{
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_009a: Unknown result type (might be due to invalid IL or missing references)
			if (AdvancedCompanyPatcher.Enabled)
			{
				return;
			}
			int num = 0;
			int num2 = 0;
			for (int i = 0; i < PlayerPatcher.reservedHotbarSize; i++)
			{
				ReservedItemInfo reservedItemInfo = SyncManager.syncReservedItemSlotReps[i];
				int num3 = PlayerPatcher.playerDataLocal.reservedHotbarStartIndex + i;
				float num4 = ((Graphic)HUDManager.Instance.itemSlotIconFrames[0]).rectTransform.anchoredPosition.y + 1.125f * iconWidth * (float)((reservedItemInfo.hotbarSlotPriority >= 0) ? num : num2);
				((Graphic)HUDManager.Instance.itemSlotIconFrames[num3]).rectTransform.anchoredPosition = new Vector2((reservedItemInfo.hotbarSlotPriority >= 0) ? xPos : (0f - xPos), num4);
				if (reservedItemInfo.hotbarSlotPriority >= 0)
				{
					num++;
				}
				else
				{
					num2++;
				}
			}
		}
	}
	[HarmonyPatch]
	public static class MouseScrollPatcher
	{
		public static PlayerControllerB localPlayerController => StartOfRound.Instance?.localPlayerController;

		[HarmonyPatch(typeof(PlayerControllerB), "NextItemSlot")]
		[HarmonyPrefix]
		public static void CorrectReservedScrollDirectionNextItemSlot(ref bool forward)
		{
			if (Keybinds.scrollingReservedHotbar)
			{
				forward = Keybinds.RawScrollAction.ReadValue<float>() > 0f;
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "SwitchItemSlotsServerRpc")]
		[HarmonyPrefix]
		public static void CorrectReservedScrollDirectionServerRpc(ref bool forward)
		{
			if (Keybinds.scrollingReservedHotbar)
			{
				forward = Keybinds.RawScrollAction.ReadValue<float>() > 0f;
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "ScrollMouse_performed")]
		[HarmonyPrefix]
		public static bool PreventInvertedScrollingReservedHotbar(CallbackContext context)
		{
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			if (StartOfRound.Instance.localPlayerUsingController || SyncManager.numReservedItemSlots <= 0)
			{
				return true;
			}
			if (PlayerPatcher.playerDataLocal.currentItemSlotIsReserved)
			{
				if (!HUDPatcher.hasReservedItemSlotsAndEnabled)
				{
					return true;
				}
				if (HUDPatcher.reservedItemSlots.Count >= 2 && ((Graphic)HUDPatcher.reservedItemSlots[1]).rectTransform.anchoredPosition.y - ((Graphic)HUDPatcher.reservedItemSlots[0]).rectTransform.anchoredPosition.y <= 5f)
				{
					return true;
				}
				if (!Keybinds.scrollingReservedHotbar || SyncManager.numReservedItemSlots == 1 || (PlayerPatcher.playerDataLocal.GetNumHeldReservedItems() == 1 && (Object)(object)localPlayerController.ItemSlots[localPlayerController.currentItemSlot] != (Object)null))
				{
					return false;
				}
			}
			return true;
		}
	}
	[HarmonyPatch]
	public static class ReservedItemPatcher
	{
		public static int indexInHotbar;

		public static int indexInReservedHotbar;

		public static PlayerControllerB localPlayerController => PlayerPatcher.localPlayerController;

		public static int reservedHotbarSize => SyncManager.numReservedItemSlots;

		private static GrabbableObject GetCurrentlyGrabbingObject(PlayerControllerB playerController)
		{
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			return (GrabbableObject)Traverse.Create((object)playerController).Field("currentlyGrabbingObject").GetValue();
		}

		private static void SetCurrentlyGrabbingObject(PlayerControllerB playerController, GrabbableObject grabbable)
		{
			Traverse.Create((object)playerController).Field("currentlyGrabbingObject").SetValue((object)grabbable);
		}

		[HarmonyPatch(typeof(PlayerControllerB), "BeginGrabObject")]
		[HarmonyPrefix]
		public static bool GrabReservedItemPrefix(PlayerControllerB __instance)
		{
			//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			if ((!SyncManager.isSynced && !SyncManager.canUseModDisabledOnHost) || !HUDPatcher.hasReservedItemSlotsAndEnabled)
			{
				return true;
			}
			PlayerPatcher.playerDataLocal.grabbingReservedItemInfo = null;
			PlayerPatcher.playerDataLocal.grabbingReservedItem = null;
			PlayerPatcher.playerDataLocal.previousHotbarIndex = -1;
			if (PlayerPatcher.playerDataLocal.currentItemSlotIsReserved && !ConfigSettings.toggleFocusReservedHotbar.Value)
			{
				return false;
			}
			if (__instance.twoHanded || __instance.sinkingValue > 0.73f)
			{
				return true;
			}
			Ray val = default(Ray);
			((Ray)(ref val))..ctor(((Component)__instance.gameplayCamera).transform.position, ((Component)__instance.gameplayCamera).transform.forward);
			RaycastHit val2 = default(RaycastHit);
			if (Physics.Raycast(val, ref val2, __instance.grabDistance, PlayerPatcher.INTERACTABLE_OBJECT_MASK) && ((Component)((RaycastHit)(ref val2)).collider).gameObject.layer != 8 && ((Component)((RaycastHit)(ref val2)).collider).tag == "PhysicsProp")
			{
				GrabbableObject component = ((Component)((Component)((RaycastHit)(ref val2)).collider).transform).gameObject.GetComponent<GrabbableObject>();
				if ((Object)(object)component != (Object)null && !__instance.inSpecialInteractAnimation && !component.isHeld && !component.isPocketed)
				{
					NetworkObject networkObject = ((NetworkBehaviour)component).NetworkObject;
					if ((Object)(object)networkObject != (Object)null && networkObject.IsSpawned && SyncManager.TryGetReservedItemInfo(component, out var info))
					{
						Plugin.Log("Beginning grab on reserved item: " + info.itemName);
						PlayerPatcher.playerDataLocal.grabbingReservedItemInfo = info;
						PlayerPatcher.playerDataLocal.grabbingReservedItem = component;
						PlayerPatcher.playerDataLocal.previousHotbarIndex = __instance.currentItemSlot;
					}
				}
			}
			return true;
		}

		[HarmonyPatch(typeof(PlayerControllerB), "BeginGrabObject")]
		[HarmonyPostfix]
		public static void GrabReservedItemPostfix(PlayerControllerB __instance)
		{
			if (PlayerPatcher.playerDataLocal.grabbingReservedItemInfo != null)
			{
				SetSpecialGrabAnimationBool(__instance, setTrue: false);
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "GrabObjectClientRpc")]
		[HarmonyPrefix]
		public static void GrabReservedItemClientRpcPrefix(bool grabValidated, NetworkObjectReference grabbedObject, PlayerControllerB __instance)
		{
			if ((!SyncManager.isSynced && !SyncManager.canUseModDisabledOnHost) || !NetworkHelper.IsClientExecStage((NetworkBehaviour)(object)__instance))
			{
				return;
			}
			ReservedPlayerData reservedPlayerData = PlayerPatcher.allPlayerData[__instance];
			NetworkObject val = default(NetworkObject);
			if ((Object)(object)NetworkManager.Singleton != (Object)null && NetworkManager.Singleton.IsListening && grabValidated && ((NetworkObjectReference)(ref grabbedObject)).TryGet(ref val, (NetworkManager)null))
			{
				GrabbableObject component = ((Component)val).GetComponent<GrabbableObject>();
				if (SyncManager.TryGetReservedItemInfo(component, out var info))
				{
					if (IsItemSlotEmpty(info, __instance))
					{
						Plugin.Log("OnGrabReservedItem for Player: " + ((Object)__instance).name + " Item: " + info.itemName);
						reservedPlayerData.grabbingReservedItemInfo = info;
						reservedPlayerData.grabbingReservedItem = component;
						reservedPlayerData.previousHotbarIndex = __instance.currentItemSlot;
						return;
					}
					Plugin.LogWarning("OnGrabReservedItem SlotFilled. Player: " + ((Object)__instance).name + " Item: " + info.itemName + " Slot: " + (reservedPlayerData.reservedHotbarStartIndex + info.reservedItemIndex));
				}
			}
			reservedPlayerData.grabbingReservedItemInfo = null;
			reservedPlayerData.grabbingReservedItem = null;
			reservedPlayerData.previousHotbarIndex = -1;
		}

		[HarmonyPatch(typeof(PlayerControllerB), "GrabObjectClientRpc")]
		[HarmonyPostfix]
		public static void GrabReservedItemClientRpcPostfix(bool grabValidated, NetworkObjectReference grabbedObject, PlayerControllerB __instance)
		{
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
			//IL_0197: Unknown result type (might be due to invalid IL or missing references)
			//IL_019c: Unknown result type (might be due to invalid IL or missing references)
			if ((!SyncManager.isSynced && SyncManager.canUseModDisabledOnHost) || !NetworkHelper.IsClientExecStage((NetworkBehaviour)(object)__instance))
			{
				return;
			}
			ReservedPlayerData reservedPlayerData = PlayerPatcher.allPlayerData[__instance];
			if (reservedPlayerData.grabbingReservedItemInfo == null)
			{
				return;
			}
			if ((Object)(object)NetworkManager.Singleton != (Object)null && NetworkManager.Singleton.IsListening)
			{
				NetworkObject val = default(NetworkObject);
				if (grabValidated && ((NetworkObjectReference)(ref grabbedObject)).TryGet(ref val, (NetworkManager)null))
				{
					GrabbableObject component = ((Component)val).GetComponent<GrabbableObject>();
					if (SyncManager.TryGetReservedItemInfo(component, out var info))
					{
						SetSpecialGrabAnimationBool(__instance, (Object)(object)reservedPlayerData.previouslyHeldItem != (Object)null, reservedPlayerData.previouslyHeldItem);
						Animator playerBodyAnimator = __instance.playerBodyAnimator;
						AnimatorStateInfo currentAnimatorStateInfo = __instance.playerBodyAnimator.GetCurrentAnimatorStateInfo(2);
						playerBodyAnimator.Play(((AnimatorStateInfo)(ref currentAnimatorStateInfo)).shortNameHash, 2, 1f);
						if ((Object)(object)reservedPlayerData.previouslyHeldItem != (Object)null)
						{
							reservedPlayerData.previouslyHeldItem.EnableItemMeshes(true);
						}
						ForceDisableItemMesh(reservedPlayerData.grabbingReservedItem);
						Traverse.Create((object)component).Field("previousPlayerHeldBy").SetValue((object)__instance);
						if ((Object)(object)__instance != (Object)(object)localPlayerController)
						{
							Plugin.Log("OnGrabReservedItem completed. Player: " + ((Object)__instance).name + " Item: " + info.itemName + " Switching to previous slot: " + reservedPlayerData.previousHotbarIndex);
							SwitchToItemSlot(__instance, reservedPlayerData.previousHotbarIndex);
							Animator playerBodyAnimator2 = __instance.playerBodyAnimator;
							currentAnimatorStateInfo = __instance.playerBodyAnimator.GetCurrentAnimatorStateInfo(2);
							playerBodyAnimator2.Play(((AnimatorStateInfo)(ref currentAnimatorStateInfo)).shortNameHash, 2, 1f);
							reservedPlayerData.grabbingReservedItemInfo = null;
							reservedPlayerData.grabbingReservedItem = null;
							reservedPlayerData.previousHotbarIndex = -1;
						}
						else
						{
							int num = reservedPlayerData.reservedHotbarStartIndex + reservedPlayerData.grabbingReservedItemInfo.reservedItemIndex;
							((Component)HUDManager.Instance.itemSlotIconFrames[num]).GetComponent<Animator>().SetBool("selectedSlot", false);
							((Component)HUDManager.Instance.itemSlotIconFrames[reservedPlayerData.previousHotbarIndex]).GetComponent<Animator>().SetBool("selectedSlot", true);
							((Component)HUDManager.Instance.itemSlotIconFrames[num]).GetComponent<Animator>().Play("PanelLines", 0, 1f);
							((Component)HUDManager.Instance.itemSlotIconFrames[reservedPlayerData.previousHotbarIndex]).GetComponent<Animator>().Play("PanelEnlarge", 0, 1f);
						}
						return;
					}
				}
				else if ((Object)(object)__instance == (Object)(object)localPlayerController)
				{
					Plugin.Log("Failed to validate ReservedItemGrab by the local player. Object id: " + ((NetworkObjectReference)(ref grabbedObject)).NetworkObjectId + ".");
					Traverse.Create((object)localPlayerController).Field("grabInvalidated").SetValue((object)true);
				}
				else
				{
					Plugin.Log("Failed to validate ReservedItemGrab by player with id: " + ((Object)__instance).name + ". Object id: " + ((NetworkObjectReference)(ref grabbedObject)).NetworkObjectId + ".");
				}
			}
			reservedPlayerData.grabbingReservedItemInfo = null;
			reservedPlayerData.grabbingReservedItem = null;
			reservedPlayerData.previousHotbarIndex = -1;
		}

		[HarmonyPatch(typeof(GrabbableObject), "GrabItemOnClient")]
		[HarmonyPrefix]
		public static void OnReservedItemGrabbed(GrabbableObject __instance)
		{
			if (PlayerPatcher.playerDataLocal.grabbingReservedItemInfo != null && !((Object)(object)__instance != (Object)(object)GetCurrentlyGrabbingObject(localPlayerController)))
			{
				((MonoBehaviour)localPlayerController).StartCoroutine(OnReservedItemGrabbedEndOfFrame());
			}
			IEnumerator OnReservedItemGrabbedEndOfFrame()
			{
				yield return (object)new WaitForEndOfFrame();
				SwitchToItemSlot(localPlayerController, PlayerPatcher.playerDataLocal.previousHotbarIndex);
				PlayerPatcher.playerDataLocal.grabbingReservedItemInfo = null;
				PlayerPatcher.playerDataLocal.grabbingReservedItem = null;
				PlayerPatcher.playerDataLocal.previousHotbarIndex = -1;
				__instance.EnableItemMeshes(false);
				__instance.PocketItem();
				Animator playerBodyAnimator = localPlayerController.playerBodyAnimator;
				AnimatorStateInfo currentAnimatorStateInfo = localPlayerController.playerBodyAnimator.GetCurrentAnimatorStateInfo(2);
				playerBodyAnimator.Play(((AnimatorStateInfo)(ref currentAnimatorStateInfo)).shortNameHash, 2, 1f);
			}
		}

		[HarmonyPatch(typeof(HUDManager), "ClearControlTips")]
		[HarmonyPrefix]
		public static bool PreventClearControlTipsGrabbingReservedItem(HUDManager __instance)
		{
			return PlayerPatcher.playerDataLocal == null || (Object)(object)PlayerPatcher.playerDataLocal.grabbingReservedItem == (Object)null;
		}

		[HarmonyPatch(typeof(GrabbableObject), "SetControlTipsForItem")]
		[HarmonyPrefix]
		public static bool PreventUpdateControlTipsGrabbingReservedItem(GrabbableObject __instance)
		{
			return PlayerPatcher.playerDataLocal == null || (Object)(object)PlayerPatcher.playerDataLocal.grabbingReservedItem != (Object)(object)__instance;
		}

		[HarmonyPatch(typeof(PlayerControllerB), "SetSpecialGrabAnimationBool")]
		[HarmonyPrefix]
		public static bool PreventSpecialGrabAnimationReservedItem(bool setTrue, PlayerControllerB __instance, GrabbableObject currentItem = null)
		{
			return true;
		}

		[HarmonyPatch(typeof(PlayerControllerB), "SwitchToItemSlot")]
		[HarmonyPrefix]
		public static void DebugSwitchToItemSlot(int slot, PlayerControllerB __instance)
		{
			if (!HUDPatcher.hasReservedItemSlotsAndEnabled)
			{
				return;
			}
			ReservedPlayerData reservedPlayerData = PlayerPatcher.allPlayerData[__instance];
			if (reservedPlayerData == null)
			{
				Plugin.LogError("PlayerData null for player: " + ((Object)__instance).name);
			}
			else
			{
				if (!reservedPlayerData.IsReservedItemSlot(slot))
				{
					return;
				}
				string text = "";
				reservedPlayerData = PlayerPatcher.allPlayerData[__instance];
				if (slot < 0)
				{
					text = "Called SwitchToItemSlot on slot: " + slot;
				}
				else if (slot >= __instance.ItemSlots.Length)
				{
					text = "Called SwitchToItemSlot on slot: " + slot + " HotbarSize: " + __instance.ItemSlots.Length;
				}
				else
				{
					if (slot < HUDManager.Instance.itemSlotIconFrames.Length)
					{
						return;
					}
					text = "Called SwitchToItemSlot on slot: " + slot + " NumItemSlotsHUD: " + HUDManager.Instance.itemSlotIconFrames.Length;
				}
				text += "\n\n";
				text = text + reservedPlayerData.DumpData() + "\n\nReporting this error to Flip would be greatly appreciated!";
				Debug.LogError((object)text);
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "SwitchToItemSlot")]
		[HarmonyPostfix]
		public static void UpdateFocusReservedHotbar(int slot, PlayerControllerB __instance)
		{
			if (HUDPatcher.hasReservedItemSlotsAndEnabled && PlayerPatcher.allPlayerData.TryGetValue(__instance, out var value))
			{
				value.inReservedHotbarSlots = value.IsReservedItemSlot(__instance.currentItemSlot);
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "FirstEmptyItemSlot")]
		[HarmonyPostfix]
		public static void GetReservedItemSlotPlacementIndex(ref int __result, PlayerControllerB __instance)
		{
			if (reservedHotbarSize <= 0 || !HUDPatcher.hasReservedItemSlotsAndEnabled)
			{
				return;
			}
			ReservedPlayerData reservedPlayerData = PlayerPatcher.allPlayerData[__instance];
			ReservedItemInfo grabbingReservedItemInfo = reservedPlayerData.grabbingReservedItemInfo;
			if (grabbingReservedItemInfo != null)
			{
				if (IsItemSlotEmpty(grabbingReservedItemInfo, __instance))
				{
					__result = reservedPlayerData.reservedHotbarStartIndex + grabbingReservedItemInfo.reservedItemIndex;
					return;
				}
				reservedPlayerData.grabbingReservedItemInfo = null;
				reservedPlayerData.grabbingReservedItem = null;
				reservedPlayerData.previousHotbarIndex = -1;
			}
			if (!reservedPlayerData.IsReservedItemSlot(__result))
			{
				return;
			}
			__result = -1;
			for (int i = 0; i < __instance.ItemSlots.Length; i++)
			{
				if (!reservedPlayerData.IsReservedItemSlot(i) && (Object)(object)__instance.ItemSlots[i] == (Object)null)
				{
					__result = i;
					break;
				}
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "NextItemSlot")]
		[HarmonyPostfix]
		public static void OnNextItemSlot(ref int __result, bool forward, PlayerControllerB __instance)
		{
			if (reservedHotbarSize <= 0 || !HUDPatcher.hasReservedItemSlotsAndEnabled)
			{
				return;
			}
			ReservedPlayerData reservedPlayerData = PlayerPatcher.allPlayerData[__instance];
			bool flag = reservedPlayerData.IsReservedItemSlot(__result);
			if (flag == reservedPlayerData.inReservedHotbarSlots && (!flag || (Object)(object)__instance.ItemSlots[__result] != (Object)null))
			{
				return;
			}
			int num = (forward ? 1 : (-1));
			__result = __instance.currentItemSlot + num;
			__result = ((__result < 0) ? (__instance.ItemSlots.Length - 1) : ((__result < __instance.ItemSlots.Length) ? __result : 0));
			bool flag2 = reservedPlayerData.IsReservedItemSlot(__result);
			if (!reservedPlayerData.inReservedHotbarSlots)
			{
				if (flag2)
				{
					__result = (forward ? ((reservedPlayerData.reservedHotbarStartIndex + reservedHotbarSize) % __instance.ItemSlots.Length) : (reservedPlayerData.reservedHotbarStartIndex - 1));
				}
				return;
			}
			__result = (flag2 ? __result : (forward ? reservedPlayerData.reservedHotbarStartIndex : (reservedPlayerData.reservedHotbarStartIndex + reservedHotbarSize - 1)));
			int numHeldReservedItems = reservedPlayerData.GetNumHeldReservedItems();
			while (numHeldReservedItems > 0 && __result != reservedPlayerData.currentItemSlot && (Object)(object)__instance.ItemSlots[__result] == (Object)null)
			{
				__result += num;
				__result = ((!reservedPlayerData.IsReservedItemSlot(__result)) ? (forward ? reservedPlayerData.reservedHotbarStartIndex : (reservedPlayerData.reservedHotbarStartIndex + reservedHotbarSize - 1)) : __result);
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "LateUpdate")]
		[HarmonyPrefix]
		public static void RefocusReservedHotbarAfterAnimation(PlayerControllerB __instance)
		{
			if (HUDPatcher.hasReservedItemSlotsAndEnabled && !((Object)(object)__instance != (Object)(object)localPlayerController) && !ConfigSettings.toggleFocusReservedHotbar.Value && Keybinds.holdingModifierKey != PlayerPatcher.playerDataLocal.currentItemSlotIsReserved && CanSwapToReservedHotbarSlot())
			{
				FocusReservedHotbarSlots(Keybinds.holdingModifierKey);
			}
		}

		public static bool CanSwapToReservedHotbarSlot()
		{
			if (!HUDPatcher.hasReservedItemSlotsAndEnabled)
			{
				return false;
			}
			bool flag = (bool)Traverse.Create((object)localPlayerController).Field("throwingObject").GetValue();
			return !(PlayerPatcher.playerDataLocal.grabbingReservedItemInfo != null || localPlayerController.isGrabbingObjectAnimation || localPlayerController.quickMenuManager.isMenuOpen || localPlayerController.inSpecialInteractAnimation || flag) && !localPlayerController.isTypingChat && !localPlayerController.twoHanded && !localPlayerController.activatingItem && !localPlayerController.jetpackControls && !localPlayerController.disablingJetpackControls && !localPlayerController.inTerminalMenu && !localPlayerController.isPlayerDead && !(GetTimeSinceSwitchingSlots(localPlayerController) < 0.3f);
		}

		[HarmonyPatch(typeof(PlayerControllerB), "UpdateSpecialAnimationValue")]
		[HarmonyPostfix]
		public static void OnSpecialAnimationUpdate(bool specialAnimation, PlayerControllerB __instance)
		{
			if (HUDPatcher.hasReservedItemSlotsAndEnabled && !((Object)(object)__instance != (Object)(object)localPlayerController) && !specialAnimation && !ConfigSettings.toggleFocusReservedHotbar.Value && PlayerPatcher.playerDataLocal.currentItemSlotIsReserved != Keybinds.holdingModifierKey)
			{
				FocusReservedHotbarSlots(Keybinds.holdingModifierKey);
			}
		}

		public static void FocusReservedHotbarSlots(bool active)
		{
			if (!HUDPatcher.hasReservedItemSlotsAndEnabled || (reservedHotbarSize <= 0 && active) || PlayerPatcher.playerDataLocal.currentItemSlotIsReserved == active)
			{
				return;
			}
			ReservedPlayerData playerDataLocal = PlayerPatcher.playerDataLocal;
			indexInHotbar = Mathf.Clamp(indexInHotbar, 0, localPlayerController.ItemSlots.Length - 1);
			indexInHotbar = ((!playerDataLocal.IsReservedItemSlot(indexInHotbar)) ? indexInHotbar : 0);
			indexInReservedHotbar = Mathf.Clamp(indexInReservedHotbar, playerDataLocal.reservedHotbarStartIndex, playerDataLocal.reservedHotbarEndIndexExcluded - 1);
			int num = Mathf.Clamp(localPlayerController.currentItemSlot, 0, localPlayerController.ItemSlots.Length);
			int i = num;
			bool flag = active;
			if (flag && !playerDataLocal.IsReservedItemSlot(num))
			{
				indexInHotbar = num;
				indexInHotbar = ((!playerDataLocal.IsReservedItemSlot(indexInHotbar)) ? indexInHotbar : 0);
				i = indexInReservedHotbar;
				if ((Object)(object)localPlayerController.ItemSlots[i] == (Object)null && playerDataLocal.GetNumHeldReservedItems() > 0)
				{
					for (i = playerDataLocal.reservedHotbarStartIndex; i < playerDataLocal.reservedHotbarEndIndexExcluded && !((Object)(object)localPlayerController.ItemSlots[i] != (Object)null); i++)
					{
					}
				}
				Plugin.Log("Focusing reserved hotbar slots. NewIndex: " + i + " OldIndex: " + num + " ReservedStartIndex: " + PlayerPatcher.playerDataLocal.reservedHotbarStartIndex);
			}
			else if (!flag && PlayerPatcher.playerDataLocal.IsReservedItemSlot(num))
			{
				indexInReservedHotbar = Mathf.Clamp(num, playerDataLocal.reservedHotbarStartIndex, playerDataLocal.reservedHotbarEndIndexExcluded - 1);
				i = indexInHotbar;
				Plugin.Log("Unfocusing reserved hotbar slots. NewIndex: " + i + " OldIndex: " + num + " ReservedStartIndex: " + PlayerPatcher.playerDataLocal.reservedHotbarStartIndex);
			}
			if (i < 0)
			{
				Plugin.LogError("Swapping to hotbar slot: " + i + ". Maybe send these logs to Flip? :)");
			}
			else if (i >= localPlayerController.ItemSlots.Length)
			{
				Plugin.LogError("Swapping to hotbar slot: " + i + " InventorySize: " + localPlayerController.ItemSlots.Length + ". Maybe send these logs to Flip? :)");
			}
			SyncManager.SwapHotbarSlot(i);
			if (localPlayerController.currentItemSlot != i)
			{
				Plugin.LogWarning("OnFocusReservedHotbarSlots - New hotbar index does not match target hotbar index. Tried to swap to index: " + i + " Current index: " + localPlayerController.currentItemSlot + " Tried swapping to reserved hotbar: " + active);
			}
		}

		internal static bool IsItemSlotEmpty(string itemName, PlayerControllerB playerController)
		{
			if (!SyncManager.TryGetReservedItemInfo(itemName, out var info))
			{
				return false;
			}
			return IsItemSlotEmpty(info, playerController);
		}

		internal static bool IsItemSlotEmpty(ReservedItemInfo itemInfo, PlayerControllerB playerController)
		{
			playerController = (((Object)(object)playerController == (Object)null) ? localPlayerController : playerController);
			if (reservedHotbarSize == 0)
			{
				return false;
			}
			ReservedPlayerData reservedPlayerData = PlayerPatcher.allPlayerData[playerController];
			int num = reservedPlayerData.reservedHotbarStartIndex + itemInfo.reservedItemIndex;
			return num >= reservedPlayerData.reservedHotbarStartIndex && num < reservedPlayerData.reservedHotbarStartIndex + reservedHotbarSize && (Object)(object)playerController.ItemSlots[num] == (Object)null;
		}

		public static bool TryGetHeldReservedObject(string itemName, PlayerControllerB playerController, ref GrabbableObject obj)
		{
			playerController = (((Object)(object)playerController == (Object)null) ? localPlayerController : playerController);
			if ((Object)(object)playerController == (Object)null || reservedHotbarSize == 0)
			{
				return false;
			}
			if (!SyncManager.TryGetReservedItemInfo(itemName, out var info))
			{
				return false;
			}
			ReservedPlayerData reservedPlayerData = PlayerPatcher.allPlayerData[playerController];
			int num = reservedPlayerData.reservedHotbarStartIndex + info.reservedItemIndex;
			obj = playerController.ItemSlots[num];
			return (Object)(object)obj != (Object)null;
		}

		public static void ForceDisableItemMesh(GrabbableObject grabbableObject)
		{
			MeshRenderer[] componentsInChildren = ((Component)grabbableObject).GetComponentsInChildren<MeshRenderer>();
			foreach (MeshRenderer val in componentsInChildren)
			{
				if (!((Object)val).name.Contains("ScanNode") && !((Component)val).gameObject.CompareTag("DoNotSet") && !((Component)val).gameObject.CompareTag("InteractTrigger"))
				{
					((Renderer)val).enabled = false;
				}
			}
		}

		public static bool ReservedItemIsBeingGrabbed(GrabbableObject grabbableObject)
		{
			if ((Object)(object)grabbableObject == (Object)null)
			{
				return false;
			}
			foreach (ReservedPlayerData value in PlayerPatcher.allPlayerData.Values)
			{
				if ((Object)(object)grabbableObject == (Object)(object)value.grabbingReservedItem)
				{
					return true;
				}
			}
			return false;
		}

		public static float GetTimeSinceSwitchingSlots(PlayerControllerB playerController)
		{
			return (float)Traverse.Create((object)playerController).Field("timeSinceSwitchingSlots").GetValue();
		}

		public static void SetTimeSinceSwitchingSlots(PlayerControllerB playerController, float value)
		{
			Traverse.Create((object)playerController).Field("timeSinceSwitchingSlots").SetValue((object)value);
		}

		public static void SetSpecialGrabAnimationBool(PlayerControllerB playerController, bool setTrue, GrabbableObject currentItem = null)
		{
			MethodInfo method = ((object)playerController).GetType().GetMethod("SetSpecialGrabAnimationBool", BindingFlags.Instance | BindingFlags.NonPublic);
			method.Invoke(playerController, new object[2] { setTrue, currentItem });
		}

		public static void SwitchToItemSlot(PlayerControllerB playerController, int slot, GrabbableObject fillSlotWithItem = null)
		{
			MethodInfo method = ((object)playerController).GetType().GetMethod("SwitchToItemSlot", BindingFlags.Instance | BindingFlags.NonPublic);
			method.Invoke(playerController, new object[2] { slot, fillSlotWithItem });
			SetTimeSinceSwitchingSlots(playerController, 0f);
		}
	}
	[HarmonyPatch]
	public static class PlayerPatcher
	{
		public static PlayerControllerB localPlayerController;

		public static int vanillaHotbarSize = -1;

		public static int hotbarSizeBeforeSync = -1;

		internal static Dictionary<PlayerControllerB, ReservedPlayerData> allPlayerData = new Dictionary<PlayerControllerB, ReservedPlayerData>();

		public static bool spawned = false;

		public static bool isSynced = false;

		public static int INTERACTABLE_OBJECT_MASK { get; private set; }

		public static int reservedHotbarSize => SyncManager.numReservedItemSlots;

		internal static ReservedPlayerData playerDataLocal => (allPlayerData != null && (Object)(object)localPlayerController != (Object)null && allPlayerData.ContainsKey(localPlayerController)) ? allPlayerData[localPlayerController] : null;

		[HarmonyPatch(typeof(StartOfRound), "Awake")]
		[HarmonyPrefix]
		public static void InitSession(StartOfRound __instance)
		{
			localPlayerController = null;
			vanillaHotbarSize = -1;
			ReservedItemPatcher.indexInHotbar = 0;
			ReservedItemPatcher.indexInReservedHotbar = -1;
			Keybinds.holdingModifierKey = false;
			allPlayerData.Clear();
			isSynced = false;
			spawned = false;
		}

		[HarmonyPatch(typeof(PlayerControllerB), "Awake")]
		[HarmonyPostfix]
		public static void InitializePlayerController(PlayerControllerB __instance)
		{
			if (vanillaHotbarSize == -1)
			{
				vanillaHotbarSize = __instance.ItemSlots.Length;
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "Start")]
		[HarmonyPostfix]
		public static void InitializePlayerControllerLate(PlayerControllerB __instance)
		{
			allPlayerData.Add(__instance, new ReservedPlayerData
			{
				playerController = __instance,
				hotbarSize = __instance.ItemSlots.Length,
				reservedHotbarStartIndex = __instance.ItemSlots.Length
			});
		}

		[HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")]
		[HarmonyPostfix]
		public static void OnLocalPlayerConnect(PlayerControllerB __instance)
		{
			localPlayerController = __instance;
			INTERACTABLE_OBJECT_MASK = (int)Traverse.Create((object)__instance).Field("interactableObjectsMask").GetValue();
			((MonoBehaviour)__instance).StartCoroutine(UpdateHotbarSlotsAfterFirstSpawnAnimation());
		}

		private static IEnumerator UpdateHotbarSlotsAfterFirstSpawnAnimation()
		{
			yield return (object)new WaitForSeconds(3f);
			spawned = true;
			hotbarSizeBeforeSync = localPlayerController.ItemSlots.Length;
			if (!isSynced && (SyncManager.isSynced || SyncManager.canUseModDisabledOnHost))
			{
				OnSyncedWithServer();
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "LateUpdate")]
		[HarmonyPostfix]
		public static void OnUpdate(PlayerControllerB __instance)
		{
			if (!spawned)
			{
				return;
			}
			if (SyncManager.isSynced && !isSynced)
			{
				OnSyncedWithServer();
			}
			ReservedPlayerData reservedPlayerData = allPlayerData[__instance];
			if ((!isSynced && (!SyncManager.canUseModDisabledOnHost || (Object)(object)__instance != (Object)(object)localPlayerController)) || reservedHotbarSize <= 0 || reservedPlayerData.hotbarSize == __instance.ItemSlots.Length)
			{
				return;
			}
			Plugin.Log("On update inventory size for player: " + ((Object)__instance).name + " - Old hotbar size: " + reservedPlayerData.hotbarSize + " - New hotbar size: " + __instance.ItemSlots.Length);
			reservedPlayerData.hotbarSize = __instance.ItemSlots.Length;
			int num = -1;
			if ((Object)(object)__instance == (Object)(object)localPlayerController)
			{
				if (HUDPatcher.reservedItemSlots != null && HUDPatcher.reservedItemSlots.Count > 0)
				{
					num = Array.IndexOf(HUDManager.Instance.itemSlotIconFrames, HUDPatcher.reservedItemSlots[0]);
					Plugin.Log("OnUpdateInventorySize A for player: " + ((Object)__instance).name + " NewReservedItemsStartIndex: " + num);
				}
				if (num == -1)
				{
					for (int i = 0; i < HUDManager.Instance.itemSlotIconFrames.Length; i++)
					{
						if (((Object)HUDManager.Instance.itemSlotIconFrames[i]).name.ToLower().Contains("reserved"))
						{
							num = i;
							Plugin.Log("OnUpdateInventorySize B for player: " + ((Object)__instance).name + " NewReservedItemsStartIndex: " + num);
							break;
						}
					}
				}
			}
			if (num == -1)
			{
				num = reservedPlayerData.reservedHotbarStartIndex;
				Plugin.Log("OnUpdateInventorySize C for player: " + ((Object)__instance).name + " NewReservedItemsStartIndex: " + num);
			}
			if (num == -1)
			{
				num = vanillaHotbarSize;
				Plugin.Log("OnUpdateInventorySize D for player: " + ((Object)__instance).name + " NewReservedItemsStartIndex: " + num);
			}
			reservedPlayerData.reservedHotbarStartIndex = num;
			if (reservedPlayerData.reservedHotbarStartIndex < 0)
			{
				Plugin.LogError("Set new reserved start index to slot: " + reservedPlayerData.reservedHotbarStartIndex + " . Maybe share these logs with Flip? :)");
			}
			if (reservedPlayerData.reservedHotbarEndIndexExcluded - 1 >= reservedPlayerData.playerController.ItemSlots.Length)
			{
				Plugin.LogError("Set new reserved start index to slot: " + reservedPlayerData.reservedHotbarStartIndex + " Last reserved slot index: " + (reservedPlayerData.reservedHotbarEndIndexExcluded - 1) + " Inventory size: " + reservedPlayerData.playerController.ItemSlots.Length + ". Maybe share these logs with Flip? :)");
			}
			if ((Object)(object)__instance == (Object)(object)localPlayerController)
			{
				HUDPatcher.UpdateHUD();
			}
		}

		private static void OnSyncedWithServer()
		{
			isSynced = SyncManager.isSynced;
			int num = hotbarSizeBeforeSync + reservedHotbarSize;
			Plugin.Log("Finalizing sync with server. New hotbar size: " + num);
			PlayerControllerB[] allPlayerScripts = StartOfRound.Instance.allPlayerScripts;
			foreach (PlayerControllerB val in allPlayerScripts)
			{
				allPlayerData[val].reservedHotbarStartIndex = hotbarSizeBeforeSync;
				if (num != val.ItemSlots.Length)
				{
					Array.Resize(ref val.ItemSlots, num);
				}
				allPlayerData[val].hotbarSize = num;
			}
			if (HUDPatcher.reservedItemSlots != null && HUDPatcher.reservedItemSlots.Count == SyncManager.numReservedItemSlots && playerDataLocal.reservedHotbarStartIndex < HUDManager.Instance.itemSlotIconFrames.Length && (Object)(object)HUDPatcher.reservedItemSlots[0] == (Object)(object)HUDManager.Instance.itemSlotIconFrames[playerDataLocal.reservedHotbarStartIndex])
			{
				return;
			}
			if (HUDPatcher.reservedItemSlots != null && HUDPatcher.reservedItemSlots.Count > 0)
			{
				List<Image> list = new List<Image>(HUDManager.Instance.itemSlotIconFrames);
				List<Image> list2 = new List<Image>(HUDManager.Instance.itemSlotIcons);
				for (int j = 0; j < HUDManager.Instance.itemSlotIconFrames.Length; j++)
				{
					Image val2 = HUDManager.Instance.itemSlotIconFrames[j];
					Image item = HUDManager.Instance.itemSlotIcons[j];
					if (((Object)val2).name.Contains("Reserved"))
					{
						list.Remove(val2);
						list2.Remove(item);
					}
				}
				HUDManager.Instance.itemSlotIconFrames = list.ToArray();
				HUDManager.Instance.itemSlotIcons = list2.ToArray();
			}
			HUDPatcher.AddNewHotbarSlotsHud();
		}
	}
}
namespace ReservedItemSlotCore.Compatibility
{
	public class AdvancedCompanyPatcher
	{
		public static bool Enabled => Plugin.IsModLoaded("com.potatoepet.AdvancedCompany");
	}
}

ReservedWalkieSlot.dll

Decompiled 11 months ago
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using GameNetcodeStuff;
using HarmonyLib;
using LethalCompanyInputUtils.Api;
using ReservedItemSlotCore;
using ReservedItemSlotCore.Networking;
using ReservedItemSlotCore.Patches;
using ReservedWalkieSlot.Patches;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.InputSystem;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("ReservedWalkieSlot")]
[assembly: AssemblyDescription("Mod made by flipf17")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ReservedWalkieSlot")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("c15c320f-d8fc-4f1c-be3c-f2d2ffc41edd")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace ReservedWalkieSlot
{
	public static class ConfigSettings
	{
		public static ConfigEntry<string> activateWalkieKey;

		public static ConfigEntry<bool> hideWalkieMeshShoulder;

		public static string activateWalkieDisplayName;

		public static Dictionary<string, ConfigEntryBase> currentConfigEntries = new Dictionary<string, ConfigEntryBase>();

		public static void BindConfigSettings()
		{
			Plugin.Log("BindingConfigs");
			activateWalkieKey = ((BaseUnityPlugin)Plugin.instance).Config.Bind<string>("ReservedWalkieSlot", "ActivateWalkieKey", "<Keyboard>/x", "This setting will be ignored if InputUtils is installed and enabled. (I recommend running InputUtils to edit keybinds in the in-game settings)");
			hideWalkieMeshShoulder = ((BaseUnityPlugin)Plugin.instance).Config.Bind<bool>("ReservedWalkieSlot", "HideWalkieOnShoulder", false, "Hides the walkie mesh while on your shoulder. Only applies in scenarios where you can view your player in third person.");
			activateWalkieDisplayName = GetDisplayName(activateWalkieKey.Value);
			currentConfigEntries.Add(((ConfigEntryBase)activateWalkieKey).Definition.Key, (ConfigEntryBase)(object)activateWalkieKey);
			currentConfigEntries.Add(((ConfigEntryBase)hideWalkieMeshShoulder).Definition.Key, (ConfigEntryBase)(object)hideWalkieMeshShoulder);
			TryRemoveOldConfigSettings();
		}

		public static string GetDisplayName(string key)
		{
			key = key.Replace("<Keyboard>/", "");
			key = key.Replace("<Mouse>/", "");
			string text = key;
			text = text.Replace("leftAlt", "Alt");
			text = text.Replace("rightAlt", "Alt");
			text = text.Replace("leftCtrl", "Ctrl");
			text = text.Replace("rightCtrl", "Ctrl");
			text = text.Replace("leftShift", "Shift");
			text = text.Replace("rightShift", "Shift");
			text = text.Replace("leftButton", "LMB");
			text = text.Replace("rightButton", "RMB");
			return text.Replace("middleButton", "MMB");
		}

		public static void TryRemoveOldConfigSettings()
		{
			HashSet<string> hashSet = new HashSet<string>();
			HashSet<string> hashSet2 = new HashSet<string>();
			foreach (ConfigEntryBase value in currentConfigEntries.Values)
			{
				hashSet.Add(value.Definition.Section);
				hashSet2.Add(value.Definition.Key);
			}
			try
			{
				Plugin.Log("Cleaning old config entries");
				ConfigFile config = ((BaseUnityPlugin)Plugin.instance).Config;
				string configFilePath = config.ConfigFilePath;
				if (!File.Exists(configFilePath))
				{
					return;
				}
				string text = File.ReadAllText(configFilePath);
				string[] array = File.ReadAllLines(configFilePath);
				string text2 = "";
				for (int i = 0; i < array.Length; i++)
				{
					array[i] = array[i].Replace("\n", "");
					if (array[i].Length <= 0)
					{
						continue;
					}
					if (array[i].StartsWith("["))
					{
						if (text2 != "" && !hashSet.Contains(text2))
						{
							text2 = "[" + text2 + "]";
							int num = text.IndexOf(text2);
							int num2 = text.IndexOf(array[i]);
							text = text.Remove(num, num2 - num);
						}
						text2 = array[i].Replace("[", "").Replace("]", "").Trim();
					}
					else
					{
						if (!(text2 != ""))
						{
							continue;
						}
						if (i <= array.Length - 4 && array[i].StartsWith("##"))
						{
							int j;
							for (j = 1; i + j < array.Length && array[i + j].Length > 3; j++)
							{
							}
							if (hashSet.Contains(text2))
							{
								int num3 = array[i + j - 1].IndexOf("=");
								string item = array[i + j - 1].Substring(0, num3 - 1);
								if (!hashSet2.Contains(item))
								{
									int num4 = text.IndexOf(array[i]);
									int num5 = text.IndexOf(array[i + j - 1]) + array[i + j - 1].Length;
									text = text.Remove(num4, num5 - num4);
								}
							}
							i += j - 1;
						}
						else if (array[i].Length > 3)
						{
							text = text.Replace(array[i], "");
						}
					}
				}
				if (!hashSet.Contains(text2))
				{
					text2 = "[" + text2 + "]";
					int num6 = text.IndexOf(text2);
					text = text.Remove(num6, text.Length - num6);
				}
				while (text.Contains("\n\n\n"))
				{
					text = text.Replace("\n\n\n", "\n\n");
				}
				File.WriteAllText(configFilePath, text);
				config.Reload();
			}
			catch
			{
			}
		}
	}
	[BepInPlugin("FlipMods.ReservedWalkieSlot", "ReservedWalkieSlot", "1.6.1")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	internal class Plugin : BaseUnityPlugin
	{
		public static Plugin instance;

		private Harmony _harmony;

		public static ReservedItemInfo walkieInfo = new ReservedItemInfo("Walkie-talkie", 100, true, true, true, true);

		private void Awake()
		{
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Expected O, but got Unknown
			instance = this;
			ConfigSettings.BindConfigSettings();
			_harmony = new Harmony("ReservedWalkieSlot");
			_harmony.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"ReservedWalkieSlot loaded");
		}

		public static bool IsModLoaded(string guid)
		{
			return Chainloader.PluginInfos.ContainsKey(guid);
		}

		public static void Log(string message)
		{
			((BaseUnityPlugin)instance).Logger.LogInfo((object)message);
		}

		public static void LogWarning(string message)
		{
			((BaseUnityPlugin)instance).Logger.LogWarning((object)message);
		}

		public static void LogError(string message)
		{
			((BaseUnityPlugin)instance).Logger.LogError((object)message);
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "FlipMods.ReservedWalkieSlot";

		public const string PLUGIN_NAME = "ReservedWalkieSlot";

		public const string PLUGIN_VERSION = "1.6.1";
	}
}
namespace ReservedWalkieSlot.Patches
{
	[HarmonyPatch]
	public class MaskedEnemyPatcher
	{
		public static Dictionary<MaskedPlayerEnemy, GameObject> heldWalkiesByEnemy = new Dictionary<MaskedPlayerEnemy, GameObject>();

		public static HashSet<MaskedPlayerEnemy> spawnedEnemies = new HashSet<MaskedPlayerEnemy>();

		[HarmonyPatch(typeof(MaskedPlayerEnemy), "OnDestroy")]
		[HarmonyPrefix]
		public static void OnDestroy(MaskedPlayerEnemy __instance)
		{
			if (heldWalkiesByEnemy.TryGetValue(__instance, out var value))
			{
				Plugin.LogWarning("Destroying walkie. Enemy destroyed.");
				Object.DestroyImmediate((Object)(object)value);
				spawnedEnemies.Remove(__instance);
			}
			heldWalkiesByEnemy.Remove(__instance);
		}

		[HarmonyPatch(typeof(MaskedPlayerEnemy), "LateUpdate")]
		[HarmonyPostfix]
		public static void ShowWalkieOnEnemy(MaskedPlayerEnemy __instance)
		{
			//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b4: Expected O, but got Unknown
			//IL_020b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0210: Unknown result type (might be due to invalid IL or missing references)
			//IL_0215: Unknown result type (might be due to invalid IL or missing references)
			//IL_021a: Unknown result type (might be due to invalid IL or missing references)
			//IL_022d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0234: Unknown result type (might be due to invalid IL or missing references)
			//IL_0239: Unknown result type (might be due to invalid IL or missing references)
			//IL_023e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0243: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f0: Unknown result type (might be due to invalid IL or missing references)
			//IL_013c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0148: Unknown result type (might be due to invalid IL or missing references)
			//IL_0184: Unknown result type (might be due to invalid IL or missing references)
			if (!spawnedEnemies.Contains(__instance) && SyncManager.syncReservedItemsList.Contains(Plugin.walkieInfo) && !((EnemyAI)__instance).isEnemyDead && !heldWalkiesByEnemy.ContainsKey(__instance) && (Object)(object)__instance.mimickingPlayer != (Object)null && PlayerPatcher.allPlayerData.TryGetValue(__instance.mimickingPlayer, out var value))
			{
				spawnedEnemies.Add(__instance);
				WalkieTalkie reservedWalkie = WalkiePatcher.GetReservedWalkie(value.playerController);
				if ((Object)(object)reservedWalkie != (Object)null)
				{
					Plugin.LogWarning("OnMaskedEnemySpawn - MimickingPlayer: " + ((Object)value.playerController).name + " - Spawning walkie object on enemy.");
					GameObject val = new GameObject("ReservedWalkie [MaskedEnemy]");
					Light[] componentsInChildren = ((Component)reservedWalkie).GetComponentsInChildren<Light>();
					MeshRenderer mainObjectRenderer = ((GrabbableObject)reservedWalkie).mainObjectRenderer;
					Light[] array = componentsInChildren;
					foreach (Light val2 in array)
					{
						Light component = Object.Instantiate<GameObject>(((Component)val2).gameObject, ((Component)val2).transform.localPosition, ((Component)val2).transform.localRotation, val.transform).GetComponent<Light>();
						((Behaviour)component).enabled = true;
						((Component)component).gameObject.layer = 6;
					}
					MeshRenderer component2 = Object.Instantiate<GameObject>(((Component)mainObjectRenderer).gameObject, ((Component)mainObjectRenderer).transform.localPosition, ((Component)mainObjectRenderer).transform.localRotation, val.transform).GetComponent<MeshRenderer>();
					((Renderer)component2).enabled = true;
					((Component)component2).gameObject.layer = 6;
					val.transform.localScale = ((Component)reservedWalkie).transform.localScale;
					heldWalkiesByEnemy.Add(__instance, val);
				}
			}
			if (heldWalkiesByEnemy.TryGetValue(__instance, out var value2))
			{
				if (((EnemyAI)__instance).isEnemyDead)
				{
					Plugin.LogWarning("Destroying walkie. Enemy dead.");
					Object.DestroyImmediate((Object)(object)value2);
					spawnedEnemies.Remove(__instance);
					heldWalkiesByEnemy.Remove(__instance);
				}
				else
				{
					Transform parent = ((EnemyAI)__instance).eye.parent.parent;
					value2.transform.rotation = parent.rotation * Quaternion.Euler(WalkiePatcher.playerShoulderRotationOffset);
					value2.transform.position = parent.position + parent.rotation * WalkiePatcher.playerShoulderPositionOffset;
				}
			}
		}
	}
	[HarmonyPatch]
	public static class WalkiePatcher
	{
		public static Vector3 localPlayerShoulderPositionOffset = new Vector3(0.125f, 0.4f, 0.125f);

		public static Vector3 playerShoulderPositionOffset = new Vector3(0.15f, -0.05f, 0.25f);

		public static Vector3 playerShoulderRotationOffset = new Vector3(0f, 270f, 100f);

		public static PlayerControllerB localPlayerController => PlayerPatcher.localPlayerController;

		public static WalkieTalkie GetMainWalkie(PlayerControllerB playerController)
		{
			return GetCurrentlySelectedWalkie(playerController) ?? GetReservedWalkie(playerController);
		}

		public static WalkieTalkie GetReservedWalkie(PlayerControllerB playerController)
		{
			ReservedPlayerData value;
			return (WalkieTalkie)((SyncManager.syncReservedItemsList.Contains(Plugin.walkieInfo) && PlayerPatcher.allPlayerData.TryGetValue(playerController, out value)) ? /*isinst with value type is only supported in some contexts*/: null);
		}

		public static WalkieTalkie GetCurrentlySelectedWalkie(PlayerControllerB playerController)
		{
			return (WalkieTalkie)((playerController.currentItemSlot >= 0 && playerController.currentItemSlot < playerController.ItemSlots.Length) ? /*isinst with value type is only supported in some contexts*/: null);
		}

		[HarmonyPatch(typeof(WalkieTalkie), "PocketItem")]
		[HarmonyPostfix]
		public static void OnPocketWalkie(WalkieTalkie __instance)
		{
			if ((Object)(object)((GrabbableObject)__instance).playerHeldBy == (Object)null)
			{
				return;
			}
			Renderer[] componentsInChildren = ((Component)__instance).GetComponentsInChildren<Renderer>();
			foreach (Renderer val in componentsInChildren)
			{
				if (!((Object)val).name.Contains("ScanNode") && !((Component)val).gameObject.CompareTag("DoNotSet") && !((Component)val).gameObject.CompareTag("InteractTrigger"))
				{
					((Component)val).gameObject.layer = (((Object)(object)((GrabbableObject)__instance).playerHeldBy == (Object)(object)localPlayerController) ? 23 : 6);
				}
			}
			((GrabbableObject)__instance).parentObject = ((Component)((GrabbableObject)__instance).playerHeldBy.playerBadgeMesh).transform.parent;
		}

		[HarmonyPatch(typeof(WalkieTalkie), "EquipItem")]
		[HarmonyPostfix]
		public static void OnEquipWalkie(WalkieTalkie __instance)
		{
			if ((Object)(object)((GrabbableObject)__instance).playerHeldBy == (Object)null)
			{
				return;
			}
			Renderer[] componentsInChildren = ((Component)__instance).GetComponentsInChildren<Renderer>();
			foreach (Renderer val in componentsInChildren)
			{
				if (!((Object)val).name.Contains("ScanNode") && !((Component)val).gameObject.CompareTag("DoNotSet") && !((Component)val).gameObject.CompareTag("InteractTrigger"))
				{
					((Component)val).gameObject.layer = 6;
				}
			}
			((GrabbableObject)__instance).parentObject = (((Object)(object)((GrabbableObject)__instance).playerHeldBy == (Object)(object)localPlayerController) ? ((GrabbableObject)__instance).playerHeldBy.localItemHolder : ((GrabbableObject)__instance).playerHeldBy.serverItemHolder);
		}

		[HarmonyPatch(typeof(WalkieTalkie), "DiscardItem")]
		[HarmonyPostfix]
		public static void OnDiscardWalkie(WalkieTalkie __instance)
		{
			Renderer[] componentsInChildren = ((Component)__instance).GetComponentsInChildren<Renderer>();
			foreach (Renderer val in componentsInChildren)
			{
				if (!((Object)val).name.Contains("ScanNode") && !((Component)val).gameObject.CompareTag("DoNotSet") && !((Component)val).gameObject.CompareTag("InteractTrigger"))
				{
					((Component)val).gameObject.layer = 6;
				}
			}
		}

		[HarmonyPatch(typeof(GrabbableObject), "LateUpdate")]
		[HarmonyPostfix]
		public static void SetPositionOffset(GrabbableObject __instance)
		{
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			//IL_0085: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			//IL_009d: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			if (__instance is WalkieTalkie && (Object)(object)__instance.playerHeldBy != (Object)null && (Object)(object)__instance.parentObject != (Object)null && __instance.isPocketed && (Object)(object)__instance == (Object)(object)GetReservedWalkie(__instance.playerHeldBy) && (Object)(object)__instance != (Object)(object)GetCurrentlySelectedWalkie(__instance.playerHeldBy))
			{
				Transform transform = ((Component)__instance.parentObject).transform;
				((Component)__instance).transform.rotation = ((Component)__instance.parentObject).transform.rotation * Quaternion.Euler(playerShoulderRotationOffset);
				((Component)__instance).transform.position = transform.position + transform.rotation * playerShoulderPositionOffset;
			}
		}

		[HarmonyPatch(typeof(GrabbableObject), "EnableItemMeshes")]
		[HarmonyPrefix]
		public static void OnEnableItemMeshes(ref bool enable, GrabbableObject __instance)
		{
			if (__instance is WalkieTalkie && (Object)(object)__instance.playerHeldBy != (Object)null && (Object)(object)__instance == (Object)(object)GetReservedWalkie(__instance.playerHeldBy) && !ConfigSettings.hideWalkieMeshShoulder.Value && !ReservedItemPatcher.ReservedItemIsBeingGrabbed(__instance))
			{
				enable = true;
			}
		}
	}
}
namespace ReservedWalkieSlot.Input
{
	internal class IngameKeybinds : LcInputActions
	{
		internal static IngameKeybinds Instance = new IngameKeybinds();

		[InputAction("<Keyboard>/x", Name = "[ReservedItemSlots]\nActivate walkie")]
		public InputAction ActivateWalkieHotkey { get; set; }

		internal static InputActionAsset GetAsset()
		{
			return ((LcInputActions)Instance).Asset;
		}
	}
	internal class InputUtilsCompat
	{
		internal static InputActionAsset Asset => IngameKeybinds.GetAsset();

		internal static bool Enabled => Plugin.IsModLoaded("com.rune580.LethalCompanyInputUtils");

		public static InputAction ActivateWalkieHotkey => IngameKeybinds.Instance.ActivateWalkieHotkey;
	}
	[HarmonyPatch]
	internal static class Keybinds
	{
		public static InputActionAsset Asset;

		public static InputActionMap ActionMap;

		private static InputAction ActivateWalkieAction;

		public static PlayerControllerB localPlayerController => StartOfRound.Instance?.localPlayerController;

		[HarmonyPatch(typeof(PreInitSceneScript), "Awake")]
		[HarmonyPrefix]
		public static void AddToKeybindMenu()
		{
			InitKeybinds();
		}

		public static void InitKeybinds()
		{
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Expected O, but got Unknown
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Expected O, but got Unknown
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			Plugin.Log("Initializing hotkeys.");
			if (InputUtilsCompat.Enabled)
			{
				Asset = InputUtilsCompat.Asset;
				ActionMap = Asset.actionMaps[0];
				ActivateWalkieAction = InputUtilsCompat.ActivateWalkieHotkey;
			}
			else
			{
				Asset = new InputActionAsset();
				ActionMap = new InputActionMap("ReservedItemSlots");
				InputActionSetupExtensions.AddActionMap(Asset, ActionMap);
				ActivateWalkieAction = InputActionSetupExtensions.AddAction(ActionMap, "ReservedItemSlots.ActivateWalkie", (InputActionType)0, ConfigSettings.activateWalkieKey.Value, (string)null, (string)null, (string)null, (string)null);
			}
		}

		[HarmonyPatch(typeof(StartOfRound), "OnEnable")]
		[HarmonyPostfix]
		public static void OnEnable()
		{
			Asset.Enable();
			ActivateWalkieAction.performed += OnPressWalkieButtonPerformed;
			ActivateWalkieAction.canceled += OnReleaseWalkieButtonPerformed;
		}

		[HarmonyPatch(typeof(StartOfRound), "OnDisable")]
		[HarmonyPostfix]
		public static void OnDisable()
		{
			Asset.Disable();
			ActivateWalkieAction.performed -= OnPressWalkieButtonPerformed;
			ActivateWalkieAction.canceled -= OnReleaseWalkieButtonPerformed;
		}

		private static void OnPressWalkieButtonPerformed(CallbackContext context)
		{
			if ((Object)(object)localPlayerController == (Object)null || !localPlayerController.isPlayerControlled || (((NetworkBehaviour)localPlayerController).IsServer && !localPlayerController.isHostPlayerObject))
			{
				return;
			}
			WalkieTalkie mainWalkie = WalkiePatcher.GetMainWalkie(localPlayerController);
			if (((CallbackContext)(ref context)).performed && !((Object)(object)mainWalkie == (Object)null) && ((GrabbableObject)mainWalkie).isBeingUsed && !ShipBuildModeManager.Instance.InBuildMode)
			{
				float num = (float)Traverse.Create((object)localPlayerController).Field("timeSinceSwitchingSlots").GetValue();
				if (!(num < 0.075f))
				{
					Plugin.Log("Speaking into walkie");
					((GrabbableObject)mainWalkie).UseItemOnClient(true);
					Traverse.Create((object)localPlayerController).Field("timeSinceSwitchingSlots").SetValue((object)0);
				}
			}
		}

		private static void OnReleaseWalkieButtonPerformed(CallbackContext context)
		{
			if (!((Object)(object)localPlayerController == (Object)null) && localPlayerController.isPlayerControlled && (!((NetworkBehaviour)localPlayerController).IsServer || localPlayerController.isHostPlayerObject))
			{
				WalkieTalkie mainWalkie = WalkiePatcher.GetMainWalkie(localPlayerController);
				if (((CallbackContext)(ref context)).canceled && !((Object)(object)mainWalkie == (Object)null))
				{
					Plugin.Log("Not talking into walkie");
					((GrabbableObject)mainWalkie).UseItemOnClient(false);
				}
			}
		}
	}
}

RoombaMines.dll

Decompiled 11 months ago
using System;
using System.CodeDom.Compiler;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using RoombaMines.NetcodePatcher;
using Unity.Netcode;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyCompany("RoombaMines")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Mines move around like Roombas")]
[assembly: AssemblyFileVersion("1.1.0.0")]
[assembly: AssemblyInformationalVersion("1.1.0+7e9cd1e4b63d6b2592105a6b72d0616b7d59954a")]
[assembly: AssemblyProduct("RoombaMines")]
[assembly: AssemblyTitle("RoombaMines")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.1.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
[module: NetcodePatchedAssembly]
internal class <Module>
{
	static <Module>()
	{
	}
}
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace RoombaMines
{
	[BepInPlugin("RoombaMines", "RoombaMines", "1.1.0")]
	[BepInProcess("Lethal Company.exe")]
	public class Plugin : BaseUnityPlugin
	{
		public class NetworkObjectManager
		{
			private static GameObject networkPrefab;

			[HarmonyPatch(typeof(GameNetworkManager), "Start")]
			[HarmonyPostfix]
			public static void Init()
			{
				//IL_0021: Unknown result type (might be due to invalid IL or missing references)
				//IL_002b: Expected O, but got Unknown
				if (!((Object)(object)networkPrefab != (Object)null))
				{
					networkPrefab = (GameObject)ModAssets.LoadAsset("NetworkManager");
					networkPrefab.AddComponent<Roomba>();
					NetworkManager.Singleton.AddNetworkPrefab(networkPrefab);
				}
			}

			[HarmonyPatch(typeof(Landmine), "Start")]
			[HarmonyPostfix]
			private static void SpawnRoomba(Landmine __instance)
			{
				//IL_0037: Unknown result type (might be due to invalid IL or missing references)
				//IL_004c: Unknown result type (might be due to invalid IL or missing references)
				if (NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer)
				{
					GameObject val = Object.Instantiate<GameObject>(networkPrefab, ((Component)__instance).gameObject.transform.parent.position, ((Component)__instance).gameObject.transform.parent.rotation);
					val.GetComponent<Roomba>().mine = __instance;
					val.GetComponent<Roomba>().scanName = roombaNames[Random.Range(0, roombaNames.Count)];
					val.GetComponent<NetworkObject>().Spawn(false);
					((Component)((Component)__instance).transform.parent).GetComponent<NetworkObject>().TrySetParent(val, true);
				}
			}
		}

		public class Roomba : NetworkBehaviour
		{
			public enum MovementState
			{
				Forward,
				RotateRight,
				RotateLeft
			}

			public MovementState state;

			public Landmine mine;

			public string scanName = "Roomba";

			private int _tick_timer = 0;

			private int _tick_length = roombaUpdateTickLength.Value;

			private float _fixed_tick_time = 0f;

			private float _move_rate = roombaMoveSpeed.Value;

			private float _rotate_rate = roombaTurnSpeed.Value;

			private readonly float _scale = 0.55f;

			private int _mask = StartOfRound.Instance.allPlayersCollideWithMask;

			private void Start()
			{
				state = MovementState.RotateRight;
				Debug.Log((object)"Spawned Roomba");
				_fixed_tick_time = Time.fixedDeltaTime * (float)_tick_length;
			}

			public override void OnNetworkSpawn()
			{
				//IL_0042: Unknown result type (might be due to invalid IL or missing references)
				((NetworkBehaviour)this).OnNetworkSpawn();
				((Component)((Component)mine).transform.parent).GetComponentInChildren<ScanNodeProperties>().headerText = scanName;
				((Component)mine).transform.localScale = new Vector3(1f, 1f, 1.1f);
			}

			private void Update()
			{
				//IL_0046: Unknown result type (might be due to invalid IL or missing references)
				//IL_0051: Unknown result type (might be due to invalid IL or missing references)
				//IL_005b: Unknown result type (might be due to invalid IL or missing references)
				//IL_0066: Unknown result type (might be due to invalid IL or missing references)
				//IL_006b: Unknown result type (might be due to invalid IL or missing references)
				//IL_0093: Unknown result type (might be due to invalid IL or missing references)
				//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
				//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
				if ((NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer) && !mine.hasExploded)
				{
					if (state == MovementState.Forward)
					{
						Transform transform = ((Component)this).transform;
						transform.position += ((Component)this).transform.forward * Time.deltaTime * _move_rate;
					}
					else if (state == MovementState.RotateRight)
					{
						((Component)this).transform.Rotate(((Component)this).transform.up, Time.deltaTime * _rotate_rate);
					}
					else if (state == MovementState.RotateLeft)
					{
						((Component)this).transform.Rotate(-((Component)this).transform.up, Time.deltaTime * _rotate_rate);
					}
				}
			}

			private void FixedUpdate()
			{
				//IL_0065: Unknown result type (might be due to invalid IL or missing references)
				//IL_0070: Unknown result type (might be due to invalid IL or missing references)
				//IL_0075: Unknown result type (might be due to invalid IL or missing references)
				//IL_00de: Unknown result type (might be due to invalid IL or missing references)
				//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
				//IL_0108: Unknown result type (might be due to invalid IL or missing references)
				//IL_010d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0130: Unknown result type (might be due to invalid IL or missing references)
				//IL_013b: Unknown result type (might be due to invalid IL or missing references)
				//IL_0156: Unknown result type (might be due to invalid IL or missing references)
				//IL_0161: Unknown result type (might be due to invalid IL or missing references)
				//IL_017a: Unknown result type (might be due to invalid IL or missing references)
				//IL_017f: Unknown result type (might be due to invalid IL or missing references)
				//IL_018a: Unknown result type (might be due to invalid IL or missing references)
				//IL_018f: Unknown result type (might be due to invalid IL or missing references)
				//IL_009b: Unknown result type (might be due to invalid IL or missing references)
				//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
				//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
				//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
				if ((!NetworkManager.Singleton.IsHost && !NetworkManager.Singleton.IsServer) || mine.hasExploded)
				{
					return;
				}
				_tick_timer++;
				if (_tick_timer < _tick_length)
				{
					return;
				}
				_tick_timer = 0;
				if (!Physics.Raycast(((Component)this).transform.position, -((Component)this).transform.up, 0.1f, _mask, (QueryTriggerInteraction)1))
				{
					RaycastHit val = default(RaycastHit);
					Physics.Raycast(((Component)this).transform.position, -((Component)this).transform.up, ref val, 50f, _mask, (QueryTriggerInteraction)1);
					((Component)this).transform.position = ((RaycastHit)(ref val)).point;
				}
				bool flag = !Physics.CheckBox(((Component)this).transform.position + ((Component)this).transform.forward * (_scale + _fixed_tick_time * _move_rate / 2f), new Vector3(_scale, 0.01f, _fixed_tick_time * _move_rate / 2f), ((Component)this).transform.rotation, _mask, (QueryTriggerInteraction)1);
				bool flag2 = Physics.Raycast(((Component)this).transform.position + ((Component)this).transform.forward * (_scale + _fixed_tick_time * _move_rate), -((Component)this).transform.up, 0.1f, _mask, (QueryTriggerInteraction)1);
				if (flag && flag2)
				{
					state = MovementState.Forward;
				}
				else if (state == MovementState.Forward)
				{
					if (!roombaAllowRotateLeft.Value || Random.Range(0, 2) == 0)
					{
						state = MovementState.RotateRight;
					}
					else
					{
						state = MovementState.RotateLeft;
					}
				}
			}

			protected override void __initializeVariables()
			{
				((NetworkBehaviour)this).__initializeVariables();
			}

			protected internal override string __getTypeName()
			{
				return "Roomba";
			}
		}

		public static AssetBundle ModAssets;

		public static ConfigEntry<float> roombaMoveSpeed;

		public static ConfigEntry<float> roombaTurnSpeed;

		public static ConfigEntry<int> roombaUpdateTickLength;

		public static ConfigEntry<bool> roombaAllowRotateLeft;

		public static List<string> roombaNames;

		public static string roombaNameFilePath = Application.persistentDataPath + "/roomba_names.txt";

		private void Awake()
		{
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin RoombaMines is loaded!");
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Embedded resources found:");
			string[] manifestResourceNames = ((object)this).GetType().Assembly.GetManifestResourceNames();
			foreach (string text in manifestResourceNames)
			{
				((BaseUnityPlugin)this).Logger.LogInfo((object)(text ?? ""));
			}
			ModAssets = AssetBundle.LoadFromStream(Assembly.GetExecutingAssembly().GetManifestResourceStream("RoombaMines.ModAssets"));
			roombaMoveSpeed = ((BaseUnityPlugin)this).Config.Bind<float>("Behavior", "RoombaMoveSpeed", 0.5f, "Speed of the Roomba when moving forward (measured in m/s)\nNote: Roomba behavior can only be affected by the host. These settings do nothing for the clients.");
			roombaTurnSpeed = ((BaseUnityPlugin)this).Config.Bind<float>("Behavior", "RoombaTurnSpeed", 50f, "How quickly the Roomba will rotate when it's hit a wall (measured in degrees/s)");
			roombaUpdateTickLength = ((BaseUnityPlugin)this).Config.Bind<int>("Behavior", "RoombaUpdateTickLength", 30, "Roombas check for obstructions at the beginning of every tick, this determines how long those ticks last (measured in 1/60ths of a second)");
			roombaAllowRotateLeft = ((BaseUnityPlugin)this).Config.Bind<bool>("Behavior", "RoombaAllowRotateLeft", true, "If true, Roombas will turn left 50% of the time, otherwise they will always turn right");
			if (!File.Exists(roombaNameFilePath))
			{
				StreamWriter streamWriter = new StreamWriter(roombaNameFilePath);
				streamWriter.Write("John\nGeorge\nPaul\nRingo\nHenry\nWilliam\nJoshua\nSam\nFred\nVinny\nRoss\nJoey");
				streamWriter.Close();
			}
			roombaNames = new List<string>(File.ReadAllText(roombaNameFilePath).Split("\n"));
			NetcodePatcher();
			Harmony.CreateAndPatchAll(typeof(NetworkObjectManager), (string)null);
		}

		private static void NetcodePatcher()
		{
			Type[] types = Assembly.GetExecutingAssembly().GetTypes();
			Type[] array = types;
			foreach (Type type in array)
			{
				MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
				MethodInfo[] array2 = methods;
				foreach (MethodInfo methodInfo in array2)
				{
					object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
					if (customAttributes.Length != 0)
					{
						methodInfo.Invoke(null, null);
					}
				}
			}
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "RoombaMines";

		public const string PLUGIN_NAME = "RoombaMines";

		public const string PLUGIN_VERSION = "1.1.0";
	}
}
namespace RoombaMines.Properties
{
	[GeneratedCode("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
	[DebuggerNonUserCode]
	[CompilerGenerated]
	internal class Resources
	{
		private static ResourceManager resourceMan;

		private static CultureInfo resourceCulture;

		[EditorBrowsable(EditorBrowsableState.Advanced)]
		internal static ResourceManager ResourceManager
		{
			get
			{
				if (resourceMan == null)
				{
					ResourceManager resourceManager = new ResourceManager("RoombaMines.Properties.Resources", typeof(Resources).Assembly);
					resourceMan = resourceManager;
				}
				return resourceMan;
			}
		}

		[EditorBrowsable(EditorBrowsableState.Advanced)]
		internal static CultureInfo Culture
		{
			get
			{
				return resourceCulture;
			}
			set
			{
				resourceCulture = value;
			}
		}

		internal static byte[] ModAssets
		{
			get
			{
				object @object = ResourceManager.GetObject("ModAssets", resourceCulture);
				return (byte[])@object;
			}
		}

		internal Resources()
		{
		}
	}
}
namespace RoombaMines.NetcodePatcher
{
	[AttributeUsage(AttributeTargets.Module)]
	internal class NetcodePatchedAssemblyAttribute : Attribute
	{
	}
}

ShipLoot.dll

Decompiled 11 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using TMPro;
using UnityEngine;
using UnityEngine.InputSystem;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("ShipLoot")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyProduct("ShipLoot")]
[assembly: AssemblyCopyright("Copyright © tinyhoot 2023")]
[assembly: ComVisible(false)]
[assembly: AssemblyFileVersion("1.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace ShipLoot
{
	[BepInPlugin("com.github.tinyhoot.ShipLoot", "ShipLoot", "1.0")]
	internal class ShipLoot : BaseUnityPlugin
	{
		public const string GUID = "com.github.tinyhoot.ShipLoot";

		public const string NAME = "ShipLoot";

		public const string VERSION = "1.0";

		internal static ManualLogSource Log;

		private void Awake()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			Log = ((BaseUnityPlugin)this).Logger;
			new Harmony("com.github.tinyhoot.ShipLoot").PatchAll(Assembly.GetExecutingAssembly());
		}
	}
}
namespace ShipLoot.Patches
{
	[HarmonyPatch]
	internal class HudManagerPatcher
	{
		private static GameObject _totalCounter;

		private static TextMeshProUGUI _textMesh;

		private static float _displayTimeLeft;

		private const float DisplayTime = 5f;

		[HarmonyPrefix]
		[HarmonyPatch(typeof(HUDManager), "PingScan_performed")]
		private static void OnScan(HUDManager __instance, CallbackContext context)
		{
			if (!((Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)null) && ((CallbackContext)(ref context)).performed && __instance.CanPlayerScan() && !(__instance.playerPingingScan > -0.5f) && (StartOfRound.Instance.inShipPhase || GameNetworkManager.Instance.localPlayerController.isInHangarShipRoom))
			{
				if (!Object.op_Implicit((Object)(object)_totalCounter))
				{
					CopyValueCounter();
				}
				float num = CalculateLootValue();
				((TMP_Text)_textMesh).text = $"SHIP: ${num:F0}";
				_displayTimeLeft = 5f;
				if (!_totalCounter.activeSelf)
				{
					((MonoBehaviour)GameNetworkManager.Instance).StartCoroutine(ShipLootCoroutine());
				}
			}
		}

		private static IEnumerator ShipLootCoroutine()
		{
			_totalCounter.SetActive(true);
			while (_displayTimeLeft > 0f)
			{
				float displayTimeLeft = _displayTimeLeft;
				_displayTimeLeft = 0f;
				yield return (object)new WaitForSeconds(displayTimeLeft);
			}
			_totalCounter.SetActive(false);
		}

		private static float CalculateLootValue()
		{
			List<GrabbableObject> list = (from obj in GameObject.Find("/Environment/HangarShip").GetComponentsInChildren<GrabbableObject>()
				where ((Object)obj).name != "ClipboardManual" && ((Object)obj).name != "StickyNoteItem"
				select obj).ToList();
			ShipLoot.Log.LogDebug((object)"Calculating total ship scrap value.");
			CollectionExtensions.Do<GrabbableObject>((IEnumerable<GrabbableObject>)list, (Action<GrabbableObject>)delegate(GrabbableObject scrap)
			{
				ShipLoot.Log.LogDebug((object)$"{((Object)scrap).name} - ${scrap.scrapValue}");
			});
			return list.Sum((GrabbableObject scrap) => scrap.scrapValue);
		}

		private static void CopyValueCounter()
		{
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Unknown result type (might be due to invalid IL or missing references)
			//IL_008d: Unknown result type (might be due to invalid IL or missing references)
			GameObject val = GameObject.Find("/Systems/UI/Canvas/IngamePlayerHUD/BottomMiddle/ValueCounter");
			if (!Object.op_Implicit((Object)(object)val))
			{
				ShipLoot.Log.LogError((object)"Failed to find ValueCounter object to copy!");
			}
			_totalCounter = Object.Instantiate<GameObject>(val.gameObject, val.transform.parent, false);
			_totalCounter.transform.Translate(0f, 1f, 0f);
			Vector3 localPosition = _totalCounter.transform.localPosition;
			_totalCounter.transform.localPosition = new Vector3(localPosition.x + 50f, -50f, localPosition.z);
			_textMesh = _totalCounter.GetComponentInChildren<TextMeshProUGUI>();
		}
	}
}

TerminalApi.dll

Decompiled 11 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using TMPro;
using TerminalApi.Classes;
using TerminalApi.Interfaces;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.6", FrameworkDisplayName = ".NET Framework 4.6")]
[assembly: AssemblyCompany("NotAtomicBomb")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Terminal Api for the terminal in Lethal Company")]
[assembly: AssemblyFileVersion("1.5.1.0")]
[assembly: AssemblyInformationalVersion("1.5.1+9b12d17b39fe1f9518b55effc9f9d6af53ea5e0d")]
[assembly: AssemblyProduct("TerminalApi")]
[assembly: AssemblyTitle("TerminalApi")]
[assembly: AssemblyMetadata("RepositoryUrl", "https://github.com/NotAtomicBomb/TerminalApi")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.5.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace TerminalApi
{
	internal class DelayedAddTerminalKeyword : IDelayedAction
	{
		internal Action<TerminalKeyword, CommandInfo> Action { get; set; }

		internal CommandInfo CommandInfo { get; set; }

		internal TerminalKeyword Keyword { get; set; }

		public void Run()
		{
			Action(Keyword, CommandInfo);
		}
	}
	[BepInPlugin("atomic.terminalapi", "Terminal Api", "1.5.0")]
	public class Plugin : BaseUnityPlugin
	{
		internal static ConfigEntry<bool> configEnableLogs;

		public ManualLogSource Log;

		internal void SetupConfig()
		{
			configEnableLogs = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "enableLogs", true, "Whether or not to display logs pertaining to TerminalAPI. Will still log that the mod has loaded.");
		}

		private void Awake()
		{
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			SetupConfig();
			object obj = this;
			obj = (object)((!configEnableLogs.Value) ? ((ManualLogSource)null) : new ManualLogSource("Terminal Api"));
			((Plugin)obj).Log = (ManualLogSource)obj;
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin TerminalApi is loaded!");
			if (Log != null)
			{
				Logger.Sources.Add((ILogSource)(object)Log);
			}
			TerminalApi.plugin = this;
			Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), (string)null);
		}
	}
	public static class TerminalApi
	{
		public static Plugin plugin;

		internal static List<IDelayedAction> QueuedDelayedActions = new List<IDelayedAction>();

		internal static List<CommandInfo> CommandInfos = new List<CommandInfo>();

		public static Terminal Terminal { get; internal set; }

		public static List<TerminalNode> SpecialNodes => Terminal.terminalNodes.specialNodes;

		public static string CurrentText => Terminal.currentText;

		public static TMP_InputField ScreenText => Terminal.screenText;

		public static bool IsInGame()
		{
			try
			{
				return Terminal != null;
			}
			catch (NullReferenceException)
			{
				return false;
			}
		}

		public static void AddCommand(string commandWord, string displayText, string verbWord = null, bool clearPreviousText = true)
		{
			commandWord = commandWord.ToLower();
			TerminalKeyword val = CreateTerminalKeyword(commandWord);
			TerminalNode val2 = CreateTerminalNode(displayText, clearPreviousText);
			if (verbWord != null)
			{
				verbWord = verbWord.ToLower();
				TerminalKeyword terminalKeyword = CreateTerminalKeyword(verbWord, isVerb: true);
				AddTerminalKeyword(val.defaultVerb = terminalKeyword.AddCompatibleNoun(val, val2));
				AddTerminalKeyword(val);
			}
			else
			{
				val.specialKeywordResult = val2;
				AddTerminalKeyword(val);
			}
		}

		public static void AddCommand(string commandWord, CommandInfo commandInfo, string verbWord = null, bool clearPreviousText = true)
		{
			commandWord = commandWord.ToLower();
			TerminalKeyword val = CreateTerminalKeyword(commandWord);
			TerminalNode val3 = (commandInfo.TriggerNode = CreateTerminalNode("", clearPreviousText));
			if (verbWord != null)
			{
				verbWord = verbWord.ToLower();
				TerminalKeyword terminalKeyword = CreateTerminalKeyword(verbWord, isVerb: true);
				AddTerminalKeyword(val.defaultVerb = terminalKeyword.AddCompatibleNoun(val, val3));
				AddTerminalKeyword(val, commandInfo);
			}
			else
			{
				val.specialKeywordResult = val3;
				AddTerminalKeyword(val, commandInfo);
			}
		}

		public static TerminalKeyword CreateTerminalKeyword(string word, bool isVerb = false, TerminalNode triggeringNode = null)
		{
			TerminalKeyword obj = ScriptableObject.CreateInstance<TerminalKeyword>();
			obj.word = word.ToLower();
			obj.isVerb = isVerb;
			obj.specialKeywordResult = triggeringNode;
			return obj;
		}

		public static TerminalKeyword CreateTerminalKeyword(string word, string displayText, bool clearPreviousText = false, string terminalEvent = "")
		{
			TerminalKeyword obj = ScriptableObject.CreateInstance<TerminalKeyword>();
			obj.word = word.ToLower();
			obj.isVerb = false;
			obj.specialKeywordResult = CreateTerminalNode(displayText, clearPreviousText, terminalEvent);
			return obj;
		}

		public static TerminalNode CreateTerminalNode(string displayText, bool clearPreviousText = false, string terminalEvent = "")
		{
			TerminalNode obj = ScriptableObject.CreateInstance<TerminalNode>();
			obj.displayText = displayText;
			obj.clearPreviousText = clearPreviousText;
			obj.terminalEvent = terminalEvent;
			return obj;
		}

		public static void AddTerminalKeyword(TerminalKeyword terminalKeyword)
		{
			if (IsInGame())
			{
				if (GetKeyword(terminalKeyword.word) == null)
				{
					Terminal.terminalNodes.allKeywords = Terminal.terminalNodes.allKeywords.Add(terminalKeyword);
					ManualLogSource log = plugin.Log;
					if (log != null)
					{
						log.LogMessage((object)("Added " + terminalKeyword.word + " keyword to terminal keywords."));
					}
				}
				else
				{
					ManualLogSource log2 = plugin.Log;
					if (log2 != null)
					{
						log2.LogWarning((object)("Failed to add " + terminalKeyword.word + " keyword. Already exists."));
					}
				}
			}
			else
			{
				ManualLogSource log3 = plugin.Log;
				if (log3 != null)
				{
					log3.LogMessage((object)("Not in game, waiting to be in game to add " + terminalKeyword.word + " keyword."));
				}
				Action<TerminalKeyword, CommandInfo> action = AddTerminalKeyword;
				DelayedAddTerminalKeyword item = new DelayedAddTerminalKeyword
				{
					Action = action,
					Keyword = terminalKeyword
				};
				QueuedDelayedActions.Add(item);
			}
		}

		public static void AddTerminalKeyword(TerminalKeyword terminalKeyword, CommandInfo commandInfo = null)
		{
			if (IsInGame())
			{
				if (GetKeyword(terminalKeyword.word) == null)
				{
					if (commandInfo?.DisplayTextSupplier != null)
					{
						if (commandInfo?.TriggerNode == null)
						{
							commandInfo.TriggerNode = terminalKeyword.specialKeywordResult;
						}
						CommandInfos.Add(commandInfo);
					}
					if (commandInfo != null)
					{
						((Object)terminalKeyword).name = commandInfo.Title ?? (terminalKeyword.word.Substring(0, 1).ToUpper() + terminalKeyword.word.Substring(1));
						string text = "\n>" + ((Object)terminalKeyword).name.ToUpper() + "\n" + commandInfo.Description + "\n\n";
						NodeAppendLine(commandInfo.Category, text);
					}
					Terminal.terminalNodes.allKeywords = Terminal.terminalNodes.allKeywords.Add(terminalKeyword);
					ManualLogSource log = plugin.Log;
					if (log != null)
					{
						log.LogMessage((object)("Added " + terminalKeyword.word + " keyword to terminal keywords."));
					}
				}
				else
				{
					ManualLogSource log2 = plugin.Log;
					if (log2 != null)
					{
						log2.LogWarning((object)("Failed to add " + terminalKeyword.word + " keyword. Already exists."));
					}
				}
			}
			else
			{
				ManualLogSource log3 = plugin.Log;
				if (log3 != null)
				{
					log3.LogMessage((object)("Not in game, waiting to be in game to add " + terminalKeyword.word + " keyword."));
				}
				Action<TerminalKeyword, CommandInfo> action = AddTerminalKeyword;
				DelayedAddTerminalKeyword item = new DelayedAddTerminalKeyword
				{
					Action = action,
					Keyword = terminalKeyword,
					CommandInfo = commandInfo
				};
				QueuedDelayedActions.Add(item);
			}
		}

		public static void NodeAppendLine(string word, string text)
		{
			if (!IsInGame())
			{
				return;
			}
			TerminalKeyword keyword = GetKeyword(word.ToLower());
			if ((Object)(object)keyword != (Object)null)
			{
				keyword.specialKeywordResult.displayText = keyword.specialKeywordResult.displayText.Trim() + "\n" + text;
				return;
			}
			ManualLogSource log = plugin.Log;
			if (log != null)
			{
				log.LogWarning((object)("Failed to add text to " + word + ". Does not exist."));
			}
		}

		public static TerminalKeyword GetKeyword(string keyword)
		{
			if (IsInGame())
			{
				return ((IEnumerable<TerminalKeyword>)Terminal.terminalNodes.allKeywords).FirstOrDefault((Func<TerminalKeyword, bool>)((TerminalKeyword Kw) => Kw.word == keyword));
			}
			return null;
		}

		public static void UpdateKeyword(TerminalKeyword keyword)
		{
			if (!IsInGame())
			{
				return;
			}
			for (int i = 0; i < Terminal.terminalNodes.allKeywords.Length; i++)
			{
				if (Terminal.terminalNodes.allKeywords[i].word == keyword.word)
				{
					Terminal.terminalNodes.allKeywords[i] = keyword;
					return;
				}
			}
			ManualLogSource log = plugin.Log;
			if (log != null)
			{
				log.LogWarning((object)("Failed to update " + keyword.word + ". Was not found in keywords."));
			}
		}

		public static void DeleteKeyword(string word)
		{
			if (!IsInGame())
			{
				return;
			}
			for (int i = 0; i < Terminal.terminalNodes.allKeywords.Length; i++)
			{
				if (Terminal.terminalNodes.allKeywords[i].word == word.ToLower())
				{
					int newSize = Terminal.terminalNodes.allKeywords.Length - 1;
					for (int j = i + 1; j < Terminal.terminalNodes.allKeywords.Length; j++)
					{
						Terminal.terminalNodes.allKeywords[j - 1] = Terminal.terminalNodes.allKeywords[j];
					}
					Array.Resize(ref Terminal.terminalNodes.allKeywords, newSize);
					ManualLogSource log = plugin.Log;
					if (log != null)
					{
						log.LogMessage((object)(word + " was deleted successfully."));
					}
					return;
				}
			}
			ManualLogSource log2 = plugin.Log;
			if (log2 != null)
			{
				log2.LogWarning((object)("Failed to delete " + word + ". Was not found in keywords."));
			}
		}

		public static void UpdateKeywordCompatibleNoun(TerminalKeyword verbKeyword, string noun, TerminalNode newTriggerNode)
		{
			if (!IsInGame() || !verbKeyword.isVerb)
			{
				return;
			}
			for (int i = 0; i < verbKeyword.compatibleNouns.Length; i++)
			{
				CompatibleNoun val = verbKeyword.compatibleNouns[i];
				if (val.noun.word == noun)
				{
					val.result = newTriggerNode;
					UpdateKeyword(verbKeyword);
					return;
				}
			}
			ManualLogSource log = plugin.Log;
			if (log != null)
			{
				log.LogWarning((object)$"WARNING: No noun found for {verbKeyword}");
			}
		}

		public static void UpdateKeywordCompatibleNoun(string verbWord, string noun, TerminalNode newTriggerNode)
		{
			if (!IsInGame())
			{
				return;
			}
			TerminalKeyword keyword = GetKeyword(verbWord);
			if (!keyword.isVerb || verbWord == null)
			{
				return;
			}
			for (int i = 0; i < keyword.compatibleNouns.Length; i++)
			{
				CompatibleNoun val = keyword.compatibleNouns[i];
				if (val.noun.word == noun)
				{
					val.result = newTriggerNode;
					UpdateKeyword(keyword);
					return;
				}
			}
			ManualLogSource log = plugin.Log;
			if (log != null)
			{
				log.LogWarning((object)$"WARNING: No noun found for {keyword}");
			}
		}

		public static void UpdateKeywordCompatibleNoun(TerminalKeyword verbKeyword, string noun, string newDisplayText)
		{
			if (!IsInGame() || !verbKeyword.isVerb)
			{
				return;
			}
			for (int i = 0; i < verbKeyword.compatibleNouns.Length; i++)
			{
				CompatibleNoun val = verbKeyword.compatibleNouns[i];
				if (val.noun.word == noun)
				{
					val.result.displayText = newDisplayText;
					UpdateKeyword(verbKeyword);
					return;
				}
			}
			ManualLogSource log = plugin.Log;
			if (log != null)
			{
				log.LogWarning((object)$"WARNING: No noun found for {verbKeyword}");
			}
		}

		public static void UpdateKeywordCompatibleNoun(string verbWord, string noun, string newDisplayText)
		{
			if (!IsInGame())
			{
				return;
			}
			TerminalKeyword keyword = GetKeyword(verbWord);
			if (!keyword.isVerb)
			{
				return;
			}
			for (int i = 0; i < keyword.compatibleNouns.Length; i++)
			{
				CompatibleNoun val = keyword.compatibleNouns[i];
				if (val.noun.word == noun)
				{
					val.result.displayText = newDisplayText;
					UpdateKeyword(keyword);
					return;
				}
			}
			ManualLogSource log = plugin.Log;
			if (log != null)
			{
				log.LogWarning((object)$"WARNING: No noun found for {keyword}");
			}
		}

		public static void AddCompatibleNoun(TerminalKeyword verbKeyword, string noun, string displayText, bool clearPreviousText = false)
		{
			if (IsInGame())
			{
				TerminalKeyword keyword = GetKeyword(noun);
				verbKeyword = verbKeyword.AddCompatibleNoun(keyword, displayText, clearPreviousText);
				UpdateKeyword(verbKeyword);
			}
		}

		public static void AddCompatibleNoun(TerminalKeyword verbKeyword, string noun, TerminalNode triggerNode)
		{
			if (IsInGame())
			{
				TerminalKeyword keyword = GetKeyword(noun);
				verbKeyword = verbKeyword.AddCompatibleNoun(keyword, triggerNode);
				UpdateKeyword(verbKeyword);
			}
		}

		public static void AddCompatibleNoun(string verbWord, string noun, TerminalNode triggerNode)
		{
			if (!IsInGame())
			{
				return;
			}
			TerminalKeyword keyword = GetKeyword(verbWord);
			TerminalKeyword keyword2 = GetKeyword(noun);
			if ((Object)(object)keyword == (Object)null)
			{
				ManualLogSource log = plugin.Log;
				if (log != null)
				{
					log.LogWarning((object)"The verb given does not exist.");
				}
			}
			else
			{
				keyword = keyword.AddCompatibleNoun(keyword2, triggerNode);
				UpdateKeyword(keyword);
			}
		}

		public static void AddCompatibleNoun(string verbWord, string noun, string displayText, bool clearPreviousText = false)
		{
			if (!IsInGame())
			{
				return;
			}
			TerminalKeyword keyword = GetKeyword(verbWord);
			TerminalKeyword keyword2 = GetKeyword(noun);
			if ((Object)(object)keyword == (Object)null)
			{
				ManualLogSource log = plugin.Log;
				if (log != null)
				{
					log.LogWarning((object)"The verb given does not exist.");
				}
			}
			else
			{
				keyword = keyword.AddCompatibleNoun(keyword2, displayText, clearPreviousText);
				UpdateKeyword(keyword);
			}
		}

		public static string GetTerminalInput()
		{
			if (IsInGame())
			{
				return CurrentText.Substring(CurrentText.Length - Terminal.textAdded);
			}
			return "";
		}

		public static void SetTerminalInput(string terminalInput)
		{
			Terminal.TextChanged(CurrentText.Substring(0, CurrentText.Length - Terminal.textAdded) + terminalInput);
			ScreenText.text = CurrentText;
			Terminal.textAdded = terminalInput.Length;
		}
	}
	public static class TerminalExtenstionMethods
	{
		public static TerminalKeyword AddCompatibleNoun(this TerminalKeyword terminalKeyword, TerminalKeyword noun, TerminalNode result)
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			if (terminalKeyword.isVerb)
			{
				CompatibleNoun val = new CompatibleNoun
				{
					noun = noun,
					result = result
				};
				if (terminalKeyword.compatibleNouns == null)
				{
					terminalKeyword.compatibleNouns = (CompatibleNoun[])(object)new CompatibleNoun[1] { val };
				}
				else
				{
					terminalKeyword.compatibleNouns = terminalKeyword.compatibleNouns.Add(val);
				}
				return terminalKeyword;
			}
			return null;
		}

		public static TerminalKeyword AddCompatibleNoun(this TerminalKeyword terminalKeyword, string noun, TerminalNode result)
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Expected O, but got Unknown
			if (terminalKeyword.isVerb)
			{
				CompatibleNoun val = new CompatibleNoun
				{
					noun = TerminalApi.CreateTerminalKeyword(noun),
					result = result
				};
				if (terminalKeyword.compatibleNouns == null)
				{
					terminalKeyword.compatibleNouns = (CompatibleNoun[])(object)new CompatibleNoun[1] { val };
				}
				else
				{
					terminalKeyword.compatibleNouns = terminalKeyword.compatibleNouns.Add(val);
				}
				return terminalKeyword;
			}
			return null;
		}

		public static TerminalKeyword AddCompatibleNoun(this TerminalKeyword terminalKeyword, string noun, string displayText)
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Expected O, but got Unknown
			if (terminalKeyword.isVerb)
			{
				CompatibleNoun val = new CompatibleNoun
				{
					noun = TerminalApi.CreateTerminalKeyword(noun),
					result = TerminalApi.CreateTerminalNode(displayText)
				};
				if (terminalKeyword.compatibleNouns == null)
				{
					terminalKeyword.compatibleNouns = (CompatibleNoun[])(object)new CompatibleNoun[1] { val };
				}
				else
				{
					terminalKeyword.compatibleNouns = terminalKeyword.compatibleNouns.Add(val);
				}
				return terminalKeyword;
			}
			return null;
		}

		public static TerminalKeyword AddCompatibleNoun(this TerminalKeyword terminalKeyword, TerminalKeyword noun, string displayText, bool clearPreviousText = false)
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Expected O, but got Unknown
			if (terminalKeyword.isVerb)
			{
				CompatibleNoun val = new CompatibleNoun
				{
					noun = noun,
					result = TerminalApi.CreateTerminalNode(displayText, clearPreviousText)
				};
				if (terminalKeyword.compatibleNouns == null)
				{
					terminalKeyword.compatibleNouns = (CompatibleNoun[])(object)new CompatibleNoun[1] { val };
				}
				else
				{
					terminalKeyword.compatibleNouns = terminalKeyword.compatibleNouns.Add(val);
				}
				return terminalKeyword;
			}
			return null;
		}

		internal static T[] Add<T>(this T[] array, T newItem)
		{
			int num = array.Length + 1;
			Array.Resize(ref array, num);
			array[num - 1] = newItem;
			return array;
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "TerminalApi";

		public const string PLUGIN_NAME = "TerminalApi";

		public const string PLUGIN_VERSION = "1.5.1";
	}
}
namespace TerminalApi.Interfaces
{
	internal interface IDelayedAction
	{
		internal void Run();
	}
}
namespace TerminalApi.Events
{
	[HarmonyPatch(typeof(Terminal))]
	[HarmonyPatch(typeof(Terminal))]
	[HarmonyPatch(typeof(Terminal))]
	[HarmonyPatch(typeof(Terminal))]
	[HarmonyPatch(typeof(Terminal))]
	[HarmonyPatch(typeof(Terminal))]
	[HarmonyPatch(typeof(Terminal))]
	[HarmonyPatch(typeof(Terminal))]
	[HarmonyPatch(typeof(Terminal))]
	public static class Events
	{
		public class TerminalEventArgs : EventArgs
		{
			public Terminal Terminal { get; set; }
		}

		public delegate void TerminalEventHandler(object sender, TerminalEventArgs e);

		public class TerminalParseSentenceEventArgs : TerminalEventArgs
		{
			public TerminalNode ReturnedNode { get; set; }

			public string SubmittedText { get; set; }
		}

		public delegate void TerminalParseSentenceEventHandler(object sender, TerminalParseSentenceEventArgs e);

		public class TerminalTextChangedEventArgs : TerminalEventArgs
		{
			public string NewText;

			public string CurrentInputText;
		}

		public delegate void TerminalTextChangedEventHandler(object sender, TerminalTextChangedEventArgs e);

		public static event TerminalEventHandler TerminalAwake;

		public static event TerminalEventHandler TerminalWaking;

		public static event TerminalEventHandler TerminalStarted;

		public static event TerminalEventHandler TerminalStarting;

		public static event TerminalEventHandler TerminalBeginUsing;

		public static event TerminalEventHandler TerminalBeganUsing;

		public static event TerminalEventHandler TerminalExited;

		public static event TerminalParseSentenceEventHandler TerminalParsedSentence;

		public static event TerminalTextChangedEventHandler TerminalTextChanged;

		[HarmonyPatch("Awake")]
		[HarmonyPostfix]
		public static void Awake(ref Terminal __instance)
		{
			TerminalApi.Terminal = __instance;
			if (TerminalApi.QueuedDelayedActions.Count > 0)
			{
				ManualLogSource log = TerminalApi.plugin.Log;
				if (log != null)
				{
					log.LogMessage((object)"In game, applying any changes now.");
				}
				foreach (IDelayedAction queuedDelayedAction in TerminalApi.QueuedDelayedActions)
				{
					queuedDelayedAction.Run();
				}
				TerminalApi.QueuedDelayedActions.Clear();
			}
			Events.TerminalAwake?.Invoke(__instance, new TerminalEventArgs
			{
				Terminal = __instance
			});
		}

		[HarmonyPatch("BeginUsingTerminal")]
		[HarmonyPostfix]
		public static void BeganUsing(ref Terminal __instance)
		{
			Events.TerminalBeganUsing?.Invoke(__instance, new TerminalEventArgs
			{
				Terminal = __instance
			});
		}

		[HarmonyPatch("QuitTerminal")]
		[HarmonyPostfix]
		public static void OnQuitTerminal(ref Terminal __instance)
		{
			Events.TerminalExited?.Invoke(__instance, new TerminalEventArgs
			{
				Terminal = __instance
			});
		}

		[HarmonyPatch("BeginUsingTerminal")]
		[HarmonyPrefix]
		public static void OnBeginUsing(ref Terminal __instance)
		{
			Events.TerminalBeginUsing?.Invoke(__instance, new TerminalEventArgs
			{
				Terminal = __instance
			});
		}

		[HarmonyPatch("ParsePlayerSentence")]
		[HarmonyPostfix]
		public static void ParsePlayerSentence(ref Terminal __instance, TerminalNode __result)
		{
			CommandInfo commandInfo = TerminalApi.CommandInfos.FirstOrDefault((CommandInfo cI) => (Object)(object)cI.TriggerNode == (Object)(object)__result);
			if (commandInfo != null)
			{
				__result.displayText = commandInfo?.DisplayTextSupplier();
			}
			string submittedText = __instance.screenText.text.Substring(__instance.screenText.text.Length - __instance.textAdded);
			Events.TerminalParsedSentence?.Invoke(__instance, new TerminalParseSentenceEventArgs
			{
				Terminal = __instance,
				SubmittedText = submittedText,
				ReturnedNode = __result
			});
		}

		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		public static void Started(ref Terminal __instance)
		{
			Events.TerminalStarted?.Invoke(__instance, new TerminalEventArgs
			{
				Terminal = __instance
			});
		}

		[HarmonyPatch("Start")]
		[HarmonyPrefix]
		public static void Starting(ref Terminal __instance)
		{
			Events.TerminalStarting?.Invoke(__instance, new TerminalEventArgs
			{
				Terminal = __instance
			});
		}

		[HarmonyPatch("TextChanged")]
		[HarmonyPostfix]
		public static void OnTextChanged(ref Terminal __instance, string newText)
		{
			string currentInputText = "";
			if (newText.Trim().Length >= __instance.textAdded)
			{
				currentInputText = newText.Substring(newText.Length - __instance.textAdded);
			}
			Events.TerminalTextChanged?.Invoke(__instance, new TerminalTextChangedEventArgs
			{
				Terminal = __instance,
				NewText = newText,
				CurrentInputText = currentInputText
			});
		}

		[HarmonyPatch("Awake")]
		[HarmonyPrefix]
		public static void Waking(ref Terminal __instance)
		{
			Events.TerminalWaking?.Invoke(__instance, new TerminalEventArgs
			{
				Terminal = __instance
			});
		}
	}
}
namespace TerminalApi.Classes
{
	public class CommandInfo
	{
		public string Title { get; set; }

		public string Category { get; set; }

		public string Description { get; set; }

		public TerminalNode TriggerNode { get; set; }

		public Func<string> DisplayTextSupplier { get; set; }
	}
}

TooManyEmotes.dll

Decompiled 11 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization.Formatters.Binary;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using Dissonance.Integrations.Unity_NFGO;
using GameNetcodeStuff;
using HarmonyLib;
using LethalCompanyInputUtils.Api;
using MoreCompany.Cosmetics;
using TMPro;
using TooManyEmotes.Config;
using TooManyEmotes.Input;
using TooManyEmotes.Networking;
using TooManyEmotes.Patches;
using Unity.Collections;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.AI;
using UnityEngine.Animations.Rigging;
using UnityEngine.EventSystems;
using UnityEngine.Experimental.Rendering;
using UnityEngine.InputSystem;
using UnityEngine.Rendering;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("TooManyEmotes")]
[assembly: AssemblyDescription("Mod made by flipf17")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("TooManyEmotes")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("d6950625-e3a1-4896-a183-87110491bf18")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace TooManyEmotes
{
	[HarmonyPatch]
	public static class EmoteMenuManager
	{
		public static GameObject menuGameObject;

		public static RectTransform menuTransform;

		public static CanvasGroup canvasGroup;

		public static RawImage renderTextureImageUI;

		public static TextMeshPro swapPageText;

		public static TextMeshPro currentEmoteText;

		public static RenderTexture renderTexture;

		public static Camera renderingCamera;

		public static GameObject previewPlayerObject;

		public static SkinnedMeshRenderer previewPlayerMesh;

		public static Animator previewPlayerAnimator;

		public static AnimatorOverrideController previewPlayerAnimatorController;

		public static int playerLayer = LayerMask.NameToLayer("Player");

		public static float hoveredAlpha = 0.75f;

		public static float unhoveredAlpha = 0.75f;

		public static Color defaultUIColor = new Color(0.3f, 0.3f, 0.3f);

		public static List<EmoteUIElement> emoteUIElementsList;

		public static int hoveredEmoteUIIndex = -1;

		public static int currentPage = 0;

		public static List<EmoteLoadoutUIElement> emoteLoadoutUIElementsList;

		public static List<List<UnlockableEmote>> emoteLoadouts;

		public static Color selectedLoadoutUIColor = new Color(0.2f, 0.2f, 1f);

		public static int currentLoadoutIndex = -1;

		public static int hoveredLoadoutUIIndex = -1;

		public static Vector2 currentThumbstickPosition = Vector2.zero;

		public static TextMeshProUGUI[] controlTipLines;

		public static QuickMenuManager quickMenuManager => StartOfRound.Instance?.localPlayerController?.quickMenuManager;

		public static PlayerControllerB localPlayerController => StartOfRound.Instance?.localPlayerController;

		public static int playerLayerMask => 1 << playerLayer;

		public static int hoveredEmoteIndex => (hoveredEmoteUIIndex >= 0) ? (hoveredEmoteUIIndex + 8 * currentPage) : (-1);

		public static int numPages => (currentLoadoutEmotesList != null) ? (Mathf.Max((currentLoadoutEmotesList.Count - 1) / emoteUIElementsList.Count, 0) + 1) : 0;

		public static UnlockableEmote previewingEmote => (currentLoadoutEmotesList != null && hoveredEmoteIndex >= 0 && hoveredEmoteIndex < currentLoadoutEmotesList.Count) ? currentLoadoutEmotesList[hoveredEmoteIndex] : null;

		public static List<UnlockableEmote> currentLoadoutEmotesList => (emoteLoadouts != null && currentLoadoutIndex >= 0 && currentLoadoutIndex < emoteLoadouts.Count) ? emoteLoadouts[currentLoadoutIndex] : null;

		public static int numLoadouts => emoteLoadouts.Count;

		public static bool usingController => StartOfRound.Instance.localPlayerUsingController;

		public static bool isMenuOpen => (Object)(object)menuGameObject != (Object)null && menuGameObject.activeSelf;

		[HarmonyPatch(typeof(HUDManager), "Start")]
		[HarmonyPostfix]
		public static void InitializeUI(HUDManager __instance)
		{
			//IL_0141: Unknown result type (might be due to invalid IL or missing references)
			//IL_0176: Unknown result type (might be due to invalid IL or missing references)
			//IL_018c: Unknown result type (might be due to invalid IL or missing references)
			if (!ConfigSettings.disableEmotesForSelf.Value && !((Object)(object)Plugin.radialMenuPrefab == (Object)null))
			{
				menuGameObject = Object.Instantiate<GameObject>(Plugin.radialMenuPrefab, __instance.HUDContainer.transform.parent);
				menuGameObject.transform.SetAsLastSibling();
				((Object)menuGameObject).name = "EmotesRadialMenu";
				menuTransform = menuGameObject.GetComponent<RectTransform>();
				renderTextureImageUI = menuGameObject.GetComponentInChildren<RawImage>();
				Transform transform = ((Component)((Transform)menuTransform).Find("RadialMenuUI/RadialElements")).transform;
				swapPageText = ((Component)((Transform)menuTransform).Find("RadialMenuUI/RadialBase/SwapPageText")).GetComponent<TextMeshPro>();
				currentEmoteText = ((Component)((Transform)menuTransform).Find("RadialMenuUI/RadialBase/CurrentEmoteText")).GetComponent<TextMeshPro>();
				((TMP_Text)currentEmoteText).text = "";
				emoteUIElementsList = new List<EmoteUIElement>();
				controlTipLines = (TextMeshProUGUI[])(object)new TextMeshProUGUI[HUDManager.Instance.controlTipLines.Length];
				for (int i = 0; i < HUDManager.Instance.controlTipLines.Length; i++)
				{
					TextMeshProUGUI val = Object.Instantiate<TextMeshProUGUI>(HUDManager.Instance.controlTipLines[i], ((TMP_Text)HUDManager.Instance.controlTipLines[0]).transform.parent);
					((TMP_Text)val).transform.localScale = ((TMP_Text)HUDManager.Instance.controlTipLines[0]).transform.localScale;
					((TMP_Text)val).transform.parent = (Transform)(object)menuTransform;
					((TMP_Text)val).transform.SetPositionAndRotation(((TMP_Text)HUDManager.Instance.controlTipLines[i]).transform.position, ((TMP_Text)HUDManager.Instance.controlTipLines[i]).transform.rotation);
					((TMP_Text)val).text = "";
					((TMP_Text)val).overflowMode = (TextOverflowModes)0;
					((TMP_Text)val).enableWordWrapping = false;
					controlTipLines[i] = val;
				}
				currentPage = 0;
				hoveredEmoteUIIndex = -1;
				for (int j = 0; j < transform.childCount; j++)
				{
					Transform child = transform.GetChild(j);
					EmoteUIElement item = new EmoteUIElement
					{
						uiGameObject = ((Component)child).gameObject,
						id = j,
						backgroundImage = ((Component)child).GetComponentInChildren<Image>(),
						textContainer = ((Component)child).GetComponentInChildren<TextMeshPro>()
					};
					emoteUIElementsList.Add(item);
				}
				EmoteLoadoutUIElement.uiCount = 0;
				Transform transform2 = ((Component)((Transform)menuTransform).Find("RadialMenuUI/EmoteLoadouts")).transform;
				((Component)transform2).gameObject.AddComponent<EmoteLoadoutUIContainer>();
				emoteLoadoutUIElementsList = new List<EmoteLoadoutUIElement>();
				emoteLoadoutUIElementsList.Add(((Component)transform2.GetChild(0)).gameObject.AddComponent<EmoteLoadoutUIElement>());
				emoteLoadoutUIElementsList.Add(Object.Instantiate<EmoteLoadoutUIElement>(emoteLoadoutUIElementsList[0], transform2));
				emoteLoadoutUIElementsList.Add(Object.Instantiate<EmoteLoadoutUIElement>(emoteLoadoutUIElementsList[0], transform2));
				emoteLoadoutUIElementsList.Add(Object.Instantiate<EmoteLoadoutUIElement>(emoteLoadoutUIElementsList[0], transform2));
				emoteLoadoutUIElementsList.Add(Object.Instantiate<EmoteLoadoutUIElement>(emoteLoadoutUIElementsList[0], transform2));
				emoteLoadoutUIElementsList.Add(Object.Instantiate<EmoteLoadoutUIElement>(emoteLoadoutUIElementsList[0], transform2));
				emoteLoadoutUIElementsList.Add(Object.Instantiate<EmoteLoadoutUIElement>(emoteLoadoutUIElementsList[0], transform2));
				for (int k = 0; k < emoteLoadoutUIElementsList.Count; k++)
				{
					((Object)emoteLoadoutUIElementsList[k]).name = "EmoteLoadout_" + k;
				}
				emoteLoadoutUIElementsList[0].loadoutName = "Favorites";
				emoteLoadoutUIElementsList[1].loadoutName = $"<color={UnlockableEmote.rarityColorCodes[3]}>Legendary</color>";
				emoteLoadoutUIElementsList[2].loadoutName = $"<color={UnlockableEmote.rarityColorCodes[2]}>Rare</color>";
				emoteLoadoutUIElementsList[3].loadoutName = $"<color={UnlockableEmote.rarityColorCodes[1]}>Uncommon</color>";
				emoteLoadoutUIElementsList[4].loadoutName = $"<color={UnlockableEmote.rarityColorCodes[0]}>Common</color>";
				emoteLoadoutUIElementsList[5].loadoutName = "Complementary";
				emoteLoadoutUIElementsList[6].loadoutName = "All";
				SaveManager.LoadFavoritedEmotes();
				emoteLoadouts = new List<List<UnlockableEmote>>
				{
					StartOfRoundPatcher.unlockedFavoriteEmotes,
					StartOfRoundPatcher.unlockedEmotesTier3,
					StartOfRoundPatcher.unlockedEmotesTier2,
					StartOfRoundPatcher.unlockedEmotesTier1,
					StartOfRoundPatcher.unlockedEmotesTier0,
					StartOfRoundPatcher.complementaryEmotes,
					StartOfRoundPatcher.unlockedEmotes
				};
				if (currentLoadoutIndex < 0 || currentLoadoutIndex >= emoteLoadouts.Count)
				{
					currentLoadoutIndex = emoteLoadouts.Count - 1;
				}
				InitializeAnimationRenderer();
				menuGameObject.SetActive(false);
			}
		}

		[HarmonyPatch(typeof(HUDManager), "Update")]
		[HarmonyPostfix]
		public static void GetInput()
		{
			//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_009c: Unknown result type (might be due to invalid IL or missing references)
			//IL_009e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00da: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f7: Unknown result type (might be due to invalid IL or missing references)
			if (ConfigSettings.disableEmotesForSelf.Value || (Object)(object)previewPlayerAnimatorController == (Object)null || !isMenuOpen)
			{
				return;
			}
			if (EmoteLoadoutUIContainer.hovered || hoveredLoadoutUIIndex != -1)
			{
				if (hoveredEmoteUIIndex != -1)
				{
					OnHoveredNewElement(-1);
				}
				return;
			}
			Vector2 val3;
			if (!usingController)
			{
				Vector2 val = ((InputControl<Vector2>)(object)((Pointer)Mouse.current).position).ReadValue();
				Vector2 val2 = default(Vector2);
				((Vector2)(ref val2))..ctor((float)(Screen.width / 2), (float)(Screen.height / 2));
				val3 = val - val2;
			}
			else
			{
				val3 = currentThumbstickPosition;
			}
			int num = -1;
			if ((!usingController && ((Vector2)(ref val3)).magnitude / (float)Screen.height >= 0.17f) || (usingController && currentThumbstickPosition != Vector2.zero))
			{
				float num2 = Mathf.Atan2(val3.y, 0f - val3.x) * 57.29578f - 67.5f;
				if (num2 < 0f)
				{
					num2 += 360f;
				}
				num = Mathf.FloorToInt(num2 / 45f);
			}
			if (num != hoveredEmoteUIIndex)
			{
				OnHoveredNewElement(num);
			}
		}

		public static void OnUpdateThumbStickAngle(CallbackContext context)
		{
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Unknown result type (might be due to invalid IL or missing references)
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			//IL_0079: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			//IL_009f: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)localPlayerController == (Object)null) && !ConfigSettings.disableEmotesForSelf.Value && ((CallbackContext)(ref context)).performed && !ConfigSync.instance.syncEnableMovingWhileEmoting && isMenuOpen)
			{
				currentThumbstickPosition = ((CallbackContext)(ref context)).ReadValue<Vector2>();
				currentThumbstickPosition = ((((Vector2)(ref currentThumbstickPosition)).magnitude > 0.75f) ? currentThumbstickPosition : Vector2.zero);
				StartOfRound.Instance.localPlayerUsingController = true;
				if (currentThumbstickPosition == Vector2.zero && previewingEmote != null)
				{
					localPlayerController.PerformEmote(context, -(previewingEmote.emoteId + 1));
					CloseEmoteMenu();
				}
			}
		}

		public static void OnHoveredNewLoadoutElement(int index)
		{
			if (hoveredLoadoutUIIndex == index)
			{
				return;
			}
			hoveredLoadoutUIIndex = index;
			foreach (EmoteLoadoutUIElement emoteLoadoutUIElements in emoteLoadoutUIElementsList)
			{
				emoteLoadoutUIElements.OnHover(emoteLoadoutUIElements.id == index);
			}
		}

		public static void OnHoveredNewElement(int index)
		{
			if (hoveredEmoteUIIndex != -1 && hoveredEmoteUIIndex != index)
			{
				emoteUIElementsList[hoveredEmoteUIIndex].OnHover(hovered: false);
			}
			if (index != -1)
			{
				emoteUIElementsList[index].OnHover();
			}
			hoveredEmoteUIIndex = index;
			SetPreviewAnimation(hoveredEmoteIndex);
		}

		public static void SwapPrevPage()
		{
			currentPage--;
			if (currentPage < 0)
			{
				currentPage = numPages - 1;
			}
			UpdateEmoteWheel();
		}

		public static void SwapNextPage()
		{
			currentPage = (currentPage + 1) % numPages;
			UpdateEmoteWheel();
		}

		public static void UpdateControlTipLines()
		{
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			//IL_0085: Unknown result type (might be due to invalid IL or missing references)
			//IL_008a: Unknown result type (might be due to invalid IL or missing references)
			//IL_009f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			int num = (usingController ? 1 : 0);
			InputBinding val = Keybinds.PrevEmotePageAction.bindings[num];
			string displayName = ConfigSettings.GetDisplayName(((InputBinding)(ref val)).path);
			val = Keybinds.NextEmotePageAction.bindings[num];
			string displayName2 = ConfigSettings.GetDisplayName(((InputBinding)(ref val)).path);
			val = Keybinds.NextEmoteLoadoutUp.bindings[num];
			string displayName3 = ConfigSettings.GetDisplayName(((InputBinding)(ref val)).path);
			val = Keybinds.NextEmoteLoadoutDown.bindings[num];
			string displayName4 = ConfigSettings.GetDisplayName(((InputBinding)(ref val)).path);
			val = Keybinds.FavoriteEmoteAction.bindings[num];
			string displayName5 = ConfigSettings.GetDisplayName(((InputBinding)(ref val)).path);
			int i = 0;
			if (!usingController)
			{
				((TMP_Text)controlTipLines[i++]).text = "Swap Page: [Scroll Mouse]";
			}
			else if (displayName != "" || displayName2 != "")
			{
				((TMP_Text)controlTipLines[i++]).text = $"Swap Page: [{displayName}/{displayName2}]";
			}
			if (usingController || displayName3 != "" || displayName4 != "")
			{
				((TMP_Text)controlTipLines[i++]).text = $"Swap Loadout: [{displayName3}/{displayName4}]";
			}
			((TMP_Text)controlTipLines[i++]).text = $"Favorite Emote: [{displayName5}]";
			for (; i < controlTipLines.Length; i++)
			{
				((TMP_Text)controlTipLines[i]).text = "";
			}
		}

		public static void UpdateEmoteWheel()
		{
			//IL_0125: Unknown result type (might be due to invalid IL or missing references)
			//IL_012a: Unknown result type (might be due to invalid IL or missing references)
			//IL_017c: Unknown result type (might be due to invalid IL or missing references)
			//IL_017e: Unknown result type (might be due to invalid IL or missing references)
			currentPage = Mathf.Clamp(currentPage, 0, numPages - 1);
			((TMP_Text)swapPageText).text = $"[{currentPage + 1} / {numPages}]";
			for (int i = 0; i < emoteLoadoutUIElementsList.Count; i++)
			{
				EmoteLoadoutUIElement emoteLoadoutUIElement = emoteLoadoutUIElementsList[i];
				emoteLoadoutUIElement.OnHover(hoveredLoadoutUIIndex == emoteLoadoutUIElement.id);
			}
			for (int j = 0; j < emoteLoadouts.Count; j++)
			{
				List<UnlockableEmote> list = emoteLoadouts[j];
				EmoteLoadoutUIElement emoteLoadoutUIElement2 = emoteLoadoutUIElementsList[j];
				((TMP_Text)emoteLoadoutUIElement2.textContainer).text = emoteLoadoutUIElement2.loadoutName + " [" + list.Count + "]";
			}
			for (int k = 0; k < emoteUIElementsList.Count; k++)
			{
				EmoteUIElement emoteUIElement = emoteUIElementsList[k];
				int num = k + 8 * currentPage;
				((TMP_Text)emoteUIElement.textContainer).text = "";
				emoteUIElement.emote = null;
				Color baseColor = defaultUIColor;
				if (num < currentLoadoutEmotesList.Count)
				{
					UnlockableEmote unlockableEmote = currentLoadoutEmotesList[num];
					if (unlockableEmote != null)
					{
						emoteUIElement.emote = unlockableEmote;
						((TMP_Text)emoteUIElement.textContainer).text = unlockableEmote.displayName;
					}
				}
				emoteUIElement.baseColor = baseColor;
				emoteUIElement.OnHover(hovered: false);
			}
			if (hoveredEmoteUIIndex >= 0 && hoveredEmoteUIIndex < 8)
			{
				OnHoveredNewElement(hoveredEmoteUIIndex);
			}
		}

		public static void SetPreviewAnimation(int emoteIndex)
		{
			if (emoteIndex >= 0 && emoteIndex < currentLoadoutEmotesList.Count && currentLoadoutEmotesList[emoteIndex] != null)
			{
				UnlockableEmote unlockableEmote = currentLoadoutEmotesList[emoteIndex];
				previewPlayerObject.SetActive(true);
				((Behaviour)renderingCamera).enabled = true;
				previewPlayerAnimatorController["EmoteStart"] = unlockableEmote.animationClip;
				previewPlayerAnimatorController["EmoteLoop"] = (((Object)(object)unlockableEmote.transitionsToClip != (Object)null) ? unlockableEmote.transitionsToClip : null);
				previewPlayerAnimator.SetBool("hasTransition", (Object)(object)unlockableEmote.transitionsToClip != (Object)null);
				previewPlayerAnimator.Play("EmoteStart", 0, 0f);
				((TMP_Text)currentEmoteText).text = unlockableEmote.displayNameColorCoded + (StartOfRoundPatcher.allFavoriteEmotes.Contains(unlockableEmote.emoteName) ? " *" : "");
			}
			else
			{
				previewPlayerAnimatorController["EmoteStart"] = null;
				previewPlayerAnimatorController["EmoteLoop"] = null;
				previewPlayerObject.SetActive(false);
				((TMP_Text)currentEmoteText).text = "";
				DisableRenderCameraNextFrame();
			}
		}

		public static void DisableRenderCameraNextFrame()
		{
			((MonoBehaviour)HUDManager.Instance).StartCoroutine(DisableRenderCameraNextFrameCoroutine());
			static IEnumerator DisableRenderCameraNextFrameCoroutine()
			{
				yield return null;
				((Behaviour)renderingCamera).enabled = false;
			}
		}

		public static void SetCurrentEmoteLoadout(int loadoutIndex)
		{
			if (currentLoadoutIndex != loadoutIndex)
			{
				currentPage = 0;
				currentLoadoutIndex = loadoutIndex;
				UpdateEmoteWheel();
			}
		}

		public static void ToggleFavoriteHoveredEmote()
		{
			if (isMenuOpen && previewingEmote != null)
			{
				string emoteName = previewingEmote.emoteName;
				if (StartOfRoundPatcher.allFavoriteEmotes.Contains(emoteName))
				{
					StartOfRoundPatcher.allFavoriteEmotes.Remove(emoteName);
				}
				else
				{
					StartOfRoundPatcher.allFavoriteEmotes.Add(emoteName);
				}
				StartOfRoundPatcher.UpdateUnlockedFavoriteEmotes();
				SaveManager.SaveFavoritedEmotes();
				UpdateEmoteWheel();
			}
		}

		public static void ToggleEmoteMenu()
		{
			if (!isMenuOpen)
			{
				OpenEmoteMenu();
			}
			else
			{
				CloseEmoteMenu();
			}
		}

		public static void OpenEmoteMenu()
		{
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			menuGameObject.SetActive(true);
			Cursor.lockState = (CursorLockMode)0;
			Cursor.visible = true;
			quickMenuManager.isMenuOpen = true;
			((Renderer)previewPlayerMesh).material = ((Renderer)localPlayerController.thisPlayerModel).material;
			currentThumbstickPosition = Vector2.zero;
			TextMeshProUGUI[] array = HUDManager.Instance.controlTipLines;
			foreach (TextMeshProUGUI val in array)
			{
				((Behaviour)val).enabled = false;
			}
			UpdateControlTipLines();
			UpdateEmoteWheel();
		}

		public static void CloseEmoteMenu()
		{
			Cursor.lockState = (CursorLockMode)1;
			Cursor.visible = false;
			localPlayerController.isFreeCamera = false;
			menuGameObject.SetActive(false);
			quickMenuManager.CloseQuickMenu();
			TextMeshProUGUI[] array = HUDManager.Instance.controlTipLines;
			foreach (TextMeshProUGUI val in array)
			{
				((Behaviour)val).enabled = true;
			}
		}

		public static bool CanOpenEmoteMenu()
		{
			if ((quickMenuManager.isMenuOpen && !isMenuOpen) || (Object)(object)previewPlayerObject == (Object)null)
			{
				return false;
			}
			if (localPlayerController.isPlayerDead || localPlayerController.inTerminalMenu || localPlayerController.isTypingChat || localPlayerController.isPlayerDead || localPlayerController.inSpecialInteractAnimation || localPlayerController.isGrabbingObjectAnimation || localPlayerController.inShockingMinigame || localPlayerController.isClimbingLadder || localPlayerController.isSinking || (Object)(object)localPlayerController.inAnimationWithEnemy != (Object)null)
			{
				return false;
			}
			return true;
		}

		private static void InitializeAnimationRenderer()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00af: Expected O, but got Unknown
			//IL_00ee: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f8: Unknown result type (might be due to invalid IL or missing references)
			//IL_0118: Unknown result type (might be due to invalid IL or missing references)
			//IL_013b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0162: Unknown result type (might be due to invalid IL or missing references)
			//IL_0167: Unknown result type (might be due to invalid IL or missing references)
			renderingCamera = new GameObject("AnimationRenderingCamera").AddComponent<Camera>();
			Object.Destroy((Object)(object)((Component)renderingCamera).GetComponent<AudioListener>());
			renderingCamera.cullingMask = playerLayerMask;
			renderingCamera.clearFlags = (CameraClearFlags)2;
			renderingCamera.cameraType = (CameraType)4;
			renderingCamera.backgroundColor = new Color(0.1f, 0.1f, 0.1f, 0f);
			renderingCamera.allowHDR = false;
			renderingCamera.allowMSAA = false;
			renderingCamera.farClipPlane = 5f;
			renderTexture = new RenderTexture(1024, 1024, 24);
			renderTexture.format = (RenderTextureFormat)0;
			renderTexture.graphicsFormat = (GraphicsFormat)8;
			renderTexture.depthStencilFormat = (GraphicsFormat)92;
			renderingCamera.targetTexture = renderTexture;
			((Component)renderingCamera).transform.position = Vector3.down * 1000f;
			renderTextureImageUI.texture = (Texture)(object)renderTexture;
			Light val = new GameObject("Spotlight").AddComponent<Light>();
			val.type = (LightType)0;
			((Component)val).transform.position = ((Component)renderingCamera).transform.position;
			((Component)val).transform.parent = ((Component)renderingCamera).transform;
			((Component)val).transform.SetLocalPositionAndRotation(Vector3.zero, Quaternion.identity);
			val.intensity = 50f;
			val.range = 40f;
			val.innerSpotAngle = 100f;
			val.spotAngle = 120f;
			((Component)val).gameObject.layer = playerLayer;
			DisableRenderCameraNextFrame();
		}

		[HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")]
		[HarmonyPostfix]
		public static void InitializePlayerCloneRenderObject(PlayerControllerB __instance)
		{
			if (!ConfigSettings.disableEmotesForSelf.Value && !((Object)(object)Plugin.radialMenuPrefab == (Object)null))
			{
				((MonoBehaviour)__instance).StartCoroutine(InitPlayerCloneAfterSpawnAnimation());
			}
			IEnumerator InitPlayerCloneAfterSpawnAnimation()
			{
				yield return (object)new WaitForSeconds(2f);
				previewPlayerObject = Object.Instantiate<GameObject>(((Component)__instance).gameObject, ((Component)renderingCamera).transform);
				((Object)previewPlayerObject).name = "PreviewPlayerAnimationObject";
				GameObject modelGameObject = ((Component)previewPlayerObject.transform.Find("ScavengerModel")).gameObject;
				GameObject metarigGameObject = ((Component)modelGameObject.transform.Find("metarig")).gameObject;
				PlayerControllerB copyPlayerController = previewPlayerObject.GetComponentInChildren<PlayerControllerB>();
				((Renderer)copyPlayerController.thisPlayerModel).shadowCastingMode = (ShadowCastingMode)1;
				previewPlayerMesh = copyPlayerController.thisPlayerModel;
				Object.Destroy((Object)(object)modelGameObject.GetComponentInChildren<LODGroup>());
				Object.DestroyImmediate((Object)(object)metarigGameObject.GetComponentInChildren<RigBuilder>());
				Object.DestroyImmediate((Object)(object)copyPlayerController.playerBodyAnimator);
				previewPlayerAnimator = metarigGameObject.AddComponent<Animator>();
				previewPlayerAnimatorController = new AnimatorOverrideController(Plugin.previewAnimatorController);
				previewPlayerAnimator.runtimeAnimatorController = (RuntimeAnimatorController)(object)previewPlayerAnimatorController;
				previewPlayerAnimator.Play("EmoteStart", 0, 0f);
				Object.Destroy((Object)(object)previewPlayerObject.GetComponent<NfgoPlayer>());
				foreach (Transform item in previewPlayerObject.transform)
				{
					Transform child3 = item;
					if (((Object)child3).name != "ScavengerModel")
					{
						Object.Destroy((Object)(object)((Component)child3).gameObject);
					}
				}
				foreach (Transform item2 in modelGameObject.transform)
				{
					Transform child2 = item2;
					if (((Object)child2).name != "LOD1" && ((Object)child2).name != "metarig")
					{
						Object.Destroy((Object)(object)((Component)child2).gameObject);
					}
				}
				foreach (Transform item3 in metarigGameObject.transform)
				{
					Transform child = item3;
					if (((Object)child).name != "spine")
					{
						Object.Destroy((Object)(object)((Component)child).gameObject);
					}
				}
				previewPlayerObject.transform.position = ((Component)renderingCamera).transform.position + ((Component)renderingCamera).transform.forward * 2.8f + Vector3.down * 1.35f;
				previewPlayerObject.transform.LookAt(new Vector3(((Component)renderingCamera).transform.position.x, previewPlayerObject.transform.position.y, ((Component)renderingCamera).transform.position.z));
				SetObjectLayerRecursive(previewPlayerObject, playerLayer);
				MonoBehaviour[] components = previewPlayerObject.GetComponents<MonoBehaviour>();
				foreach (MonoBehaviour script in components)
				{
					Object.Destroy((Object)(object)script);
				}
			}
		}

		private static void SetObjectLayerRecursive(GameObject obj, int layer)
		{
			if (!((Object)(object)obj == (Object)null))
			{
				obj.layer = layer;
				for (int i = 0; i < obj.transform.childCount; i++)
				{
					Transform child = obj.transform.GetChild(i);
					SetObjectLayerRecursive((child != null) ? ((Component)child).gameObject : null, layer);
				}
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "ScrollMouse_performed")]
		[HarmonyPrefix]
		public static bool OnScrollMouse(CallbackContext context, PlayerControllerB __instance)
		{
			if (ConfigSettings.disableEmotesForSelf.Value || (Object)(object)__instance != (Object)(object)localPlayerController || !isMenuOpen || !((CallbackContext)(ref context)).performed || usingController)
			{
				return true;
			}
			if (numPages == 0 || (numPages == 1 && currentPage == 0))
			{
				return false;
			}
			if (((CallbackContext)(ref context)).ReadValue<float>() < 0f && !ConfigSettings.reverseEmoteWheelScrollDirection.Value)
			{
				SwapPrevPage();
			}
			else
			{
				SwapNextPage();
			}
			return false;
		}

		[HarmonyPatch(typeof(PlayerControllerB), "ItemSecondaryUse_performed")]
		[HarmonyPrefix]
		public static bool PreventItemSecondaryUseInMenu(CallbackContext context)
		{
			if (ConfigSettings.disableEmotesForSelf.Value)
			{
				return true;
			}
			return !isMenuOpen;
		}

		[HarmonyPatch(typeof(PlayerControllerB), "ItemTertiaryUse_performed")]
		[HarmonyPrefix]
		public static bool PreventItemTertiaryUseInMenu(CallbackContext context)
		{
			if (ConfigSettings.disableEmotesForSelf.Value)
			{
				return true;
			}
			return !isMenuOpen;
		}

		[HarmonyPatch(typeof(PlayerControllerB), "Interact_performed")]
		[HarmonyPrefix]
		public static bool PreventInteractInMenu(CallbackContext context)
		{
			if (ConfigSettings.disableEmotesForSelf.Value)
			{
				return true;
			}
			return !isMenuOpen;
		}

		[HarmonyPatch(typeof(QuickMenuManager), "OpenQuickMenu")]
		[HarmonyPrefix]
		public static bool OnOpenQuickMenu()
		{
			if (!isMenuOpen)
			{
				return true;
			}
			CloseEmoteMenu();
			return false;
		}

		[HarmonyPatch(typeof(QuickMenuManager), "CloseQuickMenu")]
		[HarmonyPostfix]
		public static void OnCloseQuickMenu()
		{
			if (isMenuOpen)
			{
				CloseEmoteMenu();
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "KillPlayer")]
		[HarmonyPostfix]
		public static void OnLocalPlayerDeath(Vector3 bodyVelocity, PlayerControllerB __instance)
		{
			if (isMenuOpen && (Object)(object)__instance == (Object)(object)localPlayerController && __instance.isPlayerDead)
			{
				CloseEmoteMenu();
			}
		}
	}
	public class EmoteUIElement
	{
		public GameObject uiGameObject;

		public int id;

		public Image backgroundImage;

		public TextMeshPro textContainer;

		public Color baseColor;

		public UnlockableEmote emote;

		public void OnHover(bool hovered = true)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			Color color = baseColor * (hovered ? 1f : 0.5f);
			color.a = (hovered ? EmoteMenuManager.hoveredAlpha : EmoteMenuManager.unhoveredAlpha);
			((Graphic)backgroundImage).color = color;
		}
	}
	public class EmoteLoadoutUIElement : MonoBehaviour, IPointerEnterHandler, IEventSystemHandler, IPointerExitHandler
	{
		public static int uiCount;

		public int id;

		public string loadoutName;

		public Image backgroundImage;

		public TextMeshPro textContainer;

		private void Awake()
		{
			id = uiCount++;
			backgroundImage = ((Component)this).GetComponentInChildren<Image>();
			textContainer = ((Component)this).GetComponentInChildren<TextMeshPro>();
			((TMP_Text)textContainer).text = loadoutName;
		}

		private void Start()
		{
		}

		public void OnHover(bool hovered = true)
		{
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			Color color = ((EmoteMenuManager.currentLoadoutIndex == id) ? EmoteMenuManager.selectedLoadoutUIColor : EmoteMenuManager.defaultUIColor) * (hovered ? 1f : 0.5f);
			color.a = (hovered ? EmoteMenuManager.hoveredAlpha : EmoteMenuManager.unhoveredAlpha);
			((Graphic)backgroundImage).color = color;
		}

		public void OnPointerEnter(PointerEventData eventData)
		{
			EmoteMenuManager.OnHoveredNewLoadoutElement(id);
			OnHover();
		}

		public void OnPointerExit(PointerEventData eventData)
		{
			EmoteMenuManager.OnHoveredNewLoadoutElement(-1);
			OnHover(hovered: false);
		}
	}
	public class EmoteLoadoutUIContainer : MonoBehaviour, IPointerEnterHandler, IEventSystemHandler, IPointerExitHandler
	{
		public static bool hovered;

		public void OnPointerEnter(PointerEventData eventData)
		{
			hovered = true;
		}

		public void OnPointerExit(PointerEventData eventData)
		{
			hovered = false;
		}
	}
	public class PlayerData
	{
		public PlayerControllerB playerController;

		public UnlockableEmote performingEmote;

		public bool isLocalPlayer => (Object)(object)playerController == (Object)(object)StartOfRound.Instance?.localPlayerController;

		public string name => ((Object)playerController).name;

		public ulong clientId => playerController.actualClientId;

		public ulong playerId => playerController.playerClientId;

		public ulong steamId => playerController.playerSteamId;

		public string username => playerController.playerUsername;

		public Animator animator => playerController.playerBodyAnimator;

		public AnimatorOverrideController animatorController
		{
			get
			{
				RuntimeAnimatorController runtimeAnimatorController = animator.runtimeAnimatorController;
				return (AnimatorOverrideController)(object)((runtimeAnimatorController is AnimatorOverrideController) ? runtimeAnimatorController : null);
			}
			set
			{
				animator.runtimeAnimatorController = (RuntimeAnimatorController)(object)value;
			}
		}

		public bool animatorControllerIsOverride => (Object)(object)animator.runtimeAnimatorController != (Object)null && animator.runtimeAnimatorController is AnimatorOverrideController;

		public RigBuilder rigBuilder => ((Component)playerController).GetComponentInChildren<RigBuilder>();

		public int currentEmoteNumber
		{
			get
			{
				return animator.GetInteger("emoteNumber");
			}
			set
			{
				animator.SetInteger("emoteNumber", value);
			}
		}

		public bool isPerformingEmote => performingEmote != null;

		public float normalizedTimeAnimation
		{
			get
			{
				//IL_0008: Unknown result type (might be due to invalid IL or missing references)
				//IL_000d: Unknown result type (might be due to invalid IL or missing references)
				AnimatorStateInfo currentAnimatorStateInfo = animator.GetCurrentAnimatorStateInfo(1);
				return ((AnimatorStateInfo)(ref currentAnimatorStateInfo)).normalizedTime;
			}
		}

		public void ConvertAnimatorControllerToOverride()
		{
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Expected O, but got Unknown
			if ((Object)(object)animator != (Object)null && !(animator.runtimeAnimatorController is AnimatorOverrideController))
			{
				Plugin.LogWarning("Converting animator controller to override for player: " + ((Object)playerController).name);
				animator.runtimeAnimatorController = (RuntimeAnimatorController)new AnimatorOverrideController(animator.runtimeAnimatorController);
			}
		}

		public void EnableRigBuilder(bool enable)
		{
			Plugin.Log((enable ? "Enabling " : "Disabling ") + "rigbuilder for player with id: " + playerController.actualClientId);
			if (enable)
			{
				((MonoBehaviour)playerController).StartCoroutine(EnableRigBuilder());
			}
			else
			{
				((Behaviour)rigBuilder).enabled = false;
			}
			IEnumerator EnableRigBuilder()
			{
				TryGetCurrentAnimationClip(out var currentAnimationClip);
				int currentEmoteNumber = playerController.playerBodyAnimator.GetInteger("emoteNumber");
				AnimatorStateInfo currentAnimatorStateInfo = playerController.playerBodyAnimator.GetCurrentAnimatorStateInfo(1);
				int prevState = ((AnimatorStateInfo)(ref currentAnimatorStateInfo)).shortNameHash;
				currentAnimatorStateInfo = playerController.playerBodyAnimator.GetCurrentAnimatorStateInfo(1);
				float normalizedTime = ((AnimatorStateInfo)(ref currentAnimatorStateInfo)).normalizedTime;
				SetCurrentAnimationClip(Plugin.idleClip);
				playerController.playerBodyAnimator.SetInteger("emoteNumber", 1);
				playerController.playerBodyAnimator.Play("Dance1", 1, 0f);
				yield return (object)new WaitForEndOfFrame();
				SetCurrentAnimationClip(currentAnimationClip);
				playerController.playerBodyAnimator.SetInteger("emoteNumber", currentEmoteNumber);
				currentAnimatorStateInfo = playerController.playerBodyAnimator.GetCurrentAnimatorStateInfo(1);
				int currentState = ((AnimatorStateInfo)(ref currentAnimatorStateInfo)).shortNameHash;
				if (currentState != prevState)
				{
					playerController.playerBodyAnimator.CrossFadeInFixedTime(prevState, 0.1f, 1);
				}
				else
				{
					playerController.playerBodyAnimator.Play(prevState, 1, normalizedTime);
				}
				((Behaviour)rigBuilder).enabled = enable;
			}
		}

		public bool TryGetCurrentAnimationClip(out AnimationClip animationClip, string stateName = "Dance1")
		{
			animationClip = null;
			try
			{
				if (!(animator.runtimeAnimatorController is AnimatorOverrideController))
				{
					ConvertAnimatorControllerToOverride();
				}
				animationClip = animatorController[stateName];
			}
			catch
			{
			}
			return (Object)(object)animationClip != (Object)null;
		}

		public void SetCurrentAnimationClip(AnimationClip clip, string stateName = "Dance1")
		{
			if (!(animator.runtimeAnimatorController is AnimatorOverrideController))
			{
				ConvertAnimatorControllerToOverride();
			}
			animatorController[stateName] = clip;
		}

		public bool IsEmoteLoaded()
		{
			UnlockableEmote emote;
			return TryGetLoadedEmote(out emote);
		}

		public bool TryGetLoadedEmote(out UnlockableEmote emote)
		{
			emote = null;
			if (TryGetCurrentAnimationClip(out var animationClip))
			{
				string key = ((Object)animationClip).name.Replace("_loop", "").Replace("_start", "").Replace("_pose", "");
				if (StartOfRoundPatcher.allUnlockableEmotesDict.TryGetValue(key, out var value))
				{
					emote = value;
				}
			}
			return emote != null;
		}

		public void PlayEmoteAtTime(UnlockableEmote emote, AnimationClip overrideClip = null, float normalizedTime = 0f, bool playEmoteEndOfFrame = false)
		{
			if (playEmoteEndOfFrame)
			{
				((MonoBehaviour)playerController).StartCoroutine(PlayEmoteEndOfFrame());
				return;
			}
			AnimationClip val = (((Object)(object)overrideClip != (Object)null) ? overrideClip : emote.animationClip);
			SetCurrentAnimationClip(val);
			playerController.playerBodyAnimator.Play("Dance1", 1, normalizedTime);
			if ((Object)(object)val == (Object)(object)emote.animationClip && (Object)(object)emote.transitionsToClip != (Object)null)
			{
				((MonoBehaviour)playerController).StartCoroutine(TransitionToLoopEmote(emote));
			}
			else if (!((Motion)val).isLooping && !emote.isPose)
			{
				((MonoBehaviour)playerController).StartCoroutine(StopEmoteAfterFinished(emote));
			}
			if (isLocalPlayer)
			{
				ThirdPersonEmoteController.OnStartCustomEmoteLocal();
				if ((Object)(object)playerController.localItemHolder == (Object)(object)playerController.currentlyHeldObjectServer?.parentObject)
				{
					playerController.currentlyHeldObjectServer.parentObject = playerController.serverItemHolder;
				}
			}
			IEnumerator PlayEmoteEndOfFrame()
			{
				yield return (object)new WaitForEndOfFrame();
				PlayEmoteAtTime(emote, overrideClip, normalizedTime);
			}
		}

		private IEnumerator TransitionToLoopEmote(UnlockableEmote emote)
		{
			yield return (object)new WaitForSeconds(emote.animationClip.length);
			if (TryGetCurrentAnimationClip(out var currentAnimationClip) && (Object)(object)currentAnimationClip == (Object)(object)emote.animationClip && (normalizedTimeAnimation >= 0.9f || !isLocalPlayer))
			{
				SetCurrentAnimationClip(((Object)(object)emote.transitionsToClip != (Object)null) ? emote.transitionsToClip : PlayerPatcher.defaultDance1Clip);
				playerController.playerBodyAnimator.Play("Dance1", 1, 0f);
			}
		}

		private IEnumerator StopEmoteAfterFinished(UnlockableEmote emote)
		{
			yield return (object)new WaitForSeconds(emote.animationClip.length);
			if (TryGetCurrentAnimationClip(out var currentAnimationClip) && (Object)(object)currentAnimationClip == (Object)(object)emote.animationClip && (normalizedTimeAnimation >= 0.9f || !isLocalPlayer))
			{
				playerController.performingEmote = false;
				if (((NetworkBehaviour)playerController).IsOwner)
				{
					playerController.StopPerformingEmoteServerRpc();
				}
			}
		}

		public PlayerData(PlayerControllerB playerController)
		{
			this.playerController = playerController;
		}
	}
	public class UnlockableEmote
	{
		public int emoteId;

		public string emoteName;

		public string randomEmotePoolName = "";

		public string displayName = "";

		public bool purchasable = true;

		public AnimationClip animationClip;

		public AnimationClip transitionsToClip = null;

		public List<UnlockableEmote> randomEmotePool;

		public bool complementary = false;

		public bool isPose = false;

		public bool canSyncEmote = false;

		public bool favorite = false;

		public int rarity = 0;

		public static string[] rarityColorCodes = new string[4]
		{
			ConfigSettings.emoteNameColorTier0.Value,
			ConfigSettings.emoteNameColorTier1.Value,
			ConfigSettings.emoteNameColorTier2.Value,
			ConfigSettings.emoteNameColorTier3.Value
		};

		public string displayNameColorCoded => $"<color={nameColor}>{displayName}</color>";

		public bool loopable => ((Motion)animationClip).isLooping || ((Object)(object)transitionsToClip != (Object)null && ((Motion)transitionsToClip).isLooping);

		public string rarityText
		{
			get
			{
				if (rarity == 0)
				{
					return "Common";
				}
				if (rarity == 1)
				{
					return "Uncommon";
				}
				if (rarity == 2)
				{
					return "Rare";
				}
				if (rarity == 3)
				{
					return "Legendary";
				}
				return "Invalid";
			}
		}

		public int price
		{
			get
			{
				int num = -1;
				if (complementary)
				{
					num = 0;
				}
				else if (rarity == 0)
				{
					num = ConfigSync.instance.syncBasePriceEmoteTier0;
				}
				else if (rarity == 1)
				{
					num = ConfigSync.instance.syncBasePriceEmoteTier1;
				}
				else if (rarity == 2)
				{
					num = ConfigSync.instance.syncBasePriceEmoteTier2;
				}
				else if (rarity == 3)
				{
					num = ConfigSync.instance.syncBasePriceEmoteTier3;
				}
				return (int)Mathf.Max((float)num * ConfigSync.instance.syncPriceMultiplierEmotesStore, 0f);
			}
		}

		public string nameColor => rarityColorCodes[rarity];

		public bool ClipIsInEmote(AnimationClip clip)
		{
			return (Object)(object)clip != (Object)null && ((Object)(object)clip == (Object)(object)animationClip || (Object)(object)clip == (Object)(object)transitionsToClip);
		}
	}
	[BepInPlugin("FlipMods.TooManyEmotes", "TooManyEmotes", "1.8.3")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class Plugin : BaseUnityPlugin
	{
		private Harmony _harmony;

		public static Plugin instance;

		public static List<AnimationClip> customAnimationClips;

		public static HashSet<AnimationClip> customAnimationClipsHash;

		public static Dictionary<string, AnimationClip> customAnimationClipsLoopDict = new Dictionary<string, AnimationClip>();

		public static List<AnimationClip> complementaryAnimationClips;

		public static List<AnimationClip> animationClipsTier0;

		public static List<AnimationClip> animationClipsTier1;

		public static List<AnimationClip> animationClipsTier2;

		public static List<AnimationClip> animationClipsTier3;

		public static AnimationClip idleClip;

		public static GameObject radialMenuPrefab;

		public static RuntimeAnimatorController previewAnimatorController;

		public static Dictionary<string, AudioClip> musicClips;

		private void Awake()
		{
			//IL_0239: Unknown result type (might be due to invalid IL or missing references)
			//IL_0243: Expected O, but got Unknown
			instance = this;
			ConfigSettings.BindConfigSettings();
			Keybinds.InitKeybinds();
			customAnimationClips = new List<AnimationClip>();
			customAnimationClipsLoopDict = new Dictionary<string, AnimationClip>();
			complementaryAnimationClips = new List<AnimationClip>(LoadEmoteAssetBundle("Assets/emotes_complementary"));
			animationClipsTier0 = new List<AnimationClip>(LoadEmoteAssetBundle("Assets/emotes_0"));
			animationClipsTier1 = new List<AnimationClip>(LoadEmoteAssetBundle("Assets/emotes_1"));
			animationClipsTier2 = new List<AnimationClip>(LoadEmoteAssetBundle("Assets/emotes_2"));
			animationClipsTier3 = new List<AnimationClip>(LoadEmoteAssetBundle("Assets/emotes_3"));
			AnimationClip[] array = LoadEmoteAssetBundle("Assets/emotes_misc");
			if (array != null && array.Length >= 1)
			{
				AnimationClip[] array2 = array;
				foreach (AnimationClip val in array2)
				{
					if (((Object)val).name.Contains("idle"))
					{
						idleClip = val;
					}
				}
			}
			customAnimationClips.AddRange(complementaryAnimationClips);
			customAnimationClips.AddRange(animationClipsTier0);
			customAnimationClips.AddRange(animationClipsTier1);
			customAnimationClips.AddRange(animationClipsTier2);
			customAnimationClips.AddRange(animationClipsTier3);
			foreach (AnimationClip customAnimationClip in customAnimationClips)
			{
				if (((Object)customAnimationClip).name.StartsWith("fn_"))
				{
					((Object)customAnimationClip).name = ((Object)customAnimationClip).name.Replace("fn_", "");
				}
				if (((Object)customAnimationClip).name.EndsWith("_loop"))
				{
					customAnimationClipsLoopDict.Add(((Object)customAnimationClip).name, customAnimationClip);
				}
			}
			foreach (AnimationClip value in customAnimationClipsLoopDict.Values)
			{
				customAnimationClips.Remove(value);
			}
			customAnimationClipsHash = new HashSet<AnimationClip>(customAnimationClips);
			customAnimationClipsHash.UnionWith(customAnimationClipsLoopDict.Values);
			LoadRadialMenuAsset();
			_harmony = new Harmony("TooManyEmotes");
			_harmony.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"TooManyEmotes loaded");
		}

		public static bool IsModLoaded(string guid)
		{
			return Chainloader.PluginInfos.ContainsKey(guid);
		}

		private static AnimationClip[] LoadEmoteAssetBundle(string assetBundleName)
		{
			try
			{
				string text = Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)instance).Info.Location), assetBundleName);
				AssetBundle val = AssetBundle.LoadFromFile(text);
				AnimationClip[] array = val.LoadAllAssets<AnimationClip>();
				Log($"Successfully loaded {array.Length} animation clips from asset bundle: {assetBundleName}");
				return array;
			}
			catch
			{
				LogError("Failed to load emotes asset bundle: " + assetBundleName + ".");
				return (AnimationClip[])(object)new AnimationClip[0];
			}
		}

		public static void LoadRadialMenuAsset()
		{
			try
			{
				string text = Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)instance).Info.Location), "Assets/radial_menu");
				AssetBundle val = AssetBundle.LoadFromFile(text);
				radialMenuPrefab = val.LoadAsset<GameObject>("RadialMenu");
				previewAnimatorController = val.LoadAsset<RuntimeAnimatorController>("PreviewAnimatorController");
				Log("Successfully loaded radial menu asset.");
			}
			catch
			{
				LogError("Failed to load radial menu asset.");
			}
		}

		public static void Log(string message)
		{
			((BaseUnityPlugin)instance).Logger.LogInfo((object)message);
		}

		public static void LogWarning(string message)
		{
			((BaseUnityPlugin)instance).Logger.LogWarning((object)message);
		}

		public static void LogError(string message)
		{
			((BaseUnityPlugin)instance).Logger.LogError((object)message);
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "FlipMods.TooManyEmotes";

		public const string PLUGIN_NAME = "TooManyEmotes";

		public const string PLUGIN_VERSION = "1.8.3";
	}
	[HarmonyPatch]
	public static class UpdateKeybindDisplayNames
	{
		public static bool usingControllerPrevious;

		public static bool usingController => StartOfRound.Instance.localPlayerUsingController;

		[HarmonyPatch(typeof(HUDManager), "Update")]
		[HarmonyPostfix]
		public static void CheckForInputSourceUpdate()
		{
			if (usingController != usingControllerPrevious)
			{
				usingControllerPrevious = usingController;
				UpdateControlTipLines();
			}
		}

		[HarmonyPatch(typeof(KepRemapPanel), "OnDisable")]
		[HarmonyPostfix]
		public static void OnCloseRemapPanel()
		{
			UpdateControlTipLines();
		}

		public static void UpdateControlTipLines()
		{
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			//IL_009c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Unknown result type (might be due to invalid IL or missing references)
			if (EmoteMenuManager.isMenuOpen)
			{
				EmoteMenuManager.UpdateControlTipLines();
			}
			for (int i = 0; i < HUDManager.Instance.controlTipLines.Length; i++)
			{
				TextMeshProUGUI val = HUDManager.Instance.controlTipLines[i];
				if ((Object)(object)val != (Object)null && ((Component)val).gameObject.activeSelf && ((Behaviour)val).enabled && ((TMP_Text)val).text.Contains("Emote Radial Menu"))
				{
					int num = (usingController ? 1 : 0);
					InputBinding val2;
					string path;
					if (!InputUtilsCompat.Enabled)
					{
						val2 = Keybinds.OpenEmoteMenuAction.bindings[num];
						path = ((InputBinding)(ref val2)).path;
					}
					else
					{
						val2 = Keybinds.OpenEmoteMenuAction.bindings[num];
						path = ((InputBinding)(ref val2)).path;
					}
					string displayName = ConfigSettings.GetDisplayName(path);
					if (displayName != "")
					{
						((TMP_Text)HUDManager.Instance.controlTipLines[i]).text = $"[{displayName}]: Open Emote Radial Menu";
					}
					break;
				}
			}
			ThirdPersonEmoteController.UpdateControlTip();
		}
	}
}
namespace TooManyEmotes.Config
{
	public static class ConfigSettings
	{
		public static ConfigEntry<bool> unlockEverything;

		public static ConfigEntry<bool> shareEverything;

		public static ConfigEntry<bool> syncUnsharedEmotes;

		public static ConfigEntry<bool> enableMovingWhileEmoting;

		public static ConfigEntry<bool> disableRaritySystem;

		public static ConfigEntry<int> basePriceEmoteRaritySystemDisabled;

		public static ConfigEntry<int> startingEmoteCredits;

		public static ConfigEntry<float> addEmoteCreditsMultiplier;

		public static ConfigEntry<bool> purchaseEmotesWithDefaultCurrency;

		public static ConfigEntry<float> priceMultiplierEmotesStore;

		public static ConfigEntry<int> basePriceEmoteTier0;

		public static ConfigEntry<int> basePriceEmoteTier1;

		public static ConfigEntry<int> basePriceEmoteTier2;

		public static ConfigEntry<int> basePriceEmoteTier3;

		public static ConfigEntry<int> numEmotesStoreRotation;

		public static ConfigEntry<float> rotationChanceEmoteTier0;

		public static ConfigEntry<float> rotationChanceEmoteTier1;

		public static ConfigEntry<float> rotationChanceEmoteTier2;

		public static ConfigEntry<float> rotationChanceEmoteTier3;

		public static ConfigEntry<bool> enableMaskedEnemiesEmoting;

		public static ConfigEntry<float> maskedEnemiesEmoteChanceOnEncounter;

		public static ConfigEntry<bool> maskedEnemiesAlwaysEmoteOnFirstEncounter;

		public static ConfigEntry<bool> enableSyncingEmotesWithMaskedEnemies;

		public static ConfigEntry<bool> overrideStopAndStareDuration;

		public static ConfigEntry<string> maskedEnemyEmoteRandomDelay;

		public static ConfigEntry<string> maskedEnemyEmoteRandomDuration;

		public static ConfigEntry<bool> disableEmotesForSelf;

		public static ConfigEntry<string> openEmoteMenuKeybind;

		public static ConfigEntry<string> rotateCharacterInEmoteKeybind;

		public static ConfigEntry<bool> toggleRotateCharacterInEmote;

		public static ConfigEntry<bool> toggleEmoteMenu;

		public static ConfigEntry<bool> reverseEmoteWheelScrollDirection;

		public static ConfigEntry<string> quickEmoteFavorite1Keybind;

		public static ConfigEntry<string> quickEmoteFavorite2Keybind;

		public static ConfigEntry<string> quickEmoteFavorite3Keybind;

		public static ConfigEntry<string> quickEmoteFavorite4Keybind;

		public static ConfigEntry<string> quickEmoteFavorite5Keybind;

		public static ConfigEntry<string> quickEmoteFavorite6Keybind;

		public static ConfigEntry<string> quickEmoteFavorite7Keybind;

		public static ConfigEntry<string> quickEmoteFavorite8Keybind;

		public static ConfigEntry<string> emoteNameColorTier0;

		public static ConfigEntry<string> emoteNameColorTier1;

		public static ConfigEntry<string> emoteNameColorTier2;

		public static ConfigEntry<string> emoteNameColorTier3;

		public static Dictionary<string, ConfigEntryBase> currentConfigEntries = new Dictionary<string, ConfigEntryBase>();

		public static List<string> configSections = new List<string>();

		public static void BindConfigSettings()
		{
			Plugin.Log("BindingConfigs");
			unlockEverything = AddConfigEntry("Emote Settings", "I am a Party Pooper", defaultValue: false, "[Host only] If true, every emote will be unlocked in your emote wheel at the start of the game. Also, you're not really a party pooper.");
			shareEverything = AddConfigEntry("Emote Settings", "ShareEverything", defaultValue: true, "[Host only] This setting will be ignored if \"I am a Party Pooper\" is enabled. If this setting is set to false, emotes in the store will be different for each player. Unlocking emotes will only unlock for the player that purchased the emote. Each player will have their own emote credits. The amount of emote credits that each player will receive will NOT be reduced.");
			syncUnsharedEmotes = AddConfigEntry("Emote Settings", "CanSyncUnsharedEmotes", defaultValue: true, "[Host only] Only applies if ShareEverything is false. If set to true, players will be able to sync emotes with other players, even if they do not have the emote being performed unlocked.");
			enableMovingWhileEmoting = AddConfigEntry("Emote Settings", "CanMoveWhileEmoting", defaultValue: false, "[Host only] If set to true, rotating while emoting will be automatic. To cancel an emote, you will press the vanilla menu button.");
			disableRaritySystem = AddConfigEntry("Emote Settings", "DisableRaritySystem", defaultValue: false, "[Host only] If true, every emote will have the same likelyhood of appearing in the emote store.");
			basePriceEmoteRaritySystemDisabled = AddConfigEntry("Emote Settings", "BasePriceEmote - Rarity System Disabled", 100, "[Host only] Base price of emotes if the rarity system is disabled.");
			startingEmoteCredits = AddConfigEntry("Emote Settings", "StartingEmoteCredits", 100, "[Host only] The number of emote credits you start each game with.");
			addEmoteCreditsMultiplier = AddConfigEntry("Emote Settings", "GainEmoteCreditsMultiplier", 0.25f, "[Host only] You gain emote credits based off this multiplier of normal group credits earned. Example: If set to the default, 0.25, and you earn 200 group credits, you will also gain 50 emote credits.");
			purchaseEmotesWithDefaultCurrency = AddConfigEntry("Emote Settings", "PurchaseEmotesWithDefaultCredits", defaultValue: true, "[Host only] Setting this to true will allow you to purchase emotes with normal group credits once you run out of emote credits. This setting will automatically be disabled if ShareEverything is false.");
			priceMultiplierEmotesStore = AddConfigEntry("Emote Settings", "PriceMultiplierEmotesStore", 1f, "[Host only] Price multiplier for emotes in the store. Only applies if UnlockEverythingAtStart is false.");
			basePriceEmoteTier0 = AddConfigEntry("Emote Settings", "PriceCommonEmote", 50, "[Host only] The base price of [common]emotes in the store.");
			basePriceEmoteTier1 = AddConfigEntry("Emote Settings", "PriceUncommonEmote", 100, "[Host only] The base price of [uncommon] emotes in the store.");
			basePriceEmoteTier2 = AddConfigEntry("Emote Settings", "PriceRareEmote", 200, "[Host only] The base price of [rare] emotes in the store.");
			basePriceEmoteTier3 = AddConfigEntry("Emote Settings", "PriceLegendaryEmote", 300, "[Host only] The base price of [legendary] emotes in the store.");
			numEmotesStoreRotation = AddConfigEntry("Emote Settings", "EmotesInStoreRotation", 6, "[Host only] The number of emotes that will be available at a time in the store. Only applies if UnlockEverythingAtStart is false.");
			rotationChanceEmoteTier0 = AddConfigEntry("Emote Settings", "RotationWeightCommonEmote", 0.55f, "[Host only] The likelyhood of [common] emotes appearing (per slot) in the store rotation.");
			rotationChanceEmoteTier1 = AddConfigEntry("Emote Settings", "RotationWeightUncommonEmote", 0.35f, "[Host only] The likelyhood of [uncommon] emotes appearing (per slot) in the store rotation.");
			rotationChanceEmoteTier2 = AddConfigEntry("Emote Settings", "RotationWeightRareEmote", 0.08f, "[Host only] The likelyhood of [rare] emotes appearing (per slot) in the store rotation.");
			rotationChanceEmoteTier3 = AddConfigEntry("Emote Settings", "RotationWeightLegendaryEmote", 0.02f, "[Host only] The likelyhood of [legendary] emotes appearing (per slot) in the store rotation.");
			enableMaskedEnemiesEmoting = AddConfigEntry("MaskedEnemyEmotes - Beta", "EnableMaskedEnemiesEmoting", defaultValue: true, "[Host only] Enabling this alone does not change the behaviour of the Masked Enemies, and shouldn't conflict with other mods.");
			maskedEnemiesEmoteChanceOnEncounter = AddConfigEntry("MaskedEnemyEmotes - Beta", "EmoteChanceOnEncounter", 0.25f, "[Host only] Chance per encounter with a Masked Enemy, for them to perform an emote. Use values between 0 and 1.");
			maskedEnemiesAlwaysEmoteOnFirstEncounter = AddConfigEntry("MaskedEnemyEmotes - Beta", "AlwaysEmoteOnFirstEncounter", defaultValue: true, "[Host only] This will force the first encounter (for each player) with a Masked Enemy to trigger an emote, regardless of EmoteChanceOnEncounter.");
			enableSyncingEmotesWithMaskedEnemies = AddConfigEntry("MaskedEnemyEmotes - Beta", "EnableSyncingEmotesWithMaskedEnemies", defaultValue: true, "[Client-side] Enabling this will allow you to sync emotes with Masked Enemies. This config is mainly here to disable in case of strange issues.");
			maskedEnemyEmoteRandomDelay = AddConfigEntry("MaskedEnemyEmotes - Beta", "RandomEmoteDelay", "1.5,2.0", "[Host only] Random range at which Masked Enemies will delay before performing an emote. These values could be raised a bit if OverrideStopAndStareDuration is enabled, otherwise, you may run into emotes ending quickly.");
			overrideStopAndStareDuration = AddConfigEntry("MaskedEnemyEmotes - Beta", "OverrideStopAndStareDuration", defaultValue: true, "[Host only] Enabling this will allow this mod to extend the stop and stare duration for longer emotes. If disabled, emotes may end very quickly. Disable this setting if you run into mod conflicts.");
			maskedEnemyEmoteRandomDuration = AddConfigEntry("MaskedEnemyEmotes - Beta", "RandomEmoteDuration", "2.0,4.0", "[Host only] Random range on how long Masked Enemies will emote for. This will extend the Masked Enemies' stop and stare duration by this amount. Only applies if OverrideStopAndStareDuration is true.");
			disableEmotesForSelf = AddConfigEntry("Emote Radial Menu", "DisableEmotingForSelf", defaultValue: false, "Disabling this will not convert your player's animator controller to an AnimatorOverrideController, and you will not be able to perform custom emotes. Disable this in case of specific mod conflicts. You will still be able to see other players emoting.");
			openEmoteMenuKeybind = AddConfigEntry("Emote Radial Menu", "OpenEmoteMenuKeybind", "<Keyboard>/backquote", "NOTE: This setting will be ignored if InputUtils is installed and enabled. (I recommend running InputUtils to edit keybinds in the in-game settings)");
			rotateCharacterInEmoteKeybind = AddConfigEntry("Emote Radial Menu", "RotateCharacterInEmoteKeybind", "<Keyboard>/leftAlt", "Keybind to hold to rotate character while performing a custom emote. NOTE: This setting will be ignored if InputUtils is installed and enabled. (I recommend running InputUtils to edit keybinds in the in-game settings)");
			toggleRotateCharacterInEmote = AddConfigEntry("Emote Radial Menu", "ToggleRotateCharacterInEmote", defaultValue: false, "If true, rotating character while emoting will be toggled, instead of rotating while holding the hotkey.");
			toggleEmoteMenu = AddConfigEntry("Emote Radial Menu", "ToggleEmoteMenu", defaultValue: false, "If set to false, the emote menu will open upon pressing the related keybind, and close upon releasing, and will play the currently hovered emote.");
			reverseEmoteWheelScrollDirection = AddConfigEntry("Emote Radial Menu", "ReverseEmoteWheelScrollDirection", defaultValue: false, "Reverses the page swapping direction in your emote when scrolling.");
			emoteNameColorTier0 = AddConfigEntry("Accessibility", "CommonEmoteNameColor", "#00FF00", "The color of the [common] emote name in the terminal.");
			emoteNameColorTier1 = AddConfigEntry("Accessibility", "UncommonEmoteNameColor", "#2828FF", "The color of the [uncommon] emote name in the terminal.");
			emoteNameColorTier2 = AddConfigEntry("Accessibility", "RareEmoteNameColor", "#AA00EE", "The color of the [rare] emote name in the terminal.");
			emoteNameColorTier3 = AddConfigEntry("Accessibility", "LegendaryEmoteNameColor", "#FF2222", "The color of the [legendary] emote name in the terminal.");
			float value = rotationChanceEmoteTier0.Value;
			value += rotationChanceEmoteTier1.Value;
			value += rotationChanceEmoteTier2.Value;
			value += rotationChanceEmoteTier3.Value;
			if (value != 1f && value != 0f)
			{
				ConfigEntry<float> obj = rotationChanceEmoteTier0;
				obj.Value /= value;
				ConfigEntry<float> obj2 = rotationChanceEmoteTier1;
				obj2.Value /= value;
				ConfigEntry<float> obj3 = rotationChanceEmoteTier2;
				obj3.Value /= value;
				ConfigEntry<float> obj4 = rotationChanceEmoteTier3;
				obj4.Value /= value;
				((BaseUnityPlugin)Plugin.instance).Config.Save();
			}
			TryRemoveOldConfigSettings();
			ConfigSync.BuildDefaultConfigSync();
		}

		public static ConfigEntry<T> AddConfigEntry<T>(string section, string name, T defaultValue, string description)
		{
			ConfigEntry<T> val = ((BaseUnityPlugin)Plugin.instance).Config.Bind<T>(section, name, defaultValue, description);
			currentConfigEntries.Add(((ConfigEntryBase)val).Definition.Key, (ConfigEntryBase)(object)val);
			return val;
		}

		public static string GetDisplayName(string key)
		{
			try
			{
				if (key.Length <= 1)
				{
					return key;
				}
				int num = key.IndexOf(">/");
				key = ((num >= 0) ? key.Substring(num + 2) : key);
				string text = key.ToLower();
				if (text.Contains("not-bound"))
				{
					return "";
				}
				text = text.Replace("leftalt", "Alt");
				text = text.Replace("rightalt", "Alt");
				text = text.Replace("leftctrl", "Ctrl");
				text = text.Replace("rightctrl", "Ctrl");
				text = text.Replace("leftshift", "Shift");
				text = text.Replace("rightshift", "Shift");
				text = text.Replace("leftbutton", "LMB");
				text = text.Replace("rightbutton", "RMB");
				text = text.Replace("middlebutton", "MMB");
				text = text.Replace("lefttrigger", "LT");
				text = text.Replace("righttrigger", "RT");
				text = text.Replace("leftshoulder", "LB");
				text = text.Replace("rightshoulder", "RB");
				text = text.Replace("leftstickpress", "LS");
				text = text.Replace("rightstickpress", "RS");
				text = text.Replace("dpad/", "DPad-");
				text = text.Replace("backquote", "`");
				try
				{
					text = char.ToUpper(text[0]) + text.Substring(1);
				}
				catch
				{
				}
				return text;
			}
			catch
			{
				return "";
			}
		}

		public static void TryRemoveOldConfigSettings()
		{
			HashSet<string> hashSet = new HashSet<string>();
			HashSet<string> hashSet2 = new HashSet<string>();
			foreach (ConfigEntryBase value in currentConfigEntries.Values)
			{
				hashSet.Add(value.Definition.Section);
				hashSet2.Add(value.Definition.Key);
			}
			try
			{
				Plugin.Log("Cleaning old config entries");
				ConfigFile config = ((BaseUnityPlugin)Plugin.instance).Config;
				string configFilePath = config.ConfigFilePath;
				if (!File.Exists(configFilePath))
				{
					return;
				}
				string text = File.ReadAllText(configFilePath);
				string[] array = File.ReadAllLines(configFilePath);
				string text2 = "";
				for (int i = 0; i < array.Length; i++)
				{
					array[i] = array[i].Replace("\n", "");
					if (array[i].Length <= 0)
					{
						continue;
					}
					if (array[i].StartsWith("["))
					{
						if (text2 != "" && !hashSet.Contains(text2))
						{
							text2 = "[" + text2 + "]";
							int num = text.IndexOf(text2);
							int num2 = text.IndexOf(array[i]);
							text = text.Remove(num, num2 - num);
						}
						text2 = array[i].Replace("[", "").Replace("]", "").Trim();
					}
					else
					{
						if (!(text2 != ""))
						{
							continue;
						}
						if (i <= array.Length - 4 && array[i].StartsWith("##"))
						{
							int j;
							for (j = 1; i + j < array.Length && array[i + j].Length > 3; j++)
							{
							}
							if (hashSet.Contains(text2))
							{
								int num3 = array[i + j - 1].IndexOf("=");
								string item = array[i + j - 1].Substring(0, num3 - 1);
								if (!hashSet2.Contains(item))
								{
									int num4 = text.IndexOf(array[i]);
									int num5 = text.IndexOf(array[i + j - 1]) + array[i + j - 1].Length;
									text = text.Remove(num4, num5 - num4);
								}
							}
							i += j - 1;
						}
						else if (array[i].Length > 3)
						{
							text = text.Replace(array[i], "");
						}
					}
				}
				if (!hashSet.Contains(text2))
				{
					text2 = "[" + text2 + "]";
					int num6 = text.IndexOf(text2);
					text = text.Remove(num6, text.Length - num6);
				}
				while (text.Contains("\n\n\n"))
				{
					text = text.Replace("\n\n\n", "\n\n");
				}
				File.WriteAllText(configFilePath, text);
				config.Reload();
			}
			catch
			{
			}
		}
	}
}
namespace TooManyEmotes.Input
{
	internal class InputUtilsCompat
	{
		internal static InputActionAsset Asset => IngameKeybinds.GetAsset();

		internal static bool Enabled => Plugin.IsModLoaded("com.rune580.LethalCompanyInputUtils");

		public static InputAction OpenEmoteMenuHotkey => IngameKeybinds.Instance.OpenEmoteMenuHotkey;

		public static InputAction RotateCharacterEmoteHotkey => IngameKeybinds.Instance.RotateCharacterEmoteHotkey;

		public static InputAction FavoriteEmoteHotkey => IngameKeybinds.Instance.FavoriteEmoteHotkey;

		public static InputAction PrevEmotePageHotkey => IngameKeybinds.Instance.PrevEmotePageHotkey;

		public static InputAction NextEmotePageHotkey => IngameKeybinds.Instance.NextEmotePageHotkey;

		public static InputAction NextEmoteLoadoutUpHotkey => IngameKeybinds.Instance.NextEmoteLoadoutUpHotkey;

		public static InputAction NextEmoteLoadoutDownHotkey => IngameKeybinds.Instance.NextEmoteLoadoutDownHotkey;
	}
	internal class IngameKeybinds : LcInputActions
	{
		internal static IngameKeybinds Instance = new IngameKeybinds();

		[InputAction("<Keyboard>/backquote", GamepadPath = "<Gamepad>/leftStickPress", Name = "Open Emote Menu")]
		public InputAction OpenEmoteMenuHotkey { get; set; }

		[InputAction("<Keyboard>/leftAlt", GamepadPath = "", Name = "Rotate Character in Emote")]
		public InputAction RotateCharacterEmoteHotkey { get; set; }

		[InputAction("<Mouse>/middleButton", GamepadPath = "<Gamepad>/rightStickPress", Name = "Favorite/Unfavorite Emote")]
		public InputAction FavoriteEmoteHotkey { get; set; }

		[InputAction("", GamepadPath = "<Gamepad>/dpad/left", Name = "Prev Emote Page")]
		public InputAction PrevEmotePageHotkey { get; set; }

		[InputAction("", GamepadPath = "<Gamepad>/dpad/right", Name = "Next Emote Page")]
		public InputAction NextEmotePageHotkey { get; set; }

		[InputAction("", GamepadPath = "<Gamepad>/dpad/up", Name = "Swap Emote Loadout Up")]
		public InputAction NextEmoteLoadoutUpHotkey { get; set; }

		[InputAction("", GamepadPath = "<Gamepad>/dpad/down", Name = "Swap Emote Loadout Down")]
		public InputAction NextEmoteLoadoutDownHotkey { get; set; }

		internal static InputActionAsset GetAsset()
		{
			return ((LcInputActions)Instance).Asset;
		}
	}
	[HarmonyPatch]
	public static class Keybinds
	{
		public static InputActionAsset Asset;

		public static InputActionMap ActionMap;

		public static InputAction OpenEmoteMenuAction;

		public static InputAction PerformSelectedEmoteAction;

		public static InputAction RotatePlayerEmoteAction;

		public static InputAction FavoriteEmoteAction;

		public static InputAction ThumbStickAction;

		public static InputAction PrevEmotePageAction;

		public static InputAction NextEmotePageAction;

		public static InputAction NextEmoteLoadoutUp;

		public static InputAction NextEmoteLoadoutDown;

		public static InputAction QuickEmoteFavorite1Action;

		public static InputAction QuickEmoteFavorite2Action;

		public static InputAction QuickEmoteFavorite3Action;

		public static InputAction QuickEmoteFavorite4Action;

		public static InputAction QuickEmoteFavorite5Action;

		public static InputAction QuickEmoteFavorite6Action;

		public static InputAction QuickEmoteFavorite7Action;

		public static InputAction QuickEmoteFavorite8Action;

		public static InputAction RawScrollAction;

		public static bool holdingRotatePlayerModifier;

		public static bool toggledRotating;

		public static PlayerControllerB localPlayerController => StartOfRound.Instance?.localPlayerController;

		public static void InitKeybinds()
		{
			//IL_00d4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00de: Expected O, but got Unknown
			//IL_00e3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ed: Expected O, but got Unknown
			//IL_0131: Unknown result type (might be due to invalid IL or missing references)
			//IL_016b: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_020a: Unknown result type (might be due to invalid IL or missing references)
			//IL_023f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0274: Unknown result type (might be due to invalid IL or missing references)
			//IL_0288: Unknown result type (might be due to invalid IL or missing references)
			//IL_0292: Expected O, but got Unknown
			//IL_02a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ae: Expected O, but got Unknown
			//IL_02bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_02c6: Expected O, but got Unknown
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_008f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0099: Expected O, but got Unknown
			//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b5: Expected O, but got Unknown
			//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cd: Expected O, but got Unknown
			Plugin.Log("Initializing custom emote hotkeys.");
			if (InputUtilsCompat.Enabled)
			{
				Asset = InputUtilsCompat.Asset;
				ActionMap = Asset.actionMaps[0];
				OpenEmoteMenuAction = InputUtilsCompat.OpenEmoteMenuHotkey;
				RotatePlayerEmoteAction = InputUtilsCompat.RotateCharacterEmoteHotkey;
				FavoriteEmoteAction = InputUtilsCompat.FavoriteEmoteHotkey;
				PrevEmotePageAction = InputUtilsCompat.PrevEmotePageHotkey;
				NextEmotePageAction = InputUtilsCompat.NextEmotePageHotkey;
				NextEmoteLoadoutUp = InputUtilsCompat.NextEmoteLoadoutUpHotkey;
				NextEmoteLoadoutDown = InputUtilsCompat.NextEmoteLoadoutDownHotkey;
				ThumbStickAction = new InputAction("TooManyEmotes.ThumbStick", (InputActionType)0, "<Gamepad>/rightStick", (string)null, (string)null, (string)null);
				PerformSelectedEmoteAction = new InputAction("TooManyEmotes.PerformSelectedEmote", (InputActionType)0, "<Mouse>/leftButton", "Press", (string)null, (string)null);
				RawScrollAction = new InputAction("TooManyEmotes.ScrollEmoteMenu", (InputActionType)0, "<Mouse>/scroll", (string)null, (string)null, (string)null);
			}
			else
			{
				Asset = new InputActionAsset();
				ActionMap = new InputActionMap("TooManyEmotes");
				InputActionSetupExtensions.AddActionMap(Asset, ActionMap);
				OpenEmoteMenuAction = InputActionSetupExtensions.AddAction(ActionMap, "TooManyEmotes.OpenEmoteMenu", (InputActionType)0, ConfigSettings.openEmoteMenuKeybind.Value, "Press", (string)null, (string)null, (string)null);
				InputActionSetupExtensions.AddBinding(OpenEmoteMenuAction, "<Gamepad>/leftStickPress", (string)null, (string)null, (string)null);
				RotatePlayerEmoteAction = InputActionSetupExtensions.AddAction(ActionMap, "TooManyEmotes.RotatePlayerEmote", (InputActionType)0, ConfigSettings.rotateCharacterInEmoteKeybind.Value, "Press", (string)null, (string)null, (string)null);
				InputActionSetupExtensions.AddBinding(RotatePlayerEmoteAction, "<Gamepad>/", (string)null, (string)null, (string)null);
				FavoriteEmoteAction = InputActionSetupExtensions.AddAction(ActionMap, "TooManyEmotes.FavoriteEmote", (InputActionType)0, "<Mouse>/middleButton", "Press", (string)null, (string)null, (string)null);
				InputActionSetupExtensions.AddBinding(FavoriteEmoteAction, "<Gamepad>/rightStickPress", (string)null, (string)null, (string)null);
				PrevEmotePageAction = InputActionSetupExtensions.AddAction(ActionMap, "TooManyEmotes.PrevEmotePage", (InputActionType)0, "<Keyboard>/", "Press", (string)null, (string)null, (string)null);
				InputActionSetupExtensions.AddBinding(PrevEmotePageAction, "<Gamepad>/dpad/left", (string)null, (string)null, (string)null);
				NextEmotePageAction = InputActionSetupExtensions.AddAction(ActionMap, "TooManyEmotes.NextEmotePage", (InputActionType)0, "<Keyboard>/", "Press", (string)null, (string)null, (string)null);
				InputActionSetupExtensions.AddBinding(NextEmotePageAction, "<Gamepad>/dpad/right", (string)null, (string)null, (string)null);
				NextEmoteLoadoutUp = InputActionSetupExtensions.AddAction(ActionMap, "TooManyEmotes.EmoteLoadoutUp", (InputActionType)0, "<Keyboard>/", "Press", (string)null, (string)null, (string)null);
				InputActionSetupExtensions.AddBinding(NextEmoteLoadoutUp, "<Gamepad>/dpad/up", (string)null, (string)null, (string)null);
				NextEmoteLoadoutDown = InputActionSetupExtensions.AddAction(ActionMap, "TooManyEmotes.EmoteLoadoutDown", (InputActionType)0, "<Keyboard>/", "Press", (string)null, (string)null, (string)null);
				InputActionSetupExtensions.AddBinding(NextEmoteLoadoutDown, "<Gamepad>/dpad/down", (string)null, (string)null, (string)null);
				ThumbStickAction = new InputAction("TooManyEmotes.ThumbStick", (InputActionType)0, "<Gamepad>/rightStick", (string)null, (string)null, (string)null);
				PerformSelectedEmoteAction = new InputAction("TooManyEmotes.PerformSelectedEmote", (InputActionType)0, "<Mouse>/leftButton", "Press", (string)null, (string)null);
				RawScrollAction = new InputAction("TooManyEmotes.ScrollEmoteMenu", (InputActionType)0, "<Mouse>/scroll", (string)null, (string)null, (string)null);
			}
		}

		[HarmonyPatch(typeof(StartOfRound), "OnEnable")]
		[HarmonyPostfix]
		public static void OnEnable()
		{
			Asset.Enable();
			OpenEmoteMenuAction.performed += OnPressOpenEmoteMenu;
			OpenEmoteMenuAction.canceled += OnPressOpenEmoteMenu;
			FavoriteEmoteAction.performed += OnFavoriteEmote;
			RotatePlayerEmoteAction.performed += OnUpdateRotatePlayerEmoteModifier;
			RotatePlayerEmoteAction.canceled += OnUpdateRotatePlayerEmoteModifier;
			PrevEmotePageAction.Enable();
			NextEmotePageAction.Enable();
			NextEmoteLoadoutUp.Enable();
			NextEmoteLoadoutDown.Enable();
			PrevEmotePageAction.performed += OnPrevEmotePage;
			NextEmotePageAction.performed += OnNextEmotePage;
			NextEmoteLoadoutUp.performed += OnEmoteLoadoutUp;
			NextEmoteLoadoutDown.performed += OnEmoteLoadoutDown;
			PerformSelectedEmoteAction.Enable();
			PerformSelectedEmoteAction.performed += OnSelectEmoteUI;
			ThumbStickAction.Enable();
			ThumbStickAction.performed += EmoteMenuManager.OnUpdateThumbStickAngle;
		}

		[HarmonyPatch(typeof(StartOfRound), "OnDisable")]
		[HarmonyPostfix]
		public static void OnDisable()
		{
			Asset.Disable();
			OpenEmoteMenuAction.performed -= OnPressOpenEmoteMenu;
			OpenEmoteMenuAction.canceled -= OnPressOpenEmoteMenu;
			FavoriteEmoteAction.performed -= OnFavoriteEmote;
			RotatePlayerEmoteAction.performed -= OnUpdateRotatePlayerEmoteModifier;
			RotatePlayerEmoteAction.canceled -= OnUpdateRotatePlayerEmoteModifier;
			PrevEmotePageAction.Disable();
			NextEmotePageAction.Disable();
			NextEmoteLoadoutUp.Disable();
			NextEmoteLoadoutDown.Disable();
			PrevEmotePageAction.performed -= OnPrevEmotePage;
			NextEmotePageAction.performed -= OnNextEmotePage;
			NextEmoteLoadoutUp.performed -= OnEmoteLoadoutUp;
			NextEmoteLoadoutDown.performed -= OnEmoteLoadoutDown;
			PerformSelectedEmoteAction.Disable();
			PerformSelectedEmoteAction.performed -= OnSelectEmoteUI;
			ThumbStickAction.Disable();
			ThumbStickAction.performed -= EmoteMenuManager.OnUpdateThumbStickAngle;
		}

		public static void OnPrevEmotePage(CallbackContext context)
		{
			if (!((Object)(object)localPlayerController == (Object)null) && !ConfigSettings.disableEmotesForSelf.Value && EmoteMenuManager.isMenuOpen && ((CallbackContext)(ref context)).performed)
			{
				EmoteMenuManager.SwapPrevPage();
			}
		}

		public static void OnNextEmotePage(CallbackContext context)
		{
			if (!((Object)(object)localPlayerController == (Object)null) && !ConfigSettings.disableEmotesForSelf.Value && EmoteMenuManager.isMenuOpen && ((CallbackContext)(ref context)).performed)
			{
				EmoteMenuManager.SwapNextPage();
			}
		}

		public static void OnEmoteLoadoutUp(CallbackContext context)
		{
			if (!((Object)(object)localPlayerController == (Object)null) && !ConfigSettings.disableEmotesForSelf.Value && EmoteMenuManager.isMenuOpen && ((CallbackContext)(ref context)).performed)
			{
				EmoteMenuManager.SetCurrentEmoteLoadout((EmoteMenuManager.currentLoadoutIndex != 0) ? (EmoteMenuManager.currentLoadoutIndex - 1) : (EmoteMenuManager.numLoadouts - 1));
			}
		}

		public static void OnEmoteLoadoutDown(CallbackContext context)
		{
			if (!((Object)(object)localPlayerController == (Object)null) && !ConfigSettings.disableEmotesForSelf.Value && EmoteMenuManager.isMenuOpen && ((CallbackContext)(ref context)).performed)
			{
				EmoteMenuManager.SetCurrentEmoteLoadout((EmoteMenuManager.currentLoadoutIndex + 1) % EmoteMenuManager.numLoadouts);
			}
		}

		private static void OnPressOpenEmoteMenu(CallbackContext context)
		{
			//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)localPlayerController == (Object)null || ConfigSettings.disableEmotesForSelf.Value)
			{
				return;
			}
			if (!EmoteMenuManager.isMenuOpen)
			{
				if (((CallbackContext)(ref context)).performed && EmoteMenuManager.CanOpenEmoteMenu())
				{
					EmoteMenuManager.OpenEmoteMenu();
				}
			}
			else if (ConfigSettings.toggleEmoteMenu.Value || StartOfRound.Instance.localPlayerUsingController)
			{
				if (((CallbackContext)(ref context)).performed)
				{
					EmoteMenuManager.CloseEmoteMenu();
				}
			}
			else if (((CallbackContext)(ref context)).canceled)
			{
				if (EmoteMenuManager.hoveredEmoteIndex != -1)
				{
					PerformEmoteLocal(context);
				}
				EmoteMenuManager.CloseEmoteMenu();
			}
		}

		private static void OnSelectEmoteUI(CallbackContext context)
		{
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)localPlayerController == (Object)null) && ((CallbackContext)(ref context)).performed && EmoteMenuManager.isMenuOpen)
			{
				if (EmoteMenuManager.hoveredLoadoutUIIndex != -1 && EmoteMenuManager.hoveredLoadoutUIIndex != EmoteMenuManager.currentLoadoutIndex)
				{
					EmoteMenuManager.SetCurrentEmoteLoadout(EmoteMenuManager.hoveredLoadoutUIIndex);
				}
				else if (EmoteMenuManager.hoveredEmoteIndex >= 0 && EmoteMenuManager.hoveredEmoteIndex < EmoteMenuManager.currentLoadoutEmotesList.Count)
				{
					PerformEmoteLocal(context);
					EmoteMenuManager.CloseEmoteMenu();
				}
			}
		}

		public static void PerformEmoteLocal(CallbackContext context)
		{
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			if (EmoteMenuManager.hoveredEmoteIndex >= 0 && EmoteMenuManager.hoveredEmoteIndex < EmoteMenuManager.currentLoadoutEmotesList.Count && !ConfigSettings.disableEmotesForSelf.Value)
			{
				UnlockableEmote unlockableEmote = EmoteMenuManager.currentLoadoutEmotesList[EmoteMenuManager.hoveredEmoteIndex];
				if (unlockableEmote != null)
				{
					localPlayerController.PerformEmote(context, -(unlockableEmote.emoteId + 1));
				}
			}
		}

		public static void OnFavoriteEmote(CallbackContext context)
		{
			if (!((Object)(object)localPlayerController == (Object)null) && ((CallbackContext)(ref context)).performed && EmoteMenuManager.isMenuOpen && EmoteMenuManager.hoveredEmoteUIIndex != -1 && EmoteMenuManager.previewingEmote != null)
			{
				EmoteMenuManager.ToggleFavoriteHoveredEmote();
			}
		}

		public static void OnQuickEmote(CallbackContext context, int quickEmoteNumber)
		{
		}

		public static void OnUpdateRotatePlayerEmoteModifier(CallbackContext context)
		{
			if ((Object)(object)localPlayerController == (Object)null || ConfigSettings.disableEmotesForSelf.Value || ConfigSync.instance.syncEnableMovingWhileEmoting)
			{
				return;
			}
			if (((CallbackContext)(ref context)).performed)
			{
				if (ConfigSettings.toggleRotateCharacterInEmote.Value)
				{
					toggledRotating = !toggledRotating;
				}
				else
				{
					holdingRotatePlayerModifier = true;
				}
			}
			else if (((CallbackContext)(ref context)).canceled && !ConfigSettings.toggleRotateCharacterInEmote.Value)
			{
				holdingRotatePlayerModifier = false;
			}
		}
	}
}
namespace TooManyEmotes.Networking
{
	[Serializable]
	[HarmonyPatch]
	public class ConfigSync
	{
		public static bool isSynced;

		public static ConfigSync defaultConfig;

		public static ConfigSync instance;

		public bool syncUnlockEverything;

		public bool syncShareEverything;

		public bool syncSyncUnsharedEmotes;

		public bool syncEnableMovingWhileEmoting;

		public bool syncDisableRaritySystem;

		public int syncStartingEmoteCredits;

		public float syncAddEmoteCreditsMultiplier;

		public bool syncPurchaseEmotesWithDefaultCurrency;

		public float syncPriceMultiplierEmotesStore;

		public int syncBasePriceEmoteTier0;

		public int syncBasePriceEmoteTier1;

		public int syncBasePriceEmoteTier2;

		public int syncBasePriceEmoteTier3;

		public int syncNumEmotesStoreRotation;

		public float syncRotationChanceEmoteTier0;

		public float syncRotationChanceEmoteTier1;

		public float syncRotationChanceEmoteTier2;

		public float syncRotationChanceEmoteTier3;

		public bool syncEnableMaskedEnemiesEmoting;

		public float syncMaskedEnemiesEmoteChanceOnEncounter;

		public bool syncMaskedEnemiesAlwaysEmoteOnFirstEncounter;

		public bool syncOverrideStopAndStareDuration;

		public float syncMaskedEnemyEmoteRandomDelayMin;

		public float syncMaskedEnemyEmoteRandomDelayMax;

		public float syncMaskedEnemyEmoteRandomDurationMin;

		public float syncMaskedEnemyEmoteRandomDurationMax;

		public static Vector2 syncMaskedEnemyEmoteRandomDelay;

		public static Vector2 syncMaskedEnemyEmoteRandomDuration;

		public static HashSet<ulong> syncedClients;

		public ConfigSync()
		{
			//IL_0133: Unknown result type (might be due to invalid IL or missing references)
			//IL_0138: Unknown result type (might be due to invalid IL or missing references)
			//IL_0168: Unknown result type (might be due to invalid IL or missing references)
			//IL_016d: Unknown result type (might be due to invalid IL or missing references)
			syncUnlockEverything = ConfigSettings.unlockEverything.Value;
			syncShareEverything = ConfigSettings.shareEverything.Value;
			syncSyncUnsharedEmotes = ConfigSettings.syncUnsharedEmotes.Value;
			syncEnableMovingWhileEmoting = ConfigSettings.enableMovingWhileEmoting.Value;
			syncDisableRaritySystem = ConfigSettings.disableRaritySystem.Value;
			syncStartingEmoteCredits = ConfigSettings.startingEmoteCredits.Value;
			syncAddEmoteCreditsMultiplier = ConfigSettings.addEmoteCreditsMultiplier.Value;
			syncPurchaseEmotesWithDefaultCurrency = ConfigSettings.purchaseEmotesWithDefaultCurrency.Value;
			syncPriceMultiplierEmotesStore = ConfigSettings.priceMultiplierEmotesStore.Value;
			syncNumEmotesStoreRotation = ConfigSettings.numEmotesStoreRotation.Value;
			syncRotationChanceEmoteTier0 = ConfigSettings.rotationChanceEmoteTier0.Value;
			syncRotationChanceEmoteTier1 = ConfigSettings.rotationChanceEmoteTier1.Value;
			syncRotationChanceEmoteTier2 = ConfigSettings.rotationChanceEmoteTier2.Value;
			syncRotationChanceEmoteTier3 = ConfigSettings.rotationChanceEmoteTier3.Value;
			syncEnableMaskedEnemiesEmoting = ConfigSettings.enableMaskedEnemiesEmoting.Value;
			syncMaskedEnemiesEmoteChanceOnEncounter = ConfigSettings.maskedEnemiesEmoteChanceOnEncounter.Value;
			syncMaskedEnemiesAlwaysEmoteOnFirstEncounter = ConfigSettings.maskedEnemiesAlwaysEmoteOnFirstEncounter.Value;
			syncOverrideStopAndStareDuration = ConfigSettings.overrideStopAndStareDuration.Value;
			syncMaskedEnemyEmoteRandomDelay = ParseVector2FromString(ConfigSettings.maskedEnemyEmoteRandomDelay.Value);
			syncMaskedEnemyEmoteRandomDelayMin = syncMaskedEnemyEmoteRandomDelay.x;
			syncMaskedEnemyEmoteRandomDelayMax = syncMaskedEnemyEmoteRandomDelay.y;
			syncMaskedEnemyEmoteRandomDuration = ParseVector2FromString(ConfigSettings.maskedEnemyEmoteRandomDuration.Value);
			syncMaskedEnemyEmoteRandomDurationMin = syncMaskedEnemyEmoteRandomDuration.x;
			syncMaskedEnemyEmoteRandomDurationMax = syncMaskedEnemyEmoteRandomDuration.y;
			if (syncUnlockEverything)
			{
				syncShareEverything = true;
			}
			if (ConfigSettings.disableRaritySystem.Value)
			{
				syncBasePriceEmoteTier0 = ConfigSettings.basePriceEmoteRaritySystemDisabled.Value;
				syncBasePriceEmoteTier1 = ConfigSettings.basePriceEmoteRaritySystemDisabled.Value;
				syncBasePriceEmoteTier2 = ConfigSettings.basePriceEmoteRaritySystemDisabled.Value;
				syncBasePriceEmoteTier3 = ConfigSettings.basePriceEmoteRaritySystemDisabled.Value;
			}
			else
			{
				syncBasePriceEmoteTier0 = ConfigSettings.basePriceEmoteTier0.Value;
				syncBasePriceEmoteTier1 = ConfigSettings.basePriceEmoteTier1.Value;
				syncBasePriceEmoteTier2 = ConfigSettings.basePriceEmoteTier2.Value;
				syncBasePriceEmoteTier3 = ConfigSettings.basePriceEmoteTier3.Value;
			}
		}

		public Vector2 ParseVector2FromString(string str)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_008b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			//IL_0094: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			Vector2 result = Vector2.zero;
			try
			{
				string[] array = str.Split(new char[1] { ',' });
				if (float.TryParse(array[0].Trim(new char[1] { ' ' }), out var result2) && float.TryParse(array[1].Trim(new char[1] { ' ' }), out var result3))
				{
					result = new Vector2(Mathf.Min(Mathf.Abs(result2), Mathf.Abs(result3)), Mathf.Max(Mathf.Abs(result2), Mathf.Abs(result3)));
				}
				return result;
			}
			catch
			{
			}
			return Vector2.zero;
		}

		public static void BuildDefaultConfigSync()
		{
			defaultConfig = new ConfigSync();
			instance = new ConfigSync();
		}

		[HarmonyPatch(typeof(StartOfRound), "Awake")]
		[HarmonyPostfix]
		public static void ResetValues()
		{
			isSynced = false;
		}

		[HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")]
		[HarmonyPostfix]
		public static void Init(PlayerControllerB __instance)
		{
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Expected O, but got Unknown
			//IL_010b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0115: Expected O, but got Unknown
			if (isSynced)
			{
				return;
			}
			isSynced = NetworkManager.Singleton.IsServer;
			EmoteSyncManager.isSynced = false;
			EmoteSyncManager.requestedSync = false;
			if (NetworkManager.Singleton.IsServer)
			{
				syncedClients = new HashSet<ulong>();
				NetworkManager.Singleton.CustomMessagingManager.RegisterNamedMessageHandler("TooManyEmotes-OnRequestConfigSyncServerRpc", new HandleNamedMessageDelegate(OnRequestConfigSyncServerRpc));
				if (!instance.syncUnlockEverything)
				{
					return;
				}
				{
					foreach (UnlockableEmote allUnlockableEmote in StartOfRoundPatcher.allUnlockableEmotes)
					{
						StartOfRoundPatcher.UnlockEmoteLocal(allUnlockableEmote);
					}
					return;
				}
			}
			foreach (UnlockableEmote allUnlockableEmote2 in StartOfRoundPatcher.allUnlockableEmotes)
			{
				StartOfRoundPatcher.UnlockEmoteLocal(allUnlockableEmote2);
			}
			NetworkManager.Singleton.CustomMessagingManager.RegisterNamedMessageHandler("TooManyEmotes-OnRequestConfigSyncClientRpc", new HandleNamedMessageDelegate(OnRequestConfigSyncClientRpc));
			RequestConfigSync();
		}

		public static void RequestConfigSync()
		{
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			if (NetworkManager.Singleton.IsClient)
			{
				Plugin.Log("Requesting config sync from server");
				FastBufferWriter val = default(FastBufferWriter);
				((FastBufferWriter)(ref val))..ctor(0, (Allocator)2, -1);
				NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage("TooManyEmotes-OnRequestConfigSyncServerRpc", 0uL, val, (NetworkDelivery)3);
			}
			else
			{
				Plugin.LogError("Failed to send unlocked emote update to server.");
			}
		}

		private static void OnRequestConfigSyncServerRpc(ulong clientId, FastBufferReader reader)
		{
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0092: Unknown result type (might be due to invalid IL or missing references)
			if (NetworkManager.Singleton.IsServer)
			{
				Plugin.Log("Receiving config sync request from client: " + clientId);
				syncedClients.Add(clientId);
				EmoteSyncManager.syncedClients.Remove(clientId);
				byte[] array = SerializeConfigToByteArray(instance);
				FastBufferWriter val = default(FastBufferWriter);
				((FastBufferWriter)(ref val))..ctor(4 + array.Length, (Allocator)2, -1);
				int num = array.Length;
				((FastBufferWriter)(ref val)).WriteValueSafe<int>(ref num, default(ForPrimitives));
				((FastBufferWriter)(ref val)).WriteBytesSafe(array, -1, 0);
				NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage("TooManyEmotes-OnRequestConfigSyncClientRpc", clientId, val, (NetworkDelivery)3);
			}
		}

		private static void OnRequestConfigSyncClientRpc(ulong clientId, FastBufferReader reader)
		{
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0094: Unknown result type (might be due to invalid IL or missing references)
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
			if (!NetworkManager.Singleton.IsClient)
			{
				return;
			}
			int num = default(int);
			((FastBufferReader)(ref reader)).ReadValueSafe<int>(ref num, default(ForPrimitives));
			if (((FastBufferReader)(ref reader)).TryBeginRead(num))
			{
				Plugin.Log("Receiving config sync from server.");
				byte[] data = new byte[num];
				((FastBufferReader)(ref reader)).ReadBytesSafe(ref data, num, 0);
				instance = DeserializeFromByteArray(data);
				if (instance.syncUnlockEverything)
				{
					instance.syncShareEverything = true;
				}
				syncMaskedEnemyEmoteRandomDelay = new Vector2(instance.syncMaskedEnemyEmoteRandomDelayMin, instance.syncMaskedEnemyEmoteRandomDelayMax);
				syncMaskedEnemyEmoteRandomDuration = new Vector2(instance.syncMaskedEnemyEmoteRandomDurationMin, instance.syncMaskedEnemyEmoteRandomDurationMax);
				isSynced = true;
				if (StartOfRoundPatcher.allUnlockableEmotes != null && StartOfRoundPatcher.unlockedEmotes != null)
				{
					StartOfRoundPatcher.ResetProgressLocal();
					if (instance.syncUnlockEverything)
					{
						StartOfRoundPatcher.UnlockEmotesLocal(StartOfRoundPatcher.allUnlockableEmotes);
					}
					else
					{
						StartOfRoundPatcher.UnlockEmotesLocal(StartOfRoundPatcher.complementaryEmotes);
					}
					StartOfRoundPatcher.UpdateUnlockedFavoriteEmotes();
				}
			}
			else
			{
				Plugin.LogError("Error receiving sync from server.");
			}
		}

		public static byte[] SerializeConfigToByteArray(ConfigSync config)
		{
			BinaryFormatter binaryFormatter = new BinaryFormatter();
			MemoryStream memoryStream = new MemoryStream();
			binaryFormatter.Serialize(memoryStream, config);
			return memoryStream.ToArray();
		}

		public static ConfigSync DeserializeFromByteArray(byte[] data)
		{
			MemoryStream serializationStream = new MemoryStream(data);
			BinaryFormatter binaryFormatter = new BinaryFormatter();
			return (ConfigSync)binaryFormatter.Deserialize(serializationStream);
		}
	}
	[HarmonyPatch]
	public static class EmoteSyncManager
	{
		public static bool requestedSync;

		public static bool isSynced;

		public static HashSet<ulong> syncedClients;

		[HarmonyPatch(typeof(StartOfRound), "Awake")]
		[HarmonyPostfix]
		public static void ResetValues()
		{
			isSynced = false;
			requestedSync = false;
		}

		[HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")]
		[HarmonyPostfix]
		public static void Init()
		{
			//IL_0094: Unknown result type (might be due to invalid IL or missing references)
			//IL_009e: Expected O, but got Unknown
			//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bf: Expected O, but got Unknown
			//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e0: Expected O, but got Unknown
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Expected O, but got Unknown
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0079: Expected O, but got Unknown
			isSynced = NetworkManager.Singleton.IsServer;
			requestedSync = NetworkManager.Singleton.IsServer;
			if (NetworkManager.Singleton.IsServer)
			{
				syncedClients = new HashSet<ulong>();
				NetworkManager.Singleton.CustomMessagingManager.RegisterNamedMessageHandler("TooManyEmotes-OnRequestSyncServerRpc", new HandleNamedMessageDelegate(OnRequestSyncServerRpc));
				NetworkManager.Singleton.CustomMessagingManager.RegisterNamedMessageHandler("TooManyEmotes-OnUnlockEmoteServerRpc", new HandleNamedMessageDelegate(OnUnlockEmoteServerRpc));
			}
			else
			{
				NetworkManager.Singleton.CustomMessagingManager.RegisterNamedMessageHandler("TooManyEmotes-OnRequestSyncClientRpc", new HandleNamedMessageDelegate(OnRequestSyncClientRpc));
				NetworkManager.Singleton.CustomMessagingManager.RegisterNamedMessageHandler("TooManyEmotes-OnUnlockEmoteClientRpc", new HandleNamedMessageDelegate(OnUnlockEmoteClientRpc));
				NetworkManager.Singleton.CustomMessagingManager.RegisterNamedMessageHandler("TooManyEmotes-OnRotateEmotesClientRpc", new HandleNamedMessageDelegate(RotateEmoteSelectionClientRpc));
			}
		}

		[HarmonyPatch(typeof(PlayerControllerB), "Update")]
		[HarmonyPostfix]
		public static void RequestSyncAfterConfigUpdate(PlayerControllerB __instance)
		{
			if (!isSynced && !requestedSync && ConfigSync.isSynced && (Object)(object)__instance == (Object)(object)StartOfRound.Instance.localPlayerController)
			{
				SendSyncRequest();
				requestedSync = true;
			}
		}

		public static void SendSyncRequest()
		{
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			if (NetworkManager.Singleton.IsClient)
			{
				Plugin.Log("Sending sync request to server.");
				FastBufferWriter val = default(FastBufferWriter);
				((FastBufferWriter)(ref val))..ctor(0, (Allocator)2, -1);
				NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage("TooManyEmotes-OnRequestSyncServerRpc", 0uL, val, (NetworkDelivery)3);
			}
		}

		private static void OnRequestSyncServerRpc(ulong clientId, FastBufferReader reader)
		{
			if (NetworkManager.Singleton.IsServer)
			{
				Plugin.Log("Receiving sync request from client: " + clientId);
				ServerSendSyncToClient(clientId);
			}
		}

		public static void ServerSendSyncToClient(ulong clientId)
		{
			//IL_01cf: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e6: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ec: Unknown result type (might be due to invalid IL or missing references)
			//IL_0202: Unknown result type (might be due to invalid IL or missing references)
			//IL_0208: Unknown result type (might be due to invalid IL or missing references)
			//IL_0226: Unknown result type (might be due to invalid IL or missing references)
			//IL_022c: Unknown result type (might be due to invalid IL or missing references)
			//IL_025a: Unknown result type (might be due to invalid IL or missing references)
			if (!NetworkManager.Singleton.IsServer || !ConfigSync.syncedClients.Contains(clientId))
			{
				return;
			}
			PlayerControllerB playerController = null;
			StartOfRoundPatcher.TryGetPlayerByClientId(clientId, out playerController);
			if ((Object)(object)playerController != (Object)null)
			{
				if (!StartOfRoundPatcher.unlockedEmotesByPlayer.ContainsKey(playerController.playerUsername))
				{
					StartOfRoundPatcher.unlockedEmotesByPlayer.Add(playerController.playerUsername, new List<UnlockableEmote>());
				}
				if (!TerminalPatcher.currentEmoteCreditsByPlayer.ContainsKey(playerController.playerUsername))
				{
					TerminalPatcher.currentEmoteCreditsByPlayer.Add(playerController.playerUsername, ConfigSync.instance.syncStartingEmoteCredits);
				}
			}
			List<UnlockableEmote> list = StartOfRoundPatcher.unlockedEmotes;
			int num = TerminalPatcher.currentEmoteCredits;
			if (!ConfigSync.instance.syncUnlockEverything && !ConfigSync.instance.syncShareEverything)
			{
				if ((Object)(object)playerController != (Object)null)
				{
					if (StartOfRoundPatcher.unlockedEmotesByPlayer.TryGetValue(playerController.playerUsername, out var value))
					{
						Plugin.Log("Loading " + value.Count + " unlocked emotes for

TooManySuits.dll

Decompiled 11 months ago
using System;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using MoreSuits;
using TMPro;
using TooManySuits.Helper;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.InputSystem;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("TooManySuits")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("TooManySuits")]
[assembly: AssemblyTitle("TooManySuits")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace TooManySuits
{
	[BepInPlugin("verity.TooManySuits", "Too Many Suits", "1.0.5")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class Plugin : BaseUnityPlugin
	{
		public static ManualLogSource LogSource;

		public static ConfigEntry<string> NextButton;

		public static ConfigEntry<string> BackButton;

		public static ConfigEntry<float> TextScale;

		private void Awake()
		{
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_0095: Expected O, but got Unknown
			LogSource = ((BaseUnityPlugin)this).Logger;
			NextButton = ((BaseUnityPlugin)this).Config.Bind<string>("General", "Next-Page-Keybind", "<Keyboard>/n", "Next page button.");
			BackButton = ((BaseUnityPlugin)this).Config.Bind<string>("General", "Back-Page-Keybind", "<Keyboard>/b", "Back page button.");
			TextScale = ((BaseUnityPlugin)this).Config.Bind<float>("General", "Text-Scale", 0.003f, "Size of the text above the suit rack.");
			GameObject val = new GameObject("TooManySuits");
			val.AddComponent<PluginLoader>();
			((Object)val).hideFlags = (HideFlags)61;
			Object.DontDestroyOnLoad((Object)val);
		}
	}
	public class PluginLoader : MonoBehaviour
	{
		private class Hooks
		{
			public static bool SetUI;

			public static GameObject SuitPanel;

			public static void HookStartGame()
			{
				allSuits = (from suit in Resources.FindObjectsOfTypeAll<UnlockableSuit>()
					orderby suit.syncedSuitID.Value
					select suit).ToArray();
				Object.Instantiate<GameObject>(suitSelectBundle.LoadAsset<GameObject>("SuitSelect"));
				SuitPanel = GameObject.Find("SuitPanel");
				SuitPanel.SetActive(false);
				SetUI = true;
			}

			public static void HookDisconnected()
			{
				currentPage = 0;
			}
		}

		private readonly Harmony Harmony = new Harmony("TooManySuits");

		private InputAction moveRightAction;

		private InputAction moveLeftAction;

		private static int currentPage;

		private int suitsPerPage = 13;

		private int suitsLength;

		private static UnlockableSuit[] allSuits;

		private static AssetBundle suitSelectBundle;

		private void Awake()
		{
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Expected O, but got Unknown
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0065: Expected O, but got Unknown
			//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c9: Expected O, but got Unknown
			//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
			//IL_010a: Expected O, but got Unknown
			//IL_0144: Unknown result type (might be due to invalid IL or missing references)
			//IL_0151: Expected O, but got Unknown
			Plugin.LogSource.LogInfo((object)"TooManySuits Mod Loaded.");
			moveRightAction = new InputAction((string)null, (InputActionType)0, Plugin.NextButton.Value, (string)null, (string)null, (string)null);
			moveRightAction.performed += MoveRightAction;
			moveRightAction.Enable();
			moveLeftAction = new InputAction((string)null, (InputActionType)0, Plugin.BackButton.Value, (string)null, (string)null, (string)null);
			moveLeftAction.performed += MoveLeftAction;
			moveLeftAction.Enable();
			MethodInfo method = typeof(StartOfRound).GetMethod("Start", BindingFlags.Instance | BindingFlags.NonPublic);
			MethodInfo method2 = typeof(Hooks).GetMethod("HookStartGame");
			Harmony.Patch((MethodBase)method, (HarmonyMethod)null, new HarmonyMethod(method2), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			MethodInfo method3 = typeof(GameNetworkManager).GetMethod("Disconnect");
			MethodInfo method4 = typeof(Hooks).GetMethod("HookDisconnected");
			Harmony.Patch((MethodBase)method3, (HarmonyMethod)null, new HarmonyMethod(method4), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			MethodInfo method5 = typeof(PlayerControllerB).GetMethod("Start", BindingFlags.Instance | BindingFlags.NonPublic);
			MethodInfo method6 = typeof(LocalPlayer).GetMethod("PlayerControllerStart");
			Harmony.Patch((MethodBase)method5, (HarmonyMethod)null, new HarmonyMethod(method6), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			suitSelectBundle = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "suitselect"));
			if (MoreSuitsMod.MakeSuitsFitOnRack)
			{
				suitsPerPage = 20;
			}
		}

		private void Update()
		{
			if (!((Object)(object)StartOfRound.Instance == (Object)null) && allSuits.Length != 0)
			{
				DisplaySuits();
			}
		}

		private void DisplaySuits()
		{
			//IL_0239: Unknown result type (might be due to invalid IL or missing references)
			//IL_023e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0242: Unknown result type (might be due to invalid IL or missing references)
			//IL_0256: Unknown result type (might be due to invalid IL or missing references)
			//IL_025b: Unknown result type (might be due to invalid IL or missing references)
			//IL_027e: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_011d: Unknown result type (might be due to invalid IL or missing references)
			//IL_012c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0139: Unknown result type (might be due to invalid IL or missing references)
			//IL_013e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0143: Unknown result type (might be due to invalid IL or missing references)
			//IL_0159: Unknown result type (might be due to invalid IL or missing references)
			//IL_015e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_0100: Unknown result type (might be due to invalid IL or missing references)
			//IL_0105: Unknown result type (might be due to invalid IL or missing references)
			if (allSuits.Length == 0)
			{
				return;
			}
			int num = currentPage * suitsPerPage;
			int num2 = Mathf.Min(num + suitsPerPage, allSuits.Length);
			int num3 = 0;
			for (int i = 0; i < allSuits.Length; i++)
			{
				UnlockableSuit val = allSuits[i];
				AutoParentToShip component = ((Component)val).gameObject.GetComponent<AutoParentToShip>();
				if ((Object)(object)component == (Object)null)
				{
					continue;
				}
				bool flag = i >= num && i < num2;
				((Component)val).gameObject.SetActive(flag);
				if (flag)
				{
					component.overrideOffset = true;
					if (MoreSuitsMod.MakeSuitsFitOnRack && suitsLength > 13)
					{
						float num4 = 0.18f;
						num4 /= (float)Math.Min(suitsLength, 20) / 12f;
						component.positionOffset = new Vector3(-2.45f, 2.75f, -8.41f) + StartOfRound.Instance.rightmostSuitPosition.forward * (num4 * (float)num3);
						component.rotationOffset = new Vector3(0f, 90f, 0f);
					}
					else
					{
						component.positionOffset = new Vector3(-2.45f, 2.75f, -8.41f) + StartOfRound.Instance.rightmostSuitPosition.forward * (0.18f * (float)num3);
						component.rotationOffset = new Vector3(0f, 90f, 0f);
					}
					num3++;
				}
			}
			suitsLength = allSuits.Length;
			if (!LocalPlayer.isActive())
			{
				return;
			}
			if (LocalPlayer.localPlayer.isInHangarShipRoom)
			{
				((TMP_Text)Hooks.SuitPanel.GetComponentInChildren<TextMeshProUGUI>()).text = $"Page {currentPage + 1}/{Mathf.CeilToInt((float)suitsLength / (float)suitsPerPage)}";
				Hooks.SuitPanel.SetActive(true);
				return;
			}
			Hooks.SuitPanel.SetActive(false);
			if (Hooks.SetUI)
			{
				Hooks.SetUI = false;
				Hooks.SuitPanel.GetComponentInParent<Canvas>().renderMode = (RenderMode)2;
				Hooks.SuitPanel.GetComponentInParent<Canvas>().worldCamera = LocalPlayer.localPlayer.gameplayCamera;
				Transform transform = Hooks.SuitPanel.transform;
				Bounds bounds = StartOfRound.Instance.shipBounds.bounds;
				transform.position = ((Bounds)(ref bounds)).center - new Vector3(2.8992f, 0.7998f, 2f);
				Hooks.SuitPanel.transform.rotation = Quaternion.Euler(0f, 180f, 0f);
				Hooks.SuitPanel.transform.localScale = new Vector3(Plugin.TextScale.Value, Plugin.TextScale.Value, Plugin.TextScale.Value);
				Hooks.SuitPanel.SetActive(true);
			}
		}

		private void MoveRightAction(CallbackContext obj)
		{
			currentPage = Mathf.Min(currentPage + 1, Mathf.CeilToInt((float)suitsLength / (float)suitsPerPage) - 1);
		}

		private void MoveLeftAction(CallbackContext obj)
		{
			currentPage = Mathf.Max(currentPage - 1, 0);
		}
	}
}
namespace TooManySuits.Helper
{
	public class LocalPlayer
	{
		public static PlayerControllerB localPlayer;

		public static bool isActive()
		{
			return (Object)(object)localPlayer != (Object)null;
		}

		public static void PlayerControllerStart(PlayerControllerB __instance)
		{
			if (NetworkManager.Singleton.LocalClientId == __instance.playerClientId)
			{
				localPlayer = __instance;
			}
		}
	}
}