using System;
using System.CodeDom.Compiler;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using LethalCompanyTemplate.Patches;
using LethalCompanyTemplate.Properties;
using Microsoft.CodeAnalysis;
using SoundReplacement;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("BoxSR")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Replaces lehtal company sounds")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("BoxSR")]
[assembly: AssemblyTitle("BoxSR")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace SoundReplacement
{
[BepInPlugin("Box.SoundReplacement", "Sound Replacement", "1.0.0")]
public class SoundReplacementBase : BaseUnityPlugin
{
private const string modGUID = "Box.SoundReplacement";
private const string modName = "Sound Replacement";
private const string modVersion = "1.0.0";
private readonly Harmony harmony = new Harmony("Box.SoundReplacement");
private static SoundReplacementBase Instance;
internal ManualLogSource mls;
internal static AudioClip[] SoundFX;
internal static AssetBundle Bundle;
private static string GetAssemblyName()
{
return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_");
}
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
mls = Logger.CreateLogSource("Box.SoundReplacement");
mls.LogInfo((object)"Sound Replacement started");
harmony.PatchAll(typeof(SoundReplacementBase));
harmony.PatchAll(typeof(HoarderbugAiPatch));
mls = ((BaseUnityPlugin)this).Logger;
Bundle = AssetBundle.LoadFromMemory(Resources.hbundle);
if ((Object)(object)Bundle != (Object)null)
{
((BaseUnityPlugin)this).Logger.LogInfo((object)"Succes loading Sound rplacment");
SoundFX = Bundle.LoadAllAssets<AudioClip>();
}
else
{
((BaseUnityPlugin)this).Logger.LogError((object)"Failed to load audio assets!");
}
}
}
}
namespace LethalCompanyTemplate
{
public static class PluginInfo
{
public const string PLUGIN_GUID = "BoxSR";
public const string PLUGIN_NAME = "BoxSR";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace LethalCompanyTemplate.Properties
{
[GeneratedCode("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[DebuggerNonUserCode]
[CompilerGenerated]
internal class Resources
{
private static ResourceManager resourceMan;
private static CultureInfo resourceCulture;
[EditorBrowsable(EditorBrowsableState.Advanced)]
internal static ResourceManager ResourceManager
{
get
{
if (resourceMan == null)
{
ResourceManager resourceManager = new ResourceManager("LethalCompanyTemplate.Properties.Resources", typeof(Resources).Assembly);
resourceMan = resourceManager;
}
return resourceMan;
}
}
[EditorBrowsable(EditorBrowsableState.Advanced)]
internal static CultureInfo Culture
{
get
{
return resourceCulture;
}
set
{
resourceCulture = value;
}
}
internal static byte[] hbundle
{
get
{
object @object = ResourceManager.GetObject("hbundle", resourceCulture);
return (byte[])@object;
}
}
internal Resources()
{
}
}
}
namespace LethalCompanyTemplate.Patches
{
[HarmonyPatch(typeof(HoarderBugAI))]
internal class HoarderbugAiPatch
{
[HarmonyPatch("Start")]
[HarmonyPostfix]
public static void hoarderBugAudioPatch(ref AudioClip[] ___chitterSFX)
{
AudioClip[] soundFX = SoundReplacementBase.SoundFX;
___chitterSFX = soundFX;
}
}
}