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Date uploaded | 7 months ago |
Version | 1.5.6 |
Download link | Vulf-GokuBracken-1.5.6.zip |
Downloads | 13005 |
Dependency string | Vulf-GokuBracken-1.5.6 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Hey it's me! Goku!
This mod replaces the Bracken's model with a model of Goku from the Budokai Tenkaichi games, as well changing some sound effects. If you have any questions please read the FAQ before attempting to contact me.
SSJ aura particles by EdwardsVSGaming https://vrcmods.com/item/4995-Dragon-Ball-Z-Aura
Changelog
1.0.0
- Initial release
1.1.0
- Added a config for replacing sound effects
1.1.1
- Added more specific config options
- Dramatically reduced the file size (sorry for storing a full uncompressed minute of the Broly movie on your devices)
1.2.0
- Added an easter egg to Experimentation
1.3.0
- Replaced the Bracken's eyes with custom ones (they will no longer move around independent of his body and will fade away as you get closer to him)
- Added a death animation and sound
- Fixed an issue where the Experimentation easter egg would only spawn for the person hosting
1.4.0
- Changed the bracken's scannode to say Son Goku and display his power level
- Fixed an issue where the mod targeted the wrong version of BepInEx
1.4.1
- Updated the README
1.4.2
- Code refactoring
- Added Debug Mode for testing bugs
1.5.0
- Added a chance for goku to spawn as a Super Saiyan
- Removed the power level tracker. It might come back but I am mixed on it right now
1.5.1
- Made SSJ Goku transition between base form and SSJ based on whether he is currently attacking
1.5.2
- Added aura and lighting to Goku while he attacks
- Added an option to turn off skin variants
1.5.3
- Fixed an issue where killing the Bracken would cause a NRE
1.5.4
- Added 2 new variants
- Fixed an issue where aura colors were interpreted as 0-1 instead of 0-255 causing incorrect coloring
1.5.5
- Removed all terminal patches temporarily. They were causing issues with the v50 beta and will be fixed when the game is fully updated
1.5.6
- Reimplemented terminal patches