using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("TerminalScannerPlus")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("TerminalScannerPlus")]
[assembly: AssemblyCopyright("Copyright © 2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("8111916a-fba9-46bc-8c0a-e28c4d7fa50c")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace TerminalScannerPlus;
[BepInPlugin("TerminalScannerPlus.mod", "Terminal Scanner Plus", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
private void Awake()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Expected O, but got Unknown
Harmony val = new Harmony("TerminalScannerPlus.mod");
ManualLogSource val2 = Logger.CreateLogSource("Terminal Scanner Plus");
val2.LogInfo((object)"Loaded Succesfully");
val.PatchAll();
}
}
[HarmonyPatch(typeof(Terminal), "TextPostProcess")]
public class TextPostProcessPatch
{
public static void Postfix(ref string __result)
{
if (!__result.Contains("objects outside the ship, totalling at an approximate value of"))
{
return;
}
GrabbableObject[] source = Object.FindObjectsOfType<GrabbableObject>();
List<GrabbableObject> list = (from obj in source
where obj.itemProperties.isScrap && !obj.isInShipRoom && !obj.isInElevator
orderby obj.itemProperties.itemName
select obj).ToList();
string text = "";
int num = 0;
int num2 = 0;
foreach (GrabbableObject item in list)
{
if (item.itemProperties.isScrap && !item.isInShipRoom && !item.isInElevator)
{
text += $"\n* {item.itemProperties.itemName} // ${item.scrapValue}";
num++;
num2 += item.scrapValue;
}
}
__result = $"\n\n\nThere are {num} objects outside the ship, totalling a value of ${num2}.\n{text}\n\n";
}
}