Decompiled source of ShipInventory v1.2.5

WarperSan-ShipInventory/ShipInventory.dll

Decompiled 2 weeks ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text.RegularExpressions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using CSync.Extensions;
using CSync.Lib;
using CustomItemBehaviourLibrary.AbstractItems;
using GameNetcodeStuff;
using HarmonyLib;
using InteractiveTerminalAPI.Compat;
using InteractiveTerminalAPI.UI;
using InteractiveTerminalAPI.UI.Application;
using InteractiveTerminalAPI.UI.Cursor;
using InteractiveTerminalAPI.UI.Page;
using InteractiveTerminalAPI.UI.Screen;
using LethalConfig;
using LethalConfig.ConfigItems;
using LethalConfig.ConfigItems.Options;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using OpenMonitors.Monitors;
using ShipInventory.Applications;
using ShipInventory.Compatibility;
using ShipInventory.Helpers;
using ShipInventory.NetcodePatcher;
using ShipInventory.Objects;
using ShipInventory.Patches;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.InputSystem;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: IgnoresAccessChecksTo("OpenMonitors")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("WarperSan")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Adds an inventory to the ship, allowing it to store items and retrieve them.")]
[assembly: AssemblyFileVersion("1.2.5.0")]
[assembly: AssemblyInformationalVersion("1.2.5+2edbcf78c06b576e4272395adcd8eb4522b486e1")]
[assembly: AssemblyProduct("ShipInventory")]
[assembly: AssemblyTitle("ShipInventory")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.2.5.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
[module: NetcodePatchedAssembly]
internal class <Module>
{
	static <Module>()
	{
	}
}
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace ShipInventory
{
	public class Config : SyncedConfig2<Config>
	{
		public enum PermissionLevel
		{
			HOST_ONLY,
			CLIENTS_ONLY,
			EVERYONE,
			NO_ONE
		}

		public enum SortOrder
		{
			NONE,
			NAME_ASC,
			NAME_DESC,
			VALUE_ASC,
			VALUE_DESC
		}

		public readonly ConfigEntry<string> LangUsed;

		[SyncedEntryField]
		public readonly SyncedEntry<PermissionLevel> ChutePermission;

		[SyncedEntryField]
		public readonly SyncedEntry<bool> RequireInOrbit;

		[SyncedEntryField]
		public readonly SyncedEntry<float> TimeToStore;

		[SyncedEntryField]
		public readonly SyncedEntry<float> TimeToRetrieve;

		[SyncedEntryField]
		public readonly SyncedEntry<int> StopAfter;

		[SyncedEntryField]
		public readonly SyncedEntry<string> Blacklist;

		[SyncedEntryField]
		public readonly SyncedEntry<PermissionLevel> InventoryPermission;

		[SyncedEntryField]
		public readonly SyncedEntry<bool> ActAsSafe;

		[SyncedEntryField]
		public readonly SyncedEntry<bool> PersistThroughFire;

		[SyncedEntryField]
		public readonly SyncedEntry<int> MaxItemCount;

		[SyncedEntryField]
		public readonly SyncedEntry<float> KeepRate;

		[SyncedEntryField]
		public readonly SyncedEntry<SortOrder> InventorySortOrder;

		[SyncedEntryField]
		public readonly SyncedEntry<bool> KeepRemoveAll;

		[SyncedEntryField]
		public readonly SyncedEntry<string> InventoryCommand;

		[SyncedEntryField]
		public readonly SyncedEntry<bool> YesPlease;

		[SyncedEntryField]
		public readonly SyncedEntry<bool> ShowConfirmation;

		[SyncedEntryField]
		public readonly SyncedEntry<bool> ShowTrademark;

		[SyncedEntryField]
		public readonly SyncedEntry<float> InventoryRefreshRate;

		[SyncedEntryField]
		public readonly SyncedEntry<bool> InventoryUpdateCheckSilencer;

		[SyncedEntryField]
		public readonly SyncedEntry<bool> ForceUpdateUponAdding;

		[SyncedEntryField]
		public readonly SyncedEntry<bool> ForceUpdateUponRemoving;

		[SyncedEntryField]
		public readonly SyncedEntry<bool> ChuteIsUnlock;

		[SyncedEntryField]
		public readonly SyncedEntry<int> ChuteUnlockCost;

		[SyncedEntryField]
		public readonly SyncedEntry<string> ChuteUnlockName;

		public Config(ConfigFile cfg)
			: base("ShipInventory")
		{
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Expected O, but got Unknown
			//IL_006d: Expected O, but got Unknown
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			//IL_009a: Expected O, but got Unknown
			//IL_009a: Expected O, but got Unknown
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cb: Expected O, but got Unknown
			//IL_00cb: Expected O, but got Unknown
			//IL_00d8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fc: Expected O, but got Unknown
			//IL_00fc: Expected O, but got Unknown
			//IL_0109: Unknown result type (might be due to invalid IL or missing references)
			//IL_0120: Unknown result type (might be due to invalid IL or missing references)
			//IL_012a: Expected O, but got Unknown
			//IL_012a: Expected O, but got Unknown
			//IL_0137: Unknown result type (might be due to invalid IL or missing references)
			//IL_0151: Unknown result type (might be due to invalid IL or missing references)
			//IL_015b: Expected O, but got Unknown
			//IL_015b: Expected O, but got Unknown
			//IL_01af: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c5: Unknown result type (might be due to invalid IL or missing references)
			//IL_01cf: Expected O, but got Unknown
			//IL_01cf: Expected O, but got Unknown
			//IL_01dc: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_01fc: Expected O, but got Unknown
			//IL_01fc: Expected O, but got Unknown
			//IL_0209: Unknown result type (might be due to invalid IL or missing references)
			//IL_021f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0229: Expected O, but got Unknown
			//IL_0229: Expected O, but got Unknown
			//IL_0236: Unknown result type (might be due to invalid IL or missing references)
			//IL_0250: Unknown result type (might be due to invalid IL or missing references)
			//IL_025a: Expected O, but got Unknown
			//IL_025a: Expected O, but got Unknown
			//IL_0267: Unknown result type (might be due to invalid IL or missing references)
			//IL_0281: Unknown result type (might be due to invalid IL or missing references)
			//IL_028b: Expected O, but got Unknown
			//IL_028b: Expected O, but got Unknown
			//IL_0298: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b8: Expected O, but got Unknown
			//IL_02b8: Expected O, but got Unknown
			//IL_02c5: Unknown result type (might be due to invalid IL or missing references)
			//IL_02db: Unknown result type (might be due to invalid IL or missing references)
			//IL_02e5: Expected O, but got Unknown
			//IL_02e5: Expected O, but got Unknown
			//IL_02fd: Unknown result type (might be due to invalid IL or missing references)
			//IL_0317: Unknown result type (might be due to invalid IL or missing references)
			//IL_0321: Expected O, but got Unknown
			//IL_0321: Expected O, but got Unknown
			//IL_032e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0344: Unknown result type (might be due to invalid IL or missing references)
			//IL_034e: Expected O, but got Unknown
			//IL_034e: Expected O, but got Unknown
			//IL_035b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0371: Unknown result type (might be due to invalid IL or missing references)
			//IL_037b: Expected O, but got Unknown
			//IL_037b: Expected O, but got Unknown
			//IL_0388: Unknown result type (might be due to invalid IL or missing references)
			//IL_039e: Unknown result type (might be due to invalid IL or missing references)
			//IL_03a8: Expected O, but got Unknown
			//IL_03a8: Expected O, but got Unknown
			//IL_03c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_03da: Unknown result type (might be due to invalid IL or missing references)
			//IL_03e4: Expected O, but got Unknown
			//IL_03e4: Expected O, but got Unknown
			//IL_03f1: Unknown result type (might be due to invalid IL or missing references)
			//IL_0407: Unknown result type (might be due to invalid IL or missing references)
			//IL_0411: Expected O, but got Unknown
			//IL_0411: Expected O, but got Unknown
			//IL_0449: Unknown result type (might be due to invalid IL or missing references)
			//IL_045f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0469: Expected O, but got Unknown
			//IL_0469: Expected O, but got Unknown
			//IL_0476: Unknown result type (might be due to invalid IL or missing references)
			//IL_048c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0496: Expected O, but got Unknown
			//IL_0496: Expected O, but got Unknown
			//IL_04b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_04c6: Unknown result type (might be due to invalid IL or missing references)
			//IL_04d0: Expected O, but got Unknown
			//IL_04d0: Expected O, but got Unknown
			//IL_04de: Unknown result type (might be due to invalid IL or missing references)
			//IL_04f5: Unknown result type (might be due to invalid IL or missing references)
			//IL_04ff: Expected O, but got Unknown
			//IL_04ff: Expected O, but got Unknown
			//IL_0538: Unknown result type (might be due to invalid IL or missing references)
			//IL_0552: Unknown result type (might be due to invalid IL or missing references)
			//IL_055c: Expected O, but got Unknown
			//IL_055c: Expected O, but got Unknown
			LangUsed = cfg.Bind<string>("Language", "Language", "en", (ConfigDescription)null);
			Lang.LoadLang(LangUsed.Value);
			string text = Lang.Get("CHUTE_SECTION");
			ChutePermission = SyncedBindingExtensions.BindSyncedEntry<PermissionLevel>(cfg, new ConfigDefinition(text, "ChutePermission"), PermissionLevel.EVERYONE, new ConfigDescription(Lang.Get("DESCRIPTION_CHUTE_PERMISSION"), (AcceptableValueBase)null, Array.Empty<object>()));
			RequireInOrbit = SyncedBindingExtensions.BindSyncedEntry<bool>(cfg, new ConfigDefinition(text, "ChuteInOrbit"), false, new ConfigDescription(Lang.Get("DESCRIPTION_REQUIRE_IN_ORBIT"), (AcceptableValueBase)null, Array.Empty<object>()));
			TimeToStore = SyncedBindingExtensions.BindSyncedEntry<float>(cfg, new ConfigDefinition(text, "TimeToStore"), 0.5f, new ConfigDescription(Lang.Get("DESCRIPTION_TIME_TO_STORE"), (AcceptableValueBase)null, Array.Empty<object>()));
			TimeToRetrieve = SyncedBindingExtensions.BindSyncedEntry<float>(cfg, new ConfigDefinition(text, "ChuteDelay"), 0.5f, new ConfigDescription(Lang.Get("DESCRIPTION_TIME_TO_RETRIEVE"), (AcceptableValueBase)null, Array.Empty<object>()));
			StopAfter = SyncedBindingExtensions.BindSyncedEntry<int>(cfg, new ConfigDefinition(text, "ChuteMaxCapacity"), 30, new ConfigDescription(Lang.Get("DESCRIPTION_STOP_AFTER"), (AcceptableValueBase)null, Array.Empty<object>()));
			Blacklist = SyncedBindingExtensions.BindSyncedEntry<string>(cfg, new ConfigDefinition(text, "ChuteBlacklist"), "", new ConfigDescription(Lang.Get("DESCRIPTION_BLACKLIST"), (AcceptableValueBase)null, Array.Empty<object>()));
			Blacklist.Changed += delegate(object _, SyncedSettingChangedEventArgs<string> e)
			{
				ItemManager.UpdateBlacklist(e.NewValue);
			};
			ItemManager.UpdateBlacklist(Blacklist.Value);
			string text2 = Lang.Get("INVENTORY_SECTION");
			InventoryPermission = SyncedBindingExtensions.BindSyncedEntry<PermissionLevel>(cfg, new ConfigDefinition(text2, "InventoryPermission"), PermissionLevel.EVERYONE, new ConfigDescription(Lang.Get("DESCRIPTION_INVENTORY_PERMISSION"), (AcceptableValueBase)null, Array.Empty<object>()));
			ActAsSafe = SyncedBindingExtensions.BindSyncedEntry<bool>(cfg, new ConfigDefinition(text2, "ChuteSafe"), false, new ConfigDescription(Lang.Get("DESCRIPTION_AS_SAFE"), (AcceptableValueBase)null, Array.Empty<object>()));
			PersistThroughFire = SyncedBindingExtensions.BindSyncedEntry<bool>(cfg, new ConfigDefinition(text2, "PersistThroughFire"), false, new ConfigDescription(Lang.Get("DESCRIPTION_PERSIST_THROUGH_FIRE"), (AcceptableValueBase)null, Array.Empty<object>()));
			MaxItemCount = SyncedBindingExtensions.BindSyncedEntry<int>(cfg, new ConfigDefinition(text2, "MaxItemCount"), 5000, new ConfigDescription(Lang.Get("DESCRIPTION_MAX_ITEM_COUNT"), (AcceptableValueBase)null, Array.Empty<object>()));
			KeepRate = SyncedBindingExtensions.BindSyncedEntry<float>(cfg, new ConfigDefinition(text2, "KeepRate"), 0f, new ConfigDescription(Lang.Get("DESCRIPTION_KEEP_RATE"), (AcceptableValueBase)null, Array.Empty<object>()));
			InventorySortOrder = SyncedBindingExtensions.BindSyncedEntry<SortOrder>(cfg, new ConfigDefinition(text2, "InventorySortOrder"), SortOrder.NAME_ASC, new ConfigDescription(Lang.Get("DESCRIPTION_INVENTORY_SORT_ORDER"), (AcceptableValueBase)null, Array.Empty<object>()));
			KeepRemoveAll = SyncedBindingExtensions.BindSyncedEntry<bool>(cfg, new ConfigDefinition(text2, "KeepRemoveAll"), true, new ConfigDescription(Lang.Get("DESCRIPTION_KEEP_REMOVE_ALL"), (AcceptableValueBase)null, Array.Empty<object>()));
			string text3 = Lang.Get("TERMINAL_SECTION");
			InventoryCommand = SyncedBindingExtensions.BindSyncedEntry<string>(cfg, new ConfigDefinition(text3, "InventoryCommand"), "ship", new ConfigDescription(Lang.Get("DESCRIPTION_INVENTORY_COMMAND"), (AcceptableValueBase)null, Array.Empty<object>()));
			YesPlease = SyncedBindingExtensions.BindSyncedEntry<bool>(cfg, new ConfigDefinition(text3, "YesPlease"), false, new ConfigDescription(Lang.Get("DESCRIPTION_YES_PLEASE"), (AcceptableValueBase)null, Array.Empty<object>()));
			ShowConfirmation = SyncedBindingExtensions.BindSyncedEntry<bool>(cfg, new ConfigDefinition(text3, "ShowConfirmation"), true, new ConfigDescription(Lang.Get("DESCRIPTION_SHOW_CONFIRMATION"), (AcceptableValueBase)null, Array.Empty<object>()));
			ShowTrademark = SyncedBindingExtensions.BindSyncedEntry<bool>(cfg, new ConfigDefinition(text3, "ShowTrademark"), true, new ConfigDescription(Lang.Get("DESCRIPTION_SHOW_TRADEMARK"), (AcceptableValueBase)null, Array.Empty<object>()));
			string text4 = Lang.Get("NETWORK_SECTION");
			InventoryRefreshRate = SyncedBindingExtensions.BindSyncedEntry<float>(cfg, new ConfigDefinition(text4, "InventoryRefreshRate"), 15f, new ConfigDescription(Lang.Get("DESCRIPTION_INVENTORY_REFRESH_RATE"), (AcceptableValueBase)null, Array.Empty<object>()));
			InventoryUpdateCheckSilencer = SyncedBindingExtensions.BindSyncedEntry<bool>(cfg, new ConfigDefinition(text4, "InventoryUpdateCheckSilencer"), false, new ConfigDescription(Lang.Get("DESCRIPTION_INVENTORY_UPDATE_CHECK_SILENCER"), (AcceptableValueBase)null, Array.Empty<object>()));
			InventoryUpdateCheckSilencer.Changed += delegate(object _, SyncedSettingChangedEventArgs<bool> e)
			{
				if (!e.OldValue && e.NewValue)
				{
					Logger.Debug("Inventory Update Check has been silenced.");
				}
			};
			ForceUpdateUponAdding = SyncedBindingExtensions.BindSyncedEntry<bool>(cfg, new ConfigDefinition(text4, "ForceUpdateUponAdding"), true, new ConfigDescription(Lang.Get("DESCRIPTION_FORCE_UPDATE_UPON_ADDING"), (AcceptableValueBase)null, Array.Empty<object>()));
			ForceUpdateUponRemoving = SyncedBindingExtensions.BindSyncedEntry<bool>(cfg, new ConfigDefinition(text4, "ForceUpdateUponRemoving"), true, new ConfigDescription(Lang.Get("DESCRIPTION_FORCE_UPDATE_UPON_REMOVING"), (AcceptableValueBase)null, Array.Empty<object>()));
			string text5 = Lang.Get("UNLOCK_SECTION");
			ChuteIsUnlock = SyncedBindingExtensions.BindSyncedEntry<bool>(cfg, new ConfigDefinition(text5, "ChuteIsUnlock"), true, new ConfigDescription(Lang.Get("DESCRIPTION_CHUTE_IS_UNLOCK"), (AcceptableValueBase)null, Array.Empty<object>()));
			ChuteUnlockCost = SyncedBindingExtensions.BindSyncedEntry<int>(cfg, new ConfigDefinition(text5, "ChuteUnlockCost"), 60, new ConfigDescription(Lang.Get("DESCRIPTION_UNLOCK_COST"), (AcceptableValueBase)null, Array.Empty<object>()));
			ChuteUnlockCost.Changed += delegate(object _, SyncedSettingChangedEventArgs<int> e)
			{
				if (ChuteInteract.UnlockableItem != null)
				{
					Unlockables.UpdateUnlockablePrice(ChuteInteract.UnlockableItem, e.NewValue);
				}
			};
			ChuteUnlockName = SyncedBindingExtensions.BindSyncedEntry<string>(cfg, new ConfigDefinition(text5, "ChuteUnlockName"), "ship inventory", new ConfigDescription(Lang.Get("DESCRIPTION_UNLOCK_NAME"), (AcceptableValueBase)null, Array.Empty<object>()));
			if (LethalConfigCompatibility.Enabled)
			{
				LethalConfigCompatibility.AddConfigs(this);
			}
		}
	}
	public static class Constants
	{
		public const string DROP_NODE_PATH = "DropNode";

		public const string STORED_ITEMS = "shipInventoryItems";

		public const string BAD_ITEM_KEYS = "shipInventoryMissingKeys";

		public const string VENT_PREFAB = "VentChute";

		public const string MOD_ICON = "icon";

		public const string BUNDLE = "ShipInventory.Resources.si-bundle";

		public const string ERROR_ITEM_ASSET = "ErrorItem";

		public const string INVENTORY_BUY_TERMINAL_NODE = "InventoryBuy";

		public const string LAYER_PROPS = "Props";

		public const string LAYER_IGNORE = "Ignore Raycast";

		public const string LAYER_INTERACTABLE = "InteractableObject";

		public const int ITEMS_PER_PAGE = 10;
	}
	[BepInPlugin("ShipInventory", "ShipInventory", "1.2.5")]
	[BepInDependency("WhiteSpike.InteractiveTerminalAPI", "1.2.0")]
	[BepInDependency("com.sigurd.csync", "5.0.1")]
	[BepInDependency("evaisa.lethallib", "0.16.2")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class ShipInventory : BaseUnityPlugin
	{
		public static Config Config;

		private Harmony? _harmony;

		private void Awake()
		{
			Logger.SetLogger(((BaseUnityPlugin)this).Logger);
			if (!Bundle.LoadBundle("ShipInventory.Resources.si-bundle"))
			{
				Logger.Error("Failed to load the bundle. This mod will not continue further.");
				return;
			}
			Config = new Config(((BaseUnityPlugin)this).Config);
			PrepareNetwork();
			PrepareItems();
			ApplyPatches();
			InteractiveTerminalManager.RegisterApplication<ShipApplication>(Config.InventoryCommand.Value, true);
			Logger.Info("ShipInventory v1.2.5 has loaded!");
		}

		private void ApplyPatches()
		{
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Expected O, but got Unknown
			Logger.Debug("Applying patches...");
			if (_harmony == null)
			{
				_harmony = new Harmony("ShipInventory");
			}
			_harmony.PatchAll(typeof(GameNetworkManager_Patches));
			_harmony.PatchAll(typeof(RoundManager_Patches));
			_harmony.PatchAll(typeof(StartOfRound_Patches));
			_harmony.PatchAll(typeof(NetworkPrefabUtils.GameNetworkManager_Patches));
			if (OpenMonitorsCompatibility.Enabled)
			{
				OpenMonitorsCompatibility.PatchAll(_harmony);
			}
			Logger.Debug("Finished applying patches!");
		}

		private void RemovePatches()
		{
			Logger.Debug("Removing patches...");
			Harmony? harmony = _harmony;
			if (harmony != null)
			{
				harmony.UnpatchSelf();
			}
			Logger.Debug("Finished removing patches!");
		}

		private static void PrepareNetwork()
		{
			Logger.Debug("Prepare RPCs...");
			Type[] types = Assembly.GetExecutingAssembly().GetTypes();
			Type[] array = types;
			foreach (Type type in array)
			{
				MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
				MethodInfo[] array2 = methods;
				foreach (MethodInfo methodInfo in array2)
				{
					object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
					if (customAttributes.Length != 0)
					{
						methodInfo.Invoke(null, null);
					}
				}
			}
			Logger.Debug("RPCs prepared!");
			Logger.Debug("Registering all prefabs...");
			NetworkPrefabUtils.Register("VentChute", LoadVent);
			Logger.Debug("All prefabs registered!");
		}

		private static void LoadVent(GameObject vent)
		{
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Expected O, but got Unknown
			TerminalNode val = Bundle.LoadAsset<TerminalNode>("InventoryBuy");
			if ((Object)(object)val == (Object)null)
			{
				throw new NullReferenceException("Could not find the terminal node for the inventory.");
			}
			vent.AddComponent<ChuteInteract>();
			AutoParentToShip component = vent.GetComponent<AutoParentToShip>();
			ChuteInteract.SetOffsets(component);
			component.overrideOffset = true;
			UnlockableItem val2 = new UnlockableItem
			{
				unlockableName = Config.ChuteUnlockName.Value,
				prefabObject = vent,
				unlockableType = 1,
				shopSelectionNode = null,
				alwaysInStock = true,
				IsPlaceable = true,
				canBeStored = true,
				maxNumber = 1,
				spawnPrefab = true
			};
			Unlockables.RegisterUnlockable(val2, (StoreType)1, (TerminalNode)null, (TerminalNode)null, val, Config.ChuteUnlockCost.Value);
			ChuteInteract.UnlockableItem = val2;
		}

		public static void PrepareItems()
		{
			Logger.Debug("Preparing items...");
			Item val = Bundle.LoadAsset<Item>("ErrorItem");
			if ((Object)(object)val != (Object)null)
			{
				BadItem badItem = val.spawnPrefab.AddComponent<BadItem>();
				((GrabbableObject)badItem).itemProperties = val;
				NetworkPrefabs.RegisterNetworkPrefab(val.spawnPrefab);
				Items.RegisterItem(val);
				ItemData.FALLBACK_ITEM = val;
			}
			else
			{
				Item[] array = Resources.FindObjectsOfTypeAll<Item>();
				ItemData.FALLBACK_ITEM = ((IEnumerable<Item>)array).FirstOrDefault((Func<Item, bool>)((Item i) => i.itemName == "Gold bar")) ?? array[0];
			}
			Logger.Debug("Items prepared!");
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "ShipInventory";

		public const string PLUGIN_NAME = "ShipInventory";

		public const string PLUGIN_VERSION = "1.2.5";
	}
}
namespace ShipInventory.Patches
{
	[HarmonyPatch(typeof(GameNetworkManager))]
	public class GameNetworkManager_Patches
	{
		[HarmonyPrefix]
		[HarmonyPatch("SaveItemsInShip")]
		private static void SaveChuteItems(GameNetworkManager __instance)
		{
			string currentSaveFileName = GameNetworkManager.Instance.currentSaveFileName;
			ES3.DeleteKey("shipGrabbableItemIDs", currentSaveFileName);
			ES3.DeleteKey("shipGrabbableItemPos", currentSaveFileName);
			ES3.DeleteKey("shipScrapValues", currentSaveFileName);
			ES3.DeleteKey("shipItemSaveData", currentSaveFileName);
			ItemData.SaveStoredItems(currentSaveFileName);
			BadItem.SaveKeys(currentSaveFileName);
		}
	}
	[HarmonyPatch(typeof(LootMonitor))]
	public class OpenMonitors_Patches
	{
		[HarmonyPostfix]
		[HarmonyPatch("Calculate")]
		private static void AddToLootMonitor(ref float __result)
		{
			__result += ItemManager.GetTotalValue(onlyScraps: false, onlyFromRound: false);
		}
	}
	[HarmonyPatch(typeof(RoundManager))]
	public class RoundManager_Patches
	{
		[HarmonyPostfix]
		[HarmonyPatch("DespawnPropsAtEndOfRound")]
		private static void ClearInventory(RoundManager __instance)
		{
			if (!((NetworkBehaviour)__instance).IsServer)
			{
				return;
			}
			ItemManager.SetAllPersisted();
			if (!StartOfRound.Instance.allPlayersDead)
			{
				return;
			}
			List<ItemData> list = ItemManager.GetItems().ToList();
			float num = (ShipInventory.Config.ActAsSafe.Value ? 1f : (ShipInventory.Config.KeepRate.Value / 100f));
			for (int num2 = list.Count - 1; num2 >= 0; num2--)
			{
				if (Random.value <= num)
				{
					list.RemoveAt(num2);
				}
			}
			ItemManager.RemoveItems(list.ToArray());
		}
	}
	[HarmonyPatch(typeof(StartOfRound))]
	internal class StartOfRound_Patches
	{
		[HarmonyPrefix]
		[HarmonyPatch("LoadShipGrabbableItems")]
		private static void LoadStoredItems()
		{
			string currentSaveFileName = GameNetworkManager.Instance.currentSaveFileName;
			ItemData.LoadStoredItems(currentSaveFileName);
			BadItem.LoadKeys(currentSaveFileName);
		}

		[HarmonyPostfix]
		[HarmonyPatch("ResetShip")]
		private static void ResetInventory()
		{
			if (!ShipInventory.Config.PersistThroughFire.Value)
			{
				ItemManager.ClearCache();
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch("GetValueOfAllScrap")]
		private static void GetValueOfAllScrap(ref int __result, bool onlyScrapCollected, bool onlyNewScrap)
		{
			__result += ItemManager.GetTotalValue(onlyScraps: true, onlyFromRound: true);
		}

		[HarmonyPostfix]
		[HarmonyPatch("LoadUnlockables")]
		private static void UnlockChute(StartOfRound __instance)
		{
			if (SyncedEntry<bool>.op_Implicit(ShipInventory.Config.ChuteIsUnlock))
			{
				return;
			}
			int num = -1;
			for (int i = 0; i < __instance.unlockablesList.unlockables.Count; i++)
			{
				if (__instance.unlockablesList.unlockables[i] == ChuteInteract.UnlockableItem)
				{
					num = i;
					break;
				}
			}
			if (num == -1)
			{
				Logger.Error("Could not find the chute as an unlockable.");
			}
			else
			{
				__instance.UnlockShipObject(num);
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch("ResetShip")]
		private static void UnlockChuteBack(StartOfRound __instance)
		{
			if (((NetworkBehaviour)__instance).IsServer)
			{
				UnlockChute(__instance);
			}
		}
	}
}
namespace ShipInventory.Objects
{
	public class BadItem : PhysicsProp
	{
		public string? ID;

		private ItemData? _data;

		private int _index;

		private static ItemData[]? _loadedData;

		public override void Start()
		{
			((GrabbableObject)this).grabbable = true;
			((GrabbableObject)this).grabbableToEnemies = true;
			((GrabbableObject)this).isInFactory = true;
			((GrabbableObject)this).Start();
			CheckForItem();
		}

		public static ItemData[]? PrepareItems()
		{
			BadItem[] array = Object.FindObjectsByType<BadItem>((FindObjectsInactive)0, (FindObjectsSortMode)1);
			List<ItemData> list = new List<ItemData>();
			BadItem[] array2 = array;
			foreach (BadItem badItem in array2)
			{
				if (badItem.ID != null)
				{
					badItem._index = list.Count;
					list.Add(new ItemData((GrabbableObject)(object)badItem)
					{
						ID = badItem.ID
					});
				}
			}
			return (list.Count == 0) ? null : list.ToArray();
		}

		public override int GetItemDataToSave()
		{
			return _index;
		}

		public override void LoadItemSaveData(int saveData)
		{
			_index = saveData;
			if (_loadedData != null)
			{
				_data = _loadedData[saveData];
				ID = _data.Value.ID;
			}
		}

		private void CheckForItem()
		{
			//IL_0065: Unknown result type (might be due to invalid IL or missing references)
			//IL_006a: Unknown result type (might be due to invalid IL or missing references)
			if (!_data.HasValue)
			{
				return;
			}
			Item item = LethalLibCompatibility.GetItem(_data.Value.ID);
			if (!((Object)(object)item == (Object)null))
			{
				Logger.Debug("The item '" + ID + "' was found! Replacing the bad item with it...");
				GrabbableObject component = Object.Instantiate<GameObject>(item.spawnPrefab, ((Component)this).transform.position, Quaternion.identity, ((Component)this).transform.parent).GetComponent<GrabbableObject>();
				component.fallTime = 1f;
				component.hasHitGround = true;
				component.scrapPersistedThroughRounds = true;
				component.isInElevator = true;
				component.isInShipRoom = true;
				if (item.isScrap)
				{
					component.SetScrapValue(_data.Value.SCRAP_VALUE);
				}
				if (item.saveItemVariable)
				{
					component.LoadItemSaveData(_data.Value.SAVE_DATA);
				}
				((NetworkBehaviour)component).NetworkObject.Spawn(false);
				((NetworkBehaviour)this).NetworkObject.Despawn(true);
				Logger.Debug("The replacement was spawned and the bad item was despawned!");
			}
		}

		public static void SaveKeys(string saveFileName)
		{
			ItemData[] array = PrepareItems();
			if (array == null || array.Length == 0)
			{
				ES3.DeleteKey("shipInventoryMissingKeys", saveFileName);
				Logger.Debug("Bad item keys cleared!");
			}
			else
			{
				Logger.Debug("Saving bad item keys...");
				ES3.Save<string>("shipInventoryMissingKeys", JsonConvert.SerializeObject((object)array), saveFileName);
				Logger.Debug($"Successfully saved {array.Length} keys!");
			}
		}

		public static void LoadKeys(string saveFileName)
		{
			_loadedData = null;
			if (!ES3.KeyExists("shipInventoryMissingKeys", saveFileName))
			{
				Logger.Debug("No bad item keys found.");
				return;
			}
			Logger.Debug("Loading bad item keys...");
			string text = ES3.Load<string>("shipInventoryMissingKeys", saveFileName);
			ItemData[] array = JsonConvert.DeserializeObject<ItemData[]>(text);
			if (array == null)
			{
				Logger.Error("Could not load the bad item keys from the save file.");
				return;
			}
			_loadedData = array;
			Logger.Debug($"Successfully loaded {array.Length} keys!");
		}

		protected override void __initializeVariables()
		{
			((PhysicsProp)this).__initializeVariables();
		}

		[MethodImpl(MethodImplOptions.NoInlining)]
		protected internal override string? __getTypeName()
		{
			return "BadItem";
		}
	}
	public class ChuteInteract : NetworkBehaviour
	{
		public static ChuteInteract? Instance;

		private Transform itemRestorePoint = null;

		private ParticleSystem? spawnParticles;

		private readonly Queue<ItemData> spawnQueue = new Queue<ItemData>();

		private Coroutine? spawnCoroutine;

		private string? updateKey;

		private Collider[] itemsInChute = Array.Empty<Collider>();

		private InteractTrigger _trigger = null;

		public static UnlockableItem? UnlockableItem;

		private Coroutine? updateCoroutine;

		private int LAYER_IGNORE = -1;

		private int LAYER_INTERACTABLE = -1;

		private int LAYER_PROPS = -1;

		private void StoreHeldItem(PlayerControllerB player)
		{
			GrabbableObject currentlyHeldObjectServer = player.currentlyHeldObjectServer;
			if (currentlyHeldObjectServer == null)
			{
				Logger.Info("Player '" + player.playerUsername + "' is not holding any item.");
				return;
			}
			StoreItem(currentlyHeldObjectServer);
			currentlyHeldObjectServer.isInShipRoom = false;
			currentlyHeldObjectServer.scrapPersistedThroughRounds = true;
			player.SetItemInElevator(true, true, currentlyHeldObjectServer);
			Logger.Debug("Despawn held object...");
			player.DestroyItemInSlotAndSync(player.currentItemSlot);
		}

		private void StoreItem(GrabbableObject item)
		{
			ItemData[] items = ConvertItemHelper.ConvertItem(item);
			StoreItems(items);
		}

		public void StoreItems(params ItemData[] items)
		{
			Logger.Debug($"Sending {items.Length} new items...");
			StoreItemsServerRpc(items, GetClientID());
			if (OpenMonitorsCompatibility.Enabled)
			{
				OpenMonitorsCompatibility.UpdateMonitor();
			}
		}

		public void RetrieveItems(params ItemData[] items)
		{
			RetrieveItemsServerRpc(items, GetClientID());
		}

		private IEnumerator SpawnCoroutine()
		{
			while (spawnQueue.Count > 0)
			{
				if (itemsInChute.Length >= ShipInventory.Config.StopAfter.Value)
				{
					yield return (object)new WaitForEndOfFrame();
					continue;
				}
				ItemData data = spawnQueue.Dequeue();
				NetworkObject obj = SpawnItemServer(data);
				if ((Object)(object)obj != (Object)null)
				{
					SpawnItemClientRpc(NetworkObjectReference.op_Implicit(obj), data);
				}
				yield return (object)new WaitForSeconds(ShipInventory.Config.TimeToRetrieve.Value);
			}
			spawnCoroutine = null;
		}

		private NetworkObject? SpawnItemServer(ItemData data)
		{
			Item item = data.GetItem();
			if ((Object)(object)item == (Object)null)
			{
				Logger.Debug("Tried to spawn '" + data.ID + "', but no item could have been found for it.");
				return null;
			}
			if ((Object)(object)item.spawnPrefab == (Object)null)
			{
				Logger.Debug("Cannot spawn '" + data.ID + "', because no prefab is assigned to it.");
				return null;
			}
			GameObject val = Object.Instantiate<GameObject>(item.spawnPrefab, itemRestorePoint, false);
			if ((Object)(object)val == (Object)null)
			{
				return null;
			}
			NetworkBehaviour val2 = default(NetworkBehaviour);
			if (!val.TryGetComponent<NetworkBehaviour>(ref val2))
			{
				return null;
			}
			NetworkObject networkObject = val2.NetworkObject;
			networkObject.Spawn(false);
			return networkObject;
		}

		[ClientRpc]
		private void SpawnItemClientRpc(NetworkObjectReference networkObject, ItemData data)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cc: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_009e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_0129: Unknown result type (might be due to invalid IL or missing references)
			//IL_0140: Unknown result type (might be due to invalid IL or missing references)
			//IL_017e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0183: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2565643691u, val, (RpcDelivery)0);
				((FastBufferWriter)(ref val2)).WriteValueSafe<NetworkObjectReference>(ref networkObject, default(ForNetworkSerializable));
				((FastBufferWriter)(ref val2)).WriteValueSafe<ItemData>(ref data, default(ForNetworkSerializable));
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2565643691u, val, (RpcDelivery)0);
			}
			NetworkObject val3 = default(NetworkObject);
			if ((int)base.__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost) || !((NetworkObjectReference)(ref networkObject)).TryGet(ref val3, (NetworkManager)null))
			{
				return;
			}
			((Component)val3).transform.SetParent(itemRestorePoint, false);
			((Component)val3).transform.position = itemRestorePoint.position;
			((Component)val3).transform.rotation = itemRestorePoint.rotation;
			GrabbableObject val4 = default(GrabbableObject);
			if (((Component)val3).TryGetComponent<GrabbableObject>(ref val4))
			{
				if (val4.itemProperties.itemSpawnsOnGround)
				{
					((Component)val3).transform.localRotation = Quaternion.Euler(val4.itemProperties.restingRotation);
				}
				else
				{
					val4.OnHitGround();
				}
				val4.scrapPersistedThroughRounds = data.PERSISTED_THROUGH_ROUNDS;
				if (val4 is BadItem badItem)
				{
					badItem.ID = data.ID;
				}
				Item item = data.GetItem();
				if (item.isScrap)
				{
					val4.SetScrapValue(data.SCRAP_VALUE);
				}
				if (item.saveItemVariable)
				{
					val4.LoadItemSaveData(data.SAVE_DATA);
				}
				val4.isInShipRoom = true;
				val4.isInElevator = true;
				((MonoBehaviour)val4).StartCoroutine(PlayDropSound(val4));
				ParticleSystem? obj = spawnParticles;
				if (obj != null)
				{
					obj.Play();
				}
			}
		}

		private static IEnumerator PlayDropSound(GrabbableObject grabbable)
		{
			yield return null;
			yield return null;
			grabbable.PlayDropSFX();
			grabbable.OnHitGround();
		}

		[ServerRpc(RequireOwnership = false)]
		private void CheckInventoryServerRpc(string? _updateKey, string? key, params ulong[] ids)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0153: Unknown result type (might be due to invalid IL or missing references)
			//IL_015d: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0185: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
			//IL_01bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_0104: Unknown result type (might be due to invalid IL or missing references)
			//IL_010a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0143: Unknown result type (might be due to invalid IL or missing references)
			//IL_0128: Unknown result type (might be due to invalid IL or missing references)
			//IL_012e: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(151875304u, val, (RpcDelivery)0);
				bool flag = _updateKey != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(_updateKey, false);
				}
				bool flag2 = key != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag2, default(ForPrimitives));
				if (flag2)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe(key, false);
				}
				bool flag3 = ids != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag3, default(ForPrimitives));
				if (flag3)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe<ulong>(ids, default(ForPrimitives));
				}
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 151875304u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams routing = default(ClientRpcParams);
				routing.Send.TargetClientIds = ids;
				string key2 = ItemManager.GetKey();
				if (key2 != key)
				{
					UpdateInventoryClientRpc(_updateKey, key2, ItemManager.GetItems(), routing);
				}
				else
				{
					InventoryUpToDateClientRpc(_updateKey, routing);
				}
			}
		}

		[ServerRpc(RequireOwnership = false)]
		private void StoreItemsServerRpc(ItemData[] items, params ulong[] ids)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0122: Unknown result type (might be due to invalid IL or missing references)
			//IL_012c: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_01be: Unknown result type (might be due to invalid IL or missing references)
			//IL_01bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c4: Unknown result type (might be due to invalid IL or missing references)
			//IL_0112: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1862908525u, val, (RpcDelivery)0);
				bool flag = items != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe<ItemData>(items, default(ForNetworkSerializable));
				}
				bool flag2 = ids != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag2, default(ForPrimitives));
				if (flag2)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe<ulong>(ids, default(ForPrimitives));
				}
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1862908525u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
			{
				Logger.Debug($"Adding {items.Length} new items...");
				ItemManager.AddItems(items);
				Logger.Debug("The inventory has been updated: '" + ItemManager.GetKey() + "'.");
				if (ShipInventory.Config.ForceUpdateUponAdding.Value)
				{
					ForceUpdateClientRpc(new ClientRpcParams
					{
						Send = new ClientRpcSendParams
						{
							TargetClientIds = ids
						}
					});
				}
			}
		}

		[ServerRpc(RequireOwnership = false)]
		private void RetrieveItemsServerRpc(ItemData[] items, params ulong[] ids)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0122: Unknown result type (might be due to invalid IL or missing references)
			//IL_012c: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_0112: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
			//IL_021c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0226: Unknown result type (might be due to invalid IL or missing references)
			//IL_0234: Unknown result type (might be due to invalid IL or missing references)
			//IL_0236: Unknown result type (might be due to invalid IL or missing references)
			//IL_023b: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
			{
				ServerRpcParams val = default(ServerRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(208058828u, val, (RpcDelivery)0);
				bool flag = items != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe<ItemData>(items, default(ForNetworkSerializable));
				}
				bool flag2 = ids != null;
				((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag2, default(ForPrimitives));
				if (flag2)
				{
					((FastBufferWriter)(ref val2)).WriteValueSafe<ulong>(ids, default(ForPrimitives));
				}
				((NetworkBehaviour)this).__endSendServerRpc(ref val2, 208058828u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage != 1 || (!networkManager.IsServer && !networkManager.IsHost))
			{
				return;
			}
			ItemData[] array = ItemManager.FilterExtras(items);
			if (array.Length != items.Length)
			{
				Logger.Debug("Tried to retrieve an item that is not in the inventory anymore.");
			}
			if (array.Length != 0)
			{
				Logger.Debug($"Removing '{array.Length}' items...");
				ItemManager.RemoveItems(array);
				ItemData[] array2 = array;
				foreach (ItemData item in array2)
				{
					spawnQueue.Enqueue(item);
				}
				if (spawnCoroutine == null)
				{
					spawnCoroutine = ((MonoBehaviour)this).StartCoroutine(SpawnCoroutine());
				}
				Logger.Debug($"{array.Length} items enqueued!");
				if (ShipInventory.Config.ForceUpdateUponRemoving.Value)
				{
					ForceUpdateClientRpc(new ClientRpcParams
					{
						Send = new ClientRpcSendParams
						{
							TargetClientIds = ids
						}
					});
				}
			}
		}

		private static ulong GetClientID(PlayerControllerB? player = null)
		{
			return (player ?? GameNetworkManager.Instance.localPlayerController).actualClientId;
		}

		[ClientRpc]
		private void UpdateInventoryClientRpc(string? _updateKey, string? key, ItemData[] data, ClientRpcParams routing = default(ClientRpcParams))
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0153: Unknown result type (might be due to invalid IL or missing references)
			//IL_015d: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
			//IL_0104: Unknown result type (might be due to invalid IL or missing references)
			//IL_010a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0143: Unknown result type (might be due to invalid IL or missing references)
			//IL_0128: Unknown result type (might be due to invalid IL or missing references)
			//IL_012e: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				FastBufferWriter val = ((NetworkBehaviour)this).__beginSendClientRpc(2064218959u, routing, (RpcDelivery)0);
				bool flag = _updateKey != null;
				((FastBufferWriter)(ref val)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val)).WriteValueSafe(_updateKey, false);
				}
				bool flag2 = key != null;
				((FastBufferWriter)(ref val)).WriteValueSafe<bool>(ref flag2, default(ForPrimitives));
				if (flag2)
				{
					((FastBufferWriter)(ref val)).WriteValueSafe(key, false);
				}
				bool flag3 = data != null;
				((FastBufferWriter)(ref val)).WriteValueSafe<bool>(ref flag3, default(ForPrimitives));
				if (flag3)
				{
					((FastBufferWriter)(ref val)).WriteValueSafe<ItemData>(data, default(ForNetworkSerializable));
				}
				((NetworkBehaviour)this).__endSendClientRpc(ref val, 2064218959u, routing, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
			{
				if (updateKey != _updateKey)
				{
					Logger.Debug("Received an update that was not the one expected.");
					return;
				}
				Logger.Debug("Updating the cache with: '" + (key ?? "null") + "'");
				ItemManager.UpdateCache(key, data.ToList());
				Logger.Debug("Cached updated!");
				updateKey = null;
			}
		}

		[ClientRpc]
		private void InventoryUpToDateClientRpc(string? _updateKey, ClientRpcParams routing = default(ClientRpcParams))
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d4: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				FastBufferWriter val = ((NetworkBehaviour)this).__beginSendClientRpc(3035705154u, routing, (RpcDelivery)0);
				bool flag = _updateKey != null;
				((FastBufferWriter)(ref val)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val)).WriteValueSafe(_updateKey, false);
				}
				((NetworkBehaviour)this).__endSendClientRpc(ref val, 3035705154u, routing, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost))
			{
				return;
			}
			if (updateKey != _updateKey)
			{
				Logger.Debug("Received an inventory check that was not the one expected.");
				return;
			}
			updateKey = null;
			if (!ShipInventory.Config.InventoryUpdateCheckSilencer.Value)
			{
				Logger.Debug("The inventory is up to date! (" + ItemManager.GetKey() + ")");
			}
		}

		[ClientRpc]
		private void ForceUpdateClientRpc(ClientRpcParams routing = default(ClientRpcParams))
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					FastBufferWriter val = ((NetworkBehaviour)this).__beginSendClientRpc(1540314797u, routing, (RpcDelivery)0);
					((NetworkBehaviour)this).__endSendClientRpc(ref val, 1540314797u, routing, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
				{
					StartNewCheck();
				}
			}
		}

		private void UpdateTrigger()
		{
			//IL_0079: Unknown result type (might be due to invalid IL or missing references)
			//IL_008d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
			if (Object.op_Implicit((Object)(object)_trigger) && GameNetworkManager.Instance != null && NetworkManager.Singleton != null)
			{
				PlayerControllerB localPlayerController = GameNetworkManager.Instance.localPlayerController;
				if (localPlayerController != null && localPlayerController.isInHangarShipRoom)
				{
					_trigger.UpdateChuteTrigger(localPlayerController);
					itemsInChute = Physics.OverlapBox(itemRestorePoint.position, new Vector3(1f, 0.25f, 1.25f) / 2f, itemRestorePoint.rotation, 1 << LAYER_PROPS);
					((Component)this).gameObject.layer = ((itemsInChute.Length != 0) ? LAYER_IGNORE : LAYER_INTERACTABLE);
				}
			}
		}

		public static void SetOffsets(AutoParentToShip autoParent)
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			autoParent.positionOffset = new Vector3(1.9f, 1f, -4.5f);
			autoParent.rotationOffset = new Vector3(35f, 0f, 0f);
		}

		private void StartNewCheck()
		{
			if (updateCoroutine != null)
			{
				((MonoBehaviour)this).StopCoroutine(updateCoroutine);
				updateCoroutine = null;
			}
			updateCoroutine = ((MonoBehaviour)this).StartCoroutine(UpdateInventory());
		}

		private IEnumerator UpdateInventory()
		{
			PlayerControllerB player;
			do
			{
				player = GameNetworkManager.Instance?.localPlayerController;
				yield return null;
			}
			while ((Object)(object)player == (Object)null);
			if (((NetworkBehaviour)player).IsHost)
			{
				yield break;
			}
			while (true)
			{
				updateKey = Guid.NewGuid().ToString();
				CheckInventoryServerRpc(updateKey, ItemManager.GetKey(), GetClientID(player));
				yield return (object)new WaitForSeconds(ShipInventory.Config.InventoryRefreshRate.Value);
			}
		}

		private void Start()
		{
			LAYER_IGNORE = LayerMask.NameToLayer("Ignore Raycast");
			LAYER_INTERACTABLE = LayerMask.NameToLayer("InteractableObject");
			LAYER_PROPS = LayerMask.NameToLayer("Props");
			_trigger = ((Component)this).GetComponent<InteractTrigger>();
			((UnityEvent<PlayerControllerB>)(object)_trigger.onInteract).AddListener((UnityAction<PlayerControllerB>)StoreHeldItem);
			_trigger.timeToHold = ShipInventory.Config.TimeToStore.Value;
			itemRestorePoint = ((Component)this).transform.Find("DropNode");
			spawnParticles = ((Component)this).GetComponentInChildren<ParticleSystem>();
			Instance = this;
			StartNewCheck();
		}

		private void Update()
		{
			UpdateTrigger();
		}

		public override void OnDestroy()
		{
			((NetworkBehaviour)this).OnDestroy();
			Instance = null;
			if (StartOfRound.Instance.firingPlayersCutsceneRunning && !ShipInventory.Config.PersistThroughFire.Value)
			{
				Logger.Debug("Clearing cache from fire!");
				ItemManager.ClearCache();
			}
		}

		protected override void __initializeVariables()
		{
			((NetworkBehaviour)this).__initializeVariables();
		}

		[RuntimeInitializeOnLoadMethod]
		internal static void InitializeRPCS_ChuteInteract()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Expected O, but got Unknown
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Expected O, but got Unknown
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Expected O, but got Unknown
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Expected O, but got Unknown
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bd: Expected O, but got Unknown
			NetworkManager.__rpc_func_table.Add(2565643691u, new RpcReceiveHandler(__rpc_handler_2565643691));
			NetworkManager.__rpc_func_table.Add(151875304u, new RpcReceiveHandler(__rpc_handler_151875304));
			NetworkManager.__rpc_func_table.Add(1862908525u, new RpcReceiveHandler(__rpc_handler_1862908525));
			NetworkManager.__rpc_func_table.Add(208058828u, new RpcReceiveHandler(__rpc_handler_208058828));
			NetworkManager.__rpc_func_table.Add(2064218959u, new RpcReceiveHandler(__rpc_handler_2064218959));
			NetworkManager.__rpc_func_table.Add(3035705154u, new RpcReceiveHandler(__rpc_handler_3035705154));
			NetworkManager.__rpc_func_table.Add(1540314797u, new RpcReceiveHandler(__rpc_handler_1540314797));
		}

		private static void __rpc_handler_2565643691(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_006a: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				NetworkObjectReference networkObject = default(NetworkObjectReference);
				((FastBufferReader)(ref reader)).ReadValueSafe<NetworkObjectReference>(ref networkObject, default(ForNetworkSerializable));
				ItemData data = default(ItemData);
				((FastBufferReader)(ref reader)).ReadValueSafe<ItemData>(ref data, default(ForNetworkSerializable));
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((ChuteInteract)(object)target).SpawnItemClientRpc(networkObject, data);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_151875304(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_009f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00de: Unknown result type (might be due to invalid IL or missing references)
			//IL_0100: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				bool flag = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
				string text = null;
				if (flag)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe(ref text, false);
				}
				bool flag2 = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag2, default(ForPrimitives));
				string key = null;
				if (flag2)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe(ref key, false);
				}
				bool flag3 = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag3, default(ForPrimitives));
				ulong[] ids = null;
				if (flag3)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe<ulong>(ref ids, default(ForPrimitives));
				}
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((ChuteInteract)(object)target).CheckInventoryServerRpc(text, key, ids);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_1862908525(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
			//IL_009d: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				bool flag = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
				ItemData[] items = null;
				if (flag)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe<ItemData>(ref items, default(ForNetworkSerializable));
				}
				bool flag2 = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag2, default(ForPrimitives));
				ulong[] ids = null;
				if (flag2)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe<ulong>(ref ids, default(ForPrimitives));
				}
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((ChuteInteract)(object)target).StoreItemsServerRpc(items, ids);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_208058828(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
			//IL_009d: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				bool flag = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
				ItemData[] items = null;
				if (flag)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe<ItemData>(ref items, default(ForNetworkSerializable));
				}
				bool flag2 = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag2, default(ForPrimitives));
				ulong[] ids = null;
				if (flag2)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe<ulong>(ref ids, default(ForPrimitives));
				}
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((ChuteInteract)(object)target).RetrieveItemsServerRpc(items, ids);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_2064218959(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_009f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00de: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ff: Unknown result type (might be due to invalid IL or missing references)
			//IL_010e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				bool flag = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
				string text = null;
				if (flag)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe(ref text, false);
				}
				bool flag2 = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag2, default(ForPrimitives));
				string key = null;
				if (flag2)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe(ref key, false);
				}
				bool flag3 = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag3, default(ForPrimitives));
				ItemData[] data = null;
				if (flag3)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe<ItemData>(ref data, default(ForNetworkSerializable));
				}
				ClientRpcParams client = rpcParams.Client;
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((ChuteInteract)(object)target).UpdateInventoryClientRpc(text, key, data, client);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_3035705154(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				bool flag = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
				string text = null;
				if (flag)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe(ref text, false);
				}
				ClientRpcParams client = rpcParams.Client;
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((ChuteInteract)(object)target).InventoryUpToDateClientRpc(text, client);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_1540314797(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				ClientRpcParams client = rpcParams.Client;
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((ChuteInteract)(object)target).ForceUpdateClientRpc(client);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		[MethodImpl(MethodImplOptions.NoInlining)]
		protected internal override string __getTypeName()
		{
			return "ChuteInteract";
		}
	}
	[Serializable]
	public struct ItemData : INetworkSerializable
	{
		public static Item FALLBACK_ITEM;

		public string ID;

		public int SCRAP_VALUE;

		public int SAVE_DATA;

		public bool PERSISTED_THROUGH_ROUNDS;

		public ItemData(GrabbableObject item)
		{
			SCRAP_VALUE = 0;
			SAVE_DATA = 0;
			ID = LethalLibCompatibility.GetID(item.itemProperties);
			if (item.itemProperties.isScrap)
			{
				SCRAP_VALUE = item.scrapValue;
			}
			if (item.itemProperties.saveItemVariable)
			{
				SAVE_DATA = item.GetItemDataToSave();
			}
			PERSISTED_THROUGH_ROUNDS = item.scrapPersistedThroughRounds;
		}

		public Item GetItem()
		{
			return LethalLibCompatibility.GetItem(ID) ?? FALLBACK_ITEM;
		}

		public string GetItemName()
		{
			return GetItem().itemName;
		}

		public unsafe void NetworkSerialize<T>(BufferSerializer<T> serializer) where T : IReaderWriter
		{
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			serializer.SerializeValue(ref ID, false);
			((BufferSerializer<int>*)(&serializer))->SerializeValue<int>(ref SCRAP_VALUE, default(ForPrimitives));
			((BufferSerializer<int>*)(&serializer))->SerializeValue<int>(ref SAVE_DATA, default(ForPrimitives));
			((BufferSerializer<bool>*)(&serializer))->SerializeValue<bool>(ref PERSISTED_THROUGH_ROUNDS, default(ForPrimitives));
		}

		public static void SaveStoredItems(string saveFileName)
		{
			if (!ItemManager.HasItems())
			{
				ES3.DeleteKey("shipInventoryItems", saveFileName);
				Logger.Debug("Stored items cleared!");
				return;
			}
			ItemData[] items = ItemManager.GetItems();
			Logger.Debug("Saving stored items...");
			ES3.Save<string>("shipInventoryItems", JsonConvert.SerializeObject((object)items), saveFileName);
			Logger.Debug($"Successfully saved {ItemManager.GetCount()} items!");
		}

		public static void LoadStoredItems(string saveFileName)
		{
			ItemManager.ClearCache();
			if (!ES3.KeyExists("shipInventoryItems", saveFileName))
			{
				Logger.Debug("No items found.");
				return;
			}
			Logger.Debug("Loading stored items...");
			string text = ES3.Load<string>("shipInventoryItems", saveFileName);
			IEnumerable<ItemData> enumerable = JsonConvert.DeserializeObject<IEnumerable<ItemData>>(text);
			if (enumerable == null)
			{
				Logger.Error("Could not load items from the save file.");
				return;
			}
			ItemManager.AddItems(enumerable.ToArray());
			Logger.Debug("Loaded stored items!");
		}
	}
}
namespace ShipInventory.Helpers
{
	internal static class Bundle
	{
		private static AssetBundle? loadedBundle;

		public static bool LoadBundle(string name)
		{
			Stream manifestResourceStream = Assembly.GetExecutingAssembly().GetManifestResourceStream(name);
			if (manifestResourceStream == null)
			{
				Logger.Error("No bundle named '" + name + "'.");
				return false;
			}
			loadedBundle = AssetBundle.LoadFromStream(manifestResourceStream);
			if ((Object)(object)loadedBundle == (Object)null)
			{
				Logger.Error("Failed to load custom assets.");
				return false;
			}
			return true;
		}

		public static T? LoadAsset<T>(string name) where T : Object
		{
			if ((Object)(object)loadedBundle == (Object)null)
			{
				Logger.Error("Tried to load asset from unloaded bundle.");
				return default(T);
			}
			T val = loadedBundle.LoadAsset<T>(name);
			if ((Object)(object)val == (Object)null)
			{
				Logger.Error("No asset named '" + name + "' was found.");
			}
			return val;
		}
	}
	public static class ConvertItemHelper
	{
		private static readonly List<Func<GrabbableObject, ItemData[]?>> conversions;

		static ConvertItemHelper()
		{
			conversions = new List<Func<GrabbableObject, ItemData[]>>();
			AddConversion(CustomItemBehaviourLibraryCompatibility.ConvertContainer);
			AddConversion(BeltBagConversion);
			AddConversion(NormalConversion, appendToStart: false);
		}

		public static ItemData[] ConvertItem(GrabbableObject item)
		{
			ItemData[] array = null;
			foreach (Func<GrabbableObject, ItemData[]> conversion in conversions)
			{
				if (conversion != null)
				{
					array = conversion(item);
					if (array != null)
					{
						break;
					}
				}
			}
			return array ?? Array.Empty<ItemData>();
		}

		public static void AddConversion(Func<GrabbableObject, ItemData[]?> conversion, bool appendToStart = true)
		{
			int index = ((!appendToStart) ? conversions.Count : 0);
			conversions.Insert(index, conversion);
		}

		private static ItemData[]? BeltBagConversion(GrabbableObject item)
		{
			BeltBagItem val = (BeltBagItem)(object)((item is BeltBagItem) ? item : null);
			if (val == null)
			{
				return null;
			}
			List<ItemData> list = new List<ItemData>();
			for (int num = val.objectsInBag.Count - 1; num >= 0; num--)
			{
				GrabbableObject val2 = val.objectsInBag[num];
				if (!((Object)(object)val2 == (Object)null))
				{
					list.AddRange(ConvertItem(val2));
				}
			}
			list.Add(new ItemData((GrabbableObject)(object)val));
			return list.ToArray();
		}

		private static ItemData[] NormalConversion(GrabbableObject item)
		{
			return new ItemData[1]
			{
				new ItemData(item)
			};
		}
	}
	public static class InteractionHelper
	{
		private static readonly List<(Func<PlayerControllerB, bool>, string)> triggerConditions;

		static InteractionHelper()
		{
			triggerConditions = new List<(Func<PlayerControllerB, bool>, string)>();
			AddCondition(IsHoldingObject, Lang.Get("NOT_HOLDING_ITEM"));
			AddCondition(HasPermission, Lang.Get("CHUTE_PERMISSION_MISSING"));
			AddCondition(RequireInOrbit, Lang.Get("NOT_IN_ORBIT"));
			AddCondition(HasFreeSpace, Lang.Get("INVENTORY_FULL"));
			AddCondition(IsAllowed, Lang.Get("ITEM_BLACKLISTED"));
			AddCondition(IsValid, Lang.Get("ITEM_NOT_ALLOWED"));
		}

		public static void UpdateChuteTrigger(this InteractTrigger trigger, PlayerControllerB local)
		{
			foreach (var (func, disabledHoverTip) in triggerConditions)
			{
				if (func(local))
				{
					continue;
				}
				trigger.interactable = false;
				trigger.disabledHoverTip = disabledHoverTip;
				return;
			}
			trigger.interactable = true;
			trigger.disabledHoverTip = "";
		}

		public static void AddCondition(Func<PlayerControllerB, bool> condition, string error, bool appendToStart = false)
		{
			int index = ((!appendToStart) ? triggerConditions.Count : 0);
			triggerConditions.Insert(index, (condition, error));
		}

		private static bool IsHoldingObject(PlayerControllerB p)
		{
			return p.isHoldingObject && (Object)(object)p.currentlyHeldObjectServer != (Object)null;
		}

		private static bool HasPermission(PlayerControllerB p)
		{
			switch (ShipInventory.Config.ChutePermission.Value)
			{
			case Config.PermissionLevel.HOST_ONLY:
				if (((NetworkBehaviour)p).IsHost)
				{
					break;
				}
				goto case Config.PermissionLevel.NO_ONE;
			case Config.PermissionLevel.CLIENTS_ONLY:
				if (!((NetworkBehaviour)p).IsHost)
				{
					break;
				}
				goto case Config.PermissionLevel.NO_ONE;
			case Config.PermissionLevel.NO_ONE:
				return false;
			}
			return true;
		}

		private static bool RequireInOrbit(PlayerControllerB p)
		{
			return !ShipInventory.Config.RequireInOrbit.Value || StartOfRound.Instance.inShipPhase;
		}

		private static bool HasFreeSpace(PlayerControllerB p)
		{
			return ItemManager.GetCount() < ShipInventory.Config.MaxItemCount.Value;
		}

		private static bool IsAllowed(PlayerControllerB p)
		{
			return !ItemManager.IsBlacklisted(p.currentlyHeldObjectServer.itemProperties);
		}

		private static bool IsValid(PlayerControllerB p)
		{
			GrabbableObject currentlyHeldObjectServer = p.currentlyHeldObjectServer;
			if (currentlyHeldObjectServer.itemUsedUp)
			{
				return false;
			}
			Item itemProperties = currentlyHeldObjectServer.itemProperties;
			if ((Object)(object)itemProperties.spawnPrefab == (Object)null)
			{
				return false;
			}
			RagdollGrabbableObject val = default(RagdollGrabbableObject);
			if (itemProperties.spawnPrefab.TryGetComponent<RagdollGrabbableObject>(ref val))
			{
				return false;
			}
			return true;
		}
	}
	public static class ItemManager
	{
		private static List<ItemData> cachedItems = new List<ItemData>();

		private static string? cacheKey;

		private static readonly HashSet<string> BLACKLIST = new HashSet<string>();

		public static IEnumerable<ItemData> GetInstances(ItemData data, int count)
		{
			if (count == 1)
			{
				return cachedItems.Where((ItemData d) => d.Equals(data)).Take(1);
			}
			return cachedItems.Where((ItemData d) => d.ID == data.ID).Take(count);
		}

		public static ItemData[] GetItems()
		{
			return cachedItems.ToArray();
		}

		internal static void UpdateCache(string? key, List<ItemData> items)
		{
			cacheKey = key;
			cachedItems = items;
		}

		internal static void ClearCache()
		{
			UpdateCache(null, new List<ItemData>());
		}

		internal static ItemData[] FilterExtras(params ItemData[] items)
		{
			return items.Where((ItemData item) => cachedItems.Contains(item)).ToArray();
		}

		internal static void AddItems(params ItemData[] items)
		{
			cachedItems.AddRange(items);
			NewKey();
		}

		internal static void RemoveItems(params ItemData[] items)
		{
			foreach (ItemData item in items)
			{
				cachedItems.Remove(item);
			}
			NewKey();
		}

		internal static void SetAllPersisted()
		{
			for (int i = 0; i < cachedItems.Count; i++)
			{
				ItemData value = cachedItems[i];
				value.PERSISTED_THROUGH_ROUNDS = true;
				cachedItems[i] = value;
			}
			NewKey();
		}

		public static int GetCount()
		{
			return cachedItems.Count;
		}

		public static bool HasItems()
		{
			return cachedItems.Count > 0;
		}

		public static int GetTotalValue(bool onlyScraps, bool onlyFromRound)
		{
			int num = 0;
			foreach (ItemData cachedItem in cachedItems)
			{
				if (!onlyFromRound || !cachedItem.PERSISTED_THROUGH_ROUNDS)
				{
					Item item = cachedItem.GetItem();
					if (!((Object)(object)item == (Object)null) && (!onlyScraps || item.isScrap))
					{
						num += cachedItem.SCRAP_VALUE;
					}
				}
			}
			return num;
		}

		public static string? GetKey()
		{
			return cacheKey;
		}

		private static void NewKey()
		{
			cacheKey = Guid.NewGuid().ToString();
		}

		internal static void UpdateBlacklist(string blacklistString)
		{
			BLACKLIST.Clear();
			string[] array = blacklistString.Split(',', StringSplitOptions.RemoveEmptyEntries);
			foreach (string text in array)
			{
				if (text != null)
				{
					BLACKLIST.Add("^" + text.Trim().ToLower() + "$");
				}
			}
		}

		public static bool IsBlacklisted(Item item)
		{
			string name = item.itemName.ToLower();
			return BLACKLIST.Any((string s) => Regex.IsMatch(name, s));
		}
	}
	internal static class Lang
	{
		public const string DEFAULT_LANG = "en";

		private static readonly Dictionary<string, string> tokens = new Dictionary<string, string>();

		public static bool LoadLang(string lang)
		{
			string codeBase = Assembly.GetExecutingAssembly().CodeBase;
			UriBuilder uriBuilder = new UriBuilder(codeBase);
			string directoryName = Path.GetDirectoryName(Uri.UnescapeDataString(uriBuilder.Path));
			if (directoryName == null)
			{
				return false;
			}
			string text = Path.Combine(directoryName, "lang-" + lang + ".json");
			if (!File.Exists(text))
			{
				Logger.Error("Could not find the file '" + text + "'.");
				return lang != "en" && LoadLang("en");
			}
			JObject val = JObject.Parse(File.ReadAllText(text));
			tokens.Clear();
			foreach (var (text3, val3) in val)
			{
				tokens[text3] = ((object)val3)?.ToString() ?? text3;
			}
			Logger.Info("Language '" + lang + "' loaded!");
			return true;
		}

		public static string Get(string id)
		{
			return tokens.GetValueOrDefault(id, id);
		}
	}
	internal static class Logger
	{
		private static ManualLogSource? log;

		public static void SetLogger(ManualLogSource logSource)
		{
			log = logSource;
		}

		private static void Log(LogLevel level, object? content)
		{
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			ManualLogSource? obj = log;
			if (obj != null)
			{
				obj.Log(level, content ?? "null");
			}
		}

		public static void Info(object? content)
		{
			Log((LogLevel)16, content);
		}

		public static void Debug(object? content)
		{
			Log((LogLevel)32, content);
		}

		public static void Error(object? content)
		{
			Log((LogLevel)2, content);
		}
	}
	internal static class NetworkPrefabUtils
	{
		private class PrefabData
		{
			public Action<GameObject>? onLoad;
		}

		[HarmonyPatch(typeof(GameNetworkManager))]
		internal class GameNetworkManager_Patches
		{
			[HarmonyPostfix]
			[HarmonyPatch("Start")]
			private static void AddPrefabsToNetwork(GameNetworkManager __instance)
			{
				foreach (var (name, data) in prefabs)
				{
					AddToNetwork(name, data);
				}
			}
		}

		private static readonly Dictionary<string, PrefabData> prefabs = new Dictionary<string, PrefabData>();

		public static void Register(string name, Action<GameObject>? onLoad = null)
		{
			if (prefabs.ContainsKey(name))
			{
				Logger.Error("Tried to register multiple prefabs with the name '" + name + "'.");
				return;
			}
			prefabs.Add(name, new PrefabData
			{
				onLoad = onLoad
			});
		}

		private static void AddToNetwork(string name, PrefabData data)
		{
			GameObject val = Bundle.LoadAsset<GameObject>(name);
			if (val != null)
			{
				data.onLoad?.Invoke(val);
				NetworkManager.Singleton.AddNetworkPrefab(val);
			}
		}
	}
}
namespace ShipInventory.Compatibility
{
	public static class CustomItemBehaviourLibraryCompatibility
	{
		public const string CUSTOM_ITEM_BEHAVIOUR_LIBRARY = "com.github.WhiteSpike.CustomItemBehaviourLibrary";

		private static bool? _enabled;

		public static bool Enabled
		{
			get
			{
				bool valueOrDefault = _enabled.GetValueOrDefault();
				if (!_enabled.HasValue)
				{
					valueOrDefault = Chainloader.PluginInfos.ContainsKey("com.github.WhiteSpike.CustomItemBehaviourLibrary");
					_enabled = valueOrDefault;
				}
				return _enabled.Value;
			}
		}

		public static ItemData[]? ConvertContainer(GrabbableObject item)
		{
			return Enabled ? HandleContainer(item) : null;
		}

		[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
		public static ItemData[]? HandleContainer(GrabbableObject item)
		{
			ContainerBehaviour val = (ContainerBehaviour)(object)((item is ContainerBehaviour) ? item : null);
			if (val == null)
			{
				return null;
			}
			((Behaviour)val).enabled = false;
			List<ItemData> list = new List<ItemData>();
			GrabbableObject[] componentsInChildren = ((Component)val).GetComponentsInChildren<GrabbableObject>();
			for (int num = componentsInChildren.Length - 1; num >= 0; num--)
			{
				GrabbableObject val2 = componentsInChildren[num];
				if (!((Object)(object)val2 == (Object)null) && !((Object)(object)val2 == (Object)(object)val))
				{
					list.AddRange(ConvertItemHelper.ConvertItem(val2));
				}
			}
			list.Add(new ItemData((GrabbableObject)(object)val));
			return list.ToArray();
		}
	}
	public static class LethalConfigCompatibility
	{
		public const string LETHAL_CONFIG = "ainavt.lc.lethalconfig";

		private static bool? _enabled;

		public static bool Enabled
		{
			get
			{
				bool valueOrDefault = _enabled.GetValueOrDefault();
				if (!_enabled.HasValue)
				{
					valueOrDefault = Chainloader.PluginInfos.ContainsKey("ainavt.lc.lethalconfig");
					_enabled = valueOrDefault;
				}
				return _enabled.Value;
			}
		}

		[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
		public static void AddConfigs(Config config)
		{
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Expected O, but got Unknown
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Expected O, but got Unknown
			//IL_0079: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Expected O, but got Unknown
			//IL_008f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0094: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b0: Expected O, but got Unknown
			//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bc: Expected O, but got Unknown
			//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ca: Expected O, but got Unknown
			//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cf: Expected O, but got Unknown
			//IL_00db: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fc: Expected O, but got Unknown
			//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
			//IL_0108: Expected O, but got Unknown
			//IL_0109: Unknown result type (might be due to invalid IL or missing references)
			//IL_0116: Expected O, but got Unknown
			//IL_0111: Unknown result type (might be due to invalid IL or missing references)
			//IL_011b: Expected O, but got Unknown
			//IL_0127: Unknown result type (might be due to invalid IL or missing references)
			//IL_012c: Unknown result type (might be due to invalid IL or missing references)
			//IL_013d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0144: Expected O, but got Unknown
			//IL_0145: Unknown result type (might be due to invalid IL or missing references)
			//IL_0150: Expected O, but got Unknown
			//IL_0151: Unknown result type (might be due to invalid IL or missing references)
			//IL_015e: Expected O, but got Unknown
			//IL_0159: Unknown result type (might be due to invalid IL or missing references)
			//IL_0163: Expected O, but got Unknown
			//IL_016f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0174: Unknown result type (might be due to invalid IL or missing references)
			//IL_0185: Unknown result type (might be due to invalid IL or missing references)
			//IL_018d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0196: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a3: Expected O, but got Unknown
			//IL_019e: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a8: Expected O, but got Unknown
			//IL_01b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b9: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d7: Expected O, but got Unknown
			//IL_01e8: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ed: Unknown result type (might be due to invalid IL or missing references)
			//IL_01fe: Unknown result type (might be due to invalid IL or missing references)
			//IL_020b: Expected O, but got Unknown
			//IL_0206: Unknown result type (might be due to invalid IL or missing references)
			//IL_0210: Expected O, but got Unknown
			//IL_021c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0221: Unknown result type (might be due to invalid IL or missing references)
			//IL_0232: Unknown result type (might be due to invalid IL or missing references)
			//IL_023f: Expected O, but got Unknown
			//IL_023a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0244: Expected O, but got Unknown
			//IL_0250: Unknown result type (might be due to invalid IL or missing references)
			//IL_0255: Unknown result type (might be due to invalid IL or missing references)
			//IL_0266: Unknown result type (might be due to invalid IL or missing references)
			//IL_026d: Expected O, but got Unknown
			//IL_026e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0279: Expected O, but got Unknown
			//IL_027a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0287: Expected O, but got Unknown
			//IL_0282: Unknown result type (might be due to invalid IL or missing references)
			//IL_028c: Expected O, but got Unknown
			//IL_0298: Unknown result type (might be due to invalid IL or missing references)
			//IL_029d: Unknown result type (might be due to invalid IL or missing references)
			//IL_02ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b9: Expected O, but got Unknown
			//IL_02ba: Unknown result type (might be due to invalid IL or missing references)
			//IL_02c5: Expected O, but got Unknown
			//IL_02c6: Unknown result type (might be due to invalid IL or missing references)
			//IL_02d3: Expected O, but got Unknown
			//IL_02ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_02d8: Expected O, but got Unknown
			//IL_02e4: Unknown result type (might be due to invalid IL or missing references)
			//IL_02e9: Unknown result type (might be due to invalid IL or missing references)
			//IL_02fa: Unknown result type (might be due to invalid IL or missing references)
			//IL_0307: Expected O, but got Unknown
			//IL_0318: Unknown result type (might be due to invalid IL or missing references)
			//IL_031d: Unknown result type (might be due to invalid IL or missing references)
			//IL_032e: Unknown result type (might be due to invalid IL or missing references)
			//IL_033b: Expected O, but got Unknown
			//IL_0336: Unknown result type (might be due to invalid IL or missing references)
			//IL_0340: Expected O, but got Unknown
			//IL_034c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0351: Unknown result type (might be due to invalid IL or missing references)
			//IL_0362: Unknown result type (might be due to invalid IL or missing references)
			//IL_036a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0372: Unknown result type (might be due to invalid IL or missing references)
			//IL_037f: Expected O, but got Unknown
			//IL_037a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0384: Expected O, but got Unknown
			//IL_0390: Unknown result type (might be due to invalid IL or missing references)
			//IL_0395: Unknown result type (might be due to invalid IL or missing references)
			//IL_03a6: Unknown result type (might be due to invalid IL or missing references)
			//IL_03b3: Expected O, but got Unknown
			//IL_03ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_03b8: Expected O, but got Unknown
			//IL_03c4: Unknown result type (might be due to invalid IL or missing references)
			//IL_03c9: Unknown result type (might be due to invalid IL or missing references)
			//IL_03da: Unknown result type (might be due to invalid IL or missing references)
			//IL_03e7: Expected O, but got Unknown
			//IL_03e2: Unknown result type (might be due to invalid IL or missing references)
			//IL_03ec: Expected O, but got Unknown
			//IL_03f8: Unknown result type (might be due to invalid IL or missing references)
			//IL_03fd: Unknown result type (might be due to invalid IL or missing references)
			//IL_040e: Unknown result type (might be due to invalid IL or missing references)
			//IL_041b: Expected O, but got Unknown
			//IL_0416: Unknown result type (might be due to invalid IL or missing references)
			//IL_0420: Expected O, but got Unknown
			//IL_042c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0431: Unknown result type (might be due to invalid IL or missing references)
			//IL_0442: Unknown result type (might be due to invalid IL or missing references)
			//IL_044e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0459: Expected O, but got Unknown
			//IL_045a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0465: Expected O, but got Unknown
			//IL_0466: Unknown result type (might be due to invalid IL or missing references)
			//IL_0473: Expected O, but got Unknown
			//IL_046e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0478: Expected O, but got Unknown
			//IL_0484: Unknown result type (might be due to invalid IL or missing references)
			//IL_0489: Unknown result type (might be due to invalid IL or missing references)
			//IL_049a: Unknown result type (might be due to invalid IL or missing references)
			//IL_04a7: Expected O, but got Unknown
			//IL_04a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_04ac: Expected O, but got Unknown
			//IL_04b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_04bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_04ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_04db: Expected O, but got Unknown
			//IL_04d6: Unknown result type (might be due to invalid IL or missing references)
			//IL_04e0: Expected O, but got Unknown
			//IL_04ec: Unknown result type (might be due to invalid IL or missing references)
			//IL_04f1: Unknown result type (might be due to invalid IL or missing references)
			//IL_0502: Unknown result type (might be due to invalid IL or missing references)
			//IL_050f: Expected O, but got Unknown
			//IL_050a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0514: Expected O, but got Unknown
			//IL_0520: Unknown result type (might be due to invalid IL or missing references)
			//IL_0525: Unknown result type (might be due to invalid IL or missing references)
			//IL_0536: Unknown result type (might be due to invalid IL or missing references)
			//IL_0543: Expected O, but got Unknown
			//IL_053e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0548: Expected O, but got Unknown
			//IL_0554: Unknown result type (might be due to invalid IL or missing references)
			//IL_0559: Unknown result type (might be due to invalid IL or missing references)
			//IL_056a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0571: Expected O, but got Unknown
			//IL_0572: Unknown result type (might be due to invalid IL or missing references)
			//IL_057d: Expected O, but got Unknown
			//IL_057e: Unknown result type (might be due to invalid IL or missing references)
			//IL_058b: Expected O, but got Unknown
			//IL_0586: Unknown result type (might be due to invalid IL or missing references)
			//IL_0590: Expected O, but got Unknown
			//IL_059c: Unknown result type (might be due to invalid IL or missing references)
			//IL_05a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_05b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_05ba: Unknown result type (might be due to invalid IL or missing references)
			//IL_05c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_05cf: Expected O, but got Unknown
			//IL_05ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_05d4: Expected O, but got Unknown
			LethalConfigManager.SetModIcon(Bundle.LoadAsset<Sprite>("icon"));
			LethalConfigManager.SetModDescription("Adds an inventory to the ship, allowing it to store items and retrieve them.");
			LethalConfigManager.AddConfigItem((BaseConfigItem)(object)new EnumDropDownConfigItem<Config.PermissionLevel>(config.ChutePermission.Entry, new EnumDropDownOptions
			{
				Name = Lang.Get("NAME_CHUTE_PERMISSION"),
				RequiresRestart = false
			}));
			LethalConfigManager.AddConfigItem((BaseConfigItem)new BoolCheckBoxConfigItem(config.RequireInOrbit.Entry, new BoolCheckBoxOptions
			{
				Name = Lang.Get("NAME_REQU