using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("PatapimDropShip")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("PatapimDropShip")]
[assembly: AssemblyTitle("PatapimDropShip")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace PatapimDropShip
{
[BepInPlugin("WaterGun.PatapimDropShip", "PatapimDropShip", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
[HarmonyPatch(typeof(ItemDropship))]
internal class dropship_patch
{
[HarmonyPatch("Start")]
[HarmonyPrefix]
public static void dropshipsound(ItemDropship __instance)
{
AudioClip clip = bundle.LoadAsset<AudioClip>("Assets/LethalCompany/Mods/Enemies/CustomSounds/DropShip/IcecreamTruckV2.wav");
Transform obj = ((Component)__instance).transform.Find("Music");
AudioSource val = ((obj != null) ? ((Component)obj).GetComponent<AudioSource>() : null);
Transform obj2 = ((Component)__instance).transform.Find("Music/Music (1)");
AudioSource val2 = ((obj2 != null) ? ((Component)obj2).GetComponent<AudioSource>() : null);
val.clip = clip;
val2.clip = clip;
}
}
private const string GUID = "WaterGun.PatapimDropShip";
private const string NAME = "PatapimDropShip";
private const string VERSION = "1.0.0";
public static AssetBundle bundle;
private void Awake()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Expected O, but got Unknown
Harmony val = new Harmony("WaterGun.PatapimDropShip");
val.PatchAll();
string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "dropshipmod");
bundle = AssetBundle.LoadFromFile(text);
((BaseUnityPlugin)this).Logger.LogInfo((object)"PatapimDropShipLoaded");
}
}
}