using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using ChallengeGates.NetcodePatcher;
using ChallengeGates.Utils;
using GameNetcodeStuff;
using LethalConfig;
using LethalConfig.ConfigItems;
using LethalConfig.ConfigItems.Options;
using LethalLib.Extras;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.Events;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("ChallengeGates")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("ChallengeGates")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+e352df4f7450cc5eaf1a1112a3316c2aa0546725")]
[assembly: AssemblyProduct("ChallengeGates")]
[assembly: AssemblyTitle("ChallengeGates")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
[module: NetcodePatchedAssembly]
internal class <Module>
{
static <Module>()
{
}
}
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace ChallengeGates
{
[BepInPlugin("wexop.challenge_gates", "ChallengeGates", "1.0.2")]
public class ChallengeGatesPlugin : BaseUnityPlugin
{
private const string GUID = "wexop.challenge_gates";
private const string NAME = "ChallengeGates";
private const string VERSION = "1.0.2";
public static ChallengeGatesPlugin instance;
public ConfigEntry<float> baseRoomYPosition;
public ConfigEntry<int> maxSpawn;
public ConfigEntry<int> minSpawn;
public ConfigEntry<int> baseTrophyValue;
public ConfigEntry<int> trophyDecreaseAmount;
public ConfigEntry<int> trophyDecreaseDelay;
public ConfigEntry<bool> debug;
public int numberOfRoom = 0;
public Dictionary<int, Vector3> spawnedRooms = new Dictionary<int, Vector3>();
public GameObject trophyGameObject;
public GameObject gateGameObject;
public GameObject movingSpikesObject;
private float timer;
private void Update()
{
//IL_0098: Unknown result type (might be due to invalid IL or missing references)
//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
if (!debug.Value)
{
return;
}
timer -= Time.deltaTime;
if (timer > 0f)
{
return;
}
float num = IngamePlayerSettings.Instance.playerInput.actions.FindAction("Discard", false).ReadValue<float>();
if (num > 0f && (Object)(object)gateGameObject != (Object)null)
{
GameObject val = Object.Instantiate<GameObject>(gateGameObject, ((Component)GameNetworkManager.Instance.localPlayerController).transform.position + ((Component)GameNetworkManager.Instance.localPlayerController).transform.forward * 15f, Quaternion.identity);
NetworkObject component = val.GetComponent<NetworkObject>();
if (component.IsOwner)
{
component.Spawn(false);
}
timer = 2f;
}
}
private void Awake()
{
instance = this;
((BaseUnityPlugin)this).Logger.LogInfo((object)"ChallengeGates starting....");
string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "challengegates");
AssetBundle bundle = AssetBundle.LoadFromFile(text);
((BaseUnityPlugin)this).Logger.LogInfo((object)"ChallengeGates bundle found !");
NetcodePatcher();
LoadConfigs();
RegisterScrap(bundle);
RegisterHazard(bundle);
RegisterNetworkPrefabs(bundle);
((BaseUnityPlugin)this).Logger.LogInfo((object)"ChallengeGates is ready!");
}
public (int, Vector3) GetNewRoomPos()
{
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Unknown result type (might be due to invalid IL or missing references)
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
//IL_0073: Unknown result type (might be due to invalid IL or missing references)
//IL_0078: Unknown result type (might be due to invalid IL or missing references)
//IL_0095: Unknown result type (might be due to invalid IL or missing references)
//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
//IL_00af: Unknown result type (might be due to invalid IL or missing references)
//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
//IL_00bf: Unknown result type (might be due to invalid IL or missing references)
int num = numberOfRoom;
numberOfRoom++;
Vector3 value = default(Vector3);
((Vector3)(ref value))..ctor(0f, 0f - baseRoomYPosition.Value, 0f);
foreach (KeyValuePair<int, Vector3> spawnedRoom in spawnedRooms)
{
if (Vector3.Distance(Vector3.zero, value) < Vector3.Distance(Vector3.zero, spawnedRoom.Value))
{
value = spawnedRoom.Value;
}
}
Vector3 val = value + new Vector3(100f, 0f, 0f);
spawnedRooms.Add(num, val);
return (num, val);
}
private string RarityString(int rarity)
{
return $"Modded:{rarity},ExperimentationLevel:{rarity},AssuranceLevel:{rarity},VowLevel:{rarity},OffenseLevel:{rarity},MarchLevel:{rarity},RendLevel:{rarity},DineLevel:{rarity},TitanLevel:{rarity},Adamance:{rarity},Embrion:{rarity},Artifice:{rarity}";
}
private void LoadConfigs()
{
baseRoomYPosition = ((BaseUnityPlugin)this).Config.Bind<float>("General", "baseRoomYPosition", 450f, "Position Y of room. You don't need to restart the game :)");
CreateFloatConfig(baseRoomYPosition, 0f, 1000f);
minSpawn = ((BaseUnityPlugin)this).Config.Bind<int>("General", "MinSpawn", 0, "Min challenge gate possible for one game. You need to restart the game.");
CreateIntConfig(minSpawn, 0, 100, restart: true);
maxSpawn = ((BaseUnityPlugin)this).Config.Bind<int>("General", "MaxSpawn", 2, "Max challenge gate possible for one game. You need to restart the game.");
CreateIntConfig(maxSpawn, 0, 100, restart: true);
baseTrophyValue = ((BaseUnityPlugin)this).Config.Bind<int>("Trophy", "BaseTrophyValue", 250, "Base trophy value. Note that value decrease will you do the challenge and stop when you grab the trophy. You don't need to restart the game :)");
CreateIntConfig(baseTrophyValue, 0, 750);
trophyDecreaseAmount = ((BaseUnityPlugin)this).Config.Bind<int>("Trophy", "TrophyDecreaseAmount", 5, "Trophy value decrease with time. Amount that trophy lose each time. You don't need to restart the game :)");
CreateIntConfig(trophyDecreaseAmount);
trophyDecreaseDelay = ((BaseUnityPlugin)this).Config.Bind<int>("Trophy", "TrophyDecreaseDelay", 5, "Trophy value decrease with time. Delay in seconds. You don't need to restart the game :)");
CreateIntConfig(trophyDecreaseDelay, 0, 60);
debug = ((BaseUnityPlugin)this).Config.Bind<bool>("DEV", "Debug", false, "Enable debug");
CreateBoolConfig(debug);
}
private void RegisterNetworkPrefabs(AssetBundle bundle)
{
GameObject val = bundle.LoadAsset<GameObject>("Assets/LethalCompany/Mods/ChallengeGates/MovingSpikes.prefab");
NetworkPrefabs.RegisterNetworkPrefab(val);
Utilities.FixMixerGroups(val);
((BaseUnityPlugin)this).Logger.LogInfo((object)(((Object)val).name + " FOUND"));
movingSpikesObject = val;
}
private void RegisterScrap(AssetBundle bundle)
{
Item val = bundle.LoadAsset<Item>("Assets/LethalCompany/Mods/ChallengeGates/Trophy.asset");
((BaseUnityPlugin)this).Logger.LogInfo((object)(((Object)val).name + " FOUND"));
((BaseUnityPlugin)this).Logger.LogInfo((object)$"{val.spawnPrefab} prefab");
NetworkPrefabs.RegisterNetworkPrefab(val.spawnPrefab);
Utilities.FixMixerGroups(val.spawnPrefab);
RegisterUtil.RegisterScrapWithConfig("", val);
trophyGameObject = val.spawnPrefab;
}
private void RegisterHazard(AssetBundle bundle)
{
//IL_006b: Unknown result type (might be due to invalid IL or missing references)
//IL_0070: Unknown result type (might be due to invalid IL or missing references)
//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
//IL_00c5: Expected O, but got Unknown
SpawnableMapObjectDef val = bundle.LoadAsset<SpawnableMapObjectDef>("Assets/LethalCompany/Mods/ChallengeGates/ChallengeGate.asset");
((BaseUnityPlugin)this).Logger.LogInfo((object)(((Object)val.spawnableMapObject.prefabToSpawn).name + " FOUND"));
AnimationCurve curve = new AnimationCurve((Keyframe[])(object)new Keyframe[2]
{
new Keyframe(0f, (float)instance.minSpawn.Value, 0.267f, 0.267f, 0f, 0f),
new Keyframe(1f, (float)instance.maxSpawn.Value, 61f, 61f, 0.015f * (float)instance.maxSpawn.Value, 0f)
});
val.spawnableMapObject.numberToSpawn = curve;
NetworkPrefabs.RegisterNetworkPrefab(val.spawnableMapObject.prefabToSpawn);
Utilities.FixMixerGroups(val.spawnableMapObject.prefabToSpawn);
MapObjects.RegisterMapObject(val, (LevelTypes)(-1), (Func<SelectableLevel, AnimationCurve>)((SelectableLevel _) => curve));
gateGameObject = val.spawnableMapObject.prefabToSpawn;
}
private static void NetcodePatcher()
{
Type[] array;
try
{
array = Assembly.GetExecutingAssembly().GetTypes();
}
catch (ReflectionTypeLoadException ex)
{
array = ex.Types.Where((Type type) => type != null).ToArray();
}
Type[] array2 = array;
foreach (Type type2 in array2)
{
MethodInfo[] methods = type2.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
foreach (MethodInfo methodInfo in methods)
{
if (methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false).Length != 0)
{
methodInfo.Invoke(null, null);
}
}
}
}
private void CreateFloatConfig(ConfigEntry<float> configEntry, float min = 0f, float max = 100f)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Expected O, but got Unknown
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
//IL_0016: Expected O, but got Unknown
//IL_0017: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Expected O, but got Unknown
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_0025: Expected O, but got Unknown
FloatSliderOptions val = new FloatSliderOptions();
((BaseRangeOptions<float>)val).Min = min;
((BaseRangeOptions<float>)val).Max = max;
((BaseOptions)val).RequiresRestart = false;
FloatSliderConfigItem val2 = new FloatSliderConfigItem(configEntry, val);
LethalConfigManager.AddConfigItem((BaseConfigItem)(object)val2);
}
private void CreateIntConfig(ConfigEntry<int> configEntry, int min = 0, int max = 100, bool restart = false)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Expected O, but got Unknown
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
//IL_0016: Expected O, but got Unknown
//IL_0017: Unknown result type (might be due to invalid IL or missing references)
//IL_0025: Expected O, but got Unknown
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
//IL_0026: Expected O, but got Unknown
IntSliderOptions val = new IntSliderOptions();
((BaseRangeOptions<int>)val).Min = min;
((BaseRangeOptions<int>)val).Max = max;
((BaseOptions)val).RequiresRestart = restart;
IntSliderConfigItem val2 = new IntSliderConfigItem(configEntry, val);
LethalConfigManager.AddConfigItem((BaseConfigItem)(object)val2);
}
private void CreateStringConfig(ConfigEntry<string> configEntry, bool requireRestart = false)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_0014: Expected O, but got Unknown
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Expected O, but got Unknown
TextInputFieldConfigItem val = new TextInputFieldConfigItem(configEntry, new TextInputFieldOptions
{
RequiresRestart = requireRestart
});
LethalConfigManager.AddConfigItem((BaseConfigItem)(object)val);
}
public bool StringContain(string name, string verifiedName)
{
string text = name.ToLower();
while (text.Contains(" "))
{
text = text.Replace(" ", "");
}
string text2 = verifiedName.ToLower();
while (text2.Contains(" "))
{
text2 = text2.Replace(" ", "");
}
return text.Contains(text2);
}
private void CreateBoolConfig(ConfigEntry<bool> configEntry)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_0014: Expected O, but got Unknown
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Expected O, but got Unknown
BoolCheckBoxConfigItem val = new BoolCheckBoxConfigItem(configEntry, new BoolCheckBoxOptions
{
RequiresRestart = false
});
LethalConfigManager.AddConfigItem((BaseConfigItem)(object)val);
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "ChallengeGates";
public const string PLUGIN_NAME = "ChallengeGates";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace ChallengeGates.Utils
{
public class RegisterUtil
{
public static void RegisterEnemyWithConfig(string configMoonRarity, EnemyType enemy, TerminalNode terminalNode, TerminalKeyword terminalKeyword, float powerLevel, int spawnCount)
{
enemy.MaxCount = spawnCount;
enemy.PowerLevel = powerLevel;
var (dictionary, dictionary2) = ConfigParsing(configMoonRarity);
Enemies.RegisterEnemy(enemy, dictionary, dictionary2, terminalNode, terminalKeyword);
}
public static void RegisterScrapWithConfig(string configMoonRarity, Item scrap)
{
var (dictionary, dictionary2) = ConfigParsing(configMoonRarity);
Items.RegisterScrap(scrap, dictionary, dictionary2);
}
public static void RegisterShopItemWithConfig(bool enabledScrap, Item item, TerminalNode terminalNode, int itemCost, string configMoonRarity)
{
Items.RegisterShopItem(item, (TerminalNode)null, (TerminalNode)null, terminalNode, itemCost);
if (enabledScrap)
{
RegisterScrapWithConfig(configMoonRarity, item);
}
}
public static (Dictionary<LevelTypes, int> spawnRateByLevelType, Dictionary<string, int> spawnRateByCustomLevelType) ConfigParsing(string configMoonRarity)
{
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
Dictionary<LevelTypes, int> dictionary = new Dictionary<LevelTypes, int>();
Dictionary<string, int> dictionary2 = new Dictionary<string, int>();
foreach (string item in from s in configMoonRarity.Split(',')
select s.Trim())
{
string[] array = item.Split(':');
if (array.Length != 2)
{
continue;
}
string text = array[0];
if (!int.TryParse(array[1], out var result))
{
continue;
}
if (Enum.TryParse<LevelTypes>(text, ignoreCase: true, out LevelTypes result2))
{
dictionary[result2] = result;
continue;
}
string value = text + "Level";
if (Enum.TryParse<LevelTypes>(value, ignoreCase: true, out result2))
{
dictionary[result2] = result;
}
else
{
dictionary2[text] = result;
}
}
return (dictionary, dictionary2);
}
}
}
namespace ChallengeGates.Scripts
{
public class ChallengeGate : NetworkBehaviour
{
[CompilerGenerated]
private sealed class <>c__DisplayClass13_0
{
public ulong playerId;
public ChallengeGate <>4__this;
internal void <TeleportationAnimation>b__0(PlayerControllerB player)
{
//IL_002a: Unknown result type (might be due to invalid IL or missing references)
if (player.playerClientId == playerId)
{
((Component)player).transform.position = <>4__this.level.playerSpawnPos.position;
player.disableMoveInput = false;
player.sprintMeter = 1f;
<>4__this.level.OnPlayerEnter(playerId);
}
}
}
[CompilerGenerated]
private sealed class <TeleportationAnimation>d__13 : IEnumerator<object>, IEnumerator, IDisposable
{
private int <>1__state;
private object <>2__current;
public ulong playerId;
public ChallengeGate <>4__this;
private <>c__DisplayClass13_0 <>8__1;
object IEnumerator<object>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <TeleportationAnimation>d__13(int <>1__state)
{
this.<>1__state = <>1__state;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
<>8__1 = null;
<>1__state = -2;
}
private bool MoveNext()
{
//IL_0053: Unknown result type (might be due to invalid IL or missing references)
//IL_005d: Expected O, but got Unknown
switch (<>1__state)
{
default:
return false;
case 0:
<>1__state = -1;
<>8__1 = new <>c__DisplayClass13_0();
<>8__1.playerId = playerId;
<>8__1.<>4__this = <>4__this;
<>2__current = (object)new WaitForSeconds(1f);
<>1__state = 1;
return true;
case 1:
<>1__state = -1;
if (((NetworkBehaviour)<>4__this).IsServer)
{
<>4__this.level.trophyScript.SetTimerStateServerRpc(running: true);
}
StartOfRound.Instance.allPlayerScripts.ToList().ForEach(delegate(PlayerControllerB player)
{
//IL_002a: Unknown result type (might be due to invalid IL or missing references)
if (player.playerClientId == <>8__1.playerId)
{
((Component)player).transform.position = <>8__1.<>4__this.level.playerSpawnPos.position;
player.disableMoveInput = false;
player.sprintMeter = 1f;
<>8__1.<>4__this.level.OnPlayerEnter(<>8__1.playerId);
}
});
return false;
}
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
}
private static readonly int Close = Animator.StringToHash("close");
public Animator animator;
public AudioSource audioSource;
public AudioSource audioLoopSource;
public List<GameObject> levelObjects;
private ChallengeLevel level;
private bool gateIsEnabled = true;
private void Start()
{
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
if (((NetworkBehaviour)this).IsServer)
{
(int, Vector3) newRoomPos = ChallengeGatesPlugin.instance.GetNewRoomPos();
SpawnLevelServerRpc(Random.Range(0, levelObjects.Count), newRoomPos.Item1, newRoomPos.Item2);
}
}
[ServerRpc]
private void SpawnLevelServerRpc(int index, int id, Vector3 pos)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00f9: Unknown result type (might be due to invalid IL or missing references)
//IL_0103: Invalid comparison between Unknown and I4
//IL_012c: Unknown result type (might be due to invalid IL or missing references)
//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
//IL_00c4: Unknown result type (might be due to invalid IL or missing references)
//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
//IL_007a: Unknown result type (might be due to invalid IL or missing references)
//IL_0084: Invalid comparison between Unknown and I4
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId)
{
if ((int)networkManager.LogLevel <= 1)
{
Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
}
return;
}
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2896143563u, val, (RpcDelivery)0);
BytePacker.WriteValueBitPacked(val2, index);
BytePacker.WriteValueBitPacked(val2, id);
((FastBufferWriter)(ref val2)).WriteValueSafe(ref pos);
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2896143563u, val, (RpcDelivery)0);
}
if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
{
SpawnLevelClientRpc(index, id, pos);
}
}
[ClientRpc]
private void SpawnLevelClientRpc(int index, int id, Vector3 pos)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
//IL_00bd: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_007e: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
//IL_00f1: Unknown result type (might be due to invalid IL or missing references)
//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
//IL_0115: Unknown result type (might be due to invalid IL or missing references)
//IL_011a: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2892234299u, val, (RpcDelivery)0);
BytePacker.WriteValueBitPacked(val2, index);
BytePacker.WriteValueBitPacked(val2, id);
((FastBufferWriter)(ref val2)).WriteValueSafe(ref pos);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2892234299u, val, (RpcDelivery)0);
}
if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
GameObject val3 = levelObjects[index];
GameObject val4 = Object.Instantiate<GameObject>(val3, pos, Quaternion.identity);
level = val4.GetComponent<ChallengeLevel>();
level.connectedPosition = ((Component)this).transform.position;
level.id = id;
if (((NetworkBehaviour)this).IsServer)
{
level.OnSpawnServer();
}
}
}
private void OnTriggerEnter(Collider other)
{
if (Object.op_Implicit((Object)(object)level) && gateIsEnabled && ((Component)other).CompareTag("Player"))
{
PlayerControllerB component = ((Component)other).GetComponent<PlayerControllerB>();
if ((Object)(object)component != (Object)null && !component.isPlayerDead && component.playerClientId == GameNetworkManager.Instance.localPlayerController.playerClientId)
{
OnPlayerCollideServerRpc(GameNetworkManager.Instance.localPlayerController.playerClientId);
component.disableMoveInput = true;
component.DropAllHeldItems(true, false);
}
}
}
[ServerRpc(RequireOwnership = false)]
private void OnPlayerCollideServerRpc(ulong playerId)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(766131858u, val, (RpcDelivery)0);
BytePacker.WriteValueBitPacked(val2, playerId);
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 766131858u, val, (RpcDelivery)0);
}
if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
{
OnPlayerCollideClientRpc(playerId);
}
}
}
[ClientRpc]
private void OnPlayerCollideClientRpc(ulong playerId)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1817029727u, val, (RpcDelivery)0);
BytePacker.WriteValueBitPacked(val2, playerId);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1817029727u, val, (RpcDelivery)0);
}
if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
audioLoopSource.Stop();
audioSource.Play();
animator.SetTrigger(Close);
gateIsEnabled = false;
((MonoBehaviour)this).StartCoroutine(TeleportationAnimation(playerId));
}
}
}
[IteratorStateMachine(typeof(<TeleportationAnimation>d__13))]
private IEnumerator TeleportationAnimation(ulong playerId)
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <TeleportationAnimation>d__13(0)
{
<>4__this = this,
playerId = playerId
};
}
public override void OnDestroy()
{
Object.Destroy((Object)(object)((Component)level).gameObject);
((NetworkBehaviour)this).OnDestroy();
}
protected override void __initializeVariables()
{
((NetworkBehaviour)this).__initializeVariables();
}
[RuntimeInitializeOnLoadMethod]
internal static void InitializeRPCS_ChallengeGate()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Expected O, but got Unknown
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Expected O, but got Unknown
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Expected O, but got Unknown
//IL_0062: Unknown result type (might be due to invalid IL or missing references)
//IL_006c: Expected O, but got Unknown
NetworkManager.__rpc_func_table.Add(2896143563u, new RpcReceiveHandler(__rpc_handler_2896143563));
NetworkManager.__rpc_func_table.Add(2892234299u, new RpcReceiveHandler(__rpc_handler_2892234299));
NetworkManager.__rpc_func_table.Add(766131858u, new RpcReceiveHandler(__rpc_handler_766131858));
NetworkManager.__rpc_func_table.Add(1817029727u, new RpcReceiveHandler(__rpc_handler_1817029727));
}
private static void __rpc_handler_2896143563(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_0070: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_009d: Unknown result type (might be due to invalid IL or missing references)
//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
//IL_00bf: Unknown result type (might be due to invalid IL or missing references)
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
//IL_0055: Invalid comparison between Unknown and I4
NetworkManager networkManager = target.NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId)
{
if ((int)networkManager.LogLevel <= 1)
{
Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
}
return;
}
int index = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref index);
int id = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref id);
Vector3 pos = default(Vector3);
((FastBufferReader)(ref reader)).ReadValueSafe(ref pos);
target.__rpc_exec_stage = (__RpcExecStage)1;
((ChallengeGate)(object)target).SpawnLevelServerRpc(index, id, pos);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
private static void __rpc_handler_2892234299(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
//IL_0063: Unknown result type (might be due to invalid IL or missing references)
//IL_0072: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
int index = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref index);
int id = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref id);
Vector3 pos = default(Vector3);
((FastBufferReader)(ref reader)).ReadValueSafe(ref pos);
target.__rpc_exec_stage = (__RpcExecStage)2;
((ChallengeGate)(object)target).SpawnLevelClientRpc(index, id, pos);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_766131858(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
ulong playerId = default(ulong);
ByteUnpacker.ReadValueBitPacked(reader, ref playerId);
target.__rpc_exec_stage = (__RpcExecStage)1;
((ChallengeGate)(object)target).OnPlayerCollideServerRpc(playerId);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_1817029727(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
ulong playerId = default(ulong);
ByteUnpacker.ReadValueBitPacked(reader, ref playerId);
target.__rpc_exec_stage = (__RpcExecStage)2;
((ChallengeGate)(object)target).OnPlayerCollideClientRpc(playerId);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
protected internal override string __getTypeName()
{
return "ChallengeGate";
}
}
public class ChallengeLevel : MonoBehaviour
{
public int id;
public Transform playerSpawnPos;
public Transform trophySpawnPos;
public List<UnityEvent<PlayerControllerB>> onPlayerEscape;
public string enterNotification;
private GameObject trophy;
public Trophy trophyScript;
public Vector3 connectedPosition;
public virtual void OnSpawnServerExtra()
{
}
public virtual void OnSpawnServer()
{
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_0017: Unknown result type (might be due to invalid IL or missing references)
trophy = Object.Instantiate<GameObject>(ChallengeGatesPlugin.instance.trophyGameObject, trophySpawnPos.position, Quaternion.identity);
trophy.GetComponent<NetworkObject>().Spawn(false);
trophyScript = trophy.GetComponent<Trophy>();
OnSpawnServerExtra();
}
public void OnPlayerEscape(PlayerControllerB player)
{
//IL_0032: Unknown result type (might be due to invalid IL or missing references)
onPlayerEscape.ForEach(delegate(UnityEvent<PlayerControllerB> e)
{
e.Invoke(player);
});
((Component)player).transform.position = connectedPosition;
Object.Destroy((Object)(object)((Component)this).gameObject);
}
public virtual void OnPlayerEnter(ulong playerId)
{
if (enterNotification.Length > 0 && GameNetworkManager.Instance.localPlayerController.playerClientId == playerId)
{
HUDManager.Instance.DisplayTip("Warning", enterNotification, false, false, "LC_Tip1");
}
}
public virtual void OnDestroy()
{
ChallengeGatesPlugin.instance.spawnedRooms.Remove(id);
if (!((NetworkBehaviour)GameNetworkManager.Instance.localPlayerController).IsServer)
{
return;
}
try
{
if (((GrabbableObject)trophyScript).scrapValue == ChallengeGatesPlugin.instance.baseTrophyValue.Value)
{
trophy.GetComponent<NetworkObject>().Despawn(true);
}
}
catch
{
}
}
}
public class ChallengeLevelMovingSpikes : ChallengeLevel
{
public Transform spikesPosition;
public MovingSpikes spikes;
public override void OnSpawnServerExtra()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Unknown result type (might be due to invalid IL or missing references)
GameObject val = Object.Instantiate<GameObject>(ChallengeGatesPlugin.instance.movingSpikesObject, spikesPosition.position, spikesPosition.rotation);
spikes = val.GetComponent<MovingSpikes>();
((NetworkBehaviour)spikes).NetworkObject.Spawn(false);
}
public override void OnPlayerEnter(ulong playerId)
{
base.OnPlayerEnter(playerId);
if ((Object)(object)spikes != (Object)null)
{
spikes.StartMovingServerRpc();
}
}
public override void OnDestroy()
{
base.OnDestroy();
Object.Destroy((Object)(object)((Component)spikes).gameObject);
}
}
public class MovingSpikes : NetworkBehaviour
{
[CompilerGenerated]
private sealed class <MoveDelay>d__6 : IEnumerator<object>, IEnumerator, IDisposable
{
private int <>1__state;
private object <>2__current;
public MovingSpikes <>4__this;
object IEnumerator<object>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <MoveDelay>d__6(int <>1__state)
{
this.<>1__state = <>1__state;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
<>1__state = -2;
}
private bool MoveNext()
{
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Expected O, but got Unknown
switch (<>1__state)
{
default:
return false;
case 0:
<>1__state = -1;
<>2__current = (object)new WaitForSeconds(<>4__this.startMovingDelay);
<>1__state = 1;
return true;
case 1:
<>1__state = -1;
<>4__this.move = true;
return false;
}
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
}
private float moveSpeed = 2.4f;
private float startMovingDelay = 5f;
private bool move;
private void Update()
{
//IL_0013: Unknown result type (might be due to invalid IL or missing references)
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0034: Unknown result type (might be due to invalid IL or missing references)
if (move)
{
Transform transform = ((Component)this).transform;
transform.position += new Vector3(0f, 0f, (0f - moveSpeed) * Time.deltaTime);
}
}
[ServerRpc(RequireOwnership = false)]
public void StartMovingServerRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(4056041810u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 4056041810u, val, (RpcDelivery)0);
}
if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
{
StartMovingClientRpc();
}
}
}
[ClientRpc]
private void StartMovingClientRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2460718619u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2460718619u, val, (RpcDelivery)0);
}
if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
((MonoBehaviour)this).StartCoroutine(MoveDelay());
}
}
}
[IteratorStateMachine(typeof(<MoveDelay>d__6))]
private IEnumerator MoveDelay()
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <MoveDelay>d__6(0)
{
<>4__this = this
};
}
protected override void __initializeVariables()
{
((NetworkBehaviour)this).__initializeVariables();
}
[RuntimeInitializeOnLoadMethod]
internal static void InitializeRPCS_MovingSpikes()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Expected O, but got Unknown
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Expected O, but got Unknown
NetworkManager.__rpc_func_table.Add(4056041810u, new RpcReceiveHandler(__rpc_handler_4056041810));
NetworkManager.__rpc_func_table.Add(2460718619u, new RpcReceiveHandler(__rpc_handler_2460718619));
}
private static void __rpc_handler_4056041810(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)1;
((MovingSpikes)(object)target).StartMovingServerRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_2460718619(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)2;
((MovingSpikes)(object)target).StartMovingClientRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
protected internal override string __getTypeName()
{
return "MovingSpikes";
}
}
public class Trophy : GrabbableObject
{
private float valueTimer;
private float valueDelay;
private bool timerIsRunning = false;
public override void Start()
{
((GrabbableObject)this).Start();
if (((NetworkBehaviour)this).IsServer)
{
valueDelay = ChallengeGatesPlugin.instance.trophyDecreaseDelay.Value;
valueTimer = valueDelay;
SetValueServerRpc(ChallengeGatesPlugin.instance.baseTrophyValue.Value);
}
}
public override void Update()
{
((GrabbableObject)this).Update();
if (((NetworkBehaviour)this).IsServer && timerIsRunning)
{
valueTimer -= Time.deltaTime;
if (base.scrapValue > 0 && valueTimer <= 0f)
{
valueTimer = valueDelay;
int num = base.scrapValue - ChallengeGatesPlugin.instance.trophyDecreaseAmount.Value;
SetValueServerRpc((num > 0) ? num : 0);
}
}
}
public override void GrabItem()
{
((GrabbableObject)this).GrabItem();
SetTimerStateServerRpc(running: false);
}
[ServerRpc]
public void SetValueServerRpc(int value)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00df: Unknown result type (might be due to invalid IL or missing references)
//IL_00e9: Invalid comparison between Unknown and I4
//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
//IL_007a: Unknown result type (might be due to invalid IL or missing references)
//IL_0084: Invalid comparison between Unknown and I4
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId)
{
if ((int)networkManager.LogLevel <= 1)
{
Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
}
return;
}
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3446543251u, val, (RpcDelivery)0);
BytePacker.WriteValueBitPacked(val2, value);
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3446543251u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
{
SetValueClientRpc(value);
}
}
[ClientRpc]
public void SetValueClientRpc(int value)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2040514245u, val, (RpcDelivery)0);
BytePacker.WriteValueBitPacked(val2, value);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2040514245u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
if (ChallengeGatesPlugin.instance.debug.Value)
{
Debug.Log((object)$"TROPHY CHANGED VALUE {value}");
}
((GrabbableObject)this).SetScrapValue(value);
}
}
[ServerRpc(RequireOwnership = false)]
public void SetTimerStateServerRpc(bool running)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
//IL_00b1: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3905544232u, val, (RpcDelivery)0);
((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref running, default(ForPrimitives));
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3905544232u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
{
timerIsRunning = running;
}
}
}
protected override void __initializeVariables()
{
((GrabbableObject)this).__initializeVariables();
}
[RuntimeInitializeOnLoadMethod]
internal static void InitializeRPCS_Trophy()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Expected O, but got Unknown
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Expected O, but got Unknown
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Expected O, but got Unknown
NetworkManager.__rpc_func_table.Add(3446543251u, new RpcReceiveHandler(__rpc_handler_3446543251));
NetworkManager.__rpc_func_table.Add(2040514245u, new RpcReceiveHandler(__rpc_handler_2040514245));
NetworkManager.__rpc_func_table.Add(3905544232u, new RpcReceiveHandler(__rpc_handler_3905544232));
}
private static void __rpc_handler_3446543251(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_0070: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_009d: Unknown result type (might be due to invalid IL or missing references)
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
//IL_0055: Invalid comparison between Unknown and I4
NetworkManager networkManager = target.NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId)
{
if ((int)networkManager.LogLevel <= 1)
{
Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!");
}
}
else
{
int valueServerRpc = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref valueServerRpc);
target.__rpc_exec_stage = (__RpcExecStage)1;
((Trophy)(object)target).SetValueServerRpc(valueServerRpc);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_2040514245(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
int valueClientRpc = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref valueClientRpc);
target.__rpc_exec_stage = (__RpcExecStage)2;
((Trophy)(object)target).SetValueClientRpc(valueClientRpc);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_3905544232(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
bool timerStateServerRpc = default(bool);
((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref timerStateServerRpc, default(ForPrimitives));
target.__rpc_exec_stage = (__RpcExecStage)1;
((Trophy)(object)target).SetTimerStateServerRpc(timerStateServerRpc);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
protected internal override string __getTypeName()
{
return "Trophy";
}
}
}
namespace ChallengeGates.NetcodePatcher
{
[AttributeUsage(AttributeTargets.Module)]
internal class NetcodePatchedAssemblyAttribute : Attribute
{
}
}