using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Logging;
using CustomItemBehaviourLibrary.AbstractItems;
using CustomItemBehaviourLibrary.Compatibility;
using CustomItemBehaviourLibrary.Manager;
using CustomItemBehaviourLibrary.Misc;
using CustomItemBehaviourLibrary.NetcodePatcher;
using CustomItemBehaviourLibrary.Patches;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using MoreShipUpgrades.Patches.Enemies;
using MoreShipUpgrades.UpgradeComponents.TierUpgrades.AttributeUpgrades;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.Events;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
[module: NetcodePatchedAssembly]
internal class <Module>
{
static <Module>()
{
}
}
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace MoreShipUpgrades.Patches.Enemies
{
[HarmonyPatch(typeof(BaboonBirdAI))]
internal static class BaboonBirdAIPatcher
{
[HarmonyPatch("DoLOSCheck")]
[HarmonyTranspiler]
private static IEnumerable<CodeInstruction> DoLOSCheckTranspiler(IEnumerable<CodeInstruction> instructions)
{
List<CodeInstruction> codes = new List<CodeInstruction>(instructions);
int index = 0;
PatchCheckItemInContainer(ref index, ref codes);
return codes;
}
private static void PatchCheckItemInContainer(ref int index, ref List<CodeInstruction> codes)
{
//IL_008e: Unknown result type (might be due to invalid IL or missing references)
//IL_0098: Expected O, but got Unknown
//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
//IL_00af: Expected O, but got Unknown
//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
//IL_00c6: Expected O, but got Unknown
//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
//IL_00ea: Expected O, but got Unknown
MethodInfo method = typeof(ContainerBehaviour).GetMethod("CheckIfItemInContainer");
while (index < codes.Count)
{
if (codes[index].opcode == OpCodes.Ldloc_S && codes[index].operand.ToString() == "GrabbableObject (18)" && !(codes[index + 1].opcode != OpCodes.Ldnull))
{
codes.Insert(index + 3, new CodeInstruction(OpCodes.And, (object)null));
codes.Insert(index + 3, new CodeInstruction(OpCodes.Not, (object)null));
codes.Insert(index + 3, new CodeInstruction(OpCodes.Call, (object)method));
codes.Insert(index + 3, new CodeInstruction(OpCodes.Ldloc_S, codes[index].operand));
break;
}
index++;
}
index++;
}
}
}
namespace CustomItemBehaviourLibrary
{
[BepInPlugin("com.github.WhiteSpike.CustomItemBehaviourLibrary", "Custom Item Behaviour Library", "1.2.5")]
public class Plugin : BaseUnityPlugin
{
internal static readonly Harmony harmony = new Harmony("com.github.WhiteSpike.CustomItemBehaviourLibrary");
internal static readonly ManualLogSource mls = Logger.CreateLogSource("Custom Item Behaviour Library");
private void Awake()
{
IEnumerable<Type> enumerable;
try
{
enumerable = Assembly.GetExecutingAssembly().GetTypes();
}
catch (ReflectionTypeLoadException ex)
{
enumerable = ex.Types.Where((Type t) => t != null);
}
foreach (Type item in enumerable)
{
MethodInfo[] methods = item.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
MethodInfo[] array = methods;
foreach (MethodInfo methodInfo in array)
{
object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
if (customAttributes.Length != 0)
{
methodInfo.Invoke(null, null);
}
}
}
PatchMainVersion();
PatchBetaVersion();
mls.LogInfo((object)"Custom Item Behaviour Library 1.2.5 has been loaded successfully.");
}
internal static void PatchMainVersion()
{
harmony.PatchAll(typeof(BaboonBirdAIPatcher));
harmony.PatchAll(typeof(SpringManAIPatcher));
harmony.PatchAll(typeof(HUDManagerPatcher));
harmony.PatchAll(typeof(PlayerControllerBPatcher));
harmony.PatchAll(typeof(EntranceTeleportPatcher));
mls.LogInfo((object)"Patched relevant components for correct item behaviours...");
}
internal static void PatchBetaVersion()
{
Assembly[] assemblies = AppDomain.CurrentDomain.GetAssemblies();
for (int i = 0; i < assemblies.Length; i++)
{
if (assemblies[i].GetName().Name != "Assembly-CSharp")
{
continue;
}
Type[] types = assemblies[i].GetTypes();
for (int j = 0; j < types.Length; j++)
{
if (types[j].Name == "BeltBagItem")
{
harmony.PatchAll(typeof(BeltBagItemPatcher));
mls.LogInfo((object)"Patched belt bag for correct behaviour with containers.");
break;
}
}
break;
}
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "CustomItemBehaviourLibrary";
public const string PLUGIN_NAME = "CustomItemBehaviourLibrary";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace CustomItemBehaviourLibrary.Util
{
internal static class Constants
{
}
}
namespace CustomItemBehaviourLibrary.Patches
{
[HarmonyPatch(typeof(BeltBagItem))]
internal static class BeltBagItemPatcher
{
[HarmonyPrefix]
[HarmonyPatch("PutObjectInBagLocalClient")]
private static void GrabObjectClientRpcPostfix(GrabbableObject gObject)
{
PlayerControllerBPatcher.ContainerUnparenting(gObject);
}
[HarmonyTranspiler]
[HarmonyPatch("ItemInteractLeftRight")]
private static IEnumerable<CodeInstruction> ItemInteractLeftRightTranspiler(IEnumerable<CodeInstruction> instructions)
{
//IL_0052: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Expected O, but got Unknown
FieldInfo field = typeof(GrabbableObject).GetField("isHeldByEnemy");
MethodInfo method = typeof(BeltBagItemPatcher).GetMethod("IsContainer");
List<CodeInstruction> codes = new List<CodeInstruction>(instructions);
int index = 0;
Tools.FindField(ref index, ref codes, field, method, skip: false, notInstruction: false, andInstruction: false, orInstruction: true, requireInstance: false, "Couldn't find the isHeldByEnemy field");
codes.Insert(index, new CodeInstruction(OpCodes.Ldloc_1, (object)null));
return codes;
}
public static bool IsContainer(GrabbableObject gObject)
{
return (Object)(object)((Component)gObject).GetComponent<ContainerBehaviour>() != (Object)null;
}
}
[HarmonyPatch(typeof(EntranceTeleport))]
internal static class EntranceTeleportPatcher
{
[HarmonyPatch("TeleportPlayerClientRpc")]
[HarmonyTranspiler]
private static IEnumerable<CodeInstruction> TeleportPlayerClientRpcTranspiler(IEnumerable<CodeInstruction> instructions)
{
//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
//IL_00bc: Expected O, but got Unknown
//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
//IL_00d1: Expected O, but got Unknown
//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
//IL_00e6: Expected O, but got Unknown
//IL_00f1: Unknown result type (might be due to invalid IL or missing references)
//IL_00fb: Expected O, but got Unknown
//IL_0106: Unknown result type (might be due to invalid IL or missing references)
//IL_0110: Expected O, but got Unknown
//IL_011c: Unknown result type (might be due to invalid IL or missing references)
//IL_0126: Expected O, but got Unknown
//IL_0131: Unknown result type (might be due to invalid IL or missing references)
//IL_013b: Expected O, but got Unknown
//IL_0146: Unknown result type (might be due to invalid IL or missing references)
//IL_0150: Expected O, but got Unknown
//IL_015b: Unknown result type (might be due to invalid IL or missing references)
//IL_0165: Expected O, but got Unknown
//IL_0170: Unknown result type (might be due to invalid IL or missing references)
//IL_017a: Expected O, but got Unknown
//IL_0185: Unknown result type (might be due to invalid IL or missing references)
//IL_018f: Expected O, but got Unknown
MethodInfo method = typeof(ContainerBehaviour).GetMethod("ToggleStoredItemsBooleans");
FieldInfo field = typeof(EntranceTeleport).GetField("isEntranceToBuilding");
FieldInfo field2 = typeof(EntranceTeleport).GetField("playersManager");
FieldInfo field3 = typeof(StartOfRound).GetField("allPlayerScripts");
FieldInfo field4 = typeof(PlayerControllerB).GetField("ItemSlots");
List<CodeInstruction> codes = new List<CodeInstruction>(instructions);
int index = 0;
Tools.FindField(ref index, ref codes, field, null, skip: true);
Tools.FindField(ref index, ref codes, field, null, skip: true);
index++;
codes.Insert(index, new CodeInstruction(OpCodes.Call, (object)method));
codes.Insert(index, new CodeInstruction(OpCodes.Ldfld, (object)field));
codes.Insert(index, new CodeInstruction(OpCodes.Ldarg_0, (object)null));
codes.Insert(index, new CodeInstruction(OpCodes.Ldelem_Ref, (object)null));
codes.Insert(index, new CodeInstruction(OpCodes.Ldloc_0, (object)null));
codes.Insert(index, new CodeInstruction(OpCodes.Ldfld, (object)field4));
codes.Insert(index, new CodeInstruction(OpCodes.Ldelem_Ref, (object)null));
codes.Insert(index, new CodeInstruction(OpCodes.Ldarg_1, (object)null));
codes.Insert(index, new CodeInstruction(OpCodes.Ldfld, (object)field3));
codes.Insert(index, new CodeInstruction(OpCodes.Ldfld, (object)field2));
codes.Insert(index, new CodeInstruction(OpCodes.Ldarg_0, (object)null));
return codes;
}
[HarmonyPatch("TeleportPlayer")]
[HarmonyTranspiler]
[HarmonyDebug]
private static IEnumerable<CodeInstruction> TeleportPlayerTranspiler(IEnumerable<CodeInstruction> instructions)
{
//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
//IL_00bc: Expected O, but got Unknown
//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
//IL_00d1: Expected O, but got Unknown
//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
//IL_00e6: Expected O, but got Unknown
//IL_00f1: Unknown result type (might be due to invalid IL or missing references)
//IL_00fb: Expected O, but got Unknown
//IL_0106: Unknown result type (might be due to invalid IL or missing references)
//IL_0110: Expected O, but got Unknown
//IL_011c: Unknown result type (might be due to invalid IL or missing references)
//IL_0126: Expected O, but got Unknown
//IL_0131: Unknown result type (might be due to invalid IL or missing references)
//IL_013b: Expected O, but got Unknown
//IL_0146: Unknown result type (might be due to invalid IL or missing references)
//IL_0150: Expected O, but got Unknown
MethodInfo method = typeof(ContainerBehaviour).GetMethod("ToggleStoredItemsBooleans");
FieldInfo field = typeof(EntranceTeleport).GetField("isEntranceToBuilding");
MethodInfo methodInfo = AccessTools.DeclaredPropertyGetter(typeof(GameNetworkManager), "Instance");
FieldInfo field2 = typeof(GameNetworkManager).GetField("localPlayerController");
FieldInfo field3 = typeof(PlayerControllerB).GetField("ItemSlots");
List<CodeInstruction> codes = new List<CodeInstruction>(instructions);
int index = 0;
Tools.FindField(ref index, ref codes, field, null, skip: true);
Tools.FindField(ref index, ref codes, field, null, skip: true);
index++;
codes.Insert(index, new CodeInstruction(OpCodes.Call, (object)method));
codes.Insert(index, new CodeInstruction(OpCodes.Ldfld, (object)field));
codes.Insert(index, new CodeInstruction(OpCodes.Ldarg_0, (object)null));
codes.Insert(index, new CodeInstruction(OpCodes.Ldelem_Ref, (object)null));
codes.Insert(index, new CodeInstruction(OpCodes.Ldloc_2, (object)null));
codes.Insert(index, new CodeInstruction(OpCodes.Ldfld, (object)field3));
codes.Insert(index, new CodeInstruction(OpCodes.Ldfld, (object)field2));
codes.Insert(index, new CodeInstruction(OpCodes.Call, (object)methodInfo));
return codes;
}
}
[HarmonyPatch(typeof(HUDManager))]
internal static class HUDManagerPatcher
{
[HarmonyPostfix]
[HarmonyPatch("MeetsScanNodeRequirements")]
private static void MeetsScanNodeRequirementsPostFix(ScanNodeProperties node, ref bool __result)
{
if (!((Object)(object)node == (Object)null) && !((Object)(object)((Component)node).transform.parent == (Object)null))
{
GrabbableObject component = ((Component)((Component)node).transform.parent).GetComponent<GrabbableObject>();
if (!((Object)(object)component == (Object)null) && (Object)(object)((Component)component).gameObject.GetComponentInParent<ContainerBehaviour>() != (Object)null)
{
__result = false;
}
}
}
}
[HarmonyPatch(typeof(PlayerControllerB))]
internal static class PlayerControllerBPatcher
{
[HarmonyPrefix]
[HarmonyPatch("DropAllHeldItems")]
private static bool DontDropItems(PlayerControllerB __instance)
{
if (!PortableTeleporterBehaviour.TPButtonPressed)
{
return true;
}
PortableTeleporterBehaviour.TPButtonPressed = false;
__instance.isSinking = false;
__instance.isUnderwater = false;
__instance.sinkingValue = 0f;
__instance.statusEffectAudio.Stop();
return false;
}
[HarmonyPostfix]
[HarmonyPatch("Awake")]
private static void StartPostfix(PlayerControllerB __instance)
{
((Component)__instance).gameObject.AddComponent<PlayerManager>();
}
[HarmonyPostfix]
[HarmonyPatch("KillPlayer")]
private static void KillPlayerPostfix(PlayerControllerB __instance)
{
if ((Object)(object)__instance != (Object)(object)GameNetworkManager.Instance.localPlayerController || !PlayerManager.instance.holdingContainer)
{
return;
}
if (LategameCompatibility.Enabled)
{
GrabbableObject[] itemSlots = __instance.ItemSlots;
foreach (GrabbableObject val in itemSlots)
{
ContainerBehaviour component = ((Component)val).GetComponent<ContainerBehaviour>();
if (!((Object)(object)component == (Object)null))
{
component.UpdatePlayerAttributes(grabbing: false);
break;
}
}
}
else
{
ContainerBehaviour component2 = ((Component)__instance.currentlyHeldObjectServer).GetComponent<ContainerBehaviour>();
component2.UpdatePlayerAttributes(grabbing: false);
}
}
[HarmonyTranspiler]
[HarmonyPatch("SetPlayerSanityLevel")]
private static IEnumerable<CodeInstruction> SetPlayerSanityLevelTranspiler(IEnumerable<CodeInstruction> instructions)
{
MethodInfo method = typeof(PlayerManager).GetMethod("DecreaseSanityIncrease");
int index = 0;
List<CodeInstruction> codes = new List<CodeInstruction>(instructions);
Tools.FindFloat(ref index, ref codes, 0.8f, method, skip: false, notInstruction: false, andInstruction: false, orInstruction: false, requireInstance: false, "Couldn't find first insanity multiplier");
Tools.FindFloat(ref index, ref codes, 0.2f, method, skip: false, notInstruction: false, andInstruction: false, orInstruction: false, requireInstance: false, "Couldn't find first insanity multiplier");
Tools.FindFloat(ref index, ref codes, -2f, method, skip: false, notInstruction: false, andInstruction: false, orInstruction: false, requireInstance: false, "Couldn't find first insanity multiplier");
Tools.FindFloat(ref index, ref codes, 0.5f, method, skip: false, notInstruction: false, andInstruction: false, orInstruction: false, requireInstance: false, "Couldn't find first insanity multiplier");
Tools.FindFloat(ref index, ref codes, 0.3f, method, skip: false, notInstruction: false, andInstruction: false, orInstruction: false, requireInstance: false, "Couldn't find first insanity multiplier");
Tools.FindFloat(ref index, ref codes, -3f, method, skip: false, notInstruction: false, andInstruction: false, orInstruction: false, requireInstance: false, "Couldn't find first insanity multiplier");
return codes;
}
[HarmonyTranspiler]
[HarmonyPatch("Update")]
private static IEnumerable<CodeInstruction> UpdateTranspiler(IEnumerable<CodeInstruction> instructions)
{
MethodInfo method = typeof(ContainerBehaviour).GetMethod("CheckIfPlayerCarryingContainerMovement");
FieldInfo field = typeof(PlayerControllerB).GetField("carryWeight");
int index = 0;
List<CodeInstruction> codes = new List<CodeInstruction>(instructions);
Tools.FindField(ref index, ref codes, field, null, skip: true, notInstruction: false, andInstruction: false, orInstruction: false, requireInstance: false, "Couldn't find first carryWeight occurence");
Tools.FindField(ref index, ref codes, field, method, skip: false, notInstruction: false, andInstruction: false, orInstruction: false, requireInstance: false, "Couldn't find second carryWeight occurence");
Tools.FindField(ref index, ref codes, field, method, skip: false, notInstruction: false, andInstruction: false, orInstruction: false, requireInstance: false, "Couldn't find second carryWeight occurence");
return codes;
}
[HarmonyPatch("PlayerLookInput")]
[HarmonyTranspiler]
private static IEnumerable<CodeInstruction> PlayerLookInputTranspiler(IEnumerable<CodeInstruction> instructions)
{
MethodInfo method = typeof(ContainerBehaviour).GetMethod("CheckIfPlayerCarryingContainerLookSensitivity");
List<CodeInstruction> codes = new List<CodeInstruction>(instructions);
int index = 0;
Tools.FindFloat(ref index, ref codes, 0.008f, method, skip: false, notInstruction: false, andInstruction: false, orInstruction: false, requireInstance: false, "Couldn't find look sensitivity value we wanted to influence");
return codes;
}
[HarmonyPatch("Crouch_performed")]
[HarmonyTranspiler]
private static IEnumerable<CodeInstruction> CrouchPerformmedTranspiler(IEnumerable<CodeInstruction> instructions)
{
MethodInfo method = typeof(ContainerBehaviour).GetMethod("CheckIfPlayerCarryingContainer");
FieldInfo field = typeof(QuickMenuManager).GetField("isMenuOpen");
List<CodeInstruction> codes = new List<CodeInstruction>(instructions);
int index = 0;
Tools.FindField(ref index, ref codes, field, method, skip: false, notInstruction: false, andInstruction: false, orInstruction: true, requireInstance: false, "Couldn't find isMenuOpen field");
return codes;
}
[HarmonyPostfix]
[HarmonyPatch("GrabObjectClientRpc")]
private static void GrabObjectClientRpcPostfix(PlayerControllerB __instance)
{
ContainerUnparenting(__instance.currentlyHeldObjectServer);
}
internal static void ContainerUnparenting(GrabbableObject heldObject)
{
//IL_0049: Unknown result type (might be due to invalid IL or missing references)
if (!((Object)(object)heldObject == (Object)null))
{
ContainerBehaviour componentInParent = ((Component)heldObject).GetComponentInParent<ContainerBehaviour>();
if (!((Object)(object)componentInParent == (Object)null) && !(heldObject is ContainerBehaviour))
{
((Component)heldObject).transform.SetParent(heldObject.parentObject);
((Component)heldObject).transform.localScale = heldObject.originalScale;
componentInParent.DecrementStoredItems();
}
}
}
}
[HarmonyPatch(typeof(SpringManAI))]
internal static class SpringManAIPatcher
{
[HarmonyPrefix]
[HarmonyPatch("DoAIInterval")]
private static void DoAllIntervalPrefix(ref SpringManAI __instance)
{
//IL_0008: Unknown result type (might be due to invalid IL or missing references)
if (LookoutBehaviour.HasLineOfSightToPeepers(((Component)__instance).transform.position))
{
((EnemyAI)__instance).currentBehaviourStateIndex = 1;
}
}
[HarmonyTranspiler]
[HarmonyPatch("Update")]
private static IEnumerable<CodeInstruction> Update_Transpiler(IEnumerable<CodeInstruction> instructions)
{
//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
//IL_00ae: Expected O, but got Unknown
//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
//IL_00c3: Expected O, but got Unknown
//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
//IL_00d8: Expected O, but got Unknown
//IL_00e3: Unknown result type (might be due to invalid IL or missing references)
//IL_00ed: Expected O, but got Unknown
//IL_00f8: Unknown result type (might be due to invalid IL or missing references)
//IL_0102: Expected O, but got Unknown
MethodInfo method = typeof(LookoutBehaviour).GetMethod("HasLineOfSightToPeepers", BindingFlags.Static | BindingFlags.Public);
MethodInfo method2 = typeof(SpringManAI).GetMethod("get_transform");
MethodInfo method3 = typeof(Transform).GetMethod("get_position");
bool flag = false;
List<CodeInstruction> list = new List<CodeInstruction>(instructions);
for (int i = 1; i < list.Count; i++)
{
if (flag)
{
break;
}
if (!(list[i - 1].opcode != OpCodes.Ldc_I4_0) && !(list[i].opcode != OpCodes.Stloc_3))
{
list.Insert(i, new CodeInstruction(OpCodes.Or, (object)null));
list.Insert(i, new CodeInstruction(OpCodes.Call, (object)method));
list.Insert(i, new CodeInstruction(OpCodes.Callvirt, (object)method3));
list.Insert(i, new CodeInstruction(OpCodes.Call, (object)method2));
list.Insert(i, new CodeInstruction(OpCodes.Ldarg_0, (object)null));
flag = true;
}
}
return list;
}
}
}
namespace CustomItemBehaviourLibrary.Misc
{
public static class AssetBundleHandler
{
public static AudioClip[] GetAudioClipList(this AssetBundle bundle, string name, int length)
{
AudioClip[] array = (AudioClip[])(object)new AudioClip[length];
for (int i = 0; i < length; i++)
{
array[i] = bundle.TryLoadAudioClipAsset($"{name} {i}");
}
return array;
}
public static AudioClip TryLoadAudioClipAsset(this AssetBundle bundle, string path)
{
return bundle.LoadAsset<AudioClip>(path);
}
}
internal static class Metadata
{
public const string GUID = "com.github.WhiteSpike.CustomItemBehaviourLibrary";
public const string NAME = "Custom Item Behaviour Library";
public const string VERSION = "1.2.5";
}
internal static class Tools
{
public static void FindCodeInstruction(ref int index, ref List<CodeInstruction> codes, object findValue, MethodInfo addCode, bool skip = false, bool requireInstance = false, bool notInstruction = false, bool andInstruction = false, bool orInstruction = false, string errorMessage = "Not found")
{
//IL_0043: Unknown result type (might be due to invalid IL or missing references)
//IL_004d: Expected O, but got Unknown
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_0072: Expected O, but got Unknown
//IL_009e: Unknown result type (might be due to invalid IL or missing references)
//IL_00a8: Expected O, but got Unknown
//IL_0087: Unknown result type (might be due to invalid IL or missing references)
//IL_0091: Expected O, but got Unknown
//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
//IL_00c7: Expected O, but got Unknown
bool flag = false;
while (index < codes.Count)
{
if (CheckCodeInstruction(codes[index], findValue))
{
flag = true;
if (!skip)
{
if (andInstruction)
{
codes.Insert(index + 1, new CodeInstruction(OpCodes.And, (object)null));
}
if (!andInstruction && orInstruction)
{
codes.Insert(index + 1, new CodeInstruction(OpCodes.Or, (object)null));
}
if (notInstruction)
{
codes.Insert(index + 1, new CodeInstruction(OpCodes.Not, (object)null));
}
codes.Insert(index + 1, new CodeInstruction(OpCodes.Call, (object)addCode));
if (requireInstance)
{
codes.Insert(index + 1, new CodeInstruction(OpCodes.Ldarg_0, (object)null));
}
}
break;
}
index++;
}
if (!flag)
{
Plugin.mls.LogError((object)errorMessage);
}
index++;
}
public static void FindLocalField(ref int index, ref List<CodeInstruction> codes, int localIndex, object addCode = null, bool skip = false, bool store = false, bool requireInstance = false, string errorMessage = "Not found")
{
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_0040: Expected O, but got Unknown
//IL_0053: Unknown result type (might be due to invalid IL or missing references)
//IL_005d: Expected O, but got Unknown
bool flag = false;
while (index < codes.Count)
{
if (CheckCodeInstruction(codes[index], localIndex, store))
{
flag = true;
if (!skip)
{
codes.Insert(index + 1, new CodeInstruction(OpCodes.Call, addCode));
if (requireInstance)
{
codes.Insert(index + 1, new CodeInstruction(OpCodes.Ldarg_0, (object)null));
}
}
break;
}
index++;
}
if (!flag)
{
Plugin.mls.LogError((object)errorMessage);
}
index++;
}
public static void FindString(ref int index, ref List<CodeInstruction> codes, string findValue, MethodInfo addCode = null, bool skip = false, bool notInstruction = false, bool andInstruction = false, bool orInstruction = false, bool requireInstance = false, string errorMessage = "Not found")
{
FindCodeInstruction(ref index, ref codes, findValue, addCode, skip, requireInstance, notInstruction, andInstruction, orInstruction, errorMessage);
}
public static void FindField(ref int index, ref List<CodeInstruction> codes, FieldInfo findField, MethodInfo addCode = null, bool skip = false, bool notInstruction = false, bool andInstruction = false, bool orInstruction = false, bool requireInstance = false, string errorMessage = "Not found")
{
FindCodeInstruction(ref index, ref codes, findField, addCode, skip, requireInstance, notInstruction, andInstruction, orInstruction, errorMessage);
}
public static void FindMethod(ref int index, ref List<CodeInstruction> codes, MethodInfo findMethod, MethodInfo addCode = null, bool skip = false, bool notInstruction = false, bool andInstruction = false, bool orInstruction = false, bool requireInstance = false, string errorMessage = "Not found")
{
FindCodeInstruction(ref index, ref codes, findMethod, addCode, skip, requireInstance, notInstruction, andInstruction, orInstruction, errorMessage);
}
public static void FindFloat(ref int index, ref List<CodeInstruction> codes, float findValue, MethodInfo addCode = null, bool skip = false, bool notInstruction = false, bool andInstruction = false, bool orInstruction = false, bool requireInstance = false, string errorMessage = "Not found")
{
FindCodeInstruction(ref index, ref codes, findValue, addCode, skip, requireInstance, notInstruction, andInstruction, orInstruction, errorMessage);
}
public static void FindInteger(ref int index, ref List<CodeInstruction> codes, sbyte findValue, MethodInfo addCode = null, bool skip = false, bool notInstruction = false, bool andInstruction = false, bool orInstruction = false, bool requireInstance = false, string errorMessage = "Not found")
{
FindCodeInstruction(ref index, ref codes, findValue, addCode, skip, requireInstance, notInstruction, andInstruction, orInstruction, errorMessage);
}
public static void FindSub(ref int index, ref List<CodeInstruction> codes, MethodInfo addCode = null, bool skip = false, bool notInstruction = false, bool andInstruction = false, bool orInstruction = false, bool requireInstance = false, string errorMessage = "Not found")
{
object findValue = OpCodes.Sub;
bool notInstruction2 = notInstruction;
bool andInstruction2 = andInstruction;
bool orInstruction2 = orInstruction;
FindCodeInstruction(ref index, ref codes, findValue, addCode, skip, requireInstance, notInstruction2, andInstruction2, orInstruction2, errorMessage);
}
public static void FindDiv(ref int index, ref List<CodeInstruction> codes, MethodInfo addCode = null, bool skip = false, bool notInstruction = false, bool andInstruction = false, bool orInstruction = false, bool requireInstance = false, string errorMessage = "Not found")
{
object findValue = OpCodes.Div;
bool notInstruction2 = notInstruction;
bool andInstruction2 = andInstruction;
bool orInstruction2 = orInstruction;
FindCodeInstruction(ref index, ref codes, findValue, addCode, skip, requireInstance, notInstruction2, andInstruction2, orInstruction2, errorMessage);
}
public static void FindAdd(ref int index, ref List<CodeInstruction> codes, MethodInfo addCode = null, bool skip = false, bool notInstruction = false, bool andInstruction = false, bool orInstruction = false, bool requireInstance = false, string errorMessage = "Not found")
{
object findValue = OpCodes.Add;
bool notInstruction2 = notInstruction;
bool andInstruction2 = andInstruction;
bool orInstruction2 = orInstruction;
FindCodeInstruction(ref index, ref codes, findValue, addCode, skip, requireInstance, notInstruction2, andInstruction2, orInstruction2, errorMessage);
}
public static void FindMul(ref int index, ref List<CodeInstruction> codes, MethodInfo addCode = null, bool skip = false, bool notInstruction = false, bool andInstruction = false, bool orInstruction = false, bool requireInstance = false, string errorMessage = "Not found")
{
object findValue = OpCodes.Mul;
bool notInstruction2 = notInstruction;
bool andInstruction2 = andInstruction;
bool orInstruction2 = orInstruction;
FindCodeInstruction(ref index, ref codes, findValue, addCode, skip, requireInstance, notInstruction2, andInstruction2, orInstruction2, errorMessage);
}
private static bool CheckCodeInstruction(CodeInstruction code, int localIndex, bool store = false)
{
if (!store)
{
return localIndex switch
{
0 => code.opcode == OpCodes.Ldloc_0,
1 => code.opcode == OpCodes.Ldloc_1,
2 => code.opcode == OpCodes.Ldloc_2,
3 => code.opcode == OpCodes.Ldloc_3,
_ => code.opcode == OpCodes.Ldloc && (int)code.operand == localIndex,
};
}
return localIndex switch
{
0 => code.opcode == OpCodes.Stloc_0,
1 => code.opcode == OpCodes.Stloc_1,
2 => code.opcode == OpCodes.Stloc_2,
3 => code.opcode == OpCodes.Stloc_3,
_ => code.opcode == OpCodes.Stloc && (int)code.operand == localIndex,
};
}
private static bool CheckCodeInstruction(CodeInstruction code, object findValue)
{
if (findValue is sbyte)
{
return CheckIntegerCodeInstruction(code, findValue);
}
if (findValue is float)
{
return code.opcode == OpCodes.Ldc_R4 && code.operand.Equals(findValue);
}
if (findValue is string)
{
return code.opcode == OpCodes.Ldstr && code.operand.Equals(findValue);
}
if (findValue is MethodInfo)
{
return (code.opcode == OpCodes.Call || code.opcode == OpCodes.Callvirt) && code.operand == findValue;
}
if (findValue is FieldInfo)
{
return (code.opcode == OpCodes.Ldfld || code.opcode == OpCodes.Stfld) && code.operand == findValue;
}
if (findValue is OpCode)
{
return code.opcode == (OpCode)findValue;
}
return false;
}
private static bool CheckIntegerCodeInstruction(CodeInstruction code, object findValue)
{
return (sbyte)findValue switch
{
0 => code.opcode == OpCodes.Ldc_I4_0,
1 => code.opcode == OpCodes.Ldc_I4_1,
2 => code.opcode == OpCodes.Ldc_I4_2,
3 => code.opcode == OpCodes.Ldc_I4_3,
4 => code.opcode == OpCodes.Ldc_I4_4,
5 => code.opcode == OpCodes.Ldc_I4_5,
6 => code.opcode == OpCodes.Ldc_I4_6,
7 => code.opcode == OpCodes.Ldc_I4_7,
8 => code.opcode == OpCodes.Ldc_I4_8,
_ => code.opcode == OpCodes.Ldc_I4_S && code.operand.Equals(findValue),
};
}
public static void ShuffleList<T>(List<T> list)
{
if (list == null)
{
throw new ArgumentNullException("list");
}
Random random = new Random();
int num = list.Count;
while (num > 1)
{
num--;
int index = random.Next(num + 1);
T value = list[index];
list[index] = list[num];
list[num] = value;
}
}
public static bool SpawnMob(string mob, Vector3 position, int numToSpawn)
{
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
for (int i = 0; i < RoundManager.Instance.currentLevel.Enemies.Count; i++)
{
if (RoundManager.Instance.currentLevel.Enemies[i].enemyType.enemyName == mob)
{
for (int j = 0; j < numToSpawn; j++)
{
RoundManager.Instance.SpawnEnemyOnServer(position, 0f, i);
}
return true;
}
}
return false;
}
internal static string GenerateInfoForUpgrade(string infoFormat, int initialPrice, int[] incrementalPrices, Func<int, float> infoFunction, bool skipFirst = false)
{
string text = (skipFirst ? "" : string.Format(infoFormat, 1, initialPrice, infoFunction(0)));
for (int i = 0; i < incrementalPrices.Length; i++)
{
float num = infoFunction(i + 1);
text = ((num % 1f != 0f) ? (text + string.Format(infoFormat, i + 2, incrementalPrices[i], num)) : (text + string.Format(infoFormat, i + 2, incrementalPrices[i], Mathf.RoundToInt(num))));
}
return text;
}
public static Color ConvertValueToColor(string hex, Color defaultValue)
{
//IL_0039: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_003d: Unknown result type (might be due to invalid IL or missing references)
Color result = default(Color);
if (hex == null || !ColorUtility.TryParseHtmlString("#" + hex.Trim('#', ' '), ref result))
{
return defaultValue;
}
return result;
}
internal static string WrapText(string text, int availableLength, string leftPadding = "", string rightPadding = "", bool padLeftFirst = true)
{
int num = availableLength - leftPadding.Length - rightPadding.Length;
string text2 = "";
string text3 = "";
int num2 = 0;
int num3 = -1;
bool flag = true;
bool flag2 = false;
for (int i = 0; i < text.Length; i++)
{
char c = text[i];
if (c == '<')
{
flag2 = true;
}
if (c == ' ' && !flag2)
{
num3 = text3.Length;
}
if (c != '\n')
{
text3 += c;
if (!flag2)
{
num2++;
}
}
if (c == '>' && flag2)
{
flag2 = false;
}
if (num2 < num && c != '\n')
{
continue;
}
if (c != '\n' && c != ' ')
{
if (num3 != -1)
{
string text4 = ((padLeftFirst || !flag) ? leftPadding : "") + text3.Substring(0, num3) + new string(' ', Mathf.Max(0, num - num3)) + rightPadding;
text2 = text2 + text4 + "\n";
text3 = text3.Substring(num3 + 1);
}
else
{
string text5 = ((padLeftFirst || !flag) ? leftPadding : "") + text3 + rightPadding;
text2 = text2 + text5 + "\n";
text3 = "";
}
}
else
{
if (text3 != "")
{
text2 = text2 + ((padLeftFirst || !flag) ? leftPadding : "") + text3 + new string(' ', Mathf.Max(0, num - num2)) + rightPadding + "\n";
}
text3 = "";
}
num3 = -1;
flag = false;
num2 = text3.Length;
}
if (text3 != "")
{
text2 = text2 + ((padLeftFirst || !flag) ? leftPadding : "") + text3 + new string(' ', Mathf.Max(0, num - num2)) + rightPadding + "\n";
}
return text2;
}
internal static void SpawnExplosion(Vector3 explosionPosition, bool spawnExplosionEffect = false, float killRange = 1f, float damageRange = 1f, int nonLethalDamage = 50, float physicsForce = 0f, GameObject overridePrefab = null, bool goThroughCar = false)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
Landmine.SpawnExplosion(explosionPosition, spawnExplosionEffect, killRange, damageRange, nonLethalDamage, physicsForce, overridePrefab, goThroughCar);
}
}
}
namespace CustomItemBehaviourLibrary.Manager
{
internal class PlayerManager : MonoBehaviour
{
internal const float DEFAULT_MULTIPLIER = 1f;
internal float sensitivityMultiplier = 1f;
internal float sloppyMultiplier = 1f;
internal bool holdingContainer = false;
internal float sanityOvertimeTimer;
internal float sanityOvertimeReplenish;
internal static PlayerManager instance;
private void Start()
{
instance = this;
sanityOvertimeReplenish = 0f;
sanityOvertimeTimer = 0f;
}
private void Update()
{
DepleteSanityOvertime();
}
internal void DepleteSanityOvertime()
{
if (!(sanityOvertimeReplenish <= 0f))
{
sanityOvertimeTimer -= Time.deltaTime;
if (sanityOvertimeTimer <= 0f)
{
sanityOvertimeReplenish = 0f;
}
}
}
internal void AddSanityOvertimeTimer(float sanityOvertimeTimer)
{
this.sanityOvertimeTimer += sanityOvertimeTimer;
}
internal void SetSanityOvertimeReplenish(float sanityOvertimeReplenish)
{
this.sanityOvertimeReplenish = sanityOvertimeReplenish;
}
internal static float GetSanityOvertimeReplenish()
{
return instance.sanityOvertimeReplenish;
}
public static float DecreaseSanityIncrease(float defaultValue)
{
return defaultValue - instance.sanityOvertimeReplenish;
}
internal void SetSensitivityMultiplier(float sensitivityMultiplier)
{
this.sensitivityMultiplier = sensitivityMultiplier;
}
internal void SetSloppyMultiplier(float sloppyMultiplier)
{
this.sloppyMultiplier = sloppyMultiplier;
}
internal void SetHoldingContainer(bool holdingContainer)
{
this.holdingContainer = holdingContainer;
}
internal void ResetSensitivityMultiplier()
{
sensitivityMultiplier = 1f;
}
internal void ResetSloppyMultiplier()
{
sloppyMultiplier = 1f;
}
public float GetSensitivityMultiplier()
{
return sensitivityMultiplier;
}
public float GetSloppyMultiplier()
{
return sloppyMultiplier;
}
public bool GetHoldingContainer()
{
return holdingContainer;
}
}
}
namespace CustomItemBehaviourLibrary.Compatibility
{
internal static class LategameCompatibility
{
public static bool Enabled => Chainloader.PluginInfos.ContainsKey("com.malco.lethalcompany.moreshipupgrades");
internal static void AddWeight(ContainerBehaviour containerBehaviour)
{
PlayerControllerB playerHeldBy = ((GrabbableObject)containerBehaviour).playerHeldBy;
playerHeldBy.carryWeight -= Mathf.Clamp(BackMuscles.DecreasePossibleWeight(((GrabbableObject)containerBehaviour).itemProperties.weight - 1f), 0f, 10f);
PlayerControllerB playerHeldBy2 = ((GrabbableObject)containerBehaviour).playerHeldBy;
playerHeldBy2.carryWeight += Mathf.Clamp(BackMuscles.DecreasePossibleWeight(containerBehaviour.totalWeight - 1f), 0f, 10f);
}
internal static void AddTotalWeight(ContainerBehaviour containerBehaviour)
{
PlayerControllerB playerHeldBy = ((GrabbableObject)containerBehaviour).playerHeldBy;
playerHeldBy.carryWeight += Mathf.Clamp(BackMuscles.DecreasePossibleWeight(containerBehaviour.totalWeight - 1f), 0f, 10f);
}
internal static void RemoveTotalWeight(ContainerBehaviour containerBehaviour)
{
PlayerControllerB playerHeldBy = ((GrabbableObject)containerBehaviour).playerHeldBy;
playerHeldBy.carryWeight -= Mathf.Clamp(BackMuscles.DecreasePossibleWeight(containerBehaviour.totalWeight - 1f), 0f, 10f);
}
internal static void RemoveWeight(ContainerBehaviour containerBehaviour)
{
PlayerControllerB playerHeldBy = ((GrabbableObject)containerBehaviour).playerHeldBy;
playerHeldBy.carryWeight += Mathf.Clamp(BackMuscles.DecreasePossibleWeight(((GrabbableObject)containerBehaviour).itemProperties.weight - 1f), 0f, 10f);
PlayerControllerB playerHeldBy2 = ((GrabbableObject)containerBehaviour).playerHeldBy;
playerHeldBy2.carryWeight -= Mathf.Clamp(BackMuscles.DecreasePossibleWeight(containerBehaviour.totalWeight - 1f), 0f, 10f);
}
}
}
namespace CustomItemBehaviourLibrary.AbstractItems
{
public abstract class ContainerBehaviour : GrabbableObject
{
public enum Restrictions
{
None,
TotalWeight,
ItemCount,
All
}
internal const float VELOCITY_APPLY_EFFECT_THRESHOLD = 5f;
protected Restrictions restriction;
private Random randomNoise;
private AudioSource wheelsNoise;
protected AudioClip[] wheelsClip;
protected float noiseRange;
private float soundCounter;
protected int maximumAmountItems;
protected float maximumWeightAllowed;
private int currentAmountItems;
internal float totalWeight;
protected float weightReduceMultiplier;
protected float defaultWeight;
protected float sloppiness;
protected float lookSensitivityDrawback;
protected bool makeItemsInvisible;
private BoxCollider container;
protected InteractTrigger[] triggers;
protected BoxCollider[] triggerColliders;
protected bool playSounds;
private Dictionary<Restrictions, Func<bool>> checkMethods;
protected List<Collider> noItemsDepositedCollider;
protected List<Collider> itemsDepositedCollider;
private const string NO_ITEMS_TEXT = "No items to deposit...";
private const string FULL_TEXT = "Too many items in the container";
private const string TOO_MUCH_WEIGHT_TEXT = "Too much weight in the container...";
private const string ALL_FULL_TEXT = "Cannot insert any more items in the container...";
private const string WHEELBARROWCEPTION_TEXT = "You're not allowed to do that...";
private const string ENEMY_DEPOSIT_TEXT = "You shouldn't put alive things in here...";
private const string DEPOSIT_TEXT = "Depositing item...";
private const string START_DEPOSIT_TEXT = "Deposit item: [LMB]";
private const string WITHDRAW_ITEM_TEXT = "Withdraw item: [LMB]";
public override void Start()
{
((GrabbableObject)this).Start();
randomNoise = new Random(StartOfRound.Instance.randomMapSeed + 80);
defaultWeight = base.itemProperties.weight;
totalWeight = defaultWeight;
soundCounter = 0f;
wheelsNoise = ((Component)this).GetComponent<AudioSource>();
triggers = ((Component)this).GetComponentsInChildren<InteractTrigger>();
triggerColliders = (BoxCollider[])(object)new BoxCollider[triggers.Length];
BoxCollider[] componentsInChildren = ((Component)this).GetComponentsInChildren<BoxCollider>();
foreach (BoxCollider val in componentsInChildren)
{
if (!(((Object)val).name != "PlaceableBounds"))
{
container = val;
break;
}
}
for (int j = 0; j < triggers.Length; j++)
{
InteractTrigger val2 = triggers[j];
((UnityEvent<PlayerControllerB>)(object)val2.onInteract).AddListener((UnityAction<PlayerControllerB>)InteractContainer);
((Component)val2).tag = "InteractTrigger";
val2.interactCooldown = false;
val2.cooldownTime = 0f;
triggerColliders[j] = ((Component)val2).GetComponent<BoxCollider>();
}
checkMethods = new Dictionary<Restrictions, Func<bool>>
{
[Restrictions.ItemCount] = CheckContainerItemCountRestriction,
[Restrictions.TotalWeight] = CheckContainerWeightRestriction,
[Restrictions.All] = CheckContainerAllRestrictions
};
noItemsDepositedCollider = new List<Collider>();
itemsDepositedCollider = new List<Collider>();
foreach (Collider item in base.propColliders.Where((Collider x) => ((Component)x).CompareTag("PhysicsProp")))
{
if (!item.enabled)
{
noItemsDepositedCollider.Add(item);
}
else
{
itemsDepositedCollider.Add(item);
}
}
ToggleGrabColliders(currentAmountItems > 0);
SetupItemAttributes();
}
public float GetSloppiness()
{
return sloppiness;
}
public float GetLookSensitivityDrawback()
{
return lookSensitivityDrawback;
}
public override void Update()
{
((GrabbableObject)this).Update();
UpdateContainerSounds();
UpdateInteractTriggers();
bool enabled = ShowDepositPrompts();
for (int i = 0; i < triggerColliders.Length; i++)
{
BoxCollider val = triggerColliders[i];
((Collider)val).enabled = enabled;
}
}
protected virtual void ToggleGrabColliders(bool deposittedItems)
{
foreach (Collider item in noItemsDepositedCollider)
{
item.enabled = !deposittedItems;
}
foreach (Collider item2 in itemsDepositedCollider)
{
item2.enabled = deposittedItems;
}
}
public void UpdateContainerDrop()
{
if (base.isHeld && !((Object)(object)base.playerHeldBy != (Object)(object)GameNetworkManager.Instance.localPlayerController) && currentAmountItems > 0)
{
DropAllItemsInContainerServerRpc();
}
}
[ServerRpc(RequireOwnership = false)]
private void DropAllItemsInContainerServerRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(76295531u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 76295531u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
{
DropAllItemsInContainerClientRpc();
}
}
}
[ClientRpc]
private void DropAllItemsInContainerClientRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3995238815u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3995238815u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost))
{
return;
}
GrabbableObject[] componentsInChildren = ((Component)this).GetComponentsInChildren<GrabbableObject>();
for (int i = 0; i < componentsInChildren.Length; i++)
{
if (!((Object)(object)componentsInChildren[i] == (Object)(object)this))
{
DropItem(ref componentsInChildren[i]);
}
}
UpdateContainerWeightServerRpc();
}
protected void DropItem(ref GrabbableObject grabbableObject)
{
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
grabbableObject.parentObject = null;
grabbableObject.heldByPlayerOnServer = false;
if (base.isInElevator)
{
((Component)grabbableObject).transform.SetParent(base.playerHeldBy.playersManager.elevatorTransform, true);
}
else
{
((Component)grabbableObject).transform.SetParent(base.playerHeldBy.playersManager.propsContainer, true);
}
base.playerHeldBy.SetItemInElevator(base.playerHeldBy.isInHangarShipRoom, base.isInElevator, grabbableObject);
grabbableObject.EnablePhysics(true);
grabbableObject.EnableItemMeshes(true);
((Component)grabbableObject).transform.localScale = grabbableObject.originalScale;
grabbableObject.isHeld = false;
grabbableObject.isPocketed = false;
grabbableObject.startFallingPosition = ((Component)grabbableObject).transform.parent.InverseTransformPoint(((Component)grabbableObject).transform.position);
grabbableObject.FallToGround(true);
grabbableObject.fallTime = Random.Range(-0.3f, 0.05f);
grabbableObject.hasHitGround = false;
if (!grabbableObject.itemProperties.syncDiscardFunction)
{
grabbableObject.playerHeldBy = null;
}
}
public override void EquipItem()
{
((GrabbableObject)this).EquipItem();
GrabbableObject[] componentsInChildren = ((Component)this).GetComponentsInChildren<GrabbableObject>();
for (int i = 0; i < componentsInChildren.Length; i++)
{
if (!((Object)(object)componentsInChildren[i] == (Object)(object)this))
{
componentsInChildren[i].EnableItemMeshes(!makeItemsInvisible);
}
}
}
private void UpdateContainerSounds()
{
//IL_0045: Unknown result type (might be due to invalid IL or missing references)
//IL_004a: Unknown result type (might be due to invalid IL or missing references)
//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
soundCounter += Time.deltaTime;
if (!base.isHeld || (Object)(object)wheelsNoise == (Object)null)
{
return;
}
Vector3 velocity = base.playerHeldBy.thisController.velocity;
if (((Vector3)(ref velocity)).magnitude == 0f)
{
wheelsNoise.Stop();
}
else if (!(soundCounter < 2f))
{
soundCounter = 0f;
int num = randomNoise.Next(0, wheelsClip.Length);
if (playSounds)
{
wheelsNoise.PlayOneShot(wheelsClip[num], 0.2f);
}
if (playSounds)
{
WalkieTalkie.TransmitOneShotAudio(wheelsNoise, wheelsClip[num], 0.2f);
}
RoundManager.Instance.PlayAudibleNoise(((Component)this).transform.position, noiseRange, 0.8f, 0, base.isInElevator && StartOfRound.Instance.hangarDoorsClosed, 0);
}
}
private void UpdateInteractTriggers()
{
PlayerControllerB localPlayerController = GameNetworkManager.Instance.localPlayerController;
if ((Object)(object)localPlayerController == (Object)null)
{
SetInteractTriggers(interactable: false, "No items to deposit...");
return;
}
if (!localPlayerController.isHoldingObject)
{
SetInteractTriggers(interactable: false, "No items to deposit...");
return;
}
GrabbableObject currentlyHeldObjectServer = localPlayerController.currentlyHeldObjectServer;
if ((Object)(object)((Component)currentlyHeldObjectServer).GetComponent<ContainerBehaviour>() != (Object)null)
{
SetInteractTriggers(interactable: false, "You're not allowed to do that...");
return;
}
EnemyAI component = ((Component)currentlyHeldObjectServer).GetComponent<EnemyAI>();
if ((Object)(object)component != (Object)null && !component.isEnemyDead)
{
SetInteractTriggers(interactable: false, "You shouldn't put alive things in here...");
}
else if (!CheckContainerRestrictions())
{
SetInteractTriggers(interactable: true);
}
}
private void SetInteractTriggers(bool interactable = false, string hoverTip = "Deposit item: [LMB]")
{
InteractTrigger[] array = triggers;
foreach (InteractTrigger val in array)
{
val.interactable = interactable;
if (interactable)
{
val.hoverTip = hoverTip;
}
else
{
val.disabledHoverTip = hoverTip;
}
}
}
private void EnableInteractTriggers(bool enabled)
{
InteractTrigger[] array = triggers;
foreach (InteractTrigger val in array)
{
((Component)val).gameObject.SetActive(enabled);
}
}
private bool CheckContainerRestrictions()
{
if (restriction == Restrictions.None)
{
return false;
}
return checkMethods[restriction]();
}
private bool CheckContainerAllRestrictions()
{
bool flag = totalWeight > 1f + maximumWeightAllowed / 100f;
bool flag2 = currentAmountItems >= maximumAmountItems;
if (flag || flag2)
{
SetInteractTriggers(interactable: false, "Cannot insert any more items in the container...");
return true;
}
return false;
}
private bool CheckContainerWeightRestriction()
{
if (totalWeight > 1f + maximumWeightAllowed / 100f)
{
SetInteractTriggers(interactable: false, "Too much weight in the container...");
return true;
}
return false;
}
private bool CheckContainerItemCountRestriction()
{
if (currentAmountItems >= maximumAmountItems)
{
SetInteractTriggers(interactable: false, "Too many items in the container");
return true;
}
return false;
}
internal void UpdatePlayerAttributes(bool grabbing)
{
if (grabbing)
{
if (LategameCompatibility.Enabled)
{
LategameCompatibility.AddWeight(this);
}
else
{
PlayerControllerB playerHeldBy = base.playerHeldBy;
playerHeldBy.carryWeight -= Mathf.Clamp(base.itemProperties.weight - 1f, 0f, 10f);
PlayerControllerB playerHeldBy2 = base.playerHeldBy;
playerHeldBy2.carryWeight += Mathf.Clamp(totalWeight - 1f, 0f, 10f);
}
PlayerManager.instance.SetSensitivityMultiplier(lookSensitivityDrawback);
PlayerManager.instance.SetSloppyMultiplier(sloppiness);
PlayerManager.instance.SetHoldingContainer(holdingContainer: true);
}
else
{
if (LategameCompatibility.Enabled)
{
LategameCompatibility.RemoveWeight(this);
}
else
{
PlayerControllerB playerHeldBy3 = base.playerHeldBy;
playerHeldBy3.carryWeight += Mathf.Clamp(base.itemProperties.weight - 1f, 0f, 10f);
PlayerControllerB playerHeldBy4 = base.playerHeldBy;
playerHeldBy4.carryWeight -= Mathf.Clamp(totalWeight - 1f, 0f, 10f);
}
PlayerManager.instance.ResetSensitivityMultiplier();
PlayerManager.instance.ResetSloppyMultiplier();
PlayerManager.instance.SetHoldingContainer(holdingContainer: false);
}
}
public override void DiscardItem()
{
wheelsNoise.Stop();
if (Object.op_Implicit((Object)(object)base.playerHeldBy) && (Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)(object)base.playerHeldBy)
{
UpdatePlayerAttributes(grabbing: false);
EnableInteractTriggers(enabled: true);
}
GrabbableObject[] componentsInChildren = ((Component)this).GetComponentsInChildren<GrabbableObject>();
for (int i = 0; i < componentsInChildren.Length; i++)
{
if (!(componentsInChildren[i] is ContainerBehaviour))
{
base.playerHeldBy.SetItemInElevator(base.playerHeldBy.isInHangarShipRoom, base.playerHeldBy.isInElevator, componentsInChildren[i]);
componentsInChildren[i].EnableItemMeshes(!makeItemsInvisible);
}
}
ToggleGrabColliders(currentAmountItems > 0);
((GrabbableObject)this).DiscardItem();
}
public override void GrabItem()
{
((GrabbableObject)this).GrabItem();
if (Object.op_Implicit((Object)(object)base.playerHeldBy) && (Object)(object)GameNetworkManager.Instance.localPlayerController == (Object)(object)base.playerHeldBy)
{
UpdatePlayerAttributes(grabbing: true);
EnableInteractTriggers(enabled: false);
if (base.playerHeldBy.isCrouching)
{
base.playerHeldBy.Crouch(!base.playerHeldBy.isCrouching);
}
}
ToggleGrabColliders(currentAmountItems > 0);
}
private void SetupItemAttributes()
{
base.grabbable = true;
base.grabbableToEnemies = true;
base.itemProperties.toolTips = SetupContainerTooltips();
SetupScanNodeProperties();
}
protected abstract string[] SetupContainerTooltips();
protected abstract void SetupScanNodeProperties();
public void DecrementStoredItems()
{
UpdateContainerWeightServerRpc();
}
[ServerRpc(RequireOwnership = false)]
private void UpdateContainerWeightServerRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(368202541u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 368202541u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
{
UpdateContainerWeightClientRpc();
}
}
}
[ClientRpc]
private void UpdateContainerWeightClientRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(871837224u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 871837224u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost))
{
return;
}
GrabbableObject[] componentsInChildren = ((Component)this).GetComponentsInChildren<GrabbableObject>();
if (base.isHeld && (Object)(object)base.playerHeldBy == (Object)(object)GameNetworkManager.Instance.localPlayerController)
{
if (LategameCompatibility.Enabled)
{
LategameCompatibility.RemoveTotalWeight(this);
}
else
{
PlayerControllerB playerHeldBy = base.playerHeldBy;
playerHeldBy.carryWeight -= Mathf.Clamp(totalWeight - 1f, 0f, 10f);
}
}
totalWeight = defaultWeight;
currentAmountItems = 0;
for (int i = 0; i < componentsInChildren.Length; i++)
{
if (!((Object)(object)((Component)componentsInChildren[i]).GetComponent<ContainerBehaviour>() != (Object)null))
{
currentAmountItems++;
GrabbableObject val3 = componentsInChildren[i];
totalWeight += (val3.itemProperties.weight - 1f) * weightReduceMultiplier;
}
}
if (base.isHeld && (Object)(object)base.playerHeldBy == (Object)(object)GameNetworkManager.Instance.localPlayerController)
{
if (LategameCompatibility.Enabled)
{
LategameCompatibility.AddTotalWeight(this);
}
else
{
PlayerControllerB playerHeldBy2 = base.playerHeldBy;
playerHeldBy2.carryWeight += Mathf.Clamp(totalWeight - 1f, 0f, 10f);
}
}
ToggleGrabColliders(currentAmountItems > 0);
}
private void InteractContainer(PlayerControllerB playerInteractor)
{
if (playerInteractor.isHoldingObject)
{
StoreItemInContainer(ref playerInteractor);
}
}
private void StoreItemInContainer(ref PlayerControllerB playerInteractor)
{
//IL_0009: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
//IL_0013: Unknown result type (might be due to invalid IL or missing references)
//IL_0017: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_0055: Unknown result type (might be due to invalid IL or missing references)
//IL_0056: Unknown result type (might be due to invalid IL or missing references)
//IL_005b: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
Collider val = (Collider)(object)container;
Vector3 val2 = RoundManager.RandomPointInBounds(val.bounds);
Bounds bounds = val.bounds;
val2.y = ((Bounds)(ref bounds)).max.y;
val2.y += playerInteractor.currentlyHeldObjectServer.itemProperties.verticalOffset;
val2 = ((Component)((Component)this).GetComponent<NetworkObject>()).transform.InverseTransformPoint(val2);
GrabbableObject currentlyHeldObjectServer = playerInteractor.currentlyHeldObjectServer;
playerInteractor.DiscardHeldObject(true, ((Component)this).GetComponent<NetworkObject>(), val2, false);
currentlyHeldObjectServer.EnableItemMeshes(!makeItemsInvisible);
UpdateContainerWeightServerRpc();
}
public static float CheckIfPlayerCarryingContainerLookSensitivity(float defaultValue)
{
//IL_0032: Unknown result type (might be due to invalid IL or missing references)
//IL_0037: Unknown result type (might be due to invalid IL or missing references)
PlayerControllerB localPlayerController = GameNetworkManager.Instance.localPlayerController;
if ((Object)(object)localPlayerController == (Object)null || (Object)(object)localPlayerController.thisController == (Object)null)
{
return defaultValue;
}
Vector3 velocity = localPlayerController.thisController.velocity;
if (((Vector3)(ref velocity)).magnitude <= 5f)
{
return defaultValue;
}
return defaultValue * PlayerManager.instance.GetSensitivityMultiplier();
}
public static float CheckIfPlayerCarryingContainerMovement(float defaultValue)
{
//IL_0032: Unknown result type (might be due to invalid IL or missing references)
//IL_0037: Unknown result type (might be due to invalid IL or missing references)
PlayerControllerB localPlayerController = GameNetworkManager.Instance.localPlayerController;
if ((Object)(object)localPlayerController == (Object)null || (Object)(object)localPlayerController.thisController == (Object)null)
{
return defaultValue;
}
Vector3 velocity = localPlayerController.thisController.velocity;
if (((Vector3)(ref velocity)).magnitude <= 5f)
{
return defaultValue;
}
return defaultValue * PlayerManager.instance.GetSloppyMultiplier();
}
public static void ToggleStoredItemsBooleans(GrabbableObject grabbableObject, bool isEntranceToBuilding)
{
if (!(grabbableObject is ContainerBehaviour containerBehaviour))
{
return;
}
GrabbableObject[] componentsInChildren = ((Component)containerBehaviour).GetComponentsInChildren<GrabbableObject>();
for (int i = 0; i < componentsInChildren.Length; i++)
{
if (!(componentsInChildren[i] is ContainerBehaviour))
{
componentsInChildren[i].isInFactory = isEntranceToBuilding;
componentsInChildren[i].EnableItemMeshes(!containerBehaviour.makeItemsInvisible);
}
}
}
public static bool CheckIfPlayerCarryingContainer()
{
return PlayerManager.instance.GetHoldingContainer();
}
public static bool CheckIfItemInContainer(GrabbableObject item)
{
if ((Object)(object)item == (Object)null)
{
return false;
}
return (Object)(object)((Component)item).GetComponentInParent<ContainerBehaviour>() != (Object)null;
}
protected virtual bool ShowDepositPrompts()
{
return true;
}
public int GetCurrentAmountItems()
{
return currentAmountItems;
}
public float GetTotalWeight()
{
return totalWeight;
}
protected override void __initializeVariables()
{
((GrabbableObject)this).__initializeVariables();
}
[RuntimeInitializeOnLoadMethod]
internal static void InitializeRPCS_ContainerBehaviour()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Expected O, but got Unknown
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Expected O, but got Unknown
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Expected O, but got Unknown
//IL_0062: Unknown result type (might be due to invalid IL or missing references)
//IL_006c: Expected O, but got Unknown
NetworkManager.__rpc_func_table.Add(76295531u, new RpcReceiveHandler(__rpc_handler_76295531));
NetworkManager.__rpc_func_table.Add(3995238815u, new RpcReceiveHandler(__rpc_handler_3995238815));
NetworkManager.__rpc_func_table.Add(368202541u, new RpcReceiveHandler(__rpc_handler_368202541));
NetworkManager.__rpc_func_table.Add(871837224u, new RpcReceiveHandler(__rpc_handler_871837224));
}
private static void __rpc_handler_76295531(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)1;
((ContainerBehaviour)(object)target).DropAllItemsInContainerServerRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_3995238815(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)2;
((ContainerBehaviour)(object)target).DropAllItemsInContainerClientRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_368202541(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)1;
((ContainerBehaviour)(object)target).UpdateContainerWeightServerRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_871837224(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)2;
((ContainerBehaviour)(object)target).UpdateContainerWeightClientRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
protected internal override string __getTypeName()
{
return "ContainerBehaviour";
}
}
public abstract class LookoutBehaviour : GrabbableObject
{
private static List<LookoutBehaviour> coilHeadItems = new List<LookoutBehaviour>();
private bool Active;
protected int maximumRange;
public override void Start()
{
((GrabbableObject)this).Start();
coilHeadItems.Add(this);
}
public override void Update()
{
((GrabbableObject)this).Update();
SetActive(!base.isHeld && !base.isHeldByEnemy);
}
protected virtual void SetActive(bool enable)
{
Active = enable;
}
protected virtual bool HasLineOfSightToPosition(Vector3 pos)
{
//IL_0018: Unknown result type (might be due to invalid IL or missing references)
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_0034: Unknown result type (might be due to invalid IL or missing references)
//IL_0039: Unknown result type (might be due to invalid IL or missing references)
if (!Active)
{
return false;
}
float num = Vector3.Distance(((Component)this).transform.position, pos);
return num < (float)maximumRange && !Physics.Linecast(((Component)this).transform.position, pos, StartOfRound.Instance.collidersRoomDefaultAndFoliage, (QueryTriggerInteraction)1);
}
public static bool HasLineOfSightToPeepers(Vector3 springPosition)
{
//IL_0038: Unknown result type (might be due to invalid IL or missing references)
foreach (LookoutBehaviour item in coilHeadItems.ToList())
{
if ((Object)(object)item == (Object)null)
{
coilHeadItems.Remove(item);
}
else if (item.HasLineOfSightToPosition(springPosition))
{
return true;
}
}
return false;
}
protected override void __initializeVariables()
{
((GrabbableObject)this).__initializeVariables();
}
protected internal override string __getTypeName()
{
return "LookoutBehaviour";
}
}
public abstract class PortableTeleporterBehaviour : GrabbableObject
{
internal static bool TPButtonPressed;
protected bool keepItems;
private ShipTeleporter shipTeleporter;
public override void ItemActivate(bool used, bool buttonDown = true)
{
if (CanUsePortableTeleporter())
{
int playerRadarIndex = SearchForPlayerInRadar();
ShipTeleporter teleporter = GetShipTeleporter();
TeleportPlayer(playerRadarIndex, ref teleporter);
}
}
protected virtual void TeleportPlayer(int playerRadarIndex, ref ShipTeleporter teleporter)
{
if (playerRadarIndex == -1)
{
StartOfRound.Instance.mapScreen.targetedPlayer = base.playerHeldBy;
TPButtonPressed = true;
teleporter.PressTeleportButtonOnLocalClient();
}
else
{
StartOfRound.Instance.mapScreen.SwitchRadarTargetAndSync(playerRadarIndex);
((MonoBehaviour)this).StartCoroutine(WaitToTP(teleporter));
}
}
private int SearchForPlayerInRadar()
{
int result = -1;
for (int i = 0; i < StartOfRound.Instance.mapScreen.radarTargets.Count; i++)
{
if (!((Object)(object)((Component)StartOfRound.Instance.mapScreen.radarTargets[i].transform).gameObject.GetComponent<PlayerControllerB>() != (Object)(object)base.playerHeldBy))
{
result = i;
break;
}
}
return result;
}
protected virtual bool CanUsePortableTeleporter()
{
if (base.itemUsedUp)
{
return false;
}
ShipTeleporter val = GetShipTeleporter();
if ((Object)(object)val == (Object)null || !val.buttonTrigger.interactable)
{
return false;
}
return true;
}
private ShipTeleporter GetShipTeleporter()
{
if ((Object)(object)shipTeleporter != (Object)null)
{
return shipTeleporter;
}
ShipTeleporter[] array = Object.FindObjectsOfType<ShipTeleporter>();
ShipTeleporter val = null;
ShipTeleporter[] array2 = array;
foreach (ShipTeleporter val2 in array2)
{
if (!val2.isInverseTeleporter)
{
val = val2;
break;
}
}
shipTeleporter = val;
return shipTeleporter;
}
protected virtual IEnumerator WaitToTP(ShipTeleporter tele)
{
yield return (object)new WaitForSeconds(0.15f);
if (keepItems)
{
ReqUpdateTpDropStatusServerRpc();
}
tele.PressTeleportButtonOnLocalClient();
}
[ServerRpc(RequireOwnership = false)]
public void ReqUpdateTpDropStatusServerRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1894825709u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1894825709u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
{
ChangeTPButtonPressedClientRpc();
}
}
}
[ClientRpc]
private void ChangeTPButtonPressedClientRpc()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2168290007u, val, (RpcDelivery)0);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2168290007u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
TPButtonPressed = true;
}
}
}
protected override void __initializeVariables()
{
((GrabbableObject)this).__initializeVariables();
}
[RuntimeInitializeOnLoadMethod]
internal static void InitializeRPCS_PortableTeleporterBehaviour()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Expected O, but got Unknown
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Expected O, but got Unknown
NetworkManager.__rpc_func_table.Add(1894825709u, new RpcReceiveHandler(__rpc_handler_1894825709));
NetworkManager.__rpc_func_table.Add(2168290007u, new RpcReceiveHandler(__rpc_handler_2168290007));
}
private static void __rpc_handler_1894825709(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)1;
((PortableTeleporterBehaviour)(object)target).ReqUpdateTpDropStatusServerRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_2168290007(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0029: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = (__RpcExecStage)2;
((PortableTeleporterBehaviour)(object)target).ChangeTPButtonPressedClientRpc();
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
protected internal override string __getTypeName()
{
return "PortableTeleporterBehaviour";
}
}
public abstract class ReplenishBatteryBehaviour : GrabbableObject
{
protected float rechargePercentage = 1f;
protected float rechargeUsages = 1f;
protected bool canOvercharge = false;
protected bool destroyUponOutOfUsages = false;
protected abstract bool CanRechargeItems();
protected abstract GrabbableObject GrabItemToRecharge();
protected abstract bool CanRechargeItem(GrabbableObject grabbableObject);
[ServerRpc(RequireOwnership = false)]
private void RechargeItemServerRpc(NetworkBehaviourReference grabbableObject)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
//IL_00b1: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
//IL_00d8: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(170802947u, val, (RpcDelivery)0);
((FastBufferWriter)(ref val2)).WriteValueSafe<NetworkBehaviourReference>(ref grabbableObject, default(ForNetworkSerializable));
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 170802947u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
{
RechargeItemClientRpc(grabbableObject);
}
}
}
[ClientRpc]
private void RechargeItemClientRpc(NetworkBehaviourReference grabbableObject)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
//IL_00b1: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3304978283u, val, (RpcDelivery)0);
((FastBufferWriter)(ref val2)).WriteValueSafe<NetworkBehaviourReference>(ref grabbableObject, default(ForNetworkSerializable));
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3304978283u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
{
GrabbableObject grabbableObject2 = default(GrabbableObject);
((NetworkBehaviourReference)(ref grabbableObject)).TryGet<GrabbableObject>(ref grabbableObject2, (NetworkManager)null);
RechargeItem(grabbableObject2);
}
}
}
protected virtual void RechargeItem(GrabbableObject grabbableObject)
{
grabbableObject.insertedBattery.charge = Mathf.Clamp(grabbableObject.insertedBattery.charge + rechargePercentage, 0f, canOvercharge ? float.MaxValue : 1f);
grabbableObject.insertedBattery.empty = false;
rechargeUsages -= 1f;
}
public override void ItemActivate(bool used, bool buttonDown = true)
{
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_0062: Unknown result type (might be due to invalid IL or missing references)
((GrabbableObject)this).ItemActivate(used, buttonDown);
if (!CanRechargeItems())
{
if (destroyUponOutOfUsages)
{
((GrabbableObject)this).DestroyObjectInHand(base.playerHeldBy);
}
return;
}
GrabbableObject val = GrabItemToRecharge();
if (!((Object)(object)val == (Object)null) && CanRechargeItem(val))
{
if (((NetworkBehaviour)this).IsServer)
{
RechargeItemClientRpc(new NetworkBehaviourReference((NetworkBehaviour)(object)val));
}
else
{
RechargeItemServerRpc(new NetworkBehaviourReference((NetworkBehaviour)(object)val));
}
}
}
protected override void __initializeVariables()
{
((GrabbableObject)this).__initializeVariables();
}
[RuntimeInitializeOnLoadMethod]
internal static void InitializeRPCS_ReplenishBatteryBehaviour()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Expected O, but got Unknown
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Expected O, but got Unknown
NetworkManager.__rpc_func_table.Add(170802947u, new RpcReceiveHandler(__rpc_handler_170802947));
NetworkManager.__rpc_func_table.Add(3304978283u, new RpcReceiveHandler(__rpc_handler_3304978283));
}
private static void __rpc_handler_170802947(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
//IL_004f: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
NetworkBehaviourReference grabbableObject = default(NetworkBehaviourReference);
((FastBufferReader)(ref reader)).ReadValueSafe<NetworkBehaviourReference>(ref grabbableObject, default(ForNetworkSerializable));
target.__rpc_exec_stage = (__RpcExecStage)1;
((ReplenishBatteryBehaviour)(object)target).RechargeItemServerRpc(grabbableObject);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_3304978283(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
//IL_004f: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
NetworkBehaviourReference grabbableObject = default(NetworkBehaviourReference);
((FastBufferReader)(ref reader)).ReadValueSafe<NetworkBehaviourReference>(ref grabbableObject, default(ForNetworkSerializable));
target.__rpc_exec_stage = (__RpcExecStage)2;
((ReplenishBatteryBehaviour)(object)target).RechargeItemClientRpc(grabbableObject);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
protected internal override string __getTypeName()
{
return "ReplenishBatteryBehaviour";
}
}
public abstract class ReplenishSanityBehaviour : GrabbableObject
{
protected float sanityReplenish;
protected float sanityOvertime;
protected float sanityOvertimeReplenish;
protected int rechargeUsages;
protected bool destroyUponExaustion;
protected virtual bool CanRestoreSanity(PlayerControllerB player)
{
return rechargeUsages > 0;
}
protected virtual void RestoreSanity(ref PlayerControllerB player)
{
player.insanityLevel = Mathf.Clamp(player.insanityLevel - sanityReplenish * player.maxInsanityLevel, 0f, player.maxInsanityLevel);
if (sanityOvertime > 0f)
{
PlayerManager.instance.SetSanityOvertimeReplenish(sanityOvertimeReplenish);
PlayerManager.instance.AddSanityOvertimeTimer(sanityOvertime);
}
}
public override void ItemActivate(bool used, bool buttonDown = true)
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
((GrabbableObject)this).ItemActivate(used, buttonDown);
RestoreSanityServerRpc(new NetworkBehaviourReference((NetworkBehaviour)(object)base.playerHeldBy));
}
[ServerRpc(RequireOwnership = false)]
private void RestoreSanityServerRpc(NetworkBehaviourReference player)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
//IL_00b1: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
//IL_00fb: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(153343895u, val, (RpcDelivery)0);
((FastBufferWriter)(ref val2)).WriteValueSafe<NetworkBehaviourReference>(ref player, default(ForNetworkSerializable));
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 153343895u, val, (RpcDelivery)0);
}
PlayerControllerB player2 = default(PlayerControllerB);
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost) && ((NetworkBehaviourReference)(ref player)).TryGet<PlayerControllerB>(ref player2, (NetworkManager)null) && CanRestoreSanity(player2))
{
RestoreSanityClientRpc(player);
}
}
}
[ClientRpc]
private void RestoreSanityClientRpc(NetworkBehaviourReference player)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
//IL_00b1: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager == null || !networkManager.IsListening)
{
return;
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2732675176u, val, (RpcDelivery)0);
((FastBufferWriter)(ref val2)).WriteValueSafe<NetworkBehaviourReference>(ref player, default(ForNetworkSerializable));
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2732675176u, val, (RpcDelivery)0);
}
PlayerControllerB player2 = default(PlayerControllerB);
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost) || !((NetworkBehaviourReference)(ref player)).TryGet<PlayerControllerB>(ref player2, (NetworkManager)null))
{
return;
}
rechargeUsages--;
if ((Object)(object)player2 == (Object)(object)GameNetworkManager.Instance.localPlayerController)
{
RestoreSanity(ref player2);
if (rechargeUsages <= 0 && destroyUponExaustion)
{
((GrabbableObject)this).DestroyObjectInHand(base.playerHeldBy);
}
}
}
protected override void __initializeVariables()
{
((GrabbableObject)this).__initializeVariables();
}
[RuntimeInitializeOnLoadMethod]
internal static void InitializeRPCS_ReplenishSanityBehaviour()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Expected O, but got Unknown
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Expected O, but got Unknown
NetworkManager.__rpc_func_table.Add(153343895u, new RpcReceiveHandler(__rpc_handler_153343895));
NetworkManager.__rpc_func_table.Add(2732675176u, new RpcReceiveHandler(__rpc_handler_2732675176));
}
private static void __rpc_handler_153343895(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
//IL_004f: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
NetworkBehaviourReference player = default(NetworkBehaviourReference);
((FastBufferReader)(ref reader)).ReadValueSafe<NetworkBehaviourReference>(ref player, default(ForNetworkSerializable));
target.__rpc_exec_stage = (__RpcExecStage)1;
((ReplenishSanityBehaviour)(object)target).RestoreSanityServerRpc(player);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_2732675176(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
//IL_004f: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
NetworkBehaviourReference player = default(NetworkBehaviourReference);
((FastBufferReader)(ref reader)).ReadValueSafe<NetworkBehaviourReference>(ref player, default(ForNetworkSerializable));
target.__rpc_exec_stage = (__RpcExecStage)2;
((ReplenishSanityBehaviour)(object)target).RestoreSanityClientRpc(player);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
protected internal override string __getTypeName()
{
return "ReplenishSanityBehaviour";
}
}
public abstract class UnderwaterBreatherBehaviour : GrabbableObject
{
private StartOfRound roundInstance;
public override void Start()
{
((GrabbableObject)this).Start();
roundInstance = StartOfRound.Instance;
}
public override void Update()
{
((GrabbableObject)this).Update();
if (CanRetainOxygen())
{
roundInstance.drowningTimer = 1f;
}
}
public virtual bool CanRetainOxygen()
{
return base.isHeld && (Object)(object)base.playerHeldBy == (Object)(object)GameNetworkManager.Instance.localPlayerController;
}
protected override void __initializeVariables()
{
((GrabbableObject)this).__initializeVariables();
}
protected internal override string __getTypeName()
{
return "UnderwaterBreatherBehaviour";
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}
namespace CustomItemBehaviourLibrary.NetcodePatcher
{
[AttributeUsage(AttributeTargets.Module)]
internal class NetcodePatchedAssemblyAttribute : Attribute
{
}
}