WhiteSpike-Helmet icon

Helmet

Mod focused on providing a store item where it can be weared to mitigate damage to the player from some enemies.

Last updated a month ago
Total downloads 21481
Total rating 0 
Categories Mods Items
Dependency string WhiteSpike-Helmet-1.0.0
Dependants 24 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Evaisa-LethalLib-0.15.0 icon
Evaisa-LethalLib

Personal modding tools for Lethal Company

Preferred version: 0.15.0
Sigurd-CSync-5.0.1 icon
Sigurd-CSync

Configuration file syncing library for BepInEx.

Preferred version: 5.0.1

README

Helmet

A Mod which focuses a store item which when weared can help the player in mitigating incoming damage from some sources such as enemies or hazards.

Configuration

  • You can configure how many Company Credits it costs to purchase the item
  • You can configure how much weight it has when held by the player
  • You can configure if it drops ahead of player or not.
  • You can configure if it can be grabbed before game start or not.
  • You can configure if it's a conductive item or not.
  • You can configure the highest sale percentage it can reach for this item.
  • You can configure showing the scan node on it or not.
  • You can configure the damage mitigation type you wish the helmet provides when weared.
  • You can configure the amount of hits the helmet takes before breaking if "Total Damage Mitigation" is selected
  • You can configure the percentage of damage mitigation when wearing the helmet if "Partial Damage Mitigation" is selected
  • CSync is used for relevant configuration synchronization.

How to access the mod's content

  • In the terminal, you can purchase the item labelled Helmet which then appear in the pod in the form of a bycicle helmet. You pick it up and interact with it through left click (by default) which will then make you wear the helmet (other people will see you wearing the helmet on your head). Depending on the configuration, you will have damage mitigation (either total or partial) from incoming sources of damage such as turrets and enemies like Baboon Hawks. Once the helmet takes enough hits, the helmet shall break and you will have to wear another one. Enemies that kill instantly such as Eyeless Dog and Bracken will not be stopped by this item when weared. When disconnecting and wearing a helmet, the item will fall on the floor where the player disconnected.

License

This mod is under MIT License. Meaning that you can decide to take this mod for your own things and customize it as you need, so long as you follow the license's requirements