using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using CSync.Extensions;
using CSync.Lib;
using HarmonyLib;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using MoreShipUpgrades.Patches.RoundComponents;
using ScrapInsurance.Misc;
using ScrapInsurance.NetcodePatcher;
using ScrapInsurance.Patches.HUD;
using ScrapInsurance.Patches.RoundComponents;
using ScrapInsurance.Patches.TerminalComponents;
using ScrapInsurance.Util;
using Unity.Netcode;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
[module: NetcodePatchedAssembly]
internal class <Module>
{
static <Module>()
{
}
}
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace MoreShipUpgrades.Patches.RoundComponents
{
[HarmonyPatch(typeof(RoundManager))]
internal static class RoundManagerTranspilerPatcher
{
[HarmonyPatch("DespawnPropsAtEndOfRound")]
[HarmonyTranspiler]
private static IEnumerable<CodeInstruction> DespawnPropsAtEndOfRoundTranspiler(IEnumerable<CodeInstruction> instructions)
{
FieldInfo field = typeof(StartOfRound).GetField("allPlayersDead");
MethodInfo method = typeof(ScrapInsuranceBehaviour).GetMethod("GetScrapInsuranceStatus");
List<CodeInstruction> codes = new List<CodeInstruction>(instructions);
int index = 0;
Tools.FindField(ref index, ref codes, field, method, skip: false, notInstruction: true, andInstruction: true, orInstruction: false, requireInstance: false, "Couldn't find all players dead field");
return codes;
}
}
}
namespace ScrapInsurance
{
[BepInPlugin("com.github.WhiteSpike.ScrapInsurance", "Scrap Insurance", "1.0.2")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Plugin : BaseUnityPlugin
{
internal static readonly Harmony harmony = new Harmony("com.github.WhiteSpike.ScrapInsurance");
internal static readonly ManualLogSource mls = Logger.CreateLogSource("Scrap Insurance");
public static PluginConfig Config;
internal static GameObject networkPrefab;
private void Awake()
{
Config = new PluginConfig(((BaseUnityPlugin)this).Config);
IEnumerable<Type> enumerable;
try
{
enumerable = Assembly.GetExecutingAssembly().GetTypes();
}
catch (ReflectionTypeLoadException ex)
{
enumerable = ex.Types.Where((Type t) => t != null);
}
foreach (Type item in enumerable)
{
MethodInfo[] methods = item.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
MethodInfo[] array = methods;
foreach (MethodInfo methodInfo in array)
{
object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
if (customAttributes.Length != 0)
{
methodInfo.Invoke(null, null);
}
}
}
PatchMainVersion();
networkPrefab = NetworkPrefabs.CreateNetworkPrefab("Scrap Insurance");
networkPrefab.AddComponent<ScrapInsuranceBehaviour>();
mls.LogInfo((object)"Scrap Insurance 1.0.2 has been loaded successfully.");
}
internal static void PatchMainVersion()
{
PatchVitalComponents();
}
private static void PatchVitalComponents()
{
harmony.PatchAll(typeof(HudManagerPatcher));
harmony.PatchAll(typeof(StartOfRoundPatcher));
harmony.PatchAll(typeof(RoundManagerPatcher));
harmony.PatchAll(typeof(RoundManagerTranspilerPatcher));
harmony.PatchAll(typeof(TerminalPatcher));
mls.LogInfo((object)"Game managers have been patched");
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "ScrapInsurance";
public const string PLUGIN_NAME = "ScrapInsurance";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace ScrapInsurance.Util
{
internal static class Tools
{
private static Terminal terminal;
public static void FindCodeInstruction(ref int index, ref List<CodeInstruction> codes, object findValue, MethodInfo addCode, bool skip = false, bool requireInstance = false, bool notInstruction = false, bool andInstruction = false, bool orInstruction = false, string errorMessage = "Not found")
{
//IL_0043: Unknown result type (might be due to invalid IL or missing references)
//IL_004d: Expected O, but got Unknown
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_0072: Expected O, but got Unknown
//IL_009e: Unknown result type (might be due to invalid IL or missing references)
//IL_00a8: Expected O, but got Unknown
//IL_0087: Unknown result type (might be due to invalid IL or missing references)
//IL_0091: Expected O, but got Unknown
//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
//IL_00c7: Expected O, but got Unknown
bool flag = false;
while (index < codes.Count)
{
if (CheckCodeInstruction(codes[index], findValue))
{
flag = true;
if (!skip)
{
if (andInstruction)
{
codes.Insert(index + 1, new CodeInstruction(OpCodes.And, (object)null));
}
if (!andInstruction && orInstruction)
{
codes.Insert(index + 1, new CodeInstruction(OpCodes.Or, (object)null));
}
if (notInstruction)
{
codes.Insert(index + 1, new CodeInstruction(OpCodes.Not, (object)null));
}
codes.Insert(index + 1, new CodeInstruction(OpCodes.Call, (object)addCode));
if (requireInstance)
{
codes.Insert(index + 1, new CodeInstruction(OpCodes.Ldarg_0, (object)null));
}
}
break;
}
index++;
}
if (!flag)
{
Plugin.mls.LogError((object)errorMessage);
}
index++;
}
public static int FindLocalField(int index, ref List<CodeInstruction> codes, int localIndex, object addCode, bool skip = false, bool store = false, bool requireInstance = false, string errorMessage = "Not found")
{
//IL_0034: Unknown result type (might be due to invalid IL or missing references)
//IL_003e: Expected O, but got Unknown
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
//IL_005a: Expected O, but got Unknown
bool flag = false;
while (index < codes.Count)
{
if (CheckCodeInstruction(codes[index], localIndex, store))
{
flag = true;
if (!skip)
{
codes.Insert(index + 1, new CodeInstruction(OpCodes.Call, addCode));
if (requireInstance)
{
codes.Insert(index + 1, new CodeInstruction(OpCodes.Ldarg_0, (object)null));
}
}
break;
}
index++;
}
if (!flag)
{
Plugin.mls.LogError((object)errorMessage);
}
return index + 1;
}
public static void FindString(ref int index, ref List<CodeInstruction> codes, string findValue, MethodInfo addCode = null, bool skip = false, bool notInstruction = false, bool andInstruction = false, bool orInstruction = false, bool requireInstance = false, string errorMessage = "Not found")
{
FindCodeInstruction(ref index, ref codes, findValue, addCode, skip, requireInstance, notInstruction, andInstruction, orInstruction, errorMessage);
}
public static void FindField(ref int index, ref List<CodeInstruction> codes, FieldInfo findField, MethodInfo addCode = null, bool skip = false, bool notInstruction = false, bool andInstruction = false, bool orInstruction = false, bool requireInstance = false, string errorMessage = "Not found")
{
FindCodeInstruction(ref index, ref codes, findField, addCode, skip, requireInstance, notInstruction, andInstruction, orInstruction, errorMessage);
}
public static void FindMethod(ref int index, ref List<CodeInstruction> codes, MethodInfo findMethod, MethodInfo addCode = null, bool skip = false, bool notInstruction = false, bool andInstruction = false, bool orInstruction = false, bool requireInstance = false, string errorMessage = "Not found")
{
FindCodeInstruction(ref index, ref codes, findMethod, addCode, skip, requireInstance, notInstruction, andInstruction, orInstruction, errorMessage);
}
public static void FindFloat(ref int index, ref List<CodeInstruction> codes, float findValue, MethodInfo addCode = null, bool skip = false, bool notInstruction = false, bool andInstruction = false, bool orInstruction = false, bool requireInstance = false, string errorMessage = "Not found")
{
FindCodeInstruction(ref index, ref codes, findValue, addCode, skip, requireInstance, notInstruction, andInstruction, orInstruction, errorMessage);
}
public static void FindInteger(ref int index, ref List<CodeInstruction> codes, sbyte findValue, MethodInfo addCode = null, bool skip = false, bool notInstruction = false, bool andInstruction = false, bool orInstruction = false, bool requireInstance = false, string errorMessage = "Not found")
{
FindCodeInstruction(ref index, ref codes, findValue, addCode, skip, requireInstance, notInstruction, andInstruction, orInstruction, errorMessage);
}
public static void FindSub(ref int index, ref List<CodeInstruction> codes, MethodInfo addCode = null, bool skip = false, bool notInstruction = false, bool andInstruction = false, bool orInstruction = false, bool requireInstance = false, string errorMessage = "Not found")
{
object findValue = OpCodes.Sub;
bool notInstruction2 = notInstruction;
bool andInstruction2 = andInstruction;
bool orInstruction2 = orInstruction;
FindCodeInstruction(ref index, ref codes, findValue, addCode, skip, requireInstance, notInstruction2, andInstruction2, orInstruction2, errorMessage);
}
public static void FindDiv(ref int index, ref List<CodeInstruction> codes, MethodInfo addCode = null, bool skip = false, bool notInstruction = false, bool andInstruction = false, bool orInstruction = false, bool requireInstance = false, string errorMessage = "Not found")
{
object findValue = OpCodes.Div;
bool notInstruction2 = notInstruction;
bool andInstruction2 = andInstruction;
bool orInstruction2 = orInstruction;
FindCodeInstruction(ref index, ref codes, findValue, addCode, skip, requireInstance, notInstruction2, andInstruction2, orInstruction2, errorMessage);
}
public static void FindAdd(ref int index, ref List<CodeInstruction> codes, MethodInfo addCode = null, bool skip = false, bool notInstruction = false, bool andInstruction = false, bool orInstruction = false, bool requireInstance = false, string errorMessage = "Not found")
{
object findValue = OpCodes.Add;
bool notInstruction2 = notInstruction;
bool andInstruction2 = andInstruction;
bool orInstruction2 = orInstruction;
FindCodeInstruction(ref index, ref codes, findValue, addCode, skip, requireInstance, notInstruction2, andInstruction2, orInstruction2, errorMessage);
}
public static void FindMul(ref int index, ref List<CodeInstruction> codes, MethodInfo addCode = null, bool skip = false, bool notInstruction = false, bool andInstruction = false, bool orInstruction = false, bool requireInstance = false, string errorMessage = "Not found")
{
object findValue = OpCodes.Mul;
bool notInstruction2 = notInstruction;
bool andInstruction2 = andInstruction;
bool orInstruction2 = orInstruction;
FindCodeInstruction(ref index, ref codes, findValue, addCode, skip, requireInstance, notInstruction2, andInstruction2, orInstruction2, errorMessage);
}
private static bool CheckCodeInstruction(CodeInstruction code, int localIndex, bool store = false)
{
if (!store)
{
return localIndex switch
{
0 => code.opcode == OpCodes.Ldloc_0,
1 => code.opcode == OpCodes.Ldloc_1,
2 => code.opcode == OpCodes.Ldloc_2,
3 => code.opcode == OpCodes.Ldloc_3,
_ => code.opcode == OpCodes.Ldloc && (int)code.operand == localIndex,
};
}
return localIndex switch
{
0 => code.opcode == OpCodes.Stloc_0,
1 => code.opcode == OpCodes.Stloc_1,
2 => code.opcode == OpCodes.Stloc_2,
3 => code.opcode == OpCodes.Stloc_3,
_ => code.opcode == OpCodes.Stloc && (int)code.operand == localIndex,
};
}
private static bool CheckCodeInstruction(CodeInstruction code, object findValue)
{
if (findValue is sbyte)
{
return CheckIntegerCodeInstruction(code, findValue);
}
if (findValue is float)
{
return code.opcode == OpCodes.Ldc_R4 && code.operand.Equals(findValue);
}
if (findValue is string)
{
return code.opcode == OpCodes.Ldstr && code.operand.Equals(findValue);
}
if (findValue is MethodInfo)
{
return (code.opcode == OpCodes.Call || code.opcode == OpCodes.Callvirt) && code.operand == findValue;
}
if (findValue is FieldInfo)
{
return (code.opcode == OpCodes.Ldfld || code.opcode == OpCodes.Stfld) && code.operand == findValue;
}
if (findValue is OpCode)
{
return code.opcode == (OpCode)findValue;
}
return false;
}
private static bool CheckIntegerCodeInstruction(CodeInstruction code, object findValue)
{
return (sbyte)findValue switch
{
0 => code.opcode == OpCodes.Ldc_I4_0,
1 => code.opcode == OpCodes.Ldc_I4_1,
2 => code.opcode == OpCodes.Ldc_I4_2,
3 => code.opcode == OpCodes.Ldc_I4_3,
4 => code.opcode == OpCodes.Ldc_I4_4,
5 => code.opcode == OpCodes.Ldc_I4_5,
6 => code.opcode == OpCodes.Ldc_I4_6,
7 => code.opcode == OpCodes.Ldc_I4_7,
8 => code.opcode == OpCodes.Ldc_I4_8,
_ => code.opcode == OpCodes.Ldc_I4_S && code.operand.Equals(findValue),
};
}
public static void ShuffleList<T>(List<T> list)
{
if (list == null)
{
throw new ArgumentNullException("list");
}
Random random = new Random();
int num = list.Count;
while (num > 1)
{
num--;
int index = random.Next(num + 1);
T value = list[index];
list[index] = list[num];
list[num] = value;
}
}
public static bool SpawnMob(string mob, Vector3 position, int numToSpawn)
{
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
for (int i = 0; i < RoundManager.Instance.currentLevel.Enemies.Count; i++)
{
if (RoundManager.Instance.currentLevel.Enemies[i].enemyType.enemyName == mob)
{
for (int j = 0; j < numToSpawn; j++)
{
RoundManager.Instance.SpawnEnemyOnServer(position, 0f, i);
}
return true;
}
}
return false;
}
internal static string GenerateInfoForUpgrade(string infoFormat, int initialPrice, int[] incrementalPrices, Func<int, float> infoFunction)
{
string text = string.Format(infoFormat, 1, initialPrice, infoFunction(0));
for (int i = 0; i < incrementalPrices.Length; i++)
{
float num = infoFunction(i + 1);
text = ((num % 1f != 0f) ? (text + string.Format(infoFormat, i + 2, incrementalPrices[i], num)) : (text + string.Format(infoFormat, i + 2, incrementalPrices[i], Mathf.RoundToInt(num))));
}
return text;
}
public static Color ConvertValueToColor(string hex, Color defaultValue)
{
//IL_0039: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_003d: Unknown result type (might be due to invalid IL or missing references)
Color result = default(Color);
if (hex == null || !ColorUtility.TryParseHtmlString("#" + hex.Trim('#', ' '), ref result))
{
return defaultValue;
}
return result;
}
internal static string WrapText(string text, int availableLength, string leftPadding = "", string rightPadding = "", bool padLeftFirst = true)
{
int num = availableLength - leftPadding.Length - rightPadding.Length;
string text2 = "";
string text3 = "";
int num2 = 0;
int num3 = -1;
bool flag = true;
bool flag2 = false;
for (int i = 0; i < text.Length; i++)
{
char c = text[i];
if (c == '<')
{
flag2 = true;
}
if (c == ' ' && !flag2)
{
num3 = text3.Length;
}
if (c != '\n')
{
text3 += c;
if (!flag2)
{
num2++;
}
}
if (c == '>' && flag2)
{
flag2 = false;
}
if (num2 < num && c != '\n')
{
continue;
}
if (c != '\n' && c != ' ')
{
if (num3 != -1)
{
string text4 = ((padLeftFirst || !flag) ? leftPadding : "") + text3.Substring(0, num3) + new string(' ', Mathf.Max(0, num - num3)) + rightPadding;
text2 = text2 + text4 + "\n";
text3 = text3.Substring(num3 + 1);
}
else
{
string text5 = ((padLeftFirst || !flag) ? leftPadding : "") + text3 + rightPadding;
text2 = text2 + text5 + "\n";
text3 = "";
}
}
else
{
if (text3 != "")
{
text2 = text2 + ((padLeftFirst || !flag) ? leftPadding : "") + text3 + new string(' ', Mathf.Max(0, num - num2)) + rightPadding + "\n";
}
text3 = "";
}
num3 = -1;
flag = false;
num2 = text3.Length;
}
if (text3 != "")
{
text2 = text2 + ((padLeftFirst || !flag) ? leftPadding : "") + text3 + new string(' ', Mathf.Max(0, num - num2)) + rightPadding + "\n";
}
return text2;
}
internal static void SpawnExplosion(Vector3 explosionPosition, bool spawnExplosionEffect = false, float killRange = 1f, float damageRange = 1f, int nonLethalDamage = 50, float physicsForce = 0f, GameObject overridePrefab = null)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
Landmine.SpawnExplosion(explosionPosition, spawnExplosionEffect, killRange, damageRange, nonLethalDamage, physicsForce, overridePrefab, false);
}
internal static Terminal GetTerminal()
{
if ((Object)(object)terminal == (Object)null)
{
terminal = GameObject.Find("TerminalScript").GetComponent<Terminal>();
}
return terminal;
}
}
}
namespace ScrapInsurance.Patches.TerminalComponents
{
[HarmonyPatch(typeof(Terminal))]
internal static class TerminalPatcher
{
[HarmonyPostfix]
[HarmonyPatch("ParsePlayerSentence")]
private static void CustomParser(ref Terminal __instance, ref TerminalNode __result)
{
string fullText = __instance.screenText.text.Substring(__instance.screenText.text.Length - __instance.textAdded);
CommandParser.ParseCommands(fullText, ref __instance, ref __result);
}
}
}
namespace ScrapInsurance.Patches.RoundComponents
{
[HarmonyPatch(typeof(RoundManager))]
internal static class RoundManagerPatcher
{
[HarmonyPatch("DespawnPropsAtEndOfRound")]
[HarmonyPostfix]
private static void DespawnPropsAtEndOfRoundPostfix()
{
ScrapInsuranceBehaviour.TurnOffScrapInsurance();
}
}
[HarmonyPatch(typeof(StartOfRound))]
internal static class StartOfRoundPatcher
{
[HarmonyPrefix]
[HarmonyPatch("Awake")]
private static void InitLguStore(StartOfRound __instance)
{
Plugin.mls.LogDebug((object)"Initiating components...");
if (((NetworkBehaviour)__instance).NetworkManager.IsHost || ((NetworkBehaviour)__instance).NetworkManager.IsServer)
{
GameObject val = Object.Instantiate<GameObject>(Plugin.networkPrefab);
((Object)val).hideFlags = (HideFlags)61;
val.GetComponent<NetworkObject>().Spawn(false);
Plugin.mls.LogDebug((object)"Spawned behaviour...");
}
}
}
}
namespace ScrapInsurance.Patches.HUD
{
[HarmonyPatch(typeof(HUDManager))]
internal static class HudManagerPatcher
{
[HarmonyPatch("FillEndGameStats")]
[HarmonyTranspiler]
private static IEnumerable<CodeInstruction> FillEndGameStatsTranspiler(IEnumerable<CodeInstruction> instructions)
{
FieldInfo field = typeof(StartOfRound).GetField("allPlayersDead");
MethodInfo method = typeof(ScrapInsuranceBehaviour).GetMethod("GetScrapInsuranceStatus");
List<CodeInstruction> codes = new List<CodeInstruction>(instructions);
int index = 0;
Tools.FindField(ref index, ref codes, field, method, skip: false, notInstruction: true, andInstruction: true, orInstruction: false, requireInstance: false, "Couldn't find all players dead field");
return codes;
}
}
}
namespace ScrapInsurance.Misc
{
internal static class CommandParser
{
private static bool confirmPrompt;
private const string SCRAP_INSURANCE_COMMAND = ">SCRAP INSURANCE\nActivates an insurance policy on scrap stored in the ship incase of a team wipe occurs.\nCan only be bought while in orbit and will only apply in the next moon land after purchase.\nConsumes {0} credits for each activation of insurance.\n\n";
private static TerminalNode DisplayTerminalMessage(string message, bool clearPreviousText = true)
{
TerminalNode val = ScriptableObject.CreateInstance<TerminalNode>();
val.displayText = message;
val.clearPreviousText = clearPreviousText;
return val;
}
public static void ParseCommands(string fullText, ref Terminal terminal, ref TerminalNode outputNode)
{
string[] array = fullText.Split();
string text = array[0].ToLower();
string secondWord = ((array.Length > 1) ? array[1].ToLower() : "");
string thirdWord = ((array.Length > 2) ? array[2].ToLower() : "");
string text2 = text;
string text3 = text2;
if (text3 == "scrap")
{
outputNode = ExecuteScrapCommands(secondWord, thirdWord, ref terminal, ref outputNode);
}
else
{
outputNode = CheckConfirmPrompt(text, ref terminal, ref outputNode);
}
}
private static TerminalNode CheckConfirmPrompt(string firstWord, ref Terminal terminal, ref TerminalNode outputNode)
{
if (!confirmPrompt)
{
return outputNode;
}
confirmPrompt = false;
if (string.IsNullOrEmpty(firstWord) || !"confirm".Contains(firstWord, StringComparison.OrdinalIgnoreCase))
{
return outputNode;
}
int num = SyncedEntry<int>.op_Implicit(Plugin.Config.SCRAP_INSURANCE_PRICE);
if (((NetworkBehaviour)terminal).IsServer)
{
terminal.SyncGroupCreditsClientRpc(terminal.groupCredits - num, terminal.numberOfItemsInDropship);
}
else
{
terminal.SyncGroupCreditsServerRpc(terminal.groupCredits - num, terminal.numberOfItemsInDropship);
}
ScrapInsuranceBehaviour.TurnOnScrapInsurance();
return DisplayTerminalMessage("Scrap Insurance has been activated.\nIn case of a team wipe in your next trip, your scrap will be preserved.\n\n");
}
private static TerminalNode ExecuteScrapCommands(string secondWord, string thirdWord, ref Terminal terminal, ref TerminalNode outputNode)
{
if (1 == 0)
{
}
TerminalNode result = ((!(secondWord == "insurance")) ? outputNode : ExecuteScrapInsuranceCommand(thirdWord, ref terminal, ref outputNode));
if (1 == 0)
{
}
return result;
}
private static TerminalNode ExecuteScrapInsuranceCommand(string thirdWord, ref Terminal terminal, ref TerminalNode outputNode)
{
if (!string.IsNullOrEmpty(thirdWord) && thirdWord == "help")
{
return DisplayTerminalMessage($">SCRAP INSURANCE\nActivates an insurance policy on scrap stored in the ship incase of a team wipe occurs.\nCan only be bought while in orbit and will only apply in the next moon land after purchase.\nConsumes {Plugin.Config.SCRAP_INSURANCE_PRICE.Value} credits for each activation of insurance.\n\n");
}
if (ScrapInsuranceBehaviour.GetScrapInsuranceStatus())
{
return DisplayTerminalMessage("You already purchased insurance to protect your scrap belongings.\n\n");
}
if (!StartOfRound.Instance.inShipPhase)
{
return DisplayTerminalMessage("You can only acquire insurance while in orbit.\n\n");
}
int num = SyncedEntry<int>.op_Implicit(Plugin.Config.SCRAP_INSURANCE_PRICE);
if (terminal.groupCredits < num)
{
return DisplayTerminalMessage($"Not enough credits to purchase Scrap Insurance.\nPrice: {num}\nCurrent credits: {terminal.groupCredits}\n\n");
}
confirmPrompt = true;
return DisplayTerminalMessage($"Type \"confirm\" if you wish to purchase scrap insurance for {num} Company Credits to keep your scrap items in the ship incase of a team wipe.\n\n");
}
}
[DataContract]
public class PluginConfig : SyncedConfig2<PluginConfig>
{
[field: SyncedEntryField]
public SyncedEntry<int> SCRAP_INSURANCE_PRICE { get; set; }
public PluginConfig(ConfigFile cfg)
: base("com.github.WhiteSpike.ScrapInsurance")
{
string text = "General";
SCRAP_INSURANCE_PRICE = SyncedBindingExtensions.BindSyncedEntry<int>(cfg, text, "Price of Scrap Insurance", 400, (ConfigDescription)null);
ConfigManager.Register<PluginConfig>((SyncedConfig2<PluginConfig>)this);
}
}
internal static class Metadata
{
public const string GUID = "com.github.WhiteSpike.ScrapInsurance";
public const string NAME = "Scrap Insurance";
public const string VERSION = "1.0.2";
}
internal class ScrapInsuranceBehaviour : NetworkBehaviour
{
internal const string COMMAND_NAME = "Scrap Insurance";
internal const int DEFAULT_PRICE = 400;
private static bool insurance;
internal static ScrapInsuranceBehaviour instance;
private void Start()
{
Object.DontDestroyOnLoad((Object)(object)((Component)this).gameObject);
insurance = false;
instance = this;
}
public static bool GetScrapInsuranceStatus()
{
Plugin.mls.LogDebug((object)"Grabbing status of insurance...");
return insurance;
}
[ServerRpc(RequireOwnership = false)]
public void ToggleScrapInsuranceServerRpc(bool toggle)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
//IL_00b1: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3686051232u, val, (RpcDelivery)0);
((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref toggle, default(ForPrimitives));
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3686051232u, val, (RpcDelivery)0);
}
if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
{
ToggleInsurance(toggle);
}
}
}
public static void TurnOnScrapInsurance()
{
Plugin.mls.LogDebug((object)"Turning on...");
if (((NetworkBehaviour)instance).IsServer)
{
ToggleInsurance(enabled: true);
}
else
{
instance.ToggleScrapInsuranceServerRpc(toggle: true);
}
}
public static void TurnOffScrapInsurance()
{
Plugin.mls.LogDebug((object)"Turning off...");
if (((NetworkBehaviour)instance).IsServer)
{
ToggleInsurance(enabled: false);
}
else
{
instance.ToggleScrapInsuranceServerRpc(toggle: false);
}
}
private static void ToggleInsurance(bool enabled)
{
insurance = enabled;
}
protected override void __initializeVariables()
{
((NetworkBehaviour)this).__initializeVariables();
}
[RuntimeInitializeOnLoadMethod]
internal static void InitializeRPCS_ScrapInsuranceBehaviour()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Expected O, but got Unknown
NetworkManager.__rpc_func_table.Add(3686051232u, new RpcReceiveHandler(__rpc_handler_3686051232));
}
private static void __rpc_handler_3686051232(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
bool toggle = default(bool);
((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref toggle, default(ForPrimitives));
target.__rpc_exec_stage = (__RpcExecStage)1;
((ScrapInsuranceBehaviour)(object)target).ToggleScrapInsuranceServerRpc(toggle);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
protected internal override string __getTypeName()
{
return "ScrapInsuranceBehaviour";
}
}
}
namespace ScrapInsurance.Misc.Util
{
internal static class Constants
{
internal const string SCRAP_INSURANCE_PRICE_KEY = "Price of Scrap Insurance";
internal const string SCRAP_INSURANCE_ALREADY_PURCHASED = "You already purchased insurance to protect your scrap belongings.\n\n";
internal const string SCRAP_INSURANCE_ONLY_IN_ORBIT = "You can only acquire insurance while in orbit.\n\n";
internal const string SCRAP_INSURANCE_NOT_ENOUGH_CREDITS_FORMAT = "Not enough credits to purchase Scrap Insurance.\nPrice: {0}\nCurrent credits: {1}\n\n";
internal const string SCRAP_INSURANCE_CONFIRM = "Type \"confirm\" if you wish to purchase scrap insurance for {0} Company Credits to keep your scrap items in the ship incase of a team wipe.\n\n";
internal const string SCRAP_INSURANCE_SUCCESS = "Scrap Insurance has been activated.\nIn case of a team wipe in your next trip, your scrap will be preserved.\n\n";
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}
namespace ScrapInsurance.NetcodePatcher
{
[AttributeUsage(AttributeTargets.Module)]
internal class NetcodePatchedAssemblyAttribute : Attribute
{
}
}