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WiderStein-SchalttafelMod-1.2.2 icon

SchalttafelMod

V68+ The company has found its abandoned base and will generously reward for scrap from there

Date uploaded 3 weeks ago
Version 1.2.2
Download link WiderStein-SchalttafelMod-1.2.2.zip
Downloads 7616
Dependency string WiderStein-SchalttafelMod-1.2.2

This mod requires the following mods to function

IAmBatby-LethalLevelLoader-1.3.10 icon
IAmBatby-LethalLevelLoader

A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)

Preferred version: 1.3.10
BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
AudioKnight-StarlancerAIFix-3.8.2 icon
AudioKnight-StarlancerAIFix

Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!

Preferred version: 3.8.2
sfDesat-ViewExtension-1.3.0 icon
sfDesat-ViewExtension

[v55] Increases the view distance

Preferred version: 1.3.0

README

New Moon: Schalttafel

CELESTIAL BODY: 117-Schalttafel

RISK LEVEL: Unknown (S++)

POPULATION: Abandoned.

CONDITIONS: Cold planet with harsh weather.

HISTORY: The complex was previously used by private individuals to launder money and weapons; The company later bought Luna for its own needs, but soon abandoned it. P.s. the coilhead in the bath is named Timur

FAUNA: Not the most favorable creatures outside...

ROUTING COST: 800

Screenshots

Schalttafel

Schalttafel

Schalttafel

Schalttafel

Schalttafel

Schalttafel

Discord

Support financially (not necessary)

https://www.donationalerts.com/r/widerstein

CHANGELOG

1.2.2 - Technical update

Global optimization of the planet

Added new junk and someone's leftovers..

New sounds outside and inside

New monsters and a VERY nasty monster outside that appears during the day was added

New turret added, but where? Find it yourself))

Added borders for the planet, most likely, as soon as you go beyond them - you will be instantly killed, but I do not promise anything

1.1.9

Added screenshots.

Repaired the barrel of the turrets.

1.1.6

Fixed changelog.

1.1.5

The landscape for the cruiser has been reworked.

Added new decor.

Fixed a problem at the main entrance (if you jump from the platform, the monsters walked around the entire platform in order to catch up with the player) but now they can also jump.

The main platform with the ship was increased for the cruiser.

Added turrets to one of the fire exits .