Date uploaded | a month ago |
Version | 1.0.5 |
Download link | WiderStein-ZeimaltMod-1.0.5.zip |
Downloads | 19547 |
Dependency string | WiderStein-ZeimaltMod-1.0.5 |
This mod requires the following mods to function
IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)
Preferred version: 1.2.4BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100AudioKnight-StarlancerAIFix
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Preferred version: 3.6.0README
New Moon: Zeimalt
CELESTIAL BODY: 91-Zeimalt
RISK LEVEL: S
POPILATION: No.
CONDITIONS: The planet is covered in darkness.
HISTORY: .......?
FAUNA: Failed to scan ecosystem.
ROUTING COST: 500
Screenshots
Discord
- My Discord tag for all questions and suggestions: @widerstein
Support financially (not necessary)
CHANGELOG
1.0.5
Fog and sky rework.
Flowerman can now spawn outside.
Added some decor and the area has been slightly transformed.
+1 lamppost on the way to the fire exit.
Added a useful mod for rendering!
1.0.3
New icon (Thanks to BBAPepsiMan)
1.0.1
Added a dependency for the working behavior of monsters.
An attempt at screenshots.
Route price increased from 130 to 500.
Slightly increased chance of finding more valuable loot.
The rotating boombox is now a little quieter).
Replaced the grass color with a more natural one.
1.0.0
Realese.