using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using LCSoundTool;
using The_David_Mod.Patches;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("The David Mod")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("The David Mod")]
[assembly: AssemblyCopyright("Copyright © 2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("dabacce3-467e-4864-8f6e-78c4fdf61bbd")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace The_David_Mod
{
[HarmonyPatch(typeof(HoarderBugAI))]
internal class HoarderBugAIPatch
{
public static AudioClip[] chineseAngryClips = (AudioClip[])(object)new AudioClip[5];
public static AudioSource deathAudioSource;
[HarmonyPatch("Start")]
[HarmonyPostfix]
private static void soundChange(ref HoarderBugAI __instance)
{
chineseAngryClips[0] = TheDavidMod.chineseAngry1;
chineseAngryClips[1] = TheDavidMod.chineseAngry2;
chineseAngryClips[2] = TheDavidMod.chineseAngry3;
chineseAngryClips[3] = TheDavidMod.chineseAngry4;
chineseAngryClips[4] = TheDavidMod.chineseAngry5;
deathAudioSource = ((Component)__instance).gameObject.AddComponent<AudioSource>();
__instance.chitterSFX = chineseAngryClips;
__instance.angryScreechSFX = chineseAngryClips;
__instance.bugFlySFX = TheDavidMod.chinaNumberOne;
}
[HarmonyPatch("KillEnemy")]
[HarmonyPostfix]
private static void deathSound()
{
deathAudioSource.PlayOneShot(TheDavidMod.death);
}
}
[HarmonyPatch(typeof(ItemDropship))]
internal class ItemDropShipPatch
{
[HarmonyPatch("Start")]
[HarmonyPostfix]
private static void thePatch(ItemDropship __instance)
{
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Unknown result type (might be due to invalid IL or missing references)
AudioClip stickTalk = TheDavidMod.stickTalk;
AudioClip stickTalkFarAway = TheDavidMod.stickTalkFarAway;
AudioSource component = ((Component)((Component)__instance).transform.Find("Music")).gameObject.GetComponent<AudioSource>();
AudioSource component2 = ((Component)((Component)((Component)__instance).transform.Find("Music")).transform.Find("Music (1)")).gameObject.GetComponent<AudioSource>();
component.clip = stickTalk;
component2.clip = stickTalkFarAway;
}
}
[HarmonyPatch(typeof(ShipTeleporter))]
internal class ShipTeleporterPatch
{
[HarmonyPatch("PressTeleportButtonOnLocalClient")]
[HarmonyPrefix]
private static void soundChange(ref ShipTeleporter __instance)
{
if (TheDavidMod.player.playerSteamId == 76561198073606307L)
{
__instance.teleporterSpinSFX = TheDavidMod.rapGod;
}
}
}
[HarmonyPatch(typeof(Shovel))]
internal class ShovelPatch
{
public static AudioClip[] hitClips = (AudioClip[])(object)new AudioClip[1] { TheDavidMod.davidHit3 };
[HarmonyPatch("__initializeVariables")]
[HarmonyPrefix]
private static void soundPatch(ref Shovel __instance)
{
__instance.hitSFX = hitClips;
}
}
[HarmonyPatch(typeof(SpringManAI))]
internal class SpringManAIPatch
{
[HarmonyPatch("SetAnimationStopClientRpc")]
[HarmonyPostfix]
private static void soundAddition(ref SpringManAI __instance)
{
((EnemyAI)__instance).creatureSFX.PlayOneShot(TheDavidMod.fnafSpook);
}
}
[HarmonyPatch(typeof(StartOfRound))]
internal class StartOfRoundPatch
{
[HarmonyPatch("Start")]
[HarmonyPostfix]
private static void LoadSound(ref StartOfRound __instance)
{
}
}
[BepInPlugin("GUID", "Name", "1.0")]
public class TheDavidMod : BaseUnityPlugin
{
private const string modGUID = "WoodenTree-TheDavidMod";
private const string modName = "The David Mod";
private const string modVersion = "1.0.0.0";
private readonly Harmony harmony = new Harmony("WoodenTree-TheDavidMod");
public static TheDavidMod Instance;
internal ManualLogSource mls;
public static PlayerControllerB player;
public static StartOfRound startOfRound;
public static AudioClip davidRage;
public static AudioClip davidGetHit;
public static AudioClip stickTalk;
public static AudioClip stickTalkFarAway;
public static AudioClip chineseAngry;
public static AudioClip davidWindup;
public static AudioClip davidHit1;
public static AudioClip davidHit2;
public static AudioClip davidHit3;
public static AudioClip chineseAngry1;
public static AudioClip chineseAngry2;
public static AudioClip chineseAngry3;
public static AudioClip chineseAngry4;
public static AudioClip chineseAngry5;
public static AudioClip chinaNumberOne;
public static AudioClip rapGod;
public static AudioClip death;
public static AudioClip fnafSpook;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
mls = Logger.CreateLogSource("WoodenTree-TheDavidMod");
mls.LogInfo((object)"THE DAVID MOD HAS AWOKEN");
harmony.PatchAll(typeof(TheDavidMod));
harmony.PatchAll(typeof(StartOfRoundPatch));
harmony.PatchAll(typeof(ItemDropShipPatch));
harmony.PatchAll(typeof(HoarderBugAIPatch));
harmony.PatchAll(typeof(PlayerControllerBPatch));
harmony.PatchAll(typeof(SpringManAIPatch));
harmony.PatchAll(typeof(ShovelPatch));
harmony.PatchAll(typeof(ShipTeleporterPatch));
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "The David Mod";
public const string PLUGIN_NAME = "";
public const string PLUGIN_VERSION = "1.0.0.0";
}
}
namespace The_David_Mod.Patches
{
[HarmonyPatch(typeof(PlayerControllerB))]
internal class PlayerControllerBPatch
{
[HarmonyPatch("Start")]
[HarmonyPostfix]
private static void loadSounds(ref PlayerControllerB __instance)
{
string text = Path.Combine(Paths.PluginPath, "WoodenTree-TheDavidMod");
TheDavidMod.player = __instance;
TheDavidMod.davidRage = SoundTool.GetAudioClip(text, "Sounds", "davidNoWay.ogg");
TheDavidMod.davidGetHit = SoundTool.GetAudioClip(text, "Sounds", "davidGetHit.ogg");
TheDavidMod.chineseAngry = SoundTool.GetAudioClip(text, "Sounds", "chineseAngry.ogg");
TheDavidMod.davidWindup = SoundTool.GetAudioClip(text, "Sounds", "davidWindup.ogg");
TheDavidMod.davidHit1 = SoundTool.GetAudioClip(text, "Sounds", "davidHit1.ogg");
TheDavidMod.davidHit2 = SoundTool.GetAudioClip(text, "Sounds", "davidHit2.ogg");
TheDavidMod.davidHit3 = SoundTool.GetAudioClip(text, "Sounds", "davidHit3.ogg");
TheDavidMod.chineseAngry1 = SoundTool.GetAudioClip(text, "Sounds", "chineseAngry1.ogg");
TheDavidMod.chineseAngry2 = SoundTool.GetAudioClip(text, "Sounds", "chineseAngry2.ogg");
TheDavidMod.chineseAngry3 = SoundTool.GetAudioClip(text, "Sounds", "chineseAngry3.ogg");
TheDavidMod.chineseAngry4 = SoundTool.GetAudioClip(text, "Sounds", "chineseAngry4.ogg");
TheDavidMod.chineseAngry5 = SoundTool.GetAudioClip(text, "Sounds", "chineseAngry5.ogg");
TheDavidMod.chinaNumberOne = SoundTool.GetAudioClip(text, "Sounds", "chinaNumberOne.ogg");
TheDavidMod.rapGod = SoundTool.GetAudioClip(text, "Sounds", "rapGod.ogg");
TheDavidMod.death = SoundTool.GetAudioClip(text, "Sounds", "death.ogg");
TheDavidMod.fnafSpook = SoundTool.GetAudioClip(text, "Sounds", "fnafSpook.ogg");
SoundTool.SendNetworkedAudioClip(TheDavidMod.death);
SoundTool.SendNetworkedAudioClip(TheDavidMod.fnafSpook);
SoundTool.SyncNetworkedAudioClips();
TheDavidMod.stickTalk = SoundTool.GetAudioClip(text, "Sounds", "stickTalk.ogg");
TheDavidMod.stickTalkFarAway = SoundTool.GetAudioClip(text, "Sounds", "stickTalkFarAway.ogg");
TheDavidMod.Instance.mls.LogInfo((object)"David sounds loaded!");
__instance.playersManager.hitPlayerSFX = TheDavidMod.davidGetHit;
}
[HarmonyPatch("Jump_performed")]
[HarmonyPostfix]
private static void jumpPatch(ref PlayerControllerB __instance)
{
}
}
}