Decompiled source of WhistleJester v1.0.2
Assembly-CSharp.dll
Decompiled 3 months ago
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using System; using System.CodeDom.Compiler; using System.Collections; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Text; using System.Text.RegularExpressions; using System.Threading; using DigitalRuby.ThunderAndLightning; using Discord; using Dissonance; using Dissonance.Audio.Playback; using Dissonance.Datastructures; using Dissonance.Extensions; using Dissonance.Integrations.Unity_NFGO; using Dissonance.Networking; using DunGen; using DunGen.Analysis; using DunGen.Graph; using DunGen.Tags; using GameNetcodeStuff; using JetBrains.Annotations; using Netcode.Transports.Facepunch; using Steamworks; using Steamworks.Data; using Steamworks.ServerList; using TMPro; using Unity.AI.Navigation; using Unity.Collections; using Unity.Netcode; using Unity.Netcode.Components; using Unity.Netcode.Samples; using Unity.Netcode.Transports.UTP; using UnityEngine; using UnityEngine.AI; using UnityEngine.Animations.Rigging; using UnityEngine.Audio; using UnityEngine.EventSystems; using UnityEngine.Events; using UnityEngine.InputSystem; using UnityEngine.InputSystem.Controls; using UnityEngine.InputSystem.Utilities; using UnityEngine.Rendering; using UnityEngine.Rendering.HighDefinition; using UnityEngine.SceneManagement; using UnityEngine.Serialization; using UnityEngine.Tilemaps; using UnityEngine.UI; using UnityEngine.VFX; using UnityEngine.Video; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyVersion("0.0.0.0")] public class ActivateObjectAfterSceneLoad : MonoBehaviour { private GameObject activateObject; private void Start() { } private IEnumerator waitForNavMeshBake() { yield return (object)new WaitUntil((Func<bool>)(() => RoundManager.Instance.bakedNavMesh)); activateObject.SetActive(true); } public void SetInitialState() { } } public class AlarmButton : MonoBehaviour { private Animator buttonAnimator; public float timeSincePushing; public void PushAlarmButton() { if (!(timeSincePushing < 1f)) { buttonAnimator.SetTrigger("press"); HUDManager.Instance.TriggerAlarmHornEffect(); } } private void Update() { if (timeSincePushing <= 5f) { timeSincePushing += Time.deltaTime; } } } public class AnimatedItem : GrabbableObject { public string grabItemBoolString; public string dropItemTriggerString; public bool makeAnimationWhenDropping; public Animator itemAnimator; public AudioSource itemAudio; public AudioClip grabAudio; public AudioClip dropAudio; public bool loopGrabAudio; public bool loopDropAudio; [Range(0f, 100f)] public int chanceToTriggerAnimation = 100; public int chanceToTriggerAlternateMesh; public Mesh alternateMesh; private Mesh normalMesh; private Random itemRandomChance; public float noiseRange; public float noiseLoudness; private int timesPlayedInOneSpot; private float makeNoiseInterval; private Vector3 lastPosition; public AudioLowPassFilter itemAudioLowPassFilter; private bool wasInPocket; public override void Start() { base.Start(); itemRandomChance = new Random(StartOfRound.Instance.randomMapSeed + StartOfRound.Instance.currentLevelID + itemProperties.itemId); if (chanceToTriggerAlternateMesh > 0) { normalMesh = ((Component)this).gameObject.GetComponent<MeshFilter>().mesh; } } public override void EquipItem() { base.EquipItem(); if ((Object)(object)itemAudioLowPassFilter != (Object)null) { itemAudioLowPassFilter.cutoffFrequency = 20000f; } itemAudio.volume = 1f; if (chanceToTriggerAlternateMesh > 0) { if (itemRandomChance.Next(0, 100) < chanceToTriggerAlternateMesh) { ((Component)this).gameObject.GetComponent<MeshFilter>().mesh = alternateMesh; itemAudio.Stop(); return; } ((Component)this).gameObject.GetComponent<MeshFilter>().mesh = normalMesh; } if (!wasInPocket) { if (itemRandomChance.Next(0, 100) > chanceToTriggerAnimation) { itemAudio.Stop(); return; } } else { wasInPocket = false; } if ((Object)(object)itemAnimator != (Object)null) { itemAnimator.SetBool(grabItemBoolString, true); } if ((Object)(object)itemAudio != (Object)null) { itemAudio.clip = grabAudio; itemAudio.loop = loopGrabAudio; itemAudio.Play(); } } public override void DiscardItem() { base.DiscardItem(); if ((Object)(object)itemAnimator != (Object)null) { itemAnimator.SetBool(grabItemBoolString, false); } if (chanceToTriggerAlternateMesh > 0) { ((Component)this).gameObject.GetComponent<MeshFilter>().mesh = normalMesh; } if (!makeAnimationWhenDropping) { itemAudio.Stop(); return; } if (itemRandomChance.Next(0, 100) < chanceToTriggerAnimation) { itemAudio.Stop(); return; } if ((Object)(object)itemAnimator != (Object)null) { itemAnimator.SetTrigger(dropItemTriggerString); } if ((Object)(object)itemAudio != (Object)null) { itemAudio.loop = loopDropAudio; itemAudio.clip = dropAudio; itemAudio.Play(); if ((Object)(object)itemAudioLowPassFilter != (Object)null) { itemAudioLowPassFilter.cutoffFrequency = 20000f; } itemAudio.volume = 1f; } } public override void PocketItem() { base.PocketItem(); wasInPocket = true; if ((Object)(object)itemAudio != (Object)null) { if ((Object)(object)itemAudioLowPassFilter != (Object)null) { itemAudioLowPassFilter.cutoffFrequency = 1700f; } itemAudio.volume = 0.5f; } } public override void Update() { //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_00d1: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Unknown result type (might be due to invalid IL or missing references) base.Update(); if ((Object)(object)itemAudio == (Object)null || !itemAudio.isPlaying) { return; } if (makeNoiseInterval <= 0f) { makeNoiseInterval = 0.75f; if (Vector3.Distance(lastPosition, ((Component)this).transform.position) < 4f) { timesPlayedInOneSpot++; } else { timesPlayedInOneSpot = 0; } if (isPocketed) { RoundManager.Instance.PlayAudibleNoise(((Component)this).transform.position, noiseRange / 2f, noiseLoudness / 2f, timesPlayedInOneSpot, isInElevator && StartOfRound.Instance.hangarDoorsClosed); } else { RoundManager.Instance.PlayAudibleNoise(((Component)this).transform.position, noiseRange, noiseLoudness, timesPlayedInOneSpot, isInElevator && StartOfRound.Instance.hangarDoorsClosed); } } else { makeNoiseInterval -= Time.deltaTime; } } protected override void __initializeVariables() { base.__initializeVariables(); } protected internal override string __getTypeName() { return "AnimatedItem"; } } public class AnimatedObjectFloatSetter : MonoBehaviour { public AnimatedObjectTrigger animatedObjectTrigger; public string animatorFloatName; private float animatorFloatValue = 1f; public float valueChangeSpeed; public GameObject[] conditionalObjects; private int currentFifth = -1; private bool boolWasTrue; private bool completed; public AudioSource thisAudio; public AudioClip trueAudio; public AudioClip falseAudio; public AudioClip completionTrueAudio; public AudioClip completionFalseAudio; public Transform killPlayerPoint; public bool ignoreVerticalDistance = true; public float killRange; private bool deactivated = true; private void KillPlayerAtPoint() { //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_0081: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Unknown result type (might be due to invalid IL or missing references) if (!((Object)(object)killPlayerPoint == (Object)null) && !GameNetworkManager.Instance.localPlayerController.isPlayerDead) { Vector3 position = killPlayerPoint.position; if (ignoreVerticalDistance) { position.y = ((Component)GameNetworkManager.Instance.localPlayerController).transform.position.y; } if (Vector3.Distance(((Component)GameNetworkManager.Instance.localPlayerController).transform.position, position) < killRange) { GameNetworkManager.Instance.localPlayerController.KillPlayer(Vector3.zero, spawnBody: true, CauseOfDeath.Crushing); } } } private void Start() { ((MonoBehaviour)this).StartCoroutine(waitForNavMeshBake()); } private IEnumerator waitForNavMeshBake() { yield return (object)new WaitUntil((Func<bool>)(() => RoundManager.Instance.bakedNavMesh)); yield return (object)new WaitForSeconds(2f); deactivated = false; } private void Update() { if (deactivated || !animatedObjectTrigger.isBool) { return; } if (animatedObjectTrigger.boolValue) { if (!boolWasTrue) { boolWasTrue = true; thisAudio.clip = trueAudio; thisAudio.Play(); } animatorFloatValue = Mathf.Min(animatorFloatValue + valueChangeSpeed * Time.deltaTime, 1f); if (animatorFloatValue == 1f && !completed) { completed = true; thisAudio.Stop(); thisAudio.PlayOneShot(completionTrueAudio); } } else { if (boolWasTrue) { boolWasTrue = false; thisAudio.clip = falseAudio; thisAudio.Play(); } animatorFloatValue = Mathf.Max(animatorFloatValue - valueChangeSpeed * Time.deltaTime, 0f); if (animatorFloatValue == 0f && completed) { completed = false; thisAudio.Stop(); thisAudio.PlayOneShot(completionFalseAudio); KillPlayerAtPoint(); } } animatedObjectTrigger.triggerAnimator.SetFloat(animatorFloatName, animatorFloatValue); if (conditionalObjects.Length >= 5 && RoundManager.Instance.bakedNavMesh) { SetObjectBasedOnAnimatorFloat(); } } public void SetObjectBasedOnAnimatorFloat() { int num = -1; num = ((!(animatorFloatValue < 0.125f)) ? ((animatorFloatValue < 0.375f) ? 1 : ((animatorFloatValue < 0.625f) ? 2 : ((!(animatorFloatValue < 0.875f)) ? 4 : 3))) : 0); if (num != currentFifth) { conditionalObjects[num].SetActive(true); if (currentFifth != -1) { conditionalObjects[currentFifth].SetActive(false); } currentFifth = num; } } } public class AnimatedTextureUV : MonoBehaviour { private Material[] setMaterials; public MeshRenderer meshRenderer; public SkinnedMeshRenderer skinnedMeshRenderer; public int materialIndex; public int columns = 1; public int rows = 1; public float waitFrameTime = 0.005f; private float horizontalOffset; private float verticalOffset; private Coroutine animateMaterial; private bool skinnedMesh; private void OnEnable() { if (animateMaterial == null) { Debug.Log((object)"Animating material now"); animateMaterial = ((MonoBehaviour)this).StartCoroutine(AnimateUV()); } } private void OnDisable() { if (animateMaterial != null) { ((MonoBehaviour)this).StopCoroutine(animateMaterial); } } private IEnumerator AnimateUV() { yield return null; if ((Object)(object)skinnedMeshRenderer != (Object)null) { setMaterials = ((Renderer)skinnedMeshRenderer).materials; skinnedMesh = true; } else { setMaterials = ((Renderer)meshRenderer).materials; } float maxVertical = 1f - 1f / (float)columns; float maxHorizontal = 1f - 1f / (float)rows; while (((Behaviour)this).enabled) { yield return (object)new WaitForSeconds(waitFrameTime); horizontalOffset += 1f / (float)rows; if (horizontalOffset > maxHorizontal) { horizontalOffset = 0f; verticalOffset += 1f / (float)columns; if (verticalOffset > maxVertical) { verticalOffset = 0f; } } setMaterials[materialIndex].SetTextureOffset("_BaseColorMap", new Vector2(horizontalOffset, verticalOffset)); if (skinnedMesh) { ((Renderer)skinnedMeshRenderer).materials = setMaterials; } else { ((Renderer)skinnedMeshRenderer).materials = setMaterials; } } } } public class AnimationStopPoints : MonoBehaviour { public bool canAnimationStop; public int animationPosition = 1; public void SetAnimationStopPosition1() { canAnimationStop = true; animationPosition = 1; } public void SetAnimationGo() { canAnimationStop = false; } public void SetAnimationStopPosition2() { canAnimationStop = true; animationPosition = 2; } } public class AudioReverbPresets : MonoBehaviour { public AudioReverbTrigger[] audioPresets; } public class AutoParentToShip : NetworkBehaviour { public bool disableObject; public Vector3 positionOffset; public Vector3 rotationOffset; [HideInInspector] public Vector3 startingPosition; [HideInInspector] public Vector3 startingRotation; public bool overrideOffset; private void Awake() { //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) //IL_009b: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Unknown result type (might be due to invalid IL or missing references) //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) if (!overrideOffset) { positionOffset = StartOfRound.Instance.elevatorTransform.InverseTransformPoint(((Component)this).transform.position); rotationOffset = StartOfRound.Instance.elevatorTransform.InverseTransformDirection(((Component)this).transform.eulerAngles); } MoveToOffset(); PlaceableShipObject component = ((Component)this).gameObject.GetComponent<PlaceableShipObject>(); if ((Object)(object)component != (Object)null && (Object)(object)component.parentObjectSecondary != (Object)null) { startingPosition = component.parentObjectSecondary.position; startingRotation = component.parentObjectSecondary.eulerAngles; } else { startingPosition = positionOffset; startingRotation = rotationOffset; } } private void LateUpdate() { //IL_002a: Unknown result type (might be due to invalid IL or missing references) if (!StartOfRound.Instance.suckingFurnitureOutOfShip) { if (disableObject) { ((Component)this).transform.position = new Vector3(800f, -100f, 0f); } else { MoveToOffset(); } } } public void StartSuckingOutOfShip() { ((MonoBehaviour)this).StartCoroutine(SuckObjectOutOfShip()); } private IEnumerator SuckObjectOutOfShip() { Vector3 dir = Vector3.Normalize((StartOfRound.Instance.middleOfSpaceNode.position - ((Component)this).transform.position) * 10000f); Debug.Log((object)dir); Quaternion randomRotation = Random.rotation; while (StartOfRound.Instance.suckingFurnitureOutOfShip) { yield return null; ((Component)this).transform.position = ((Component)this).transform.position + dir * (Time.deltaTime * Mathf.Clamp(StartOfRound.Instance.suckingPower, 1.1f, 100f) * 17f); ((Component)this).transform.rotation = Quaternion.Lerp(((Component)this).transform.rotation, ((Component)this).transform.rotation * randomRotation, Time.deltaTime * StartOfRound.Instance.suckingPower); Debug.DrawRay(((Component)this).transform.position + Vector3.up * 0.2f, StartOfRound.Instance.middleOfSpaceNode.position - ((Component)this).transform.position, Color.blue); Debug.DrawRay(((Component)this).transform.position, dir, Color.green); } } public void MoveToOffset() { //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) ((Component)this).transform.rotation = StartOfRound.Instance.elevatorTransform.rotation; ((Component)this).transform.Rotate(rotationOffset); ((Component)this).transform.position = StartOfRound.Instance.elevatorTransform.position; Vector3 val = positionOffset; val = StartOfRound.Instance.elevatorTransform.rotation * val; Transform transform = ((Component)this).transform; transform.position += val; } protected override void __initializeVariables() { ((NetworkBehaviour)this).__initializeVariables(); } protected internal override string __getTypeName() { return "AutoParentToShip"; } } public class BaboonBirdAI : EnemyAI, IVisibleThreat { public Dictionary<Transform, Threat> threats = new Dictionary<Transform, Threat>(); public Transform focusedThreatTransform; public Threat focusedThreat; public bool focusingOnThreat; public bool focusedThreatIsInView; private int focusLevel; private float fearLevel; private float fearLevelNoDistComparison; private Vector3 agentLocalVelocity; private float velX; private float velZ; private Vector3 previousPosition; public Transform animationContainer; public MultiAimConstraint headLookRig; public Transform headLookTarget; private Ray lookRay; public float fov; public float visionDistance; private int visibleThreatsMask = 524296; private int scrapMask = 64; private int leadershipLevel; private int previousBehaviourState = -1; public BaboonHawkGroup scoutingGroup; private float miscAnimationTimer; private int currentMiscAnimation; private Vector3 lookTarget; private Vector3 peekTarget; private float peekTimer; public AISearchRoutine scoutingSearchRoutine; public static Vector3 baboonCampPosition; public float scoutTimer; public float timeToScout; private float timeSinceRestWhileScouting; private float restingDuringScouting; private bool eyesClosed; private bool restingAtCamp; private float restAtCampTimer; private float chosenDistanceToCamp = 1f; private float timeSincePingingBirdInterest; private float timeSinceLastMiscAnimation; private int aggressiveMode; private int previousAggressiveMode; private float fightTimer; public AudioSource aggressionAudio; private Vector3 debugSphere; public Collider ownCollider; private float timeSinceAggressiveDisplay; private float timeSpentFocusingOnThreat; private float timeSinceFighting; private bool doingKillAnimation; private Coroutine killAnimCoroutine; private float timeSinceHitting; public Transform deadBodyPoint; public AudioClip[] cawScreamSFX; public AudioClip[] cawLaughSFX; private float noiseTimer; private float noiseInterval; public GrabbableObject focusedScrap; public GrabbableObject heldScrap; public bool movingToScrap; public Transform grabTarget; public TwoBoneIKConstraint leftArmRig; public TwoBoneIKConstraint rightArmRig; private bool oddAIInterval; private DeadBodyInfo killAnimationBody; private float timeSinceBeingAttackedByPlayer; private float timeSinceJoiningOrLeavingScoutingGroup; private BaboonBirdAI biggestBaboon; ThreatType IVisibleThreat.type => ThreatType.BaboonHawk; int IVisibleThreat.SendSpecialBehaviour(int id) { return 0; } int IVisibleThreat.GetThreatLevel(Vector3 seenByPosition) { int num = 0; num = 1; if (aggressiveMode == 2) { num++; } if (scoutingGroup != null && !scoutingGroup.isEmpty) { num++; } return num; } int IVisibleThreat.GetInterestLevel() { return 0; } Transform IVisibleThreat.GetThreatLookTransform() { return eye; } Transform IVisibleThreat.GetThreatTransform() { return ((Component)this).transform; } Vector3 IVisibleThreat.GetThreatVelocity() { //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) if (((NetworkBehaviour)this).IsOwner) { return agent.velocity; } return Vector3.zero; } float IVisibleThreat.GetVisibility() { if (isEnemyDead) { return 0f; } if (restingAtCamp) { return 0.6f; } return 1f; } public override void Start() { //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_01a8: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0085: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_00d9: Unknown result type (might be due to invalid IL or missing references) //IL_00e8: Unknown result type (might be due to invalid IL or missing references) //IL_010c: Unknown result type (might be due to invalid IL or missing references) //IL_0181: Unknown result type (might be due to invalid IL or missing references) //IL_0190: Unknown result type (might be due to invalid IL or missing references) //IL_0197: Unknown result type (might be due to invalid IL or missing references) //IL_019c: Unknown result type (might be due to invalid IL or missing references) //IL_0156: Unknown result type (might be due to invalid IL or missing references) //IL_015b: Unknown result type (might be due to invalid IL or missing references) base.Start(); if (!((NetworkBehaviour)this).IsOwner) { return; } Random random = new Random(StartOfRound.Instance.randomMapSeed + thisEnemyIndex); leadershipLevel = random.Next(0, 500); if (baboonCampPosition == Vector3.zero) { EnemyAINestSpawnObject[] array = Object.FindObjectsByType<EnemyAINestSpawnObject>((FindObjectsInactive)0, (FindObjectsSortMode)0); bool flag = false; for (int i = 0; i < array.Length; i++) { if (!((Object)(object)array[i].enemyType != (Object)(object)enemyType)) { baboonCampPosition = RoundManager.Instance.GetNavMeshPosition(((Component)array[i]).transform.position, default(NavMeshHit), 8f); if (RoundManager.Instance.GotNavMeshPositionResult) { flag = true; } } } if (!flag) { List<GameObject> list = new List<GameObject>(); for (int j = 0; j < RoundManager.Instance.outsideAINodes.Length - 2; j += 2) { if (Vector3.Distance(RoundManager.Instance.outsideAINodes[j].transform.position, StartOfRound.Instance.elevatorTransform.position) > 30f && !PathIsIntersectedByLineOfSight(RoundManager.Instance.outsideAINodes[j].transform.position, calculatePathDistance: false, avoidLineOfSight: false)) { list.Add(RoundManager.Instance.outsideAINodes[j]); } } if (list.Count == 0) { baboonCampPosition = ((Component)this).transform.position; } else { baboonCampPosition = RoundManager.Instance.GetRandomNavMeshPositionInBoxPredictable(list[random.Next(0, list.Count)].transform.position, 15f, RoundManager.Instance.navHit, random); } } } SyncInitialValuesServerRpc(leadershipLevel, baboonCampPosition); } [ServerRpc] public void SyncInitialValuesServerRpc(int syncLeadershipLevel, Vector3 campPosition) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00ec: Unknown result type (might be due to invalid IL or missing references) //IL_00f6: Invalid comparison between Unknown and I4 //IL_011d: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00ae: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00b7: Unknown result type (might be due to invalid IL or missing references) //IL_00dc: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Invalid comparison between Unknown and I4 NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId) { if ((int)networkManager.LogLevel <= 1) { Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!"); } return; } ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3452382367u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, syncLeadershipLevel); ((FastBufferWriter)(ref val2)).WriteValueSafe(ref campPosition); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3452382367u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { SyncInitialValuesClientRpc(syncLeadershipLevel, campPosition); } } [ClientRpc] public void SyncInitialValuesClientRpc(int syncLeadershipLevel, Vector3 campPosition) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) //IL_00dc: Unknown result type (might be due to invalid IL or missing references) //IL_00dd: Unknown result type (might be due to invalid IL or missing references) //IL_00ee: Unknown result type (might be due to invalid IL or missing references) //IL_0110: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3856685904u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, syncLeadershipLevel); ((FastBufferWriter)(ref val2)).WriteValueSafe(ref campPosition); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3856685904u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { leadershipLevel = syncLeadershipLevel; baboonCampPosition = campPosition; ((Component)this).transform.localScale = ((Component)this).transform.localScale * Mathf.Max((float)leadershipLevel / 200f * 0.6f, 0.9f); } } } public void LateUpdate() { //IL_00d9: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) if ((!inSpecialAnimation && ((Object)(object)focusedThreatTransform == (Object)null || currentBehaviourStateIndex != 2) && peekTimer < 0f) || isEnemyDead) { agent.angularSpeed = 300f; ((RigConstraint<MultiAimConstraintJob, MultiAimConstraintData, MultiAimConstraintJobBinder<MultiAimConstraintData>>)(object)headLookRig).weight = Mathf.Lerp(((RigConstraint<MultiAimConstraintJob, MultiAimConstraintData, MultiAimConstraintJobBinder<MultiAimConstraintData>>)(object)headLookRig).weight, 0f, Time.deltaTime * 10f); return; } agent.angularSpeed = 0f; ((RigConstraint<MultiAimConstraintJob, MultiAimConstraintData, MultiAimConstraintJobBinder<MultiAimConstraintData>>)(object)headLookRig).weight = Mathf.Lerp(((RigConstraint<MultiAimConstraintJob, MultiAimConstraintData, MultiAimConstraintJobBinder<MultiAimConstraintData>>)(object)headLookRig).weight, 1f, Time.deltaTime * 10f); if (peekTimer >= 0f) { peekTimer -= Time.deltaTime; AnimateLooking(peekTarget); } else { AnimateLooking(lookTarget); } } public override void OnCollideWithPlayer(Collider other) { //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Unknown result type (might be due to invalid IL or missing references) //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00fa: Unknown result type (might be due to invalid IL or missing references) //IL_0100: Unknown result type (might be due to invalid IL or missing references) //IL_0181: Unknown result type (might be due to invalid IL or missing references) base.OnCollideWithPlayer(other); if (timeSinceHitting < 0.5f) { return; } Vector3 val = Vector3.Normalize(((Component)this).transform.position + Vector3.up * 0.7f - (((Component)other).transform.position + Vector3.up * 0.4f)) * 0.5f; if (Physics.Linecast(((Component)this).transform.position + Vector3.up * 0.7f + val, ((Component)other).transform.position + Vector3.up * 0.4f, StartOfRound.Instance.collidersAndRoomMaskAndDefault, (QueryTriggerInteraction)1)) { return; } PlayerControllerB playerControllerB = MeetsStandardPlayerCollisionConditions(other, inSpecialAnimation || doingKillAnimation); if ((Object)(object)playerControllerB != (Object)null) { timeSinceHitting = 0f; playerControllerB.DamagePlayer(20); if (playerControllerB.isPlayerDead) { StabPlayerDeathAnimServerRpc((int)playerControllerB.playerClientId); return; } creatureAnimator.ResetTrigger("Hit"); creatureAnimator.SetTrigger("Hit"); creatureSFX.PlayOneShot(enemyType.audioClips[5]); WalkieTalkie.TransmitOneShotAudio(creatureSFX, enemyType.audioClips[5]); RoundManager.Instance.PlayAudibleNoise(((Component)creatureSFX).transform.position, 8f, 0.7f); } } public override void OnCollideWithEnemy(Collider other, EnemyAI enemyScript = null) { //IL_00b6: Unknown result type (might be due to invalid IL or missing references) base.OnCollideWithEnemy(other); if (!((Object)(object)enemyScript.enemyType == (Object)(object)enemyType) && !(timeSinceHitting < 0.75f) && !(stunNormalizedTimer > 0f) && !isEnemyDead && enemyScript.enemyType.canDie) { creatureAnimator.ResetTrigger("Hit"); creatureAnimator.SetTrigger("Hit"); creatureSFX.PlayOneShot(enemyType.audioClips[5]); WalkieTalkie.TransmitOneShotAudio(creatureSFX, enemyType.audioClips[5]); RoundManager.Instance.PlayAudibleNoise(((Component)creatureSFX).transform.position, 8f, 0.7f); timeSinceHitting = 0f; if (((NetworkBehaviour)this).IsOwner) { enemyScript.HitEnemy(1, null, playHitSFX: true); } } } public override void HitEnemy(int force = 1, PlayerControllerB playerWhoHit = null, bool playHitSFX = false, int hitID = -1) { base.HitEnemy(force, playerWhoHit, playHitSFX, hitID); if (isEnemyDead) { return; } creatureAnimator.SetTrigger("TakeDamage"); if ((Object)(object)playerWhoHit != (Object)null) { timeSinceBeingAttackedByPlayer = 0f; if (threats.TryGetValue(((Component)playerWhoHit).transform, out var value)) { value.hasAttacked = true; fightTimer = 7f; } } enemyHP -= force; if (((NetworkBehaviour)this).IsOwner && enemyHP <= 0 && !isEnemyDead) { KillEnemyOnOwnerClient(); } StopKillAnimation(); } public override void KillEnemy(bool destroy = false) { base.KillEnemy(destroy); creatureAnimator.SetBool("IsDead", true); if ((Object)(object)heldScrap != (Object)null && ((NetworkBehaviour)this).IsOwner) { DropHeldItemAndSync(); } StopKillAnimation(); } public void StopKillAnimation() { if (killAnimCoroutine != null) { ((MonoBehaviour)this).StopCoroutine(killAnimCoroutine); } agent.acceleration = 17f; inSpecialAnimation = false; doingKillAnimation = false; if ((Object)(object)killAnimationBody != (Object)null) { killAnimationBody.attachedLimb = null; killAnimationBody.attachedTo = null; killAnimationBody = null; } } [ServerRpc(RequireOwnership = false)] public void StabPlayerDeathAnimServerRpc(int playerObject) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2476579270u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, playerObject); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2476579270u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost) && !doingKillAnimation) { if (((NetworkBehaviour)this).IsOwner && (Object)(object)heldScrap != (Object)null) { DropHeldItemAndSync(); } doingKillAnimation = true; StabPlayerDeathAnimClientRpc(playerObject); } } [ClientRpc] public void StabPlayerDeathAnimClientRpc(int playerObject) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3749667856u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, playerObject); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3749667856u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { doingKillAnimation = true; inSpecialAnimation = true; agent.acceleration = 70f; agent.speed = 0f; if (killAnimCoroutine != null) { ((MonoBehaviour)this).StopCoroutine(killAnimCoroutine); } killAnimCoroutine = ((MonoBehaviour)this).StartCoroutine(killPlayerAnimation(playerObject)); } } private IEnumerator killPlayerAnimation(int playerObject) { PlayerControllerB killedPlayer = StartOfRound.Instance.allPlayerScripts[playerObject]; creatureAnimator.ResetTrigger("KillAnimation"); creatureAnimator.SetTrigger("KillAnimation"); creatureVoice.PlayOneShot(enemyType.audioClips[4]); WalkieTalkie.TransmitOneShotAudio(creatureVoice, enemyType.audioClips[4]); float startTime = Time.realtimeSinceStartup; yield return (object)new WaitUntil((Func<bool>)(() => Time.realtimeSinceStartup - startTime > 1f || (Object)(object)killedPlayer.deadBody != (Object)null)); if ((Object)(object)killedPlayer.deadBody != (Object)null) { killAnimationBody = killedPlayer.deadBody; killAnimationBody.attachedLimb = killedPlayer.deadBody.bodyParts[5]; killAnimationBody.attachedTo = deadBodyPoint; killAnimationBody.matchPositionExactly = true; killAnimationBody.canBeGrabbedBackByPlayers = false; yield return null; yield return (object)new WaitForSeconds(1.7f); killAnimationBody.attachedLimb = null; killAnimationBody.attachedTo = null; } agent.acceleration = 17f; inSpecialAnimation = false; doingKillAnimation = false; } private void InteractWithScrap() { //IL_001b: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) //IL_0085: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00d7: Unknown result type (might be due to invalid IL or missing references) //IL_00e7: Unknown result type (might be due to invalid IL or missing references) //IL_00ec: Unknown result type (might be due to invalid IL or missing references) //IL_00f6: Unknown result type (might be due to invalid IL or missing references) //IL_00fb: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)heldScrap != (Object)null) { focusedScrap = null; if (Vector3.Distance(((Component)this).transform.position, baboonCampPosition) < Random.Range(1f, 7f) || heldScrap.isHeld) { DropHeldItemAndSync(); } } else if ((Object)(object)focusedScrap != (Object)null) { if (debugEnemyAI) { Debug.DrawRay(((Component)focusedScrap).transform.position, Vector3.up * 3f, Color.yellow); } if (!CanGrabScrap(focusedScrap)) { focusedScrap = null; } else if (Vector3.Distance(((Component)this).transform.position, ((Component)focusedScrap).transform.position) < 0.4f && !Physics.Linecast(((Component)this).transform.position, ((Component)focusedScrap).transform.position + Vector3.up * 0.5f, StartOfRound.Instance.collidersAndRoomMaskAndDefault, (QueryTriggerInteraction)1)) { GrabItemAndSync(((NetworkBehaviour)focusedScrap).NetworkObject); } } } private bool CanGrabScrap(GrabbableObject scrap) { //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) if (scrap.itemProperties.itemId == 1531) { return false; } if (scrap.isInShipRoom && !isInsidePlayerShip) { return false; } if (isEnemyDead) { return false; } if (!scrap.heldByPlayerOnServer && !scrap.isHeld && ((Object)(object)scrap == (Object)(object)heldScrap || !scrap.isHeldByEnemy)) { return Vector3.Distance(((Component)scrap).transform.position, baboonCampPosition) > 8f; } return false; } private void DropHeldItemAndSync() { //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Unknown result type (might be due to invalid IL or missing references) //IL_008b: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)heldScrap == (Object)null) { Debug.LogError((object)$"Baboon #{thisEnemyIndex} Error: DropItemAndSync called when baboon has no scrap!"); } NetworkObject networkObject = ((NetworkBehaviour)heldScrap).NetworkObject; if ((Object)(object)networkObject == (Object)null) { Debug.LogError((object)$"Baboon #{thisEnemyIndex} Error: No network object in held scrap {((Object)((Component)heldScrap).gameObject).name}"); } Vector3 itemFloorPosition = heldScrap.GetItemFloorPosition(); DropScrap(networkObject, itemFloorPosition); DropScrapServerRpc(NetworkObjectReference.op_Implicit(networkObject), itemFloorPosition, (int)GameNetworkManager.Instance.localPlayerController.playerClientId); } [ServerRpc] public void DropScrapServerRpc(NetworkObjectReference item, Vector3 targetFloorPosition, int clientWhoSentRPC) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0107: Unknown result type (might be due to invalid IL or missing references) //IL_0111: Invalid comparison between Unknown and I4 //IL_0137: Unknown result type (might be due to invalid IL or missing references) //IL_0138: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00ae: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00c3: Unknown result type (might be due to invalid IL or missing references) //IL_00c9: Unknown result type (might be due to invalid IL or missing references) //IL_00df: Unknown result type (might be due to invalid IL or missing references) //IL_00f7: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Invalid comparison between Unknown and I4 NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId) { if ((int)networkManager.LogLevel <= 1) { Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!"); } return; } ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1418775270u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<NetworkObjectReference>(ref item, default(ForNetworkSerializable)); ((FastBufferWriter)(ref val2)).WriteValueSafe(ref targetFloorPosition); BytePacker.WriteValueBitPacked(val2, clientWhoSentRPC); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1418775270u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { DropScrapClientRpc(item, targetFloorPosition, clientWhoSentRPC); } } [ClientRpc] public void DropScrapClientRpc(NetworkObjectReference item, Vector3 targetFloorPosition, int clientWhoSentRPC) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00c1: Unknown result type (might be due to invalid IL or missing references) //IL_00cb: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Unknown result type (might be due to invalid IL or missing references) //IL_0112: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1865475504u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<NetworkObjectReference>(ref item, default(ForNetworkSerializable)); ((FastBufferWriter)(ref val2)).WriteValueSafe(ref targetFloorPosition); BytePacker.WriteValueBitPacked(val2, clientWhoSentRPC); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1865475504u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && clientWhoSentRPC != (int)GameNetworkManager.Instance.localPlayerController.playerClientId) { NetworkObject item2 = default(NetworkObject); if (((NetworkObjectReference)(ref item)).TryGet(ref item2, (NetworkManager)null)) { DropScrap(item2, targetFloorPosition); } else { Debug.LogError((object)$"Baboon #{thisEnemyIndex}; Error, was not able to get network object from dropped item client rpc"); } } } private void DropScrap(NetworkObject item, Vector3 targetFloorPosition) { //IL_00c3: Unknown result type (might be due to invalid IL or missing references) //IL_00c8: Unknown result type (might be due to invalid IL or missing references) //IL_00cd: Unknown result type (might be due to invalid IL or missing references) //IL_00e8: Unknown result type (might be due to invalid IL or missing references) //IL_00e9: Unknown result type (might be due to invalid IL or missing references) //IL_00ee: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)heldScrap == (Object)null) { Debug.LogError((object)"Baboon: my held item is null when attempting to drop it!!"); return; } if (heldScrap.isHeld) { heldScrap.DiscardItemFromEnemy(); heldScrap.isHeldByEnemy = false; heldScrap = null; Debug.Log((object)$"Baboon #{thisEnemyIndex}: Dropped item which was held by a player"); return; } heldScrap.parentObject = null; ((Component)heldScrap).transform.SetParent(StartOfRound.Instance.propsContainer, true); heldScrap.EnablePhysics(enable: true); heldScrap.fallTime = 0f; heldScrap.startFallingPosition = ((Component)heldScrap).transform.parent.InverseTransformPoint(((Component)heldScrap).transform.position); heldScrap.targetFloorPosition = ((Component)heldScrap).transform.parent.InverseTransformPoint(targetFloorPosition); heldScrap.floorYRot = -1; heldScrap.DiscardItemFromEnemy(); heldScrap.isHeldByEnemy = false; heldScrap = null; Debug.Log((object)$"Baboon #{thisEnemyIndex}: Dropped item"); } private void GrabItemAndSync(NetworkObject item) { //IL_0031: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)heldScrap != (Object)null) { Debug.LogError((object)$"Baboon #{thisEnemyIndex} Error: GrabItemAndSync called when baboon is already carrying scrap!"); } GrabScrap(item); GrabScrapServerRpc(NetworkObjectReference.op_Implicit(item), (int)GameNetworkManager.Instance.localPlayerController.playerClientId); } [ServerRpc] public void GrabScrapServerRpc(NetworkObjectReference item, int clientWhoSentRPC) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00fa: Unknown result type (might be due to invalid IL or missing references) //IL_0104: Invalid comparison between Unknown and I4 //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00ae: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00c3: Unknown result type (might be due to invalid IL or missing references) //IL_00c9: Unknown result type (might be due to invalid IL or missing references) //IL_00d2: Unknown result type (might be due to invalid IL or missing references) //IL_00ea: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Invalid comparison between Unknown and I4 //IL_016b: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId) { if ((int)networkManager.LogLevel <= 1) { Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!"); } return; } ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(869682226u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<NetworkObjectReference>(ref item, default(ForNetworkSerializable)); BytePacker.WriteValueBitPacked(val2, clientWhoSentRPC); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 869682226u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { NetworkObject val3 = default(NetworkObject); if (!((NetworkObjectReference)(ref item)).TryGet(ref val3, (NetworkManager)null)) { Debug.LogError((object)$"Baboon #{thisEnemyIndex} error: Could not get grabbed network object from reference on server"); } else if (Object.op_Implicit((Object)(object)((Component)val3).GetComponent<GrabbableObject>()) && !((Component)val3).GetComponent<GrabbableObject>().heldByPlayerOnServer) { GrabScrapClientRpc(item, clientWhoSentRPC); } } } [ClientRpc] public void GrabScrapClientRpc(NetworkObjectReference item, int clientWhoSentRPC) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00be: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_00a4: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1564051222u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<NetworkObjectReference>(ref item, default(ForNetworkSerializable)); BytePacker.WriteValueBitPacked(val2, clientWhoSentRPC); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1564051222u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && clientWhoSentRPC != (int)GameNetworkManager.Instance.localPlayerController.playerClientId) { NetworkObject item2 = default(NetworkObject); if (((NetworkObjectReference)(ref item)).TryGet(ref item2, (NetworkManager)null)) { GrabScrap(item2); } else { Debug.LogError((object)$"Baboon #{thisEnemyIndex}; Error, was not able to get id from grabbed item client rpc"); } } } private void GrabScrap(NetworkObject item) { //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)heldScrap != (Object)null) { Debug.Log((object)$"Baboon #{thisEnemyIndex}: Trying to grab another item ({((Object)((Component)item).gameObject).name}) while hands are already full with item ({((Object)((Component)heldScrap).gameObject).name}). Dropping the currently held one."); DropScrap(((Component)heldScrap).GetComponent<NetworkObject>(), heldScrap.GetItemFloorPosition()); } GrabbableObject grabbableObject = (heldScrap = ((Component)item).gameObject.GetComponent<GrabbableObject>()); grabbableObject.parentObject = grabTarget; grabbableObject.hasHitGround = false; grabbableObject.GrabItemFromEnemy(this); grabbableObject.isHeldByEnemy = true; grabbableObject.EnablePhysics(enable: false); Debug.Log((object)$"Baboon #{thisEnemyIndex}: Grabbing item!!! {((Object)((Component)heldScrap).gameObject).name}"); } public override void ReachedNodeInSearch() { base.ReachedNodeInSearch(); if (currentSearch.nodesEliminatedInCurrentSearch > 14 && timeSinceRestWhileScouting > 17f && timeSinceAggressiveDisplay > 6f) { timeSinceRestWhileScouting = 0f; restingDuringScouting = 12f; } } public override void DoAIInterval() { //IL_00b9: Unknown result type (might be due to invalid IL or missing references) //IL_017e: Unknown result type (might be due to invalid IL or missing references) //IL_0487: Unknown result type (might be due to invalid IL or missing references) //IL_0478: Unknown result type (might be due to invalid IL or missing references) //IL_0499: Unknown result type (might be due to invalid IL or missing references) //IL_049e: Unknown result type (might be due to invalid IL or missing references) //IL_066c: Unknown result type (might be due to invalid IL or missing references) //IL_0677: Unknown result type (might be due to invalid IL or missing references) //IL_0258: Unknown result type (might be due to invalid IL or missing references) //IL_02ff: Unknown result type (might be due to invalid IL or missing references) //IL_0314: Unknown result type (might be due to invalid IL or missing references) //IL_0336: Unknown result type (might be due to invalid IL or missing references) //IL_034f: Unknown result type (might be due to invalid IL or missing references) //IL_0364: Unknown result type (might be due to invalid IL or missing references) //IL_0399: Unknown result type (might be due to invalid IL or missing references) //IL_03a8: Unknown result type (might be due to invalid IL or missing references) //IL_03ad: Unknown result type (might be due to invalid IL or missing references) //IL_08f5: Unknown result type (might be due to invalid IL or missing references) //IL_0905: Unknown result type (might be due to invalid IL or missing references) //IL_090f: Unknown result type (might be due to invalid IL or missing references) //IL_0914: Unknown result type (might be due to invalid IL or missing references) //IL_0919: Unknown result type (might be due to invalid IL or missing references) //IL_091b: Unknown result type (might be due to invalid IL or missing references) //IL_091d: Unknown result type (might be due to invalid IL or missing references) //IL_0927: Unknown result type (might be due to invalid IL or missing references) //IL_092c: Unknown result type (might be due to invalid IL or missing references) //IL_0944: Unknown result type (might be due to invalid IL or missing references) //IL_0949: Unknown result type (might be due to invalid IL or missing references) //IL_0953: Unknown result type (might be due to invalid IL or missing references) //IL_0958: Unknown result type (might be due to invalid IL or missing references) //IL_0963: Unknown result type (might be due to invalid IL or missing references) //IL_0968: Unknown result type (might be due to invalid IL or missing references) //IL_0972: Unknown result type (might be due to invalid IL or missing references) //IL_0977: Unknown result type (might be due to invalid IL or missing references) //IL_097c: Unknown result type (might be due to invalid IL or missing references) //IL_097e: Unknown result type (might be due to invalid IL or missing references) //IL_0988: Unknown result type (might be due to invalid IL or missing references) //IL_098d: Unknown result type (might be due to invalid IL or missing references) //IL_0997: Unknown result type (might be due to invalid IL or missing references) //IL_07a0: Unknown result type (might be due to invalid IL or missing references) //IL_07b0: Unknown result type (might be due to invalid IL or missing references) //IL_07ba: Unknown result type (might be due to invalid IL or missing references) //IL_07bf: Unknown result type (might be due to invalid IL or missing references) //IL_07c4: Unknown result type (might be due to invalid IL or missing references) //IL_07c6: Unknown result type (might be due to invalid IL or missing references) //IL_07c8: Unknown result type (might be due to invalid IL or missing references) //IL_07d2: Unknown result type (might be due to invalid IL or missing references) //IL_07d7: Unknown result type (might be due to invalid IL or missing references) //IL_07e8: Unknown result type (might be due to invalid IL or missing references) //IL_09df: Unknown result type (might be due to invalid IL or missing references) //IL_09e9: Unknown result type (might be due to invalid IL or missing references) //IL_09f4: Unknown result type (might be due to invalid IL or missing references) //IL_09f9: Unknown result type (might be due to invalid IL or missing references) //IL_09b7: Unknown result type (might be due to invalid IL or missing references) //IL_09c1: Unknown result type (might be due to invalid IL or missing references) //IL_09cc: Unknown result type (might be due to invalid IL or missing references) //IL_09d1: Unknown result type (might be due to invalid IL or missing references) //IL_08e0: Unknown result type (might be due to invalid IL or missing references) //IL_09fb: Unknown result type (might be due to invalid IL or missing references) //IL_09fd: Unknown result type (might be due to invalid IL or missing references) //IL_0a02: Unknown result type (might be due to invalid IL or missing references) //IL_0a17: Unknown result type (might be due to invalid IL or missing references) //IL_0a2c: Unknown result type (might be due to invalid IL or missing references) //IL_0a2e: Unknown result type (might be due to invalid IL or missing references) //IL_0a22: Unknown result type (might be due to invalid IL or missing references) //IL_0a24: Unknown result type (might be due to invalid IL or missing references) base.DoAIInterval(); if (isEnemyDead) { agent.speed = 0f; if (scoutingSearchRoutine.inProgress) { StopSearch(scoutingSearchRoutine, clear: false); } return; } if (stunNormalizedTimer > 0f || miscAnimationTimer > 0f) { agent.speed = 0f; if (doingKillAnimation && stunNormalizedTimer >= 0f) { StopKillAnimation(); } if ((Object)(object)heldScrap != (Object)null && ((NetworkBehaviour)this).IsOwner) { DropHeldItemAndSync(); } if ((Object)(object)stunnedByPlayer != (Object)null) { PingBaboonInterest(((Component)stunnedByPlayer.gameplayCamera).transform.position, 4); } } if (inSpecialAnimation) { agent.speed = 0f; return; } if (!eyesClosed) { DoLOSCheck(); } InteractWithScrap(); switch (currentBehaviourStateIndex) { case 0: if (previousBehaviourState != currentBehaviourStateIndex) { timeToScout = Random.Range(25, 70); scoutTimer = 0f; restingAtCamp = false; restAtCampTimer = 0f; SetAggressiveMode(0); previousBehaviourState = currentBehaviourStateIndex; } if (!((NetworkBehaviour)this).IsOwner) { break; } if ((Object)(object)focusedScrap != (Object)null) { SetDestinationToPosition(((Component)focusedScrap).transform.position); } if (scoutingGroup == null || (Object)(object)scoutingGroup.leader == (Object)(object)this || !scoutingGroup.members.Contains(this)) { _ = scoutingGroup; if (restingDuringScouting >= 0f) { if (scoutingSearchRoutine.inProgress) { StopSearch(scoutingSearchRoutine, clear: false); } if (!creatureAnimator.GetBool("sit")) { EnemyEnterRestModeServerRpc(sleep: false, atCamp: false); } creatureAnimator.SetBool("sit", true); restingDuringScouting -= AIIntervalTime; agent.speed = 0f; } else { if (!scoutingSearchRoutine.inProgress && (Object)(object)focusedScrap == (Object)null) { StartSearch(baboonCampPosition, scoutingSearchRoutine); } if (creatureAnimator.GetBool("sit")) { EnemyGetUpServerRpc(); creatureAnimator.SetBool("sit", false); } agent.speed = 10f; } } else { if (scoutingSearchRoutine.inProgress) { StopSearch(scoutingSearchRoutine); } if (creatureAnimator.GetBool("sit")) { EnemyGetUpServerRpc(); creatureAnimator.SetBool("sit", false); } agent.speed = 12f; if (Vector3.Distance(((Component)this).transform.position, ((Component)scoutingGroup.leader).transform.position) > 60f || PathIsIntersectedByLineOfSight(((Component)scoutingGroup.leader).transform.position, calculatePathDistance: false, avoidLineOfSight: false)) { LeaveCurrentScoutingGroup(sync: true); } else if (Vector3.Distance(destination, ((Component)scoutingGroup.leader).transform.position) > 8f && (Object)(object)focusedScrap == (Object)null) { SetDestinationToPosition(RoundManager.Instance.GetRandomNavMeshPositionInRadiusSpherical(((Component)scoutingGroup.leader).transform.position, 6f, RoundManager.Instance.navHit)); } } if (scoutTimer < timeToScout && (Object)(object)heldScrap == (Object)null) { scoutTimer += AIIntervalTime; } else { SwitchToBehaviourState(1); } break; case 1: if (previousBehaviourState != currentBehaviourStateIndex) { restingDuringScouting = 0f; scoutTimer = 0f; chosenDistanceToCamp = Random.Range(1f, 7f); LeaveCurrentScoutingGroup(sync: true); SetAggressiveMode(0); previousBehaviourState = currentBehaviourStateIndex; } if (scoutingSearchRoutine.inProgress) { StopSearch(scoutingSearchRoutine); } if ((Object)(object)focusedScrap != (Object)null) { SetDestinationToPosition(((Component)focusedScrap).transform.position); } else { SetDestinationToPosition(baboonCampPosition); } if (Vector3.Distance(((Component)this).transform.position, baboonCampPosition) < chosenDistanceToCamp && peekTimer < 0f) { if (!restingAtCamp) { restingAtCamp = true; restAtCampTimer = Random.Range(15f, 30f); if ((Object)(object)heldScrap != (Object)null) { DropHeldItemAndSync(); } bool sleep = false; if (Random.Range(0, 100) < 35) { sleep = true; } EnemyEnterRestModeServerRpc(sleep, atCamp: true); } else if (restAtCampTimer <= 0f) { SwitchToBehaviourState(0); } else { restAtCampTimer -= AIIntervalTime; } agent.speed = 0f; } else { if (restingAtCamp) { restingAtCamp = false; EnemyGetUpServerRpc(); } creatureAnimator.SetBool("sit", false); creatureAnimator.SetBool("sleep", false); agent.speed = 9f; } break; case 2: { if (previousBehaviourState != currentBehaviourStateIndex) { timeSpentFocusingOnThreat = 0f; creatureAnimator.SetBool("sleep", false); creatureAnimator.SetBool("sit", false); EnemyGetUpServerRpc(); previousBehaviourState = currentBehaviourStateIndex; } if (focusedThreat == null || !focusingOnThreat) { StopFocusingThreat(); } if (scoutingSearchRoutine.inProgress) { StopSearch(scoutingSearchRoutine, clear: false); } agent.speed = 9f; float num = fearLevelNoDistComparison * 2f; if (focusedThreat.interestLevel <= 0 || enemyHP <= 3) { num = Mathf.Max(num, 1f); } float num2 = GetComfortableDistanceToThreat(focusedThreat) + num; float num3 = Vector3.Distance(((Component)this).transform.position, focusedThreat.lastSeenPosition); bool flag = false; float num4 = Time.realtimeSinceStartup - focusedThreat.timeLastSeen; if (num4 > 5f) { SetThreatInView(inView: false); focusLevel = 0; StopFocusingThreat(); break; } if (num4 > 3f) { SetThreatInView(inView: false); focusLevel = 1; if (num2 - num3 > 2f) { StopFocusingThreat(); break; } } else if (num4 > 1f) { flag = true; focusedThreatIsInView = false; SetThreatInView(inView: false); focusLevel = 2; SetAggressiveMode(0); } else if (num4 < 0.55f) { flag = true; SetThreatInView(inView: true); } bool flag2 = (fearLevel > 0f && fearLevel < 4f) || focusedThreat.interestLevel > 0 || fearLevel < -6f || focusedThreat.hasAttacked; if (aggressiveMode == 2) { focusLevel = 3; if ((Object)(object)heldScrap != (Object)null) { DropHeldItemAndSync(); focusedScrap = heldScrap; } Vector3 val = focusedThreat.threatScript.GetThreatTransform().position + focusedThreat.threatScript.GetThreatVelocity() * 10f; Debug.DrawRay(val, Vector3.up * 5f, Color.red, AIIntervalTime); SetDestinationToPosition(val, checkForPath: true); if (fightTimer > 4f || timeSinceBeingAttackedByPlayer < 4f || (fightTimer > 2f && (fearLevel >= 1f || !flag2)) || (enemyHP <= 3 && !flag2)) { scoutTimer = timeToScout - 20f; fightTimer = -7f; SetAggressiveMode(1); } else if (num3 > 4f) { fightTimer += AIIntervalTime * 2f; } else if (num3 > 1f) { fightTimer += AIIntervalTime; } else { fightTimer += AIIntervalTime / 2f; } break; } bool flag3 = false; if ((Object)(object)focusedScrap != (Object)null && (!flag || fearLevel <= 2f)) { SetDestinationToPosition(((Component)focusedScrap).transform.position); flag3 = true; } Vector3 val2 = focusedThreat.lastSeenPosition + focusedThreat.threatScript.GetThreatVelocity() * -17f; Debug.DrawRay(val2, Vector3.up * 3f, Color.red, AIIntervalTime); Ray val3 = default(Ray); ((Ray)(ref val3))..ctor(((Component)this).transform.position + Vector3.up * 0.5f, Vector3.Normalize((((Component)this).transform.position + Vector3.up * 0.5f - val2) * 100f)); RaycastHit val4 = default(RaycastHit); Vector3 val5 = ((!Physics.Raycast(val3, ref val4, num2 - num3, StartOfRound.Instance.collidersAndRoomMaskAndDefault, (QueryTriggerInteraction)1)) ? RoundManager.Instance.GetNavMeshPosition(((Ray)(ref val3)).GetPoint(num2 - num3), RoundManager.Instance.navHit, 8f) : RoundManager.Instance.GetNavMeshPosition(((RaycastHit)(ref val4)).point, RoundManager.Instance.navHit, 8f)); Debug.DrawRay(val5, Vector3.up, Color.blue, AIIntervalTime); if (!flag3) { if (SetDestinationToPosition(val5, checkForPath: true)) { debugSphere = val5; } else { debugSphere = val5; } } if (fightTimer > 7f && timeSinceFighting > 4f) { fightTimer = -6f; SetAggressiveMode(2); break; } bool flag4 = false; if (scoutingGroup != null) { for (int i = 0; i < scoutingGroup.members.Count; i++) { if (scoutingGroup.members[i].aggressiveMode == 2) { flag4 = true; } } } float num5 = GetComfortableDistanceToThreat(focusedThreat) - num3; if (fearLevel <= -5f) { if (noiseTimer >= noiseInterval) { noiseInterval = Random.Range(0.2f, 0.7f); noiseTimer = 0f; RoundManager.PlayRandomClip(creatureVoice, cawLaughSFX, randomize: true, 1f, 1105); } else { noiseTimer += Time.deltaTime; } } if ((flag && ((num5 > 8f && flag2) || num3 < 5f)) || timeSinceBeingAttackedByPlayer < 4f) { if (timeSinceFighting > 5f) { fightTimer += AIIntervalTime * 10.6f / (focusedThreat.distanceToThreat * 0.3f); } SetAggressiveMode(1); } else if (num5 > 4f && fearLevel < 3f && flag2) { fightTimer += AIIntervalTime * 7.4f / (focusedThreat.distanceToThreat * 0.3f); SetAggressiveMode(1); } else { if (!(num5 < 2f)) { break; } if (timeSinceAggressiveDisplay > 2.5f) { SetAggressiveMode(0); } fightTimer -= Mathf.Max(-6f, AIIntervalTime * 0.2f); if (timeSpentFocusingOnThreat > 4f + (float)focusedThreat.interestLevel * 8f && !flag4) { if (fightTimer > 4f) { fightTimer -= Mathf.Max(-6f, AIIntervalTime * 0.5f * (focusedThreat.distanceToThreat * 0.1f)); } else { StopFocusingThreat(); } } } break; } } } private void StopFocusingThreat() { if (currentBehaviourStateIndex == 2) { aggressiveMode = 0; focusingOnThreat = false; focusedThreatIsInView = false; focusedThreatTransform = null; focusedThreat = null; if ((Object)(object)heldScrap == (Object)null) { SwitchToBehaviourStateOnLocalClient(0); } else { SwitchToBehaviourStateOnLocalClient(1); } StopFocusingThreatServerRpc((Object)(object)heldScrap == (Object)null); } } [ServerRpc] public void StopFocusingThreatServerRpc(bool enterScoutingMode) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00ed: Unknown result type (might be due to invalid IL or missing references) //IL_00f7: Invalid comparison between Unknown and I4 //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00ae: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00c3: Unknown result type (might be due to invalid IL or missing references) //IL_00c9: Unknown result type (might be due to invalid IL or missing references) //IL_00dd: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Invalid comparison between Unknown and I4 NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId) { if ((int)networkManager.LogLevel <= 1) { Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!"); } return; } ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1546030380u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref enterScoutingMode, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1546030380u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { StopFocusingThreatClientRpc(enterScoutingMode); } } [ClientRpc] public void StopFocusingThreatClientRpc(bool enterScoutingMode) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3360048400u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref enterScoutingMode, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3360048400u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && !((NetworkBehaviour)this).IsOwner) { aggressiveMode = 0; focusedThreatTransform = null; focusedThreat = null; if (enterScoutingMode) { SwitchToBehaviourStateOnLocalClient(0); } else { SwitchToBehaviourStateOnLocalClient(1); } } } private void SetAggressiveMode(int mode) { if (aggressiveMode != mode) { aggressiveMode = mode; SetAggressiveModeServerRpc(mode); } } [ServerRpc] public void SetAggressiveModeServerRpc(int mode) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00df: Unknown result type (might be due to invalid IL or missing references) //IL_00e9: Invalid comparison between Unknown and I4 //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00ae: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00b7: Unknown result type (might be due to invalid IL or missing references) //IL_00cf: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Invalid comparison between Unknown and I4 NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId) { if ((int)networkManager.LogLevel <= 1) { Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!"); } return; } ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(443869275u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, mode); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 443869275u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { SetAggressiveModeClientRpc(mode); } } [ClientRpc] public void SetAggressiveModeClientRpc(int mode) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1782649174u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, mode); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1782649174u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && !((NetworkBehaviour)this).IsOwner) { aggressiveMode = mode; } } } private void SetThreatInView(bool inView) { if (focusedThreatIsInView != inView) { focusedThreatIsInView = inView; SetThreatInViewServerRpc(inView); } } [ServerRpc] public void SetThreatInViewServerRpc(bool inView) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00ed: Unknown result type (might be due to invalid IL or missing references) //IL_00f7: Invalid comparison between Unknown and I4 //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00ae: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00c3: Unknown result type (might be due to invalid IL or missing references) //IL_00c9: Unknown result type (might be due to invalid IL or missing references) //IL_00dd: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Invalid comparison between Unknown and I4 NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId) { if ((int)networkManager.LogLevel <= 1) { Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!"); } return; } ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3428942850u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref inView, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3428942850u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { SetThreatInViewClientRpc(inView); } } [ClientRpc] public void SetThreatInViewClientRpc(bool inView) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2073937320u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref inView, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2073937320u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && !((NetworkBehaviour)this).IsOwner) { focusedThreatIsInView = inView; } } } [ServerRpc] public void EnemyEnterRestModeServerRpc(bool sleep, bool atCamp) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0108: Unknown result type (might be due to invalid IL or missing references) //IL_0112: Invalid comparison between Unknown and I4 //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00ae: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00c3: Unknown result type (might be due to invalid IL or missing references) //IL_00c9: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Unknown result type (might be due to invalid IL or missing references) //IL_00e4: Unknown result type (might be due to invalid IL or missing references) //IL_00f8: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Invalid comparison between Unknown and I4 NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId) { if ((int)networkManager.LogLevel <= 1) { Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!"); } return; } ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1806580287u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref sleep, default(ForPrimitives)); ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref atCamp, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1806580287u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { EnemyEnterRestModeClientRpc(sleep, atCamp); } } [ClientRpc] public void EnemyEnterRestModeClientRpc(bool sleep, bool atCamp) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00c2: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1567928363u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref sleep, default(ForPrimitives)); ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref atCamp, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1567928363u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { restingAtCamp = atCamp; if (sleep) { eyesClosed = true; creatureAnimator.SetBool("sleep", true); creatureAnimator.SetBool("sit", false); } else { eyesClosed = false; creatureAnimator.SetBool("sleep", false); creatureAnimator.SetBool("sit", true); } } } [ServerRpc] public void EnemyGetUpServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00d2: Unknown result type (might be due to invalid IL or missing references) //IL_00dc: Invalid comparison between Unknown and I4 //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00ae: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00c2: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Invalid comparison between Unknown and I4 NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId) { if ((int)networkManager.LogLevel <= 1) { Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!"); } return; } ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3614203845u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3614203845u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { EnemyGetUpClientRpc(); } } [ClientRpc] public void EnemyGetUpClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1155909339u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1155909339u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && !((NetworkBehaviour)this).IsOwner) { creatureAnimator.SetBool("sit", false); } } } public override void OnDrawGizmos() { //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Unknown result type (might be due to invalid IL or missing references) //IL_00c4: Unknown result type (might be due to invalid IL or missing references) //IL_00c9: Unknown result type (might be due to invalid IL or missing references) //IL_00d3: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Unknown result type (might be due to invalid IL or missing references) //IL_00e8: Unknown result type (might be due to invalid IL or missing references) //IL_00ed: Unknown result type (might be due to invalid IL or missing references) //IL_00f7: Unknown result type (might be due to invalid IL or missing references) //IL_00fc: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0085: Unknown result type (might be due to invalid IL or missing references) if (!debugEnemyAI) { return; } if (currentBehaviourStateIndex == 1) { Gizmos.DrawCube(((Component)this).transform.position + Vector3.up * 2f, new Vector3(0.2f, 0.2f, 0.2f)); } else if (scoutingGroup != null) { if ((Object)(object)scoutingGroup.leader == (Object)(object)this) { Gizmos.DrawSphere(((Component)this).transform.position + Vector3.up * 2f, 0.6f); return; } Gizmos.DrawLine(((Component)scoutingGroup.leader).transform.position + Vector3.up * 2f, ((Component)this).transform.position + Vector3.up * 2f); Gizmos.DrawSphere(((Component)this).transform.position + Vector3.up * 2f, 0.1f); } } public override void DetectNoise(Vector3 noisePosition, float noiseLoudness, int timesPlayedInOneSpot = 0, int noiseID = 0) { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Unknown result type (might be due to invalid IL or missing references) //IL_00f1: Unknown result type (might be due to invalid IL or missing references) if (!((NetworkBehaviour)this).IsOwner || isEnemyDead) { return; } base.DetectNoise(noisePosition, noiseLoudness, timesPlayedInOneSpot, noiseID); if (Vector3.Distance(noisePosition, ((Component)this).transform.position + Vector3.up * 0.4f) < 0.75f || noiseID == 1105 || noiseID == 24751) { return; } float num = Vector3.Distance(noisePosition, ((Component)this).transform.position); float num2 = noiseLoudness / num; if (eyesClosed) { num2 *= 0.75f; } if (num2 < 0.12f && peekTimer >= 0f && focusLevel > 0) { return; } if (focusLevel >= 3) { if (num > 3f || num2 <= 0.06f) { return; } } else if (focusLevel == 2) { if (num > 25f || num2 <= 0.05f) { return; } } else if (focusLevel == 1 && (num > 40f || num2 <= 0.05f)) { return; } PingBaboonInterest(noisePosition, focusLevel); } private void AnimateLooking(Vector3 lookAtPosition) { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0085: Unknown result type (might be due to invalid IL or missing references) //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_00ba: Unknown result type (might be due to invalid IL or missing references) //IL_00ca: Unknown result type (might be due to invalid IL or missing references) //IL_00e5: Unknown result type (might be due to invalid IL or missing references) //IL_00f4: Unknown result type (might be due to invalid IL or missing references) headLookTarget.position = Vector3.Lerp(headLookTarget.position, lookAtPosition, 15f * Time.deltaTime); Vector3 position = headLookTarget.position; position.y = ((Component)this).transform.position.y; if (Vector3.Angle(((Component)this).transform.forward, position - ((Component)this).transform.position) > 30f) { RoundManager.Instance.tempTransform.position = ((Component)this).transform.position; RoundManager.Instance.tempTransform.LookAt(position); ((Component)this).transform.rotation = Quaternion.Lerp(((Component)this).transform.rotation, RoundManager.Instance.tempTransform.rotation, 4f * Time.deltaTime); ((Component)this).transform.eulerAngles = new Vector3(0f, ((Component)this).transform.eulerAngles.y, 0f); } } public override void Update() { //IL_052a: Unknown result type (might be due to invalid IL or missing references) //IL_052f: Unknown result type (might be due to invalid IL or missing references) base.Update(); if (isEnemyDead) { return; } timeSinceHitting += Time.deltaTime; if (stunNormalizedTimer > 0f || miscAnimationTimer > 0f) { agent.speed = 0f; } creatureAnimator.SetBool("stunned", stunNormalizedTimer > 0f); if (miscAnimationTimer <= 0f) { currentMiscAnimation = -1; } else { miscAnimationTimer -= Time.deltaTime; } CalculateAnimationDirection(2f); timeSinceLastMiscAnimation += Time.deltaTime; timeSincePingingBirdInterest += Time.deltaTime; timeSinceBeingAttackedByPlayer += Time.deltaTime; timeSinceJoiningOrLeavingScoutingGroup += Time.deltaTime; if (debugEnemyAI) { if (focusedThreat != null && focusingOnThreat) { HUDManager.Instance.SetDebugText(string.Format("{0}; {1}; \n Focused threat level: {2}", fearLevel.ToString("0.0"), fearLevelNoDistComparison.ToString("0.0"), focusedThreat.threatLevel)); } else { HUDManager.Instance.SetDebugText(fearLevel.ToString("0.0") + "; " + fearLevelNoDistComparison.ToString("0.0")); } } if ((Object)(object)heldScrap != (Object)null && !isEnemyDead) { creatureAnimator.SetLayerWeight(1, Mathf.Lerp(creatureAnimator.GetLayerWeight(1), 1f, 12f * Time.deltaTime)); ((RigConstraint<TwoBoneIKConstraintJob, TwoBoneIKConstraintData, TwoBoneIKConstraintJobBinder<TwoBoneIKConstraintData>>)(object)rightArmRig).weight = Mathf.Lerp(((RigConstraint<TwoBoneIKConstraintJob, TwoBoneIKConstraintData, TwoBoneIKConstraintJobBinder<TwoBoneIKConstraintData>>)(object)rightArmRig).weight, 0f, 12f * Time.deltaTime); ((RigConstraint<TwoBoneIKConstraintJob, TwoBoneIKConstraintData, TwoBoneIKConstraintJobBinder<TwoBoneIKConstraintData>>)(object)leftArmRig).weight = Mathf.Lerp(((RigConstraint<TwoBoneIKConstraintJob, TwoBoneIKConstraintData, TwoBoneIKConstraintJobBinder<TwoBoneIKConstraintData>>)(object)leftArmRig).weight, 0f, 12f * Time.deltaTime); } else { creatureAnimator.SetLayerWeight(1, Mathf.Lerp(creatureAnimator.GetLayerWeight(1), 0f, 12f * Time.deltaTime)); ((RigConstraint<TwoBoneIKConstraintJob, TwoBoneIKConstraintData, TwoBoneIKConstraintJobBinder<TwoBoneIKConstraintData>>)(object)rightArmRig).weight = Mathf.Lerp(((RigConstraint<TwoBoneIKConstraintJob, TwoBone
WhistleJester.dll
Decompiled 3 months agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; using UnityEngine.Networking; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("WhistleJester")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("Changes the Jester's wind up sound to an edited version of Whistle from the Josh Hutcherson Whistle Edit")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("WhistleJester")] [assembly: AssemblyTitle("WhistleJester")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace WhistleJester { [BepInPlugin("WhistleJester", "WhistleJester", "1.0.0")] public class Plugin : BaseUnityPlugin { public static AudioClip Audio; public static bool ConstTimer = true; private void Awake() { //IL_0072: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Invalid comparison between Unknown and I4 //IL_008f: Unknown result type (might be due to invalid IL or missing references) ConstTimer = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "ConstTimer", true, "Sets the Jester's popUpTimer field to line up with the song").Value; string text = ((BaseUnityPlugin)this).Info.Location.TrimEnd("WhistleJester.dll".ToCharArray()); UnityWebRequest audioClip = UnityWebRequestMultimedia.GetAudioClip("File://" + text + "WhatHaveIDone.mp3", (AudioType)13); audioClip.SendWebRequest(); while (!audioClip.isDone) { } if ((int)audioClip.result == 1) { Audio = DownloadHandlerAudioClip.GetContent(audioClip); new Harmony("WhistleJester").PatchAll(typeof(JesterPatch)); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin WhistleJester is loaded!"); } else { ((BaseUnityPlugin)this).Logger.LogError((object)"Could not load audio file"); } } } [HarmonyPatch(typeof(JesterAI))] internal class JesterPatch { [HarmonyPatch("Start")] [HarmonyPostfix] public static void AudioPatch(JesterAI __instance) { __instance.popGoesTheWeaselTheme = Plugin.Audio; } [HarmonyPatch("SetJesterInitialValues")] [HarmonyPostfix] public static void ForceTime(JesterAI __instance) { if (Plugin.ConstTimer) { __instance.popUpTimer = 41.5f; } } } public static class PluginInfo { public const string PLUGIN_GUID = "WhistleJester"; public const string PLUGIN_NAME = "WhistleJester"; public const string PLUGIN_VERSION = "1.0.0"; } }