XuXiaolan-CodeRebirth icon

CodeRebirth

Content Expansion mod with Custom Weathers, Items, Enemies and more!.

CHANGELOG

V0.8.11

  • Fixed ACUnit sound continuously playing.

v0.8.10

  • Actually added the seamine and shockwave gal christmas textures.
  • Fixed rare animation bug for seamine gal.
  • Increased range seamine gal needs to stop to explode at an enemy.
  • Added config for sounds of hazards.

v0.8.9

  • Added christmas texture for shockwave gal and seamine gal.

v0.8.8

  • Fixed icy hammer and made it have a 75% chance to slow.
  • Fixed microwave scrap not following microwave for clients (maybe).
  • Fan doesn't push you through railing now :<.
  • Added redwood spawning with breaking trees sometimes.
  • Fixed seamine gal dance anim.
  • Changed weights of all the weapons to be less and gave them a small sound when grabbing dropping etc.
  • Fixed hazard spawning for non host clients in debug mode.
  • Fixed item spawning value for microwave scrap.
  • Fixed wooden seed spawning (maybe).
  • Got rid of lineofsight check for seamine gal's explosion.
  • Fixed bug with gals where they'd disappear when lobby was reloaded.

v0.8.7

  • Fixed redwood explosion.

v0.8.6

  • Fixed position desync of laser turret.

v0.8.5

  • Buffed redwood giant's kick and jump actions.
  • Laser turret should perform a tiny bit better.
  • Crates should shoot up the same as for host and client now.
  • Completely fixed parenting and position issues with latejoin clients and other clients with the gals and their chargers.
  • Improved redwood giant search routine for clients.

v0.8.4

  • Made the seamine gal scanner a LOT better, you can put down the pitch forks now.
  • Tried to fix automatic issues with gal.

v0.8.3

  • Fixed very rare config issue with the hazard curve stuff with non english systems(?) and added more error logging.
  • Readded config (true by default) to remove interior fog.

v0.8.2

  • Fixed gal being outside in orbit for late joining clients.
  • Fixed pathing issues with seamine gal if enemy is in an unreachable position.
  • Check the readme for how the hazards config works!!!

v0.8.1

  • Fixed harmless error with MRAPI and CodeRebirth when MRAPI isn't found.
  • Fixed harmless error with gal's chargers when the owner dies.

v0.8.0

  • Added seamine gal.
  • Added seamine gal as a player suit.
  • Added configs for enabling/disabling seamine and shockwave gal player models.
  • Fixed meteor shower initial volume stuff.
  • Microwave has a chance to spawn scrap inside of it now, making it more deadly.
  • Nerfed meteor shower fire damage a bit and reduced the particles to save on some frames.
  • Lowered the default speed of the meteor shower meteor's from 50 to 30.
  • Made meteor shower automatically end at 80% through the day by default and start only after the ship has nearly landed.
  • Made meteor shower strike on ship by default false because I got scolded, and also improved the non-hitting of the ship to be a decent radius around the ship.
  • Made meteor shower scrap amount multiplier and scrap value multiplier 1.2x by default and lowered spawn weight from 50 to 30 (and tornado from 50 to 40).
  • Added a special death interaction for Pjonk, die often for the sake of us (this is a config disabled by default because most people aren't Pjonk).
  • Added a config in general category for the gal ai owner being the only person able to disable her.
  • Probably fixed tornado type desync.
  • Maybe fixed position desync for late-join clients (clients that joined AFTER the gal was bought).
  • Gave All inside hazards an animation curve in the config stuff, have fun.
  • Gave industrial fan and laser turret config to not destroy body.

v0.7.18

  • Removed readjustment of camera with the shockwave gal model cuz that seems like a bad idea in hindsight.
  • Also credited rodrigo with a funny video.

v0.7.17

  • Fixed bug with wooden crate where it would error/spawn normal items despite config not allowing it.
  • Allowed you to be teleported away/use entrance teleports while in a bear trap to escape.
  • Gave bear traps a more advanced config.
  • Fixes to do with functional microwave.
  • Fixes to do with laser turret.
  • Fixes to do with wooden seeds.
  • Added config for wooden seed spawn chance from tree.
  • Shockwave gal fix with being fired, again.

v0.7.16

  • Metal crates no longer abusable.
  • Fixed exploit with metal crates.
  • Added safeguards to wooden crates with desynced shops.
  • Maybe fixed bug where you would sometimes get flashed by flash camera for a long time.
  • Fan doesn't push/pull through doors now.
  • Laser turret doesnt shoot through doors too.

v0.7.15

  • Forgot to get rid of dependency.

V0.7.14

  • Added to README about the model replacement feature.
  • Added a first time message saying what mods you can enable.
  • Added compatibility with shockwave gal with openbodycams camera.

v0.7.13

  • Added a new thunderstore dependency, keep in mind it is OPTIONAL, you can get rid of it if you dont like it!

v0.7.12

  • Added config for safe item value multiplier, default is 1.4f value;
  • Turned all flora into static shadow casters, should help with performance a bit.
  • Reduced fan push force into 3 from 4 to help with not clipping through walls.
  • Beartraps are hopefully more synced up.
  • Redwood giant no longer lingers forcefully around the ship.
  • Fixed problems with metal crate.
  • I left a present for if a player enters a metal crate.
  • Fixed problems with hitting wooden crate part 2 electric bogaloo.
  • Fixed ACU being an explosive mess.
  • Added whitelist option for wooden crates, auto generates if blacklist field is empty and whitelist is toggled on.

v0.7.11

  • Fixed problems with hitting wooden crate.
  • Tried to fix problems with gal's selling features.
  • Fixed problem with gal erroring when employee gets fired.

v0.7.10

  • Fixed bug with gal for clients.
  • If crates are pulled up with fists, the player gets damaged a little bit.

v0.7.9

  • Fixed metal crate for clients.
  • Slightly updated metal crate textures.
  • Changed how I handle pathing for the gal and redwood giant, so let me know how those feel.
  • Disabled Cutiefly, SnailCat and Biomes in teh config by default.

v0.7.8

  • Fixed error where mod wouldn't load (whoopsie).

v0.7.7

  • Fixed really strong industrial fans.
  • Added metal safes, removed metal crates, changed how metal safes work from metal crates, same with wooden crates, changed how they work.
    • Basically swapped features of metal crate and wooden crate.

v0.7.6

  • Fixed endless growing of the plants by abusing going to company moon.
  • Reverted the halloween fog changes because zeekerss made it less common.
  • Added gal compatibility with openbodycams.
  • Cleaned up the gal's hand triggers, they won't show unless she's activate and you're holding an item.
  • Added appropriate screenshakes.
  • Polished tesla shock to be a stronger hit that has a longer cooldown.
  • Added a config to enable bear traps inside the interior.
  • Industrial fan had frame rate issues.
  • Fixed flash turret not working for clients.
  • Gave ACUnit bullet a trail that explodes you less far.
  • Fixed readme with bear trap and flash turret mix-up.

v0.7.5

  • Made shockwave gal resync with clients on lobby reload/late joiners.
  • Fixed teslashock shocking everyone lol.

v0.7.4

  • Improving ACU as best as I can, doesn't target you if you're actively on the ground or have something blocking LoS.
  • Improved BearTrap spawning.
  • Decreased IndustrialFan power by 25%.

v0.7.3

  • Added a debug config to disable halloween fog for my own testing and whoever else wants.
  • Reworked config names and values for hazards to be less and gave a better description for them.

v0.7.2

  • Gave ACU a spawn weight config based on moon + value.
  • Gave microwave bigger collider to open doors.
  • Gave all hazards lore in the readme.

v0.7.1

  • Fixed potential bug with ACUnit where it wouldnt despawn on moon unload.
  • Fixed animator bug with bear trap.
  • Fixed problem with industrial fan not spawning red mist.
  • Fixed Tesla Shock targetting the first person through walls.
  • Fixed Laser Turret not rotating for clients.
  • Stopped ACU while ship is leaving.
  • Potentially fixed flash camera not working on other clients.
  • Nerfed ACU a tiny bit.
  • Fixed bug with gal not picking up items properly or not able to be activated by clients.

v0.7.0

  • Added 7 new hazards.
    • TeslaShock.
      • Damages nearby players with metallic items, chains enemies and players alike.
    • Functional Microwave.
      • Wanders the facility... very slowly... while cooking it up.
    • Air Control Unit.
      • Screw jetpack users.
    • Laser Turret.
      • With gems stolen from Henry Stickman, some mad scientist created a big ass turret that went wild.
    • Bear Traps.
      • Usually is for bears.
    • Flash Turret.
      • Say cheese!
    • Industrial Fan.
      • Back when employees used to work overtime in the hot summers.
  • Fixed bug with getting fired.
  • Made it so you can drop gal's items while she's delivering them.
  • Cleaned up triggers with gal so prompt wont pop up unless you fulfill conditions.
  • Gave gal a radar dot so you can look at her in the terminal's radar, goes by Delilah.
    • Works with the OpenBodyCams mod not really the POV is from her feet.
  • Made it so gal doesnt jitter for clients on ship land/takeoff.
  • Gal probably doesnt jitter in the elevator anymore.
  • Fixed several bugs with gal killing enemies.
  • Fixed gal dropping off items onto ship, they now stay there with the ship, notif doesnt always show up though, so gal has her own notif now.
  • Massively improved gal selling mechanics.

v0.6.8

  • Forgot to make metal crate whitelist into a blacklist.

v0.6.7

  • Trying the 3rd time to fix the propeller sounds.
  • Fixed gal staring at player causing weird rotation.
  • Fixed her following enemy too much before attacking.
  • Changed some texts around.

v0.6.6

  • Fixed some propeller volume stuff.
  • Fixed hand interaction.
  • Fixed some movement pathing issues.
  • Will do a more detailed fix update when i'm more available (weekend).

v0.6.5

  • Updated the looks of the wooden crate.
  • Fixed some misc bugs with shockwave gal.
    • Laser not doing as intended for clients.
    • Triggers not disappearing when you dont meet conditions to use em.
    • etc
  • Fixed a bug involving automatic config with the gal.

v0.6.4

  • Added propeller volume config lol.
  • Auto start on ship start config.
  • Fixed the shovels spawning wooden seeds randomly.

v0.6.3

  • Fixed parenting issue with shockwave gal.
  • Turn crate configs into whitelists from blacklists.
  • Stopped gal from targetting enemies while you're inside and its outside or vice versa.
  • Give tomatoes an inventory icon.
  • Give seeds an inventory icon.
  • Config for propeller volume for shockwavegal.
  • Allow redwood to eat the driftwood giant.
  • Give config for seed spawn weights.
  • Fix meteor spam for clients.
  • Better pathing when coming to ship with items.
  • Fixed constant error for clients on meteor shower.
  • Fixed some rare config error with tornado smoky version.

v0.6.2

  • Adjusted redwood spawn count and meteor volumes config.
  • Made gal drop items on attack mode switch.
  • Made item dropped register for ship.
  • Allowed gal to follow player through the elevator by herself.
  • Improved triggers for shockwave gal.
  • Remove physics when warping or heading to elevator for shockwave gal.
  • Added snare flea to shockwave gal config.
  • Added bozo rodrigo to readme credits.
  • Fixed sound ranges with plant monster.
  • Fixed item holding rotation with shockwave gal.
  • Added scannode to shockwave gal.
  • Items stick onto the ship when dropped by shockwave gal (while she dropped onto the ship).
  • Fixed multiplayer bug.
  • Shockwave gal has a new behaviour when activated on company, selling up to quota.
  • Added shockwave gal config for always being able to hold 4 items regardless of multiplayer or singleplayer (false by default).

v0.6.1

  • Gave some sounds to the carnivorous plant.
  • Gave redwood kick some sounds too.
  • Fixed some redwood sounds playing only on host.

v0.6.0

  • Biomes disabled by default.
  • Added carnivorous plant.
  • Added reworked redwood titan.
  • Added shockwave gal.
  • Added farming.
    • Added new decor, "plant pot".
    • Added wooden seed, obtained by chopping wood and getting it randomly.
    • Added tomato and golden tomato, sellable to the company.
  • Improved meteor shower visuals drastically (thanks V0xx).
  • Improved biome particles performance.
  • Updated for v64.
  • Improved hoverboard a bit.
  • Improved meteor shower overhead visuals a bit.
  • Fixed Snailcat not being rideable.
  • Fixed Cutiefly not being rideable.
  • New icon for coderebirth!! thanks to Koda.
  • Fixed wooden crates having health similar to metal crates.
  • Fixed scan nodes with wooden and metal crates.
  • Fixed metal crates opening randomly by themselves.
  • Allowed wallets to get smaller if their value somehow decreases.
  • Made flower spawning a bit more spread-y.
  • Added metal crate config for whitelist if need be.
  • Added wooden crate config for whitelist if need be.
  • Gave each item a "min,max" worthiness config.
  • Added config for meteor shower to stop at a normalised time of day.
  • Added some more item crate configs.
  • Added change config for biomes.

v0.5.2

  • Removed redwood from readme for now.
  • Fixed potential meteor shower error.
  • Fixed Coin radar not disappearing on
  • Added coin min and max config.

v0.5.1

  • Fixed biomes not despawning on round leave.

v0.5.0

  • Fixed Sapphire gem colliders.
  • Fixed Sapphire gem tranparency.
  • Fixed nature's mace stuff not doing its thing right with healing players, probably.
  • Adjusted Icy Hammer to only slow 100% on crit and only deal 1 damage.
  • Fixed floating flora (hopefully).
  • Fixed money radar icon not disappearing when picked up.
  • Added biomes (currently do nothing).
  • Improved some patches.
  • Changed the weathers to have a config to not do the powerlevel shenanigans, but currently tornado and meteor shower increase inside power by 6 and decrease outside and daytime by 3.
  • Flora doesn't spawn on catwalks anymore.
  • Gave hoverboard some weight when in held mode.
  • Gave hoverboard collisions for moving it around while not held by you or a player.
  • Hoverboard battery works now when holding shift for a boost.
  • Adjusted snowglobe holding animation, no more bugs wooo.
  • Epic axe can chop trees now.
  • Added emerald meteorites... for real now, i might've lied last time I said that.
  • Accidently adjusted flora, if you see the wrong flora in the wrong biome let me know.
  • Added ruby gem to meteorite.
  • Updated default config.
  • Updated readme images and presentation.
  • Fixed multi-hit bug.
  • Uploaded to fix tornados not working in v62.

v0.4.2

  • Sigh, fixed the tornado stuff for the guy who wants it to spawn naturally as an enemy (WONT WORK IF THE WEATHER IS WIMDY ALREADY).
  • Fixed plant spawning not on navmesh (this is custom moons being bad and adding colliders where there shouldn't be, so wasnt even my fault smh).
  • uhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh.

v0.4.1

  • Spiky Mace by default deals 2 damage now.
  • Icy Hammer slows down enemies and players hit by it temporarily.
  • Nature's Mace heals enemies by 1 hit point and heals players.
  • Improved readme.
  • Added a blacklist moon config for flora (doesn't except placeholders, only moon names).
  • Made LLL and WeatherRegistry a hard dependency.
  • Registered Tornado as an enemy with 0 spawnweights for that one guy.
  • Added I think like 70 more flower types?

v0.4.0

  • Fixed flora not spawning on some custom moons.
  • Metal crate changed to drop non-scrap equipment.
  • Added 18 new flora types

v0.3.3

  • Flora can now be sorted into 3 different types.

v0.3.2

  • Github is now public and contributions/talent/reports/more ideas are appreciated.
  • Configs now accept both custom and modded (custom is more recommended just incase).

v0.3.1

  • Halved the strength of the pull of the tornado by default.
  • Added 20 more plants.
  • Added a metal item crate.
  • Fixed soft dependencies not working properly.
  • Fixed flower config breakages.
  • Added more flower configs.

v0.3.0

  • Add slider config for tornado strength.
  • Added yeet SFX in config for tornado (false by default).
  • Randomised a bit more the strength of the tornado throwing and at what point you'd be thrown.
  • Added a bunch of flora.
  • Decreased overall assetbundle size from 32mb~ to 18mb~.

v0.2.6

  • Lowered tornado power.
  • Fixed scannodes for the new weapons.
  • Lowered default config for meteor shower lol.
  • Fixed tornado throwing you.

v0.2.5

  • Should fix tornado kinematic patch not working.
  • Turned off some spammy logs.
  • Tornado should stray from ship if spawned next to it.
  • Fixed some hoverboard sound with footsteps not playing.

v0.2.4

  • Fixed tornado config properly.
  • Added tornado volume in ship config.
  • Added cutiefly flap sound volume config.
  • Fixed Snailcat and Cutiefly flying routes.
  • Improved tornado looks.
  • Windy tornado can now throw the player.
  • Added compatibility with Surfaced.
  • Fixed hoverboard.
  • Buffed hoverboard.
  • Added compatibility with subtitles API (may not work for some reason).
  • Added 3 new weapons.
  • Added 2 new gems in the meteor shower and made them more common.
  • Water tornado now drowns you.
  • Made weather registry a soft compatibility (required to install but can disable).
  • Hopefully Sync'd some issues with particles when near a tornado.
  • Fixed tornado math pulling you when you're further away.
  • Blood tornado either heals or damages you now randomly.
  • Fire tornado would get weaker when you're on 20 or lower hp.
  • Electric tornado gives a bigger speed boost.
  • Balanced and made tornados weaker overall.
  • Made tornados much faster and properly move around.
  • Tornado weather now decreases total outside power level by 3 and inside by 3.
  • Meteor shower weather now decreases total outside power level by 3 and inside by 3.
  • Made enemies rideable.

v0.2.2

  • Fixed Snowglobe animations.

v0.2.1

  • Fixed company not loading bug.
  • Fixed tornado config -ish.

v0.2.0

  • Fixed tornado not spawning, may need to recreate config.

v0.1.9

  • Fixed being unable to ride truck during tornado.
  • Potentially fixed hoverboard slow issues.

v0.1.8

  • Accidently included something not supposed to be there, caused an error.
  • Potentially fixed item crate error.

v0.1.7

  • Improved hoverboard collisions, I think.
  • Increased range for tornado effects.
  • Tornados will get a bigger update when I'm more free later I promise.
  • Added config to switch wallet between an actual item to the refactored version.
  • Tried to fix bug where only host could pick up the wallet in the new system.
  • Updated version of the mod to play nice in latest version of the game.

v0.1.6

  • Buffed item crate by atleast 3 times.
  • Added config to disable snow globe music (client side).
  • Attempted to fix wallet positioning.
  • Stopped you from being able to pick up multiple wallets.
  • Improved tooltips for wallet.
  • Improved tooltips for hoverboard.
  • Nerfed Tornado power again.

v0.1.5

  • Fixed particle effects not working.
  • Fixed unlimited range on tornados.
  • Fixed tornado audio disappearing when entering and leaving interior.
  • Reduced tornado spawning near ship.

v0.1.4

  • Improved electric, water and potentially other tornado types and gave unique mechanics and changes.
  • Potentially fixed snowglobe not working for everyone's animator.
  • Potentially fixed item crate desyncs and exploit that didn't require digging it up.
  • Added sounds to tornados (provided by Moroxide).
  • Added particle effects to players near tornados (will improve in the future).

v0.1.3

  • Fixed crater textures being weird.
  • Improved tornado particles.
  • Added subtypes for the tornado that don't currently do anything differently special.
  • Removed dependency on custom story logs temporarily until i figure out soft dependencies.
  • Added config for subtypes.

v0.1.2

  • Fixed Snow Globe not having a value.
  • Allowed you to use ladders and special animations while tornado is around.
  • Reverted funny visuals with meteor craters.
  • Fixed item crate sound being global.
  • Made blood tornado do some weird stuff with damaging and healing player.
  • Potentially fixed a wallet bug.

v0.1.1

  • Fixed wallet dropping while using terminal.
  • Fixed item crates not disappearing after opening.
  • Updated item crate scannode.
  • Added compatibility warning with piggy's variety mod (their animator overrides every mod's so it ruins the snow globe).
  • Heavily nerfed how strong the windy weather is.
  • Fixed hoverboard dragging itself to a specific position sometimes.
  • Allowed cover to exist for windy weather
  • windy and meteors can now be disabled in config

v0.1.0

  • Added new item, SnowGlobe.
  • Added configs for SnowGlobe.
  • Added a loooooot of configs.
  • Improved Weather performance
  • Added warning for CentralConfig being in the same pack.
  • Added new outside object that can spawn in sometimes.
  • Removed collision from snailcat.
  • Improved meteor spawning location.
  • Added new shop item, hoverboard.
  • Added config and chance for critical hit from code rebirth weapons.
  • Added tornado.
  • Updated readme.
  • Updated all icons.
  • Updated meteorite Crystals.
  • Improved how wallet works, it's a player upgrade now.

v0.0.3

  • Added moon blacklist config for the weather.
  • Added Volume config for the weather.
  • Lowered Coin spawnage from just 10, to 0 to 10
  • Made Epic Axe bigger.
  • Fixed spawnweight configs not applying.
  • Fixed MeteorShower spawning on company.
  • Made a google forms for issues and idea applications into the readme.
  • Improved crater fire.
  • Got rid of crater and replaced it with a better texture on the ground.
  • Fixed issues with desync'd items.
  • Improved a lot on meteors by increasing size, messing with the particle system, please report any fps drops.

v0.0.2

  • Fixed weather not turning off when heading to main menu/other reasons.
  • Fixed wallet not working.
  • Fixed coin tooltip not showing.

v0.0.1

  • Initial release