XuXiaolan-ImmersiveScrap icon

ImmersiveScrap

Adds a lot of new lore-friendly scraps for your game. Assets have been cleaned and optimized for zero performance issue.

CHANGELOG

1.4.0

  • Was recommended a fix for multi-hit bug, so thats what this update is, to try and fix multi-hit.

1.3.1

  • Fixed some configuration issues.

1.3.0

  • Fixed any multi-hit bug on my end.
  • Changed the Immersive names to just be an I and gave some weapons tooltips.
  • Fixed hammer being recognised as two handed.

1.2.0

  • Brick has a config to deal damage while thrown now, without explosion.
  • Changed some name stuff internal for 0 conflicts with other scrap.
  • Fixed being able to throw other things while holding a brick.
  • Reduced anvil weight to 500lbs to avoid any breakages.
  • Fixed some "weapons" being weapons when they should just be normal scrap.

1.1.2

  • Made exploding brick a config disabled by default.
  • Improved config so that you can add planet names.

1.1.1

  • Removed explosions from brick.
  • Potentially fixed bug where you could throw anything whilst having a brick in inventory.
  • Adjusted wrench and hammer back to normal scrap.

1.1.0

  • Weapons work again
  • Config refixed again.

1.0.3

  • Fixed config not working.

1.0.2

  • Added something funny to the brick.

1.0.1

  • Added configs
  • Couldn't figure out how to fix weapons, reach out if you've made weapons before!

1.0.0

  • Initial release of the LLL port