Decompiled source of PjonkGoose v1.5.0
plugins/PjonkGoose/PjonkGoose.dll
Decompiled 2 months ago
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using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using GameNetcodeStuff; using HarmonyLib; using LethalLib.Modules; using Microsoft.CodeAnalysis; using PjonkGoose.Configs; using PjonkGoose.NetcodePatcher; using PjonkGooseEnemy.EnemyStuff; using PjonkGooseEnemy.Misc; using PjonkGooseEnemy.ScrapStuff; using PjonkGooseEnemy.Util.Extensions; using PjonkGooseEnemy.Util.Spawning; using PjonkGooseEnemy.src.EnemyStuff; using Unity.Netcode; using UnityEngine; using UnityEngine.AI; using UnityEngine.SceneManagement; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("PjonkGoose")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyDescription("PjonkGoose for Lethal Company.")] [assembly: AssemblyFileVersion("1.5.0.0")] [assembly: AssemblyInformationalVersion("1.5.0+b931d32d5bc376965dd4a2161358546ac93b584f")] [assembly: AssemblyProduct("PjonkGoose")] [assembly: AssemblyTitle("PjonkGoose")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.5.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] [module: NetcodePatchedAssembly] internal class <Module> { static <Module>() { } } namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace PjonkGoose { public static class PluginInfo { public const string PLUGIN_GUID = "PjonkGoose"; public const string PLUGIN_NAME = "PjonkGoose"; public const string PLUGIN_VERSION = "1.5.0"; } } namespace PjonkGoose.Configs { public class PjonkGooseConfig { public ConfigEntry<string> ConfigPjonkGooseSpawnWeights { get; private set; } public ConfigEntry<int> ConfigPjonkGooseMaxCount { get; private set; } public ConfigEntry<int> ConfigPjonkGoosePowerLevel { get; private set; } public ConfigEntry<int> ConfigPjonkGooseOffSpringMaxCount { get; private set; } public ConfigEntry<bool> ConfigPjonkGooseExtendedLogs { get; private set; } public PjonkGooseConfig(ConfigFile configFile) { ConfigPjonkGooseExtendedLogs = configFile.Bind<bool>("PjonkGoose Options", "Pjonk Goose | Extended Logs", false, "Extended Logs for the Pjonk Goose."); ConfigPjonkGoosePowerLevel = configFile.Bind<int>("PjonkGoose Options", "Pjonk Goose | Power Level", 3, "Power Level of the Pjonk Goose in the moon."); ConfigPjonkGooseSpawnWeights = configFile.Bind<string>("PjonkGoose Options", "Pjonk Goose | Spawn Weights", "All:66,Modded:66,Vanilla:66", "Spawn Weight of the Pjonk Goose in moons."); ConfigPjonkGooseMaxCount = configFile.Bind<int>("PjonkGoose Options", "Pjonk Goose | Max Count", 1, "Max Count of the PjonkGoose that spawn naturally in the moon."); ConfigPjonkGooseOffSpringMaxCount = configFile.Bind<int>("PjonkGoose Options", "Pjonk Goose | Off-Spring Max Count", 3, "Max Count of the PjonkGoose that spawn when they are spawned through as off-spring in the moon."); ClearUnusedEntries(configFile); } private void ClearUnusedEntries(ConfigFile configFile) { PropertyInfo property = ((object)configFile).GetType().GetProperty("OrphanedEntries", BindingFlags.Instance | BindingFlags.NonPublic); Dictionary<ConfigDefinition, string> dictionary = (Dictionary<ConfigDefinition, string>)property.GetValue(configFile, null); dictionary.Clear(); configFile.Save(); } } } namespace PjonkGooseEnemy { public class KnockPlayersAway : MonoBehaviour { public PjonkGooseAI mainscript; private List<PlayerControllerB> playersBeingSmashed = new List<PlayerControllerB>(); private void OnTriggerEnter(Collider other) { if (mainscript.pushingAway && ((Component)other).CompareTag("Player") && !playersBeingSmashed.Contains(((Component)other).GetComponent<PlayerControllerB>())) { PlayerControllerB component = ((Component)other).GetComponent<PlayerControllerB>(); playersBeingSmashed.Add(component); ((MonoBehaviour)this).StartCoroutine(SmashPlayer(component)); } } private void OnTriggerStay(Collider other) { if (mainscript.pushingAway && ((Component)other).CompareTag("Player") && !playersBeingSmashed.Contains(((Component)other).GetComponent<PlayerControllerB>())) { PlayerControllerB component = ((Component)other).GetComponent<PlayerControllerB>(); playersBeingSmashed.Add(component); ((MonoBehaviour)this).StartCoroutine(SmashPlayer(component)); } } private IEnumerator SmashPlayer(PlayerControllerB player) { float duration = 0.2f; Vector3 position = ((Component)player).transform.position; Bounds bounds = ((Component)this).gameObject.GetComponent<Collider>().bounds; Vector3 val = position - ((Bounds)(ref bounds)).center; Vector3 direction = ((Vector3)(ref val)).normalized; while (duration > 0f) { duration -= Time.fixedDeltaTime; player.externalForces = direction * 10f; yield return (object)new WaitForFixedUpdate(); } playersBeingSmashed.Remove(player); } } [BepInPlugin("PjonkGoose", "PjonkGoose", "1.5.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Plugin : BaseUnityPlugin { internal static ManualLogSource Logger; public static EnemyType PjonkGooseEnemyType; public static Item GoldenEggItem; public static GameObject UtilsPrefab; public static Dictionary<string, Item> samplePrefabs = new Dictionary<string, Item>(); private readonly Harmony _harmony = new Harmony("PjonkGoose"); public static PjonkGooseConfig BoundConfig { get; private set; } private void Awake() { Logger = ((BaseUnityPlugin)this).Logger; BoundConfig = new PjonkGooseConfig(((BaseUnityPlugin)this).Config); Assets.PopulateAssets(); _harmony.PatchAll(Assembly.GetExecutingAssembly()); UtilsPrefab = Assets.MainAssetBundle.LoadAsset<GameObject>("PjonkGooseEnemyUtils"); GoldenEggItem = Assets.MainAssetBundle.LoadAsset<Item>("PjonkEggObj"); Utilities.FixMixerGroups(GoldenEggItem.spawnPrefab); NetworkPrefabs.RegisterNetworkPrefab(GoldenEggItem.spawnPrefab); Items.RegisterScrap(GoldenEggItem, 0, (LevelTypes)1); samplePrefabs.Add("GoldenEgg", GoldenEggItem); PjonkGooseEnemyType = Assets.MainAssetBundle.LoadAsset<EnemyType>("PjonkGooseObj"); TerminalNode terminalNode = Assets.MainAssetBundle.LoadAsset<TerminalNode>("PjonkGooseTN"); TerminalKeyword terminalKeyword = Assets.MainAssetBundle.LoadAsset<TerminalKeyword>("PjonkGooseTK"); NetworkPrefabs.RegisterNetworkPrefab(PjonkGooseEnemyType.enemyPrefab); NetworkPrefabs.RegisterNetworkPrefab(PjonkGooseEnemyType.enemyPrefab.GetComponent<PjonkGooseAI>().nest); RegisterEnemyWithConfig(BoundConfig.ConfigPjonkGooseSpawnWeights.Value, PjonkGooseEnemyType, terminalNode, terminalKeyword, BoundConfig.ConfigPjonkGoosePowerLevel.Value, BoundConfig.ConfigPjonkGooseMaxCount.Value); InitializeNetworkBehaviours(); Logger.LogInfo((object)"Plugin PjonkGoose is loaded!"); } protected void RegisterEnemyWithConfig(string configMoonRarity, EnemyType enemy, TerminalNode terminalNode, TerminalKeyword terminalKeyword, float powerLevel, int spawnCount) { enemy.MaxCount = spawnCount; enemy.PowerLevel = powerLevel; var (dictionary, dictionary2) = ConfigParsing(configMoonRarity); Enemies.RegisterEnemy(enemy, dictionary, dictionary2, terminalNode, terminalKeyword); } protected (Dictionary<LevelTypes, int> spawnRateByLevelType, Dictionary<string, int> spawnRateByCustomLevelType) ConfigParsing(string configMoonRarity) { //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_00a0: Unknown result type (might be due to invalid IL or missing references) Dictionary<LevelTypes, int> dictionary = new Dictionary<LevelTypes, int>(); Dictionary<string, int> dictionary2 = new Dictionary<string, int>(); foreach (string item in from s in configMoonRarity.Split(',') select s.Trim()) { string[] array = item.Split(':'); if (array.Length != 2) { continue; } string text = array[0]; if (!int.TryParse(array[1], out var result)) { continue; } if (Enum.TryParse<LevelTypes>(text, ignoreCase: true, out LevelTypes result2)) { dictionary[result2] = result; continue; } string value = text + "Level"; if (Enum.TryParse<LevelTypes>(value, ignoreCase: true, out result2)) { dictionary[result2] = result; } else { dictionary2[text] = result; } } return (dictionary, dictionary2); } internal static void ExtendedLogging(object text) { if (BoundConfig.ConfigPjonkGooseExtendedLogs.Value) { Logger.LogInfo(text); } } private void InitializeNetworkBehaviours() { IEnumerable<Type> enumerable; try { enumerable = Assembly.GetExecutingAssembly().GetTypes(); } catch (ReflectionTypeLoadException ex) { enumerable = ex.Types.Where((Type t) => t != null); } foreach (Type item in enumerable) { MethodInfo[] methods = item.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic); MethodInfo[] array = methods; foreach (MethodInfo methodInfo in array) { object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false); if (customAttributes.Length != 0) { methodInfo.Invoke(null, null); } } } } } public static class Assets { public static AssetBundle MainAssetBundle; public static void PopulateAssets() { string directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location); MainAssetBundle = AssetBundle.LoadFromFile(Path.Combine(directoryName, "pjonkgooseassets")); if ((Object)(object)MainAssetBundle == (Object)null) { Plugin.Logger.LogError((object)"Failed to load custom assets."); } } } } namespace PjonkGooseEnemy.src.EnemyStuff { public abstract class PjonkGooseEnemyEnemyAI : EnemyAI { public EnemyAI targetEnemy; public bool usingElevator; public Vector3 positionOfPlayerBeforeTeleport = Vector3.zero; public EntranceTeleport lastUsedEntranceTeleport; public Dictionary<EntranceTeleport, Transform[]> exitPoints = new Dictionary<EntranceTeleport, Transform[]>(); public MineshaftElevatorController? elevatorScript; public override void Start() { ((EnemyAI)this).Start(); } [Conditional("DEBUG")] public void LogIfDebugBuild(object text) { Plugin.Logger.LogInfo(text); } [ClientRpc] public void SetFloatAnimationClientRpc(string name, float value) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00e5: Unknown result type (might be due to invalid IL or missing references) //IL_00ef: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_00bb: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) //IL_00d5: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3904357172u, val, (RpcDelivery)0); bool flag = name != null; ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives)); if (flag) { ((FastBufferWriter)(ref val2)).WriteValueSafe(name, false); } ((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref value, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3904357172u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { SetFloatAnimationOnLocalClient(name, value); } } public void SetFloatAnimationOnLocalClient(string name, float value) { base.creatureAnimator.SetFloat(name, value); } [ClientRpc] public void SetBoolAnimationClientRpc(string name, bool active) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00e5: Unknown result type (might be due to invalid IL or missing references) //IL_00ef: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_00bb: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) //IL_00d5: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2481451427u, val, (RpcDelivery)0); bool flag = name != null; ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives)); if (flag) { ((FastBufferWriter)(ref val2)).WriteValueSafe(name, false); } ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref active, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2481451427u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { SetBoolAnimationOnLocalClient(name, active); } } public void SetBoolAnimationOnLocalClient(string name, bool active) { base.creatureAnimator.SetBool(name, active); } [ServerRpc(RequireOwnership = false)] public void TriggerAnimationServerRpc(string triggerName) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00ca: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_00ba: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2028302706u, val, (RpcDelivery)0); bool flag = triggerName != null; ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives)); if (flag) { ((FastBufferWriter)(ref val2)).WriteValueSafe(triggerName, false); } ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2028302706u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { TriggerAnimationClientRpc(triggerName); } } [ClientRpc] public void TriggerAnimationClientRpc(string triggerName) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00ca: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_00ba: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2654770785u, val, (RpcDelivery)0); bool flag = triggerName != null; ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref flag, default(ForPrimitives)); if (flag) { ((FastBufferWriter)(ref val2)).WriteValueSafe(triggerName, false); } ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2654770785u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { TriggerAnimationOnLocalClient(triggerName); } } public void TriggerAnimationOnLocalClient(string triggerName) { base.creatureAnimator.SetTrigger(triggerName); } public void ToggleEnemySounds(bool toggle) { ((Behaviour)base.creatureSFX).enabled = toggle; ((Behaviour)base.creatureVoice).enabled = toggle; } [ClientRpc] public void ChangeSpeedClientRpc(float speed) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1468592744u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref speed, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1468592744u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { ChangeSpeedOnLocalClient(speed); } } } public void ChangeSpeedOnLocalClient(float speed) { base.agent.speed = speed; } public bool FindClosestPlayerInRange(float range) { //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) PlayerControllerB val = null; float num = float.MaxValue; PlayerControllerB[] allPlayerScripts = StartOfRound.Instance.allPlayerScripts; foreach (PlayerControllerB val2 in allPlayerScripts) { if (((NetworkBehaviour)val2).IsSpawned && val2.isPlayerControlled && !val2.isPlayerDead && !val2.isInHangarShipRoom && EnemyHasLineOfSightToPosition(((Component)val2).transform.position, 60f, range)) { float num2 = Vector3.Distance(((Component)this).transform.position, ((Component)val2).transform.position); if (num2 < num) { num = num2; val = val2; } } } if ((Object)(object)val == (Object)null) { return false; } base.targetPlayer = val; return true; } public bool EnemyHasLineOfSightToPosition(Vector3 pos, float width = 60f, float range = 20f, float proximityAwareness = 5f) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_006e: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)base.eye == (Object)null) { _ = ((Component)this).transform; } else { _ = base.eye; } if (Vector3.Distance(base.eye.position, pos) >= range || Physics.Linecast(base.eye.position, pos, StartOfRound.Instance.collidersAndRoomMaskAndDefault)) { return false; } Vector3 val = pos - base.eye.position; if (!(Vector3.Angle(base.eye.forward, val) < width)) { return Vector3.Distance(((Component)this).transform.position, pos) < proximityAwareness; } return true; } public bool IsPlayerReachable(PlayerControllerB PlayerToCheck) { //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Invalid comparison between Unknown and I4 Vector3 navMeshPosition = RoundManager.Instance.GetNavMeshPosition(((Component)PlayerToCheck).transform.position, RoundManager.Instance.navHit, 2.7f, -1); if (!RoundManager.Instance.GotNavMeshPositionResult) { return false; } base.agent.CalculatePath(navMeshPosition, base.agent.path); return (int)base.agent.path.status == 0; } public float PlayerDistanceFromShip(PlayerControllerB PlayerToCheck) { //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)PlayerToCheck == (Object)null) { return -1f; } return Vector3.Distance(((Component)PlayerToCheck).transform.position, ((Component)StartOfRound.Instance.shipBounds).transform.position); } private float DistanceFromPlayer(PlayerControllerB player, bool IncludeYAxis) { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)player == (Object)null) { return -1f; } if (IncludeYAxis) { return Vector3.Distance(((Component)player).transform.position, ((Component)this).transform.position); } Vector2 val = default(Vector2); ((Vector2)(ref val))..ctor(((Component)player).transform.position.x, ((Component)player).transform.position.z); Vector2 val2 = default(Vector2); ((Vector2)(ref val2))..ctor(((Component)this).transform.position.x, ((Component)this).transform.position.z); return Vector2.Distance(val, val2); } public bool AnimationIsFinished(string AnimName) { //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) AnimatorStateInfo currentAnimatorStateInfo = base.creatureAnimator.GetCurrentAnimatorStateInfo(0); if (!((AnimatorStateInfo)(ref currentAnimatorStateInfo)).IsName(AnimName)) { return true; } currentAnimatorStateInfo = base.creatureAnimator.GetCurrentAnimatorStateInfo(0); return ((AnimatorStateInfo)(ref currentAnimatorStateInfo)).normalizedTime >= 1f; } [ServerRpc(RequireOwnership = false)] public void SetTargetServerRpc(int PlayerID) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2676652769u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, PlayerID); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2676652769u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { SetTargetClientRpc(PlayerID); } } } [ClientRpc] public void SetTargetClientRpc(int PlayerID) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2379409763u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, PlayerID); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2379409763u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { if (PlayerID == -1) { base.targetPlayer = null; } else if (!((Object)(object)StartOfRound.Instance.allPlayerScripts[PlayerID] == (Object)null)) { base.targetPlayer = StartOfRound.Instance.allPlayerScripts[PlayerID]; } } } [ServerRpc] public void SetEnemyTargetServerRpc(int enemyID) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00df: Unknown result type (might be due to invalid IL or missing references) //IL_00e9: Invalid comparison between Unknown and I4 //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00ae: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00b7: Unknown result type (might be due to invalid IL or missing references) //IL_00cf: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Invalid comparison between Unknown and I4 NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId) { if ((int)networkManager.LogLevel <= 1) { Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!"); } return; } ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1173269175u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, enemyID); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1173269175u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { SetEnemyTargetClientRpc(enemyID); } } [ClientRpc] public void SetEnemyTargetClientRpc(int enemyID) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1630424606u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, enemyID); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1630424606u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { if (enemyID == -1) { targetEnemy = null; } else if (!((Object)(object)RoundManager.Instance.SpawnedEnemies[enemyID] == (Object)null)) { targetEnemy = RoundManager.Instance.SpawnedEnemies[enemyID]; } } } public void GoThroughEntrance(bool followingPlayer) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_00cd: Unknown result type (might be due to invalid IL or missing references) //IL_00d2: Unknown result type (might be due to invalid IL or missing references) //IL_00e3: Unknown result type (might be due to invalid IL or missing references) //IL_00e8: Unknown result type (might be due to invalid IL or missing references) //IL_011a: Unknown result type (might be due to invalid IL or missing references) //IL_011f: Unknown result type (might be due to invalid IL or missing references) //IL_00f8: Unknown result type (might be due to invalid IL or missing references) //IL_0156: Unknown result type (might be due to invalid IL or missing references) //IL_0139: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Unknown result type (might be due to invalid IL or missing references) //IL_00ae: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Unknown result type (might be due to invalid IL or missing references) Vector3 val = Vector3.zero; Vector3 val2 = Vector3.zero; EntranceTeleport entranceTeleportToUse = null; if (followingPlayer) { EntranceTeleport val3 = null; foreach (EntranceTeleport key in exitPoints.Keys) { if ((Object)(object)val3 == (Object)null || Vector3.Distance(positionOfPlayerBeforeTeleport, ((Component)key).transform.position) < Vector3.Distance(positionOfPlayerBeforeTeleport, ((Component)val3).transform.position)) { val3 = key; } } if ((Object)(object)val3 != (Object)null) { entranceTeleportToUse = val3; val = ((Component)val3.entrancePoint).transform.position; val2 = ((Component)val3.exitPoint).transform.position; } } else { entranceTeleportToUse = lastUsedEntranceTeleport; val = ((Component)lastUsedEntranceTeleport.exitPoint).transform.position; val2 = ((Component)lastUsedEntranceTeleport.entrancePoint).transform.position; } if ((Object)(object)elevatorScript != (Object)null && NeedsElevator(val, entranceTeleportToUse, elevatorScript)) { UseTheElevator(elevatorScript); } else if (Vector3.Distance(((Component)this).transform.position, val) <= 3f) { lastUsedEntranceTeleport = entranceTeleportToUse; base.agent.Warp(val2); SetEnemyOutsideServerRpc(!base.isOutside); } else { base.agent.SetDestination(val); } } private bool NeedsElevator(Vector3 destination, EntranceTeleport entranceTeleportToUse, MineshaftElevatorController elevatorScript) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) bool flag = Vector3.Distance(destination, RoundManager.FindMainEntrancePosition(true, false)) < Vector3.Distance(destination, ((Component)entranceTeleportToUse).transform.position); bool flag2 = Vector3.Distance(((Component)this).transform.position, elevatorScript.elevatorTopPoint.position) < Vector3.Distance(((Component)this).transform.position, elevatorScript.elevatorBottomPoint.position); if (!base.isOutside) { if (!flag || flag2) { return !flag && flag2; } return true; } return false; } public void UseTheElevator(MineshaftElevatorController elevatorScript) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Unknown result type (might be due to invalid IL or missing references) bool flag = Vector3.Distance(((Component)this).transform.position, elevatorScript.elevatorBottomPoint.position) < Vector3.Distance(((Component)this).transform.position, elevatorScript.elevatorTopPoint.position); if (elevatorScript.elevatorFinishedMoving) { if (elevatorScript.elevatorDoorOpen) { if (NeedToCallElevator(elevatorScript, flag)) { elevatorScript.CallElevatorOnServer(flag); MoveToWaitingPoint(elevatorScript, flag); } else if (Vector3.Distance(((Component)this).transform.position, elevatorScript.elevatorInsidePoint.position) > 1f) { base.agent.SetDestination(elevatorScript.elevatorInsidePoint.position); } else if (!usingElevator) { elevatorScript.PressElevatorButtonOnServer(true); ((MonoBehaviour)this).StartCoroutine(StopUsingElevator(elevatorScript)); } } } else { MoveToWaitingPoint(elevatorScript, flag); } } private IEnumerator StopUsingElevator(MineshaftElevatorController elevatorScript) { MineshaftElevatorController elevatorScript2 = elevatorScript; usingElevator = true; yield return (object)new WaitForSeconds(2f); yield return (object)new WaitUntil((Func<bool>)(() => elevatorScript2.elevatorDoorOpen && elevatorScript2.elevatorFinishedMoving)); Plugin.ExtendedLogging("Stopped using elevator"); usingElevator = false; } private bool NeedToCallElevator(MineshaftElevatorController elevatorScript, bool needToGoUp) { if (!elevatorScript.elevatorCalled) { if (!(!elevatorScript.elevatorIsAtBottom && needToGoUp)) { if (elevatorScript.elevatorIsAtBottom) { return !needToGoUp; } return false; } return true; } return false; } private void MoveToWaitingPoint(MineshaftElevatorController elevatorScript, bool needToGoUp) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) if (Vector3.Distance(((Component)this).transform.position, elevatorScript.elevatorInsidePoint.position) > 1f) { base.agent.SetDestination(needToGoUp ? elevatorScript.elevatorBottomPoint.position : elevatorScript.elevatorTopPoint.position); } else { base.agent.SetDestination(elevatorScript.elevatorInsidePoint.position); } } [ServerRpc(RequireOwnership = false)] private void SetEnemyOutsideServerRpc(bool setOutside) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(4276311489u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref setOutside, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 4276311489u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { SetEnemyOutsideClientRpc(setOutside); } } } [ClientRpc] public void SetEnemyOutsideClientRpc(bool setOutside) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2536352066u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref setOutside, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2536352066u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { Plugin.ExtendedLogging("Setting enemy outside: " + setOutside); ((EnemyAI)this).SetEnemyOutside(setOutside); } } } protected override void __initializeVariables() { ((EnemyAI)this).__initializeVariables(); } [RuntimeInitializeOnLoadMethod] internal static void InitializeRPCS_PjonkGooseEnemyEnemyAI() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Expected O, but got Unknown //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Expected O, but got Unknown //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Expected O, but got Unknown //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Expected O, but got Unknown //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Expected O, but got Unknown //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Expected O, but got Unknown //IL_00ce: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Expected O, but got Unknown //IL_00e9: Unknown result type (might be due to invalid IL or missing references) //IL_00f3: Expected O, but got Unknown //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_010e: Expected O, but got Unknown //IL_011f: Unknown result type (might be due to invalid IL or missing references) //IL_0129: Expected O, but got Unknown NetworkManager.__rpc_func_table.Add(3904357172u, new RpcReceiveHandler(__rpc_handler_3904357172)); NetworkManager.__rpc_func_table.Add(2481451427u, new RpcReceiveHandler(__rpc_handler_2481451427)); NetworkManager.__rpc_func_table.Add(2028302706u, new RpcReceiveHandler(__rpc_handler_2028302706)); NetworkManager.__rpc_func_table.Add(2654770785u, new RpcReceiveHandler(__rpc_handler_2654770785)); NetworkManager.__rpc_func_table.Add(1468592744u, new RpcReceiveHandler(__rpc_handler_1468592744)); NetworkManager.__rpc_func_table.Add(2676652769u, new RpcReceiveHandler(__rpc_handler_2676652769)); NetworkManager.__rpc_func_table.Add(2379409763u, new RpcReceiveHandler(__rpc_handler_2379409763)); NetworkManager.__rpc_func_table.Add(1173269175u, new RpcReceiveHandler(__rpc_handler_1173269175)); NetworkManager.__rpc_func_table.Add(1630424606u, new RpcReceiveHandler(__rpc_handler_1630424606)); NetworkManager.__rpc_func_table.Add(4276311489u, new RpcReceiveHandler(__rpc_handler_4276311489)); NetworkManager.__rpc_func_table.Add(2536352066u, new RpcReceiveHandler(__rpc_handler_2536352066)); } private static void __rpc_handler_3904357172(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { bool flag = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives)); string name = null; if (flag) { ((FastBufferReader)(ref reader)).ReadValueSafe(ref name, false); } float value = default(float); ((FastBufferReader)(ref reader)).ReadValueSafe<float>(ref value, default(ForPrimitives)); target.__rpc_exec_stage = (__RpcExecStage)2; ((PjonkGooseEnemyEnemyAI)(object)target).SetFloatAnimationClientRpc(name, value); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_2481451427(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { bool flag = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives)); string name = null; if (flag) { ((FastBufferReader)(ref reader)).ReadValueSafe(ref name, false); } bool active = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref active, default(ForPrimitives)); target.__rpc_exec_stage = (__RpcExecStage)2; ((PjonkGooseEnemyEnemyAI)(object)target).SetBoolAnimationClientRpc(name, active); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_2028302706(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { bool flag = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives)); string triggerName = null; if (flag) { ((FastBufferReader)(ref reader)).ReadValueSafe(ref triggerName, false); } target.__rpc_exec_stage = (__RpcExecStage)1; ((PjonkGooseEnemyEnemyAI)(object)target).TriggerAnimationServerRpc(triggerName); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_2654770785(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { bool flag = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives)); string triggerName = null; if (flag) { ((FastBufferReader)(ref reader)).ReadValueSafe(ref triggerName, false); } target.__rpc_exec_stage = (__RpcExecStage)2; ((PjonkGooseEnemyEnemyAI)(object)target).TriggerAnimationClientRpc(triggerName); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_1468592744(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { float speed = default(float); ((FastBufferReader)(ref reader)).ReadValueSafe<float>(ref speed, default(ForPrimitives)); target.__rpc_exec_stage = (__RpcExecStage)2; ((PjonkGooseEnemyEnemyAI)(object)target).ChangeSpeedClientRpc(speed); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_2676652769(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { int targetServerRpc = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref targetServerRpc); target.__rpc_exec_stage = (__RpcExecStage)1; ((PjonkGooseEnemyEnemyAI)(object)target).SetTargetServerRpc(targetServerRpc); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_2379409763(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { int targetClientRpc = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref targetClientRpc); target.__rpc_exec_stage = (__RpcExecStage)2; ((PjonkGooseEnemyEnemyAI)(object)target).SetTargetClientRpc(targetClientRpc); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_1173269175(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Invalid comparison between Unknown and I4 NetworkManager networkManager = target.NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId) { if ((int)networkManager.LogLevel <= 1) { Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!"); } } else { int enemyTargetServerRpc = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref enemyTargetServerRpc); target.__rpc_exec_stage = (__RpcExecStage)1; ((PjonkGooseEnemyEnemyAI)(object)target).SetEnemyTargetServerRpc(enemyTargetServerRpc); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_1630424606(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { int enemyTargetClientRpc = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref enemyTargetClientRpc); target.__rpc_exec_stage = (__RpcExecStage)2; ((PjonkGooseEnemyEnemyAI)(object)target).SetEnemyTargetClientRpc(enemyTargetClientRpc); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_4276311489(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { bool enemyOutsideServerRpc = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref enemyOutsideServerRpc, default(ForPrimitives)); target.__rpc_exec_stage = (__RpcExecStage)1; ((PjonkGooseEnemyEnemyAI)(object)target).SetEnemyOutsideServerRpc(enemyOutsideServerRpc); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_2536352066(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { bool enemyOutsideClientRpc = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref enemyOutsideClientRpc, default(ForPrimitives)); target.__rpc_exec_stage = (__RpcExecStage)2; ((PjonkGooseEnemyEnemyAI)(object)target).SetEnemyOutsideClientRpc(enemyOutsideClientRpc); target.__rpc_exec_stage = (__RpcExecStage)0; } } [MethodImpl(MethodImplOptions.NoInlining)] protected internal override string __getTypeName() { return "PjonkGooseEnemyEnemyAI"; } } } namespace PjonkGooseEnemy.EnemyStuff { public class PjonkGooseAI : PjonkGooseEnemyEnemyAI { public enum State { Spawning, Wandering, Guarding, ChasingPlayer, Death, Stunned, Idle, DragPlayerBodyToNest } private PlayerControllerB? playerWhoLastHit; private const float WALKING_SPEED = 5f; private const float SPRINTING_SPEED = 20f; private bool isAggro; private int playerHits; private bool carryingPlayerBody; private DeadBodyInfo? bodyBeingCarried; public AudioClip GuardHyperVentilateClip; public AudioClip[] HonkSounds; public AudioClip StartStunSound; public AudioClip EndStunSound; public AudioClip SpawnSound; public AudioClip HissSound; public AudioClip EnrageSound; public AudioClip[] FootstepSounds; public AudioClip[] ViolentFootstepSounds; public AudioClip[] featherSounds; public AudioClip[] hitSounds; public AudioClip[] deathSounds; public Transform TopOfBody; public GameObject nest; public ParticleSystem featherHitParticles; public AnimationClip stunAnimation; private bool inAggroAnimation; private bool canKillPjonk; private int hitPjonkCount; private GoldenEgg goldenEgg; private static int pjonkGooseCount; private float timeSinceHittingLocalPlayer; private float timeSinceAction; private bool holdingEgg; private bool recentlyDamaged; private bool nestCreated; private bool isNestInside = true; private Coroutine? recentlyDamagedCoroutine; private float collisionThresholdVelocity = 16f; private Random enemyRandom; private DoorLock[]? doors; private bool goldenEggCreated; private Vector3 lastPosition; private float velocity; private float deltaTime = 0.05f; [NonSerialized] public bool pushingAway; private Vector3 pointToGo = Vector3.zero; public override void OnDestroy() { ((EnemyAI)this).OnDestroy(); pjonkGooseCount--; } public void BaseOutsideOrInsideStart() { //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Unknown result type (might be due to invalid IL or missing references) //IL_00a4: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00af: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Unknown result type (might be due to invalid IL or missing references) //IL_00be: Unknown result type (might be due to invalid IL or missing references) //IL_00bf: Unknown result type (might be due to invalid IL or missing references) //IL_00c4: Unknown result type (might be due to invalid IL or missing references) //IL_00cd: Unknown result type (might be due to invalid IL or missing references) //IL_00ce: Unknown result type (might be due to invalid IL or missing references) //IL_00cf: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Unknown result type (might be due to invalid IL or missing references) //IL_00e2: Unknown result type (might be due to invalid IL or missing references) //IL_00e7: Unknown result type (might be due to invalid IL or missing references) //IL_00fd: Unknown result type (might be due to invalid IL or missing references) //IL_0102: Unknown result type (might be due to invalid IL or missing references) //IL_0103: Unknown result type (might be due to invalid IL or missing references) //IL_0108: Unknown result type (might be due to invalid IL or missing references) //IL_0111: Unknown result type (might be due to invalid IL or missing references) //IL_0113: Unknown result type (might be due to invalid IL or missing references) //IL_0114: Unknown result type (might be due to invalid IL or missing references) //IL_0119: Unknown result type (might be due to invalid IL or missing references) //IL_0127: Unknown result type (might be due to invalid IL or missing references) //IL_012c: Unknown result type (might be due to invalid IL or missing references) //IL_0143: Unknown result type (might be due to invalid IL or missing references) //IL_0144: Unknown result type (might be due to invalid IL or missing references) //IL_0145: Unknown result type (might be due to invalid IL or missing references) //IL_014a: Unknown result type (might be due to invalid IL or missing references) //IL_0153: Unknown result type (might be due to invalid IL or missing references) //IL_0155: Unknown result type (might be due to invalid IL or missing references) //IL_0156: Unknown result type (might be due to invalid IL or missing references) //IL_015b: Unknown result type (might be due to invalid IL or missing references) //IL_0187: Unknown result type (might be due to invalid IL or missing references) //IL_0188: Unknown result type (might be due to invalid IL or missing references) //IL_0189: Unknown result type (might be due to invalid IL or missing references) //IL_018e: Unknown result type (might be due to invalid IL or missing references) //IL_0197: Unknown result type (might be due to invalid IL or missing references) //IL_0199: Unknown result type (might be due to invalid IL or missing references) //IL_019a: Unknown result type (might be due to invalid IL or missing references) //IL_019f: Unknown result type (might be due to invalid IL or missing references) Vector3[] array = (Vector3[])(object)new Vector3[RoundManager.Instance.outsideAINodes.Length]; for (int i = 0; i < RoundManager.Instance.outsideAINodes.Length; i++) { array[i] = RoundManager.Instance.outsideAINodes[i].transform.position; } Vector3[] array2 = (Vector3[])(object)new Vector3[RoundManager.Instance.insideAINodes.Length]; for (int j = 0; j < RoundManager.Instance.insideAINodes.Length; j++) { array2[j] = RoundManager.Instance.insideAINodes[j].transform.position; } Vector3 position = ((Component)this).transform.position; Vector3 val = Vector3.positiveInfinity; Vector3 val2 = Vector3.positiveInfinity; Vector3 val3; for (int k = 0; k < array.Length; k++) { val3 = array[k] - position; float sqrMagnitude = ((Vector3)(ref val3)).sqrMagnitude; val3 = val - position; if (sqrMagnitude < ((Vector3)(ref val3)).sqrMagnitude) { val = array[k]; } } for (int l = 0; l < array2.Length; l++) { val3 = array2[l] - position; float sqrMagnitude2 = ((Vector3)(ref val3)).sqrMagnitude; val3 = val2 - position; if (sqrMagnitude2 < ((Vector3)(ref val3)).sqrMagnitude) { val2 = array2[l]; } } if (!((EnemyAI)this).isOutside) { val3 = val - position; float sqrMagnitude3 = ((Vector3)(ref val3)).sqrMagnitude; val3 = val2 - position; if (sqrMagnitude3 < ((Vector3)(ref val3)).sqrMagnitude) { SetEnemyOutsideClientRpc(setOutside: true); ((EnemyAI)this).favoriteSpot = nest.transform; return; } } if (((EnemyAI)this).isOutside) { val3 = val - position; float sqrMagnitude4 = ((Vector3)(ref val3)).sqrMagnitude; val3 = val2 - position; if (sqrMagnitude4 > ((Vector3)(ref val3)).sqrMagnitude) { SetEnemyOutsideClientRpc(setOutside: false); ((EnemyAI)this).favoriteSpot = nest.transform; } } } public override void Start() { //IL_00bd: Unknown result type (might be due to invalid IL or missing references) //IL_00c2: Unknown result type (might be due to invalid IL or missing references) base.Start(); ((EnemyAI)this).agent.areaMask = -1; NavMeshAgent agent = ((EnemyAI)this).agent; agent.radius /= 2f; ((EnemyAI)this).agent.acceleration = 20f; ((EnemyAI)this).creatureVoice.pitch = 1.4f; doors = Object.FindObjectsOfType<DoorLock>(); enemyRandom = new Random(StartOfRound.Instance.randomMapSeed + 323); timeSinceHittingLocalPlayer = 0f; timeSinceAction = 0f; ((EnemyAI)this).creatureVoice.PlayOneShot(SpawnSound); pjonkGooseCount++; ((EnemyAI)this).openDoorSpeedMultiplier = 0.5f; if (!((NetworkBehaviour)this).IsHost) { return; } lastPosition = ((Component)this).transform.position; ((MonoBehaviour)this).StartCoroutine(CalculateVelocity()); ((MonoBehaviour)this).StartCoroutine(PushTimer()); ControlStateSpeedAnimationServerRpc(0f, 0, startSearch: false, running: false, guarding: false, -1, delaySpeed: true, _isAggro: false); ((MonoBehaviour)this).StartCoroutine(SpawnTimer()); exitPoints = new Dictionary<EntranceTeleport, Transform[]>(); EntranceTeleport[] array = Object.FindObjectsByType<EntranceTeleport>((FindObjectsInactive)0, (FindObjectsSortMode)1); foreach (EntranceTeleport val in array) { exitPoints.Add(val, (Transform[])(object)new Transform[2] { val.entrancePoint, val.exitPoint }); if (val.isEntranceToBuilding) { lastUsedEntranceTeleport = val; } if (!val.FindExitPoint()) { Plugin.Logger.LogError((object)"Something went wrong in the generation of the fire exits"); } } elevatorScript = Object.FindObjectOfType<MineshaftElevatorController>(); } private IEnumerator PushTimer() { while (true) { pushingAway = true; yield return (object)new WaitForSeconds(0.5f); pushingAway = false; yield return (object)new WaitForSeconds(3f); } } private IEnumerator CalculateVelocity() { while (true) { Vector3 position = ((Component)this).transform.position; velocity = Vector3.Distance(position, lastPosition) / deltaTime; lastPosition = position; yield return (object)new WaitForSeconds(deltaTime); } } public IEnumerator SpawnTimer() { yield return (object)new WaitForSeconds(1f); if (!nestCreated) { SpawnNestServerRpc(); } if (!goldenEggCreated) { SpawnEggInNestServerRpc(); } yield return (object)new WaitForSeconds(2f); if (((EnemyAI)this).currentBehaviourStateIndex != 5 && ((EnemyAI)this).currentBehaviourStateIndex != 3 && ((EnemyAI)this).currentBehaviourStateIndex != 4) { ControlStateSpeedAnimationServerRpc(5f, 1, startSearch: true, running: false, guarding: false, -1, delaySpeed: true, _isAggro: false); } } [ServerRpc(RequireOwnership = false)] private void SpawnNestServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_00c8: Unknown result type (might be due to invalid IL or missing references) //IL_00cd: Unknown result type (might be due to invalid IL or missing references) //IL_00d7: Unknown result type (might be due to invalid IL or missing references) //IL_00dc: Unknown result type (might be due to invalid IL or missing references) //IL_00e1: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1312854404u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1312854404u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { nest = Object.Instantiate<GameObject>(nest, ((Component)this).transform.position + Vector3.down * 0.013f, Quaternion.identity, RoundManager.Instance.mapPropsContainer.transform); nest.GetComponent<NetworkObject>().Spawn(true); BaseOutsideOrInsideStart(); SpawnNestClientRpc(); } } } [ClientRpc] public void SpawnNestClientRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(347256692u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 347256692u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { nestCreated = true; if (!((EnemyAI)this).isOutside) { isNestInside = true; } else { isNestInside = false; } } } [ServerRpc(RequireOwnership = false)] private void SpawnEggInNestServerRpc() { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_00d0: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Unknown result type (might be due to invalid IL or missing references) //IL_00dd: Unknown result type (might be due to invalid IL or missing references) //IL_00df: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3240551806u, val, (RpcDelivery)0); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3240551806u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { NetworkObjectReference go = PjonkGooseEnemyUtils.Instance.SpawnScrap(Plugin.GoldenEggItem, nest.transform.position, isQuest: false, defaultRotation: true, 0); SpawnEggInNestClientRpc(go); } } } [ClientRpc] public void SpawnEggInNestClientRpc(NetworkObjectReference go) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_00dd: Unknown result type (might be due to invalid IL or missing references) //IL_00f0: Unknown result type (might be due to invalid IL or missing references) //IL_00fb: Unknown result type (might be due to invalid IL or missing references) //IL_0105: Unknown result type (might be due to invalid IL or missing references) //IL_0116: Unknown result type (might be due to invalid IL or missing references) //IL_011b: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1305380007u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<NetworkObjectReference>(ref go, default(ForNetworkSerializable)); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1305380007u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { goldenEggCreated = true; GoldenEgg component = NetworkObjectReference.op_Implicit(go).GetComponent<GoldenEgg>(); Transform transform = ((Component)component).transform; transform.localScale *= ((Component)this).transform.localScale.x; ((GrabbableObject)component).originalScale = ((Component)component).transform.localScale; component.spawnedOne = pjonkGooseCount >= 3; component.mommyAlive = !((EnemyAI)this).isEnemyDead; ((MonoBehaviour)this).StartCoroutine(DelayFindingGoldenEgg(component)); } } } public IEnumerator DelayFindingGoldenEgg(GoldenEgg? _goldenEgg) { yield return (object)new WaitForSeconds(0.5f); if ((Object)(object)_goldenEgg == (Object)null) { Plugin.Logger.LogError((object)"GoldenEgg spawned null"); yield break; } goldenEgg = _goldenEgg; if (((NetworkBehaviour)this).IsServer) { ((Component)goldenEgg).transform.SetParent(StartOfRound.Instance.propsContainer, true); } Plugin.ExtendedLogging("Found egg in nest: " + ((GrabbableObject)goldenEgg).itemProperties.itemName); } [ServerRpc(RequireOwnership = false)] private void ControlStateSpeedAnimationServerRpc(float speed, int state, bool startSearch, bool running, bool guarding, int playerWhoStunnedIndex, bool delaySpeed, bool _isAggro) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0148: Unknown result type (might be due to invalid IL or missing references) //IL_0152: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_00db: Unknown result type (might be due to invalid IL or missing references) //IL_00e1: Unknown result type (might be due to invalid IL or missing references) //IL_00ea: Unknown result type (might be due to invalid IL or missing references) //IL_0103: Unknown result type (might be due to invalid IL or missing references) //IL_0109: Unknown result type (might be due to invalid IL or missing references) //IL_011e: Unknown result type (might be due to invalid IL or missing references) //IL_0124: Unknown result type (might be due to invalid IL or missing references) //IL_0138: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(343310906u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref speed, default(ForPrimitives)); BytePacker.WriteValueBitPacked(val2, state); ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref startSearch, default(ForPrimitives)); ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref running, default(ForPrimitives)); ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref guarding, default(ForPrimitives)); BytePacker.WriteValueBitPacked(val2, playerWhoStunnedIndex); ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref delaySpeed, default(ForPrimitives)); ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref _isAggro, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 343310906u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { ControlStateSpeedAnimationClientRpc(speed, state, startSearch, running, guarding, playerWhoStunnedIndex, delaySpeed, _isAggro); } } } [ClientRpc] public void ControlStateSpeedAnimationClientRpc(float speed, int state, bool startSearch, bool running, bool guarding, int playerWhoStunnedIndex, bool delaySpeed, bool _isAggro) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0148: Unknown result type (might be due to invalid IL or missing references) //IL_0152: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_00db: Unknown result type (might be due to invalid IL or missing references) //IL_00e1: Unknown result type (might be due to invalid IL or missing references) //IL_00ea: Unknown result type (might be due to invalid IL or missing references) //IL_0103: Unknown result type (might be due to invalid IL or missing references) //IL_0109: Unknown result type (might be due to invalid IL or missing references) //IL_011e: Unknown result type (might be due to invalid IL or missing references) //IL_0124: Unknown result type (might be due to invalid IL or missing references) //IL_0138: Unknown result type (might be due to invalid IL or missing references) //IL_01a0: Unknown result type (might be due to invalid IL or missing references) //IL_0249: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3246608238u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref speed, default(ForPrimitives)); BytePacker.WriteValueBitPacked(val2, state); ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref startSearch, default(ForPrimitives)); ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref running, default(ForPrimitives)); ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref guarding, default(ForPrimitives)); BytePacker.WriteValueBitPacked(val2, playerWhoStunnedIndex); ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref delaySpeed, default(ForPrimitives)); ((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref _isAggro, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3246608238u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost)) { return; } isAggro = _isAggro; if (state == 3 && delaySpeed) { inAggroAnimation = true; ChangeSpeedOnLocalClient(0f); ((EnemyAI)this).agent.velocity = Vector3.zero; } else { ChangeSpeedOnLocalClient(speed); inAggroAnimation = false; } if (state == 5) { ((EnemyAI)this).SetEnemyStunned(true, stunAnimation.length, StartOfRound.Instance.allPlayerScripts[playerWhoStunnedIndex]); TriggerAnimationOnLocalClient("Stunned"); } if (state == 4) { TriggerAnimationOnLocalClient("Death"); } SetBoolAnimationOnLocalClient("Running", running); SetBoolAnimationOnLocalClient("Guarding", guarding); SetBoolAnimationOnLocalClient("Aggro", _isAggro); SetFloatAnimationOnLocalClient("MoveZ", speed); ((EnemyAI)this).SwitchToBehaviourStateOnLocalClient(state); if (((NetworkBehaviour)this).IsHost) { if (startSearch) { ((EnemyAI)this).StartSearch(nest.transform.position, (AISearchRoutine)null); } else { ((EnemyAI)this).StopSearch(((EnemyAI)this).currentSearch, true); } } } public override void Update() { //IL_0106: Unknown result type (might be due to invalid IL or missing references) //IL_010b: Unknown result type (might be due to invalid IL or missing references) //IL_010c: Unknown result type (might be due to invalid IL or missing references) //IL_0113: Unknown result type (might be due to invalid IL or missing references) //IL_0118: Unknown result type (might be due to invalid IL or missing references) //IL_011d: Unknown result type (might be due to invalid IL or missing references) //IL_0121: Unknown result type (might be due to invalid IL or missing references) //IL_0126: Unknown result type (might be due to invalid IL or missing references) //IL_0133: Unknown result type (might be due to invalid IL or missing references) //IL_0134: Unknown result type (might be due to invalid IL or missing references) //IL_0140: Unknown result type (might be due to invalid IL or missing references) //IL_0141: Unknown result type (might be due to invalid IL or missing references) //IL_0146: Unknown result type (might be due to invalid IL or missing references) //IL_0154: Unknown result type (might be due to invalid IL or missing references) //IL_0159: Unknown result type (might be due to invalid IL or missing references) //IL_0166: Unknown result type (might be due to invalid IL or missing references) ((EnemyAI)this).Update(); if (((EnemyAI)this).isEnemyDead) { return; } if (((EnemyAI)this).stunNormalizedTimer > 0f && ((EnemyAI)this).currentBehaviourStateIndex != 5 && ((NetworkBehaviour)this).IsHost) { if ((Object)(object)((EnemyAI)this).targetPlayer == (Object)null) { if ((Object)(object)playerWhoLastHit == (Object)null) { PlayerControllerB playerWhoStunned = StartOfRound.Instance.allPlayerScripts.OrderBy((PlayerControllerB player) => Vector3.Distance(((Component)player).transform.position, ((Component)this).transform.position)).First(); StunGoose(playerWhoStunned, delaySpeed: false); } else { StunGoose(playerWhoLastHit, delaySpeed: false); } } else { StunGoose(((EnemyAI)this).targetPlayer, delaySpeed: false); } } timeSinceAction += Time.deltaTime; if (timeSinceHittingLocalPlayer > 0f) { timeSinceHittingLocalPlayer -= Time.deltaTime; } if (((EnemyAI)this).creatureAnimator.GetBool("Guarding") || ((EnemyAI)this).currentBehaviourStateIndex == 2) { PlayerControllerB val = StartOfRound.Instance.allPlayerScripts.OrderBy((PlayerControllerB player) => Vector3.Distance(((Component)player).transform.position, ((Component)this).transform.position)).First(); Vector3 position = ((Component)val).transform.position; Vector3 val2 = position - ((Component)this).transform.position; Vector3 normalized = ((Vector3)(ref val2)).normalized; normalized.y = 0f; if (normalized != Vector3.zero) { Quaternion val3 = Quaternion.LookRotation(normalized); ((Component)this).transform.rotation = Quaternion.Slerp(((Component)this).transform.rotation, val3, Time.deltaTime * 5f); } } if (((NetworkBehaviour)this).IsHost) { CheckWallCollision(); CheckForCollidingWithDoor(); } } private void CheckForCollidingWithDoor() { //IL_0064: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)((EnemyAI)this).targetPlayer == (Object)null || ((EnemyAI)this).currentBehaviourStateIndex != 3 || doors == null || doors.Length == 0) { return; } DoorLock[] array = doors; foreach (DoorLock val in array) { if (!((Object)(object)val == (Object)null) && !(velocity <= collisionThresholdVelocity - 1f) && Vector3.Distance(((Component)val).transform.position, ((Component)this).transform.position) <= 2.5f) { Plugin.Logger.LogInfo((object)("Exploding door: " + ((Object)((Component)((Component)val).transform.parent).gameObject).name)); ExplodeDoorClientRpc(Array.IndexOf(doors, val)); StunGoose(((EnemyAI)this).targetPlayer, delaySpeed: false); if (recentlyDamagedCoroutine != null) { ((MonoBehaviour)this).StopCoroutine(recentlyDamagedCoroutine); } recentlyDamagedCoroutine = ((MonoBehaviour)this).StartCoroutine(RecentlyDamagedCooldown(((EnemyAI)this).targetPlayer)); } } } private void CheckWallCollision() { //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)((EnemyAI)this).targetPlayer == (Object)null || ((EnemyAI)this).currentBehaviourStateIndex != 3 || !(velocity >= 17f)) { return; } Plugin.ExtendedLogging("Velocity too high: " + velocity); int collidersAndRoomMask = StartOfRound.Instance.collidersAndRoomMask; RaycastHit val = default(RaycastHit); if (!Physics.Raycast(((Component)this).transform.position, ((Component)this).transform.forward, ref val, 1f, collidersAndRoomMask)) { return; } float num = Vector3.Angle(((RaycastHit)(ref val)).normal, Vector3.up); if (num >= 75f) { Plugin.ExtendedLogging("Wall collision detected with slope >= 70 degrees"); StunGoose(((EnemyAI)this).targetPlayer, delaySpeed: false); if (recentlyDamagedCoroutine != null) { ((MonoBehaviour)this).StopCoroutine(recentlyDamagedCoroutine); } recentlyDamagedCoroutine = ((MonoBehaviour)this).StartCoroutine(RecentlyDamagedCooldown(((EnemyAI)this).targetPlayer)); } } private void StunGoose(PlayerControllerB playerWhoStunned, bool delaySpeed = true) { ControlStateSpeedAnimationServerRpc(0f, 5, startSearch: false, running: false, guarding: false, Array.IndexOf(StartOfRound.Instance.allPlayerScripts, playerWhoStunned), delaySpeed, _isAggro: true); if (holdingEgg) { DropEggServerRpc(); } if (carryingPlayerBody) { DropPlayerBodyServerRpc(); } ((MonoBehaviour)this).StartCoroutine(StunCooldown(playerWhoStunned, delaySpeed: false)); } private IEnumerator StunCooldown(PlayerControllerB playerWhoStunned, bool delaySpeed = true) { yield return (object)new WaitUntil((Func<bool>)(() => ((EnemyAI)this).stunNormalizedTimer <= 0f)); if (!((EnemyAI)this).isEnemyDead) { SetTargetServerRpc(Array.IndexOf(StartOfRound.Instance.allPlayerScripts, playerWhoStunned)); ControlStateSpeedAnimationServerRpc(20f, 3, startSearch: false, running: true, guarding: false, Array.IndexOf(StartOfRound.Instance.allPlayerScripts, playerWhoStunned), delaySpeed, _isAggro: true); } } public override void DoAIInterval() { ((EnemyAI)this).DoAIInterval(); if (!((EnemyAI)this).isEnemyDead && !StartOfRound.Instance.allPlayersDead && ((NetworkBehaviour)this).IsHost) { switch (((EnemyAI)this).currentBehaviourStateIndex) { case 1: DoWandering(); break; case 2: DoGuarding(); break; case 3: DoChasingPlayer(); break; case 7: DoDragPlayerBodyToNest(); break; case 4: case 5: case 6: break; } } } public void DoWandering() { //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Unknown result type (might be due to invalid IL or missing references) //IL_00ec: Unknown result type (might be due to invalid IL or missing references) //IL_00fc: Unknown result type (might be due to invalid IL or missing references) //IL_0141: Unknown result type (might be due to invalid IL or missing references) if (isAggro) { return; } if (timeSinceAction >= (float)enemyRandom.Next(10, 20)) { timeSinceAction = 0f; ControlStateSpeedAnimationServerRpc(0f, 6, startSearch: false, running: false, guarding: false, -1, delaySpeed: true, _isAggro: false); TriggerAnimationClientRpc("PerformIdleAction"); ((MonoBehaviour)this).StartCoroutine(SpawnTimer()); return; } if ((float)Random.Range(1, 101) <= 5f) { HonkAnimationClientRpc(); } if (HandleEnemyOrPlayerGrabbingEgg() || !(Vector3.Distance(((Component)goldenEgg).transform.position, nest.transform.position) > 5f)) { return; } Plugin.ExtendedLogging("Egg is not near the nest, get egg back."); if ((Object)(object)((GrabbableObject)goldenEgg).playerHeldBy == (Object)null) { Plugin.ExtendedLogging("Egg is not held by any player"); if ((Object)(object)((EnemyAI)this).targetPlayer != (Object)null) { SetTargetServerRpc(-1); } if (Vector3.Distance(((Component)this).transform.position, ((Component)goldenEgg).transform.position) <= 3f && !holdingEgg) { GrabEggServerRpc(); PlayMiscSoundsServerRpc(0); ControlStateSpeedAnimationServerRpc(15f, 2, startSearch: false, running: false, guarding: true, -1, delaySpeed: true, _isAggro: false); } else { DoPathingToDestination(((Component)goldenEgg).transform.position, ((GrabbableObject)goldenEgg).isInFactory, followingPlayer: true); } } } public void DoGuarding() { //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Unknown result type (might be due to invalid IL or missing references) if (HandleEnemyOrPlayerGrabbingEgg()) { Plugin.ExtendedLogging("Egg was stolen somehow"); return; } if (Vector3.Distance(((Component)this).transform.position, nest.transform.position) < 0.75f) { DropEggServerRpc(); ControlStateSpeedAnimationServerRpc(0f, 6, startSearch: false, running: false, guarding: true, -1, delaySpeed: true, _isAggro: false); ((MonoBehaviour)this).StartCoroutine(SpawnTimer()); return; } DoPathingToDestination(nest.transform.position, isNestInside, followingPlayer: false); if (((GrabbableObject)goldenEgg).isHeldByEnemy) { ((GrabbableObject)goldenEgg).EnablePhysics(true); } } public void DoChasingPlayer() { //IL_0131: Unknown result type (might be due to invalid IL or missing references) //IL_00dd: Unknown result type (might be due to invalid IL or missing references) //IL_01da: Unknown result type (might be due to invalid IL or missing references) //IL_01ea: Unknown result type (might be due to invalid IL or missing references) //IL_022f: Unknown result type (might be due to invalid IL or missing references) if ((float)Random.Range(1, 101) <= 7f && ((EnemyAI)this).agent.speed >= 1f) { HonkAnimationClientRpc(); } if ((Object)(object)goldenEgg == (Object)null) { Plugin.ExtendedLogging("Golden egg is null"); ControlStateSpeedAnimationServerRpc(5f, 1, startSearch: true, running: false, guarding: false, -1, delaySpeed: true, _isAggro: false); SetTargetServerRpc(-1); return; } if ((Object)(object)((EnemyAI)this).targetPlayer == (Object)null && recentlyDamaged) { Plugin.ExtendedLogging("Target player is null"); SetTargetServerRpc(Array.IndexOf(StartOfRound.Instance.allPlayerScripts, playerWhoLastHit)); } if (recentlyDamaged && (Object)(object)((EnemyAI)this).targetPlayer != (Object)null) { Plugin.ExtendedLogging("Chasing player because recently damaged"); if (holdingEgg) { DropEggServerRpc(); } if (carryingPlayerBody) { DropPlayerBodyServerRpc(); } DoPathingToDestination(((Component)((EnemyAI)this).targetPlayer).transform.position, ((EnemyAI)this).targetPlayer.isInsideFactory, followingPlayer: true); } else if ((Object)(object)((EnemyAI)this).targetPlayer != (Object)null && (Object)(object)((GrabbableObject)goldenEgg).playerHeldBy == (Object)(object)((EnemyAI)this).targetPlayer) { Plugin.ExtendedLogging("Chasing player holding the egg"); DoPathingToDestination(((Component)((EnemyAI)this).targetPlayer).transform.position, ((EnemyAI)this).targetPlayer.isInsideFactory, followingPlayer: true); } else if ((Object)(object)((GrabbableObject)goldenEgg).playerHeldBy != (Object)null && (Object)(object)((EnemyAI)this).targetPlayer != (Object)(object)((GrabbableObject)goldenEgg).playerHeldBy) { Plugin.ExtendedLogging("Changing target to player holding the egg"); SetTargetServerRpc(Array.IndexOf(StartOfRound.Instance.allPlayerScripts, ((GrabbableObject)goldenEgg).playerHeldBy)); } else if ((Object)(object)((GrabbableObject)goldenEgg).playerHeldBy == (Object)null) { Plugin.ExtendedLogging("Egg is not held by any player"); if ((Object)(object)((EnemyAI)this).targetPlayer != (Object)null) { SetTargetServerRpc(-1); } if (Vector3.Distance(((Component)this).transform.position, ((Component)goldenEgg).transform.position) < 3f && !holdingEgg) { GrabEggServerRpc(); PlayMiscSoundsServerRpc(0); ControlStateSpeedAnimationServerRpc(5f, 2, startSearch: false, running: false, guarding: true, -1, delaySpeed: true, _isAggro: false); } else { DoPathingToDestination(((Component)goldenEgg).transform.position, ((GrabbableObject)goldenEgg).isInFactory, followingPlayer: true); } } else if (!recentlyDamaged && (Object)(object)((GrabbableObject)goldenEgg).playerHeldBy != (Object)null && (Object)(object)((EnemyAI)this).t