using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using GameNetcodeStuff;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("XyphireLethalWonderworld")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("XyphireLethalWonderworld")]
[assembly: AssemblyTitle("XyphireLethalWonderworld")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace XyphireLethalWonderworld
{
internal class DogToy : ThrowableItem
{
private bool isPlaying = false;
private float timer = 0f;
public float maxTimer = 10f;
private bool changedMoon = false;
private SpawnableEnemyWithRarity? enemySaved;
private int enemiesSpawned = 0;
public int enemiesToSpawn = 2;
public override void ItemActivate(bool used, bool buttonDown = true)
{
((Component)((Component)this).transform).gameObject.GetComponent<Animator>().SetTrigger("Squish");
base.ItemActivate(used, buttonDown);
isPlaying = true;
}
public override void Start()
{
((NoisemakerProp)this).Start();
if (!((NetworkBehaviour)this).IsServer || StartOfRound.Instance.inShipPhase)
{
return;
}
foreach (SpawnableEnemyWithRarity outsideEnemy in RoundManager.Instance.currentLevel.OutsideEnemies)
{
if (outsideEnemy.enemyType.enemyName == "MouthDog")
{
enemySaved = outsideEnemy;
EnemyType enemyType = outsideEnemy.enemyType;
enemyType.MaxCount += 3;
SelectableLevel currentLevel = RoundManager.Instance.currentLevel;
currentLevel.maxOutsideEnemyPowerCount *= 2;
outsideEnemy.rarity *= 10;
changedMoon = true;
break;
}
}
if (enemySaved != null)
{
return;
}
SelectableLevel[] moonsCatalogueList = Object.FindObjectOfType<Terminal>().moonsCatalogueList;
foreach (SelectableLevel val in moonsCatalogueList)
{
foreach (SpawnableEnemyWithRarity outsideEnemy2 in val.OutsideEnemies)
{
if (outsideEnemy2.enemyType.enemyName == "MouthDog")
{
enemySaved = outsideEnemy2;
break;
}
}
if (enemySaved != null)
{
break;
}
}
}
public static NetworkObjectReference Spawn(SpawnableEnemyWithRarity enemy, Vector3 position, float yRot = 0f)
{
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_0018: Unknown result type (might be due to invalid IL or missing references)
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Unknown result type (might be due to invalid IL or missing references)
//IL_0054: Unknown result type (might be due to invalid IL or missing references)
GameObject val = Object.Instantiate<GameObject>(enemy.enemyType.enemyPrefab, position, Quaternion.Euler(new Vector3(0f, yRot, 0f)));
val.GetComponentInChildren<NetworkObject>().Spawn(true);
RoundManager.Instance.SpawnedEnemies.Add(val.GetComponent<EnemyAI>());
return new NetworkObjectReference(val);
}
public override void Update()
{
//IL_0116: Unknown result type (might be due to invalid IL or missing references)
//IL_0120: Unknown result type (might be due to invalid IL or missing references)
//IL_006c: Unknown result type (might be due to invalid IL or missing references)
((GrabbableObject)this).Update();
if (isPlaying)
{
timer += Time.deltaTime;
if (timer > maxTimer || (Object)(object)((GrabbableObject)this).playerHeldBy != (Object)null)
{
isPlaying = false;
timer = 0f;
return;
}
RoundManager.Instance.PlayAudibleNoise(((Component)this).transform.position, ((NoisemakerProp)this).noiseRange, 1f, 0, ((GrabbableObject)this).isInElevator && StartOfRound.Instance.hangarDoorsClosed, 0);
}
if (((NetworkBehaviour)this).IsServer && enemySaved != null && TimeOfDay.Instance.currentDayTime > 780f && (double)Random.Range(0f, 1f) > 0.99 && enemiesSpawned < enemiesToSpawn)
{
Spawn(enemySaved, RoundManager.Instance.outsideAINodes[Random.Range(0, RoundManager.Instance.outsideAINodes.Length - 1)].transform.position);
enemiesSpawned++;
}
if (((NetworkBehaviour)this).IsServer && enemySaved != null && changedMoon && StartOfRound.Instance.shipIsLeaving)
{
EnemyType enemyType = enemySaved.enemyType;
enemyType.MaxCount -= 3;
SelectableLevel currentLevel = RoundManager.Instance.currentLevel;
currentLevel.maxOutsideEnemyPowerCount /= 2;
SpawnableEnemyWithRarity? obj = enemySaved;
obj.rarity /= 10;
changedMoon = false;
}
}
public override void OnHitGround()
{
((Component)((Component)this).transform).gameObject.GetComponent<Animator>().SetTrigger("Squish");
((GrabbableObject)this).OnHitGround();
base.ItemActivate(used: true, buttonDown: true);
isPlaying = true;
}
public override void EquipItem()
{
((GrabbableObject)this).EquipItem();
((GrabbableObject)this).playerHeldBy.equippedUsableItemQE = true;
}
public override void ItemInteractLeftRight(bool right)
{
((GrabbableObject)this).ItemInteractLeftRight(right);
if (!right && ((NetworkBehaviour)this).IsOwner)
{
DiscardHeld();
}
}
public override void PocketItem()
{
if ((Object)(object)((GrabbableObject)this).playerHeldBy != (Object)null)
{
((GrabbableObject)this).playerHeldBy.equippedUsableItemQE = false;
}
((GrabbableObject)this).PocketItem();
}
public override void DiscardItem()
{
if ((Object)(object)((GrabbableObject)this).playerHeldBy != (Object)null)
{
((GrabbableObject)this).playerHeldBy.equippedUsableItemQE = false;
}
((GrabbableObject)this).DiscardItem();
}
public override void OnNetworkDespawn()
{
if ((Object)(object)((GrabbableObject)this).playerHeldBy != (Object)null)
{
((GrabbableObject)this).playerHeldBy.equippedUsableItemQE = false;
}
((NetworkBehaviour)this).OnNetworkDespawn();
}
}
[BepInPlugin("Xyphire.XyphireLethalWonderworld", "Xyphire Lethal Wonderworld", "0.1.1")]
public class Plugin : BaseUnityPlugin
{
private const string GUID = "Xyphire.XyphireLethalWonderworld";
private const string NAME = "Xyphire Lethal Wonderworld";
private const string VERSION = "0.1.1";
public static Plugin instance;
private void Awake()
{
instance = this;
string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "xyphirelethalwonderworld");
AssetBundle val = AssetBundle.LoadFromFile(text);
Item val2 = val.LoadAsset<Item>("Assets/MyItems/Baton/SO_Baton.asset");
NetworkPrefabs.RegisterNetworkPrefab(val2.spawnPrefab);
Utilities.FixMixerGroups(val2.spawnPrefab);
Items.RegisterScrap(val2, 25, (LevelTypes)(-1));
((BaseUnityPlugin)this).Logger.LogInfo((object)"Xyphire Lethal Wonderworld loaded.");
}
}
public class ThrowableItem : NoisemakerProp
{
public AnimationCurve itemFallCurve;
public AnimationCurve itemVerticalFallCurve;
public AnimationCurve itemVerticalFallCurveNoBounce;
public RaycastHit itemHit;
public Ray itemThrowRay;
public float throwForce = 2f;
public override void ItemActivate(bool used, bool buttonDown = true)
{
((NoisemakerProp)this).ItemActivate(used, buttonDown);
}
public void DiscardHeld()
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
if (((NetworkBehaviour)this).IsOwner)
{
GameNetworkManager.Instance.localPlayerController.DiscardHeldObject(true, (NetworkObject)null, GetItemThrowDestination(((GrabbableObject)this).playerHeldBy, throwForce), true);
}
}
public override void FallWithCurve()
{
ItemFall((GrabbableObject)(object)this, itemFallCurve, itemVerticalFallCurve, itemVerticalFallCurveNoBounce);
}
public static void ItemFall(GrabbableObject item, AnimationCurve? itemFallCurve = null, AnimationCurve? itemVerticalFallCurve = null, AnimationCurve? itemVerticalFallCurveNoBounce = null)
{
//IL_0018: Unknown result type (might be due to invalid IL or missing references)
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
//IL_0049: Unknown result type (might be due to invalid IL or missing references)
//IL_004e: Unknown result type (might be due to invalid IL or missing references)
//IL_006e: Unknown result type (might be due to invalid IL or missing references)
//IL_0073: Unknown result type (might be due to invalid IL or missing references)
//IL_0084: Unknown result type (might be due to invalid IL or missing references)
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
//IL_009a: Unknown result type (might be due to invalid IL or missing references)
//IL_009f: Unknown result type (might be due to invalid IL or missing references)
//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
//IL_00cb: Unknown result type (might be due to invalid IL or missing references)
//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
//IL_00e6: Unknown result type (might be due to invalid IL or missing references)
//IL_0140: Unknown result type (might be due to invalid IL or missing references)
//IL_0146: Unknown result type (might be due to invalid IL or missing references)
//IL_014b: Unknown result type (might be due to invalid IL or missing references)
//IL_0150: Unknown result type (might be due to invalid IL or missing references)
//IL_0166: Unknown result type (might be due to invalid IL or missing references)
//IL_0181: Unknown result type (might be due to invalid IL or missing references)
//IL_019b: Unknown result type (might be due to invalid IL or missing references)
//IL_01ad: Unknown result type (might be due to invalid IL or missing references)
//IL_01bf: Unknown result type (might be due to invalid IL or missing references)
//IL_01c5: Unknown result type (might be due to invalid IL or missing references)
//IL_01d6: Unknown result type (might be due to invalid IL or missing references)
//IL_0103: Unknown result type (might be due to invalid IL or missing references)
//IL_0108: Unknown result type (might be due to invalid IL or missing references)
//IL_0119: Unknown result type (might be due to invalid IL or missing references)
//IL_011e: Unknown result type (might be due to invalid IL or missing references)
//IL_012f: Unknown result type (might be due to invalid IL or missing references)
//IL_0134: Unknown result type (might be due to invalid IL or missing references)
//IL_0139: Unknown result type (might be due to invalid IL or missing references)
//IL_0280: Unknown result type (might be due to invalid IL or missing references)
//IL_029b: Unknown result type (might be due to invalid IL or missing references)
//IL_02a5: Unknown result type (might be due to invalid IL or missing references)
//IL_02b0: Unknown result type (might be due to invalid IL or missing references)
//IL_02cb: Unknown result type (might be due to invalid IL or missing references)
//IL_02d5: Unknown result type (might be due to invalid IL or missing references)
//IL_02e6: Unknown result type (might be due to invalid IL or missing references)
//IL_01ff: Unknown result type (might be due to invalid IL or missing references)
//IL_021a: Unknown result type (might be due to invalid IL or missing references)
//IL_0224: Unknown result type (might be due to invalid IL or missing references)
//IL_022f: Unknown result type (might be due to invalid IL or missing references)
//IL_024a: Unknown result type (might be due to invalid IL or missing references)
//IL_0254: Unknown result type (might be due to invalid IL or missing references)
//IL_0265: Unknown result type (might be due to invalid IL or missing references)
AnimationCurve val = (AnimationCurve)(((object)itemFallCurve) ?? ((object)new AnimationCurve((Keyframe[])(object)new Keyframe[3]
{
new Keyframe(0f, 0f),
new Keyframe(0.5f, 0.75f),
new Keyframe(1f, 1f)
})));
AnimationCurve val2 = (AnimationCurve)(((object)itemVerticalFallCurve) ?? ((object)new AnimationCurve((Keyframe[])(object)new Keyframe[6]
{
new Keyframe(0f, 0f),
new Keyframe(0.5f, 1f),
new Keyframe(0.6f, 0.9f),
new Keyframe(0.75f, 1f),
new Keyframe(0.85f, 0.95f),
new Keyframe(1f, 1f)
})));
AnimationCurve val3 = (AnimationCurve)(((object)itemVerticalFallCurveNoBounce) ?? ((object)new AnimationCurve((Keyframe[])(object)new Keyframe[3]
{
new Keyframe(0f, 0f),
new Keyframe(0.5f, 1f),
new Keyframe(1f, 1f)
})));
Vector3 val4 = item.startFallingPosition - item.targetFloorPosition;
float magnitude = ((Vector3)(ref val4)).magnitude;
((Component)item).transform.rotation = Quaternion.Lerp(((Component)item).transform.rotation, Quaternion.Euler(item.itemProperties.restingRotation.x, ((Component)item).transform.eulerAngles.y, item.itemProperties.restingRotation.z), 14f * Time.deltaTime / magnitude);
((Component)item).transform.localPosition = Vector3.Lerp(item.startFallingPosition, item.targetFloorPosition, val.Evaluate(item.fallTime));
if (magnitude > 5f)
{
((Component)item).transform.localPosition = Vector3.Lerp(new Vector3(((Component)item).transform.localPosition.x, item.startFallingPosition.y, ((Component)item).transform.localPosition.z), new Vector3(((Component)item).transform.localPosition.x, item.targetFloorPosition.y, ((Component)item).transform.localPosition.z), val3.Evaluate(item.fallTime));
}
else
{
((Component)item).transform.localPosition = Vector3.Lerp(new Vector3(((Component)item).transform.localPosition.x, item.startFallingPosition.y, ((Component)item).transform.localPosition.z), new Vector3(((Component)item).transform.localPosition.x, item.targetFloorPosition.y, ((Component)item).transform.localPosition.z), val2.Evaluate(item.fallTime));
}
item.fallTime += Mathf.Abs(Time.deltaTime * 12f / magnitude);
}
public static Vector3 GetItemThrowDestination(PlayerControllerB player, float throwForce = 1f)
{
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Unknown result type (might be due to invalid IL or missing references)
//IL_0021: Unknown result type (might be due to invalid IL or missing references)
//IL_003e: Unknown result type (might be due to invalid IL or missing references)
//IL_004e: Unknown result type (might be due to invalid IL or missing references)
//IL_0058: Unknown result type (might be due to invalid IL or missing references)
//IL_0093: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_0098: Unknown result type (might be due to invalid IL or missing references)
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_009a: Unknown result type (might be due to invalid IL or missing references)
//IL_009f: Unknown result type (might be due to invalid IL or missing references)
//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
//IL_00ff: Unknown result type (might be due to invalid IL or missing references)
//IL_0104: Unknown result type (might be due to invalid IL or missing references)
//IL_00db: Unknown result type (might be due to invalid IL or missing references)
//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
//IL_00ef: Unknown result type (might be due to invalid IL or missing references)
//IL_00f4: Unknown result type (might be due to invalid IL or missing references)
//IL_0108: Unknown result type (might be due to invalid IL or missing references)
Debug.DrawRay(((Component)player.gameplayCamera).transform.position, ((Component)player.gameplayCamera).transform.forward, Color.yellow, 15f);
Ray val = default(Ray);
((Ray)(ref val))..ctor(((Component)player.gameplayCamera).transform.position, ((Component)player.gameplayCamera).transform.forward);
RaycastHit val2 = default(RaycastHit);
Vector3 val3 = ((!Physics.Raycast(val, ref val2, 12f * throwForce, StartOfRound.Instance.collidersAndRoomMaskAndDefault, (QueryTriggerInteraction)1)) ? ((Ray)(ref val)).GetPoint(10f * throwForce) : ((Ray)(ref val)).GetPoint(((RaycastHit)(ref val2)).distance - 0.05f));
Debug.DrawRay(val3, Vector3.down, Color.blue, 15f);
((Ray)(ref val))..ctor(val3, Vector3.down);
if (Physics.Raycast(val, ref val2, 30f, StartOfRound.Instance.collidersAndRoomMaskAndDefault, (QueryTriggerInteraction)1))
{
return ((RaycastHit)(ref val2)).point + Vector3.up * 0.05f;
}
return ((Ray)(ref val)).GetPoint(30f);
}
}
}