Decompiled source of WhatAThrill v1.0.0

com.yoshikabir.LCLadderMod.dll

Decompiled a month ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using LCLadderMod.Audio;
using LCLadderMod.Networking;
using Microsoft.CodeAnalysis;
using Unity.Collections;
using Unity.Netcode;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("com.yoshikabir.LCLadderMod")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+025ba2a1869596c7811a1c02363edb4650e497f6")]
[assembly: AssemblyProduct("LCLadderMod")]
[assembly: AssemblyTitle("com.yoshikabir.LCLadderMod")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace LCLadderMod
{
	[BepInPlugin("com.yoshikabir.LCLadderMod", "LCLadderMod", "1.0.0")]
	public class LCLadderModBase : BaseUnityPlugin
	{
		public static LCLadderModBase Instance { get; private set; }

		internal static ManualLogSource Logger { get; private set; }

		internal static Harmony? Harmony { get; set; }

		private void Awake()
		{
			Logger = Logger.CreateLogSource("com.yoshikabir.LCLadderMod");
			Instance = this;
			Patch();
			Logger.LogInfo((object)"com.yoshikabir.LCLadderMod v1.0.0 has loaded!");
		}

		internal static void Patch()
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Expected O, but got Unknown
			if (Harmony == null)
			{
				Harmony = new Harmony("com.yoshikabir.LCLadderMod");
			}
			if (!AudioController.LoadAudioClips())
			{
				Logger.LogError((object)"No Audio. Not running the patcher.");
				return;
			}
			Logger.LogDebug((object)"Patching...");
			Harmony.PatchAll();
			Logger.LogDebug((object)"Finished patching!");
		}

		internal static void Unpatch()
		{
			Logger.LogDebug((object)"Unpatching...");
			Harmony? harmony = Harmony;
			if (harmony != null)
			{
				harmony.UnpatchSelf();
			}
			Logger.LogDebug((object)"Finished unpatching!");
		}
	}
	internal static class Utils
	{
		public static PlayerControllerB? localPlayer => StartOfRound.Instance?.localPlayerController;

		public static NetworkManager networkManager => NetworkManager.Singleton;

		public static bool isClient => networkManager.IsClient;

		public static bool isServer => networkManager.IsServer;

		public static bool isHost => networkManager.IsHost;

		public static bool GetPlayer(ulong clientId, out PlayerControllerB? playerController)
		{
			playerController = null;
			PlayerControllerB[] allPlayerScripts = StartOfRound.Instance.allPlayerScripts;
			foreach (PlayerControllerB val in allPlayerScripts)
			{
				if (val.actualClientId == clientId)
				{
					playerController = val;
					break;
				}
			}
			return (Object)(object)playerController != (Object)null;
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "com.yoshikabir.LCLadderMod";

		public const string PLUGIN_NAME = "LCLadderMod";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace LCLadderMod.Patches
{
	[HarmonyPatch(typeof(InteractTrigger))]
	internal class InteractTriggerPatch
	{
		internal static float curTime;

		[HarmonyPatch("SetUsingLadderOnLocalClient")]
		[HarmonyPostfix]
		private static void AddAudioToLadder(bool isUsing)
		{
			LCLadderModBase.Logger.LogDebug((object)$"Ladder grab event called! isUsing: {isUsing}");
			if (isUsing)
			{
				AudioController.StartAudioLocal();
			}
			else
			{
				AudioController.StopAudioLocal();
			}
		}
	}
}
namespace LCLadderMod.Networking
{
	[HarmonyPatch]
	public static class SyncLadderAudio
	{
		[CompilerGenerated]
		private static class <>O
		{
			public static HandleNamedMessageDelegate <0>__SyncAudioServerRPC;

			public static HandleNamedMessageDelegate <1>__SyncAudioClientRPC;
		}

		[HarmonyPatch(typeof(PlayerControllerB), "ConnectClientToPlayerObject")]
		[HarmonyPostfix]
		public static void Init()
		{
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0045: Expected O, but got Unknown
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Expected O, but got Unknown
			LCLadderModBase.Logger.LogInfo((object)"Registering Network RPCs");
			if (Utils.isServer)
			{
				CustomMessagingManager customMessagingManager = NetworkManager.Singleton.CustomMessagingManager;
				object obj = <>O.<0>__SyncAudioServerRPC;
				if (obj == null)
				{
					HandleNamedMessageDelegate val = SyncAudioServerRPC;
					<>O.<0>__SyncAudioServerRPC = val;
					obj = (object)val;
				}
				customMessagingManager.RegisterNamedMessageHandler("com.yoshikabir.LCLadderMod.SyncAudioServerRPC", (HandleNamedMessageDelegate)obj);
			}
			else if (Utils.isClient)
			{
				CustomMessagingManager customMessagingManager2 = NetworkManager.Singleton.CustomMessagingManager;
				object obj2 = <>O.<1>__SyncAudioClientRPC;
				if (obj2 == null)
				{
					HandleNamedMessageDelegate val2 = SyncAudioClientRPC;
					<>O.<1>__SyncAudioClientRPC = val2;
					obj2 = (object)val2;
				}
				customMessagingManager2.RegisterNamedMessageHandler("com.yoshikabir.LCLadderMod.SyncAudioClientRPC", (HandleNamedMessageDelegate)obj2);
			}
		}

		public static void SendAudioToServer(float time, bool start)
		{
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			if (Utils.isClient)
			{
				if (Utils.isServer)
				{
					SendAudioToClients(Utils.localPlayer, time, start);
					return;
				}
				int num = 5;
				FastBufferWriter val = default(FastBufferWriter);
				((FastBufferWriter)(ref val))..ctor(num, (Allocator)2, -1);
				((FastBufferWriter)(ref val)).WriteValue<float>(ref time, default(ForPrimitives));
				((FastBufferWriter)(ref val)).WriteValue<bool>(ref start, default(ForPrimitives));
				NetworkManager.Singleton.CustomMessagingManager.SendNamedMessage("com.yoshikabir.LCLadderMod.SyncAudioServerRPC", 0uL, val, (NetworkDelivery)3);
			}
		}

		private static void SyncAudioServerRPC(ulong clientId, FastBufferReader reader)
		{
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_005a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			if (!Utils.isServer)
			{
				return;
			}
			if (!Utils.GetPlayer(clientId, out PlayerControllerB playerController))
			{
				LCLadderModBase.Logger.LogWarning((object)$"Could not find player with ClientId {clientId} to start/stop sound!");
			}
			float num = default(float);
			((FastBufferReader)(ref reader)).ReadValue<float>(ref num, default(ForPrimitives));
			bool flag = default(bool);
			((FastBufferReader)(ref reader)).ReadValue<bool>(ref flag, default(ForPrimitives));
			if (Utils.isClient && clientId != Utils.localPlayer?.actualClientId)
			{
				LCLadderModBase.Logger.LogDebug((object)$"Server Receieved play sound from client {clientId} with time {num} and start {flag}!");
				if (flag)
				{
					AudioController.StartAudioOnPlayer(playerController, num);
				}
				else
				{
					AudioController.StopAudioOnPlayer(playerController);
				}
			}
			SendAudioToClients(playerController, num, flag);
		}

		public static void SendAudioToClients(PlayerControllerB soundProducer, float time, bool start)
		{
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Unknown result type (might be due to invalid IL or missing references)
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			if (Utils.isServer && !((Object)(object)soundProducer == (Object)null))
			{
				int num = 13;
				FastBufferWriter val = default(FastBufferWriter);
				((FastBufferWriter)(ref val))..ctor(num, (Allocator)2, -1);
				((FastBufferWriter)(ref val)).WriteValue<ulong>(ref soundProducer.actualClientId, default(ForPrimitives));
				((FastBufferWriter)(ref val)).WriteValue<float>(ref time, default(ForPrimitives));
				((FastBufferWriter)(ref val)).WriteValue<bool>(ref start, default(ForPrimitives));
				NetworkManager.Singleton.CustomMessagingManager.SendNamedMessageToAll("com.yoshikabir.LCLadderMod.SyncAudioClientRPC", val, (NetworkDelivery)3);
			}
		}

		private static void SyncAudioClientRPC(ulong clientId, FastBufferReader reader)
		{
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			if (!Utils.isClient || Utils.isServer)
			{
				return;
			}
			ulong num = default(ulong);
			((FastBufferReader)(ref reader)).ReadValue<ulong>(ref num, default(ForPrimitives));
			float num2 = default(float);
			((FastBufferReader)(ref reader)).ReadValue<float>(ref num2, default(ForPrimitives));
			bool flag = default(bool);
			((FastBufferReader)(ref reader)).ReadValue<bool>(ref flag, default(ForPrimitives));
			if (num == Utils.localPlayer?.actualClientId)
			{
				LCLadderModBase.Logger.LogDebug((object)"No need to start/stop sound on calling client.");
				return;
			}
			if (!Utils.GetPlayer(num, out PlayerControllerB playerController))
			{
				LCLadderModBase.Logger.LogWarning((object)$"Could not find player with ClientId {num} to play sound!");
				return;
			}
			LCLadderModBase.Logger.LogDebug((object)$"Client received message to start/stop {flag} sound at time {num2} with player {num}");
			if (flag)
			{
				AudioController.StartAudioOnPlayer(playerController, num2);
			}
			else
			{
				AudioController.StopAudioOnPlayer(playerController);
			}
		}
	}
}
namespace LCLadderMod.Audio
{
	[HarmonyPatch]
	public static class AudioController
	{
		private static AssetBundle? AudioBundle;

		private static List<AudioClip>? Sounds;

		private static float curTime;

		public static bool LoadAudioClips()
		{
			Sounds = new List<AudioClip>();
			string directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
			AudioBundle = AssetBundle.LoadFromFile(Path.Combine(directoryName, "laddersound"));
			if ((Object)(object)AudioBundle == (Object)null)
			{
				LCLadderModBase.Logger.LogError((object)"Failed to load audio!");
				return false;
			}
			LCLadderModBase.Logger.LogInfo((object)"Successfully loaded audio!");
			Sounds = AudioBundle.LoadAllAssets<AudioClip>().ToList();
			return true;
		}

		[HarmonyPatch(typeof(PlayerControllerB), "Awake")]
		[HarmonyPostfix]
		public static void InitPlayerControllerAudio(PlayerControllerB __instance)
		{
			if ((Object)(object)AudioBundle == (Object)null || Sounds == null || Sounds.Count == 0)
			{
				LCLadderModBase.Logger.LogWarning((object)"No Audio to assign to player!");
				return;
			}
			AudioSource movementAudio = __instance.movementAudio;
			((Behaviour)movementAudio).enabled = true;
			movementAudio.volume = 1f;
			movementAudio.dopplerLevel = 0f;
			movementAudio.mute = false;
			movementAudio.spatialize = false;
			movementAudio.bypassEffects = true;
			movementAudio.pitch = 1f;
			movementAudio.loop = true;
			movementAudio.clip = Sounds[0];
			movementAudio.time = 0f;
		}

		public static void StartAudioLocal()
		{
			if ((Object)(object)Utils.localPlayer == (Object)null)
			{
				LCLadderModBase.Logger.LogWarning((object)"Cannot start audio on a non-existent localPlayer!");
				return;
			}
			LCLadderModBase.Logger.LogInfo((object)$"Starting Audio on local player at time {curTime}!");
			AudioSource movementAudio = Utils.localPlayer.movementAudio;
			movementAudio.time = curTime;
			movementAudio.Play();
			SyncLadderAudio.SendAudioToServer(curTime, start: true);
		}

		public static void StopAudioLocal()
		{
			if ((Object)(object)Utils.localPlayer == (Object)null)
			{
				LCLadderModBase.Logger.LogWarning((object)"Cannot stop audio on a non-existent localPlayer!");
				return;
			}
			LCLadderModBase.Logger.LogInfo((object)"Stopping Audio on local player!");
			AudioSource movementAudio = Utils.localPlayer.movementAudio;
			curTime = movementAudio.time;
			movementAudio.Stop();
			SyncLadderAudio.SendAudioToServer(curTime, start: false);
		}

		public static void StartAudioOnPlayer(PlayerControllerB soundProducer, float time)
		{
			if ((Object)(object)soundProducer == (Object)null)
			{
				LCLadderModBase.Logger.LogWarning((object)"Can't stop audio on a non-existent player.");
				return;
			}
			LCLadderModBase.Logger.LogInfo((object)$"Playing Audio on Player Id: {soundProducer.actualClientId} at time {time}");
			AudioSource movementAudio = soundProducer.movementAudio;
			if (movementAudio.isPlaying)
			{
				movementAudio.Stop();
			}
			movementAudio.time = time;
			movementAudio.Play();
		}

		public static void StopAudioOnPlayer(PlayerControllerB soundProducer)
		{
			if ((Object)(object)soundProducer == (Object)null)
			{
				LCLadderModBase.Logger.LogWarning((object)"Can't stop audio on a non-existent player.");
				return;
			}
			LCLadderModBase.Logger.LogInfo((object)$"Stopping Audio on Player Id: {soundProducer.actualClientId}");
			AudioSource movementAudio = soundProducer.movementAudio;
			movementAudio.Stop();
		}
	}
}