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Last updated | a day ago |
Total downloads | 399 |
Total rating | 2 |
Categories | Misc Audio BepInEx Client-side Tweaks & Quality Of Life |
Dependency string | YoshiWoof22-ImmersiveShipSFX-0.2.2 |
Dependants | 2 other packages depend on this package |
This mod requires the following mods to function
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BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100
no00ob-LCSoundTool
Let's you easily load audio files, replace in game audio, send audio over the network and log any audio playback into console.
Preferred version: 1.5.1
Clementinise-CustomSounds
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Preferred version: 2.3.2README
Immersive Ship SFX (WIP)
You're on a Company-issued automated interplanetary cargo lander. It should sound like one.
Ever felt that the Autopilot Ship's sound effects (and some others relating to it) were "lacking" something? This is my attempt at making it feel more immersive and grounded, whilst staying true to the original style of Lethal Company.
[Please Note] This is a Work-In-Progress release so I can test with other players and get some feedback. Some sounds are subject-to-change, and some may be added/removed throughout development. Expect frequent updates and potential bugs/issues until the mod is in a stable release state.
List of Changed Sounds (Expand me!)
- CupboardClose/-Open ⇒ Improved sounds for the red metal cabinet.
- DeadlineAlarm ⇒ Industrial alarm with an "Airlock Cycling" voice alert, to justify the method by which the company "replaces" you and cleans out the ship for the next crew.
- FiredVoiceline ⇒ Cut off the initial part about not meeting profit quota, to line up with the voiceline from above.
- ShipAmbianceLightSqueak ⇒ Replaced with various creaks and groans.
- ShipAmbianceTurbulence1 ⇒ Replaced with a normal "turbulence" sound.
- ShipFlyToPlanet ⇒ Flying to another moon/planet sounds like an actual maneuvering thruster burn now.
- ShipThrusterAmbiance & ShipThrusterClose ⇒ The ship & delivery rocket thrusters now sound like an actual rocket engine.
- StartGameLever ⇒ The Brake Lever Sounds like a proper throttle lever now.
- SuckedIntoSpace ⇒ Sounds like an actual space airlock purge now.
Why did I make this?
I always thought that the Autopilot Ship's sound effects were a bit "weak/boring".
Sure, there is LethalResonance/LETHALRESONANCE - which, credit to that team, is a fantastic complete sound overhaul. I personally just feel that it focuses too much on the "horror" aspect and has a bit too much change from what makes Lethal Company, well, Lethal Company. And setting up the config for excluding half the sounds is a hassle. Still, LR was a major inspiration, and some of the sounds in this pack do come from it.
Then there is Ghostly2243/ShipAmbientSoundsRevamped/ - a great mod, but which has some sounds that are far too loud and obnoxious (such as "jumpscare"-volume steam pipe sounds). Again, a major inspiration, and the source of some of the creaking noises.
Anyhow, given my prior experience making GlockInMyJester using the CustomSounds Framework, I figured: why not make my own immersive ship sound mod and address the issues myself? After all, I've played enough similar games to know what things should sound like. So here we are - though keep in mind, I chose/made the sounds based on personal preference.
Ideas for Future Content:
The mod, as it stands, is a work-in-progress.
No idea if I'll get around to making them, but here is some stuff that might get added in the future:
- Various company "propaganda" voicelines? (assuming I can replicate the original voice/filter)
- Various flavour text notifications/alarms?
- Example: "incoming meteorite" alarm & associated impact sounds?
Compatibility with other Sound Mods:
- LethalResonance: Likely incompatible due to sound overlap.
- ShipAmbientSoundsRevamped and its predecessor(s): Likely incompatible due to sound overlap. Any mod that doesn't replace the sounds listed in the dropdown menu above is probably fine. Might depend on load order and Sound API too.
Sound Credits:
This mod would not have been possible without the original sources below:
- Ghostly2243/ShipAmbientSoundsRevamped/
- LethalResonance/LETHALRESONANCE
- Katniss's Parts Pack (KSP Mod) & KW Rocketry Sound Effects
- Stationeers Game (Voicelines & Klaxon Alarm)
- Various public domain sounds used for intermixing/layering
Feel free to fork/adapt as long as proper credit is given to me & the sources above:
ImmersiveShipSFX © 2025 by YoshiWoof22 is licensed under CC BY-NC-SA 4.0