Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of Template v1.0.2
BepInEx/plugins/Template.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using GameNetcodeStuff; using HarmonyLib; using Microsoft.CodeAnalysis; using Template.NetcodePatcher; using YourThunderstoreTeam.patch; using YourThunderstoreTeam.service; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("")] [assembly: AssemblyCompany("Template")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.2.0")] [assembly: AssemblyInformationalVersion("1.0.2+fef1fe7ef87f99607b3f4b8873639c67006fa503")] [assembly: AssemblyProduct("Template")] [assembly: AssemblyTitle("Template")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] [module: NetcodePatchedAssembly] internal class <Module> { static <Module>() { } } namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace YourThunderstoreTeam { [BepInPlugin("Template", "Template", "1.0.0")] public class Plugin : BaseUnityPlugin { private readonly Harmony _harmony = new Harmony("Template"); public TemplateService Service; public static Plugin Instance { get; set; } public static ManualLogSource Log => ((BaseUnityPlugin)Instance).Logger; public Plugin() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Expected O, but got Unknown Instance = this; } private void Awake() { Service = new TemplateService(); Log.LogInfo((object)"Applying patches..."); ApplyPluginPatch(); Log.LogInfo((object)"Patches applied"); } private void ApplyPluginPatch() { _harmony.PatchAll(typeof(ShipLightsPatch)); _harmony.PatchAll(typeof(PlayerControllerBPatch)); } } public static class PluginInfo { public const string PLUGIN_GUID = "Template"; public const string PLUGIN_NAME = "Template"; public const string PLUGIN_VERSION = "1.0.0"; } } namespace YourThunderstoreTeam.service { public class TemplateService { public bool ReturnTrue() { return true; } public bool ReturnFalse() { return false; } } } namespace YourThunderstoreTeam.patch { [HarmonyPatch(typeof(PlayerControllerB))] public class PlayerControllerBPatch { [HarmonyPatch("PlayerJump")] [HarmonyPrefix] private static bool OnPlayerJump(ref PlayerControllerB __instance) { HUDManager.Instance.AddTextToChatOnServer("isJumping: " + __instance.isJumping, -1); __instance.isJumping = false; return false; } } [HarmonyPatch(typeof(ShipLights))] public class ShipLightsPatch { [HarmonyPatch("ToggleShipLights")] [HarmonyPrefix] private static bool OnPowerSwitch(ref ShipLights __instance, object[] __args) { Plugin.Log.LogInfo((object)"The lights are now toggled!"); return false; } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } } namespace Template.NetcodePatcher { [AttributeUsage(AttributeTargets.Module)] internal class NetcodePatchedAssemblyAttribute : Attribute { } }