Decompiled source of ScalingStartCredits v1.0.6

ScalingStartCredits.dll

Decompiled 10 months ago
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("ScalingStartCredits")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ScalingStartCredits")]
[assembly: AssemblyCopyright("Copyright ©  2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("332290fd-f4f6-4b02-b7e1-e4a770a28895")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace ScalingStartCredits
{
	[BepInPlugin("zg.scalingstartingcredits", "Scaling Start Credits", "1.0.6")]
	public class ScalingStartCreditsMain : BaseUnityPlugin
	{
		public const string modGUID = "zg.scalingstartingcredits";

		public const string modName = "Scaling Start Credits";

		public const string modVersion = "1.0.6";

		private readonly Harmony harmony = new Harmony("zg.scalingstartingcredits");

		public static ScalingStartCreditsMain Instance;

		internal ManualLogSource pnt;

		public ConfigEntry<int> configCreditIncrement;

		public ConfigEntry<int> configPlayerCountThreshold;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			BindConfiguration();
			pnt = Logger.CreateLogSource("zg.scalingstartingcredits");
			pnt.LogInfo((object)"Scaling Start Credits Enabled");
			pnt.LogInfo((object)"Credit to sunnobunno for the original mod");
			harmony.PatchAll();
		}

		private void BindConfiguration()
		{
			configCreditIncrement = ((BaseUnityPlugin)this).Config.Bind<int>("General", "Credit Increment", 15, "The amount of credits per player added to the starting group credits");
			configPlayerCountThreshold = ((BaseUnityPlugin)this).Config.Bind<int>("General", "Player Threshold", 4, "The number of players required in the lobby before credits are added per new player.");
		}
	}
}
namespace ScalingStartCredits.Patches
{
	[HarmonyPatch(typeof(StartMatchLever))]
	internal class StartingCreditsPatch
	{
		private static ManualLogSource mls = Logger.CreateLogSource("zg.scalingstartingcredits");

		private static int groupCreditIncreaseIncrement;

		private static int playerThreshold;

		private static int playerCount;

		private static int days;

		private static HUDManager hudManager;

		[HarmonyPatch("StartGame")]
		[HarmonyPrefix]
		private static void StartMatchLeverPatch(ref StartOfRound ___playersManager)
		{
			//IL_00ec: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f6: Expected O, but got Unknown
			//IL_0105: Unknown result type (might be due to invalid IL or missing references)
			//IL_010c: Expected O, but got Unknown
			groupCreditIncreaseIncrement = ScalingStartCreditsMain.Instance.configCreditIncrement.Value;
			playerThreshold = ScalingStartCreditsMain.Instance.configPlayerCountThreshold.Value;
			playerCount = ___playersManager.fullyLoadedPlayers.Count;
			days = ___playersManager.gameStats.daysSpent;
			bool flag = true;
			mls.LogInfo((object)$"Days: {days}");
			mls.LogInfo((object)$"Player Count: {playerCount}");
			if (days != 0)
			{
				mls.LogInfo((object)"No longer first day. Aborting");
				flag = false;
			}
			if (playerCount <= playerThreshold && flag)
			{
				mls.LogInfo((object)"Player threshold not met. Aborting");
				flag = false;
			}
			if (flag)
			{
				hudManager = (HUDManager)Object.FindObjectOfType(typeof(HUDManager));
				Terminal val = (Terminal)Object.FindObjectOfType(typeof(Terminal));
				int num = playerCount - playerThreshold;
				int num2 = num * groupCreditIncreaseIncrement;
				int num3 = val.groupCredits + num2;
				val.SyncGroupCreditsServerRpc(num3, val.numberOfItemsInDropship);
				mls.LogInfo((object)$"Credits Added for {num} players above threshold of {playerThreshold}: {num2}");
				mls.LogInfo((object)$"Group Credits: {val.groupCredits}");
				hudManager.AddTextToChatOnServer($"Credits Added for {num} players above threshold of {playerThreshold}: {num2}", -1);
				hudManager.AddTextToChatOnServer($"Group Credits: {val.groupCredits}", -1);
			}
		}
	}
}