Lethal Genesis ModPack
[v47] Read below for details! 150+ mods, regularly updated! A 'Vanilla-like Overhaul' modpack, featuring new game elements and custom configs without removing the Vanilla feel. Everything is balanced around both fair gameplay and fun factor.
CHANGELOG
CHANGELOG
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1.4.9
- Major stability fix
- Removed Rune580-LethalCompany_InputUtils
- Removed Zaggy1024-TwoRadarMaps
- Removed zMods-DynamicScrapsAmount
- Removed some cosmetic mods: Mhz-MoreHead, PuffyMods-Sims_Plumbob, fizzysaur-Happy_Hats, fonnymunkey-SimpleHats, ReputableIndividuals-SternpennysCosmetics, J3STER-J3STERsCosmeticsFixed
- Removed some suit mods: Cornball_Crew-Valorant_Skinsl and ClockInTime-CompanyMan
- Removed FlipMods-CustomTelevisionVideo and WaterFish-Music_Video_Pack
- Removed amnsoft-EmployeeAssignments
- Removed Badham_Mods-SCPFoundationDungeon
- Removed NiceHairs-Symbiosis
- Re-replaced MikeMediaStudios-MikesTweaks with FlipMods-BetterStamina, Onyx_Inoculum-Longer_Day and GMODS-StorePrices
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1.4.8
- Updated some mods
- Updated malco-Lategame_Upgrades to 3.0.0
- Updated readme with new Lategame Upgrades items and contracts feature
- Added AlexCodesGames-AdditionalContentFramework-1.0.3
- Added Zaggy1024-TwoRadarMaps
- Added TheDeadSnake-Touchscreen
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1.4.7
- Added necrowing-DramaMask, which when worn will make the Masked enemies ignore you
- Added aqua_dot-CompanyWardrobe
- Added readthisifbad-SnatchinBracken
- Added AinaVT-LethalConfig
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1.4.6
- Major stability patch (removed a lot of game-breaking bugs)
- Re-added thatblueninja09-Kirby_Skin
- Added FlipMods-TooManyEmotes
- Added RonJermyl-NoNametags
- Added Cobster-FireExitLadders
- Added Justice69-ImmersiveScraps
- Added JunLethalCompany-GamblingMachineAtTheCompany
- Replaced MoonJuice-SprintLadderFix with e3s1-BetterLadders
- Removed Kaguya-SpectatorChat
- Removed tinyhoot-ShipLoot
- Removed Drakorle-MoreItems as ShaosilGaming-GeneralImprovements has the same feature
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1.4.5
- Added Kaguya-SpectatorChat
- Re-added TanmanG-Forest_Giant_Motionsense
- Some suits are hidden again (especially the more eye-sensitive ones)
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1.4.4
- Updated some mods with critical fixes
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1.4.3
- Updated more mods for v47-49 compatibility
- Updated several primary mods
- Updated some custom configs
- Pinger item added from LethalThings, price reduced to 50
- Added Zaggy1024-PathfindingLagFix
- Removed PC-FireExitFlip as ShaosilGaming-GeneralImprovements has the same feature
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1.4.2
- Updated more mods for v47-49 compatibility
- Updated some primary mods
- Added IAmBatby-LethalLevelLoader
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1.4.1
- Updated Evaisa-LethalLib and ShaosilGaming-GeneralImprovements
- Credits system set back to vanilla (no more per player credits set by ShaosilGaming-GeneralImprovements)
- Rotating furniture set back to vanilla (snap rotate is still available with left click)
- Game startup should automatically choose 'ONLINE' option now
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1.4.0
- Compatibility update for v47
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1.3.43
- Updated some mods
- Mostly an optimization patch to resolve some issues such as the stuck 100% Thunderstore bug (please switch to r2modmanager!)
- Fix attempt for major bug where the ship doesn't land to end the day and revived players get stuck in spectator
- Removed monkes_mods-JumpDelayPatch, 5Bit-FPSSpectate, FlipMods-LetMeLookDown, e3s1-BetterLadders, Electric131-OuijaBoard, TanmanG-Forest_Giant_Motionsense, Piggy-JesterStompShake, TheCursedCompany-The_Cursed_Company, Norman-GlowStickSuits, CyanBlob-Motion_Tracker, Nyxchrono-DoorBreach, Splitface-LCSprayFix, kRYstall9-FastSwitchPlayerViewInRadar, FutureSavior-Boombox_Sync_Fix, blink9803-AutoFlyToCompany, Invertigo-JetpackHandling, ViViKo-BunkbedRevive, Ozone-Runtime_Netcode_Patcher, TheFluff-FairAI, thatblueninja09-Whistle_Skin, thatblueninja09-Kirby_Skin (there's already another), Naku-The_Sound_of_Silence_r2modman, Glitch-RankFix, Bibendi-AEIOUCompany, Frack9-DarkMist, Taker-CannabisCompany, Owen3H-IntroTweaks
- Replaced CapyCat-Solos_Bodycams with RickArg-Helmet_Cameras
- SCP dungeon should properly be set to Ducky's moon now (still at random chance)
- New moons are repackaged into a different pack to ease up on download size: https://thunderstore.io/c/lethal-company/p/Zantus/Lethal_Genesis_MoonsPack/
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1.3.42
- Updated some mods with critical fixes
- Removed 2 moons (for now): Zingar-SecretLabs, AudioKnight-Starlancer
- SCP dungeon can now only be accessed through Ducky's moon (at random chance)
- Updated Generic_GMD-Generic_Moon and TeamBridget-Peaches_Castle moons
- Added 1 new moon: Hydro
- Added PupVR-Pups_Cute_Cosmetics and ReputableIndividuals-SternpennysCosmetics
- Added Bobbie-FixRPCLag
- Buffed Loot Value skill multiplier to 0.2 (previously 0.02)
- Removed Lennozeros-Christmas_Intro and LeedleBumpany-ChainHangLowLoop, restored original dropship music
- Removed KodiCraft-TermSpeak
- Removed AllToasters-QuickRestart
- Removed Clementinise-QuickTerminalRestart
- Removed ATK-ShipClock
- Unhid all hidden suits
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1.3.41
- Removed FlipMods-ReservedItemSlot mods, which were purely for testing! Sorry, it currently causes a bug where you can get stuck after picking up relevant items/tools
- Consequently, LethalProgression's Hand Slots skill should work again
- Buffed Hand Slots skill to 3 slots max (previously 2)
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1.3.4
- Updated several primary mods
- Updated mod icon and readme
- Added 4 new moons: zepsun-Conviction, AudioKnight-Starlancer, Generic_GMD-Generic_Moons' Icebound and Devastation
- Added Bibendi-AEIOUCompany, aeiou
- Added DannyVD-MonitorLabels
- Added ViViKo-ItemClippingFix
- Added MoonJuice-RubberChicken
- Added J3STER-J3STERsCosmeticsFixed and companyemployee-EquipmentCompany
- Added Nyxchrono-DoorBreach, hitting a locked door with a shovel several times can breach them open
- Replaced FlipMods-HotbarPlus, kRYstall9-FastSwitchPlayerViewInRadar and NutNutty-AlwaysPickup with ShaosilGaming-GeneralImprovements
- Replaced dropship music from Idiotic_Buddies-JollyCompany to LeedleBumpany-ChainHangLowLoop
- Reduced spawn rarity of Masked enemy
- Reduced Lockpicker unlock/jam time to 3s (previously 10s)
- Reduced Rocket Launcher price to 300 (previously 420)
- Removed TheBeeTeam-LandmineFix as I'm unsure it does anything?
- Removed AinaVT-LethalConfig as it is no longer a dependency
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1.3.3
- Updated some mods with critical fixes
- Updated mod icon
- Updated Secret Labs moon
- Added Ozone-Runtime_Netcode_Patcher
- Added TheBeeTeam-LandmineFix
- Added Taker-CannabisCompany
- Added YocowsShtuff-YocowsCosmetics
- Added happyfrosty-FrostyCosmetics
- Added MrHydralisk-EnhancedLockpicker, lockpickers now open locked doors faster and can be used to lock doors
- Added ViViKo-BunkbedRevive, carry a dead player to the bunkbed to revive them for 30% of quota
- Added AinaVT-LethalConfig (properly), I highly recommend not touching any of the mod settings regardless if you're host or client !
- Re-added Invertigo-JetpackHandling
- Removed Po-LCPocketBoombox as KoderTeh-Boombox_Controller now has the same function
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1.3.2 - Happy New Year!
- Renamed the modpack from WallBanged to Lethal Genesis, this modpack is now branded a 'Vanilla-like Overhaul'
- Updated many mods
- New custom config for NomnomAB-RollingGiant update
- Added Kittenji-Groan_Tube_Scrap
- Added Splitface-LCSprayFix
- Added Woecust-Immersive_Visor
- Re-added TheFluff-FairAI! Mines and boombas explode on certain enemies, turrets will do the same but immortal enemies are kept as is
- Re-added MikeMediaStudios-MikesTweaks, removed FlipMods-BetterStamina, Onyx_Inoculum-Longer_Day and GMODS-StorePrices
- Replaced SleeplessKyru-SnapRotateFurniture with SleeplessMods-SnapRotateFurniture as former is deprecated
- CapyCat-Solos_Bodycams now works off helmet again!
- Added Zingar-SecretLabs-3.2.0
- SCP dungeon can now only be accessed through the Secret Labs (Site-02) moon
- Base quota increase now 350 per quota (originally 300)
- WeatherMultiplier for Foggy weather brought back as it seems to be fixed!
- Helmet HUD/effect is back!
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1.3.1
- Updated several primary mods, including major fixes
- Added Coltrain-RotateBackwards and SleeplessMods-SnapRotateFurniture, hold Shift+R to rotate objects backwards or Left Click to snap rotate
- Added GMODS-StorePrices as MikeTweaks was removed
- Adjusted amnsoft-EmployeeAssignments, gold bar rewards are raised and now anyone can finish your assignment for you
- Adjusted FlipMods-BetterStamina values to be slightly less punishing, including carry weight effects
- Removed TheFluff-FairAI as it was breaking turrets shooting. this also means landmines no longer trigger from enemies
- Disabled InventoryCheck for emotes, you can now emote while holding any item :)
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1.3.0 - Happy Holidays!
- Updated several primary mods, including Lategame Upgrades v2.8.5
- Updated some cosmetic mods, disabled some suits
- Updated TheFluff-FairAI, turrets are no longer neutral and can shoot enemies
- Increased chat character limit to 1400 (was 1250)
- Adjusted audio volumes for various LethalThings
- Reduced prices for Hacking Tool and Toy Hammer
- Raised prices for upgrades of Better Scanner, Running Shoes, Bigger Lungs and Discombobulator
- Strong Legs is now an individual upgrade
- Stimpack is now a group upgrade
- Added pyci-CozyImprovements, more lights in the ship and always see the terminal active
- Added Piggy-ShowCapacity for TZP and spray paint (spray paint remains unlimited use)
- Added SpookyDookies-Spooky_Dookies_Glowsuits, Norman-GlowStickSuits and NGRCA-More_Suits_Camo
- Added Onyx_Inoculum-Longer_Day and FlipMods-BetterStamina in place of MikeMediaStudios-MikesTweaks
- Removed MikeMediaStudios-MikesTweaks as it was conflicting with an unknown mod/config while malco-Lategame_Upgrades v2.8.4+ is active
- Re-added MoonJuice-SprintLadderFix and removed Invertigo-JetpackHandling, trying to figure out cause for random damage taken
- Consequently, sprinting while climbing ladders no longer does anything
- Added jockie-LethalExpansionCore
- Added 3 new moons: FireNoobsta-Ducks_Moons, Ceelery-Kast and TeamBridget-Peaches_Castle
- These moons are repackaged into the modpack as the base LethalExpansion isn't needed - so authors, please let me know if you would like them removed c:
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1.2.92
- Updated several primary mods, including major fixes (no more forever-shooting turrets)
- Added Frack9-DarkMist, a new enemy type
- Mimic (fire exit) count set to 2 max
- Reduced price for Diving Kit
- Raised price for Running Shoes
- Raised price for Bigger Lungs
- Raised prices for Discombobulator, Malware Broadcaster, Fast Encryption and Lightning Rod
- Raised prices for upgrades of Beekeeper, Discombobulator, Bigger Lungs and Running Shoes
- Upgrade price changes are in preparation for malco-Lategame_Upgrades v2.8.5
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1.2.91
- Updated several primary mods, including major fixes
- Added Caseuhdeeyuh-MolesterLootBug, lootbugs might pick up and steal you :)
- Added Jordo-NeedyCats, miaou
- Added MrHydralisk-EnhancedRadarBooster and Jamil-Corporate_Restructure for Monitor mains
- Added PXC-PrideCosmetics, axtrachawnky-Chunkys_Cosmetics
- Lowered the price of the flare gun and emergency flares
- Adjusted enemies which can trigger landmines and boombas
- Slightly upped the chances/frequency of several things like FounSkinwalker, Ghost Girl walkie haunting...
- 1.2.91, properly added Jamil-Corporate_Restructure
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1.2.8
- SLIIIGHTLY buffed Loot Value skill gain per level, I did say I'm bad at math :(
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1.2.7
- Updated several primary mods, Evaisa-LethalThings' Boombas now explode enemies!
- Turned off the corpse flies from NiceHairs-Symbiosis
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1.2.6
- Updated several primary mods which include fixes for Diversity, Symbiosis, HexiBetterShotgun and LategameUpgrades
- Added Kittenji-LaserPointerDetonator. Detonate mines with a laser pointer!
- Added akechii-DiscountAlert, NiceHairs-NuclearLib
- Added AnythingGoesGit-MoreDeathNotes. I thought we had the coroner mod before this?
- Reduced Loot Value skill gain per level! Remember that this skill stacks with your crewmates
- Turned off some extensive changes from Diversity
- Raised prices for Protein Powder, Better Scanner, Running Shoes, Bigger Lungs and their upgrades
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1.2.5 - Happy Holidays!
- Updated several primary mods
- Changed modpack folder structure, hopefully configs will transfer now
- Rebalanced Stoneman-LethalProgression XP gains to be slower to incentivize getting higher value loot- I hope, I'm pretty bad at math
- Enabled Hand Slots skill from Stoneman-LethalProgression, up to a max of two extra slots
- Disabled Health Regen skill from Stoneman-LethalProgression, it was breaking with healing items
- Buffed medkits to be slightly cheaper with 10 uses each (previously 6), still heals 80HP per use
- Buffed assignment rewards
- Updated Evaisa-LethalThings and MikeMediaStudios-MikesTweaks configs
- Quota is now reached after 4 days to reduce frustration from failed runs
- CapyCat-Solos_Bodycams now works off torso cam instead of helmet, some cosmetics blocked the view and still may
- Re-added IntegrityChaos-Diversity! Free your centipede-ridden teammates by tapping E on them
- Added NomnomAB-RollingGiant. New enemy type
- Added new suits and cosmetics: Insomniax-InsomniaxCosmetics, TeamClark-BigBossSuit, ClockInTime-ColonialMarine, ClockInTime-CompanyMan and GamingFacility-Suits_n_Stuff
- Disabled suits: Rainbow, Flashing and Matrix
- Removed MoonJuice-SprintLadderFix as e3s1-BetterLadders lets you sprint to climb ladders faster
- Removed MaxWasUnavailable-MoonOfTheDay, figuring out if it's causing desync between players
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1.2.4
- Updated several primary mods, this version is not very stable!
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1.2.3
- Readme fix. Sorry!
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1.2.2
- Updated several primary mods
- Added EliteMasterEric-CleanerLogs for a potential performance boost
- Added dropship music from Idiotic_Buddies-JollyCompany
- Tweaked intro music from Lennozeros-Christmas_Intro. Type 'greatasset' in terminal to play again :)
- Replaced anormaltwig-TerminalExtras with NavarroTech-MoreTerminalCommands, former was breaking 'Other' command in terminal
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1.2.1
- Minor readme and description fix.
- Adjusted to proper Lategame Upgrades version.
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1.2.0 - Happy Holidays!
- Adjusted readme
- Adjusted Running Shoes, Strong Legs and Discombobulator upgrade prices to be higher
- Custom config for Lategame Upgrades v2.8+
- Brought back Arson!
- Disabled UNO Reverse card.
- Added Lennozeros-Christmas_Intro. It's a jolly time this week!
- Buffed Lightning Rod ship upgrade to cover the entire map (hopefully)
- Removed rafl-BonkHitSfx :( You can still apply it for yourself separately!
- Added Treyotech-Treys_Health_Text, visible HP to assist medic players
- Added MaxWasUnavailable-MoonOfTheDay and anormaltwig-TerminalExtras
- Added FlipMods-HotbarPlus for better inventory scrolling
- Removed MaxWasUnavailable-ScrollInverter
- Added s_nnys-RetroRobloxCosmetics, MarquesT-CosmeticsPack and fizzysaur-Happy_Hats
- Added BatTeam-LethalFashion, TeamClark-ODST_Suit, MagicalFlyingPurpleTreeSquid-Drive_Suit and Zorum-Zorums_Halo_ODST_Cosmetics
- Combat evolved. Added MegaPiggy-BuyableShotgun and Hexi-HexiBetterShotgun
- Added Renegades-FlashlightToggle and Renegades-WalkieUse
- Added Coltrain-RotateBackwards
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1.1.5
- Added Ozone-Cabinet_Item_Storage
- Added TheFluff-FairAI. Most enemies should die from stepping on mines now
- Adjusted Back Muscles upgrade prices. It was too cheap for how strong it was
- Finalized adding some more QoL fix mods
- Added a proper readme and changelog
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1.1.4
- Brought max inventory slots to 5 instead of 6
- Added more cosmetics (updated AbsasCosmetics, added Luigi-Nintendo_Hats...)
- Added new scrap (Pinta-PintoBoy-1.0.0, re-added Electric131-OuijaBoard...)
- Jetpack players, it's your time. Added Hamunii-JetpacksCarryBigItems and Invertigo-JetpackHandling
- Adjusted Night Vision price and upgrade configs (From 45 credits to 50)
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1.1.3
- Removed Diversity mod, it was causing a permanent blur on the screen after interacting/walking into a steam leak
- Removed ReservedItemSlots, ReservedFlashlightSlot and ReservedWalkieSlot. They conflicted with Pouchey Belt from LethalThings
- Removed Pooble-LCBetterSaves until compatibility is added with certain mods
- Added Piggy-JesterStompShake
- Adjusted Lategame Upgrades prices
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1.0.1 - 1.1.2
- Lots of adjustments. Sorry!
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1.0.0
- Modpack released