using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using LethalLib.Modules;
using LethalModDataLib.Enums;
using LethalModDataLib.Features;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;
using com.github.zehsteam.BlahajPlush.NetcodePatcher;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("com.github.zehsteam.BlahajPlush")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Adds a customizable Blåhaj plushie scrap item.")]
[assembly: AssemblyFileVersion("1.0.3.0")]
[assembly: AssemblyInformationalVersion("1.0.3+75e95b7d38c16d78266d6b3452ddfb59cc4fbbc1")]
[assembly: AssemblyProduct("BlahajPlush")]
[assembly: AssemblyTitle("com.github.zehsteam.BlahajPlush")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.3.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
[module: NetcodePatchedAssembly]
internal class <Module>
{
static <Module>()
{
NetworkVariableSerializationTypes.InitializeSerializer_UnmanagedByMemcpy<bool>();
NetworkVariableSerializationTypes.InitializeEqualityChecker_UnmanagedIEquatable<bool>();
}
}
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace com.github.zehsteam.BlahajPlush
{
internal class ConfigManager
{
public ExtendedConfigEntry<bool> EnableConfiguration;
public ExtendedConfigEntry<int> SpawnWeight;
public ExtendedConfigEntry<bool> TwoHanded;
public ExtendedConfigEntry<int> CarryWeight;
public ExtendedConfigEntry<int> MinValue;
public ExtendedConfigEntry<int> MaxValue;
public ConfigManager()
{
BindConfigs();
ClearUnusedEntries();
}
private void BindConfigs()
{
EnableConfiguration = new ExtendedConfigEntry<bool>("General Settings", "EnableConfiguration", defaultValue: false, "Enable if you want to use custom set config setting values. If disabled, the default config setting values will be used.");
SpawnWeight = new ExtendedConfigEntry<int>("General Settings", "SpawnWeight", 10, "Blahaj plush spawn chance weight.", useEnableConfiguration: true);
TwoHanded = new ExtendedConfigEntry<bool>("General Settings", "TwoHanded", defaultValue: true, "If enabled, the Blahaj plush will be two-handed.", useEnableConfiguration: true);
CarryWeight = new ExtendedConfigEntry<int>("General Settings", "CarryWeight", 12, "Blahaj plush carry weight in pounds.", useEnableConfiguration: true);
MinValue = new ExtendedConfigEntry<int>("General Settings", "MinValue", 150, "Blahaj plush min scrap value.", useEnableConfiguration: true);
MaxValue = new ExtendedConfigEntry<int>("General Settings", "MaxValue", 380, "Blahaj plush max scrap value.", useEnableConfiguration: true);
}
private void ClearUnusedEntries()
{
ConfigFile config = ((BaseUnityPlugin)Plugin.Instance).Config;
PropertyInfo property = ((object)config).GetType().GetProperty("OrphanedEntries", BindingFlags.Instance | BindingFlags.NonPublic);
Dictionary<ConfigDefinition, string> dictionary = (Dictionary<ConfigDefinition, string>)property.GetValue(config, null);
dictionary.Clear();
config.Save();
}
}
public class ExtendedConfigEntry<T>
{
public ConfigEntry<T> ConfigEntry;
public Func<T> GetValue;
public Action<T> SetValue;
public bool UseEnableConfiguration = false;
public T DefaultValue => (T)((ConfigEntryBase)ConfigEntry).DefaultValue;
public T Value
{
get
{
return GetValue();
}
set
{
SetValue(value);
}
}
public ExtendedConfigEntry(string section, string key, T defaultValue, string description, bool useEnableConfiguration = false)
{
ConfigEntry = ((BaseUnityPlugin)Plugin.Instance).Config.Bind<T>(section, key, defaultValue, description);
UseEnableConfiguration = useEnableConfiguration;
Initialize();
}
public ExtendedConfigEntry(string section, string key, T defaultValue, ConfigDescription configDescription = null, bool useEnableConfiguration = false)
{
ConfigEntry = ((BaseUnityPlugin)Plugin.Instance).Config.Bind<T>(section, key, defaultValue, configDescription);
UseEnableConfiguration = useEnableConfiguration;
Initialize();
}
private void Initialize()
{
if (GetValue == null)
{
GetValue = () => (UseEnableConfiguration && !Plugin.ConfigManager.EnableConfiguration.Value) ? DefaultValue : ConfigEntry.Value;
}
if (SetValue == null)
{
SetValue = delegate(T value)
{
ConfigEntry.Value = value;
};
}
}
public void ResetToDefault()
{
ConfigEntry.Value = (T)((ConfigEntryBase)ConfigEntry).DefaultValue;
}
}
internal class Content
{
public static Item blahajPlush;
public static void Load()
{
LoadAssetsFromAssetBundle();
}
private static void LoadAssetsFromAssetBundle()
{
try
{
string directoryName = Path.GetDirectoryName(((BaseUnityPlugin)Plugin.Instance).Info.Location);
string text = Path.Combine(directoryName, "blahajplush_assets");
AssetBundle val = AssetBundle.LoadFromFile(text);
blahajPlush = val.LoadAsset<Item>("BlahajPlush");
Plugin.logger.LogInfo((object)"Successfully loaded assets from AssetBundle!");
}
catch (Exception arg)
{
Plugin.logger.LogError((object)$"Error: failed to load assets from AssetBundle.\n\n{arg}");
}
}
}
[BepInPlugin("com.github.zehsteam.BlahajPlush", "BlahajPlush", "1.0.3")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Plugin : BaseUnityPlugin
{
internal static Plugin Instance;
internal static ManualLogSource logger;
internal static ConfigManager ConfigManager;
public static bool IsHostOrServer => NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
logger = Logger.CreateLogSource("com.github.zehsteam.BlahajPlush");
logger.LogInfo((object)"BlahajPlush has awoken!");
ConfigManager = new ConfigManager();
Content.Load();
RegisterScrapItems();
NetcodePatcherAwake();
}
private void NetcodePatcherAwake()
{
Type[] types = Assembly.GetExecutingAssembly().GetTypes();
Type[] array = types;
foreach (Type type in array)
{
MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
MethodInfo[] array2 = methods;
foreach (MethodInfo methodInfo in array2)
{
object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
if (customAttributes.Length != 0)
{
methodInfo.Invoke(null, null);
}
}
}
}
private void RegisterScrapItems()
{
int value = ConfigManager.SpawnWeight.Value;
bool value2 = ConfigManager.TwoHanded.Value;
int value3 = ConfigManager.CarryWeight.Value;
int value4 = ConfigManager.MinValue.Value;
int value5 = ConfigManager.MaxValue.Value;
ScrapHelper.RegisterScrap(Content.blahajPlush, value, value2, value3, value4, value5);
}
}
internal class ScrapHelper
{
public static void RegisterScrap(Item item, int iRarity, bool twoHanded, int carryWeight, int minValue, int maxValue)
{
item.twoHanded = twoHanded;
item.weight = (float)carryWeight / 105f + 1f;
item.minValue = minValue;
item.maxValue = maxValue;
Utilities.FixMixerGroups(item.spawnPrefab);
NetworkPrefabs.RegisterNetworkPrefab(item.spawnPrefab);
Items.RegisterScrap(item, iRarity, (LevelTypes)(-1));
Plugin.logger.LogInfo((object)$"Registered \"{item.itemName}\" scrap item with {iRarity} rarity.");
}
}
internal class Utils
{
public static int GetLocalPlayerId()
{
return (int)GetLocalPlayerScript().playerClientId;
}
public static bool IsLocalPlayerId(int clientId)
{
return clientId == GetLocalPlayerId();
}
public static PlayerControllerB GetLocalPlayerScript()
{
return GameNetworkManager.Instance.localPlayerController;
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "com.github.zehsteam.BlahajPlush";
public const string PLUGIN_NAME = "BlahajPlush";
public const string PLUGIN_VERSION = "1.0.3";
}
}
namespace com.github.zehsteam.BlahajPlush.MonoBehaviours
{
public class AdvancedNoisemakerProp : NoisemakerProp
{
[Header("Advanced")]
[Space(3f)]
public bool useDynamicCooldown = false;
public bool cancelActiveSFXOnItemActivate = false;
protected Random noisemakerRandom;
[HideInInspector]
public int uniqueId = 0;
public bool isHostOrServer => Plugin.IsHostOrServer;
public bool isHeldByLocalPlayer => (Object)(object)((GrabbableObject)this).playerHeldBy == (Object)(object)Utils.GetLocalPlayerScript();
public bool canActivateItem => isHeldByLocalPlayer || ((GrabbableObject)this).isHeldByEnemy;
public string saveKey => string.Format("{0}_{1}", "AdvancedNoisemakerProp", uniqueId);
public override void LoadItemSaveData(int saveData)
{
((GrabbableObject)this).LoadItemSaveData(saveData);
uniqueId = saveData;
}
public override int GetItemDataToSave()
{
return uniqueId;
}
public virtual void Awake()
{
if (isHostOrServer)
{
uniqueId = Random.Range(0, 1000000);
}
}
public override void Start()
{
((NoisemakerProp)this).Start();
noisemakerRandom = new Random(StartOfRound.Instance.randomMapSeed + 85);
}
public override void ItemActivate(bool used, bool buttonDown = true)
{
if (canActivateItem)
{
int index = Random.Range(0, base.noiseSFX.Length);
PlaySound(index);
}
}
public void PlaySound(int index)
{
int fromPlayerId = (isHeldByLocalPlayer ? Utils.GetLocalPlayerId() : (-1));
if (isHostOrServer)
{
PlaySoundClientRpc(index, fromPlayerId);
}
else
{
PlaySoundServerRpc(index, fromPlayerId);
}
PlaySoundOnLocalClient(index);
}
[ServerRpc(RequireOwnership = false)]
protected void PlaySoundServerRpc(int index, int fromPlayerId)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
//IL_00b0: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_007e: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1521125703u, val, (RpcDelivery)0);
BytePacker.WriteValueBitPacked(val2, index);
BytePacker.WriteValueBitPacked(val2, fromPlayerId);
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1521125703u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
{
PlaySoundClientRpc(index, fromPlayerId);
}
}
}
[ClientRpc]
protected void PlaySoundClientRpc(int index, int fromPlayerId)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
//IL_00b0: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_007e: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3750164066u, val, (RpcDelivery)0);
BytePacker.WriteValueBitPacked(val2, index);
BytePacker.WriteValueBitPacked(val2, fromPlayerId);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3750164066u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && !Utils.IsLocalPlayerId(fromPlayerId))
{
PlaySoundOnLocalClient(index);
}
}
}
protected void PlaySoundOnLocalClient(int index)
{
AudioClip audioClip = base.noiseSFX[index];
AudioClip audioClipFar = base.noiseSFXFar[index];
PlaySoundOnLocalClient(audioClip, audioClipFar);
}
protected void PlaySoundOnLocalClient(AudioClip audioClip, AudioClip audioClipFar)
{
//IL_0139: Unknown result type (might be due to invalid IL or missing references)
float num = (float)noisemakerRandom.Next((int)(base.minLoudness * 100f), (int)(base.maxLoudness * 100f)) / 100f;
float pitch = (float)noisemakerRandom.Next((int)(base.minPitch * 100f), (int)(base.maxPitch * 100f)) / 100f;
if (cancelActiveSFXOnItemActivate)
{
base.noiseAudio.Stop();
base.noiseAudioFar.Stop();
}
if (useDynamicCooldown && !cancelActiveSFXOnItemActivate)
{
((GrabbableObject)this).currentUseCooldown = audioClip.length;
}
base.noiseAudio.pitch = pitch;
base.noiseAudio.PlayOneShot(audioClip, num);
if ((Object)(object)base.noiseAudioFar != (Object)null && (Object)(object)audioClipFar != (Object)null)
{
base.noiseAudioFar.pitch = pitch;
base.noiseAudioFar.PlayOneShot(audioClipFar, num);
}
if ((Object)(object)base.triggerAnimator != (Object)null)
{
base.triggerAnimator.SetTrigger("playAnim");
}
WalkieTalkie.TransmitOneShotAudio(base.noiseAudio, audioClip, num);
RoundManager.Instance.PlayAudibleNoise(((Component)this).transform.position, base.noiseRange, num, 0, ((GrabbableObject)this).isInElevator && StartOfRound.Instance.hangarDoorsClosed, 0);
if (base.minLoudness >= 0.6f && (Object)(object)((GrabbableObject)this).playerHeldBy != (Object)null)
{
((GrabbableObject)this).playerHeldBy.timeSinceMakingLoudNoise = 0f;
}
}
protected override void __initializeVariables()
{
((NoisemakerProp)this).__initializeVariables();
}
[RuntimeInitializeOnLoadMethod]
internal static void InitializeRPCS_AdvancedNoisemakerProp()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Expected O, but got Unknown
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Expected O, but got Unknown
NetworkManager.__rpc_func_table.Add(1521125703u, new RpcReceiveHandler(__rpc_handler_1521125703));
NetworkManager.__rpc_func_table.Add(3750164066u, new RpcReceiveHandler(__rpc_handler_3750164066));
}
private static void __rpc_handler_1521125703(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
//IL_0043: Unknown result type (might be due to invalid IL or missing references)
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
int index = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref index);
int fromPlayerId = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref fromPlayerId);
target.__rpc_exec_stage = (__RpcExecStage)1;
((AdvancedNoisemakerProp)(object)target).PlaySoundServerRpc(index, fromPlayerId);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_3750164066(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
//IL_0043: Unknown result type (might be due to invalid IL or missing references)
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
int index = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref index);
int fromPlayerId = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref fromPlayerId);
target.__rpc_exec_stage = (__RpcExecStage)2;
((AdvancedNoisemakerProp)(object)target).PlaySoundClientRpc(index, fromPlayerId);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
protected internal override string __getTypeName()
{
return "AdvancedNoisemakerProp";
}
}
public class AdvancedRadioNoisemakerProp : AdvancedNoisemakerProp
{
[HideInInspector]
public NetworkVariable<bool> isRadioModeEnabled = new NetworkVariable<bool>(true, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);
[HideInInspector]
public NetworkVariable<bool> isRadioMode = new NetworkVariable<bool>(false, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);
[HideInInspector]
public NetworkVariable<int> clipIndex = new NetworkVariable<int>(0, (NetworkVariableReadPermission)0, (NetworkVariableWritePermission)0);
public override void OnNetworkSpawn()
{
NetworkVariable<bool> obj = isRadioMode;
obj.OnValueChanged = (OnValueChangedDelegate<bool>)(object)Delegate.Combine((Delegate?)(object)obj.OnValueChanged, (Delegate?)(object)new OnValueChangedDelegate<bool>(OnIsRadioModeChanged));
NetworkVariable<int> obj2 = clipIndex;
obj2.OnValueChanged = (OnValueChangedDelegate<int>)(object)Delegate.Combine((Delegate?)(object)obj2.OnValueChanged, (Delegate?)(object)new OnValueChangedDelegate<int>(OnClipIndexChanged));
}
public override void LoadItemSaveData(int saveData)
{
base.LoadItemSaveData(saveData);
bool flag = SaveLoadHandler.LoadData<bool>(base.saveKey + "_isRadioMode", (SaveLocation)0, false, true);
int value = SaveLoadHandler.LoadData<int>(base.saveKey + "_clipIndex", (SaveLocation)0, 0, true);
isRadioMode.Value = isRadioModeEnabled.Value && flag;
clipIndex.Value = value;
}
public override int GetItemDataToSave()
{
SaveItemData();
return base.GetItemDataToSave();
}
private void SaveItemData()
{
SaveLoadHandler.SaveData<bool>(isRadioMode.Value, base.saveKey + "_isRadioMode", (SaveLocation)0, true);
SaveLoadHandler.SaveData<int>(clipIndex.Value, base.saveKey + "_clipIndex", (SaveLocation)0, true);
}
public override void OnNetworkDespawn()
{
NetworkVariable<bool> obj = isRadioMode;
obj.OnValueChanged = (OnValueChangedDelegate<bool>)(object)Delegate.Remove((Delegate?)(object)obj.OnValueChanged, (Delegate?)(object)new OnValueChangedDelegate<bool>(OnIsRadioModeChanged));
NetworkVariable<int> obj2 = clipIndex;
obj2.OnValueChanged = (OnValueChangedDelegate<int>)(object)Delegate.Remove((Delegate?)(object)obj2.OnValueChanged, (Delegate?)(object)new OnValueChangedDelegate<int>(OnClipIndexChanged));
}
public override void EquipItem()
{
((GrabbableObject)this).EquipItem();
if ((Object)(object)((GrabbableObject)this).playerHeldBy != (Object)null)
{
((GrabbableObject)this).playerHeldBy.equippedUsableItemQE = true;
}
}
public override void DiscardItem()
{
if ((Object)(object)((GrabbableObject)this).playerHeldBy != (Object)null)
{
((GrabbableObject)this).playerHeldBy.equippedUsableItemQE = false;
}
((GrabbableObject)this).DiscardItem();
}
public override void ItemActivate(bool used, bool buttonDown = true)
{
if (base.canActivateItem)
{
int index = Random.Range(0, ((NoisemakerProp)this).noiseSFX.Length);
if (isRadioMode.Value)
{
index = clipIndex.Value;
}
PlaySound(index);
}
}
public override void ItemInteractLeftRight(bool right)
{
((GrabbableObject)this).ItemInteractLeftRight(right);
if (base.isHeldByLocalPlayer)
{
if (right)
{
ItemInteractRight();
}
else
{
ItemInteractLeft();
}
}
}
private void ItemInteractLeft()
{
if (isRadioModeEnabled.Value)
{
SetIsRadioMode(!isRadioMode.Value);
SaveItemData();
}
}
private void ItemInteractRight()
{
if (isRadioMode.Value)
{
SetClipIndex(GetNextClipIndex());
SaveItemData();
}
}
private int GetNextClipIndex()
{
int num = clipIndex.Value + 1;
if (num > ((NoisemakerProp)this).noiseSFX.Length - 1)
{
num = 0;
}
return num;
}
public override void SetControlTipsForItem()
{
SetControlTips();
}
private void SetControlTips()
{
if (base.isHeldByLocalPlayer)
{
if (isRadioMode.Value)
{
SetRadioControlTips();
}
else
{
SetDefaultControlTips();
}
}
}
private void SetDefaultControlTips()
{
string[] arrayWithMinLength = GetArrayWithMinLength(((GrabbableObject)this).itemProperties.toolTips, 3);
arrayWithMinLength[0] = "Squeeze : [LMB]";
arrayWithMinLength[1] = (isRadioModeEnabled.Value ? "Switch Mode : [Q]" : string.Empty);
arrayWithMinLength[2] = string.Empty;
HUDManager.Instance.ChangeControlTipMultiple(arrayWithMinLength, base.isHeldByLocalPlayer, ((GrabbableObject)this).itemProperties);
}
private void SetRadioControlTips()
{
string[] arrayWithMinLength = GetArrayWithMinLength(((GrabbableObject)this).itemProperties.toolTips, 3);
arrayWithMinLength[0] = $"Squeeze #{clipIndex.Value} : [LMB]";
arrayWithMinLength[1] = "Switch Mode : [Q]";
arrayWithMinLength[2] = "Next Clip : [E]";
HUDManager.Instance.ChangeControlTipMultiple(arrayWithMinLength, base.isHeldByLocalPlayer, ((GrabbableObject)this).itemProperties);
}
private void SetIsRadioMode(bool enabled)
{
if (base.isHostOrServer)
{
isRadioMode.Value = enabled;
}
else
{
SetIsRadioModeServerRpc(enabled);
}
}
[ServerRpc(RequireOwnership = false)]
private void SetIsRadioModeServerRpc(bool enabled)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
//IL_00b1: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2788462826u, val, (RpcDelivery)0);
((FastBufferWriter)(ref val2)).WriteValueSafe<bool>(ref enabled, default(ForPrimitives));
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2788462826u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
{
isRadioMode.Value = enabled;
}
}
}
private void OnIsRadioModeChanged(bool previous, bool current)
{
SetControlTips();
}
private void SetClipIndex(int index)
{
if (base.isHostOrServer)
{
clipIndex.Value = index;
}
else
{
SetClipIndexServerRpc(index);
}
}
[ServerRpc(RequireOwnership = false)]
private void SetClipIndexServerRpc(int index)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
{
ServerRpcParams val = default(ServerRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(3278068140u, val, (RpcDelivery)0);
BytePacker.WriteValueBitPacked(val2, index);
((NetworkBehaviour)this).__endSendServerRpc(ref val2, 3278068140u, val, (RpcDelivery)0);
}
if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
{
clipIndex.Value = index;
}
}
}
private void OnClipIndexChanged(int previous, int current)
{
SetControlTips();
}
private string[] GetArrayWithMinLength(string[] array, int minLength)
{
List<string> list = array.ToList();
int num = minLength - list.Count;
if (num < 0)
{
num = 0;
}
for (int i = 0; i < num; i++)
{
list.Add(string.Empty);
}
return list.ToArray();
}
protected override void __initializeVariables()
{
if (isRadioModeEnabled == null)
{
throw new Exception("AdvancedRadioNoisemakerProp.isRadioModeEnabled cannot be null. All NetworkVariableBase instances must be initialized.");
}
((NetworkVariableBase)isRadioModeEnabled).Initialize((NetworkBehaviour)(object)this);
((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)isRadioModeEnabled, "isRadioModeEnabled");
((NetworkBehaviour)this).NetworkVariableFields.Add((NetworkVariableBase)(object)isRadioModeEnabled);
if (isRadioMode == null)
{
throw new Exception("AdvancedRadioNoisemakerProp.isRadioMode cannot be null. All NetworkVariableBase instances must be initialized.");
}
((NetworkVariableBase)isRadioMode).Initialize((NetworkBehaviour)(object)this);
((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)isRadioMode, "isRadioMode");
((NetworkBehaviour)this).NetworkVariableFields.Add((NetworkVariableBase)(object)isRadioMode);
if (clipIndex == null)
{
throw new Exception("AdvancedRadioNoisemakerProp.clipIndex cannot be null. All NetworkVariableBase instances must be initialized.");
}
((NetworkVariableBase)clipIndex).Initialize((NetworkBehaviour)(object)this);
((NetworkBehaviour)this).__nameNetworkVariable((NetworkVariableBase)(object)clipIndex, "clipIndex");
((NetworkBehaviour)this).NetworkVariableFields.Add((NetworkVariableBase)(object)clipIndex);
base.__initializeVariables();
}
[RuntimeInitializeOnLoadMethod]
internal static void InitializeRPCS_AdvancedRadioNoisemakerProp()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Expected O, but got Unknown
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Expected O, but got Unknown
NetworkManager.__rpc_func_table.Add(2788462826u, new RpcReceiveHandler(__rpc_handler_2788462826));
NetworkManager.__rpc_func_table.Add(3278068140u, new RpcReceiveHandler(__rpc_handler_3278068140));
}
private static void __rpc_handler_2788462826(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_002f: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
bool isRadioModeServerRpc = default(bool);
((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref isRadioModeServerRpc, default(ForPrimitives));
target.__rpc_exec_stage = (__RpcExecStage)1;
((AdvancedRadioNoisemakerProp)(object)target).SetIsRadioModeServerRpc(isRadioModeServerRpc);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
private static void __rpc_handler_3278068140(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
int clipIndexServerRpc = default(int);
ByteUnpacker.ReadValueBitPacked(reader, ref clipIndexServerRpc);
target.__rpc_exec_stage = (__RpcExecStage)1;
((AdvancedRadioNoisemakerProp)(object)target).SetClipIndexServerRpc(clipIndexServerRpc);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
protected internal override string __getTypeName()
{
return "AdvancedRadioNoisemakerProp";
}
}
public class BlahajBehaviour : AdvancedNoisemakerProp
{
public override void ItemActivate(bool used, bool buttonDown = true)
{
}
protected override void __initializeVariables()
{
base.__initializeVariables();
}
protected internal override string __getTypeName()
{
return "BlahajBehaviour";
}
}
}
namespace com.github.zehsteam.BlahajPlush.NetcodePatcher
{
[AttributeUsage(AttributeTargets.Module)]
internal class NetcodePatchedAssemblyAttribute : Attribute
{
}
}