Decompiled source of HalloweenTheme v1.0.0

com.github.zehsteam.HalloweenTheme.dll

Decompiled 5 hours ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using LethalConfig;
using LethalConfig.ConfigItems;
using LethalConfig.ConfigItems.Options;
using Microsoft.CodeAnalysis;
using Unity.AI.Navigation;
using UnityEngine;
using UnityEngine.AI;
using com.github.zehsteam.HalloweenTheme.Data;
using com.github.zehsteam.HalloweenTheme.Dependencies;
using com.github.zehsteam.HalloweenTheme.Patches;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("com.github.zehsteam.HalloweenTheme")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Reskin mod for vanilla moons and scrap.")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("HalloweenTheme")]
[assembly: AssemblyTitle("com.github.zehsteam.HalloweenTheme")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace com.github.zehsteam.HalloweenTheme
{
	internal static class ConfigHelper
	{
		public static void SetModIcon(Sprite sprite)
		{
			if (LethalConfigProxy.Enabled)
			{
				LethalConfigProxy.SetModIcon(sprite);
			}
		}

		public static void SetModDescription(string description)
		{
			if (LethalConfigProxy.Enabled)
			{
				LethalConfigProxy.SetModDescription(description);
			}
		}

		public static void SkipAutoGen()
		{
			if (LethalConfigProxy.Enabled)
			{
				LethalConfigProxy.SkipAutoGen();
			}
		}

		public static ConfigEntry<T> Bind<T>(string section, string key, T defaultValue, bool requiresRestart, string description, AcceptableValueBase acceptableValues = null, Action<T> settingChanged = null, ConfigFile configFile = null)
		{
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Expected O, but got Unknown
			if (configFile == null)
			{
				configFile = ((BaseUnityPlugin)Plugin.Instance).Config;
			}
			ConfigEntry<T> configEntry = ((acceptableValues == null) ? configFile.Bind<T>(section, key, defaultValue, description) : configFile.Bind<T>(section, key, defaultValue, new ConfigDescription(description, acceptableValues, Array.Empty<object>())));
			if (settingChanged != null)
			{
				configEntry.SettingChanged += delegate
				{
					settingChanged?.Invoke(configEntry.Value);
				};
			}
			if (LethalConfigProxy.Enabled)
			{
				if (acceptableValues == null)
				{
					LethalConfigProxy.AddConfig<T>(configEntry, requiresRestart);
				}
				else
				{
					LethalConfigProxy.AddConfigSlider<T>(configEntry, requiresRestart);
				}
			}
			return configEntry;
		}

		public static void AddButton(string section, string name, string description, string buttonText, Action callback)
		{
			if (LethalConfigProxy.Enabled)
			{
				LethalConfigProxy.AddButton(section, name, description, buttonText, callback);
			}
		}
	}
	internal class ConfigManager
	{
		public ConfigEntry<bool> ExtendedLogging;

		public ConfigManager()
		{
			BindConfigs();
			ClearUnusedEntries();
		}

		private void BindConfigs()
		{
			ConfigHelper.SkipAutoGen();
			ExtendedLogging = ConfigHelper.Bind("General Settings", "ExtendedLogging", defaultValue: false, requiresRestart: false, "Enable extended logging.");
		}

		private void ClearUnusedEntries()
		{
			ConfigFile config = ((BaseUnityPlugin)Plugin.Instance).Config;
			PropertyInfo property = ((object)config).GetType().GetProperty("OrphanedEntries", BindingFlags.Instance | BindingFlags.NonPublic);
			Dictionary<ConfigDefinition, string> dictionary = (Dictionary<ConfigDefinition, string>)property.GetValue(config, null);
			dictionary.Clear();
			config.Save();
		}
	}
	internal static class Content
	{
		public static HalloweenAssets HalloweenAssets;

		public static void Load()
		{
			LoadAssetsFromAssetBundle();
		}

		private static void LoadAssetsFromAssetBundle()
		{
			try
			{
				string directoryName = Path.GetDirectoryName(((BaseUnityPlugin)Plugin.Instance).Info.Location);
				string text = Path.Combine(directoryName, "halloweentheme_assets");
				AssetBundle val = AssetBundle.LoadFromFile(text);
				HalloweenAssets = val.LoadAsset<HalloweenAssets>("HalloweenAssets");
				if ((Object)(object)HalloweenAssets == (Object)null)
				{
					throw new NullReferenceException();
				}
				Plugin.logger.LogInfo((object)"Successfully loaded assets from AssetBundle!");
			}
			catch (Exception arg)
			{
				Plugin.logger.LogError((object)$"Failed to load assets from AssetBundle.\n\n{arg}");
			}
		}
	}
	internal static class LevelHelper
	{
		private static bool _spawnedHalloweenLevelPrefab;

		public static string PlanetName => StartOfRound.Instance.currentLevel.PlanetName;

		public static void Reset()
		{
			_spawnedHalloweenLevelPrefab = false;
		}

		public static void OnLevelLoaded()
		{
			if (!_spawnedHalloweenLevelPrefab)
			{
				_spawnedHalloweenLevelPrefab = true;
				SpawnHalloweenLevelPrefab();
			}
		}

		private static void SpawnHalloweenLevelPrefab()
		{
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			LevelData levelData = GetLevelData();
			if (levelData != null && !((Object)(object)levelData.LevelPrefab == (Object)null))
			{
				GameObject val = Object.Instantiate<GameObject>(levelData.LevelPrefab);
				val.transform.SetPositionAndRotation(Vector3.zero, Quaternion.identity);
				Plugin.Instance.LogInfoExtended("Spawned halloween level prefab \"" + ((Object)levelData.LevelPrefab).name + "\".");
			}
		}

		public static LevelData GetLevelData()
		{
			foreach (LevelData levelData in Content.HalloweenAssets.LevelDataList)
			{
				if (levelData.PlanetName == PlanetName)
				{
					return levelData;
				}
			}
			return null;
		}

		public static EntranceTeleport GetEntranceTeleport(int entranceId, bool isEntranceToBuilding = true)
		{
			EntranceTeleport[] array = Object.FindObjectsByType<EntranceTeleport>((FindObjectsSortMode)0);
			foreach (EntranceTeleport val in array)
			{
				if ((!isEntranceToBuilding || val.isEntranceToBuilding) && val.entranceId == entranceId)
				{
					return val;
				}
			}
			return null;
		}
	}
	[BepInPlugin("com.github.zehsteam.HalloweenTheme", "HalloweenTheme", "1.0.0")]
	internal class Plugin : BaseUnityPlugin
	{
		private readonly Harmony harmony = new Harmony("com.github.zehsteam.HalloweenTheme");

		internal static Plugin Instance;

		internal static ManualLogSource logger;

		internal static ConfigManager ConfigManager;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			logger = Logger.CreateLogSource("com.github.zehsteam.HalloweenTheme");
			logger.LogInfo((object)"HalloweenTheme has awoken!");
			harmony.PatchAll(typeof(StartOfRoundPatch));
			harmony.PatchAll(typeof(RoundManagerPatch));
			ConfigManager = new ConfigManager();
			Content.Load();
		}

		public void OnLevelLoaded()
		{
			LevelHelper.OnLevelLoaded();
		}

		public void OnShipHasLeft()
		{
			LevelHelper.Reset();
		}

		public void OnLocalDisconnect()
		{
			LevelHelper.Reset();
		}

		public void LogInfoExtended(object data)
		{
			if (ConfigManager.ExtendedLogging.Value)
			{
				logger.LogInfo(data);
			}
		}
	}
	internal static class Utils
	{
		public static void DisableGameObject(string name)
		{
			GameObject val = GameObject.Find(name);
			if ((Object)(object)val == (Object)null)
			{
				Plugin.logger.LogWarning((object)("Failed to disable GameObject \"" + name + "\". GameObject could not be found."));
			}
			else
			{
				val.SetActive(false);
			}
		}

		public static void HideGameObject(string name, bool disableColliders = true)
		{
			GameObject val = GameObject.Find(name);
			if ((Object)(object)val == (Object)null)
			{
				Plugin.logger.LogWarning((object)("Failed to hide GameObject \"" + name + "\". GameObject could not be found."));
			}
			else
			{
				HideGameObject(val, disableColliders);
			}
		}

		public static void HideGameObject(GameObject gameObject, bool disableColliders = true)
		{
			if ((Object)(object)gameObject == (Object)null)
			{
				Plugin.logger.LogWarning((object)"Failed to hide GameObject. GameObject could not be found.");
				return;
			}
			Renderer[] componentsInChildren = gameObject.GetComponentsInChildren<Renderer>();
			foreach (Renderer val in componentsInChildren)
			{
				val.enabled = false;
			}
			if (disableColliders)
			{
				DisableColliders(gameObject);
			}
		}

		public static void DisableColliders(string name)
		{
			GameObject val = GameObject.Find(name);
			if ((Object)(object)val == (Object)null)
			{
				Plugin.logger.LogWarning((object)("Failed to disable colliders on GameObject \"" + name + "\". GameObject could not be found."));
			}
			else
			{
				DisableColliders(val);
			}
		}

		public static void DisableColliders(GameObject gameObject)
		{
			if ((Object)(object)gameObject == (Object)null)
			{
				Plugin.logger.LogWarning((object)"Failed to disable colliders on GameObject. GameObject is null.");
				return;
			}
			Collider[] componentsInChildren = gameObject.GetComponentsInChildren<Collider>();
			foreach (Collider val in componentsInChildren)
			{
				if (!IgnoreCollider(val))
				{
					val.enabled = false;
				}
			}
		}

		public static bool IgnoreCollider(Collider collider)
		{
			if (collider.isTrigger)
			{
				return true;
			}
			if (((Component)collider).gameObject.CompareTag("InteractTrigger"))
			{
				return true;
			}
			if (((Component)collider).gameObject.layer == LayerMask.GetMask(new string[1] { "InteractableObject" }))
			{
				return true;
			}
			if (((Component)collider).gameObject.layer == LayerMask.GetMask(new string[1] { "Trigger" }))
			{
				return true;
			}
			return false;
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "com.github.zehsteam.HalloweenTheme";

		public const string PLUGIN_NAME = "HalloweenTheme";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace com.github.zehsteam.HalloweenTheme.Patches
{
	[HarmonyPatch(typeof(RoundManager))]
	internal static class RoundManagerPatch
	{
		[HarmonyPatch("FinishGeneratingNewLevelClientRpc")]
		[HarmonyPostfix]
		private static void FinishGeneratingNewLevelClientRpcPatch()
		{
			Plugin.Instance.OnLevelLoaded();
		}
	}
	[HarmonyPatch(typeof(StartOfRound))]
	internal static class StartOfRoundPatch
	{
		private static bool _replacedSpawnableOutsideObjects;

		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		private static void StartPatch()
		{
			ReplaceSpawnableOutsideObjects();
		}

		private static void ReplaceSpawnableOutsideObjects()
		{
			if (!_replacedSpawnableOutsideObjects)
			{
				_replacedSpawnableOutsideObjects = true;
				SelectableLevel[] levels = StartOfRound.Instance.levels;
				foreach (SelectableLevel selectableLevel in levels)
				{
					ReplaceSpawnableOutsideObjectsForLevel(selectableLevel);
				}
			}
		}

		private static void ReplaceSpawnableOutsideObjectsForLevel(SelectableLevel selectableLevel)
		{
			List<SpawnableOutsideObjectWithRarity> list = Content.HalloweenAssets.DefaultSpawnableOutsideObjects;
			LevelData levelData = LevelHelper.GetLevelData();
			if (levelData != null)
			{
				list = levelData.SpawnableOutsideObjects;
			}
			foreach (SpawnableOutsideObjectWithRarity item in list)
			{
				bool flag = false;
				for (int i = 0; i < selectableLevel.spawnableOutsideObjects.Length; i++)
				{
					if (((Object)selectableLevel.spawnableOutsideObjects[i].spawnableObject).name == ((Object)item.spawnableObject).name)
					{
						flag = true;
						selectableLevel.spawnableOutsideObjects[i] = item;
						break;
					}
				}
				if (!flag)
				{
					CollectionExtensions.AddItem<SpawnableOutsideObjectWithRarity>((IEnumerable<SpawnableOutsideObjectWithRarity>)selectableLevel.spawnableOutsideObjects, item);
					Plugin.Instance.LogInfoExtended("Added missing SpawnableOutsideObject \"" + ((Object)item.spawnableObject).name + "\" to level \"" + selectableLevel.PlanetName + "\".");
				}
			}
			Plugin.Instance.LogInfoExtended("Replaced SpawnableOutsideObjects for level \"" + selectableLevel.PlanetName + "\".");
		}

		[HarmonyPatch("ShipHasLeft")]
		[HarmonyPostfix]
		private static void ShipHasLeftPatch()
		{
			Plugin.Instance.OnShipHasLeft();
		}

		[HarmonyPatch("OnLocalDisconnect")]
		[HarmonyPostfix]
		private static void OnLocalDisconnectPatch()
		{
			Plugin.Instance.OnLocalDisconnect();
		}
	}
}
namespace com.github.zehsteam.HalloweenTheme.MonoBehaviours
{
	public class CustomEntranceTeleport : MonoBehaviour
	{
		public bool IsEntranceToBuilding = true;

		public int EntranceId;

		public Transform EntrancePoint;

		private void Start()
		{
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0094: Unknown result type (might be due to invalid IL or missing references)
			//IL_009f: Unknown result type (might be due to invalid IL or missing references)
			EntranceTeleport entranceTeleport = LevelHelper.GetEntranceTeleport(EntranceId, IsEntranceToBuilding);
			if ((Object)(object)entranceTeleport == (Object)null)
			{
				Plugin.logger.LogError((object)$"Failed to set custom entrance teleport. EntranceTeleport is null. (EntranceId: {EntranceId}, IsEntranceToBuilding: {IsEntranceToBuilding})");
				return;
			}
			((Component)entranceTeleport).transform.SetPositionAndRotation(((Component)this).transform.position, ((Component)this).transform.rotation);
			((Component)entranceTeleport).transform.localScale = ((Component)this).transform.localScale;
			entranceTeleport.entrancePoint.SetPositionAndRotation(EntrancePoint.position, EntrancePoint.rotation);
			Utils.HideGameObject(((Component)this).gameObject);
			Plugin.Instance.LogInfoExtended($"Successfully set custom entrance teleport. (EntranceId: {EntranceId}, IsEntranceToBuilding: {IsEntranceToBuilding})");
		}
	}
	public class LevelManager : MonoBehaviour
	{
		public static LevelManager Instance;

		public NavMeshData NavMeshData;

		public GameObject BrightDayPrefab;

		public string[] ObjectsToDisable = Array.Empty<string>();

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
		}

		private void Start()
		{
			DisableObjects();
			SetNavMeshData();
			SetBrightDay();
		}

		private void SetNavMeshData()
		{
			if (!((Object)(object)NavMeshData == (Object)null))
			{
				NavMeshSurface navMeshSurface = GetNavMeshSurface();
				if ((Object)(object)navMeshSurface == (Object)null)
				{
					Plugin.logger.LogError((object)"Failed to set NavMeshData. NavMeshSurface is null.");
					return;
				}
				navMeshSurface.navMeshData = NavMeshData;
				navMeshSurface.BuildNavMesh();
				Plugin.Instance.LogInfoExtended("Successfully set NavMeshData.");
			}
		}

		private void DisableObjects()
		{
			if (ObjectsToDisable.Length != 0)
			{
				string[] objectsToDisable = ObjectsToDisable;
				foreach (string name in objectsToDisable)
				{
					Utils.DisableGameObject(name);
				}
			}
		}

		private void SetBrightDay()
		{
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			//IL_009c: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)BrightDayPrefab == (Object)null)
			{
				return;
			}
			GameObject val = GameObject.Find("Environment/Lighting");
			if ((Object)(object)val == (Object)null)
			{
				Plugin.logger.LogError((object)"Failed to set bright day prefab. Lighting GameObject could not be found.");
				return;
			}
			GameObject gameObject = ((Component)val.transform.Find("BrightDay")).gameObject;
			if ((Object)(object)gameObject == (Object)null)
			{
				Plugin.logger.LogError((object)"Failed to set bright day prefab. BrightDay GameObject could not be found.");
				return;
			}
			gameObject.SetActive(false);
			GameObject val2 = Object.Instantiate<GameObject>(BrightDayPrefab, val.transform);
			val2.transform.SetPositionAndRotation(Vector3.zero, Quaternion.identity);
			Plugin.Instance.LogInfoExtended("Set BrightDay from prefab.");
		}

		private static NavMeshSurface GetNavMeshSurface()
		{
			try
			{
				return GameObject.Find("Environment").GetComponentInChildren<NavMeshSurface>();
			}
			catch (Exception arg)
			{
				Plugin.logger.LogError((object)$"Failed to get NavMeshSurface.\n\n{arg}");
			}
			return null;
		}
	}
}
namespace com.github.zehsteam.HalloweenTheme.Dependencies
{
	internal static class LethalConfigProxy
	{
		public const string PLUGIN_GUID = "ainavt.lc.lethalconfig";

		public static bool Enabled => Chainloader.PluginInfos.ContainsKey("ainavt.lc.lethalconfig");

		[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
		public static void SetModIcon(Sprite sprite)
		{
			LethalConfigManager.SetModIcon(sprite);
		}

		[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
		public static void SetModDescription(string description)
		{
			LethalConfigManager.SetModDescription(description);
		}

		[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
		public static void SkipAutoGen()
		{
			LethalConfigManager.SkipAutoGen();
		}

		[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
		public static void AddConfig<T>(ConfigEntry<T> configEntry, bool requiresRestart = false)
		{
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Expected O, but got Unknown
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Expected O, but got Unknown
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Expected O, but got Unknown
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Expected O, but got Unknown
			if (!(configEntry is ConfigEntry<string> val))
			{
				if (!(configEntry is ConfigEntry<bool> val2))
				{
					if (!(configEntry is ConfigEntry<float> val3))
					{
						if (!(configEntry is ConfigEntry<int> val4))
						{
							throw new NotSupportedException($"Unsupported type: {typeof(T)}");
						}
						LethalConfigManager.AddConfigItem((BaseConfigItem)new IntInputFieldConfigItem(val4, requiresRestart));
					}
					else
					{
						LethalConfigManager.AddConfigItem((BaseConfigItem)new FloatInputFieldConfigItem(val3, requiresRestart));
					}
				}
				else
				{
					LethalConfigManager.AddConfigItem((BaseConfigItem)new BoolCheckBoxConfigItem(val2, requiresRestart));
				}
			}
			else
			{
				LethalConfigManager.AddConfigItem((BaseConfigItem)new TextInputFieldConfigItem(val, requiresRestart));
			}
		}

		[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
		public static void AddConfigSlider<T>(ConfigEntry<T> configEntry, bool requiresRestart = false)
		{
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Expected O, but got Unknown
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Expected O, but got Unknown
			if (!(configEntry is ConfigEntry<float> val))
			{
				if (!(configEntry is ConfigEntry<int> val2))
				{
					throw new NotSupportedException($"Slider not supported for type: {typeof(T)}");
				}
				LethalConfigManager.AddConfigItem((BaseConfigItem)new IntSliderConfigItem(val2, requiresRestart));
			}
			else
			{
				LethalConfigManager.AddConfigItem((BaseConfigItem)new FloatSliderConfigItem(val, requiresRestart));
			}
		}

		[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
		public static void AddButton(string section, string name, string description, string buttonText, Action callback)
		{
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Expected O, but got Unknown
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Expected O, but got Unknown
			LethalConfigManager.AddConfigItem((BaseConfigItem)new GenericButtonConfigItem(section, name, description, buttonText, (GenericButtonHandler)delegate
			{
				callback?.Invoke();
			}));
		}
	}
}
namespace com.github.zehsteam.HalloweenTheme.Data
{
	[CreateAssetMenu(fileName = "HalloweenAssets", menuName = "HalloweenTheme/HalloweenAssets")]
	public class HalloweenAssets : ScriptableObject
	{
		public List<LevelData> LevelDataList = new List<LevelData>();

		public List<SpawnableOutsideObjectWithRarity> DefaultSpawnableOutsideObjects = new List<SpawnableOutsideObjectWithRarity>();
	}
	[Serializable]
	public class LevelData
	{
		public string PlanetName;

		public GameObject LevelPrefab;

		public List<SpawnableOutsideObjectWithRarity> SpawnableOutsideObjects = new List<SpawnableOutsideObjectWithRarity>();
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}