Decompiled source of HalloweenTheme v1.2.0

com.github.zehsteam.HalloweenTheme.dll

Decompiled 3 weeks ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using LethalConfig;
using LethalConfig.ConfigItems;
using LethalConfig.ConfigItems.Options;
using Microsoft.CodeAnalysis;
using Unity.AI.Navigation;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.AI;
using com.github.zehsteam.HalloweenTheme.Data;
using com.github.zehsteam.HalloweenTheme.Dependencies;
using com.github.zehsteam.HalloweenTheme.MonoBehaviours;
using com.github.zehsteam.HalloweenTheme.Patches;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("com.github.zehsteam.HalloweenTheme")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Reskin mod for vanilla moons, enemies, scrap, and equipment to make them more spooky. (11 moons, 1 enemy, 37 scrap, 2 equipment)")]
[assembly: AssemblyFileVersion("1.2.0.0")]
[assembly: AssemblyInformationalVersion("1.2.0+93c2dfe0e047f5b124fb992bea25533204622dd2")]
[assembly: AssemblyProduct("HalloweenTheme")]
[assembly: AssemblyTitle("com.github.zehsteam.HalloweenTheme")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.2.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace com.github.zehsteam.HalloweenTheme
{
	internal static class ConfigHelper
	{
		public static void SkipAutoGen()
		{
			if (LethalConfigProxy.Enabled)
			{
				LethalConfigProxy.SkipAutoGen();
			}
		}

		public static ConfigEntry<T> Bind<T>(string section, string key, T defaultValue, bool requiresRestart, string description, AcceptableValueBase acceptableValues = null, Action<T> settingChanged = null, ConfigFile configFile = null)
		{
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Expected O, but got Unknown
			if (configFile == null)
			{
				configFile = ((BaseUnityPlugin)Plugin.Instance).Config;
			}
			ConfigEntry<T> configEntry = ((acceptableValues == null) ? configFile.Bind<T>(section, key, defaultValue, description) : configFile.Bind<T>(section, key, defaultValue, new ConfigDescription(description, acceptableValues, Array.Empty<object>())));
			if (settingChanged != null)
			{
				configEntry.SettingChanged += delegate
				{
					settingChanged?.Invoke(configEntry.Value);
				};
			}
			if (LethalConfigProxy.Enabled)
			{
				if (acceptableValues == null)
				{
					LethalConfigProxy.AddConfig<T>(configEntry, requiresRestart);
				}
				else
				{
					LethalConfigProxy.AddConfigSlider<T>(configEntry, requiresRestart);
				}
			}
			return configEntry;
		}

		public static void AddButton(string section, string name, string description, string buttonText, Action callback)
		{
			if (LethalConfigProxy.Enabled)
			{
				LethalConfigProxy.AddButton(section, name, description, buttonText, callback);
			}
		}
	}
	internal class ConfigManager
	{
		public ConfigEntry<bool> ExtendedLogging { get; private set; }

		public ConfigManager()
		{
			BindConfigs();
		}

		private void BindConfigs()
		{
			ConfigHelper.SkipAutoGen();
			ExtendedLogging = ConfigHelper.Bind("General", "ExtendedLogging", defaultValue: false, requiresRestart: false, "Enable extended logging.");
		}

		private void ClearUnusedEntries()
		{
			ConfigFile config = ((BaseUnityPlugin)Plugin.Instance).Config;
			PropertyInfo property = ((object)config).GetType().GetProperty("OrphanedEntries", BindingFlags.Instance | BindingFlags.NonPublic);
			Dictionary<ConfigDefinition, string> dictionary = (Dictionary<ConfigDefinition, string>)property.GetValue(config, null);
			dictionary.Clear();
			config.Save();
		}
	}
	internal static class Content
	{
		public static HalloweenAssets HalloweenAssets { get; private set; }

		public static void Load()
		{
			LoadAssetsFromAssetBundle();
		}

		private static void LoadAssetsFromAssetBundle()
		{
			AssetBundle val = LoadAssetBundle("halloweentheme_assets");
			if (!((Object)(object)val == (Object)null))
			{
				HalloweenAssets = LoadAssetFromAssetBundle<HalloweenAssets>(val, "HalloweenAssets");
				Plugin.Logger.LogInfo((object)"Successfully loaded assets from AssetBundle!");
			}
		}

		private static AssetBundle LoadAssetBundle(string fileName)
		{
			try
			{
				string directoryName = Path.GetDirectoryName(((BaseUnityPlugin)Plugin.Instance).Info.Location);
				string text = Path.Combine(directoryName, fileName);
				return AssetBundle.LoadFromFile(text);
			}
			catch (Exception arg)
			{
				Plugin.Logger.LogError((object)$"Failed to load AssetBundle \"{fileName}\". {arg}");
			}
			return null;
		}

		private static T LoadAssetFromAssetBundle<T>(AssetBundle assetBundle, string name) where T : Object
		{
			if (string.IsNullOrWhiteSpace(name))
			{
				Plugin.Logger.LogError((object)"Failed to load asset from AssetBundle. Name is null or whitespace.");
				return default(T);
			}
			if ((Object)(object)assetBundle == (Object)null)
			{
				Plugin.Logger.LogError((object)("Failed to load asset \"" + name + "\" from AssetBundle. AssetBundle is null."));
				return default(T);
			}
			T val = assetBundle.LoadAsset<T>(name);
			if ((Object)(object)val == (Object)null)
			{
				Plugin.Logger.LogError((object)("Failed to load asset \"" + name + "\" from AssetBundle. Asset is null."));
				return default(T);
			}
			return val;
		}
	}
	internal static class ItemHelper
	{
		public static Item GetItemByName(string itemName)
		{
			foreach (Item items in StartOfRound.Instance.allItemsList.itemsList)
			{
				if (items.itemName.Equals(itemName))
				{
					return items;
				}
			}
			return null;
		}

		public static void SetItemProperties(string itemName, ItemProperties itemProperties)
		{
			Item itemByName = GetItemByName(itemName);
			if ((Object)(object)itemByName == (Object)null)
			{
				Plugin.Logger.LogError((object)("Failed to set item properties for \"" + itemName + "\". Could not find item."));
			}
			else
			{
				SetItemProperties(itemByName, itemProperties);
			}
		}

		public static void SetItemProperties(Item item, ItemProperties itemProperties)
		{
			//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fe: Unknown result type (might be due to invalid IL or missing references)
			//IL_0103: Unknown result type (might be due to invalid IL or missing references)
			//IL_010a: Unknown result type (might be due to invalid IL or missing references)
			//IL_010f: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)item == (Object)null)
			{
				Plugin.Logger.LogError((object)"Failed to set item properties. Item is null.");
				return;
			}
			if (itemProperties == null)
			{
				Plugin.Logger.LogError((object)("Failed to set item properties for \"" + item.itemName + "\". ItemProperties is null."));
				return;
			}
			if ((Object)(object)itemProperties.GrabSFX != (Object)null)
			{
				item.grabSFX = itemProperties.GrabSFX;
			}
			if ((Object)(object)itemProperties.DropSFX != (Object)null)
			{
				item.dropSFX = itemProperties.DropSFX;
			}
			if ((Object)(object)itemProperties.PocketSFX != (Object)null)
			{
				item.pocketSFX = itemProperties.PocketSFX;
			}
			if ((Object)(object)itemProperties.ThrowSFX != (Object)null)
			{
				item.throwSFX = itemProperties.ThrowSFX;
			}
			item.verticalOffset = itemProperties.VerticalOffset;
			item.floorYOffset = itemProperties.FloorYOffset;
			item.allowDroppingAheadOfPlayer = itemProperties.AllowDroppingAheadOfPlayer;
			item.restingRotation = itemProperties.RestingRotation;
			item.rotationOffset = itemProperties.RotationOffset;
			item.positionOffset = itemProperties.PositionOffset;
			Plugin.Instance.LogInfoExtended("Set item properties for \"" + item.itemName + "\".");
		}
	}
	internal static class LevelHelper
	{
		private static bool _spawnedHalloweenLevelPrefab;

		public static string PlanetName => StartOfRound.Instance.currentLevel.PlanetName;

		public static LevelWeatherType CurrentWeather => StartOfRound.Instance.currentLevel.currentWeather;

		public static int RandomMapSeed => StartOfRound.Instance.randomMapSeed;

		public static void Reset()
		{
			_spawnedHalloweenLevelPrefab = false;
		}

		public static void OnLevelLoaded()
		{
			if (!_spawnedHalloweenLevelPrefab)
			{
				_spawnedHalloweenLevelPrefab = true;
				SpawnHalloweenLevelPrefab();
			}
		}

		private static void SpawnHalloweenLevelPrefab()
		{
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			MoonReskinData moonReskinData = Content.HalloweenAssets.GetMoonReskinData(PlanetName);
			if (moonReskinData != null && moonReskinData.ConfigData.Enabled.Value)
			{
				GameObject val = GameObject.Find("Environment");
				if ((Object)(object)val == (Object)null)
				{
					Plugin.Logger.LogError((object)"Failed to spawn halloween level prefab. Environment GameObject could not be found.");
					return;
				}
				GameObject val2 = Object.Instantiate<GameObject>(moonReskinData.Prefab, val.transform);
				val2.transform.SetPositionAndRotation(Vector3.zero, Quaternion.identity);
				Plugin.Instance.LogInfoExtended("Spawned halloween level prefab \"" + ((Object)moonReskinData.Prefab).name + "\".");
			}
		}

		public static EntranceTeleport GetEntranceTeleport(int entranceId, bool isEntranceToBuilding = true)
		{
			EntranceTeleport[] array = Object.FindObjectsByType<EntranceTeleport>((FindObjectsSortMode)0);
			foreach (EntranceTeleport val in array)
			{
				if ((!isEntranceToBuilding || val.isEntranceToBuilding) && val.entranceId == entranceId)
				{
					return val;
				}
			}
			return null;
		}
	}
	internal static class PlayerUtils
	{
		public static PlayerControllerB GetLocalPlayerScript()
		{
			if ((Object)(object)GameNetworkManager.Instance == (Object)null)
			{
				return null;
			}
			return GameNetworkManager.Instance.localPlayerController;
		}

		public static bool IsLocalPlayer(PlayerControllerB playerScript)
		{
			return (Object)(object)playerScript == (Object)(object)GetLocalPlayerScript();
		}
	}
	[BepInPlugin("com.github.zehsteam.HalloweenTheme", "HalloweenTheme", "1.2.0")]
	internal class Plugin : BaseUnityPlugin
	{
		private readonly Harmony harmony = new Harmony("com.github.zehsteam.HalloweenTheme");

		internal static Plugin Instance { get; private set; }

		internal static ManualLogSource Logger { get; private set; }

		internal static ConfigManager ConfigManager { get; private set; }

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			Logger = Logger.CreateLogSource("com.github.zehsteam.HalloweenTheme");
			Logger.LogInfo((object)"HalloweenTheme has awoken!");
			harmony.PatchAll(typeof(StartOfRoundPatch));
			harmony.PatchAll(typeof(RoundManagerPatch));
			harmony.PatchAll(typeof(GrabbableObjectPatch));
			harmony.PatchAll(typeof(FlashlightItemPatch));
			harmony.PatchAll(typeof(EnemyAIPatch));
			ConfigManager = new ConfigManager();
			Content.Load();
			Content.HalloweenAssets.Initialize();
		}

		public void OnLevelLoaded()
		{
			LevelHelper.OnLevelLoaded();
		}

		public void OnShipHasLeft()
		{
			LevelHelper.Reset();
		}

		public void OnLocalDisconnect()
		{
			LevelHelper.Reset();
		}

		public void LogInfoExtended(object data)
		{
			if (ConfigManager.ExtendedLogging.Value)
			{
				Logger.LogInfo(data);
			}
		}
	}
	internal static class Utils
	{
		public static bool RandomPercent(float percent)
		{
			if (percent <= 0f)
			{
				return false;
			}
			if (percent >= 100f)
			{
				return true;
			}
			return Random.value * 100f < percent;
		}

		public static bool RandomPercent(float percent, Random random)
		{
			if (percent <= 0f)
			{
				return false;
			}
			if (percent >= 100f)
			{
				return true;
			}
			return random.NextDouble() * 100.0 < (double)percent;
		}

		public static void DisableGameObject(string name)
		{
			GameObject val = GameObject.Find(name);
			if ((Object)(object)val == (Object)null)
			{
				Plugin.Logger.LogWarning((object)("Failed to disable GameObject \"" + name + "\". GameObject could not be found."));
			}
			else
			{
				val.SetActive(false);
			}
		}

		public static void HideGameObject(string name, bool disableColliders = true)
		{
			GameObject val = GameObject.Find(name);
			if ((Object)(object)val == (Object)null)
			{
				Plugin.Logger.LogWarning((object)("Failed to hide GameObject \"" + name + "\". GameObject could not be found."));
			}
			else
			{
				HideGameObject(val, disableColliders);
			}
		}

		public static void HideGameObject(GameObject gameObject, bool disableColliders = true)
		{
			if ((Object)(object)gameObject == (Object)null)
			{
				Plugin.Logger.LogWarning((object)"Failed to hide GameObject. GameObject could not be found.");
				return;
			}
			Renderer[] componentsInChildren = gameObject.GetComponentsInChildren<Renderer>();
			foreach (Renderer renderer in componentsInChildren)
			{
				DisableRenderer(renderer);
			}
			if (disableColliders)
			{
				DisableColliders(gameObject);
			}
		}

		public static void DisableColliders(string name)
		{
			GameObject val = GameObject.Find(name);
			if ((Object)(object)val == (Object)null)
			{
				Plugin.Logger.LogWarning((object)("Failed to disable colliders on GameObject \"" + name + "\". GameObject could not be found."));
			}
			else
			{
				DisableColliders(val);
			}
		}

		public static void DisableColliders(GameObject gameObject)
		{
			if ((Object)(object)gameObject == (Object)null)
			{
				Plugin.Logger.LogWarning((object)"Failed to disable colliders on GameObject. GameObject is null.");
				return;
			}
			Collider[] componentsInChildren = gameObject.GetComponentsInChildren<Collider>();
			foreach (Collider val in componentsInChildren)
			{
				if (!IgnoreCollider(val))
				{
					val.enabled = false;
				}
			}
		}

		public static bool IgnoreCollider(Collider collider)
		{
			if (collider.isTrigger)
			{
				return true;
			}
			if (((Component)collider).gameObject.CompareTag("InteractTrigger"))
			{
				return true;
			}
			if (((Component)collider).gameObject.layer == LayerMask.GetMask(new string[1] { "InteractableObject" }))
			{
				return true;
			}
			if (((Component)collider).gameObject.layer == LayerMask.GetMask(new string[1] { "Trigger" }))
			{
				return true;
			}
			return false;
		}

		public static void DisableRenderer(Renderer renderer)
		{
			if (!((Object)(object)renderer == (Object)null))
			{
				renderer.enabled = false;
			}
		}

		public static void EnableRenderer(Renderer renderer)
		{
			if (!((Object)(object)renderer == (Object)null))
			{
				renderer.enabled = true;
			}
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "com.github.zehsteam.HalloweenTheme";

		public const string PLUGIN_NAME = "HalloweenTheme";

		public const string PLUGIN_VERSION = "1.2.0";
	}
}
namespace com.github.zehsteam.HalloweenTheme.Patches
{
	[HarmonyPatch(typeof(EnemyAI))]
	internal static class EnemyAIPatch
	{
		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		private static void StartPatch(ref EnemyAI __instance)
		{
			SetEnemyReskin(__instance);
		}

		private static void SetEnemyReskin(EnemyAI enemyAI)
		{
			if (!((Object)(object)enemyAI == (Object)null) && !((Object)(object)enemyAI.enemyType == (Object)null) && Content.HalloweenAssets.TryGetEnemyReskinData(enemyAI.enemyType.enemyName, out var enemyReskinData) && enemyReskinData.ConfigData.Enabled.Value)
			{
				Object.Instantiate<GameObject>(enemyReskinData.Prefab, ((Component)enemyAI).transform);
			}
		}
	}
	[HarmonyPatch(typeof(FlashlightItem))]
	internal class FlashlightItemPatch
	{
		[HarmonyPatch("ItemActivate")]
		[HarmonyPrefix]
		private static bool ItemActivatePatch(ref FlashlightItem __instance, bool used)
		{
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			FlashlightReskin componentInChildren = ((Component)__instance).GetComponentInChildren<FlashlightReskin>();
			if ((Object)(object)componentInChildren == (Object)null)
			{
				return true;
			}
			AudioClip val = (used ? componentInChildren.TurnOnSFX : componentInChildren.TurnOffSFX);
			if ((Object)(object)val == (Object)null)
			{
				return true;
			}
			if (__instance.flashlightInterferenceLevel < 2)
			{
				__instance.SwitchFlashlight(used);
			}
			__instance.flashlightAudio.PlayOneShot(val);
			RoundManager.Instance.PlayAudibleNoise(((Component)__instance).transform.position, 7f, 0.4f, 0, ((GrabbableObject)__instance).isInElevator && StartOfRound.Instance.hangarDoorsClosed, 0);
			return false;
		}

		[HarmonyPatch("EquipItem")]
		[HarmonyPostfix]
		private static void EquipItemPatch(ref FlashlightItem __instance)
		{
			if (!((NetworkBehaviour)__instance).IsOwner && !((Object)(object)((GrabbableObject)__instance).playerHeldBy == (Object)null) && ((GrabbableObject)__instance).isBeingUsed)
			{
				FlashlightReskin componentInChildren = ((Component)__instance).GetComponentInChildren<FlashlightReskin>();
				if (!((Object)(object)componentInChildren == (Object)null) && componentInChildren.IsTorch)
				{
					((GrabbableObject)__instance).playerHeldBy.ChangeHelmetLight(__instance.flashlightTypeID, false);
					((Behaviour)__instance.flashlightBulb).enabled = true;
				}
			}
		}

		[HarmonyPatch("SwitchFlashlight")]
		[HarmonyPostfix]
		private static void SwitchFlashlightPatch(ref FlashlightItem __instance, bool on)
		{
			FlashlightReskin componentInChildren = ((Component)__instance).GetComponentInChildren<FlashlightReskin>();
			if (!((Object)(object)componentInChildren == (Object)null))
			{
				componentInChildren.SwitchFlashlight(on);
				if (!((NetworkBehaviour)__instance).IsOwner && !((Object)(object)((GrabbableObject)__instance).playerHeldBy == (Object)null) && !((GrabbableObject)__instance).isPocketed && componentInChildren.IsTorch)
				{
					((GrabbableObject)__instance).playerHeldBy.ChangeHelmetLight(__instance.flashlightTypeID, false);
					((Behaviour)__instance.flashlightBulb).enabled = on;
				}
			}
		}
	}
	[HarmonyPatch(typeof(GrabbableObject))]
	internal class GrabbableObjectPatch
	{
		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		private static void StartPatch(ref GrabbableObject __instance)
		{
			if (!((Object)(object)__instance.itemProperties == (Object)null) && Content.HalloweenAssets.TryGetItemReskinData(__instance.itemProperties.itemName, out var itemReskinData) && itemReskinData.ConfigData.Enabled.Value)
			{
				Object.Instantiate<GameObject>(itemReskinData.Prefab, ((Component)__instance).transform);
			}
		}

		[HarmonyPatch("EnableItemMeshes")]
		[HarmonyPostfix]
		private static void EnableItemMeshesPatch(ref GrabbableObject __instance)
		{
			ItemReskin componentInChildren = ((Component)__instance).GetComponentInChildren<ItemReskin>();
			if (!((Object)(object)componentInChildren == (Object)null))
			{
				componentInChildren.HideOriginalModel();
			}
		}
	}
	[HarmonyPatch(typeof(RoundManager))]
	internal static class RoundManagerPatch
	{
		[HarmonyPatch("FinishGeneratingNewLevelClientRpc")]
		[HarmonyPostfix]
		private static void FinishGeneratingNewLevelClientRpcPatch()
		{
			Plugin.Instance.OnLevelLoaded();
		}
	}
	[HarmonyPatch(typeof(StartOfRound))]
	internal static class StartOfRoundPatch
	{
		private static bool _initializedCustomAssets;

		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		private static void StartPatch()
		{
			InitializeCustomAssets();
		}

		private static void InitializeCustomAssets()
		{
			if (!_initializedCustomAssets)
			{
				_initializedCustomAssets = true;
				ReplaceSpawnableOutsideObjects();
				ApplyItemReskinData();
			}
		}

		private static void ReplaceSpawnableOutsideObjects()
		{
			SelectableLevel[] levels = StartOfRound.Instance.levels;
			foreach (SelectableLevel selectableLevel in levels)
			{
				ReplaceSpawnableOutsideObjectsForLevel(selectableLevel);
			}
		}

		private static void ReplaceSpawnableOutsideObjectsForLevel(SelectableLevel selectableLevel)
		{
			List<SpawnableOutsideObjectWithRarity> list = Content.HalloweenAssets.DefaultSpawnableOutsideObjects;
			if (Content.HalloweenAssets.TryGetMoonReskinData(LevelHelper.PlanetName, out var moonReskinData))
			{
				list = moonReskinData.SpawnableOutsideObjects;
			}
			foreach (SpawnableOutsideObjectWithRarity item in list)
			{
				bool flag = false;
				for (int i = 0; i < selectableLevel.spawnableOutsideObjects.Length; i++)
				{
					if (((Object)selectableLevel.spawnableOutsideObjects[i].spawnableObject).name == ((Object)item.spawnableObject).name)
					{
						flag = true;
						selectableLevel.spawnableOutsideObjects[i] = item;
						break;
					}
				}
				if (!flag)
				{
					CollectionExtensions.AddItem<SpawnableOutsideObjectWithRarity>((IEnumerable<SpawnableOutsideObjectWithRarity>)selectableLevel.spawnableOutsideObjects, item);
					Plugin.Instance.LogInfoExtended("Added missing SpawnableOutsideObject \"" + ((Object)item.spawnableObject).name + "\" to level \"" + selectableLevel.PlanetName + "\".");
				}
			}
			Plugin.Instance.LogInfoExtended("Replaced SpawnableOutsideObjects for level \"" + selectableLevel.PlanetName + "\".");
		}

		private static void ApplyItemReskinData()
		{
			foreach (ItemReskinData itemReskinData in Content.HalloweenAssets.ItemReskinDataList)
			{
				if ((Object)(object)itemReskinData.Prefab == (Object)null || !itemReskinData.ConfigData.Enabled.Value)
				{
					continue;
				}
				foreach (Item items in StartOfRound.Instance.allItemsList.itemsList)
				{
					if (!(items.itemName != itemReskinData.ItemName))
					{
						ItemReskin component = itemReskinData.Prefab.GetComponent<ItemReskin>();
						if (!((Object)(object)component == (Object)null) && component.ItemProperties != null && component.ItemProperties.Enabled)
						{
							ItemHelper.SetItemProperties(items, component.ItemProperties.ToItemProperties());
						}
					}
				}
			}
		}

		[HarmonyPatch("ShipHasLeft")]
		[HarmonyPostfix]
		private static void ShipHasLeftPatch()
		{
			Plugin.Instance.OnShipHasLeft();
		}

		[HarmonyPatch("OnLocalDisconnect")]
		[HarmonyPostfix]
		private static void OnLocalDisconnectPatch()
		{
			Plugin.Instance.OnLocalDisconnect();
		}
	}
}
namespace com.github.zehsteam.HalloweenTheme.MonoBehaviours
{
	public class AnimatedItemReskin : ItemReskin
	{
		[Space(20f)]
		[Header("Animated")]
		[Space(5f)]
		public Animator Animator;

		public override void LateStart()
		{
			base.LateStart();
			SetAnimator();
		}

		private void SetAnimator()
		{
			if (!((Object)(object)base.GrabbableObject == (Object)null) && !((Object)(object)Animator == (Object)null))
			{
				GrabbableObject grabbableObject = base.GrabbableObject;
				AnimatedItem val = (AnimatedItem)(object)((grabbableObject is AnimatedItem) ? grabbableObject : null);
				if (!((Object)(object)val == (Object)null))
				{
					val.itemAnimator = Animator;
				}
			}
		}
	}
	public class CustomEntranceTeleport : MonoBehaviour
	{
		public bool IsEntranceToBuilding = true;

		public int EntranceId;

		public Transform EntrancePoint;

		private void Start()
		{
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0094: Unknown result type (might be due to invalid IL or missing references)
			//IL_009f: Unknown result type (might be due to invalid IL or missing references)
			EntranceTeleport entranceTeleport = LevelHelper.GetEntranceTeleport(EntranceId, IsEntranceToBuilding);
			if ((Object)(object)entranceTeleport == (Object)null)
			{
				Plugin.Logger.LogError((object)$"Failed to set custom entrance teleport. EntranceTeleport is null. (EntranceId: {EntranceId}, IsEntranceToBuilding: {IsEntranceToBuilding})");
				return;
			}
			((Component)entranceTeleport).transform.SetPositionAndRotation(((Component)this).transform.position, ((Component)this).transform.rotation);
			((Component)entranceTeleport).transform.localScale = ((Component)this).transform.localScale;
			entranceTeleport.entrancePoint.SetPositionAndRotation(EntrancePoint.position, EntrancePoint.rotation);
			Utils.HideGameObject(((Component)this).gameObject);
			Plugin.Instance.LogInfoExtended($"Successfully set custom entrance teleport. (EntranceId: {EntranceId}, IsEntranceToBuilding: {IsEntranceToBuilding})");
		}
	}
	public class FlashlightReskin : ItemReskin
	{
		[Space(20f)]
		[Header("Flashlight")]
		[Space(5f)]
		public Light Light;

		public AudioClip TurnOnSFX;

		public AudioClip TurnOffSFX;

		public bool IsTorch;

		public float FlickerSpeed = 1.5f;

		public float IntensityMultiplier = 0.4f;

		public AudioSource TorchBurnAudio;

		private Coroutine _playTorchBurnAudioAfterDelayCoroutine;

		public FlashlightItem FlashlightItem { get; private set; }

		public float InitialLightIntensity { get; private set; }

		public override void Start()
		{
			base.Start();
			if (!((Object)(object)Light == (Object)null))
			{
				InitialLightIntensity = Light.intensity;
				((Behaviour)Light).enabled = false;
			}
		}

		public override void LateStart()
		{
			base.LateStart();
			if (!((Object)(object)base.GrabbableObject == (Object)null))
			{
				GrabbableObject grabbableObject = base.GrabbableObject;
				FlashlightItem = (FlashlightItem)(object)((grabbableObject is FlashlightItem) ? grabbableObject : null);
				if (!((Object)(object)FlashlightItem == (Object)null))
				{
					SetLight();
				}
			}
		}

		private void Update()
		{
			if (!((Object)(object)FlashlightItem == (Object)null) && !((Object)(object)Light == (Object)null) && IsTorch)
			{
				Torch_Update();
			}
		}

		private void Torch_Update()
		{
			if ((Object)(object)TorchBurnAudio != (Object)null)
			{
				TorchBurnAudio.mute = ((GrabbableObject)FlashlightItem).isPocketed;
			}
			if (((GrabbableObject)FlashlightItem).isBeingUsed)
			{
				float num = Mathf.PerlinNoise(Time.time * FlickerSpeed, 0f);
				Light.intensity = Mathf.Lerp(InitialLightIntensity * (1f - IntensityMultiplier), InitialLightIntensity * (1f + IntensityMultiplier), num);
			}
		}

		private void SetLight()
		{
			if (!((Object)(object)FlashlightItem == (Object)null) && !((Object)(object)Light == (Object)null))
			{
				FlashlightItem.initialIntensity = InitialLightIntensity;
				if ((Object)(object)FlashlightItem.flashlightBulb != (Object)null)
				{
					((Behaviour)FlashlightItem.flashlightBulb).enabled = false;
				}
				if ((Object)(object)FlashlightItem.flashlightBulbGlow != (Object)null)
				{
					((Component)FlashlightItem.flashlightBulbGlow).gameObject.SetActive(false);
				}
				FlashlightItem.flashlightBulb = Light;
			}
		}

		public void SwitchFlashlight(bool on)
		{
			if (!((Object)(object)TorchBurnAudio == (Object)null) && IsTorch)
			{
				if (_playTorchBurnAudioAfterDelayCoroutine != null)
				{
					((MonoBehaviour)this).StopCoroutine(_playTorchBurnAudioAfterDelayCoroutine);
				}
				if (on)
				{
					_playTorchBurnAudioAfterDelayCoroutine = ((MonoBehaviour)this).StartCoroutine(PlayTorchBurnAudioAfterDelay(0.8f));
				}
				else
				{
					TorchBurnAudio.Stop();
				}
			}
		}

		private IEnumerator PlayTorchBurnAudioAfterDelay(float time)
		{
			yield return (object)new WaitForSeconds(time);
			TorchBurnAudio.Play();
		}
	}
	public class ItemReskin : MonoBehaviour
	{
		[Header("Transform")]
		[Space(5f)]
		public Vector3 Position;

		public Vector3 Rotation;

		public Vector3 Scale = Vector3.one;

		[Space(10f)]
		public ItemReskinScanNodeProperties ScanNodeProperties;

		[Space(10f)]
		public ItemReskinItemProperties ItemProperties;

		[Space(10f)]
		public ItemReskinBoxColliderProperties MainBoxColliderProperties;

		[Space(10f)]
		public ItemReskinTransformProperties ScanNodeTransformProperties;

		[Space(10f)]
		public ItemReskinBoxColliderProperties ScanNodeBoxColliderProperties;

		public GrabbableObject GrabbableObject { get; private set; }

		public virtual void Start()
		{
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			//IL_0079: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)((Component)this).transform.parent == (Object)null)
			{
				Object.Destroy((Object)(object)((Component)this).gameObject);
				return;
			}
			GrabbableObject grabbableObject = default(GrabbableObject);
			if (!((Component)((Component)this).transform.parent).TryGetComponent<GrabbableObject>(ref grabbableObject))
			{
				Object.Destroy((Object)(object)((Component)this).gameObject);
				return;
			}
			GrabbableObject = grabbableObject;
			((Component)this).transform.SetLocalPositionAndRotation(Position, Quaternion.Euler(Rotation));
			((Component)this).transform.localScale = Scale;
			((MonoBehaviour)this).StartCoroutine(LateStartCoroutine());
		}

		private IEnumerator LateStartCoroutine()
		{
			yield return null;
			LateStart();
		}

		public virtual void LateStart()
		{
			HideOriginalModel();
			SetItemProperties();
			SetScanNodeProperties();
			SetMainBoxColliderProperties();
			SetScanNodeTransformProperties();
			SetScanNodeBoxColliderProperties();
		}

		public void HideOriginalModel()
		{
			if ((Object)(object)GrabbableObject == (Object)null)
			{
				return;
			}
			Renderer[] components = ((Component)GrabbableObject).GetComponents<Renderer>();
			foreach (Renderer renderer in components)
			{
				Utils.DisableRenderer(renderer);
			}
			for (int j = 0; j < ((Component)GrabbableObject).transform.childCount; j++)
			{
				if (!((Object)(object)((Component)GrabbableObject).transform.GetChild(j) == (Object)(object)((Component)this).transform))
				{
					Renderer[] componentsInChildren = ((Component)((Component)GrabbableObject).transform.GetChild(j)).GetComponentsInChildren<Renderer>();
					foreach (Renderer renderer2 in componentsInChildren)
					{
						Utils.DisableRenderer(renderer2);
					}
				}
			}
		}

		private void SetItemProperties()
		{
			if (!((Object)(object)GrabbableObject == (Object)null) && ItemProperties != null && ItemProperties.Enabled)
			{
				ItemHelper.SetItemProperties(GrabbableObject.itemProperties, ItemProperties.ToItemProperties());
			}
		}

		private void SetScanNodeProperties()
		{
			if (!((Object)(object)GrabbableObject == (Object)null) && ScanNodeProperties != null && !string.IsNullOrWhiteSpace(ScanNodeProperties.HeaderText))
			{
				ScanNodeProperties componentInChildren = ((Component)GrabbableObject).GetComponentInChildren<ScanNodeProperties>();
				if (!((Object)(object)componentInChildren == (Object)null))
				{
					componentInChildren.headerText = ScanNodeProperties.HeaderText;
				}
			}
		}

		private void SetMainBoxColliderProperties()
		{
			//IL_0052: Unknown result type (might be due to invalid IL or missing references)
			//IL_0064: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)GrabbableObject == (Object)null) && MainBoxColliderProperties != null && MainBoxColliderProperties.Enabled)
			{
				BoxCollider component = ((Component)GrabbableObject).GetComponent<BoxCollider>();
				if (!((Object)(object)component == (Object)null))
				{
					component.center = MainBoxColliderProperties.Center;
					component.size = MainBoxColliderProperties.Size;
				}
			}
		}

		private void SetScanNodeTransformProperties()
		{
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)GrabbableObject == (Object)null) && ScanNodeTransformProperties != null && ScanNodeTransformProperties.Enabled)
			{
				ScanNodeProperties componentInChildren = ((Component)GrabbableObject).GetComponentInChildren<ScanNodeProperties>();
				if (!((Object)(object)componentInChildren == (Object)null))
				{
					((Component)componentInChildren).transform.SetLocalPositionAndRotation(ScanNodeTransformProperties.Position, Quaternion.Euler(ScanNodeTransformProperties.Rotation));
					((Component)componentInChildren).transform.localScale = ScanNodeTransformProperties.Scale;
				}
			}
		}

		private void SetScanNodeBoxColliderProperties()
		{
			//IL_006a: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)GrabbableObject == (Object)null || ScanNodeBoxColliderProperties == null || !ScanNodeBoxColliderProperties.Enabled)
			{
				return;
			}
			ScanNodeProperties componentInChildren = ((Component)GrabbableObject).GetComponentInChildren<ScanNodeProperties>();
			if (!((Object)(object)componentInChildren == (Object)null))
			{
				BoxCollider component = ((Component)componentInChildren).GetComponent<BoxCollider>();
				if (!((Object)(object)component == (Object)null))
				{
					component.center = ScanNodeBoxColliderProperties.Center;
					component.size = ScanNodeBoxColliderProperties.Size;
				}
			}
		}
	}
	[Serializable]
	public class ItemReskinScanNodeProperties
	{
		public string HeaderText;
	}
	[Serializable]
	public class ItemReskinItemProperties
	{
		public bool Enabled;

		[Space(10f)]
		public AudioClip GrabSFX;

		public AudioClip DropSFX;

		public AudioClip PocketSFX;

		public AudioClip ThrowSFX;

		public float VerticalOffset;

		public int FloorYOffset;

		public bool AllowDroppingAheadOfPlayer = true;

		public Vector3 RestingRotation;

		public Vector3 RotationOffset;

		public Vector3 PositionOffset;

		public ItemProperties ToItemProperties()
		{
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			return new ItemProperties(GrabSFX, DropSFX, PocketSFX, ThrowSFX, VerticalOffset, FloorYOffset, AllowDroppingAheadOfPlayer, RestingRotation, RotationOffset, PositionOffset);
		}
	}
	[Serializable]
	public class ItemReskinBoxColliderProperties
	{
		public bool Enabled;

		[Space(10f)]
		public Vector3 Center;

		public Vector3 Size = Vector3.one;
	}
	[Serializable]
	public class ItemReskinTransformProperties
	{
		public bool Enabled;

		[Space(10f)]
		public Vector3 Position;

		public Vector3 Rotation;

		public Vector3 Scale = Vector3.one;
	}
	public class LampReskin : ItemReskin
	{
		[Space(20f)]
		[Header("Lamp")]
		[Space(5f)]
		public Color Color;

		[Space(10f)]
		public ItemReskinTransformProperties LightTransformProperties;

		public override void LateStart()
		{
			base.LateStart();
			SetLightColor();
			SetLightTransformProperties();
		}

		private void SetLightColor()
		{
			//IL_002e: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)base.GrabbableObject == (Object)null))
			{
				Light componentInChildren = ((Component)base.GrabbableObject).GetComponentInChildren<Light>();
				if (!((Object)(object)componentInChildren == (Object)null))
				{
					componentInChildren.color = Color;
				}
			}
		}

		private void SetLightTransformProperties()
		{
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)base.GrabbableObject == (Object)null) && LightTransformProperties != null && LightTransformProperties.Enabled)
			{
				Light componentInChildren = ((Component)base.GrabbableObject).GetComponentInChildren<Light>();
				if (!((Object)(object)componentInChildren == (Object)null))
				{
					((Component)componentInChildren).transform.SetLocalPositionAndRotation(LightTransformProperties.Position, Quaternion.Euler(LightTransformProperties.Rotation));
					((Component)componentInChildren).transform.localScale = LightTransformProperties.Scale;
				}
			}
		}
	}
	public class LevelManager : MonoBehaviour
	{
		public NavMeshData NavMeshData;

		public GameObject BrightDayPrefab;

		public string[] ObjectsToDisable = Array.Empty<string>();

		private void Start()
		{
			DisableObjects();
			SetNavMeshData();
			SetBrightDay();
		}

		private void SetNavMeshData()
		{
			if (!((Object)(object)NavMeshData == (Object)null))
			{
				NavMeshSurface navMeshSurface = GetNavMeshSurface();
				if ((Object)(object)navMeshSurface == (Object)null)
				{
					Plugin.Logger.LogError((object)"Failed to set NavMeshData. NavMeshSurface is null.");
					return;
				}
				navMeshSurface.navMeshData = NavMeshData;
				navMeshSurface.BuildNavMesh();
				Plugin.Instance.LogInfoExtended("Successfully set NavMeshData.");
			}
		}

		private void DisableObjects()
		{
			if (ObjectsToDisable.Length != 0)
			{
				string[] objectsToDisable = ObjectsToDisable;
				foreach (string name in objectsToDisable)
				{
					Utils.DisableGameObject(name);
				}
			}
		}

		private void SetBrightDay()
		{
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006e: Invalid comparison between Unknown and I4
			//IL_0134: Unknown result type (might be due to invalid IL or missing references)
			//IL_0139: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)BrightDayPrefab == (Object)null)
			{
				return;
			}
			MoonReskinData moonReskinData = Content.HalloweenAssets.GetMoonReskinData(LevelHelper.PlanetName);
			if (moonReskinData == null || moonReskinData.DisableWeatherOverride || !moonReskinData.ConfigData.OverrideWeather.Value || (int)LevelHelper.CurrentWeather == 3 || !Utils.RandomPercent(moonReskinData.ConfigData.OverrideWeatherChance.Value, new Random(LevelHelper.RandomMapSeed + 234)))
			{
				return;
			}
			GameObject val = GameObject.Find("Environment/Lighting");
			if ((Object)(object)val == (Object)null)
			{
				Plugin.Logger.LogError((object)"Failed to set bright day prefab. Lighting GameObject could not be found.");
				return;
			}
			GameObject gameObject = ((Component)val.transform.Find("BrightDay")).gameObject;
			if ((Object)(object)gameObject == (Object)null)
			{
				Plugin.Logger.LogError((object)"Failed to set bright day prefab. BrightDay GameObject could not be found.");
				return;
			}
			gameObject.SetActive(false);
			GameObject val2 = Object.Instantiate<GameObject>(BrightDayPrefab, val.transform);
			val2.transform.SetPositionAndRotation(Vector3.zero, Quaternion.identity);
			((Object)val2).name = ((Object)val2).name.Replace("Clone", "").Trim();
			((Object)gameObject).name = ((Object)gameObject).name + " (Old)";
			Plugin.Instance.LogInfoExtended("Set BrightDay from prefab.");
		}

		private static NavMeshSurface GetNavMeshSurface()
		{
			try
			{
				return GameObject.Find("Environment").GetComponentInChildren<NavMeshSurface>();
			}
			catch (Exception arg)
			{
				Plugin.Logger.LogError((object)$"Failed to get NavMeshSurface.\n\n{arg}");
			}
			return null;
		}
	}
	public class SmartLight : MonoBehaviour
	{
		public Light Light;

		public bool DisableAfterMaxDistance = true;

		public float MaxDistance = 60f;

		private void Update()
		{
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)Light == (Object)null) && DisableAfterMaxDistance)
			{
				PlayerControllerB localPlayerScript = PlayerUtils.GetLocalPlayerScript();
				if (!((Object)(object)localPlayerScript == (Object)null))
				{
					((Behaviour)Light).enabled = Vector3.Distance(((Component)this).transform.position, ((Component)localPlayerScript).transform.position) <= MaxDistance;
				}
			}
		}
	}
	public class TulipSnakeReskin : MonoBehaviour
	{
		public GameObject ModelObject;

		public Vector3 Position;

		public Vector3 Rotation;

		public ParticleSystem ParticleSystem;

		private bool _isDead;

		public FlowerSnakeEnemy FlowerSnakeEnemy { get; private set; }

		private void Start()
		{
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)((Component)this).transform.parent == (Object)null)
			{
				Object.Destroy((Object)(object)((Component)this).gameObject);
				return;
			}
			FlowerSnakeEnemy flowerSnakeEnemy = default(FlowerSnakeEnemy);
			if (!((Component)((Component)this).transform.parent).TryGetComponent<FlowerSnakeEnemy>(ref flowerSnakeEnemy))
			{
				Object.Destroy((Object)(object)((Component)this).gameObject);
				return;
			}
			FlowerSnakeEnemy = flowerSnakeEnemy;
			((Component)this).transform.SetLocalPositionAndRotation(Vector3.zero, Quaternion.identity);
			HideOriginalModel();
			SetModelParent();
		}

		private void HideOriginalModel()
		{
			if (!((Object)(object)FlowerSnakeEnemy == (Object)null) && !((Object)(object)ModelObject == (Object)null))
			{
				SkinnedMeshRenderer[] componentsInChildren = ((Component)FlowerSnakeEnemy).GetComponentsInChildren<SkinnedMeshRenderer>();
				foreach (SkinnedMeshRenderer val in componentsInChildren)
				{
					((Renderer)val).enabled = false;
				}
			}
		}

		private void SetModelParent()
		{
			//IL_0086: Unknown result type (might be due to invalid IL or missing references)
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)FlowerSnakeEnemy == (Object)null || (Object)(object)ModelObject == (Object)null)
			{
				return;
			}
			try
			{
				Transform parent = ((Component)FlowerSnakeEnemy).transform.Find("FlowerLizardModel").Find("AnimContainer").Find("Armature")
					.Find("Belly")
					.Find("LowerChest");
				ModelObject.transform.SetParent(parent);
				ModelObject.transform.SetLocalPositionAndRotation(Position, Quaternion.Euler(Rotation));
				Plugin.Instance.LogInfoExtended("Set model parent.");
			}
			catch (Exception arg)
			{
				Plugin.Logger.LogError((object)$"Failed to set model parent. {arg}");
			}
		}

		private void Update()
		{
			if (!((Object)(object)FlowerSnakeEnemy == (Object)null) && ((EnemyAI)FlowerSnakeEnemy).isEnemyDead && !_isDead)
			{
				_isDead = true;
				OnDeath();
			}
		}

		private void OnDeath()
		{
			if (!((Object)(object)ParticleSystem == (Object)null))
			{
				ParticleSystem.Stop();
			}
		}
	}
}
namespace com.github.zehsteam.HalloweenTheme.Dependencies
{
	internal static class LethalConfigProxy
	{
		public const string PLUGIN_GUID = "ainavt.lc.lethalconfig";

		public static bool Enabled => Chainloader.PluginInfos.ContainsKey("ainavt.lc.lethalconfig");

		[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
		public static void SkipAutoGen()
		{
			LethalConfigManager.SkipAutoGen();
		}

		[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
		public static void AddConfig<T>(ConfigEntry<T> configEntry, bool requiresRestart = false)
		{
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Expected O, but got Unknown
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Expected O, but got Unknown
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Expected O, but got Unknown
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Expected O, but got Unknown
			if (!(configEntry is ConfigEntry<string> val))
			{
				if (!(configEntry is ConfigEntry<bool> val2))
				{
					if (!(configEntry is ConfigEntry<float> val3))
					{
						if (!(configEntry is ConfigEntry<int> val4))
						{
							throw new NotSupportedException($"Unsupported type: {typeof(T)}");
						}
						LethalConfigManager.AddConfigItem((BaseConfigItem)new IntInputFieldConfigItem(val4, requiresRestart));
					}
					else
					{
						LethalConfigManager.AddConfigItem((BaseConfigItem)new FloatInputFieldConfigItem(val3, requiresRestart));
					}
				}
				else
				{
					LethalConfigManager.AddConfigItem((BaseConfigItem)new BoolCheckBoxConfigItem(val2, requiresRestart));
				}
			}
			else
			{
				LethalConfigManager.AddConfigItem((BaseConfigItem)new TextInputFieldConfigItem(val, requiresRestart));
			}
		}

		[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
		public static void AddConfigSlider<T>(ConfigEntry<T> configEntry, bool requiresRestart = false)
		{
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Expected O, but got Unknown
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Expected O, but got Unknown
			if (!(configEntry is ConfigEntry<float> val))
			{
				if (!(configEntry is ConfigEntry<int> val2))
				{
					throw new NotSupportedException($"Slider not supported for type: {typeof(T)}");
				}
				LethalConfigManager.AddConfigItem((BaseConfigItem)new IntSliderConfigItem(val2, requiresRestart));
			}
			else
			{
				LethalConfigManager.AddConfigItem((BaseConfigItem)new FloatSliderConfigItem(val, requiresRestart));
			}
		}

		[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
		public static void AddButton(string section, string name, string description, string buttonText, Action callback)
		{
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Expected O, but got Unknown
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Expected O, but got Unknown
			LethalConfigManager.AddConfigItem((BaseConfigItem)new GenericButtonConfigItem(section, name, description, buttonText, (GenericButtonHandler)delegate
			{
				callback?.Invoke();
			}));
		}
	}
}
namespace com.github.zehsteam.HalloweenTheme.Data
{
	[Serializable]
	public class EnemyReskinConfigData
	{
		public EnemyReskinConfigDataDefault DefaultValues { get; private set; }

		public ConfigEntry<bool> Enabled { get; private set; }

		public EnemyReskinData EnemyReskinData { get; private set; }

		public EnemyReskinConfigData()
		{
			DefaultValues = new EnemyReskinConfigDataDefault();
		}

		public EnemyReskinConfigData(EnemyReskinConfigDataDefault defaultValues)
		{
			DefaultValues = defaultValues;
		}

		public void BindConfigs(EnemyReskinData enemyReskinData)
		{
			if (DefaultValues == null)
			{
				EnemyReskinConfigDataDefault enemyReskinConfigDataDefault2 = (DefaultValues = new EnemyReskinConfigDataDefault());
			}
			if (enemyReskinData != null)
			{
				EnemyReskinData = enemyReskinData;
				string section = "Enemy Reskins";
				Enabled = ConfigHelper.Bind(section, EnemyReskinData.EnemyName + " | Enabled", DefaultValues.Enabled, requiresRestart: false, "Enable " + EnemyReskinData.EnemyName + " reskin.");
			}
		}
	}
	[Serializable]
	public class EnemyReskinConfigDataDefault
	{
		public bool Enabled = true;

		public EnemyReskinConfigDataDefault()
		{
		}

		public EnemyReskinConfigDataDefault(bool enabled)
		{
			Enabled = enabled;
		}
	}
	[Serializable]
	public class EnemyReskinData
	{
		public string EnemyName;

		public GameObject Prefab;

		public EnemyReskinConfigData ConfigData { get; private set; }

		public EnemyReskinData(string enemyName, GameObject prefab, EnemyReskinConfigDataDefault defaultConfigValues = null)
		{
			EnemyName = enemyName;
			Prefab = prefab;
			ConfigData = new EnemyReskinConfigData(defaultConfigValues);
		}

		public void BindConfigs()
		{
			if (ConfigData == null)
			{
				EnemyReskinConfigData enemyReskinConfigData2 = (ConfigData = new EnemyReskinConfigData());
			}
			ConfigData.BindConfigs(this);
		}
	}
	[CreateAssetMenu(fileName = "HalloweenAssets", menuName = "HalloweenTheme/HalloweenAssets")]
	public class HalloweenAssets : ScriptableObject
	{
		public List<MoonReskinData> MoonReskinDataList = new List<MoonReskinData>();

		public List<ItemReskinData> ItemReskinDataList = new List<ItemReskinData>();

		public List<EnemyReskinData> EnemyReskinDataList = new List<EnemyReskinData>();

		public List<SpawnableOutsideObjectWithRarity> DefaultSpawnableOutsideObjects = new List<SpawnableOutsideObjectWithRarity>();

		internal void Initialize()
		{
			foreach (ItemReskinData itemReskinData in ItemReskinDataList)
			{
				itemReskinData.BindConfigs();
			}
			foreach (EnemyReskinData enemyReskinData in EnemyReskinDataList)
			{
				enemyReskinData.BindConfigs();
			}
			foreach (MoonReskinData moonReskinData in MoonReskinDataList)
			{
				moonReskinData.BindConfigs();
			}
		}

		public MoonReskinData GetMoonReskinData(string planetName)
		{
			if (string.IsNullOrWhiteSpace(planetName))
			{
				return null;
			}
			foreach (MoonReskinData moonReskinData in MoonReskinDataList)
			{
				if ((Object)(object)moonReskinData.Prefab == (Object)null || !(moonReskinData.PlanetName == planetName))
				{
					continue;
				}
				return moonReskinData;
			}
			return null;
		}

		public bool TryGetMoonReskinData(string planetName, out MoonReskinData moonReskinData)
		{
			moonReskinData = GetMoonReskinData(planetName);
			return moonReskinData != null;
		}

		public ItemReskinData GetItemReskinData(string itemName)
		{
			if (string.IsNullOrWhiteSpace(itemName))
			{
				return null;
			}
			foreach (ItemReskinData itemReskinData in ItemReskinDataList)
			{
				if ((Object)(object)itemReskinData.Prefab == (Object)null || !(itemReskinData.ItemName == itemName))
				{
					continue;
				}
				return itemReskinData;
			}
			return null;
		}

		public bool TryGetItemReskinData(string itemName, out ItemReskinData itemReskinData)
		{
			itemReskinData = GetItemReskinData(itemName);
			return itemReskinData != null;
		}

		public EnemyReskinData GetEnemyReskinData(string enemyName)
		{
			if (string.IsNullOrWhiteSpace(enemyName))
			{
				return null;
			}
			foreach (EnemyReskinData enemyReskinData in EnemyReskinDataList)
			{
				if ((Object)(object)enemyReskinData.Prefab == (Object)null || !(enemyReskinData.EnemyName == enemyName))
				{
					continue;
				}
				return enemyReskinData;
			}
			return null;
		}

		public bool TryGetEnemyReskinData(string enemyName, out EnemyReskinData enemyReskinData)
		{
			enemyReskinData = GetEnemyReskinData(enemyName);
			return enemyReskinData != null;
		}
	}
	public class ItemProperties
	{
		public AudioClip GrabSFX;

		public AudioClip DropSFX;

		public AudioClip PocketSFX;

		public AudioClip ThrowSFX;

		public float VerticalOffset;

		public int FloorYOffset;

		public bool AllowDroppingAheadOfPlayer;

		public Vector3 RestingRotation;

		public Vector3 RotationOffset;

		public Vector3 PositionOffset;

		public ItemProperties(AudioClip grabSFX, AudioClip dropSFX, AudioClip pocketSFX, AudioClip throwSFX, float verticalOffset, int floorYOffset, bool allowDroppingAheadOfPlayer, Vector3 restingRotation, Vector3 rotationOffset, Vector3 positionOffset)
		{
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			GrabSFX = grabSFX;
			DropSFX = dropSFX;
			PocketSFX = pocketSFX;
			ThrowSFX = throwSFX;
			VerticalOffset = verticalOffset;
			FloorYOffset = floorYOffset;
			AllowDroppingAheadOfPlayer = allowDroppingAheadOfPlayer;
			RestingRotation = restingRotation;
			RotationOffset = rotationOffset;
			PositionOffset = positionOffset;
		}

		public ItemProperties(Item item)
		{
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_006a: Unknown result type (might be due to invalid IL or missing references)
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			GrabSFX = item.grabSFX;
			DropSFX = item.dropSFX;
			PocketSFX = item.pocketSFX;
			ThrowSFX = item.throwSFX;
			VerticalOffset = item.verticalOffset;
			FloorYOffset = item.floorYOffset;
			AllowDroppingAheadOfPlayer = item.allowDroppingAheadOfPlayer;
			RestingRotation = item.restingRotation;
			RotationOffset = item.rotationOffset;
			PositionOffset = item.positionOffset;
		}
	}
	[Serializable]
	public class ItemReskinConfigData
	{
		public ItemReskinConfigDataDefault DefaultValues { get; private set; }

		public ConfigEntry<bool> Enabled { get; private set; }

		public ItemReskinData ItemReskinData { get; private set; }

		public ItemReskinConfigData()
		{
			DefaultValues = new ItemReskinConfigDataDefault();
		}

		public ItemReskinConfigData(ItemReskinConfigDataDefault defaultValues)
		{
			DefaultValues = defaultValues;
		}

		public void BindConfigs(ItemReskinData itemReskinData)
		{
			if (DefaultValues == null)
			{
				ItemReskinConfigDataDefault itemReskinConfigDataDefault2 = (DefaultValues = new ItemReskinConfigDataDefault());
			}
			if (itemReskinData != null)
			{
				ItemReskinData = itemReskinData;
				string section = "Item Reskins";
				Enabled = ConfigHelper.Bind(section, ItemReskinData.ItemName + " | Enabled", DefaultValues.Enabled, requiresRestart: true, "Enable " + ItemReskinData.ItemName + " reskin. (Requires a full game restart for changes to fully apply!)");
			}
		}
	}
	[Serializable]
	public class ItemReskinConfigDataDefault
	{
		public bool Enabled = true;

		public ItemReskinConfigDataDefault()
		{
		}

		public ItemReskinConfigDataDefault(bool enabled)
		{
			Enabled = enabled;
		}
	}
	[Serializable]
	public class ItemReskinData
	{
		public string ItemName;

		public GameObject Prefab;

		public ItemReskinConfigData ConfigData { get; private set; }

		public ItemReskinData(string itemName, GameObject prefab, ItemReskinConfigDataDefault defaultConfigValues = null)
		{
			ItemName = itemName;
			Prefab = prefab;
			ConfigData = new ItemReskinConfigData(defaultConfigValues);
		}

		public void BindConfigs()
		{
			if (ConfigData == null)
			{
				ItemReskinConfigData itemReskinConfigData2 = (ConfigData = new ItemReskinConfigData());
			}
			ConfigData.BindConfigs(this);
		}
	}
	[Serializable]
	public class MoonReskinConfigData
	{
		[field: SerializeField]
		public MoonReskinConfigDataDefault DefaultValues { get; private set; }

		public ConfigEntry<bool> Enabled { get; private set; }

		public ConfigEntry<bool> OverrideWeather { get; private set; }

		public ConfigEntry<float> OverrideWeatherChance { get; private set; }

		public MoonReskinData MoonReskinData { get; private set; }

		public MoonReskinConfigData(MoonReskinConfigDataDefault defaultValues = null)
		{
			DefaultValues = defaultValues;
		}

		public void BindConfigs(MoonReskinData moonReskinData)
		{
			if (DefaultValues == null)
			{
				MoonReskinConfigDataDefault moonReskinConfigDataDefault2 = (DefaultValues = new MoonReskinConfigDataDefault());
			}
			if (moonReskinData != null)
			{
				MoonReskinData = moonReskinData;
				string section = MoonReskinData.PlanetName + " Reskin";
				Enabled = ConfigHelper.Bind(section, "Enabled", DefaultValues.Enabled, requiresRestart: false, "Enable " + MoonReskinData.PlanetName + " reskin.");
				if (!MoonReskinData.DisableWeatherOverride)
				{
					OverrideWeather = ConfigHelper.Bind(section, "OverrideWeather", DefaultValues.OverrideWeather, requiresRestart: false, "If enabled, " + MoonReskinData.PlanetName + " will have a chance to have a custom dark and foggy weather applied based on OverrideWeatherChance.");
					OverrideWeatherChance = ConfigHelper.Bind(section, "OverrideWeatherChance", DefaultValues.OverrideWeatherChance, requiresRestart: false, "The percent chance a custom dark and foggy weather will be applied. (Requires OverrideWeather to be enabled)", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 100f));
				}
			}
		}
	}
	[Serializable]
	public class MoonReskinConfigDataDefault
	{
		public bool Enabled = true;

		public bool OverrideWeather = true;

		public float OverrideWeatherChance = 50f;

		public MoonReskinConfigDataDefault()
		{
		}

		public MoonReskinConfigDataDefault(bool enabled, bool overrideWeather, float overrideWeatherChance)
		{
			Enabled = enabled;
			OverrideWeather = overrideWeather;
			OverrideWeatherChance = overrideWeatherChance;
		}
	}
	[Serializable]
	public class MoonReskinData
	{
		public string PlanetName;

		public GameObject Prefab;

		public List<SpawnableOutsideObjectWithRarity> SpawnableOutsideObjects = new List<SpawnableOutsideObjectWithRarity>();

		public bool DisableWeatherOverride;

		[field: SerializeField]
		public MoonReskinConfigData ConfigData { get; private set; }

		public MoonReskinData(string planetName, GameObject levelPrefab, List<SpawnableOutsideObjectWithRarity> spawnableOutsideObjects, MoonReskinConfigDataDefault defaultConfigValues = null)
		{
			PlanetName = planetName;
			Prefab = levelPrefab;
			SpawnableOutsideObjects = spawnableOutsideObjects;
			ConfigData = new MoonReskinConfigData(defaultConfigValues);
		}

		public void BindConfigs()
		{
			if (!string.IsNullOrWhiteSpace(PlanetName))
			{
				if (ConfigData == null)
				{
					MoonReskinConfigData moonReskinConfigData2 = (ConfigData = new MoonReskinConfigData());
				}
				ConfigData.BindConfigs(this);
			}
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}