Hitmarker
Shows a hitmarker when you successfully hit an enemy. With additional features. (Client-side)
CHANGELOG
v1.2.3
- Improved performance.
- Changed all config settings keys.
- Added
MessageFontSize
config setting.- Description: The message font size in pixels.
v1.2.2
- Updated README
v1.2.1
- Tested and working in version 50 and version 49.
- Updated description.
v1.2.0
- Fixed the mod to work in version 50.
- Removed
useOriginalEnemyNames
config setting.
v1.1.5
- Added
messageDuration
config setting.
v1.1.4
- Changed
onlyShowLocalKillMessage
config setting default value to true. - Updated description.
Older Versions
v1.1.3
- Fixed some bugs.
v1.1.2
- The mod works again. Version v1.1.1 didn't have the updated AssetBundle.
v1.1.1
- Small changes and bug fixes.
- Changed config category Damage Settings to Message Settings.
- Added
useOriginalEnemyNames
config setting.
v1.1.0
- Hopefully fixed an issue where nutcrackers or others would sometimes trigger the hitmarker.
- Added kill message that shows when you or another player kills an enemy.
- Removed hitmarkers when hitting other players due to issues.
- Hitmarker image now turns red when the hit kills the enemy.
- Extended message duration.
- Messages now have a fade-out animation.
- Added
showKillMessage
andonlyShowLocalKillMessage
config settings.
v1.0.3
- Changed the message font to match the game.
- Some other minor changes to messages.
v1.0.2
- Dead enemies and players will no longer show hitmarkers.
- Added messages that show how much damage you did in the bottom right.
- Added
showDamageMessage
config setting.
v1.0.1
- Fixed the hitmarker image not showing properly.
v1.0.0
- Initial release.