Decompiled source of KidnapperFoxSettings v1.0.1

com.github.zehsteam.KidnapperFoxSettings.dll

Decompiled 2 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;
using com.github.zehsteam.KidnapperFoxSettings.Patches;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("com.github.zehsteam.KidnapperFoxSettings")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.1.0")]
[assembly: AssemblyInformationalVersion("1.0.1+a16e80cb7ca22aaf9b6295b3f0a85c534545d450")]
[assembly: AssemblyProduct("KidnapperFoxSettings")]
[assembly: AssemblyTitle("com.github.zehsteam.KidnapperFoxSettings")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace com.github.zehsteam.KidnapperFoxSettings
{
	internal class ConfigManager
	{
		public ConfigEntry<int> MaxSpawnCount;

		public ConfigEntry<int> Health;

		public ConfigEntry<bool> DropAllItemsWhenGrabbed;

		public ConfigEntry<bool> InstaKillPlayer;

		public ConfigEntry<int> Damage;

		public ConfigEntry<float> DamageInterval;

		public ConfigManager()
		{
			BindConfigs();
			ClearUnusedEntries();
		}

		private void BindConfigs()
		{
			ConfigFile config = ((BaseUnityPlugin)Plugin.Instance).Config;
			MaxSpawnCount = config.Bind<int>("Kidnapper Fox Settings", "MaxSpawnCount", 1, "The max amount of Kidnapper Foxes that can spawn on a moon.");
			Health = config.Bind<int>("Kidnapper Fox Settings", "Health", 7, "The amount of health (shovel hits) the Kidnapper Fox has.");
			DropAllItemsWhenGrabbed = config.Bind<bool>("Kidnapper Fox Settings", "DropAllItemsWhenGrabbed", true, "If enabled, you will drop all your items when the Kidnapper Fox grabs you with their tongue.");
			InstaKillPlayer = config.Bind<bool>("Kidnapper Fox Settings", "InstaKillPlayer", true, "If enabled, the Kidnapper Fox will insta-kill you when you are taken to their nest.");
			Damage = config.Bind<int>("Kidnapper Fox Settings", "Damage", 50, "The amount of the damage the Kidnapper Fox will deal to players per bite. This setting requires InstaKillPlayer to be false.");
			DamageInterval = config.Bind<float>("Kidnapper Fox Settings", "DamageInterval", 1f, "The seconds between each bite from the Kidnapper Fox when you are in their nest. This setting requires InstaKillPlayer to be false.");
		}

		private void ClearUnusedEntries()
		{
			ConfigFile config = ((BaseUnityPlugin)Plugin.Instance).Config;
			PropertyInfo property = ((object)config).GetType().GetProperty("OrphanedEntries", BindingFlags.Instance | BindingFlags.NonPublic);
			Dictionary<ConfigDefinition, string> dictionary = (Dictionary<ConfigDefinition, string>)property.GetValue(config, null);
			dictionary.Clear();
			config.Save();
		}
	}
	[BepInPlugin("com.github.zehsteam.KidnapperFoxSettings", "KidnapperFoxSettings", "1.0.1")]
	public class Plugin : BaseUnityPlugin
	{
		private readonly Harmony harmony = new Harmony("com.github.zehsteam.KidnapperFoxSettings");

		internal static Plugin Instance;

		internal static ManualLogSource logger;

		internal static ConfigManager ConfigManager;

		public static bool IsHostOrServer => NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			logger = Logger.CreateLogSource("com.github.zehsteam.KidnapperFoxSettings");
			logger.LogInfo((object)"KidnapperFoxSettings has awoken!");
			harmony.PatchAll(typeof(RoundManagerPatch));
			harmony.PatchAll(typeof(PlayerControllerBPatch));
			harmony.PatchAll(typeof(BushWolfEnemyPatch));
			ConfigManager = new ConfigManager();
		}
	}
	internal class Utils
	{
		public static EnemyType GetEnemyTypeFromResources(string enemyName)
		{
			try
			{
				return Resources.FindObjectsOfTypeAll<EnemyType>().Single((EnemyType x) => x.enemyName == enemyName);
			}
			catch
			{
				Plugin.logger.LogError((object)("Failed to get \"" + enemyName + "\" EnemyType from Resources."));
			}
			return null;
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "com.github.zehsteam.KidnapperFoxSettings";

		public const string PLUGIN_NAME = "KidnapperFoxSettings";

		public const string PLUGIN_VERSION = "1.0.1";
	}
}
namespace com.github.zehsteam.KidnapperFoxSettings.Patches
{
	[HarmonyPatch(typeof(BushWolfEnemy))]
	internal class BushWolfEnemyPatch
	{
		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		private static void StartPatch(ref BushWolfEnemy __instance)
		{
			((EnemyAI)__instance).enemyHP = Plugin.ConfigManager.Health.Value;
		}

		[HarmonyPatch("OnCollideWithPlayer")]
		[HarmonyPrefix]
		private static bool OnCollideWithPlayerPatch(ref BushWolfEnemy __instance, Collider other, ref bool ___foundSpawningPoint, ref bool ___inKillAnimation, ref Vector3 ___currentHidingSpot, ref float ___timeSinceTakingDamage, ref PlayerControllerB ___lastHitByPlayer, ref bool ___dragging, ref bool ___startedShootingTongue)
		{
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_014f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0155: Unknown result type (might be due to invalid IL or missing references)
			//IL_0109: Unknown result type (might be due to invalid IL or missing references)
			//IL_0113: Unknown result type (might be due to invalid IL or missing references)
			//IL_011d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0123: Unknown result type (might be due to invalid IL or missing references)
			if (Plugin.ConfigManager.InstaKillPlayer.Value)
			{
				return true;
			}
			if (___foundSpawningPoint && !___inKillAnimation && !((EnemyAI)__instance).isEnemyDead && (Object)(object)((EnemyAI)__instance).MeetsStandardPlayerCollisionConditions(other, ___inKillAnimation, false) != (Object)null)
			{
				float num = Vector3.Distance(((Component)__instance).transform.position, ___currentHidingSpot);
				bool flag = false;
				if (___timeSinceTakingDamage < 2.5f && (Object)(object)___lastHitByPlayer != (Object)null && num < 16f)
				{
					flag = true;
				}
				else if (((num < 7f) & ___dragging) && !___startedShootingTongue && (Object)(object)((EnemyAI)__instance).targetPlayer == (Object)(object)GameNetworkManager.Instance.localPlayerController)
				{
					flag = true;
				}
				if (flag)
				{
					int value = Plugin.ConfigManager.Damage.Value;
					PlayerControllerB localPlayerController = GameNetworkManager.Instance.localPlayerController;
					if (localPlayerController.health <= value)
					{
						localPlayerController.KillPlayer(Vector3.up * 15f, true, (CauseOfDeath)6, 8, default(Vector3));
						__instance.DoKillPlayerAnimationServerRpc((int)((EnemyAI)__instance).targetPlayer.playerClientId);
					}
					else
					{
						localPlayerController.DamagePlayer(value, true, true, (CauseOfDeath)6, 8, false, default(Vector3));
						((EnemyAI)__instance).SetEnemyStunned(true, Plugin.ConfigManager.DamageInterval.Value, localPlayerController);
					}
				}
			}
			return false;
		}

		public static bool IsLocalPlayerBeingDragged()
		{
			BushWolfEnemy[] array = Object.FindObjectsByType<BushWolfEnemy>((FindObjectsSortMode)0);
			foreach (BushWolfEnemy val in array)
			{
				if ((Object)(object)((EnemyAI)val).targetPlayer == (Object)(object)GameNetworkManager.Instance.localPlayerController)
				{
					return true;
				}
			}
			return false;
		}
	}
	[HarmonyPatch(typeof(PlayerControllerB))]
	internal class PlayerControllerBPatch
	{
		[HarmonyPatch("DropAllHeldItemsAndSync")]
		[HarmonyPrefix]
		private static bool DropAllHeldItemsAndSyncPatch()
		{
			if (BushWolfEnemyPatch.IsLocalPlayerBeingDragged())
			{
				return Plugin.ConfigManager.DropAllItemsWhenGrabbed.Value;
			}
			return true;
		}
	}
	[HarmonyPatch(typeof(RoundManager))]
	internal class RoundManagerPatch
	{
		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		private static void StartPatch()
		{
			SetBushWolfMaxSpawnCount();
		}

		private static void SetBushWolfMaxSpawnCount()
		{
			EnemyType enemyTypeFromResources = Utils.GetEnemyTypeFromResources("Bush Wolf");
			if ((Object)(object)enemyTypeFromResources == (Object)null)
			{
				Plugin.logger.LogError((object)"Failed to set Kidnapper Fox max spawn count. Could not find EnemyType.");
			}
			else
			{
				enemyTypeFromResources.MaxCount = Plugin.ConfigManager.MaxSpawnCount.Value;
			}
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}