Decompiled source of RemoveInteriorFog v1.0.0

com.github.zehsteam.RemoveInteriorFog.dll

Decompiled 3 hours ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.Rendering.HighDefinition;
using com.github.zehsteam.RemoveInteriorFog.Patches;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("com.github.zehsteam.RemoveInteriorFog")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("RemoveInteriorFog")]
[assembly: AssemblyTitle("com.github.zehsteam.RemoveInteriorFog")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace com.github.zehsteam.RemoveInteriorFog
{
	[BepInPlugin("com.github.zehsteam.RemoveInteriorFog", "RemoveInteriorFog", "1.0.0")]
	internal class Plugin : BaseUnityPlugin
	{
		private readonly Harmony harmony = new Harmony("com.github.zehsteam.RemoveInteriorFog");

		internal static Plugin Instance { get; private set; }

		internal static ManualLogSource Logger { get; private set; }

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			Logger = Logger.CreateLogSource("com.github.zehsteam.RemoveInteriorFog");
			Logger.LogInfo((object)"RemoveInteriorFog has awoken!");
			harmony.PatchAll(typeof(RoundManagerPatch));
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "com.github.zehsteam.RemoveInteriorFog";

		public const string PLUGIN_NAME = "RemoveInteriorFog";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace com.github.zehsteam.RemoveInteriorFog.Patches
{
	[HarmonyPatch(typeof(RoundManager))]
	internal static class RoundManagerPatch
	{
		[HarmonyPatch("RefreshEnemiesList")]
		[HarmonyPostfix]
		private static void RefreshEnemiesListPatch(ref LocalVolumetricFog ___indoorFog)
		{
			if (!((Object)(object)___indoorFog == (Object)null))
			{
				((Component)___indoorFog).gameObject.SetActive(false);
				Plugin.Logger.LogInfo((object)"Interior fog has been disabled.");
			}
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}