Decompiled source of ShyGuySettings v1.0.0

com.github.zehsteam.ShyGuySettings.dll

Decompiled 2 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using LethalConfig;
using LethalConfig.ConfigItems;
using LethalConfig.ConfigItems.Options;
using Microsoft.CodeAnalysis;
using Scopophobia;
using Unity.Netcode;
using UnityEngine;
using com.github.zehsteam.ShyGuySettings.Data;
using com.github.zehsteam.ShyGuySettings.Dependencies;
using com.github.zehsteam.ShyGuySettings.Patches;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("com.github.zehsteam.ShyGuySettings")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("This mod lets you configure the Shy Guy (SCP-096) enemy from the Scopophobia mod. Probability Curve, Spawn Weight, Max Spawn Count, SpawnInside, and SpawnOutside.")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+5d2b0bf6281dfbe256443252e2598bfd1b1e0f89")]
[assembly: AssemblyProduct("ShyGuySettings")]
[assembly: AssemblyTitle("com.github.zehsteam.ShyGuySettings")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace com.github.zehsteam.ShyGuySettings
{
	internal static class ConfigHelper
	{
		public static void SetModIcon(Sprite sprite)
		{
			if (LethalConfigProxy.Enabled)
			{
				LethalConfigProxy.SetModIcon(sprite);
			}
		}

		public static void SetModDescription(string description)
		{
			if (LethalConfigProxy.Enabled)
			{
				LethalConfigProxy.SetModDescription(description);
			}
		}

		public static void SkipAutoGen()
		{
			if (LethalConfigProxy.Enabled)
			{
				LethalConfigProxy.SkipAutoGen();
			}
		}

		public static ConfigEntry<T> Bind<T>(string section, string key, T defaultValue, bool requiresRestart, string description, AcceptableValueBase acceptableValues = null, Action<T> settingChanged = null, ConfigFile configFile = null)
		{
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Expected O, but got Unknown
			if (configFile == null)
			{
				configFile = ((BaseUnityPlugin)Plugin.Instance).Config;
			}
			ConfigEntry<T> configEntry = ((acceptableValues == null) ? configFile.Bind<T>(section, key, defaultValue, description) : configFile.Bind<T>(section, key, defaultValue, new ConfigDescription(description, acceptableValues, Array.Empty<object>())));
			if (settingChanged != null)
			{
				configEntry.SettingChanged += delegate
				{
					settingChanged?.Invoke(configEntry.Value);
				};
			}
			if (LethalConfigProxy.Enabled)
			{
				if (acceptableValues == null)
				{
					LethalConfigProxy.AddConfig<T>(configEntry, requiresRestart);
				}
				else
				{
					LethalConfigProxy.AddConfigSlider<T>(configEntry, requiresRestart);
				}
			}
			return configEntry;
		}

		public static void AddButton(string section, string name, string description, string buttonText, Action callback)
		{
			if (LethalConfigProxy.Enabled)
			{
				LethalConfigProxy.AddButton(section, name, description, buttonText, callback);
			}
		}
	}
	internal class ConfigManager
	{
		public ConfigEntry<bool> ExtendedLogging { get; private set; }

		public ConfigEntry<string> SpawnProbabilityCurve { get; private set; }

		public ConfigManager()
		{
			BindConfigs();
			SetupChangedEvents();
		}

		private void BindConfigs()
		{
			ConfigHelper.SkipAutoGen();
			ExtendedLogging = ConfigHelper.Bind("General Settings", "ExtendedLogging", defaultValue: false, requiresRestart: false, "Enable extended logging.");
			SpawnProbabilityCurve = ConfigHelper.Bind("Spawn Settings", "ProbabilityCurve", "1.0, 1.0, 1.0", requiresRestart: false, "Determines how likely Shy guy is to spawn throughout the day. Accepts an array of floats with each entry separated by a comma.");
		}

		private void SetupChangedEvents()
		{
			SpawnProbabilityCurve.SettingChanged += SpawnProbabilityCurve_SettingChanged;
		}

		private void SpawnProbabilityCurve_SettingChanged(object sender, EventArgs e)
		{
			EnemyHelper.SetProbabilityCurve("Shy guy", Utils.ToFloatsArray(SpawnProbabilityCurve.Value));
		}

		private void ClearUnusedEntries()
		{
			ConfigFile config = ((BaseUnityPlugin)Plugin.Instance).Config;
			PropertyInfo property = ((object)config).GetType().GetProperty("OrphanedEntries", BindingFlags.Instance | BindingFlags.NonPublic);
			Dictionary<ConfigDefinition, string> dictionary = (Dictionary<ConfigDefinition, string>)property.GetValue(config, null);
			dictionary.Clear();
			config.Save();
		}
	}
	internal static class EnemyDataManager
	{
		public const string EnemyName = "Shy guy";

		private static bool _initialized;

		public static List<EnemyData> EnemyDataList { get; private set; } = new List<EnemyData>();


		public static void Initialize()
		{
			if (!_initialized)
			{
				_initialized = true;
				InitializeEnemyDataList();
			}
		}

		private static void InitializeEnemyDataList()
		{
			if ((Object)(object)StartOfRound.Instance == (Object)null)
			{
				Plugin.logger.LogError((object)"Failed to initialize enemy data list. StartOfRound Instance is null. (EnemyName: Shy guy)");
				return;
			}
			EnemyType enemyType = EnemyHelper.GetEnemyType("Shy guy");
			if ((Object)(object)enemyType == (Object)null)
			{
				Plugin.logger.LogError((object)"Failed to initialize enemy data list. EnemyType is null. (EnemyName: Shy guy)");
				return;
			}
			EnemyHelper.SetProbabilityCurve("Shy guy", Utils.ToFloatsArray(Plugin.ConfigManager.SpawnProbabilityCurve.Value));
			SelectableLevel[] levels = StartOfRound.Instance.levels;
			foreach (SelectableLevel val in levels)
			{
				if (val.spawnEnemiesAndScrap)
				{
					AddEnemyData(val);
				}
			}
			foreach (EnemyData enemyData in EnemyDataList)
			{
				int value = enemyData.ConfigData.SpawnWeight.Value;
				if (enemyData.ConfigData.SpawnInside.Value)
				{
					LevelHelper.AddEnemyToLevel(enemyData.PlanetName, "Shy guy", value, EnemyListType.Inside);
				}
				else
				{
					LevelHelper.RemoveEnemyFromLevel(enemyData.PlanetName, "Shy guy", EnemyListType.Inside);
				}
				if (enemyData.ConfigData.SpawnOutside.Value)
				{
					LevelHelper.AddEnemyToLevel(enemyData.PlanetName, "Shy guy", value, EnemyListType.Outside);
				}
				else
				{
					LevelHelper.RemoveEnemyFromLevel(enemyData.PlanetName, "Shy guy", EnemyListType.Outside);
				}
			}
		}

		public static void AddEnemyData(SelectableLevel level)
		{
			if (HasEnemyData(level.PlanetName))
			{
				Plugin.logger.LogWarning((object)("Failed to add enemy data for level \"" + level.PlanetName + "\". Enemy data already exists for SelectableLevel."));
				return;
			}
			EnemyType enemyType = EnemyHelper.GetEnemyType("Shy guy");
			if ((Object)(object)enemyType == (Object)null)
			{
				Plugin.logger.LogError((object)("Failed to add enemy data for level \"" + level.PlanetName + "\". EnemyType is null"));
				return;
			}
			int spawnWeight;
			bool flag = LevelHelper.LevelHasEnemy(level.PlanetName, "Shy guy", EnemyListType.Inside, out spawnWeight);
			int spawnWeight2;
			bool flag2 = LevelHelper.LevelHasEnemy(level.PlanetName, "Shy guy", EnemyListType.Outside, out spawnWeight2);
			int spawnWeight3 = 0;
			if (flag && flag2)
			{
				spawnWeight3 = Mathf.Max(spawnWeight, spawnWeight2);
			}
			else if (flag)
			{
				spawnWeight3 = spawnWeight;
			}
			else if (flag2)
			{
				spawnWeight3 = spawnWeight2;
			}
			EnemyConfigDataDefault defaultConfigValues = new EnemyConfigDataDefault(spawnWeight3, enemyType.MaxCount, flag, flag2);
			EnemyData enemyData = new EnemyData(level.PlanetName, defaultConfigValues);
			enemyData.BindConfigs();
			EnemyDataList.Add(enemyData);
		}

		public static EnemyData GetEnemyData(string planetName)
		{
			foreach (EnemyData enemyData in EnemyDataList)
			{
				if (enemyData.PlanetName == planetName)
				{
					return enemyData;
				}
			}
			return null;
		}

		public static bool HasEnemyData(string planetName)
		{
			return GetEnemyData(planetName) != null;
		}

		public static void SetEnemyDataForCurrentLevel()
		{
			EnemyData enemyData = GetEnemyData(LevelHelper.CurrentPlanetName);
			if (enemyData == null)
			{
				Plugin.logger.LogError((object)("Failed to set enemy data for current level. EnemyData is null. (PlanetName: " + LevelHelper.CurrentPlanetName + ")"));
			}
			else
			{
				EnemyHelper.SetMaxSpawnCount("Shy guy", enemyData.ConfigData.MaxSpawnCount.Value, LevelHelper.CurrentPlanetName);
			}
		}
	}
	public enum EnemyListType
	{
		Inside,
		Outside,
		Daytime
	}
	internal static class EnemyHelper
	{
		public static void SetSpawnWeight(string enemyName, int spawnWeight, EnemyListType enemyListType, string planetName)
		{
			if ((Object)(object)StartOfRound.Instance == (Object)null)
			{
				Plugin.logger.LogError((object)$"Failed to set enemy spawn weight. StartOfRound Instance is null. (EnemyName: {enemyName}, SpawnWeight: {spawnWeight}, EnemyListType: {Utils.GetEnumName(enemyListType)}, PlanetName: {planetName})");
				return;
			}
			EnemyType enemyType = GetEnemyType(enemyName);
			if ((Object)(object)enemyType == (Object)null)
			{
				Plugin.logger.LogError((object)$"Failed to set enemy spawn weight. EnemyType is null. (EnemyName: {enemyName}, SpawnWeight: {spawnWeight}, EnemyListType: {Utils.GetEnumName(enemyListType)}, PlanetName: {planetName})");
				return;
			}
			SelectableLevel levelByName = LevelHelper.GetLevelByName(planetName);
			if ((Object)(object)levelByName == (Object)null)
			{
				Plugin.logger.LogError((object)$"Failed to set enemy spawn weight. SelectableLevel is null. (EnemyName: {enemyName}, SpawnWeight: {spawnWeight}, EnemyListType: {Utils.GetEnumName(enemyListType)}, PlanetName: {planetName})");
				return;
			}
			if (!LevelHelper.LevelHasEnemy(planetName, enemyName, enemyListType))
			{
				Plugin.logger.LogError((object)$"Failed to set enemy spawn weight. SelectableLevel does not contain enemy. (EnemyName: {enemyName}, SpawnWeight: {spawnWeight}, EnemyListType: {Utils.GetEnumName(enemyListType)}, PlanetName: {planetName})");
				return;
			}
			List<SpawnableEnemyWithRarity> enemyList = LevelHelper.GetEnemyList(levelByName, enemyListType);
			foreach (SpawnableEnemyWithRarity item in enemyList)
			{
				if ((Object)(object)item.enemyType == (Object)(object)enemyType)
				{
					item.rarity = spawnWeight;
					break;
				}
			}
			Plugin.Instance.LogInfoExtended($"Set enemy spawn weight. (EnemyName: {enemyName}, SpawnWeight: {spawnWeight}, EnemyListType: {Utils.GetEnumName(enemyListType)}, PlanetName: {planetName})");
		}

		public static void SetMaxSpawnCount(string enemyName, int maxSpawnCount, string planetName)
		{
			if ((Object)(object)StartOfRound.Instance == (Object)null)
			{
				Plugin.logger.LogError((object)$"Failed to set enemy max spawn count. StartOfRound Instance is null. (EnemyName: {enemyName}, MaxSpawnCount: {maxSpawnCount}, PlanetName: {planetName})");
				return;
			}
			if (!LevelHelper.IsCurrentLevel(planetName))
			{
				Plugin.logger.LogError((object)$"Failed to set enemy max spawn count. Planet name is not the current planet name. (EnemyName: {enemyName}, MaxSpawnCount: {maxSpawnCount}, PlanetName: {planetName})");
				return;
			}
			EnemyType enemyType = GetEnemyType(enemyName);
			if ((Object)(object)enemyType == (Object)null)
			{
				Plugin.logger.LogError((object)$"Failed to set enemy max spawn count. EnemyType is null. (EnemyName: {enemyName}, MaxSpawnCount: {maxSpawnCount}, PlanetName: {planetName})");
				return;
			}
			enemyType.MaxCount = maxSpawnCount;
			Plugin.Instance.LogInfoExtended($"Set enemy max spawn count. (EnemyName: {enemyName}, MaxSpawnCount: {maxSpawnCount}, PlanetName: {planetName})");
		}

		public static void SetProbabilityCurve(string enemyName, float[] values)
		{
			if (values == null)
			{
				Plugin.logger.LogError((object)("Failed to set enemy probability curve. Values are null. (EnemyName: " + enemyName + ")"));
				return;
			}
			if (values.Length == 0)
			{
				Plugin.logger.LogError((object)("Failed to set enemy probability curve. Values are empty. (EnemyName: " + enemyName + ")"));
				return;
			}
			if ((Object)(object)StartOfRound.Instance == (Object)null)
			{
				Plugin.logger.LogError((object)("Failed to set enemy probability curve. StartOfRound Instance is null. (EnemyName: " + enemyName + ", Values: " + string.Join(", ", values) + ")"));
				return;
			}
			EnemyType enemyType = GetEnemyType(enemyName);
			if ((Object)(object)enemyType == (Object)null)
			{
				Plugin.logger.LogError((object)("Failed to set enemy probability curve. EnemyType is null. (EnemyName: " + enemyName + ", Values: " + string.Join(", ", values) + ")"));
				return;
			}
			AnimationCurve val = Utils.CreateAnimationCurve(values);
			if (val == null)
			{
				Plugin.logger.LogError((object)("Failed to set enemy probability curve. AnimationCurve is invalid. (EnemyName: " + enemyName + ", Values: " + string.Join(", ", values) + ")"));
			}
			else
			{
				enemyType.probabilityCurve = val;
				Plugin.Instance.LogInfoExtended("Set enemy probability curve. (EnemyName: " + enemyName + ", Values: " + string.Join(", ", values) + ")");
			}
		}

		public static EnemyType GetEnemyType(string enemyName)
		{
			foreach (EnemyType enemyType in GetEnemyTypes())
			{
				if (enemyType.enemyName == enemyName)
				{
					return enemyType;
				}
			}
			try
			{
				EnemyType val = Resources.FindObjectsOfTypeAll<EnemyType>().Single((EnemyType x) => x.enemyName == enemyName);
				if (IsValidEnemyType(val) && NetworkUtils.IsNetworkPrefab(val.enemyPrefab))
				{
					Plugin.Instance.LogInfoExtended("Found EnemyType \"" + val.enemyName + "\" from Resources.");
					return val;
				}
			}
			catch
			{
			}
			return null;
		}

		public static List<EnemyType> GetEnemyTypes()
		{
			if ((Object)(object)StartOfRound.Instance == (Object)null)
			{
				return new List<EnemyType>();
			}
			HashSet<EnemyType> hashSet = new HashSet<EnemyType>(new EnemyTypeComparer());
			SelectableLevel[] levels = StartOfRound.Instance.levels;
			foreach (SelectableLevel val in levels)
			{
				IEnumerable<EnemyType> enumerable = (from e in val.Enemies.Concat(val.DaytimeEnemies).Concat(val.OutsideEnemies)
					select e.enemyType).Where(IsValidEnemyType);
				foreach (EnemyType item in enumerable)
				{
					hashSet.Add(item);
				}
			}
			return hashSet.ToList();
		}

		public static bool IsValidEnemyType(EnemyType enemyType)
		{
			if ((Object)(object)enemyType == (Object)null)
			{
				return false;
			}
			if (string.IsNullOrWhiteSpace(enemyType.enemyName))
			{
				return false;
			}
			if ((Object)(object)enemyType.enemyPrefab == (Object)null)
			{
				return false;
			}
			return true;
		}
	}
	public class EnemyTypeComparer : IEqualityComparer<EnemyType>
	{
		public bool Equals(EnemyType x, EnemyType y)
		{
			if ((Object)(object)x == (Object)null || (Object)(object)y == (Object)null)
			{
				return false;
			}
			return x.enemyName == y.enemyName;
		}

		public int GetHashCode(EnemyType obj)
		{
			return obj.enemyName?.GetHashCode() ?? 0;
		}
	}
	internal static class LevelHelper
	{
		public static string CurrentPlanetName
		{
			get
			{
				if ((Object)(object)StartOfRound.Instance == (Object)null)
				{
					Plugin.logger.LogError((object)"Failed to get current planet name. StartOfRound Instance is null.");
					return string.Empty;
				}
				return StartOfRound.Instance.currentLevel.PlanetName;
			}
		}

		public static SelectableLevel GetLevelByName(string planetName)
		{
			if ((Object)(object)StartOfRound.Instance == (Object)null)
			{
				return null;
			}
			SelectableLevel[] levels = StartOfRound.Instance.levels;
			foreach (SelectableLevel val in levels)
			{
				if (val.PlanetName == planetName)
				{
					return val;
				}
			}
			return null;
		}

		public static bool IsCurrentLevel(string planetName)
		{
			if ((Object)(object)StartOfRound.Instance == (Object)null)
			{
				Plugin.logger.LogError((object)("Failed to check is current level. StartOfRound Instance is null. (PlanetName: " + planetName + ")"));
				return false;
			}
			return StartOfRound.Instance.currentLevel.PlanetName == planetName;
		}

		public static List<SpawnableEnemyWithRarity> GetEnemyList(SelectableLevel level, EnemyListType enemyListType)
		{
			if ((Object)(object)level == (Object)null)
			{
				Plugin.logger.LogError((object)("Failed to get enemy list. SelectableLevel is null. (EnemyListType: " + Utils.GetEnumName(enemyListType) + ")"));
				return new List<SpawnableEnemyWithRarity>();
			}
			if (1 == 0)
			{
			}
			List<SpawnableEnemyWithRarity> result = enemyListType switch
			{
				EnemyListType.Inside => level.Enemies, 
				EnemyListType.Outside => level.OutsideEnemies, 
				EnemyListType.Daytime => level.DaytimeEnemies, 
				_ => new List<SpawnableEnemyWithRarity>(), 
			};
			if (1 == 0)
			{
			}
			return result;
		}

		public static bool LevelHasEnemy(string planetName, string enemyName, EnemyListType enemyListType)
		{
			int spawnWeight;
			return LevelHasEnemy(planetName, enemyName, enemyListType, out spawnWeight);
		}

		public static bool LevelHasEnemy(string planetName, string enemyName, EnemyListType enemyListType, out int spawnWeight)
		{
			spawnWeight = 0;
			SelectableLevel levelByName = GetLevelByName(planetName);
			if ((Object)(object)levelByName == (Object)null)
			{
				Plugin.logger.LogError((object)("Failed to check if level has enemy. SelectableLevel is null. (PlanetName: " + planetName + ", EnemyName: " + enemyName + ", EnemyListType: " + Utils.GetEnumName(enemyListType) + ")"));
				return false;
			}
			EnemyType enemyType = EnemyHelper.GetEnemyType(enemyName);
			if ((Object)(object)enemyType == (Object)null)
			{
				Plugin.logger.LogError((object)("Failed to check if level has enemy. EnemyType is null. (PlanetName: " + planetName + ", EnemyName: " + enemyName + ", EnemyListType: " + Utils.GetEnumName(enemyListType) + ")"));
				return false;
			}
			List<SpawnableEnemyWithRarity> enemyList = GetEnemyList(levelByName, enemyListType);
			foreach (SpawnableEnemyWithRarity item in enemyList)
			{
				if ((Object)(object)item.enemyType == (Object)(object)enemyType)
				{
					spawnWeight = item.rarity;
					return true;
				}
			}
			return false;
		}

		public static void AddEnemyToLevel(string planetName, string enemyName, int spawnWeight, EnemyListType enemyListType)
		{
			//IL_00fc: Unknown result type (might be due to invalid IL or missing references)
			//IL_0101: Unknown result type (might be due to invalid IL or missing references)
			//IL_0108: Unknown result type (might be due to invalid IL or missing references)
			//IL_0110: Expected O, but got Unknown
			if (LevelHasEnemy(planetName, enemyName, enemyListType))
			{
				Plugin.Instance.LogWarningExtended($"Failed to add enemy to level. SelectableLevel already contains enemy. (PlanetName: {planetName}, EnemyName: {enemyName}, SpawnWeight: {spawnWeight}, EnemyListType: {Utils.GetEnumName(enemyListType)})");
				return;
			}
			SelectableLevel levelByName = GetLevelByName(planetName);
			if ((Object)(object)levelByName == (Object)null)
			{
				Plugin.logger.LogError((object)$"Failed to add enemy to level. SelectableLevel is null. (PlanetName: {planetName}, EnemyName: {enemyName}, SpawnWeight: {spawnWeight}, EnemyListType: {Utils.GetEnumName(enemyListType)})");
				return;
			}
			EnemyType enemyType = EnemyHelper.GetEnemyType(enemyName);
			if ((Object)(object)enemyType == (Object)null)
			{
				Plugin.logger.LogError((object)$"Failed to add enemy to level. EnemyType is null. (PlanetName: {planetName}, EnemyName: {enemyName}, SpawnWeight: {spawnWeight}, EnemyListType: {Utils.GetEnumName(enemyListType)})");
				return;
			}
			List<SpawnableEnemyWithRarity> enemyList = GetEnemyList(levelByName, enemyListType);
			SpawnableEnemyWithRarity item = new SpawnableEnemyWithRarity
			{
				enemyType = enemyType,
				rarity = spawnWeight
			};
			enemyList.Add(item);
			Plugin.Instance.LogInfoExtended($"Added enemy to level. (PlanetName: {planetName}, EnemyName: {enemyName}, SpawnWeight: {spawnWeight}, EnemyListType: {Utils.GetEnumName(enemyListType)})");
		}

		public static void RemoveEnemyFromLevel(string planetName, string enemyName, EnemyListType enemyListType)
		{
			if (!LevelHasEnemy(planetName, enemyName, enemyListType))
			{
				Plugin.Instance.LogWarningExtended("Failed to remove enemy from level. SelectableLevel does not contain enemy. (PlanetName: " + planetName + ", EnemyName: " + enemyName + ", EnemyListType: " + Utils.GetEnumName(enemyListType) + ")");
				return;
			}
			SelectableLevel levelByName = GetLevelByName(planetName);
			if ((Object)(object)levelByName == (Object)null)
			{
				Plugin.logger.LogError((object)("Failed to remove enemy from level. SelectableLevel is null. (PlanetName: " + planetName + ", EnemyName: " + enemyName + ", EnemyListType: " + Utils.GetEnumName(enemyListType) + ")"));
				return;
			}
			EnemyType enemyType = EnemyHelper.GetEnemyType(enemyName);
			if ((Object)(object)enemyType == (Object)null)
			{
				Plugin.logger.LogError((object)("Failed to remove enemy from level. EnemyType is null. (PlanetName: " + planetName + ", EnemyName: " + enemyName + ", EnemyListType: " + Utils.GetEnumName(enemyListType) + ")"));
				return;
			}
			List<SpawnableEnemyWithRarity> enemyList = GetEnemyList(levelByName, enemyListType);
			int num = -1;
			for (int i = 0; i < enemyList.Count; i++)
			{
				if ((Object)(object)enemyList[i].enemyType == (Object)(object)enemyType)
				{
					num = i;
					break;
				}
			}
			if (num <= -1)
			{
				Plugin.Instance.LogWarningExtended("Failed to remove enemy from level. Could not find EnemyType in SelectableLevel. (PlanetName: " + planetName + ", EnemyName: " + enemyName + ", EnemyListType: " + Utils.GetEnumName(enemyListType) + ")");
			}
			else
			{
				enemyList.RemoveAt(num);
				Plugin.Instance.LogInfoExtended("Removed enemy from level. (PlanetName: " + planetName + ", EnemyName: " + enemyName + ", EnemyListType: " + Utils.GetEnumName(enemyListType) + ")");
			}
		}
	}
	internal static class NetworkUtils
	{
		public static bool IsServer
		{
			get
			{
				if ((Object)(object)NetworkManager.Singleton == (Object)null)
				{
					return false;
				}
				return NetworkManager.Singleton.IsServer;
			}
		}

		public static bool IsHost
		{
			get
			{
				if ((Object)(object)NetworkManager.Singleton == (Object)null)
				{
					return false;
				}
				return NetworkManager.Singleton.IsHost;
			}
		}

		public static ulong GetLocalClientId()
		{
			return NetworkManager.Singleton.LocalClientId;
		}

		public static bool IsLocalClientId(ulong clientId)
		{
			return clientId == GetLocalClientId();
		}

		public static bool IsNetworkPrefab(GameObject prefab)
		{
			foreach (NetworkPrefab prefab2 in NetworkManager.Singleton.NetworkConfig.Prefabs.Prefabs)
			{
				if ((Object)(object)prefab2.Prefab == (Object)(object)prefab)
				{
					return true;
				}
			}
			return false;
		}
	}
	[BepInPlugin("com.github.zehsteam.ShyGuySettings", "ShyGuySettings", "1.0.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	internal class Plugin : BaseUnityPlugin
	{
		private readonly Harmony harmony = new Harmony("com.github.zehsteam.ShyGuySettings");

		internal static Plugin Instance;

		internal static ManualLogSource logger;

		internal static ConfigManager ConfigManager;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			logger = Logger.CreateLogSource("com.github.zehsteam.ShyGuySettings");
			logger.LogInfo((object)"ShyGuySettings has awoken!");
			harmony.PatchAll(typeof(StartOfRoundPatch));
			harmony.PatchAll(typeof(RoundManagerPatch));
			ConfigManager = new ConfigManager();
			ScopophobiaProxy.DisableSpawnPatches();
		}

		public void LogInfoExtended(object data)
		{
			if (ConfigManager.ExtendedLogging.Value)
			{
				logger.LogInfo(data);
			}
		}

		public void LogWarningExtended(object data)
		{
			if (ConfigManager.ExtendedLogging.Value)
			{
				logger.LogWarning(data);
			}
		}
	}
	internal static class Utils
	{
		public static string GetEnumName(object e)
		{
			try
			{
				return Enum.GetName(e.GetType(), e);
			}
			catch
			{
				return string.Empty;
			}
		}

		public static AnimationCurve CreateAnimationCurve(float[] values)
		{
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Expected O, but got Unknown
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			if (values == null || values.Length == 0)
			{
				return null;
			}
			AnimationCurve val = new AnimationCurve();
			if (values.Length == 1)
			{
				val.AddKey(new Keyframe(0f, values[0]));
				val.AddKey(new Keyframe(1f, values[0]));
				return val;
			}
			float num = 1f / (float)values.Length - 1f;
			for (int i = 0; i < values.Length; i++)
			{
				float num2 = Mathf.Clamp(num * (float)i, 0f, 1f);
				val.AddKey(num2, values[i]);
			}
			return val;
		}

		public static float[] ToFloatsArray(string text)
		{
			if (string.IsNullOrWhiteSpace(text))
			{
				return Array.Empty<float>();
			}
			List<float> list = new List<float>();
			string[] array = (from x in text.Split(',')
				select x.Trim()).ToArray();
			string[] array2 = array;
			foreach (string s in array2)
			{
				if (float.TryParse(s, out var result))
				{
					list.Add(result);
				}
			}
			return list.ToArray();
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "com.github.zehsteam.ShyGuySettings";

		public const string PLUGIN_NAME = "ShyGuySettings";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace com.github.zehsteam.ShyGuySettings.Patches
{
	[HarmonyPatch(typeof(RoundManager))]
	internal static class RoundManagerPatch
	{
		[HarmonyPatch("LoadNewLevel")]
		[HarmonyPostfix]
		private static void LoadNewLevelPatch()
		{
			EnemyDataManager.SetEnemyDataForCurrentLevel();
		}
	}
	[HarmonyPatch(typeof(StartOfRound))]
	internal static class StartOfRoundPatch
	{
		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		private static void StartPatch()
		{
			EnemyDataManager.Initialize();
		}
	}
}
namespace com.github.zehsteam.ShyGuySettings.Dependencies
{
	internal static class LethalConfigProxy
	{
		public const string PLUGIN_GUID = "ainavt.lc.lethalconfig";

		public static bool Enabled => Chainloader.PluginInfos.ContainsKey("ainavt.lc.lethalconfig");

		[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
		public static void SetModIcon(Sprite sprite)
		{
			LethalConfigManager.SetModIcon(sprite);
		}

		[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
		public static void SetModDescription(string description)
		{
			LethalConfigManager.SetModDescription(description);
		}

		[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
		public static void SkipAutoGen()
		{
			LethalConfigManager.SkipAutoGen();
		}

		[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
		public static void AddConfig<T>(ConfigEntry<T> configEntry, bool requiresRestart = false)
		{
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Expected O, but got Unknown
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Expected O, but got Unknown
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Expected O, but got Unknown
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Expected O, but got Unknown
			if (!(configEntry is ConfigEntry<string> val))
			{
				if (!(configEntry is ConfigEntry<bool> val2))
				{
					if (!(configEntry is ConfigEntry<float> val3))
					{
						if (!(configEntry is ConfigEntry<int> val4))
						{
							throw new NotSupportedException($"Unsupported type: {typeof(T)}");
						}
						LethalConfigManager.AddConfigItem((BaseConfigItem)new IntInputFieldConfigItem(val4, requiresRestart));
					}
					else
					{
						LethalConfigManager.AddConfigItem((BaseConfigItem)new FloatInputFieldConfigItem(val3, requiresRestart));
					}
				}
				else
				{
					LethalConfigManager.AddConfigItem((BaseConfigItem)new BoolCheckBoxConfigItem(val2, requiresRestart));
				}
			}
			else
			{
				LethalConfigManager.AddConfigItem((BaseConfigItem)new TextInputFieldConfigItem(val, requiresRestart));
			}
		}

		[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
		public static void AddConfigSlider<T>(ConfigEntry<T> configEntry, bool requiresRestart = false)
		{
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Expected O, but got Unknown
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Expected O, but got Unknown
			if (!(configEntry is ConfigEntry<float> val))
			{
				if (!(configEntry is ConfigEntry<int> val2))
				{
					throw new NotSupportedException($"Slider not supported for type: {typeof(T)}");
				}
				LethalConfigManager.AddConfigItem((BaseConfigItem)new IntSliderConfigItem(val2, requiresRestart));
			}
			else
			{
				LethalConfigManager.AddConfigItem((BaseConfigItem)new FloatSliderConfigItem(val, requiresRestart));
			}
		}

		[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
		public static void AddButton(string section, string name, string description, string buttonText, Action callback)
		{
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Expected O, but got Unknown
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Expected O, but got Unknown
			LethalConfigManager.AddConfigItem((BaseConfigItem)new GenericButtonConfigItem(section, name, description, buttonText, (GenericButtonHandler)delegate
			{
				callback?.Invoke();
			}));
		}
	}
	internal static class ScopophobiaProxy
	{
		public const string PLUGIN_GUID = "Scopophobia";

		public static bool Enabled => Chainloader.PluginInfos.ContainsKey("Scopophobia");

		public static void DisableSpawnPatches()
		{
			Config.DisableSpawnRatesConfig.Value = true;
			Plugin.logger.LogMessage((object)"Disabled Scopophobia spawn patches.");
		}
	}
}
namespace com.github.zehsteam.ShyGuySettings.Data
{
	public class EnemyConfigData
	{
		private string _planetName;

		public EnemyConfigDataDefault DefaultValues { get; private set; }

		public ConfigEntry<int> SpawnWeight { get; private set; }

		public ConfigEntry<int> MaxSpawnCount { get; private set; }

		public ConfigEntry<bool> SpawnInside { get; private set; }

		public ConfigEntry<bool> SpawnOutside { get; private set; }

		public EnemyConfigData()
		{
			DefaultValues = new EnemyConfigDataDefault();
		}

		public EnemyConfigData(EnemyConfigDataDefault defaultValues)
		{
			DefaultValues = defaultValues;
		}

		public void BindConfigs(string planetName)
		{
			if (DefaultValues == null)
			{
				EnemyConfigDataDefault enemyConfigDataDefault2 = (DefaultValues = new EnemyConfigDataDefault());
			}
			_planetName = planetName;
			string section = planetName + " Spawn Settings";
			SpawnWeight = ConfigHelper.Bind(section, "SpawnWeight", DefaultValues.SpawnWeight, requiresRestart: false, "The spawn weight of Shy guy.");
			MaxSpawnCount = ConfigHelper.Bind(section, "MaxSpawnCount", DefaultValues.MaxSpawnCount, requiresRestart: false, "The max amount of Shy guy that can spawn.");
			SpawnInside = ConfigHelper.Bind(section, "SpawnInside", DefaultValues.SpawnInside, requiresRestart: false, "If enabled, Shy guy will be able to spawn inside.");
			SpawnOutside = ConfigHelper.Bind(section, "SpawnOutside", DefaultValues.SpawnOutside, requiresRestart: false, "If enabled, Shy guy will be able to spawn outside.");
			SpawnWeight.SettingChanged += SpawnWeight_SettingChanged;
			MaxSpawnCount.SettingChanged += MaxSpawnCount_SettingChanged;
			SpawnInside.SettingChanged += SpawnInside_SettingChanged;
			SpawnOutside.SettingChanged += SpawnOutside_SettingChanged;
		}

		private void SpawnWeight_SettingChanged(object sender, EventArgs e)
		{
			if (SpawnInside.Value)
			{
				EnemyHelper.SetSpawnWeight("Shy guy", SpawnWeight.Value, EnemyListType.Inside, _planetName);
			}
			if (SpawnOutside.Value)
			{
				EnemyHelper.SetSpawnWeight("Shy guy", SpawnWeight.Value, EnemyListType.Outside, _planetName);
			}
		}

		private void MaxSpawnCount_SettingChanged(object sender, EventArgs e)
		{
			EnemyHelper.SetMaxSpawnCount("Shy guy", MaxSpawnCount.Value, _planetName);
		}

		private void SpawnInside_SettingChanged(object sender, EventArgs e)
		{
			if (SpawnInside.Value)
			{
				LevelHelper.AddEnemyToLevel(_planetName, "Shy guy", SpawnWeight.Value, EnemyListType.Inside);
			}
			else
			{
				LevelHelper.RemoveEnemyFromLevel(_planetName, "Shy guy", EnemyListType.Inside);
			}
		}

		private void SpawnOutside_SettingChanged(object sender, EventArgs e)
		{
			if (SpawnOutside.Value)
			{
				LevelHelper.AddEnemyToLevel(_planetName, "Shy guy", SpawnWeight.Value, EnemyListType.Outside);
			}
			else
			{
				LevelHelper.RemoveEnemyFromLevel(_planetName, "Shy guy", EnemyListType.Outside);
			}
		}
	}
	public class EnemyConfigDataDefault
	{
		public int SpawnWeight = 1;

		public int MaxSpawnCount = 1;

		public bool SpawnInside = true;

		public bool SpawnOutside = true;

		public EnemyConfigDataDefault()
		{
		}

		public EnemyConfigDataDefault(int spawnWeight, int maxSpawnCount, bool spawnInside, bool spawnOutside)
		{
			SpawnWeight = spawnWeight;
			MaxSpawnCount = maxSpawnCount;
			SpawnInside = spawnInside;
			SpawnOutside = spawnOutside;
		}
	}
	public class EnemyData
	{
		public string PlanetName { get; private set; }

		public EnemyConfigData ConfigData { get; private set; }

		public EnemyData(string planetName, EnemyConfigDataDefault defaultConfigValues = null)
		{
			PlanetName = planetName;
			ConfigData = new EnemyConfigData(defaultConfigValues);
		}

		public void BindConfigs()
		{
			if (ConfigData == null)
			{
				ConfigData = new EnemyConfigData();
			}
			ConfigData.BindConfigs(PlanetName);
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}