Decompiled source of Supercharger v1.1.0

com.github.zehsteam.Supercharger.dll

Decompiled 2 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;
using com.github.zehsteam.Supercharger.MonoBehaviours;
using com.github.zehsteam.Supercharger.NetcodePatcher;
using com.github.zehsteam.Supercharger.Patches;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("com.github.zehsteam.Supercharger")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.1.0.0")]
[assembly: AssemblyInformationalVersion("1.1.0+69f4ff5cd8d4b22103efa233e9313047f150cdc4")]
[assembly: AssemblyProduct("Supercharger")]
[assembly: AssemblyTitle("com.github.zehsteam.Supercharger")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.1.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
[module: NetcodePatchedAssembly]
internal class <Module>
{
	static <Module>()
	{
	}
}
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace com.github.zehsteam.Supercharger
{
	internal class Content
	{
		public static GameObject NetworkHandlerPrefab;

		public static GameObject SuperchargeStationPrefab;

		public static void Load()
		{
			LoadAssetsFromAssetBundle();
		}

		private static void LoadAssetsFromAssetBundle()
		{
			try
			{
				string directoryName = Path.GetDirectoryName(((BaseUnityPlugin)Plugin.Instance).Info.Location);
				string text = Path.Combine(directoryName, "supercharger_assets");
				AssetBundle val = AssetBundle.LoadFromFile(text);
				NetworkHandlerPrefab = val.LoadAsset<GameObject>("NetworkHandler");
				NetworkHandlerPrefab.AddComponent<PluginNetworkBehaviour>();
				SuperchargeStationPrefab = val.LoadAsset<GameObject>("SuperchargeStation");
				Plugin.logger.LogInfo((object)"Successfully loaded assets from AssetBundle!");
			}
			catch (Exception arg)
			{
				Plugin.logger.LogError((object)$"Error: failed to load assets from AssetBundle.\n\n{arg}");
			}
		}
	}
	public class PlayerAnimatorStateHelper
	{
		private Animator animator;

		private AnimatorStateInfo currentStateInfo;

		private float currentAnimationTime;

		private bool isCrouching;

		private bool isJumping;

		private bool isWalking;

		private bool isSprinting;

		private RuntimeAnimatorController originalAnimatorController;

		public PlayerAnimatorStateHelper(Animator animator)
		{
			this.animator = animator;
			originalAnimatorController = animator.runtimeAnimatorController;
		}

		public void SaveAnimatorStates()
		{
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)animator != (Object)null)
			{
				isCrouching = animator.GetBool("crouching");
				isJumping = animator.GetBool("Jumping");
				isWalking = animator.GetBool("Walking");
				isSprinting = animator.GetBool("Sprinting");
				currentStateInfo = animator.GetCurrentAnimatorStateInfo(0);
				currentAnimationTime = ((AnimatorStateInfo)(ref currentStateInfo)).normalizedTime;
			}
		}

		public void RestoreAnimatorStates()
		{
			if ((Object)(object)animator != (Object)null)
			{
				animator.Play(((AnimatorStateInfo)(ref currentStateInfo)).fullPathHash, 0, currentAnimationTime);
				animator.SetBool("crouching", isCrouching);
				animator.SetBool("Jumping", isJumping);
				animator.SetBool("Walking", isWalking);
				animator.SetBool("Sprinting", isSprinting);
			}
		}

		public void RestoreOriginalAnimatorController()
		{
			if ((Object)(object)animator != (Object)null)
			{
				animator.runtimeAnimatorController = originalAnimatorController;
				RestoreAnimatorStates();
			}
		}

		public void SetAnimatorOverrideController(AnimatorOverrideController overrideController)
		{
			if ((Object)(object)animator != (Object)null)
			{
				animator.runtimeAnimatorController = (RuntimeAnimatorController)(object)overrideController;
				RestoreAnimatorStates();
			}
		}

		public RuntimeAnimatorController GetOriginalAnimatorController()
		{
			return originalAnimatorController;
		}
	}
	internal class PlayerUtils
	{
		public static bool IsLocalPlayer(int playerId)
		{
			return IsLocalPlayer(GetPlayerScript(playerId));
		}

		public static bool IsLocalPlayer(PlayerControllerB playerScript)
		{
			return (Object)(object)playerScript == (Object)(object)GetLocalPlayerScript();
		}

		public static int GetPlayerId(PlayerControllerB playerScript)
		{
			return (int)playerScript.playerClientId;
		}

		public static int GetLocalPlayerId()
		{
			return (int)GetLocalPlayerScript().playerClientId;
		}

		public static PlayerControllerB GetPlayerScript(int playerId)
		{
			try
			{
				return StartOfRound.Instance.allPlayerScripts[playerId];
			}
			catch
			{
				return null;
			}
		}

		public static PlayerControllerB GetLocalPlayerScript()
		{
			return GameNetworkManager.Instance.localPlayerController;
		}
	}
	[BepInPlugin("com.github.zehsteam.Supercharger", "Supercharger", "1.1.0")]
	internal class Plugin : BaseUnityPlugin
	{
		private readonly Harmony harmony = new Harmony("com.github.zehsteam.Supercharger");

		internal static Plugin Instance;

		internal static ManualLogSource logger;

		internal static SyncedConfigManager ConfigManager;

		public static bool IsHostOrServer => NetworkManager.Singleton.IsHost || NetworkManager.Singleton.IsServer;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			logger = Logger.CreateLogSource("com.github.zehsteam.Supercharger");
			logger.LogInfo((object)"Supercharger has awoken!");
			harmony.PatchAll(typeof(GameNetworkManagerPatch));
			harmony.PatchAll(typeof(StartOfRoundPatch));
			harmony.PatchAll(typeof(InteractTriggerPatch));
			harmony.PatchAll(typeof(ItemChargerPatch));
			ConfigManager = new SyncedConfigManager();
			Content.Load();
			NetcodePatcherAwake();
		}

		private void NetcodePatcherAwake()
		{
			Type[] types = Assembly.GetExecutingAssembly().GetTypes();
			Type[] array = types;
			foreach (Type type in array)
			{
				MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
				MethodInfo[] array2 = methods;
				foreach (MethodInfo methodInfo in array2)
				{
					object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
					if (customAttributes.Length != 0)
					{
						methodInfo.Invoke(null, null);
					}
				}
			}
		}

		public void OnLocalDisconnect()
		{
			logger.LogInfo((object)"Local player disconnected. Removing host config data.");
			ConfigManager.SetHostConfigData(null);
		}

		public void LogInfoExtended(object data)
		{
			if (ConfigManager.ExtendedLogging)
			{
				logger.LogInfo(data);
			}
		}
	}
	internal class ShipHelper
	{
		public static bool PowerSurgedShip;

		private static Coroutine _flickerLightsOnLocalClientAnimation;

		public static bool IsInOrbit()
		{
			if (StartOfRound.Instance.inShipPhase)
			{
				return true;
			}
			return false;
		}

		public static bool IsShipSupercharger(SuperchargeStationBehaviour superchargeStationBehaviour)
		{
			if (TryGetSuperchargeStationBehaviour(out var superchargeStationBehaviour2))
			{
				return (Object)(object)superchargeStationBehaviour == (Object)(object)superchargeStationBehaviour2;
			}
			return false;
		}

		public static bool TryGetSuperchargeStationBehaviour(out SuperchargeStationBehaviour superchargeStationBehaviour)
		{
			superchargeStationBehaviour = null;
			if (TryGetChargeStationGameObject(out var gameObject))
			{
				superchargeStationBehaviour = gameObject.GetComponentInChildren<SuperchargeStationBehaviour>();
				return (Object)(object)superchargeStationBehaviour != (Object)null;
			}
			return false;
		}

		private static bool TryGetChargeStationGameObject(out GameObject gameObject)
		{
			gameObject = null;
			try
			{
				gameObject = GameObject.Find("/Environment/HangarShip/ShipModels2b/ChargeStation");
			}
			catch
			{
				return false;
			}
			return (Object)(object)gameObject != (Object)null;
		}

		public static void SetLightSwitchInteractable(bool value)
		{
			if (TryGetLightSwitchInteractTrigger(out var interactTrigger))
			{
				interactTrigger.interactable = value;
			}
		}

		private static bool TryGetLightSwitchInteractTrigger(out InteractTrigger interactTrigger)
		{
			interactTrigger = null;
			GameObject val;
			try
			{
				val = GameObject.Find("/Environment/HangarShip/LightSwitchContainer");
			}
			catch
			{
				return false;
			}
			interactTrigger = val.GetComponentInChildren<InteractTrigger>();
			return (Object)(object)interactTrigger != (Object)null;
		}

		public static bool FlickerLightsOnLocalClient(float duration, float minInterval, float maxInterval)
		{
			if (!StartOfRound.Instance.shipRoomLights.areLightsOn)
			{
				return false;
			}
			if (_flickerLightsOnLocalClientAnimation != null)
			{
				((MonoBehaviour)StartOfRound.Instance).StopCoroutine(_flickerLightsOnLocalClientAnimation);
			}
			_flickerLightsOnLocalClientAnimation = ((MonoBehaviour)StartOfRound.Instance).StartCoroutine(FlickerLightsOnLocalClientAnimation(duration, minInterval, maxInterval));
			return true;
		}

		private static IEnumerator FlickerLightsOnLocalClientAnimation(float duration, float minInterval, float maxInterval)
		{
			bool previouslyPowerSurged = PowerSurgedShip;
			if (PowerSurgedShip)
			{
				PowerSurgedShip = false;
			}
			float timer = 0f;
			float intervalTimer = 0f;
			float interval = Random.Range(minInterval, maxInterval);
			while (timer < duration)
			{
				if (PowerSurgedShip && !previouslyPowerSurged)
				{
					PowerSurgedShip = false;
					StartOfRound.Instance.shipRoomLights.SetShipLightsOnLocalClientOnly(false);
					yield break;
				}
				if (intervalTimer >= interval)
				{
					StartOfRound.Instance.shipRoomLights.ToggleShipLightsOnLocalClientOnly();
					interval = Random.Range(minInterval, maxInterval);
					intervalTimer = 0f;
				}
				yield return null;
				timer += Time.deltaTime;
				intervalTimer += Time.deltaTime;
			}
			if (PowerSurgedShip && !previouslyPowerSurged)
			{
				PowerSurgedShip = false;
				StartOfRound.Instance.shipRoomLights.SetShipLightsOnLocalClientOnly(false);
			}
			else
			{
				StartOfRound.Instance.shipRoomLights.SetShipLightsOnLocalClientOnly(true);
			}
		}
	}
	[Serializable]
	public class SyncedConfigData : INetworkSerializable
	{
		public bool EnableSuperchargerInOrbit;

		public float SuperchargeChance;

		public int ItemChargeAmount;

		public float ExplodeChance;

		public int ExplodeDamage;

		public bool ExplosionTurnsOffShipLights;

		public SyncedConfigData()
		{
		}

		public SyncedConfigData(SyncedConfigManager configManager)
		{
			EnableSuperchargerInOrbit = configManager.EnableSuperchargerInOrbit;
			SuperchargeChance = configManager.SuperchargeChance;
			ItemChargeAmount = configManager.ItemChargeAmount;
			ExplodeChance = configManager.ExplodeChance;
			ExplodeDamage = configManager.ExplodeDamage;
			ExplosionTurnsOffShipLights = configManager.ExplosionTurnsOffShipLights;
		}

		public unsafe void NetworkSerialize<T>(BufferSerializer<T> serializer) where T : IReaderWriter
		{
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Unknown result type (might be due to invalid IL or missing references)
			((BufferSerializer<bool>*)(&serializer))->SerializeValue<bool>(ref EnableSuperchargerInOrbit, default(ForPrimitives));
			((BufferSerializer<float>*)(&serializer))->SerializeValue<float>(ref SuperchargeChance, default(ForPrimitives));
			((BufferSerializer<int>*)(&serializer))->SerializeValue<int>(ref ItemChargeAmount, default(ForPrimitives));
			((BufferSerializer<float>*)(&serializer))->SerializeValue<float>(ref ExplodeChance, default(ForPrimitives));
			((BufferSerializer<int>*)(&serializer))->SerializeValue<int>(ref ExplodeDamage, default(ForPrimitives));
			((BufferSerializer<bool>*)(&serializer))->SerializeValue<bool>(ref ExplosionTurnsOffShipLights, default(ForPrimitives));
		}
	}
	public class SyncedConfigManager
	{
		private SyncedConfigData _hostConfigData;

		private ConfigEntry<bool> ExtendedLoggingCfg;

		private ConfigEntry<bool> EnableSuperchargerInOrbitCfg;

		private ConfigEntry<float> SuperchargeChanceCfg;

		private ConfigEntry<int> ItemChargeAmountCfg;

		private ConfigEntry<bool> FlickerShipLightsCfg;

		private ConfigEntry<float> ExplodeChanceCfg;

		private ConfigEntry<int> ExplodeDamageCfg;

		private ConfigEntry<bool> ExplosionTurnsOffShipLightsCfg;

		public bool ExtendedLogging
		{
			get
			{
				return ExtendedLoggingCfg.Value;
			}
			set
			{
				ExtendedLoggingCfg.Value = value;
			}
		}

		public bool EnableSuperchargerInOrbit
		{
			get
			{
				return (_hostConfigData == null) ? EnableSuperchargerInOrbitCfg.Value : _hostConfigData.EnableSuperchargerInOrbit;
			}
			set
			{
				EnableSuperchargerInOrbitCfg.Value = value;
				SyncedConfigsChanged();
			}
		}

		public float SuperchargeChance
		{
			get
			{
				return (_hostConfigData == null) ? SuperchargeChanceCfg.Value : _hostConfigData.SuperchargeChance;
			}
			set
			{
				SuperchargeChanceCfg.Value = value;
				SyncedConfigsChanged();
			}
		}

		public int ItemChargeAmount
		{
			get
			{
				return (_hostConfigData == null) ? ItemChargeAmountCfg.Value : _hostConfigData.ItemChargeAmount;
			}
			set
			{
				ItemChargeAmountCfg.Value = value;
				SyncedConfigsChanged();
			}
		}

		public bool FlickerShipLights
		{
			get
			{
				return FlickerShipLightsCfg.Value;
			}
			set
			{
				FlickerShipLightsCfg.Value = value;
			}
		}

		public float ExplodeChance
		{
			get
			{
				return (_hostConfigData == null) ? ExplodeChanceCfg.Value : _hostConfigData.ExplodeChance;
			}
			set
			{
				ExplodeChanceCfg.Value = value;
				SyncedConfigsChanged();
			}
		}

		public int ExplodeDamage
		{
			get
			{
				return (_hostConfigData == null) ? ExplodeDamageCfg.Value : _hostConfigData.ExplodeDamage;
			}
			set
			{
				ExplodeDamageCfg.Value = value;
				SyncedConfigsChanged();
			}
		}

		public bool ExplosionTurnsOffShipLights
		{
			get
			{
				return (_hostConfigData == null) ? ExplosionTurnsOffShipLightsCfg.Value : _hostConfigData.ExplosionTurnsOffShipLights;
			}
			set
			{
				ExplosionTurnsOffShipLightsCfg.Value = value;
				SyncedConfigsChanged();
			}
		}

		public SyncedConfigManager()
		{
			BindConfigs();
			ClearUnusedEntries();
		}

		private void BindConfigs()
		{
			//IL_006e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Expected O, but got Unknown
			//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ae: Expected O, but got Unknown
			//IL_00f9: Unknown result type (might be due to invalid IL or missing references)
			//IL_0103: Expected O, but got Unknown
			//IL_012b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0135: Expected O, but got Unknown
			ConfigFile config = ((BaseUnityPlugin)Plugin.Instance).Config;
			ExtendedLoggingCfg = config.Bind<bool>("General Settings", "ExtendedLogging", false, "Enable extended logging.");
			EnableSuperchargerInOrbitCfg = config.Bind<bool>("General Settings", "EnableSuperchargerInOrbit", false, "If enabled, the ship's charging station will be able to supercharge while in orbit.");
			SuperchargeChanceCfg = config.Bind<float>("General Settings", "SuperchargeChance", 45f, new ConfigDescription("The percent chance the ship's charging station will supercharge your item.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 100f), Array.Empty<object>()));
			ItemChargeAmountCfg = config.Bind<int>("General Settings", "ItemChargeAmount", 200, new ConfigDescription("The amount of charge an item will receive after being supercharged.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(100, 1000), Array.Empty<object>()));
			FlickerShipLightsCfg = config.Bind<bool>("General Settings", "FlickerShipLights", true, "If enabled, the ship's lights will flicker during a supercharge.");
			ExplodeChanceCfg = config.Bind<float>("General Settings", "ExplodeChance", 25f, new ConfigDescription("The percent chance your item will explode from supercharging.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 100f), Array.Empty<object>()));
			ExplodeDamageCfg = config.Bind<int>("General Settings", "ExplodeDamage", 40, new ConfigDescription("The amount of damage you will receive from an explosion.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 1000), Array.Empty<object>()));
			ExplosionTurnsOffShipLightsCfg = config.Bind<bool>("General Settings", "ExplosionTurnsOffShipLights", true, "If enabled, the ship's lights will turn off after an explosion.");
			EnableSuperchargerInOrbitCfg.SettingChanged += SyncedConfigsChanged;
			SuperchargeChanceCfg.SettingChanged += SyncedConfigsChanged;
			ItemChargeAmountCfg.SettingChanged += SyncedConfigsChanged;
			ExplodeChanceCfg.SettingChanged += SyncedConfigsChanged;
			ExplodeDamageCfg.SettingChanged += SyncedConfigsChanged;
			ExplosionTurnsOffShipLightsCfg.SettingChanged += SyncedConfigsChanged;
		}

		private void ClearUnusedEntries()
		{
			ConfigFile config = ((BaseUnityPlugin)Plugin.Instance).Config;
			PropertyInfo property = ((object)config).GetType().GetProperty("OrphanedEntries", BindingFlags.Instance | BindingFlags.NonPublic);
			Dictionary<ConfigDefinition, string> dictionary = (Dictionary<ConfigDefinition, string>)property.GetValue(config, null);
			dictionary.Clear();
			config.Save();
		}

		internal void SetHostConfigData(SyncedConfigData syncedConfigData)
		{
			_hostConfigData = syncedConfigData;
		}

		private void SyncedConfigsChanged()
		{
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			if (Plugin.IsHostOrServer)
			{
				PluginNetworkBehaviour.Instance.SendConfigToPlayerClientRpc(new SyncedConfigData(this));
			}
		}

		private void SyncedConfigsChanged(object sender, EventArgs e)
		{
			SyncedConfigsChanged();
		}
	}
	internal class Utils
	{
		public static bool RandomPercent(float percent)
		{
			if (percent <= 0f)
			{
				return false;
			}
			if (percent >= 100f)
			{
				return true;
			}
			return Random.value * 100f <= percent;
		}

		public static void LogAnimatorParameters(Animator animator)
		{
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Invalid comparison between Unknown and I4
			//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d6: Expected I4, but got Unknown
			string text = "";
			int length = (from _ in animator.parameters
				select _.name into _
				orderby _.Length descending
				select _).First().Length;
			AnimatorControllerParameter[] parameters = animator.parameters;
			foreach (AnimatorControllerParameter val in parameters)
			{
				if ((int)val.type != 9)
				{
					text += ("\"" + val.name + "\", ").PadRight(length + 3);
					AnimatorControllerParameterType type = val.type;
					AnimatorControllerParameterType val2 = type;
					switch (val2 - 1)
					{
					case 0:
						text += $"Float: {animator.GetFloat(val.name)}";
						break;
					case 2:
						text += $"Int:   {animator.GetInteger(val.name)}";
						break;
					case 3:
						text += $"Bool:  {animator.GetBool(val.name)}";
						break;
					}
					text += "\n";
				}
			}
			Plugin.Instance.LogInfoExtended("\n\n" + text.Trim() + "\n");
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "com.github.zehsteam.Supercharger";

		public const string PLUGIN_NAME = "Supercharger";

		public const string PLUGIN_VERSION = "1.1.0";
	}
}
namespace com.github.zehsteam.Supercharger.Patches
{
	[HarmonyPatch(typeof(GameNetworkManager))]
	internal class GameNetworkManagerPatch
	{
		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		private static void StartPatch()
		{
			AddNetworkPrefabs();
		}

		private static void AddNetworkPrefabs()
		{
			AddNetworkPrefab(Content.NetworkHandlerPrefab);
		}

		private static void AddNetworkPrefab(GameObject prefab)
		{
			if (!((Object)(object)prefab == (Object)null))
			{
				NetworkManager.Singleton.AddNetworkPrefab(prefab);
				Plugin.logger.LogInfo((object)("Registered \"" + ((Object)prefab).name + "\" network prefab."));
			}
		}
	}
	[HarmonyPatch(typeof(InteractTrigger))]
	internal class InteractTriggerPatch
	{
		[HarmonyPatch("specialInteractAnimation")]
		[HarmonyPostfix]
		private static void specialInteractAnimationPatch(InteractTrigger __instance)
		{
			if (TryGetSuperchargeStationBehaviour(__instance, out var superchargeStationBehaviour) && ShipHelper.IsShipSupercharger(superchargeStationBehaviour))
			{
				superchargeStationBehaviour.TrySuperchargeNext();
			}
		}

		private static bool TryGetSuperchargeStationBehaviour(InteractTrigger interactTrigger, out SuperchargeStationBehaviour superchargeStationBehaviour)
		{
			superchargeStationBehaviour = null;
			ItemCharger val = default(ItemCharger);
			if (!((Component)interactTrigger).TryGetComponent<ItemCharger>(ref val))
			{
				return false;
			}
			superchargeStationBehaviour = ((Component)val.chargeStationAnimator).GetComponentInChildren<SuperchargeStationBehaviour>();
			return (Object)(object)superchargeStationBehaviour != (Object)null;
		}
	}
	[HarmonyPatch(typeof(ItemCharger))]
	internal class ItemChargerPatch
	{
		[HarmonyPatch("__initializeVariables")]
		[HarmonyPostfix]
		private static void __initializeVariablesPatch(ItemCharger __instance)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			Object.Instantiate<GameObject>(Content.SuperchargeStationPrefab, Vector3.zero, Quaternion.identity, ((Component)__instance.chargeStationAnimator).transform);
		}

		[HarmonyPatch("ChargeItem")]
		[HarmonyPrefix]
		private static bool ChargeItemPatch(ref ItemCharger __instance, ref Coroutine ___chargeItemCoroutine)
		{
			SuperchargeStationBehaviour componentInChildren = ((Component)((Component)__instance).transform.parent.parent).GetComponentInChildren<SuperchargeStationBehaviour>();
			if ((Object)(object)componentInChildren == (Object)null)
			{
				return true;
			}
			if (!ShipHelper.IsShipSupercharger(componentInChildren))
			{
				return true;
			}
			if (!componentInChildren.SuperchargeNext)
			{
				componentInChildren.SetOriginalChargeStationValues();
				return true;
			}
			PlayerControllerB localPlayerScript = PlayerUtils.GetLocalPlayerScript();
			GrabbableObject currentlyHeldObjectServer = localPlayerScript.currentlyHeldObjectServer;
			if ((Object)(object)currentlyHeldObjectServer == (Object)null)
			{
				return true;
			}
			if (!currentlyHeldObjectServer.itemProperties.requiresBattery)
			{
				return true;
			}
			if (___chargeItemCoroutine != null)
			{
				((MonoBehaviour)__instance).StopCoroutine(___chargeItemCoroutine);
			}
			componentInChildren.SuperchargeItem(currentlyHeldObjectServer, localPlayerScript);
			return false;
		}

		[HarmonyPatch("chargeItemDelayed")]
		[HarmonyPrefix]
		private static void chargeItemDelayedPatch(ref GrabbableObject itemToCharge)
		{
			if (!((Object)(object)itemToCharge == (Object)null) && itemToCharge.insertedBattery != null && !itemToCharge.insertedBattery.empty && itemToCharge.insertedBattery.charge > 1f)
			{
				itemToCharge = null;
			}
		}
	}
	[HarmonyPatch(typeof(StartOfRound))]
	internal class StartOfRoundPatch
	{
		[HarmonyPatch("Awake")]
		[HarmonyPostfix]
		private static void AwakePatch()
		{
			SpawnNetworkHandler();
		}

		private static void SpawnNetworkHandler()
		{
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			if (Plugin.IsHostOrServer)
			{
				GameObject val = Object.Instantiate<GameObject>(Content.NetworkHandlerPrefab, Vector3.zero, Quaternion.identity);
				val.GetComponent<NetworkObject>().Spawn(false);
			}
		}

		[HarmonyPatch("OnClientConnect")]
		[HarmonyPrefix]
		private static void OnClientConnectPatch(ref ulong clientId)
		{
			SendConfigToNewConnectedPlayer(clientId);
		}

		private static void SendConfigToNewConnectedPlayer(ulong clientId)
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			if (Plugin.IsHostOrServer)
			{
				ClientRpcParams val = default(ClientRpcParams);
				val.Send = new ClientRpcSendParams
				{
					TargetClientIds = new <>z__ReadOnlyArray<ulong>(new ulong[1] { clientId })
				};
				ClientRpcParams clientRpcParams = val;
				Plugin.logger.LogInfo((object)$"Sending config to client: {clientId}");
				PluginNetworkBehaviour.Instance.SendConfigToPlayerClientRpc(new SyncedConfigData(Plugin.ConfigManager), clientRpcParams);
			}
		}

		[HarmonyPatch("OnLocalDisconnect")]
		[HarmonyPrefix]
		private static void OnLocalDisconnectPatch()
		{
			Plugin.Instance.OnLocalDisconnect();
		}

		[HarmonyPatch("PowerSurgeShip")]
		[HarmonyPostfix]
		private static void PowerSurgeShipPatch()
		{
			ShipHelper.PowerSurgedShip = true;
		}
	}
}
namespace com.github.zehsteam.Supercharger.MonoBehaviours
{
	public class PluginNetworkBehaviour : NetworkBehaviour
	{
		public static PluginNetworkBehaviour Instance;

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
		}

		[ClientRpc]
		public void SendConfigToPlayerClientRpc(SyncedConfigData syncedConfigData, ClientRpcParams clientRpcParams = default(ClientRpcParams))
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e1: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				FastBufferWriter val = ((NetworkBehaviour)this).__beginSendClientRpc(764670070u, clientRpcParams, (RpcDelivery)0);
				bool flag = syncedConfigData != null;
				((FastBufferWriter)(ref val)).WriteValueSafe<bool>(ref flag, default(ForPrimitives));
				if (flag)
				{
					((FastBufferWriter)(ref val)).WriteValueSafe<SyncedConfigData>(ref syncedConfigData, default(ForNetworkSerializable));
				}
				((NetworkBehaviour)this).__endSendClientRpc(ref val, 764670070u, clientRpcParams, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && !Plugin.IsHostOrServer)
			{
				Plugin.logger.LogInfo((object)"Syncing config with host.");
				Plugin.ConfigManager.SetHostConfigData(syncedConfigData);
			}
		}

		[ServerRpc(RequireOwnership = false)]
		public void SuperchargeItemServerRpc(int fromPlayerId)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
				{
					ServerRpcParams val = default(ServerRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(995664264u, val, (RpcDelivery)0);
					BytePacker.WriteValueBitPacked(val2, fromPlayerId);
					((NetworkBehaviour)this).__endSendServerRpc(ref val2, 995664264u, val, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
				{
					SuperchargeItemClientRpc(fromPlayerId);
				}
			}
		}

		[ClientRpc]
		public void SuperchargeItemClientRpc(int fromPlayerId)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager == null || !networkManager.IsListening)
			{
				return;
			}
			if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
			{
				ClientRpcParams val = default(ClientRpcParams);
				FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2707355818u, val, (RpcDelivery)0);
				BytePacker.WriteValueBitPacked(val2, fromPlayerId);
				((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2707355818u, val, (RpcDelivery)0);
			}
			if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
			{
				PlayerControllerB playerScript = PlayerUtils.GetPlayerScript(fromPlayerId);
				if (!PlayerUtils.IsLocalPlayer(playerScript) && ShipHelper.TryGetSuperchargeStationBehaviour(out var superchargeStationBehaviour))
				{
					superchargeStationBehaviour.SuperchargeItemForOtherClient(playerScript);
				}
			}
		}

		[ServerRpc(RequireOwnership = false)]
		public void SpawnExplosionServerRpc(Vector3 position, int damage, float range)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cb: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			//IL_009d: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
				{
					ServerRpcParams val = default(ServerRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(49790004u, val, (RpcDelivery)0);
					((FastBufferWriter)(ref val2)).WriteValueSafe(ref position);
					BytePacker.WriteValueBitPacked(val2, damage);
					((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref range, default(ForPrimitives));
					((NetworkBehaviour)this).__endSendServerRpc(ref val2, 49790004u, val, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
				{
					SpawnExplosionClientRpc(position, damage, range);
				}
			}
		}

		[ClientRpc]
		public void SpawnExplosionClientRpc(Vector3 position, int damage, float range)
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cb: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			//IL_009d: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f1: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3181596674u, val, (RpcDelivery)0);
					((FastBufferWriter)(ref val2)).WriteValueSafe(ref position);
					BytePacker.WriteValueBitPacked(val2, damage);
					((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref range, default(ForPrimitives));
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3181596674u, val, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
				{
					Landmine.SpawnExplosion(position, true, 0f, range, damage, 0f, (GameObject)null, false);
				}
			}
		}

		[ServerRpc(RequireOwnership = false)]
		public void PowerSurgeShipServerRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost))
				{
					ServerRpcParams val = default(ServerRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(1906784499u, val, (RpcDelivery)0);
					((NetworkBehaviour)this).__endSendServerRpc(ref val2, 1906784499u, val, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost))
				{
					PowerSurgeShipClientRpc();
				}
			}
		}

		[ClientRpc]
		public void PowerSurgeShipClientRpc()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Invalid comparison between Unknown and I4
			//IL_008c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Invalid comparison between Unknown and I4
			//IL_005f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
				{
					ClientRpcParams val = default(ClientRpcParams);
					FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1633666871u, val, (RpcDelivery)0);
					((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1633666871u, val, (RpcDelivery)0);
				}
				if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost))
				{
					StartOfRound.Instance.PowerSurgeShip();
				}
			}
		}

		protected override void __initializeVariables()
		{
			((NetworkBehaviour)this).__initializeVariables();
		}

		[RuntimeInitializeOnLoadMethod]
		internal static void InitializeRPCS_PluginNetworkBehaviour()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Expected O, but got Unknown
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Expected O, but got Unknown
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Expected O, but got Unknown
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Expected O, but got Unknown
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bd: Expected O, but got Unknown
			NetworkManager.__rpc_func_table.Add(764670070u, new RpcReceiveHandler(__rpc_handler_764670070));
			NetworkManager.__rpc_func_table.Add(995664264u, new RpcReceiveHandler(__rpc_handler_995664264));
			NetworkManager.__rpc_func_table.Add(2707355818u, new RpcReceiveHandler(__rpc_handler_2707355818));
			NetworkManager.__rpc_func_table.Add(49790004u, new RpcReceiveHandler(__rpc_handler_49790004));
			NetworkManager.__rpc_func_table.Add(3181596674u, new RpcReceiveHandler(__rpc_handler_3181596674));
			NetworkManager.__rpc_func_table.Add(1906784499u, new RpcReceiveHandler(__rpc_handler_1906784499));
			NetworkManager.__rpc_func_table.Add(1633666871u, new RpcReceiveHandler(__rpc_handler_1633666871));
		}

		private static void __rpc_handler_764670070(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			//IL_006e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				bool flag = default(bool);
				((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives));
				SyncedConfigData syncedConfigData = null;
				if (flag)
				{
					((FastBufferReader)(ref reader)).ReadValueSafe<SyncedConfigData>(ref syncedConfigData, default(ForNetworkSerializable));
				}
				ClientRpcParams client = rpcParams.Client;
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((PluginNetworkBehaviour)(object)target).SendConfigToPlayerClientRpc(syncedConfigData, client);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_995664264(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				int fromPlayerId = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref fromPlayerId);
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((PluginNetworkBehaviour)(object)target).SuperchargeItemServerRpc(fromPlayerId);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_2707355818(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				int fromPlayerId = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref fromPlayerId);
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((PluginNetworkBehaviour)(object)target).SuperchargeItemClientRpc(fromPlayerId);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_49790004(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				Vector3 position = default(Vector3);
				((FastBufferReader)(ref reader)).ReadValueSafe(ref position);
				int damage = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref damage);
				float range = default(float);
				((FastBufferReader)(ref reader)).ReadValueSafe<float>(ref range, default(ForPrimitives));
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((PluginNetworkBehaviour)(object)target).SpawnExplosionServerRpc(position, damage, range);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_3181596674(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			//IL_0080: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				Vector3 position = default(Vector3);
				((FastBufferReader)(ref reader)).ReadValueSafe(ref position);
				int damage = default(int);
				ByteUnpacker.ReadValueBitPacked(reader, ref damage);
				float range = default(float);
				((FastBufferReader)(ref reader)).ReadValueSafe<float>(ref range, default(ForPrimitives));
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((PluginNetworkBehaviour)(object)target).SpawnExplosionClientRpc(position, damage, range);
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_1906784499(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				target.__rpc_exec_stage = (__RpcExecStage)1;
				((PluginNetworkBehaviour)(object)target).PowerSurgeShipServerRpc();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		private static void __rpc_handler_1633666871(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			NetworkManager networkManager = target.NetworkManager;
			if (networkManager != null && networkManager.IsListening)
			{
				target.__rpc_exec_stage = (__RpcExecStage)2;
				((PluginNetworkBehaviour)(object)target).PowerSurgeShipClientRpc();
				target.__rpc_exec_stage = (__RpcExecStage)0;
			}
		}

		[MethodImpl(MethodImplOptions.NoInlining)]
		protected internal override string __getTypeName()
		{
			return "PluginNetworkBehaviour";
		}
	}
	public class SuperchargeStationBehaviour : MonoBehaviour
	{
		[Header("SuperchargeStation")]
		[Space(5f)]
		public AudioClip ChargeItemSFX = null;

		public RuntimeAnimatorController ChargeStationAnimatorController = null;

		[Header("Player")]
		public AnimatorOverrideController PlayerAnimatorOverrideController = null;

		private InteractTrigger _interactTrigger;

		private AudioSource _chargeStationAudio;

		private Animator _chargeStationAnimator;

		private ParticleSystem _chargeStationParticleSystem;

		private RuntimeAnimatorController _originalChargeStationAnimatorController;

		private Dictionary<ulong, PlayerAnimatorStateHelper> _playerAnimatorStateHelpers = new Dictionary<ulong, PlayerAnimatorStateHelper>();

		private Coroutine _superchargeItemAnimation;

		public bool SuperchargeNext { get; private set; }

		private void Start()
		{
			_interactTrigger = ((Component)((Component)this).transform.parent).GetComponentInChildren<InteractTrigger>();
			_chargeStationAudio = ((Component)((Component)this).transform.parent).GetComponentInChildren<AudioSource>();
			_chargeStationAnimator = ((Component)((Component)this).transform.parent).GetComponent<Animator>();
			_chargeStationParticleSystem = ((Component)((Component)this).transform.parent).GetComponentInChildren<ParticleSystem>(true);
			_originalChargeStationAnimatorController = _chargeStationAnimator.runtimeAnimatorController;
		}

		public bool TrySuperchargeNext()
		{
			if (!Plugin.ConfigManager.EnableSuperchargerInOrbit && ShipHelper.IsInOrbit())
			{
				return false;
			}
			SuperchargeNext = Utils.RandomPercent(Plugin.ConfigManager.SuperchargeChance);
			if (SuperchargeNext)
			{
				SetCustomChargeStationValues();
			}
			return SuperchargeNext;
		}

		public void SuperchargeItem(GrabbableObject grabbableObject, PlayerControllerB playerScript)
		{
			PluginNetworkBehaviour.Instance.SuperchargeItemServerRpc(PlayerUtils.GetLocalPlayerId());
			if (_superchargeItemAnimation != null)
			{
				((MonoBehaviour)this).StopCoroutine(_superchargeItemAnimation);
			}
			SuperchargeNext = false;
			_superchargeItemAnimation = ((MonoBehaviour)this).StartCoroutine(SuperchargeItemAnimation(grabbableObject, playerScript));
		}

		public void SuperchargeItemForOtherClient(PlayerControllerB playerScript)
		{
			GrabbableObject currentlyHeldObjectServer = playerScript.currentlyHeldObjectServer;
			if (_superchargeItemAnimation != null)
			{
				((MonoBehaviour)this).StopCoroutine(_superchargeItemAnimation);
			}
			SuperchargeNext = false;
			_superchargeItemAnimation = ((MonoBehaviour)this).StartCoroutine(SuperchargeItemAnimation(currentlyHeldObjectServer, playerScript));
		}

		private IEnumerator SuperchargeItemAnimation(GrabbableObject grabbableObject, PlayerControllerB playerScript)
		{
			Plugin.Instance.LogInfoExtended("Player \"" + playerScript.playerUsername + "\" is supercharging \"" + grabbableObject.itemProperties.itemName + "\".");
			bool isLocalPlayer = PlayerUtils.IsLocalPlayer(playerScript);
			SetCustomChargeStationValues();
			OverridePlayerAnimator(playerScript);
			_chargeStationAudio.PlayOneShot(ChargeItemSFX);
			yield return (object)new WaitForSeconds(0.65f);
			_chargeStationAnimator.SetTrigger("zap");
			if (Plugin.ConfigManager.FlickerShipLights && ShipHelper.FlickerLightsOnLocalClient(3f, 0.15f, 0.4f))
			{
				ShipHelper.SetLightSwitchInteractable(value: false);
			}
			if (isLocalPlayer && (Object)(object)grabbableObject != (Object)null)
			{
				grabbableObject.insertedBattery = new Battery(false, (float)Plugin.ConfigManager.ItemChargeAmount / 100f);
				grabbableObject.SyncBatteryServerRpc(Plugin.ConfigManager.ItemChargeAmount);
			}
			((Component)_chargeStationParticleSystem).gameObject.SetActive(true);
			float duration = 2f;
			float timePerIteration = 0.15f;
			int iterations = Mathf.RoundToInt(duration / timePerIteration);
			for (int i = 0; i < iterations; i++)
			{
				yield return (object)new WaitForSeconds(timePerIteration);
				_chargeStationParticleSystem.Stop();
				_chargeStationParticleSystem.Play();
			}
			if (isLocalPlayer && Utils.RandomPercent(Plugin.ConfigManager.ExplodeChance))
			{
				PluginNetworkBehaviour.Instance.SpawnExplosionServerRpc(((Component)grabbableObject).transform.position, Plugin.ConfigManager.ExplodeDamage, 5f);
				if (Plugin.ConfigManager.ExplosionTurnsOffShipLights)
				{
					PluginNetworkBehaviour.Instance.PowerSurgeShipServerRpc();
				}
			}
			yield return (object)new WaitForSeconds(0.85f);
			((Component)_chargeStationParticleSystem).gameObject.SetActive(false);
			SetPlayerAnimatorHoldAnimation(playerScript, grabbableObject);
			yield return (object)new WaitForSeconds(0.35f);
			SetOriginalChargeStationValues();
			ResetPlayerAnimator(playerScript, grabbableObject);
			ShipHelper.SetLightSwitchInteractable(value: true);
			Plugin.Instance.LogInfoExtended("Supercharge animation finished.");
		}

		public void SetCustomChargeStationValues()
		{
			_interactTrigger.animationWaitTime = 3.75f;
			_chargeStationAnimator.runtimeAnimatorController = ChargeStationAnimatorController;
		}

		public void SetOriginalChargeStationValues()
		{
			_interactTrigger.animationWaitTime = 2f;
			_chargeStationAnimator.runtimeAnimatorController = _originalChargeStationAnimatorController;
		}

		private void OverridePlayerAnimator(PlayerControllerB playerScript)
		{
			ulong actualClientId = playerScript.actualClientId;
			if (!_playerAnimatorStateHelpers.ContainsKey(actualClientId))
			{
				_playerAnimatorStateHelpers[actualClientId] = new PlayerAnimatorStateHelper(playerScript.playerBodyAnimator);
			}
			PlayerAnimatorStateHelper playerAnimatorStateHelper = _playerAnimatorStateHelpers[actualClientId];
			playerAnimatorStateHelper.SaveAnimatorStates();
			playerAnimatorStateHelper.SetAnimatorOverrideController(PlayerAnimatorOverrideController);
			Plugin.Instance.LogInfoExtended("Animator override set for player \"" + playerScript.playerUsername + "\".");
		}

		private void ResetPlayerAnimator(PlayerControllerB playerScript, GrabbableObject grabbableObject)
		{
			ulong actualClientId = playerScript.actualClientId;
			if (_playerAnimatorStateHelpers.ContainsKey(actualClientId))
			{
				PlayerAnimatorStateHelper playerAnimatorStateHelper = _playerAnimatorStateHelpers[actualClientId];
				playerAnimatorStateHelper.SaveAnimatorStates();
				playerAnimatorStateHelper.RestoreOriginalAnimatorController();
				SetPlayerAnimatorHoldAnimation(playerScript, grabbableObject);
				Plugin.Instance.LogInfoExtended("Animator restored for player \"" + playerScript.playerUsername + "\".");
			}
		}

		private void SetPlayerAnimatorHoldAnimation(PlayerControllerB playerScript, GrabbableObject grabbableObject)
		{
			Animator playerBodyAnimator = playerScript.playerBodyAnimator;
			playerBodyAnimator.SetBool("Grab", true);
			playerBodyAnimator.SetBool("GrabValidated", true);
			string grabAnim = grabbableObject.itemProperties.grabAnim;
			if (!string.IsNullOrEmpty(grabAnim))
			{
				playerBodyAnimator.SetBool(grabAnim, true);
			}
			if (grabbableObject.itemProperties.twoHandedAnimation)
			{
				playerBodyAnimator.ResetTrigger("SwitchHoldAnimationTwoHanded");
				playerBodyAnimator.SetTrigger("SwitchHoldAnimationTwoHanded");
			}
			playerBodyAnimator.ResetTrigger("SwitchHoldAnimation");
			playerBodyAnimator.SetTrigger("SwitchHoldAnimation");
			playerBodyAnimator.Play("chooseHoldAnimation");
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}
internal sealed class <>z__ReadOnlyArray<T> : IEnumerable, ICollection, IList, IEnumerable<T>, IReadOnlyCollection<T>, IReadOnlyList<T>, ICollection<T>, IList<T>
{
	int ICollection.Count => _items.Length;

	bool ICollection.IsSynchronized => false;

	object ICollection.SyncRoot => this;

	object IList.this[int index]
	{
		get
		{
			return _items[index];
		}
		set
		{
			throw new NotSupportedException();
		}
	}

	bool IList.IsFixedSize => true;

	bool IList.IsReadOnly => true;

	int IReadOnlyCollection<T>.Count => _items.Length;

	T IReadOnlyList<T>.this[int index] => _items[index];

	int ICollection<T>.Count => _items.Length;

	bool ICollection<T>.IsReadOnly => true;

	T IList<T>.this[int index]
	{
		get
		{
			return _items[index];
		}
		set
		{
			throw new NotSupportedException();
		}
	}

	public <>z__ReadOnlyArray(T[] items)
	{
		_items = items;
	}

	IEnumerator IEnumerable.GetEnumerator()
	{
		return ((IEnumerable)_items).GetEnumerator();
	}

	void ICollection.CopyTo(Array array, int index)
	{
		((ICollection)_items).CopyTo(array, index);
	}

	int IList.Add(object value)
	{
		throw new NotSupportedException();
	}

	void IList.Clear()
	{
		throw new NotSupportedException();
	}

	bool IList.Contains(object value)
	{
		return ((IList)_items).Contains(value);
	}

	int IList.IndexOf(object value)
	{
		return ((IList)_items).IndexOf(value);
	}

	void IList.Insert(int index, object value)
	{
		throw new NotSupportedException();
	}

	void IList.Remove(object value)
	{
		throw new NotSupportedException();
	}

	void IList.RemoveAt(int index)
	{
		throw new NotSupportedException();
	}

	IEnumerator<T> IEnumerable<T>.GetEnumerator()
	{
		return ((IEnumerable<T>)_items).GetEnumerator();
	}

	void ICollection<T>.Add(T item)
	{
		throw new NotSupportedException();
	}

	void ICollection<T>.Clear()
	{
		throw new NotSupportedException();
	}

	bool ICollection<T>.Contains(T item)
	{
		return ((ICollection<T>)_items).Contains(item);
	}

	void ICollection<T>.CopyTo(T[] array, int arrayIndex)
	{
		((ICollection<T>)_items).CopyTo(array, arrayIndex);
	}

	bool ICollection<T>.Remove(T item)
	{
		throw new NotSupportedException();
	}

	int IList<T>.IndexOf(T item)
	{
		return ((IList<T>)_items).IndexOf(item);
	}

	void IList<T>.Insert(int index, T item)
	{
		throw new NotSupportedException();
	}

	void IList<T>.RemoveAt(int index)
	{
		throw new NotSupportedException();
	}
}
namespace com.github.zehsteam.Supercharger.NetcodePatcher
{
	[AttributeUsage(AttributeTargets.Module)]
	internal class NetcodePatchedAssemblyAttribute : Attribute
	{
	}
}