using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using DunGen;
using GameNetcodeStuff;
using HarmonyLib;
using LethalConfig;
using LethalConfig.ConfigItems;
using LethalConfig.ConfigItems.Options;
using LethalLevelLoader;
using Microsoft.CodeAnalysis;
using Unity.Netcode;
using UnityEngine;
using com.github.zehsteam.WesleysInteriorsAddon.Dependencies;
using com.github.zehsteam.WesleysInteriorsAddon.MonoBehaviours;
using com.github.zehsteam.WesleysInteriorsAddon.NetcodePatcher;
using com.github.zehsteam.WesleysInteriorsAddon.Patches;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("com.github.zehsteam.WesleysInteriorsAddon")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("This is an addon mod for WesleysInteriors. Adds a few new features")]
[assembly: AssemblyFileVersion("1.1.0.0")]
[assembly: AssemblyInformationalVersion("1.1.0+5571c5c252dce891b004be674bf697b3c332d3ee")]
[assembly: AssemblyProduct("WesleysInteriorsAddon")]
[assembly: AssemblyTitle("com.github.zehsteam.WesleysInteriorsAddon")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.1.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
[module: NetcodePatchedAssembly]
internal class <Module>
{
static <Module>()
{
}
}
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace com.github.zehsteam.WesleysInteriorsAddon
{
internal static class ConfigHelper
{
public static void SetModIcon(Sprite sprite)
{
if (LethalConfigProxy.Enabled)
{
LethalConfigProxy.SetModIcon(sprite);
}
}
public static void SetModDescription(string description)
{
if (LethalConfigProxy.Enabled)
{
LethalConfigProxy.SetModDescription(description);
}
}
public static void SkipAutoGen()
{
if (LethalConfigProxy.Enabled)
{
LethalConfigProxy.SkipAutoGen();
}
}
public static ConfigEntry<T> Bind<T>(string section, string key, T defaultValue, bool requiresRestart, string description, AcceptableValueBase acceptableValues = null, Action<T> settingChanged = null, ConfigFile configFile = null)
{
//IL_0032: Unknown result type (might be due to invalid IL or missing references)
//IL_003c: Expected O, but got Unknown
if (configFile == null)
{
configFile = ((BaseUnityPlugin)Plugin.Instance).Config;
}
ConfigEntry<T> configEntry = ((acceptableValues == null) ? configFile.Bind<T>(section, key, defaultValue, description) : configFile.Bind<T>(section, key, defaultValue, new ConfigDescription(description, acceptableValues, Array.Empty<object>())));
if (settingChanged != null)
{
configEntry.SettingChanged += delegate
{
settingChanged?.Invoke(configEntry.Value);
};
}
if (LethalConfigProxy.Enabled)
{
if (acceptableValues == null)
{
LethalConfigProxy.AddConfig<T>(configEntry, requiresRestart);
}
else
{
LethalConfigProxy.AddConfigSlider<T>(configEntry, requiresRestart);
}
}
return configEntry;
}
public static void AddButton(string section, string name, string description, string buttonText, Action callback)
{
if (LethalConfigProxy.Enabled)
{
LethalConfigProxy.AddButton(section, name, description, buttonText, callback);
}
}
}
internal class ConfigManager
{
public ConfigEntry<bool> ExtendedLogging;
public ConfigEntry<bool> ToyStoreNutcracker_Enabled;
public ConfigEntry<int> ToyStoreNutcracker_MaxSpawnCount;
public ConfigEntry<bool> ToyStoreNutcracker_SpawnNearPlayers;
public ConfigEntry<float> ToyStoreNutcracker_MinInitialSpawnDelay;
public ConfigEntry<float> ToyStoreNutcracker_MaxInitialSpawnDelay;
public ConfigEntry<float> ToyStoreNutcracker_MinSpawnDelay;
public ConfigEntry<float> ToyStoreNutcracker_MaxSpawnDelay;
public ConfigManager()
{
BindConfigs();
ClearUnusedEntries();
}
private void BindConfigs()
{
ConfigHelper.SkipAutoGen();
ExtendedLogging = ConfigHelper.Bind("General Settings", "ExtendedLogging", defaultValue: false, requiresRestart: false, "Enable extended logging.");
string section = "Toy Store Nutcracker Settings";
ToyStoreNutcracker_Enabled = ConfigHelper.Bind(section, "Enabled", defaultValue: true, requiresRestart: false, "If enabled, the Nutcracker statues will slowly awaken after the apparatus has been pulled.");
ToyStoreNutcracker_MaxSpawnCount = ConfigHelper.Bind(section, "MaxSpawnCount", 50, requiresRestart: false, "The max amount of Nutcracker statues that can awaken.");
ToyStoreNutcracker_SpawnNearPlayers = ConfigHelper.Bind(section, "SpawnNearPlayers", defaultValue: true, requiresRestart: false, "If enabled, the Nutcracker statues will awaken near players.");
ToyStoreNutcracker_MinInitialSpawnDelay = ConfigHelper.Bind(section, "MinInitialSpawnDelay", 5f, requiresRestart: false, "The min delay in seconds before the Nutcracker statues start to awaken after the apparatus has been pulled.");
ToyStoreNutcracker_MaxInitialSpawnDelay = ConfigHelper.Bind(section, "MaxInitialSpawnDelay", 20f, requiresRestart: false, "The max delay in seconds before the Nutcracker statues start to awaken after the apparatus has been pulled.");
ToyStoreNutcracker_MinSpawnDelay = ConfigHelper.Bind(section, "MinSpawnDelay", 5f, requiresRestart: false, "The min delay in seconds between Nutcracker statue activations.");
ToyStoreNutcracker_MaxSpawnDelay = ConfigHelper.Bind(section, "MaxSpawnDelay", 25f, requiresRestart: false, "The max delay in seconds between Nutcracker statue activations.");
}
private void ClearUnusedEntries()
{
ConfigFile config = ((BaseUnityPlugin)Plugin.Instance).Config;
PropertyInfo property = ((object)config).GetType().GetProperty("OrphanedEntries", BindingFlags.Instance | BindingFlags.NonPublic);
Dictionary<ConfigDefinition, string> dictionary = (Dictionary<ConfigDefinition, string>)property.GetValue(config, null);
dictionary.Clear();
config.Save();
}
}
internal static class Content
{
public static GameObject NetworkHandlerPrefab;
public static void Load()
{
LoadAssetsFromAssetBundle();
}
private static void LoadAssetsFromAssetBundle()
{
try
{
AssetBundle val = LoadAssetBundle("wesleysinteriorsaddon_assets");
NetworkHandlerPrefab = val.LoadAsset<GameObject>("NetworkHandler");
NetworkHandlerPrefab.AddComponent<PluginNetworkBehaviour>();
Plugin.logger.LogInfo((object)"Successfully loaded assets from AssetBundle!");
}
catch (Exception arg)
{
Plugin.logger.LogError((object)$"Failed to load assets from AssetBundle.\n\n{arg}");
}
}
private static AssetBundle LoadAssetBundle(string fileName)
{
string directoryName = Path.GetDirectoryName(((BaseUnityPlugin)Plugin.Instance).Info.Location);
string text = Path.Combine(directoryName, fileName);
return AssetBundle.LoadFromFile(text);
}
}
internal static class EnemyHelper
{
public static void SpawnNutcrackerOnServer(Vector3 position, float yRot)
{
//IL_0025: Unknown result type (might be due to invalid IL or missing references)
if (!NetworkUtils.IsServer)
{
Plugin.logger.LogError((object)"Only the host can spawn enemies.");
}
else
{
SpawnEnemyOnServer("Nutcracker", position, yRot);
}
}
public static void SpawnEnemyOnServer(string enemyName, Vector3 position, float yRot)
{
//IL_0058: Unknown result type (might be due to invalid IL or missing references)
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_008b: Unknown result type (might be due to invalid IL or missing references)
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
if (!NetworkUtils.IsServer)
{
Plugin.logger.LogError((object)"Only the host can spawn enemies.");
return;
}
EnemyType enemyType = GetEnemyType(enemyName);
if ((Object)(object)enemyType == (Object)null)
{
Plugin.logger.LogError((object)("Failed to find EnemyType \"" + enemyName + "\"."));
return;
}
RoundManager.Instance.SpawnEnemyGameObject(position, yRot, -1, enemyType);
Plugin.Instance.LogInfoExtended($"Spawned \"{enemyType.enemyName}\" at position: ({position.x}, {position.y}, {position.z}), yRot: {yRot}");
}
public static EnemyType GetEnemyType(string enemyName)
{
foreach (EnemyType enemyType in GetEnemyTypes())
{
if (enemyType.enemyName == enemyName)
{
return enemyType;
}
}
try
{
EnemyType val = Resources.FindObjectsOfTypeAll<EnemyType>().Single((EnemyType x) => x.enemyName == enemyName);
if (IsValidEnemyType(val) && NetworkUtils.IsNetworkPrefab(val.enemyPrefab))
{
Plugin.Instance.LogInfoExtended("Found EnemyType \"" + val.enemyName + "\" from Resources.");
return val;
}
}
catch
{
}
return null;
}
public static List<EnemyType> GetEnemyTypes()
{
HashSet<EnemyType> hashSet = new HashSet<EnemyType>(new EnemyTypeComparer());
SelectableLevel[] levels = StartOfRound.Instance.levels;
foreach (SelectableLevel val in levels)
{
IEnumerable<EnemyType> enumerable = (from e in val.Enemies.Concat(val.DaytimeEnemies).Concat(val.OutsideEnemies)
select e.enemyType).Where(IsValidEnemyType);
foreach (EnemyType item in enumerable)
{
hashSet.Add(item);
}
}
return hashSet.ToList();
}
public static bool IsValidEnemyType(EnemyType enemyType)
{
if ((Object)(object)enemyType == (Object)null)
{
return false;
}
if (string.IsNullOrWhiteSpace(enemyType.enemyName))
{
return false;
}
if ((Object)(object)enemyType.enemyPrefab == (Object)null)
{
return false;
}
return true;
}
}
public class EnemyTypeComparer : IEqualityComparer<EnemyType>
{
public bool Equals(EnemyType x, EnemyType y)
{
if ((Object)(object)x == (Object)null || (Object)(object)y == (Object)null)
{
return false;
}
return x.enemyName == y.enemyName;
}
public int GetHashCode(EnemyType obj)
{
return obj.enemyName?.GetHashCode() ?? 0;
}
}
internal static class InteriorHelper
{
public static string GetDungeonName()
{
string dungeonName;
return TryGetDungeonName(out dungeonName) ? dungeonName : string.Empty;
}
public static bool TryGetDungeonName(out string dungeonName)
{
dungeonName = string.Empty;
try
{
ExtendedDungeonFlow currentExtendedDungeonFlow = DungeonManager.CurrentExtendedDungeonFlow;
if ((Object)(object)currentExtendedDungeonFlow == (Object)null)
{
return false;
}
dungeonName = currentExtendedDungeonFlow.DungeonName;
return true;
}
catch
{
Plugin.logger.LogError((object)"Failed to get dungeon name.");
return false;
}
}
public static bool IsToyStoreInterior()
{
string dungeonName = GetDungeonName();
if (dungeonName.Equals("ToystoreFlow", StringComparison.OrdinalIgnoreCase))
{
return true;
}
if (dungeonName.Equals("Toy Store", StringComparison.OrdinalIgnoreCase))
{
return true;
}
return false;
}
}
internal static class NetworkUtils
{
public static bool IsServer
{
get
{
if ((Object)(object)NetworkManager.Singleton == (Object)null)
{
return false;
}
return NetworkManager.Singleton.IsServer;
}
}
public static bool IsHost
{
get
{
if ((Object)(object)NetworkManager.Singleton == (Object)null)
{
return false;
}
return NetworkManager.Singleton.IsHost;
}
}
public static ulong GetLocalClientId()
{
return NetworkManager.Singleton.LocalClientId;
}
public static bool IsLocalClientId(ulong clientId)
{
return clientId == GetLocalClientId();
}
public static bool IsNetworkPrefab(GameObject prefab)
{
foreach (NetworkPrefab prefab2 in NetworkManager.Singleton.NetworkConfig.Prefabs.Prefabs)
{
if ((Object)(object)prefab2.Prefab == (Object)(object)prefab)
{
return true;
}
}
return false;
}
}
internal static class PlayerUtils
{
public static PlayerControllerB GetLocalPlayerScript()
{
if ((Object)(object)GameNetworkManager.Instance == (Object)null)
{
return null;
}
return GameNetworkManager.Instance.localPlayerController;
}
public static bool IsLocalPlayer(PlayerControllerB playerScript)
{
return (Object)(object)playerScript == (Object)(object)GetLocalPlayerScript();
}
public static PlayerControllerB GetPlayerScriptByClientId(ulong clientId)
{
PlayerControllerB[] allPlayerScripts = StartOfRound.Instance.allPlayerScripts;
foreach (PlayerControllerB val in allPlayerScripts)
{
if (val.actualClientId == clientId)
{
return val;
}
}
return null;
}
public static List<PlayerControllerB> GetPlayerScripts()
{
List<PlayerControllerB> list = new List<PlayerControllerB>();
PlayerControllerB[] allPlayerScripts = StartOfRound.Instance.allPlayerScripts;
foreach (PlayerControllerB val in allPlayerScripts)
{
if (val.isInHangarShipRoom || val.isInsideFactory || val.isInElevator)
{
list.Add(val);
}
}
return list;
}
public static PlayerControllerB GetRandomPlayerScript(bool onlyAlivePlayers = true, bool onlyPlayersInsideFactory = true)
{
List<PlayerControllerB> list = new List<PlayerControllerB>();
foreach (PlayerControllerB playerScript in GetPlayerScripts())
{
if ((!onlyAlivePlayers || !playerScript.isPlayerDead) && (!onlyPlayersInsideFactory || playerScript.isInsideFactory))
{
list.Add(playerScript);
}
}
if (list.Count == 0)
{
return null;
}
return list[Random.Range(0, list.Count)];
}
}
[BepInPlugin("com.github.zehsteam.WesleysInteriorsAddon", "WesleysInteriorsAddon", "1.1.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
internal class Plugin : BaseUnityPlugin
{
private readonly Harmony harmony = new Harmony("com.github.zehsteam.WesleysInteriorsAddon");
internal static Plugin Instance;
internal static ManualLogSource logger;
internal static ConfigManager ConfigManager;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
logger = Logger.CreateLogSource("com.github.zehsteam.WesleysInteriorsAddon");
logger.LogInfo((object)"WesleysInteriorsAddon has awoken!");
harmony.PatchAll(typeof(GameNetworkManagerPatch));
harmony.PatchAll(typeof(StartOfRoundPatch));
harmony.PatchAll(typeof(RoundManagerPatch));
harmony.PatchAll(typeof(LungPropPatch));
ConfigManager = new ConfigManager();
Content.Load();
NetcodePatcherAwake();
}
private void NetcodePatcherAwake()
{
Type[] types = Assembly.GetExecutingAssembly().GetTypes();
Type[] array = types;
foreach (Type type in array)
{
MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic);
MethodInfo[] array2 = methods;
foreach (MethodInfo methodInfo in array2)
{
object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false);
if (customAttributes.Length != 0)
{
methodInfo.Invoke(null, null);
}
}
}
}
public void OnLocalDisconnect()
{
ToyStore.Reset();
}
public void OnFinishGeneratingLevel()
{
ToyStore.FindNutcrackerStatues();
}
public void OnShipHasLeft()
{
ToyStore.Reset();
}
public void OnApparatusRemoved()
{
logger.LogInfo((object)"Apparatus was pulled.");
ToyStore.OnApparatusRemoved();
}
public void LogInfoExtended(object data)
{
if (ConfigManager.ExtendedLogging.Value)
{
logger.LogInfo(data);
}
}
}
internal static class ToyStore
{
private static List<GameObject> _nutcrackerObjects = new List<GameObject>();
private static Coroutine _activateNutcrackerStatuesOnServerCoroutine = null;
public static void Reset()
{
_nutcrackerObjects = new List<GameObject>();
if (_activateNutcrackerStatuesOnServerCoroutine != null)
{
((MonoBehaviour)StartOfRound.Instance).StopCoroutine(_activateNutcrackerStatuesOnServerCoroutine);
}
}
public static void FindNutcrackerStatues()
{
if (InteriorHelper.IsToyStoreInterior())
{
_nutcrackerObjects = GetNutcrackerStatues();
Plugin.logger.LogInfo((object)$"Found {_nutcrackerObjects.Count} Nutcracker statues.");
}
}
public static void OnApparatusRemoved()
{
if (NetworkUtils.IsServer && InteriorHelper.IsToyStoreInterior() && Plugin.ConfigManager.ToyStoreNutcracker_Enabled.Value)
{
_activateNutcrackerStatuesOnServerCoroutine = ((MonoBehaviour)StartOfRound.Instance).StartCoroutine(ActivateNutcrackerStatuesOnServerCoroutine());
}
}
private static IEnumerator ActivateNutcrackerStatuesOnServerCoroutine()
{
Plugin.logger.LogInfo((object)"Started Nutcracker spawn coroutine");
if (!NetworkUtils.IsServer)
{
Plugin.logger.LogError((object)"Ended Nutcracker spawn coroutine. You are not the host!");
yield break;
}
if (!Plugin.ConfigManager.ToyStoreNutcracker_Enabled.Value)
{
Plugin.logger.LogWarning((object)"Ended Nutcracker spawn coroutine. Nutcracker spawning is disabled in the config settings.");
yield break;
}
if (_nutcrackerObjects == null || _nutcrackerObjects.Count == 0)
{
Plugin.logger.LogWarning((object)"Ended Nutcracker spawn coroutine. No Nutcracker statues were found.");
yield break;
}
float minInitialSpawnDelay = Plugin.ConfigManager.ToyStoreNutcracker_MinInitialSpawnDelay.Value;
float maxInitialSpawnDelay = Plugin.ConfigManager.ToyStoreNutcracker_MaxInitialSpawnDelay.Value;
float initialSpawnDelay = Mathf.Max(Random.Range(minInitialSpawnDelay, maxInitialSpawnDelay), 0f);
Plugin.Instance.LogInfoExtended($"Initial spawn delay: {initialSpawnDelay} seconds.");
yield return (object)new WaitForSeconds(initialSpawnDelay);
Plugin.Instance.LogInfoExtended("Started awakening Nutcracker statues.");
int amount = _nutcrackerObjects.Count;
int spawnCount = 0;
for (int i = 0; i < amount; i++)
{
if (!Plugin.ConfigManager.ToyStoreNutcracker_Enabled.Value)
{
Plugin.Instance.LogInfoExtended("Nutcracker spawning has been disabled in the config settings.");
break;
}
int maxSpawnCount = Plugin.ConfigManager.ToyStoreNutcracker_MaxSpawnCount.Value;
if (spawnCount >= maxSpawnCount)
{
Plugin.Instance.LogInfoExtended($"The max Nutcracker spawn count of {maxSpawnCount} has been reached.");
break;
}
int index = GetNutcrackerStatueIndex();
if (index < 0)
{
Plugin.logger.LogError((object)"Invalid Nutcracker statue index received.");
break;
}
ActivateNutcrackerStatueOnServer(_nutcrackerObjects[index]);
_nutcrackerObjects.RemoveAt(index);
spawnCount++;
float minSpawnDelay = Plugin.ConfigManager.ToyStoreNutcracker_MinSpawnDelay.Value;
float maxSpawnDelay = Plugin.ConfigManager.ToyStoreNutcracker_MaxSpawnDelay.Value;
float spawnDelay = Mathf.Max(Random.Range(minSpawnDelay, maxSpawnDelay), 0.25f);
yield return (object)new WaitForSeconds(spawnDelay);
}
Plugin.logger.LogInfo((object)$"Nutcracker spawn coroutine has ended. Spawned {spawnCount}/{amount} Nutcrackers.");
}
private static int GetNutcrackerStatueIndex()
{
//IL_0059: Unknown result type (might be due to invalid IL or missing references)
if (_nutcrackerObjects == null || _nutcrackerObjects.Count == 0)
{
return -1;
}
if (Plugin.ConfigManager.ToyStoreNutcracker_SpawnNearPlayers.Value)
{
PlayerControllerB randomPlayerScript = PlayerUtils.GetRandomPlayerScript();
if ((Object)(object)randomPlayerScript == (Object)null)
{
return GetRandomNutcrackerStatueIndex();
}
return GetNutcrackerStatueIndexNearPosition(((Component)randomPlayerScript).transform.position);
}
return GetRandomNutcrackerStatueIndex();
}
private static int GetRandomNutcrackerStatueIndex()
{
if (_nutcrackerObjects == null || _nutcrackerObjects.Count == 0)
{
return -1;
}
return Random.Range(0, _nutcrackerObjects.Count);
}
private static int GetNutcrackerStatueIndexNearPosition(Vector3 position)
{
//IL_005a: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
if (_nutcrackerObjects == null || _nutcrackerObjects.Count == 0)
{
return -1;
}
int result = -1;
float num = float.PositiveInfinity;
for (int i = 0; i < _nutcrackerObjects.Count; i++)
{
if (!((Object)(object)_nutcrackerObjects[i] == (Object)null))
{
float num2 = Vector3.Distance(_nutcrackerObjects[i].transform.position, position);
if (num2 < num)
{
result = i;
num = num2;
}
}
}
return result;
}
private static void ActivateNutcrackerStatueOnServer(GameObject nutcrackerObject)
{
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
//IL_003c: Unknown result type (might be due to invalid IL or missing references)
//IL_0041: Unknown result type (might be due to invalid IL or missing references)
//IL_0048: Unknown result type (might be due to invalid IL or missing references)
//IL_0053: Unknown result type (might be due to invalid IL or missing references)
if (NetworkUtils.IsServer)
{
PluginNetworkBehaviour.Instance.HideNutcrackerStatueClientRpc(nutcrackerObject.transform.position);
HideNutcrackerStatueOnLocalClient(nutcrackerObject.transform.position);
Vector3 position = nutcrackerObject.transform.position;
float y = nutcrackerObject.transform.eulerAngles.y;
EnemyHelper.SpawnNutcrackerOnServer(position, y);
}
}
public static void HideNutcrackerStatueOnLocalClient(Vector3 position)
{
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
//IL_0025: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
//IL_0087: Unknown result type (might be due to invalid IL or missing references)
GameObject val = null;
foreach (GameObject nutcrackerObject in _nutcrackerObjects)
{
if (Vector3.Distance(nutcrackerObject.transform.position, position) <= 0.25f)
{
val = nutcrackerObject;
break;
}
}
if ((Object)(object)val == (Object)null)
{
Plugin.logger.LogError((object)$"Failed to hide Nutcracker statue. Could not find Nutcracker statue at position: ({position.x}, {position.y}, {position.z})");
}
else
{
val.SetActive(false);
}
}
private static List<GameObject> GetNutcrackerStatues()
{
List<GameObject> list = new List<GameObject>();
foreach (GameObject item in from _ in Object.FindObjectsByType<Tile>((FindObjectsSortMode)0)
select ((Component)_).gameObject)
{
list.AddRange(GetNutcrackerStatuesInTile(item));
}
return list;
}
private static List<GameObject> GetNutcrackerStatuesInTile(GameObject tileObject)
{
//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
//IL_00c9: Unknown result type (might be due to invalid IL or missing references)
List<GameObject> list = new List<GameObject>();
foreach (GameObject item in from _ in tileObject.GetComponentsInChildren<LODGroup>()
select ((Component)_).gameObject)
{
if (((Object)item).name.Contains("LOD0"))
{
GameObject gameObject = ((Component)item.transform.parent).gameObject;
if (((Object)gameObject).name.Contains("LOD0") && !list.Contains(gameObject) && !_nutcrackerObjects.Contains(gameObject) && !(gameObject.transform.localScale != new Vector3(0.3f, 0.3f, 0.3f)))
{
list.Add(gameObject);
}
}
}
return list;
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "com.github.zehsteam.WesleysInteriorsAddon";
public const string PLUGIN_NAME = "WesleysInteriorsAddon";
public const string PLUGIN_VERSION = "1.1.0";
}
}
namespace com.github.zehsteam.WesleysInteriorsAddon.Patches
{
[HarmonyPatch(typeof(GameNetworkManager))]
internal static class GameNetworkManagerPatch
{
[HarmonyPatch("Start")]
[HarmonyPostfix]
private static void StartPatch()
{
AddNetworkPrefabs();
}
private static void AddNetworkPrefabs()
{
AddNetworkPrefab(Content.NetworkHandlerPrefab);
}
private static void AddNetworkPrefab(GameObject prefab)
{
if (!((Object)(object)prefab == (Object)null))
{
NetworkManager.Singleton.AddNetworkPrefab(prefab);
Plugin.logger.LogInfo((object)("Registered \"" + ((Object)prefab).name + "\" network prefab."));
}
}
}
[HarmonyPatch(typeof(LungProp))]
internal static class LungPropPatch
{
[HarmonyPatch("EquipItem")]
[HarmonyPrefix]
private static void EquipItemPatch(ref LungProp __instance)
{
if (__instance.isLungDocked)
{
Plugin.Instance.OnApparatusRemoved();
}
}
}
[HarmonyPatch(typeof(RoundManager))]
internal static class RoundManagerPatch
{
[HarmonyPatch("FinishGeneratingLevel")]
[HarmonyPostfix]
[HarmonyPriority(300)]
private static void FinishGeneratingLevelPatch()
{
Plugin.Instance.OnFinishGeneratingLevel();
}
}
[HarmonyPatch(typeof(StartOfRound))]
internal static class StartOfRoundPatch
{
[HarmonyPatch("Awake")]
[HarmonyPostfix]
private static void AwakePatch()
{
SpawnNetworkHandler();
}
private static void SpawnNetworkHandler()
{
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
//IL_0019: Unknown result type (might be due to invalid IL or missing references)
if (NetworkUtils.IsServer)
{
GameObject val = Object.Instantiate<GameObject>(Content.NetworkHandlerPrefab, Vector3.zero, Quaternion.identity);
val.GetComponent<NetworkObject>().Spawn(false);
}
}
[HarmonyPatch("OnLocalDisconnect")]
[HarmonyPrefix]
private static void OnLocalDisconnectPatch()
{
Plugin.Instance.OnLocalDisconnect();
}
[HarmonyPatch("ShipHasLeft")]
[HarmonyPostfix]
private static void ShipHasLeftPatch()
{
Plugin.Instance.OnShipHasLeft();
}
}
}
namespace com.github.zehsteam.WesleysInteriorsAddon.MonoBehaviours
{
internal class PluginNetworkBehaviour : NetworkBehaviour
{
public static PluginNetworkBehaviour Instance;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
}
[ClientRpc]
public void HideNutcrackerStatueClientRpc(Vector3 position)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Invalid comparison between Unknown and I4
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Invalid comparison between Unknown and I4
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
//IL_00d4: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams val = default(ClientRpcParams);
FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(1017602883u, val, (RpcDelivery)0);
((FastBufferWriter)(ref val2)).WriteValueSafe(ref position);
((NetworkBehaviour)this).__endSendClientRpc(ref val2, 1017602883u, val, (RpcDelivery)0);
}
if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && !NetworkUtils.IsServer)
{
ToyStore.HideNutcrackerStatueOnLocalClient(position);
}
}
}
protected override void __initializeVariables()
{
((NetworkBehaviour)this).__initializeVariables();
}
[RuntimeInitializeOnLoadMethod]
internal static void InitializeRPCS_PluginNetworkBehaviour()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Expected O, but got Unknown
NetworkManager.__rpc_func_table.Add(1017602883u, new RpcReceiveHandler(__rpc_handler_1017602883));
}
private static void __rpc_handler_1017602883(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_0041: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
NetworkManager networkManager = target.NetworkManager;
if (networkManager != null && networkManager.IsListening)
{
Vector3 position = default(Vector3);
((FastBufferReader)(ref reader)).ReadValueSafe(ref position);
target.__rpc_exec_stage = (__RpcExecStage)2;
((PluginNetworkBehaviour)(object)target).HideNutcrackerStatueClientRpc(position);
target.__rpc_exec_stage = (__RpcExecStage)0;
}
}
[MethodImpl(MethodImplOptions.NoInlining)]
protected internal override string __getTypeName()
{
return "PluginNetworkBehaviour";
}
}
}
namespace com.github.zehsteam.WesleysInteriorsAddon.Dependencies
{
internal static class LethalConfigProxy
{
public const string PLUGIN_GUID = "ainavt.lc.lethalconfig";
public static bool Enabled => Chainloader.PluginInfos.ContainsKey("ainavt.lc.lethalconfig");
[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
public static void SetModIcon(Sprite sprite)
{
LethalConfigManager.SetModIcon(sprite);
}
[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
public static void SetModDescription(string description)
{
LethalConfigManager.SetModDescription(description);
}
[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
public static void SkipAutoGen()
{
LethalConfigManager.SkipAutoGen();
}
[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
public static void AddConfig<T>(ConfigEntry<T> configEntry, bool requiresRestart = false)
{
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Expected O, but got Unknown
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
//IL_0055: Expected O, but got Unknown
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
//IL_0066: Expected O, but got Unknown
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0077: Expected O, but got Unknown
if (!(configEntry is ConfigEntry<string> val))
{
if (!(configEntry is ConfigEntry<bool> val2))
{
if (!(configEntry is ConfigEntry<float> val3))
{
if (!(configEntry is ConfigEntry<int> val4))
{
throw new NotSupportedException($"Unsupported type: {typeof(T)}");
}
LethalConfigManager.AddConfigItem((BaseConfigItem)new IntInputFieldConfigItem(val4, requiresRestart));
}
else
{
LethalConfigManager.AddConfigItem((BaseConfigItem)new FloatInputFieldConfigItem(val3, requiresRestart));
}
}
else
{
LethalConfigManager.AddConfigItem((BaseConfigItem)new BoolCheckBoxConfigItem(val2, requiresRestart));
}
}
else
{
LethalConfigManager.AddConfigItem((BaseConfigItem)new TextInputFieldConfigItem(val, requiresRestart));
}
}
[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
public static void AddConfigSlider<T>(ConfigEntry<T> configEntry, bool requiresRestart = false)
{
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_0029: Expected O, but got Unknown
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Expected O, but got Unknown
if (!(configEntry is ConfigEntry<float> val))
{
if (!(configEntry is ConfigEntry<int> val2))
{
throw new NotSupportedException($"Slider not supported for type: {typeof(T)}");
}
LethalConfigManager.AddConfigItem((BaseConfigItem)new IntSliderConfigItem(val2, requiresRestart));
}
else
{
LethalConfigManager.AddConfigItem((BaseConfigItem)new FloatSliderConfigItem(val, requiresRestart));
}
}
[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
public static void AddButton(string section, string name, string description, string buttonText, Action callback)
{
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Expected O, but got Unknown
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_0029: Expected O, but got Unknown
LethalConfigManager.AddConfigItem((BaseConfigItem)new GenericButtonConfigItem(section, name, description, buttonText, (GenericButtonHandler)delegate
{
callback?.Invoke();
}));
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}
namespace com.github.zehsteam.WesleysInteriorsAddon.NetcodePatcher
{
[AttributeUsage(AttributeTargets.Module)]
internal class NetcodePatchedAssemblyAttribute : Attribute
{
}
}