Decompiled source of ZombiesPlush v1.2.2
com.github.zehsteam.ZombiesPlush.dll
Decompiled a month ago
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using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using BepInEx.Logging; using GameNetcodeStuff; using HarmonyLib; using LethalConfig; using LethalConfig.ConfigItems; using LethalConfig.ConfigItems.Options; using LethalLib.Modules; using Microsoft.CodeAnalysis; using Unity.Netcode; using UnityEngine; using com.github.zehsteam.TakeyPlush.MonoBehaviours; using com.github.zehsteam.ZombiesPlush.Data; using com.github.zehsteam.ZombiesPlush.Dependencies; using com.github.zehsteam.ZombiesPlush.Enums; using com.github.zehsteam.ZombiesPlush.MonoBehaviours; using com.github.zehsteam.ZombiesPlush.NetcodePatcher; using com.github.zehsteam.ZombiesPlush.Patches; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("com.github.zehsteam.ZombiesPlush")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("Adds a customizable Zombies plushie scrap item with complex interactions/behaviors and other secrets. \ud83d\ude08")] [assembly: AssemblyFileVersion("1.2.2.0")] [assembly: AssemblyInformationalVersion("1.2.2+3990e464341a6ab5c8fb774a4b069cd602849183")] [assembly: AssemblyProduct("ZombiesPlush")] [assembly: AssemblyTitle("com.github.zehsteam.ZombiesPlush")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.2.2.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] [module: NetcodePatchedAssembly] internal class <Module> { static <Module>() { } } namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace com.github.zehsteam.ZombiesPlush { public static class Api { public static bool ForceMaskedZombiesSpawns { get { return MaskedPlayerEnemyPatch.ForceMaskedZombiesSpawns; } set { MaskedPlayerEnemyPatch.ForceMaskedZombiesSpawns = value; } } [Obsolete("forceMaskedZombiesSpawns is deprecated, please use ForceMaskedZombiesSpawns instead.", true)] public static bool forceMaskedZombiesSpawns { get { return MaskedPlayerEnemyPatch.ForceMaskedZombiesSpawns; } set { MaskedPlayerEnemyPatch.ForceMaskedZombiesSpawns = value; } } public static bool SetMaskedZombiesOnServer(MaskedPlayerEnemy maskedPlayerEnemy) { return MaskedPlayerEnemyPatch.SetMaskedZombiesOnServer(maskedPlayerEnemy); } } internal static class ConfigHelper { public static void SkipAutoGen() { if (LethalConfigProxy.Enabled) { LethalConfigProxy.SkipAutoGen(); } } public static void AddButton(string section, string name, string description, string buttonText, Action callback) { if (LethalConfigProxy.Enabled) { LethalConfigProxy.AddButton(section, name, description, buttonText, callback); } } public static ConfigEntry<T> Bind<T>(string section, string key, T defaultValue, bool requiresRestart, string description, AcceptableValueBase acceptableValues = null, Action<T> settingChanged = null, ConfigFile configFile = null) { //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Expected O, but got Unknown if (configFile == null) { configFile = ((BaseUnityPlugin)Plugin.Instance).Config; } ConfigEntry<T> configEntry = ((acceptableValues == null) ? configFile.Bind<T>(section, key, defaultValue, description) : configFile.Bind<T>(section, key, defaultValue, new ConfigDescription(description, acceptableValues, Array.Empty<object>()))); if (settingChanged != null) { configEntry.SettingChanged += delegate { settingChanged?.Invoke(configEntry.Value); }; } if (LethalConfigProxy.Enabled) { LethalConfigProxy.AddConfig<T>(configEntry, requiresRestart); } return configEntry; } public static Dictionary<ConfigDefinition, string> GetOrphanedConfigEntries(ConfigFile configFile = null) { if (configFile == null) { configFile = ((BaseUnityPlugin)Plugin.Instance).Config; } PropertyInfo property = ((object)configFile).GetType().GetProperty("OrphanedEntries", BindingFlags.Instance | BindingFlags.NonPublic); return (Dictionary<ConfigDefinition, string>)property.GetValue(configFile, null); } public static void SetConfigEntryValue<T>(ConfigEntry<T> configEntry, string value) { if (typeof(T) == typeof(int) && int.TryParse(value, out var result)) { configEntry.Value = (T)(object)result; return; } if (typeof(T) == typeof(float) && float.TryParse(value, out var result2)) { configEntry.Value = (T)(object)result2; return; } if (typeof(T) == typeof(double) && double.TryParse(value, out var result3)) { configEntry.Value = (T)(object)result3; return; } if (typeof(T) == typeof(bool) && bool.TryParse(value, out var result4)) { configEntry.Value = (T)(object)result4; return; } if (typeof(T) == typeof(string)) { configEntry.Value = (T)(object)value; return; } throw new InvalidOperationException($"Unsupported type: {typeof(T)}"); } public static void ClearUnusedEntries(ConfigFile configFile = null) { if (configFile == null) { configFile = ((BaseUnityPlugin)Plugin.Instance).Config; } Dictionary<ConfigDefinition, string> orphanedConfigEntries = GetOrphanedConfigEntries(configFile); if (orphanedConfigEntries != null) { orphanedConfigEntries.Clear(); configFile.Save(); } } } internal class ConfigManager { public ConfigEntry<bool> ExtendedLogging { get; private set; } public ItemConfigData SmolZombies { get; private set; } public ConfigEntry<float> SmolZombies_VoiceLineVolume { get; private set; } public ConfigEntry<float> SmolZombies_SingingVolume { get; private set; } public ItemConfigData RobynsRainbowSmolZombies { get; private set; } public ConfigEntry<int> MaskedZombies_SpawnChance { get; private set; } public ConfigManager() { BindConfigs(); ConfigHelper.ClearUnusedEntries(); } private void BindConfigs() { ConfigHelper.SkipAutoGen(); ExtendedLogging = ConfigHelper.Bind("General", "ExtendedLogging", defaultValue: false, requiresRestart: false, "Enable extended logging."); SmolZombies = new ItemConfigData(Content.SmolZombies, "Smol Zombies", 10, twoHanded: false, 6, 80, 250); SmolZombies_VoiceLineVolume = ConfigHelper.Bind("Smol Zombies", "VoiceLineVolume", 80f, requiresRestart: false, "The volume of Smol Zombies voice lines.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 100f)); SmolZombies_SingingVolume = ConfigHelper.Bind("Smol Zombies", "SingingVolume", 80f, requiresRestart: false, "The volume of Smol Zombies singing.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 100f)); SmolZombies_VoiceLineVolume.SettingChanged += delegate { ZombiesBehaviour.OnConfigSettingsChanged(); }; SmolZombies_SingingVolume.SettingChanged += delegate { ZombiesBehaviour.OnConfigSettingsChanged(); }; MaskedZombies_SpawnChance = ConfigHelper.Bind("Masked Zombies", "SpawnChance", 25, requiresRestart: false, "The percent chance a Masked enemy will turn into a Masked Zombies enemy.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 100)); } } internal static class Content { public static GameObject NetworkHandlerPrefab { get; private set; } public static GameObject MaskedZombiesControllerPrefab { get; private set; } public static Item SmolZombies { get; private set; } public static Item Poop { get; private set; } public static Item GoldenPoop { get; private set; } public static Item RobynsRainbowSmolZombies { get; private set; } public static void Load() { LoadAssetsFromAssetBundle(); } private static void LoadAssetsFromAssetBundle() { AssetBundle val = LoadAssetBundle("zombiesplush_assets"); if (!((Object)(object)val == (Object)null)) { NetworkHandlerPrefab = LoadAssetFromAssetBundle<GameObject>("NetworkHandler", val); NetworkHandlerPrefab.AddComponent<PluginNetworkBehaviour>(); MaskedZombiesControllerPrefab = LoadAssetFromAssetBundle<GameObject>("MaskedZombiesController", val); SmolZombies = LoadAssetFromAssetBundle<Item>("SmolZombies", val); Poop = LoadAssetFromAssetBundle<Item>("Poop", val); GoldenPoop = LoadAssetFromAssetBundle<Item>("GoldenPoop", val); Plugin.Logger.LogInfo((object)"Successfully loaded assets from AssetBundle!"); } } private static AssetBundle LoadAssetBundle(string fileName) { try { string directoryName = Path.GetDirectoryName(((BaseUnityPlugin)Plugin.Instance).Info.Location); string text = Path.Combine(directoryName, fileName); return AssetBundle.LoadFromFile(text); } catch (Exception arg) { Plugin.Logger.LogError((object)$"Failed to load AssetBundle \"{fileName}\". {arg}"); } return null; } private static T LoadAssetFromAssetBundle<T>(string name, AssetBundle assetBundle) where T : Object { if (string.IsNullOrWhiteSpace(name)) { Plugin.Logger.LogError((object)("Failed to load asset of type \"" + typeof(T).Name + "\" from AssetBundle. Name is null or whitespace.")); return default(T); } if ((Object)(object)assetBundle == (Object)null) { Plugin.Logger.LogError((object)("Failed to load asset of type \"" + typeof(T).Name + "\" with name \"" + name + "\" from AssetBundle. AssetBundle is null.")); return default(T); } T val = assetBundle.LoadAsset<T>(name); if ((Object)(object)val == (Object)null) { Plugin.Logger.LogError((object)("Failed to load asset of type \"" + typeof(T).Name + "\" with name \"" + name + "\" from AssetBundle. No asset found with that type and name.")); return default(T); } return val; } } internal static class ItemHelper { public static void RegisterScrap(Item item, int rarity, bool twoHanded, int carryWeight, int minValue, int maxValue) { if ((Object)(object)item == (Object)null) { Plugin.Logger.LogError((object)"Failed to register scrap item. Item is null."); return; } item.twoHanded = twoHanded; item.weight = (float)carryWeight / 105f + 1f; item.minValue = minValue; item.maxValue = maxValue; Utilities.FixMixerGroups(item.spawnPrefab); NetworkPrefabs.RegisterNetworkPrefab(item.spawnPrefab); Items.RegisterScrap(item, rarity, (LevelTypes)(-1)); Plugin.Logger.LogInfo((object)$"Registered \"{item.itemName}\" scrap item. (Rarity: {rarity}, TwoHanded: {twoHanded}, CarryWeight: {carryWeight}, MinValue: {minValue}, MaxValue: {maxValue})"); } public static void RegisterScrap(ItemConfigData itemConfigData) { RegisterScrap(itemConfigData.Item, itemConfigData.SpawnWeight.Value, itemConfigData.TwoHanded.Value, itemConfigData.CarryWeight.Value, itemConfigData.MinValue.Value, itemConfigData.MaxValue.Value); } public static void UpdateScrapRarity(Item item, int rarity) { if ((Object)(object)item == (Object)null) { Plugin.Logger.LogError((object)"Failed to update scrap item rarity. Item is null."); return; } if ((Object)(object)StartOfRound.Instance == (Object)null) { Plugin.Logger.LogError((object)"Failed to update scrap item rarity. StartOfRound instance is null."); return; } SelectableLevel[] levels = StartOfRound.Instance.levels; foreach (SelectableLevel val in levels) { foreach (SpawnableItemWithRarity item2 in val.spawnableScrap) { if (!((Object)(object)item2.spawnableItem != (Object)(object)item)) { item2.rarity = rarity; Plugin.Logger.LogInfo((object)$"Updated \"{item.itemName}\" scrap item rarity to {rarity} on \"{val.PlanetName}\"."); } } } } public static void UpdateScrapRarity(ItemConfigData itemConfigData) { UpdateScrapRarity(itemConfigData.Item, itemConfigData.SpawnWeight.Value); } public static void UpdateItemProperties(Item item, bool twoHanded, int carryWeight, int minValue, int maxValue) { //IL_00b1: Unknown result type (might be due to invalid IL or missing references) //IL_00b7: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)item == (Object)null) { Plugin.Logger.LogError((object)"Failed to update item properties. Item is null."); return; } item.twoHanded = twoHanded; item.weight = (float)carryWeight / 105f + 1f; item.minValue = minValue; item.maxValue = maxValue; Plugin.Logger.LogInfo((object)$"Updated \"{item.itemName}\" item properties. (TwoHanded: {twoHanded}, CarryWeight: {carryWeight}, MinValue: {minValue}, MaxValue: {maxValue})"); if (NetworkUtils.IsServer) { PluginNetworkBehaviour.Instance.UpdateItemPropertiesClientRpc(item.itemName, twoHanded, carryWeight, minValue, maxValue); } } public static void UpdateScrapProperties(ItemConfigData itemConfigData) { UpdateItemProperties(itemConfigData.Item, itemConfigData.TwoHanded.Value, itemConfigData.CarryWeight.Value, itemConfigData.MinValue.Value, itemConfigData.MaxValue.Value); } public static Item GetItemByName(string itemName, bool matchCase = true) { if ((Object)(object)StartOfRound.Instance == (Object)null) { Plugin.Logger.LogError((object)"Failed to get item by name. StartOfRound instance is null."); return null; } StringComparison comparisonType = ((!matchCase) ? StringComparison.OrdinalIgnoreCase : StringComparison.CurrentCulture); foreach (Item items in StartOfRound.Instance.allItemsList.itemsList) { if (items.itemName.Equals(itemName, comparisonType)) { return items; } } return null; } public static bool TryGetItemByName(string itemName, out Item item, bool matchCase = true) { item = GetItemByName(itemName, matchCase); return (Object)(object)item != (Object)null; } public static Item[] GetItemsByNames(string[] itemNames, bool matchCase = true) { List<Item> list = new List<Item>(); foreach (string itemName in itemNames) { if (TryGetItemByName(itemName, out var item, matchCase)) { list.Add(item); } } return list.ToArray(); } } internal static class NetworkUtils { public static bool IsServer { get { if ((Object)(object)NetworkManager.Singleton == (Object)null) { return false; } return NetworkManager.Singleton.IsServer; } } public static bool IsHost { get { if ((Object)(object)NetworkManager.Singleton == (Object)null) { return false; } return NetworkManager.Singleton.IsHost; } } public static ulong GetLocalClientId() { return NetworkManager.Singleton.LocalClientId; } public static bool IsLocalClientId(ulong clientId) { return clientId == GetLocalClientId(); } } internal static class PlayerUtils { public static PlayerControllerB GetLocalPlayerScript() { if ((Object)(object)GameNetworkManager.Instance == (Object)null) { return null; } return GameNetworkManager.Instance.localPlayerController; } public static bool IsLocalPlayer(PlayerControllerB playerScript) { return (Object)(object)playerScript == (Object)(object)GetLocalPlayerScript(); } public static PlayerControllerB GetPlayerScriptByClientId(ulong clientId) { PlayerControllerB[] allPlayerScripts = StartOfRound.Instance.allPlayerScripts; foreach (PlayerControllerB val in allPlayerScripts) { if (val.actualClientId == clientId) { return val; } } return null; } public static List<ZombiesBehaviour> GetZombiesPlushiesFromLocalPlayer() { PlayerControllerB localPlayerScript = GetLocalPlayerScript(); if ((Object)(object)localPlayerScript == (Object)null) { return new List<ZombiesBehaviour>(); } List<ZombiesBehaviour> list = new List<ZombiesBehaviour>(); GrabbableObject[] itemSlots = localPlayerScript.ItemSlots; foreach (GrabbableObject val in itemSlots) { if (!((Object)(object)val == (Object)null)) { ZombiesBehaviour zombiesBehaviour = val as ZombiesBehaviour; if ((Object)(object)zombiesBehaviour != (Object)null) { list.Add(zombiesBehaviour); } } } return list; } } [BepInPlugin("com.github.zehsteam.ZombiesPlush", "ZombiesPlush", "1.2.2")] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] internal class Plugin : BaseUnityPlugin { private readonly Harmony _harmony = new Harmony("com.github.zehsteam.ZombiesPlush"); internal static Plugin Instance { get; private set; } internal static ManualLogSource Logger { get; private set; } internal static ConfigManager ConfigManager { get; private set; } private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } Logger = Logger.CreateLogSource("com.github.zehsteam.ZombiesPlush"); Logger.LogInfo((object)"ZombiesPlush has awoken!"); _harmony.PatchAll(typeof(GameNetworkManagerPatch)); _harmony.PatchAll(typeof(StartOfRoundPatch)); _harmony.PatchAll(typeof(PlayerControllerBPatch)); _harmony.PatchAll(typeof(MaskedPlayerEnemyPatch)); _harmony.PatchAll(typeof(NoisemakerPropPatch)); Content.Load(); ConfigManager = new ConfigManager(); RegisterScrapItems(); NetcodePatcherAwake(); } private void NetcodePatcherAwake() { Type[] types = Assembly.GetExecutingAssembly().GetTypes(); Type[] array = types; foreach (Type type in array) { MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.NonPublic); MethodInfo[] array2 = methods; foreach (MethodInfo methodInfo in array2) { object[] customAttributes = methodInfo.GetCustomAttributes(typeof(RuntimeInitializeOnLoadMethodAttribute), inherit: false); if (customAttributes.Length != 0) { methodInfo.Invoke(null, null); } } } } private void RegisterScrapItems() { ItemHelper.RegisterScrap(ConfigManager.SmolZombies); ItemHelper.RegisterScrap(Content.Poop, 0, twoHanded: false, 0, 0, 0); ItemHelper.RegisterScrap(Content.GoldenPoop, 0, twoHanded: false, 24, 0, 0); } public void OnShipHasLeft() { MaskedPlayerEnemyPatch.Reset(); } public void LogInfoExtended(object data) { LogExtended((LogLevel)16, data); } public void LogExtended(LogLevel level, object data) { //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) if (ConfigManager == null || ConfigManager.ExtendedLogging == null) { Logger.Log(level, data); } else if (ConfigManager.ExtendedLogging.Value) { Logger.Log(level, data); } } } internal static class SaveSystem { public static void SaveData<T>(string key, T data) { ES3.Save<T>(GetBaseKey() + "." + key, data, GetCurrentSaveFilePath()); } public static T LoadData<T>(string key, T defaultValue = default(T)) { return ES3.Load<T>(GetBaseKey() + "." + key, GetCurrentSaveFilePath(), defaultValue); } private static string GetBaseKey() { return MethodBase.GetCurrentMethod().DeclaringType.Namespace; } private static string GetCurrentSaveFilePath() { return GameNetworkManager.Instance.currentSaveFileName; } } internal static class Utils { public static bool RandomPercent(float percent) { if (percent <= 0f) { return false; } if (percent >= 100f) { return true; } return Random.value * 100f <= percent; } public static string GetEnumName(object e) { try { return Enum.GetName(e.GetType(), e); } catch { return string.Empty; } } public static void CreateExplosion(Vector3 explosionPosition, bool spawnExplosionEffect = false, int damage = 20, float minDamageRange = 0f, float maxDamageRange = 6.4f, int enemyHitForce = 6, CauseOfDeath causeOfDeath = 3, PlayerControllerB attacker = null) { //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_00d1: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_0112: Unknown result type (might be due to invalid IL or missing references) //IL_012c: Unknown result type (might be due to invalid IL or missing references) //IL_0136: Unknown result type (might be due to invalid IL or missing references) //IL_0331: Unknown result type (might be due to invalid IL or missing references) //IL_014b: Unknown result type (might be due to invalid IL or missing references) //IL_0155: Unknown result type (might be due to invalid IL or missing references) //IL_015a: Unknown result type (might be due to invalid IL or missing references) //IL_0164: Unknown result type (might be due to invalid IL or missing references) //IL_0169: Unknown result type (might be due to invalid IL or missing references) //IL_0366: Unknown result type (might be due to invalid IL or missing references) //IL_01e7: Unknown result type (might be due to invalid IL or missing references) //IL_01ed: Unknown result type (might be due to invalid IL or missing references) //IL_01f3: Unknown result type (might be due to invalid IL or missing references) //IL_02da: Unknown result type (might be due to invalid IL or missing references) //IL_02e0: Unknown result type (might be due to invalid IL or missing references) Plugin.Logger.LogInfo((object)$"Spawning explosion at position: (x: {explosionPosition.x}, y: {explosionPosition.y}, z: {explosionPosition.z})"); Transform val = null; if ((Object)(object)RoundManager.Instance != (Object)null && (Object)(object)RoundManager.Instance.mapPropsContainer != (Object)null && (Object)(object)RoundManager.Instance.mapPropsContainer.transform != (Object)null) { val = RoundManager.Instance.mapPropsContainer.transform; } if (spawnExplosionEffect) { Object.Instantiate<GameObject>(StartOfRound.Instance.explosionPrefab, explosionPosition, Quaternion.Euler(-90f, 0f, 0f), val).SetActive(true); } float num = Vector3.Distance(((Component)GameNetworkManager.Instance.localPlayerController).transform.position, explosionPosition); if (num < 14f) { HUDManager.Instance.ShakeCamera((ScreenShakeType)1); } else if (num < 25f) { HUDManager.Instance.ShakeCamera((ScreenShakeType)0); } Collider[] array = Physics.OverlapSphere(explosionPosition, maxDamageRange, 2621448, (QueryTriggerInteraction)2); PlayerControllerB val2 = null; for (int i = 0; i < array.Length; i++) { float num2 = Vector3.Distance(explosionPosition, ((Component)array[i]).transform.position); if (num2 > 4f && Physics.Linecast(explosionPosition, ((Component)array[i]).transform.position + Vector3.up * 0.3f, 256, (QueryTriggerInteraction)1)) { continue; } if (((Component)array[i]).gameObject.layer == 3) { val2 = ((Component)array[i]).gameObject.GetComponent<PlayerControllerB>(); if ((Object)(object)val2 != (Object)null && ((NetworkBehaviour)val2).IsOwner) { float num3 = 1f - Mathf.Clamp01((num2 - minDamageRange) / (maxDamageRange - minDamageRange)); val2.DamagePlayer((int)((float)damage * num3), true, true, causeOfDeath, 0, false, default(Vector3)); } } else if (((Component)array[i]).gameObject.layer == 21) { Landmine componentInChildren = ((Component)array[i]).gameObject.GetComponentInChildren<Landmine>(); if ((Object)(object)componentInChildren != (Object)null && !componentInChildren.hasExploded && num2 < 6f) { Plugin.Logger.LogInfo((object)"Setting off other mine"); ((MonoBehaviour)StartOfRound.Instance).StartCoroutine(TriggerOtherMineDelayed(componentInChildren)); } } else if (((Component)array[i]).gameObject.layer == 19) { EnemyAICollisionDetect componentInChildren2 = ((Component)array[i]).gameObject.GetComponentInChildren<EnemyAICollisionDetect>(); if ((Object)(object)componentInChildren2 != (Object)null && ((NetworkBehaviour)componentInChildren2.mainScript).IsOwner && num2 < 4.5f) { componentInChildren2.mainScript.HitEnemyOnLocalClient(enemyHitForce, default(Vector3), attacker, false, -1); } } } int num4 = ~LayerMask.GetMask(new string[1] { "Room" }); num4 = ~LayerMask.GetMask(new string[1] { "Colliders" }); array = Physics.OverlapSphere(explosionPosition, 10f, num4); for (int j = 0; j < array.Length; j++) { Rigidbody component = ((Component)array[j]).GetComponent<Rigidbody>(); if ((Object)(object)component != (Object)null) { component.AddExplosionForce(70f, explosionPosition, 10f); } } } private static IEnumerator TriggerOtherMineDelayed(Landmine mine) { if (!mine.hasExploded) { mine.mineAudio.pitch = Random.Range(0.75f, 1.07f); mine.hasExploded = true; yield return (object)new WaitForSeconds(0.2f); mine.SetOffMineAnimation(); } } public static bool IsNearbyEnemy(Vector3 position, float radius = 15f, bool dangerousEnemiesOnly = true) { //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0074: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)RoundManager.Instance == (Object)null || RoundManager.Instance.SpawnedEnemies == null) { return false; } foreach (EnemyAI spawnedEnemy in RoundManager.Instance.SpawnedEnemies) { if (spawnedEnemy.isEnemyDead || (dangerousEnemiesOnly && !IsDangerousEnemy(spawnedEnemy)) || !(Vector3.Distance(position, ((Component)spawnedEnemy).transform.position) <= radius)) { continue; } return true; } return false; } public static bool IsDangerousEnemy(EnemyAI enemyAI) { string enemyName = enemyAI.enemyType.enemyName; if (enemyName == "Docile Locust Bees") { return false; } if (enemyName == "Manticoil") { return false; } return true; } public static int GetRandomIndexFromWeightList(List<int> weightList) { List<(int, int)> list = new List<(int, int)>(); for (int i = 0; i < weightList.Count; i++) { int num = weightList[i]; if (num > 0) { list.Add((i, num)); } } int num2 = 0; foreach (var item4 in list) { int item = item4.Item2; num2 += item; } if (num2 == 0) { return -1; } int num3 = Random.Range(0, num2); int num4 = 0; foreach (var item5 in list) { int item2 = item5.Item1; int item3 = item5.Item2; num4 += item3; if (num3 < num4) { return item2; } } throw new InvalidOperationException("Weights are not properly specified."); } public static bool HasActiveDiscoBall() { int unlockableId = GetUnlockableId("Disco Ball"); if (unlockableId == -1) { Plugin.Logger.LogError((object)"Failed to get unlockable id for \"Disco Ball\"."); return false; } PlaceableShipObject[] array = Object.FindObjectsByType<PlaceableShipObject>((FindObjectsSortMode)0); foreach (PlaceableShipObject val in array) { if (val.unlockableID == unlockableId) { return !StartOfRound.Instance.shipRoomLights.areLightsOn; } } return false; } public static int GetUnlockableId(string unlockableName) { if ((Object)(object)StartOfRound.Instance == (Object)null) { return -1; } List<UnlockableItem> unlockables = StartOfRound.Instance.unlockablesList.unlockables; for (int i = 0; i < unlockables.Count; i++) { if (unlockables[i].unlockableName == unlockableName) { return i; } } return -1; } public static void LogStackTrace() { StackTrace stackTrace = new StackTrace(); for (int i = 1; i < stackTrace.FrameCount; i++) { StackFrame frame = stackTrace.GetFrame(i); MethodBase method = frame.GetMethod(); Type declaringType = method.DeclaringType; string name = method.Name; Plugin.Instance.LogInfoExtended($"Call stack depth {i}: {declaringType}.{name}"); } } public static Coroutine StartCoroutine(IEnumerator routine) { if ((Object)(object)Plugin.Instance != (Object)null) { return ((MonoBehaviour)Plugin.Instance).StartCoroutine(routine); } if ((Object)(object)GameNetworkManager.Instance != (Object)null) { return ((MonoBehaviour)GameNetworkManager.Instance).StartCoroutine(routine); } Plugin.Logger.LogError((object)("Failed to start coroutine. " + routine)); return null; } } public static class MyPluginInfo { public const string PLUGIN_GUID = "com.github.zehsteam.ZombiesPlush"; public const string PLUGIN_NAME = "ZombiesPlush"; public const string PLUGIN_VERSION = "1.2.2"; } } namespace com.github.zehsteam.ZombiesPlush.Patches { [HarmonyPatch(typeof(GameNetworkManager))] internal static class GameNetworkManagerPatch { [HarmonyPatch("Start")] [HarmonyPostfix] private static void StartPatch() { AddNetworkPrefabs(); } private static void AddNetworkPrefabs() { AddNetworkPrefab(Content.NetworkHandlerPrefab); AddNetworkPrefab(Content.MaskedZombiesControllerPrefab); } private static void AddNetworkPrefab(GameObject prefab) { if ((Object)(object)prefab == (Object)null) { Plugin.Logger.LogError((object)"Failed to register network prefab. GameObject is null."); return; } NetworkManager.Singleton.AddNetworkPrefab(prefab); Plugin.Logger.LogInfo((object)("Registered \"" + ((Object)prefab).name + "\" network prefab.")); } } [HarmonyPatch(typeof(MaskedPlayerEnemy))] internal static class MaskedPlayerEnemyPatch { public static bool ForceMaskedZombiesSpawns = false; public static Dictionary<MaskedPlayerEnemy, MaskedZombiesBehaviour> MaskedZombiesPairs { get; private set; } = new Dictionary<MaskedPlayerEnemy, MaskedZombiesBehaviour>(); public static void Reset() { if (!NetworkUtils.IsServer) { return; } int num = 0; NetworkObject val = default(NetworkObject); foreach (MaskedZombiesBehaviour value in MaskedZombiesPairs.Values) { if (!((Object)(object)value == (Object)null) && ((NetworkBehaviour)value).IsSpawned && ((Component)value).TryGetComponent<NetworkObject>(ref val)) { val.Despawn(true); num++; Plugin.Instance.LogInfoExtended("Despawned MaskedZombiesController."); } } Plugin.Instance.LogInfoExtended($"Finished despawning {num}/{MaskedZombiesPairs.Count} MaskedZombiesController(s)."); MaskedZombiesPairs.Clear(); ForceMaskedZombiesSpawns = false; } [HarmonyPatch("Start")] [HarmonyPostfix] private static void StartPatch(ref MaskedPlayerEnemy __instance) { if (NetworkUtils.IsServer && (Utils.RandomPercent(Plugin.ConfigManager.MaskedZombies_SpawnChance.Value) || ForceMaskedZombiesSpawns)) { SetMaskedZombiesOnServer(__instance); } } public static bool SetMaskedZombiesOnServer(MaskedPlayerEnemy maskedPlayerEnemy) { if (!NetworkUtils.IsServer) { return false; } if (MaskedZombiesPairs.ContainsKey(maskedPlayerEnemy)) { Plugin.Logger.LogError((object)"Failed to set masked zombies on server. MaskedPlayerEnemy is already a masked zombies."); return false; } try { GameObject val = Object.Instantiate<GameObject>(Content.MaskedZombiesControllerPrefab, ((Component)maskedPlayerEnemy).transform); val.GetComponent<NetworkObject>().Spawn(false); val.transform.SetParent(((Component)maskedPlayerEnemy).transform); MaskedZombiesPairs.Add(maskedPlayerEnemy, val.GetComponent<MaskedZombiesBehaviour>()); Plugin.Instance.LogInfoExtended("Spawned masked zombies."); return true; } catch (Exception arg) { Plugin.Logger.LogError((object)$"Failed to set masked zombies on server.\n\n{arg}"); } return false; } [HarmonyPatch("killAnimation")] [HarmonyPrefix] private static void KillAnimationPatch(ref MaskedPlayerEnemy __instance) { SetZombiesHeadOnServer(__instance, ZombiesVariantType.Heart); } [HarmonyPatch("FinishKillAnimation")] [HarmonyPrefix] private static void FinishKillAnimationPatch(ref MaskedPlayerEnemy __instance) { SetZombiesHeadOnServer(__instance, ZombiesVariantType.Angry); } private static void SetZombiesHeadOnServer(MaskedPlayerEnemy maskedPlayerEnemy, ZombiesVariantType state) { if (NetworkUtils.IsServer && MaskedZombiesPairs.TryGetValue(maskedPlayerEnemy, out var value)) { value.SetZombiesHeadServerRpc(state); } } } [HarmonyPatch(typeof(NoisemakerProp))] internal static class NoisemakerPropPatch { [HarmonyPatch("ItemActivate")] [HarmonyPostfix] private static void ItemActivatePatch(ref NoisemakerProp __instance) { if (PlayerUtils.IsLocalPlayer(((GrabbableObject)__instance).playerHeldBy) && !((Object)(object)((GrabbableObject)__instance).itemProperties == (Object)null)) { string itemName = ((GrabbableObject)__instance).itemProperties.itemName; if (itemName.Equals("Clown horn", StringComparison.OrdinalIgnoreCase)) { ItemActivate_ClownHorn(__instance); } else if (itemName.Equals("Hairdryer", StringComparison.OrdinalIgnoreCase)) { ItemActivate_Hairdryer(__instance); } } } private static void ItemActivate_ClownHorn(NoisemakerProp noisemakerProp) { foreach (ZombiesBehaviour item in PlayerUtils.GetZombiesPlushiesFromLocalPlayer()) { item.SetSpecialVariantServerRpc(ZombiesVariantType.Clown); } } private static void ItemActivate_Hairdryer(NoisemakerProp noisemakerProp) { //IL_0021: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) PlayerControllerB localPlayerScript = PlayerUtils.GetLocalPlayerScript(); if ((Object)(object)localPlayerScript == (Object)null) { return; } Transform transform = ((Component)localPlayerScript.gameplayCamera).transform; RaycastHit[] array = Physics.RaycastAll(transform.position, transform.forward, 2.5f, LayerMask.GetMask(new string[1] { "Props" })); RaycastHit[] array2 = array; ZombiesBehaviour zombiesBehaviour = default(ZombiesBehaviour); for (int i = 0; i < array2.Length; i++) { RaycastHit val = array2[i]; if (((Component)((RaycastHit)(ref val)).collider).TryGetComponent<ZombiesBehaviour>(ref zombiesBehaviour)) { zombiesBehaviour.SetSpecialVariantServerRpc(ZombiesVariantType.Sunburnt); } } } } [HarmonyPatch(typeof(PlayerControllerB))] internal static class PlayerControllerBPatch { private static float _drunkCheckCooldown = 1f; private static float _drunkCheckTimer; [HarmonyPatch("DamagePlayer")] [HarmonyPrefix] private static void DamagePlayerPatch(ref PlayerControllerB __instance, int damageNumber) { if (PlayerUtils.IsLocalPlayer(__instance) && !__instance.isPlayerDead && damageNumber > 0) { Utils.StartCoroutine(DamagePlayerNextFrameCoroutine(__instance)); } } private static IEnumerator DamagePlayerNextFrameCoroutine(PlayerControllerB playerScript) { yield return null; if (playerScript.isPlayerDead) { yield break; } foreach (ZombiesBehaviour zombiesBehaviour in PlayerUtils.GetZombiesPlushiesFromLocalPlayer()) { zombiesBehaviour.OnLocalPlayerHoldingPlushieTookDamage(); } } [HarmonyPatch("Update")] [HarmonyPrefix] private static void UpdatePatch(ref PlayerControllerB __instance) { if (!PlayerUtils.IsLocalPlayer(__instance) || __instance.isPlayerDead) { return; } if (__instance.drunkness > 0f) { if (_drunkCheckTimer >= _drunkCheckCooldown) { _drunkCheckTimer = 0f; { foreach (ZombiesBehaviour item in PlayerUtils.GetZombiesPlushiesFromLocalPlayer()) { if (NetworkUtils.IsServer) { item.SetDrunkOnServer(); } else { item.SetDrunkServerRpc(); } } return; } } _drunkCheckTimer += Time.deltaTime; } else { _drunkCheckTimer = 0f; } } [HarmonyPatch("PerformEmote")] [HarmonyPostfix] private static void PerformEmotePatch(ref PlayerControllerB __instance, int emoteID) { if (!PlayerUtils.IsLocalPlayer(__instance) || __instance.isPlayerDead || !__instance.performingEmote || emoteID != 1 || !Utils.HasActiveDiscoBall()) { return; } foreach (ZombiesBehaviour item in PlayerUtils.GetZombiesPlushiesFromLocalPlayer()) { item.SetSpecialVariantServerRpc(ZombiesVariantType.Party); } } [HarmonyPatch("KillPlayer")] [HarmonyPrefix] private static void KillPlayerPatch(ref PlayerControllerB __instance) { if (!PlayerUtils.IsLocalPlayer(__instance) || __instance.isPlayerDead || !__instance.AllowPlayerDeath()) { return; } ZombiesVariantType specialVariantServerRpc = (PlayerDiedToShotgunFromPlayer() ? ZombiesVariantType.Panda : ZombiesVariantType.Dead); foreach (ZombiesBehaviour item in PlayerUtils.GetZombiesPlushiesFromLocalPlayer()) { item.SetSpecialVariantServerRpc(specialVariantServerRpc); } } private static bool PlayerDiedToShotgunFromPlayer() { StackTrace stackTrace = new StackTrace(); StackFrame[] frames = stackTrace.GetFrames(); foreach (StackFrame stackFrame in frames) { MethodBase method = stackFrame.GetMethod(); if (!(method.DeclaringType == null) && method.DeclaringType.Name == "ShotgunItem" && method.Name == "ShootGunClientRpc") { return true; } } return false; } } [HarmonyPatch(typeof(StartOfRound))] internal static class StartOfRoundPatch { [HarmonyPatch("Awake")] [HarmonyPostfix] private static void AwakePatch() { SpawnNetworkHandler(); } private static void SpawnNetworkHandler() { //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) if (NetworkUtils.IsServer) { GameObject val = Object.Instantiate<GameObject>(Content.NetworkHandlerPrefab, Vector3.zero, Quaternion.identity); val.GetComponent<NetworkObject>().Spawn(false); } } [HarmonyPatch("Start")] [HarmonyPostfix] private static void StartPatch() { foreach (ItemConfigData instance in ItemConfigData.Instances) { instance.RefreshConfigData(); } } [HarmonyPatch("ShipHasLeft")] [HarmonyPostfix] private static void ShipHasLeftPatch() { Plugin.Instance.OnShipHasLeft(); } [HarmonyPatch("OnClientConnect")] [HarmonyPrefix] private static void OnClientConnectPatch(ref ulong clientId) { SendConfigsToNewConnectedPlayer(clientId); } private static void SendConfigsToNewConnectedPlayer(ulong clientId) { if (!NetworkUtils.IsServer) { return; } Plugin.Logger.LogInfo((object)$"Sending item config data to client: {clientId}"); foreach (ItemConfigData instance in ItemConfigData.Instances) { instance.SendConfigDataToClient(clientId); } } } } namespace com.github.zehsteam.ZombiesPlush.MonoBehaviours { public abstract class AdvancedGrabbableObject : GrabbableObject { public int UniqueId { get; private set; } public string SaveKey => string.Format("{0}_{1}", "AdvancedGrabbableObject", UniqueId); public virtual void Awake() { if (NetworkUtils.IsServer) { UniqueId = Random.Range(0, 1000000); } } public override void OnNetworkSpawn() { ((NetworkBehaviour)this).OnNetworkSpawn(); if (NetworkUtils.IsServer) { NetworkManager.Singleton.OnClientConnectedCallback += OnClientConnected; } } public override void OnNetworkDespawn() { ((NetworkBehaviour)this).OnNetworkDespawn(); if (NetworkUtils.IsServer) { NetworkManager.Singleton.OnClientConnectedCallback -= OnClientConnected; } } protected virtual void OnClientConnected(ulong clientId) { } public override int GetItemDataToSave() { return UniqueId; } public override void LoadItemSaveData(int saveData) { ((GrabbableObject)this).LoadItemSaveData(saveData); UniqueId = saveData; } protected override void __initializeVariables() { ((GrabbableObject)this).__initializeVariables(); } [MethodImpl(MethodImplOptions.NoInlining)] protected internal override string __getTypeName() { return "AdvancedGrabbableObject"; } } public class AdvancedNoisemakerProp : AdvancedGrabbableObject { [Space(20f)] [Header("Advanced Noisemaker Prop")] [Space(5f)] public AudioSourceGroup NoiseAudio; public AudioClipGroupWithWeight[] NoiseSFX = Array.Empty<AudioClipGroupWithWeight>(); [Space(10f)] public float NoiseRange = 65f; public float MaxLoudness = 1f; public float MinLoudness = 0.95f; public float MinPitch = 1f; public float MaxPitch = 1f; [Space(10f)] public bool UseDynamicCooldown; public bool CancelActiveSFXOnItemActivate; public override void ItemActivate(bool used, bool buttonDown = true) { if (NoiseSFX.Length != 0) { int randomIndexFromWeightList = Utils.GetRandomIndexFromWeightList(NoiseSFX.Select((AudioClipGroupWithWeight x) => x.Weight).ToList()); PlaySound(randomIndexFromWeightList); } } public void PlaySound(int index) { //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Unknown result type (might be due to invalid IL or missing references) if (NoiseSFX.Length != 0) { PlaySoundServerRpc(index); PlaySoundOnLocalClient(index); } } [ServerRpc(RequireOwnership = false)] protected void PlaySoundServerRpc(int index, ServerRpcParams serverRpcParams = default(ServerRpcParams)) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_00c9: Unknown result type (might be due to invalid IL or missing references) //IL_00ca: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { FastBufferWriter val = ((NetworkBehaviour)this).__beginSendServerRpc(1446525904u, serverRpcParams, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val, index); ((NetworkBehaviour)this).__endSendServerRpc(ref val, 1446525904u, serverRpcParams, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { ulong senderClientId = serverRpcParams.Receive.SenderClientId; if (((NetworkBehaviour)this).NetworkManager.ConnectedClients.ContainsKey(senderClientId)) { PlaySoundClientRpc(index, senderClientId); } } } [ClientRpc] protected void PlaySoundClientRpc(int index, ulong senderClientId) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a6: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0096: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)((NetworkBehaviour)this).__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(4191135864u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, index); BytePacker.WriteValueBitPacked(val2, senderClientId); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 4191135864u, val, (RpcDelivery)0); } if ((int)((NetworkBehaviour)this).__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && !NetworkUtils.IsLocalClientId(senderClientId)) { PlaySoundOnLocalClient(index); } } } public void PlaySoundOnLocalClient(int index) { AudioClipGroup audioClipGroup = ((index >= 0 && index < NoiseSFX.Length) ? NoiseSFX[index] : null); PlaySoundOnLocalClient(audioClipGroup); OnPlaySoundFromIndex(index); } protected virtual void OnPlaySoundFromIndex(int index) { } public float PlaySoundOnLocalClient(AudioClip audioClip, AudioClip audioClipFar, bool stopPreviousSFX = false) { return PlaySoundOnLocalClient(new AudioClipGroup(audioClip, audioClipFar), stopPreviousSFX); } public float PlaySoundOnLocalClient(AudioClipGroup audioClipGroup, bool stopPreviousSFX = false) { //IL_00f2: Unknown result type (might be due to invalid IL or missing references) if (audioClipGroup == null || (Object)(object)audioClipGroup.AudioClip == (Object)null) { return 0f; } float num = (float)Random.Range((int)(MinLoudness * 100f), (int)(MaxLoudness * 100f)) / 100f; float pitch = (float)Random.Range((int)(MinPitch * 100f), (int)(MaxPitch * 100f)) / 100f; if (CancelActiveSFXOnItemActivate || stopPreviousSFX) { NoiseAudio.Stop(); } if (UseDynamicCooldown && !CancelActiveSFXOnItemActivate) { ((GrabbableObject)this).currentUseCooldown = audioClipGroup.Length; } NoiseAudio.Pitch = pitch; NoiseAudio.PlayOneShot(audioClipGroup, num); WalkieTalkie.TransmitOneShotAudio(NoiseAudio.AudioSource, audioClipGroup.AudioClip, num); RoundManager.Instance.PlayAudibleNoise(((Component)this).transform.position, NoiseRange, num, 0, ((GrabbableObject)this).isInElevator && StartOfRound.Instance.hangarDoorsClosed, 0); if (MinLoudness >= 0.6f && (Object)(object)((GrabbableObject)this).playerHeldBy != (Object)null) { ((GrabbableObject)this).playerHeldBy.timeSinceMakingLoudNoise = 0f; } return audioClipGroup.Length; } protected override void __initializeVariables() { base.__initializeVariables(); } [RuntimeInitializeOnLoadMethod] internal static void InitializeRPCS_AdvancedNoisemakerProp() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Expected O, but got Unknown NetworkManager.__rpc_func_table.Add(1446525904u, new RpcReceiveHandler(__rpc_handler_1446525904)); NetworkManager.__rpc_func_table.Add(4191135864u, new RpcReceiveHandler(__rpc_handler_4191135864)); } private static void __rpc_handler_1446525904(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { int index = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref index); ServerRpcParams server = rpcParams.Server; target.__rpc_exec_stage = (__RpcExecStage)1; ((AdvancedNoisemakerProp)(object)target).PlaySoundServerRpc(index, server); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_4191135864(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { int index = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref index); ulong senderClientId = default(ulong); ByteUnpacker.ReadValueBitPacked(reader, ref senderClientId); target.__rpc_exec_stage = (__RpcExecStage)2; ((AdvancedNoisemakerProp)(object)target).PlaySoundClientRpc(index, senderClientId); target.__rpc_exec_stage = (__RpcExecStage)0; } } [MethodImpl(MethodImplOptions.NoInlining)] protected internal override string __getTypeName() { return "AdvancedNoisemakerProp"; } } public class EnemyRandomPeriodicAudioPlayer : NetworkBehaviour { public bool OnlyPlayWhenEnemyIsAlive = true; public AudioClip[] RandomClips = Array.Empty<AudioClip>(); public AudioSource ThisAudio; public float AudioMinInterval = 6f; public float AudioMaxInterval = 16f; public float AudioChancePercent = 40f; private EnemyAI _enemyAI; private float _timer; private float _interval; private void Start() { _enemyAI = ((Component)((Component)this).transform.parent).GetComponent<EnemyAI>(); } private void Update() { if (!NetworkUtils.IsServer || (OnlyPlayWhenEnemyIsAlive && (Object)(object)_enemyAI == (Object)null) || (OnlyPlayWhenEnemyIsAlive && _enemyAI.isEnemyDead)) { return; } if (_timer >= _interval) { if (Utils.RandomPercent(AudioChancePercent)) { PlayRandomAudioClientRpc(Random.Range(0, RandomClips.Length)); } _timer = 0f; _interval = Random.Range(AudioChancePercent, AudioMaxInterval); } else { _timer += Time.deltaTime; } } [ClientRpc] public void PlayRandomAudioClientRpc(int clipIndex) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3922081718u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, clipIndex); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3922081718u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { PlayAudio(clipIndex); } } } private void PlayAudio(int clipIndex) { //IL_0050: Unknown result type (might be due to invalid IL or missing references) if (!((Object)(object)ThisAudio == (Object)null)) { AudioClip val = RandomClips[clipIndex]; ThisAudio.PlayOneShot(val, 1f); WalkieTalkie.TransmitOneShotAudio(ThisAudio, val, 1f); RoundManager.Instance.PlayAudibleNoise(((Component)ThisAudio).transform.position, 7f, 0.6f, 0, false, 0); } } protected override void __initializeVariables() { ((NetworkBehaviour)this).__initializeVariables(); } [RuntimeInitializeOnLoadMethod] internal static void InitializeRPCS_EnemyRandomPeriodicAudioPlayer() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown NetworkManager.__rpc_func_table.Add(3922081718u, new RpcReceiveHandler(__rpc_handler_3922081718)); } private static void __rpc_handler_3922081718(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { int clipIndex = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref clipIndex); target.__rpc_exec_stage = (__RpcExecStage)2; ((EnemyRandomPeriodicAudioPlayer)(object)target).PlayRandomAudioClientRpc(clipIndex); target.__rpc_exec_stage = (__RpcExecStage)0; } } [MethodImpl(MethodImplOptions.NoInlining)] protected internal override string __getTypeName() { return "EnemyRandomPeriodicAudioPlayer"; } } public class MaskedZombiesBehaviour : NetworkBehaviour { public GameObject AngryHeadPrefab; public GameObject HeartHeadPrefab; public AudioClip ElloSFX; public Material SuitMaterial; private MaskedPlayerEnemy _maskedPlayerEnemy; private GameObject _angryHeadObject; private GameObject _heartHeadObject; private AudioSource _voiceAudio; private void Start() { _maskedPlayerEnemy = ((Component)((Component)this).transform.parent).GetComponent<MaskedPlayerEnemy>(); SetupRandomPeriodicAudioPlayer(); SetSuitMaterial(); DisableMaskObjects(); MoveMaskFloodParticleObject(); SpawnZombiesHeadObjects(); SetZombiesHeadOnLocalClient(ZombiesVariantType.Angry); } private void SetupRandomPeriodicAudioPlayer() { _voiceAudio = ((Component)((Component)this).transform.parent.Find("VoiceSFX")).GetComponent<AudioSource>(); ((Component)this).GetComponent<EnemyRandomPeriodicAudioPlayer>().ThisAudio = _voiceAudio; } private void SetSuitMaterial() { if (!((Object)(object)SuitMaterial == (Object)null)) { Material[] materials = (Material[])(object)new Material[1] { SuitMaterial }; ((Renderer)_maskedPlayerEnemy.rendererLOD0).materials = materials; ((Renderer)_maskedPlayerEnemy.rendererLOD1).materials = materials; ((Renderer)_maskedPlayerEnemy.rendererLOD2).materials = materials; } } private void DisableMaskObjects() { Transform maskedHeadTransform = GetMaskedHeadTransform(); ((Component)maskedHeadTransform.Find("HeadMaskComedy")).gameObject.SetActive(false); ((Component)maskedHeadTransform.Find("HeadMaskTragedy")).gameObject.SetActive(false); } private void MoveMaskFloodParticleObject() { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_0026: Unknown result type (might be due to invalid IL or missing references) Transform val = GetMaskedHeadTransform().Find("MaskFloodParticle"); Vector3 localPosition = val.localPosition; localPosition.y = 0f; val.localPosition = localPosition; } private void SpawnZombiesHeadObjects() { //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Unknown result type (might be due to invalid IL or missing references) //IL_0065: Unknown result type (might be due to invalid IL or missing references) Transform maskedHeadTransform = GetMaskedHeadTransform(); Vector3 val = default(Vector3); ((Vector3)(ref val))..ctor(0f, 0.184f, 0.019f); _angryHeadObject = Object.Instantiate<GameObject>(AngryHeadPrefab, maskedHeadTransform); _angryHeadObject.transform.SetLocalPositionAndRotation(val, Quaternion.identity); _heartHeadObject = Object.Instantiate<GameObject>(HeartHeadPrefab, maskedHeadTransform); _heartHeadObject.transform.SetLocalPositionAndRotation(val, Quaternion.identity); } [ServerRpc] public void SetZombiesHeadServerRpc(ZombiesVariantType state) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00ed: Unknown result type (might be due to invalid IL or missing references) //IL_00f7: Invalid comparison between Unknown and I4 //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00ae: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00c3: Unknown result type (might be due to invalid IL or missing references) //IL_00c9: Unknown result type (might be due to invalid IL or missing references) //IL_00dd: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Invalid comparison between Unknown and I4 NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { if (((NetworkBehaviour)this).OwnerClientId != networkManager.LocalClientId) { if ((int)networkManager.LogLevel <= 1) { Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!"); } return; } ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(313935504u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<ZombiesVariantType>(ref state, default(ForEnums)); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 313935504u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { SetZombiesHeadClientRpc(state); SetZombiesHeadOnLocalClient(state); } } [ClientRpc] public void SetZombiesHeadClientRpc(ZombiesVariantType state) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3571659928u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<ZombiesVariantType>(ref state, default(ForEnums)); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3571659928u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && !NetworkUtils.IsServer) { SetZombiesHeadOnLocalClient(state); } } } public void SetZombiesHeadOnLocalClient(ZombiesVariantType state) { _angryHeadObject.SetActive(state == ZombiesVariantType.Angry); _heartHeadObject.SetActive(state == ZombiesVariantType.Heart); if (state == ZombiesVariantType.Heart) { PlayOneShotVoiceAudio(ElloSFX); } } private void PlayOneShotVoiceAudio(AudioClip audioClip) { //IL_003d: Unknown result type (might be due to invalid IL or missing references) if (!((Object)(object)audioClip == (Object)null)) { _voiceAudio.PlayOneShot(audioClip); WalkieTalkie.TransmitOneShotAudio(_voiceAudio, audioClip, 1f); RoundManager.Instance.PlayAudibleNoise(((Component)_voiceAudio).transform.position, 7f, 0.6f, 0, false, 0); } } private Transform GetMaskedHeadTransform() { return ((Component)this).transform.parent.GetChild(0).GetChild(3).GetChild(0) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(2); } public override void OnNetworkDespawn() { Object.Destroy((Object)(object)_angryHeadObject); Object.Destroy((Object)(object)_heartHeadObject); } protected override void __initializeVariables() { ((NetworkBehaviour)this).__initializeVariables(); } [RuntimeInitializeOnLoadMethod] internal static void InitializeRPCS_MaskedZombiesBehaviour() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Expected O, but got Unknown NetworkManager.__rpc_func_table.Add(313935504u, new RpcReceiveHandler(__rpc_handler_313935504)); NetworkManager.__rpc_func_table.Add(3571659928u, new RpcReceiveHandler(__rpc_handler_3571659928)); } private static void __rpc_handler_313935504(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_0055: Invalid comparison between Unknown and I4 NetworkManager networkManager = target.NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId) { if ((int)networkManager.LogLevel <= 1) { Debug.LogError((object)"Only the owner can invoke a ServerRpc that requires ownership!"); } } else { ZombiesVariantType zombiesHeadServerRpc = default(ZombiesVariantType); ((FastBufferReader)(ref reader)).ReadValueSafe<ZombiesVariantType>(ref zombiesHeadServerRpc, default(ForEnums)); target.__rpc_exec_stage = (__RpcExecStage)1; ((MaskedZombiesBehaviour)(object)target).SetZombiesHeadServerRpc(zombiesHeadServerRpc); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_3571659928(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { ZombiesVariantType zombiesHeadClientRpc = default(ZombiesVariantType); ((FastBufferReader)(ref reader)).ReadValueSafe<ZombiesVariantType>(ref zombiesHeadClientRpc, default(ForEnums)); target.__rpc_exec_stage = (__RpcExecStage)2; ((MaskedZombiesBehaviour)(object)target).SetZombiesHeadClientRpc(zombiesHeadClientRpc); target.__rpc_exec_stage = (__RpcExecStage)0; } } [MethodImpl(MethodImplOptions.NoInlining)] protected internal override string __getTypeName() { return "MaskedZombiesBehaviour"; } } internal class PluginNetworkBehaviour : NetworkBehaviour { public static PluginNetworkBehaviour Instance { get; private set; } private void Awake() { if ((Object)(object)Instance != (Object)null && (Object)(object)Instance != (Object)(object)this) { Object.Destroy((Object)(object)this); } else { Instance = this; } } [ClientRpc] public void UpdateItemPropertiesClientRpc(string itemName, bool twoHanded, int carryWeight, int minValue, int maxValue, ClientRpcParams clientRpcParams = default(ClientRpcParams)) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_010c: Unknown result type (might be due to invalid IL or missing references) //IL_0116: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_00bb: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) //IL_00ca: Unknown result type (might be due to invalid IL or missing references) //IL_00d7: Unknown result type (might be due to invalid IL or missing references) //IL_00e4: Unknown result type (might be due to invalid IL or missing references) //IL_00fc: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { FastBufferWriter val = ((NetworkBehaviour)this).__beginSendClientRpc(2631425246u, clientRpcParams, (RpcDelivery)0); bool flag = itemName != null; ((FastBufferWriter)(ref val)).WriteValueSafe<bool>(ref flag, default(ForPrimitives)); if (flag) { ((FastBufferWriter)(ref val)).WriteValueSafe(itemName, false); } ((FastBufferWriter)(ref val)).WriteValueSafe<bool>(ref twoHanded, default(ForPrimitives)); BytePacker.WriteValueBitPacked(val, carryWeight); BytePacker.WriteValueBitPacked(val, minValue); BytePacker.WriteValueBitPacked(val, maxValue); ((NetworkBehaviour)this).__endSendClientRpc(ref val, 2631425246u, clientRpcParams, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && !NetworkUtils.IsServer) { if (ItemHelper.TryGetItemByName(itemName, out var item)) { ItemHelper.UpdateItemProperties(item, twoHanded, carryWeight, minValue, maxValue); } else { Plugin.Logger.LogError((object)("Failed to update item properties. Item by the name of \"" + itemName + "\" could not be found.")); } } } [ClientRpc] public void SpawnExplosionClientRpc(Vector3 position, int damage, float maxDamageRange) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00c1: Unknown result type (might be due to invalid IL or missing references) //IL_00cb: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Unknown result type (might be due to invalid IL or missing references) //IL_00f1: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(627078499u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe(ref position); BytePacker.WriteValueBitPacked(val2, damage); ((FastBufferWriter)(ref val2)).WriteValueSafe<float>(ref maxDamageRange, default(ForPrimitives)); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 627078499u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost)) { Utils.CreateExplosion(position, spawnExplosionEffect: true, damage, 0f, maxDamageRange, 6, (CauseOfDeath)3); } } } [ClientRpc] public void SetScrapValueClientRpc(NetworkObjectReference networkObjectReference, int scrapValue) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00be: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_00a4: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(3390986894u, val, (RpcDelivery)0); ((FastBufferWriter)(ref val2)).WriteValueSafe<NetworkObjectReference>(ref networkObjectReference, default(ForNetworkSerializable)); BytePacker.WriteValueBitPacked(val2, scrapValue); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 3390986894u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage != 2 || (!networkManager.IsClient && !networkManager.IsHost) || NetworkUtils.IsServer) { return; } NetworkObject val3 = default(NetworkObject); if (((NetworkObjectReference)(ref networkObjectReference)).TryGet(ref val3, (NetworkManager)null)) { GrabbableObject val4 = default(GrabbableObject); if (((Component)val3).TryGetComponent<GrabbableObject>(ref val4)) { val4.SetScrapValue(scrapValue); } else { Plugin.Logger.LogError((object)"Failed to set scrapValue on item. Could not find GrabbableObject."); } } else { Plugin.Logger.LogError((object)"Failed to set scrapValue on item. Could not find NetworkObject."); } } [ServerRpc(RequireOwnership = false)] public void DamagePlayerServerRpc(ulong targetClientId, int damage, CauseOfDeath causeOfDeath) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00c1: Unknown result type (might be due to invalid IL or missing references) //IL_00cb: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Unknown result type (might be due to invalid IL or missing references) //IL_00f4: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager != null && networkManager.IsListening) { if ((int)base.__rpc_exec_stage != 1 && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams val = default(ServerRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendServerRpc(2617461259u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, targetClientId); BytePacker.WriteValueBitPacked(val2, damage); ((FastBufferWriter)(ref val2)).WriteValueSafe<CauseOfDeath>(ref causeOfDeath, default(ForEnums)); ((NetworkBehaviour)this).__endSendServerRpc(ref val2, 2617461259u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 1 && (networkManager.IsServer || networkManager.IsHost)) { DamagePlayerClientRpc(targetClientId, damage, causeOfDeath); } } } [ClientRpc] public void DamagePlayerClientRpc(ulong targetClientId, int damage, CauseOfDeath causeOfDeath) { //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Invalid comparison between Unknown and I4 //IL_00c1: Unknown result type (might be due to invalid IL or missing references) //IL_00cb: Invalid comparison between Unknown and I4 //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Unknown result type (might be due to invalid IL or missing references) //IL_0117: Unknown result type (might be due to invalid IL or missing references) //IL_011c: Unknown result type (might be due to invalid IL or missing references) //IL_0122: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = ((NetworkBehaviour)this).NetworkManager; if (networkManager == null || !networkManager.IsListening) { return; } if ((int)base.__rpc_exec_stage != 2 && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams val = default(ClientRpcParams); FastBufferWriter val2 = ((NetworkBehaviour)this).__beginSendClientRpc(2134151679u, val, (RpcDelivery)0); BytePacker.WriteValueBitPacked(val2, targetClientId); BytePacker.WriteValueBitPacked(val2, damage); ((FastBufferWriter)(ref val2)).WriteValueSafe<CauseOfDeath>(ref causeOfDeath, default(ForEnums)); ((NetworkBehaviour)this).__endSendClientRpc(ref val2, 2134151679u, val, (RpcDelivery)0); } if ((int)base.__rpc_exec_stage == 2 && (networkManager.IsClient || networkManager.IsHost) && NetworkUtils.IsLocalClientId(targetClientId)) { PlayerControllerB localPlayerScript = PlayerUtils.GetLocalPlayerScript(); if (!((Object)(object)localPlayerScript == (Object)null)) { localPlayerScript.DamagePlayer(damage, true, true, causeOfDeath, 0, false, default(Vector3)); } } } protected override void __initializeVariables() { ((NetworkBehaviour)this).__initializeVariables(); } [RuntimeInitializeOnLoadMethod] internal static void InitializeRPCS_PluginNetworkBehaviour() { //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Expected O, but got Unknown //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Expected O, but got Unknown //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_006c: Expected O, but got Unknown //IL_007d: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Expected O, but got Unknown NetworkManager.__rpc_func_table.Add(2631425246u, new RpcReceiveHandler(__rpc_handler_2631425246)); NetworkManager.__rpc_func_table.Add(627078499u, new RpcReceiveHandler(__rpc_handler_627078499)); NetworkManager.__rpc_func_table.Add(3390986894u, new RpcReceiveHandler(__rpc_handler_3390986894)); NetworkManager.__rpc_func_table.Add(2617461259u, new RpcReceiveHandler(__rpc_handler_2617461259)); NetworkManager.__rpc_func_table.Add(2134151679u, new RpcReceiveHandler(__rpc_handler_2134151679)); } private static void __rpc_handler_2631425246(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Unknown result type (might be due to invalid IL or missing references) //IL_00ad: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_00db: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { bool flag = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref flag, default(ForPrimitives)); string itemName = null; if (flag) { ((FastBufferReader)(ref reader)).ReadValueSafe(ref itemName, false); } bool twoHanded = default(bool); ((FastBufferReader)(ref reader)).ReadValueSafe<bool>(ref twoHanded, default(ForPrimitives)); int carryWeight = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref carryWeight); int minValue = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref minValue); int maxValue = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref maxValue); ClientRpcParams client = rpcParams.Client; target.__rpc_exec_stage = (__RpcExecStage)2; ((PluginNetworkBehaviour)(object)target).UpdateItemPropertiesClientRpc(itemName, twoHanded, carryWeight, minValue, maxValue, client); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_627078499(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { Vector3 position = default(Vector3); ((FastBufferReader)(ref reader)).ReadValueSafe(ref position); int damage = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref damage); float maxDamageRange = default(float); ((FastBufferReader)(ref reader)).ReadValueSafe<float>(ref maxDamageRange, default(ForPrimitives)); target.__rpc_exec_stage = (__RpcExecStage)2; ((PluginNetworkBehaviour)(object)target).SpawnExplosionClientRpc(position, damage, maxDamageRange); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_3390986894(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { NetworkObjectReference networkObjectReference = default(NetworkObjectReference); ((FastBufferReader)(ref reader)).ReadValueSafe<NetworkObjectReference>(ref networkObjectReference, default(ForNetworkSerializable)); int scrapValue = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref scrapValue); target.__rpc_exec_stage = (__RpcExecStage)2; ((PluginNetworkBehaviour)(object)target).SetScrapValueClientRpc(networkObjectReference, scrapValue); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_2617461259(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { ulong targetClientId = default(ulong); ByteUnpacker.ReadValueBitPacked(reader, ref targetClientId); int damage = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref damage); CauseOfDeath causeOfDeath = default(CauseOfDeath); ((FastBufferReader)(ref reader)).ReadValueSafe<CauseOfDeath>(ref causeOfDeath, default(ForEnums)); target.__rpc_exec_stage = (__RpcExecStage)1; ((PluginNetworkBehaviour)(object)target).DamagePlayerServerRpc(targetClientId, damage, causeOfDeath); target.__rpc_exec_stage = (__RpcExecStage)0; } } private static void __rpc_handler_2134151679(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { //IL_0023: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) //IL_005e: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) NetworkManager networkManager = target.NetworkManager; if (networkManager != null && networkManager.IsListening) { ulong targetClientId = default(ulong); ByteUnpacker.ReadValueBitPacked(reader, ref targetClientId); int damage = default(int); ByteUnpacker.ReadValueBitPacked(reader, ref damage); CauseOfDeath causeOfDeath = default(CauseOfDeath); ((FastBufferReader)(ref reader)).ReadValueSafe<CauseOfDeath>(ref causeOfDeath, default(ForEnums)); target.__rpc_exec_stage = (__RpcExecStage)2; ((PluginNetworkBehaviour)(object)target).DamagePlayerClientRpc(targetClientId, damage, causeOfDeath); target.__rpc_exec_stage = (__RpcExecStage)0; } } [MethodImpl(MethodImplOptions.NoInlining)] protected internal override string __getTypeName() { return "PluginNetworkBehaviour"; } } public class PoopBehaviour : StunGrenadeItem { [Space(20f)] [Header("Poop")] [Space(5f)] public StunGrenadeItemDamageTrigger DamageTrigger; public override void ItemActivate(bool used, bool buttonDown = true) { PlayerControllerB playerHeldBy = ((GrabbableObject)this).playerHeldBy; ((StunGrenadeItem)this).ItemActivate(used, buttonDown); DamageTrigger.WasThrown(playerHeldBy); } protected override void __initializeVariables() { ((StunGrenadeItem)this).__initializeVariables(); } [MethodImpl(MethodImplOptions.NoInlining)] protected internal override string __getTypeName() { return "PoopBehaviour"; } } [RequireComponent(typeof(BoxCollider))] public class StunGrenadeItemDamageTrigger : MonoBehaviour { public StunGrenadeItem StunGrenadeItem; public int PlayerDamage = 10; public int EnemyDamage = 1; public float CollisionCheckDuration = 3f; private PlayerControllerB _playerThrownBy; private bool _checkForCollision; private float _collisionCheckTimer; private void Start() { ((Collider)((Component)this).GetComponent<BoxCollider>()).isTrigger = true; } public void WasThrown(PlayerControllerB playerThrownBy) { _checkForCollision = true; _playerThrownBy = playerThrownBy; } private void Update() { if (_checkForCollision) { if (_collisionCheckTimer >= CollisionCheckDuration) { _collisionCheckTimer = 0f; _checkForCollision = false; } else { _collisionCheckTimer += Time.deltaTime; } } } private void OnTriggerEnter(Collider other) { if (!((GrabbableObject)StunGrenadeItem).isHeld && _checkForCollision) { CheckIfHitPlayer(other); CheckIfHitEnemy(other); } } private void CheckIfHitPlayer(Collider other) { GameObject gameObject = ((Component)other).gameObject; bool flag = false; if (((Object)gameObject).name == "PlayerPhysicsBox") { gameObject = ((Component)gameObject.transform.parent).gameObject; flag = true; } PlayerControllerB val = default(PlayerControllerB); if (gameObject.TryGetComponent<PlayerControllerB>(ref val) && !val.isPlayerDead && !((Object)(object)val == (Object)(object)_playerThrownBy) && (!flag || val.isHostPlayerObject) && (!flag || !NetworkUtils.IsServer)) { PluginNetworkBehaviour.Instance.DamagePlayerServerRpc(val.actualClientId, PlayerDamage, (CauseOfDeath)0); Plugin.Instance.LogInfoExtended($"[{((Object)StunGrenadeItem).name}] Hit player \"{val.playerUsername}\" for {PlayerDamage} damage."); } } private void CheckIfHitEnemy(Collider other) { //IL_0042: Unknown result type (might be due to invalid IL or missing references) IHittable val = default(IHittable); if (!((Component)other).gameObject.CompareTag("Player") && ((Component)other).TryGetComponent<IHittable>(ref val)) { PlayerControllerB localPlayerScript = PlayerUtils.GetLocalPlayerScript(); val.Hit(EnemyDamage, ((Component)localPlayerScript.gameplayCamera).transform.forward, localPlayerScript, true, 1); EnemyAICollisionDetect val2 = default(EnemyAICollisionDetect); if (((Component)other).TryGetComponent<EnemyAICollisionDetect>(ref val2)) { LogInfoExtended($"Hit enemy \"{val2.mainScript.enemyType.enemyName}\" for {EnemyDamage} damage."); } else { LogInfoExtended($"Hit \"{((Object)((Component)other).gameObject).name}\" for {EnemyDamage} damage."); } } } private void LogInfoExtended(object data) { Plugin.Instance.LogInfoExtended($"[{((Object)StunGrenadeItem).name}] {data}"); } } public class ZombiesBehaviour : AdvancedNoisemakerProp { [Space(20f)] [Header("Smol Zombies")] [Space(5f)] public ZombiesVariantData[] Variants = Array.Empty<ZombiesVariantData>(); public AudioSourceGroup MusicAudio; public AudioClipGroupWithData<ZombiesOtherSFX>[] OtherSFX = Array.Empty<AudioClipGroupWithData<ZombiesOtherSFX>>(); public float OtherPlushieInteractionRadius = 2.5f; public GameObject AngrySymbolObject; [Space(10f)] public float HappinessDrainAmount = 20f; [Space(10f)] public float ForceAngryStateDuration = 1.75f; public float AngryCooldownDuration = 10f; public float AngryDamageInterval = 3f; public int AngryDamageAmount = 5; public int AngryExplosionDamage = 90; public float AngryExplosionMaxDamageRange = 6.5f; [Space(10f)] public float ScaredInterval = 0.5f; public float ScaredRaduis = 15f; public float ScaredDuration = 5f; public Transform PoopSpawnPosTransform; public float PoopSpawnDuration = 30f; public int PoopValue = 3; public int GoldenPoopValue = 69; public int GoldenPoopSpawnPercentChance = 5; [Space(10f)] public float DrunkDuration = 5f; private float _happiness = 100f; private bool _isScared; private bool _keepScaredState; private bool _isDrunk; private bool _isHeart; private bool _isPlayingMusic = true; private bool _isSpecialVariant; private int _specialVariantIndex; private bool _ignoreDamageEvent; private float _angryDamageTimer; private bool _forceAngryState; private float _forceAngryStateTimer; private bool _isCoolFromAngry = true; private float _scaredIntervalTimer; private float _scaredHeldTimer; private bool _spawnedPoop; private float _drunkTimer; private bool _isCoolFromDrunk = true; private bool _wasHeldByEnemy; private bool _isExploding; private bool _isDoingSmolTakeyInteration; private bool _isGivingPrize; private bool _isPooping; private Coroutine _cooldownFromAngryAfterTime; public bool IsHeldByLocalPlayer => PlayerUtils.IsLocalPlayer(((GrabbableObject)this).playerHeldBy); public ZombiesVariantType ZombieState { get; private set; } = ZombiesVariantType.Happy; public AudioClipGroupWithWeight[] PickupSFX => GetVariantData()?.PickupSFX; public AudioClipGroupWithWeight[] SqueezeSFX => GetVariantData()?.SqueezeSFX; public AudioClipGroupWithWeight[] TransformSFX => GetVariantData()?.TransformSFX; public override void Start() { ((GrabbableObject)this).Start(); LoadSettings(); if (NetworkUtils.IsServer) { SetIsPlayingMusicOnServer(_isPlayingMusic); } } public override void Update() { ((GrabbableObject)this).Update(); if (NetworkUtils.IsServer) { ServerUpdate(); } ClientUpdate(); } public override void LoadItemSaveData(int saveData) { base.LoadItemSaveData(saveData); if (NetworkUtils.IsServer) { LogInfoExtended("Loading item save data."); _isSpecialVariant = SaveSystem.LoadData(base.SaveKey + "__isSpecialVariant", defaultValue: false); _specialVariantIndex = SaveSystem.LoadData(base.SaveKey + "__specialVariantIndex", 7); SetHappinessOnServer(SaveSystem.LoadData(base.SaveKey + "__happiness", 100f), updateZombieState: false); SetIsScaredOnServer(SaveSystem.LoadData(base.SaveKey + "__isScared", defaultValue: false), updateZombieState: false); SetIsDrunkOnServer(SaveSystem.LoadData(base.SaveKey + "__isDrunk", defaultValue: false), updateZombieState: false); SetIsHeartOnServer(SaveSystem.LoadData(base.SaveKey + "__isHeart", defaultValue: false), updateZombieState: false); SetIsPlayingMusicOnLocalClient(SaveSystem.LoadData(base.SaveKey + "__isPlayingMusic", defaultValue: false)); _keepScaredState = SaveSystem.LoadData(base.SaveKey + "__keepScaredState", defaultValue: false); UpdateZombieStateOnServer(); } } public override int GetItemDataToSave() { SaveItemData(); return base.GetItemDataToSave(); } private void SaveItemData() { if (NetworkUtils.IsServer) { SaveSystem.SaveData(base.SaveKey + "__happiness", _happiness); SaveSystem.SaveData(base.SaveKey + "__isScared", _isScared); SaveSystem.SaveData(base.SaveKey + "__isDrunk", _isDrunk); SaveSystem.SaveData(base.SaveKey + "__isHeart", _isHeart); SaveSystem.SaveData(base.SaveKey + "__isPlayingMusic", _isPlayingMusic); SaveSystem.SaveData(base.SaveKey + "__keepScaredState", _keepScaredState); SaveSystem.SaveData(base.SaveKey + "__isSpecialVariant", _isSpecialVariant); SaveSystem.SaveData(base.SaveKey + "__specialVariantIndex", _specialVariantIndex); LogInfoExtended($"Saved item data. _happiness: {_happiness}, _isScared: {_isScared}, _isDrunk: {_isDrunk}, _isHeart: {_isHeart}, _isPlayingMusic: {_isPlayingMusic}, _keepScaredState: {_keepScaredState}, _isSpecialVariant: {_isSpecialVariant}, _specialVariantIndex: {_specialVariantIndex}"); } } public override void GrabItem() { ((GrabbableObject)this).GrabItem(); LogInfoExtended($"GrabItem() wasHeldByEnemy: {_wasHeldByEnemy}"); if (!NetworkUtils.IsServer) { return; } if (_cooldownFromAngryAfterTime != null) { ((MonoBehaviour)this).StopCoroutine(_cooldownFromAngryAfterTime); } bool wasHeldByEnemy = _wasHeldByEnemy; if (wasHeldByEnemy) { SetIsHeartOnServer(value: true, updateZombieState: false); _wasHeldByEnemy = false; } if (_isCoolFromAngry) { SetHappinessOnServer(100f, updateZombieState: false); } if (_isCoolFromDrunk) { SetIsDrunkOnServer(value: false, updateZombieState: false); } if (!IsEnemyNearby()) { SetIsScaredOnServer(value: false, updateZombieState: false); _keepScaredState = false; } if (_isPlayingMusic) { SetIsPlayingMusicOnServer(value: false, updateZombieState: false); } UpdateZombieStateOnServer(); if (!_isDoingSmolTakeyInteration && !_isGivingPrize && !_isPooping) { if (wasHeldByEnemy) { PlayOtherSFXOnServer(ZombiesOtherSFX.RescuedSFX); } else { PlayPickupSFXOnServer(); } } } public override void GrabItemFromEnemy(EnemyAI enemy) { ((GrabbableObject)this).GrabItemFromEnemy(enemy); LogInfoExtended("GrabItemFromEnemy() \"" + enemy.enemyType.enemyName + "\""); _wasHeldByEnemy = true; SetIsScaredOnServer(value: true); } public override void EquipItem() { ((GrabbableObject)this).EquipItem(); UpdateModel(); } public override void EnableItemMeshes(bool enable) { ((GrabbableObject)this).EnableItemMeshes(enable); UpdateModel(); } public override void ItemActivate(bool used, bool buttonDown = true) { if (!_isDoingSmolTakeyInteration && !_isGivingPrize && !_isPooping && NoiseSFX.Length != 0 && NoiseSFX.Length == SqueezeSFX.Length) { int randomIndexFromWeightList = Utils.GetRandomIndexFromWeightList(SqueezeSFX.Select((AudioClipGroupWithWeight _) => _.Weight).ToList()); PlaySound(randomIndexFromWeightList); } } public override void PocketItem() { ((GrabbableObject)this).PocketItem(); UpdateModel(); } public override void DiscardItem() { ((GrabbableObject)this).DiscardItem(); UpdateModel(); _angryDamageTimer = 0f; _forceAngryStateTimer = 0f; if (NetworkUtils.IsServer && _happiness < 100f) { if (_cooldownFromAngryAfterTime != null) { ((MonoBehaviour)this).StopCoroutine(_cooldownFromAngryAfterTime); } _cooldownFromAngryAfterTime = ((MonoBehaviour)this).StartCoroutine(CooldownFromAngryAfterTimeOnServer(AngryCooldownDuration)); LogInfoExtended("Started CooldownFromAngryAfterTimeOnServer Coroutine."); } } public override void PlayDropSFX() { //IL_002f: Unknown result type (might be due to invalid IL or missing references) ((GrabbableObject)this).PlayDropSFX(); if (NetworkUtils.IsServer && !_isPooping) { if (TakeyPlushProxy.Enabled && TakeyPlushProxy.HasSmolTakeyNearby(((Component)this).transform.position, OtherPlushieInteractionRadius) && !_isDoingSmolTakeyInteration) { ((MonoBehaviour)this).StartCoroutine(StartSmolTakeyInterationOnServer()); } else if (CanGivePrize() && !_isGivingPrize) { ((MonoBehaviour)this).StartCoroutine(StartGivePrizeInteraction()); } } } private ZombiesVariantData GetVariantData() { ZombiesVariantData[] variants = Variants; foreach (ZombiesVariantData zombiesVariantData in variants) { if (zombiesVariantData.VariantType == ZombieState) { return zombiesVariantData; } } return null; } private ZombiesVariantData GetVariantData(ZombiesVariantType variantType) { ZombiesVariantData[] variants = Variants; foreach (ZombiesVariantData zombiesVariantData in variants) { if (zombiesVariantData.VariantType == variantType) { return zombiesVariantData; } } return null; } private bool IsVariantType(ZombiesVariantType variantType) { return ZombieState == variantType; } private bool IsVariantType(params ZombiesVariantType[] variantTypes) { foreach (ZombiesVariantType zombiesVariantType in variantTypes) { if (zombiesVariantType == ZombieState) { return true; } } return false; } protected override void OnClientConnected(ulong clientId) { //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) if (!NetworkUtils.IsLocalClientId(clientId)) { Cl