
TestudinationDemeEd
[v72] A special version of our Testudination Modpack, for the streamer DemeOrin. Please check the original modpack page for details about the modpack itself!
CHANGELOG
Changelog
1.1.3
- Imported changes from Testudination v1.3.3
1.1.2
- Imported changes from Testudination v1.3.3
1.1.1
- Imported changes from Testudination v1.3.2
- Added HDLCPatch, disabled LethalSponge by default
- Added back ShipInventory and SellMyScrap
- Added back TouhouEnemyModels
- Updated 2-story ship for the new layout
- Updated Loading Tips
1.1.0
- Imported all the changes from v1.3.1 of Testudination
- Removed Desolation, Flesh interior, Etern, Pinnacle and Sorrow as they will likely go unused due to their difficulty
- Removed CruiserImprovements, Cruiser Radio stuff, Pinnacle, Sorrow and Arcadia as they are all tied to the Cruiser which isn't used often
- Removed Tornado+Meteor Shower, MrovWeathers and LethalElementsBeta, as the extra weathers are always avoided so they don't really add much
- Removed LethalDoors as the lethal-ship-door mechanic likely wouldnt be used to kill enemies and would instead just kill crewmates at the ship accidentally
- Removed Atlas because the better Skyboxes would likely go unnoticed and be butchered/conflict with HDLethalCompany
- Added LittleCompany
- Reset Big Berthas to default radius, and no enemies can set them off anymore
- Made more enemies spectatable because they can't be spoken through
- Adjusted loading tips to reflect the modpack changes
1.0.2
- Updated PathfindingLib, StarlancerAIFix, StarlancerMoons, ScienceBird Tweaks, ModelReplacementAPI and ScannableCodes
- Removed JesterStompShake due to screen shaking even when the Jester isn't popped yet
- Removed DissonanceVoiceSettings
- Increased Dine item count from 30-38 --> 34-38, and increased Risk level from A+ --> S-
- Added Manticoils and Boom Birds to Rend, lowered chance of Redwood Giants
- Made the Museum, Rubber Rooms, Atlantean Citadel, Red Apartments and Gray Apartments interiors smaller
- Lowered SDM Foyer Main Path min/max length from 4-5 --> 3-4
- Lowered SDM Basement Main Path min/max length from 6-7 --> 4-5
- Decreased day speed multiplier for Pinnacle, Auralis, Gloom, Artifice, StarlancerZero from 1 --> 0.75 (+25% extra time on the moon)
- Decreased day speed multiplier for Dine, Titan, SecretLabs, Sorrow and Atlantica from 1 --> 0.9 (+10% exta time on the moon)
- Removed Candy from Bozoros scrap list, generally buffing the quality of scrap overall
- Decreased Mini Nuke chance to explode from 5% --> 2%
- Increased Mini Nuke activation check timer from 10s --> 30s (A random value between 0 and this value is pulled to see how long to wait before rolling the 2% chance for it to explode)
- Added Zap-Gun to reserved utility slot (again)
- All enemies can now be spectated
- Butler Bees can no longer escape/enter the facility
- Reduced log spam from Casino
- The Ship's floodlight now rotates by default
- Increased the amount of dropship items + items you can sell at once from 24 --> 48
- Tweaked some LethalPerformance settings
- Added Heatwave and Dust Clouds weather to the School Moon
1.0.1
- Updated some mods
- Added KickWithoutBan
- Added Slenderman Pages to Desolation
- Set Easter Eggs to only explode when thrown (25% chance)
- Enabled Blacklisted Animators for ScienceBird's Blackout
- Added links to other packs in Readme
1.0.0
- Initial release, imported all the changes from Testudination v1.0.2
- Updated JetpackFixes, WeedkillerFixes, MeleeFixes, and ScienceBird Tweaks
- Scraps with 0 value are now kept when wiping