ZetaArcade-TestudinationDemeEd icon

TestudinationDemeEd

[v72] A special version of our Testudination Modpack, for the streamer DemeOrin. Please check the original modpack page for details about the modpack itself!

CHANGELOG

Changelog

1.1.3

  • Imported changes from Testudination v1.3.3

1.1.2

  • Imported changes from Testudination v1.3.3

1.1.1

  • Imported changes from Testudination v1.3.2
  • Added HDLCPatch, disabled LethalSponge by default
  • Added back ShipInventory and SellMyScrap
  • Added back TouhouEnemyModels
  • Updated 2-story ship for the new layout
  • Updated Loading Tips

1.1.0

  • Imported all the changes from v1.3.1 of Testudination
  • Removed Desolation, Flesh interior, Etern, Pinnacle and Sorrow as they will likely go unused due to their difficulty
  • Removed CruiserImprovements, Cruiser Radio stuff, Pinnacle, Sorrow and Arcadia as they are all tied to the Cruiser which isn't used often
  • Removed Tornado+Meteor Shower, MrovWeathers and LethalElementsBeta, as the extra weathers are always avoided so they don't really add much
  • Removed LethalDoors as the lethal-ship-door mechanic likely wouldnt be used to kill enemies and would instead just kill crewmates at the ship accidentally
  • Removed Atlas because the better Skyboxes would likely go unnoticed and be butchered/conflict with HDLethalCompany
  • Added LittleCompany
  • Reset Big Berthas to default radius, and no enemies can set them off anymore
  • Made more enemies spectatable because they can't be spoken through
  • Adjusted loading tips to reflect the modpack changes

1.0.2

  • Updated PathfindingLib, StarlancerAIFix, StarlancerMoons, ScienceBird Tweaks, ModelReplacementAPI and ScannableCodes
  • Removed JesterStompShake due to screen shaking even when the Jester isn't popped yet
  • Removed DissonanceVoiceSettings
  • Increased Dine item count from 30-38 --> 34-38, and increased Risk level from A+ --> S-
  • Added Manticoils and Boom Birds to Rend, lowered chance of Redwood Giants
  • Made the Museum, Rubber Rooms, Atlantean Citadel, Red Apartments and Gray Apartments interiors smaller
  • Lowered SDM Foyer Main Path min/max length from 4-5 --> 3-4
  • Lowered SDM Basement Main Path min/max length from 6-7 --> 4-5
  • Decreased day speed multiplier for Pinnacle, Auralis, Gloom, Artifice, StarlancerZero from 1 --> 0.75 (+25% extra time on the moon)
  • Decreased day speed multiplier for Dine, Titan, SecretLabs, Sorrow and Atlantica from 1 --> 0.9 (+10% exta time on the moon)
  • Removed Candy from Bozoros scrap list, generally buffing the quality of scrap overall
  • Decreased Mini Nuke chance to explode from 5% --> 2%
  • Increased Mini Nuke activation check timer from 10s --> 30s (A random value between 0 and this value is pulled to see how long to wait before rolling the 2% chance for it to explode)
  • Added Zap-Gun to reserved utility slot (again)
  • All enemies can now be spectated
  • Butler Bees can no longer escape/enter the facility
  • Reduced log spam from Casino
  • The Ship's floodlight now rotates by default
  • Increased the amount of dropship items + items you can sell at once from 24 --> 48
  • Tweaked some LethalPerformance settings
  • Added Heatwave and Dust Clouds weather to the School Moon

1.0.1

  • Updated some mods
  • Added KickWithoutBan
  • Added Slenderman Pages to Desolation
  • Set Easter Eggs to only explode when thrown (25% chance)
  • Enabled Blacklisted Animators for ScienceBird's Blackout
  • Added links to other packs in Readme

1.0.0

  • Initial release, imported all the changes from Testudination v1.0.2
  • Updated JetpackFixes, WeedkillerFixes, MeleeFixes, and ScienceBird Tweaks
  • Scraps with 0 value are now kept when wiping