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TestudinationHardcore

[v72] A special version of our Testudination Modpack, for a much more brutal permadeath experience. Please check the original modpack page for details about the modpack itself!

CHANGELOG

Changelog

1.1.5

-Imported all changes from Testudination v1.3.5, v1.3.6, v1.3.7, v1.3.8, v1.3.9, v1.4.0, v1.4.1

1.1.4

  • Imported changes from Testudination v1.3.4

1.1.3

  • Reverted FairAI update

1.1.2

  • Imported changes from Testudination v1.3.3

1.1.1

  • Fixed broken Readme

1.1.0

  • Imported all changes from Testudination v1.3.0, v1.3.1, and v1.3.2
  • Reduced 999 Gal cost from 3000 --> 1000
  • Increased 999 Gal heal capacity per quota from 200 --> 500
  • Jar of 999 and Saint Dice can now be found in Safes
  • You can now read text messages from dead players
  • Added Poltergeist, reduced credits to manifest as a ghost to alive players
  • Removed SpectateEnemies and DeadNBored

1.0.3

  • Updated PathfindingLib, StarlancerAIFix, StarlancerMoons, ScienceBird Tweaks, ModelReplacementAPI and ScannableCodes
  • Removed JesterStompShake due to screen shaking even when the Jester isn't popped yet
  • Removed DissonanceVoiceSettings
  • Increased Dine item count from 30-38 --> 34-38, and increased Risk level from A+ --> S-
  • Added Manticoils and Boom Birds to Rend, lowered chance of Redwood Giants
  • Made the Museum, Rubber Rooms, Atlantean Citadel, Red Apartments and Gray Apartments interiors smaller
  • Lowered SDM Foyer Main Path min/max length from 4-5 --> 3-4
  • Lowered SDM Basement Main Path min/max length from 6-7 --> 4-5
  • Decreased day speed multiplier for Pinnacle, Auralis, Gloom, Artifice, StarlancerZero from 1 --> 0.75 (+25% extra time on the moon)
  • Decreased day speed multiplier for Dine, Titan, SecretLabs, Sorrow and Atlantica from 1 --> 0.9 (+10% exta time on the moon)
  • Removed Candy from Bozoros scrap list, generally buffing the quality of scrap overall
  • Decreased Mini Nuke chance to explode from 5% --> 2%
  • Increased Mini Nuke activation check timer from 10s --> 30s (A random value between 0 and this value is pulled to see how long to wait before rolling the 2% chance for it to explode)
  • Added Zap-Gun to reserved utility slot (again)
  • Butler Bees can no longer escape/enter the facility
  • Reduced log spam from Casino
  • The Ship's floodlight now rotates by default
  • Increased the amount of dropship items + items you can sell at once from 24 --> 48
  • Tweaked some LethalPerformance settings

1.0.2

  • Removed SpectateEnemies and DeadNBored (Speaking through enemies)
  • Alive players can now read text chat from dead players
  • Reduced ghost power required for dead players to manifest
  • Fixed terminal text alignment slightly
  • Increased 999 Gal heal capacity from 100 --> 500 per quota

1.0.1

  • Updated some mods
  • Added KickWithoutBan
  • Added Slenderman Pages to Desolation
  • Set Easter Eggs to only explode when thrown (25% chance)
  • Enabled Backlisted Animators for ScienceBird's Blackout
  • Added links to other packs in Readme

1.0.0

  • Initial release, imported all the changes from Testudination v1.0.2
  • Updated JetpackFixes, WeedkillerFixes, MeleeFixes, and ScienceBird Tweaks
  • Tripled the spawn chance of the Saint Dice on most moons