
TestudinationHardcore
[v72] A special version of our Testudination Modpack, for a much more brutal permadeath experience. Please check the original modpack page for details about the modpack itself!
CHANGELOG
Changelog
1.1.5
-Imported all changes from Testudination v1.3.5, v1.3.6, v1.3.7, v1.3.8, v1.3.9, v1.4.0, v1.4.1
1.1.4
- Imported changes from Testudination v1.3.4
1.1.3
- Reverted FairAI update
1.1.2
- Imported changes from Testudination v1.3.3
1.1.1
- Fixed broken Readme
1.1.0
- Imported all changes from Testudination v1.3.0, v1.3.1, and v1.3.2
- Reduced 999 Gal cost from 3000 --> 1000
- Increased 999 Gal heal capacity per quota from 200 --> 500
- Jar of 999 and Saint Dice can now be found in Safes
- You can now read text messages from dead players
- Added Poltergeist, reduced credits to manifest as a ghost to alive players
- Removed SpectateEnemies and DeadNBored
1.0.3
- Updated PathfindingLib, StarlancerAIFix, StarlancerMoons, ScienceBird Tweaks, ModelReplacementAPI and ScannableCodes
- Removed JesterStompShake due to screen shaking even when the Jester isn't popped yet
- Removed DissonanceVoiceSettings
- Increased Dine item count from 30-38 --> 34-38, and increased Risk level from A+ --> S-
- Added Manticoils and Boom Birds to Rend, lowered chance of Redwood Giants
- Made the Museum, Rubber Rooms, Atlantean Citadel, Red Apartments and Gray Apartments interiors smaller
- Lowered SDM Foyer Main Path min/max length from 4-5 --> 3-4
- Lowered SDM Basement Main Path min/max length from 6-7 --> 4-5
- Decreased day speed multiplier for Pinnacle, Auralis, Gloom, Artifice, StarlancerZero from 1 --> 0.75 (+25% extra time on the moon)
- Decreased day speed multiplier for Dine, Titan, SecretLabs, Sorrow and Atlantica from 1 --> 0.9 (+10% exta time on the moon)
- Removed Candy from Bozoros scrap list, generally buffing the quality of scrap overall
- Decreased Mini Nuke chance to explode from 5% --> 2%
- Increased Mini Nuke activation check timer from 10s --> 30s (A random value between 0 and this value is pulled to see how long to wait before rolling the 2% chance for it to explode)
- Added Zap-Gun to reserved utility slot (again)
- Butler Bees can no longer escape/enter the facility
- Reduced log spam from Casino
- The Ship's floodlight now rotates by default
- Increased the amount of dropship items + items you can sell at once from 24 --> 48
- Tweaked some LethalPerformance settings
1.0.2
- Removed SpectateEnemies and DeadNBored (Speaking through enemies)
- Alive players can now read text chat from dead players
- Reduced ghost power required for dead players to manifest
- Fixed terminal text alignment slightly
- Increased 999 Gal heal capacity from 100 --> 500 per quota
1.0.1
- Updated some mods
- Added KickWithoutBan
- Added Slenderman Pages to Desolation
- Set Easter Eggs to only explode when thrown (25% chance)
- Enabled Backlisted Animators for ScienceBird's Blackout
- Added links to other packs in Readme
1.0.0
- Initial release, imported all the changes from Testudination v1.0.2
- Updated JetpackFixes, WeedkillerFixes, MeleeFixes, and ScienceBird Tweaks
- Tripled the spawn chance of the Saint Dice on most moons