WeatherInjector
Addon for WeatherRegistry to overwrite what vanilla weathers are registered on moons
CHANGELOG
1.2.0
- Updated to work with WeatherRegistry v0.8.0+. If you're using an earlier version, you may need to avoid updating this mod
- Added a new config option to disable weather overrides put in by moon makers
- When debug mode is enabled, all moons with weather overrides are listed in the console
- Fixed Eclipsed description to be more accurate to what it's weather variable actually does
- Updated some of the README info
1.1.3
- New option to unregister all vanilla weather from moons (including Clear weather) before applying injections
- You can now inject clear weather into a moon!
- Fixed Flooded config description to be more accurate to how the variables work
- Fixed Rend having a default Stormy variable of "3", it should be 1 like every other moon. If you used the mod prior to this update, you might want to check that value and reset it!
- Fixed some inaccuracies in the ReadMe
1.1.2
- Removed Embrion from default Rainy config, whoopsies!
1.1.1
- Cleared the default config entries for DustClouds, since otherwise by default it would register DustClouds to every moon. Now, the default values for the config reflect vanilla!
1.1.0
- Completely rewrote the mod and the way how configs are handled. It's now much less messy, and supports tags from Mrovlib (All/Company/Vanilla/Modded), LLL tags, scene names, level names and level display names!
- When you try to register a weather to a moon, it now correctly de-registers the same weather from the moon first before injecting, allowing you to overwrite the variables and prevents there being duplicate weathers registered.
- Eclipsed is now supported!
- Added a DebugMode for logging all the registered weathers (+associated weather variables) for a moon when you land on it.
1.0.0
- Initial Release