AutoScan
Shows terminal scan results in chat when landing on a moon.
| Date uploaded | 4 days ago |
| Version | 2.0.5 |
| Download link | abu-AutoScan-2.0.5.zip |
| Downloads | 326 |
| Dependency string | abu-AutoScan-2.0.5 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Autoscan
Automatically scans items on landing and announces results in chat. The goal of this mod is to provide the same information as terminal scans.
Configuration
-
AutoAnnounce (default: true)
Single automatic announcement at round start summarizing the number of loot items outside the ship. Disable to announce manually. -
AnnounceOutsideLoot (default: true)
Include the total count of loot located outside the facility (includes Beehives, Sapsucker eggs, and 8am shotgun spawns). Disable to hide external loot counts. -
AnnounceValue (default: true)
Include the approximate total loot value (same as terminal scan). Disable to report counts only. -
HostOnly (default: true)
Set to false to allow autoscan to work when you are client. -
AnnounceExactValue (default: false) Set this to true to announce the actual scrap value instead of the one from the terminal scan command. Only works for host.
-
ScanDelay (default: 2.5s)
Delay before scanning to ensure beehives are accounted for. -
AnnouncePrefix (default: "Scan: ")
Text that appears before the scna numbers. -
AnnounceColor (default: "#00ff00")
Hex code for the color of the message.
Recent changes:
- added some customization options
- added an exact value option
- Fixed 8am shotguns being counted in the first scan count. (This is not the case when you manually scan)