TooMuchScrap
A small mod for Lethal Company that reduces onboard item clutter and lag by letting players merge items of the same type with a single command.
| Last updated | 2 hours ago |
| Total downloads | 3 |
| Total rating | 1 |
| Categories | Mods Tools BepInEx Server-side Items Performance Tweaks & Quality Of Life |
| Dependency string | abu-TooMuchScrap-1.0.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100baer1-ChatCommandAPI
A Lethal Company modding API for easy creation of Minecraft-style Chat Commands
Preferred version: 0.3.1README
TooMuchScrap — Lethal Company Mod
A small mod for Lethal Company that reduces onboard item clutter and lag by letting players merge items of the same type with a single command. Use the /merge command to combine nearby identical items into a single instance, summing their values up to a configurable cap.
Warning (Host-only command)
Only the game host can run the /merge command — clients cannot execute it. Clients do not need the mod installed to join; only the host/server needs the mod for merging to work.
Features
- Merge items of the same internal type when they are close to each other.
- Reduce entity count and server/client lag.
- Configurable merge distance, maximum merged value, and which item types are eligible.
Usage
- In-game or server console, run: /merge
- The command scans for items listed in
MergeItemsand merges items of the same internal name when they are withinMergeDistance. Merged item values are summed but never exceedMaxMergeValue.
Configuration
- "MergeDistance": max distance (units) between items to consider them for merging.
- "MaxMergeValue": maximum numeric value an item can have after merging (merged totals are clamped to this value).
- "MergeItems": comma separated list of internal item names that should be considered for merging.
You do not need to restart the game after editing the config.
Credits
Heavily based on work by MeGaGiGaGon (ScrapMerging) — credit to MeGaGiGaGon for inspiration and reference implementation ideas.