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Decompiled source of ScrapRanking FIXED v1.0.1
ScrapRanking.dll
Decompiled 2 weeks agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using GameNetcodeStuff; using HarmonyLib; using Microsoft.CodeAnalysis; using TMPro; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("ScrapRanking")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("ScrapRanking")] [assembly: AssemblyTitle("ScrapRanking")] [assembly: AssemblyVersion("1.0.0.0")] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace ScrapRanking { public class Class1 { } [BepInPlugin("mai.scrapranking", "Scrap Ranking", "1.0.0")] public class Plugin : BaseUnityPlugin { private readonly Harmony harmony = new Harmony("mai.scrapranking"); private void Awake() { harmony.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"ScrapRanking cargado!"); } } [HarmonyPatch(typeof(HUDManager), "FillEndGameStats")] public class FillEndGameStatsPatch { private static void Postfix(HUDManager __instance, EndOfGameStats stats) { PlayerControllerB[] allPlayerScripts = StartOfRound.Instance.allPlayerScripts; List<(string, int, bool)> list = new List<(string, int, bool)>(); for (int i = 0; i < allPlayerScripts.Length; i++) { PlayerControllerB val = allPlayerScripts[i]; if (val.isPlayerControlled || val.isPlayerDead || val.disconnectedMidGame) { int profitable = stats.allPlayerStats[i].profitable; list.Add((val.playerUsername, profitable, val.isPlayerDead)); } } list = list.OrderByDescending<(string, int, bool), int>(((string name, int scrap, bool isDead) p) => p.scrap).ToList(); int num = 0; foreach (var item in list) { if (num >= __instance.statsUIElements.playerNamesText.Length) { break; } string text = num switch { 2 => "#3", 1 => "#2", 0 => "#1", _ => "#" + (num + 1), }; ((TMP_Text)__instance.statsUIElements.playerNamesText[num]).text = text + " " + item.Item1; ((TMP_Text)__instance.statsUIElements.playerNotesText[num]).text = "Scrap: $" + item.Item2; ((TMP_Text)__instance.statsUIElements.playerNotesText[num]).fontSize = 16f; num++; } } } }