Decompiled source of ScrapRanking FIXED v1.0.1

ScrapRanking.dll

Decompiled 4 hours ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using TMPro;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("ScrapRanking")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("ScrapRanking")]
[assembly: AssemblyTitle("ScrapRanking")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace ScrapRanking
{
	public class Class1
	{
	}
	[BepInPlugin("mai.scrapranking", "Scrap Ranking", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		private readonly Harmony harmony = new Harmony("mai.scrapranking");

		private void Awake()
		{
			harmony.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"ScrapRanking cargado!");
		}
	}
	[HarmonyPatch(typeof(HUDManager), "FillEndGameStats")]
	public class FillEndGameStatsPatch
	{
		private static void Postfix(HUDManager __instance, EndOfGameStats stats)
		{
			PlayerControllerB[] allPlayerScripts = StartOfRound.Instance.allPlayerScripts;
			List<(string, int, bool)> list = new List<(string, int, bool)>();
			for (int i = 0; i < allPlayerScripts.Length; i++)
			{
				PlayerControllerB val = allPlayerScripts[i];
				if (val.isPlayerControlled || val.isPlayerDead || val.disconnectedMidGame)
				{
					int profitable = stats.allPlayerStats[i].profitable;
					list.Add((val.playerUsername, profitable, val.isPlayerDead));
				}
			}
			list = list.OrderByDescending<(string, int, bool), int>(((string name, int scrap, bool isDead) p) => p.scrap).ToList();
			int num = 0;
			foreach (var item in list)
			{
				if (num >= __instance.statsUIElements.playerNamesText.Length)
				{
					break;
				}
				string text = num switch
				{
					2 => "#3", 
					1 => "#2", 
					0 => "#1", 
					_ => "#" + (num + 1), 
				};
				((TMP_Text)__instance.statsUIElements.playerNamesText[num]).text = text + " " + item.Item1;
				((TMP_Text)__instance.statsUIElements.playerNotesText[num]).text = "Scrap: $" + item.Item2;
				((TMP_Text)__instance.statsUIElements.playerNotesText[num]).fontSize = 16f;
				num++;
			}
		}
	}
}