Decompiled source of MVM giant soldier v0.2.1

plugins/MVM_giant_soldier/MVM_Giant_Soldier.dll

Decompiled 10 hours ago
using System.CodeDom.Compiler;
using System.ComponentModel;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using AntlerShed.EnemySkinKit.Vanilla;
using AntlerShed.SkinRegistry;
using BepInEx;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyVersion("0.0.0.0")]
[CompilerGenerated]
[EditorBrowsable(EditorBrowsableState.Never)]
[GeneratedCode("Unity.MonoScriptGenerator.MonoScriptInfoGenerator", null)]
internal class UnitySourceGeneratedAssemblyMonoScriptTypes_v1
{
	private struct MonoScriptData
	{
		public byte[] FilePathsData;

		public byte[] TypesData;

		public int TotalTypes;

		public int TotalFiles;

		public bool IsEditorOnly;
	}

	[MethodImpl(MethodImplOptions.AggressiveInlining)]
	private static MonoScriptData Get()
	{
		MonoScriptData result = default(MonoScriptData);
		result.FilePathsData = new byte[93]
		{
			0, 0, 0, 1, 0, 0, 0, 85, 92, 65,
			115, 115, 101, 116, 115, 92, 77, 86, 77, 95,
			103, 105, 97, 110, 116, 95, 115, 111, 108, 100,
			105, 101, 114, 83, 116, 97, 103, 105, 110, 103,
			92, 112, 108, 117, 103, 105, 110, 115, 92, 77,
			86, 77, 95, 103, 105, 97, 110, 116, 95, 115,
			111, 108, 100, 105, 101, 114, 92, 77, 86, 77,
			95, 71, 105, 97, 110, 116, 95, 83, 111, 108,
			100, 105, 101, 114, 80, 108, 117, 103, 105, 110,
			46, 99, 115
		};
		result.TypesData = new byte[76]
		{
			0, 0, 0, 0, 71, 97, 108, 111, 97, 102,
			111, 102, 98, 114, 101, 97, 100, 52, 50, 48,
			46, 76, 101, 116, 104, 97, 108, 67, 111, 109,
			112, 97, 110, 121, 46, 77, 86, 77, 95, 71,
			105, 97, 110, 116, 95, 83, 111, 108, 100, 105,
			101, 114, 124, 77, 86, 77, 95, 71, 105, 97,
			110, 116, 95, 83, 111, 108, 100, 105, 101, 114,
			80, 108, 117, 103, 105, 110
		};
		result.TotalFiles = 1;
		result.TotalTypes = 1;
		result.IsEditorOnly = false;
		return result;
	}
}
namespace aloafofbread420.LethalCompany.MVM_Giant_Soldier;

[BepInPlugin("aloafobread420.BeepBoopMaggot", "MVM_giant_soldier", "0.2.1")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class MVM_Giant_SoldierPlugin : BaseUnityPlugin
{
	public const string modGUID = "aloafobread420.BeepBoopMaggot";

	public const string modName = "MVM_giant_soldier";

	public const string modVersion = "0.2.1";

	private void Awake()
	{
		//IL_003a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0074: Unknown result type (might be due to invalid IL or missing references)
		AssetBundle val = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "AssetBundles/aloafofbread420_MVM_giant_soldier_SkinAssets"));
		EnemySkinRegistry.RegisterSkin((Skin)(object)val.LoadAsset<OldBirdSkin>("Assets/MySkinMod/BeepBoopMaggot/BeepBoopMaggot.asset"), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[0], 1f, 1f));
		EnemySkinRegistry.RegisterNestSkin((NestSkin)(object)val.LoadAsset<OldBirdSkin>("Assets/MySkinMod/BeepBoopMaggot/BeepBoopMaggot.asset"));
		EnemySkinRegistry.RegisterSkin((Skin)(object)val.LoadAsset<OldBirdSkin>("Assets/MySkinMod/BeepBoopMaggot/idontknowwhatimdoing.asset"), (DefaultSkinConfigData?)new DefaultSkinConfigData((DefaultSkinConfigEntry[])(object)new DefaultSkinConfigEntry[0], 1f, 1f));
		EnemySkinRegistry.RegisterNestSkin((NestSkin)(object)val.LoadAsset<OldBirdSkin>("Assets/MySkinMod/BeepBoopMaggot/idontknowwhatimdoing.asset"));
	}
}