Decompiled source of YippeeManeaters v0.0.18

plugins/YippeeManeaters/YippeeManeaters.dll

Decompiled a day ago
using System.CodeDom.Compiler;
using System.ComponentModel;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using AntlerShed.EnemySkinKit.Vanilla;
using AntlerShed.SkinRegistry;
using BepInEx;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyVersion("0.0.0.0")]
[CompilerGenerated]
[EditorBrowsable(EditorBrowsableState.Never)]
[GeneratedCode("Unity.MonoScriptGenerator.MonoScriptInfoGenerator", null)]
internal class UnitySourceGeneratedAssemblyMonoScriptTypes_v1
{
	private struct MonoScriptData
	{
		public byte[] FilePathsData;

		public byte[] TypesData;

		public int TotalTypes;

		public int TotalFiles;

		public bool IsEditorOnly;
	}

	[MethodImpl(MethodImplOptions.AggressiveInlining)]
	private static MonoScriptData Get()
	{
		MonoScriptData result = default(MonoScriptData);
		result.FilePathsData = new byte[87]
		{
			0, 0, 0, 1, 0, 0, 0, 79, 92, 65,
			115, 115, 101, 116, 115, 92, 89, 105, 112, 112,
			101, 101, 77, 97, 110, 101, 97, 116, 101, 114,
			115, 83, 116, 97, 103, 105, 110, 103, 92, 112,
			108, 117, 103, 105, 110, 115, 92, 89, 105, 112,
			112, 101, 101, 77, 97, 110, 101, 97, 116, 101,
			114, 115, 92, 89, 105, 112, 112, 101, 101, 77,
			97, 110, 101, 97, 116, 101, 114, 115, 80, 108,
			117, 103, 105, 110, 46, 99, 115
		};
		result.TypesData = new byte[69]
		{
			0, 0, 0, 0, 64, 97, 108, 111, 97, 102,
			111, 102, 98, 114, 101, 97, 100, 46, 76, 101,
			116, 104, 97, 108, 67, 111, 109, 112, 97, 110,
			121, 46, 89, 105, 112, 112, 101, 101, 77, 97,
			110, 101, 97, 116, 101, 114, 115, 124, 89, 105,
			112, 112, 101, 101, 77, 97, 110, 101, 97, 116,
			101, 114, 115, 80, 108, 117, 103, 105, 110
		};
		result.TotalFiles = 1;
		result.TotalTypes = 1;
		result.IsEditorOnly = false;
		return result;
	}
}
namespace aloafofbread.LethalCompany.YippeeManeaters;

[BepInPlugin("aloafofbread.yippeemaneaters", "YippeeManeaters", "0.0.18")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class YippeeManeatersPlugin : BaseUnityPlugin
{
	public const string modGUID = "aloafofbread.yippeemaneaters";

	public const string modName = "YippeeManeaters";

	public const string modVersion = "0.0.18";

	private void Awake()
	{
		AssetBundle obj = AssetBundle.LoadFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "AssetBundles/aloafofbread_YippeeManeaters_SkinAssets"));
		EnemySkinRegistry.RegisterSkin((Skin)(object)obj.LoadAsset<ManeaterSkin>("Assets/YipeeManEater/normalyippeemaneater.asset"));
		EnemySkinRegistry.RegisterSkin((Skin)(object)obj.LoadAsset<ManeaterSkin>("Assets/YipeeManEater/boofyippee.asset"));
		EnemySkinRegistry.RegisterSkin((Skin)(object)obj.LoadAsset<ManeaterSkin>("Assets/YipeeManEater/boxyippee.asset"));
		EnemySkinRegistry.RegisterSkin((Skin)(object)obj.LoadAsset<ManeaterSkin>("Assets/YipeeManEater/contentyippee.asset"));
		EnemySkinRegistry.RegisterSkin((Skin)(object)obj.LoadAsset<ManeaterSkin>("Assets/YipeeManEater/employeeyippeemaneater.asset"));
	}
}